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/**
* @license
* Cesium - https://github.com/CesiumGS/cesium
* Version 1.128
*
* Copyright 2011-2022 Cesium Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Columbus View (Pat. Pend.)
*
* Portions licensed separately.
* See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
*/
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this._parts.urn?E===void 0?"":this:(E!==void 0&&(E===0&&(E=null),E&&(E+="",E.charAt(0)===":"&&(E=E.substring(1)),r.ensureValidPort(E))),O.call(this,E,v))},a.hostname=function(E,v){if(this._parts.urn)return E===void 0?"":this;if(E!==void 0){var D={preventInvalidHostname:this._parts.preventInvalidHostname},M=r.parseHost(E,D);if(M!=="/")throw new TypeError('Hostname "'+E+'" contains characters other than [A-Z0-9.-]');E=D.hostname,this._parts.preventInvalidHostname&&r.ensureValidHostname(E,this._parts.protocol)}return L.call(this,E,v)},a.origin=function(E,v){if(this._parts.urn)return E===void 0?"":this;if(E===void 0){var D=this.protocol(),M=this.authority();return M?(D?D+"://":"")+this.authority():""}else{var F=r(E);return this.protocol(F.protocol()).authority(F.authority()).build(!v),this}},a.host=function(E,v){if(this._parts.urn)return E===void 0?"":this;if(E===void 0)return this._parts.hostname?r.buildHost(this._parts):"";var D=r.parseHost(E,this._parts);if(D!=="/")throw new TypeError('Hostname "'+E+'" contains characters other than [A-Z0-9.-]');return this.build(!v),this},a.authority=function(E,v){if(this._parts.urn)return E===void 0?"":this;if(E===void 0)return this._parts.hostname?r.buildAuthority(this._parts):"";var D=r.parseAuthority(E,this._parts);if(D!=="/")throw new TypeError('Hostname "'+E+'" contains characters other than [A-Z0-9.-]');return this.build(!v),this},a.userinfo=function(E,v){if(this._parts.urn)return E===void 0?"":this;if(E===void 0){var D=r.buildUserinfo(this._parts);return D&&D.substring(0,D.length-1)}else return E[E.length-1]!=="@"&&(E+="@"),r.parseUserinfo(E,this._parts),this.build(!v),this},a.resource=function(E,v){var D;return E===void 0?this.path()+this.search()+this.hash():(D=r.parse(E),this._parts.path=D.path,this._parts.query=D.query,this._parts.fragment=D.fragment,this.build(!v),this)},a.subdomain=function(E,v){if(this._parts.urn)return E===void 0?"":this;if(E===void 0){if(!this._parts.hostname||this.is("IP"))return"";var D=this._parts.hostname.length-this.domain().length-1;return this._parts.hostname.substring(0,D)||""}else{var M=this._parts.hostname.length-this.domain().length,F=this._parts.hostname.substring(0,M),V=new RegExp("^"+u(F));if(E&&E.charAt(E.length-1)!=="."&&(E+="."),E.indexOf(":")!==-1)throw new TypeError("Domains cannot contain colons");return E&&r.ensureValidHostname(E,this._parts.protocol),this._parts.hostname=this._parts.hostname.replace(V,E),this.build(!v),this}},a.domain=function(E,v){if(this._parts.urn)return E===void 0?"":this;if(typeof E=="boolean"&&(v=E,E=void 0),E===void 0){if(!this._parts.hostname||this.is("IP"))return"";var D=this._parts.hostname.match(/\./g);if(D&&D.length<2)return this._parts.hostname;var M=this._parts.hostname.length-this.tld(v).length-1;return M=this._parts.hostname.lastIndexOf(".",M-1)+1,this._parts.hostname.substring(M)||""}else{if(!E)throw new TypeError("cannot set domain empty");if(E.indexOf(":")!==-1)throw new TypeError("Domains cannot contain 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TypeError("cannot set TLD empty");return this.build(!v),this}},a.directory=function(E,v){if(this._parts.urn)return E===void 0?"":this;if(E===void 0||E===!0){if(!this._parts.path&&!this._parts.hostname)return"";if(this._parts.path==="/")return"/";var D=this._parts.path.length-this.filename().length-1,M=this._parts.path.substring(0,D)||(this._parts.hostname?"/":"");return E?r.decodePath(M):M}else{var F=this._parts.path.length-this.filename().length,V=this._parts.path.substring(0,F),k=new RegExp("^"+u(V));return this.is("relative")||(E||(E="/"),E.charAt(0)!=="/"&&(E="/"+E)),E&&E.charAt(E.length-1)!=="/"&&(E+="/"),E=r.recodePath(E),this._parts.path=this._parts.path.replace(k,E),this.build(!v),this}},a.filename=function(E,v){if(this._parts.urn)return E===void 0?"":this;if(typeof E!="string"){if(!this._parts.path||this._parts.path==="/")return"";var D=this._parts.path.lastIndexOf("/"),M=this._parts.path.substring(D+1);return E?r.decodePathSegment(M):M}else{var F=!1;E.charAt(0)==="/"&&(E=E.substring(1)),E.match(/\.?\//)&&(F=!0);var V=new RegExp(u(this.filename())+"$");return E=r.recodePath(E),this._parts.path=this._parts.path.replace(V,E),F?this.normalizePath(v):this.build(!v),this}},a.suffix=function(E,v){if(this._parts.urn)return E===void 0?"":this;if(E===void 0||E===!0){if(!this._parts.path||this._parts.path==="/")return"";var D=this.filename(),M=D.lastIndexOf("."),F,V;return M===-1?"":(F=D.substring(M+1),V=/^[a-z0-9%]+$/i.test(F)?F:"",E?r.decodePathSegment(V):V)}else{E.charAt(0)==="."&&(E=E.substring(1));var k=this.suffix(),H;if(k)E?H=new RegExp(u(k)+"$"):H=new RegExp(u("."+k)+"$");else{if(!E)return this;this._parts.path+="."+r.recodePath(E)}return H&&(E=r.recodePath(E),this._parts.path=this._parts.path.replace(H,E)),this.build(!v),this}},a.segment=function(E,v,D){var M=this._parts.urn?":":"/",F=this.path(),V=F.substring(0,1)==="/",k=F.split(M);if(E!==void 0&&typeof E!="number"&&(D=v,v=E,E=void 0),E!==void 0&&typeof E!="number")throw new Error('Bad segment "'+E+'", must be 0-based integer');if(V&&k.shift(),E<0&&(E=Math.max(k.length+E,0)),v===void 0)return E===void 0?k:k[E];if(E===null||k[E]===void 0)if(h(v)){k=[];for(var H=0,B=v.length;H<B;H++)!v[H].length&&(!k.length||!k[k.length-1].length)||(k.length&&!k[k.length-1].length&&k.pop(),k.push(y(v[H])))}else(v||typeof v=="string")&&(v=y(v),k[k.length-1]===""?k[k.length-1]=v:k.push(v));else v?k[E]=y(v):k.splice(E,1);return V&&k.unshift(""),this.path(k.join(M),D)},a.segmentCoded=function(E,v,D){var M,F,V;if(typeof E!="number"&&(D=v,v=E,E=void 0),v===void 0){if(M=this.segment(E,v,D),!h(M))M=M!==void 0?r.decode(M):void 0;else for(F=0,V=M.length;F<V;F++)M[F]=r.decode(M[F]);return M}if(!h(v))v=typeof v=="string"||v instanceof String?r.encode(v):v;else for(F=0,V=v.length;F<V;F++)v[F]=r.encode(v[F]);return this.segment(E,v,D)};var g=a.query;return a.query=function(E,v){if(E===!0)return r.parseQuery(this._parts.query,this._parts.escapeQuerySpace);if(typeof E=="function"){var D=r.parseQuery(this._parts.query,this._parts.escapeQuerySpace),M=E.call(this,D);return this._parts.query=r.buildQuery(M||D,this._parts.duplicateQueryParameters,this._parts.escapeQuerySpace),this.build(!v),this}else return E!==void 0&&typeof E!="string"?(this._parts.query=r.buildQuery(E,this._parts.duplicateQueryParameters,this._parts.escapeQuerySpace),this.build(!v),this):g.call(this,E,v)},a.setQuery=function(E,v,D){var M=r.parseQuery(this._parts.query,this._parts.escapeQuerySpace);if(typeof E=="string"||E instanceof String)M[E]=v!==void 0?v:null;else if(typeof E=="object")for(var F in E)c.call(E,F)&&(M[F]=E[F]);else throw new TypeError("URI.addQuery() accepts an object, string as the name parameter");return this._parts.query=r.buildQuery(M,this._parts.duplicateQueryParameters,this._parts.escapeQuerySpace),typeof E!="string"&&(D=v),this.build(!D),this},a.addQuery=function(E,v,D){var M=r.parseQuery(this._parts.query,this._parts.escapeQuerySpace);return r.addQuery(M,E,v===void 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this._parts.protocol=="string"&&(this._parts.protocol=this._parts.protocol.toLowerCase(),this.build(!E)),this},a.normalizeHostname=function(E){return this._parts.hostname&&(this.is("IDN")&&e?this._parts.hostname=e.toASCII(this._parts.hostname):this.is("IPv6")&&t&&(this._parts.hostname=t.best(this._parts.hostname)),this._parts.hostname=this._parts.hostname.toLowerCase(),this.build(!E)),this},a.normalizePort=function(E){return typeof this._parts.protocol=="string"&&this._parts.port===r.defaultPorts[this._parts.protocol]&&(this._parts.port=null,this.build(!E)),this},a.normalizePath=function(E){var v=this._parts.path;if(!v)return this;if(this._parts.urn)return this._parts.path=r.recodeUrnPath(this._parts.path),this.build(!E),this;if(this._parts.path==="/")return this;v=r.recodePath(v);var D,M="",F,V;for(v.charAt(0)!=="/"&&(D=!0,v="/"+v),(v.slice(-3)==="/.."||v.slice(-2)==="/.")&&(v+="/"),v=v.replace(/(\/(\.\/)+)|(\/\.$)/g,"/").replace(/\/{2,}/g,"/"),D&&(M=v.substring(1).match(/^(\.\.\/)+/)||"",M&&(M=M[0]));F=v.search(/\/\.\.(\/|$)/),F!==-1;){if(F===0){v=v.substring(3);continue}V=v.substring(0,F).lastIndexOf("/"),V===-1&&(V=F),v=v.substring(0,V)+v.substring(F+3)}return D&&this.is("relative")&&(v=M+v.substring(1)),this._parts.path=v,this.build(!E),this},a.normalizePathname=a.normalizePath,a.normalizeQuery=function(E){return typeof this._parts.query=="string"&&(this._parts.query.length?this.query(r.parseQuery(this._parts.query,this._parts.escapeQuerySpace)):this._parts.query=null,this.build(!E)),this},a.normalizeFragment=function(E){return this._parts.fragment||(this._parts.fragment=null,this.build(!E)),this},a.normalizeSearch=a.normalizeQuery,a.normalizeHash=a.normalizeFragment,a.iso8859=function(){var E=r.encode,v=r.decode;r.encode=escape,r.decode=decodeURIComponent;try{this.normalize()}finally{r.encode=E,r.decode=v}return this},a.unicode=function(){var E=r.encode,v=r.decode;r.encode=x,r.decode=unescape;try{this.normalize()}finally{r.encode=E,r.decode=v}return this},a.readable=function(){var E=this.clone();E.username("").password("").normalize();var v="";if(E._parts.protocol&&(v+=E._parts.protocol+"://"),E._parts.hostname&&(E.is("punycode")&&e?(v+=e.toUnicode(E._parts.hostname),E._parts.port&&(v+=":"+E._parts.port)):v+=E.host()),E._parts.hostname&&E._parts.path&&E._parts.path.charAt(0)!=="/"&&(v+="/"),v+=E.path(!0),E._parts.query){for(var D="",M=0,F=E._parts.query.split("&"),V=F.length;M<V;M++){var k=(F[M]||"").split("=");D+="&"+r.decodeQuery(k[0],this._parts.escapeQuerySpace).replace(/&/g,"%26"),k[1]!==void 0&&(D+="="+r.decodeQuery(k[1],this._parts.escapeQuerySpace).replace(/&/g,"%26"))}v+="?"+D.substring(1)}return v+=r.decodeQuery(E.hash(),!0),v},a.absoluteTo=function(E){var v=this.clone(),D=["protocol","username","password","hostname","port"],M,F,V;if(this._parts.urn)throw new Error("URNs do not have any generally defined hierarchical components");if(E instanceof r||(E=new r(E)),v._parts.protocol||(v._parts.protocol=E._parts.protocol,this._parts.hostname))return v;for(F=0;V=D[F];F++)v._parts[V]=E._parts[V];return v._parts.path?(v._parts.path.substring(-2)===".."&&(v._parts.path+="/"),v.path().charAt(0)!=="/"&&(M=E.directory(),M=M||(E.path().indexOf("/")===0?"/":""),v._parts.path=(M?M+"/":"")+v._parts.path,v.normalizePath())):(v._parts.path=E._parts.path,v._parts.query||(v._parts.query=E._parts.query)),v.build(),v},a.relativeTo=function(E){var v=this.clone().normalize(),D,M,F,V,k;if(v._parts.urn)throw new Error("URNs do not have any generally defined hierarchical components");if(E=new r(E).normalize(),D=v._parts,M=E._parts,V=v.path(),k=E.path(),V.charAt(0)!=="/")throw new Error("URI is already relative");if(k.charAt(0)!=="/")throw new Error("Cannot 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* protobuf.js v7.4.0 (c) 2016, daniel wirtz
* compiled thu, 22 aug 2024 20:30:39 utc
* licensed under the bsd-3-clause license
* see: https://github.com/dcodeio/protobuf.js for details
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|55177<=g&&g<=55203?f:g==9757||g==9977||9994<=g&&g<=9997||g==127877||127938<=g&&g<=127940||g==127943||127946<=g&&g<=127948||128066<=g&&g<=128067||128070<=g&&g<=128080||g==128110||128112<=g&&g<=128120||g==128124||128129<=g&&g<=128131||128133<=g&&g<=128135||g==128170||128372<=g&&g<=128373||g==128378||g==128400||128405<=g&&g<=128406||128581<=g&&g<=128583||128587<=g&&g<=128591||g==128675||128692<=g&&g<=128694||g==128704||g==128716||129304<=g&&g<=129308||129310<=g&&g<=129311||g==129318||129328<=g&&g<=129337||129341<=g&&g<=129342||129489<=g&&g<=129501?_:127995<=g&&g<=127999?m:g==8205?y:g==9792||g==9794||9877<=g&&g<=9878||g==9992||g==10084||g==127752||g==127806||g==127859||g==127891||g==127908||g==127912||g==127979||g==127981||g==128139||128187<=g&&g<=128188||g==128295||g==128300||g==128488||g==128640||g==128658?b:128102<=g&&g<=128105?x:h}return this}typeof Z3<"u"&&Z3.exports&&(Z3.exports=QKe)});var PAe=Vu((K3i,EH)=>{/* Copyright 2015-2018 Esri. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 @preserve */(function(){var e=function(){var o={};o.defaultNoDataValue=-34027999387901484e22,o.decode=function(f,h){h=h||{};var p=h.encodedMaskData||h.encodedMaskData===null,_=c(f,h.inputOffset||0,p),m=h.noDataValue!==null?h.noDataValue:o.defaultNoDataValue,y=r(_,h.pixelType||Float32Array,h.encodedMaskData,m,h.returnMask),b={width:_.width,height:_.height,pixelData:y.resultPixels,minValue:y.minValue,maxValue:_.pixels.maxValue,noDataValue:m};return y.resultMask&&(b.maskData=y.resultMask),h.returnEncodedMask&&_.mask&&(b.encodedMaskData=_.mask.bitset?_.mask.bitset:null),h.returnFileInfo&&(b.fileInfo=s(_),h.computeUsedBitDepths&&(b.fileInfo.bitDepths=a(_))),b};var r=function(f,h,p,_,m){var y=0,b=f.pixels.numBlocksX,x=f.pixels.numBlocksY,T=Math.floor(f.width/b),A=Math.floor(f.height/x),C=2*f.maxZError,S=Number.MAX_VALUE,w;p=p||(f.mask?f.mask.bitset:null);var R,P;R=new h(f.width*f.height),m&&p&&(P=new Uint8Array(f.width*f.height));for(var O=new Float32Array(T*A),L,g,E=0;E<=x;E++){var v=E!==x?A:f.height%x;if(v!==0)for(var D=0;D<=b;D++){var M=D!==b?T:f.width%b;if(M!==0){var F=E*f.width*A+D*T,V=f.width-M,k=f.pixels.blocks[y],H,B,j;k.encoding<2?(k.encoding===0?H=k.rawData:(u(k.stuffedData,k.bitsPerPixel,k.numValidPixels,k.offset,C,O,f.pixels.maxValue),H=O),B=0):k.encoding===2?j=0:j=k.offset;var q;if(p)for(g=0;g<v;g++){for(F&7&&(q=p[F>>3],q<<=F&7),L=0;L<M;L++)F&7||(q=p[F>>3]),q&128?(P&&(P[F]=1),w=k.encoding<2?H[B++]:j,S=S>w?w:S,R[F++]=w):(P&&(P[F]=0),R[F++]=_),q<<=1;F+=V}else if(k.encoding<2)for(g=0;g<v;g++){for(L=0;L<M;L++)w=H[B++],S=S>w?w:S,R[F++]=w;F+=V}else for(S=S>j?j:S,g=0;g<v;g++){for(L=0;L<M;L++)R[F++]=j;F+=V}if(k.encoding===1&&B!==k.numValidPixels)throw"Block and Mask do not match";y++}}}return{resultPixels:R,resultMask:P,minValue:S}},s=function(f){return{fileIdentifierString:f.fileIdentifierString,fileVersion:f.fileVersion,imageType:f.imageType,height:f.height,width:f.width,maxZError:f.maxZError,eofOffset:f.eofOffset,mask:f.mask?{numBlocksX:f.mask.numBlocksX,numBlocksY:f.mask.numBlocksY,numBytes:f.mask.numBytes,maxValue:f.mask.maxValue}:null,pixels:{numBlocksX:f.pixels.numBlocksX,numBlocksY:f.pixels.numBlocksY,numBytes:f.pixels.numBytes,maxValue:f.pixels.maxValue,noDataValue:f.noDataValue}}},a=function(f){for(var h=f.pixels.numBlocksX*f.pixels.numBlocksY,p={},_=0;_<h;_++){var m=f.pixels.blocks[_];m.encoding===0?p.float32=!0:m.encoding===1?p[m.bitsPerPixel]=!0:p[0]=!0}return Object.keys(p)},c=function(f,h,p){var _={},m=new Uint8Array(f,h,10);if(_.fileIdentifierString=String.fromCharCode.apply(null,m),_.fileIdentifierString.trim()!=="CntZImage")throw"Unexpected file identifier string: "+_.fileIdentifierString;h+=10;var y=new DataView(f,h,24);if(_.fileVersion=y.getInt32(0,!0),_.imageType=y.getInt32(4,!0),_.height=y.getUint32(8,!0),_.width=y.getUint32(12,!0),_.maxZError=y.getFloat64(16,!0),h+=24,!p)if(y=new DataView(f,h,16),_.mask={},_.mask.numBlocksY=y.getUint32(0,!0),_.mask.numBlocksX=y.getUint32(4,!0),_.mask.numBytes=y.getUint32(8,!0),_.mask.maxValue=y.getFloat32(12,!0),h+=16,_.mask.numBytes>0){var b=new Uint8Array(Math.ceil(_.width*_.height/8));y=new DataView(f,h,_.mask.numBytes);var x=y.getInt16(0,!0),T=2,A=0;do{if(x>0)for(;x--;)b[A++]=y.getUint8(T++);else{var C=y.getUint8(T++);for(x=-x;x--;)b[A++]=C}x=y.getInt16(T,!0),T+=2}while(T<_.mask.numBytes);if(x!==-32768||A<b.length)throw"Unexpected end of mask RLE encoding";_.mask.bitset=b,h+=_.mask.numBytes}else(_.mask.numBytes|_.mask.numBlocksY|_.mask.maxValue)===0&&(_.mask.bitset=new Uint8Array(Math.ceil(_.width*_.height/8)));y=new DataView(f,h,16),_.pixels={},_.pixels.numBlocksY=y.getUint32(0,!0),_.pixels.numBlocksX=y.getUint32(4,!0),_.pixels.numBytes=y.getUint32(8,!0),_.pixels.maxValue=y.getFloat32(12,!0),h+=16;var S=_.pixels.numBlocksX,w=_.pixels.numBlocksY,R=S+(_.width%S>0?1:0),P=w+(_.height%w>0?1:0);_.pixels.blocks=new Array(R*P);for(var O=0,L=0;L<P;L++)for(var g=0;g<R;g++){var E=0,v=f.byteLength-h;y=new DataView(f,h,Math.min(10,v));var D={};_.pixels.blocks[O++]=D;var M=y.getUint8(0);if(E++,D.encoding=M&63,D.encoding>3)throw"Invalid block encoding ("+D.encoding+")";if(D.encoding===2){h++;continue}if(M!==0&&M!==2){if(M>>=6,D.offsetType=M,M===2)D.offset=y.getInt8(1),E++;else if(M===1)D.offset=y.getInt16(1,!0),E+=2;else if(M===0)D.offset=y.getFloat32(1,!0),E+=4;else throw"Invalid block offset type";if(D.encoding===1)if(M=y.getUint8(E),E++,D.bitsPerPixel=M&63,M>>=6,D.numValidPixelsType=M,M===2)D.numValidPixels=y.getUint8(E),E++;else if(M===1)D.numValidPixels=y.getUint16(E,!0),E+=2;else if(M===0)D.numValidPixels=y.getUint32(E,!0),E+=4;else throw"Invalid valid pixel count type"}if(h+=E,D.encoding!==3){var F,V;if(D.encoding===0){var k=(_.pixels.numBytes-1)/4;if(k!==Math.floor(k))throw"uncompressed block has invalid length";F=new ArrayBuffer(k*4),V=new Uint8Array(F),V.set(new Uint8Array(f,h,k*4));var H=new Float32Array(F);D.rawData=H,h+=k*4}else if(D.encoding===1){var B=Math.ceil(D.numValidPixels*D.bitsPerPixel/8),j=Math.ceil(B/4);F=new ArrayBuffer(j*4),V=new Uint8Array(F),V.set(new Uint8Array(f,h,B)),D.stuffedData=new Uint32Array(F),h+=B}}}return _.eofOffset=h,_},u=function(f,h,p,_,m,y,b){var x=(1<<h)-1,T=0,A,C=0,S,w,R=Math.ceil((b-_)/m),P=f.length*4-Math.ceil(h*p/8);for(f[f.length-1]<<=8*P,A=0;A<p;A++){if(C===0&&(w=f[T++],C=32),C>=h)S=w>>>C-h&x,C-=h;else{var O=h-C;S=(w&x)<<O&x,w=f[T++],C=32-O,S+=w>>>C}y[A]=S<R?_+S*m:b}return y};return o}(),t=function(){"use strict";var o={unstuff:function(c,u,f,h,p,_,m,y){var 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u=65535,f=65535,h=c.length,p=Math.floor(h/2),_=0;p;){var m=p>=359?359:p;p-=m;do u+=c[_++]<<8,f+=u+=c[_++];while(--m);u=(u&65535)+(u>>>16),f=(f&65535)+(f>>>16)}return h&1&&(f+=u+=c[_]<<8),u=(u&65535)+(u>>>16),f=(f&65535)+(f>>>16),(f<<16|u)>>>0},readHeaderInfo:function(c,u){var f=u.ptr,h=new Uint8Array(c,f,6),p={};if(p.fileIdentifierString=String.fromCharCode.apply(null,h),p.fileIdentifierString.lastIndexOf("Lerc2",0)!==0)throw"Unexpected file identifier string (expect Lerc2 ): "+p.fileIdentifierString;f+=6;var _=new DataView(c,f,8),m=_.getInt32(0,!0);p.fileVersion=m,f+=4,m>=3&&(p.checksum=_.getUint32(4,!0),f+=4),_=new DataView(c,f,12),p.height=_.getUint32(0,!0),p.width=_.getUint32(4,!0),f+=8,m>=4?(p.numDims=_.getUint32(8,!0),f+=4):p.numDims=1,_=new DataView(c,f,40),p.numValidPixel=_.getUint32(0,!0),p.microBlockSize=_.getInt32(4,!0),p.blobSize=_.getInt32(8,!0),p.imageType=_.getInt32(12,!0),p.maxZError=_.getFloat64(16,!0),p.zMin=_.getFloat64(24,!0),p.zMax=_.getFloat64(32,!0),f+=40,u.headerInfo=p,u.ptr=f;var y,b;if(m>=3&&(b=m>=4?52:48,y=this.computeChecksumFletcher32(new Uint8Array(c,f-b,p.blobSize-14)),y!==p.checksum))throw"Checksum failed.";return!0},checkMinMaxRanges:function(c,u){var f=u.headerInfo,h=this.getDataTypeArray(f.imageType),p=f.numDims*this.getDataTypeSize(f.imageType),_=this.readSubArray(c,u.ptr,h,p),m=this.readSubArray(c,u.ptr+p,h,p);u.ptr+=2*p;var y,b=!0;for(y=0;y<f.numDims;y++)if(_[y]!==m[y]){b=!1;break}return f.minValues=_,f.maxValues=m,b},readSubArray:function(c,u,f,h){var p;if(f===Uint8Array)p=new Uint8Array(c,u,h);else{var _=new ArrayBuffer(h),m=new Uint8Array(_);m.set(new Uint8Array(c,u,h)),p=new f(_)}return p},readMask:function(c,u){var f=u.ptr,h=u.headerInfo,p=h.width*h.height,_=h.numValidPixel,m=new 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D=0,M=0,F=new s;for(T=0;T<x.length;T++)x[T]!==void 0&&(D=Math.max(D,x[T].first));D>=f?M=f:M=D,D>=30&&console.log("WARning, large NUM LUT BITS IS "+D);var V=[],k,H,B,j,q,J;for(T=m;T<y;T++)if(A=T-(T<_?0:_),S=x[A].first,S>0)if(k=[S,A],S<=M)for(H=x[A].second<<M-S,B=1<<M-S,C=0;C<B;C++)V[H|C]=k;else for(H=x[A].second,J=F,j=S-1;j>=0;j--)q=H>>>j&1,q?(J.right||(J.right=new s),J=J.right):(J.left||(J.left=new s),J=J.left),j===0&&!J.val&&(J.val=k[1]);return{decodeLut:V,numBitsLUTQick:M,numBitsLUT:D,tree:F,stuffedData:L,srcPtr:v,bitPos:g}},readHuffman:function(c,u,f){var h=u.headerInfo,p=h.numDims,_=u.headerInfo.height,m=u.headerInfo.width,y=m*_,b=this.readHuffmanTree(c,u),x=b.decodeLut,T=b.tree,A=b.stuffedData,C=b.srcPtr,S=b.bitPos,w=b.numBitsLUTQick,R=b.numBitsLUT,P=u.headerInfo.imageType===0?128:0,O,L,g,E=u.pixels.resultMask,v,D,M,F,V,k,H,B=0;S>0&&(C++,S=0);var j=A[C],q=u.encodeMode===1,J=new f(y*p),W=J,K;for(K=0;K<h.numDims;K++){if(p>1&&(W=new f(J.buffer,y*K,y),B=0),u.headerInfo.numValidPixel===m*_)for(k=0,F=0;F<_;F++)for(V=0;V<m;V++,k++){if(L=0,v=j<<S>>>32-w,D=v,32-S<w&&(v|=A[C+1]>>>64-S-w,D=v),x[D])L=x[D][1],S+=x[D][0];else for(v=j<<S>>>32-R,D=v,32-S<R&&(v|=A[C+1]>>>64-S-R,D=v),O=T,H=0;H<R;H++)if(M=v>>>R-H-1&1,O=M?O.right:O.left,!(O.left||O.right)){L=O.val,S=S+H+1;break}S>=32&&(S-=32,C++,j=A[C]),g=L-P,q?(V>0?g+=B:F>0?g+=W[k-m]:g+=B,g&=255,W[k]=g,B=g):W[k]=g}else for(k=0,F=0;F<_;F++)for(V=0;V<m;V++,k++)if(E[k]){if(L=0,v=j<<S>>>32-w,D=v,32-S<w&&(v|=A[C+1]>>>64-S-w,D=v),x[D])L=x[D][1],S+=x[D][0];else for(v=j<<S>>>32-R,D=v,32-S<R&&(v|=A[C+1]>>>64-S-R,D=v),O=T,H=0;H<R;H++)if(M=v>>>R-H-1&1,O=M?O.right:O.left,!(O.left||O.right)){L=O.val,S=S+H+1;break}S>=32&&(S-=32,C++,j=A[C]),g=L-P,q?(V>0&&E[k-1]?g+=B:F>0&&E[k-m]?g+=W[k-m]:g+=B,g&=255,W[k]=g,B=g):W[k]=g}u.ptr=u.ptr+(C+1)*4+(S>0?4:0)}u.pixels.resultPixels=J},decodeBits:function(c,u,f,h,p){{var _=u.headerInfo,m=_.fileVersion,y=0,b=new DataView(c,u.ptr,5),x=b.getUint8(0);y++;var T=x>>6,A=T===0?4:3-T,C=(x&32)>0,S=x&31,w=0;if(A===1)w=b.getUint8(y),y++;else if(A===2)w=b.getUint16(y,!0),y+=2;else if(A===4)w=b.getUint32(y,!0),y+=4;else throw"Invalid valid pixel count type";var R=2*_.maxZError,P,O,L,g,E,v,D,M,F,V,k=_.numDims>1?_.maxValues[p]:_.zMax;if(C){for(u.counter.lut++,M=b.getUint8(y),F=S,y++,g=Math.ceil((M-1)*S/8),E=Math.ceil(g/4),O=new ArrayBuffer(E*4),L=new Uint8Array(O),u.ptr+=y,L.set(new Uint8Array(c,u.ptr,g)),D=new Uint32Array(O),u.ptr+=g,V=0;M-1>>>V;)V++;g=Math.ceil(w*V/8),E=Math.ceil(g/4),O=new ArrayBuffer(E*4),L=new Uint8Array(O),L.set(new Uint8Array(c,u.ptr,g)),P=new Uint32Array(O),u.ptr+=g,m>=3?v=o.unstuffLUT2(D,S,M-1,h,R,k):v=o.unstuffLUT(D,S,M-1,h,R,k),m>=3?o.unstuff2(P,f,V,w,v):o.unstuff(P,f,V,w,v)}else u.counter.bitstuffer++,V=S,u.ptr+=y,V>0&&(g=Math.ceil(w*V/8),E=Math.ceil(g/4),O=new ArrayBuffer(E*4),L=new Uint8Array(O),L.set(new Uint8Array(c,u.ptr,g)),P=new Uint32Array(O),u.ptr+=g,m>=3?h==null?o.originalUnstuff2(P,f,V,w):o.unstuff2(P,f,V,w,!1,h,R,k):h==null?o.originalUnstuff(P,f,V,w):o.unstuff(P,f,V,w,!1,h,R,k))}},readTiles:function(c,u,f){var h=u.headerInfo,p=h.width,_=h.height,m=h.microBlockSize,y=h.imageType,b=r.getDataTypeSize(y),x=Math.ceil(p/m),T=Math.ceil(_/m);u.pixels.numBlocksY=T,u.pixels.numBlocksX=x,u.pixels.ptr=0;var A=0,C=0,S=0,w=0,R=0,P=0,O=0,L=0,g=0,E=0,v=0,D=0,M=0,F=0,V=0,k=0,H,B,j,q,J,W,K=new f(m*m),Q=_%m||m,he=p%m||m,ye,re,ge=h.numDims,xe,we=u.pixels.resultMask,De=u.pixels.resultPixels;for(S=0;S<T;S++)for(R=S!==T-1?m:Q,w=0;w<x;w++)for(P=w!==x-1?m:he,v=S*p*m+w*m,D=p-P,xe=0;xe<ge;xe++){if(ge>1&&(De=new f(u.pixels.resultPixels.buffer,p*_*xe*b,p*_)),O=c.byteLength-u.ptr,H=new DataView(c,u.ptr,Math.min(10,O)),B={},k=0,L=H.getUint8(0),k++,g=L>>6&255,E=L>>2&15,E!==(w*m>>3&15))throw"integrity issue";if(W=L&3,W>3)throw u.ptr+=k,"Invalid block encoding ("+W+")";if(W===2){u.counter.constant++,u.ptr+=k;continue}else if(W===0){if(u.counter.uncompressed++,u.ptr+=k,M=R*P*b,F=c.byteLength-u.ptr,M=M<F?M:F,j=new ArrayBuffer(M%b===0?M:M+b-M%b),q=new Uint8Array(j),q.set(new Uint8Array(c,u.ptr,M)),J=new f(j),V=0,we)for(A=0;A<R;A++){for(C=0;C<P;C++)we[v]&&(De[v]=J[V++]),v++;v+=D}else for(A=0;A<R;A++){for(C=0;C<P;C++)De[v++]=J[V++];v+=D}u.ptr+=V*b}else if(ye=r.getDataTypeUsed(y,g),re=r.getOnePixel(B,k,ye,H),k+=r.getDataTypeSize(ye),W===3)if(u.ptr+=k,u.counter.constantoffset++,we)for(A=0;A<R;A++){for(C=0;C<P;C++)we[v]&&(De[v]=re),v++;v+=D}else for(A=0;A<R;A++){for(C=0;C<P;C++)De[v++]=re;v+=D}else if(u.ptr+=k,r.decodeBits(c,u,K,re,xe),k=0,we)for(A=0;A<R;A++){for(C=0;C<P;C++)we[v]&&(De[v]=K[k++]),v++;v+=D}else for(A=0;A<R;A++){for(C=0;C<P;C++)De[v++]=K[k++];v+=D}}},formatFileInfo:function(c){return{fileIdentifierString:c.headerInfo.fileIdentifierString,fileVersion:c.headerInfo.fileVersion,imageType:c.headerInfo.imageType,height:c.headerInfo.height,width:c.headerInfo.width,numValidPixel:c.headerInfo.numValidPixel,microBlockSize:c.headerInfo.microBlockSize,blobSize:c.headerInfo.blobSize,maxZError:c.headerInfo.maxZError,pixelType:r.getPixelType(c.headerInfo.imageType),eofOffset:c.eofOffset,mask:c.mask?{numBytes:c.mask.numBytes}:null,pixels:{numBlocksX:c.pixels.numBlocksX,numBlocksY:c.pixels.numBlocksY,maxValue:c.headerInfo.zMax,minValue:c.headerInfo.zMin,noDataValue:c.noDataValue}}},constructConstantSurface:function(c){var u=c.headerInfo.zMax,f=c.headerInfo.numDims,h=c.headerInfo.height*c.headerInfo.width,p=h*f,_=0,m=0,y=0,b=c.pixels.resultMask;if(b)if(f>1)for(_=0;_<f;_++)for(y=_*h,m=0;m<h;m++)b[m]&&(c.pixels.resultPixels[y+m]=u);else for(m=0;m<h;m++)b[m]&&(c.pixels.resultPixels[m]=u);else if(c.pixels.resultPixels.fill)c.pixels.resultPixels.fill(u);else for(m=0;m<p;m++)c.pixels.resultPixels[m]=u},getDataTypeArray:function(c){var u;switch(c){case 0:u=Int8Array;break;case 1:u=Uint8Array;break;case 2:u=Int16Array;break;case 3:u=Uint16Array;break;case 4:u=Int32Array;break;case 5:u=Uint32Array;break;case 6:u=Float32Array;break;case 7:u=Float64Array;break;default:u=Float32Array}return u},getPixelType:function(c){var u;switch(c){case 0:u="S8";break;case 1:u="U8";break;case 2:u="S16";break;case 3:u="U16";break;case 4:u="S32";break;case 5:u="U32";break;case 6:u="F32";break;case 7:u="F64";break;default:u="F32"}return u},isValidPixelValue:function(c,u){if(u==null)return!1;var f;switch(c){case 0:f=u>=-128&&u<=127;break;case 1:f=u>=0&&u<=255;break;case 2:f=u>=-32768&&u<=32767;break;case 3:f=u>=0&&u<=65536;break;case 4:f=u>=-2147483648&&u<=2147483647;break;case 5:f=u>=0&&u<=4294967296;break;case 6:f=u>=-34027999387901484e22&&u<=34027999387901484e22;break;case 7:f=u>=5e-324&&u<=17976931348623157e292;break;default:f=!1}return f},getDataTypeSize:function(c){var u=0;switch(c){case 0:case 1:u=1;break;case 2:case 3:u=2;break;case 4:case 5:case 6:u=4;break;case 7:u=8;break;default:u=c}return u},getDataTypeUsed:function(c,u){var f=c;switch(c){case 2:case 4:f=c-u;break;case 3:case 5:f=c-2*u;break;case 6:u===0?f=c:u===1?f=2:f=1;break;case 7:u===0?f=c:f=c-2*u+1;break;default:f=c;break}return f},getOnePixel:function(c,u,f,h){var p=0;switch(f){case 0:p=h.getInt8(u);break;case 1:p=h.getUint8(u);break;case 2:p=h.getInt16(u,!0);break;case 3:p=h.getUint16(u,!0);break;case 4:p=h.getInt32(u,!0);break;case 5:p=h.getUInt32(u,!0);break;case 6:p=h.getFloat32(u,!0);break;case 7:p=h.getFloat64(u,!0);break;default:throw"the decoder does not understand this pixel type"}return p}},s=function(c,u,f){this.val=c,this.left=u,this.right=f},a={decode:function(c,u){u=u||{};var f=u.noDataValue,h=0,p={};if(p.ptr=u.inputOffset||0,p.pixels={},!!r.readHeaderInfo(c,p)){var _=p.headerInfo,m=_.fileVersion,y=r.getDataTypeArray(_.imageType);r.readMask(c,p),_.numValidPixel!==_.width*_.height&&!p.pixels.resultMask&&(p.pixels.resultMask=u.maskData);var b=_.width*_.height;if(p.pixels.resultPixels=new y(b*_.numDims),p.counter={onesweep:0,uncompressed:0,lut:0,bitstuffer:0,constant:0,constantoffset:0},_.numValidPixel!==0)if(_.zMax===_.zMin)r.constructConstantSurface(p);else if(m>=4&&r.checkMinMaxRanges(c,p))r.constructConstantSurface(p);else{var x=new DataView(c,p.ptr,2),T=x.getUint8(0);if(p.ptr++,T)r.readDataOneSweep(c,p,y);else if(m>1&&_.imageType<=1&&Math.abs(_.maxZError-.5)<1e-5){var A=x.getUint8(1);if(p.ptr++,p.encodeMode=A,A>2||m<4&&A>1)throw"Invalid Huffman flag "+A;A?r.readHuffman(c,p,y):r.readTiles(c,p,y)}else r.readTiles(c,p,y)}p.eofOffset=p.ptr;var C;u.inputOffset?(C=p.headerInfo.blobSize+u.inputOffset-p.ptr,Math.abs(C)>=1&&(p.eofOffset=u.inputOffset+p.headerInfo.blobSize)):(C=p.headerInfo.blobSize-p.ptr,Math.abs(C)>=1&&(p.eofOffset=p.headerInfo.blobSize));var S={width:_.width,height:_.height,pixelData:p.pixels.resultPixels,minValue:_.zMin,maxValue:_.zMax,validPixelCount:_.numValidPixel,dimCount:_.numDims,dimStats:{minValues:_.minValues,maxValues:_.maxValues},maskData:p.pixels.resultMask};if(p.pixels.resultMask&&r.isValidPixelValue(_.imageType,f)){var w=p.pixels.resultMask;for(h=0;h<b;h++)w[h]||(S.pixelData[h]=f);S.noDataValue=f}return p.noDataValue=f,u.returnFileInfo&&(S.fileInfo=r.formatFileInfo(p)),S}},getBandCount:function(c){var u=0,f=0,h={};for(h.ptr=0,h.pixels={};f<c.byteLength-58;)r.readHeaderInfo(c,h),f+=h.headerInfo.blobSize,u++,h.ptr=f;return u}};return a}(),n=function(){var o=new ArrayBuffer(4),r=new Uint8Array(o),s=new Uint32Array(o);return s[0]=1,r[0]===1}(),i={decode:function(o,r){if(!n)throw"Big endian system is not supported.";r=r||{};var s=r.inputOffset||0,a=new Uint8Array(o,s,10),c=String.fromCharCode.apply(null,a),u,f;if(c.trim()==="CntZImage")u=e,f=1;else if(c.substring(0,5)==="Lerc2")u=t,f=2;else throw"Unexpected file identifier string: "+c;for(var h=0,p=o.byteLength-10,_,m=[],y,b,x={width:0,height:0,pixels:[],pixelType:r.pixelType,mask:null,statistics:[]};s<p;){var T=u.decode(o,{inputOffset:s,encodedMaskData:_,maskData:b,returnMask:h===0,returnEncodedMask:h===0,returnFileInfo:!0,pixelType:r.pixelType||null,noDataValue:r.noDataValue||null});s=T.fileInfo.eofOffset,h===0&&(_=T.encodedMaskData,b=T.maskData,x.width=T.width,x.height=T.height,x.dimCount=T.dimCount||1,x.pixelType=T.pixelType||T.fileInfo.pixelType,x.mask=T.maskData),f>1&&T.fileInfo.mask&&T.fileInfo.mask.numBytes>0&&m.push(T.maskData),h++,x.pixels.push(T.pixelData),x.statistics.push({minValue:T.minValue,maxValue:T.maxValue,noDataValue:T.noDataValue,dimStats:T.dimStats})}var 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n=e.length,i=n*9;l(t)?!Array.isArray(t)&&t.length!==i||t.length!==i&&(t.length=i):t=new Array(i);for(let o=0;o<n;++o)tt.pack(e[o],t,o*9);return t};tt.unpackArray=function(e,t){let n=e.length;l(t)?t.length=n/9:t=new Array(n/9);for(let i=0;i<n;i+=9){let o=i/9;t[o]=tt.unpack(e,i,t[o])}return t};tt.clone=function(e,t){if(l(e))return l(t)?(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5],t[6]=e[6],t[7]=e[7],t[8]=e[8],t):new tt(e[0],e[3],e[6],e[1],e[4],e[7],e[2],e[5],e[8])};tt.fromArray=tt.unpack;tt.fromColumnMajorArray=function(e,t){return tt.clone(e,t)};tt.fromRowMajorArray=function(e,t){return l(t)?(t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],t):new tt(e[0],e[1],e[2],e[3],e[4],e[5],e[6],e[7],e[8])};tt.fromQuaternion=function(e,t){let n=e.x*e.x,i=e.x*e.y,o=e.x*e.z,r=e.x*e.w,s=e.y*e.y,a=e.y*e.z,c=e.y*e.w,u=e.z*e.z,f=e.z*e.w,h=e.w*e.w,p=n-s-u+h,_=2*(i-f),m=2*(o+c),y=2*(i+f),b=-n+s-u+h,x=2*(a-r),T=2*(o-c),A=2*(a+r),C=-n-s+u+h;return l(t)?(t[0]=p,t[1]=y,t[2]=T,t[3]=_,t[4]=b,t[5]=A,t[6]=m,t[7]=x,t[8]=C,t):new tt(p,_,m,y,b,x,T,A,C)};tt.fromHeadingPitchRoll=function(e,t){let n=Math.cos(-e.pitch),i=Math.cos(-e.heading),o=Math.cos(e.roll),r=Math.sin(-e.pitch),s=Math.sin(-e.heading),a=Math.sin(e.roll),c=n*i,u=-o*s+a*r*i,f=a*s+o*r*i,h=n*s,p=o*i+a*r*s,_=-a*i+o*r*s,m=-r,y=a*n,b=o*n;return l(t)?(t[0]=c,t[1]=h,t[2]=m,t[3]=u,t[4]=p,t[5]=y,t[6]=f,t[7]=_,t[8]=b,t):new tt(c,u,f,h,p,_,m,y,b)};tt.fromScale=function(e,t){return l(t)?(t[0]=e.x,t[1]=0,t[2]=0,t[3]=0,t[4]=e.y,t[5]=0,t[6]=0,t[7]=0,t[8]=e.z,t):new tt(e.x,0,0,0,e.y,0,0,0,e.z)};tt.fromUniformScale=function(e,t){return l(t)?(t[0]=e,t[1]=0,t[2]=0,t[3]=0,t[4]=e,t[5]=0,t[6]=0,t[7]=0,t[8]=e,t):new tt(e,0,0,0,e,0,0,0,e)};tt.fromCrossProduct=function(e,t){return l(t)?(t[0]=0,t[1]=e.z,t[2]=-e.y,t[3]=-e.z,t[4]=0,t[5]=e.x,t[6]=e.y,t[7]=-e.x,t[8]=0,t):new tt(0,-e.z,e.y,e.z,0,-e.x,-e.y,e.x,0)};tt.fromRotationX=function(e,t){let n=Math.cos(e),i=Math.sin(e);return l(t)?(t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=n,t[5]=i,t[6]=0,t[7]=-i,t[8]=n,t):new tt(1,0,0,0,n,-i,0,i,n)};tt.fromRotationY=function(e,t){let n=Math.cos(e),i=Math.sin(e);return l(t)?(t[0]=n,t[1]=0,t[2]=-i,t[3]=0,t[4]=1,t[5]=0,t[6]=i,t[7]=0,t[8]=n,t):new tt(n,0,i,0,1,0,-i,0,n)};tt.fromRotationZ=function(e,t){let n=Math.cos(e),i=Math.sin(e);return l(t)?(t[0]=n,t[1]=i,t[2]=0,t[3]=-i,t[4]=n,t[5]=0,t[6]=0,t[7]=0,t[8]=1,t):new tt(n,-i,0,i,n,0,0,0,1)};tt.toArray=function(e,t){return l(t)?(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5],t[6]=e[6],t[7]=e[7],t[8]=e[8],t):[e[0],e[1],e[2],e[3],e[4],e[5],e[6],e[7],e[8]]};tt.getElementIndex=function(e,t){return e*3+t};tt.getColumn=function(e,t,n){let i=t*3,o=e[i],r=e[i+1],s=e[i+2];return n.x=o,n.y=r,n.z=s,n};tt.setColumn=function(e,t,n,i){i=tt.clone(e,i);let o=t*3;return i[o]=n.x,i[o+1]=n.y,i[o+2]=n.z,i};tt.getRow=function(e,t,n){let i=e[t],o=e[t+3],r=e[t+6];return n.x=i,n.y=o,n.z=r,n};tt.setRow=function(e,t,n,i){return i=tt.clone(e,i),i[t]=n.x,i[t+3]=n.y,i[t+6]=n.z,i};var hEe=new d;tt.setScale=function(e,t,n){let i=tt.getScale(e,hEe),o=t.x/i.x,r=t.y/i.y,s=t.z/i.z;return n[0]=e[0]*o,n[1]=e[1]*o,n[2]=e[2]*o,n[3]=e[3]*r,n[4]=e[4]*r,n[5]=e[5]*r,n[6]=e[6]*s,n[7]=e[7]*s,n[8]=e[8]*s,n};var mEe=new d;tt.setUniformScale=function(e,t,n){let i=tt.getScale(e,mEe),o=t/i.x,r=t/i.y,s=t/i.z;return n[0]=e[0]*o,n[1]=e[1]*o,n[2]=e[2]*o,n[3]=e[3]*r,n[4]=e[4]*r,n[5]=e[5]*r,n[6]=e[6]*s,n[7]=e[7]*s,n[8]=e[8]*s,n};var jG=new d;tt.getScale=function(e,t){return t.x=d.magnitude(d.fromElements(e[0],e[1],e[2],jG)),t.y=d.magnitude(d.fromElements(e[3],e[4],e[5],jG)),t.z=d.magnitude(d.fromElements(e[6],e[7],e[8],jG)),t};var o$=new d;tt.getMaximumScale=function(e){return tt.getScale(e,o$),d.maximumComponent(o$)};var pEe=new d;tt.setRotation=function(e,t,n){let i=tt.getScale(e,pEe);return n[0]=t[0]*i.x,n[1]=t[1]*i.x,n[2]=t[2]*i.x,n[3]=t[3]*i.y,n[4]=t[4]*i.y,n[5]=t[5]*i.y,n[6]=t[6]*i.z,n[7]=t[7]*i.z,n[8]=t[8]*i.z,n};var gEe=new d;tt.getRotation=function(e,t){let n=tt.getScale(e,gEe);return t[0]=e[0]/n.x,t[1]=e[1]/n.x,t[2]=e[2]/n.x,t[3]=e[3]/n.y,t[4]=e[4]/n.y,t[5]=e[5]/n.y,t[6]=e[6]/n.z,t[7]=e[7]/n.z,t[8]=e[8]/n.z,t};tt.multiply=function(e,t,n){let i=e[0]*t[0]+e[3]*t[1]+e[6]*t[2],o=e[1]*t[0]+e[4]*t[1]+e[7]*t[2],r=e[2]*t[0]+e[5]*t[1]+e[8]*t[2],s=e[0]*t[3]+e[3]*t[4]+e[6]*t[5],a=e[1]*t[3]+e[4]*t[4]+e[7]*t[5],c=e[2]*t[3]+e[5]*t[4]+e[8]*t[5],u=e[0]*t[6]+e[3]*t[7]+e[6]*t[8],f=e[1]*t[6]+e[4]*t[7]+e[7]*t[8],h=e[2]*t[6]+e[5]*t[7]+e[8]*t[8];return n[0]=i,n[1]=o,n[2]=r,n[3]=s,n[4]=a,n[5]=c,n[6]=u,n[7]=f,n[8]=h,n};tt.add=function(e,t,n){return n[0]=e[0]+t[0],n[1]=e[1]+t[1],n[2]=e[2]+t[2],n[3]=e[3]+t[3],n[4]=e[4]+t[4],n[5]=e[5]+t[5],n[6]=e[6]+t[6],n[7]=e[7]+t[7],n[8]=e[8]+t[8],n};tt.subtract=function(e,t,n){return n[0]=e[0]-t[0],n[1]=e[1]-t[1],n[2]=e[2]-t[2],n[3]=e[3]-t[3],n[4]=e[4]-t[4],n[5]=e[5]-t[5],n[6]=e[6]-t[6],n[7]=e[7]-t[7],n[8]=e[8]-t[8],n};tt.multiplyByVector=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=e[0]*i+e[3]*o+e[6]*r,a=e[1]*i+e[4]*o+e[7]*r,c=e[2]*i+e[5]*o+e[8]*r;return n.x=s,n.y=a,n.z=c,n};tt.multiplyByScalar=function(e,t,n){return n[0]=e[0]*t,n[1]=e[1]*t,n[2]=e[2]*t,n[3]=e[3]*t,n[4]=e[4]*t,n[5]=e[5]*t,n[6]=e[6]*t,n[7]=e[7]*t,n[8]=e[8]*t,n};tt.multiplyByScale=function(e,t,n){return n[0]=e[0]*t.x,n[1]=e[1]*t.x,n[2]=e[2]*t.x,n[3]=e[3]*t.y,n[4]=e[4]*t.y,n[5]=e[5]*t.y,n[6]=e[6]*t.z,n[7]=e[7]*t.z,n[8]=e[8]*t.z,n};tt.multiplyByUniformScale=function(e,t,n){return n[0]=e[0]*t,n[1]=e[1]*t,n[2]=e[2]*t,n[3]=e[3]*t,n[4]=e[4]*t,n[5]=e[5]*t,n[6]=e[6]*t,n[7]=e[7]*t,n[8]=e[8]*t,n};tt.negate=function(e,t){return t[0]=-e[0],t[1]=-e[1],t[2]=-e[2],t[3]=-e[3],t[4]=-e[4],t[5]=-e[5],t[6]=-e[6],t[7]=-e[7],t[8]=-e[8],t};tt.transpose=function(e,t){let n=e[0],i=e[3],o=e[6],r=e[1],s=e[4],a=e[7],c=e[2],u=e[5],f=e[8];return t[0]=n,t[1]=i,t[2]=o,t[3]=r,t[4]=s,t[5]=a,t[6]=c,t[7]=u,t[8]=f,t};function _Ee(e){let t=0;for(let n=0;n<9;++n){let i=e[n];t+=i*i}return Math.sqrt(t)}var WG=[1,0,0],qG=[2,2,1];function yEe(e){let t=0;for(let n=0;n<3;++n){let i=e[tt.getElementIndex(qG[n],WG[n])];t+=2*i*i}return Math.sqrt(t)}function bEe(e,t){let n=I.EPSILON15,i=0,o=1;for(let u=0;u<3;++u){let f=Math.abs(e[tt.getElementIndex(qG[u],WG[u])]);f>i&&(o=u,i=f)}let r=1,s=0,a=WG[o],c=qG[o];if(Math.abs(e[tt.getElementIndex(c,a)])>n){let u=e[tt.getElementIndex(c,c)],f=e[tt.getElementIndex(a,a)],h=e[tt.getElementIndex(c,a)],p=(u-f)/2/h,_;p<0?_=-1/(-p+Math.sqrt(1+p*p)):_=1/(p+Math.sqrt(1+p*p)),r=1/Math.sqrt(1+_*_),s=_*r}return t=tt.clone(tt.IDENTITY,t),t[tt.getElementIndex(a,a)]=t[tt.getElementIndex(c,c)]=r,t[tt.getElementIndex(c,a)]=s,t[tt.getElementIndex(a,c)]=-s,t}var d1=new tt,r$=new tt;tt.computeEigenDecomposition=function(e,t){let n=I.EPSILON20,i=10,o=0,r=0;l(t)||(t={});let s=t.unitary=tt.clone(tt.IDENTITY,t.unitary),a=t.diagonal=tt.clone(e,t.diagonal),c=n*_Ee(a);for(;r<i&&yEe(a)>c;)bEe(a,d1),tt.transpose(d1,r$),tt.multiply(a,d1,a),tt.multiply(r$,a,a),tt.multiply(s,d1,s),++o>2&&(++r,o=0);return t};tt.abs=function(e,t){return t[0]=Math.abs(e[0]),t[1]=Math.abs(e[1]),t[2]=Math.abs(e[2]),t[3]=Math.abs(e[3]),t[4]=Math.abs(e[4]),t[5]=Math.abs(e[5]),t[6]=Math.abs(e[6]),t[7]=Math.abs(e[7]),t[8]=Math.abs(e[8]),t};tt.determinant=function(e){let t=e[0],n=e[3],i=e[6],o=e[1],r=e[4],s=e[7],a=e[2],c=e[5],u=e[8];return t*(r*u-c*s)+o*(c*i-n*u)+a*(n*s-r*i)};tt.inverse=function(e,t){let n=e[0],i=e[1],o=e[2],r=e[3],s=e[4],a=e[5],c=e[6],u=e[7],f=e[8],h=tt.determinant(e);t[0]=s*f-u*a,t[1]=u*o-i*f,t[2]=i*a-s*o,t[3]=c*a-r*f,t[4]=n*f-c*o,t[5]=r*o-n*a,t[6]=r*u-c*s,t[7]=c*i-n*u,t[8]=n*s-r*i;let p=1/h;return tt.multiplyByScalar(t,p,t)};var xEe=new tt;tt.inverseTranspose=function(e,t){return tt.inverse(tt.transpose(e,xEe),t)};tt.equals=function(e,t){return e===t||l(e)&&l(t)&&e[0]===t[0]&&e[1]===t[1]&&e[2]===t[2]&&e[3]===t[3]&&e[4]===t[4]&&e[5]===t[5]&&e[6]===t[6]&&e[7]===t[7]&&e[8]===t[8]};tt.equalsEpsilon=function(e,t,n){return n=n??0,e===t||l(e)&&l(t)&&Math.abs(e[0]-t[0])<=n&&Math.abs(e[1]-t[1])<=n&&Math.abs(e[2]-t[2])<=n&&Math.abs(e[3]-t[3])<=n&&Math.abs(e[4]-t[4])<=n&&Math.abs(e[5]-t[5])<=n&&Math.abs(e[6]-t[6])<=n&&Math.abs(e[7]-t[7])<=n&&Math.abs(e[8]-t[8])<=n};tt.IDENTITY=Object.freeze(new tt(1,0,0,0,1,0,0,0,1));tt.ZERO=Object.freeze(new tt(0,0,0,0,0,0,0,0,0));tt.COLUMN0ROW0=0;tt.COLUMN0ROW1=1;tt.COLUMN0ROW2=2;tt.COLUMN1ROW0=3;tt.COLUMN1ROW1=4;tt.COLUMN1ROW2=5;tt.COLUMN2ROW0=6;tt.COLUMN2ROW1=7;tt.COLUMN2ROW2=8;Object.defineProperties(tt.prototype,{length:{get:function(){return tt.packedLength}}});tt.prototype.clone=function(e){return tt.clone(this,e)};tt.prototype.equals=function(e){return tt.equals(this,e)};tt.equalsArray=function(e,t,n){return e[0]===t[n]&&e[1]===t[n+1]&&e[2]===t[n+2]&&e[3]===t[n+3]&&e[4]===t[n+4]&&e[5]===t[n+5]&&e[6]===t[n+6]&&e[7]===t[n+7]&&e[8]===t[n+8]};tt.prototype.equalsEpsilon=function(e,t){return tt.equalsEpsilon(this,e,t)};tt.prototype.toString=function(){return`(${this[0]}, ${this[3]}, ${this[6]})
(${this[1]}, ${this[4]}, ${this[7]})
(${this[2]}, ${this[5]}, ${this[8]})`};var $=tt;function HS(e){this.name="RuntimeError",this.message=e;let t;try{throw new Error}catch(n){t=n.stack}this.stack=t}l(Object.create)&&(HS.prototype=Object.create(Error.prototype),HS.prototype.constructor=HS);HS.prototype.toString=function(){let e=`${this.name}: ${this.message}`;return l(this.stack)&&(e+=`
${this.stack.toString()}`),e};var se=HS;function et(e,t,n,i,o,r,s,a,c,u,f,h,p,_,m,y){this[0]=e??0,this[1]=o??0,this[2]=c??0,this[3]=p??0,this[4]=t??0,this[5]=r??0,this[6]=u??0,this[7]=_??0,this[8]=n??0,this[9]=s??0,this[10]=f??0,this[11]=m??0,this[12]=i??0,this[13]=a??0,this[14]=h??0,this[15]=y??0}et.packedLength=16;et.pack=function(e,t,n){return n=n??0,t[n++]=e[0],t[n++]=e[1],t[n++]=e[2],t[n++]=e[3],t[n++]=e[4],t[n++]=e[5],t[n++]=e[6],t[n++]=e[7],t[n++]=e[8],t[n++]=e[9],t[n++]=e[10],t[n++]=e[11],t[n++]=e[12],t[n++]=e[13],t[n++]=e[14],t[n]=e[15],t};et.unpack=function(e,t,n){return t=t??0,l(n)||(n=new et),n[0]=e[t++],n[1]=e[t++],n[2]=e[t++],n[3]=e[t++],n[4]=e[t++],n[5]=e[t++],n[6]=e[t++],n[7]=e[t++],n[8]=e[t++],n[9]=e[t++],n[10]=e[t++],n[11]=e[t++],n[12]=e[t++],n[13]=e[t++],n[14]=e[t++],n[15]=e[t],n};et.packArray=function(e,t){let n=e.length,i=n*16;l(t)?!Array.isArray(t)&&t.length!==i||t.length!==i&&(t.length=i):t=new Array(i);for(let o=0;o<n;++o)et.pack(e[o],t,o*16);return t};et.unpackArray=function(e,t){let n=e.length;l(t)?t.length=n/16:t=new Array(n/16);for(let i=0;i<n;i+=16){let o=i/16;t[o]=et.unpack(e,i,t[o])}return t};et.clone=function(e,t){if(l(e))return l(t)?(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5],t[6]=e[6],t[7]=e[7],t[8]=e[8],t[9]=e[9],t[10]=e[10],t[11]=e[11],t[12]=e[12],t[13]=e[13],t[14]=e[14],t[15]=e[15],t):new et(e[0],e[4],e[8],e[12],e[1],e[5],e[9],e[13],e[2],e[6],e[10],e[14],e[3],e[7],e[11],e[15])};et.fromArray=et.unpack;et.fromColumnMajorArray=function(e,t){return et.clone(e,t)};et.fromRowMajorArray=function(e,t){return l(t)?(t[0]=e[0],t[1]=e[4],t[2]=e[8],t[3]=e[12],t[4]=e[1],t[5]=e[5],t[6]=e[9],t[7]=e[13],t[8]=e[2],t[9]=e[6],t[10]=e[10],t[11]=e[14],t[12]=e[3],t[13]=e[7],t[14]=e[11],t[15]=e[15],t):new et(e[0],e[1],e[2],e[3],e[4],e[5],e[6],e[7],e[8],e[9],e[10],e[11],e[12],e[13],e[14],e[15])};et.fromRotationTranslation=function(e,t,n){return t=t??d.ZERO,l(n)?(n[0]=e[0],n[1]=e[1],n[2]=e[2],n[3]=0,n[4]=e[3],n[5]=e[4],n[6]=e[5],n[7]=0,n[8]=e[6],n[9]=e[7],n[10]=e[8],n[11]=0,n[12]=t.x,n[13]=t.y,n[14]=t.z,n[15]=1,n):new et(e[0],e[3],e[6],t.x,e[1],e[4],e[7],t.y,e[2],e[5],e[8],t.z,0,0,0,1)};et.fromTranslationQuaternionRotationScale=function(e,t,n,i){l(i)||(i=new et);let o=n.x,r=n.y,s=n.z,a=t.x*t.x,c=t.x*t.y,u=t.x*t.z,f=t.x*t.w,h=t.y*t.y,p=t.y*t.z,_=t.y*t.w,m=t.z*t.z,y=t.z*t.w,b=t.w*t.w,x=a-h-m+b,T=2*(c-y),A=2*(u+_),C=2*(c+y),S=-a+h-m+b,w=2*(p-f),R=2*(u-_),P=2*(p+f),O=-a-h+m+b;return i[0]=x*o,i[1]=C*o,i[2]=R*o,i[3]=0,i[4]=T*r,i[5]=S*r,i[6]=P*r,i[7]=0,i[8]=A*s,i[9]=w*s,i[10]=O*s,i[11]=0,i[12]=e.x,i[13]=e.y,i[14]=e.z,i[15]=1,i};et.fromTranslationRotationScale=function(e,t){return et.fromTranslationQuaternionRotationScale(e.translation,e.rotation,e.scale,t)};et.fromTranslation=function(e,t){return et.fromRotationTranslation($.IDENTITY,e,t)};et.fromScale=function(e,t){return l(t)?(t[0]=e.x,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=e.y,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=e.z,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t):new et(e.x,0,0,0,0,e.y,0,0,0,0,e.z,0,0,0,0,1)};et.fromUniformScale=function(e,t){return l(t)?(t[0]=e,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=e,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=e,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t):new et(e,0,0,0,0,e,0,0,0,0,e,0,0,0,0,1)};et.fromRotation=function(e,t){return l(t)||(t=new et),t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=0,t[4]=e[3],t[5]=e[4],t[6]=e[5],t[7]=0,t[8]=e[6],t[9]=e[7],t[10]=e[8],t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t};var sT=new d,aT=new d,GS=new d;et.fromCamera=function(e,t){let n=e.position,i=e.direction,o=e.up;d.normalize(i,sT),d.normalize(d.cross(sT,o,aT),aT),d.normalize(d.cross(aT,sT,GS),GS);let r=aT.x,s=aT.y,a=aT.z,c=sT.x,u=sT.y,f=sT.z,h=GS.x,p=GS.y,_=GS.z,m=n.x,y=n.y,b=n.z,x=r*-m+s*-y+a*-b,T=h*-m+p*-y+_*-b,A=c*m+u*y+f*b;return l(t)?(t[0]=r,t[1]=h,t[2]=-c,t[3]=0,t[4]=s,t[5]=p,t[6]=-u,t[7]=0,t[8]=a,t[9]=_,t[10]=-f,t[11]=0,t[12]=x,t[13]=T,t[14]=A,t[15]=1,t):new et(r,s,a,x,h,p,_,T,-c,-u,-f,A,0,0,0,1)};et.computePerspectiveFieldOfView=function(e,t,n,i,o){let s=1/Math.tan(e*.5),a=s/t,c=(i+n)/(n-i),u=2*i*n/(n-i);return o[0]=a,o[1]=0,o[2]=0,o[3]=0,o[4]=0,o[5]=s,o[6]=0,o[7]=0,o[8]=0,o[9]=0,o[10]=c,o[11]=-1,o[12]=0,o[13]=0,o[14]=u,o[15]=0,o};et.computeOrthographicOffCenter=function(e,t,n,i,o,r,s){let a=1/(t-e),c=1/(i-n),u=1/(r-o),f=-(t+e)*a,h=-(i+n)*c,p=-(r+o)*u;return a*=2,c*=2,u*=-2,s[0]=a,s[1]=0,s[2]=0,s[3]=0,s[4]=0,s[5]=c,s[6]=0,s[7]=0,s[8]=0,s[9]=0,s[10]=u,s[11]=0,s[12]=f,s[13]=h,s[14]=p,s[15]=1,s};et.computePerspectiveOffCenter=function(e,t,n,i,o,r,s){let a=2*o/(t-e),c=2*o/(i-n),u=(t+e)/(t-e),f=(i+n)/(i-n),h=-(r+o)/(r-o),p=-1,_=-2*r*o/(r-o);return s[0]=a,s[1]=0,s[2]=0,s[3]=0,s[4]=0,s[5]=c,s[6]=0,s[7]=0,s[8]=u,s[9]=f,s[10]=h,s[11]=p,s[12]=0,s[13]=0,s[14]=_,s[15]=0,s};et.computeInfinitePerspectiveOffCenter=function(e,t,n,i,o,r){let s=2*o/(t-e),a=2*o/(i-n),c=(t+e)/(t-e),u=(i+n)/(i-n),f=-1,h=-1,p=-2*o;return r[0]=s,r[1]=0,r[2]=0,r[3]=0,r[4]=0,r[5]=a,r[6]=0,r[7]=0,r[8]=c,r[9]=u,r[10]=f,r[11]=h,r[12]=0,r[13]=0,r[14]=p,r[15]=0,r};et.computeViewportTransformation=function(e,t,n,i){l(i)||(i=new et),e=e??G.EMPTY_OBJECT;let o=e.x??0,r=e.y??0,s=e.width??0,a=e.height??0;t=t??0,n=n??1;let c=s*.5,u=a*.5,f=(n-t)*.5,h=c,p=u,_=f,m=o+c,y=r+u,b=t+f,x=1;return i[0]=h,i[1]=0,i[2]=0,i[3]=0,i[4]=0,i[5]=p,i[6]=0,i[7]=0,i[8]=0,i[9]=0,i[10]=_,i[11]=0,i[12]=m,i[13]=y,i[14]=b,i[15]=x,i};et.computeView=function(e,t,n,i,o){return o[0]=i.x,o[1]=n.x,o[2]=-t.x,o[3]=0,o[4]=i.y,o[5]=n.y,o[6]=-t.y,o[7]=0,o[8]=i.z,o[9]=n.z,o[10]=-t.z,o[11]=0,o[12]=-d.dot(i,e),o[13]=-d.dot(n,e),o[14]=d.dot(t,e),o[15]=1,o};et.toArray=function(e,t){return l(t)?(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5],t[6]=e[6],t[7]=e[7],t[8]=e[8],t[9]=e[9],t[10]=e[10],t[11]=e[11],t[12]=e[12],t[13]=e[13],t[14]=e[14],t[15]=e[15],t):[e[0],e[1],e[2],e[3],e[4],e[5],e[6],e[7],e[8],e[9],e[10],e[11],e[12],e[13],e[14],e[15]]};et.getElementIndex=function(e,t){return e*4+t};et.getColumn=function(e,t,n){let i=t*4,o=e[i],r=e[i+1],s=e[i+2],a=e[i+3];return n.x=o,n.y=r,n.z=s,n.w=a,n};et.setColumn=function(e,t,n,i){i=et.clone(e,i);let o=t*4;return i[o]=n.x,i[o+1]=n.y,i[o+2]=n.z,i[o+3]=n.w,i};et.getRow=function(e,t,n){let i=e[t],o=e[t+4],r=e[t+8],s=e[t+12];return n.x=i,n.y=o,n.z=r,n.w=s,n};et.setRow=function(e,t,n,i){return i=et.clone(e,i),i[t]=n.x,i[t+4]=n.y,i[t+8]=n.z,i[t+12]=n.w,i};et.setTranslation=function(e,t,n){return n[0]=e[0],n[1]=e[1],n[2]=e[2],n[3]=e[3],n[4]=e[4],n[5]=e[5],n[6]=e[6],n[7]=e[7],n[8]=e[8],n[9]=e[9],n[10]=e[10],n[11]=e[11],n[12]=t.x,n[13]=t.y,n[14]=t.z,n[15]=e[15],n};var TEe=new d;et.setScale=function(e,t,n){let i=et.getScale(e,TEe),o=t.x/i.x,r=t.y/i.y,s=t.z/i.z;return n[0]=e[0]*o,n[1]=e[1]*o,n[2]=e[2]*o,n[3]=e[3],n[4]=e[4]*r,n[5]=e[5]*r,n[6]=e[6]*r,n[7]=e[7],n[8]=e[8]*s,n[9]=e[9]*s,n[10]=e[10]*s,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};var AEe=new d;et.setUniformScale=function(e,t,n){let i=et.getScale(e,AEe),o=t/i.x,r=t/i.y,s=t/i.z;return n[0]=e[0]*o,n[1]=e[1]*o,n[2]=e[2]*o,n[3]=e[3],n[4]=e[4]*r,n[5]=e[5]*r,n[6]=e[6]*r,n[7]=e[7],n[8]=e[8]*s,n[9]=e[9]*s,n[10]=e[10]*s,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};var YG=new d;et.getScale=function(e,t){return t.x=d.magnitude(d.fromElements(e[0],e[1],e[2],YG)),t.y=d.magnitude(d.fromElements(e[4],e[5],e[6],YG)),t.z=d.magnitude(d.fromElements(e[8],e[9],e[10],YG)),t};var s$=new d;et.getMaximumScale=function(e){return et.getScale(e,s$),d.maximumComponent(s$)};var CEe=new d;et.setRotation=function(e,t,n){let i=et.getScale(e,CEe);return n[0]=t[0]*i.x,n[1]=t[1]*i.x,n[2]=t[2]*i.x,n[3]=e[3],n[4]=t[3]*i.y,n[5]=t[4]*i.y,n[6]=t[5]*i.y,n[7]=e[7],n[8]=t[6]*i.z,n[9]=t[7]*i.z,n[10]=t[8]*i.z,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};var EEe=new d;et.getRotation=function(e,t){let n=et.getScale(e,EEe);return t[0]=e[0]/n.x,t[1]=e[1]/n.x,t[2]=e[2]/n.x,t[3]=e[4]/n.y,t[4]=e[5]/n.y,t[5]=e[6]/n.y,t[6]=e[8]/n.z,t[7]=e[9]/n.z,t[8]=e[10]/n.z,t};et.multiply=function(e,t,n){let i=e[0],o=e[1],r=e[2],s=e[3],a=e[4],c=e[5],u=e[6],f=e[7],h=e[8],p=e[9],_=e[10],m=e[11],y=e[12],b=e[13],x=e[14],T=e[15],A=t[0],C=t[1],S=t[2],w=t[3],R=t[4],P=t[5],O=t[6],L=t[7],g=t[8],E=t[9],v=t[10],D=t[11],M=t[12],F=t[13],V=t[14],k=t[15],H=i*A+a*C+h*S+y*w,B=o*A+c*C+p*S+b*w,j=r*A+u*C+_*S+x*w,q=s*A+f*C+m*S+T*w,J=i*R+a*P+h*O+y*L,W=o*R+c*P+p*O+b*L,K=r*R+u*P+_*O+x*L,Q=s*R+f*P+m*O+T*L,he=i*g+a*E+h*v+y*D,ye=o*g+c*E+p*v+b*D,re=r*g+u*E+_*v+x*D,ge=s*g+f*E+m*v+T*D,xe=i*M+a*F+h*V+y*k,we=o*M+c*F+p*V+b*k,De=r*M+u*F+_*V+x*k,Me=s*M+f*F+m*V+T*k;return n[0]=H,n[1]=B,n[2]=j,n[3]=q,n[4]=J,n[5]=W,n[6]=K,n[7]=Q,n[8]=he,n[9]=ye,n[10]=re,n[11]=ge,n[12]=xe,n[13]=we,n[14]=De,n[15]=Me,n};et.add=function(e,t,n){return n[0]=e[0]+t[0],n[1]=e[1]+t[1],n[2]=e[2]+t[2],n[3]=e[3]+t[3],n[4]=e[4]+t[4],n[5]=e[5]+t[5],n[6]=e[6]+t[6],n[7]=e[7]+t[7],n[8]=e[8]+t[8],n[9]=e[9]+t[9],n[10]=e[10]+t[10],n[11]=e[11]+t[11],n[12]=e[12]+t[12],n[13]=e[13]+t[13],n[14]=e[14]+t[14],n[15]=e[15]+t[15],n};et.subtract=function(e,t,n){return n[0]=e[0]-t[0],n[1]=e[1]-t[1],n[2]=e[2]-t[2],n[3]=e[3]-t[3],n[4]=e[4]-t[4],n[5]=e[5]-t[5],n[6]=e[6]-t[6],n[7]=e[7]-t[7],n[8]=e[8]-t[8],n[9]=e[9]-t[9],n[10]=e[10]-t[10],n[11]=e[11]-t[11],n[12]=e[12]-t[12],n[13]=e[13]-t[13],n[14]=e[14]-t[14],n[15]=e[15]-t[15],n};et.multiplyTransformation=function(e,t,n){let i=e[0],o=e[1],r=e[2],s=e[4],a=e[5],c=e[6],u=e[8],f=e[9],h=e[10],p=e[12],_=e[13],m=e[14],y=t[0],b=t[1],x=t[2],T=t[4],A=t[5],C=t[6],S=t[8],w=t[9],R=t[10],P=t[12],O=t[13],L=t[14],g=i*y+s*b+u*x,E=o*y+a*b+f*x,v=r*y+c*b+h*x,D=i*T+s*A+u*C,M=o*T+a*A+f*C,F=r*T+c*A+h*C,V=i*S+s*w+u*R,k=o*S+a*w+f*R,H=r*S+c*w+h*R,B=i*P+s*O+u*L+p,j=o*P+a*O+f*L+_,q=r*P+c*O+h*L+m;return n[0]=g,n[1]=E,n[2]=v,n[3]=0,n[4]=D,n[5]=M,n[6]=F,n[7]=0,n[8]=V,n[9]=k,n[10]=H,n[11]=0,n[12]=B,n[13]=j,n[14]=q,n[15]=1,n};et.multiplyByMatrix3=function(e,t,n){let i=e[0],o=e[1],r=e[2],s=e[4],a=e[5],c=e[6],u=e[8],f=e[9],h=e[10],p=t[0],_=t[1],m=t[2],y=t[3],b=t[4],x=t[5],T=t[6],A=t[7],C=t[8],S=i*p+s*_+u*m,w=o*p+a*_+f*m,R=r*p+c*_+h*m,P=i*y+s*b+u*x,O=o*y+a*b+f*x,L=r*y+c*b+h*x,g=i*T+s*A+u*C,E=o*T+a*A+f*C,v=r*T+c*A+h*C;return n[0]=S,n[1]=w,n[2]=R,n[3]=0,n[4]=P,n[5]=O,n[6]=L,n[7]=0,n[8]=g,n[9]=E,n[10]=v,n[11]=0,n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};et.multiplyByTranslation=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=i*e[0]+o*e[4]+r*e[8]+e[12],a=i*e[1]+o*e[5]+r*e[9]+e[13],c=i*e[2]+o*e[6]+r*e[10]+e[14];return n[0]=e[0],n[1]=e[1],n[2]=e[2],n[3]=e[3],n[4]=e[4],n[5]=e[5],n[6]=e[6],n[7]=e[7],n[8]=e[8],n[9]=e[9],n[10]=e[10],n[11]=e[11],n[12]=s,n[13]=a,n[14]=c,n[15]=e[15],n};et.multiplyByScale=function(e,t,n){let i=t.x,o=t.y,r=t.z;return i===1&&o===1&&r===1?et.clone(e,n):(n[0]=i*e[0],n[1]=i*e[1],n[2]=i*e[2],n[3]=e[3],n[4]=o*e[4],n[5]=o*e[5],n[6]=o*e[6],n[7]=e[7],n[8]=r*e[8],n[9]=r*e[9],n[10]=r*e[10],n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n)};et.multiplyByUniformScale=function(e,t,n){return n[0]=e[0]*t,n[1]=e[1]*t,n[2]=e[2]*t,n[3]=e[3],n[4]=e[4]*t,n[5]=e[5]*t,n[6]=e[6]*t,n[7]=e[7],n[8]=e[8]*t,n[9]=e[9]*t,n[10]=e[10]*t,n[11]=e[11],n[12]=e[12],n[13]=e[13],n[14]=e[14],n[15]=e[15],n};et.multiplyByVector=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=t.w,a=e[0]*i+e[4]*o+e[8]*r+e[12]*s,c=e[1]*i+e[5]*o+e[9]*r+e[13]*s,u=e[2]*i+e[6]*o+e[10]*r+e[14]*s,f=e[3]*i+e[7]*o+e[11]*r+e[15]*s;return n.x=a,n.y=c,n.z=u,n.w=f,n};et.multiplyByPointAsVector=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=e[0]*i+e[4]*o+e[8]*r,a=e[1]*i+e[5]*o+e[9]*r,c=e[2]*i+e[6]*o+e[10]*r;return n.x=s,n.y=a,n.z=c,n};et.multiplyByPoint=function(e,t,n){let i=t.x,o=t.y,r=t.z,s=e[0]*i+e[4]*o+e[8]*r+e[12],a=e[1]*i+e[5]*o+e[9]*r+e[13],c=e[2]*i+e[6]*o+e[10]*r+e[14];return n.x=s,n.y=a,n.z=c,n};et.multiplyByScalar=function(e,t,n){return n[0]=e[0]*t,n[1]=e[1]*t,n[2]=e[2]*t,n[3]=e[3]*t,n[4]=e[4]*t,n[5]=e[5]*t,n[6]=e[6]*t,n[7]=e[7]*t,n[8]=e[8]*t,n[9]=e[9]*t,n[10]=e[10]*t,n[11]=e[11]*t,n[12]=e[12]*t,n[13]=e[13]*t,n[14]=e[14]*t,n[15]=e[15]*t,n};et.negate=function(e,t){return t[0]=-e[0],t[1]=-e[1],t[2]=-e[2],t[3]=-e[3],t[4]=-e[4],t[5]=-e[5],t[6]=-e[6],t[7]=-e[7],t[8]=-e[8],t[9]=-e[9],t[10]=-e[10],t[11]=-e[11],t[12]=-e[12],t[13]=-e[13],t[14]=-e[14],t[15]=-e[15],t};et.transpose=function(e,t){let n=e[1],i=e[2],o=e[3],r=e[6],s=e[7],a=e[11];return t[0]=e[0],t[1]=e[4],t[2]=e[8],t[3]=e[12],t[4]=n,t[5]=e[5],t[6]=e[9],t[7]=e[13],t[8]=i,t[9]=r,t[10]=e[10],t[11]=e[14],t[12]=o,t[13]=s,t[14]=a,t[15]=e[15],t};et.abs=function(e,t){return t[0]=Math.abs(e[0]),t[1]=Math.abs(e[1]),t[2]=Math.abs(e[2]),t[3]=Math.abs(e[3]),t[4]=Math.abs(e[4]),t[5]=Math.abs(e[5]),t[6]=Math.abs(e[6]),t[7]=Math.abs(e[7]),t[8]=Math.abs(e[8]),t[9]=Math.abs(e[9]),t[10]=Math.abs(e[10]),t[11]=Math.abs(e[11]),t[12]=Math.abs(e[12]),t[13]=Math.abs(e[13]),t[14]=Math.abs(e[14]),t[15]=Math.abs(e[15]),t};et.equals=function(e,t){return e===t||l(e)&&l(t)&&e[12]===t[12]&&e[13]===t[13]&&e[14]===t[14]&&e[0]===t[0]&&e[1]===t[1]&&e[2]===t[2]&&e[4]===t[4]&&e[5]===t[5]&&e[6]===t[6]&&e[8]===t[8]&&e[9]===t[9]&&e[10]===t[10]&&e[3]===t[3]&&e[7]===t[7]&&e[11]===t[11]&&e[15]===t[15]};et.equalsEpsilon=function(e,t,n){return n=n??0,e===t||l(e)&&l(t)&&Math.abs(e[0]-t[0])<=n&&Math.abs(e[1]-t[1])<=n&&Math.abs(e[2]-t[2])<=n&&Math.abs(e[3]-t[3])<=n&&Math.abs(e[4]-t[4])<=n&&Math.abs(e[5]-t[5])<=n&&Math.abs(e[6]-t[6])<=n&&Math.abs(e[7]-t[7])<=n&&Math.abs(e[8]-t[8])<=n&&Math.abs(e[9]-t[9])<=n&&Math.abs(e[10]-t[10])<=n&&Math.abs(e[11]-t[11])<=n&&Math.abs(e[12]-t[12])<=n&&Math.abs(e[13]-t[13])<=n&&Math.abs(e[14]-t[14])<=n&&Math.abs(e[15]-t[15])<=n};et.getTranslation=function(e,t){return t.x=e[12],t.y=e[13],t.z=e[14],t};et.getMatrix3=function(e,t){return t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[4],t[4]=e[5],t[5]=e[6],t[6]=e[8],t[7]=e[9],t[8]=e[10],t};var SEe=new $,vEe=new $,wEe=new oe,DEe=new oe(0,0,0,1);et.inverse=function(e,t){let n=e[0],i=e[4],o=e[8],r=e[12],s=e[1],a=e[5],c=e[9],u=e[13],f=e[2],h=e[6],p=e[10],_=e[14],m=e[3],y=e[7],b=e[11],x=e[15],T=p*x,A=_*b,C=h*x,S=_*y,w=h*b,R=p*y,P=f*x,O=_*m,L=f*b,g=p*m,E=f*y,v=h*m,D=T*a+S*c+w*u-(A*a+C*c+R*u),M=A*s+P*c+g*u-(T*s+O*c+L*u),F=C*s+O*a+E*u-(S*s+P*a+v*u),V=R*s+L*a+v*c-(w*s+g*a+E*c),k=A*i+C*o+R*r-(T*i+S*o+w*r),H=T*n+O*o+L*r-(A*n+P*o+g*r),B=S*n+P*i+v*r-(C*n+O*i+E*r),j=w*n+g*i+E*o-(R*n+L*i+v*o);T=o*u,A=r*c,C=i*u,S=r*a,w=i*c,R=o*a,P=n*u,O=r*s,L=n*c,g=o*s,E=n*a,v=i*s;let q=T*y+S*b+w*x-(A*y+C*b+R*x),J=A*m+P*b+g*x-(T*m+O*b+L*x),W=C*m+O*y+E*x-(S*m+P*y+v*x),K=R*m+L*y+v*b-(w*m+g*y+E*b),Q=C*p+R*_+A*h-(w*_+T*h+S*p),he=L*_+T*f+O*p-(P*p+g*_+A*f),ye=P*h+v*_+S*f-(E*_+C*f+O*h),re=E*p+w*f+g*h-(L*h+v*p+R*f),ge=n*D+i*M+o*F+r*V;if(Math.abs(ge)<I.EPSILON21){if($.equalsEpsilon(et.getMatrix3(e,SEe),vEe,I.EPSILON7)&&oe.equals(et.getRow(e,3,wEe),DEe))return t[0]=0,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=0,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=0,t[11]=0,t[12]=-e[12],t[13]=-e[13],t[14]=-e[14],t[15]=1,t;throw new se("matrix is not invertible because its determinate is zero.")}return ge=1/ge,t[0]=D*ge,t[1]=M*ge,t[2]=F*ge,t[3]=V*ge,t[4]=k*ge,t[5]=H*ge,t[6]=B*ge,t[7]=j*ge,t[8]=q*ge,t[9]=J*ge,t[10]=W*ge,t[11]=K*ge,t[12]=Q*ge,t[13]=he*ge,t[14]=ye*ge,t[15]=re*ge,t};et.inverseTransformation=function(e,t){let n=e[0],i=e[1],o=e[2],r=e[4],s=e[5],a=e[6],c=e[8],u=e[9],f=e[10],h=e[12],p=e[13],_=e[14],m=-n*h-i*p-o*_,y=-r*h-s*p-a*_,b=-c*h-u*p-f*_;return t[0]=n,t[1]=r,t[2]=c,t[3]=0,t[4]=i,t[5]=s,t[6]=u,t[7]=0,t[8]=o,t[9]=a,t[10]=f,t[11]=0,t[12]=m,t[13]=y,t[14]=b,t[15]=1,t};var IEe=new et;et.inverseTranspose=function(e,t){return et.inverse(et.transpose(e,IEe),t)};et.IDENTITY=Object.freeze(new et(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1));et.ZERO=Object.freeze(new et(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0));et.COLUMN0ROW0=0;et.COLUMN0ROW1=1;et.COLUMN0ROW2=2;et.COLUMN0ROW3=3;et.COLUMN1ROW0=4;et.COLUMN1ROW1=5;et.COLUMN1ROW2=6;et.COLUMN1ROW3=7;et.COLUMN2ROW0=8;et.COLUMN2ROW1=9;et.COLUMN2ROW2=10;et.COLUMN2ROW3=11;et.COLUMN3ROW0=12;et.COLUMN3ROW1=13;et.COLUMN3ROW2=14;et.COLUMN3ROW3=15;Object.defineProperties(et.prototype,{length:{get:function(){return et.packedLength}}});et.prototype.clone=function(e){return et.clone(this,e)};et.prototype.equals=function(e){return et.equals(this,e)};et.equalsArray=function(e,t,n){return e[0]===t[n]&&e[1]===t[n+1]&&e[2]===t[n+2]&&e[3]===t[n+3]&&e[4]===t[n+4]&&e[5]===t[n+5]&&e[6]===t[n+6]&&e[7]===t[n+7]&&e[8]===t[n+8]&&e[9]===t[n+9]&&e[10]===t[n+10]&&e[11]===t[n+11]&&e[12]===t[n+12]&&e[13]===t[n+13]&&e[14]===t[n+14]&&e[15]===t[n+15]};et.prototype.equalsEpsilon=function(e,t){return et.equalsEpsilon(this,e,t)};et.prototype.toString=function(){return`(${this[0]}, ${this[4]}, ${this[8]}, ${this[12]})
(${this[1]}, ${this[5]}, ${this[9]}, ${this[13]})
(${this[2]}, ${this[6]}, ${this[10]}, ${this[14]})
(${this[3]}, ${this[7]}, ${this[11]}, ${this[15]})`};var N=et;var 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i!==null?(t.red=parseInt(i[1],16)/15,t.green=parseInt(i[2],16)/15,t.blue=parseInt(i[3],16)/15,t.alpha=parseInt(i[4]??"f",16)/15,t):(i=YEe.exec(e),i!==null?(t.red=parseInt(i[1],16)/255,t.green=parseInt(i[2],16)/255,t.blue=parseInt(i[3],16)/255,t.alpha=parseInt(i[4]??"ff",16)/255,t):(i=XEe.exec(e),i!==null?(t.red=parseFloat(i[1])/(i[1].substr(-1)==="%"?100:255),t.green=parseFloat(i[2])/(i[2].substr(-1)==="%"?100:255),t.blue=parseFloat(i[3])/(i[3].substr(-1)==="%"?100:255),t.alpha=parseFloat(i[4]??"1.0"),t):(i=KEe.exec(e),i!==null?ie.fromHsl(parseFloat(i[1])/360,parseFloat(i[2])/100,parseFloat(i[3])/100,parseFloat(i[4]??"1.0"),t):(t=void 0,t))))};ie.packedLength=4;ie.pack=function(e,t,n){return n=n??0,t[n++]=e.red,t[n++]=e.green,t[n++]=e.blue,t[n]=e.alpha,t};ie.unpack=function(e,t,n){return t=t??0,l(n)||(n=new ie),n.red=e[t++],n.green=e[t++],n.blue=e[t++],n.alpha=e[t],n};ie.byteToFloat=function(e){return e/255};ie.floatToByte=function(e){return e===1?255:e*256|0};ie.clone=function(e,t){if(l(e))return l(t)?(t.red=e.red,t.green=e.green,t.blue=e.blue,t.alpha=e.alpha,t):new ie(e.red,e.green,e.blue,e.alpha)};ie.equals=function(e,t){return e===t||l(e)&&l(t)&&e.red===t.red&&e.green===t.green&&e.blue===t.blue&&e.alpha===t.alpha};ie.equalsArray=function(e,t,n){return e.red===t[n]&&e.green===t[n+1]&&e.blue===t[n+2]&&e.alpha===t[n+3]};ie.prototype.clone=function(e){return ie.clone(this,e)};ie.prototype.equals=function(e){return ie.equals(this,e)};ie.prototype.equalsEpsilon=function(e,t){return this===e||l(e)&&Math.abs(this.red-e.red)<=t&&Math.abs(this.green-e.green)<=t&&Math.abs(this.blue-e.blue)<=t&&Math.abs(this.alpha-e.alpha)<=t};ie.prototype.toString=function(){return`(${this.red}, ${this.green}, ${this.blue}, ${this.alpha})`};ie.prototype.toCssColorString=function(){let e=ie.floatToByte(this.red),t=ie.floatToByte(this.green),n=ie.floatToByte(this.blue);return this.alpha===1?`rgb(${e},${t},${n})`:`rgba(${e},${t},${n},${this.alpha})`};ie.prototype.toCssHexString=function(){let e=ie.floatToByte(this.red).toString(16);e.length<2&&(e=`0${e}`);let t=ie.floatToByte(this.green).toString(16);t.length<2&&(t=`0${t}`);let n=ie.floatToByte(this.blue).toString(16);if(n.length<2&&(n=`0${n}`),this.alpha<1){let i=ie.floatToByte(this.alpha).toString(16);return i.length<2&&(i=`0${i}`),`#${e}${t}${n}${i}`}return`#${e}${t}${n}`};ie.prototype.toBytes=function(e){let t=ie.floatToByte(this.red),n=ie.floatToByte(this.green),i=ie.floatToByte(this.blue),o=ie.floatToByte(this.alpha);return l(e)?(e[0]=t,e[1]=n,e[2]=i,e[3]=o,e):[t,n,i,o]};ie.prototype.toRgba=function(){return ep[0]=ie.floatToByte(this.red),ep[1]=ie.floatToByte(this.green),ep[2]=ie.floatToByte(this.blue),ep[3]=ie.floatToByte(this.alpha),i5[0]};ie.prototype.brighten=function(e,t){return e=1-e,t.red=1-(1-this.red)*e,t.green=1-(1-this.green)*e,t.blue=1-(1-this.blue)*e,t.alpha=this.alpha,t};ie.prototype.darken=function(e,t){return e=1-e,t.red=this.red*e,t.green=this.green*e,t.blue=this.blue*e,t.alpha=this.alpha,t};ie.prototype.withAlpha=function(e,t){return ie.fromAlpha(this,e,t)};ie.add=function(e,t,n){return n.red=e.red+t.red,n.green=e.green+t.green,n.blue=e.blue+t.blue,n.alpha=e.alpha+t.alpha,n};ie.subtract=function(e,t,n){return n.red=e.red-t.red,n.green=e.green-t.green,n.blue=e.blue-t.blue,n.alpha=e.alpha-t.alpha,n};ie.multiply=function(e,t,n){return n.red=e.red*t.red,n.green=e.green*t.green,n.blue=e.blue*t.blue,n.alpha=e.alpha*t.alpha,n};ie.divide=function(e,t,n){return n.red=e.red/t.red,n.green=e.green/t.green,n.blue=e.blue/t.blue,n.alpha=e.alpha/t.alpha,n};ie.mod=function(e,t,n){return n.red=e.red%t.red,n.green=e.green%t.green,n.blue=e.blue%t.blue,n.alpha=e.alpha%t.alpha,n};ie.lerp=function(e,t,n,i){return i.red=I.lerp(e.red,t.red,n),i.green=I.lerp(e.green,t.green,n),i.blue=I.lerp(e.blue,t.blue,n),i.alpha=I.lerp(e.alpha,t.alpha,n),i};ie.multiplyByScalar=function(e,t,n){return n.red=e.red*t,n.green=e.green*t,n.blue=e.blue*t,n.alpha=e.alpha*t,n};ie.divideByScalar=function(e,t,n){return n.red=e.red/t,n.green=e.green/t,n.blue=e.blue/t,n.alpha=e.alpha/t,n};ie.ALICEBLUE=Object.freeze(ie.fromCssColorString("#F0F8FF"));ie.ANTIQUEWHITE=Object.freeze(ie.fromCssColorString("#FAEBD7"));ie.AQUA=Object.freeze(ie.fromCssColorString("#00FFFF"));ie.AQUAMARINE=Object.freeze(ie.fromCssColorString("#7FFFD4"));ie.AZURE=Object.freeze(ie.fromCssColorString("#F0FFFF"));ie.BEIGE=Object.freeze(ie.fromCssColorString("#F5F5DC"));ie.BISQUE=Object.freeze(ie.fromCssColorString("#FFE4C4"));ie.BLACK=Object.freeze(ie.fromCssColorString("#000000"));ie.BLANCHEDALMOND=Object.freeze(ie.fromCssColorString("#FFEBCD"));ie.BLUE=Object.freeze(ie.fromCssColorString("#0000FF"));ie.BLUEVIOLET=Object.freeze(ie.fromCssColorString("#8A2BE2"));ie.BROWN=Object.freeze(ie.fromCssColorString("#A52A2A"));ie.BURLYWOOD=Object.freeze(ie.fromCssColorString("#DEB887"));ie.CADETBLUE=Object.freeze(ie.fromCssColorString("#5F9EA0"));ie.CHARTREUSE=Object.freeze(ie.fromCssColorString("#7FFF00"));ie.CHOCOLATE=Object.freeze(ie.fromCssColorString("#D2691E"));ie.CORAL=Object.freeze(ie.fromCssColorString("#FF7F50"));ie.CORNFLOWERBLUE=Object.freeze(ie.fromCssColorString("#6495ED"));ie.CORNSILK=Object.freeze(ie.fromCssColorString("#FFF8DC"));ie.CRIMSON=Object.freeze(ie.fromCssColorString("#DC143C"));ie.CYAN=Object.freeze(ie.fromCssColorString("#00FFFF"));ie.DARKBLUE=Object.freeze(ie.fromCssColorString("#00008B"));ie.DARKCYAN=Object.freeze(ie.fromCssColorString("#008B8B"));ie.DARKGOLDENROD=Object.freeze(ie.fromCssColorString("#B8860B"));ie.DARKGRAY=Object.freeze(ie.fromCssColorString("#A9A9A9"));ie.DARKGREEN=Object.freeze(ie.fromCssColorString("#006400"));ie.DARKGREY=ie.DARKGRAY;ie.DARKKHAKI=Object.freeze(ie.fromCssColorString("#BDB76B"));ie.DARKMAGENTA=Object.freeze(ie.fromCssColorString("#8B008B"));ie.DARKOLIVEGREEN=Object.freeze(ie.fromCssColorString("#556B2F"));ie.DARKORANGE=Object.freeze(ie.fromCssColorString("#FF8C00"));ie.DARKORCHID=Object.freeze(ie.fromCssColorString("#9932CC"));ie.DARKRED=Object.freeze(ie.fromCssColorString("#8B0000"));ie.DARKSALMON=Object.freeze(ie.fromCssColorString("#E9967A"));ie.DARKSEAGREEN=Object.freeze(ie.fromCssColorString("#8FBC8F"));ie.DARKSLATEBLUE=Object.freeze(ie.fromCssColorString("#483D8B"));ie.DARKSLATEGRAY=Object.freeze(ie.fromCssColorString("#2F4F4F"));ie.DARKSLATEGREY=ie.DARKSLATEGRAY;ie.DARKTURQUOISE=Object.freeze(ie.fromCssColorString("#00CED1"));ie.DARKVIOLET=Object.freeze(ie.fromCssColorString("#9400D3"));ie.DEEPPINK=Object.freeze(ie.fromCssColorString("#FF1493"));ie.DEEPSKYBLUE=Object.freeze(ie.fromCssColorString("#00BFFF"));ie.DIMGRAY=Object.freeze(ie.fromCssColorString("#696969"));ie.DIMGREY=ie.DIMGRAY;ie.DODGERBLUE=Object.freeze(ie.fromCssColorString("#1E90FF"));ie.FIREBRICK=Object.freeze(ie.fromCssColorString("#B22222"));ie.FLORALWHITE=Object.freeze(ie.fromCssColorString("#FFFAF0"));ie.FORESTGREEN=Object.freeze(ie.fromCssColorString("#228B22"));ie.FUCHSIA=Object.freeze(ie.fromCssColorString("#FF00FF"));ie.GAINSBORO=Object.freeze(ie.fromCssColorString("#DCDCDC"));ie.GHOSTWHITE=Object.freeze(ie.fromCssColorString("#F8F8FF"));ie.GOLD=Object.freeze(ie.fromCssColorString("#FFD700"));ie.GOLDENROD=Object.freeze(ie.fromCssColorString("#DAA520"));ie.GRAY=Object.freeze(ie.fromCssColorString("#808080"));ie.GREEN=Object.freeze(ie.fromCssColorString("#008000"));ie.GREENYELLOW=Object.freeze(ie.fromCssColorString("#ADFF2F"));ie.GREY=ie.GRAY;ie.HONEYDEW=Object.freeze(ie.fromCssColorString("#F0FFF0"));ie.HOTPINK=Object.freeze(ie.fromCssColorString("#FF69B4"));ie.INDIANRED=Object.freeze(ie.fromCssColorString("#CD5C5C"));ie.INDIGO=Object.freeze(ie.fromCssColorString("#4B0082"));ie.IVORY=Object.freeze(ie.fromCssColorString("#FFFFF0"));ie.KHAKI=Object.freeze(ie.fromCssColorString("#F0E68C"));ie.LAVENDER=Object.freeze(ie.fromCssColorString("#E6E6FA"));ie.LAVENDAR_BLUSH=Object.freeze(ie.fromCssColorString("#FFF0F5"));ie.LAWNGREEN=Object.freeze(ie.fromCssColorString("#7CFC00"));ie.LEMONCHIFFON=Object.freeze(ie.fromCssColorString("#FFFACD"));ie.LIGHTBLUE=Object.freeze(ie.fromCssColorString("#ADD8E6"));ie.LIGHTCORAL=Object.freeze(ie.fromCssColorString("#F08080"));ie.LIGHTCYAN=Object.freeze(ie.fromCssColorString("#E0FFFF"));ie.LIGHTGOLDENRODYELLOW=Object.freeze(ie.fromCssColorString("#FAFAD2"));ie.LIGHTGRAY=Object.freeze(ie.fromCssColorString("#D3D3D3"));ie.LIGHTGREEN=Object.freeze(ie.fromCssColorString("#90EE90"));ie.LIGHTGREY=ie.LIGHTGRAY;ie.LIGHTPINK=Object.freeze(ie.fromCssColorString("#FFB6C1"));ie.LIGHTSEAGREEN=Object.freeze(ie.fromCssColorString("#20B2AA"));ie.LIGHTSKYBLUE=Object.freeze(ie.fromCssColorString("#87CEFA"));ie.LIGHTSLATEGRAY=Object.freeze(ie.fromCssColorString("#778899"));ie.LIGHTSLATEGREY=ie.LIGHTSLATEGRAY;ie.LIGHTSTEELBLUE=Object.freeze(ie.fromCssColorString("#B0C4DE"));ie.LIGHTYELLOW=Object.freeze(ie.fromCssColorString("#FFFFE0"));ie.LIME=Object.freeze(ie.fromCssColorString("#00FF00"));ie.LIMEGREEN=Object.freeze(ie.fromCssColorString("#32CD32"));ie.LINEN=Object.freeze(ie.fromCssColorString("#FAF0E6"));ie.MAGENTA=Object.freeze(ie.fromCssColorString("#FF00FF"));ie.MAROON=Object.freeze(ie.fromCssColorString("#800000"));ie.MEDIUMAQUAMARINE=Object.freeze(ie.fromCssColorString("#66CDAA"));ie.MEDIUMBLUE=Object.freeze(ie.fromCssColorString("#0000CD"));ie.MEDIUMORCHID=Object.freeze(ie.fromCssColorString("#BA55D3"));ie.MEDIUMPURPLE=Object.freeze(ie.fromCssColorString("#9370DB"));ie.MEDIUMSEAGREEN=Object.freeze(ie.fromCssColorString("#3CB371"));ie.MEDIUMSLATEBLUE=Object.freeze(ie.fromCssColorString("#7B68EE"));ie.MEDIUMSPRINGGREEN=Object.freeze(ie.fromCssColorString("#00FA9A"));ie.MEDIUMTURQUOISE=Object.freeze(ie.fromCssColorString("#48D1CC"));ie.MEDIUMVIOLETRED=Object.freeze(ie.fromCssColorString("#C71585"));ie.MIDNIGHTBLUE=Object.freeze(ie.fromCssColorString("#191970"));ie.MINTCREAM=Object.freeze(ie.fromCssColorString("#F5FFFA"));ie.MISTYROSE=Object.freeze(ie.fromCssColorString("#FFE4E1"));ie.MOCCASIN=Object.freeze(ie.fromCssColorString("#FFE4B5"));ie.NAVAJOWHITE=Object.freeze(ie.fromCssColorString("#FFDEAD"));ie.NAVY=Object.freeze(ie.fromCssColorString("#000080"));ie.OLDLACE=Object.freeze(ie.fromCssColorString("#FDF5E6"));ie.OLIVE=Object.freeze(ie.fromCssColorString("#808000"));ie.OLIVEDRAB=Object.freeze(ie.fromCssColorString("#6B8E23"));ie.ORANGE=Object.freeze(ie.fromCssColorString("#FFA500"));ie.ORANGERED=Object.freeze(ie.fromCssColorString("#FF4500"));ie.ORCHID=Object.freeze(ie.fromCssColorString("#DA70D6"));ie.PALEGOLDENROD=Object.freeze(ie.fromCssColorString("#EEE8AA"));ie.PALEGREEN=Object.freeze(ie.fromCssColorString("#98FB98"));ie.PALETURQUOISE=Object.freeze(ie.fromCssColorString("#AFEEEE"));ie.PALEVIOLETRED=Object.freeze(ie.fromCssColorString("#DB7093"));ie.PAPAYAWHIP=Object.freeze(ie.fromCssColorString("#FFEFD5"));ie.PEACHPUFF=Object.freeze(ie.fromCssColorString("#FFDAB9"));ie.PERU=Object.freeze(ie.fromCssColorString("#CD853F"));ie.PINK=Object.freeze(ie.fromCssColorString("#FFC0CB"));ie.PLUM=Object.freeze(ie.fromCssColorString("#DDA0DD"));ie.POWDERBLUE=Object.freeze(ie.fromCssColorString("#B0E0E6"));ie.PURPLE=Object.freeze(ie.fromCssColorString("#800080"));ie.RED=Object.freeze(ie.fromCssColorString("#FF0000"));ie.ROSYBROWN=Object.freeze(ie.fromCssColorString("#BC8F8F"));ie.ROYALBLUE=Object.freeze(ie.fromCssColorString("#4169E1"));ie.SADDLEBROWN=Object.freeze(ie.fromCssColorString("#8B4513"));ie.SALMON=Object.freeze(ie.fromCssColorString("#FA8072"));ie.SANDYBROWN=Object.freeze(ie.fromCssColorString("#F4A460"));ie.SEAGREEN=Object.freeze(ie.fromCssColorString("#2E8B57"));ie.SEASHELL=Object.freeze(ie.fromCssColorString("#FFF5EE"));ie.SIENNA=Object.freeze(ie.fromCssColorString("#A0522D"));ie.SILVER=Object.freeze(ie.fromCssColorString("#C0C0C0"));ie.SKYBLUE=Object.freeze(ie.fromCssColorString("#87CEEB"));ie.SLATEBLUE=Object.freeze(ie.fromCssColorString("#6A5ACD"));ie.SLATEGRAY=Object.freeze(ie.fromCssColorString("#708090"));ie.SLATEGREY=ie.SLATEGRAY;ie.SNOW=Object.freeze(ie.fromCssColorString("#FFFAFA"));ie.SPRINGGREEN=Object.freeze(ie.fromCssColorString("#00FF7F"));ie.STEELBLUE=Object.freeze(ie.fromCssColorString("#4682B4"));ie.TAN=Object.freeze(ie.fromCssColorString("#D2B48C"));ie.TEAL=Object.freeze(ie.fromCssColorString("#008080"));ie.THISTLE=Object.freeze(ie.fromCssColorString("#D8BFD8"));ie.TOMATO=Object.freeze(ie.fromCssColorString("#FF6347"));ie.TURQUOISE=Object.freeze(ie.fromCssColorString("#40E0D0"));ie.VIOLET=Object.freeze(ie.fromCssColorString("#EE82EE"));ie.WHEAT=Object.freeze(ie.fromCssColorString("#F5DEB3"));ie.WHITE=Object.freeze(ie.fromCssColorString("#FFFFFF"));ie.WHITESMOKE=Object.freeze(ie.fromCssColorString("#F5F5F5"));ie.YELLOW=Object.freeze(ie.fromCssColorString("#FFFF00"));ie.YELLOWGREEN=Object.freeze(ie.fromCssColorString("#9ACD32"));ie.TRANSPARENT=Object.freeze(new ie(0,0,0,0));var U=ie;function A1(e){e=e??G.EMPTY_OBJECT,this.color=e.color,this.depth=e.depth,this.stencil=e.stencil,this.renderState=e.renderState,this.framebuffer=e.framebuffer,this.owner=e.owner,this.pass=e.pass}A1.ALL=Object.freeze(new A1({color:new U(0,0,0,0),depth:1,stencil:0}));A1.prototype.execute=function(e,t){e.clear(this,t)};var ii=A1;var ZEe={ENVIRONMENT:0,COMPUTE:1,GLOBE:2,TERRAIN_CLASSIFICATION:3,CESIUM_3D_TILE:4,CESIUM_3D_TILE_CLASSIFICATION:5,CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW:6,OPAQUE:7,TRANSLUCENT:8,VOXELS:9,OVERLAY:10,NUMBER_OF_PASSES:11},ve=Object.freeze(ZEe);function 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b5=it.multiplyByScalar(e,Math.sin((1-n)*s),b5),x5=it.multiplyByScalar(r,Math.sin(n*s),x5),i=it.add(b5,x5,i),it.multiplyByScalar(i,1/Math.sin(s),i)};it.log=function(e,t){let n=I.acosClamped(e.w),i=0;return n!==0&&(i=n/Math.sin(n)),d.multiplyByScalar(e,i,t)};it.exp=function(e,t){let n=d.magnitude(e),i=0;return n!==0&&(i=Math.sin(n)/n),t.x=e.x*i,t.y=e.y*i,t.z=e.z*i,t.w=Math.cos(n),t};var uve=new d,fve=new d,$S=new it,TT=new it;it.computeInnerQuadrangle=function(e,t,n,i){let o=it.conjugate(t,$S);it.multiply(o,n,TT);let r=it.log(TT,uve);it.multiply(o,e,TT);let s=it.log(TT,fve);return d.add(r,s,r),d.multiplyByScalar(r,.25,r),d.negate(r,r),it.exp(r,$S),it.multiply(t,$S,i)};it.squad=function(e,t,n,i,o,r){let s=it.slerp(e,t,o,$S),a=it.slerp(n,i,o,TT);return it.slerp(s,a,2*o*(1-o),r)};var dve=new it,iQ=1.9011074535173003,W1=Wt.supportsTypedArrays()?new Float32Array(8):[],q1=Wt.supportsTypedArrays()?new Float32Array(8):[],op=Wt.supportsTypedArrays()?new 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it(0,0,0,0));it.IDENTITY=Object.freeze(new it(0,0,0,1));it.prototype.clone=function(e){return it.clone(this,e)};it.prototype.equals=function(e){return it.equals(this,e)};it.prototype.equalsEpsilon=function(e,t){return it.equalsEpsilon(this,e,t)};it.prototype.toString=function(){return`(${this.x}, ${this.y}, ${this.z}, ${this.w})`};var Le=it;var li={},T5={up:{south:"east",north:"west",west:"south",east:"north"},down:{south:"west",north:"east",west:"north",east:"south"},south:{up:"west",down:"east",west:"down",east:"up"},north:{up:"east",down:"west",west:"up",east:"down"},west:{up:"north",down:"south",north:"down",south:"up"},east:{up:"south",down:"north",north:"up",south:"down"}},AT={north:[-1,0,0],east:[0,1,0],up:[0,0,1],south:[1,0,0],west:[0,-1,0],down:[0,0,-1]},A5={},ll={east:new d,north:new d,up:new d,west:new d,south:new d,down:new d},Bg=new d,kg=new d,zg=new d;li.localFrameToFixedFrameGenerator=function(e,t){if(!T5.hasOwnProperty(e)||!T5[e].hasOwnProperty(t))throw new 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n=n??0,t[n++]=e.west,t[n++]=e.south,t[n++]=e.east,t[n]=e.north,t};Dn.unpack=function(e,t,n){return t=t??0,l(n)||(n=new Dn),n.west=e[t++],n.south=e[t++],n.east=e[t++],n.north=e[t],n};Dn.computeWidth=function(e){let t=e.east,n=e.west;return t<n&&(t+=I.TWO_PI),t-n};Dn.computeHeight=function(e){return e.north-e.south};Dn.fromDegrees=function(e,t,n,i,o){return e=I.toRadians(e??0),t=I.toRadians(t??0),n=I.toRadians(n??0),i=I.toRadians(i??0),l(o)?(o.west=e,o.south=t,o.east=n,o.north=i,o):new Dn(e,t,n,i)};Dn.fromRadians=function(e,t,n,i,o){return l(o)?(o.west=e??0,o.south=t??0,o.east=n??0,o.north=i??0,o):new Dn(e,t,n,i)};Dn.fromCartographicArray=function(e,t){let n=Number.MAX_VALUE,i=-Number.MAX_VALUE,o=Number.MAX_VALUE,r=-Number.MAX_VALUE,s=Number.MAX_VALUE,a=-Number.MAX_VALUE;for(let c=0,u=e.length;c<u;c++){let f=e[c];n=Math.min(n,f.longitude),i=Math.max(i,f.longitude),s=Math.min(s,f.latitude),a=Math.max(a,f.latitude);let h=f.longitude>=0?f.longitude:f.longitude+I.TWO_PI;o=Math.min(o,h),r=Math.max(r,h)}return i-n>r-o&&(n=o,i=r,i>I.PI&&(i=i-I.TWO_PI),n>I.PI&&(n=n-I.TWO_PI)),l(t)?(t.west=n,t.south=s,t.east=i,t.north=a,t):new Dn(n,s,i,a)};Dn.fromCartesianArray=function(e,t,n){t=t??ee.default;let i=Number.MAX_VALUE,o=-Number.MAX_VALUE,r=Number.MAX_VALUE,s=-Number.MAX_VALUE,a=Number.MAX_VALUE,c=-Number.MAX_VALUE;for(let u=0,f=e.length;u<f;u++){let h=t.cartesianToCartographic(e[u]);i=Math.min(i,h.longitude),o=Math.max(o,h.longitude),a=Math.min(a,h.latitude),c=Math.max(c,h.latitude);let p=h.longitude>=0?h.longitude:h.longitude+I.TWO_PI;r=Math.min(r,p),s=Math.max(s,p)}return o-i>s-r&&(i=r,o=s,o>I.PI&&(o=o-I.TWO_PI),i>I.PI&&(i=i-I.TWO_PI)),l(n)?(n.west=i,n.south=a,n.east=o,n.north=c,n):new Dn(i,a,o,c)};var Gve=new d,jve=new d,Wve=new d,qve=new d,Yve=new d,D5=new Array(5);for(let e=0;e<D5.length;++e)D5[e]=new d;Dn.fromBoundingSphere=function(e,t,n){let i=e.center,o=e.radius;if(l(t)||(t=ee.default),l(n)||(n=new Dn),d.equals(i,d.ZERO))return Dn.clone(Dn.MAX_VALUE,n),n;let r=Lt.eastNorthUpToFixedFrame(i,t,Gve),s=N.multiplyByPointAsVector(r,d.UNIT_X,jve);d.normalize(s,s);let a=N.multiplyByPointAsVector(r,d.UNIT_Y,Wve);d.normalize(a,a),d.multiplyByScalar(a,o,a),d.multiplyByScalar(s,o,s);let c=d.negate(a,Yve),u=d.negate(s,qve),f=D5,h=f[0];return d.add(i,a,h),h=f[1],d.add(i,u,h),h=f[2],d.add(i,c,h),h=f[3],d.add(i,s,h),f[4]=i,Dn.fromCartesianArray(f,t,n)};Dn.clone=function(e,t){if(l(e))return l(t)?(t.west=e.west,t.south=e.south,t.east=e.east,t.north=e.north,t):new Dn(e.west,e.south,e.east,e.north)};Dn.equalsEpsilon=function(e,t,n){return n=n??0,e===t||l(e)&&l(t)&&Math.abs(e.west-t.west)<=n&&Math.abs(e.south-t.south)<=n&&Math.abs(e.east-t.east)<=n&&Math.abs(e.north-t.north)<=n};Dn.prototype.clone=function(e){return Dn.clone(this,e)};Dn.prototype.equals=function(e){return Dn.equals(this,e)};Dn.equals=function(e,t){return e===t||l(e)&&l(t)&&e.west===t.west&&e.south===t.south&&e.east===t.east&&e.north===t.north};Dn.prototype.equalsEpsilon=function(e,t){return Dn.equalsEpsilon(this,e,t)};Dn._validate=function(e){};Dn.southwest=function(e,t){return l(t)?(t.longitude=e.west,t.latitude=e.south,t.height=0,t):new fe(e.west,e.south)};Dn.northwest=function(e,t){return l(t)?(t.longitude=e.west,t.latitude=e.north,t.height=0,t):new fe(e.west,e.north)};Dn.northeast=function(e,t){return l(t)?(t.longitude=e.east,t.latitude=e.north,t.height=0,t):new fe(e.east,e.north)};Dn.southeast=function(e,t){return l(t)?(t.longitude=e.east,t.latitude=e.south,t.height=0,t):new fe(e.east,e.south)};Dn.center=function(e,t){let n=e.east,i=e.west;n<i&&(n+=I.TWO_PI);let o=I.negativePiToPi((i+n)*.5),r=(e.south+e.north)*.5;return l(t)?(t.longitude=o,t.latitude=r,t.height=0,t):new fe(o,r)};Dn.intersection=function(e,t,n){let i=e.east,o=e.west,r=t.east,s=t.west;i<o&&r>0?i+=I.TWO_PI:r<s&&i>0&&(r+=I.TWO_PI),i<o&&s<0?s+=I.TWO_PI:r<s&&o<0&&(o+=I.TWO_PI);let a=I.negativePiToPi(Math.max(o,s)),c=I.negativePiToPi(Math.min(i,r));if((e.west<e.east||t.west<t.east)&&c<=a)return;let u=Math.max(e.south,t.south),f=Math.min(e.north,t.north);if(!(u>=f))return l(n)?(n.west=a,n.south=u,n.east=c,n.north=f,n):new Dn(a,u,c,f)};Dn.simpleIntersection=function(e,t,n){let i=Math.max(e.west,t.west),o=Math.max(e.south,t.south),r=Math.min(e.east,t.east),s=Math.min(e.north,t.north);if(!(o>=s||i>=r))return l(n)?(n.west=i,n.south=o,n.east=r,n.north=s,n):new Dn(i,o,r,s)};Dn.union=function(e,t,n){l(n)||(n=new Dn);let i=e.east,o=e.west,r=t.east,s=t.west;i<o&&r>0?i+=I.TWO_PI:r<s&&i>0&&(r+=I.TWO_PI),i<o&&s<0?s+=I.TWO_PI:r<s&&o<0&&(o+=I.TWO_PI);let a=I.negativePiToPi(Math.min(o,s)),c=I.negativePiToPi(Math.max(i,r));return n.west=a,n.south=Math.min(e.south,t.south),n.east=c,n.north=Math.max(e.north,t.north),n};Dn.expand=function(e,t,n){return l(n)||(n=new Dn),n.west=Math.min(e.west,t.longitude),n.south=Math.min(e.south,t.latitude),n.east=Math.max(e.east,t.longitude),n.north=Math.max(e.north,t.latitude),n};Dn.contains=function(e,t){let n=t.longitude,i=t.latitude,o=e.west,r=e.east;return r<o&&(r+=I.TWO_PI,n<0&&(n+=I.TWO_PI)),(n>o||I.equalsEpsilon(n,o,I.EPSILON14))&&(n<r||I.equalsEpsilon(n,r,I.EPSILON14))&&i>=e.south&&i<=e.north};var Xve=new fe;Dn.subsample=function(e,t,n,i){t=t??ee.default,n=n??0,l(i)||(i=[]);let o=0,r=e.north,s=e.south,a=e.east,c=e.west,u=Xve;u.height=n,u.longitude=c,u.latitude=r,i[o]=t.cartographicToCartesian(u,i[o]),o++,u.longitude=a,i[o]=t.cartographicToCartesian(u,i[o]),o++,u.latitude=s,i[o]=t.cartographicToCartesian(u,i[o]),o++,u.longitude=c,i[o]=t.cartographicToCartesian(u,i[o]),o++,r<0?u.latitude=r:s>0?u.latitude=s:u.latitude=0;for(let f=1;f<8;++f)u.longitude=-Math.PI+f*I.PI_OVER_TWO,Dn.contains(e,u)&&(i[o]=t.cartographicToCartesian(u,i[o]),o++);return u.latitude===0&&(u.longitude=c,i[o]=t.cartographicToCartesian(u,i[o]),o++,u.longitude=a,i[o]=t.cartographicToCartesian(u,i[o]),o++),i.length=o,i};Dn.subsection=function(e,t,n,i,o,r){if(l(r)||(r=new Dn),e.west<=e.east){let a=e.east-e.west;r.west=e.west+t*a,r.east=e.west+i*a}else{let a=I.TWO_PI+e.east-e.west;r.west=I.negativePiToPi(e.west+t*a),r.east=I.negativePiToPi(e.west+i*a)}let s=e.north-e.south;return r.south=e.south+n*s,r.north=e.south+o*s,t===1&&(r.west=e.east),i===1&&(r.east=e.east),n===1&&(r.south=e.north),o===1&&(r.north=e.north),r};Dn.MAX_VALUE=Object.freeze(new Dn(-Math.PI,-I.PI_OVER_TWO,Math.PI,I.PI_OVER_TWO));var ae=Dn;function Pr(e,t,n,i){this.x=e??0,this.y=t??0,this.width=n??0,this.height=i??0}Pr.packedLength=4;Pr.pack=function(e,t,n){return n=n??0,t[n++]=e.x,t[n++]=e.y,t[n++]=e.width,t[n]=e.height,t};Pr.unpack=function(e,t,n){return t=t??0,l(n)||(n=new Pr),n.x=e[t++],n.y=e[t++],n.width=e[t++],n.height=e[t],n};Pr.fromPoints=function(e,t){if(l(t)||(t=new Pr),!l(e)||e.length===0)return t.x=0,t.y=0,t.width=0,t.height=0,t;let n=e.length,i=e[0].x,o=e[0].y,r=e[0].x,s=e[0].y;for(let a=1;a<n;a++){let c=e[a],u=c.x,f=c.y;i=Math.min(u,i),r=Math.max(u,r),o=Math.min(f,o),s=Math.max(f,s)}return t.x=i,t.y=o,t.width=r-i,t.height=s-o,t};var cQ=new Ri,Kve=new fe,Zve=new fe;Pr.fromRectangle=function(e,t,n){if(l(n)||(n=new Pr),!l(e))return n.x=0,n.y=0,n.width=0,n.height=0,n;cQ._ellipsoid=ee.default,t=t??cQ;let i=t.project(ae.southwest(e,Kve)),o=t.project(ae.northeast(e,Zve));return z.subtract(o,i,o),n.x=i.x,n.y=i.y,n.width=o.x,n.height=o.y,n};Pr.clone=function(e,t){if(l(e))return l(t)?(t.x=e.x,t.y=e.y,t.width=e.width,t.height=e.height,t):new Pr(e.x,e.y,e.width,e.height)};Pr.union=function(e,t,n){l(n)||(n=new Pr);let i=Math.min(e.x,t.x),o=Math.min(e.y,t.y),r=Math.max(e.x+e.width,t.x+t.width),s=Math.max(e.y+e.height,t.y+t.height);return n.x=i,n.y=o,n.width=r-i,n.height=s-o,n};Pr.expand=function(e,t,n){n=Pr.clone(e,n);let i=t.x-n.x,o=t.y-n.y;return i>n.width?n.width=i:i<0&&(n.width-=i,n.x=t.x),o>n.height?n.height=o:o<0&&(n.height-=o,n.y=t.y),n};Pr.intersect=function(e,t){let n=e.x,i=e.y,o=t.x,r=t.y;return n>o+t.width||n+e.width<o||i+e.height<r||i>r+t.height?Yt.OUTSIDE:Yt.INTERSECTING};Pr.equals=function(e,t){return e===t||l(e)&&l(t)&&e.x===t.x&&e.y===t.y&&e.width===t.width&&e.height===t.height};Pr.prototype.clone=function(e){return Pr.clone(this,e)};Pr.prototype.intersect=function(e){return Pr.intersect(this,e)};Pr.prototype.equals=function(e){return Pr.equals(this,e)};var We=Pr;var va={POINTS:te.POINTS,LINES:te.LINES,LINE_LOOP:te.LINE_LOOP,LINE_STRIP:te.LINE_STRIP,TRIANGLES:te.TRIANGLES,TRIANGLE_STRIP:te.TRIANGLE_STRIP,TRIANGLE_FAN:te.TRIANGLE_FAN};va.isLines=function(e){return e===va.LINES||e===va.LINE_LOOP||e===va.LINE_STRIP};va.isTriangles=function(e){return e===va.TRIANGLES||e===va.TRIANGLE_STRIP||e===va.TRIANGLE_FAN};va.validate=function(e){return e===va.POINTS||e===va.LINES||e===va.LINE_LOOP||e===va.LINE_STRIP||e===va.TRIANGLES||e===va.TRIANGLE_STRIP||e===va.TRIANGLE_FAN};var Ne=Object.freeze(va);var CT=`in vec4 position;
in vec2 textureCoordinates;
out vec2 v_textureCoordinates;
void main()
{
gl_Position = position;
v_textureCoordinates = textureCoordinates;
}
`;var gr={CULL:1,OCCLUDE:2,EXECUTE_IN_CLOSEST_FRUSTUM:4,DEBUG_SHOW_BOUNDING_VOLUME:8,CAST_SHADOWS:16,RECEIVE_SHADOWS:32,PICK_ONLY:64,DEPTH_FOR_TRANSLUCENT_CLASSIFICATION:128};function QS(e){e=e??G.EMPTY_OBJECT,this._boundingVolume=e.boundingVolume,this._orientedBoundingBox=e.orientedBoundingBox,this._modelMatrix=e.modelMatrix,this._primitiveType=e.primitiveType??Ne.TRIANGLES,this._vertexArray=e.vertexArray,this._count=e.count,this._offset=e.offset??0,this._instanceCount=e.instanceCount??0,this._shaderProgram=e.shaderProgram,this._uniformMap=e.uniformMap,this._renderState=e.renderState,this._framebuffer=e.framebuffer,this._pass=e.pass,this._owner=e.owner,this._debugOverlappingFrustums=0,this._pickId=e.pickId,this._pickMetadataAllowed=e.pickMetadataAllowed===!0,this._pickedMetadataInfo=void 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this._instanceCount},set:function(e){this._instanceCount!==e&&(this._instanceCount=e,this.dirty=!0)}},shaderProgram:{get:function(){return this._shaderProgram},set:function(e){this._shaderProgram!==e&&(this._shaderProgram=e,this.dirty=!0)}},castShadows:{get:function(){return Xa(this,gr.CAST_SHADOWS)},set:function(e){Xa(this,gr.CAST_SHADOWS)!==e&&(Ug(this,gr.CAST_SHADOWS,e),this.dirty=!0)}},receiveShadows:{get:function(){return Xa(this,gr.RECEIVE_SHADOWS)},set:function(e){Xa(this,gr.RECEIVE_SHADOWS)!==e&&(Ug(this,gr.RECEIVE_SHADOWS,e),this.dirty=!0)}},uniformMap:{get:function(){return this._uniformMap},set:function(e){this._uniformMap!==e&&(this._uniformMap=e,this.dirty=!0)}},renderState:{get:function(){return this._renderState},set:function(e){this._renderState!==e&&(this._renderState=e,this.dirty=!0)}},framebuffer:{get:function(){return this._framebuffer},set:function(e){this._framebuffer!==e&&(this._framebuffer=e,this.dirty=!0)}},pass:{get:function(){return this._pass},set:function(e){this._pass!==e&&(this._pass=e,this.dirty=!0)}},executeInClosestFrustum:{get:function(){return Xa(this,gr.EXECUTE_IN_CLOSEST_FRUSTUM)},set:function(e){Xa(this,gr.EXECUTE_IN_CLOSEST_FRUSTUM)!==e&&(Ug(this,gr.EXECUTE_IN_CLOSEST_FRUSTUM,e),this.dirty=!0)}},owner:{get:function(){return this._owner},set:function(e){this._owner!==e&&(this._owner=e,this.dirty=!0)}},debugShowBoundingVolume:{get:function(){return Xa(this,gr.DEBUG_SHOW_BOUNDING_VOLUME)},set:function(e){Xa(this,gr.DEBUG_SHOW_BOUNDING_VOLUME)!==e&&(Ug(this,gr.DEBUG_SHOW_BOUNDING_VOLUME,e),this.dirty=!0)}},debugOverlappingFrustums:{get:function(){return this._debugOverlappingFrustums},set:function(e){this._debugOverlappingFrustums!==e&&(this._debugOverlappingFrustums=e,this.dirty=!0)}},pickId:{get:function(){return this._pickId},set:function(e){this._pickId!==e&&(this._pickId=e,this.dirty=!0)}},pickMetadataAllowed:{get:function(){return this._pickMetadataAllowed}},pickedMetadataInfo:{get:function(){return this._pickedMetadataInfo},set:function(e){this._pickedMetadataInfo!==e&&(this._pickedMetadataInfo=e,this.dirty=!0)}},pickOnly:{get:function(){return Xa(this,gr.PICK_ONLY)},set:function(e){Xa(this,gr.PICK_ONLY)!==e&&(Ug(this,gr.PICK_ONLY,e),this.dirty=!0)}},depthForTranslucentClassification:{get:function(){return Xa(this,gr.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION)},set:function(e){Xa(this,gr.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION)!==e&&(Ug(this,gr.DEPTH_FOR_TRANSLUCENT_CLASSIFICATION,e),this.dirty=!0)}}});QS.shallowClone=function(e,t){if(l(e))return l(t)||(t=new QS),t._boundingVolume=e._boundingVolume,t._orientedBoundingBox=e._orientedBoundingBox,t._modelMatrix=e._modelMatrix,t._primitiveType=e._primitiveType,t._vertexArray=e._vertexArray,t._count=e._count,t._offset=e._offset,t._instanceCount=e._instanceCount,t._shaderProgram=e._shaderProgram,t._uniformMap=e._uniformMap,t._renderState=e._renderState,t._framebuffer=e._framebuffer,t._pass=e._pass,t._owner=e._owner,t._debugOverlappingFrustums=e._debugOverlappingFrustums,t._pickId=e._pickId,t._pickMetadataAllowed=e._pickMetadataAllowed,t._pickedMetadataInfo=e._pickedMetadataInfo,t._flags=e._flags,t.dirty=!0,t.lastDirtyTime=0,t};QS.prototype.execute=function(e,t){e.draw(this,t)};var Je=QS;var ui={UNSIGNED_BYTE:te.UNSIGNED_BYTE,UNSIGNED_SHORT:te.UNSIGNED_SHORT,UNSIGNED_INT:te.UNSIGNED_INT,FLOAT:te.FLOAT,HALF_FLOAT:te.HALF_FLOAT_OES,UNSIGNED_INT_24_8:te.UNSIGNED_INT_24_8,UNSIGNED_SHORT_4_4_4_4:te.UNSIGNED_SHORT_4_4_4_4,UNSIGNED_SHORT_5_5_5_1:te.UNSIGNED_SHORT_5_5_5_1,UNSIGNED_SHORT_5_6_5:te.UNSIGNED_SHORT_5_6_5};ui.toWebGLConstant=function(e,t){switch(e){case ui.UNSIGNED_BYTE:return te.UNSIGNED_BYTE;case ui.UNSIGNED_SHORT:return te.UNSIGNED_SHORT;case ui.UNSIGNED_INT:return te.UNSIGNED_INT;case ui.FLOAT:return te.FLOAT;case ui.HALF_FLOAT:return t.webgl2?te.HALF_FLOAT:te.HALF_FLOAT_OES;case ui.UNSIGNED_INT_24_8:return te.UNSIGNED_INT_24_8;case ui.UNSIGNED_SHORT_4_4_4_4:return te.UNSIGNED_SHORT_4_4_4_4;case ui.UNSIGNED_SHORT_5_5_5_1:return te.UNSIGNED_SHORT_5_5_5_1;case ui.UNSIGNED_SHORT_5_6_5:return ui.UNSIGNED_SHORT_5_6_5}};ui.isPacked=function(e){return 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ot={DEPTH_COMPONENT:te.DEPTH_COMPONENT,DEPTH_STENCIL:te.DEPTH_STENCIL,ALPHA:te.ALPHA,RED:te.RED,R:te.RED,RG:te.RG,RGB:te.RGB,RGBA:te.RGBA,LUMINANCE:te.LUMINANCE,LUMINANCE_ALPHA:te.LUMINANCE_ALPHA,RGB_DXT1:te.COMPRESSED_RGB_S3TC_DXT1_EXT,RGBA_DXT1:te.COMPRESSED_RGBA_S3TC_DXT1_EXT,RGBA_DXT3:te.COMPRESSED_RGBA_S3TC_DXT3_EXT,RGBA_DXT5:te.COMPRESSED_RGBA_S3TC_DXT5_EXT,RGB_PVRTC_4BPPV1:te.COMPRESSED_RGB_PVRTC_4BPPV1_IMG,RGB_PVRTC_2BPPV1:te.COMPRESSED_RGB_PVRTC_2BPPV1_IMG,RGBA_PVRTC_4BPPV1:te.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG,RGBA_PVRTC_2BPPV1:te.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG,RGBA_ASTC:te.COMPRESSED_RGBA_ASTC_4x4_WEBGL,RGB_ETC1:te.COMPRESSED_RGB_ETC1_WEBGL,RGB8_ETC2:te.COMPRESSED_RGB8_ETC2,RGBA8_ETC2_EAC:te.COMPRESSED_RGBA8_ETC2_EAC,RGBA_BC7:te.COMPRESSED_RGBA_BPTC_UNORM};ot.componentsLength=function(e){switch(e){case ot.RGB:return 3;case ot.RGBA:return 4;case ot.LUMINANCE_ALPHA:case ot.RG:return 2;case ot.ALPHA:case ot.RED:case ot.LUMINANCE:return 1;case ot.R:return 4;default:return 1}};ot.validate=function(e){return e===ot.DEPTH_COMPONENT||e===ot.DEPTH_STENCIL||e===ot.ALPHA||e===ot.RED||e===ot.RG||e===ot.RGB||e===ot.RGBA||e===ot.LUMINANCE||e===ot.LUMINANCE_ALPHA||e===ot.RGB_DXT1||e===ot.RGBA_DXT1||e===ot.RGBA_DXT3||e===ot.RGBA_DXT5||e===ot.RGB_PVRTC_4BPPV1||e===ot.RGB_PVRTC_2BPPV1||e===ot.RGBA_PVRTC_4BPPV1||e===ot.RGBA_PVRTC_2BPPV1||e===ot.RGBA_ASTC||e===ot.RGB_ETC1||e===ot.RGB8_ETC2||e===ot.RGBA8_ETC2_EAC||e===ot.RGBA_BC7||e===ot.R};ot.isColorFormat=function(e){return e===ot.RED||e===ot.ALPHA||e===ot.RGB||e===ot.RGBA||e===ot.LUMINANCE||e===ot.LUMINANCE_ALPHA||e===ot.R};ot.isDepthFormat=function(e){return e===ot.DEPTH_COMPONENT||e===ot.DEPTH_STENCIL};ot.isCompressedFormat=function(e){return e===ot.RGB_DXT1||e===ot.RGBA_DXT1||e===ot.RGBA_DXT3||e===ot.RGBA_DXT5||e===ot.RGB_PVRTC_4BPPV1||e===ot.RGB_PVRTC_2BPPV1||e===ot.RGBA_PVRTC_4BPPV1||e===ot.RGBA_PVRTC_2BPPV1||e===ot.RGBA_ASTC||e===ot.RGB_ETC1||e===ot.RGB8_ETC2||e===ot.RGBA8_ETC2_EAC||e===ot.RGBA_BC7};ot.isDXTFormat=function(e){return e===ot.RGB_DXT1||e===ot.RGBA_DXT1||e===ot.RGBA_DXT3||e===ot.RGBA_DXT5};ot.isPVRTCFormat=function(e){return e===ot.RGB_PVRTC_4BPPV1||e===ot.RGB_PVRTC_2BPPV1||e===ot.RGBA_PVRTC_4BPPV1||e===ot.RGBA_PVRTC_2BPPV1};ot.isASTCFormat=function(e){return e===ot.RGBA_ASTC};ot.isETC1Format=function(e){return e===ot.RGB_ETC1};ot.isETC2Format=function(e){return e===ot.RGB8_ETC2||e===ot.RGBA8_ETC2_EAC};ot.isBC7Format=function(e){return e===ot.RGBA_BC7};ot.compressedTextureSizeInBytes=function(e,t,n){switch(e){case ot.RGB_DXT1:case ot.RGBA_DXT1:case ot.RGB_ETC1:case ot.RGB8_ETC2:return Math.floor((t+3)/4)*Math.floor((n+3)/4)*8;case ot.RGBA_DXT3:case ot.RGBA_DXT5:case ot.RGBA_ASTC:case ot.RGBA8_ETC2_EAC:return Math.floor((t+3)/4)*Math.floor((n+3)/4)*16;case ot.RGB_PVRTC_4BPPV1:case ot.RGBA_PVRTC_4BPPV1:return Math.floor((Math.max(t,8)*Math.max(n,8)*4+7)/8);case ot.RGB_PVRTC_2BPPV1:case ot.RGBA_PVRTC_2BPPV1:return Math.floor((Math.max(t,16)*Math.max(n,8)*2+7)/8);case ot.RGBA_BC7:return Math.ceil(t/4)*Math.ceil(n/4)*16;default:return 0}};ot.textureSizeInBytes=function(e,t,n,i){let o=ot.componentsLength(e);return Ke.isPacked(t)&&(o=1),o*Ke.sizeInBytes(t)*n*i};ot.alignmentInBytes=function(e,t,n){let i=ot.textureSizeInBytes(e,t,n,1)%4;return i===0?4:i===2?2:1};ot.createTypedArray=function(e,t,n,i){let o=Ke.getTypedArrayConstructor(t),r=ot.componentsLength(e)*n*i;return new o(r)};ot.flipY=function(e,t,n,i,o){if(o===1)return e;let r=ot.createTypedArray(t,n,i,o),s=ot.componentsLength(t),a=i*s;for(let c=0;c<o;++c){let u=c*i*s,f=(o-c-1)*i*s;for(let h=0;h<a;++h)r[f+h]=e[u+h]}return r};ot.toInternalFormat=function(e,t,n){if(!n.webgl2)return e;if(e===ot.DEPTH_STENCIL)return te.DEPTH24_STENCIL8;if(e===ot.DEPTH_COMPONENT){if(t===Ke.UNSIGNED_SHORT)return te.DEPTH_COMPONENT16;if(t===Ke.UNSIGNED_INT)return te.DEPTH_COMPONENT24}if(t===Ke.FLOAT)switch(e){case ot.RGBA:return te.RGBA32F;case ot.RGB:return te.RGB32F;case ot.RG:return te.RG32F;case ot.RED:case ot.R:return te.R32F}if(t===Ke.HALF_FLOAT)switch(e){case ot.RGBA:return te.RGBA16F;case ot.RGB:return te.RGB16F;case ot.RG:return te.RG16F;case ot.RED:case ot.R:return te.R16F}return e};var nt=Object.freeze(ot);var 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l(ap._readyPromise)||kwe(),ap._readyPromise.then(function(n){let i=e;e instanceof ArrayBuffer&&(i=new Uint8Array(e));let o={supportedTargetFormats:t,ktx2Buffer:i};return n.scheduleTask(o,[i.buffer])}).then(function(n){let i=n.length,o=Object.keys(n[0]);for(let r=0;r<i;r++){let s=n[r];for(let a=0;a<o.length;a++){let c=s[o[a]];s[o[a]]=new nR(c.internalFormat,c.datatype,c.width,c.height,c.levelBuffer)}}if(o.length===1){for(let r=0;r<i;++r)n[r]=n[r][o[0]];i===1&&(n=n[0])}return n}).catch(function(n){throw n})};var iR=ap;var eJ;tJ.setKTX2SupportedFormats=function(e,t,n,i,o,r){eJ={s3tc:e,pvrtc:t,astc:n,etc:i,etc1:o,bc7:r}};function tJ(e){let t;return e instanceof ArrayBuffer||ArrayBuffer.isView(e)?t=Promise.resolve(e):t=Ee.createIfNeeded(e).fetchArrayBuffer(),t.then(function(n){return iR.transcode(n,eJ)})}var Kl=tJ;function zwe(e,t){this.start=e??0,this.stop=t??0}var Ka=zwe;function mn(e,t){this.center=d.clone(e??d.ZERO),this.radius=t??0}var k5=new d,z5=new d,U5=new d,V5=new d,H5=new d,G5=new d,j5=new d,sa=new d,W5=new d,q5=new d,Y5=new d,X5=new d,Uwe=4/3*I.PI;mn.fromPoints=function(e,t){if(l(t)||(t=new mn),!l(e)||e.length===0)return t.center=d.clone(d.ZERO,t.center),t.radius=0,t;let n=d.clone(e[0],j5),i=d.clone(n,k5),o=d.clone(n,z5),r=d.clone(n,U5),s=d.clone(n,V5),a=d.clone(n,H5),c=d.clone(n,G5),u=e.length,f;for(f=1;f<u;f++){d.clone(e[f],n);let P=n.x,O=n.y,L=n.z;P<i.x&&d.clone(n,i),P>s.x&&d.clone(n,s),O<o.y&&d.clone(n,o),O>a.y&&d.clone(n,a),L<r.z&&d.clone(n,r),L>c.z&&d.clone(n,c)}let h=d.magnitudeSquared(d.subtract(s,i,sa)),p=d.magnitudeSquared(d.subtract(a,o,sa)),_=d.magnitudeSquared(d.subtract(c,r,sa)),m=i,y=s,b=h;p>b&&(b=p,m=o,y=a),_>b&&(b=_,m=r,y=c);let x=W5;x.x=(m.x+y.x)*.5,x.y=(m.y+y.y)*.5,x.z=(m.z+y.z)*.5;let T=d.magnitudeSquared(d.subtract(y,x,sa)),A=Math.sqrt(T),C=q5;C.x=i.x,C.y=o.y,C.z=r.z;let S=Y5;S.x=s.x,S.y=a.y,S.z=c.z;let w=d.midpoint(C,S,X5),R=0;for(f=0;f<u;f++){d.clone(e[f],n);let P=d.magnitude(d.subtract(n,w,sa));P>R&&(R=P);let O=d.magnitudeSquared(d.subtract(n,x,sa));if(O>T){let L=Math.sqrt(O);A=(A+L)*.5,T=A*A;let g=L-A;x.x=(A*x.x+g*n.x)/L,x.y=(A*x.y+g*n.y)/L,x.z=(A*x.z+g*n.z)/L}}return A<R?(d.clone(x,t.center),t.radius=A):(d.clone(w,t.center),t.radius=R),t};var nJ=new Ri,Vwe=new d,Hwe=new d,F5=new fe,B5=new fe;mn.fromRectangle2D=function(e,t,n){return mn.fromRectangleWithHeights2D(e,t,0,0,n)};mn.fromRectangleWithHeights2D=function(e,t,n,i,o){if(l(o)||(o=new mn),!l(e))return o.center=d.clone(d.ZERO,o.center),o.radius=0,o;nJ._ellipsoid=ee.default,t=t??nJ,ae.southwest(e,F5),F5.height=n,ae.northeast(e,B5),B5.height=i;let r=t.project(F5,Vwe),s=t.project(B5,Hwe),a=s.x-r.x,c=s.y-r.y,u=s.z-r.z;o.radius=Math.sqrt(a*a+c*c+u*u)*.5;let f=o.center;return f.x=r.x+a*.5,f.y=r.y+c*.5,f.z=r.z+u*.5,o};var Gwe=[];mn.fromRectangle3D=function(e,t,n,i){if(t=t??ee.default,n=n??0,l(i)||(i=new mn),!l(e))return i.center=d.clone(d.ZERO,i.center),i.radius=0,i;let o=ae.subsample(e,t,n,Gwe);return mn.fromPoints(o,i)};mn.fromVertices=function(e,t,n,i){if(l(i)||(i=new mn),!l(e)||e.length===0)return i.center=d.clone(d.ZERO,i.center),i.radius=0,i;t=t??d.ZERO,n=n??3;let o=j5;o.x=e[0]+t.x,o.y=e[1]+t.y,o.z=e[2]+t.z;let r=d.clone(o,k5),s=d.clone(o,z5),a=d.clone(o,U5),c=d.clone(o,V5),u=d.clone(o,H5),f=d.clone(o,G5),h=e.length,p;for(p=0;p<h;p+=n){let L=e[p]+t.x,g=e[p+1]+t.y,E=e[p+2]+t.z;o.x=L,o.y=g,o.z=E,L<r.x&&d.clone(o,r),L>c.x&&d.clone(o,c),g<s.y&&d.clone(o,s),g>u.y&&d.clone(o,u),E<a.z&&d.clone(o,a),E>f.z&&d.clone(o,f)}let _=d.magnitudeSquared(d.subtract(c,r,sa)),m=d.magnitudeSquared(d.subtract(u,s,sa)),y=d.magnitudeSquared(d.subtract(f,a,sa)),b=r,x=c,T=_;m>T&&(T=m,b=s,x=u),y>T&&(T=y,b=a,x=f);let A=W5;A.x=(b.x+x.x)*.5,A.y=(b.y+x.y)*.5,A.z=(b.z+x.z)*.5;let C=d.magnitudeSquared(d.subtract(x,A,sa)),S=Math.sqrt(C),w=q5;w.x=r.x,w.y=s.y,w.z=a.z;let R=Y5;R.x=c.x,R.y=u.y,R.z=f.z;let P=d.midpoint(w,R,X5),O=0;for(p=0;p<h;p+=n){o.x=e[p]+t.x,o.y=e[p+1]+t.y,o.z=e[p+2]+t.z;let 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p=d.magnitudeSquared(d.subtract(a,o,sa)),_=d.magnitudeSquared(d.subtract(c,r,sa)),m=d.magnitudeSquared(d.subtract(u,s,sa)),y=o,b=a,x=p;_>x&&(x=_,y=r,b=c),m>x&&(x=m,y=s,b=u);let T=W5;T.x=(y.x+b.x)*.5,T.y=(y.y+b.y)*.5,T.z=(y.z+b.z)*.5;let A=d.magnitudeSquared(d.subtract(b,T,sa)),C=Math.sqrt(A),S=q5;S.x=o.x,S.y=r.y,S.z=s.z;let w=Y5;w.x=a.x,w.y=c.y,w.z=u.z;let R=d.midpoint(S,w,X5),P=0;for(h=0;h<f;h+=3){i.x=e[h]+t[h],i.y=e[h+1]+t[h+1],i.z=e[h+2]+t[h+2];let O=d.magnitude(d.subtract(i,R,sa));O>P&&(P=O);let L=d.magnitudeSquared(d.subtract(i,T,sa));if(L>A){let g=Math.sqrt(L);C=(C+g)*.5,A=C*C;let E=g-C;T.x=(C*T.x+E*i.x)/g,T.y=(C*T.y+E*i.y)/g,T.z=(C*T.z+E*i.z)/g}}return C<P?(d.clone(T,n.center),n.radius=C):(d.clone(R,n.center),n.radius=P),n};mn.fromCornerPoints=function(e,t,n){l(n)||(n=new mn);let i=d.midpoint(e,t,n.center);return n.radius=d.distance(i,t),n};mn.fromEllipsoid=function(e,t){return l(t)||(t=new mn),d.clone(d.ZERO,t.center),t.radius=e.maximumRadius,t};var jwe=new d;mn.fromBoundingSpheres=function(e,t){if(l(t)||(t=new mn),!l(e)||e.length===0)return t.center=d.clone(d.ZERO,t.center),t.radius=0,t;let n=e.length;if(n===1)return mn.clone(e[0],t);if(n===2)return mn.union(e[0],e[1],t);let i=[],o;for(o=0;o<n;o++)i.push(e[o].center);t=mn.fromPoints(i,t);let r=t.center,s=t.radius;for(o=0;o<n;o++){let a=e[o];s=Math.max(s,d.distance(r,a.center,jwe)+a.radius)}return t.radius=s,t};var Wwe=new d,qwe=new d,Ywe=new d;mn.fromOrientedBoundingBox=function(e,t){l(t)||(t=new mn);let n=e.halfAxes,i=$.getColumn(n,0,Wwe),o=$.getColumn(n,1,qwe),r=$.getColumn(n,2,Ywe);return d.add(i,o,i),d.add(i,r,i),t.center=d.clone(e.center,t.center),t.radius=d.magnitude(i),t};var Xwe=new d,Kwe=new d;mn.fromTransformation=function(e,t){l(t)||(t=new mn);let n=N.getTranslation(e,Xwe),i=N.getScale(e,Kwe),o=.5*d.magnitude(i);return t.center=d.clone(n,t.center),t.radius=o,t};mn.clone=function(e,t){if(l(e))return l(t)?(t.center=d.clone(e.center,t.center),t.radius=e.radius,t):new mn(e.center,e.radius)};mn.packedLength=4;mn.pack=function(e,t,n){n=n??0;let i=e.center;return t[n++]=i.x,t[n++]=i.y,t[n++]=i.z,t[n]=e.radius,t};mn.unpack=function(e,t,n){t=t??0,l(n)||(n=new mn);let i=n.center;return i.x=e[t++],i.y=e[t++],i.z=e[t++],n.radius=e[t],n};var Zwe=new d,$we=new d;mn.union=function(e,t,n){l(n)||(n=new mn);let i=e.center,o=e.radius,r=t.center,s=t.radius,a=d.subtract(r,i,Zwe),c=d.magnitude(a);if(o>=c+s)return e.clone(n),n;if(s>=c+o)return t.clone(n),n;let u=(o+c+s)*.5,f=d.multiplyByScalar(a,(-o+u)/c,$we);return d.add(f,i,f),d.clone(f,n.center),n.radius=u,n};var Qwe=new d;mn.expand=function(e,t,n){n=mn.clone(e,n);let i=d.magnitude(d.subtract(t,n.center,Qwe));return i>n.radius&&(n.radius=i),n};mn.intersectPlane=function(e,t){let n=e.center,i=e.radius,o=t.normal,r=d.dot(o,n)+t.distance;return r<-i?Yt.OUTSIDE:r<i?Yt.INTERSECTING:Yt.INSIDE};mn.transform=function(e,t,n){return l(n)||(n=new 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u=d.negate(c,oDe),f=d.negate(a,iDe),h=rJ,p=h[0];d.add(s,c,p),d.add(p,a,p),p=h[1],d.add(s,c,p),d.add(p,f,p),p=h[2],d.add(s,u,p),d.add(p,f,p),p=h[3],d.add(s,u,p),d.add(p,a,p),d.negate(s,s),p=h[4],d.add(s,c,p),d.add(p,a,p),p=h[5],d.add(s,c,p),d.add(p,f,p),p=h[6],d.add(s,u,p),d.add(p,f,p),p=h[7],d.add(s,u,p),d.add(p,a,p);let _=h.length;for(let x=0;x<_;++x){let T=h[x];d.add(o,T,T);let A=i.cartesianToCartographic(T,rDe);t.project(A,T)}n=mn.fromPoints(h,n),o=n.center;let m=o.x,y=o.y,b=o.z;return o.x=b,o.y=m,o.z=y,n};mn.isOccluded=function(e,t){return!t.isBoundingSphereVisible(e)};mn.equals=function(e,t){return e===t||l(e)&&l(t)&&d.equals(e.center,t.center)&&e.radius===t.radius};mn.prototype.intersectPlane=function(e){return mn.intersectPlane(this,e)};mn.prototype.distanceSquaredTo=function(e){return mn.distanceSquaredTo(this,e)};mn.prototype.computePlaneDistances=function(e,t,n){return mn.computePlaneDistances(this,e,t,n)};mn.prototype.isOccluded=function(e){return mn.isOccluded(this,e)};mn.prototype.equals=function(e){return mn.equals(this,e)};mn.prototype.clone=function(e){return mn.clone(this,e)};mn.prototype.volume=function(){let e=this.radius;return Uwe*e*e*e};var ce=mn;function sDe(e){e=e??G.EMPTY_OBJECT,this.position=e.position,this.normal=e.normal,this.st=e.st,this.bitangent=e.bitangent,this.tangent=e.tangent,this.color=e.color}var pn=sDe;var aDe={NONE:0,TOP:1,ALL:2},cn=Object.freeze(aDe);function os(e){e=e??G.EMPTY_OBJECT,this.position=e.position??!1,this.normal=e.normal??!1,this.st=e.st??!1,this.bitangent=e.bitangent??!1,this.tangent=e.tangent??!1,this.color=e.color??!1}os.POSITION_ONLY=Object.freeze(new os({position:!0}));os.POSITION_AND_NORMAL=Object.freeze(new os({position:!0,normal:!0}));os.POSITION_NORMAL_AND_ST=Object.freeze(new os({position:!0,normal:!0,st:!0}));os.POSITION_AND_ST=Object.freeze(new os({position:!0,st:!0}));os.POSITION_AND_COLOR=Object.freeze(new os({position:!0,color:!0}));os.ALL=Object.freeze(new 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ul.computeRealRoots(t,n,i);if(t===0){if(n===0){if(i===0)return[0,0,0];r=-i/e;let s=r<0?-Math.pow(-r,1/3):Math.pow(r,1/3);return[s,s,s]}else if(i===0)return o=ul.computeRealRoots(e,0,n),o.Length===0?[0]:[o[0],0,o[1]];return e9(e,0,n,i)}else{if(n===0)return i===0?(r=-t/e,r<0?[r,0,0]:[0,0,r]):e9(e,t,0,i);if(i===0)return o=ul.computeRealRoots(e,t,n),o.length===0?[0]:o[1]<=0?[o[0],o[1],0]:o[0]>=0?[0,o[0],o[1]]:[o[0],0,o[1]]}return e9(e,t,n,i)};var vT=t9;var n9={};n9.computeDiscriminant=function(e,t,n,i,o){let r=e*e,s=r*e,a=t*t,c=a*t,u=n*n,f=u*n,h=i*i,p=h*i,_=o*o,m=_*o;return a*u*h-4*c*p-4*e*f*h+18*e*t*n*p-27*r*h*h+256*s*m+o*(18*c*n*i-4*a*f+16*e*u*u-80*e*t*u*i-6*e*a*h+144*r*n*h)+_*(144*e*a*n-27*a*a-128*r*u-192*r*t*i)};function ad(e,t,n,i){let o=e*e,r=t-3*o/8,s=n-t*e/2+o*e/8,a=i-n*e/4+t*o/16-3*o*o/256,c=vT.computeRealRoots(1,2*r,r*r-4*a,-s*s);if(c.length>0){let u=-e/4,f=c[c.length-1];if(Math.abs(f)<I.EPSILON14){let h=ul.computeRealRoots(1,r,a);if(h.length===2){let p=h[0],_=h[1],m;if(p>=0&&_>=0){let y=Math.sqrt(p),b=Math.sqrt(_);return[u-b,u-y,u+y,u+b]}else{if(p>=0&&_<0)return m=Math.sqrt(p),[u-m,u+m];if(p<0&&_>=0)return m=Math.sqrt(_),[u-m,u+m]}}return[]}else if(f>0){let h=Math.sqrt(f),p=(r+f-s/h)/2,_=(r+f+s/h)/2,m=ul.computeRealRoots(1,h,p),y=ul.computeRealRoots(1,-h,_);return m.length!==0?(m[0]+=u,m[1]+=u,y.length!==0?(y[0]+=u,y[1]+=u,m[1]<=y[0]?[m[0],m[1],y[0],y[1]]:y[1]<=m[0]?[y[0],y[1],m[0],m[1]]:m[0]>=y[0]&&m[1]<=y[1]?[y[0],m[0],m[1],y[1]]:y[0]>=m[0]&&y[1]<=m[1]?[m[0],y[0],y[1],m[1]]:m[0]>y[0]&&m[0]<y[1]?[y[0],m[0],y[1],m[1]]:[m[0],y[0],m[1],y[1]]):m):y.length!==0?(y[0]+=u,y[1]+=u,y):[]}}return[]}function tv(e,t,n,i){let o=n*n,r=t*t,s=e*e,a=-2*t,c=n*e+r-4*i,u=s*i-n*t*e+o,f=vT.computeRealRoots(1,a,c,u);if(f.length>0){let h=f[0],p=t-h,_=p*p,m=e/2,y=p/2,b=_-4*i,x=_+4*Math.abs(i),T=s-4*h,A=s+4*Math.abs(h),C,S;if(h<0||b*A<T*x){let E=Math.sqrt(T);C=E/2,S=E===0?0:(e*y-n)/E}else{let E=Math.sqrt(b);C=E===0?0:(e*y-n)/E,S=E/2}let w,R;m===0&&C===0?(w=0,R=0):I.sign(m)===I.sign(C)?(w=m+C,R=h/w):(R=m-C,w=h/R);let P,O;y===0&&S===0?(P=0,O=0):I.sign(y)===I.sign(S)?(P=y+S,O=i/P):(O=y-S,P=i/O);let L=ul.computeRealRoots(1,w,P),g=ul.computeRealRoots(1,R,O);if(L.length!==0)return g.length!==0?L[1]<=g[0]?[L[0],L[1],g[0],g[1]]:g[1]<=L[0]?[g[0],g[1],L[0],L[1]]:L[0]>=g[0]&&L[1]<=g[1]?[g[0],L[0],L[1],g[1]]:g[0]>=L[0]&&g[1]<=L[1]?[L[0],g[0],g[1],L[1]]:L[0]>g[0]&&L[0]<g[1]?[g[0],L[0],g[1],L[1]]:[L[0],g[0],L[1],g[1]]:L;if(g.length!==0)return g}return[]}n9.computeRealRoots=function(e,t,n,i,o){if(Math.abs(e)<I.EPSILON15)return vT.computeRealRoots(t,n,i,o);let r=t/e,s=n/e,a=i/e,c=o/e,u=r<0?1:0;switch(u+=s<0?u+1:u,u+=a<0?u+1:u,u+=c<0?u+1:u,u){case 0:return ad(r,s,a,c);case 1:return tv(r,s,a,c);case 2:return tv(r,s,a,c);case 3:return ad(r,s,a,c);case 4:return ad(r,s,a,c);case 5:return tv(r,s,a,c);case 6:return ad(r,s,a,c);case 7:return ad(r,s,a,c);case 8:return tv(r,s,a,c);case 9:return ad(r,s,a,c);case 10:return ad(r,s,a,c);case 11:return tv(r,s,a,c);case 12:return ad(r,s,a,c);case 13:return ad(r,s,a,c);case 14:return ad(r,s,a,c);case 15:return ad(r,s,a,c);default:return}};var rR=n9;function sR(e,t){t=d.clone(t??d.ZERO),d.equals(t,d.ZERO)||d.normalize(t,t),this.origin=d.clone(e??d.ZERO),this.direction=t}sR.clone=function(e,t){if(l(e))return l(t)?(t.origin=d.clone(e.origin),t.direction=d.clone(e.direction),t):new sR(e.origin,e.direction)};sR.getPoint=function(e,t,n){return l(n)||(n=new d),n=d.multiplyByScalar(e.direction,t,n),d.add(e.origin,n,n)};var _n=sR;var Lo={};Lo.rayPlane=function(e,t,n){l(n)||(n=new d);let i=e.origin,o=e.direction,r=t.normal,s=d.dot(r,o);if(Math.abs(s)<I.EPSILON15)return;let a=(-t.distance-d.dot(r,i))/s;if(!(a<0))return n=d.multiplyByScalar(o,a,n),d.add(i,n,n)};var uDe=new d,fDe=new d,EJ=new d,_J=new d,yJ=new d;Lo.rayTriangleParametric=function(e,t,n,i,o){o=o??!1;let r=e.origin,s=e.direction,a=d.subtract(n,t,uDe),c=d.subtract(i,t,fDe),u=d.cross(s,c,EJ),f=d.dot(a,u),h,p,_,m,y;if(o){if(f<I.EPSILON6||(h=d.subtract(r,t,_J),_=d.dot(h,u),_<0||_>f)||(p=d.cross(h,a,yJ),m=d.dot(s,p),m<0||_+m>f))return;y=d.dot(c,p)/f}else{if(Math.abs(f)<I.EPSILON6)return;let b=1/f;if(h=d.subtract(r,t,_J),_=d.dot(h,u)*b,_<0||_>1||(p=d.cross(h,a,yJ),m=d.dot(s,p)*b,m<0||_+m>1))return;y=d.dot(c,p)*b}return y};Lo.rayTriangle=function(e,t,n,i,o,r){let s=Lo.rayTriangleParametric(e,t,n,i,o);if(!(!l(s)||s<0))return l(r)||(r=new d),d.multiplyByScalar(e.direction,s,r),d.add(e.origin,r,r)};var dDe=new _n;Lo.lineSegmentTriangle=function(e,t,n,i,o,r,s){let a=dDe;d.clone(e,a.origin),d.subtract(t,e,a.direction),d.normalize(a.direction,a.direction);let c=Lo.rayTriangleParametric(a,n,i,o,r);if(!(!l(c)||c<0||c>d.distance(e,t)))return l(s)||(s=new d),d.multiplyByScalar(a.direction,c,s),d.add(a.origin,s,s)};function hDe(e,t,n,i){let o=t*t-4*e*n;if(o<0)return;if(o>0){let s=1/(2*e),a=Math.sqrt(o),c=(-t+a)*s,u=(-t-a)*s;return c<u?(i.root0=c,i.root1=u):(i.root0=u,i.root1=c),i}let r=-t/(2*e);if(r!==0)return i.root0=i.root1=r,i}var mDe={root0:0,root1:0};function SJ(e,t,n){l(n)||(n=new Ka);let i=e.origin,o=e.direction,r=t.center,s=t.radius*t.radius,a=d.subtract(i,r,EJ),c=d.dot(o,o),u=2*d.dot(o,a),f=d.magnitudeSquared(a)-s,h=hDe(c,u,f,mDe);if(l(h))return n.start=h.root0,n.stop=h.root1,n}Lo.raySphere=function(e,t,n){if(n=SJ(e,t,n),!(!l(n)||n.stop<0))return n.start=Math.max(n.start,0),n};var pDe=new _n;Lo.lineSegmentSphere=function(e,t,n,i){let o=pDe;d.clone(e,o.origin);let r=d.subtract(t,e,o.direction),s=d.magnitude(r);if(d.normalize(r,r),i=SJ(o,n,i),!(!l(i)||i.stop<0||i.start>s))return i.start=Math.max(i.start,0),i.stop=Math.min(i.stop,s),i};var gDe=new d,_De=new d;Lo.rayEllipsoid=function(e,t){let n=t.oneOverRadii,i=d.multiplyComponents(n,e.origin,gDe),o=d.multiplyComponents(n,e.direction,_De),r=d.magnitudeSquared(i),s=d.dot(i,o),a,c,u,f,h;if(r>1){if(s>=0)return;let p=s*s;if(a=r-1,c=d.magnitudeSquared(o),u=c*a,p<u)return;if(p>u){f=s*s-u,h=-s+Math.sqrt(f);let m=h/c,y=a/h;return m<y?new Ka(m,y):{start:y,stop:m}}let _=Math.sqrt(a/c);return new Ka(_,_)}else if(r<1)return a=r-1,c=d.magnitudeSquared(o),u=c*a,f=s*s-u,h=-s+Math.sqrt(f),new Ka(0,h/c);if(s<0)return c=d.magnitudeSquared(o),new Ka(0,-s/c)};function M0(e,t,n){let i=e+t;return I.sign(e)!==I.sign(t)&&Math.abs(i/Math.max(Math.abs(e),Math.abs(t)))<n?0:i}Lo.quadraticVectorExpression=function(e,t,n,i,o){let r=i*i,s=o*o,a=(e[$.COLUMN1ROW1]-e[$.COLUMN2ROW2])*s,c=o*(i*M0(e[$.COLUMN1ROW0],e[$.COLUMN0ROW1],I.EPSILON15)+t.y),u=e[$.COLUMN0ROW0]*r+e[$.COLUMN2ROW2]*s+i*t.x+n,f=s*M0(e[$.COLUMN2ROW1],e[$.COLUMN1ROW2],I.EPSILON15),h=o*(i*M0(e[$.COLUMN2ROW0],e[$.COLUMN0ROW2])+t.z),p,_=[];if(h===0&&f===0){if(p=ul.computeRealRoots(a,c,u),p.length===0)return _;let P=p[0],O=Math.sqrt(Math.max(1-P*P,0));if(_.push(new d(i,o*P,o*-O)),_.push(new d(i,o*P,o*O)),p.length===2){let L=p[1],g=Math.sqrt(Math.max(1-L*L,0));_.push(new d(i,o*L,o*-g)),_.push(new d(i,o*L,o*g))}return _}let m=h*h,y=f*f,b=a*a,x=h*f,T=b+y,A=2*(c*a+x),C=2*u*a+c*c-y+m,S=2*(u*c-x),w=u*u-m;if(T===0&&A===0&&C===0&&S===0)return _;p=rR.computeRealRoots(T,A,C,S,w);let R=p.length;if(R===0)return _;for(let P=0;P<R;++P){let O=p[P],L=O*O,g=Math.max(1-L,0),E=Math.sqrt(g),v;I.sign(a)===I.sign(u)?v=M0(a*L+u,c*O,I.EPSILON12):I.sign(u)===I.sign(c*O)?v=M0(a*L,c*O+u,I.EPSILON12):v=M0(a*L+c*O,u,I.EPSILON12);let D=M0(f*O,h,I.EPSILON15),M=v*D;M<0?_.push(new d(i,o*O,o*E)):M>0?_.push(new d(i,o*O,o*-E)):E!==0?(_.push(new d(i,o*O,o*-E)),_.push(new d(i,o*O,o*E)),++P):_.push(new d(i,o*O,o*E))}return _};var i9=new d,bJ=new d,xJ=new d,aR=new d,yDe=new d,bDe=new $,xDe=new $,TDe=new $,ADe=new $,CDe=new $,TJ=new $,AJ=new $,CJ=new d,EDe=new d,SDe=new fe;Lo.grazingAltitudeLocation=function(e,t){let n=e.origin,i=e.direction;if(!d.equals(n,d.ZERO)){let w=t.geodeticSurfaceNormal(n,i9);if(d.dot(i,w)>=0)return n}let o=l(this.rayEllipsoid(e,t)),r=t.transformPositionToScaledSpace(i,i9),s=d.normalize(r,r),a=d.mostOrthogonalAxis(r,aR),c=d.normalize(d.cross(a,s,bJ),bJ),u=d.normalize(d.cross(s,c,xJ),xJ),f=bDe;f[0]=s.x,f[1]=s.y,f[2]=s.z,f[3]=c.x,f[4]=c.y,f[5]=c.z,f[6]=u.x,f[7]=u.y,f[8]=u.z;let h=$.transpose(f,xDe),p=$.fromScale(t.radii,TDe),_=$.fromScale(t.oneOverRadii,ADe),m=CDe;m[0]=0,m[1]=-i.z,m[2]=i.y,m[3]=i.z,m[4]=0,m[5]=-i.x,m[6]=-i.y,m[7]=i.x,m[8]=0;let y=$.multiply($.multiply(h,_,TJ),m,TJ),b=$.multiply($.multiply(y,p,AJ),f,AJ),x=$.multiplyByVector(y,n,yDe),T=Lo.quadraticVectorExpression(b,d.negate(x,i9),0,0,1),A,C,S=T.length;if(S>0){let w=d.clone(d.ZERO,EDe),R=Number.NEGATIVE_INFINITY;for(let O=0;O<S;++O){A=$.multiplyByVector(p,$.multiplyByVector(f,T[O],CJ),CJ);let L=d.normalize(d.subtract(A,n,aR),aR),g=d.dot(L,i);g>R&&(R=g,w=d.clone(A,w))}let P=t.cartesianToCartographic(w,SDe);return R=I.clamp(R,0,1),C=d.magnitude(d.subtract(w,n,aR))*Math.sqrt(1-R*R),C=o?-C:C,P.height=C,t.cartographicToCartesian(P,new d)}};var vDe=new d;Lo.lineSegmentPlane=function(e,t,n,i){l(i)||(i=new d);let o=d.subtract(t,e,vDe),r=n.normal,s=d.dot(r,o);if(Math.abs(s)<I.EPSILON6)return;let a=d.dot(r,e),c=-(n.distance+a)/s;if(!(c<0||c>1))return d.multiplyByScalar(o,c,i),d.add(e,i,i),i};Lo.trianglePlaneIntersection=function(e,t,n,i){let o=i.normal,r=i.distance,s=d.dot(o,e)+r<0,a=d.dot(o,t)+r<0,c=d.dot(o,n)+r<0,u=0;u+=s?1:0,u+=a?1:0,u+=c?1:0;let f,h;if((u===1||u===2)&&(f=new d,h=new d),u===1){if(s)return Lo.lineSegmentPlane(e,t,i,f),Lo.lineSegmentPlane(e,n,i,h),{positions:[e,t,n,f,h],indices:[0,3,4,1,2,4,1,4,3]};if(a)return Lo.lineSegmentPlane(t,n,i,f),Lo.lineSegmentPlane(t,e,i,h),{positions:[e,t,n,f,h],indices:[1,3,4,2,0,4,2,4,3]};if(c)return Lo.lineSegmentPlane(n,e,i,f),Lo.lineSegmentPlane(n,t,i,h),{positions:[e,t,n,f,h],indices:[2,3,4,0,1,4,0,4,3]}}else if(u===2)if(s)if(a){if(!c)return Lo.lineSegmentPlane(e,n,i,f),Lo.lineSegmentPlane(t,n,i,h),{positions:[e,t,n,f,h],indices:[0,1,4,0,4,3,2,3,4]}}else return Lo.lineSegmentPlane(n,t,i,f),Lo.lineSegmentPlane(e,t,i,h),{positions:[e,t,n,f,h],indices:[2,0,4,2,4,3,1,3,4]};else return Lo.lineSegmentPlane(t,e,i,f),Lo.lineSegmentPlane(n,e,i,h),{positions:[e,t,n,f,h],indices:[1,2,4,1,4,3,0,3,4]}};var ei=Lo;function Bs(e,t){this.normal=d.clone(e),this.distance=t}Bs.fromPointNormal=function(e,t,n){let i=-d.dot(t,e);return l(n)?(d.clone(t,n.normal),n.distance=i,n):new Bs(t,i)};var wDe=new d;Bs.fromCartesian4=function(e,t){let n=d.fromCartesian4(e,wDe),i=e.w;return l(t)?(d.clone(n,t.normal),t.distance=i,t):new Bs(n,i)};Bs.getPointDistance=function(e,t){return d.dot(e.normal,t)+e.distance};var DDe=new d;Bs.projectPointOntoPlane=function(e,t,n){l(n)||(n=new d);let i=Bs.getPointDistance(e,t),o=d.multiplyByScalar(e.normal,i,DDe);return d.subtract(t,o,n)};var IDe=new N,PDe=new oe,RDe=new d;Bs.transform=function(e,t,n){let i=e.normal,o=e.distance,r=N.inverseTranspose(t,IDe),s=oe.fromElements(i.x,i.y,i.z,o,PDe);s=N.multiplyByVector(r,s,s);let a=d.fromCartesian4(s,RDe);return s=oe.divideByScalar(s,d.magnitude(a),s),Bs.fromCartesian4(s,n)};Bs.clone=function(e,t){return l(t)?(d.clone(e.normal,t.normal),t.distance=e.distance,t):new Bs(e.normal,e.distance)};Bs.equals=function(e,t){return e.distance===t.distance&&d.equals(e.normal,t.normal)};Bs.ORIGIN_XY_PLANE=Object.freeze(new Bs(d.UNIT_Z,0));Bs.ORIGIN_YZ_PLANE=Object.freeze(new Bs(d.UNIT_X,0));Bs.ORIGIN_ZX_PLANE=Object.freeze(new Bs(d.UNIT_Y,0));var ln=Bs;var o9={};o9.calculateACMR=function(e){e=e??G.EMPTY_OBJECT;let t=e.indices,n=e.maximumIndex,i=e.cacheSize??24,o=t.length;if(!l(n)){n=0;let a=0,c=t[a];for(;a<o;)c>n&&(n=c),++a,c=t[a]}let r=[];for(let a=0;a<n+1;a++)r[a]=0;let s=i+1;for(let a=0;a<o;++a)s-r[t[a]]>i&&(r[t[a]]=s,++s);return(s-i+1)/(o/3)};o9.tipsify=function(e){e=e??G.EMPTY_OBJECT;let t=e.indices,n=e.maximumIndex,i=e.cacheSize??24,o;function r(g,E,v,D){for(;E.length>=1;){let M=E[E.length-1];if(E.splice(E.length-1,1),g[M].numLiveTriangles>0)return M}for(;o<D;){if(g[o].numLiveTriangles>0)return++o,o-1;++o}return-1}function s(g,E,v,D,M,F,V){let k=-1,H,B=-1,j=0;for(;j<v.length;){let q=v[j];D[q].numLiveTriangles&&(H=0,M-D[q].timeStamp+2*D[q].numLiveTriangles<=E&&(H=M-D[q].timeStamp),(H>B||B===-1)&&(B=H,k=q)),++j}return k===-1?r(D,F,g,V):k}let a=t.length,c=0,u=0,f=t[u],h=a;if(l(n))c=n+1;else{for(;u<h;)f>c&&(c=f),++u,f=t[u];if(c===-1)return 0;++c}let p=[],_;for(_=0;_<c;_++)p[_]={numLiveTriangles:0,timeStamp:0,vertexTriangles:[]};u=0;let m=0;for(;u<h;)p[t[u]].vertexTriangles.push(m),++p[t[u]].numLiveTriangles,p[t[u+1]].vertexTriangles.push(m),++p[t[u+1]].numLiveTriangles,p[t[u+2]].vertexTriangles.push(m),++p[t[u+2]].numLiveTriangles,++m,u+=3;let y=0,b=i+1;o=1;let x=[],T=[],A,C,S=0,w=[],R=a/3,P=[];for(_=0;_<R;_++)P[_]=!1;let O,L;for(;y!==-1;){x=[],C=p[y],L=C.vertexTriangles.length;for(let g=0;g<L;++g)if(m=C.vertexTriangles[g],!P[m]){P[m]=!0,u=m+m+m;for(let E=0;E<3;++E)O=t[u],x.push(O),T.push(O),w[S]=O,++S,A=p[O],--A.numLiveTriangles,b-A.timeStamp>i&&(A.timeStamp=b,++b),++u}y=s(t,i,x,p,b,T,c)}return w};var cR=o9;var Ec={};function pR(e,t,n,i,o){e[t++]=n,e[t++]=i,e[t++]=i,e[t++]=o,e[t++]=o,e[t]=n}function ODe(e){let t=e.length,n=t/3*6,i=Be.createTypedArray(t,n),o=0;for(let r=0;r<t;r+=3,o+=6)pR(i,o,e[r],e[r+1],e[r+2]);return i}function MDe(e){let t=e.length;if(t>=3){let n=(t-2)*6,i=Be.createTypedArray(t,n);pR(i,0,e[0],e[1],e[2]);let 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Se({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:s})},primitiveType:Ne.LINES,boundingSphere:c})};Ec.createAttributeLocations=function(e){let t=["position","positionHigh","positionLow","position3DHigh","position3DLow","position2DHigh","position2DLow","pickColor","normal","st","tangent","bitangent","extrudeDirection","compressedAttributes"],n=e.attributes,i={},o=0,r,s=t.length;for(r=0;r<s;++r){let a=t[r];l(n[a])&&(i[a]=o++)}for(let a in n)n.hasOwnProperty(a)&&!l(i[a])&&(i[a]=o++);return i};Ec.reorderForPreVertexCache=function(e){let t=ft.computeNumberOfVertices(e),n=e.indices;if(l(n)){let i=new Int32Array(t);for(let p=0;p<t;p++)i[p]=-1;let o=n,r=o.length,s=Be.createTypedArray(t,r),a=0,c=0,u=0,f;for(;a<r;)f=i[o[a]],f!==-1?s[c]=f:(f=o[a],i[f]=u,s[c]=u,++u),++a,++c;e.indices=s;let h=e.attributes;for(let p in h)if(h.hasOwnProperty(p)&&l(h[p])&&l(h[p].values)){let _=h[p],m=_.values,y=0,b=_.componentsPerAttribute,x=X.createTypedArray(_.componentDatatype,u*b);for(;y<t;){let T=i[y];if(T!==-1)for(let A=0;A<b;A++)x[b*T+A]=m[b*y+A];++y}_.values=x}}return e};Ec.reorderForPostVertexCache=function(e,t){let n=e.indices;if(e.primitiveType===Ne.TRIANGLES&&l(n)){let i=n.length,o=0;for(let r=0;r<i;r++)n[r]>o&&(o=n[r]);e.indices=cR.tipsify({indices:n,maximumIndex:o,cacheSize:t})}return e};function vJ(e){let t={};for(let n in e)if(e.hasOwnProperty(n)&&l(e[n])&&l(e[n].values)){let i=e[n];t[n]=new Se({componentDatatype:i.componentDatatype,componentsPerAttribute:i.componentsPerAttribute,normalize:i.normalize,values:[]})}return t}function NDe(e,t,n){for(let i in t)if(t.hasOwnProperty(i)&&l(t[i])&&l(t[i].values)){let o=t[i];for(let r=0;r<o.componentsPerAttribute;++r)e[i].values.push(o.values[n*o.componentsPerAttribute+r])}}Ec.fitToUnsignedShortIndices=function(e){let t=[],n=ft.computeNumberOfVertices(e);if(l(e.indices)&&n>=I.SIXTY_FOUR_KILOBYTES){let i=[],o=[],r=0,s=vJ(e.attributes),a=e.indices,c=a.length,u;e.primitiveType===Ne.TRIANGLES?u=3:e.primitiveType===Ne.LINES?u=2:e.primitiveType===Ne.POINTS&&(u=1);for(let f=0;f<c;f+=u){for(let h=0;h<u;++h){let p=a[f+h],_=i[p];l(_)||(_=r++,i[p]=_,NDe(s,e.attributes,p)),o.push(_)}r+u>=I.SIXTY_FOUR_KILOBYTES&&(t.push(new ft({attributes:s,indices:o,primitiveType:e.primitiveType,boundingSphere:e.boundingSphere,boundingSphereCV:e.boundingSphereCV})),i=[],o=[],r=0,s=vJ(e.attributes))}o.length!==0&&t.push(new ft({attributes:s,indices:o,primitiveType:e.primitiveType,boundingSphere:e.boundingSphere,boundingSphereCV:e.boundingSphereCV}))}else t.push(e);return t};var wJ=new d,FDe=new fe;Ec.projectTo2D=function(e,t,n,i,o){let r=e.attributes[t];o=l(o)?o:new Ri;let s=o.ellipsoid,a=r.values,c=new Float64Array(a.length),u=0;for(let f=0;f<a.length;f+=3){let h=d.fromArray(a,f,wJ),p=s.cartesianToCartographic(h,FDe),_=o.project(p,wJ);c[u++]=_.x,c[u++]=_.y,c[u++]=_.z}return e.attributes[n]=r,e.attributes[i]=new Se({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:c}),delete e.attributes[t],e};var r9={high:0,low:0};Ec.encodeAttribute=function(e,t,n,i){let o=e.attributes[t],r=o.values,s=r.length,a=new Float32Array(s),c=new Float32Array(s);for(let f=0;f<s;++f)Gn.encode(r[f],r9),a[f]=r9.high,c[f]=r9.low;let u=o.componentsPerAttribute;return e.attributes[n]=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:u,values:a}),e.attributes[i]=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:u,values:c}),delete e.attributes[t],e};var ld=new d;function s9(e,t){if(l(t)){let n=t.values,i=n.length;for(let o=0;o<i;o+=3)d.unpack(n,o,ld),N.multiplyByPoint(e,ld,ld),d.pack(ld,n,o)}}function a9(e,t){if(l(t)){let n=t.values,i=n.length;for(let o=0;o<i;o+=3)d.unpack(n,o,ld),$.multiplyByVector(e,ld,ld),ld=d.normalize(ld,ld),d.pack(ld,n,o)}}var lR=new N,uR=new $;Ec.transformToWorldCoordinates=function(e){let t=e.modelMatrix;if(N.equals(t,N.IDENTITY))return e;let n=e.geometry.attributes;s9(t,n.position),s9(t,n.prevPosition),s9(t,n.nextPosition),(l(n.normal)||l(n.tangent)||l(n.bitangent))&&(N.inverse(t,lR),N.transpose(lR,lR),N.getMatrix3(lR,uR),a9(uR,n.normal),a9(uR,n.tangent),a9(uR,n.bitangent));let i=e.geometry.boundingSphere;return l(i)&&(e.geometry.boundingSphere=ce.transform(i,t,i)),e.modelMatrix=N.clone(N.IDENTITY),e};function BDe(e,t){let n=e.length,i={},o=e[0][t].attributes,r;for(r in o)if(o.hasOwnProperty(r)&&l(o[r])&&l(o[r].values)){let s=o[r],a=s.values.length,c=!0;for(let u=1;u<n;++u){let f=e[u][t].attributes[r];if(!l(f)||s.componentDatatype!==f.componentDatatype||s.componentsPerAttribute!==f.componentsPerAttribute||s.normalize!==f.normalize){c=!1;break}a+=f.values.length}c&&(i[r]=new Se({componentDatatype:s.componentDatatype,componentsPerAttribute:s.componentsPerAttribute,normalize:s.normalize,values:X.createTypedArray(s.componentDatatype,a)}))}return i}var kDe=new d;function c9(e,t){let n=e.length,i,o,r,s,a=e[0].modelMatrix,c=l(e[0][t].indices),u=e[0][t].primitiveType,f=BDe(e,t),h,p,_;for(i in f)if(f.hasOwnProperty(i))for(h=f[i].values,s=0,o=0;o<n;++o)for(p=e[o][t].attributes[i].values,_=p.length,r=0;r<_;++r)h[s++]=p[r];let m;if(c){let T=0;for(o=0;o<n;++o)T+=e[o][t].indices.length;let A=ft.computeNumberOfVertices(new ft({attributes:f,primitiveType:Ne.POINTS})),C=Be.createTypedArray(A,T),S=0,w=0;for(o=0;o<n;++o){let R=e[o][t].indices,P=R.length;for(s=0;s<P;++s)C[S++]=w+R[s];w+=ft.computeNumberOfVertices(e[o][t])}m=C}let y=new d,b=0,x;for(o=0;o<n;++o){if(x=e[o][t].boundingSphere,!l(x)){y=void 0;break}d.add(x.center,y,y)}if(l(y))for(d.divideByScalar(y,n,y),o=0;o<n;++o){x=e[o][t].boundingSphere;let T=d.magnitude(d.subtract(x.center,y,kDe))+x.radius;T>b&&(b=T)}return new ft({attributes:f,indices:m,primitiveType:u,boundingSphere:l(y)?new ce(y,b):void 0})}Ec.combineInstances=function(e){let t=[],n=[],i=e.length;for(let r=0;r<i;++r){let s=e[r];l(s.geometry)?t.push(s):l(s.westHemisphereGeometry)&&l(s.eastHemisphereGeometry)&&n.push(s)}let o=[];return t.length>0&&o.push(c9(t,"geometry")),n.length>0&&(o.push(c9(n,"westHemisphereGeometry")),o.push(c9(n,"eastHemisphereGeometry"))),o};var qu=new d,nv=new d,wT=new d,DT=new d;Ec.computeNormal=function(e){let t=e.indices,n=e.attributes,i=n.position.values,o=n.position.values.length/3,r=t.length,s=new Array(o),a=new Array(r/3),c=new Array(r),u;for(u=0;u<o;u++)s[u]={indexOffset:0,count:0,currentCount:0};let f=0;for(u=0;u<r;u+=3){let m=t[u],y=t[u+1],b=t[u+2],x=m*3,T=y*3,A=b*3;nv.x=i[x],nv.y=i[x+1],nv.z=i[x+2],wT.x=i[T],wT.y=i[T+1],wT.z=i[T+2],DT.x=i[A],DT.y=i[A+1],DT.z=i[A+2],s[m].count++,s[y].count++,s[b].count++,d.subtract(wT,nv,wT),d.subtract(DT,nv,DT),a[f]=d.cross(wT,DT,new d),f++}let h=0;for(u=0;u<o;u++)s[u].indexOffset+=h,h+=s[u].count;f=0;let p;for(u=0;u<r;u+=3){p=s[t[u]];let m=p.indexOffset+p.currentCount;c[m]=f,p.currentCount++,p=s[t[u+1]],m=p.indexOffset+p.currentCount,c[m]=f,p.currentCount++,p=s[t[u+2]],m=p.indexOffset+p.currentCount,c[m]=f,p.currentCount++,f++}let _=new Float32Array(o*3);for(u=0;u<o;u++){let m=u*3;if(p=s[u],d.clone(d.ZERO,qu),p.count>0){for(f=0;f<p.count;f++)d.add(qu,a[c[p.indexOffset+f]],qu);d.equalsEpsilon(d.ZERO,qu,I.EPSILON10)&&d.clone(a[c[p.indexOffset]],qu)}d.equalsEpsilon(d.ZERO,qu,I.EPSILON10)&&(qu.z=1),d.normalize(qu,qu),_[m]=qu.x,_[m+1]=qu.y,_[m+2]=qu.z}return e.attributes.normal=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:_}),e};var zDe=new d,DJ=new d,UDe=new d;Ec.computeTangentAndBitangent=function(e){let t=e.attributes,n=e.indices,i=e.attributes.position.values,o=e.attributes.normal.values,r=e.attributes.st.values,s=e.attributes.position.values.length/3,a=n.length,c=new Array(s*3),u;for(u=0;u<c.length;u++)c[u]=0;let f,h,p;for(u=0;u<a;u+=3){let y=n[u],b=n[u+1],x=n[u+2];f=y*3,h=b*3,p=x*3;let T=y*2,A=b*2,C=x*2,S=i[f],w=i[f+1],R=i[f+2],P=r[T],O=r[T+1],L=r[A+1]-O,g=r[C+1]-O,E=1/((r[A]-P)*g-(r[C]-P)*L),v=(g*(i[h]-S)-L*(i[p]-S))*E,D=(g*(i[h+1]-w)-L*(i[p+1]-w))*E,M=(g*(i[h+2]-R)-L*(i[p+2]-R))*E;c[f]+=v,c[f+1]+=D,c[f+2]+=M,c[h]+=v,c[h+1]+=D,c[h+2]+=M,c[p]+=v,c[p+1]+=D,c[p+2]+=M}let _=new Float32Array(s*3),m=new Float32Array(s*3);for(u=0;u<s;u++){f=u*3,h=f+1,p=f+2;let y=d.fromArray(o,f,zDe),b=d.fromArray(c,f,UDe),x=d.dot(y,b);d.multiplyByScalar(y,x,DJ),d.normalize(d.subtract(b,DJ,b),b),_[f]=b.x,_[h]=b.y,_[p]=b.z,d.normalize(d.cross(y,b,b),b),m[f]=b.x,m[h]=b.y,m[p]=b.z}return e.attributes.tangent=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:_}),e.attributes.bitangent=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:m}),e};var iv=new z,cd=new d,IJ=new d,PJ=new d,fR=new z;Ec.compressVertices=function(e){let t=e.attributes.extrudeDirection,n,i;if(l(t)){let w=t.values;i=w.length/3;let R=new 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D=z.fromArray(a,b*2,NJ),M=z.fromArray(a,(h+3)*2,iIe),F=I.lerp(D.x,M.x,v);for(p=b*2;p<b*2+2*2;++p)C.st.values.push(a[p]);for(C.st.values.push(F,D.y),C.st.values.push(F,M.y),w.st.values.push(F,D.y),w.st.values.push(F,M.y),p=x*2;p<x*2+2*2;++p)w.st.values.push(a[p])}_=C.position.values.length/3-4,S.push(_,_+2,_+1),S.push(_+1,_+2,_+3),_=w.position.values.length/3-4,R.push(_,_+2,_+1),R.push(_+1,_+2,_+3)}else{let O,L;for(T.y<0?(O=f.attributes,L=f.indices):(O=u.attributes,L=u.indices),O.position.values.push(T.x,T.y,T.z),O.position.values.push(T.x,T.y,T.z),O.position.values.push(A.x,A.y,A.z),O.position.values.push(A.x,A.y,A.z),p=h*3;p<h*3+4*3;++p)O.prevPosition.values.push(o[p]),O.nextPosition.values.push(r[p]);for(p=h*2;p<h*2+4*2;++p)O.expandAndWidth.values.push(s[p]),l(a)&&O.st.values.push(a[p]);if(l(c))for(p=h*4;p<h*4+4*4;++p)O.color.values.push(c[p]);_=O.position.values.length/3-4,L.push(_,_+2,_+1),L.push(_+1,_+2,_+3)}}m&&(BJ(f),BJ(u)),h9(e,f,u)}Ec.splitLongitude=function(e){let t=e.geometry,n=t.boundingSphere;if(l(n)&&(n.center.x-n.radius>0||ce.intersectPlane(n,ln.ORIGIN_ZX_PLANE)!==Yt.INTERSECTING))return e;if(t.geometryType!==sd.NONE)switch(t.geometryType){case sd.POLYLINES:cIe(e);break;case sd.TRIANGLES:MJ(e);break;case sd.LINES:LJ(e);break}else YDe(t),t.primitiveType===Ne.TRIANGLES?MJ(e):t.primitiveType===Ne.LINES&&LJ(e);return e};var Fn=Ec;function rv(e,t,n,i,o,r,s,a,c,u,f){this._context=e,this._texture=t,this._textureTarget=n,this._targetFace=i,this._pixelDatatype=s,this._internalFormat=o,this._pixelFormat=r,this._size=a,this._preMultiplyAlpha=c,this._flipY=u,this._initialized=f}Object.defineProperties(rv.prototype,{pixelFormat:{get:function(){return this._pixelFormat}},pixelDatatype:{get:function(){return this._pixelDatatype}},_target:{get:function(){return this._targetFace}}});rv.prototype.copyFrom=function(e){let{xOffset:t=0,yOffset:n=0,source:i,skipColorSpaceConversion:o=!1}=e,{width:r,height:s}=i,a=this._context._gl,c=this._textureTarget,u=this._targetFace;a.activeTexture(a.TEXTURE0),a.bindTexture(c,this._texture);let f=i.arrayBufferView,h=this._size,p=this._pixelFormat,_=this._internalFormat,m=this._pixelDatatype,y=this._preMultiplyAlpha,b=this._flipY,x=4;l(f)&&(x=nt.alignmentInBytes(p,m,r)),a.pixelStorei(a.UNPACK_ALIGNMENT,x),o?a.pixelStorei(a.UNPACK_COLORSPACE_CONVERSION_WEBGL,a.NONE):a.pixelStorei(a.UNPACK_COLORSPACE_CONVERSION_WEBGL,a.BROWSER_DEFAULT_WEBGL);let T=!1;if(!this._initialized){let A;t===0&&n===0&&r===h&&s===h?(l(f)?(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,!1),b&&(f=nt.flipY(f,p,m,h,h)),A=f):(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,y),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,b),A=i),T=!0):(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,!1),A=nt.createTypedArray(p,m,h,h)),a.texImage2D(u,0,_,h,h,0,p,Ke.toWebGLConstant(m,this._context),A),this._initialized=!0}T||(l(f)?(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,!1),b&&(f=nt.flipY(f,p,m,r,s)),a.texSubImage2D(u,0,t,n,r,s,p,Ke.toWebGLConstant(m,this._context),f)):(a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,y),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,b),a.texSubImage2D(u,0,t,n,p,Ke.toWebGLConstant(m,this._context),i))),a.bindTexture(c,null)};rv.prototype.copyFromFramebuffer=function(e,t,n,i,o,r){e=e??0,t=t??0,n=n??0,i=i??0,o=o??this._size,r=r??this._size;let s=this._context._gl,a=this._textureTarget;s.activeTexture(s.TEXTURE0),s.bindTexture(a,this._texture),s.copyTexSubImage2D(this._targetFace,0,e,t,n,i,o,r),s.bindTexture(a,null),this._initialized=!0};rv.prototype.copyMipmapFromFramebuffer=function(e,t,n,i,o){e=e??0,t=t??0,n=n??this._size,i=i??this._size,o=o??0;let r=this._context._gl,s=this._textureTarget;r.activeTexture(r.TEXTURE0),r.bindTexture(s,this._texture),r.copyTexImage2D(this._targetFace,o,this._internalFormat,e,t,n,i,0),r.bindTexture(s,null),this._initialized=!0};var gR=rv;var _R={DONT_CARE:te.DONT_CARE,FASTEST:te.FASTEST,NICEST:te.NICEST,validate:function(e){return e===_R.DONT_CARE||e===_R.FASTEST||e===_R.NICEST}},lp=Object.freeze(_R);var yR={NEAREST:te.NEAREST,LINEAR:te.LINEAR};yR.validate=function(e){return e===yR.NEAREST||e===yR.LINEAR};var mi=Object.freeze(yR);var Hg={NEAREST:te.NEAREST,LINEAR:te.LINEAR,NEAREST_MIPMAP_NEAREST:te.NEAREST_MIPMAP_NEAREST,LINEAR_MIPMAP_NEAREST:te.LINEAR_MIPMAP_NEAREST,NEAREST_MIPMAP_LINEAR:te.NEAREST_MIPMAP_LINEAR,LINEAR_MIPMAP_LINEAR:te.LINEAR_MIPMAP_LINEAR};Hg.validate=function(e){return e===Hg.NEAREST||e===Hg.LINEAR||e===Hg.NEAREST_MIPMAP_NEAREST||e===Hg.LINEAR_MIPMAP_NEAREST||e===Hg.NEAREST_MIPMAP_LINEAR||e===Hg.LINEAR_MIPMAP_LINEAR};var Qt=Object.freeze(Hg);var bR={CLAMP_TO_EDGE:te.CLAMP_TO_EDGE,REPEAT:te.REPEAT,MIRRORED_REPEAT:te.MIRRORED_REPEAT,validate:function(e){return e===bR.CLAMP_TO_EDGE||e===bR.REPEAT||e===bR.MIRRORED_REPEAT}},En=Object.freeze(bR);function sv(e){e=e??G.EMPTY_OBJECT;let{wrapS:t=En.CLAMP_TO_EDGE,wrapT:n=En.CLAMP_TO_EDGE,minificationFilter:i=Qt.LINEAR,magnificationFilter:o=mi.LINEAR,maximumAnisotropy:r=1}=e;this._wrapS=t,this._wrapT=n,this._minificationFilter=i,this._magnificationFilter=o,this._maximumAnisotropy=r}Object.defineProperties(sv.prototype,{wrapS:{get:function(){return this._wrapS}},wrapT:{get:function(){return this._wrapT}},minificationFilter:{get:function(){return this._minificationFilter}},magnificationFilter:{get:function(){return this._magnificationFilter}},maximumAnisotropy:{get:function(){return this._maximumAnisotropy}}});sv.equals=function(e,t){return e===t||l(e)&&l(t)&&e._wrapS===t._wrapS&&e._wrapT===t._wrapT&&e._minificationFilter===t._minificationFilter&&e._magnificationFilter===t._magnificationFilter&&e._maximumAnisotropy===t._maximumAnisotropy};sv.NEAREST=Object.freeze(new sv({wrapS:En.CLAMP_TO_EDGE,wrapT:En.CLAMP_TO_EDGE,minificationFilter:Qt.NEAREST,magnificationFilter:mi.NEAREST}));var Jt=sv;function lIe(e,t,n,i){let o=l(t.vertexBuffer),r=l(t.value),s=t.value?t.value.length:t.componentsPerAttribute,a={index:t.index??n,enabled:t.enabled??!0,vertexBuffer:t.vertexBuffer,value:r?t.value.slice(0):void 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h;t.vertexArrayObject&&(h=t.glCreateVertexArray(),t.glBindVertexArray(h),GJ(n,s,o),t.glBindVertexArray(null)),this._numberOfVertices=a,this._hasInstancedAttributes=c,this._hasConstantAttributes=u,this._context=t,this._gl=n,this._vao=h,this._attributes=s,this._indexBuffer=o}function HJ(e){return e.values.length/e.componentsPerAttribute}function uIe(e){return X.getSizeInBytes(e.componentDatatype)*e.componentsPerAttribute}function fIe(e){let t,n,i,o=[];for(n in e)e.hasOwnProperty(n)&&l(e[n])&&l(e[n].values)&&(o.push(n),e[n].componentDatatype===X.DOUBLE&&(e[n].componentDatatype=X.FLOAT,e[n].values=X.createTypedArray(X.FLOAT,e[n].values)));let r,s=o.length;if(s>0)for(r=HJ(e[o[0]]),t=1;t<s;++t){let u=HJ(e[o[t]]);if(u!==r)throw new se(`Each attribute list must have the same number of vertices. 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h=u,p=nt.textureSizeInBytes(i,o,h,h)*6,_=nt.toInternalFormat(i,o,t),m=t._gl,y=m.TEXTURE_CUBE_MAP,b=m.createTexture();this._context=t,this._textureFilterAnisotropic=t._textureFilterAnisotropic,this._textureTarget=y,this._texture=b,this._pixelFormat=i,this._pixelDatatype=o,this._size=h,this._hasMipmap=!1,this._sizeInBytes=p,this._preMultiplyAlpha=c,this._flipY=r;let x=l(n);function T(A){return new gR(t,b,y,A,_,i,o,h,c,r,x)}this._positiveX=T(m.TEXTURE_CUBE_MAP_POSITIVE_X),this._negativeX=T(m.TEXTURE_CUBE_MAP_NEGATIVE_X),this._positiveY=T(m.TEXTURE_CUBE_MAP_POSITIVE_Y),this._negativeY=T(m.TEXTURE_CUBE_MAP_NEGATIVE_Y),this._positiveZ=T(m.TEXTURE_CUBE_MAP_POSITIVE_Z),this._negativeZ=T(m.TEXTURE_CUBE_MAP_NEGATIVE_Z),this._sampler=a,jJ(this,a),m.activeTexture(m.TEXTURE0),m.bindTexture(y,b),s?m.pixelStorei(m.UNPACK_COLORSPACE_CONVERSION_WEBGL,m.NONE):m.pixelStorei(m.UNPACK_COLORSPACE_CONVERSION_WEBGL,m.BROWSER_DEFAULT_WEBGL);for(let A of Go.faceNames())p9(this[A],n?.[A],0);m.bindTexture(y,null)}Go.prototype.copyFace=function(e,t,n,i){let o=e.context,r=new jr({context:o,colorTextures:[t],destroyAttachments:!1});r._bind(),this[n].copyMipmapFromFramebuffer(0,0,t.width,t.height,i??0),r._unBind(),r.destroy()};Go.FaceName=Object.freeze({POSITIVEX:"positiveX",NEGATIVEX:"negativeX",POSITIVEY:"positiveY",NEGATIVEY:"negativeY",POSITIVEZ:"positiveZ",NEGATIVEZ:"negativeZ"});function*mIe(){yield Go.FaceName.POSITIVEX,yield Go.FaceName.NEGATIVEX,yield Go.FaceName.POSITIVEY,yield Go.FaceName.NEGATIVEY,yield Go.FaceName.POSITIVEZ,yield Go.FaceName.NEGATIVEZ}Go.faceNames=function(){return mIe()};function p9(e,t,n){n=n??0;let i=e._targetFace,o=Math.max(Math.floor(e._size/2**n),1),r=e._pixelFormat,s=e._pixelDatatype,a=e._internalFormat,c=e._flipY,u=e._preMultiplyAlpha,f=e._context,h=f._gl;if(!l(t)){h.texImage2D(i,n,a,o,o,0,r,Ke.toWebGLConstant(s,f),null);return}let{arrayBufferView:p}=t,_=4;l(p)&&(_=nt.alignmentInBytes(r,s,o)),h.pixelStorei(h.UNPACK_ALIGNMENT,_),l(p)?(h.pixelStorei(h.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),h.pixelStorei(h.UNPACK_FLIP_Y_WEBGL,!1),c&&(p=nt.flipY(p,r,s,o,o)),h.texImage2D(i,n,a,o,o,0,r,Ke.toWebGLConstant(s,f),p)):(h.pixelStorei(h.UNPACK_PREMULTIPLY_ALPHA_WEBGL,u),h.pixelStorei(h.UNPACK_FLIP_Y_WEBGL,c),h.texImage2D(i,n,a,r,Ke.toWebGLConstant(s,f),t))}Go.loadFace=p9;Object.defineProperties(Go.prototype,{positiveX:{get:function(){return this._positiveX}},negativeX:{get:function(){return this._negativeX}},positiveY:{get:function(){return this._positiveY}},negativeY:{get:function(){return this._negativeY}},positiveZ:{get:function(){return this._positiveZ}},negativeZ:{get:function(){return this._negativeZ}},sampler:{get:function(){return this._sampler},set:function(e){jJ(this,e),this._sampler=e}},pixelFormat:{get:function(){return this._pixelFormat}},pixelDatatype:{get:function(){return this._pixelDatatype}},width:{get:function(){return this._size}},height:{get:function(){return this._size}},sizeInBytes:{get:function(){return this._hasMipmap?Math.floor(this._sizeInBytes*4/3):this._sizeInBytes}},preMultiplyAlpha:{get:function(){return this._preMultiplyAlpha}},flipY:{get:function(){return this._flipY}},_target:{get:function(){return this._textureTarget}}});Go.getDirection=function(e,t){switch(e){case Go.FaceName.POSITIVEX:return d.clone(d.UNIT_X,t);case Go.FaceName.NEGATIVEX:return d.negate(d.UNIT_X,t);case Go.FaceName.POSITIVEY:return d.clone(d.UNIT_Y,t);case Go.FaceName.NEGATIVEY:return d.negate(d.UNIT_Y,t);case Go.FaceName.POSITIVEZ:return d.clone(d.UNIT_Z,t);case Go.FaceName.NEGATIVEZ:return d.negate(d.UNIT_Z,t)}};function jJ(e,t){let{minificationFilter:n,magnificationFilter:i}=t,o=[Qt.NEAREST_MIPMAP_NEAREST,Qt.NEAREST_MIPMAP_LINEAR,Qt.LINEAR_MIPMAP_NEAREST,Qt.LINEAR_MIPMAP_LINEAR].includes(n),r=e._context,s=e._pixelDatatype;(s===Ke.FLOAT&&!r.textureFloatLinear||s===Ke.HALF_FLOAT&&!r.textureHalfFloatLinear)&&(n=o?Qt.NEAREST_MIPMAP_NEAREST:Qt.NEAREST,i=mi.NEAREST);let a=r._gl,c=e._textureTarget;a.activeTexture(a.TEXTURE0),a.bindTexture(c,e._texture),a.texParameteri(c,a.TEXTURE_MIN_FILTER,n),a.texParameteri(c,a.TEXTURE_MAG_FILTER,i),a.texParameteri(c,a.TEXTURE_WRAP_S,t.wrapS),a.texParameteri(c,a.TEXTURE_WRAP_T,t.wrapT),l(e._textureFilterAnisotropic)&&a.texParameteri(c,e._textureFilterAnisotropic.TEXTURE_MAX_ANISOTROPY_EXT,t.maximumAnisotropy),a.bindTexture(c,null)}Go.prototype.loadMipmaps=function(e,t){t=t??!1;let n=this._context._gl,i=this._texture,o=this._textureTarget;n.activeTexture(n.TEXTURE0),n.bindTexture(o,i),t?n.pixelStorei(n.UNPACK_COLORSPACE_CONVERSION_WEBGL,n.NONE):n.pixelStorei(n.UNPACK_COLORSPACE_CONVERSION_WEBGL,n.BROWSER_DEFAULT_WEBGL);for(let r=0;r<e.length;r++){let s=e[r],a=r+1;for(let c of Go.faceNames())p9(this[c],s[c],a)}n.bindTexture(o,null),this._hasMipmap=!0};Go.prototype.generateMipmap=function(e){e=e??lp.DONT_CARE,this._hasMipmap=!0;let t=this._context._gl,n=this._textureTarget;t.hint(t.GENERATE_MIPMAP_HINT,e),t.activeTexture(t.TEXTURE0),t.bindTexture(n,this._texture),t.generateMipmap(n),t.bindTexture(n,null)};Go.createVertexArray=function(e){let t=Za.createGeometry(Za.fromDimensions({dimensions:new d(2,2,2),vertexFormat:Ie.POSITION_ONLY})),n=this._attributeLocations=Fn.createAttributeLocations(t);return oi.fromGeometry({context:e,geometry:t,attributeLocations:n,bufferUsage:ke.STATIC_DRAW})};Go.prototype.isDestroyed=function(){return!1};Go.prototype.destroy=function(){return this._context._gl.deleteTexture(this._texture),this._positiveX=ue(this._positiveX),this._negativeX=ue(this._negativeX),this._positiveY=ue(this._positiveY),this._negativeY=ue(this._negativeY),this._positiveZ=ue(this._positiveZ),this._negativeZ=ue(this._negativeZ),ue(this)};var Rr=Go;function pIe(e){this.context=e,this.framebuffer=void 0,this.blendingEnabled=void 0,this.scissorTest=void 0,this.viewport=void 0}var Sc=pIe;var xR=`/**
* A built-in GLSL floating-point constant for converting radians to degrees.
*
* @alias czm_degreesPerRadian
* @glslConstant
*
* @see CesiumMath.DEGREES_PER_RADIAN
*
* @example
* // GLSL declaration
* const float czm_degreesPerRadian = ...;
*
* // Example
* float deg = czm_degreesPerRadian * rad;
*/
const float czm_degreesPerRadian = 57.29577951308232;
`;var TR=`/**
* A built-in GLSL vec2 constant for defining the depth range.
* This is a workaround to a bug where IE11 does not implement gl_DepthRange.
*
* @alias czm_depthRange
* @glslConstant
*
* @example
* // GLSL declaration
* float depthRangeNear = czm_depthRange.near;
* float depthRangeFar = czm_depthRange.far;
*
*/
const czm_depthRangeStruct czm_depthRange = czm_depthRangeStruct(0.0, 1.0);
`;var AR=`/**
* 0.1
*
* @name czm_epsilon1
* @glslConstant
*/
const float czm_epsilon1 = 0.1;
`;var CR=`/**
* 0.01
*
* @name czm_epsilon2
* @glslConstant
*/
const float czm_epsilon2 = 0.01;
`;var ER=`/**
* 0.001
*
* @name czm_epsilon3
* @glslConstant
*/
const float czm_epsilon3 = 0.001;
`;var SR=`/**
* 0.0001
*
* @name czm_epsilon4
* @glslConstant
*/
const float czm_epsilon4 = 0.0001;
`;var vR=`/**
* 0.00001
*
* @name czm_epsilon5
* @glslConstant
*/
const float czm_epsilon5 = 0.00001;
`;var wR=`/**
* 0.000001
*
* @name czm_epsilon6
* @glslConstant
*/
const float czm_epsilon6 = 0.000001;
`;var DR=`/**
* 0.0000001
*
* @name czm_epsilon7
* @glslConstant
*/
const float czm_epsilon7 = 0.0000001;
`;var IR=`/**
* DOC_TBA
*
* @name czm_infinity
* @glslConstant
*/
const float czm_infinity = 5906376272000.0; // Distance from the Sun to Pluto in meters. TODO: What is best given lowp, mediump, and highp?
`;var PR=`/**
* A built-in GLSL floating-point constant for <code>1/pi</code>.
*
* @alias czm_oneOverPi
* @glslConstant
*
* @see CesiumMath.ONE_OVER_PI
*
* @example
* // GLSL declaration
* const float czm_oneOverPi = ...;
*
* // Example
* float pi = 1.0 / czm_oneOverPi;
*/
const float czm_oneOverPi = 0.3183098861837907;
`;var RR=`/**
* A built-in GLSL floating-point constant for <code>1/2pi</code>.
*
* @alias czm_oneOverTwoPi
* @glslConstant
*
* @see CesiumMath.ONE_OVER_TWO_PI
*
* @example
* // GLSL declaration
* const float czm_oneOverTwoPi = ...;
*
* // Example
* float pi = 2.0 * czm_oneOverTwoPi;
*/
const float czm_oneOverTwoPi = 0.15915494309189535;
`;var OR=`/**
* The automatic GLSL constant for {@link Pass#CESIUM_3D_TILE}
*
* @name czm_passCesium3DTile
* @glslConstant
*
* @see czm_pass
*/
const float czm_passCesium3DTile = 4.0;
`;var MR=`/**
* The automatic GLSL constant for {@link Pass#CESIUM_3D_TILE_CLASSIFICATION}
*
* @name czm_passCesium3DTileClassification
* @glslConstant
*
* @see czm_pass
*/
const float czm_passCesium3DTileClassification = 5.0;
`;var LR=`/**
* The automatic GLSL constant for {@link Pass#CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW}
*
* @name czm_passCesium3DTileClassificationIgnoreShow
* @glslConstant
*
* @see czm_pass
*/
const float czm_passCesium3DTileClassificationIgnoreShow = 6.0;
`;var NR=`/**
* The automatic GLSL constant for {@link Pass#CLASSIFICATION}
*
* @name czm_passClassification
* @glslConstant
*
* @see czm_pass
*/
const float czm_passClassification = 7.0;
`;var FR=`/**
* The automatic GLSL constant for {@link Pass#COMPUTE}
*
* @name czm_passCompute
* @glslConstant
*
* @see czm_pass
*/
const float czm_passCompute = 1.0;
`;var BR=`/**
* The automatic GLSL constant for {@link Pass#ENVIRONMENT}
*
* @name czm_passEnvironment
* @glslConstant
*
* @see czm_pass
*/
const float czm_passEnvironment = 0.0;
`;var kR=`/**
* The automatic GLSL constant for {@link Pass#GLOBE}
*
* @name czm_passGlobe
* @glslConstant
*
* @see czm_pass
*/
const float czm_passGlobe = 2.0;
`;var zR=`/**
* The automatic GLSL constant for {@link Pass#OPAQUE}
*
* @name czm_passOpaque
* @glslConstant
*
* @see czm_pass
*/
const float czm_passOpaque = 7.0;
`;var UR=`/**
* The automatic GLSL constant for {@link Pass#OVERLAY}
*
* @name czm_passOverlay
* @glslConstant
*
* @see czm_pass
*/
const float czm_passOverlay = 10.0;
`;var VR=`/**
* The automatic GLSL constant for {@link Pass#TERRAIN_CLASSIFICATION}
*
* @name czm_passTerrainClassification
* @glslConstant
*
* @see czm_pass
*/
const float czm_passTerrainClassification = 3.0;
`;var HR=`/**
* The automatic GLSL constant for {@link Pass#TRANSLUCENT}
*
* @name czm_passTranslucent
* @glslConstant
*
* @see czm_pass
*/
const float czm_passTranslucent = 8.0;
`;var GR=`/**
* The automatic GLSL constant for {@link Pass#VOXELS}
*
* @name czm_passVoxels
* @glslConstant
*
* @see czm_pass
*/
const float czm_passVoxels = 9.0;
`;var jR=`/**
* A built-in GLSL floating-point constant for <code>Math.PI</code>.
*
* @alias czm_pi
* @glslConstant
*
* @see CesiumMath.PI
*
* @example
* // GLSL declaration
* const float czm_pi = ...;
*
* // Example
* float twoPi = 2.0 * czm_pi;
*/
const float czm_pi = 3.141592653589793;
`;var WR=`/**
* A built-in GLSL floating-point constant for <code>pi/4</code>.
*
* @alias czm_piOverFour
* @glslConstant
*
* @see CesiumMath.PI_OVER_FOUR
*
* @example
* // GLSL declaration
* const float czm_piOverFour = ...;
*
* // Example
* float pi = 4.0 * czm_piOverFour;
*/
const float czm_piOverFour = 0.7853981633974483;
`;var qR=`/**
* A built-in GLSL floating-point constant for <code>pi/6</code>.
*
* @alias czm_piOverSix
* @glslConstant
*
* @see CesiumMath.PI_OVER_SIX
*
* @example
* // GLSL declaration
* const float czm_piOverSix = ...;
*
* // Example
* float pi = 6.0 * czm_piOverSix;
*/
const float czm_piOverSix = 0.5235987755982988;
`;var YR=`/**
* A built-in GLSL floating-point constant for <code>pi/3</code>.
*
* @alias czm_piOverThree
* @glslConstant
*
* @see CesiumMath.PI_OVER_THREE
*
* @example
* // GLSL declaration
* const float czm_piOverThree = ...;
*
* // Example
* float pi = 3.0 * czm_piOverThree;
*/
const float czm_piOverThree = 1.0471975511965976;
`;var XR=`/**
* A built-in GLSL floating-point constant for <code>pi/2</code>.
*
* @alias czm_piOverTwo
* @glslConstant
*
* @see CesiumMath.PI_OVER_TWO
*
* @example
* // GLSL declaration
* const float czm_piOverTwo = ...;
*
* // Example
* float pi = 2.0 * czm_piOverTwo;
*/
const float czm_piOverTwo = 1.5707963267948966;
`;var KR=`/**
* A built-in GLSL floating-point constant for converting degrees to radians.
*
* @alias czm_radiansPerDegree
* @glslConstant
*
* @see CesiumMath.RADIANS_PER_DEGREE
*
* @example
* // GLSL declaration
* const float czm_radiansPerDegree = ...;
*
* // Example
* float rad = czm_radiansPerDegree * deg;
*/
const float czm_radiansPerDegree = 0.017453292519943295;
`;var ZR=`/**
* The constant identifier for the 2D {@link SceneMode}
*
* @name czm_sceneMode2D
* @glslConstant
* @see czm_sceneMode
* @see czm_sceneModeColumbusView
* @see czm_sceneMode3D
* @see czm_sceneModeMorphing
*/
const float czm_sceneMode2D = 2.0;
`;var $R=`/**
* The constant identifier for the 3D {@link SceneMode}
*
* @name czm_sceneMode3D
* @glslConstant
* @see czm_sceneMode
* @see czm_sceneMode2D
* @see czm_sceneModeColumbusView
* @see czm_sceneModeMorphing
*/
const float czm_sceneMode3D = 3.0;
`;var QR=`/**
* The constant identifier for the Columbus View {@link SceneMode}
*
* @name czm_sceneModeColumbusView
* @glslConstant
* @see czm_sceneMode
* @see czm_sceneMode2D
* @see czm_sceneMode3D
* @see czm_sceneModeMorphing
*/
const float czm_sceneModeColumbusView = 1.0;
`;var JR=`/**
* The constant identifier for the Morphing {@link SceneMode}
*
* @name czm_sceneModeMorphing
* @glslConstant
* @see czm_sceneMode
* @see czm_sceneMode2D
* @see czm_sceneModeColumbusView
* @see czm_sceneMode3D
*/
const float czm_sceneModeMorphing = 0.0;
`;var eO=`/**
* A built-in GLSL floating-point constant for one solar radius.
*
* @alias czm_solarRadius
* @glslConstant
*
* @see CesiumMath.SOLAR_RADIUS
*
* @example
* // GLSL declaration
* const float czm_solarRadius = ...;
*/
const float czm_solarRadius = 695500000.0;
`;var tO=`/**
* A built-in GLSL floating-point constant for <code>3pi/2</code>.
*
* @alias czm_threePiOver2
* @glslConstant
*
* @see CesiumMath.THREE_PI_OVER_TWO
*
* @example
* // GLSL declaration
* const float czm_threePiOver2 = ...;
*
* // Example
* float pi = (2.0 / 3.0) * czm_threePiOver2;
*/
const float czm_threePiOver2 = 4.71238898038469;
`;var nO=`/**
* A built-in GLSL floating-point constant for <code>2pi</code>.
*
* @alias czm_twoPi
* @glslConstant
*
* @see CesiumMath.TWO_PI
*
* @example
* // GLSL declaration
* const float czm_twoPi = ...;
*
* // Example
* float pi = czm_twoPi / 2.0;
*/
const float czm_twoPi = 6.283185307179586;
`;var iO=`/**
* The maximum latitude, in radians, both North and South, supported by a Web Mercator
* (EPSG:3857) projection. Technically, the Mercator projection is defined
* for any latitude up to (but not including) 90 degrees, but it makes sense
* to cut it off sooner because it grows exponentially with increasing latitude.
* The logic behind this particular cutoff value, which is the one used by
* Google Maps, Bing Maps, and Esri, is that it makes the projection
* square. That is, the rectangle is equal in the X and Y directions.
*
* The constant value is computed as follows:
* czm_pi * 0.5 - (2.0 * atan(exp(-czm_pi)))
*
* @name czm_webMercatorMaxLatitude
* @glslConstant
*/
const float czm_webMercatorMaxLatitude = 1.4844222297453324;
`;var oO=`/**
* @name czm_depthRangeStruct
* @glslStruct
*/
struct czm_depthRangeStruct
{
float near;
float far;
};
`;var rO=`/**
* Holds material information that can be used for lighting. Returned by all czm_getMaterial functions.
*
* @name czm_material
* @glslStruct
*
* @property {vec3} diffuse Incoming light that scatters evenly in all directions.
* @property {float} specular Intensity of incoming light reflecting in a single direction.
* @property {float} shininess The sharpness of the specular reflection. Higher values create a smaller, more focused specular highlight.
* @property {vec3} normal Surface's normal in eye coordinates. It is used for effects such as normal mapping. The default is the surface's unmodified normal.
* @property {vec3} emission Light emitted by the material equally in all directions. The default is vec3(0.0), which emits no light.
* @property {float} alpha Alpha of this material. 0.0 is completely transparent; 1.0 is completely opaque.
*/
struct czm_material
{
vec3 diffuse;
float specular;
float shininess;
vec3 normal;
vec3 emission;
float alpha;
};
`;var sO=`/**
* Used as input to every material's czm_getMaterial function.
*
* @name czm_materialInput
* @glslStruct
*
* @property {float} s 1D texture coordinates.
* @property {vec2} st 2D texture coordinates.
* @property {vec3} str 3D texture coordinates.
* @property {vec3} normalEC Unperturbed surface normal in eye coordinates.
* @property {mat3} tangentToEyeMatrix Matrix for converting a tangent space normal to eye space.
* @property {vec3} positionToEyeEC Vector from the fragment to the eye in eye coordinates. The magnitude is the distance in meters from the fragment to the eye.
* @property {float} height The height of the terrain in meters above or below the ellipsoid. Only available for globe materials.
* @property {float} slope The slope of the terrain in radians. 0 is flat; pi/2 is vertical. Only available for globe materials.
* @property {float} aspect The aspect of the terrain in radians. 0 is East, pi/2 is North, pi is West, 3pi/2 is South. Only available for globe materials.
* @property {float} waterMask The value of the water mask. 0 is land, 1 is water. Only available for globe materials.
*/
struct czm_materialInput
{
float s;
vec2 st;
vec3 str;
vec3 normalEC;
mat3 tangentToEyeMatrix;
vec3 positionToEyeEC;
float height;
float slope;
float aspect;
float waterMask;
};
`;var aO=`/**
* Struct for representing a material for a {@link Model}. The model
* rendering pipeline will pass this struct between material, custom shaders,
* and lighting stages. This is not to be confused with {@link czm_material}
* which is used by the older Fabric materials system, although they are similar.
* <p>
* All color values (diffuse, specular, emissive) are in linear color space.
* </p>
*
* @name czm_modelMaterial
* @glslStruct
*
* @property {vec4} baseColor The base color of the material.
* @property {vec3} diffuse Incoming light that scatters evenly in all directions.
* @property {float} alpha Alpha of this material. 0.0 is completely transparent; 1.0 is completely opaque.
* @property {vec3} specular Color of reflected light at normal incidence in PBR materials. This is sometimes referred to as f0 in the literature.
* @property {float} roughness A number from 0.0 to 1.0 representing how rough the surface is. Values near 0.0 produce glossy surfaces, while values near 1.0 produce rough surfaces.
* @property {vec3} normalEC Surface's normal in eye coordinates. It is used for effects such as normal mapping. The default is the surface's unmodified normal.
* @property {float} occlusion Ambient occlusion recieved at this point on the material. 1.0 means fully lit, 0.0 means fully occluded.
* @property {vec3} emissive Light emitted by the material equally in all directions. The default is vec3(0.0), which emits no light.
*/
struct czm_modelMaterial {
vec4 baseColor;
vec3 diffuse;
float alpha;
vec3 specular;
float roughness;
vec3 normalEC;
float occlusion;
vec3 emissive;
#ifdef USE_SPECULAR
float specularWeight;
#endif
#ifdef USE_ANISOTROPY
vec3 anisotropicT;
vec3 anisotropicB;
float anisotropyStrength;
#endif
#ifdef USE_CLEARCOAT
float clearcoatFactor;
float clearcoatRoughness;
vec3 clearcoatNormal;
// Add clearcoatF0 when KHR_materials_ior is implemented
#endif
};
`;var cO=`/**
* Struct for representing the output of a custom vertex shader.
*
* @name czm_modelVertexOutput
* @glslStruct
*
* @see {@link CustomShader}
* @see {@link Model}
*
* @property {vec3} positionMC The position of the vertex in model coordinates
* @property {float} pointSize A custom value for gl_PointSize. This is only used for point primitives.
*/
struct czm_modelVertexOutput {
vec3 positionMC;
float pointSize;
};
`;var lO=`/**
* DOC_TBA
*
* @name czm_ray
* @glslStruct
*/
struct czm_ray
{
vec3 origin;
vec3 direction;
};
`;var uO=`/**
* DOC_TBA
*
* @name czm_raySegment
* @glslStruct
*/
struct czm_raySegment
{
float start;
float stop;
};
/**
* DOC_TBA
*
* @name czm_emptyRaySegment
* @glslConstant
*/
const czm_raySegment czm_emptyRaySegment = czm_raySegment(-czm_infinity, -czm_infinity);
/**
* DOC_TBA
*
* @name czm_fullRaySegment
* @glslConstant
*/
const czm_raySegment czm_fullRaySegment = czm_raySegment(0.0, czm_infinity);
`;var fO=`struct czm_shadowParameters
{
#ifdef USE_CUBE_MAP_SHADOW
vec3 texCoords;
#else
vec2 texCoords;
#endif
float depthBias;
float depth;
float nDotL;
vec2 texelStepSize;
float normalShadingSmooth;
float darkness;
};
`;var dO=`// See:
// https://knarkowicz.wordpress.com/2016/01/06/aces-filmic-tone-mapping-curve/
vec3 czm_acesTonemapping(vec3 color) {
float g = 0.985;
float a = 0.065;
float b = 0.0001;
float c = 0.433;
float d = 0.238;
color = (color * (color + a) - b) / (color * (g * color + c) + d);
color = clamp(color, 0.0, 1.0);
return color;
}
`;var hO=`/**
* @private
*/
float czm_alphaWeight(float a)
{
float z = (gl_FragCoord.z - czm_viewportTransformation[3][2]) / czm_viewportTransformation[2][2];
// See Weighted Blended Order-Independent Transparency for examples of different weighting functions:
// http://jcgt.org/published/0002/02/09/
return pow(a + 0.01, 4.0) + max(1e-2, min(3.0 * 1e3, 0.003 / (1e-5 + pow(abs(z) / 200.0, 4.0))));
}
`;var mO=`/**
* Procedural anti-aliasing by blurring two colors that meet at a sharp edge.
*
* @name czm_antialias
* @glslFunction
*
* @param {vec4} color1 The color on one side of the edge.
* @param {vec4} color2 The color on the other side of the edge.
* @param {vec4} currentcolor The current color, either <code>color1</code> or <code>color2</code>.
* @param {float} dist The distance to the edge in texture coordinates.
* @param {float} [fuzzFactor=0.1] Controls the blurriness between the two colors.
* @returns {vec4} The anti-aliased color.
*
* @example
* // GLSL declarations
* vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist, float fuzzFactor);
* vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist);
*
* // get the color for a material that has a sharp edge at the line y = 0.5 in texture space
* float dist = abs(textureCoordinates.t - 0.5);
* vec4 currentColor = mix(bottomColor, topColor, step(0.5, textureCoordinates.t));
* vec4 color = czm_antialias(bottomColor, topColor, currentColor, dist, 0.1);
*/
vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist, float fuzzFactor)
{
float val1 = clamp(dist / fuzzFactor, 0.0, 1.0);
float val2 = clamp((dist - 0.5) / fuzzFactor, 0.0, 1.0);
val1 = val1 * (1.0 - val2);
val1 = val1 * val1 * (3.0 - (2.0 * val1));
val1 = pow(val1, 0.5); //makes the transition nicer
vec4 midColor = (color1 + color2) * 0.5;
return mix(midColor, currentColor, val1);
}
vec4 czm_antialias(vec4 color1, vec4 color2, vec4 currentColor, float dist)
{
return czm_antialias(color1, color2, currentColor, dist, 0.1);
}
`;var pO=`/**
* Apply a HSB color shift to an RGB color.
*
* @param {vec3} rgb The color in RGB space.
* @param {vec3} hsbShift The amount to shift each component. The xyz components correspond to hue, saturation, and brightness. Shifting the hue by +/- 1.0 corresponds to shifting the hue by a full cycle. Saturation and brightness are clamped between 0 and 1 after the adjustment
* @param {bool} ignoreBlackPixels If true, black pixels will be unchanged. This is necessary in some shaders such as atmosphere-related effects.
*
* @return {vec3} The RGB color after shifting in HSB space and clamping saturation and brightness to a valid range.
*/
vec3 czm_applyHSBShift(vec3 rgb, vec3 hsbShift, bool ignoreBlackPixels) {
// Convert rgb color to hsb
vec3 hsb = czm_RGBToHSB(rgb);
// Perform hsb shift
// Hue cycles around so no clamp is needed.
hsb.x += hsbShift.x; // hue
hsb.y = clamp(hsb.y + hsbShift.y, 0.0, 1.0); // saturation
// brightness
//
// Some shaders such as atmosphere-related effects need to leave black
// pixels unchanged
if (ignoreBlackPixels) {
hsb.z = hsb.z > czm_epsilon7 ? hsb.z + hsbShift.z : 0.0;
} else {
hsb.z = hsb.z + hsbShift.z;
}
hsb.z = clamp(hsb.z, 0.0, 1.0);
// Convert shifted hsb back to rgb
return czm_HSBToRGB(hsb);
}
`;var gO=`/**
* Approximately computes spherical coordinates given a normal.
* Uses approximate inverse trigonometry for speed and consistency,
* since inverse trigonometry can differ from vendor-to-vendor and when compared with the CPU.
*
* @name czm_approximateSphericalCoordinates
* @glslFunction
*
* @param {vec3} normal arbitrary-length normal.
*
* @returns {vec2} Approximate latitude and longitude spherical coordinates.
*/
vec2 czm_approximateSphericalCoordinates(vec3 normal) {
// Project into plane with vertical for latitude
float latitudeApproximation = czm_fastApproximateAtan(sqrt(normal.x * normal.x + normal.y * normal.y), normal.z);
float longitudeApproximation = czm_fastApproximateAtan(normal.x, normal.y);
return vec2(latitudeApproximation, longitudeApproximation);
}
`;var _O=`/**
* Compute a rational approximation to tanh(x)
*
* @param {float} x A real number input
* @returns {float} An approximation for tanh(x)
*/
float czm_approximateTanh(float x) {
float x2 = x * x;
return max(-1.0, min(1.0, x * (27.0 + x2) / (27.0 + 9.0 * x2)));
}
`;var yO=`/**
* Determines if the fragment is back facing
*
* @name czm_backFacing
* @glslFunction
*
* @returns {bool} <code>true</code> if the fragment is back facing; otherwise, <code>false</code>.
*/
bool czm_backFacing()
{
// !gl_FrontFacing doesn't work as expected on Mac/Intel so use the more verbose form instead. See https://github.com/CesiumGS/cesium/pull/8494.
return gl_FrontFacing == false;
}
`;var bO=`/**
* Branchless ternary operator to be used when it's inexpensive to explicitly
* evaluate both possibilities for a float expression.
*
* @name czm_branchFreeTernary
* @glslFunction
*
* @param {bool} comparison A comparison statement
* @param {float} a Value to return if the comparison is true.
* @param {float} b Value to return if the comparison is false.
*
* @returns {float} equivalent of comparison ? a : b
*/
float czm_branchFreeTernary(bool comparison, float a, float b) {
float useA = float(comparison);
return a * useA + b * (1.0 - useA);
}
/**
* Branchless ternary operator to be used when it's inexpensive to explicitly
* evaluate both possibilities for a vec2 expression.
*
* @name czm_branchFreeTernary
* @glslFunction
*
* @param {bool} comparison A comparison statement
* @param {vec2} a Value to return if the comparison is true.
* @param {vec2} b Value to return if the comparison is false.
*
* @returns {vec2} equivalent of comparison ? a : b
*/
vec2 czm_branchFreeTernary(bool comparison, vec2 a, vec2 b) {
float useA = float(comparison);
return a * useA + b * (1.0 - useA);
}
/**
* Branchless ternary operator to be used when it's inexpensive to explicitly
* evaluate both possibilities for a vec3 expression.
*
* @name czm_branchFreeTernary
* @glslFunction
*
* @param {bool} comparison A comparison statement
* @param {vec3} a Value to return if the comparison is true.
* @param {vec3} b Value to return if the comparison is false.
*
* @returns {vec3} equivalent of comparison ? a : b
*/
vec3 czm_branchFreeTernary(bool comparison, vec3 a, vec3 b) {
float useA = float(comparison);
return a * useA + b * (1.0 - useA);
}
/**
* Branchless ternary operator to be used when it's inexpensive to explicitly
* evaluate both possibilities for a vec4 expression.
*
* @name czm_branchFreeTernary
* @glslFunction
*
* @param {bool} comparison A comparison statement
* @param {vec3} a Value to return if the comparison is true.
* @param {vec3} b Value to return if the comparison is false.
*
* @returns {vec3} equivalent of comparison ? a : b
*/
vec4 czm_branchFreeTernary(bool comparison, vec4 a, vec4 b) {
float useA = float(comparison);
return a * useA + b * (1.0 - useA);
}
`;var xO=`
vec4 czm_cascadeColor(vec4 weights)
{
return vec4(1.0, 0.0, 0.0, 1.0) * weights.x +
vec4(0.0, 1.0, 0.0, 1.0) * weights.y +
vec4(0.0, 0.0, 1.0, 1.0) * weights.z +
vec4(1.0, 0.0, 1.0, 1.0) * weights.w;
}
`;var TO=`
uniform vec4 shadowMap_cascadeDistances;
float czm_cascadeDistance(vec4 weights)
{
return dot(shadowMap_cascadeDistances, weights);
}
`;var AO=`
uniform mat4 shadowMap_cascadeMatrices[4];
mat4 czm_cascadeMatrix(vec4 weights)
{
return shadowMap_cascadeMatrices[0] * weights.x +
shadowMap_cascadeMatrices[1] * weights.y +
shadowMap_cascadeMatrices[2] * weights.z +
shadowMap_cascadeMatrices[3] * weights.w;
}
`;var CO=`
uniform vec4 shadowMap_cascadeSplits[2];
vec4 czm_cascadeWeights(float depthEye)
{
// One component is set to 1.0 and all others set to 0.0.
vec4 near = step(shadowMap_cascadeSplits[0], vec4(depthEye));
vec4 far = step(depthEye, shadowMap_cascadeSplits[1]);
return near * far;
}
`;var EO=`float getSignedDistance(vec2 uv, highp sampler2D clippingDistance) {
float signedDistance = texture(clippingDistance, uv).r;
return (signedDistance - 0.5) * 2.0;
}
void czm_clipPolygons(highp sampler2D clippingDistance, int extentsLength, vec2 clippingPosition, int regionIndex) {
// Position is completely outside of polygons bounds
vec2 rectUv = clippingPosition;
if (regionIndex < 0 || rectUv.x <= 0.0 || rectUv.y <= 0.0 || rectUv.x >= 1.0 || rectUv.y >= 1.0) {
#ifdef CLIPPING_INVERSE
discard;
#endif
return;
}
vec2 clippingDistanceTextureDimensions = vec2(textureSize(clippingDistance, 0));
vec2 sampleOffset = max(1.0 / clippingDistanceTextureDimensions, vec2(0.005));
float dimension = float(extentsLength);
if (extentsLength > 2) {
dimension = ceil(log2(float(extentsLength)));
}
vec2 textureOffset = vec2(mod(float(regionIndex), dimension), floor(float(regionIndex) / dimension)) / dimension;
vec2 uv = textureOffset + rectUv / dimension;
float signedDistance = getSignedDistance(uv, clippingDistance);
#ifdef CLIPPING_INVERSE
if (signedDistance > 0.0) {
discard;
}
#else
if (signedDistance < 0.0) {
discard;
}
#endif
}
`;var SO=`/**
* DOC_TBA
*
* @name czm_columbusViewMorph
* @glslFunction
*/
vec4 czm_columbusViewMorph(vec4 position2D, vec4 position3D, float time)
{
// Just linear for now.
vec3 p = mix(position2D.xyz, position3D.xyz, time);
return vec4(p, 1.0);
}
`;var vO=`/**
* Compute the atmosphere color, applying Rayleigh and Mie scattering. This
* builtin uses automatic uniforms so the atmophere settings are synced with the
* state of the Scene, even in other contexts like Model.
*
* @name czm_computeAtmosphereColor
* @glslFunction
*
* @param {vec3} positionWC Position of the fragment in world coords (low precision)
* @param {vec3} lightDirection Light direction from the sun or other light source.
* @param {vec3} rayleighColor The Rayleigh scattering color computed by a scattering function
* @param {vec3} mieColor The Mie scattering color computed by a scattering function
* @param {float} opacity The opacity computed by a scattering function.
*/
vec4 czm_computeAtmosphereColor(
vec3 positionWC,
vec3 lightDirection,
vec3 rayleighColor,
vec3 mieColor,
float opacity
) {
// Setup the primary ray: from the camera position to the vertex position.
vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
float cosAngle = dot(cameraToPositionWCDirection, lightDirection);
float cosAngleSq = cosAngle * cosAngle;
float G = czm_atmosphereMieAnisotropy;
float GSq = G * G;
// The Rayleigh phase function.
float rayleighPhase = 3.0 / (50.2654824574) * (1.0 + cosAngleSq);
// The Mie phase function.
float miePhase = 3.0 / (25.1327412287) * ((1.0 - GSq) * (cosAngleSq + 1.0)) / (pow(1.0 + GSq - 2.0 * cosAngle * G, 1.5) * (2.0 + GSq));
// The final color is generated by combining the effects of the Rayleigh and Mie scattering.
vec3 rayleigh = rayleighPhase * rayleighColor;
vec3 mie = miePhase * mieColor;
vec3 color = (rayleigh + mie) * czm_atmosphereLightIntensity;
return vec4(color, opacity);
}
/**
* Compute the atmosphere color, applying Rayleigh and Mie scattering. This
* builtin uses automatic uniforms so the atmophere settings are synced with the
* state of the Scene, even in other contexts like Model.
*
* @name czm_computeAtmosphereColor
* @glslFunction
*
* @param {czm_ray} primaryRay Ray from the origin to sky fragment to in world coords (low precision)
* @param {vec3} lightDirection Light direction from the sun or other light source.
* @param {vec3} rayleighColor The Rayleigh scattering color computed by a scattering function
* @param {vec3} mieColor The Mie scattering color computed by a scattering function
* @param {float} opacity The opacity computed by a scattering function.
*/
vec4 czm_computeAtmosphereColor(
czm_ray primaryRay,
vec3 lightDirection,
vec3 rayleighColor,
vec3 mieColor,
float opacity
) {
vec3 direction = normalize(primaryRay.direction);
float cosAngle = dot(direction, lightDirection);
float cosAngleSq = cosAngle * cosAngle;
float G = czm_atmosphereMieAnisotropy;
float GSq = G * G;
// The Rayleigh phase function.
float rayleighPhase = 3.0 / (50.2654824574) * (1.0 + cosAngleSq);
// The Mie phase function.
float miePhase = 3.0 / (25.1327412287) * ((1.0 - GSq) * (cosAngleSq + 1.0)) / (pow(1.0 + GSq - 2.0 * cosAngle * G, 1.5) * (2.0 + GSq));
// The final color is generated by combining the effects of the Rayleigh and Mie scattering.
vec3 rayleigh = rayleighPhase * rayleighColor;
vec3 mie = miePhase * mieColor;
vec3 color = (rayleigh + mie) * czm_atmosphereLightIntensity;
return vec4(color, opacity);
}
`;var wO=`/**
* Compute atmosphere scattering for the ground atmosphere and fog. This method
* uses automatic uniforms so it is always synced with the scene settings.
*
* @name czm_computeGroundAtmosphereScattering
* @glslfunction
*
* @param {vec3} positionWC The position of the fragment in world coordinates.
* @param {vec3} lightDirection The direction of the light to calculate the scattering from.
* @param {vec3} rayleighColor The variable the Rayleigh scattering will be written to.
* @param {vec3} mieColor The variable the Mie scattering will be written to.
* @param {float} opacity The variable the transmittance will be written to.
*/
void czm_computeGroundAtmosphereScattering(vec3 positionWC, vec3 lightDirection, out vec3 rayleighColor, out vec3 mieColor, out float opacity) {
vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
czm_ray primaryRay = czm_ray(czm_viewerPositionWC, cameraToPositionWCDirection);
float atmosphereInnerRadius = length(positionWC);
czm_computeScattering(
primaryRay,
length(cameraToPositionWC),
lightDirection,
atmosphereInnerRadius,
rayleighColor,
mieColor,
opacity
);
}
`;var DO=`/**
* Returns a position in model coordinates relative to eye taking into
* account the current scene mode: 3D, 2D, or Columbus view.
* <p>
* This uses standard position attributes, <code>position3DHigh</code>,
* <code>position3DLow</code>, <code>position2DHigh</code>, and <code>position2DLow</code>,
* and should be used when writing a vertex shader for an {@link Appearance}.
* </p>
*
* @name czm_computePosition
* @glslFunction
*
* @returns {vec4} The position relative to eye.
*
* @example
* vec4 p = czm_computePosition();
* v_positionEC = (czm_modelViewRelativeToEye * p).xyz;
* gl_Position = czm_modelViewProjectionRelativeToEye * p;
*
* @see czm_translateRelativeToEye
*/
vec4 czm_computePosition();
`;var IO=`/**
* This function computes the colors contributed by Rayliegh and Mie scattering on a given ray, as well as
* the transmittance value for the ray. This function uses automatic uniforms
* so the atmosphere settings are always synced with the current scene.
*
* @name czm_computeScattering
* @glslfunction
*
* @param {czm_ray} primaryRay The ray from the camera to the position.
* @param {float} primaryRayLength The length of the primary ray.
* @param {vec3} lightDirection The direction of the light to calculate the scattering from.
* @param {vec3} rayleighColor The variable the Rayleigh scattering will be written to.
* @param {vec3} mieColor The variable the Mie scattering will be written to.
* @param {float} opacity The variable the transmittance will be written to.
*/
void czm_computeScattering(
czm_ray primaryRay,
float primaryRayLength,
vec3 lightDirection,
float atmosphereInnerRadius,
out vec3 rayleighColor,
out vec3 mieColor,
out float opacity
) {
const float ATMOSPHERE_THICKNESS = 111e3; // The thickness of the atmosphere in meters.
const int PRIMARY_STEPS_MAX = 16; // Maximum number of times the ray from the camera to the world position (primary ray) is sampled.
const int LIGHT_STEPS_MAX = 4; // Maximum number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.
// Initialize the default scattering amounts to 0.
rayleighColor = vec3(0.0);
mieColor = vec3(0.0);
opacity = 0.0;
float atmosphereOuterRadius = atmosphereInnerRadius + ATMOSPHERE_THICKNESS;
vec3 origin = vec3(0.0);
// Calculate intersection from the camera to the outer ring of the atmosphere.
czm_raySegment primaryRayAtmosphereIntersect = czm_raySphereIntersectionInterval(primaryRay, origin, atmosphereOuterRadius);
// Return empty colors if no intersection with the atmosphere geometry.
if (primaryRayAtmosphereIntersect == czm_emptyRaySegment) {
return;
}
// To deal with smaller values of PRIMARY_STEPS (e.g. 4)
// we implement a split strategy: sky or horizon.
// For performance reasons, instead of a if/else branch
// a soft choice is implemented through a weight 0.0 <= w_stop_gt_lprl <= 1.0
float x = 1e-7 * primaryRayAtmosphereIntersect.stop / length(primaryRayLength);
// Value close to 0.0: close to the horizon
// Value close to 1.0: above in the sky
float w_stop_gt_lprl = 0.5 * (1.0 + czm_approximateTanh(x));
// The ray should start from the first intersection with the outer atmopshere, or from the camera position, if it is inside the atmosphere.
float start_0 = primaryRayAtmosphereIntersect.start;
primaryRayAtmosphereIntersect.start = max(primaryRayAtmosphereIntersect.start, 0.0);
// The ray should end at the exit from the atmosphere or at the distance to the vertex, whichever is smaller.
primaryRayAtmosphereIntersect.stop = min(primaryRayAtmosphereIntersect.stop, length(primaryRayLength));
// For the number of ray steps, distinguish inside or outside atmosphere (outer space)
// (1) from outer space we have to use more ray steps to get a realistic rendering
// (2) within atmosphere we need fewer steps for faster rendering
float x_o_a = start_0 - ATMOSPHERE_THICKNESS; // ATMOSPHERE_THICKNESS used as an ad-hoc constant, no precise meaning here, only the order of magnitude matters
float w_inside_atmosphere = 1.0 - 0.5 * (1.0 + czm_approximateTanh(x_o_a));
int PRIMARY_STEPS = PRIMARY_STEPS_MAX - int(w_inside_atmosphere * 12.0); // Number of times the ray from the camera to the world position (primary ray) is sampled.
int LIGHT_STEPS = LIGHT_STEPS_MAX - int(w_inside_atmosphere * 2.0); // Number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.
// Setup for sampling positions along the ray - starting from the intersection with the outer ring of the atmosphere.
float rayPositionLength = primaryRayAtmosphereIntersect.start;
// (1) Outside the atmosphere: constant rayStepLength
// (2) Inside atmosphere: variable rayStepLength to compensate the rough rendering of the smaller number of ray steps
float totalRayLength = primaryRayAtmosphereIntersect.stop - rayPositionLength;
float rayStepLengthIncrease = w_inside_atmosphere * ((1.0 - w_stop_gt_lprl) * totalRayLength / (float(PRIMARY_STEPS * (PRIMARY_STEPS + 1)) / 2.0));
float rayStepLength = max(1.0 - w_inside_atmosphere, w_stop_gt_lprl) * totalRayLength / max(7.0 * w_inside_atmosphere, float(PRIMARY_STEPS));
vec3 rayleighAccumulation = vec3(0.0);
vec3 mieAccumulation = vec3(0.0);
vec2 opticalDepth = vec2(0.0);
vec2 heightScale = vec2(czm_atmosphereRayleighScaleHeight, czm_atmosphereMieScaleHeight);
// Sample positions on the primary ray.
for (int i = 0; i < PRIMARY_STEPS_MAX; ++i) {
// The loop should be: for (int i = 0; i < PRIMARY_STEPS; ++i) {...} but WebGL1 cannot
// loop with non-constant condition, so it has to break early instead
if (i >= PRIMARY_STEPS) {
break;
}
// Calculate sample position along viewpoint ray.
vec3 samplePosition = primaryRay.origin + primaryRay.direction * (rayPositionLength + rayStepLength);
// Calculate height of sample position above ellipsoid.
float sampleHeight = length(samplePosition) - atmosphereInnerRadius;
// Calculate and accumulate density of particles at the sample position.
vec2 sampleDensity = exp(-sampleHeight / heightScale) * rayStepLength;
opticalDepth += sampleDensity;
// Generate ray from the sample position segment to the light source, up to the outer ring of the atmosphere.
czm_ray lightRay = czm_ray(samplePosition, lightDirection);
czm_raySegment lightRayAtmosphereIntersect = czm_raySphereIntersectionInterval(lightRay, origin, atmosphereOuterRadius);
float lightStepLength = lightRayAtmosphereIntersect.stop / float(LIGHT_STEPS);
float lightPositionLength = 0.0;
vec2 lightOpticalDepth = vec2(0.0);
// Sample positions along the light ray, to accumulate incidence of light on the latest sample segment.
for (int j = 0; j < LIGHT_STEPS_MAX; ++j) {
// The loop should be: for (int j = 0; i < LIGHT_STEPS; ++j) {...} but WebGL1 cannot
// loop with non-constant condition, so it has to break early instead
if (j >= LIGHT_STEPS) {
break;
}
// Calculate sample position along light ray.
vec3 lightPosition = samplePosition + lightDirection * (lightPositionLength + lightStepLength * 0.5);
// Calculate height of the light sample position above ellipsoid.
float lightHeight = length(lightPosition) - atmosphereInnerRadius;
// Calculate density of photons at the light sample position.
lightOpticalDepth += exp(-lightHeight / heightScale) * lightStepLength;
// Increment distance on light ray.
lightPositionLength += lightStepLength;
}
// Compute attenuation via the primary ray and the light ray.
vec3 attenuation = exp(-((czm_atmosphereMieCoefficient * (opticalDepth.y + lightOpticalDepth.y)) + (czm_atmosphereRayleighCoefficient * (opticalDepth.x + lightOpticalDepth.x))));
// Accumulate the scattering.
rayleighAccumulation += sampleDensity.x * attenuation;
mieAccumulation += sampleDensity.y * attenuation;
// Increment distance on primary ray.
rayPositionLength += (rayStepLength += rayStepLengthIncrease);
}
// Compute the scattering amount.
rayleighColor = czm_atmosphereRayleighCoefficient * rayleighAccumulation;
mieColor = czm_atmosphereMieCoefficient * mieAccumulation;
// Compute the transmittance i.e. how much light is passing through the atmosphere.
opacity = length(exp(-((czm_atmosphereMieCoefficient * opticalDepth.y) + (czm_atmosphereRayleighCoefficient * opticalDepth.x))));
}
`;var PO=`/**
* @private
*/
vec2 cordic(float angle)
{
// Scale the vector by the appropriate factor for the 24 iterations to follow.
vec2 vector = vec2(6.0725293500888267e-1, 0.0);
// Iteration 1
float sense = (angle < 0.0) ? -1.0 : 1.0;
// float factor = sense * 1.0; // 2^-0
mat2 rotation = mat2(1.0, sense, -sense, 1.0);
vector = rotation * vector;
angle -= sense * 7.8539816339744828e-1; // atan(2^-0)
// Iteration 2
sense = (angle < 0.0) ? -1.0 : 1.0;
float factor = sense * 5.0e-1; // 2^-1
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 4.6364760900080609e-1; // atan(2^-1)
// Iteration 3
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 2.5e-1; // 2^-2
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 2.4497866312686414e-1; // atan(2^-2)
// Iteration 4
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.25e-1; // 2^-3
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.2435499454676144e-1; // atan(2^-3)
// Iteration 5
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 6.25e-2; // 2^-4
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 6.2418809995957350e-2; // atan(2^-4)
// Iteration 6
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 3.125e-2; // 2^-5
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 3.1239833430268277e-2; // atan(2^-5)
// Iteration 7
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.5625e-2; // 2^-6
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.5623728620476831e-2; // atan(2^-6)
// Iteration 8
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 7.8125e-3; // 2^-7
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 7.8123410601011111e-3; // atan(2^-7)
// Iteration 9
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 3.90625e-3; // 2^-8
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 3.9062301319669718e-3; // atan(2^-8)
// Iteration 10
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.953125e-3; // 2^-9
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.9531225164788188e-3; // atan(2^-9)
// Iteration 11
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 9.765625e-4; // 2^-10
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 9.7656218955931946e-4; // atan(2^-10)
// Iteration 12
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 4.8828125e-4; // 2^-11
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 4.8828121119489829e-4; // atan(2^-11)
// Iteration 13
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 2.44140625e-4; // 2^-12
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 2.4414062014936177e-4; // atan(2^-12)
// Iteration 14
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.220703125e-4; // 2^-13
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.2207031189367021e-4; // atan(2^-13)
// Iteration 15
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 6.103515625e-5; // 2^-14
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 6.1035156174208773e-5; // atan(2^-14)
// Iteration 16
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 3.0517578125e-5; // 2^-15
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 3.0517578115526096e-5; // atan(2^-15)
// Iteration 17
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.52587890625e-5; // 2^-16
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.5258789061315762e-5; // atan(2^-16)
// Iteration 18
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 7.62939453125e-6; // 2^-17
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 7.6293945311019700e-6; // atan(2^-17)
// Iteration 19
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 3.814697265625e-6; // 2^-18
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 3.8146972656064961e-6; // atan(2^-18)
// Iteration 20
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.9073486328125e-6; // 2^-19
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 1.9073486328101870e-6; // atan(2^-19)
// Iteration 21
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 9.5367431640625e-7; // 2^-20
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 9.5367431640596084e-7; // atan(2^-20)
// Iteration 22
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 4.76837158203125e-7; // 2^-21
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 4.7683715820308884e-7; // atan(2^-21)
// Iteration 23
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 2.384185791015625e-7; // 2^-22
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
angle -= sense * 2.3841857910155797e-7; // atan(2^-22)
// Iteration 24
sense = (angle < 0.0) ? -1.0 : 1.0;
factor = sense * 1.1920928955078125e-7; // 2^-23
rotation[0][1] = factor;
rotation[1][0] = -factor;
vector = rotation * vector;
// angle -= sense * 1.1920928955078068e-7; // atan(2^-23)
return vector;
}
/**
* Computes the cosine and sine of the provided angle using the CORDIC algorithm.
*
* @name czm_cosineAndSine
* @glslFunction
*
* @param {float} angle The angle in radians.
*
* @returns {vec2} The resulting cosine of the angle (as the x coordinate) and sine of the angle (as the y coordinate).
*
* @example
* vec2 v = czm_cosineAndSine(czm_piOverSix);
* float cosine = v.x;
* float sine = v.y;
*/
vec2 czm_cosineAndSine(float angle)
{
if (angle < -czm_piOverTwo || angle > czm_piOverTwo)
{
if (angle < 0.0)
{
return -cordic(angle + czm_pi);
}
else
{
return -cordic(angle - czm_pi);
}
}
else
{
return cordic(angle);
}
}
`;var RO=`/**
* Decompresses texture coordinates that were packed into a single float.
*
* @name czm_decompressTextureCoordinates
* @glslFunction
*
* @param {float} encoded The compressed texture coordinates.
* @returns {vec2} The decompressed texture coordinates.
*/
vec2 czm_decompressTextureCoordinates(float encoded)
{
float temp = encoded / 4096.0;
float xZeroTo4095 = floor(temp);
float stx = xZeroTo4095 / 4095.0;
float sty = (encoded - xZeroTo4095 * 4096.0) / 4095.0;
return vec2(stx, sty);
}
`;var OO=`// emulated noperspective
#if (__VERSION__ == 300 || defined(GL_EXT_frag_depth)) && !defined(LOG_DEPTH)
out float v_WindowZ;
#endif
/**
* Emulates GL_DEPTH_CLAMP, which is not available in WebGL 1 or 2.
* GL_DEPTH_CLAMP clamps geometry that is outside the near and far planes,
* capping the shadow volume. More information here:
* https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_depth_clamp.txt.
*
* When GL_EXT_frag_depth is available we emulate GL_DEPTH_CLAMP by ensuring
* no geometry gets clipped by setting the clip space z value to 0.0 and then
* sending the unaltered screen space z value (using emulated noperspective
* interpolation) to the frag shader where it is clamped to [0,1] and then
* written with gl_FragDepth (see czm_writeDepthClamp). This technique is based on:
* https://stackoverflow.com/questions/5960757/how-to-emulate-gl-depth-clamp-nv.
*
* When GL_EXT_frag_depth is not available, which is the case on some mobile
* devices, we must attempt to fix this only in the vertex shader.
* The approach is to clamp the z value to the far plane, which closes the
* shadow volume but also distorts the geometry, so there can still be artifacts
* on frustum seams.
*
* @name czm_depthClamp
* @glslFunction
*
* @param {vec4} coords The vertex in clip coordinates.
* @returns {vec4} The modified vertex.
*
* @example
* gl_Position = czm_depthClamp(czm_modelViewProjection * vec4(position, 1.0));
*
* @see czm_writeDepthClamp
*/
vec4 czm_depthClamp(vec4 coords)
{
#ifndef LOG_DEPTH
#if __VERSION__ == 300 || defined(GL_EXT_frag_depth)
v_WindowZ = (0.5 * (coords.z / coords.w) + 0.5) * coords.w;
coords.z = 0.0;
#else
coords.z = min(coords.z, coords.w);
#endif
#endif
return coords;
}
`;var MO=`/**
* Computes a 3x3 rotation matrix that transforms vectors from an ellipsoid's east-north-up coordinate system
* to eye coordinates. In east-north-up coordinates, x points east, y points north, and z points along the
* surface normal. East-north-up can be used as an ellipsoid's tangent space for operations such as bump mapping.
* <br /><br />
* The ellipsoid is assumed to be centered at the model coordinate's origin.
*
* @name czm_eastNorthUpToEyeCoordinates
* @glslFunction
*
* @param {vec3} positionMC The position on the ellipsoid in model coordinates.
* @param {vec3} normalEC The normalized ellipsoid surface normal, at <code>positionMC</code>, in eye coordinates.
*
* @returns {mat3} A 3x3 rotation matrix that transforms vectors from the east-north-up coordinate system to eye coordinates.
*
* @example
* // Transform a vector defined in the east-north-up coordinate
* // system, (0, 0, 1) which is the surface normal, to eye
* // coordinates.
* mat3 m = czm_eastNorthUpToEyeCoordinates(positionMC, normalEC);
* vec3 normalEC = m * vec3(0.0, 0.0, 1.0);
*/
mat3 czm_eastNorthUpToEyeCoordinates(vec3 positionMC, vec3 normalEC)
{
vec3 tangentMC = normalize(vec3(-positionMC.y, positionMC.x, 0.0)); // normalized surface tangent in model coordinates
vec3 tangentEC = normalize(czm_normal3D * tangentMC); // normalized surface tangent in eye coordinates
vec3 bitangentEC = normalize(cross(normalEC, tangentEC)); // normalized surface bitangent in eye coordinates
return mat3(
tangentEC.x, tangentEC.y, tangentEC.z,
bitangentEC.x, bitangentEC.y, bitangentEC.z,
normalEC.x, normalEC.y, normalEC.z);
}
`;var LO=`/**
* DOC_TBA
*
* @name czm_ellipsoidContainsPoint
* @glslFunction
*
*/
bool czm_ellipsoidContainsPoint(vec3 ellipsoid_inverseRadii, vec3 point)
{
vec3 scaled = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(point, 1.0)).xyz;
return (dot(scaled, scaled) <= 1.0);
}
`;var NO=`/**
* Approximate uv coordinates based on the ellipsoid normal.
*
* @name czm_ellipsoidTextureCoordinates
* @glslFunction
*/
vec2 czm_ellipsoidTextureCoordinates(vec3 normal)
{
return vec2(atan(normal.y, normal.x) * czm_oneOverTwoPi + 0.5, asin(normal.z) * czm_oneOverPi + 0.5);
}
`;var FO=`/**
* Compares <code>left</code> and <code>right</code> componentwise. Returns <code>true</code>
* if they are within <code>epsilon</code> and <code>false</code> otherwise. The inputs
* <code>left</code> and <code>right</code> can be <code>float</code>s, <code>vec2</code>s,
* <code>vec3</code>s, or <code>vec4</code>s.
*
* @name czm_equalsEpsilon
* @glslFunction
*
* @param {} left The first vector.
* @param {} right The second vector.
* @param {float} epsilon The epsilon to use for equality testing.
* @returns {bool} <code>true</code> if the components are within <code>epsilon</code> and <code>false</code> otherwise.
*
* @example
* // GLSL declarations
* bool czm_equalsEpsilon(float left, float right, float epsilon);
* bool czm_equalsEpsilon(vec2 left, vec2 right, float epsilon);
* bool czm_equalsEpsilon(vec3 left, vec3 right, float epsilon);
* bool czm_equalsEpsilon(vec4 left, vec4 right, float epsilon);
*/
bool czm_equalsEpsilon(vec4 left, vec4 right, float epsilon) {
return all(lessThanEqual(abs(left - right), vec4(epsilon)));
}
bool czm_equalsEpsilon(vec3 left, vec3 right, float epsilon) {
return all(lessThanEqual(abs(left - right), vec3(epsilon)));
}
bool czm_equalsEpsilon(vec2 left, vec2 right, float epsilon) {
return all(lessThanEqual(abs(left - right), vec2(epsilon)));
}
bool czm_equalsEpsilon(float left, float right, float epsilon) {
return (abs(left - right) <= epsilon);
}
`;var BO=`/**
* DOC_TBA
*
* @name czm_eyeOffset
* @glslFunction
*
* @param {vec4} positionEC DOC_TBA.
* @param {vec3} eyeOffset DOC_TBA.
*
* @returns {vec4} DOC_TBA.
*/
vec4 czm_eyeOffset(vec4 positionEC, vec3 eyeOffset)
{
// This equation is approximate in x and y.
vec4 p = positionEC;
vec4 zEyeOffset = normalize(p) * eyeOffset.z;
p.xy += eyeOffset.xy + zEyeOffset.xy;
p.z += zEyeOffset.z;
return p;
}
`;var kO=`/**
* Transforms a position from eye to window coordinates. The transformation
* from eye to clip coordinates is done using {@link czm_projection}.
* The transform from normalized device coordinates to window coordinates is
* done using {@link czm_viewportTransformation}, which assumes a depth range
* of <code>near = 0</code> and <code>far = 1</code>.
* <br /><br />
* This transform is useful when there is a need to manipulate window coordinates
* in a vertex shader as done by {@link BillboardCollection}.
*
* @name czm_eyeToWindowCoordinates
* @glslFunction
*
* @param {vec4} position The position in eye coordinates to transform.
*
* @returns {vec4} The transformed position in window coordinates.
*
* @see czm_modelToWindowCoordinates
* @see czm_projection
* @see czm_viewportTransformation
* @see BillboardCollection
*
* @example
* vec4 positionWC = czm_eyeToWindowCoordinates(positionEC);
*/
vec4 czm_eyeToWindowCoordinates(vec4 positionEC)
{
vec4 q = czm_projection * positionEC; // clip coordinates
q.xyz /= q.w; // normalized device coordinates
q.xyz = (czm_viewportTransformation * vec4(q.xyz, 1.0)).xyz; // window coordinates
return q;
}
`;var zO=`/**
* Approxiamtes atan over the range [0, 1]. Safe to flip output for negative input.
*
* Based on Michal Drobot's approximation from ShaderFastLibs, which in turn is based on
* "Efficient approximations for the arctangent function," Rajan, S. Sichun Wang Inkol, R. Joyal, A., May 2006.
* Adapted from ShaderFastLibs under MIT License.
*
* Chosen for the following characteristics over range [0, 1]:
* - basically no error at 0 and 1, important for getting around range limit (naive atan2 via atan requires infinite range atan)
* - no visible artifacts from first-derivative discontinuities, unlike latitude via range-reduced sqrt asin approximations (at equator)
*
* The original code is x * (-0.1784 * abs(x) - 0.0663 * x * x + 1.0301);
* Removed the abs() in here because it isn't needed, the input range is guaranteed as [0, 1] by how we're approximating atan2.
*
* @name czm_fastApproximateAtan
* @glslFunction
*
* @param {float} x Value between 0 and 1 inclusive.
*
* @returns {float} Approximation of atan(x)
*/
float czm_fastApproximateAtan(float x) {
return x * (-0.1784 * x - 0.0663 * x * x + 1.0301);
}
/**
* Approximation of atan2.
*
* Range reduction math based on nvidia's cg reference implementation for atan2: http://developer.download.nvidia.com/cg/atan2.html
* However, we replaced their atan curve with Michael Drobot's (see above).
*
* @name czm_fastApproximateAtan
* @glslFunction
*
* @param {float} x Value between -1 and 1 inclusive.
* @param {float} y Value between -1 and 1 inclusive.
*
* @returns {float} Approximation of atan2(x, y)
*/
float czm_fastApproximateAtan(float x, float y) {
// atan approximations are usually only reliable over [-1, 1], or, in our case, [0, 1] due to modifications.
// So range-reduce using abs and by flipping whether x or y is on top.
float t = abs(x); // t used as swap and atan result.
float opposite = abs(y);
float adjacent = max(t, opposite);
opposite = min(t, opposite);
t = czm_fastApproximateAtan(opposite / adjacent);
// Undo range reduction
t = czm_branchFreeTernary(abs(y) > abs(x), czm_piOverTwo - t, t);
t = czm_branchFreeTernary(x < 0.0, czm_pi - t, t);
t = czm_branchFreeTernary(y < 0.0, -t, t);
return t;
}
`;var UO=`/**
* Gets the color with fog at a distance from the camera.
*
* @name czm_fog
* @glslFunction
*
* @param {float} distanceToCamera The distance to the camera in meters.
* @param {vec3} color The original color.
* @param {vec3} fogColor The color of the fog.
*
* @returns {vec3} The color adjusted for fog at the distance from the camera.
*/
vec3 czm_fog(float distanceToCamera, vec3 color, vec3 fogColor)
{
float scalar = distanceToCamera * czm_fogDensity;
float fog = 1.0 - exp(-(scalar * scalar));
return mix(color, fogColor, fog);
}
/**
* Gets the color with fog at a distance from the camera.
*
* @name czm_fog
* @glslFunction
*
* @param {float} distanceToCamera The distance to the camera in meters.
* @param {vec3} color The original color.
* @param {vec3} fogColor The color of the fog.
* @param {float} fogModifierConstant A constant to modify the appearance of fog.
*
* @returns {vec3} The color adjusted for fog at the distance from the camera.
*/
vec3 czm_fog(float distanceToCamera, vec3 color, vec3 fogColor, float fogModifierConstant)
{
float scalar = distanceToCamera * czm_fogDensity;
float fog = 1.0 - exp(-((fogModifierConstant * scalar + fogModifierConstant) * (scalar * (1.0 + fogModifierConstant))));
return mix(color, fogColor, fog);
}
`;var VO=`/**
* Converts a color from RGB space to linear space.
*
* @name czm_gammaCorrect
* @glslFunction
*
* @param {vec3} color The color in RGB space.
* @returns {vec3} The color in linear space.
*/
vec3 czm_gammaCorrect(vec3 color) {
#ifdef HDR
color = pow(color, vec3(czm_gamma));
#endif
return color;
}
vec4 czm_gammaCorrect(vec4 color) {
#ifdef HDR
color.rgb = pow(color.rgb, vec3(czm_gamma));
#endif
return color;
}
`;var HO=`/**
* DOC_TBA
*
* @name czm_geodeticSurfaceNormal
* @glslFunction
*
* @param {vec3} positionOnEllipsoid DOC_TBA
* @param {vec3} ellipsoidCenter DOC_TBA
* @param {vec3} oneOverEllipsoidRadiiSquared DOC_TBA
*
* @returns {vec3} DOC_TBA.
*/
vec3 czm_geodeticSurfaceNormal(vec3 positionOnEllipsoid, vec3 ellipsoidCenter, vec3 oneOverEllipsoidRadiiSquared)
{
return normalize((positionOnEllipsoid - ellipsoidCenter) * oneOverEllipsoidRadiiSquared);
}
`;var GO=`/**
* An czm_material with default values. Every material's czm_getMaterial
* should use this default material as a base for the material it returns.
* The default normal value is given by materialInput.normalEC.
*
* @name czm_getDefaultMaterial
* @glslFunction
*
* @param {czm_materialInput} input The input used to construct the default material.
*
* @returns {czm_material} The default material.
*
* @see czm_materialInput
* @see czm_material
* @see czm_getMaterial
*/
czm_material czm_getDefaultMaterial(czm_materialInput materialInput)
{
czm_material material;
material.diffuse = vec3(0.0);
material.specular = 0.0;
material.shininess = 1.0;
material.normal = materialInput.normalEC;
material.emission = vec3(0.0);
material.alpha = 1.0;
return material;
}
`;var jO=`/**
* Select which direction vector to use for dynamic atmosphere lighting based on an enum value
*
* @name czm_getDynamicAtmosphereLightDirection
* @glslfunction
* @see DynamicAtmosphereLightingType.js
*
* @param {vec3} positionWC the position of the vertex/fragment in world coordinates. This is normalized and returned when dynamic lighting is turned off.
* @param {float} lightEnum The enum value for selecting between light sources.
* @return {vec3} The normalized light direction vector. Depending on the enum value, it is either positionWC, czm_lightDirectionWC or czm_sunDirectionWC
*/
vec3 czm_getDynamicAtmosphereLightDirection(vec3 positionWC, float lightEnum) {
const float NONE = 0.0;
const float SCENE_LIGHT = 1.0;
const float SUNLIGHT = 2.0;
vec3 lightDirection =
positionWC * float(lightEnum == NONE) +
czm_lightDirectionWC * float(lightEnum == SCENE_LIGHT) +
czm_sunDirectionWC * float(lightEnum == SUNLIGHT);
return normalize(lightDirection);
}
`;var WO=`/**
* Calculates the intensity of diffusely reflected light.
*
* @name czm_getLambertDiffuse
* @glslFunction
*
* @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
* @param {vec3} normalEC The surface normal in eye coordinates.
*
* @returns {float} The intensity of the diffuse reflection.
*
* @see czm_phong
*
* @example
* float diffuseIntensity = czm_getLambertDiffuse(lightDirectionEC, normalEC);
* float specularIntensity = czm_getSpecular(lightDirectionEC, toEyeEC, normalEC, 200);
* vec3 color = (diffuseColor * diffuseIntensity) + (specularColor * specularIntensity);
*/
float czm_getLambertDiffuse(vec3 lightDirectionEC, vec3 normalEC)
{
return max(dot(lightDirectionEC, normalEC), 0.0);
}
`;var qO=`/**
* Calculates the specular intensity of reflected light.
*
* @name czm_getSpecular
* @glslFunction
*
* @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
* @param {vec3} toEyeEC Unit vector pointing to the eye position in eye coordinates.
* @param {vec3} normalEC The surface normal in eye coordinates.
* @param {float} shininess The sharpness of the specular reflection. Higher values create a smaller, more focused specular highlight.
*
* @returns {float} The intensity of the specular highlight.
*
* @see czm_phong
*
* @example
* float diffuseIntensity = czm_getLambertDiffuse(lightDirectionEC, normalEC);
* float specularIntensity = czm_getSpecular(lightDirectionEC, toEyeEC, normalEC, 200);
* vec3 color = (diffuseColor * diffuseIntensity) + (specularColor * specularIntensity);
*/
float czm_getSpecular(vec3 lightDirectionEC, vec3 toEyeEC, vec3 normalEC, float shininess)
{
vec3 toReflectedLight = reflect(-lightDirectionEC, normalEC);
float specular = max(dot(toReflectedLight, toEyeEC), 0.0);
// pow has undefined behavior if both parameters <= 0.
// Prevent this by making sure shininess is at least czm_epsilon2.
return pow(specular, max(shininess, czm_epsilon2));
}
`;var YO=`/**
* @private
*/
vec4 czm_getWaterNoise(sampler2D normalMap, vec2 uv, float time, float angleInRadians)
{
float cosAngle = cos(angleInRadians);
float sinAngle = sin(angleInRadians);
// time dependent sampling directions
vec2 s0 = vec2(1.0/17.0, 0.0);
vec2 s1 = vec2(-1.0/29.0, 0.0);
vec2 s2 = vec2(1.0/101.0, 1.0/59.0);
vec2 s3 = vec2(-1.0/109.0, -1.0/57.0);
// rotate sampling direction by specified angle
s0 = vec2((cosAngle * s0.x) - (sinAngle * s0.y), (sinAngle * s0.x) + (cosAngle * s0.y));
s1 = vec2((cosAngle * s1.x) - (sinAngle * s1.y), (sinAngle * s1.x) + (cosAngle * s1.y));
s2 = vec2((cosAngle * s2.x) - (sinAngle * s2.y), (sinAngle * s2.x) + (cosAngle * s2.y));
s3 = vec2((cosAngle * s3.x) - (sinAngle * s3.y), (sinAngle * s3.x) + (cosAngle * s3.y));
vec2 uv0 = (uv/103.0) + (time * s0);
vec2 uv1 = uv/107.0 + (time * s1) + vec2(0.23);
vec2 uv2 = uv/vec2(897.0, 983.0) + (time * s2) + vec2(0.51);
vec2 uv3 = uv/vec2(991.0, 877.0) + (time * s3) + vec2(0.71);
uv0 = fract(uv0);
uv1 = fract(uv1);
uv2 = fract(uv2);
uv3 = fract(uv3);
vec4 noise = (texture(normalMap, uv0)) +
(texture(normalMap, uv1)) +
(texture(normalMap, uv2)) +
(texture(normalMap, uv3));
// average and scale to between -1 and 1
return ((noise / 4.0) - 0.5) * 2.0;
}
`;var XO=`/**
* Converts an HSB color (hue, saturation, brightness) to RGB
* HSB <-> RGB conversion with minimal branching: {@link http://lolengine.net/blog/2013/07/27/rgb-to-hsv-in-glsl}
*
* @name czm_HSBToRGB
* @glslFunction
*
* @param {vec3} hsb The color in HSB.
*
* @returns {vec3} The color in RGB.
*
* @example
* vec3 hsb = czm_RGBToHSB(rgb);
* hsb.z *= 0.1;
* rgb = czm_HSBToRGB(hsb);
*/
const vec4 K_HSB2RGB = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);
vec3 czm_HSBToRGB(vec3 hsb)
{
vec3 p = abs(fract(hsb.xxx + K_HSB2RGB.xyz) * 6.0 - K_HSB2RGB.www);
return hsb.z * mix(K_HSB2RGB.xxx, clamp(p - K_HSB2RGB.xxx, 0.0, 1.0), hsb.y);
}
`;var KO=`/**
* Converts an HSL color (hue, saturation, lightness) to RGB
* HSL <-> RGB conversion: {@link http://www.chilliant.com/rgb2hsv.html}
*
* @name czm_HSLToRGB
* @glslFunction
*
* @param {vec3} rgb The color in HSL.
*
* @returns {vec3} The color in RGB.
*
* @example
* vec3 hsl = czm_RGBToHSL(rgb);
* hsl.z *= 0.1;
* rgb = czm_HSLToRGB(hsl);
*/
vec3 hueToRGB(float hue)
{
float r = abs(hue * 6.0 - 3.0) - 1.0;
float g = 2.0 - abs(hue * 6.0 - 2.0);
float b = 2.0 - abs(hue * 6.0 - 4.0);
return clamp(vec3(r, g, b), 0.0, 1.0);
}
vec3 czm_HSLToRGB(vec3 hsl)
{
vec3 rgb = hueToRGB(hsl.x);
float c = (1.0 - abs(2.0 * hsl.z - 1.0)) * hsl.y;
return (rgb - 0.5) * c + hsl.z;
}
`;var ZO=`/**
* Adjusts the hue of a color.
*
* @name czm_hue
* @glslFunction
*
* @param {vec3} rgb The color.
* @param {float} adjustment The amount to adjust the hue of the color in radians.
*
* @returns {float} The color with the hue adjusted.
*
* @example
* vec3 adjustHue = czm_hue(color, czm_pi); // The same as czm_hue(color, -czm_pi)
*/
vec3 czm_hue(vec3 rgb, float adjustment)
{
const mat3 toYIQ = mat3(0.299, 0.587, 0.114,
0.595716, -0.274453, -0.321263,
0.211456, -0.522591, 0.311135);
const mat3 toRGB = mat3(1.0, 0.9563, 0.6210,
1.0, -0.2721, -0.6474,
1.0, -1.107, 1.7046);
vec3 yiq = toYIQ * rgb;
float hue = atan(yiq.z, yiq.y) + adjustment;
float chroma = sqrt(yiq.z * yiq.z + yiq.y * yiq.y);
vec3 color = vec3(yiq.x, chroma * cos(hue), chroma * sin(hue));
return toRGB * color;
}
`;var $O=`/**
* Converts a color in linear space to RGB space.
*
* @name czm_inverseGamma
* @glslFunction
*
* @param {vec3} color The color in linear space.
* @returns {vec3} The color in RGB space.
*/
vec3 czm_inverseGamma(vec3 color) {
return pow(color, vec3(1.0 / czm_gamma));
}
`;var QO=`/**
* Determines if a time interval is empty.
*
* @name czm_isEmpty
* @glslFunction
*
* @param {czm_raySegment} interval The interval to test.
*
* @returns {bool} <code>true</code> if the time interval is empty; otherwise, <code>false</code>.
*
* @example
* bool b0 = czm_isEmpty(czm_emptyRaySegment); // true
* bool b1 = czm_isEmpty(czm_raySegment(0.0, 1.0)); // false
* bool b2 = czm_isEmpty(czm_raySegment(1.0, 1.0)); // false, contains 1.0.
*/
bool czm_isEmpty(czm_raySegment interval)
{
return (interval.stop < 0.0);
}
`;var JO=`/**
* Determines if a time interval is empty.
*
* @name czm_isFull
* @glslFunction
*
* @param {czm_raySegment} interval The interval to test.
*
* @returns {bool} <code>true</code> if the time interval is empty; otherwise, <code>false</code>.
*
* @example
* bool b0 = czm_isEmpty(czm_emptyRaySegment); // true
* bool b1 = czm_isEmpty(czm_raySegment(0.0, 1.0)); // false
* bool b2 = czm_isEmpty(czm_raySegment(1.0, 1.0)); // false, contains 1.0.
*/
bool czm_isFull(czm_raySegment interval)
{
return (interval.start == 0.0 && interval.stop == czm_infinity);
}
`;var eM=`/**
* Computes the fraction of a Web Wercator rectangle at which a given geodetic latitude is located.
*
* @name czm_latitudeToWebMercatorFraction
* @glslFunction
*
* @param {float} latitude The geodetic latitude, in radians.
* @param {float} southMercatorY The Web Mercator coordinate of the southern boundary of the rectangle.
* @param {float} oneOverMercatorHeight The total height of the rectangle in Web Mercator coordinates.
*
* @returns {float} The fraction of the rectangle at which the latitude occurs. If the latitude is the southern
* boundary of the rectangle, the return value will be zero. If it is the northern boundary, the return
* value will be 1.0. Latitudes in between are mapped according to the Web Mercator projection.
*/
float czm_latitudeToWebMercatorFraction(float latitude, float southMercatorY, float oneOverMercatorHeight)
{
float sinLatitude = sin(latitude);
float mercatorY = 0.5 * log((1.0 + sinLatitude) / (1.0 - sinLatitude));
return (mercatorY - southMercatorY) * oneOverMercatorHeight;
}
`;var tM=`/**
* Converts a linear RGB color to an sRGB color.
*
* @param {vec3|vec4} linearIn The color in linear color space.
* @returns {vec3|vec4} The color in sRGB color space. The vector type matches the input.
*/
vec3 czm_linearToSrgb(vec3 linearIn)
{
return pow(linearIn, vec3(1.0/2.2));
}
vec4 czm_linearToSrgb(vec4 linearIn)
{
vec3 srgbOut = pow(linearIn.rgb, vec3(1.0/2.2));
return vec4(srgbOut, linearIn.a);
}
`;var nM=`/**
* Computes distance from an point in 2D to a line in 2D.
*
* @name czm_lineDistance
* @glslFunction
*
* param {vec2} point1 A point along the line.
* param {vec2} point2 A point along the line.
* param {vec2} point A point that may or may not be on the line.
* returns {float} The distance from the point to the line.
*/
float czm_lineDistance(vec2 point1, vec2 point2, vec2 point) {
return abs((point2.y - point1.y) * point.x - (point2.x - point1.x) * point.y + point2.x * point1.y - point2.y * point1.x) / distance(point2, point1);
}
`;var iM=`/**
* Computes the luminance of a color.
*
* @name czm_luminance
* @glslFunction
*
* @param {vec3} rgb The color.
*
* @returns {float} The luminance.
*
* @example
* float light = czm_luminance(vec3(0.0)); // 0.0
* float dark = czm_luminance(vec3(1.0)); // ~1.0
*/
float czm_luminance(vec3 rgb)
{
// Algorithm from Chapter 10 of Graphics Shaders.
const vec3 W = vec3(0.2125, 0.7154, 0.0721);
return dot(rgb, W);
}
`;var oM=`/**
* Find the maximum component of a vector.
*
* @name czm_maximumComponent
* @glslFunction
*
* @param {vec2|vec3|vec4} v The input vector.
* @returns {float} The value of the largest component.
*/
float czm_maximumComponent(vec2 v)
{
return max(v.x, v.y);
}
float czm_maximumComponent(vec3 v)
{
return max(max(v.x, v.y), v.z);
}
float czm_maximumComponent(vec4 v)
{
return max(max(max(v.x, v.y), v.z), v.w);
}
`;var rM=`/**
* Computes the size of a pixel in meters at a distance from the eye.
* <p>
* Use this version when passing in a custom pixel ratio. For example, passing in 1.0 will return meters per native device pixel.
* </p>
* @name czm_metersPerPixel
* @glslFunction
*
* @param {vec3} positionEC The position to get the meters per pixel in eye coordinates.
* @param {float} pixelRatio The scaling factor from pixel space to coordinate space
*
* @returns {float} The meters per pixel at positionEC.
*/
float czm_metersPerPixel(vec4 positionEC, float pixelRatio)
{
float width = czm_viewport.z;
float height = czm_viewport.w;
float pixelWidth;
float pixelHeight;
float top = czm_frustumPlanes.x;
float bottom = czm_frustumPlanes.y;
float left = czm_frustumPlanes.z;
float right = czm_frustumPlanes.w;
if (czm_sceneMode == czm_sceneMode2D || czm_orthographicIn3D == 1.0)
{
float frustumWidth = right - left;
float frustumHeight = top - bottom;
pixelWidth = frustumWidth / width;
pixelHeight = frustumHeight / height;
}
else
{
float distanceToPixel = -positionEC.z;
float inverseNear = 1.0 / czm_currentFrustum.x;
float tanTheta = top * inverseNear;
pixelHeight = 2.0 * distanceToPixel * tanTheta / height;
tanTheta = right * inverseNear;
pixelWidth = 2.0 * distanceToPixel * tanTheta / width;
}
return max(pixelWidth, pixelHeight) * pixelRatio;
}
/**
* Computes the size of a pixel in meters at a distance from the eye.
* <p>
* Use this version when scaling by pixel ratio.
* </p>
* @name czm_metersPerPixel
* @glslFunction
*
* @param {vec3} positionEC The position to get the meters per pixel in eye coordinates.
*
* @returns {float} The meters per pixel at positionEC.
*/
float czm_metersPerPixel(vec4 positionEC)
{
return czm_metersPerPixel(positionEC, czm_pixelRatio);
}
`;var sM=`/**
* Transforms a position from model to window coordinates. The transformation
* from model to clip coordinates is done using {@link czm_modelViewProjection}.
* The transform from normalized device coordinates to window coordinates is
* done using {@link czm_viewportTransformation}, which assumes a depth range
* of <code>near = 0</code> and <code>far = 1</code>.
* <br /><br />
* This transform is useful when there is a need to manipulate window coordinates
* in a vertex shader as done by {@link BillboardCollection}.
* <br /><br />
* This function should not be confused with {@link czm_viewportOrthographic},
* which is an orthographic projection matrix that transforms from window
* coordinates to clip coordinates.
*
* @name czm_modelToWindowCoordinates
* @glslFunction
*
* @param {vec4} position The position in model coordinates to transform.
*
* @returns {vec4} The transformed position in window coordinates.
*
* @see czm_eyeToWindowCoordinates
* @see czm_modelViewProjection
* @see czm_viewportTransformation
* @see czm_viewportOrthographic
* @see BillboardCollection
*
* @example
* vec4 positionWC = czm_modelToWindowCoordinates(positionMC);
*/
vec4 czm_modelToWindowCoordinates(vec4 position)
{
vec4 q = czm_modelViewProjection * position; // clip coordinates
q.xyz /= q.w; // normalized device coordinates
q.xyz = (czm_viewportTransformation * vec4(q.xyz, 1.0)).xyz; // window coordinates
return q;
}
`;var aM=`/**
* DOC_TBA
*
* @name czm_multiplyWithColorBalance
* @glslFunction
*/
vec3 czm_multiplyWithColorBalance(vec3 left, vec3 right)
{
// Algorithm from Chapter 10 of Graphics Shaders.
const vec3 W = vec3(0.2125, 0.7154, 0.0721);
vec3 target = left * right;
float leftLuminance = dot(left, W);
float rightLuminance = dot(right, W);
float targetLuminance = dot(target, W);
return ((leftLuminance + rightLuminance) / (2.0 * targetLuminance)) * target;
}
`;var cM=`/**
* Computes a value that scales with distance. The scaling is clamped at the near and
* far distances, and does not extrapolate. This function works with the
* {@link NearFarScalar} JavaScript class.
*
* @name czm_nearFarScalar
* @glslFunction
*
* @param {vec4} nearFarScalar A vector with 4 components: Near distance (x), Near value (y), Far distance (z), Far value (w).
* @param {float} cameraDistSq The square of the current distance from the camera.
*
* @returns {float} The value at this distance.
*/
float czm_nearFarScalar(vec4 nearFarScalar, float cameraDistSq)
{
float valueAtMin = nearFarScalar.y;
float valueAtMax = nearFarScalar.w;
float nearDistanceSq = nearFarScalar.x * nearFarScalar.x;
float farDistanceSq = nearFarScalar.z * nearFarScalar.z;
float t = (cameraDistSq - nearDistanceSq) / (farDistanceSq - nearDistanceSq);
t = pow(clamp(t, 0.0, 1.0), 0.2);
return mix(valueAtMin, valueAtMax, t);
}
`;var lM=` /**
* Decodes a unit-length vector in 'oct' encoding to a normalized 3-component Cartesian vector.
* The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
* Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
*
* @name czm_octDecode
* @param {vec2} encoded The oct-encoded, unit-length vector
* @param {float} range The maximum value of the SNORM range. The encoded vector is stored in log2(rangeMax+1) bits.
* @returns {vec3} The decoded and normalized vector
*/
vec3 czm_octDecode(vec2 encoded, float range)
{
if (encoded.x == 0.0 && encoded.y == 0.0) {
return vec3(0.0, 0.0, 0.0);
}
encoded = encoded / range * 2.0 - 1.0;
vec3 v = vec3(encoded.x, encoded.y, 1.0 - abs(encoded.x) - abs(encoded.y));
if (v.z < 0.0)
{
v.xy = (1.0 - abs(v.yx)) * czm_signNotZero(v.xy);
}
return normalize(v);
}
/**
* Decodes a unit-length vector in 'oct' encoding to a normalized 3-component Cartesian vector.
* The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
* Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
*
* @name czm_octDecode
* @param {vec2} encoded The oct-encoded, unit-length vector
* @returns {vec3} The decoded and normalized vector
*/
vec3 czm_octDecode(vec2 encoded)
{
return czm_octDecode(encoded, 255.0);
}
/**
* Decodes a unit-length vector in 'oct' encoding packed into a floating-point number to a normalized 3-component Cartesian vector.
* The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
* Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
*
* @name czm_octDecode
* @param {float} encoded The oct-encoded, unit-length vector
* @returns {vec3} The decoded and normalized vector
*/
vec3 czm_octDecode(float encoded)
{
float temp = encoded / 256.0;
float x = floor(temp);
float y = (temp - x) * 256.0;
return czm_octDecode(vec2(x, y));
}
/**
* Decodes three unit-length vectors in 'oct' encoding packed into two floating-point numbers to normalized 3-component Cartesian vectors.
* The 'oct' encoding is described in "A Survey of Efficient Representations of Independent Unit Vectors",
* Cigolle et al 2014: http://jcgt.org/published/0003/02/01/
*
* @name czm_octDecode
* @param {vec2} encoded The packed oct-encoded, unit-length vectors.
* @param {vec3} vector1 One decoded and normalized vector.
* @param {vec3} vector2 One decoded and normalized vector.
* @param {vec3} vector3 One decoded and normalized vector.
*/
void czm_octDecode(vec2 encoded, out vec3 vector1, out vec3 vector2, out vec3 vector3)
{
float temp = encoded.x / 65536.0;
float x = floor(temp);
float encodedFloat1 = (temp - x) * 65536.0;
temp = encoded.y / 65536.0;
float y = floor(temp);
float encodedFloat2 = (temp - y) * 65536.0;
vector1 = czm_octDecode(encodedFloat1);
vector2 = czm_octDecode(encodedFloat2);
vector3 = czm_octDecode(vec2(x, y));
}
`;var uM=`/**
* Packs a depth value into a vec4 that can be represented by unsigned bytes.
*
* @name czm_packDepth
* @glslFunction
*
* @param {float} depth The floating-point depth.
* @returns {vec4} The packed depth.
*/
vec4 czm_packDepth(float depth)
{
// See Aras Pranckevi\u010Dius' post Encoding Floats to RGBA
// http://aras-p.info/blog/2009/07/30/encoding-floats-to-rgba-the-final/
vec4 enc = vec4(1.0, 255.0, 65025.0, 16581375.0) * depth;
enc = fract(enc);
enc -= enc.yzww * vec4(1.0 / 255.0, 1.0 / 255.0, 1.0 / 255.0, 0.0);
return enc;
}
`;var fM=`vec3 lambertianDiffuse(vec3 diffuseColor)
{
return diffuseColor / czm_pi;
}
vec3 fresnelSchlick2(vec3 f0, vec3 f90, float VdotH)
{
float versine = 1.0 - VdotH;
// pow(versine, 5.0) is slow. See https://stackoverflow.com/a/68793086/10082269
float versineSquared = versine * versine;
return f0 + (f90 - f0) * versineSquared * versineSquared * versine;
}
#ifdef USE_ANISOTROPY
/**
* @param {float} bitangentRoughness Material roughness (along the anisotropy bitangent)
* @param {float} tangentialRoughness Anisotropic roughness (along the anisotropy tangent)
* @param {vec3} lightDirection The direction from the fragment to the light source, transformed to tangent-bitangent-normal coordinates
* @param {vec3} viewDirection The direction from the fragment to the camera, transformed to tangent-bitangent-normal coordinates
*/
float smithVisibilityGGX_anisotropic(float bitangentRoughness, float tangentialRoughness, vec3 lightDirection, vec3 viewDirection)
{
vec3 roughnessScale = vec3(tangentialRoughness, bitangentRoughness, 1.0);
float GGXV = lightDirection.z * length(roughnessScale * viewDirection);
float GGXL = viewDirection.z * length(roughnessScale * lightDirection);
float v = 0.5 / (GGXV + GGXL);
return clamp(v, 0.0, 1.0);
}
/**
* @param {float} bitangentRoughness Material roughness (along the anisotropy bitangent)
* @param {float} tangentialRoughness Anisotropic roughness (along the anisotropy tangent)
* @param {vec3} halfwayDirection The unit vector halfway between light and view directions, transformed to tangent-bitangent-normal coordinates
*/
float GGX_anisotropic(float bitangentRoughness, float tangentialRoughness, vec3 halfwayDirection)
{
float roughnessSquared = bitangentRoughness * tangentialRoughness;
vec3 f = halfwayDirection * vec3(bitangentRoughness, tangentialRoughness, roughnessSquared);
float w2 = roughnessSquared / dot(f, f);
return roughnessSquared * w2 * w2 / czm_pi;
}
#endif
/**
* Estimate the geometric self-shadowing of the microfacets in a surface,
* using the Smith Joint GGX visibility function.
* Note: Vis = G / (4 * NdotL * NdotV)
* see Eric Heitz. 2014. Understanding the Masking-Shadowing Function in Microfacet-Based BRDFs. Journal of Computer Graphics Techniques, 3
* see Real-Time Rendering. Page 331 to 336.
* see https://google.github.io/filament/Filament.md.html#materialsystem/specularbrdf/geometricshadowing(specularg)
*
* @param {float} alphaRoughness The roughness of the material, expressed as the square of perceptual roughness.
* @param {float} NdotL The cosine of the angle between the surface normal and the direction to the light source.
* @param {float} NdotV The cosine of the angle between the surface normal and the direction to the camera.
*/
float smithVisibilityGGX(float alphaRoughness, float NdotL, float NdotV)
{
float alphaRoughnessSq = alphaRoughness * alphaRoughness;
float GGXV = NdotL * sqrt(NdotV * NdotV * (1.0 - alphaRoughnessSq) + alphaRoughnessSq);
float GGXL = NdotV * sqrt(NdotL * NdotL * (1.0 - alphaRoughnessSq) + alphaRoughnessSq);
float GGX = GGXV + GGXL;
if (GGX > 0.0)
{
return 0.5 / GGX;
}
return 0.0;
}
/**
* Estimate the fraction of the microfacets in a surface that are aligned with
* the halfway vector, which is aligned halfway between the directions from
* the fragment to the camera and from the fragment to the light source.
*
* @param {float} alphaRoughness The roughness of the material, expressed as the square of perceptual roughness.
* @param {float} NdotH The cosine of the angle between the surface normal and the halfway vector.
* @return {float} The fraction of microfacets aligned to the halfway vector.
*/
float GGX(float alphaRoughness, float NdotH)
{
float alphaRoughnessSquared = alphaRoughness * alphaRoughness;
float f = (NdotH * alphaRoughnessSquared - NdotH) * NdotH + 1.0;
return alphaRoughnessSquared / (czm_pi * f * f);
}
/**
* Compute the strength of the specular reflection due to direct lighting.
*
* @param {vec3} normal The surface normal.
* @param {vec3} lightDirection The unit vector pointing from the fragment to the light source.
* @param {vec3} viewDirection The unit vector pointing from the fragment to the camera.
* @param {vec3} halfwayDirection The unit vector pointing from the fragment to halfway between the light source and the camera.
* @param {float} alphaRoughness The roughness of the material, expressed as the square of perceptual roughness.
* @return {float} The strength of the specular reflection.
*/
float computeDirectSpecularStrength(vec3 normal, vec3 lightDirection, vec3 viewDirection, vec3 halfwayDirection, float alphaRoughness)
{
float NdotL = clamp(dot(normal, lightDirection), 0.0, 1.0);
float NdotV = clamp(dot(normal, viewDirection), 0.0, 1.0);
float G = smithVisibilityGGX(alphaRoughness, NdotL, NdotV);
float NdotH = clamp(dot(normal, halfwayDirection), 0.0, 1.0);
float D = GGX(alphaRoughness, NdotH);
return G * D;
}
/**
* Compute the diffuse and specular contributions using physically based
* rendering. This function only handles direct lighting.
* <p>
* This function only handles the lighting calculations. Metallic/roughness
* and specular/glossy must be handled separately. See {@MaterialStageFS}
* </p>
*
* @name czm_pbrLighting
* @glslFunction
*
* @param {vec3} viewDirectionEC Unit vector pointing from the fragment to the eye position
* @param {vec3} normalEC The surface normal in eye coordinates
* @param {vec3} lightDirectionEC Unit vector pointing to the light source in eye coordinates.
* @param {czm_modelMaterial} The material properties.
* @return {vec3} The computed HDR color
*/
vec3 czm_pbrLighting(vec3 viewDirectionEC, vec3 normalEC, vec3 lightDirectionEC, czm_modelMaterial material)
{
vec3 halfwayDirectionEC = normalize(viewDirectionEC + lightDirectionEC);
float VdotH = clamp(dot(viewDirectionEC, halfwayDirectionEC), 0.0, 1.0);
float NdotL = clamp(dot(normalEC, lightDirectionEC), 0.001, 1.0);
vec3 f0 = material.specular;
float reflectance = czm_maximumComponent(f0);
// Typical dielectrics will have reflectance 0.04, so f90 will be 1.0.
// In this case, at grazing angle, all incident energy is reflected.
vec3 f90 = vec3(clamp(reflectance * 25.0, 0.0, 1.0));
vec3 F = fresnelSchlick2(f0, f90, VdotH);
#if defined(USE_SPECULAR)
F *= material.specularWeight;
#endif
float alphaRoughness = material.roughness * material.roughness;
#ifdef USE_ANISOTROPY
mat3 tbn = mat3(material.anisotropicT, material.anisotropicB, normalEC);
vec3 lightDirection = lightDirectionEC * tbn;
vec3 viewDirection = viewDirectionEC * tbn;
vec3 halfwayDirection = halfwayDirectionEC * tbn;
float anisotropyStrength = material.anisotropyStrength;
float tangentialRoughness = mix(alphaRoughness, 1.0, anisotropyStrength * anisotropyStrength);
float bitangentRoughness = clamp(alphaRoughness, 0.001, 1.0);
float G = smithVisibilityGGX_anisotropic(bitangentRoughness, tangentialRoughness, lightDirection, viewDirection);
float D = GGX_anisotropic(bitangentRoughness, tangentialRoughness, halfwayDirection);
vec3 specularContribution = F * G * D;
#else
float specularStrength = computeDirectSpecularStrength(normalEC, lightDirectionEC, viewDirectionEC, halfwayDirectionEC, alphaRoughness);
vec3 specularContribution = F * specularStrength;
#endif
vec3 diffuseColor = material.diffuse;
// F here represents the specular contribution
vec3 diffuseContribution = (1.0 - F) * lambertianDiffuse(diffuseColor);
// Lo = (diffuse + specular) * Li * NdotL
return (diffuseContribution + specularContribution) * NdotL;
}
`;var dM=`// KhronosGroup https://github.com/KhronosGroup/ToneMapping/tree/main/PBR_Neutral
// Input color is non-negative and resides in the Linear Rec. 709 color space.
// Output color is also Linear Rec. 709, but in the [0, 1] range.
vec3 czm_pbrNeutralTonemapping(vec3 color) {
const float startCompression = 0.8 - 0.04;
const float desaturation = 0.15;
float x = min(color.r, min(color.g, color.b));
float offset = czm_branchFreeTernary(x < 0.08, x - 6.25 * x * x, 0.04);
color -= offset;
float peak = max(color.r, max(color.g, color.b));
if (peak < startCompression) return color;
const float d = 1.0 - startCompression;
float newPeak = 1.0 - d * d / (peak + d - startCompression);
color *= newPeak / peak;
float g = 1.0 - 1.0 / (desaturation * (peak - newPeak) + 1.0);
return mix(color, newPeak * vec3(1.0, 1.0, 1.0), g);
}
`;var hM=`float czm_private_getLambertDiffuseOfMaterial(vec3 lightDirectionEC, czm_material material)
{
return czm_getLambertDiffuse(lightDirectionEC, material.normal);
}
float czm_private_getSpecularOfMaterial(vec3 lightDirectionEC, vec3 toEyeEC, czm_material material)
{
return czm_getSpecular(lightDirectionEC, toEyeEC, material.normal, material.shininess);
}
/**
* Computes a color using the Phong lighting model.
*
* @name czm_phong
* @glslFunction
*
* @param {vec3} toEye A normalized vector from the fragment to the eye in eye coordinates.
* @param {czm_material} material The fragment's material.
*
* @returns {vec4} The computed color.
*
* @example
* vec3 positionToEyeEC = // ...
* czm_material material = // ...
* vec3 lightDirectionEC = // ...
* out_FragColor = czm_phong(normalize(positionToEyeEC), material, lightDirectionEC);
*
* @see czm_getMaterial
*/
vec4 czm_phong(vec3 toEye, czm_material material, vec3 lightDirectionEC)
{
// Diffuse from directional light sources at eye (for top-down)
float diffuse = czm_private_getLambertDiffuseOfMaterial(vec3(0.0, 0.0, 1.0), material);
if (czm_sceneMode == czm_sceneMode3D) {
// (and horizon views in 3D)
diffuse += czm_private_getLambertDiffuseOfMaterial(vec3(0.0, 1.0, 0.0), material);
}
float specular = czm_private_getSpecularOfMaterial(lightDirectionEC, toEye, material);
// Temporary workaround for adding ambient.
vec3 materialDiffuse = material.diffuse * 0.5;
vec3 ambient = materialDiffuse;
vec3 color = ambient + material.emission;
color += materialDiffuse * diffuse * czm_lightColor;
color += material.specular * specular * czm_lightColor;
return vec4(color, material.alpha);
}
vec4 czm_private_phong(vec3 toEye, czm_material material, vec3 lightDirectionEC)
{
float diffuse = czm_private_getLambertDiffuseOfMaterial(lightDirectionEC, material);
float specular = czm_private_getSpecularOfMaterial(lightDirectionEC, toEye, material);
vec3 ambient = vec3(0.0);
vec3 color = ambient + material.emission;
color += material.diffuse * diffuse * czm_lightColor;
color += material.specular * specular * czm_lightColor;
return vec4(color, material.alpha);
}
`;var mM=`/**
* Computes distance from a point to a plane.
*
* @name czm_planeDistance
* @glslFunction
*
* param {vec4} plane A Plane in Hessian Normal Form. See Plane.js
* param {vec3} point A point in the same space as the plane.
* returns {float} The distance from the point to the plane.
*/
float czm_planeDistance(vec4 plane, vec3 point) {
return (dot(plane.xyz, point) + plane.w);
}
/**
* Computes distance from a point to a plane.
*
* @name czm_planeDistance
* @glslFunction
*
* param {vec3} planeNormal Normal for a plane in Hessian Normal Form. See Plane.js
* param {float} planeDistance Distance for a plane in Hessian Normal form. See Plane.js
* param {vec3} point A point in the same space as the plane.
* returns {float} The distance from the point to the plane.
*/
float czm_planeDistance(vec3 planeNormal, float planeDistance, vec3 point) {
return (dot(planeNormal, point) + planeDistance);
}
`;var pM=`/**
* Computes the point along a ray at the given time. <code>time</code> can be positive, negative, or zero.
*
* @name czm_pointAlongRay
* @glslFunction
*
* @param {czm_ray} ray The ray to compute the point along.
* @param {float} time The time along the ray.
*
* @returns {vec3} The point along the ray at the given time.
*
* @example
* czm_ray ray = czm_ray(vec3(0.0), vec3(1.0, 0.0, 0.0)); // origin, direction
* vec3 v = czm_pointAlongRay(ray, 2.0); // (2.0, 0.0, 0.0)
*/
vec3 czm_pointAlongRay(czm_ray ray, float time)
{
return ray.origin + (time * ray.direction);
}
`;var gM=`/**
* DOC_TBA
*
* @name czm_rayEllipsoidIntersectionInterval
* @glslFunction
*/
czm_raySegment czm_rayEllipsoidIntersectionInterval(czm_ray ray, vec3 ellipsoid_center, vec3 ellipsoid_inverseRadii)
{
// ray and ellipsoid center in eye coordinates. radii in model coordinates.
vec3 q = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ray.origin, 1.0)).xyz;
vec3 w = ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ray.direction, 0.0)).xyz;
q = q - ellipsoid_inverseRadii * (czm_inverseModelView * vec4(ellipsoid_center, 1.0)).xyz;
float q2 = dot(q, q);
float qw = dot(q, w);
if (q2 > 1.0) // Outside ellipsoid.
{
if (qw >= 0.0) // Looking outward or tangent (0 intersections).
{
return czm_emptyRaySegment;
}
else // qw < 0.0.
{
float qw2 = qw * qw;
float difference = q2 - 1.0; // Positively valued.
float w2 = dot(w, w);
float product = w2 * difference;
if (qw2 < product) // Imaginary roots (0 intersections).
{
return czm_emptyRaySegment;
}
else if (qw2 > product) // Distinct roots (2 intersections).
{
float discriminant = qw * qw - product;
float temp = -qw + sqrt(discriminant); // Avoid cancellation.
float root0 = temp / w2;
float root1 = difference / temp;
if (root0 < root1)
{
czm_raySegment i = czm_raySegment(root0, root1);
return i;
}
else
{
czm_raySegment i = czm_raySegment(root1, root0);
return i;
}
}
else // qw2 == product. Repeated roots (2 intersections).
{
float root = sqrt(difference / w2);
czm_raySegment i = czm_raySegment(root, root);
return i;
}
}
}
else if (q2 < 1.0) // Inside ellipsoid (2 intersections).
{
float difference = q2 - 1.0; // Negatively valued.
float w2 = dot(w, w);
float product = w2 * difference; // Negatively valued.
float discriminant = qw * qw - product;
float temp = -qw + sqrt(discriminant); // Positively valued.
czm_raySegment i = czm_raySegment(0.0, temp / w2);
return i;
}
else // q2 == 1.0. On ellipsoid.
{
if (qw < 0.0) // Looking inward.
{
float w2 = dot(w, w);
czm_raySegment i = czm_raySegment(0.0, -qw / w2);
return i;
}
else // qw >= 0.0. Looking outward or tangent.
{
return czm_emptyRaySegment;
}
}
}
`;var _M=`/**
* Compute the intersection interval of a ray with a sphere.
*
* @name czm_raySphereIntersectionInterval
* @glslFunction
*
* @param {czm_ray} ray The ray.
* @param {vec3} center The center of the sphere.
* @param {float} radius The radius of the sphere.
* @return {czm_raySegment} The intersection interval of the ray with the sphere.
*/
czm_raySegment czm_raySphereIntersectionInterval(czm_ray ray, vec3 center, float radius)
{
vec3 o = ray.origin;
vec3 d = ray.direction;
vec3 oc = o - center;
float a = dot(d, d);
float b = 2.0 * dot(d, oc);
float c = dot(oc, oc) - (radius * radius);
float det = (b * b) - (4.0 * a * c);
if (det < 0.0) {
return czm_emptyRaySegment;
}
float sqrtDet = sqrt(det);
float t0 = (-b - sqrtDet) / (2.0 * a);
float t1 = (-b + sqrtDet) / (2.0 * a);
czm_raySegment result = czm_raySegment(t0, t1);
return result;
}
`;var yM=`float czm_readDepth(sampler2D depthTexture, vec2 texCoords)
{
return czm_reverseLogDepth(texture(depthTexture, texCoords).r);
}
`;var bM=`/**
* Reads a value previously transformed with {@link czm_writeNonPerspective}
* by dividing it by \`w\`, the value used in the perspective divide.
* This function is intended to be called in a fragment shader to access a
* \`varying\` that should not be subject to perspective interpolation.
* For example, screen-space texture coordinates. The value should have been
* previously written in the vertex shader with a call to
* {@link czm_writeNonPerspective}.
*
* @name czm_readNonPerspective
* @glslFunction
*
* @param {float|vec2|vec3|vec4} value The non-perspective value to be read.
* @param {float} oneOverW One over the perspective divide value, \`w\`. Usually this is simply \`gl_FragCoord.w\`.
* @returns {float|vec2|vec3|vec4} The usable value.
*/
float czm_readNonPerspective(float value, float oneOverW) {
return value * oneOverW;
}
vec2 czm_readNonPerspective(vec2 value, float oneOverW) {
return value * oneOverW;
}
vec3 czm_readNonPerspective(vec3 value, float oneOverW) {
return value * oneOverW;
}
vec4 czm_readNonPerspective(vec4 value, float oneOverW) {
return value * oneOverW;
}
`;var xM=`float czm_reverseLogDepth(float logZ)
{
#ifdef LOG_DEPTH
float near = czm_currentFrustum.x;
float far = czm_currentFrustum.y;
float log2Depth = logZ * czm_log2FarDepthFromNearPlusOne;
float depthFromNear = exp2(log2Depth) - 1.0;
return far * (1.0 - near / (depthFromNear + near)) / (far - near);
#endif
return logZ;
}
`;var TM=`/**
* Converts an RGB color to HSB (hue, saturation, brightness)
* HSB <-> RGB conversion with minimal branching: {@link http://lolengine.net/blog/2013/07/27/rgb-to-hsv-in-glsl}
*
* @name czm_RGBToHSB
* @glslFunction
*
* @param {vec3} rgb The color in RGB.
*
* @returns {vec3} The color in HSB.
*
* @example
* vec3 hsb = czm_RGBToHSB(rgb);
* hsb.z *= 0.1;
* rgb = czm_HSBToRGB(hsb);
*/
const vec4 K_RGB2HSB = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);
vec3 czm_RGBToHSB(vec3 rgb)
{
vec4 p = mix(vec4(rgb.bg, K_RGB2HSB.wz), vec4(rgb.gb, K_RGB2HSB.xy), step(rgb.b, rgb.g));
vec4 q = mix(vec4(p.xyw, rgb.r), vec4(rgb.r, p.yzx), step(p.x, rgb.r));
float d = q.x - min(q.w, q.y);
return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + czm_epsilon7)), d / (q.x + czm_epsilon7), q.x);
}
`;var AM=`/**
* Converts an RGB color to HSL (hue, saturation, lightness)
* HSL <-> RGB conversion: {@link http://www.chilliant.com/rgb2hsv.html}
*
* @name czm_RGBToHSL
* @glslFunction
*
* @param {vec3} rgb The color in RGB.
*
* @returns {vec3} The color in HSL.
*
* @example
* vec3 hsl = czm_RGBToHSL(rgb);
* hsl.z *= 0.1;
* rgb = czm_HSLToRGB(hsl);
*/
vec3 RGBtoHCV(vec3 rgb)
{
// Based on work by Sam Hocevar and Emil Persson
vec4 p = (rgb.g < rgb.b) ? vec4(rgb.bg, -1.0, 2.0 / 3.0) : vec4(rgb.gb, 0.0, -1.0 / 3.0);
vec4 q = (rgb.r < p.x) ? vec4(p.xyw, rgb.r) : vec4(rgb.r, p.yzx);
float c = q.x - min(q.w, q.y);
float h = abs((q.w - q.y) / (6.0 * c + czm_epsilon7) + q.z);
return vec3(h, c, q.x);
}
vec3 czm_RGBToHSL(vec3 rgb)
{
vec3 hcv = RGBtoHCV(rgb);
float l = hcv.z - hcv.y * 0.5;
float s = hcv.y / (1.0 - abs(l * 2.0 - 1.0) + czm_epsilon7);
return vec3(hcv.x, s, l);
}
`;var CM=`/**
* Converts an RGB color to CIE Yxy.
* <p>The conversion is described in
* {@link http://content.gpwiki.org/index.php/D3DBook:High-Dynamic_Range_Rendering#Luminance_Transform|Luminance Transform}
* </p>
*
* @name czm_RGBToXYZ
* @glslFunction
*
* @param {vec3} rgb The color in RGB.
*
* @returns {vec3} The color in CIE Yxy.
*
* @example
* vec3 xyz = czm_RGBToXYZ(rgb);
* xyz.x = max(xyz.x - luminanceThreshold, 0.0);
* rgb = czm_XYZToRGB(xyz);
*/
vec3 czm_RGBToXYZ(vec3 rgb)
{
const mat3 RGB2XYZ = mat3(0.4124, 0.2126, 0.0193,
0.3576, 0.7152, 0.1192,
0.1805, 0.0722, 0.9505);
vec3 xyz = RGB2XYZ * rgb;
vec3 Yxy;
Yxy.r = xyz.g;
float temp = dot(vec3(1.0), xyz);
Yxy.gb = xyz.rg / temp;
return Yxy;
}
`;var EM=`/**
* Round a floating point value. This function exists because round() doesn't
* exist in GLSL 1.00.
*
* @param {float|vec2|vec3|vec4} value The value to round
* @param {float|vec2|vec3|vec3} The rounded value. The type matches the input.
*/
float czm_round(float value) {
return floor(value + 0.5);
}
vec2 czm_round(vec2 value) {
return floor(value + 0.5);
}
vec3 czm_round(vec3 value) {
return floor(value + 0.5);
}
vec4 czm_round(vec4 value) {
return floor(value + 0.5);
}
`;var SM=`/**
* Adjusts the saturation of a color.
*
* @name czm_saturation
* @glslFunction
*
* @param {vec3} rgb The color.
* @param {float} adjustment The amount to adjust the saturation of the color.
*
* @returns {float} The color with the saturation adjusted.
*
* @example
* vec3 greyScale = czm_saturation(color, 0.0);
* vec3 doubleSaturation = czm_saturation(color, 2.0);
*/
vec3 czm_saturation(vec3 rgb, float adjustment)
{
// Algorithm from Chapter 16 of OpenGL Shading Language
const vec3 W = vec3(0.2125, 0.7154, 0.0721);
vec3 intensity = vec3(dot(rgb, W));
return mix(intensity, rgb, adjustment);
}
`;var vM=`
float czm_sampleShadowMap(highp samplerCube shadowMap, vec3 d)
{
return czm_unpackDepth(czm_textureCube(shadowMap, d));
}
float czm_sampleShadowMap(highp sampler2D shadowMap, vec2 uv)
{
#ifdef USE_SHADOW_DEPTH_TEXTURE
return texture(shadowMap, uv).r;
#else
return czm_unpackDepth(texture(shadowMap, uv));
#endif
}
float czm_shadowDepthCompare(samplerCube shadowMap, vec3 uv, float depth)
{
return step(depth, czm_sampleShadowMap(shadowMap, uv));
}
float czm_shadowDepthCompare(sampler2D shadowMap, vec2 uv, float depth)
{
return step(depth, czm_sampleShadowMap(shadowMap, uv));
}
`;var wM=`
float czm_private_shadowVisibility(float visibility, float nDotL, float normalShadingSmooth, float darkness)
{
#ifdef USE_NORMAL_SHADING
#ifdef USE_NORMAL_SHADING_SMOOTH
float strength = clamp(nDotL / normalShadingSmooth, 0.0, 1.0);
#else
float strength = step(0.0, nDotL);
#endif
visibility *= strength;
#endif
visibility = max(visibility, darkness);
return visibility;
}
#ifdef USE_CUBE_MAP_SHADOW
float czm_shadowVisibility(samplerCube shadowMap, czm_shadowParameters shadowParameters)
{
float depthBias = shadowParameters.depthBias;
float depth = shadowParameters.depth;
float nDotL = shadowParameters.nDotL;
float normalShadingSmooth = shadowParameters.normalShadingSmooth;
float darkness = shadowParameters.darkness;
vec3 uvw = shadowParameters.texCoords;
depth -= depthBias;
float visibility = czm_shadowDepthCompare(shadowMap, uvw, depth);
return czm_private_shadowVisibility(visibility, nDotL, normalShadingSmooth, darkness);
}
#else
float czm_shadowVisibility(sampler2D shadowMap, czm_shadowParameters shadowParameters)
{
float depthBias = shadowParameters.depthBias;
float depth = shadowParameters.depth;
float nDotL = shadowParameters.nDotL;
float normalShadingSmooth = shadowParameters.normalShadingSmooth;
float darkness = shadowParameters.darkness;
vec2 uv = shadowParameters.texCoords;
depth -= depthBias;
#ifdef USE_SOFT_SHADOWS
vec2 texelStepSize = shadowParameters.texelStepSize;
float radius = 1.0;
float dx0 = -texelStepSize.x * radius;
float dy0 = -texelStepSize.y * radius;
float dx1 = texelStepSize.x * radius;
float dy1 = texelStepSize.y * radius;
float visibility = (
czm_shadowDepthCompare(shadowMap, uv, depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, dy0), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(0.0, dy0), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, dy0), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, 0.0), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, 0.0), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx0, dy1), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(0.0, dy1), depth) +
czm_shadowDepthCompare(shadowMap, uv + vec2(dx1, dy1), depth)
) * (1.0 / 9.0);
#else
float visibility = czm_shadowDepthCompare(shadowMap, uv, depth);
#endif
return czm_private_shadowVisibility(visibility, nDotL, normalShadingSmooth, darkness);
}
#endif
`;var DM=`/**
* Returns 1.0 if the given value is positive or zero, and -1.0 if it is negative. This is similar to the GLSL
* built-in function <code>sign</code> except that returns 1.0 instead of 0.0 when the input value is 0.0.
*
* @name czm_signNotZero
* @glslFunction
*
* @param {} value The value for which to determine the sign.
* @returns {} 1.0 if the value is positive or zero, -1.0 if the value is negative.
*/
float czm_signNotZero(float value)
{
return value >= 0.0 ? 1.0 : -1.0;
}
vec2 czm_signNotZero(vec2 value)
{
return vec2(czm_signNotZero(value.x), czm_signNotZero(value.y));
}
vec3 czm_signNotZero(vec3 value)
{
return vec3(czm_signNotZero(value.x), czm_signNotZero(value.y), czm_signNotZero(value.z));
}
vec4 czm_signNotZero(vec4 value)
{
return vec4(czm_signNotZero(value.x), czm_signNotZero(value.y), czm_signNotZero(value.z), czm_signNotZero(value.w));
}
`;var IM=`/**
* Computes a color from the third order spherical harmonic coefficients and a normalized direction vector.
* <p>
* The order of the coefficients is [L00, L1_1, L10, L11, L2_2, L2_1, L20, L21, L22].
* </p>
*
* @name czm_sphericalHarmonics
* @glslFunction
*
* @param {vec3} normal The normalized direction.
* @param {vec3[9]} coefficients The third order spherical harmonic coefficients.
* @returns {vec3} The color at the direction.
*
* @see https://graphics.stanford.edu/papers/envmap/envmap.pdf
*/
vec3 czm_sphericalHarmonics(vec3 normal, vec3 coefficients[9])
{
vec3 L00 = coefficients[0];
vec3 L1_1 = coefficients[1];
vec3 L10 = coefficients[2];
vec3 L11 = coefficients[3];
vec3 L2_2 = coefficients[4];
vec3 L2_1 = coefficients[5];
vec3 L20 = coefficients[6];
vec3 L21 = coefficients[7];
vec3 L22 = coefficients[8];
float x = normal.x;
float y = normal.y;
float z = normal.z;
vec3 L =
L00
+ L1_1 * y
+ L10 * z
+ L11 * x
+ L2_2 * (y * x)
+ L2_1 * (y * z)
+ L20 * (3.0 * z * z - 1.0)
+ L21 * (z * x)
+ L22 * (x * x - y * y);
return max(L, vec3(0.0));
}
`;var PM=`/**
* Converts an sRGB color to a linear RGB color.
*
* @param {vec3|vec4} srgbIn The color in sRGB space
* @returns {vec3|vec4} The color in linear color space. The vector type matches the input.
*/
vec3 czm_srgbToLinear(vec3 srgbIn)
{
return pow(srgbIn, vec3(2.2));
}
vec4 czm_srgbToLinear(vec4 srgbIn)
{
vec3 linearOut = pow(srgbIn.rgb, vec3(2.2));
return vec4(linearOut, srgbIn.a);
}
`;var RM=`/**
* Creates a matrix that transforms vectors from tangent space to eye space.
*
* @name czm_tangentToEyeSpaceMatrix
* @glslFunction
*
* @param {vec3} normalEC The normal vector in eye coordinates.
* @param {vec3} tangentEC The tangent vector in eye coordinates.
* @param {vec3} bitangentEC The bitangent vector in eye coordinates.
*
* @returns {mat3} The matrix that transforms from tangent space to eye space.
*
* @example
* mat3 tangentToEye = czm_tangentToEyeSpaceMatrix(normalEC, tangentEC, bitangentEC);
* vec3 normal = tangentToEye * texture(normalMap, st).xyz;
*/
mat3 czm_tangentToEyeSpaceMatrix(vec3 normalEC, vec3 tangentEC, vec3 bitangentEC)
{
vec3 normal = normalize(normalEC);
vec3 tangent = normalize(tangentEC);
vec3 bitangent = normalize(bitangentEC);
return mat3(tangent.x , tangent.y , tangent.z,
bitangent.x, bitangent.y, bitangent.z,
normal.x , normal.y , normal.z);
}
`;var OM=`/**
* A wrapper around the texture (WebGL2) / textureCube (WebGL1)
* function to allow for WebGL 1 support.
*
* @name czm_textureCube
* @glslFunction
*
* @param {samplerCube} sampler The sampler.
* @param {vec3} p The coordinate at which to sample the texture.
*/
vec4 czm_textureCube(samplerCube sampler, vec3 p) {
#if __VERSION__ == 300
return texture(sampler, p);
#else
return textureCube(sampler, p);
#endif
}
/**
* A wrapper around the textureLod (WebGL2) / textureCube (WebGL1)
* function to allow for WebGL 1 support in fragment shaders.
*
* @name czm_textureCubeLod
* @glslFunction
*
* @param {samplerCube} sampler The sampler.
* @param {vec3} p The coordinate at which to sample the texture.
* @param {float} lod The mipmap level from which to sample.
*/
vec4 czm_textureCube(samplerCube sampler, vec3 p, float lod) {
#if __VERSION__ == 300
return textureLod(sampler, p, lod);
#elif defined(GL_EXT_shader_texture_lod)
return textureCubeLodEXT(sampler, p, lod);
#endif
}`;var MM=`/**
* Transforms a plane.
*
* @name czm_transformPlane
* @glslFunction
*
* @param {vec4} plane The plane in Hessian Normal Form.
* @param {mat4} transform The inverse-transpose of a transformation matrix.
*/
vec4 czm_transformPlane(vec4 plane, mat4 transform) {
vec4 transformedPlane = transform * plane;
// Convert the transformed plane to Hessian Normal Form
float normalMagnitude = length(transformedPlane.xyz);
return transformedPlane / normalMagnitude;
}
`;var LM=`/**
* Translates a position (or any <code>vec3</code>) that was encoded with {@link EncodedCartesian3},
* and then provided to the shader as separate <code>high</code> and <code>low</code> bits to
* be relative to the eye. As shown in the example, the position can then be transformed in eye
* or clip coordinates using {@link czm_modelViewRelativeToEye} or {@link czm_modelViewProjectionRelativeToEye},
* respectively.
* <p>
* This technique, called GPU RTE, eliminates jittering artifacts when using large coordinates as
* described in {@link http://help.agi.com/AGIComponents/html/BlogPrecisionsPrecisions.htm|Precisions, Precisions}.
* </p>
*
* @name czm_translateRelativeToEye
* @glslFunction
*
* @param {vec3} high The position's high bits.
* @param {vec3} low The position's low bits.
* @returns {vec3} The position translated to be relative to the camera's position.
*
* @example
* in vec3 positionHigh;
* in vec3 positionLow;
*
* void main()
* {
* vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
* gl_Position = czm_modelViewProjectionRelativeToEye * p;
* }
*
* @see czm_modelViewRelativeToEye
* @see czm_modelViewProjectionRelativeToEye
* @see czm_computePosition
* @see EncodedCartesian3
*/
vec4 czm_translateRelativeToEye(vec3 high, vec3 low)
{
vec3 highDifference = high - czm_encodedCameraPositionMCHigh;
// This check handles the case when NaN values have gotten into \`highDifference\`.
// Such a thing could happen on devices running iOS.
if (length(highDifference) == 0.0) {
highDifference = vec3(0);
}
vec3 lowDifference = low - czm_encodedCameraPositionMCLow;
return vec4(highDifference + lowDifference, 1.0);
}
`;var NM=`/**
* @private
*/
vec4 czm_translucentPhong(vec3 toEye, czm_material material, vec3 lightDirectionEC)
{
// Diffuse from directional light sources at eye (for top-down and horizon views)
float diffuse = czm_getLambertDiffuse(vec3(0.0, 0.0, 1.0), material.normal);
if (czm_sceneMode == czm_sceneMode3D) {
// (and horizon views in 3D)
diffuse += czm_getLambertDiffuse(vec3(0.0, 1.0, 0.0), material.normal);
}
diffuse = clamp(diffuse, 0.0, 1.0);
float specular = czm_getSpecular(lightDirectionEC, toEye, material.normal, material.shininess);
// Temporary workaround for adding ambient.
vec3 materialDiffuse = material.diffuse * 0.5;
vec3 ambient = materialDiffuse;
vec3 color = ambient + material.emission;
color += materialDiffuse * diffuse * czm_lightColor;
color += material.specular * specular * czm_lightColor;
return vec4(color, material.alpha);
}
`;var FM=`/**
* Returns the transpose of the matrix. The input <code>matrix</code> can be
* a <code>mat2</code>, <code>mat3</code>, or <code>mat4</code>.
*
* @name czm_transpose
* @glslFunction
*
* @param {} matrix The matrix to transpose.
*
* @returns {} The transposed matrix.
*
* @example
* // GLSL declarations
* mat2 czm_transpose(mat2 matrix);
* mat3 czm_transpose(mat3 matrix);
* mat4 czm_transpose(mat4 matrix);
*
* // Transpose a 3x3 rotation matrix to find its inverse.
* mat3 eastNorthUpToEye = czm_eastNorthUpToEyeCoordinates(
* positionMC, normalEC);
* mat3 eyeToEastNorthUp = czm_transpose(eastNorthUpToEye);
*/
mat2 czm_transpose(mat2 matrix)
{
return mat2(
matrix[0][0], matrix[1][0],
matrix[0][1], matrix[1][1]);
}
mat3 czm_transpose(mat3 matrix)
{
return mat3(
matrix[0][0], matrix[1][0], matrix[2][0],
matrix[0][1], matrix[1][1], matrix[2][1],
matrix[0][2], matrix[1][2], matrix[2][2]);
}
mat4 czm_transpose(mat4 matrix)
{
return mat4(
matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0],
matrix[0][1], matrix[1][1], matrix[2][1], matrix[3][1],
matrix[0][2], matrix[1][2], matrix[2][2], matrix[3][2],
matrix[0][3], matrix[1][3], matrix[2][3], matrix[3][3]);
}
`;var BM=`vec2 getLookupUv(vec2 dimensions, int i) {
int pixY = i / int(dimensions.x);
int pixX = i - (pixY * int(dimensions.x));
float pixelWidth = 1.0 / dimensions.x;
float pixelHeight = 1.0 / dimensions.y;
float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
float v = (float(pixY) + 0.5) * pixelHeight;
return vec2(u, v);
}
vec4 czm_unpackClippingExtents(highp sampler2D extentsTexture, int index) {
vec2 textureDimensions = vec2(textureSize(extentsTexture, 0));
return texture(extentsTexture, getLookupUv(textureDimensions, index));
}`;var kM=`/**
* Unpacks a vec4 depth value to a float in [0, 1) range.
*
* @name czm_unpackDepth
* @glslFunction
*
* @param {vec4} packedDepth The packed depth.
*
* @returns {float} The floating-point depth in [0, 1) range.
*/
float czm_unpackDepth(vec4 packedDepth)
{
// See Aras Pranckevi\u010Dius' post Encoding Floats to RGBA
// http://aras-p.info/blog/2009/07/30/encoding-floats-to-rgba-the-final/
return dot(packedDepth, vec4(1.0, 1.0 / 255.0, 1.0 / 65025.0, 1.0 / 16581375.0));
}
`;var zM=`/**
* Unpack an IEEE 754 single-precision float that is packed as a little-endian unsigned normalized vec4.
*
* @name czm_unpackFloat
* @glslFunction
*
* @param {vec4} packedFloat The packed float.
*
* @returns {float} The floating-point depth in arbitrary range.
*/
float czm_unpackFloat(vec4 packedFloat)
{
// Convert to [0.0, 255.0] and round to integer
packedFloat = floor(packedFloat * 255.0 + 0.5);
float sign = 1.0 - step(128.0, packedFloat[3]) * 2.0;
float exponent = 2.0 * mod(packedFloat[3], 128.0) + step(128.0, packedFloat[2]) - 127.0;
if (exponent == -127.0)
{
return 0.0;
}
float mantissa = mod(packedFloat[2], 128.0) * 65536.0 + packedFloat[1] * 256.0 + packedFloat[0] + float(0x800000);
float result = sign * exp2(exponent - 23.0) * mantissa;
return result;
}
`;var UM=`/**
* Unpack unsigned integers of 1-4 bytes. in WebGL 1, there is no uint type,
* so the return value is an int.
* <p>
* There are also precision limitations in WebGL 1. highp int is still limited
* to 24 bits. Above the value of 2^24 = 16777216, precision loss may occur.
* </p>
*
* @param {float|vec2|vec3|vec4} packed The packed value. For vectors, the components are listed in little-endian order.
*
* @return {int} The unpacked value.
*/
int czm_unpackUint(float packedValue) {
float rounded = czm_round(packedValue * 255.0);
return int(rounded);
}
int czm_unpackUint(vec2 packedValue) {
vec2 rounded = czm_round(packedValue * 255.0);
return int(dot(rounded, vec2(1.0, 256.0)));
}
int czm_unpackUint(vec3 packedValue) {
vec3 rounded = czm_round(packedValue * 255.0);
return int(dot(rounded, vec3(1.0, 256.0, 65536.0)));
}
int czm_unpackUint(vec4 packedValue) {
vec4 rounded = czm_round(packedValue * 255.0);
return int(dot(rounded, vec4(1.0, 256.0, 65536.0, 16777216.0)));
}
`;var VM=`/**
* Transform metadata values following the EXT_structural_metadata spec
* by multiplying by scale and adding the offset. Operations are always
* performed component-wise, even for matrices.
*
* @param {float|vec2|vec3|vec4|mat2|mat3|mat4} offset The offset to add
* @param {float|vec2|vec3|vec4|mat2|mat3|mat4} scale The scale factor to multiply
* @param {float|vec2|vec3|vec4|mat2|mat3|mat4} value The original value.
*
* @return {float|vec2|vec3|vec4|mat2|mat3|mat4} The transformed value of the same scalar/vector/matrix type as the input.
*/
float czm_valueTransform(float offset, float scale, float value) {
return scale * value + offset;
}
vec2 czm_valueTransform(vec2 offset, vec2 scale, vec2 value) {
return scale * value + offset;
}
vec3 czm_valueTransform(vec3 offset, vec3 scale, vec3 value) {
return scale * value + offset;
}
vec4 czm_valueTransform(vec4 offset, vec4 scale, vec4 value) {
return scale * value + offset;
}
mat2 czm_valueTransform(mat2 offset, mat2 scale, mat2 value) {
return matrixCompMult(scale, value) + offset;
}
mat3 czm_valueTransform(mat3 offset, mat3 scale, mat3 value) {
return matrixCompMult(scale, value) + offset;
}
mat4 czm_valueTransform(mat4 offset, mat4 scale, mat4 value) {
return matrixCompMult(scale, value) + offset;
}
`;var HM=`#ifdef LOG_DEPTH
// 1.0 at the near plane, increasing linearly from there.
out float v_depthFromNearPlusOne;
#ifdef SHADOW_MAP
out vec3 v_logPositionEC;
#endif
#endif
vec4 czm_updatePositionDepth(vec4 coords) {
#if defined(LOG_DEPTH)
#ifdef SHADOW_MAP
vec3 logPositionEC = (czm_inverseProjection * coords).xyz;
v_logPositionEC = logPositionEC;
#endif
// With the very high far/near ratios used with the logarithmic depth
// buffer, floating point rounding errors can cause linear depth values
// to end up on the wrong side of the far plane, even for vertices that
// are really nowhere near it. Since we always write a correct logarithmic
// depth value in the fragment shader anyway, we just need to make sure
// such errors don't cause the primitive to be clipped entirely before
// we even get to the fragment shader.
coords.z = clamp(coords.z / coords.w, -1.0, 1.0) * coords.w;
#endif
return coords;
}
/**
* Writes the logarithmic depth to gl_Position using the already computed gl_Position.
*
* @name czm_vertexLogDepth
* @glslFunction
*/
void czm_vertexLogDepth()
{
#ifdef LOG_DEPTH
v_depthFromNearPlusOne = (gl_Position.w - czm_currentFrustum.x) + 1.0;
gl_Position = czm_updatePositionDepth(gl_Position);
#endif
}
/**
* Writes the logarithmic depth to gl_Position using the provided clip coordinates.
* <p>
* An example use case for this function would be moving the vertex in window coordinates
* before converting back to clip coordinates. Use the original vertex clip coordinates.
* </p>
* @name czm_vertexLogDepth
* @glslFunction
*
* @param {vec4} clipCoords The vertex in clip coordinates.
*
* @example
* czm_vertexLogDepth(czm_projection * vec4(positionEyeCoordinates, 1.0));
*/
void czm_vertexLogDepth(vec4 clipCoords)
{
#ifdef LOG_DEPTH
v_depthFromNearPlusOne = (clipCoords.w - czm_currentFrustum.x) + 1.0;
czm_updatePositionDepth(clipCoords);
#endif
}
`;var GM=`vec4 czm_screenToEyeCoordinates(vec4 screenCoordinate)
{
// Reconstruct NDC coordinates
float x = 2.0 * screenCoordinate.x - 1.0;
float y = 2.0 * screenCoordinate.y - 1.0;
float z = (screenCoordinate.z - czm_viewportTransformation[3][2]) / czm_viewportTransformation[2][2];
vec4 q = vec4(x, y, z, 1.0);
// Reverse the perspective division to obtain clip coordinates.
q /= screenCoordinate.w;
// Reverse the projection transformation to obtain eye coordinates.
if (!(czm_inverseProjection == mat4(0.0))) // IE and Edge sometimes do something weird with != between mat4s
{
q = czm_inverseProjection * q;
}
else
{
float top = czm_frustumPlanes.x;
float bottom = czm_frustumPlanes.y;
float left = czm_frustumPlanes.z;
float right = czm_frustumPlanes.w;
float near = czm_currentFrustum.x;
float far = czm_currentFrustum.y;
q.x = (q.x * (right - left) + left + right) * 0.5;
q.y = (q.y * (top - bottom) + bottom + top) * 0.5;
q.z = (q.z * (near - far) - near - far) * 0.5;
q.w = 1.0;
}
return q;
}
/**
* Transforms a position from window to eye coordinates.
* The transform from window to normalized device coordinates is done using components
* of (@link czm_viewport} and {@link czm_viewportTransformation} instead of calculating
* the inverse of <code>czm_viewportTransformation</code>. The transformation from
* normalized device coordinates to clip coordinates is done using <code>fragmentCoordinate.w</code>,
* which is expected to be the scalar used in the perspective divide. The transformation
* from clip to eye coordinates is done using {@link czm_inverseProjection}.
*
* @name czm_windowToEyeCoordinates
* @glslFunction
*
* @param {vec4} fragmentCoordinate The position in window coordinates to transform.
*
* @returns {vec4} The transformed position in eye coordinates.
*
* @see czm_modelToWindowCoordinates
* @see czm_eyeToWindowCoordinates
* @see czm_inverseProjection
* @see czm_viewport
* @see czm_viewportTransformation
*
* @example
* vec4 positionEC = czm_windowToEyeCoordinates(gl_FragCoord);
*/
vec4 czm_windowToEyeCoordinates(vec4 fragmentCoordinate)
{
vec2 screenCoordXY = (fragmentCoordinate.xy - czm_viewport.xy) / czm_viewport.zw;
return czm_screenToEyeCoordinates(vec4(screenCoordXY, fragmentCoordinate.zw));
}
vec4 czm_screenToEyeCoordinates(vec2 screenCoordinateXY, float depthOrLogDepth)
{
// See reverseLogDepth.glsl. This is separate to re-use the pow.
#if defined(LOG_DEPTH) || defined(LOG_DEPTH_READ_ONLY)
float near = czm_currentFrustum.x;
float far = czm_currentFrustum.y;
float log2Depth = depthOrLogDepth * czm_log2FarDepthFromNearPlusOne;
float depthFromNear = exp2(log2Depth) - 1.0;
float depthFromCamera = depthFromNear + near;
vec4 screenCoord = vec4(screenCoordinateXY, far * (1.0 - near / depthFromCamera) / (far - near), 1.0);
vec4 eyeCoordinate = czm_screenToEyeCoordinates(screenCoord);
eyeCoordinate.w = 1.0 / depthFromCamera; // Better precision
return eyeCoordinate;
#else
vec4 screenCoord = vec4(screenCoordinateXY, depthOrLogDepth, 1.0);
vec4 eyeCoordinate = czm_screenToEyeCoordinates(screenCoord);
#endif
return eyeCoordinate;
}
/**
* Transforms a position given as window x/y and a depth or a log depth from window to eye coordinates.
* This function produces more accurate results for window positions with log depth than
* conventionally unpacking the log depth using czm_reverseLogDepth and using the standard version
* of czm_windowToEyeCoordinates.
*
* @name czm_windowToEyeCoordinates
* @glslFunction
*
* @param {vec2} fragmentCoordinateXY The XY position in window coordinates to transform.
* @param {float} depthOrLogDepth A depth or log depth for the fragment.
*
* @see czm_modelToWindowCoordinates
* @see czm_eyeToWindowCoordinates
* @see czm_inverseProjection
* @see czm_viewport
* @see czm_viewportTransformation
*
* @returns {vec4} The transformed position in eye coordinates.
*/
vec4 czm_windowToEyeCoordinates(vec2 fragmentCoordinateXY, float depthOrLogDepth)
{
vec2 screenCoordXY = (fragmentCoordinateXY.xy - czm_viewport.xy) / czm_viewport.zw;
return czm_screenToEyeCoordinates(screenCoordXY, depthOrLogDepth);
}
`;var jM=`// emulated noperspective
#if !defined(LOG_DEPTH)
in float v_WindowZ;
#endif
/**
* Emulates GL_DEPTH_CLAMP. Clamps a fragment to the near and far plane
* by writing the fragment's depth. See czm_depthClamp for more details.
*
* @name czm_writeDepthClamp
* @glslFunction
*
* @example
* out_FragColor = color;
* czm_writeDepthClamp();
*
* @see czm_depthClamp
*/
void czm_writeDepthClamp()
{
#if (!defined(LOG_DEPTH) && (__VERSION__ == 300 || defined(GL_EXT_frag_depth)))
gl_FragDepth = clamp(v_WindowZ * gl_FragCoord.w, 0.0, 1.0);
#endif
}
`;var WM=`#ifdef LOG_DEPTH
in float v_depthFromNearPlusOne;
#ifdef POLYGON_OFFSET
uniform vec2 u_polygonOffset;
#endif
#endif
/**
* Writes the fragment depth to the logarithmic depth buffer.
* <p>
* Use this when the vertex shader does not call {@link czm_vertexLogDepth}, for example, when
* ray-casting geometry using a full screen quad.
* </p>
* @name czm_writeLogDepth
* @glslFunction
*
* @param {float} depth The depth coordinate, where 1.0 is on the near plane and
* depth increases in eye-space units from there
*
* @example
* czm_writeLogDepth((czm_projection * v_positionEyeCoordinates).w + 1.0);
*/
void czm_writeLogDepth(float depth)
{
#if (defined(LOG_DEPTH) && (__VERSION__ == 300 || defined(GL_EXT_frag_depth)))
// Discard the vertex if it's not between the near and far planes.
// We allow a bit of epsilon on the near plane comparison because a 1.0
// from the vertex shader (indicating the vertex should be _on_ the near
// plane) will not necessarily come here as exactly 1.0.
if (depth <= 0.9999999 || depth > czm_farDepthFromNearPlusOne) {
discard;
}
#ifdef POLYGON_OFFSET
// Polygon offset: m * factor + r * units
float factor = u_polygonOffset[0];
float units = u_polygonOffset[1];
#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
// This factor doesn't work in IE 10
if (factor != 0.0) {
// m = sqrt(dZdX^2 + dZdY^2);
float x = dFdx(depth);
float y = dFdy(depth);
float m = sqrt(x * x + y * y);
// Apply the factor before computing the log depth.
depth += m * factor;
}
#endif
#endif
gl_FragDepth = log2(depth) * czm_oneOverLog2FarDepthFromNearPlusOne;
#ifdef POLYGON_OFFSET
// Apply the units after the log depth.
gl_FragDepth += czm_epsilon7 * units;
#endif
#endif
}
/**
* Writes the fragment depth to the logarithmic depth buffer.
* <p>
* Use this when the vertex shader calls {@link czm_vertexLogDepth}.
* </p>
*
* @name czm_writeLogDepth
* @glslFunction
*/
void czm_writeLogDepth() {
#ifdef LOG_DEPTH
czm_writeLogDepth(v_depthFromNearPlusOne);
#endif
}
`;var qM=`/**
* Transforms a value for non-perspective interpolation by multiplying
* it by w, the value used in the perspective divide. This function is
* intended to be called in a vertex shader to compute the value of a
* \`varying\` that should not be subject to perspective interpolation.
* For example, screen-space texture coordinates. The fragment shader
* must call {@link czm_readNonPerspective} to retrieve the final
* non-perspective value.
*
* @name czm_writeNonPerspective
* @glslFunction
*
* @param {float|vec2|vec3|vec4} value The value to be interpolated without accounting for perspective.
* @param {float} w The perspective divide value. Usually this is the computed \`gl_Position.w\`.
* @returns {float|vec2|vec3|vec4} The transformed value, intended to be stored in a \`varying\` and read in the
* fragment shader with {@link czm_readNonPerspective}.
*/
float czm_writeNonPerspective(float value, float w) {
return value * w;
}
vec2 czm_writeNonPerspective(vec2 value, float w) {
return value * w;
}
vec3 czm_writeNonPerspective(vec3 value, float w) {
return value * w;
}
vec4 czm_writeNonPerspective(vec4 value, float w) {
return value * w;
}
`;var YM=`/**
* Converts a CIE Yxy color to RGB.
* <p>The conversion is described in
* {@link http://content.gpwiki.org/index.php/D3DBook:High-Dynamic_Range_Rendering#Luminance_Transform|Luminance Transform}
* </p>
*
* @name czm_XYZToRGB
* @glslFunction
*
* @param {vec3} Yxy The color in CIE Yxy.
*
* @returns {vec3} The color in RGB.
*
* @example
* vec3 xyz = czm_RGBToXYZ(rgb);
* xyz.x = max(xyz.x - luminanceThreshold, 0.0);
* rgb = czm_XYZToRGB(xyz);
*/
vec3 czm_XYZToRGB(vec3 Yxy)
{
const mat3 XYZ2RGB = mat3( 3.2405, -0.9693, 0.0556,
-1.5371, 1.8760, -0.2040,
-0.4985, 0.0416, 1.0572);
vec3 xyz;
xyz.r = Yxy.r * Yxy.g / Yxy.b;
xyz.g = Yxy.r;
xyz.b = Yxy.r * (1.0 - Yxy.g - Yxy.b) / Yxy.b;
return XYZ2RGB * xyz;
}
`;var RT={czm_degreesPerRadian:xR,czm_depthRange:TR,czm_epsilon1:AR,czm_epsilon2:CR,czm_epsilon3:ER,czm_epsilon4:SR,czm_epsilon5:vR,czm_epsilon6:wR,czm_epsilon7:DR,czm_infinity:IR,czm_oneOverPi:PR,czm_oneOverTwoPi:RR,czm_passCesium3DTile:OR,czm_passCesium3DTileClassification:MR,czm_passCesium3DTileClassificationIgnoreShow:LR,czm_passClassification:NR,czm_passCompute:FR,czm_passEnvironment:BR,czm_passGlobe:kR,czm_passOpaque:zR,czm_passOverlay:UR,czm_passTerrainClassification:VR,czm_passTranslucent:HR,czm_passVoxels:GR,czm_pi:jR,czm_piOverFour:WR,czm_piOverSix:qR,czm_piOverThree:YR,czm_piOverTwo:XR,czm_radiansPerDegree:KR,czm_sceneMode2D:ZR,czm_sceneMode3D:$R,czm_sceneModeColumbusView:QR,czm_sceneModeMorphing:JR,czm_solarRadius:eO,czm_threePiOver2:tO,czm_twoPi:nO,czm_webMercatorMaxLatitude:iO,czm_depthRangeStruct:oO,czm_material:rO,czm_materialInput:sO,czm_modelMaterial:aO,czm_modelVertexOutput:cO,czm_ray:lO,czm_raySegment:uO,czm_shadowParameters:fO,czm_acesTonemapping:dO,czm_alphaWeight:hO,czm_antialias:mO,czm_applyHSBShift:pO,czm_approximateSphericalCoordinates:gO,czm_approximateTanh:_O,czm_backFacing:yO,czm_branchFreeTernary:bO,czm_cascadeColor:xO,czm_cascadeDistance:TO,czm_cascadeMatrix:AO,czm_cascadeWeights:CO,czm_clipPolygons:EO,czm_columbusViewMorph:SO,czm_computeAtmosphereColor:vO,czm_computeGroundAtmosphereScattering:wO,czm_computePosition:DO,czm_computeScattering:IO,czm_cosineAndSine:PO,czm_decompressTextureCoordinates:RO,czm_depthClamp:OO,czm_eastNorthUpToEyeCoordinates:MO,czm_ellipsoidContainsPoint:LO,czm_ellipsoidTextureCoordinates:NO,czm_equalsEpsilon:FO,czm_eyeOffset:BO,czm_eyeToWindowCoordinates:kO,czm_fastApproximateAtan:zO,czm_fog:UO,czm_gammaCorrect:VO,czm_geodeticSurfaceNormal:HO,czm_getDefaultMaterial:GO,czm_getDynamicAtmosphereLightDirection:jO,czm_getLambertDiffuse:WO,czm_getSpecular:qO,czm_getWaterNoise:YO,czm_HSBToRGB:XO,czm_HSLToRGB:KO,czm_hue:ZO,czm_inverseGamma:$O,czm_isEmpty:QO,czm_isFull:JO,czm_latitudeToWebMercatorFraction:eM,czm_linearToSrgb:tM,czm_lineDistance:nM,czm_luminance:iM,czm_maximumComponent:oM,czm_metersPerPixel:rM,czm_modelToWindowCoordinates:sM,czm_multiplyWithColorBalance:aM,czm_nearFarScalar:cM,czm_octDecode:lM,czm_packDepth:uM,czm_pbrLighting:fM,czm_pbrNeutralTonemapping:dM,czm_phong:hM,czm_planeDistance:mM,czm_pointAlongRay:pM,czm_rayEllipsoidIntersectionInterval:gM,czm_raySphereIntersectionInterval:_M,czm_readDepth:yM,czm_readNonPerspective:bM,czm_reverseLogDepth:xM,czm_RGBToHSB:TM,czm_RGBToHSL:AM,czm_RGBToXYZ:CM,czm_round:EM,czm_saturation:SM,czm_shadowDepthCompare:vM,czm_shadowVisibility:wM,czm_signNotZero:DM,czm_sphericalHarmonics:IM,czm_srgbToLinear:PM,czm_tangentToEyeSpaceMatrix:RM,czm_textureCube:OM,czm_transformPlane:MM,czm_translateRelativeToEye:LM,czm_translucentPhong:NM,czm_transpose:FM,czm_unpackClippingExtents:BM,czm_unpackDepth:kM,czm_unpackFloat:zM,czm_unpackUint:UM,czm_valueTransform:VM,czm_vertexLogDepth:HM,czm_windowToEyeCoordinates:GM,czm_writeDepthClamp:jM,czm_writeLogDepth:WM,czm_writeNonPerspective:qM,czm_XYZToRGB:YM};function gIe(e,t){let n=e;return n=n.replaceAll("version 300 es",""),n=n.replaceAll(/(texture\()/g,"texture2D("),t?(n=n.replaceAll(/\n\s*(in)\s+(vec\d|mat\d|float)/g,`
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${n}`,n=n.replaceAll(/layout\s+\(location\s*=\s*\d+\)\s*out\s+vec4\s+out_FragData_\d+;/g,""),n=n.replaceAll(/out_FragData_(\d+)/g,"gl_FragData[$1]")),n=n.replaceAll(/layout\s+\(location\s*=\s*0\)\s*out\s+vec4\s+out_FragColor;/g,""),n=n.replaceAll(/out_FragColor/g,"gl_FragColor"),n=n.replaceAll(/out_FragColor\[(\d+)\]/g,"gl_FragColor[$1]"),/gl_FragDepth/.test(n)&&(n=`#extension GL_EXT_frag_depth : enable
${n}`,n=n.replaceAll(/gl_FragDepth/g,"gl_FragDepthEXT")),n=`#ifdef GL_EXT_shader_texture_lod
#extension GL_EXT_shader_texture_lod : enable
#endif
${n}`,n=`#ifdef GL_OES_standard_derivatives
#extension GL_OES_standard_derivatives : enable
#endif
${n}`):(n=n.replaceAll(/(in)\s+(vec\d|mat\d|float)/g,"attribute $2"),n=n.replaceAll(/(out)\s+(vec\d|mat\d|float)\s+([\w]+);/g,"varying $2 $3;")),n=`#version 100
${n}`,n}var XM=gIe;function WJ(e){return e=e.replace(/\/\/.*/g,""),e.replace(/\/\*\*[\s\S]*?\*\//gm,function(t){let n=t.match(/\n/gm).length,i="";for(let o=0;o<n;++o)i+=`
`;return i})}function qJ(e,t,n){let i;for(let o=0;o<n.length;++o)n[o].name===e&&(i=n[o]);return l(i)||(t=WJ(t),i={name:e,glslSource:t,dependsOn:[],requiredBy:[],evaluated:!1},n.push(i)),i}function YJ(e,t){if(e.evaluated)return;e.evaluated=!0;let n=e.glslSource.match(/\bczm_[a-zA-Z0-9_]*/g);l(n)&&n!==null&&(n=n.filter(function(i,o){return n.indexOf(i)===o}),n.forEach(function(i){if(i!==e.name&&ks._czmBuiltinsAndUniforms.hasOwnProperty(i)){let o=qJ(i,ks._czmBuiltinsAndUniforms[i],t);e.dependsOn.push(o),o.requiredBy.push(e),YJ(o,t)}}))}function _Ie(e){let t=[],n=[];for(;e.length>0;){let o=e.pop();n.push(o),o.requiredBy.length===0&&t.push(o)}for(;t.length>0;){let o=t.shift();e.push(o);for(let r=0;r<o.dependsOn.length;++r){let s=o.dependsOn[r],a=s.requiredBy.indexOf(o);s.requiredBy.splice(a,1),s.requiredBy.length===0&&t.push(s)}}let i=[];for(let o=0;o<n.length;++o)n[o].requiredBy.length!==0&&i.push(n[o])}function yIe(e){let t=[],n=qJ("main",e,t);YJ(n,t),_Ie(t);let i="";for(let o=t.length-1;o>=0;--o)i=`${i+t[o].glslSource}
`;return i.replace(n.glslSource,"")}function XJ(e,t,n){let i,o,r="",s=e.sources;if(l(s))for(i=0,o=s.length;i<o;++i)r+=`
#line 0
${s[i]}`;r=WJ(r);let a;r=r.replace(/#version\s+(.*?)\n/gm,function(y,b){return a=b,`
`});let c=[];r=r.replace(/#extension.*\n/gm,function(y){return c.push(y),`
`}),r=r.replace(/precision\s(lowp|mediump|highp)\s(float|int);/,"");let u=e.pickColorQualifier;l(u)&&(r=ks.createPickFragmentShaderSource(r,u));let f="",h=c.length;for(i=0;i<h;i++)f+=c[i];t&&(f+=`#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
precision highp int;
#else
precision mediump float;
precision mediump int;
#define highp mediump
#endif
`);let p=e.defines;if(l(p))for(i=0,o=p.length;i<o;++i){let y=p[i];y.length!==0&&(f+=`#define ${y}
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`),n.floatingPointTexture&&(f+=`#define OES_texture_float
`);let _="";e.includeBuiltIns&&(_=yIe(r)),f+=`
#line 0
`;let m=_+r;return n.webgl2&&t&&!/layout\s*\(location\s*=\s*0\)\s*out\s+vec4\s+out_FragColor;/g.test(m)&&!/czm_out_FragColor/g.test(m)&&/out_FragColor/g.test(m)&&(f+=`layout(location = 0) out vec4 out_FragColor;
`),f+=_,f+=r,n.webgl2?f=`#version 300 es
${f}`:f=XM(f,t),f}function ks(e){e=e??G.EMPTY_OBJECT;let t=e.pickColorQualifier;this.defines=l(e.defines)?e.defines.slice(0):[],this.sources=l(e.sources)?e.sources.slice(0):[],this.pickColorQualifier=t,this.includeBuiltIns=e.includeBuiltIns??!0}ks.prototype.clone=function(){return new ks({sources:this.sources,defines:this.defines,pickColorQualifier:this.pickColorQualifier,includeBuiltIns:this.includeBuiltIns})};ks.replaceMain=function(e,t){return t=`void ${t}()`,e.replace(/void\s+main\s*\(\s*(?:void)?\s*\)/g,t)};ks.prototype.getCacheKey=function(){let t=this.defines.slice().sort().join(","),n=this.pickColorQualifier,i=this.includeBuiltIns,o=this.sources.join(`
`);return`${t}:${n}:${i}:${o}`};ks.prototype.createCombinedVertexShader=function(e){return XJ(this,!1,e)};ks.prototype.createCombinedFragmentShader=function(e){return XJ(this,!0,e)};ks._czmBuiltinsAndUniforms={};for(let e in RT)RT.hasOwnProperty(e)&&(ks._czmBuiltinsAndUniforms[e]=RT[e]);for(let e in Og)if(Og.hasOwnProperty(e)){let t=Og[e];typeof t.getDeclaration=="function"&&(ks._czmBuiltinsAndUniforms[e]=t.getDeclaration(e))}ks.createPickVertexShaderSource=function(e){return`${ks.replaceMain(e,"czm_old_main")}
in vec4 pickColor;
out vec4 czm_pickColor;
void main()
{
czm_old_main();
czm_pickColor = pickColor;
}`};ks.createPickFragmentShaderSource=function(e,t){let n=ks.replaceMain(e,"czm_old_main"),i=`${t} vec4 czm_pickColor;
void main()
{
czm_old_main();
if (out_FragColor.a == 0.0) {
discard;
}
out_FragColor = czm_pickColor;
}`;return`${n}
${i}`};function bIe(e,t){let n=e.defines,i=n.length;for(let o=0;o<i;++o)if(n[o]===t)return!0;return!1}function KJ(e,t){let n=e.sources,i=n.length;for(let o=0;o<i;++o)if(n[o].indexOf(t)!==-1)return!0;return!1}function ZJ(e,t){let n=t.length;for(let i=0;i<n;++i){let o=t[i];if(KJ(e,o))return o}}var xIe=["v_normalEC","v_normal"];ks.findNormalVarying=function(e){return KJ(e,"#ifdef HAS_NORMALS")?bIe(e,"HAS_NORMALS")?"v_normalEC":void 0:ZJ(e,xIe)};var TIe=["v_positionEC"];ks.findPositionVarying=function(e){return ZJ(e,TIe)};var Ue=ks;function ud(e){this._context=e,this._shaders={},this._numberOfShaders=0,this._shadersToRelease={}}Object.defineProperties(ud.prototype,{numberOfShaders:{get:function(){return this._numberOfShaders}}});ud.prototype.replaceShaderProgram=function(e){return l(e.shaderProgram)&&e.shaderProgram.destroy(),this.getShaderProgram(e)};function AIe(e){let t=Object.keys(e).sort();return JSON.stringify(e,t)}ud.prototype.getShaderProgram=function(e){let t=e.vertexShaderSource,n=e.fragmentShaderSource,i=e.attributeLocations;typeof t=="string"&&(t=new Ue({sources:[t]})),typeof n=="string"&&(n=new Ue({sources:[n]}));let o=t.getCacheKey(),r=n.getCacheKey(),s=l(i)?AIe(i):"",a=`${o}:${r}:${s}`,c;if(l(this._shaders[a]))c=this._shaders[a],delete this._shadersToRelease[a];else{let u=this._context,f=t.createCombinedVertexShader(u),h=n.createCombinedFragmentShader(u),p=new tn({gl:u._gl,logShaderCompilation:u.logShaderCompilation,debugShaders:u.debugShaders,vertexShaderSource:t,vertexShaderText:f,fragmentShaderSource:n,fragmentShaderText:h,attributeLocations:i});c={cache:this,shaderProgram:p,keyword:a,derivedKeywords:[],count:0},p._cachedShader=c,this._shaders[a]=c,++this._numberOfShaders}return++c.count,c.shaderProgram};ud.prototype.replaceDerivedShaderProgram=function(e,t,n){let i=e._cachedShader,o=t+i.keyword,r=this._shaders[o];if(l(r)){g9(this,r);let s=i.derivedKeywords.indexOf(t);s>-1&&i.derivedKeywords.splice(s,1)}return this.createDerivedShaderProgram(e,t,n)};ud.prototype.getDerivedShaderProgram=function(e,t){let n=e._cachedShader,i=t+n.keyword,o=this._shaders[i];if(l(o))return o.shaderProgram};ud.prototype.createDerivedShaderProgram=function(e,t,n){let i=e._cachedShader,o=t+i.keyword,r=n.vertexShaderSource,s=n.fragmentShaderSource,a=n.attributeLocations;typeof r=="string"&&(r=new Ue({sources:[r]})),typeof s=="string"&&(s=new Ue({sources:[s]}));let c=this._context,u=r.createCombinedVertexShader(c),f=s.createCombinedFragmentShader(c),h=new tn({gl:c._gl,logShaderCompilation:c.logShaderCompilation,debugShaders:c.debugShaders,vertexShaderSource:r,vertexShaderText:u,fragmentShaderSource:s,fragmentShaderText:f,attributeLocations:a}),p={cache:this,shaderProgram:h,keyword:o,derivedKeywords:[],count:0};return i.derivedKeywords.push(t),h._cachedShader=p,this._shaders[o]=p,h};function g9(e,t){let n=t.derivedKeywords,i=n.length;for(let o=0;o<i;++o){let r=n[o]+t.keyword,s=e._shaders[r];g9(e,s)}delete e._shaders[t.keyword],t.shaderProgram.finalDestroy()}ud.prototype.destroyReleasedShaderPrograms=function(){let e=this._shadersToRelease;for(let t in e)if(e.hasOwnProperty(t)){let n=e[t];g9(this,n),--this._numberOfShaders}this._shadersToRelease={}};ud.prototype.releaseShaderProgram=function(e){if(l(e)){let t=e._cachedShader;t&&--t.count===0&&(this._shadersToRelease[t.keyword]=t)}};ud.prototype.isDestroyed=function(){return!1};ud.prototype.destroy=function(){let e=this._shaders;for(let t in e)e.hasOwnProperty(t)&&e[t].shaderProgram.finalDestroy();return ue(this)};var KM=ud;function fd(e){e=e??G.EMPTY_OBJECT;let{context:t,source:n,pixelFormat:i=nt.RGBA,pixelDatatype:o=Ke.UNSIGNED_BYTE,flipY:r=!0,skipColorSpaceConversion:s=!1,sampler:a=new Jt}=e,{width:c,height:u}=e;l(n)&&(l(c)||(c=n.videoWidth??n.naturalWidth??n.width),l(u)||(u=n.videoHeight??n.naturalHeight??n.height));let f=e.preMultiplyAlpha||i===nt.RGB||i===nt.LUMINANCE,h=nt.toInternalFormat(i,o,t),p=nt.isCompressedFormat(h),_=t._gl,m=p?nt.compressedTextureSizeInBytes(i,c,u):nt.textureSizeInBytes(i,o,c,u);this._id=e.id??Wn(),this._context=t,this._textureFilterAnisotropic=t._textureFilterAnisotropic,this._textureTarget=_.TEXTURE_2D,this._texture=_.createTexture(),this._internalFormat=h,this._pixelFormat=i,this._pixelDatatype=o,this._width=c,this._height=u,this._dimensions=new z(c,u),this._hasMipmap=!1,this._sizeInBytes=m,this._preMultiplyAlpha=f,this._flipY=r,this._initialized=!1,this._sampler=void 0,this._sampler=a,eee(this,a),_.activeTexture(_.TEXTURE0),_.bindTexture(this._textureTarget,this._texture),l(n)?(s?_.pixelStorei(_.UNPACK_COLORSPACE_CONVERSION_WEBGL,_.NONE):_.pixelStorei(_.UNPACK_COLORSPACE_CONVERSION_WEBGL,_.BROWSER_DEFAULT_WEBGL),l(n.arrayBufferView)?nt.isCompressedFormat(h)?CIe(this,n):$J(this,n):l(n.framebuffer)?SIe(this,n):QJ(this,n),this._initialized=!0):JJ(this),_.bindTexture(this._textureTarget,null)}function CIe(e,t){let i=e._context._gl,o=e._textureTarget,r=e._internalFormat,{width:s,height:a}=e;if(i.pixelStorei(i.UNPACK_ALIGNMENT,4),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,!1),i.compressedTexImage2D(o,0,r,s,a,0,t.arrayBufferView),l(t.mipLevels)){let c=s,u=a;for(let f=0;f<t.mipLevels.length;++f)c=ZM(c),u=ZM(u),i.compressedTexImage2D(o,f+1,r,c,u,0,t.mipLevels[f])}}function $J(e,t){let n=e._context,i=n._gl,o=e._textureTarget,r=e._internalFormat,{width:s,height:a,pixelFormat:c,pixelDatatype:u,flipY:f}=e,h=nt.alignmentInBytes(c,u,s);i.pixelStorei(i.UNPACK_ALIGNMENT,h),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,!1);let{arrayBufferView:p}=t;if(f&&(p=nt.flipY(p,c,u,s,a)),i.texImage2D(o,0,r,s,a,0,c,Ke.toWebGLConstant(u,n),p),l(t.mipLevels)){let _=s,m=a;for(let y=0;y<t.mipLevels.length;++y)_=ZM(_),m=ZM(m),i.texImage2D(o,y+1,r,_,m,0,c,Ke.toWebGLConstant(u,n),t.mipLevels[y])}}function EIe(e,t,n,i,o,r){let s=e._context,a=s._gl,{pixelFormat:c,pixelDatatype:u}=e,f=nt.alignmentInBytes(c,u,o);a.pixelStorei(a.UNPACK_ALIGNMENT,f),a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,!1),e.flipY&&(t=nt.flipY(t,c,u,o,r)),a.texSubImage2D(e._textureTarget,0,n,i,o,r,c,Ke.toWebGLConstant(u,s),t)}function SIe(e,t){let n=e._context,i=n._gl;i.pixelStorei(i.UNPACK_ALIGNMENT,4),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,!1),t.framebuffer!==n.defaultFramebuffer&&t.framebuffer._bind(),i.copyTexImage2D(e._textureTarget,0,e._internalFormat,t.xOffset,t.yOffset,e.width,e.height,0),t.framebuffer!==n.defaultFramebuffer&&t.framebuffer._unBind()}function QJ(e,t){let n=e._context,i=n._gl;i.pixelStorei(i.UNPACK_ALIGNMENT,4),i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL,e.preMultiplyAlpha),i.pixelStorei(i.UNPACK_FLIP_Y_WEBGL,e.flipY),i.texImage2D(e._textureTarget,0,e._internalFormat,e.pixelFormat,Ke.toWebGLConstant(e.pixelDatatype,n),t)}function vIe(e,t,n,i){let o=e._context,r=o._gl;r.pixelStorei(r.UNPACK_ALIGNMENT,4),r.pixelStorei(r.UNPACK_PREMULTIPLY_ALPHA_WEBGL,e.preMultiplyAlpha),r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL,e.flipY),r.texSubImage2D(e._textureTarget,0,n,i,e.pixelFormat,Ke.toWebGLConstant(e.pixelDatatype,o),t)}function ZM(e){let t=Math.floor(e/2)|0;return Math.max(t,1)}function JJ(e){let t=e._context;t._gl.texImage2D(e._textureTarget,0,e._internalFormat,e._width,e._height,0,e._pixelFormat,Ke.toWebGLConstant(e._pixelDatatype,t),null)}fd.create=function(e){return new fd(e)};fd.fromFramebuffer=function(e){e=e??G.EMPTY_OBJECT;let t=e.context,n=t._gl,{pixelFormat:i=nt.RGB,framebufferXOffset:o=0,framebufferYOffset:r=0,width:s=n.drawingBufferWidth,height:a=n.drawingBufferHeight,framebuffer:c}=e;return new fd({context:t,width:s,height:a,pixelFormat:i,source:{framebuffer:l(c)?c:t.defaultFramebuffer,xOffset:o,yOffset:r,width:s,height:a}})};Object.defineProperties(fd.prototype,{id:{get:function(){return this._id}},sampler:{get:function(){return this._sampler},set:function(e){eee(this,e),this._sampler=e}},pixelFormat:{get:function(){return this._pixelFormat}},pixelDatatype:{get:function(){return this._pixelDatatype}},dimensions:{get:function(){return this._dimensions}},preMultiplyAlpha:{get:function(){return this._preMultiplyAlpha}},flipY:{get:function(){return this._flipY}},width:{get:function(){return this._width}},height:{get:function(){return this._height}},sizeInBytes:{get:function(){return this._hasMipmap?Math.floor(this._sizeInBytes*4/3):this._sizeInBytes}},_target:{get:function(){return this._textureTarget}}});function eee(e,t){let{minificationFilter:n,magnificationFilter:i}=t,o=[Qt.NEAREST_MIPMAP_NEAREST,Qt.NEAREST_MIPMAP_LINEAR,Qt.LINEAR_MIPMAP_NEAREST,Qt.LINEAR_MIPMAP_LINEAR].includes(n),r=e._context,s=e._pixelFormat,a=e._pixelDatatype;(a===Ke.FLOAT&&!r.textureFloatLinear||a===Ke.HALF_FLOAT&&!r.textureHalfFloatLinear)&&(n=o?Qt.NEAREST_MIPMAP_NEAREST:Qt.NEAREST,i=mi.NEAREST),r.webgl2&&nt.isDepthFormat(s)&&(n=Qt.NEAREST,i=mi.NEAREST);let c=r._gl,u=e._textureTarget;c.activeTexture(c.TEXTURE0),c.bindTexture(u,e._texture),c.texParameteri(u,c.TEXTURE_MIN_FILTER,n),c.texParameteri(u,c.TEXTURE_MAG_FILTER,i),c.texParameteri(u,c.TEXTURE_WRAP_S,t.wrapS),c.texParameteri(u,c.TEXTURE_WRAP_T,t.wrapT),l(e._textureFilterAnisotropic)&&c.texParameteri(u,e._textureFilterAnisotropic.TEXTURE_MAX_ANISOTROPY_EXT,t.maximumAnisotropy),c.bindTexture(u,null)}fd.prototype.copyFrom=function(e){let{xOffset:t=0,yOffset:n=0,source:i,skipColorSpaceConversion:o=!1}=e,s=this._context._gl,a=this._textureTarget;s.activeTexture(s.TEXTURE0),s.bindTexture(a,this._texture);let{width:c,height:u}=i;l(i.videoWidth)&&l(i.videoHeight)?(c=i.videoWidth,u=i.videoHeight):l(i.naturalWidth)&&l(i.naturalHeight)&&(c=i.naturalWidth,u=i.naturalHeight),o?s.pixelStorei(s.UNPACK_COLORSPACE_CONVERSION_WEBGL,s.NONE):s.pixelStorei(s.UNPACK_COLORSPACE_CONVERSION_WEBGL,s.BROWSER_DEFAULT_WEBGL);let f=!1;this._initialized||(t===0&&n===0&&c===this._width&&u===this._height?(l(i.arrayBufferView)?$J(this,i):QJ(this,i),f=!0):(s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL,!1),s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL,!1),JJ(this)),this._initialized=!0),f||(l(i.arrayBufferView)?EIe(this,i.arrayBufferView,t,n,c,u):vIe(this,i,t,n)),s.bindTexture(a,null)};fd.prototype.copyFromFramebuffer=function(e,t,n,i,o,r){e=e??0,t=t??0,n=n??0,i=i??0,o=o??this._width,r=r??this._height;let s=this._context._gl,a=this._textureTarget;s.activeTexture(s.TEXTURE0),s.bindTexture(a,this._texture),s.copyTexSubImage2D(a,0,e,t,n,i,o,r),s.bindTexture(a,null),this._initialized=!0};fd.prototype.generateMipmap=function(e){e=e??lp.DONT_CARE,this._hasMipmap=!0;let t=this._context._gl,n=this._textureTarget;t.hint(t.GENERATE_MIPMAP_HINT,e),t.activeTexture(t.TEXTURE0),t.bindTexture(n,this._texture),t.generateMipmap(n),t.bindTexture(n,null)};fd.prototype.isDestroyed=function(){return!1};fd.prototype.destroy=function(){return this._context._gl.deleteTexture(this._texture),ue(this)};var Mt=fd;function k0(){this._textures={},this._numberOfTextures=0,this._texturesToRelease={}}Object.defineProperties(k0.prototype,{numberOfTextures:{get:function(){return this._numberOfTextures}}});k0.prototype.getTexture=function(e){let t=this._textures[e];if(l(t))return delete this._texturesToRelease[e],++t.count,t.texture};k0.prototype.addTexture=function(e,t){let n={texture:t,count:1};t.finalDestroy=t.destroy;let i=this;t.destroy=function(){--n.count===0&&(i._texturesToRelease[e]=n)},this._textures[e]=n,++this._numberOfTextures};k0.prototype.destroyReleasedTextures=function(){let e=this._texturesToRelease;for(let t in e)if(e.hasOwnProperty(t)){let n=e[t];delete this._textures[t],n.texture.finalDestroy(),--this._numberOfTextures}this._texturesToRelease={}};k0.prototype.isDestroyed=function(){return!1};k0.prototype.destroy=function(){let e=this._textures;for(let t in e)e.hasOwnProperty(t)&&e[t].texture.finalDestroy();return ue(this)};var $M=k0;function Xu(e){this.planes=e??[]}var av=[new d,new d,new d];d.clone(d.UNIT_X,av[0]);d.clone(d.UNIT_Y,av[1]);d.clone(d.UNIT_Z,av[2]);var Gg=new d,wIe=new d,tee=new ln(new d(1,0,0),0);Xu.fromBoundingSphere=function(e,t){l(t)||(t=new Xu);let n=av.length,i=t.planes;i.length=2*n;let o=e.center,r=e.radius,s=0;for(let a=0;a<n;++a){let c=av[a],u=i[s],f=i[s+1];l(u)||(u=i[s]=new oe),l(f)||(f=i[s+1]=new oe),d.multiplyByScalar(c,-r,Gg),d.add(o,Gg,Gg),u.x=c.x,u.y=c.y,u.z=c.z,u.w=-d.dot(c,Gg),d.multiplyByScalar(c,r,Gg),d.add(o,Gg,Gg),f.x=-c.x,f.y=-c.y,f.z=-c.z,f.w=-d.dot(d.negate(c,wIe),Gg),s+=2}return t};Xu.prototype.computeVisibility=function(e){let t=this.planes,n=!1;for(let i=0,o=t.length;i<o;++i){let r=e.intersectPlane(ln.fromCartesian4(t[i],tee));if(r===Yt.OUTSIDE)return Yt.OUTSIDE;r===Yt.INTERSECTING&&(n=!0)}return n?Yt.INTERSECTING:Yt.INSIDE};Xu.prototype.computeVisibilityWithPlaneMask=function(e,t){if(t===Xu.MASK_OUTSIDE||t===Xu.MASK_INSIDE)return t;let n=Xu.MASK_INSIDE,i=this.planes;for(let o=0,r=i.length;o<r;++o){let s=o<31?1<<o:0;if(o<31&&(t&s)===0)continue;let a=e.intersectPlane(ln.fromCartesian4(i[o],tee));if(a===Yt.OUTSIDE)return Xu.MASK_OUTSIDE;a===Yt.INTERSECTING&&(n|=s)}return n};Xu.MASK_OUTSIDE=4294967295;Xu.MASK_INSIDE=0;Xu.MASK_INDETERMINATE=2147483647;var Es=Xu;function Dh(e){e=e??G.EMPTY_OBJECT,this.left=e.left,this._left=void 0,this.right=e.right,this._right=void 0,this.top=e.top,this._top=void 0,this.bottom=e.bottom,this._bottom=void 0,this.near=e.near??1,this._near=this.near,this.far=e.far??5e8,this._far=this.far,this._cullingVolume=new Es,this._orthographicMatrix=new N}function nee(e){(e.top!==e._top||e.bottom!==e._bottom||e.left!==e._left||e.right!==e._right||e.near!==e._near||e.far!==e._far)&&(e._left=e.left,e._right=e.right,e._top=e.top,e._bottom=e.bottom,e._near=e.near,e._far=e.far,e._orthographicMatrix=N.computeOrthographicOffCenter(e.left,e.right,e.bottom,e.top,e.near,e.far,e._orthographicMatrix))}Object.defineProperties(Dh.prototype,{projectionMatrix:{get:function(){return nee(this),this._orthographicMatrix}}});var DIe=new d,IIe=new d,PIe=new d,_9=new d;Dh.prototype.computeCullingVolume=function(e,t,n){let i=this._cullingVolume.planes,o=this.top,r=this.bottom,s=this.right,a=this.left,c=this.near,u=this.far,f=d.cross(t,n,DIe);d.normalize(f,f);let h=IIe;d.multiplyByScalar(t,c,h),d.add(e,h,h);let p=PIe;d.multiplyByScalar(f,a,p),d.add(h,p,p);let _=i[0];return l(_)||(_=i[0]=new oe),_.x=f.x,_.y=f.y,_.z=f.z,_.w=-d.dot(f,p),d.multiplyByScalar(f,s,p),d.add(h,p,p),_=i[1],l(_)||(_=i[1]=new oe),_.x=-f.x,_.y=-f.y,_.z=-f.z,_.w=-d.dot(d.negate(f,_9),p),d.multiplyByScalar(n,r,p),d.add(h,p,p),_=i[2],l(_)||(_=i[2]=new oe),_.x=n.x,_.y=n.y,_.z=n.z,_.w=-d.dot(n,p),d.multiplyByScalar(n,o,p),d.add(h,p,p),_=i[3],l(_)||(_=i[3]=new oe),_.x=-n.x,_.y=-n.y,_.z=-n.z,_.w=-d.dot(d.negate(n,_9),p),_=i[4],l(_)||(_=i[4]=new oe),_.x=t.x,_.y=t.y,_.z=t.z,_.w=-d.dot(t,h),d.multiplyByScalar(t,u,p),d.add(e,p,p),_=i[5],l(_)||(_=i[5]=new oe),_.x=-t.x,_.y=-t.y,_.z=-t.z,_.w=-d.dot(d.negate(t,_9),p),this._cullingVolume};Dh.prototype.getPixelDimensions=function(e,t,n,i,o){nee(this);let r=this.right-this.left,s=this.top-this.bottom,a=i*r/e,c=i*s/t;return o.x=a,o.y=c,o};Dh.prototype.clone=function(e){return l(e)||(e=new Dh),e.left=this.left,e.right=this.right,e.top=this.top,e.bottom=this.bottom,e.near=this.near,e.far=this.far,e._left=void 0,e._right=void 0,e._top=void 0,e._bottom=void 0,e._near=void 0,e._far=void 0,e};Dh.prototype.equals=function(e){return l(e)&&e instanceof Dh&&this.right===e.right&&this.left===e.left&&this.top===e.top&&this.bottom===e.bottom&&this.near===e.near&&this.far===e.far};Dh.prototype.equalsEpsilon=function(e,t,n){return e===this||l(e)&&e instanceof Dh&&I.equalsEpsilon(this.right,e.right,t,n)&&I.equalsEpsilon(this.left,e.left,t,n)&&I.equalsEpsilon(this.top,e.top,t,n)&&I.equalsEpsilon(this.bottom,e.bottom,t,n)&&I.equalsEpsilon(this.near,e.near,t,n)&&I.equalsEpsilon(this.far,e.far,t,n)};var Wr=Dh;function fl(e){e=e??G.EMPTY_OBJECT,this._offCenterFrustum=new Wr,this.width=e.width,this._width=void 0,this.aspectRatio=e.aspectRatio,this._aspectRatio=void 0,this.near=e.near??1,this._near=this.near,this.far=e.far??5e8,this._far=this.far}fl.packedLength=4;fl.pack=function(e,t,n){return n=n??0,t[n++]=e.width,t[n++]=e.aspectRatio,t[n++]=e.near,t[n]=e.far,t};fl.unpack=function(e,t,n){return t=t??0,l(n)||(n=new fl),n.width=e[t++],n.aspectRatio=e[t++],n.near=e[t++],n.far=e[t],n};function jg(e){let t=e._offCenterFrustum;if(e.width!==e._width||e.aspectRatio!==e._aspectRatio||e.near!==e._near||e.far!==e._far){e._aspectRatio=e.aspectRatio,e._width=e.width,e._near=e.near,e._far=e.far;let n=1/e.aspectRatio;t.right=e.width*.5,t.left=-t.right,t.top=n*t.right,t.bottom=-t.top,t.near=e.near,t.far=e.far}}Object.defineProperties(fl.prototype,{projectionMatrix:{get:function(){return jg(this),this._offCenterFrustum.projectionMatrix}},offCenterFrustum:{get:function(){return jg(this),this._offCenterFrustum}}});fl.prototype.computeCullingVolume=function(e,t,n){return jg(this),this._offCenterFrustum.computeCullingVolume(e,t,n)};fl.prototype.getPixelDimensions=function(e,t,n,i,o){return jg(this),this._offCenterFrustum.getPixelDimensions(e,t,n,i,o)};fl.prototype.clone=function(e){return l(e)||(e=new fl),e.aspectRatio=this.aspectRatio,e.width=this.width,e.near=this.near,e.far=this.far,e._aspectRatio=void 0,e._width=void 0,e._near=void 0,e._far=void 0,this._offCenterFrustum.clone(e._offCenterFrustum),e};fl.prototype.equals=function(e){return!l(e)||!(e instanceof fl)?!1:(jg(this),jg(e),this.width===e.width&&this.aspectRatio===e.aspectRatio&&this._offCenterFrustum.equals(e._offCenterFrustum))};fl.prototype.equalsEpsilon=function(e,t,n){return!l(e)||!(e instanceof fl)?!1:(jg(this),jg(e),I.equalsEpsilon(this.width,e.width,t,n)&&I.equalsEpsilon(this.aspectRatio,e.aspectRatio,t,n)&&this._offCenterFrustum.equalsEpsilon(e._offCenterFrustum,t,n))};var un=fl;var y9={};function RIe(e){let t=6.239996+.0172019696544*e;return .001657*Math.sin(t+.01671*Math.sin(t))}var OIe=32.184,MIe=2451545;function Tee(e,t){t=Z.addSeconds(e,OIe,t);let n=Z.totalDays(t)-MIe;return t=Z.addSeconds(t,RIe(n),t),t}var QM=new Z(2451545,0,qn.TAI),LIe=1e3,Ku=I.RADIANS_PER_DEGREE,$l=I.RADIANS_PER_ARCSECOND,wa=14959787e4,iee=new $;function Aee(e,t,n,i,o,r,s){n<0&&(n=-n,o+=I.PI);let a=e*(1-t),c=i-o,u=o,f=FIe(r-i,t),h=NIe(t,0);VIe(c,n,u,iee);let 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i=(OT.dayNumber-QM.dayNumber+(OT.secondsOfDay-QM.secondsOfDay)/Yn.SECONDS_PER_DAY)/(Yn.DAYS_PER_JULIAN_CENTURY*10),o=.3595362*i,r=HIe+WIe*Math.cos(oee*o)+JIe*Math.sin(oee*o)+qIe*Math.cos(ree*o)+ePe*Math.sin(ree*o)+YIe*Math.cos(see*o)+tPe*Math.sin(see*o)+XIe*Math.cos(aee*o)+nPe*Math.sin(aee*o)+KIe*Math.cos(cee*o)+iPe*Math.sin(cee*o)+ZIe*Math.cos(lee*o)+oPe*Math.sin(lee*o)+$Ie*Math.cos(uee*o)+rPe*Math.sin(uee*o)+QIe*Math.cos(fee*o)+sPe*Math.sin(fee*o),s=GIe+jIe*i+aPe*Math.cos(dee*o)+pPe*Math.sin(dee*o)+cPe*Math.cos(hee*o)+gPe*Math.sin(hee*o)+lPe*Math.cos(mee*o)+_Pe*Math.sin(mee*o)+uPe*Math.cos(pee*o)+yPe*Math.sin(pee*o)+fPe*Math.cos(gee*o)+bPe*Math.sin(gee*o)+dPe*Math.cos(_ee*o)+xPe*Math.sin(_ee*o)+hPe*Math.cos(yee*o)+TPe*Math.sin(yee*o)+mPe*Math.cos(bee*o)+APe*Math.sin(bee*o),a=.0167086342-.0004203654*i,c=102.93734808*Ku+11612.3529*$l*i,u=469.97289*$l*i,f=174.87317577*Ku-8679.27034*$l*i;return Aee(r,a,u,c,f,s,t)}function Cee(e,t){Tee(e,OT);let 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this._sphericalHarmonicCoefficients}},specularEnvironmentMaps:{get:function(){return this._specularEnvironmentMaps}},specularEnvironmentMapsMaximumLOD:{get:function(){return this._specularEnvironmentMapsMaximumLOD}},splitPosition:{get:function(){return this._splitPosition}},minimumDisableDepthTestDistance:{get:function(){return this._minimumDisableDepthTestDistance}},invertClassificationColor:{get:function(){return this._invertClassificationColor}},orthographicIn3D:{get:function(){return this._orthographicIn3D}},ellipsoid:{get:function(){return this._ellipsoid??ee.default}}});function wPe(e,t){N.clone(t,e._view),N.getMatrix3(t,e._viewRotation),e._view3DDirty=!0,e._inverseView3DDirty=!0,e._modelViewDirty=!0,e._modelView3DDirty=!0,e._modelViewRelativeToEyeDirty=!0,e._inverseModelViewDirty=!0,e._inverseModelView3DDirty=!0,e._viewProjectionDirty=!0,e._inverseViewProjectionDirty=!0,e._modelViewProjectionDirty=!0,e._modelViewProjectionRelativeToEyeDirty=!0,e._modelViewInfiniteProjectionDirty=!0,e._normalDirty=!0,e._inverseNormalDirty=!0,e._normal3DDirty=!0,e._inverseNormal3DDirty=!0}function DPe(e,t){N.clone(t,e._inverseView),N.getMatrix3(t,e._inverseViewRotation)}function IPe(e,t){N.clone(t,e._projection),e._inverseProjectionDirty=!0,e._viewProjectionDirty=!0,e._inverseViewProjectionDirty=!0,e._modelViewProjectionDirty=!0,e._modelViewProjectionRelativeToEyeDirty=!0}function PPe(e,t){N.clone(t,e._infiniteProjection),e._modelViewInfiniteProjectionDirty=!0}var See=new d,RPe=new N;function OPe(e,t){d.clone(t.positionWC,e._cameraPosition),d.clone(t.directionWC,e._cameraDirection),d.clone(t.rightWC,e._cameraRight),d.clone(t.upWC,e._cameraUp);let n=e._ellipsoid,i,o=t.positionCartographic;if(l(o)?(e._eyeHeight=o.height,e._eyeEllipsoidNormalEC=n.geodeticSurfaceNormalCartographic(o,e._eyeEllipsoidNormalEC),i=d.fromRadians(o.longitude,o.latitude,0,n,See)):(e._eyeHeight=-n.maximumRadius,d.magnitude(t.positionWC)>0&&(e._eyeEllipsoidNormalEC=d.normalize(t.positionWC,e._eyeEllipsoidNormalEC)),i=n.scaleToGeodeticSurface(t.positionWC,See)),e._encodedCameraPositionMCDirty=!0,!l(i))return;e._eyeEllipsoidNormalEC=$.multiplyByVector(e._viewRotation,e._eyeEllipsoidNormalEC,e._eyeEllipsoidNormalEC);let r=Lt.eastNorthUpToFixedFrame(i,n,RPe);e._enuToModel=N.multiplyTransformation(e.inverseModel,r,e._enuToModel),e._modelToEnu=N.inverseTransformation(e._enuToModel,e._modelToEnu),I.equalsEpsilon(n._radii.x,n._radii.y,I.EPSILON15)&&(e._eyeEllipsoidCurvature=n.getLocalCurvature(i,e._eyeEllipsoidCurvature))}var b9=new $,MPe=new fe;function LPe(e,t){Lt.computeIcrfToCentralBodyFixedMatrix(t.time,b9);let n=z0.computeSunPositionInEarthInertialFrame(t.time,e._sunPositionWC);$.multiplyByVector(b9,n,n),d.normalize(n,e._sunDirectionWC),n=$.multiplyByVector(e.viewRotation3D,n,e._sunDirectionEC),d.normalize(n,n),n=z0.computeMoonPositionInEarthInertialFrame(t.time,e._moonDirectionEC),$.multiplyByVector(b9,n,n),$.multiplyByVector(e.viewRotation3D,n,n),d.normalize(n,n);let i=t.mapProjection,r=i.ellipsoid.cartesianToCartographic(e._sunPositionWC,MPe);i.project(r,e._sunPositionColumbusView)}MT.prototype.updateCamera=function(e){wPe(this,e.viewMatrix),DPe(this,e.inverseViewMatrix),OPe(this,e),this._entireFrustum.x=e.frustum.near,this._entireFrustum.y=e.frustum.far,this.updateFrustum(e.frustum),this._orthographicIn3D=this._mode!==ne.SCENE2D&&e.frustum instanceof un};MT.prototype.updateFrustum=function(e){IPe(this,e.projectionMatrix),l(e.infiniteProjectionMatrix)&&PPe(this,e.infiniteProjectionMatrix),this._currentFrustum.x=e.near,this._currentFrustum.y=e.far,this._farDepthFromNearPlusOne=e.far-e.near+1,this._log2FarDepthFromNearPlusOne=I.log2(this._farDepthFromNearPlusOne),this._oneOverLog2FarDepthFromNearPlusOne=1/this._log2FarDepthFromNearPlusOne;let t=e.offCenterFrustum;l(t)&&(e=t),this._frustumPlanes.x=e.top,this._frustumPlanes.y=e.bottom,this._frustumPlanes.z=e.left,this._frustumPlanes.w=e.right};MT.prototype.updatePass=function(e){this._pass=e};var NPe=[],FPe=new Wg;MT.prototype.update=function(e){this._mode=e.mode,this._mapProjection=e.mapProjection,this._ellipsoid=e.mapProjection.ellipsoid,this._pixelRatio=e.pixelRatio;let t=e.camera;this.updateCamera(t),e.mode===ne.SCENE2D?(this._frustum2DWidth=t.frustum.right-t.frustum.left,this._eyeHeight2D.x=this._frustum2DWidth*.5,this._eyeHeight2D.y=this._eyeHeight2D.x*this._eyeHeight2D.x):(this._frustum2DWidth=0,this._eyeHeight2D.x=0,this._eyeHeight2D.y=0),LPe(this,e);let n=e.light??FPe;n instanceof Wg?(this._lightDirectionWC=d.clone(this._sunDirectionWC,this._lightDirectionWC),this._lightDirectionEC=d.clone(this._sunDirectionEC,this._lightDirectionEC)):(this._lightDirectionWC=d.normalize(d.negate(n.direction,this._lightDirectionWC),this._lightDirectionWC),this._lightDirectionEC=$.multiplyByVector(this.viewRotation3D,this._lightDirectionWC,this._lightDirectionEC));let i=n.color,o=d.fromElements(i.red,i.green,i.blue,this._lightColorHdr);o=d.multiplyByScalar(o,n.intensity,o);let r=d.maximumComponent(o);r>1?d.divideByScalar(o,r,this._lightColor):d.clone(o,this._lightColor);let s=e.brdfLutGenerator,a=l(s)?s.colorTexture:void 0;this._brdfLut=a,this._environmentMap=e.environmentMap??e.context.defaultCubeMap,this._sphericalHarmonicCoefficients=e.sphericalHarmonicCoefficients??NPe,this._specularEnvironmentMaps=e.specularEnvironmentMaps,this._specularEnvironmentMapsMaximumLOD=e.specularEnvironmentMapsMaximumLOD,this._fogDensity=e.fog.density,this._fogVisualDensityScalar=e.fog.visualDensityScalar,this._fogMinimumBrightness=e.fog.minimumBrightness;let c=e.atmosphere;l(c)&&(this._atmosphereHsbShift=d.fromElements(c.hueShift,c.saturationShift,c.brightnessShift,this._atmosphereHsbShift),this._atmosphereLightIntensity=c.lightIntensity,this._atmosphereRayleighCoefficient=d.clone(c.rayleighCoefficient,this._atmosphereRayleighCoefficient),this._atmosphereRayleighScaleHeight=c.rayleighScaleHeight,this._atmosphereMieCoefficient=d.clone(c.mieCoefficient,this._atmosphereMieCoefficient),this._atmosphereMieScaleHeight=c.mieScaleHeight,this._atmosphereMieAnisotropy=c.mieAnisotropy,this._atmosphereDynamicLighting=c.dynamicLighting),this._invertClassificationColor=e.invertClassificationColor,this._frameState=e,this._temeToPseudoFixed=Lt.computeTemeToPseudoFixedMatrix(e.time,this._temeToPseudoFixed),this._splitPosition=e.splitPosition*e.context.drawingBufferWidth;let u=t.frustum.fov,f=this._viewport,h;l(u)?f.height>f.width?h=Math.tan(.5*u)*2/f.height:h=Math.tan(.5*u)*2/f.width:h=1/Math.max(f.width,f.height),this._geometricToleranceOverMeter=h*e.maximumScreenSpaceError,U.clone(e.backgroundColor,this._backgroundColor),this._minimumDisableDepthTestDistance=e.minimumDisableDepthTestDistance,this._minimumDisableDepthTestDistance*=this._minimumDisableDepthTestDistance,this._minimumDisableDepthTestDistance===Number.POSITIVE_INFINITY&&(this._minimumDisableDepthTestDistance=-1)};function vee(e){if(e._viewportDirty){let t=e._viewport;N.computeOrthographicOffCenter(t.x,t.x+t.width,t.y,t.y+t.height,0,1,e._viewportOrthographicMatrix),N.computeViewportTransformation(t,0,1,e._viewportTransformation),e._viewportDirty=!1}}function BPe(e){e._inverseProjectionDirty&&(e._inverseProjectionDirty=!1,e._mode!==ne.SCENE2D&&e._mode!==ne.MORPHING&&!e._orthographicIn3D?N.inverse(e._projection,e._inverseProjection):N.clone(N.ZERO,e._inverseProjection))}function kPe(e){e._modelViewDirty&&(e._modelViewDirty=!1,N.multiplyTransformation(e._view,e._model,e._modelView))}function zPe(e){e._modelView3DDirty&&(e._modelView3DDirty=!1,N.multiplyTransformation(e.view3D,e._model,e._modelView3D))}function UPe(e){e._inverseModelViewDirty&&(e._inverseModelViewDirty=!1,N.inverse(e.modelView,e._inverseModelView))}function VPe(e){e._inverseModelView3DDirty&&(e._inverseModelView3DDirty=!1,N.inverse(e.modelView3D,e._inverseModelView3D))}function HPe(e){e._viewProjectionDirty&&(e._viewProjectionDirty=!1,N.multiply(e._projection,e._view,e._viewProjection))}function GPe(e){e._inverseViewProjectionDirty&&(e._inverseViewProjectionDirty=!1,N.inverse(e.viewProjection,e._inverseViewProjection))}function jPe(e){e._modelViewProjectionDirty&&(e._modelViewProjectionDirty=!1,N.multiply(e._projection,e.modelView,e._modelViewProjection))}function WPe(e){if(e._modelViewRelativeToEyeDirty){e._modelViewRelativeToEyeDirty=!1;let 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Uint8Array([255,255,255,255])},flipY:!1})),this._defaultTexture}},defaultEmissiveTexture:{get:function(){return this._defaultEmissiveTexture===void 0&&(this._defaultEmissiveTexture=new Mt({context:this,pixelFormat:nt.RGB,source:{width:1,height:1,arrayBufferView:new Uint8Array([0,0,0])},flipY:!1})),this._defaultEmissiveTexture}},defaultNormalTexture:{get:function(){return this._defaultNormalTexture===void 0&&(this._defaultNormalTexture=new Mt({context:this,pixelFormat:nt.RGB,source:{width:1,height:1,arrayBufferView:new Uint8Array([128,128,255])},flipY:!1})),this._defaultNormalTexture}},defaultCubeMap:{get:function(){if(this._defaultCubeMap===void 0){let e={width:1,height:1,arrayBufferView:new Uint8Array([255,255,255,255])};this._defaultCubeMap=new Rr({context:this,source:{positiveX:e,negativeX:e,positiveY:e,negativeY:e,positiveZ:e,negativeZ:e},flipY:!1})}return this._defaultCubeMap}},drawingBufferHeight:{get:function(){return this._gl.drawingBufferHeight}},drawingBufferWidth:{get:function(){return this._gl.drawingBufferWidth}},defaultFramebuffer:{get:function(){return h1e}}});function Pee(e,t,n,i){let o=e._currentRenderState,r=e._currentPassState;e._currentRenderState=t,e._currentPassState=n,ze.partialApply(e._gl,o,t,r,n,i)}var T9;typeof WebGLRenderingContext<"u"&&(T9=[te.BACK]);function A9(e,t){if(t!==e._currentFramebuffer){e._currentFramebuffer=t;let n=T9;if(l(t))t._bind(),n=t._getActiveColorAttachments();else{let i=e._gl;i.bindFramebuffer(i.FRAMEBUFFER,null)}e.drawBuffers&&e.glDrawBuffers(n)}}var m1e=new ii;Zu.prototype.clear=function(e,t){e=e??m1e,t=t??this._defaultPassState;let n=this._gl,i=0,o=e.color,r=e.depth,s=e.stencil;l(o)&&(U.equals(this._clearColor,o)||(U.clone(o,this._clearColor),n.clearColor(o.red,o.green,o.blue,o.alpha)),i|=n.COLOR_BUFFER_BIT),l(r)&&(r!==this._clearDepth&&(this._clearDepth=r,n.clearDepth(r)),i|=n.DEPTH_BUFFER_BIT),l(s)&&(s!==this._clearStencil&&(this._clearStencil=s,n.clearStencil(s)),i|=n.STENCIL_BUFFER_BIT);let a=e.renderState??this._defaultRenderState;Pee(this,a,t,!0);let c=e.framebuffer??t.framebuffer;A9(this,c),n.clear(i)};function p1e(e,t,n,i,o){A9(e,t),Pee(e,o,n,!1),i._bind(),e._maxFrameTextureUnitIndex=Math.max(e._maxFrameTextureUnitIndex,i.maximumTextureUnitIndex)}function g1e(e,t,n,i){let o=t._primitiveType,r=t._vertexArray,s=t._offset,a=t._count,c=t.instanceCount;e._us.model=t._modelMatrix??N.IDENTITY,n._setUniforms(i,e._us,e.validateShaderProgram),r._bind();let u=r.indexBuffer;l(u)?(s=s*u.bytesPerIndex,l(a)?a=Math.min(a,u.numberOfIndices):a=u.numberOfIndices,c===0?e._gl.drawElements(o,a,u.indexDatatype,s):e.glDrawElementsInstanced(o,a,u.indexDatatype,s,c)):(l(a)?a=Math.min(a,r.numberOfVertices):a=r.numberOfVertices,c===0?e._gl.drawArrays(o,s,a):e.glDrawArraysInstanced(o,s,a,c)),r._unBind()}Zu.prototype.draw=function(e,t,n,i){t=t??this._defaultPassState;let o=e._framebuffer??t.framebuffer,r=e._renderState??this._defaultRenderState;n=n??e._shaderProgram,i=i??e._uniformMap,p1e(this,o,t,n,r),g1e(this,e,n,i)};Zu.prototype.endFrame=function(){let e=this._gl;e.useProgram(null),this._currentFramebuffer=void 0,e.bindFramebuffer(e.FRAMEBUFFER,null);let t=T9;this.drawBuffers&&this.glDrawBuffers(t);let n=this._maxFrameTextureUnitIndex;this._maxFrameTextureUnitIndex=0;for(let i=0;i<n;++i)e.activeTexture(e.TEXTURE0+i),e.bindTexture(e.TEXTURE_2D,null),e.bindTexture(e.TEXTURE_CUBE_MAP,null)};Zu.prototype.readPixels=function(e){let t=this._gl;e=e??G.EMPTY_OBJECT;let n=Math.max(e.x??0,0),i=Math.max(e.y??0,0),o=e.width??t.drawingBufferWidth,r=e.height??t.drawingBufferHeight,s=e.framebuffer,a=Ke.UNSIGNED_BYTE;l(s)&&s.numberOfColorAttachments>0&&(a=s.getColorTexture(0).pixelDatatype);let c=nt.createTypedArray(nt.RGBA,a,o,r);return A9(this,s),t.readPixels(n,i,o,r,nt.RGBA,Ke.toWebGLConstant(a,this),c),c};var Ree={position:0,textureCoordinates:1};Zu.prototype.getViewportQuadVertexArray=function(){let e=this.cache.viewportQuad_vertexArray;if(!l(e)){let t=new ft({attributes:{position:new Se({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:[-1,-1,1,-1,1,1,-1,1]}),textureCoordinates:new Se({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:[0,0,1,0,1,1,0,1]})},indices:new Uint16Array([0,1,2,0,2,3]),primitiveType:Ne.TRIANGLES});e=oi.fromGeometry({context:this,geometry:t,attributeLocations:Ree,bufferUsage:ke.STATIC_DRAW,interleave:!0}),this.cache.viewportQuad_vertexArray=e}return e};Zu.prototype.createViewportQuadCommand=function(e,t){return t=t??G.EMPTY_OBJECT,new Je({vertexArray:this.getViewportQuadVertexArray(),primitiveType:Ne.TRIANGLES,renderState:t.renderState,shaderProgram:tn.fromCache({context:this,vertexShaderSource:CT,fragmentShaderSource:e,attributeLocations:Ree}),uniformMap:t.uniformMap,owner:t.owner,framebuffer:t.framebuffer,pass:t.pass})};Zu.prototype.getObjectByPickColor=function(e){return this._pickObjects[e.toRgba()]};function C9(e,t,n){this._pickObjects=e,this.key=t,this.color=n}Object.defineProperties(C9.prototype,{object:{get:function(){return this._pickObjects[this.key]},set:function(e){this._pickObjects[this.key]=e}}});C9.prototype.destroy=function(){delete this._pickObjects[this.key]};Zu.prototype.createPickId=function(e){++this._nextPickColor[0];let t=this._nextPickColor[0];if(t===0)throw new se("Out of unique Pick IDs.");return this._pickObjects[t]=e,new C9(this._pickObjects,t,U.fromRgba(t))};Zu.prototype.isDestroyed=function(){return!1};Zu.prototype.destroy=function(){let e=this.cache;for(let t in e)if(e.hasOwnProperty(t)){let n=e[t];l(n.destroy)&&n.destroy()}return this._shaderCache=this._shaderCache.destroy(),this._textureCache=this._textureCache.destroy(),this._defaultTexture=this._defaultTexture&&this._defaultTexture.destroy(),this._defaultEmissiveTexture=this._defaultEmissiveTexture&&this._defaultEmissiveTexture.destroy(),this._defaultNormalTexture=this._defaultNormalTexture&&this._defaultNormalTexture.destroy(),this._defaultCubeMap=this._defaultCubeMap&&this._defaultCubeMap.destroy(),ue(this)};var tL=Zu;function LT(e){e=e??G.EMPTY_OBJECT;let{context:t,width:n,height:i,colorRenderbuffers:o,colorTextures:r,depthStencilRenderbuffer:s,depthStencilTexture:a,destroyAttachments:c}=e;if(this._width=n,this._height=i,l(o)!==l(r))throw new de("Both color renderbuffer and texture attachments must be provided.");if(l(s)!==l(a))throw new de("Both depth-stencil renderbuffer and texture attachments must be provided.");this._renderFramebuffer=new jr({context:t,colorRenderbuffers:o,depthStencilRenderbuffer:s,destroyAttachments:c}),this._colorFramebuffer=new jr({context:t,colorTextures:r,depthStencilTexture:a,destroyAttachments:c})}LT.prototype.getRenderFramebuffer=function(){return this._renderFramebuffer};LT.prototype.getColorFramebuffer=function(){return this._colorFramebuffer};LT.prototype.blitFramebuffers=function(e,t){this._renderFramebuffer.bindRead(),this._colorFramebuffer.bindDraw();let n=e._gl,i=0;this._colorFramebuffer._colorTextures.length>0&&(i|=n.COLOR_BUFFER_BIT),l(this._colorFramebuffer.depthStencilTexture)&&(i|=n.DEPTH_BUFFER_BIT|(t?n.STENCIL_BUFFER_BIT:0)),n.blitFramebuffer(0,0,this._width,this._height,0,0,this._width,this._height,i,n.NEAREST),n.bindFramebuffer(n.READ_FRAMEBUFFER,null),n.bindFramebuffer(n.DRAW_FRAMEBUFFER,null)};LT.prototype.isDestroyed=function(){return!1};LT.prototype.destroy=function(){return this._renderFramebuffer.destroy(),this._colorFramebuffer.destroy(),ue(this)};var nL=LT;var dl={RGBA4:te.RGBA4,RGBA8:te.RGBA8,RGBA16F:te.RGBA16F,RGBA32F:te.RGBA32F,RGB5_A1:te.RGB5_A1,RGB565:te.RGB565,DEPTH_COMPONENT16:te.DEPTH_COMPONENT16,STENCIL_INDEX8:te.STENCIL_INDEX8,DEPTH_STENCIL:te.DEPTH_STENCIL,DEPTH24_STENCIL8:te.DEPTH24_STENCIL8,validate:function(e){return e===dl.RGBA4||e===dl.RGBA8||e===dl.RGBA16F||e===dl.RGBA32F||e===dl.RGB5_A1||e===dl.RGB565||e===dl.DEPTH_COMPONENT16||e===dl.STENCIL_INDEX8||e===dl.DEPTH_STENCIL||e===dl.DEPTH24_STENCIL8},getColorFormat:function(e){return e===te.FLOAT?dl.RGBA32F:e===te.HALF_FLOAT_OES?dl.RGBA16F:dl.RGBA8}},hl=Object.freeze(dl);function lv(e){e=e??G.EMPTY_OBJECT;let n=e.context._gl,i=Vt.maximumRenderbufferSize,o=e.format??hl.RGBA4,r=l(e.width)?e.width:n.drawingBufferWidth,s=l(e.height)?e.height:n.drawingBufferHeight,a=e.numSamples??1;this._gl=n,this._format=o,this._width=r,this._height=s,this._renderbuffer=this._gl.createRenderbuffer(),n.bindRenderbuffer(n.RENDERBUFFER,this._renderbuffer),a>1?n.renderbufferStorageMultisample(n.RENDERBUFFER,a,o,r,s):n.renderbufferStorage(n.RENDERBUFFER,o,r,s),n.bindRenderbuffer(n.RENDERBUFFER,null)}Object.defineProperties(lv.prototype,{format:{get:function(){return this._format}},width:{get:function(){return this._width}},height:{get:function(){return this._height}}});lv.prototype._getRenderbuffer=function(){return this._renderbuffer};lv.prototype.isDestroyed=function(){return!1};lv.prototype.destroy=function(){return this._gl.deleteRenderbuffer(this._renderbuffer),ue(this)};var $u=lv;function Ss(e){e=e??G.EMPTY_OBJECT,this._numSamples=e.numSamples??1,this._colorAttachmentsLength=e.colorAttachmentsLength??1,this._color=e.color??!0,this._depth=e.depth??!1,this._depthStencil=e.depthStencil??!1,this._supportsDepthTexture=e.supportsDepthTexture??!1,this._createColorAttachments=e.createColorAttachments??!0,this._createDepthAttachments=e.createDepthAttachments??!0,this._pixelDatatype=e.pixelDatatype,this._pixelFormat=e.pixelFormat,this._width=void 0,this._height=void 0,this._framebuffer=void 0,this._multisampleFramebuffer=void 0,this._colorTextures=void 0,this._color&&(this._colorTextures=new Array(this._colorAttachmentsLength),this._colorRenderbuffers=new Array(this._colorAttachmentsLength)),this._colorRenderbuffer=void 0,this._depthStencilRenderbuffer=void 0,this._depthStencilTexture=void 0,this._depthRenderbuffer=void 0,this._depthTexture=void 0,this._attachmentsDirty=!1}Object.defineProperties(Ss.prototype,{framebuffer:{get:function(){return this._numSamples>1?this._multisampleFramebuffer.getRenderFramebuffer():this._framebuffer}},numSamples:{get:function(){return this._numSamples}},status:{get:function(){return this.framebuffer.status}}});Ss.prototype.isDirty=function(e,t,n,i,o){n=n??1;let r=this._width!==e||this._height!==t,s=this._numSamples!==n,a=l(i)&&this._pixelDatatype!==i||l(o)&&this._pixelFormat!==o,c=n===1?l(this._framebuffer):l(this._multisampleFramebuffer);return this._attachmentsDirty||r||s||a||!c||this._color&&!l(this._colorTextures[0])};Ss.prototype.update=function(e,t,n,i,o,r){if(i=e.msaa?i??1:1,o=o??(this._color?this._pixelDatatype??Ke.UNSIGNED_BYTE:void 0),r=r??(this._color?this._pixelFormat??nt.RGBA:void 0),this.isDirty(t,n,i,o,r)){if(this.destroy(),this._width=t,this._height=n,this._numSamples=i,this._pixelDatatype=o,this._pixelFormat=r,this._attachmentsDirty=!1,this._color&&this._createColorAttachments){for(let s=0;s<this._colorAttachmentsLength;++s)if(this._colorTextures[s]=new Mt({context:e,width:t,height:n,pixelFormat:r,pixelDatatype:o,sampler:Jt.NEAREST}),this._numSamples>1){let a=hl.getColorFormat(o);this._colorRenderbuffers[s]=new $u({context:e,width:t,height:n,format:a,numSamples:this._numSamples})}}this._depthStencil&&this._createDepthAttachments&&(this._supportsDepthTexture&&e.depthTexture?(this._depthStencilTexture=new Mt({context:e,width:t,height:n,pixelFormat:nt.DEPTH_STENCIL,pixelDatatype:Ke.UNSIGNED_INT_24_8,sampler:Jt.NEAREST}),this._numSamples>1&&(this._depthStencilRenderbuffer=new $u({context:e,width:t,height:n,format:hl.DEPTH24_STENCIL8,numSamples:this._numSamples}))):this._depthStencilRenderbuffer=new $u({context:e,width:t,height:n,format:hl.DEPTH_STENCIL})),this._depth&&this._createDepthAttachments&&(this._supportsDepthTexture&&e.depthTexture?this._depthTexture=new Mt({context:e,width:t,height:n,pixelFormat:nt.DEPTH_COMPONENT,pixelDatatype:Ke.UNSIGNED_INT,sampler:Jt.NEAREST}):this._depthRenderbuffer=new $u({context:e,width:t,height:n,format:hl.DEPTH_COMPONENT16})),this._numSamples>1?this._multisampleFramebuffer=new nL({context:e,width:this._width,height:this._height,colorTextures:this._colorTextures,colorRenderbuffers:this._colorRenderbuffers,depthStencilTexture:this._depthStencilTexture,depthStencilRenderbuffer:this._depthStencilRenderbuffer,destroyAttachments:!1}):this._framebuffer=new jr({context:e,colorTextures:this._colorTextures,depthTexture:this._depthTexture,depthRenderbuffer:this._depthRenderbuffer,depthStencilTexture:this._depthStencilTexture,depthStencilRenderbuffer:this._depthStencilRenderbuffer,destroyAttachments:!1})}};Ss.prototype.getColorTexture=function(e){return e=e??0,this._colorTextures[e]};Ss.prototype.setColorTexture=function(e,t){t=t??0,this._attachmentsDirty=e!==this._colorTextures[t],this._colorTextures[t]=e};Ss.prototype.getColorRenderbuffer=function(e){return e=e??0,this._colorRenderbuffers[e]};Ss.prototype.setColorRenderbuffer=function(e,t){t=t??0,this._attachmentsDirty=e!==this._colorRenderbuffers[t],this._colorRenderbuffers[t]=e};Ss.prototype.getDepthRenderbuffer=function(){return this._depthRenderbuffer};Ss.prototype.setDepthRenderbuffer=function(e){this._attachmentsDirty=e!==this._depthRenderbuffer,this._depthRenderbuffer=e};Ss.prototype.getDepthTexture=function(){return this._depthTexture};Ss.prototype.setDepthTexture=function(e){this._attachmentsDirty=e!==this._depthTexture,this._depthTexture=e};Ss.prototype.getDepthStencilRenderbuffer=function(){return this._depthStencilRenderbuffer};Ss.prototype.setDepthStencilRenderbuffer=function(e){this._attachmentsDirty=e!==this._depthStencilRenderbuffer,this._depthStencilRenderbuffer=e};Ss.prototype.getDepthStencilTexture=function(){return this._depthStencilTexture};Ss.prototype.setDepthStencilTexture=function(e){this._attachmentsDirty=e!==this._depthStencilTexture,this._depthStencilTexture=e};Ss.prototype.prepareTextures=function(e,t){this._numSamples>1&&this._multisampleFramebuffer.blitFramebuffers(e,t)};Ss.prototype.clear=function(e,t,n){let i=t.framebuffer;t.framebuffer=this.framebuffer,t.execute(e,n),t.framebuffer=i};Ss.prototype.destroyFramebuffer=function(){this._framebuffer=this._framebuffer&&this._framebuffer.destroy(),this._multisampleFramebuffer=this._multisampleFramebuffer&&this._multisampleFramebuffer.destroy()};Ss.prototype.destroy=function(){if(this._color){let e=this._colorTextures,t=this._colorRenderbuffers;for(let n=0;n<e.length;++n){let i=e[n];this._createColorAttachments&&l(i)&&!i.isDestroyed()&&i.destroy(),l(i)&&i.isDestroyed()&&(e[n]=void 0);let o=t[n];this._createColorAttachments&&l(o)&&!o.isDestroyed()&&o.destroy(),l(o)&&o.isDestroyed()&&(t[n]=void 0)}}this._depthStencil&&(this._createDepthAttachments&&(this._depthStencilTexture=this._depthStencilTexture&&this._depthStencilTexture.destroy(),this._depthStencilRenderbuffer=this._depthStencilRenderbuffer&&this._depthStencilRenderbuffer.destroy()),l(this._depthStencilTexture)&&this._depthStencilTexture.isDestroyed()&&(this._depthStencilTexture=void 0),l(this._depthStencilRenderbuffer)&&this._depthStencilRenderbuffer.isDestroyed()&&(this._depthStencilRenderbuffer=void 0)),this._depth&&(this._createDepthAttachments&&(this._depthTexture=this._depthTexture&&this._depthTexture.destroy(),this._depthRenderbuffer=this._depthRenderbuffer&&this._depthRenderbuffer.destroy()),l(this._depthTexture)&&this._depthTexture.isDestroyed()&&(this._depthTexture=void 0),l(this._depthRenderbuffer)&&this._depthRenderbuffer.isDestroyed()&&(this._depthRenderbuffer=void 0)),this.destroyFramebuffer()};var pi=Ss;function _1e(e,t,n){let i={flipY:!0,skipColorSpaceConversion:n,preferImageBitmap:!0},o=[Ee.createIfNeeded(t.positiveX).fetchImage(i),Ee.createIfNeeded(t.negativeX).fetchImage(i),Ee.createIfNeeded(t.positiveY).fetchImage(i),Ee.createIfNeeded(t.negativeY).fetchImage(i),Ee.createIfNeeded(t.positiveZ).fetchImage(i),Ee.createIfNeeded(t.negativeZ).fetchImage(i)];return Promise.all(o).then(function(r){return new Rr({context:e,source:{positiveX:r[0],negativeX:r[1],positiveY:r[2],negativeY:r[3],positiveZ:r[4],negativeZ:r[5]}})})}var iL=_1e;var U0={VERTEX:0,FRAGMENT:1,BOTH:2};U0.includesVertexShader=function(e){return e===U0.VERTEX||e===U0.BOTH};U0.includesFragmentShader=function(e){return e===U0.FRAGMENT||e===U0.BOTH};var pe=Object.freeze(U0);function E9(e){this.name=e,this.fields=[]}E9.prototype.addField=function(e,t){let n=` ${e} ${t};`;this.fields.push(n)};E9.prototype.generateGlslLines=function(){let e=this.fields;return e.length===0&&(e=[" float _empty;"]),[].concat(`struct ${this.name}`,"{",e,"};")};var oL=E9;function S9(e){this.signature=e,this.body=[]}S9.prototype.addLines=function(e){let t=this.body;if(Array.isArray(e)){let n=e.length;for(let i=0;i<n;i++)t.push(` ${e[i]}`)}else t.push(` ${e}`)};S9.prototype.generateGlslLines=function(){return[].concat(this.signature,"{",this.body,"}")};var rL=S9;function vc(){this._positionAttributeLine=void 0,this._nextAttributeLocation=1,this._attributeLocations={},this._attributeLines=[],this._structs={},this._functions={},this._vertexShaderParts={defineLines:[],uniformLines:[],shaderLines:[],varyingLines:[],structIds:[],functionIds:[]},this._fragmentShaderParts={defineLines:[],uniformLines:[],shaderLines:[],varyingLines:[],structIds:[],functionIds:[]}}Object.defineProperties(vc.prototype,{attributeLocations:{get:function(){return this._attributeLocations}}});vc.prototype.addDefine=function(e,t,n){n=n??pe.BOTH;let i=e;l(t)&&(i+=` ${t.toString()}`),pe.includesVertexShader(n)&&this._vertexShaderParts.defineLines.push(i),pe.includesFragmentShader(n)&&this._fragmentShaderParts.defineLines.push(i)};vc.prototype.addStruct=function(e,t,n){this._structs[e]=new oL(t),pe.includesVertexShader(n)&&this._vertexShaderParts.structIds.push(e),pe.includesFragmentShader(n)&&this._fragmentShaderParts.structIds.push(e)};vc.prototype.addStructField=function(e,t,n){this._structs[e].addField(t,n)};vc.prototype.addFunction=function(e,t,n){this._functions[e]=new rL(t),pe.includesVertexShader(n)&&this._vertexShaderParts.functionIds.push(e),pe.includesFragmentShader(n)&&this._fragmentShaderParts.functionIds.push(e)};vc.prototype.addFunctionLines=function(e,t){this._functions[e].addLines(t)};vc.prototype.addUniform=function(e,t,n){n=n??pe.BOTH;let i=`uniform ${e} ${t};`;pe.includesVertexShader(n)&&this._vertexShaderParts.uniformLines.push(i),pe.includesFragmentShader(n)&&this._fragmentShaderParts.uniformLines.push(i)};vc.prototype.setPositionAttribute=function(e,t){return this._positionAttributeLine=`in ${e} ${t};`,this._attributeLocations[t]=0,0};vc.prototype.addAttribute=function(e,t){let n=`in ${e} ${t};`;this._attributeLines.push(n);let i=this._nextAttributeLocation;return this._attributeLocations[t]=i,this._nextAttributeLocation+=b1e(e),i};vc.prototype.addVarying=function(e,t,n){n=l(n)?`${n} `:"";let i=`${e} ${t};`;this._vertexShaderParts.varyingLines.push(`${n}out ${i}`),this._fragmentShaderParts.varyingLines.push(`${n}in ${i}`)};vc.prototype.addVertexLines=function(e){let t=this._vertexShaderParts.shaderLines;Array.isArray(e)?t.push.apply(t,e):t.push(e)};vc.prototype.addFragmentLines=function(e){let t=this._fragmentShaderParts.shaderLines;Array.isArray(e)?t.push.apply(t,e):t.push(e)};vc.prototype.buildShaderProgram=function(e){let t=l(this._positionAttributeLine)?[this._positionAttributeLine]:[],n=y1e(this),i=x1e(this),o=t.concat(this._attributeLines,this._vertexShaderParts.uniformLines,this._vertexShaderParts.varyingLines,n.vertexLines,i.vertexLines,this._vertexShaderParts.shaderLines).join(`
`),r=new Ue({defines:this._vertexShaderParts.defineLines,sources:[o]}),s=this._fragmentShaderParts.uniformLines.concat(this._fragmentShaderParts.varyingLines,n.fragmentLines,i.fragmentLines,this._fragmentShaderParts.shaderLines).join(`
`),a=new Ue({defines:this._fragmentShaderParts.defineLines,sources:[s]});return tn.fromCache({context:e,vertexShaderSource:r,fragmentShaderSource:a,attributeLocations:this._attributeLocations})};vc.prototype.clone=function(){return He(this,!0)};function y1e(e){let t=[],n=[],i,o=e._vertexShaderParts.structIds,r,s,a;for(i=0;i<o.length;i++)r=o[i],s=e._structs[r],a=s.generateGlslLines(),t.push.apply(t,a);for(o=e._fragmentShaderParts.structIds,i=0;i<o.length;i++)r=o[i],s=e._structs[r],a=s.generateGlslLines(),n.push.apply(n,a);return{vertexLines:t,fragmentLines:n}}function b1e(e){switch(e){case"mat2":return 2;case"mat3":return 3;case"mat4":return 4;default:return 1}}function x1e(e){let t=[],n=[],i,o=e._vertexShaderParts.functionIds,r,s,a;for(i=0;i<o.length;i++)r=o[i],s=e._functions[r],a=s.generateGlslLines(),t.push.apply(t,a);for(o=e._fragmentShaderParts.functionIds,i=0;i<o.length;i++)r=o[i],s=e._functions[r],a=s.generateGlslLines(),n.push.apply(n,a);return{vertexLines:t,fragmentLines:n}}var NT=vc;function uv({x:e,y:t,width:n,height:i}){this.rectangle=new We(e,t,n,i),this.childNode1=void 0,this.childNode2=void 0,this.index=void 0}function v9({width:e,height:t,borderPadding:n}){this._width=e,this._height=t,this._borderPadding=n,this._root=new uv({x:n,y:n,width:e-2*n,height:t-2*n})}v9.prototype.pack=function(e,{width:t,height:n}){let i=this._findNode(this._root,{width:t,height:n});if(l(i))return i.index=e,i};v9.prototype._findNode=function(e,{width:t,height:n}){if(l(e)){if(!l(e.childNode1)&&!l(e.childNode2)){if(l(e.index))return;let{rectangle:i}=e,o=i.width,r=i.height,s=o-t,a=r-n;return s<0||a<0?void 0:s===0&&a===0?e:s>a?(e.childNode1=new uv({x:i.x,y:i.y,width:t,height:r}),e.childNode2=new uv({x:i.x+t,y:i.y,width:s,height:r}),this._findNode(e.childNode1,{width:t,height:n})):(e.childNode1=new uv({x:i.x,y:i.y,width:o,height:n}),e.childNode2=new uv({x:i.x,y:i.y+n,width:o,height:a}),this._findNode(e.childNode1,{width:t,height:n}))}return 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a.bindTexture(c,null),s._initialized=!0,f._unBind(),f.destroy(),s};ml.prototype._resize=function(e,t=0){let n=this._borderWidthInPixels,i=this._rectangles,o=this._imagesToAddQueue,r=this._texture,s=r.width,a=r.height,c=this._subRegions,u=i.map((T,A)=>new Mee({index:A,image:T})).filter((T,A)=>l(T.image)&&!l(c.get(A))),f=0,h=0,p=0;for(let T=t;T<o.length;++T){let{width:A,height:C}=o[T].image;f=Math.max(f,A),h=Math.max(h,C),p+=A*C,u.push(o[T])}s=Math.max(f,s),a=Math.max(h,a),e.webgl2||(s=I.nextPowerOfTwo(s),a=I.nextPowerOfTwo(a));let _=p,m=1;for(;_/s/a>=1;)m*=2,s>a?a*=m:s*=m;u.sort(({image:T},{image:A})=>A.height*A.width-T.height*T.width);let y=new Array(this._nextIndex);for(let T of this._subRegions.keys())l(c.get(T))&&(y[T]=i[T]);let b,x=!1;for(;!x;){b=new fv({height:a,width:s,borderPadding:n});let T;for(T=0;T<u.length;++T){let{index:A,image:C}=u[T];if(!l(C))continue;let S=b.pack(A,C);if(!l(S)){s>a?a*=2:s*=2;break}y[A]=S.rectangle}x=T===u.length}this._texturePacker=b,this._texture=this._copyFromTexture(e,s,a,y),r.destroy(),this._rectangles=y,this._guid=Wn()};ml.prototype.getImageIndex=function(e){return this._indexById.get(e)};ml.prototype._copyImageToTexture=function({index:e,image:t,resolve:n,reject:i}){let o=this._texture,r=this._rectangles[e];try{o.copyFrom({source:t,xOffset:r.x,yOffset:r.y}),l(n)&&n(e)}catch(s){if(l(i)){i(s);return}}};function Mee({index:e,image:t,resolve:n,reject:i}){this.index=e,this.image=t,this.resolve=n,this.reject=i,this.rectangle=void 0}ml.prototype._addImage=function(e,t){return new Promise((n,i)=>{this._imagesToAddQueue.push(new Mee({index:e,image:t,resolve:n,reject:i})),this._imagesToAddQueue.sort(({image:o},{image:r})=>r.height*r.width-o.height*o.width)})};ml.prototype._processImageQueue=function(e){let t=this._imagesToAddQueue;if(t.length===0)return!1;this._rectangles.length=this._nextIndex;let n,i;for(n=0;n<t.length;++n){let o=t[n],{image:r,index:s}=o,a=this._texturePacker.pack(s,r);if(!l(a)){try{this._resize(e,n)}catch(c){i=c,l(o.reject)&&o.reject(i)}break}this._rectangles[s]=a.rectangle}if(l(i)){for(n=n+1;n<t.length;++n){let{resolve:o}=t[n];l(o)&&o(-1)}return t.length=0,!1}for(let o=0;o<t.length;++o)this._copyImageToTexture(t[o]);return t.length=0,!0};ml.prototype.update=function(e){if(!l(this._texture)){let t=this._initialSize.x,n=this._initialSize.y,i=this._pixelFormat,o=this._sampler,r=this._borderWidthInPixels;this._texture=new Mt({context:e,width:t,height:n,pixelFormat:i,sampler:o}),this._texturePacker=new fv({height:n,width:t,borderPadding:r})}return this._processImageQueue(e)};async function T1e(e,t){return typeof e=="function"&&(e=e(t)),(typeof e=="string"||e instanceof Ee)&&(e=Ee.createIfNeeded(e).fetchImage()),e}ml.prototype.addImage=function(e,t){let n=this._indexPromiseById.get(e);if(l(n))return n;let i=this._nextIndex++;return 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1/(a*u-c*f)}function lte(e,t,n){if(!(t<=0||t===1/0||t!==t))return d.multiplyByScalar(e,t,n)}var U9=new d;function ute(e,t){return d.equals(t,d.ZERO)?t:(e.transformPositionToScaledSpace(t,U9),d.normalize(U9,U9))}var Kg=Ph;var H9=new oe;function Rh(e,t){t=t??ee.default,e=t.scaleToGeodeticSurface(e);let n=Lt.eastNorthUpToFixedFrame(e,t);this._ellipsoid=t,this._origin=e,this._xAxis=d.fromCartesian4(N.getColumn(n,0,H9)),this._yAxis=d.fromCartesian4(N.getColumn(n,1,H9));let i=d.fromCartesian4(N.getColumn(n,2,H9));this._plane=ln.fromPointNormal(e,i)}Object.defineProperties(Rh.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},origin:{get:function(){return this._origin}},plane:{get:function(){return this._plane}},xAxis:{get:function(){return this._xAxis}},yAxis:{get:function(){return this._yAxis}},zAxis:{get:function(){return this._plane.normal}}});var nRe=new G0;Rh.fromPoints=function(e,t){let n=G0.fromPoints(e,nRe);return new Rh(n.center,t)};var fte=new _n,fL=new d;Rh.prototype.projectPointOntoPlane=function(e,t){let n=fte;n.origin=e,d.normalize(e,n.direction);let i=ei.rayPlane(n,this._plane,fL);if(l(i)||(d.negate(n.direction,n.direction),i=ei.rayPlane(n,this._plane,fL)),l(i)){let o=d.subtract(i,this._origin,i),r=d.dot(this._xAxis,o),s=d.dot(this._yAxis,o);return l(t)?(t.x=r,t.y=s,t):new z(r,s)}};Rh.prototype.projectPointsOntoPlane=function(e,t){l(t)||(t=[]);let n=0,i=e.length;for(let o=0;o<i;o++){let r=this.projectPointOntoPlane(e[o],t[n]);l(r)&&(t[n]=r,n++)}return t.length=n,t};Rh.prototype.projectPointToNearestOnPlane=function(e,t){l(t)||(t=new z);let n=fte;n.origin=e,d.clone(this._plane.normal,n.direction);let i=ei.rayPlane(n,this._plane,fL);l(i)||(d.negate(n.direction,n.direction),i=ei.rayPlane(n,this._plane,fL));let o=d.subtract(i,this._origin,i),r=d.dot(this._xAxis,o),s=d.dot(this._yAxis,o);return t.x=r,t.y=s,t};Rh.prototype.projectPointsToNearestOnPlane=function(e,t){l(t)||(t=[]);let n=e.length;t.length=n;for(let i=0;i<n;i++)t[i]=this.projectPointToNearestOnPlane(e[i],t[i]);return t};var iRe=new d;Rh.prototype.projectPointOntoEllipsoid=function(e,t){l(t)||(t=new d);let n=this._ellipsoid,i=this._origin,o=this._xAxis,r=this._yAxis,s=iRe;return d.multiplyByScalar(o,e.x,s),t=d.add(i,s,t),d.multiplyByScalar(r,e.y,s),d.add(t,s,t),n.scaleToGeocentricSurface(t,t),t};Rh.prototype.projectPointsOntoEllipsoid=function(e,t){let n=e.length;l(t)?t.length=n:t=new Array(n);for(let i=0;i<n;++i)t[i]=this.projectPointOntoEllipsoid(e[i],t[i]);return t};var rs=Rh;function Mi(e,t){this.center=d.clone(e??d.ZERO),this.halfAxes=$.clone(t??$.ZERO)}Mi.packedLength=d.packedLength+$.packedLength;Mi.pack=function(e,t,n){return n=n??0,d.pack(e.center,t,n),$.pack(e.halfAxes,t,n+d.packedLength),t};Mi.unpack=function(e,t,n){return t=t??0,l(n)||(n=new Mi),d.unpack(e,t,n.center),$.unpack(e,t+d.packedLength,n.halfAxes),n};var oRe=new d,rRe=new d,sRe=new d,aRe=new d,cRe=new d,lRe=new d,uRe=new $,fRe={unitary:new $,diagonal:new $};Mi.fromPoints=function(e,t){if(l(t)||(t=new Mi),!l(e)||e.length===0)return t.halfAxes=$.ZERO,t.center=d.ZERO,t;let n,i=e.length,o=d.clone(e[0],oRe);for(n=1;n<i;n++)d.add(o,e[n],o);let r=1/i;d.multiplyByScalar(o,r,o);let s=0,a=0,c=0,u=0,f=0,h=0,p;for(n=0;n<i;n++)p=d.subtract(e[n],o,rRe),s+=p.x*p.x,a+=p.x*p.y,c+=p.x*p.z,u+=p.y*p.y,f+=p.y*p.z,h+=p.z*p.z;s*=r,a*=r,c*=r,u*=r,f*=r,h*=r;let _=uRe;_[0]=s,_[1]=a,_[2]=c,_[3]=a,_[4]=u,_[5]=f,_[6]=c,_[7]=f,_[8]=h;let m=$.computeEigenDecomposition(_,fRe),y=$.clone(m.unitary,t.halfAxes),b=$.getColumn(y,0,aRe),x=$.getColumn(y,1,cRe),T=$.getColumn(y,2,lRe),A=-Number.MAX_VALUE,C=-Number.MAX_VALUE,S=-Number.MAX_VALUE,w=Number.MAX_VALUE,R=Number.MAX_VALUE,P=Number.MAX_VALUE;for(n=0;n<i;n++)p=e[n],A=Math.max(d.dot(b,p),A),C=Math.max(d.dot(x,p),C),S=Math.max(d.dot(T,p),S),w=Math.min(d.dot(b,p),w),R=Math.min(d.dot(x,p),R),P=Math.min(d.dot(T,p),P);b=d.multiplyByScalar(b,.5*(w+A),b),x=d.multiplyByScalar(x,.5*(R+C),x),T=d.multiplyByScalar(T,.5*(P+S),T);let O=d.add(b,x,t.center);d.add(O,T,O);let L=sRe;return L.x=A-w,L.y=C-R,L.z=S-P,d.multiplyByScalar(L,.5,L),$.multiplyByScale(t.halfAxes,L,t.halfAxes),t};var _te=new d,dRe=new d;function dte(e,t,n,i,o,r,s,a,c,u,f){l(f)||(f=new Mi);let h=f.halfAxes;$.setColumn(h,0,t,h),$.setColumn(h,1,n,h),$.setColumn(h,2,i,h);let p=_te;p.x=(o+r)/2,p.y=(s+a)/2,p.z=(c+u)/2;let _=dRe;_.x=(r-o)/2,_.y=(a-s)/2,_.z=(u-c)/2;let m=f.center;return p=$.multiplyByVector(h,p,p),d.add(e,p,m),$.multiplyByScale(h,_,h),f}var hte=new fe,hRe=new d,mRe=new fe,pRe=new fe,gRe=new fe,_Re=new fe,yRe=new fe,bRe=new d,mte=new d,xRe=new d,pte=new d,TRe=new d,ARe=new z,CRe=new z,ERe=new z,SRe=new z,vRe=new z,wRe=new d,DRe=new d,IRe=new d,PRe=new d,RRe=new z,ORe=new d,MRe=new d,LRe=new d,NRe=new ln(d.UNIT_X,0);Mi.fromRectangle=function(e,t,n,i,o){t=t??0,n=n??0,i=i??ee.default;let r,s,a,c,u,f,h;if(e.width<=I.PI){let R=ae.center(e,hte),P=i.cartographicToCartesian(R,hRe),O=new rs(P,i);h=O.plane;let L=R.longitude,g=e.south<0&&e.north>0?0:R.latitude,E=fe.fromRadians(L,e.north,n,mRe),v=fe.fromRadians(e.west,e.north,n,pRe),D=fe.fromRadians(e.west,g,n,gRe),M=fe.fromRadians(e.west,e.south,n,_Re),F=fe.fromRadians(L,e.south,n,yRe),V=i.cartographicToCartesian(E,bRe),k=i.cartographicToCartesian(v,mte),H=i.cartographicToCartesian(D,xRe),B=i.cartographicToCartesian(M,pte),j=i.cartographicToCartesian(F,TRe),q=O.projectPointToNearestOnPlane(V,ARe),J=O.projectPointToNearestOnPlane(k,CRe),W=O.projectPointToNearestOnPlane(H,ERe),K=O.projectPointToNearestOnPlane(B,SRe),Q=O.projectPointToNearestOnPlane(j,vRe);return r=Math.min(J.x,W.x,K.x),s=-r,c=Math.max(J.y,q.y),a=Math.min(K.y,Q.y),v.height=M.height=t,k=i.cartographicToCartesian(v,mte),B=i.cartographicToCartesian(M,pte),u=Math.min(ln.getPointDistance(h,k),ln.getPointDistance(h,B)),f=n,dte(O.origin,O.xAxis,O.yAxis,O.zAxis,r,s,a,c,u,f,o)}let p=e.south>0,_=e.north<0,m=p?e.south:_?e.north:0,y=ae.center(e,hte).longitude,b=d.fromRadians(y,m,n,i,wRe);b.z=0;let T=Math.abs(b.x)<I.EPSILON10&&Math.abs(b.y)<I.EPSILON10?d.UNIT_X:d.normalize(b,DRe),A=d.UNIT_Z,C=d.cross(T,A,IRe);h=ln.fromPointNormal(b,T,NRe);let S=d.fromRadians(y+I.PI_OVER_TWO,m,n,i,PRe);s=d.dot(ln.projectPointOntoPlane(h,S,RRe),C),r=-s,c=d.fromRadians(0,e.north,_?t:n,i,ORe).z,a=d.fromRadians(0,e.south,p?t:n,i,MRe).z;let w=d.fromRadians(e.east,m,n,i,LRe);return u=ln.getPointDistance(h,w),f=0,dte(b,C,A,T,r,s,a,c,u,f,o)};Mi.fromTransformation=function(e,t){return l(t)||(t=new Mi),t.center=N.getTranslation(e,t.center),t.halfAxes=N.getMatrix3(e,t.halfAxes),t.halfAxes=$.multiplyByScalar(t.halfAxes,.5,t.halfAxes),t};Mi.clone=function(e,t){if(l(e))return l(t)?(d.clone(e.center,t.center),$.clone(e.halfAxes,t.halfAxes),t):new Mi(e.center,e.halfAxes)};Mi.intersectPlane=function(e,t){let n=e.center,i=t.normal,o=e.halfAxes,r=i.x,s=i.y,a=i.z,c=Math.abs(r*o[$.COLUMN0ROW0]+s*o[$.COLUMN0ROW1]+a*o[$.COLUMN0ROW2])+Math.abs(r*o[$.COLUMN1ROW0]+s*o[$.COLUMN1ROW1]+a*o[$.COLUMN1ROW2])+Math.abs(r*o[$.COLUMN2ROW0]+s*o[$.COLUMN2ROW1]+a*o[$.COLUMN2ROW2]),u=d.dot(i,n)+t.distance;return u<=-c?Yt.OUTSIDE:u>=c?Yt.INSIDE:Yt.INTERSECTING};var yte=new d,bte=new d,xte=new d,FRe=new d,gte=new d,BRe=new d;Mi.distanceSquaredTo=function(e,t){let n=d.subtract(t,e.center,_te),i=e.halfAxes,o=$.getColumn(i,0,yte),r=$.getColumn(i,1,bte),s=$.getColumn(i,2,xte),a=d.magnitude(o),c=d.magnitude(r),u=d.magnitude(s),f=!0,h=!0,p=!0;a>0?d.divideByScalar(o,a,o):f=!1,c>0?d.divideByScalar(r,c,r):h=!1,u>0?d.divideByScalar(s,u,s):p=!1;let _=!f+!h+!p,m,y,b;if(_===1){let C=o;m=r,y=s,h?p||(C=s,y=o):(C=r,m=o),b=d.cross(m,y,gte),C===o?o=b:C===r?r=b:C===s&&(s=b)}else if(_===2){m=o,h?m=r:p&&(m=s);let C=d.UNIT_Y;C.equalsEpsilon(m,I.EPSILON3)&&(C=d.UNIT_X),y=d.cross(m,C,FRe),d.normalize(y,y),b=d.cross(m,y,gte),d.normalize(b,b),m===o?(r=y,s=b):m===r?(s=y,o=b):m===s&&(o=y,r=b)}else _===3&&(o=d.UNIT_X,r=d.UNIT_Y,s=d.UNIT_Z);let x=BRe;x.x=d.dot(n,o),x.y=d.dot(n,r),x.z=d.dot(n,s);let T=0,A;return x.x<-a?(A=x.x+a,T+=A*A):x.x>a&&(A=x.x-a,T+=A*A),x.y<-c?(A=x.y+c,T+=A*A):x.y>c&&(A=x.y-c,T+=A*A),x.z<-u?(A=x.z+u,T+=A*A):x.z>u&&(A=x.z-u,T+=A*A),T};var kRe=new d,zRe=new d;Mi.computePlaneDistances=function(e,t,n,i){l(i)||(i=new Ka);let o=Number.POSITIVE_INFINITY,r=Number.NEGATIVE_INFINITY,s=e.center,a=e.halfAxes,c=$.getColumn(a,0,yte),u=$.getColumn(a,1,bte),f=$.getColumn(a,2,xte),h=d.add(c,u,kRe);d.add(h,f,h),d.add(h,s,h);let p=d.subtract(h,t,zRe),_=d.dot(n,p);return o=Math.min(_,o),r=Math.max(_,r),d.add(s,c,h),d.add(h,u,h),d.subtract(h,f,h),d.subtract(h,t,p),_=d.dot(n,p),o=Math.min(_,o),r=Math.max(_,r),d.add(s,c,h),d.subtract(h,u,h),d.add(h,f,h),d.subtract(h,t,p),_=d.dot(n,p),o=Math.min(_,o),r=Math.max(_,r),d.add(s,c,h),d.subtract(h,u,h),d.subtract(h,f,h),d.subtract(h,t,p),_=d.dot(n,p),o=Math.min(_,o),r=Math.max(_,r),d.subtract(s,c,h),d.add(h,u,h),d.add(h,f,h),d.subtract(h,t,p),_=d.dot(n,p),o=Math.min(_,o),r=Math.max(_,r),d.subtract(s,c,h),d.add(h,u,h),d.subtract(h,f,h),d.subtract(h,t,p),_=d.dot(n,p),o=Math.min(_,o),r=Math.max(_,r),d.subtract(s,c,h),d.subtract(h,u,h),d.add(h,f,h),d.subtract(h,t,p),_=d.dot(n,p),o=Math.min(_,o),r=Math.max(_,r),d.subtract(s,c,h),d.subtract(h,u,h),d.subtract(h,f,h),d.subtract(h,t,p),_=d.dot(n,p),o=Math.min(_,o),r=Math.max(_,r),i.start=o,i.stop=r,i};var URe=new d,VRe=new d,HRe=new d;Mi.computeCorners=function(e,t){l(t)||(t=[new d,new d,new d,new d,new d,new d,new d,new d]);let n=e.center,i=e.halfAxes,o=$.getColumn(i,0,URe),r=$.getColumn(i,1,VRe),s=$.getColumn(i,2,HRe);return d.clone(n,t[0]),d.subtract(t[0],o,t[0]),d.subtract(t[0],r,t[0]),d.subtract(t[0],s,t[0]),d.clone(n,t[1]),d.subtract(t[1],o,t[1]),d.subtract(t[1],r,t[1]),d.add(t[1],s,t[1]),d.clone(n,t[2]),d.subtract(t[2],o,t[2]),d.add(t[2],r,t[2]),d.subtract(t[2],s,t[2]),d.clone(n,t[3]),d.subtract(t[3],o,t[3]),d.add(t[3],r,t[3]),d.add(t[3],s,t[3]),d.clone(n,t[4]),d.add(t[4],o,t[4]),d.subtract(t[4],r,t[4]),d.subtract(t[4],s,t[4]),d.clone(n,t[5]),d.add(t[5],o,t[5]),d.subtract(t[5],r,t[5]),d.add(t[5],s,t[5]),d.clone(n,t[6]),d.add(t[6],o,t[6]),d.add(t[6],r,t[6]),d.subtract(t[6],s,t[6]),d.clone(n,t[7]),d.add(t[7],o,t[7]),d.add(t[7],r,t[7]),d.add(t[7],s,t[7]),t};var GRe=new $;Mi.computeTransformation=function(e,t){l(t)||(t=new N);let n=e.center,i=$.multiplyByUniformScale(e.halfAxes,2,GRe);return N.fromRotationTranslation(i,n,t)};var jRe=new ce;Mi.isOccluded=function(e,t){let n=ce.fromOrientedBoundingBox(e,jRe);return!t.isBoundingSphereVisible(n)};Mi.prototype.intersectPlane=function(e){return Mi.intersectPlane(this,e)};Mi.prototype.distanceSquaredTo=function(e){return Mi.distanceSquaredTo(this,e)};Mi.prototype.computePlaneDistances=function(e,t,n){return Mi.computePlaneDistances(this,e,t,n)};Mi.prototype.computeCorners=function(e){return Mi.computeCorners(this,e)};Mi.prototype.computeTransformation=function(e){return Mi.computeTransformation(this,e)};Mi.prototype.isOccluded=function(e){return Mi.isOccluded(this,e)};Mi.equals=function(e,t){return e===t||l(e)&&l(t)&&d.equals(e.center,t.center)&&$.equals(e.halfAxes,t.halfAxes)};Mi.prototype.clone=function(e){return Mi.clone(this,e)};Mi.prototype.equals=function(e){return Mi.equals(this,e)};var Pn=Mi;var dL={};dL.getHeight=function(e,t,n){return(e-n)*t+n};var WRe=new fe;dL.getPosition=function(e,t,n,i,o){let r=t.cartesianToCartographic(e,WRe);if(!l(r))return d.clone(e,o);let s=dL.getHeight(r.height,n,i);return d.fromRadians(r.longitude,r.latitude,s,t,o)};var Or=dL;var qRe={NONE:0,BITS12:1},aa=Object.freeze(qRe);var j0=new d,YRe=new d,Ju=new z,hL=new N,XRe=new N,KRe=Math.pow(2,12);function $a(e,t,n,i,o,r,s,a,c,u){let f=aa.NONE,h,p;if(l(t)&&l(n)&&l(i)&&l(o)){let _=t.minimum,m=t.maximum,y=d.subtract(m,_,YRe),b=i-n;Math.max(d.maximumComponent(y),b)<KRe-1?f=aa.BITS12:f=aa.NONE,h=N.inverseTransformation(o,new N);let T=d.negate(_,j0);N.multiply(N.fromTranslation(T,hL),h,h);let A=j0;A.x=1/y.x,A.y=1/y.y,A.z=1/y.z,N.multiply(N.fromScale(A,hL),h,h),p=N.clone(o),N.setTranslation(p,d.ZERO,p),o=N.clone(o,new N);let C=N.fromTranslation(_,hL),S=N.fromScale(y,XRe),w=N.multiply(C,S,hL);N.multiply(o,w,o),N.multiply(p,w,p)}this.quantization=f,this.minimumHeight=n,this.maximumHeight=i,this.center=d.clone(e),this.toScaledENU=h,this.fromScaledENU=o,this.matrix=p,this.hasVertexNormals=r,this.hasWebMercatorT=s??!1,this.hasGeodeticSurfaceNormals=a??!1,this.exaggeration=c??1,this.exaggerationRelativeHeight=u??0,this.stride=0,this._offsetGeodeticSurfaceNormal=0,this._offsetVertexNormal=0,this._calculateStrideAndOffsets()}$a.prototype.encode=function(e,t,n,i,o,r,s,a){let c=i.x,u=i.y;if(this.quantization===aa.BITS12){n=N.multiplyByPoint(this.toScaledENU,n,j0),n.x=I.clamp(n.x,0,1),n.y=I.clamp(n.y,0,1),n.z=I.clamp(n.z,0,1);let f=this.maximumHeight-this.minimumHeight,h=I.clamp((o-this.minimumHeight)/f,0,1);z.fromElements(n.x,n.y,Ju);let p=Nn.compressTextureCoordinates(Ju);z.fromElements(n.z,h,Ju);let _=Nn.compressTextureCoordinates(Ju);z.fromElements(c,u,Ju);let m=Nn.compressTextureCoordinates(Ju);if(e[t++]=p,e[t++]=_,e[t++]=m,this.hasWebMercatorT){z.fromElements(s,0,Ju);let y=Nn.compressTextureCoordinates(Ju);e[t++]=y}}else d.subtract(n,this.center,j0),e[t++]=j0.x,e[t++]=j0.y,e[t++]=j0.z,e[t++]=o,e[t++]=c,e[t++]=u,this.hasWebMercatorT&&(e[t++]=s);return this.hasVertexNormals&&(e[t++]=Nn.octPackFloat(r)),this.hasGeodeticSurfaceNormals&&(e[t++]=a.x,e[t++]=a.y,e[t++]=a.z),t};var ZRe=new d,Tte=new d;$a.prototype.addGeodeticSurfaceNormals=function(e,t,n){if(this.hasGeodeticSurfaceNormals)return;let i=this.stride,o=e.length/i;this.hasGeodeticSurfaceNormals=!0,this._calculateStrideAndOffsets();let r=this.stride;for(let s=0;s<o;s++){for(let f=0;f<i;f++){let h=s*i+f,p=s*r+f;t[p]=e[h]}let a=this.decodePosition(t,s,ZRe),c=n.geodeticSurfaceNormal(a,Tte),u=s*r+this._offsetGeodeticSurfaceNormal;t[u]=c.x,t[u+1]=c.y,t[u+2]=c.z}};$a.prototype.removeGeodeticSurfaceNormals=function(e,t){if(!this.hasGeodeticSurfaceNormals)return;let n=this.stride,i=e.length/n;this.hasGeodeticSurfaceNormals=!1,this._calculateStrideAndOffsets();let o=this.stride;for(let r=0;r<i;r++)for(let s=0;s<o;s++){let a=r*n+s,c=r*o+s;t[c]=e[a]}};$a.prototype.decodePosition=function(e,t,n){if(l(n)||(n=new d),t*=this.stride,this.quantization===aa.BITS12){let i=Nn.decompressTextureCoordinates(e[t],Ju);n.x=i.x,n.y=i.y;let o=Nn.decompressTextureCoordinates(e[t+1],Ju);return n.z=o.x,N.multiplyByPoint(this.fromScaledENU,n,n)}return n.x=e[t],n.y=e[t+1],n.z=e[t+2],d.add(n,this.center,n)};$a.prototype.getExaggeratedPosition=function(e,t,n){n=this.decodePosition(e,t,n);let i=this.exaggeration,o=this.exaggerationRelativeHeight;if(i!==1&&this.hasGeodeticSurfaceNormals){let s=this.decodeGeodeticSurfaceNormal(e,t,Tte),a=this.decodeHeight(e,t),c=Or.getHeight(a,i,o)-a;n.x+=s.x*c,n.y+=s.y*c,n.z+=s.z*c}return n};$a.prototype.decodeTextureCoordinates=function(e,t,n){return l(n)||(n=new z),t*=this.stride,this.quantization===aa.BITS12?Nn.decompressTextureCoordinates(e[t+2],n):z.fromElements(e[t+4],e[t+5],n)};$a.prototype.decodeHeight=function(e,t){return t*=this.stride,this.quantization===aa.BITS12?Nn.decompressTextureCoordinates(e[t+1],Ju).y*(this.maximumHeight-this.minimumHeight)+this.minimumHeight:e[t+3]};$a.prototype.decodeWebMercatorT=function(e,t){return t*=this.stride,this.quantization===aa.BITS12?Nn.decompressTextureCoordinates(e[t+3],Ju).x:e[t+6]};$a.prototype.getOctEncodedNormal=function(e,t,n){t=t*this.stride+this._offsetVertexNormal;let i=e[t]/256,o=Math.floor(i),r=(i-o)*256;return z.fromElements(o,r,n)};$a.prototype.decodeGeodeticSurfaceNormal=function(e,t,n){return t=t*this.stride+this._offsetGeodeticSurfaceNormal,n.x=e[t],n.y=e[t+1],n.z=e[t+2],n};$a.prototype._calculateStrideAndOffsets=function(){let e=0;switch(this.quantization){case aa.BITS12:e+=3;break;default:e+=6}this.hasWebMercatorT&&(e+=1),this.hasVertexNormals&&(this._offsetVertexNormal=e,e+=1),this.hasGeodeticSurfaceNormals&&(this._offsetGeodeticSurfaceNormal=e,e+=3),this.stride=e};var mL={position3DAndHeight:0,textureCoordAndEncodedNormals:1,geodeticSurfaceNormal:2},pL={compressed0:0,compressed1:1,geodeticSurfaceNormal:2};$a.prototype.getAttributes=function(e){let t=X.FLOAT,n=X.getSizeInBytes(t),i=this.stride*n,o=0,r=[];function s(a,c){r.push({index:a,vertexBuffer:e,componentDatatype:t,componentsPerAttribute:c,offsetInBytes:o,strideInBytes:i}),o+=c*n}if(this.quantization===aa.NONE){s(mL.position3DAndHeight,4);let a=2;a+=this.hasWebMercatorT?1:0,a+=this.hasVertexNormals?1:0,s(mL.textureCoordAndEncodedNormals,a),this.hasGeodeticSurfaceNormals&&s(mL.geodeticSurfaceNormal,3)}else{let a=this.hasWebMercatorT||this.hasVertexNormals,c=this.hasWebMercatorT&&this.hasVertexNormals;s(pL.compressed0,a?4:3),c&&s(pL.compressed1,1),this.hasGeodeticSurfaceNormals&&s(pL.geodeticSurfaceNormal,3)}return r};$a.prototype.getAttributeLocations=function(){return this.quantization===aa.NONE?mL:pL};$a.clone=function(e,t){if(l(e))return l(t)||(t=new $a),t.quantization=e.quantization,t.minimumHeight=e.minimumHeight,t.maximumHeight=e.maximumHeight,t.center=d.clone(e.center),t.toScaledENU=N.clone(e.toScaledENU),t.fromScaledENU=N.clone(e.fromScaledENU),t.matrix=N.clone(e.matrix),t.hasVertexNormals=e.hasVertexNormals,t.hasWebMercatorT=e.hasWebMercatorT,t.hasGeodeticSurfaceNormals=e.hasGeodeticSurfaceNormals,t.exaggeration=e.exaggeration,t.exaggerationRelativeHeight=e.exaggerationRelativeHeight,t._calculateStrideAndOffsets(),t};var Rc=$a;function pl(e){this._ellipsoid=e??ee.WGS84,this._semimajorAxis=this._ellipsoid.maximumRadius,this._oneOverSemimajorAxis=1/this._semimajorAxis}Object.defineProperties(pl.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});pl.mercatorAngleToGeodeticLatitude=function(e){return I.PI_OVER_TWO-2*Math.atan(Math.exp(-e))};pl.geodeticLatitudeToMercatorAngle=function(e){e>pl.MaximumLatitude?e=pl.MaximumLatitude:e<-pl.MaximumLatitude&&(e=-pl.MaximumLatitude);let t=Math.sin(e);return .5*Math.log((1+t)/(1-t))};pl.MaximumLatitude=pl.mercatorAngleToGeodeticLatitude(Math.PI);pl.prototype.project=function(e,t){let n=this._semimajorAxis,i=e.longitude*n,o=pl.geodeticLatitudeToMercatorAngle(e.latitude)*n,r=e.height;return l(t)?(t.x=i,t.y=o,t.z=r,t):new d(i,o,r)};pl.prototype.unproject=function(e,t){let n=this._oneOverSemimajorAxis,i=e.x*n,o=pl.mercatorAngleToGeodeticLatitude(e.y*n),r=e.z;return l(t)?(t.longitude=i,t.latitude=o,t.height=r,t):new fe(i,o,r)};var Li=pl;var Oh={};Oh.DEFAULT_STRUCTURE=Object.freeze({heightScale:1,heightOffset:0,elementsPerHeight:1,stride:1,elementMultiplier:256,isBigEndian:!1});var G9=new d,$Re=new N,QRe=new d,JRe=new d;Oh.computeVertices=function(e){let t=Math.cos,n=Math.sin,i=Math.sqrt,o=Math.atan,r=Math.exp,s=I.PI_OVER_TWO,a=I.toRadians,c=e.heightmap,u=e.width,f=e.height,h=e.skirtHeight,p=h>0,_=e.isGeographic??!0,m=e.ellipsoid??ee.default,y=1/m.maximumRadius,b=ae.clone(e.nativeRectangle),x=ae.clone(e.rectangle),T,A,C,S;l(x)?(T=x.west,A=x.south,C=x.east,S=x.north):_?(T=a(b.west),A=a(b.south),C=a(b.east),S=a(b.north)):(T=b.west*y,A=s-2*o(r(-b.south*y)),C=b.east*y,S=s-2*o(r(-b.north*y)));let w=e.relativeToCenter,R=l(w);w=R?w:d.ZERO;let P=e.includeWebMercatorT??!1,O=e.exaggeration??1,L=e.exaggerationRelativeHeight??0,E=O!==1,v=e.structure??Oh.DEFAULT_STRUCTURE,D=v.heightScale??Oh.DEFAULT_STRUCTURE.heightScale,M=v.heightOffset??Oh.DEFAULT_STRUCTURE.heightOffset,F=v.elementsPerHeight??Oh.DEFAULT_STRUCTURE.elementsPerHeight,V=v.stride??Oh.DEFAULT_STRUCTURE.stride,k=v.elementMultiplier??Oh.DEFAULT_STRUCTURE.elementMultiplier,H=v.isBigEndian??Oh.DEFAULT_STRUCTURE.isBigEndian,B=ae.computeWidth(b),j=ae.computeHeight(b),q=B/(u-1),J=j/(f-1);_||(B*=y,j*=y);let W=m.radiiSquared,K=W.x,Q=W.y,he=W.z,ye=65536,re=-65536,ge=Lt.eastNorthUpToFixedFrame(w,m),xe=N.inverseTransformation(ge,$Re),we,De;P&&(we=Li.geodeticLatitudeToMercatorAngle(A),De=1/(Li.geodeticLatitudeToMercatorAngle(S)-we));let Me=QRe;Me.x=Number.POSITIVE_INFINITY,Me.y=Number.POSITIVE_INFINITY,Me.z=Number.POSITIVE_INFINITY;let Oe=JRe;Oe.x=Number.NEGATIVE_INFINITY,Oe.y=Number.NEGATIVE_INFINITY,Oe.z=Number.NEGATIVE_INFINITY;let st=Number.POSITIVE_INFINITY,Ye=u*f,ht=h>0?u*2+f*2:0,Xe=Ye+ht,_t=new Array(Xe),dt=new Array(Xe),mt=new Array(Xe),wn=P?new Array(Xe):[],on=E?new Array(Xe):[],Te=0,Ce=f,yt=0,an=u;p&&(--Te,++Ce,--yt,++an);let Ki=1e-5;for(let Ze=Te;Ze<Ce;++Ze){let at=Ze;at<0&&(at=0),at>=f&&(at=f-1);let Ut=b.north-J*at;_?Ut=a(Ut):Ut=s-2*o(r(-Ut*y));let gn=(Ut-A)/(S-A);gn=I.clamp(gn,0,1);let Zi=Ze===Te,Vi=Ze===Ce-1;h>0&&(Zi?Ut+=Ki*j:Vi&&(Ut-=Ki*j));let is=t(Ut),ir=n(Ut),Ei=he*ir,Si;P&&(Si=(Li.geodeticLatitudeToMercatorAngle(Ut)-we)*De);for(let ia=yt;ia<an;++ia){let Hr=ia;Hr<0&&(Hr=0),Hr>=u&&(Hr=u-1);let sl=at*(u*V)+Hr*V,vo;if(F===1)vo=c[sl];else{vo=0;let Va;if(H)for(Va=0;Va<F;++Va)vo=vo*k+c[sl+Va];else for(Va=F-1;Va>=0;--Va)vo=vo*k+c[sl+Va]}vo=vo*D+M,re=Math.max(re,vo),ye=Math.min(ye,vo);let hr=b.west+q*Hr;_?hr=a(hr):hr=hr*y;let id=(hr-T)/(C-T);id=I.clamp(id,0,1);let mr=at*u+Hr;if(h>0){let Va=ia===yt,Zt=ia===an-1,Ae=Zi||Vi||Va||Zt;if((Zi||Vi)&&(Va||Zt))continue;Ae&&(vo-=h,Va?(mr=Ye+(f-at-1),hr-=Ki*B):Vi?mr=Ye+f+(u-Hr-1):Zt?(mr=Ye+f+u+at,hr+=Ki*B):Zi&&(mr=Ye+f+u+f+Hr))}let Uu=is*t(hr),gh=is*n(hr),$m=K*Uu,_h=Q*gh,Ua=1/i($m*Uu+_h*gh+Ei*ir),Pg=$m*Ua,iT=_h*Ua,Rg=Ei*Ua,Ns=new d;Ns.x=Pg+Uu*vo,Ns.y=iT+gh*vo,Ns.z=Rg+ir*vo,N.multiplyByPoint(xe,Ns,G9),d.minimumByComponent(G9,Me,Me),d.maximumByComponent(G9,Oe,Oe),st=Math.min(st,vo),_t[mr]=Ns,mt[mr]=new z(id,gn),dt[mr]=vo,P&&(wn[mr]=Si),E&&(on[mr]=m.geodeticSurfaceNormal(Ns))}}let je=ce.fromPoints(_t),dr;l(x)&&(dr=Pn.fromRectangle(x,ye,re,m));let nr;R&&(nr=new Kg(m).computeHorizonCullingPointPossiblyUnderEllipsoid(w,_t,ye));let na=new G0(Me,Oe,w),Fe=new Rc(w,na,st,re,ge,!1,P,E,O,L),rt=new Float32Array(Xe*Fe.stride),$e=0;for(let Ze=0;Ze<Xe;++Ze)$e=Fe.encode(rt,$e,_t[Ze],mt[Ze],dt[Ze],void 0,wn[Ze],on[Ze]);return{vertices:rt,maximumHeight:re,minimumHeight:ye,encoding:Fe,boundingSphere3D:je,orientedBoundingBox:dr,occludeePointInScaledSpace:nr}};var Tv=Oh;function Zg(){de.throwInstantiationError()}Object.defineProperties(Zg.prototype,{credits:{get:de.throwInstantiationError},waterMask:{get:de.throwInstantiationError}});Zg.prototype.interpolateHeight=de.throwInstantiationError;Zg.prototype.isChildAvailable=de.throwInstantiationError;Zg.prototype.createMesh=de.throwInstantiationError;Zg.prototype.upsample=de.throwInstantiationError;Zg.prototype.wasCreatedByUpsampling=de.throwInstantiationError;Zg.maximumAsynchronousTasks=5;var Mh=Zg;function eOe(e,t,n,i,o,r,s,a,c,u,f,h,p,_,m,y){this.center=e,this.vertices=t,this.stride=u??6,this.indices=n,this.indexCountWithoutSkirts=i,this.vertexCountWithoutSkirts=o,this.minimumHeight=r,this.maximumHeight=s,this.boundingSphere3D=a,this.occludeePointInScaledSpace=c,this.orientedBoundingBox=f,this.encoding=h,this.westIndicesSouthToNorth=p,this.southIndicesEastToWest=_,this.eastIndicesNorthToSouth=m,this.northIndicesWestToEast=y}var md=eOe;function Oc(){de.throwInstantiationError()}Object.defineProperties(Oc.prototype,{errorEvent:{get:de.throwInstantiationError},credit:{get:de.throwInstantiationError},tilingScheme:{get:de.throwInstantiationError},hasWaterMask:{get:de.throwInstantiationError},hasVertexNormals:{get:de.throwInstantiationError},availability:{get:de.throwInstantiationError}});var Ate=[];Oc.getRegularGridIndices=function(e,t){let n=Ate[e];l(n)||(Ate[e]=n=[]);let i=n[t];return l(i)||(e*t<I.SIXTY_FOUR_KILOBYTES?i=n[t]=new Uint16Array((e-1)*(t-1)*6):i=n[t]=new Uint32Array((e-1)*(t-1)*6),vte(e,t,i,0)),i};var Cte=[];Oc.getRegularGridIndicesAndEdgeIndices=function(e,t){let n=Cte[e];l(n)||(Cte[e]=n=[]);let i=n[t];if(!l(i)){let o=Oc.getRegularGridIndices(e,t),r=Ste(e,t),s=r.westIndicesSouthToNorth,a=r.southIndicesEastToWest,c=r.eastIndicesNorthToSouth,u=r.northIndicesWestToEast;i=n[t]={indices:o,westIndicesSouthToNorth:s,southIndicesEastToWest:a,eastIndicesNorthToSouth:c,northIndicesWestToEast:u}}return i};var Ete=[];Oc.getRegularGridAndSkirtIndicesAndEdgeIndices=function(e,t){let n=Ete[e];l(n)||(Ete[e]=n=[]);let i=n[t];if(!l(i)){let o=e*t,r=(e-1)*(t-1)*6,s=e*2+t*2,a=Math.max(0,s-4)*6,c=o+s,u=r+a,f=Ste(e,t),h=f.westIndicesSouthToNorth,p=f.southIndicesEastToWest,_=f.eastIndicesNorthToSouth,m=f.northIndicesWestToEast,y=Be.createTypedArray(c,u);vte(e,t,y,0),Oc.addSkirtIndices(h,p,_,m,o,y,r),i=n[t]={indices:y,westIndicesSouthToNorth:h,southIndicesEastToWest:p,eastIndicesNorthToSouth:_,northIndicesWestToEast:m,indexCountWithoutSkirts:r}}return i};Oc.addSkirtIndices=function(e,t,n,i,o,r,s){let a=o;s=gL(e,a,r,s),a+=e.length,s=gL(t,a,r,s),a+=t.length,s=gL(n,a,r,s),a+=n.length,gL(i,a,r,s)};function Ste(e,t){let n=new Array(t),i=new Array(e),o=new Array(t),r=new Array(e),s;for(s=0;s<e;++s)r[s]=s,i[s]=e*t-1-s;for(s=0;s<t;++s)o[s]=(s+1)*e-1,n[s]=(t-s-1)*e;return{westIndicesSouthToNorth:n,southIndicesEastToWest:i,eastIndicesNorthToSouth:o,northIndicesWestToEast:r}}function vte(e,t,n,i){let o=0;for(let r=0;r<t-1;++r){for(let s=0;s<e-1;++s){let a=o,c=a+e,u=c+1,f=a+1;n[i++]=a,n[i++]=c,n[i++]=f,n[i++]=f,n[i++]=c,n[i++]=u,++o}++o}}function gL(e,t,n,i){let o=e[0],r=e.length;for(let s=1;s<r;++s){let a=e[s];n[i++]=o,n[i++]=a,n[i++]=t,n[i++]=t,n[i++]=a,n[i++]=t+1,o=a,++t}return i}Oc.heightmapTerrainQuality=.25;Oc.getEstimatedLevelZeroGeometricErrorForAHeightmap=function(e,t,n){return e.maximumRadius*2*Math.PI*Oc.heightmapTerrainQuality/(t*n)};Oc.prototype.requestTileGeometry=de.throwInstantiationError;Oc.prototype.getLevelMaximumGeometricError=de.throwInstantiationError;Oc.prototype.getTileDataAvailable=de.throwInstantiationError;Oc.prototype.loadTileDataAvailability=de.throwInstantiationError;var ss=Oc;function fp(e){this._buffer=e.buffer,this._width=e.width,this._height=e.height,this._childTileMask=e.childTileMask??15,this._encoding=e.encoding??hd.NONE;let t=Tv.DEFAULT_STRUCTURE,n=e.structure;l(n)?n!==t&&(n.heightScale=n.heightScale??t.heightScale,n.heightOffset=n.heightOffset??t.heightOffset,n.elementsPerHeight=n.elementsPerHeight??t.elementsPerHeight,n.stride=n.stride??t.stride,n.elementMultiplier=n.elementMultiplier??t.elementMultiplier,n.isBigEndian=n.isBigEndian??t.isBigEndian):n=t,this._structure=n,this._createdByUpsampling=e.createdByUpsampling??!1,this._waterMask=e.waterMask,this._skirtHeight=void 0,this._bufferType=this._encoding===hd.LERC?Float32Array:this._buffer.constructor,this._mesh=void 0}Object.defineProperties(fp.prototype,{credits:{get:function(){}},waterMask:{get:function(){return this._waterMask}},childTileMask:{get:function(){return this._childTileMask}}});var wte="createVerticesFromHeightmap",tOe=new _i(wte),nOe=new _i(wte,Mh.maximumAsynchronousTasks);fp.prototype.createMesh=function(e){e=e??G.EMPTY_OBJECT;let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=e.exaggeration??1,s=e.exaggerationRelativeHeight??0,a=e.throttle??!0,c=t.ellipsoid,u=t.tileXYToNativeRectangle(n,i,o),f=t.tileXYToRectangle(n,i,o),h=c.cartographicToCartesian(ae.center(f)),p=this._structure,m=ss.getEstimatedLevelZeroGeometricErrorForAHeightmap(c,this._width,t.getNumberOfXTilesAtLevel(0))/(1<<o);this._skirtHeight=Math.min(m*4,1e3);let b=(a?nOe:tOe).scheduleTask({heightmap:this._buffer,structure:p,includeWebMercatorT:!0,width:this._width,height:this._height,nativeRectangle:u,rectangle:f,relativeToCenter:h,ellipsoid:c,skirtHeight:this._skirtHeight,isGeographic:t.projection instanceof Ri,exaggeration:r,exaggerationRelativeHeight:s,encoding:this._encoding});if(!l(b))return;let x=this;return Promise.resolve(b).then(function(T){let A;x._skirtHeight>0?A=ss.getRegularGridAndSkirtIndicesAndEdgeIndices(T.gridWidth,T.gridHeight):A=ss.getRegularGridIndicesAndEdgeIndices(T.gridWidth,T.gridHeight);let C=T.gridWidth*T.gridHeight;return x._mesh=new md(h,new Float32Array(T.vertices),A.indices,A.indexCountWithoutSkirts,C,T.minimumHeight,T.maximumHeight,ce.clone(T.boundingSphere3D),d.clone(T.occludeePointInScaledSpace),T.numberOfAttributes,Pn.clone(T.orientedBoundingBox),Rc.clone(T.encoding),A.westIndicesSouthToNorth,A.southIndicesEastToWest,A.eastIndicesNorthToSouth,A.northIndicesWestToEast),x._buffer=void 0,x._mesh})};fp.prototype._createMeshSync=function(e){let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=e.exaggeration??1,s=e.exaggerationRelativeHeight??0,a=t.ellipsoid,c=t.tileXYToNativeRectangle(n,i,o),u=t.tileXYToRectangle(n,i,o),f=a.cartographicToCartesian(ae.center(u)),h=this._structure,_=ss.getEstimatedLevelZeroGeometricErrorForAHeightmap(a,this._width,t.getNumberOfXTilesAtLevel(0))/(1<<o);this._skirtHeight=Math.min(_*4,1e3);let m=Tv.computeVertices({heightmap:this._buffer,structure:h,includeWebMercatorT:!0,width:this._width,height:this._height,nativeRectangle:c,rectangle:u,relativeToCenter:f,ellipsoid:a,skirtHeight:this._skirtHeight,isGeographic:t.projection instanceof Ri,exaggeration:r,exaggerationRelativeHeight:s});this._buffer=void 0;let y;this._skirtHeight>0?y=ss.getRegularGridAndSkirtIndicesAndEdgeIndices(this._width,this._height):y=ss.getRegularGridIndicesAndEdgeIndices(this._width,this._height);let b=m.gridWidth*m.gridHeight;return this._mesh=new md(f,m.vertices,y.indices,y.indexCountWithoutSkirts,b,m.minimumHeight,m.maximumHeight,m.boundingSphere3D,m.occludeePointInScaledSpace,m.encoding.stride,m.orientedBoundingBox,m.encoding,y.westIndicesSouthToNorth,y.southIndicesEastToWest,y.eastIndicesNorthToSouth,y.northIndicesWestToEast),this._mesh};fp.prototype.interpolateHeight=function(e,t,n){let i=this._width,o=this._height,r=this._structure,s=r.stride,a=r.elementsPerHeight,c=r.elementMultiplier,u=r.isBigEndian,f=r.heightOffset,h=r.heightScale,p=l(this._mesh),_=this._encoding===hd.LERC;if(!p&&_)return;let y;if(p){let b=this._mesh.vertices,x=this._mesh.encoding;y=Dte(b,x,f,h,e,i,o,t,n)}else y=iOe(this._buffer,a,c,s,u,e,i,o,t,n),y=y*h+f;return y};fp.prototype.upsample=function(e,t,n,i,o,r,s){let a=this._mesh;if(!l(a))return;let c=this._width,u=this._height,f=this._structure,h=f.stride,p=new this._bufferType(c*u*h),_=a.vertices,m=a.encoding,y=e.tileXYToRectangle(t,n,i),b=e.tileXYToRectangle(o,r,s),x=f.heightOffset,T=f.heightScale,A=f.elementsPerHeight,C=f.elementMultiplier,S=f.isBigEndian,w=Math.pow(C,A-1);for(let R=0;R<u;++R){let P=I.lerp(b.north,b.south,R/(u-1));for(let O=0;O<c;++O){let L=I.lerp(b.west,b.east,O/(c-1)),g=Dte(_,m,x,T,y,c,u,L,P);g=g<f.lowestEncodedHeight?f.lowestEncodedHeight:g,g=g>f.highestEncodedHeight?f.highestEncodedHeight:g,oOe(p,A,C,w,h,S,R*c+O,g)}}return Promise.resolve(new fp({buffer:p,width:c,height:u,childTileMask:0,structure:this._structure,createdByUpsampling:!0}))};fp.prototype.isChildAvailable=function(e,t,n,i){let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<<o)!==0};fp.prototype.wasCreatedByUpsampling=function(){return this._createdByUpsampling};function iOe(e,t,n,i,o,r,s,a,c,u){let f=(c-r.west)*(s-1)/(r.east-r.west),h=(u-r.south)*(a-1)/(r.north-r.south),p=f|0,_=p+1;_>=s&&(_=s-1,p=s-2);let m=h|0,y=m+1;y>=a&&(y=a-1,m=a-2);let b=f-p,x=h-m;m=a-1-m,y=a-1-y;let T=_L(e,t,n,i,o,m*s+p),A=_L(e,t,n,i,o,m*s+_),C=_L(e,t,n,i,o,y*s+p),S=_L(e,t,n,i,o,y*s+_);return Ite(b,x,T,A,C,S)}function Dte(e,t,n,i,o,r,s,a,c){let u=(a-o.west)*(r-1)/(o.east-o.west),f=(c-o.south)*(s-1)/(o.north-o.south),h=u|0,p=h+1;p>=r&&(p=r-1,h=r-2);let _=f|0,m=_+1;m>=s&&(m=s-1,_=s-2);let y=u-h,b=f-_;_=s-1-_,m=s-1-m;let x=(t.decodeHeight(e,_*r+h)-n)/i,T=(t.decodeHeight(e,_*r+p)-n)/i,A=(t.decodeHeight(e,m*r+h)-n)/i,C=(t.decodeHeight(e,m*r+p)-n)/i;return Ite(y,b,x,T,A,C)}function Ite(e,t,n,i,o,r){return t<e?n+e*(i-n)+t*(r-i):n+e*(r-o)+t*(o-n)}function _L(e,t,n,i,o,r){r*=i;let s=0,a;if(o)for(a=0;a<t;++a)s=s*n+e[r+a];else for(a=t-1;a>=0;--a)s=s*n+e[r+a];return s}function oOe(e,t,n,i,o,r,s,a){s*=o;let c;if(r)for(c=0;c<t-1;++c)e[s+c]=a/i|0,a-=e[s+c]*i,i/=n;else for(c=t-1;c>0;--c)e[s+c]=a/i|0,a-=e[s+c]*i,i/=n;e[s+c]=a}var Qa=fp;function UT(e,t){this._tilingScheme=e,this._maximumLevel=t,this._rootNodes=[]}var W0=new ae;function rOe(e,t,n,i){let o=i.length;for(let r=0;r<o;++r){let s=i[r];if(s.x===t&&s.y===n&&s.level===e)return!0}return!1}UT.prototype.addAvailableTileRange=function(e,t,n,i,o){let r=this._tilingScheme,s=this._rootNodes;if(e===0)for(let p=n;p<=o;++p)for(let _=t;_<=i;++_)rOe(e,_,p,s)||s.push(new kT(r,void 0,0,_,p));r.tileXYToRectangle(t,n,e,W0);let a=W0.west,c=W0.north;r.tileXYToRectangle(i,o,e,W0);let u=W0.east,f=W0.south,h=new uOe(e,a,f,u,c);for(let p=0;p<s.length;++p){let _=s[p];j9(_.extent,h)&&fOe(this._maximumLevel,_,h)}};UT.prototype.computeMaximumLevelAtPosition=function(e){let t;for(let n=0;n<this._rootNodes.length;++n){let i=this._rootNodes[n];if(zT(i.extent,e)){t=i;break}}return l(t)?Av(void 0,t,e):-1};var sOe=[],aOe=[],cOe=new ae,lOe=new ae;UT.prototype.computeBestAvailableLevelOverRectangle=function(e){let t=sOe;t.length=0,e.east<e.west?(t.push(ae.fromRadians(-Math.PI,e.south,e.east,e.north,cOe)),t.push(ae.fromRadians(e.west,e.south,Math.PI,e.north,lOe))):t.push(e);let n=aOe;n.length=0;let i;for(i=0;i<this._rootNodes.length;++i)Cv(n,this._rootNodes[i],t);for(i=n.length-1;i>=0;--i)if(l(n[i])&&n[i].length===0)return i;return 0};var Pte=new fe;UT.prototype.isTileAvailable=function(e,t,n){let i=this._tilingScheme.tileXYToRectangle(t,n,e,W0);return ae.center(i,Pte),this.computeMaximumLevelAtPosition(Pte)>=e};UT.prototype.computeChildMaskForTile=function(e,t,n){let i=e+1;if(i>=this._maximumLevel)return 0;let o=0;return o|=this.isTileAvailable(i,2*t,2*n+1)?1:0,o|=this.isTileAvailable(i,2*t+1,2*n+1)?2:0,o|=this.isTileAvailable(i,2*t,2*n)?4:0,o|=this.isTileAvailable(i,2*t+1,2*n)?8:0,o};function kT(e,t,n,i,o){this.tilingScheme=e,this.parent=t,this.level=n,this.x=i,this.y=o,this.extent=e.tileXYToRectangle(i,o,n),this.rectangles=[],this._sw=void 0,this._se=void 0,this._nw=void 0,this._ne=void 0}Object.defineProperties(kT.prototype,{nw:{get:function(){return this._nw||(this._nw=new kT(this.tilingScheme,this,this.level+1,this.x*2,this.y*2)),this._nw}},ne:{get:function(){return this._ne||(this._ne=new kT(this.tilingScheme,this,this.level+1,this.x*2+1,this.y*2)),this._ne}},sw:{get:function(){return this._sw||(this._sw=new kT(this.tilingScheme,this,this.level+1,this.x*2,this.y*2+1)),this._sw}},se:{get:function(){return this._se||(this._se=new kT(this.tilingScheme,this,this.level+1,this.x*2+1,this.y*2+1)),this._se}}});function uOe(e,t,n,i,o){this.level=e,this.west=t,this.south=n,this.east=i,this.north=o}function j9(e,t){let n=Math.max(e.west,t.west),i=Math.max(e.south,t.south),o=Math.min(e.east,t.east),r=Math.min(e.north,t.north);return i<r&&n<o}function fOe(e,t,n){for(;t.level<e;)if(yL(t.nw.extent,n))t=t.nw;else if(yL(t.ne.extent,n))t=t.ne;else if(yL(t.sw.extent,n))t=t.sw;else if(yL(t.se.extent,n))t=t.se;else break;if(t.rectangles.length===0||t.rectangles[t.rectangles.length-1].level<=n.level)t.rectangles.push(n);else{let i=Mo(t.rectangles,n.level,dOe);i<0&&(i=~i),t.rectangles.splice(i,0,n)}}function dOe(e,t){return e.level-t}function yL(e,t){return t.west>=e.west&&t.east<=e.east&&t.south>=e.south&&t.north<=e.north}function zT(e,t){return t.longitude>=e.west&&t.longitude<=e.east&&t.latitude>=e.south&&t.latitude<=e.north}function Av(e,t,n){let i=0,o=!1;for(;!o;){let r=t._nw&&zT(t._nw.extent,n),s=t._ne&&zT(t._ne.extent,n),a=t._sw&&zT(t._sw.extent,n),c=t._se&&zT(t._se.extent,n);if(r+s+a+c>1){r&&(i=Math.max(i,Av(t,t._nw,n))),s&&(i=Math.max(i,Av(t,t._ne,n))),a&&(i=Math.max(i,Av(t,t._sw,n))),c&&(i=Math.max(i,Av(t,t._se,n)));break}else r?t=t._nw:s?t=t._ne:a?t=t._sw:c?t=t._se:o=!0}for(;t!==e;){let r=t.rectangles;for(let s=r.length-1;s>=0&&r[s].level>i;--s){let a=r[s];zT(a,n)&&(i=a.level)}t=t.parent}return i}function Cv(e,t,n){if(!t)return;let i,o=!1;for(i=0;i<n.length;++i)o=o||j9(t.extent,n[i]);if(!o)return;let r=t.rectangles;for(i=0;i<r.length;++i){let s=r[i];e[s.level]||(e[s.level]=n),e[s.level]=hOe(e[s.level],s)}Cv(e,t._nw,n),Cv(e,t._ne,n),Cv(e,t._sw,n),Cv(e,t._se,n)}function hOe(e,t){let n=[];for(let i=0;i<e.length;++i){let o=e[i];j9(o,t)?(o.west<t.west&&n.push(new ae(o.west,o.south,t.west,o.north)),o.east>t.east&&n.push(new ae(t.east,o.south,o.east,o.north)),o.south<t.south&&n.push(new ae(Math.max(t.west,o.west),o.south,Math.min(t.east,o.east),t.south)),o.north>t.north&&n.push(new ae(Math.max(t.west,o.west),t.north,Math.min(t.east,o.east),o.north))):n.push(o)}return n}var Lh=UT;function mOe(e){let t,n=e.name,i=e.message;l(n)&&l(i)?t=`${n}: ${i}`:t=e.toString();let o=e.stack;return l(o)&&(t+=`
${o}`),t}var dp=mOe;function bL(e,t,n,i,o,r,s){this.provider=e,this.message=t,this.x=n,this.y=i,this.level=o,this.timesRetried=r??0,this.retry=!1,this.error=s}bL.reportError=function(e,t,n,i,o,r,s,a){let c=e;return l(e)?(c.provider=t,c.message=i,c.x=o,c.y=r,c.level=s,c.retry=!1,c.error=a,++c.timesRetried):c=new bL(t,i,o,r,s,0,a),l(n)&&n.numberOfListeners>0?n.raiseEvent(c):l(t)&&console.log(`An error occurred in "${t.constructor.name}": ${dp(i)}`),c};bL.reportSuccess=function(e){l(e)&&(e.timesRetried=-1)};var wo=bL;function $g(e){if(e=e??G.EMPTY_OBJECT,this._ellipsoid=e.ellipsoid??ee.default,this._numberOfLevelZeroTilesX=e.numberOfLevelZeroTilesX??1,this._numberOfLevelZeroTilesY=e.numberOfLevelZeroTilesY??1,this._projection=new Li(this._ellipsoid),l(e.rectangleSouthwestInMeters)&&l(e.rectangleNortheastInMeters))this._rectangleSouthwestInMeters=e.rectangleSouthwestInMeters,this._rectangleNortheastInMeters=e.rectangleNortheastInMeters;else{let i=this._ellipsoid.maximumRadius*Math.PI;this._rectangleSouthwestInMeters=new z(-i,-i),this._rectangleNortheastInMeters=new z(i,i)}let t=this._projection.unproject(this._rectangleSouthwestInMeters),n=this._projection.unproject(this._rectangleNortheastInMeters);this._rectangle=new ae(t.longitude,t.latitude,n.longitude,n.latitude)}Object.defineProperties($g.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},rectangle:{get:function(){return this._rectangle}},projection:{get:function(){return this._projection}}});$g.prototype.getNumberOfXTilesAtLevel=function(e){return this._numberOfLevelZeroTilesX<<e};$g.prototype.getNumberOfYTilesAtLevel=function(e){return this._numberOfLevelZeroTilesY<<e};$g.prototype.rectangleToNativeRectangle=function(e,t){let n=this._projection,i=n.project(ae.southwest(e)),o=n.project(ae.northeast(e));return l(t)?(t.west=i.x,t.south=i.y,t.east=o.x,t.north=o.y,t):new ae(i.x,i.y,o.x,o.y)};$g.prototype.tileXYToNativeRectangle=function(e,t,n,i){let o=this.getNumberOfXTilesAtLevel(n),r=this.getNumberOfYTilesAtLevel(n),s=(this._rectangleNortheastInMeters.x-this._rectangleSouthwestInMeters.x)/o,a=this._rectangleSouthwestInMeters.x+e*s,c=this._rectangleSouthwestInMeters.x+(e+1)*s,u=(this._rectangleNortheastInMeters.y-this._rectangleSouthwestInMeters.y)/r,f=this._rectangleNortheastInMeters.y-t*u,h=this._rectangleNortheastInMeters.y-(t+1)*u;return l(i)?(i.west=a,i.south=h,i.east=c,i.north=f,i):new ae(a,h,c,f)};$g.prototype.tileXYToRectangle=function(e,t,n,i){let o=this.tileXYToNativeRectangle(e,t,n,i),r=this._projection,s=r.unproject(new z(o.west,o.south)),a=r.unproject(new z(o.east,o.north));return o.west=s.longitude,o.south=s.latitude,o.east=a.longitude,o.north=a.latitude,o};$g.prototype.positionToTileXY=function(e,t,n){let i=this._rectangle;if(!ae.contains(i,e))return;let o=this.getNumberOfXTilesAtLevel(t),r=this.getNumberOfYTilesAtLevel(t),a=(this._rectangleNortheastInMeters.x-this._rectangleSouthwestInMeters.x)/o,u=(this._rectangleNortheastInMeters.y-this._rectangleSouthwestInMeters.y)/r,h=this._projection.project(e),p=h.x-this._rectangleSouthwestInMeters.x,_=this._rectangleNortheastInMeters.y-h.y,m=p/a|0;m>=o&&(m=o-1);let y=_/u|0;return y>=r&&(y=r-1),l(n)?(n.x=m,n.y=y,n):new z(m,y)};var as=$g;var pOe=15;function Rte(e){this.ellipsoid=e.ellipsoid??ee.default,this.credit=void 0,this.tilingScheme=void 0,this.height=void 0,this.width=void 0,this.encoding=void 0,this.lodCount=void 0,this.hasAvailability=!1,this.tilesAvailable=void 0,this.tilesAvailabilityLoaded=void 0,this.levelZeroMaximumGeometricError=void 0,this.terrainDataStructure=void 0}Rte.prototype.build=function(e){e._credit=this.credit,e._tilingScheme=this.tilingScheme,e._height=this.height,e._width=this.width,e._encoding=this.encoding,e._lodCount=this.lodCount,e._hasAvailability=this.hasAvailability,e._tilesAvailable=this.tilesAvailable,e._tilesAvailabilityLoaded=this.tilesAvailabilityLoaded,e._levelZeroMaximumGeometricError=this.levelZeroMaximumGeometricError,e._terrainDataStructure=this.terrainDataStructure};function gOe(e,t){let n=t.copyrightText;l(n)&&(e.credit=new wt(n));let i=t.spatialReference,o=i.latestWkid??i.wkid,r=t.extent,s={ellipsoid:e.ellipsoid};if(o===4326)s.rectangle=ae.fromDegrees(r.xmin,r.ymin,r.xmax,r.ymax),e.tilingScheme=new Qi(s);else if(o===3857){let u=Math.PI*e.ellipsoid.maximumRadius;t.extent.xmax>u&&(t.extent.xmax=u),t.extent.ymax>u&&(t.extent.ymax=u),t.extent.xmin<-u&&(t.extent.xmin=-u),t.extent.ymin<-u&&(t.extent.ymin=-u),s.rectangleSouthwestInMeters=new z(r.xmin,r.ymin),s.rectangleNortheastInMeters=new z(r.xmax,r.ymax),e.tilingScheme=new as(s)}else throw new se("Invalid spatial reference");let a=t.tileInfo;if(!l(a))throw new se("tileInfo is required");e.width=a.rows+1,e.height=a.cols+1,e.encoding=a.format==="LERC"?hd.LERC:hd.NONE,e.lodCount=a.lods.length-1,(e.hasAvailability=t.capabilities.indexOf("Tilemap")!==-1)&&(e.tilesAvailable=new Lh(e.tilingScheme,e.lodCount),e.tilesAvailable.addAvailableTileRange(0,0,0,e.tilingScheme.getNumberOfXTilesAtLevel(0),e.tilingScheme.getNumberOfYTilesAtLevel(0)),e.tilesAvailabilityLoaded=new Lh(e.tilingScheme,e.lodCount)),e.levelZeroMaximumGeometricError=ss.getEstimatedLevelZeroGeometricErrorForAHeightmap(e.tilingScheme.ellipsoid,e.width,e.tilingScheme.getNumberOfXTilesAtLevel(0)),t.bandCount>1&&console.log("ArcGISTiledElevationTerrainProvider: Terrain data has more than 1 band. Using the first one."),l(t.minValues)&&l(t.maxValues)?e.terrainDataStructure={elementMultiplier:1,lowestEncodedHeight:t.minValues[0],highestEncodedHeight:t.maxValues[0]}:e.terrainDataStructure={elementMultiplier:1}}async function _Oe(e,t,n){try{let i=await t.fetchJson();gOe(e,i)}catch(i){let o=`An error occurred while accessing ${t}.`;throw wo.reportError(void 0,n,l(n)?n._errorEvent:void 0,o),i}}function Qg(e){e=e??G.EMPTY_OBJECT,this._resource=void 0,this._credit=void 0,this._tilingScheme=void 0,this._levelZeroMaximumGeometricError=void 0,this._maxLevel=void 0,this._terrainDataStructure=void 0,this._width=void 0,this._height=void 0,this._encoding=void 0,this._lodCount=void 0,this._hasAvailability=!1,this._tilesAvailable=void 0,this._tilesAvailabilityLoaded=void 0,this._availableCache={},this._errorEvent=new me}Object.defineProperties(Qg.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){return this._tilesAvailable}}});Qg.fromUrl=async function(e,t){t=t??G.EMPTY_OBJECT,e=await Promise.resolve(e);let n=Ee.createIfNeeded(e);n.appendForwardSlash(),l(t.token)&&(n=n.getDerivedResource({queryParameters:{token:t.token}}));let i=n.getDerivedResource({queryParameters:{f:"pjson"}}),o=new Rte(t);await _Oe(o,i);let r=new Qg(t);return o.build(r),r._resource=n,r};Qg.prototype.requestTileGeometry=function(e,t,n,i){let o=this._resource.getDerivedResource({url:`tile/${n}/${t}/${e}`,request:i}),r=this._hasAvailability,s=Promise.resolve(!0),a;if(r&&!l(W9(this,n+1,e*2,t*2))){let h=Ote(this,n+1,e*2,t*2);s=h.promise,a=h.request}let c=o.fetchArrayBuffer();if(!l(c)||!l(s))return;let u=this,f=this._tilesAvailable;return Promise.all([c,s]).then(function(h){return new Qa({buffer:h[0],width:u._width,height:u._height,childTileMask:r?f.computeChildMaskForTile(n,e,t):pOe,structure:u._terrainDataStructure,encoding:u._encoding})}).catch(async function(h){if(l(a)&&a.state===Jn.CANCELLED){i.cancel();try{await i.deferred?.promise}catch{}return i.state=Jn.CANCELLED,Promise.reject(h)}return Promise.reject(h)})};function W9(e,t,n,i){if(!e._hasAvailability)return;let o=e._tilesAvailabilityLoaded,r=e._tilesAvailable;if(t>e._lodCount)return!1;if(r.isTileAvailable(t,n,i))return!0;if(o.isTileAvailable(t,n,i))return!1}Qg.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};Qg.prototype.getTileDataAvailable=function(e,t,n){if(!this._hasAvailability)return;let i=W9(this,n,e,t);if(l(i))return i;Ote(this,n,e,t)};Qg.prototype.loadTileDataAvailability=function(e,t,n){};function yOe(e,t,n,i){let o=t-1,r=n-1,s=i[e.y*t+e.x],a=[],c={startX:e.x,startY:e.y,endX:0,endY:0},u=new z(e.x+1,e.y+1),f=!1,h=!1;for(;!(f&&h);){let p=u.x,_=h?u.y+1:u.y;if(!f){for(let m=e.y;m<_;++m)if(i[m*t+u.x]!==s){f=!0;break}f?(a.push(new z(u.x,e.y)),--u.x,--p,c.endX=u.x):u.x===o?(c.endX=u.x,f=!0):++u.x}if(!h){let m=u.y*t;for(let y=e.x;y<=p;++y)if(i[m+y]!==s){h=!0;break}h?(a.push(new z(e.x,u.y)),--u.y,c.endY=u.y):u.y===r?(c.endY=u.y,h=!0):++u.y}}return{endingIndices:a,range:c,value:s}}function bOe(e,t,n,i,o){let r=[];if(o.every(function(c){return c===o[0]}))return o[0]===1&&r.push({startX:e,startY:t,endX:e+n-1,endY:t+i-1}),r;let a=[new z(0,0)];for(;a.length>0;){let c=a.pop(),u=yOe(c,n,i,o);if(u.value===1){let h=u.range;h.startX+=e,h.endX+=e,h.startY+=t,h.endY+=t,r.push(h)}let f=u.endingIndices;f.length>0&&(a=a.concat(f))}return r}function Ote(e,t,n,i){if(!e._hasAvailability)return{};let o=Math.floor(n/128)*128,r=Math.floor(i/128)*128,s=Math.min(1<<t,128),a=`tilemap/${t}/${r}/${o}/${s}/${s}`,c=e._availableCache;if(l(c[a]))return c[a];let u=new 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X9,Xte="eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJqdGkiOiIyNTM5MmUwMy0zM2M2LTQxODAtODA0Yy0xNzg4MTZlYzc1ZmUiLCJpZCI6MjU5LCJpYXQiOjE3NDM1MjIzOTN9.nRQlDkn6eRcBJ_SbJNFii4uikmlbeHZgqzQNiyah2EY",xL={};xL.defaultAccessToken=Xte;xL.defaultServer=new Ee({url:"https://api.cesium.com/"});xL.getDefaultTokenCredit=function(e){if(e===Xte){if(!l(X9)){let t=`<b> This application is using Cesium's default ion access token. 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You can sign up for a free ion account at <a href="https://cesium.com">https://cesium.com</a>.</b>`;X9=new wt(t,!0)}return X9}};var Bh=xL;function Lc(e,t){let n,i=e.externalType,o=l(i);if(!o)n={url:e.url,retryAttempts:1,retryCallback:MOe};else if(i==="3DTILES"||i==="STK_TERRAIN_SERVER")n={url:e.options.url};else throw new se("Ion.createResource does not support external imagery assets; use IonImageryProvider instead.");Ee.call(this,n),this._ionEndpoint=e,this._ionEndpointDomain=o?void 0:new K9.default(e.url).authority(),this._ionEndpointResource=t,this._ionRoot=void 0,this._pendingPromise=void 0,this._credits=void 0,this._isExternal=o}l(Object.create)&&(Lc.prototype=Object.create(Ee.prototype),Lc.prototype.constructor=Lc);Lc.fromAssetId=function(e,t){let n=Lc._createEndpointResource(e,t);return n.fetchJson().then(function(i){return new Lc(i,n)})};Object.defineProperties(Lc.prototype,{credits:{get:function(){return l(this._ionRoot)?this._ionRoot.credits:l(this._credits)?this._credits:(this._credits=Lc.getCreditsFromEndpoint(this._ionEndpoint,this._ionEndpointResource),this._credits)}}});Lc.getCreditsFromEndpoint=function(e,t){let n=e.attributions.map(wt.getIonCredit),i=Bh.getDefaultTokenCredit(t.queryParameters.access_token);return l(i)&&n.push(wt.clone(i)),n};Lc.prototype.clone=function(e){let t=this._ionRoot??this;return l(e)||(e=new Lc(t._ionEndpoint,t._ionEndpointResource)),e=Ee.prototype.clone.call(this,e),e._ionRoot=t,e._isExternal=this._isExternal,e};Lc.prototype.fetchImage=function(e){if(!this._isExternal){let t=e;e={preferBlob:!0},l(t)&&(e.flipY=t.flipY,e.preferImageBitmap=t.preferImageBitmap)}return Ee.prototype.fetchImage.call(this,e)};Lc.prototype._makeRequest=function(e){return this._isExternal||new K9.default(this.url).authority()!==this._ionEndpointDomain?Ee.prototype._makeRequest.call(this,e):(l(e.headers)||(e.headers={}),e.headers.Authorization=`Bearer ${this._ionEndpoint.accessToken}`,e.headers["X-Cesium-Client"]="CesiumJS",typeof CESIUM_VERSION<"u"&&(e.headers["X-Cesium-Client-Version"]=CESIUM_VERSION),Ee.prototype._makeRequest.call(this,e))};Lc._createEndpointResource=function(e,t){t=t??G.EMPTY_OBJECT;let n=t.server??Bh.defaultServer,i=t.accessToken??Bh.defaultAccessToken;n=Ee.createIfNeeded(n);let o={url:`v1/assets/${e}/endpoint`};return l(i)&&(o.queryParameters={access_token:i}),n.getDerivedResource(o)};function MOe(e,t){let n=e._ionRoot??e,i=n._ionEndpointResource,o=typeof Image<"u";return!l(t)||t.statusCode!==401&&!(o&&t.target instanceof Image)?Promise.resolve(!1):(l(n._pendingPromise)||(n._pendingPromise=i.fetchJson().then(function(r){return n._ionEndpoint=r,r}).finally(function(r){return n._pendingPromise=void 0,r})),n._pendingPromise.then(function(r){return e._ionEndpoint=r,!0}))}var ef=Lc;var TL={};TL.clipTriangleAtAxisAlignedThreshold=function(e,t,n,i,o,r){l(r)?r.length=0:r=[];let s,a,c;t?(s=n<e,a=i<e,c=o<e):(s=n>e,a=i>e,c=o>e);let u=s+a+c,f,h,p,_,m,y;return u===1?s?(f=(e-n)/(i-n),h=(e-n)/(o-n),r.push(1),r.push(2),h!==1&&(r.push(-1),r.push(0),r.push(2),r.push(h)),f!==1&&(r.push(-1),r.push(0),r.push(1),r.push(f))):a?(p=(e-i)/(o-i),_=(e-i)/(n-i),r.push(2),r.push(0),_!==1&&(r.push(-1),r.push(1),r.push(0),r.push(_)),p!==1&&(r.push(-1),r.push(1),r.push(2),r.push(p))):c&&(m=(e-o)/(n-o),y=(e-o)/(i-o),r.push(0),r.push(1),y!==1&&(r.push(-1),r.push(2),r.push(1),r.push(y)),m!==1&&(r.push(-1),r.push(2),r.push(0),r.push(m))):u===2?!s&&n!==e?(_=(e-i)/(n-i),m=(e-o)/(n-o),r.push(0),r.push(-1),r.push(1),r.push(0),r.push(_),r.push(-1),r.push(2),r.push(0),r.push(m)):!a&&i!==e?(y=(e-o)/(i-o),f=(e-n)/(i-n),r.push(1),r.push(-1),r.push(2),r.push(1),r.push(y),r.push(-1),r.push(0),r.push(1),r.push(f)):!c&&o!==e&&(h=(e-n)/(o-n),p=(e-i)/(o-i),r.push(2),r.push(-1),r.push(0),r.push(2),r.push(h),r.push(-1),r.push(1),r.push(2),r.push(p)):u!==3&&(r.push(0),r.push(1),r.push(2)),r};TL.computeBarycentricCoordinates=function(e,t,n,i,o,r,s,a,c){let u=n-s,f=s-o,h=r-a,p=i-a,_=1/(h*u+f*p),m=t-a,y=e-s,b=(h*y+f*m)*_,x=(-p*y+u*m)*_,T=1-b-x;return l(c)?(c.x=b,c.y=x,c.z=T,c):new d(b,x,T)};TL.computeLineSegmentLineSegmentIntersection=function(e,t,n,i,o,r,s,a,c){let u=(s-o)*(t-r)-(a-r)*(e-o),f=(n-e)*(t-r)-(i-t)*(e-o),h=(a-r)*(n-e)-(s-o)*(i-t);if(h===0)return;let p=u/h,_=f/h;if(p>=0&&p<=1&&_>=0&&_<=1)return l(c)||(c=new z),c.x=e+p*(n-e),c.y=t+p*(i-t),c};var t_=TL;function n_(e){this._quantizedVertices=e.quantizedVertices,this._encodedNormals=e.encodedNormals,this._indices=e.indices,this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._boundingSphere=e.boundingSphere,this._orientedBoundingBox=e.orientedBoundingBox,this._horizonOcclusionPoint=e.horizonOcclusionPoint,this._credits=e.credits;let t=this._quantizedVertices.length/3,n=this._uValues=this._quantizedVertices.subarray(0,t),i=this._vValues=this._quantizedVertices.subarray(t,2*t);this._heightValues=this._quantizedVertices.subarray(2*t,3*t);function o(s,a){return i[s]-i[a]}function r(s,a){return n[s]-n[a]}this._westIndices=CL(e.westIndices,o,t),this._southIndices=CL(e.southIndices,r,t),this._eastIndices=CL(e.eastIndices,o,t),this._northIndices=CL(e.northIndices,r,t),this._westSkirtHeight=e.westSkirtHeight,this._southSkirtHeight=e.southSkirtHeight,this._eastSkirtHeight=e.eastSkirtHeight,this._northSkirtHeight=e.northSkirtHeight,this._childTileMask=e.childTileMask??15,this._createdByUpsampling=e.createdByUpsampling??!1,this._waterMask=e.waterMask,this._mesh=void 0}Object.defineProperties(n_.prototype,{credits:{get:function(){return this._credits}},waterMask:{get:function(){return this._waterMask}},childTileMask:{get:function(){return this._childTileMask}},canUpsample:{get:function(){return l(this._mesh)}}});var AL=[];function CL(e,t,n){AL.length=e.length;let i=!1;for(let o=0,r=e.length;o<r;++o)AL[o]=e[o],i=i||o>0&&t(e[o-1],e[o])>0;return i?(AL.sort(t),Be.createTypedArray(n,AL)):e}var Kte="createVerticesFromQuantizedTerrainMesh",LOe=new _i(Kte),NOe=new _i(Kte,Mh.maximumAsynchronousTasks);n_.prototype.createMesh=function(e){e=e??G.EMPTY_OBJECT;let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=e.exaggeration??1,s=e.exaggerationRelativeHeight??0,a=e.throttle??!0,c=t.ellipsoid,u=t.tileXYToRectangle(n,i,o),h=(a?NOe:LOe).scheduleTask({minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,quantizedVertices:this._quantizedVertices,octEncodedNormals:this._encodedNormals,includeWebMercatorT:!0,indices:this._indices,westIndices:this._westIndices,southIndices:this._southIndices,eastIndices:this._eastIndices,northIndices:this._northIndices,westSkirtHeight:this._westSkirtHeight,southSkirtHeight:this._southSkirtHeight,eastSkirtHeight:this._eastSkirtHeight,northSkirtHeight:this._northSkirtHeight,rectangle:u,relativeToCenter:this._boundingSphere.center,ellipsoid:c,exaggeration:r,exaggerationRelativeHeight:s});if(!l(h))return;let p=this;return Promise.resolve(h).then(function(_){let m=p._quantizedVertices.length/3,y=m+p._westIndices.length+p._southIndices.length+p._eastIndices.length+p._northIndices.length,b=Be.createTypedArray(y,_.indices),x=new Float32Array(_.vertices),T=_.center,A=_.minimumHeight,C=_.maximumHeight,S=p._boundingSphere,w=p._orientedBoundingBox,R=d.clone(_.occludeePointInScaledSpace)??p._horizonOcclusionPoint,P=_.vertexStride,O=Rc.clone(_.encoding);return p._mesh=new md(T,x,b,_.indexCountWithoutSkirts,m,A,C,S,R,P,w,O,_.westIndicesSouthToNorth,_.southIndicesEastToWest,_.eastIndicesNorthToSouth,_.northIndicesWestToEast),p._quantizedVertices=void 0,p._encodedNormals=void 0,p._indices=void 0,p._uValues=void 0,p._vValues=void 0,p._heightValues=void 0,p._westIndices=void 0,p._southIndices=void 0,p._eastIndices=void 0,p._northIndices=void 0,p._mesh})};var FOe=new _i("upsampleQuantizedTerrainMesh",Mh.maximumAsynchronousTasks);n_.prototype.upsample=function(e,t,n,i,o,r,s){let a=this._mesh;if(!l(this._mesh))return;let c=t*2!==o,u=n*2===r,f=e.ellipsoid,h=e.tileXYToRectangle(o,r,s),p=FOe.scheduleTask({vertices:a.vertices,vertexCountWithoutSkirts:a.vertexCountWithoutSkirts,indices:a.indices,indexCountWithoutSkirts:a.indexCountWithoutSkirts,encoding:a.encoding,minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,isEastChild:c,isNorthChild:u,childRectangle:h,ellipsoid:f});if(!l(p))return;let _=Math.min(this._westSkirtHeight,this._eastSkirtHeight);_=Math.min(_,this._southSkirtHeight),_=Math.min(_,this._northSkirtHeight);let m=c?_*.5:this._westSkirtHeight,y=u?_*.5:this._southSkirtHeight,b=c?this._eastSkirtHeight:_*.5,x=u?this._northSkirtHeight:_*.5,T=this._credits;return Promise.resolve(p).then(function(A){let C=new Uint16Array(A.vertices),S=Be.createTypedArray(C.length/3,A.indices),w;return l(A.encodedNormals)&&(w=new Uint8Array(A.encodedNormals)),new n_({quantizedVertices:C,indices:S,encodedNormals:w,minimumHeight:A.minimumHeight,maximumHeight:A.maximumHeight,boundingSphere:ce.clone(A.boundingSphere),orientedBoundingBox:Pn.clone(A.orientedBoundingBox),horizonOcclusionPoint:d.clone(A.horizonOcclusionPoint),westIndices:A.westIndices,southIndices:A.southIndices,eastIndices:A.eastIndices,northIndices:A.northIndices,westSkirtHeight:m,southSkirtHeight:y,eastSkirtHeight:b,northSkirtHeight:x,childTileMask:0,credits:T,createdByUpsampling:!0})})};var Z9=32767,Zte=new d;n_.prototype.interpolateHeight=function(e,t,n){let i=I.clamp((t-e.west)/e.width,0,1);i*=Z9;let o=I.clamp((n-e.south)/e.height,0,1);return o*=Z9,l(this._mesh)?UOe(this,i,o):VOe(this,i,o)};function $te(e,t,n,i,o,r,s,a){let c=Math.min(n,o,s),u=Math.max(n,o,s),f=Math.min(i,r,a),h=Math.max(i,r,a);return e>=c&&e<=u&&t>=f&&t<=h}var BOe=new z,kOe=new z,zOe=new z;function UOe(e,t,n){let i=e._mesh,o=i.vertices,r=i.encoding,s=i.indices;for(let a=0,c=s.length;a<c;a+=3){let u=s[a],f=s[a+1],h=s[a+2],p=r.decodeTextureCoordinates(o,u,BOe),_=r.decodeTextureCoordinates(o,f,kOe),m=r.decodeTextureCoordinates(o,h,zOe);if($te(t,n,p.x,p.y,_.x,_.y,m.x,m.y)){let y=t_.computeBarycentricCoordinates(t,n,p.x,p.y,_.x,_.y,m.x,m.y,Zte);if(y.x>=-1e-15&&y.y>=-1e-15&&y.z>=-1e-15){let b=r.decodeHeight(o,u),x=r.decodeHeight(o,f),T=r.decodeHeight(o,h);return y.x*b+y.y*x+y.z*T}}}}function VOe(e,t,n){let i=e._uValues,o=e._vValues,r=e._heightValues,s=e._indices;for(let a=0,c=s.length;a<c;a+=3){let u=s[a],f=s[a+1],h=s[a+2],p=i[u],_=i[f],m=i[h],y=o[u],b=o[f],x=o[h];if($te(t,n,p,y,_,b,m,x)){let T=t_.computeBarycentricCoordinates(t,n,p,y,_,b,m,x,Zte);if(T.x>=-1e-15&&T.y>=-1e-15&&T.z>=-1e-15){let A=T.x*r[u]+T.y*r[f]+T.z*r[h];return I.lerp(e._minimumHeight,e._maximumHeight,A/Z9)}}}}n_.prototype.isChildAvailable=function(e,t,n,i){let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<<o)!==0};n_.prototype.wasCreatedByUpsampling=function(){return this._createdByUpsampling};var WT=n_;function HOe(e){this.resource=e.resource,this.version=e.version,this.isHeightmap=e.isHeightmap,this.tileUrlTemplates=e.tileUrlTemplates,this.availability=e.availability,this.hasVertexNormals=e.hasVertexNormals,this.hasWaterMask=e.hasWaterMask,this.hasMetadata=e.hasMetadata,this.availabilityLevels=e.availabilityLevels,this.availabilityTilesLoaded=e.availabilityTilesLoaded,this.littleEndianExtensionSize=e.littleEndianExtensionSize,this.availabilityPromiseCache={}}function Jte(e){this.requestVertexNormals=e.requestVertexNormals??!1,this.requestWaterMask=e.requestWaterMask??!1,this.requestMetadata=e.requestMetadata??!0,this.ellipsoid=e.ellipsoid??ee.default,this.heightmapWidth=65,this.heightmapStructure=void 0,this.hasWaterMask=!1,this.hasMetadata=!1,this.hasVertexNormals=!1,this.scheme=void 0,this.lastResource=void 0,this.layerJsonResource=void 0,this.previousError=void 0,this.availability=void 0,this.tilingScheme=void 0,this.levelZeroMaximumGeometricError=void 0,this.heightmapStructure=void 0,this.layers=[],this.attribution="",this.overallAvailability=[],this.overallMaxZoom=0,this.tileCredits=[]}Jte.prototype.build=function(e){e._heightmapWidth=this.heightmapWidth,e._scheme=this.scheme;let t=l(this.lastResource.credits)?this.lastResource.credits:[];e._tileCredits=t.concat(this.tileCredits),e._availability=this.availability,e._tilingScheme=this.tilingScheme,e._requestWaterMask=this.requestWaterMask,e._levelZeroMaximumGeometricError=this.levelZeroMaximumGeometricError,e._heightmapStructure=this.heightmapStructure,e._layers=this.layers,e._hasWaterMask=this.hasWaterMask,e._hasVertexNormals=this.hasVertexNormals,e._hasMetadata=this.hasMetadata};async function ene(e,t,n){if(!t.format){let y="The tile format is not specified in the layer.json file.";throw e.previousError=wo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,y),new se(y)}if(!t.tiles||t.tiles.length===0){let y="The layer.json file does not specify any tile URL templates.";throw e.previousError=wo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,y),new se(y)}let i=!1,o=!1,r=!1,s=!0,a=!1;if(t.format==="heightmap-1.0")a=!0,l(e.heightmapStructure)||(e.heightmapStructure={heightScale:1/5,heightOffset:-1e3,elementsPerHeight:1,stride:1,elementMultiplier:256,isBigEndian:!1,lowestEncodedHeight:0,highestEncodedHeight:256*256-1}),o=!0,e.requestWaterMask=!0;else if(t.format.indexOf("quantized-mesh-1.")!==0){let y=`The tile format "${t.format}" is invalid or not supported.`;throw e.previousError=wo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,y),new se(y)}let c=t.tiles,u=t.maxzoom;if(e.overallMaxZoom=Math.max(e.overallMaxZoom,u),!t.projection||t.projection==="EPSG:4326")e.tilingScheme=new Qi({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:1,ellipsoid:e.ellipsoid});else if(t.projection==="EPSG:3857")e.tilingScheme=new as({numberOfLevelZeroTilesX:1,numberOfLevelZeroTilesY:1,ellipsoid:e.ellipsoid});else{let y=`The projection "${t.projection}" is invalid or not supported.`;throw e.previousError=wo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,y),new se(y)}if(e.levelZeroMaximumGeometricError=ss.getEstimatedLevelZeroGeometricErrorForAHeightmap(e.tilingScheme.ellipsoid,e.heightmapWidth,e.tilingScheme.getNumberOfXTilesAtLevel(0)),!t.scheme||t.scheme==="tms"||t.scheme==="slippyMap")e.scheme=t.scheme;else{let y=`The scheme "${t.scheme}" is invalid or not supported.`;throw e.previousError=wo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,y),new se(y)}let f;l(t.extensions)&&t.extensions.indexOf("octvertexnormals")!==-1?i=!0:l(t.extensions)&&t.extensions.indexOf("vertexnormals")!==-1&&(i=!0,s=!1),l(t.extensions)&&t.extensions.indexOf("watermask")!==-1&&(o=!0),l(t.extensions)&&t.extensions.indexOf("metadata")!==-1&&(r=!0);let h=t.metadataAvailability,p=t.available,_;if(l(p)&&!l(h)){_=new Lh(e.tilingScheme,p.length);for(let y=0;y<p.length;++y){let b=p[y],x=e.tilingScheme.getNumberOfYTilesAtLevel(y);l(e.overallAvailability[y])||(e.overallAvailability[y]=[]);for(let T=0;T<b.length;++T){let A=b[T],C=x-A.endY-1,S=x-A.startY-1;e.overallAvailability[y].push([A.startX,C,A.endX,S]),_.addAvailableTileRange(y,A.startX,C,A.endX,S)}}}else l(h)&&(f=new Lh(e.tilingScheme,u),_=new Lh(e.tilingScheme,u),e.overallAvailability[0]=[[0,0,1,0]],_.addAvailableTileRange(0,0,0,1,0));e.hasWaterMask=e.hasWaterMask||o,e.hasVertexNormals=e.hasVertexNormals||i,e.hasMetadata=e.hasMetadata||r,l(t.attribution)&&(e.attribution.length>0&&(e.attribution+=" "),e.attribution+=t.attribution),e.layers.push(new HOe({resource:e.lastResource,version:t.version,isHeightmap:a,tileUrlTemplates:c,availability:_,hasVertexNormals:i,hasWaterMask:o,hasMetadata:r,availabilityLevels:h,availabilityTilesLoaded:f,littleEndianExtensionSize:s}));let m=t.parentUrl;return l(m)?l(_)?(e.lastResource=e.lastResource.getDerivedResource({url:m}),e.lastResource.appendForwardSlash(),e.layerJsonResource=e.lastResource.getDerivedResource({url:"layer.json"}),await J9(e),!0):(console.log("A layer.json can't have a parentUrl if it does't have an available array."),!0):!0}function GOe(e,t,n){let i=`An error occurred while accessing ${e.layerJsonResource.url}.`;if(l(t)&&(i+=`
${t.message}`),e.previousError=wo.reportError(e.previousError,n,l(n)?n._errorEvent:void 0,i),e.previousError.retry)return J9(e,n);throw new se(i)}async function jOe(e,t,n){await ene(e,t,n);let i=e.overallAvailability.length;if(i>0){let o=e.availability=new Lh(e.tilingScheme,e.overallMaxZoom);for(let r=0;r<i;++r){let s=e.overallAvailability[r];for(let a=0;a<s.length;++a){let c=s[a];o.addAvailableTileRange(r,c[0],c[1],c[2],c[3])}}}if(e.attribution.length>0){let o=new wt(e.attribution);e.tileCredits.push(o)}return!0}async function J9(e,t){try{let n=await e.layerJsonResource.fetchJson();return jOe(e,n,t)}catch(n){return l(n)&&n.statusCode===404?(await ene(e,{tilejson:"2.1.0",format:"heightmap-1.0",version:"1.0.0",scheme:"tms",tiles:["{z}/{x}/{y}.terrain?v={version}"]},t),!0):GOe(e,n,t)}}function pd(e){e=e??G.EMPTY_OBJECT,this._heightmapWidth=void 0,this._heightmapStructure=void 0,this._hasWaterMask=!1,this._hasVertexNormals=!1,this._hasMetadata=!1,this._scheme=void 0,this._ellipsoid=e.ellipsoid,this._requestVertexNormals=e.requestVertexNormals??!1,this._requestWaterMask=e.requestWaterMask??!1,this._requestMetadata=e.requestMetadata??!0,this._errorEvent=new me;let t=e.credit;typeof t=="string"&&(t=new wt(t)),this._credit=t,this._availability=void 0,this._tilingScheme=void 0,this._levelZeroMaximumGeometricError=void 0,this._layers=void 0,this._tileCredits=void 0}var $9={OCT_VERTEX_NORMALS:1,WATER_MASK:2,METADATA:4};function Qte(e){return!l(e)||e.length===0?{Accept:"application/vnd.quantized-mesh,application/octet-stream;q=0.9,*/*;q=0.01"}:{Accept:`application/vnd.quantized-mesh;extensions=${e.join("-")},application/octet-stream;q=0.9,*/*;q=0.01`}}function WOe(e,t,n,i,o){let r=new Uint16Array(t,0,e._heightmapWidth*e._heightmapWidth);return new Qa({buffer:r,childTileMask:new Uint8Array(t,r.byteLength,1)[0],waterMask:new Uint8Array(t,r.byteLength+1,t.byteLength-r.byteLength-1),width:e._heightmapWidth,height:e._heightmapWidth,structure:e._heightmapStructure,credits:e._tileCredits})}function qOe(e,t,n,i,o,r){let s=r.littleEndianExtensionSize,a=0,c=3,u=c+1,f=Float64Array.BYTES_PER_ELEMENT*c,h=Float64Array.BYTES_PER_ELEMENT*u,_=Uint16Array.BYTES_PER_ELEMENT*3,m=3,y=Uint16Array.BYTES_PER_ELEMENT,b=y*m,x=new DataView(t),T=new d(x.getFloat64(a,!0),x.getFloat64(a+8,!0),x.getFloat64(a+16,!0));a+=f;let A=x.getFloat32(a,!0);a+=Float32Array.BYTES_PER_ELEMENT;let C=x.getFloat32(a,!0);a+=Float32Array.BYTES_PER_ELEMENT;let S=new ce(new d(x.getFloat64(a,!0),x.getFloat64(a+8,!0),x.getFloat64(a+16,!0)),x.getFloat64(a+f,!0));a+=h;let w=new d(x.getFloat64(a,!0),x.getFloat64(a+8,!0),x.getFloat64(a+16,!0));a+=f;let R=x.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let P=new Uint16Array(t,a,R*3);a+=R*_,R>64*1024&&(y=Uint32Array.BYTES_PER_ELEMENT,b=y*m);let O=P.subarray(0,R),L=P.subarray(R,2*R),g=P.subarray(R*2,3*R);Nn.zigZagDeltaDecode(O,L,g),a%y!==0&&(a+=y-a%y);let E=x.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let v=Be.createTypedArrayFromArrayBuffer(R,t,a,E*m);a+=E*b;let D=0,M=v.length;for(let re=0;re<M;++re){let ge=v[re];v[re]=D-ge,ge===0&&++D}let F=x.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let V=Be.createTypedArrayFromArrayBuffer(R,t,a,F);a+=F*y;let k=x.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let H=Be.createTypedArrayFromArrayBuffer(R,t,a,k);a+=k*y;let B=x.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let j=Be.createTypedArrayFromArrayBuffer(R,t,a,B);a+=B*y;let q=x.getUint32(a,!0);a+=Uint32Array.BYTES_PER_ELEMENT;let J=Be.createTypedArrayFromArrayBuffer(R,t,a,q);a+=q*y;let W,K;for(;a<x.byteLength;){let re=x.getUint8(a,!0);a+=Uint8Array.BYTES_PER_ELEMENT;let ge=x.getUint32(a,s);if(a+=Uint32Array.BYTES_PER_ELEMENT,re===$9.OCT_VERTEX_NORMALS&&e._requestVertexNormals)W=new Uint8Array(t,a,R*2);else if(re===$9.WATER_MASK&&e._requestWaterMask)K=new Uint8Array(t,a,ge);else if(re===$9.METADATA&&e._requestMetadata){let xe=x.getUint32(a,!0);if(xe>0){let De=rr(new Uint8Array(t),a+Uint32Array.BYTES_PER_ELEMENT,xe).available;if(l(De))for(let Me=0;Me<De.length;++Me){let Oe=n+Me+1,st=De[Me],Ye=e._tilingScheme.getNumberOfYTilesAtLevel(Oe);for(let ht=0;ht<st.length;++ht){let Xe=st[ht],_t=Ye-Xe.endY-1,dt=Ye-Xe.startY-1;e.availability.addAvailableTileRange(Oe,Xe.startX,_t,Xe.endX,dt),r.availability.addAvailableTileRange(Oe,Xe.startX,_t,Xe.endX,dt)}}}r.availabilityTilesLoaded.addAvailableTileRange(n,i,o,i,o)}a+=ge}let Q=e.getLevelMaximumGeometricError(n)*5,he=e._tilingScheme.tileXYToRectangle(i,o,n),ye=Pn.fromRectangle(he,A,C,e._tilingScheme.ellipsoid);return new WT({center:T,minimumHeight:A,maximumHeight:C,boundingSphere:S,orientedBoundingBox:ye,horizonOcclusionPoint:w,quantizedVertices:P,encodedNormals:W,indices:v,westIndices:V,southIndices:H,eastIndices:j,northIndices:J,westSkirtHeight:Q,southSkirtHeight:Q,eastSkirtHeight:Q,northSkirtHeight:Q,childTileMask:e.availability.computeChildMaskForTile(n,i,o),waterMask:K,credits:e._tileCredits})}pd.prototype.requestTileGeometry=function(e,t,n,i){let o=this._layers,r,s=o.length,a=!1,c=Promise.resolve();if(s===1)r=o[0];else for(let u=0;u<s;++u){let f=o[u];if(!l(f.availability)||f.availability.isTileAvailable(n,e,t)){r=f;break}let h=e6(this,e,t,n,f,u===0);h.result&&(a=!0,c=c.then(()=>h.promise))}return!l(r)&&a?c.then(()=>new Promise(u=>{setTimeout(()=>{let f=this.requestTileGeometry(e,t,n,i);u(f)},0)})):tne(this,e,t,n,r,i)};function tne(e,t,n,i,o,r){if(!l(o))return Promise.reject(new se("Terrain tile doesn't exist"));let s=o.tileUrlTemplates;if(s.length===0)return;let a;!e._scheme||e._scheme==="tms"?a=e._tilingScheme.getNumberOfYTilesAtLevel(i)-n-1:a=n;let c=[];e._requestVertexNormals&&o.hasVertexNormals&&c.push(o.littleEndianExtensionSize?"octvertexnormals":"vertexnormals"),e._requestWaterMask&&o.hasWaterMask&&c.push("watermask"),e._requestMetadata&&o.hasMetadata&&c.push("metadata");let u,f,h=s[(t+a+i)%s.length],p=o.resource;l(p._ionEndpoint)&&!l(p._ionEndpoint.externalType)?(c.length!==0&&(f={extensions:c.join("-")}),u=Qte(void 0)):u=Qte(c);let _=p.getDerivedResource({url:h,templateValues:{version:o.version,z:i,x:t,y:a},queryParameters:f,headers:u,request:r}).fetchArrayBuffer();if(l(_))return _.then(function(m){return l(m)?l(e._heightmapStructure)?WOe(e,m,i,t,n):qOe(e,m,i,t,n,o):Promise.reject(new se("Mesh buffer doesn't exist."))})}Object.defineProperties(pd.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return this._hasWaterMask&&this._requestWaterMask}},hasVertexNormals:{get:function(){return this._hasVertexNormals&&this._requestVertexNormals}},hasMetadata:{get:function(){return this._hasMetadata&&this._requestMetadata}},requestVertexNormals:{get:function(){return this._requestVertexNormals}},requestWaterMask:{get:function(){return this._requestWaterMask}},requestMetadata:{get:function(){return this._requestMetadata}},availability:{get:function(){return this._availability}}});pd.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};pd.fromIonAssetId=async function(e,t){let n=await ef.fromAssetId(e);return pd.fromUrl(n,t)};pd.fromUrl=async function(e,t){t=t??G.EMPTY_OBJECT,e=await Promise.resolve(e);let n=Ee.createIfNeeded(e);n.appendForwardSlash();let i=new Jte(t);i.lastResource=n,i.layerJsonResource=i.lastResource.getDerivedResource({url:"layer.json"}),await J9(i);let o=new pd(t);return i.build(o),o};pd.prototype.getTileDataAvailable=function(e,t,n){if(!l(this._availability))return;if(n>this._availability._maximumLevel)return!1;if(this._availability.isTileAvailable(n,e,t))return!0;if(!this._hasMetadata)return!1;let i=this._layers,o=i.length;for(let r=0;r<o;++r)if(e6(this,e,t,n,i[r],r===0).result)return;return!1};pd.prototype.loadTileDataAvailability=function(e,t,n){if(!l(this._availability)||n>this._availability._maximumLevel||this._availability.isTileAvailable(n,e,t)||!this._hasMetadata)return;let i=this._layers,o=i.length;for(let r=0;r<o;++r){let s=e6(this,e,t,n,i[r],r===0);if(l(s.promise))return s.promise}};function Q9(e,t,n,i){if(i===0)return;let o=e.availabilityLevels,r=i%o===0?i-o:(i/o|0)*o,s=1<<i-r,a=t/s|0,c=n/s|0;return{level:r,x:a,y:c}}function e6(e,t,n,i,o,r){if(!l(o.availabilityLevels))return{result:!1};let s,a=function(){delete 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eMe(e,t){let n=t.vertexFormat,i=t.center,o=t.semiMajorAxis,r=t.semiMinorAxis,s=t.ellipsoid,a=t.height,c=t.extrudedHeight,u=t.stRotation,f=e.length/3*2,h=new Float64Array(f*3),p=n.st?new Float32Array(f*2):void 0,_=n.normal?new Float32Array(f*3):void 0,m=n.tangent?new Float32Array(f*3):void 0,y=n.bitangent?new Float32Array(f*3):void 0,b=t.shadowVolume,x=b?new Float32Array(f*3):void 0,T=0,A=lne,C=une,S=fne,w=new Ri(s),R=w.project(s.cartesianToCartographic(i,wL),dne),P=s.scaleToGeodeticSurface(i,XT);s.geodeticSurfaceNormal(P,P);let O=Le.fromAxisAngle(P,u,r6),L=$.fromQuaternion(O,cne),g=z.fromElements(Number.POSITIVE_INFINITY,Number.POSITIVE_INFINITY,hne),E=z.fromElements(Number.NEGATIVE_INFINITY,Number.NEGATIVE_INFINITY,mne),v=e.length,D=v/3*2;for(let F=0;F<v;F+=3){let V=F+1,k=F+2,H=d.fromArray(e,F,XT),B;if(n.st){let q=$.multiplyByVector(L,H,i6),J=w.project(s.cartesianToCartographic(q,wL),o6);d.subtract(J,R,J),vs.x=(J.x+o)/(2*o),vs.y=(J.y+r)/(2*r),g.x=Math.min(vs.x,g.x),g.y=Math.min(vs.y,g.y),E.x=Math.max(vs.x,E.x),E.y=Math.max(vs.y,E.y),p[T+D]=vs.x,p[T+1+D]=vs.y,p[T++]=vs.x,p[T++]=vs.y}H=s.scaleToGeodeticSurface(H,H),B=d.clone(H,i6),A=s.geodeticSurfaceNormal(H,A),b&&(x[F+v]=-A.x,x[V+v]=-A.y,x[k+v]=-A.z);let j=d.multiplyByScalar(A,a,ane);if(H=d.add(H,j,H),j=d.multiplyByScalar(A,c,j),B=d.add(B,j,B),n.position&&(h[F+v]=B.x,h[V+v]=B.y,h[k+v]=B.z,h[F]=H.x,h[V]=H.y,h[k]=H.z),n.normal||n.tangent||n.bitangent){S=d.clone(A,S);let q=d.fromArray(e,(F+3)%v,ane);d.subtract(q,H,q);let J=d.subtract(B,H,o6);A=d.normalize(d.cross(J,q,A),A),n.normal&&(_[F]=A.x,_[V]=A.y,_[k]=A.z,_[F+v]=A.x,_[V+v]=A.y,_[k+v]=A.z),n.tangent&&(C=d.normalize(d.cross(S,A,C),C),m[F]=C.x,m[V]=C.y,m[k]=C.z,m[F+v]=C.x,m[F+1+v]=C.y,m[F+2+v]=C.z),n.bitangent&&(y[F]=S.x,y[V]=S.y,y[k]=S.z,y[F+v]=S.x,y[V+v]=S.y,y[k+v]=S.z)}}if(n.st){v=p.length;for(let F=0;F<v;F+=2)p[F]=(p[F]-g.x)/(E.x-g.x),p[F+1]=(p[F+1]-g.y)/(E.y-g.y)}let M=new pn;if(n.position&&(M.position=new Se({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:h})),n.st&&(M.st=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:p})),n.normal&&(M.normal=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:_})),n.tangent&&(M.tangent=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:m})),n.bitangent&&(M.bitangent=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:y})),b&&(M.extrudeDirection=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:x})),l(t.offsetAttribute)){let F=new Uint8Array(f);if(t.offsetAttribute===cn.TOP)F=F.fill(1,0,f/2);else{let V=t.offsetAttribute===cn.NONE?0:1;F=F.fill(V)}M.applyOffset=new Se({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:F})}return M}function tMe(e){let t=e.length/3,n=Be.createTypedArray(t,t*6),i=0;for(let o=0;o<t;o++){let r=o,s=o+t,a=(r+1)%t,c=a+t;n[i++]=r,n[i++]=s,n[i++]=a,n[i++]=a,n[i++]=s,n[i++]=c}return n}var SL=new ce,vL=new ce;function nMe(e){let t=e.center,n=e.ellipsoid,i=e.semiMajorAxis,o=d.multiplyByScalar(n.geodeticSurfaceNormal(t,XT),e.height,XT);SL.center=d.add(t,o,SL.center),SL.radius=i,o=d.multiplyByScalar(n.geodeticSurfaceNormal(t,o),e.extrudedHeight,o),vL.center=d.add(t,o,vL.center),vL.radius=i;let r=Jl.computeEllipsePositions(e,!0,!0),s=r.positions,a=r.numPts,c=r.outerPositions,u=ce.union(SL,vL),f=pne(s,e,!0),h=gne(a),p=h.length;h.length=p*2;let _=s.length/3;for(let C=0;C<p;C+=3)h[C+p]=h[C+2]+_,h[C+1+p]=h[C+1]+_,h[C+2+p]=h[C]+_;let m=Be.createTypedArray(_*2/3,h),y=new ft({attributes:f,indices:m,primitiveType:Ne.TRIANGLES}),b=eMe(c,e);h=tMe(c);let x=Be.createTypedArray(c.length*2/3,h),T=new ft({attributes:b,indices:x,primitiveType:Ne.TRIANGLES}),A=Fn.combineInstances([new It({geometry:y}),new It({geometry:T})]);return{boundingSphere:u,attributes:A[0].attributes,indices:A[0].indices}}function _ne(e,t,n,i,o,r,s){let c=Jl.computeEllipsePositions({center:e,semiMajorAxis:t,semiMinorAxis:n,rotation:i,granularity:o},!1,!0).outerPositions,u=c.length/3,f=new Array(u);for(let p=0;p<u;++p)f[p]=d.fromArray(c,p*3);let h=ae.fromCartesianArray(f,r,s);return h.width>I.PI&&(h.north=h.north>0?I.PI_OVER_TWO-I.EPSILON7:h.north,h.south=h.south<0?I.EPSILON7-I.PI_OVER_TWO:h.south,h.east=I.PI,h.west=-I.PI),h}function zh(e){e=e??G.EMPTY_OBJECT;let t=e.center,n=e.ellipsoid??ee.default,i=e.semiMajorAxis,o=e.semiMinorAxis,r=e.granularity??I.RADIANS_PER_DEGREE,s=e.vertexFormat??Ie.DEFAULT,a=e.height??0,c=e.extrudedHeight??a;this._center=d.clone(t),this._semiMajorAxis=i,this._semiMinorAxis=o,this._ellipsoid=ee.clone(n),this._rotation=e.rotation??0,this._stRotation=e.stRotation??0,this._height=Math.max(c,a),this._granularity=r,this._vertexFormat=Ie.clone(s),this._extrudedHeight=Math.min(c,a),this._shadowVolume=e.shadowVolume??!1,this._workerName="createEllipseGeometry",this._offsetAttribute=e.offsetAttribute,this._rectangle=void 0,this._textureCoordinateRotationPoints=void 0}zh.packedLength=d.packedLength+ee.packedLength+Ie.packedLength+9;zh.pack=function(e,t,n){return n=n??0,d.pack(e._center,t,n),n+=d.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._semiMajorAxis,t[n++]=e._semiMinorAxis,t[n++]=e._rotation,t[n++]=e._stRotation,t[n++]=e._height,t[n++]=e._granularity,t[n++]=e._extrudedHeight,t[n++]=e._shadowVolume?1:0,t[n]=e._offsetAttribute??-1,t};var yne=new d,bne=new ee,xne=new Ie,kh={center:yne,ellipsoid:bne,vertexFormat:xne,semiMajorAxis:void 0,semiMinorAxis:void 0,rotation:void 0,stRotation:void 0,height:void 0,granularity:void 0,extrudedHeight:void 0,shadowVolume:void 0,offsetAttribute:void 0};zh.unpack=function(e,t,n){t=t??0;let i=d.unpack(e,t,yne);t+=d.packedLength;let o=ee.unpack(e,t,bne);t+=ee.packedLength;let r=Ie.unpack(e,t,xne);t+=Ie.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++],p=e[t++],_=e[t++]===1,m=e[t];return l(n)?(n._center=d.clone(i,n._center),n._ellipsoid=ee.clone(o,n._ellipsoid),n._vertexFormat=Ie.clone(r,n._vertexFormat),n._semiMajorAxis=s,n._semiMinorAxis=a,n._rotation=c,n._stRotation=u,n._height=f,n._granularity=h,n._extrudedHeight=p,n._shadowVolume=_,n._offsetAttribute=m===-1?void 0:m,n):(kh.height=f,kh.extrudedHeight=p,kh.granularity=h,kh.stRotation=u,kh.rotation=c,kh.semiMajorAxis=s,kh.semiMinorAxis=a,kh.shadowVolume=_,kh.offsetAttribute=m===-1?void 0:m,new zh(kh))};zh.computeRectangle=function(e,t){e=e??G.EMPTY_OBJECT;let n=e.center,i=e.ellipsoid??ee.default,o=e.semiMajorAxis,r=e.semiMinorAxis,s=e.granularity??I.RADIANS_PER_DEGREE,a=e.rotation??0;return _ne(n,o,r,a,s,i,t)};zh.createGeometry=function(e){if(e._semiMajorAxis<=0||e._semiMinorAxis<=0)return;let t=e._height,n=e._extrudedHeight,i=!I.equalsEpsilon(t,n,0,I.EPSILON2);e._center=e._ellipsoid.scaleToGeodeticSurface(e._center,e._center);let o={center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,ellipsoid:e._ellipsoid,rotation:e._rotation,height:t,granularity:e._granularity,vertexFormat:e._vertexFormat,stRotation:e._stRotation},r;if(i)o.extrudedHeight=n,o.shadowVolume=e._shadowVolume,o.offsetAttribute=e._offsetAttribute,r=nMe(o);else if(r=JOe(o),l(e._offsetAttribute)){let s=r.attributes.position.values.length,a=e._offsetAttribute===cn.NONE?0:1,c=new Uint8Array(s/3).fill(a);r.attributes.applyOffset=new Se({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:c})}return new ft({attributes:r.attributes,indices:r.indices,primitiveType:Ne.TRIANGLES,boundingSphere:r.boundingSphere,offsetAttribute:e._offsetAttribute})};zh.createShadowVolume=function(e,t,n){let i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new zh({center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,ellipsoid:o,rotation:e._rotation,stRotation:e._stRotation,granularity:i,extrudedHeight:r,height:s,vertexFormat:Ie.POSITION_ONLY,shadowVolume:!0})};function iMe(e){let t=-e._stRotation;if(t===0)return[0,0,0,1,1,0];let i=Jl.computeEllipsePositions({center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,rotation:e._rotation,granularity:e._granularity},!1,!0).outerPositions,o=i.length/3,r=new Array(o);for(let c=0;c<o;++c)r[c]=d.fromArray(i,c*3);let s=e._ellipsoid,a=e.rectangle;return ft._textureCoordinateRotationPoints(r,t,s,a)}Object.defineProperties(zh.prototype,{rectangle:{get:function(){return l(this._rectangle)||(this._rectangle=_ne(this._center,this._semiMajorAxis,this._semiMinorAxis,this._rotation,this._granularity,this._ellipsoid)),this._rectangle}},textureCoordinateRotationPoints:{get:function(){return l(this._textureCoordinateRotationPoints)||(this._textureCoordinateRotationPoints=iMe(this)),this._textureCoordinateRotationPoints}}});var _l=zh;function hp(e){e=e??G.EMPTY_OBJECT;let t=e.radius,n={center:e.center,semiMajorAxis:t,semiMinorAxis:t,ellipsoid:e.ellipsoid,height:e.height,extrudedHeight:e.extrudedHeight,granularity:e.granularity,vertexFormat:e.vertexFormat,stRotation:e.stRotation,shadowVolume:e.shadowVolume};this._ellipseGeometry=new _l(n),this._workerName="createCircleGeometry"}hp.packedLength=_l.packedLength;hp.pack=function(e,t,n){return _l.pack(e._ellipseGeometry,t,n)};var Tne=new _l({center:new d,semiMajorAxis:1,semiMinorAxis:1}),Da={center:new d,radius:void 0,ellipsoid:ee.clone(ee.default),height:void 0,extrudedHeight:void 0,granularity:void 0,vertexFormat:new Ie,stRotation:void 0,semiMajorAxis:void 0,semiMinorAxis:void 0,shadowVolume:void 0};hp.unpack=function(e,t,n){let i=_l.unpack(e,t,Tne);return Da.center=d.clone(i._center,Da.center),Da.ellipsoid=ee.clone(i._ellipsoid,Da.ellipsoid),Da.ellipsoid=ee.clone(i._ellipsoid,Tne._ellipsoid),Da.height=i._height,Da.extrudedHeight=i._extrudedHeight,Da.granularity=i._granularity,Da.vertexFormat=Ie.clone(i._vertexFormat,Da.vertexFormat),Da.stRotation=i._stRotation,Da.shadowVolume=i._shadowVolume,l(n)?(Da.semiMajorAxis=i._semiMajorAxis,Da.semiMinorAxis=i._semiMinorAxis,n._ellipseGeometry=new _l(Da),n):(Da.radius=i._semiMajorAxis,new hp(Da))};hp.createGeometry=function(e){return _l.createGeometry(e._ellipseGeometry)};hp.createShadowVolume=function(e,t,n){let i=e._ellipseGeometry._granularity,o=e._ellipseGeometry._ellipsoid,r=t(i,o),s=n(i,o);return new hp({center:e._ellipseGeometry._center,radius:e._ellipseGeometry._semiMajorAxis,ellipsoid:o,stRotation:e._ellipseGeometry._stRotation,granularity:i,extrudedHeight:r,height:s,vertexFormat:Ie.POSITION_ONLY,shadowVolume:!0})};Object.defineProperties(hp.prototype,{rectangle:{get:function(){return this._ellipseGeometry.rectangle}},textureCoordinateRotationPoints:{get:function(){return this._ellipseGeometry.textureCoordinateRotationPoints}}});var Ane=hp;var Cne=new d,Z0=new d;function oMe(e){let t=e.center;Z0=d.multiplyByScalar(e.ellipsoid.geodeticSurfaceNormal(t,Z0),e.height,Z0),Z0=d.add(t,Z0,Z0);let n=new ce(Z0,e.semiMajorAxis),i=Jl.computeEllipsePositions(e,!1,!0).outerPositions,o=new pn({position:new Se({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:Jl.raisePositionsToHeight(i,e,!1)})}),r=i.length/3,s=Be.createTypedArray(r,r*2),a=0;for(let c=0;c<r;++c)s[a++]=c,s[a++]=(c+1)%r;return{boundingSphere:n,attributes:o,indices:s}}var DL=new ce,IL=new ce;function rMe(e){let t=e.center,n=e.ellipsoid,i=e.semiMajorAxis,o=d.multiplyByScalar(n.geodeticSurfaceNormal(t,Cne),e.height,Cne);DL.center=d.add(t,o,DL.center),DL.radius=i,o=d.multiplyByScalar(n.geodeticSurfaceNormal(t,o),e.extrudedHeight,o),IL.center=d.add(t,o,IL.center),IL.radius=i;let r=Jl.computeEllipsePositions(e,!1,!0).outerPositions,s=new pn({position:new Se({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:Jl.raisePositionsToHeight(r,e,!0)})});r=s.position.values;let a=ce.union(DL,IL),c=r.length/3;if(l(e.offsetAttribute)){let m=new Uint8Array(c);if(e.offsetAttribute===cn.TOP)m=m.fill(1,0,c/2);else{let y=e.offsetAttribute===cn.NONE?0:1;m=m.fill(y)}s.applyOffset=new Se({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:m})}let u=e.numberOfVerticalLines??16;u=I.clamp(u,0,c/2);let f=Be.createTypedArray(c,c*2+u*2);c/=2;let h=0,p;for(p=0;p<c;++p)f[h++]=p,f[h++]=(p+1)%c,f[h++]=p+c,f[h++]=(p+1)%c+c;let _;if(u>0){let m=Math.min(u,c);_=Math.round(c/m);let y=Math.min(_*u,c);for(p=0;p<y;p+=_)f[h++]=p,f[h++]=p+c}return{boundingSphere:a,attributes:s,indices:f}}function KT(e){e=e??G.EMPTY_OBJECT;let t=e.center,n=e.ellipsoid??ee.default,i=e.semiMajorAxis,o=e.semiMinorAxis,r=e.granularity??I.RADIANS_PER_DEGREE,s=e.height??0,a=e.extrudedHeight??s;this._center=d.clone(t),this._semiMajorAxis=i,this._semiMinorAxis=o,this._ellipsoid=ee.clone(n),this._rotation=e.rotation??0,this._height=Math.max(a,s),this._granularity=r,this._extrudedHeight=Math.min(a,s),this._numberOfVerticalLines=Math.max(e.numberOfVerticalLines??16,0),this._offsetAttribute=e.offsetAttribute,this._workerName="createEllipseOutlineGeometry"}KT.packedLength=d.packedLength+ee.packedLength+8;KT.pack=function(e,t,n){return n=n??0,d.pack(e._center,t,n),n+=d.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._semiMajorAxis,t[n++]=e._semiMinorAxis,t[n++]=e._rotation,t[n++]=e._height,t[n++]=e._granularity,t[n++]=e._extrudedHeight,t[n++]=e._numberOfVerticalLines,t[n]=e._offsetAttribute??-1,t};var Ene=new d,Sne=new ee,mp={center:Ene,ellipsoid:Sne,semiMajorAxis:void 0,semiMinorAxis:void 0,rotation:void 0,height:void 0,granularity:void 0,extrudedHeight:void 0,numberOfVerticalLines:void 0,offsetAttribute:void 0};KT.unpack=function(e,t,n){t=t??0;let i=d.unpack(e,t,Ene);t+=d.packedLength;let o=ee.unpack(e,t,Sne);t+=ee.packedLength;let r=e[t++],s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++],p=e[t];return l(n)?(n._center=d.clone(i,n._center),n._ellipsoid=ee.clone(o,n._ellipsoid),n._semiMajorAxis=r,n._semiMinorAxis=s,n._rotation=a,n._height=c,n._granularity=u,n._extrudedHeight=f,n._numberOfVerticalLines=h,n._offsetAttribute=p===-1?void 0:p,n):(mp.height=c,mp.extrudedHeight=f,mp.granularity=u,mp.rotation=a,mp.semiMajorAxis=r,mp.semiMinorAxis=s,mp.numberOfVerticalLines=h,mp.offsetAttribute=p===-1?void 0:p,new KT(mp))};KT.createGeometry=function(e){if(e._semiMajorAxis<=0||e._semiMinorAxis<=0)return;let t=e._height,n=e._extrudedHeight,i=!I.equalsEpsilon(t,n,0,I.EPSILON2);e._center=e._ellipsoid.scaleToGeodeticSurface(e._center,e._center);let o={center:e._center,semiMajorAxis:e._semiMajorAxis,semiMinorAxis:e._semiMinorAxis,ellipsoid:e._ellipsoid,rotation:e._rotation,height:t,granularity:e._granularity,numberOfVerticalLines:e._numberOfVerticalLines},r;if(i)o.extrudedHeight=n,o.offsetAttribute=e._offsetAttribute,r=rMe(o);else if(r=oMe(o),l(e._offsetAttribute)){let s=r.attributes.position.values.length,a=e._offsetAttribute===cn.NONE?0:1,c=new Uint8Array(s/3).fill(a);r.attributes.applyOffset=new Se({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:c})}return new ft({attributes:r.attributes,indices:r.indices,primitiveType:Ne.LINES,boundingSphere:r.boundingSphere,offsetAttribute:e._offsetAttribute})};var tf=KT;function ZT(e){e=e??G.EMPTY_OBJECT;let t=e.radius,n={center:e.center,semiMajorAxis:t,semiMinorAxis:t,ellipsoid:e.ellipsoid,height:e.height,extrudedHeight:e.extrudedHeight,granularity:e.granularity,numberOfVerticalLines:e.numberOfVerticalLines};this._ellipseGeometry=new tf(n),this._workerName="createCircleOutlineGeometry"}ZT.packedLength=tf.packedLength;ZT.pack=function(e,t,n){return tf.pack(e._ellipseGeometry,t,n)};var sMe=new tf({center:new d,semiMajorAxis:1,semiMinorAxis:1}),eu={center:new d,radius:void 0,ellipsoid:ee.clone(ee.UNIT_SPHERE),height:void 0,extrudedHeight:void 0,granularity:void 0,numberOfVerticalLines:void 0,semiMajorAxis:void 0,semiMinorAxis:void 0};ZT.unpack=function(e,t,n){let i=tf.unpack(e,t,sMe);return eu.center=d.clone(i._center,eu.center),eu.ellipsoid=ee.clone(i._ellipsoid,eu.ellipsoid),eu.height=i._height,eu.extrudedHeight=i._extrudedHeight,eu.granularity=i._granularity,eu.numberOfVerticalLines=i._numberOfVerticalLines,l(n)?(eu.semiMajorAxis=i._semiMajorAxis,eu.semiMinorAxis=i._semiMinorAxis,n._ellipseGeometry=new tf(eu),n):(eu.radius=i._semiMajorAxis,new ZT(eu))};ZT.createGeometry=function(e){return tf.createGeometry(e._ellipseGeometry)};var vne=ZT;var aMe={UNBOUNDED:0,CLAMPED:1,LOOP_STOP:2},Yr=Object.freeze(aMe);var 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o=d.normalize(i.cartographicToCartesian(t,m6),ALe),r=d.normalize(i.cartographicToCartesian(n,m6),m6);TLe(e,i.maximumRadius,i.minimumRadius,t.longitude,t.latitude,n.longitude,n.latitude),e._start=fe.clone(t,e._start),e._end=fe.clone(n,e._end),e._start.height=0,e._end.height=0,bLe(e)}function Ov(e,t,n){let i=n??ee.default;this._ellipsoid=i,this._start=new fe,this._end=new fe,this._constants={},this._startHeading=void 0,this._endHeading=void 0,this._distance=void 0,this._uSquared=void 0,l(e)&&l(t)&&eie(this,e,t,i)}Object.defineProperties(Ov.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},surfaceDistance:{get:function(){return this._distance}},start:{get:function(){return this._start}},end:{get:function(){return this._end}},startHeading:{get:function(){return this._startHeading}},endHeading:{get:function(){return this._endHeading}}});Ov.prototype.setEndPoints=function(e,t){eie(this,e,t,this._ellipsoid)};Ov.prototype.interpolateUsingFraction=function(e,t){return this.interpolateUsingSurfaceDistance(this._distance*e,t)};Ov.prototype.interpolateUsingSurfaceDistance=function(e,t){let n=this._constants,i=n.distanceRatio+e/n.b,o=Math.cos(2*i),r=Math.cos(4*i),s=Math.cos(6*i),a=Math.sin(2*i),c=Math.sin(4*i),u=Math.sin(6*i),f=Math.sin(8*i),h=i*i,p=i*h,_=n.u8Over256,m=n.u2Over4,y=n.u6Over64,b=n.u4Over16,x=2*p*_*o/3+i*(1-m+7*b/4-15*y/4+579*_/64-(b-15*y/4+187*_/16)*o-(5*y/4-115*_/16)*r-29*_*s/16)+(m/2-b+71*y/32-85*_/16)*a+(5*b/16-5*y/4+383*_/96)*c-h*((y-11*_/2)*a+5*_*c/2)+(29*y/96-29*_/16)*u+539*_*f/1536,T=Math.asin(Math.sin(x)*n.cosineAlpha),A=Math.atan(n.a/n.b*Math.tan(T));x=x-n.sigma;let C=Math.cos(2*n.sigma+x),S=Math.sin(x),w=Math.cos(x),R=n.cosineU*w,P=n.sineU*S,L=Math.atan2(S*n.sineHeading,R-P*n.cosineHeading)-Jne(n.f,n.sineAlpha,n.cosineSquaredAlpha,x,S,w,C);return l(t)?(t.longitude=this._start.longitude+L,t.latitude=A,t.height=0,t):new fe(this._start.longitude+L,A,0)};var a_=Ov;var Nc={};Nc.numberOfPoints=function(e,t,n){let i=d.distance(e,t);return Math.ceil(i/n)};Nc.numberOfPointsRhumbLine=function(e,t,n){let i=Math.pow(e.longitude-t.longitude,2)+Math.pow(e.latitude-t.latitude,2);return Math.max(1,Math.ceil(Math.sqrt(i/(n*n))))};var CLe=new fe;Nc.extractHeights=function(e,t){let n=e.length,i=new Array(n);for(let o=0;o<n;o++){let r=e[o];i[o]=t.cartesianToCartographic(r,CLe).height}return i};var ELe=new N,SLe=new d,tie=new d,vLe=new ln(d.UNIT_X,0),nie=new d,wLe=new ln(d.UNIT_X,0),DLe=new d,ILe=new d,g6=[];function oie(e,t,n){let i=g6;i.length=e;let o;if(t===n){for(o=0;o<e;o++)i[o]=t;return i}let s=(n-t)/e;for(o=0;o<e;o++){let a=t+o*s;i[o]=a}return i}var kL=new fe,BL=new fe,c_=new d,_6=new d,PLe=new d,p6=new a_,Mv=new Ja;function RLe(e,t,n,i,o,r,s,a){let c=i.scaleToGeodeticSurface(e,_6),u=i.scaleToGeodeticSurface(t,PLe),f=Nc.numberOfPoints(e,t,n),h=i.cartesianToCartographic(c,kL),p=i.cartesianToCartographic(u,BL),_=oie(f,o,r);p6.setEndPoints(h,p);let m=p6.surfaceDistance/f,y=a;h.height=o;let b=i.cartographicToCartesian(h,c_);d.pack(b,s,y),y+=3;for(let x=1;x<f;x++){let T=p6.interpolateUsingSurfaceDistance(x*m,BL);T.height=_[x],b=i.cartographicToCartesian(T,c_),d.pack(b,s,y),y+=3}return y}function OLe(e,t,n,i,o,r,s,a){let c=i.cartesianToCartographic(e,kL),u=i.cartesianToCartographic(t,BL),f=Nc.numberOfPointsRhumbLine(c,u,n);c.height=0,u.height=0;let h=oie(f,o,r);Mv.ellipsoid.equals(i)||(Mv=new Ja(void 0,void 0,i)),Mv.setEndPoints(c,u);let p=Mv.surfaceDistance/f,_=a;c.height=o;let m=i.cartographicToCartesian(c,c_);d.pack(m,s,_),_+=3;for(let y=1;y<f;y++){let b=Mv.interpolateUsingSurfaceDistance(y*p,BL);b.height=h[y],m=i.cartographicToCartesian(b,c_),d.pack(m,s,_),_+=3}return _}Nc.wrapLongitude=function(e,t){let n=[],i=[];if(l(e)&&e.length>0){t=t??N.IDENTITY;let o=N.inverseTransformation(t,ELe),r=N.multiplyByPoint(o,d.ZERO,SLe),s=d.normalize(N.multiplyByPointAsVector(o,d.UNIT_Y,tie),tie),a=ln.fromPointNormal(r,s,vLe),c=d.normalize(N.multiplyByPointAsVector(o,d.UNIT_X,nie),nie),u=ln.fromPointNormal(r,c,wLe),f=1;n.push(d.clone(e[0]));let h=n[0],p=e.length;for(let _=1;_<p;++_){let m=e[_];if(ln.getPointDistance(u,h)<0||ln.getPointDistance(u,m)<0){let y=ei.lineSegmentPlane(h,m,a,DLe);if(l(y)){let b=d.multiplyByScalar(s,5e-9,ILe);ln.getPointDistance(a,h)<0&&d.negate(b,b),n.push(d.add(y,b,new d)),i.push(f+1),d.negate(b,b),n.push(d.add(y,b,new d)),f=1}}n.push(d.clone(e[_])),f++,h=m}i.push(f)}return{positions:n,lengths:i}};Nc.generateArc=function(e){l(e)||(e={});let t=e.positions,n=t.length,i=e.ellipsoid??ee.default,o=e.height??0,r=Array.isArray(o);if(n<1)return[];if(n===1){let y=i.scaleToGeodeticSurface(t[0],_6);if(o=r?o[0]:o,o!==0){let b=i.geodeticSurfaceNormal(y,c_);d.multiplyByScalar(b,o,b),d.add(y,b,y)}return[y.x,y.y,y.z]}let s=e.minDistance;if(!l(s)){let y=e.granularity??I.RADIANS_PER_DEGREE;s=I.chordLength(y,i.maximumRadius)}let a=0,c;for(c=0;c<n-1;c++)a+=Nc.numberOfPoints(t[c],t[c+1],s);let u=(a+1)*3,f=new Array(u),h=0;for(c=0;c<n-1;c++){let y=t[c],b=t[c+1],x=r?o[c]:o,T=r?o[c+1]:o;h=RLe(y,b,s,i,x,T,f,h)}g6.length=0;let p=t[n-1],_=i.cartesianToCartographic(p,kL);_.height=r?o[n-1]:o;let m=i.cartographicToCartesian(_,c_);return d.pack(m,f,u-3),f};var iie=new fe,MLe=new fe;Nc.generateRhumbArc=function(e){l(e)||(e={});let t=e.positions,n=t.length,i=e.ellipsoid??ee.default,o=e.height??0,r=Array.isArray(o);if(n<1)return[];if(n===1){let x=i.scaleToGeodeticSurface(t[0],_6);if(o=r?o[0]:o,o!==0){let T=i.geodeticSurfaceNormal(x,c_);d.multiplyByScalar(T,o,T),d.add(x,T,x)}return[x.x,x.y,x.z]}let s=e.granularity??I.RADIANS_PER_DEGREE,a=0,c,u=i.cartesianToCartographic(t[0],iie),f;for(c=0;c<n-1;c++)f=i.cartesianToCartographic(t[c+1],MLe),a+=Nc.numberOfPointsRhumbLine(u,f,s),u=fe.clone(f,iie);let h=(a+1)*3,p=new Array(h),_=0;for(c=0;c<n-1;c++){let x=t[c],T=t[c+1],A=r?o[c]:o,C=r?o[c+1]:o;_=OLe(x,T,s,i,A,C,p,_)}g6.length=0;let m=t[n-1],y=i.cartesianToCartographic(m,kL);y.height=r?o[n-1]:o;let b=i.cartographicToCartesian(y,c_);return d.pack(b,p,h-3),p};Nc.generateCartesianArc=function(e){let t=Nc.generateArc(e),n=t.length/3,i=new Array(n);for(let o=0;o<n;o++)i[o]=d.unpack(t,o*3);return i};Nc.generateCartesianRhumbArc=function(e){let t=Nc.generateRhumbArc(e),n=t.length/3,i=new Array(n);for(let o=0;o<n;o++)i[o]=d.unpack(t,o*3);return i};var Fi=Nc;var rie={};function Lv(e,t){l(rie[e])||(rie[e]=!0,console.warn(t??e))}Lv.geometryOutlines="Entity geometry outlines are unsupported on terrain. 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c=d.fromArray(e,a,ZLe);i=_p(c,t,n,i,o,r[a/3],s,1)}return i}function $Le(e,t){let n=e.length,i=new Array(n*6),o=0,r=t.x+t.width/2,s=t.y+t.height/2,a=e[0];i[o++]=a.x-r,i[o++]=0,i[o++]=a.y-s;for(let c=1;c<n;c++){a=e[c];let u=a.x-r,f=a.y-s;i[o++]=u,i[o++]=0,i[o++]=f,i[o++]=u,i[o++]=0,i[o++]=f}return a=e[0],i[o++]=a.x-r,i[o++]=0,i[o++]=a.y-s,i}function aie(e,t){let n=e.length,i=new Array(n*3),o=0,r=t.x+t.width/2,s=t.y+t.height/2;for(let a=0;a<n;a++)i[o++]=e[a].x-r,i[o++]=0,i[o++]=e[a].y-s;return i}var cie=new Le,lie=new d,uie=new $;function fie(e,t,n,i,o,r,s,a,c,u){let f=d.angleBetween(d.subtract(t,e,nA),d.subtract(n,e,zL)),h=i===Ni.BEVELED?0:Math.ceil(f/I.toRadians(5)),p;o?p=$.fromQuaternion(Le.fromAxisAngle(d.negate(e,nA),f/(h+1),cie),uie):p=$.fromQuaternion(Le.fromAxisAngle(e,f/(h+1),cie),uie);let _,m;if(t=d.clone(t,lie),h>0){let y=u?2:1;for(let 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0,b=LLe,x=NLe,T=FLe,A=BLe,C=kLe,S=zLe,w=ULe,R=VLe,P=HLe,O=e[0],L=e[1];A=r.geodeticSurfaceNormal(O,A),b=d.subtract(L,O,b),b=d.normalize(b,b),R=d.cross(A,b,R),R=d.normalize(R,R);let g=s[0],E=s[1];o&&(y=_p(O,R,f,y,r,g+h,1,1)),P=d.clone(O,P),O=L,x=d.negate(b,x);let v,D;for(let V=1;V<_-1;V++){let k=o?2:1;if(L=e[V+1],O.equals(L)){Ct("Positions are too close and are considered equivalent with rounding error.");continue}b=d.subtract(L,O,b),b=d.normalize(b,b),A=r.geodeticSurfaceNormal(O,A);let H=d.multiplyByScalar(A,d.dot(b,A),QLe);d.subtract(b,H,H),d.normalize(H,H);let B=d.multiplyByScalar(A,d.dot(x,A),JLe);if(d.subtract(x,B,B),d.normalize(B,B),!I.equalsEpsilon(Math.abs(d.dot(H,B)),1,I.EPSILON7)){T=d.add(b,x,T),T=d.normalize(T,T),T=d.cross(T,A,T),T=d.cross(A,T,T),T=d.normalize(T,T);let 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m=_p(P,R,u,m,r,g+h,1,1),P=O;g=E,E=s[V+1],O=L}ca[0]=d.clone(P,ca[0]),ca[1]=d.clone(O,ca[1]),v=b6(ca,g+h,E+h,a),D=Fi.generateArc({positions:ca,granularity:a,ellipsoid:r}),m=T6(D,R,u,m,r,v,1),o&&(y=_p(O,R,f,y,r,E+h,1,1)),_=m.length;let M=o?_+y.length:_,F=new Float64Array(M);return F.set(m),o&&F.set(y,_),F};var Vh=Nv;var C6={},iA=new d,gie=new d,eNe=new d,die=new d,Fc=[new d,new d],_ie=new d,yie=new d,bie=new d,tNe=new d,nNe=new d,iNe=new d,oNe=new d,rNe=new d,sNe=new d,aNe=new d,hie=new Le,mie=new $;function HL(e,t,n,i,o){let r=d.angleBetween(d.subtract(t,e,iA),d.subtract(n,e,gie)),s=i===Ni.BEVELED?1:Math.ceil(r/I.toRadians(5))+1,a=s*3,c=new Array(a);c[a-3]=n.x,c[a-2]=n.y,c[a-1]=n.z;let u;o?u=$.fromQuaternion(Le.fromAxisAngle(d.negate(e,iA),r/s,hie),mie):u=$.fromQuaternion(Le.fromAxisAngle(e,r/s,hie),mie);let f=0;t=d.clone(t,iA);for(let h=0;h<s;h++)t=$.multiplyByVector(u,t,t),c[f++]=t.x,c[f++]=t.y,c[f++]=t.z;return c}function cNe(e){let t=_ie,n=yie,i=bie,o=e[1];n=d.fromArray(e[1],o.length-3,n),i=d.fromArray(e[0],0,i),t=d.midpoint(n,i,t);let r=HL(t,n,i,Ni.ROUNDED,!1),s=e.length-1,a=e[s-1];o=e[s],n=d.fromArray(a,a.length-3,n),i=d.fromArray(o,0,i),t=d.midpoint(n,i,t);let c=HL(t,n,i,Ni.ROUNDED,!1);return[r,c]}function pie(e,t,n,i){let o=iA;return i?o=d.add(e,t,o):(t=d.negate(t,t),o=d.add(e,t,o)),[o.x,o.y,o.z,n.x,n.y,n.z]}function A6(e,t,n,i){let o=new Array(e.length),r=new Array(e.length),s=d.multiplyByScalar(t,n,iA),a=d.negate(s,gie),c=0,u=e.length-1;for(let f=0;f<e.length;f+=3){let h=d.fromArray(e,f,eNe),p=d.add(h,a,die);o[c++]=p.x,o[c++]=p.y,o[c++]=p.z;let _=d.add(h,s,die);r[u--]=_.z,r[u--]=_.y,r[u--]=_.x}return i.push(o,r),i}C6.addAttribute=function(e,t,n,i){let o=t.x,r=t.y,s=t.z;l(n)&&(e[n]=o,e[n+1]=r,e[n+2]=s),l(i)&&(e[i]=s,e[i-1]=r,e[i-2]=o)};var lNe=new d,uNe=new d;C6.computePositions=function(e){let t=e.granularity,n=e.positions,i=e.ellipsoid,o=e.width/2,r=e.cornerType,s=e.saveAttributes,a=_ie,c=yie,u=bie,f=tNe,h=nNe,p=iNe,_=oNe,m=rNe,y=sNe,b=aNe,x=[],T=s?[]:void 0,A=s?[]:void 0,C=n[0],S=n[1];c=d.normalize(d.subtract(S,C,c),c),a=i.geodeticSurfaceNormal(C,a),f=d.normalize(d.cross(a,c,f),f),s&&(T.push(f.x,f.y,f.z),A.push(a.x,a.y,a.z)),_=d.clone(C,_),C=S,u=d.negate(c,u);let w,R=[],P,O=n.length;for(P=1;P<O-1;P++){a=i.geodeticSurfaceNormal(C,a),S=n[P+1],c=d.normalize(d.subtract(S,C,c),c);let g=d.multiplyByScalar(a,d.dot(c,a),lNe);d.subtract(c,g,g),d.normalize(g,g);let E=d.multiplyByScalar(a,d.dot(u,a),uNe);if(d.subtract(u,E,E),d.normalize(E,E),!I.equalsEpsilon(Math.abs(d.dot(g,E)),1,I.EPSILON7)){h=d.normalize(d.add(c,u,h),h),h=d.cross(h,a,h),h=d.cross(a,h,h),h=d.normalize(h,h);let D=o/Math.max(.25,d.magnitude(d.cross(h,u,iA))),M=Vh.angleIsGreaterThanPi(c,u,C,i);h=d.multiplyByScalar(h,D,h),M?(m=d.add(C,h,m),b=d.add(m,d.multiplyByScalar(f,o,b),b),y=d.add(m,d.multiplyByScalar(f,o*2,y),y),Fc[0]=d.clone(_,Fc[0]),Fc[1]=d.clone(b,Fc[1]),w=Fi.generateArc({positions:Fc,granularity:t,ellipsoid:i}),x=A6(w,f,o,x),s&&(T.push(f.x,f.y,f.z),A.push(a.x,a.y,a.z)),p=d.clone(y,p),f=d.normalize(d.cross(a,c,f),f),y=d.add(m,d.multiplyByScalar(f,o*2,y),y),_=d.add(m,d.multiplyByScalar(f,o,_),_),r===Ni.ROUNDED||r===Ni.BEVELED?R.push({leftPositions:HL(m,p,y,r,M)}):R.push({leftPositions:pie(C,d.negate(h,h),y,M)})):(y=d.add(C,h,y),b=d.add(y,d.negate(d.multiplyByScalar(f,o,b),b),b),m=d.add(y,d.negate(d.multiplyByScalar(f,o*2,m),m),m),Fc[0]=d.clone(_,Fc[0]),Fc[1]=d.clone(b,Fc[1]),w=Fi.generateArc({positions:Fc,granularity:t,ellipsoid:i}),x=A6(w,f,o,x),s&&(T.push(f.x,f.y,f.z),A.push(a.x,a.y,a.z)),p=d.clone(m,p),f=d.normalize(d.cross(a,c,f),f),m=d.add(y,d.negate(d.multiplyByScalar(f,o*2,m),m),m),_=d.add(y,d.negate(d.multiplyByScalar(f,o,_),_),_),r===Ni.ROUNDED||r===Ni.BEVELED?R.push({rightPositions:HL(y,p,m,r,M)}):R.push({rightPositions:pie(C,h,m,M)})),u=d.negate(c,u)}C=S}a=i.geodeticSurfaceNormal(C,a),Fc[0]=d.clone(_,Fc[0]),Fc[1]=d.clone(C,Fc[1]),w=Fi.generateArc({positions:Fc,granularity:t,ellipsoid:i}),x=A6(w,f,o,x),s&&(T.push(f.x,f.y,f.z),A.push(a.x,a.y,a.z));let L;return r===Ni.ROUNDED&&(L=cNe(x)),{positions:x,corners:R,lefts:T,normals:A,endPositions:L}};var Hi=C6;var Aie=new d,Cie=new d,GL=new d,jL=new d,fNe=new d,Eie=new d,l_=new d,oA=new d;function Sie(e,t){for(let n=0;n<e.length;n++)e[n]=t.scaleToGeodeticSurface(e[n],e[n]);return e}function _d(e,t,n,i,o,r){let s=e.normals,a=e.tangents,c=e.bitangents,u=d.normalize(d.cross(n,t,l_),l_);r.normal&&Hi.addAttribute(s,t,i,o),r.tangent&&Hi.addAttribute(a,u,i,o),r.bitangent&&Hi.addAttribute(c,n,i,o)}function vie(e,t,n){let i=e.positions,o=e.corners,r=e.endPositions,s=e.lefts,a=e.normals,c=new pn,u,f=0,h=0,p,_=0,m;for(p=0;p<i.length;p+=2)m=i[p].length-3,f+=m,_+=m*2,h+=i[p+1].length-3;for(f+=3,h+=3,p=0;p<o.length;p++){u=o[p];let Q=o[p].leftPositions;l(Q)?(m=Q.length,f+=m,_+=m):(m=o[p].rightPositions.length,h+=m,_+=m)}let y=l(r),b;y&&(b=r[0].length-3,f+=b,h+=b,b/=3,_+=b*6);let x=f+h,T=new Float64Array(x),A=t.normal?new Float32Array(x):void 0,C=t.tangent?new Float32Array(x):void 0,S=t.bitangent?new Float32Array(x):void 0,w={normals:A,tangents:C,bitangents:S},R=0,P=x-1,O,L,g,E,v=Aie,D=Cie,M,F,V=b/2,k=Be.createTypedArray(x/3,_),H=0;if(y){F=GL,M=jL;let Q=r[0];for(v=d.fromArray(a,0,v),D=d.fromArray(s,0,D),p=0;p<V;p++)F=d.fromArray(Q,(V-1-p)*3,F),M=d.fromArray(Q,(V+p)*3,M),Hi.addAttribute(T,M,R),Hi.addAttribute(T,F,void 0,P),_d(w,v,D,R,P,t),L=R/3,E=L+1,O=(P-2)/3,g=O-1,k[H++]=O,k[H++]=L,k[H++]=g,k[H++]=g,k[H++]=L,k[H++]=E,R+=3,P-=3}let B=0,j=0,q=i[B++],J=i[B++];T.set(q,R),T.set(J,P-J.length+1),D=d.fromArray(s,j,D);let W,K;for(m=J.length-3,p=0;p<m;p+=3)W=n.geodeticSurfaceNormal(d.fromArray(q,p,l_),l_),K=n.geodeticSurfaceNormal(d.fromArray(J,m-p,oA),oA),v=d.normalize(d.add(W,K,v),v),_d(w,v,D,R,P,t),L=R/3,E=L+1,O=(P-2)/3,g=O-1,k[H++]=O,k[H++]=L,k[H++]=g,k[H++]=g,k[H++]=L,k[H++]=E,R+=3,P-=3;for(W=n.geodeticSurfaceNormal(d.fromArray(q,m,l_),l_),K=n.geodeticSurfaceNormal(d.fromArray(J,m,oA),oA),v=d.normalize(d.add(W,K,v),v),j+=3,p=0;p<o.length;p++){let Q;u=o[p];let he=u.leftPositions,ye=u.rightPositions,re,ge,xe=Eie,we=GL,De=jL;if(v=d.fromArray(a,j,v),l(he)){for(_d(w,v,D,void 0,P,t),P-=3,re=E,ge=g,Q=0;Q<he.length/3;Q++)xe=d.fromArray(he,Q*3,xe),k[H++]=re,k[H++]=ge-Q-1,k[H++]=ge-Q,Hi.addAttribute(T,xe,void 0,P),we=d.fromArray(T,(ge-Q-1)*3,we),De=d.fromArray(T,re*3,De),D=d.normalize(d.subtract(we,De,D),D),_d(w,v,D,void 0,P,t),P-=3;xe=d.fromArray(T,re*3,xe),we=d.subtract(d.fromArray(T,ge*3,we),xe,we),De=d.subtract(d.fromArray(T,(ge-Q)*3,De),xe,De),D=d.normalize(d.add(we,De,D),D),_d(w,v,D,R,void 0,t),R+=3}else{for(_d(w,v,D,R,void 0,t),R+=3,re=g,ge=E,Q=0;Q<ye.length/3;Q++)xe=d.fromArray(ye,Q*3,xe),k[H++]=re,k[H++]=ge+Q,k[H++]=ge+Q+1,Hi.addAttribute(T,xe,R),we=d.fromArray(T,re*3,we),De=d.fromArray(T,(ge+Q)*3,De),D=d.normalize(d.subtract(we,De,D),D),_d(w,v,D,R,void 0,t),R+=3;xe=d.fromArray(T,re*3,xe),we=d.subtract(d.fromArray(T,(ge+Q)*3,we),xe,we),De=d.subtract(d.fromArray(T,ge*3,De),xe,De),D=d.normalize(d.negate(d.add(De,we,D),D),D),_d(w,v,D,void 0,P,t),P-=3}for(q=i[B++],J=i[B++],q.splice(0,3),J.splice(J.length-3,3),T.set(q,R),T.set(J,P-J.length+1),m=J.length-3,j+=3,D=d.fromArray(s,j,D),Q=0;Q<J.length;Q+=3)W=n.geodeticSurfaceNormal(d.fromArray(q,Q,l_),l_),K=n.geodeticSurfaceNormal(d.fromArray(J,m-Q,oA),oA),v=d.normalize(d.add(W,K,v),v),_d(w,v,D,R,P,t),E=R/3,L=E-1,g=(P-2)/3,O=g+1,k[H++]=O,k[H++]=L,k[H++]=g,k[H++]=g,k[H++]=L,k[H++]=E,R+=3,P-=3;R-=3,P+=3}if(v=d.fromArray(a,a.length-3,v),_d(w,v,D,R,P,t),y){R+=3,P-=3,F=GL,M=jL;let Q=r[1];for(p=0;p<V;p++)F=d.fromArray(Q,(b-p-1)*3,F),M=d.fromArray(Q,p*3,M),Hi.addAttribute(T,F,void 0,P),Hi.addAttribute(T,M,R),_d(w,v,D,R,P,t),E=R/3,L=E-1,g=(P-2)/3,O=g+1,k[H++]=O,k[H++]=L,k[H++]=g,k[H++]=g,k[H++]=L,k[H++]=E,R+=3,P-=3}if(c.position=new Se({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:T}),t.st){let Q=new Float32Array(x/3*2),he,ye,re=0;if(y){f/=3,h/=3;let ge=Math.PI/(b+1);ye=1/(f-b+1),he=1/(h-b+1);let xe,we=b/2;for(p=we+1;p<b+1;p++)xe=I.PI_OVER_TWO+ge*p,Q[re++]=he*(1+Math.cos(xe)),Q[re++]=.5*(1+Math.sin(xe));for(p=1;p<h-b+1;p++)Q[re++]=p*he,Q[re++]=0;for(p=b;p>we;p--)xe=I.PI_OVER_TWO-p*ge,Q[re++]=1-he*(1+Math.cos(xe)),Q[re++]=.5*(1+Math.sin(xe));for(p=we;p>0;p--)xe=I.PI_OVER_TWO-ge*p,Q[re++]=1-ye*(1+Math.cos(xe)),Q[re++]=.5*(1+Math.sin(xe));for(p=f-b;p>0;p--)Q[re++]=p*ye,Q[re++]=1;for(p=1;p<we+1;p++)xe=I.PI_OVER_TWO+ge*p,Q[re++]=ye*(1+Math.cos(xe)),Q[re++]=.5*(1+Math.sin(xe))}else{for(f/=3,h/=3,ye=1/(f-1),he=1/(h-1),p=0;p<h;p++)Q[re++]=p*he,Q[re++]=0;for(p=f;p>0;p--)Q[re++]=(p-1)*ye,Q[re++]=1}c.st=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:Q})}return t.normal&&(c.normal=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:w.normals})),t.tangent&&(c.tangent=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:w.tangents})),t.bitangent&&(c.bitangent=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:w.bitangents})),{attributes:c,indices:k}}function dNe(e,t){if(!t.normal&&!t.tangent&&!t.bitangent&&!t.st)return e;let n=e.position.values,i,o;(t.normal||t.bitangent)&&(i=e.normal.values,o=e.bitangent.values);let r=e.position.values.length/18,s=r*3,a=r*2,c=s*2,u;if(t.normal||t.bitangent||t.tangent){let f=t.normal?new Float32Array(s*6):void 0,h=t.tangent?new Float32Array(s*6):void 0,p=t.bitangent?new Float32Array(s*6):void 0,_=Aie,m=Cie,y=GL,b=jL,x=fNe,T=Eie,A=c;for(u=0;u<s;u+=3){let C=A+c;_=d.fromArray(n,u,_),m=d.fromArray(n,u+s,m),y=d.fromArray(n,(u+3)%s,y),m=d.subtract(m,_,m),y=d.subtract(y,_,y),b=d.normalize(d.cross(m,y,b),b),t.normal&&(Hi.addAttribute(f,b,C),Hi.addAttribute(f,b,C+3),Hi.addAttribute(f,b,A),Hi.addAttribute(f,b,A+3)),(t.tangent||t.bitangent)&&(T=d.fromArray(i,u,T),t.bitangent&&(Hi.addAttribute(p,T,C),Hi.addAttribute(p,T,C+3),Hi.addAttribute(p,T,A),Hi.addAttribute(p,T,A+3)),t.tangent&&(x=d.normalize(d.cross(T,b,x),x),Hi.addAttribute(h,x,C),Hi.addAttribute(h,x,C+3),Hi.addAttribute(h,x,A),Hi.addAttribute(h,x,A+3))),A+=6}if(t.normal){for(f.set(i),u=0;u<s;u+=3)f[u+s]=-i[u],f[u+s+1]=-i[u+1],f[u+s+2]=-i[u+2];e.normal.values=f}else e.normal=void 0;if(t.bitangent?(p.set(o),p.set(o,s),e.bitangent.values=p):e.bitangent=void 0,t.tangent){let C=e.tangent.values;h.set(C),h.set(C,s),e.tangent.values=h}}if(t.st){let f=e.st.values,h=new Float32Array(a*6);h.set(f),h.set(f,a);let p=a*2;for(let _=0;_<2;_++){for(h[p++]=f[0],h[p++]=f[1],u=2;u<a;u+=2){let m=f[u],y=f[u+1];h[p++]=m,h[p++]=y,h[p++]=m,h[p++]=y}h[p++]=f[0],h[p++]=f[1]}e.st.values=h}return e}function E6(e,t,n){n[t++]=e[0],n[t++]=e[1],n[t++]=e[2];for(let i=3;i<e.length;i+=3){let o=e[i],r=e[i+1],s=e[i+2];n[t++]=o,n[t++]=r,n[t++]=s,n[t++]=o,n[t++]=r,n[t++]=s}return n[t++]=e[0],n[t++]=e[1],n[t++]=e[2],n}function hNe(e,t){let n=new Ie({position:t.position,normal:t.normal||t.bitangent||e.shadowVolume,tangent:t.tangent,bitangent:t.normal||t.bitangent,st:t.st}),i=e.ellipsoid,o=Hi.computePositions(e),r=vie(o,n,i),s=e.height,a=e.extrudedHeight,c=r.attributes,u=r.indices,f=c.position.values,h=f.length,p=new Float64Array(h*6),_=new Float64Array(h);_.set(f);let m=new Float64Array(h*4);f=ri.scaleToGeodeticHeight(f,s,i),m=E6(f,0,m),_=ri.scaleToGeodeticHeight(_,a,i),m=E6(_,h*2,m),p.set(f),p.set(_,h),p.set(m,h*2),c.position.values=p,c=dNe(c,t);let y,b=h/3;if(e.shadowVolume){let O=c.normal.values;h=O.length;let L=new Float32Array(h*6);for(y=0;y<h;y++)O[y]=-O[y];L.set(O,h),L=E6(O,h*4,L),c.extrudeDirection=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:L}),t.normal||(c.normal=void 0)}if(l(e.offsetAttribute)){let O=new Uint8Array(b*6);if(e.offsetAttribute===cn.TOP)O=O.fill(1,0,b).fill(1,b*2,b*4);else{let L=e.offsetAttribute===cn.NONE?0:1;O=O.fill(L)}c.applyOffset=new Se({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:O})}let x=u.length,T=b+b,A=Be.createTypedArray(p.length/3,x*2+T*3);A.set(u);let C=x;for(y=0;y<x;y+=3){let O=u[y],L=u[y+1],g=u[y+2];A[C++]=g+b,A[C++]=L+b,A[C++]=O+b}let S,w,R,P;for(y=0;y<T;y+=2)S=y+T,w=S+T,R=S+1,P=w+1,A[C++]=S,A[C++]=w,A[C++]=R,A[C++]=R,A[C++]=w,A[C++]=P;return{attributes:c,indices:A}}var xie=new d,Fv=new d,of=new fe;function Tie(e,t,n,i,o,r){let s=d.subtract(t,e,xie);d.normalize(s,s);let a=n.geodeticSurfaceNormal(e,Fv),c=d.cross(s,a,xie);d.multiplyByScalar(c,i,c);let u=o.latitude,f=o.longitude,h=r.latitude,p=r.longitude;d.add(e,c,Fv),n.cartesianToCartographic(Fv,of);let _=of.latitude,m=of.longitude;u=Math.min(u,_),f=Math.min(f,m),h=Math.max(h,_),p=Math.max(p,m),d.subtract(e,c,Fv),n.cartesianToCartographic(Fv,of),_=of.latitude,m=of.longitude,u=Math.min(u,_),f=Math.min(f,m),h=Math.max(h,_),p=Math.max(p,m),o.latitude=u,o.longitude=f,r.latitude=h,r.longitude=p}var nf=new d,Bv=new d,yl=new fe,bl=new fe;function wie(e,t,n,i,o){e=Sie(e,t);let r=Ao(e,d.equalsEpsilon),s=r.length;if(s<2||n<=0)return new ae;let a=n*.5;yl.latitude=Number.POSITIVE_INFINITY,yl.longitude=Number.POSITIVE_INFINITY,bl.latitude=Number.NEGATIVE_INFINITY,bl.longitude=Number.NEGATIVE_INFINITY;let c,u;if(i===Ni.ROUNDED){let p=r[0];d.subtract(p,r[1],nf),d.normalize(nf,nf),d.multiplyByScalar(nf,a,nf),d.add(p,nf,Bv),t.cartesianToCartographic(Bv,of),c=of.latitude,u=of.longitude,yl.latitude=Math.min(yl.latitude,c),yl.longitude=Math.min(yl.longitude,u),bl.latitude=Math.max(bl.latitude,c),bl.longitude=Math.max(bl.longitude,u)}for(let p=0;p<s-1;++p)Tie(r[p],r[p+1],t,a,yl,bl);let f=r[s-1];d.subtract(f,r[s-2],nf),d.normalize(nf,nf),d.multiplyByScalar(nf,a,nf),d.add(f,nf,Bv),Tie(f,Bv,t,a,yl,bl),i===Ni.ROUNDED&&(t.cartesianToCartographic(Bv,of),c=of.latitude,u=of.longitude,yl.latitude=Math.min(yl.latitude,c),yl.longitude=Math.min(yl.longitude,u),bl.latitude=Math.max(bl.latitude,c),bl.longitude=Math.max(bl.longitude,u));let h=l(o)?o:new ae;return h.north=bl.latitude,h.south=yl.latitude,h.east=bl.longitude,h.west=yl.longitude,h}function bp(e){e=e??G.EMPTY_OBJECT;let t=e.positions,n=e.width,i=e.height??0,o=e.extrudedHeight??i;this._positions=t,this._ellipsoid=ee.clone(e.ellipsoid??ee.default),this._vertexFormat=Ie.clone(e.vertexFormat??Ie.DEFAULT),this._width=n,this._height=Math.max(i,o),this._extrudedHeight=Math.min(i,o),this._cornerType=e.cornerType??Ni.ROUNDED,this._granularity=e.granularity??I.RADIANS_PER_DEGREE,this._shadowVolume=e.shadowVolume??!1,this._workerName="createCorridorGeometry",this._offsetAttribute=e.offsetAttribute,this._rectangle=void 0,this.packedLength=1+t.length*d.packedLength+ee.packedLength+Ie.packedLength+7}bp.pack=function(e,t,n){n=n??0;let i=e._positions,o=i.length;t[n++]=o;for(let r=0;r<o;++r,n+=d.packedLength)d.pack(i[r],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._width,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._cornerType,t[n++]=e._granularity,t[n++]=e._shadowVolume?1:0,t[n]=e._offsetAttribute??-1,t};var Die=ee.clone(ee.UNIT_SPHERE),Iie=new Ie,yp={positions:void 0,ellipsoid:Die,vertexFormat:Iie,width:void 0,height:void 0,extrudedHeight:void 0,cornerType:void 0,granularity:void 0,shadowVolume:void 0,offsetAttribute:void 0};bp.unpack=function(e,t,n){t=t??0;let i=e[t++],o=new Array(i);for(let m=0;m<i;++m,t+=d.packedLength)o[m]=d.unpack(e,t);let r=ee.unpack(e,t,Die);t+=ee.packedLength;let s=Ie.unpack(e,t,Iie);t+=Ie.packedLength;let a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++],p=e[t++]===1,_=e[t];return l(n)?(n._positions=o,n._ellipsoid=ee.clone(r,n._ellipsoid),n._vertexFormat=Ie.clone(s,n._vertexFormat),n._width=a,n._height=c,n._extrudedHeight=u,n._cornerType=f,n._granularity=h,n._shadowVolume=p,n._offsetAttribute=_===-1?void 0:_,n):(yp.positions=o,yp.width=a,yp.height=c,yp.extrudedHeight=u,yp.cornerType=f,yp.granularity=h,yp.shadowVolume=p,yp.offsetAttribute=_===-1?void 0:_,new bp(yp))};bp.computeRectangle=function(e,t){e=e??G.EMPTY_OBJECT;let n=e.positions,i=e.width,o=e.ellipsoid??ee.default,r=e.cornerType??Ni.ROUNDED;return wie(n,o,i,r,t)};bp.createGeometry=function(e){let t=e._positions,n=e._width,i=e._ellipsoid;t=Sie(t,i);let o=Ao(t,d.equalsEpsilon);if(o.length<2||n<=0)return;let r=e._height,s=e._extrudedHeight,a=!I.equalsEpsilon(r,s,0,I.EPSILON2),c=e._vertexFormat,u={ellipsoid:i,positions:o,width:n,cornerType:e._cornerType,granularity:e._granularity,saveAttributes:!0},f;if(a)u.height=r,u.extrudedHeight=s,u.shadowVolume=e._shadowVolume,u.offsetAttribute=e._offsetAttribute,f=hNe(u,c);else{let _=Hi.computePositions(u);if(f=vie(_,c,i),f.attributes.position.values=ri.scaleToGeodeticHeight(f.attributes.position.values,r,i),l(e._offsetAttribute)){let m=e._offsetAttribute===cn.NONE?0:1,y=f.attributes.position.values.length,b=new Uint8Array(y/3).fill(m);f.attributes.applyOffset=new Se({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:b})}}let h=f.attributes,p=ce.fromVertices(h.position.values,void 0,3);return 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F=a.leftPositions,V=a.rightPositions,k,H=mNe;if(l(F)){for(T-=3,k=S,n.push(w),M=0;M<F.length/3;M++)H=d.fromArray(F,M*3,H),L[g++]=k-M-1,L[g++]=k-M,Hi.addAttribute(b,H,void 0,T),T-=3;n.push(k-Math.floor(F.length/6)),t===Ni.BEVELED&&n.push((T-2)/3+1),x+=3}else{for(x+=3,k=w,n.push(S),M=0;M<V.length/3;M++)H=d.fromArray(V,M*3,H),L[g++]=k+M,L[g++]=k+M+1,Hi.addAttribute(b,H,x),x+=3;n.push(k+Math.floor(V.length/6)),t===Ni.BEVELED&&n.push(x/3-1),T-=3}for(v=i[E++],D=i[E++],v.splice(0,3),D.splice(D.length-3,3),b.set(v,x),b.set(D,T-D.length+1),p=D.length-3,M=0;M<D.length;M+=3)w=x/3,C=w-1,S=(T-2)/3,A=S+1,L[g++]=A,L[g++]=S,L[g++]=C,L[g++]=w,x+=3,T-=3;x-=3,T+=3,n.push(x/3,(T-2)/3)}if(_){x+=3,T-=3,P=Pie,R=Rie;let M=r[1];for(f=0;f<O;f++)P=d.fromArray(M,(m-f-1)*3,P),R=d.fromArray(M,f*3,R),Hi.addAttribute(b,P,void 0,T),Hi.addAttribute(b,R,x),w=x/3,C=w-1,S=(T-2)/3,A=S+1,L[g++]=A,L[g++]=S,L[g++]=C,L[g++]=w,x+=3,T-=3;n.push(x/3)}else n.push(x/3,(T-2)/3);return L[g++]=x/3,L[g++]=(T-2)/3,s.position=new Se({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:b}),{attributes:s,indices:L,wallIndices:n}}function gNe(e){let t=e.ellipsoid,n=Hi.computePositions(e),i=Oie(n,e.cornerType),o=i.wallIndices,r=e.height,s=e.extrudedHeight,a=i.attributes,c=i.indices,u=a.position.values,f=u.length,h=new Float64Array(f);h.set(u);let p=new Float64Array(f*2);if(u=ri.scaleToGeodeticHeight(u,r,t),h=ri.scaleToGeodeticHeight(h,s,t),p.set(u),p.set(h,f),a.position.values=p,f/=3,l(e.offsetAttribute)){let A=new Uint8Array(f*2);if(e.offsetAttribute===cn.TOP)A=A.fill(1,0,f);else{let C=e.offsetAttribute===cn.NONE?0:1;A=A.fill(C)}a.applyOffset=new Se({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:A})}let _,m=c.length,y=Be.createTypedArray(p.length/3,(m+o.length)*2);y.set(c);let b=m;for(_=0;_<m;_+=2){let A=c[_],C=c[_+1];y[b++]=A+f,y[b++]=C+f}let x,T;for(_=0;_<o.length;_++)x=o[_],T=x+f,y[b++]=x,y[b++]=T;return{attributes:a,indices:y}}function kv(e){e=e??G.EMPTY_OBJECT;let t=e.positions,n=e.width,i=e.height??0,o=e.extrudedHeight??i;this._positions=t,this._ellipsoid=ee.clone(e.ellipsoid??ee.default),this._width=n,this._height=Math.max(i,o),this._extrudedHeight=Math.min(i,o),this._cornerType=e.cornerType??Ni.ROUNDED,this._granularity=e.granularity??I.RADIANS_PER_DEGREE,this._offsetAttribute=e.offsetAttribute,this._workerName="createCorridorOutlineGeometry",this.packedLength=1+t.length*d.packedLength+ee.packedLength+6}kv.pack=function(e,t,n){n=n??0;let i=e._positions,o=i.length;t[n++]=o;for(let r=0;r<o;++r,n+=d.packedLength)d.pack(i[r],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._width,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._cornerType,t[n++]=e._granularity,t[n]=e._offsetAttribute??-1,t};var Mie=ee.clone(ee.UNIT_SPHERE),u_={positions:void 0,ellipsoid:Mie,width:void 0,height:void 0,extrudedHeight:void 0,cornerType:void 0,granularity:void 0,offsetAttribute:void 0};kv.unpack=function(e,t,n){t=t??0;let i=e[t++],o=new Array(i);for(let p=0;p<i;++p,t+=d.packedLength)o[p]=d.unpack(e,t);let r=ee.unpack(e,t,Mie);t+=ee.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t];return l(n)?(n._positions=o,n._ellipsoid=ee.clone(r,n._ellipsoid),n._width=s,n._height=a,n._extrudedHeight=c,n._cornerType=u,n._granularity=f,n._offsetAttribute=h===-1?void 0:h,n):(u_.positions=o,u_.width=s,u_.height=a,u_.extrudedHeight=c,u_.cornerType=u,u_.granularity=f,u_.offsetAttribute=h===-1?void 0:h,new kv(u_))};kv.createGeometry=function(e){let t=e._positions,n=e._width,i=e._ellipsoid;t=pNe(t,i);let o=Ao(t,d.equalsEpsilon);if(o.length<2||n<=0)return;let r=e._height,s=e._extrudedHeight,a=!I.equalsEpsilon(r,s,0,I.EPSILON2),c={ellipsoid:i,positions:o,width:n,cornerType:e._cornerType,granularity:e._granularity,saveAttributes:!1},u;if(a)c.height=r,c.extrudedHeight=s,c.offsetAttribute=e._offsetAttribute,u=gNe(c);else{let p=Hi.computePositions(c);if(u=Oie(p,c.cornerType),u.attributes.position.values=ri.scaleToGeodeticHeight(u.attributes.position.values,r,i),l(e._offsetAttribute)){let _=u.attributes.position.values.length,m=e._offsetAttribute===cn.NONE?0:1,y=new Uint8Array(_/3).fill(m);u.attributes.applyOffset=new Se({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:y})}}let f=u.attributes,h=ce.fromVertices(f.position.values,void 0,3);return new ft({attributes:f,indices:u.indices,primitiveType:Ne.LINES,boundingSphere:h,offsetAttribute:e._offsetAttribute})};var WL=kv;function _Ne(e){return e=e??G.EMPTY_OBJECT,qT.fromIonAssetId(2426648,{requestVertexNormals:e.requestVertexNormals??!1})}var qL=_Ne;function yNe(e){return e=e??G.EMPTY_OBJECT,qT.fromIonAssetId(1,{requestVertexNormals:e.requestVertexNormals??!1,requestWaterMask:e.requestWaterMask??!1,ellipsoid:ee.WGS84})}var sA=yNe;function 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o=this._callback(e,t,n);if(!l(o))return;let r=this._width,s=this._height;return Promise.resolve(o).then(function(a){let c=a;return Array.isArray(c)&&(c=new Float64Array(c)),new Qa({buffer:c,width:r,height:s})})};aA.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};aA.prototype.getTileDataAvailable=function(e,t,n){};aA.prototype.loadTileDataAvailability=function(e,t,n){};var Lie=aA;var Nie={};Nie.computePositions=function(e,t,n,i,o){let r=e*.5,s=-r,a=i+i,c=o?2*a:a,u=new Float64Array(c*3),f,h=0,p=0,_=o?a*3:0,m=o?(a+i)*3:i*3;for(f=0;f<i;f++){let y=f/i*I.TWO_PI,b=Math.cos(y),x=Math.sin(y),T=b*n,A=x*n,C=b*t,S=x*t;u[p+_]=T,u[p+_+1]=A,u[p+_+2]=s,u[p+m]=C,u[p+m+1]=S,u[p+m+2]=r,p+=3,o&&(u[h++]=T,u[h++]=A,u[h++]=s,u[h++]=C,u[h++]=S,u[h++]=r)}return u};var cA=Nie;var S6=new z,bNe=new d,xNe=new d,TNe=new d,ANe=new d;function xp(e){e=e??G.EMPTY_OBJECT;let 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Stop the Tween first.");return this._valuesEnd=t,this._propertiesAreSetUp=!1,this._duration=n<0?0:n,this},e.prototype.duration=function(t){return t===void 0&&(t=1e3),this._duration=t<0?0:t,this},e.prototype.dynamic=function(t){return t===void 0&&(t=!1),this._isDynamic=t,this},e.prototype.start=function(t,n){if(t===void 0&&(t=Hv()),n===void 0&&(n=!1),this._isPlaying)return this;if(this._repeat=this._initialRepeat,this._reversed){this._reversed=!1;for(var i in this._valuesStartRepeat)this._swapEndStartRepeatValues(i),this._valuesStart[i]=this._valuesStartRepeat[i]}if(this._isPlaying=!0,this._isPaused=!1,this._onStartCallbackFired=!1,this._onEveryStartCallbackFired=!1,this._isChainStopped=!1,this._startTime=t,this._startTime+=this._delayTime,!this._propertiesAreSetUp||n){if(this._propertiesAreSetUp=!0,!this._isDynamic){var o={};for(var r in this._valuesEnd)o[r]=this._valuesEnd[r];this._valuesEnd=o}this._setupProperties(this._object,this._valuesStart,this._valuesEnd,this._valuesStartRepeat,n)}return this},e.prototype.startFromCurrentValues=function(t){return this.start(t,!0)},e.prototype._setupProperties=function(t,n,i,o,r){for(var s in i){var a=t[s],c=Array.isArray(a),u=c?"array":typeof a,f=!c&&Array.isArray(i[s]);if(!(u==="undefined"||u==="function")){if(f){var h=i[s];if(h.length===0)continue;for(var p=[a],_=0,m=h.length;_<m;_+=1){var y=this._handleRelativeValue(a,h[_]);if(isNaN(y)){f=!1,console.warn("Found invalid interpolation list. 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return!1;if(this._goToEnd=!1,t<this._startTime)return!0;this._onStartCallbackFired===!1&&(this._onStartCallback&&this._onStartCallback(this._object),this._onStartCallbackFired=!0),this._onEveryStartCallbackFired===!1&&(this._onEveryStartCallback&&this._onEveryStartCallback(this._object),this._onEveryStartCallbackFired=!0);var s=t-this._startTime,a=this._duration+((o=this._repeatDelayTime)!==null&&o!==void 0?o:this._delayTime),c=this._duration+this._repeat*a,u=function(){if(i._duration===0||s>c)return 1;var y=Math.trunc(s/a),b=s-y*a,x=Math.min(b/i._duration,1);return x===0&&s===i._duration?1:x},f=u(),h=this._easingFunction(f);if(this._updateProperties(this._object,this._valuesStart,this._valuesEnd,h),this._onUpdateCallback&&this._onUpdateCallback(this._object,f),this._duration===0||s>=this._duration)if(this._repeat>0){var p=Math.min(Math.trunc((s-this._duration)/a)+1,this._repeat);isFinite(this._repeat)&&(this._repeat-=p);for(r in this._valuesStartRepeat)!this._yoyo&&typeof this._valuesEnd[r]=="string"&&(this._valuesStartRepeat[r]=this._valuesStartRepeat[r]+parseFloat(this._valuesEnd[r])),this._yoyo&&this._swapEndStartRepeatValues(r),this._valuesStart[r]=this._valuesStartRepeat[r];return this._yoyo&&(this._reversed=!this._reversed),this._startTime+=a*p,this._onRepeatCallback&&this._onRepeatCallback(this._object),this._onEveryStartCallbackFired=!1,!0}else{this._onCompleteCallback&&this._onCompleteCallback(this._object);for(var _=0,m=this._chainedTweens.length;_<m;_++)this._chainedTweens[_].start(this._startTime+this._duration,!1);return this._isPlaying=!1,!1}return!0},e.prototype._updateProperties=function(t,n,i,o){for(var r in i)if(n[r]!==void 0){var s=n[r]||0,a=i[r],c=Array.isArray(t[r]),u=Array.isArray(a),f=!c&&u;f?t[r]=this._interpolationFunction(a,o):typeof a=="object"&&a?this._updateProperties(t[r],s,a,o):(a=this._handleRelativeValue(s,a),typeof a=="number"&&(t[r]=s+(a-s)*o))}},e.prototype._handleRelativeValue=function(t,n){return typeof n!="string"?n:n.charAt(0)==="+"||n.charAt(0)==="-"?t+parseFloat(n):parseFloat(n)},e.prototype._swapEndStartRepeatValues=function(t){var n=this._valuesStartRepeat[t],i=this._valuesEnd[t];typeof i=="string"?this._valuesStartRepeat[t]=this._valuesStartRepeat[t]+parseFloat(i):this._valuesStartRepeat[t]=this._valuesEnd[t],this._valuesEnd[t]=n},e.autoStartOnUpdate=!1,e}();var _7t=jie.nextId,Hh=R6,y7t=Hh.getAll.bind(Hh),b7t=Hh.removeAll.bind(Hh),x7t=Hh.add.bind(Hh),T7t=Hh.remove.bind(Hh),A7t=Hh.update.bind(Hh);var RNe={LINEAR_NONE:wi.Linear.None,QUADRATIC_IN:wi.Quadratic.In,QUADRATIC_OUT:wi.Quadratic.Out,QUADRATIC_IN_OUT:wi.Quadratic.InOut,CUBIC_IN:wi.Cubic.In,CUBIC_OUT:wi.Cubic.Out,CUBIC_IN_OUT:wi.Cubic.InOut,QUARTIC_IN:wi.Quartic.In,QUARTIC_OUT:wi.Quartic.Out,QUARTIC_IN_OUT:wi.Quartic.InOut,QUINTIC_IN:wi.Quintic.In,QUINTIC_OUT:wi.Quintic.Out,QUINTIC_IN_OUT:wi.Quintic.InOut,SINUSOIDAL_IN:wi.Sinusoidal.In,SINUSOIDAL_OUT:wi.Sinusoidal.Out,SINUSOIDAL_IN_OUT:wi.Sinusoidal.InOut,EXPONENTIAL_IN:wi.Exponential.In,EXPONENTIAL_OUT:wi.Exponential.Out,EXPONENTIAL_IN_OUT:wi.Exponential.InOut,CIRCULAR_IN:wi.Circular.In,CIRCULAR_OUT:wi.Circular.Out,CIRCULAR_IN_OUT:wi.Circular.InOut,ELASTIC_IN:wi.Elastic.In,ELASTIC_OUT:wi.Elastic.Out,ELASTIC_IN_OUT:wi.Elastic.InOut,BACK_IN:wi.Back.In,BACK_OUT:wi.Back.Out,BACK_IN_OUT:wi.Back.InOut,BOUNCE_IN:wi.Bounce.In,BOUNCE_OUT:wi.Bounce.Out,BOUNCE_IN_OUT:wi.Bounce.InOut},Xr=Object.freeze(RNe);var ONe=new d,MNe=new d,LNe=new d,NNe=new d,FNe=new d,BNe=new 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K,Q;if(A){if(C)for(Q=y*b,f=1;f<b-2;f++)v[p++]=f,v[p++]=f+1,v[p++]=Q+f+1,v[p++]=f,v[p++]=Q+f+1,v[p++]=Q+f;if(S)for(K=y*b-b,Q=y*b*T-b,f=1;f<b-2;f++)v[p++]=K+f+1,v[p++]=K+f,v[p++]=Q+f,v[p++]=K+f+1,v[p++]=Q+f,v[p++]=Q+f+1}if(w){for(f=1;f<y-2;f++)Q=b*y+b*f,K=b*f,v[p++]=Q,v[p++]=K+b,v[p++]=K,v[p++]=Q,v[p++]=Q+b,v[p++]=K+b;for(f=1;f<y-2;f++)Q=b*y+b*(f+1)-1,K=b*(f+1)-1,v[p++]=K+b,v[p++]=Q,v[p++]=K,v[p++]=K+b,v[p++]=Q+b,v[p++]=Q}let he=new pn;a.position&&(he.position=new Se({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:P}));let ye=0,re=0,ge=0,xe=0,we=R/2,De,Me=ee.fromCartesian3(t),Oe=ee.fromCartesian3(n);if(a.st||a.normal||a.tangent||a.bitangent){for(f=0;f<R;f++){De=O[f]?Oe:Me;let st=d.fromArray(P,f*3,ONe),Ye=De.geodeticSurfaceNormal(st,MNe);if(L[f]&&d.negate(Ye,Ye),a.st){let ht=z.negate(Ye,FNe);V[ye++]=Math.atan2(ht.y,ht.x)/I.TWO_PI+.5,V[ye++]=Math.asin(Ye.z)/Math.PI+.5}if(a.normal&&(D[re++]=Ye.x,D[re++]=Ye.y,D[re++]=Ye.z),a.tangent||a.bitangent){let ht=LNe,Xe=0,_t;if(O[f]&&(Xe=we),!C&&f>=Xe&&f<Xe+b*2?_t=d.UNIT_X:_t=d.UNIT_Z,d.cross(_t,Ye,ht),d.normalize(ht,ht),a.tangent&&(M[ge++]=ht.x,M[ge++]=ht.y,M[ge++]=ht.z),a.bitangent){let dt=d.cross(Ye,ht,NNe);d.normalize(dt,dt),F[xe++]=dt.x,F[xe++]=dt.y,F[xe++]=dt.z}}}a.st&&(he.st=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:V})),a.normal&&(he.normal=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:D})),a.tangent&&(he.tangent=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:M})),a.bitangent&&(he.bitangent=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:F}))}if(l(e._offsetAttribute)){let st=P.length,Ye=e._offsetAttribute===cn.NONE?0:1,ht=new Uint8Array(st/3).fill(Ye);he.applyOffset=new Se({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:ht})}return new ft({attributes:he,indices:v,primitiveType:Ne.TRIANGLES,boundingSphere:ce.fromEllipsoid(Me),offsetAttribute:e._offsetAttribute})};var O6;Tp.getUnitEllipsoid=function(){return l(O6)||(O6=Tp.createGeometry(new Tp({radii:new d(1,1,1),vertexFormat:Ie.POSITION_ONLY}))),O6};var la=Tp;var kNe=new d(1,1,1),JL=Math.cos,eN=Math.sin;function hA(e){e=e??G.EMPTY_OBJECT;let t=e.radii??kNe,n=e.innerRadii??t,i=e.minimumClock??0,o=e.maximumClock??I.TWO_PI,r=e.minimumCone??0,s=e.maximumCone??I.PI,a=Math.round(e.stackPartitions??10),c=Math.round(e.slicePartitions??8),u=Math.round(e.subdivisions??128);this._radii=d.clone(t),this._innerRadii=d.clone(n),this._minimumClock=i,this._maximumClock=o,this._minimumCone=r,this._maximumCone=s,this._stackPartitions=a,this._slicePartitions=c,this._subdivisions=u,this._offsetAttribute=e.offsetAttribute,this._workerName="createEllipsoidOutlineGeometry"}hA.packedLength=2*d.packedLength+8;hA.pack=function(e,t,n){return n=n??0,d.pack(e._radii,t,n),n+=d.packedLength,d.pack(e._innerRadii,t,n),n+=d.packedLength,t[n++]=e._minimumClock,t[n++]=e._maximumClock,t[n++]=e._minimumCone,t[n++]=e._maximumCone,t[n++]=e._stackPartitions,t[n++]=e._slicePartitions,t[n++]=e._subdivisions,t[n]=e._offsetAttribute??-1,t};var $ie=new d,Qie=new d,Ap={radii:$ie,innerRadii:Qie,minimumClock:void 0,maximumClock:void 0,minimumCone:void 0,maximumCone:void 0,stackPartitions:void 0,slicePartitions:void 0,subdivisions:void 0,offsetAttribute:void 0};hA.unpack=function(e,t,n){t=t??0;let i=d.unpack(e,t,$ie);t+=d.packedLength;let o=d.unpack(e,t,Qie);t+=d.packedLength;let r=e[t++],s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++],p=e[t];return l(n)?(n._radii=d.clone(i,n._radii),n._innerRadii=d.clone(o,n._innerRadii),n._minimumClock=r,n._maximumClock=s,n._minimumCone=a,n._maximumCone=c,n._stackPartitions=u,n._slicePartitions=f,n._subdivisions=h,n._offsetAttribute=p===-1?void 0:p,n):(Ap.minimumClock=r,Ap.maximumClock=s,Ap.minimumCone=a,Ap.maximumCone=c,Ap.stackPartitions=u,Ap.slicePartitions=f,Ap.subdivisions=h,Ap.offsetAttribute=p===-1?void 0:p,new hA(Ap))};hA.createGeometry=function(e){let t=e._radii;if(t.x<=0||t.y<=0||t.z<=0)return;let n=e._innerRadii;if(n.x<=0||n.y<=0||n.z<=0)return;let i=e._minimumClock,o=e._maximumClock,r=e._minimumCone,s=e._maximumCone,a=e._subdivisions,c=ee.fromCartesian3(t),u=e._slicePartitions+1,f=e._stackPartitions+1;u=Math.round(u*Math.abs(o-i)/I.TWO_PI),f=Math.round(f*Math.abs(s-r)/I.PI),u<2&&(u=2),f<2&&(f=2);let h=0,p=1,_=n.x!==t.x||n.y!==t.y||n.z!==t.z,m=!1,y=!1;_&&(p=2,r>0&&(m=!0,h+=u),s<Math.PI&&(y=!0,h+=u));let b=a*p*(f+u),x=new Float64Array(b*3),T=2*(b+h-(u+f)*p),A=Be.createTypedArray(b,T),C,S,w,R,P=0,O=new Array(f),L=new Array(f);for(C=0;C<f;C++)R=r+C*(s-r)/(f-1),O[C]=eN(R),L[C]=JL(R);let g=new Array(a),E=new Array(a);for(C=0;C<a;C++)w=i+C*(o-i)/(a-1),g[C]=eN(w),E[C]=JL(w);for(C=0;C<f;C++)for(S=0;S<a;S++)x[P++]=t.x*O[C]*E[S],x[P++]=t.y*O[C]*g[S],x[P++]=t.z*L[C];if(_)for(C=0;C<f;C++)for(S=0;S<a;S++)x[P++]=n.x*O[C]*E[S],x[P++]=n.y*O[C]*g[S],x[P++]=n.z*L[C];for(O.length=a,L.length=a,C=0;C<a;C++)R=r+C*(s-r)/(a-1),O[C]=eN(R),L[C]=JL(R);for(g.length=u,E.length=u,C=0;C<u;C++)w=i+C*(o-i)/(u-1),g[C]=eN(w),E[C]=JL(w);for(C=0;C<a;C++)for(S=0;S<u;S++)x[P++]=t.x*O[C]*E[S],x[P++]=t.y*O[C]*g[S],x[P++]=t.z*L[C];if(_)for(C=0;C<a;C++)for(S=0;S<u;S++)x[P++]=n.x*O[C]*E[S],x[P++]=n.y*O[C]*g[S],x[P++]=n.z*L[C];for(P=0,C=0;C<f*p;C++){let M=C*a;for(S=0;S<a-1;S++)A[P++]=M+S,A[P++]=M+S+1}let v=f*a*p;for(C=0;C<u;C++)for(S=0;S<a-1;S++)A[P++]=v+C+S*u,A[P++]=v+C+(S+1)*u;if(_)for(v=f*a*p+u*a,C=0;C<u;C++)for(S=0;S<a-1;S++)A[P++]=v+C+S*u,A[P++]=v+C+(S+1)*u;if(_){let M=f*a*p,F=M+a*u;if(m)for(C=0;C<u;C++)A[P++]=M+C,A[P++]=F+C;if(y)for(M+=a*u-u,F+=a*u-u,C=0;C<u;C++)A[P++]=M+C,A[P++]=F+C}let D=new pn({position:new Se({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:x})});if(l(e._offsetAttribute)){let M=x.length,F=e._offsetAttribute===cn.NONE?0:1,V=new Uint8Array(M/3).fill(F);D.applyOffset=new Se({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:V})}return new ft({attributes:D,indices:A,primitiveType:Ne.LINES,boundingSphere:ce.fromEllipsoid(c),offsetAttribute:e._offsetAttribute})};var rf=hA;function mA(e){e=e??G.EMPTY_OBJECT,this._tilingScheme=e.tilingScheme,l(this._tilingScheme)||(this._tilingScheme=new Qi({ellipsoid:e.ellipsoid??ee.default})),this._levelZeroMaximumGeometricError=ss.getEstimatedLevelZeroGeometricErrorForAHeightmap(this._tilingScheme.ellipsoid,64,this._tilingScheme.getNumberOfXTilesAtLevel(0)),this._errorEvent=new me}Object.defineProperties(mA.prototype,{errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){}},tilingScheme:{get:function(){return this._tilingScheme}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){}}});mA.prototype.requestTileGeometry=function(e,t,n,i){return Promise.resolve(new Qa({buffer:new Uint8Array(16*16),width:16,height:16}))};mA.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};mA.prototype.getTileDataAvailable=function(e,t,n){};mA.prototype.loadTileDataAvailability=function(e,t,n){};var pA=mA;function M6(){this._removalFunctions=[]}M6.prototype.add=function(e,t,n){let i=e.addEventListener(t,n);this._removalFunctions.push(i);let o=this;return function(){i();let r=o._removalFunctions;r.splice(r.indexOf(i),1)}};M6.prototype.removeAll=function(){let e=this._removalFunctions;for(let t=0,n=e.length;t<n;++t)e[t]();e.length=0};var br=M6;var zNe={NONE:0,HOLD:1,EXTRAPOLATE:2},sf=Object.freeze(zNe);function Gh(e){e=e??G.EMPTY_OBJECT,this.left=e.left,this._left=void 0,this.right=e.right,this._right=void 0,this.top=e.top,this._top=void 0,this.bottom=e.bottom,this._bottom=void 0,this.near=e.near??1,this._near=this.near,this.far=e.far??5e8,this._far=this.far,this._cullingVolume=new Es,this._perspectiveMatrix=new N,this._infinitePerspective=new N}function L6(e){let{top:t,bottom:n,right:i,left:o,near:r,far:s}=e;(t!==e._top||n!==e._bottom||o!==e._left||i!==e._right||r!==e._near||s!==e._far)&&(e._left=o,e._right=i,e._top=t,e._bottom=n,e._near=r,e._far=s,e._perspectiveMatrix=N.computePerspectiveOffCenter(o,i,n,t,r,s,e._perspectiveMatrix),e._infinitePerspective=N.computeInfinitePerspectiveOffCenter(o,i,n,t,r,e._infinitePerspective))}Object.defineProperties(Gh.prototype,{projectionMatrix:{get:function(){return L6(this),this._perspectiveMatrix}},infiniteProjectionMatrix:{get:function(){return L6(this),this._infinitePerspective}}});var UNe=new d,VNe=new d,HNe=new d,GNe=new d;Gh.prototype.computeCullingVolume=function(e,t,n){let i=this._cullingVolume.planes,o=this.top,r=this.bottom,s=this.right,a=this.left,c=this.near,u=this.far,f=d.cross(t,n,UNe),h=VNe;d.multiplyByScalar(t,c,h),d.add(e,h,h);let p=HNe;d.multiplyByScalar(t,u,p),d.add(e,p,p);let _=GNe;d.multiplyByScalar(f,a,_),d.add(h,_,_),d.subtract(_,e,_),d.normalize(_,_),d.cross(_,n,_),d.normalize(_,_);let m=i[0];return l(m)||(m=i[0]=new oe),m.x=_.x,m.y=_.y,m.z=_.z,m.w=-d.dot(_,e),d.multiplyByScalar(f,s,_),d.add(h,_,_),d.subtract(_,e,_),d.cross(n,_,_),d.normalize(_,_),m=i[1],l(m)||(m=i[1]=new oe),m.x=_.x,m.y=_.y,m.z=_.z,m.w=-d.dot(_,e),d.multiplyByScalar(n,r,_),d.add(h,_,_),d.subtract(_,e,_),d.cross(f,_,_),d.normalize(_,_),m=i[2],l(m)||(m=i[2]=new oe),m.x=_.x,m.y=_.y,m.z=_.z,m.w=-d.dot(_,e),d.multiplyByScalar(n,o,_),d.add(h,_,_),d.subtract(_,e,_),d.cross(_,f,_),d.normalize(_,_),m=i[3],l(m)||(m=i[3]=new oe),m.x=_.x,m.y=_.y,m.z=_.z,m.w=-d.dot(_,e),m=i[4],l(m)||(m=i[4]=new oe),m.x=t.x,m.y=t.y,m.z=t.z,m.w=-d.dot(t,h),d.negate(t,_),m=i[5],l(m)||(m=i[5]=new oe),m.x=_.x,m.y=_.y,m.z=_.z,m.w=-d.dot(_,p),this._cullingVolume};Gh.prototype.getPixelDimensions=function(e,t,n,i,o){L6(this);let r=1/this.near,s=this.top*r,a=2*i*n*s/t;s=this.right*r;let c=2*i*n*s/e;return o.x=c,o.y=a,o};Gh.prototype.clone=function(e){return l(e)||(e=new Gh),e.right=this.right,e.left=this.left,e.top=this.top,e.bottom=this.bottom,e.near=this.near,e.far=this.far,e._left=void 0,e._right=void 0,e._top=void 0,e._bottom=void 0,e._near=void 0,e._far=void 0,e};Gh.prototype.equals=function(e){return l(e)&&e instanceof Gh&&this.right===e.right&&this.left===e.left&&this.top===e.top&&this.bottom===e.bottom&&this.near===e.near&&this.far===e.far};Gh.prototype.equalsEpsilon=function(e,t,n){return e===this||l(e)&&e instanceof Gh&&I.equalsEpsilon(this.right,e.right,t,n)&&I.equalsEpsilon(this.left,e.left,t,n)&&I.equalsEpsilon(this.top,e.top,t,n)&&I.equalsEpsilon(this.bottom,e.bottom,t,n)&&I.equalsEpsilon(this.near,e.near,t,n)&&I.equalsEpsilon(this.far,e.far,t,n)};var xl=Gh;function Tl(e){e=e??G.EMPTY_OBJECT,this._offCenterFrustum=new xl,this.fov=e.fov,this._fov=void 0,this._fovy=void 0,this._sseDenominator=void 0,this.aspectRatio=e.aspectRatio,this._aspectRatio=void 0,this.near=e.near??1,this._near=this.near,this.far=e.far??5e8,this._far=this.far,this.xOffset=e.xOffset??0,this._xOffset=this.xOffset,this.yOffset=e.yOffset??0,this._yOffset=this.yOffset}Tl.packedLength=6;Tl.pack=function(e,t,n){return n=n??0,t[n++]=e.fov,t[n++]=e.aspectRatio,t[n++]=e.near,t[n++]=e.far,t[n++]=e.xOffset,t[n]=e.yOffset,t};Tl.unpack=function(e,t,n){return t=t??0,l(n)||(n=new Tl),n.fov=e[t++],n.aspectRatio=e[t++],n.near=e[t++],n.far=e[t++],n.xOffset=e[t++],n.yOffset=e[t],n};function bd(e){if(!(e.fov!==e._fov||e.aspectRatio!==e._aspectRatio||e.near!==e._near||e.far!==e._far||e.xOffset!==e._xOffset||e.yOffset!==e._yOffset))return;e._aspectRatio=e.aspectRatio,e._fov=e.fov,e._fovy=e.aspectRatio<=1?e.fov:Math.atan(Math.tan(e.fov*.5)/e.aspectRatio)*2,e._near=e.near,e._far=e.far,e._sseDenominator=2*Math.tan(.5*e._fovy),e._xOffset=e.xOffset,e._yOffset=e.yOffset;let n=e._offCenterFrustum;n.top=e.near*Math.tan(.5*e._fovy),n.bottom=-n.top,n.right=e.aspectRatio*n.top,n.left=-n.right,n.near=e.near,n.far=e.far,n.right+=e.xOffset,n.left+=e.xOffset,n.top+=e.yOffset,n.bottom+=e.yOffset}Object.defineProperties(Tl.prototype,{projectionMatrix:{get:function(){return bd(this),this._offCenterFrustum.projectionMatrix}},infiniteProjectionMatrix:{get:function(){return bd(this),this._offCenterFrustum.infiniteProjectionMatrix}},fovy:{get:function(){return bd(this),this._fovy}},sseDenominator:{get:function(){return bd(this),this._sseDenominator}},offCenterFrustum:{get:function(){return bd(this),this._offCenterFrustum}}});Tl.prototype.computeCullingVolume=function(e,t,n){return bd(this),this._offCenterFrustum.computeCullingVolume(e,t,n)};Tl.prototype.getPixelDimensions=function(e,t,n,i,o){return bd(this),this._offCenterFrustum.getPixelDimensions(e,t,n,i,o)};Tl.prototype.clone=function(e){return l(e)||(e=new Tl),e.aspectRatio=this.aspectRatio,e.fov=this.fov,e.near=this.near,e.far=this.far,e._aspectRatio=void 0,e._fov=void 0,e._near=void 0,e._far=void 0,this._offCenterFrustum.clone(e._offCenterFrustum),e};Tl.prototype.equals=function(e){return!l(e)||!(e instanceof Tl)?!1:(bd(this),bd(e),this.fov===e.fov&&this.aspectRatio===e.aspectRatio&&this._offCenterFrustum.equals(e._offCenterFrustum))};Tl.prototype.equalsEpsilon=function(e,t,n){return!l(e)||!(e instanceof Tl)?!1:(bd(this),bd(e),I.equalsEpsilon(this.fov,e.fov,t,n)&&I.equalsEpsilon(this.aspectRatio,e.aspectRatio,t,n)&&this._offCenterFrustum.equalsEpsilon(e._offCenterFrustum,t,n))};var Di=Tl;var tN=0,jNe=1;function ob(e){let t=e.frustum,n=e.orientation,i=e.origin,o=e.vertexFormat??Ie.DEFAULT,r=e._drawNearPlane??!0,s,a;t instanceof Di?(s=tN,a=Di.packedLength):t instanceof un&&(s=jNe,a=un.packedLength),this._frustumType=s,this._frustum=t.clone(),this._origin=d.clone(i),this._orientation=Le.clone(n),this._drawNearPlane=r,this._vertexFormat=o,this._workerName="createFrustumGeometry",this.packedLength=2+a+d.packedLength+Le.packedLength+Ie.packedLength}ob.pack=function(e,t,n){n=n??0;let i=e._frustumType,o=e._frustum;return t[n++]=i,i===tN?(Di.pack(o,t,n),n+=Di.packedLength):(un.pack(o,t,n),n+=un.packedLength),d.pack(e._origin,t,n),n+=d.packedLength,Le.pack(e._orientation,t,n),n+=Le.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n]=e._drawNearPlane?1:0,t};var WNe=new Di,qNe=new un,YNe=new Le,XNe=new d,KNe=new Ie;ob.unpack=function(e,t,n){t=t??0;let i=e[t++],o;i===tN?(o=Di.unpack(e,t,WNe),t+=Di.packedLength):(o=un.unpack(e,t,qNe),t+=un.packedLength);let r=d.unpack(e,t,XNe);t+=d.packedLength;let s=Le.unpack(e,t,YNe);t+=Le.packedLength;let a=Ie.unpack(e,t,KNe);t+=Ie.packedLength;let c=e[t]===1;if(!l(n))return new ob({frustum:o,origin:r,orientation:s,vertexFormat:a,_drawNearPlane:c});let u=i===n._frustumType?n._frustum:void 0;return n._frustum=o.clone(u),n._frustumType=i,n._origin=d.clone(r,n._origin),n._orientation=Le.clone(s,n._orientation),n._vertexFormat=Ie.clone(a,n._vertexFormat),n._drawNearPlane=c,n};function gA(e,t,n,i,o,r,s,a){let c=e/3*2;for(let u=0;u<4;++u)l(t)&&(t[e]=r.x,t[e+1]=r.y,t[e+2]=r.z),l(n)&&(n[e]=s.x,n[e+1]=s.y,n[e+2]=s.z),l(i)&&(i[e]=a.x,i[e+1]=a.y,i[e+2]=a.z),e+=3;o[c]=0,o[c+1]=0,o[c+2]=1,o[c+3]=0,o[c+4]=1,o[c+5]=1,o[c+6]=0,o[c+7]=1}var ZNe=new $,$Ne=new N,N6=new N,Jie=new d,eoe=new d,toe=new d,QNe=new d,JNe=new d,eFe=new d,d_=new Array(3),Gv=new Array(4);Gv[0]=new oe(-1,-1,1,1);Gv[1]=new oe(1,-1,1,1);Gv[2]=new oe(1,1,1,1);Gv[3]=new oe(-1,1,1,1);var noe=new Array(4);for(let e=0;e<4;++e)noe[e]=new oe;ob._computeNearFarPlanes=function(e,t,n,i,o,r,s,a){let c=$.fromQuaternion(t,ZNe),u=r??Jie,f=s??eoe,h=a??toe;u=$.getColumn(c,0,u),f=$.getColumn(c,1,f),h=$.getColumn(c,2,h),d.normalize(u,u),d.normalize(f,f),d.normalize(h,h),d.negate(u,u);let p=N.computeView(e,h,f,u,$Ne),_,m,y=i.projectionMatrix;if(n===tN){let b=N.multiply(y,p,N6);m=N.inverse(b,N6)}else _=N.inverseTransformation(p,N6);l(m)?(d_[0]=i.near,d_[1]=i.far):(d_[0]=0,d_[1]=i.near,d_[2]=i.far);for(let b=0;b<2;++b)for(let x=0;x<4;++x){let T=oe.clone(Gv[x],noe[x]);if(l(m)){T=N.multiplyByVector(m,T,T);let A=1/T.w;d.multiplyByScalar(T,A,T),d.subtract(T,e,T),d.normalize(T,T);let C=d.dot(h,T);d.multiplyByScalar(T,d_[b]/C,T),d.add(T,e,T)}else{let A=i.offCenterFrustum;l(A)&&(i=A);let C=d_[b],S=d_[b+1];T.x=(T.x*(i.right-i.left)+i.left+i.right)*.5,T.y=(T.y*(i.top-i.bottom)+i.bottom+i.top)*.5,T.z=(T.z*(C-S)-C-S)*.5,T.w=1,N.multiplyByVector(_,T,T)}o[12*b+x*3]=T.x,o[12*b+x*3+1]=T.y,o[12*b+x*3+2]=T.z}};ob.createGeometry=function(e){let t=e._frustumType,n=e._frustum,i=e._origin,o=e._orientation,r=e._drawNearPlane,s=e._vertexFormat,a=r?6:5,c=new Float64Array(3*4*6);ob._computeNearFarPlanes(i,o,t,n,c);let u=3*4*2;c[u]=c[3*4],c[u+1]=c[3*4+1],c[u+2]=c[3*4+2],c[u+3]=c[0],c[u+4]=c[1],c[u+5]=c[2],c[u+6]=c[3*3],c[u+7]=c[3*3+1],c[u+8]=c[3*3+2],c[u+9]=c[3*7],c[u+10]=c[3*7+1],c[u+11]=c[3*7+2],u+=3*4,c[u]=c[3*5],c[u+1]=c[3*5+1],c[u+2]=c[3*5+2],c[u+3]=c[3],c[u+4]=c[4],c[u+5]=c[5],c[u+6]=c[0],c[u+7]=c[1],c[u+8]=c[2],c[u+9]=c[3*4],c[u+10]=c[3*4+1],c[u+11]=c[3*4+2],u+=3*4,c[u]=c[3],c[u+1]=c[4],c[u+2]=c[5],c[u+3]=c[3*5],c[u+4]=c[3*5+1],c[u+5]=c[3*5+2],c[u+6]=c[3*6],c[u+7]=c[3*6+1],c[u+8]=c[3*6+2],c[u+9]=c[3*2],c[u+10]=c[3*2+1],c[u+11]=c[3*2+2],u+=3*4,c[u]=c[3*2],c[u+1]=c[3*2+1],c[u+2]=c[3*2+2],c[u+3]=c[3*6],c[u+4]=c[3*6+1],c[u+5]=c[3*6+2],c[u+6]=c[3*7],c[u+7]=c[3*7+1],c[u+8]=c[3*7+2],c[u+9]=c[3*3],c[u+10]=c[3*3+1],c[u+11]=c[3*3+2],r||(c=c.subarray(3*4));let f=new pn({position:new Se({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:c})});if(l(s.normal)||l(s.tangent)||l(s.bitangent)||l(s.st)){let p=l(s.normal)?new Float32Array(12*a):void 0,_=l(s.tangent)?new Float32Array(3*4*a):void 0,m=l(s.bitangent)?new Float32Array(3*4*a):void 0,y=l(s.st)?new Float32Array(2*4*a):void 0,b=Jie,x=eoe,T=toe,A=d.negate(b,QNe),C=d.negate(x,JNe),S=d.negate(T,eFe);u=0,r&&(gA(u,p,_,m,y,S,b,x),u+=3*4),gA(u,p,_,m,y,T,A,x),u+=3*4,gA(u,p,_,m,y,A,S,x),u+=3*4,gA(u,p,_,m,y,C,S,A),u+=3*4,gA(u,p,_,m,y,b,T,x),u+=3*4,gA(u,p,_,m,y,x,T,A),l(p)&&(f.normal=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:p})),l(_)&&(f.tangent=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:_})),l(m)&&(f.bitangent=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:m})),l(y)&&(f.st=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:y}))}let h=new Uint16Array(6*a);for(let p=0;p<a;++p){let 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Using defaults.`),e.key=yFe})}var m_=nu;function sb(e){e=e??G.EMPTY_OBJECT,this._buffer=e.buffer,this._credits=e.credits,this._negativeAltitudeExponentBias=e.negativeAltitudeExponentBias,this._negativeElevationThreshold=e.negativeElevationThreshold;let t=e.childTileMask??15,n=t&3;n|=t&4?8:0,n|=t&8?4:0,this._childTileMask=n,this._createdByUpsampling=e.createdByUpsampling??!1,this._skirtHeight=void 0,this._bufferType=this._buffer.constructor,this._mesh=void 0,this._minimumHeight=void 0,this._maximumHeight=void 0}Object.defineProperties(sb.prototype,{credits:{get:function(){return this._credits}},waterMask:{get:function(){}}});var foe="createVerticesFromGoogleEarthEnterpriseBuffer",xFe=new _i(foe),TFe=new _i(foe,Mh.maximumAsynchronousTasks),loe=new ae,V6=new ae;sb.prototype.createMesh=function(e){e=e??G.EMPTY_OBJECT;let t=e.tilingScheme,n=e.x,i=e.y,o=e.level,r=e.exaggeration??1,s=e.exaggerationRelativeHeight??0,a=e.throttle??!0,c=t.ellipsoid;t.tileXYToNativeRectangle(n,i,o,loe),t.tileXYToRectangle(n,i,o,V6);let u=c.cartographicToCartesian(ae.center(V6)),h=40075.16/(1<<o);this._skirtHeight=Math.min(h*8,1e3);let _=(a?TFe:xFe).scheduleTask({buffer:this._buffer,nativeRectangle:loe,rectangle:V6,relativeToCenter:u,ellipsoid:c,skirtHeight:this._skirtHeight,exaggeration:r,exaggerationRelativeHeight:s,includeWebMercatorT:!0,negativeAltitudeExponentBias:this._negativeAltitudeExponentBias,negativeElevationThreshold:this._negativeElevationThreshold});if(!l(_))return;let m=this;return _.then(function(y){return m._mesh=new md(u,new Float32Array(y.vertices),new Uint16Array(y.indices),y.indexCountWithoutSkirts,y.vertexCountWithoutSkirts,y.minimumHeight,y.maximumHeight,ce.clone(y.boundingSphere3D),d.clone(y.occludeePointInScaledSpace),y.numberOfAttributes,Pn.clone(y.orientedBoundingBox),Rc.clone(y.encoding),y.westIndicesSouthToNorth,y.southIndicesEastToWest,y.eastIndicesNorthToSouth,y.northIndicesWestToEast),m._minimumHeight=y.minimumHeight,m._maximumHeight=y.maximumHeight,m._buffer=void 0,m._mesh})};sb.prototype.interpolateHeight=function(e,t,n){let i=I.clamp((t-e.west)/e.width,0,1),o=I.clamp((n-e.south)/e.height,0,1);return l(this._mesh)?vFe(this,i,o):IFe(this,i,o,e)};var AFe=new _i("upsampleQuantizedTerrainMesh",Mh.maximumAsynchronousTasks);sb.prototype.upsample=function(e,t,n,i,o,r,s){let a=this._mesh;if(!l(this._mesh))return;let c=t*2!==o,u=n*2===r,f=e.ellipsoid,h=e.tileXYToRectangle(o,r,s),p=AFe.scheduleTask({vertices:a.vertices,indices:a.indices,indexCountWithoutSkirts:a.indexCountWithoutSkirts,vertexCountWithoutSkirts:a.vertexCountWithoutSkirts,encoding:a.encoding,minimumHeight:this._minimumHeight,maximumHeight:this._maximumHeight,isEastChild:c,isNorthChild:u,childRectangle:h,ellipsoid:f});if(!l(p))return;let _=this;return p.then(function(m){let y=new Uint16Array(m.vertices),b=Be.createTypedArray(y.length/3,m.indices),x=_._skirtHeight;return new WT({quantizedVertices:y,indices:b,minimumHeight:m.minimumHeight,maximumHeight:m.maximumHeight,boundingSphere:ce.clone(m.boundingSphere),orientedBoundingBox:Pn.clone(m.orientedBoundingBox),horizonOcclusionPoint:d.clone(m.horizonOcclusionPoint),westIndices:m.westIndices,southIndices:m.southIndices,eastIndices:m.eastIndices,northIndices:m.northIndices,westSkirtHeight:x,southSkirtHeight:x,eastSkirtHeight:x,northSkirtHeight:x,childTileMask:0,createdByUpsampling:!0,credits:_._credits})})};sb.prototype.isChildAvailable=function(e,t,n,i){let o=2;return n!==e*2&&++o,i!==t*2&&(o-=2),(this._childTileMask&1<<o)!==0};sb.prototype.wasCreatedByUpsampling=function(){return this._createdByUpsampling};var CFe=new z,EFe=new z,SFe=new z,doe=new d;function vFe(e,t,n){let i=e._mesh,o=i.vertices,r=i.encoding,s=i.indices;for(let a=0,c=s.length;a<c;a+=3){let u=s[a],f=s[a+1],h=s[a+2],p=r.decodeTextureCoordinates(o,u,CFe),_=r.decodeTextureCoordinates(o,f,EFe),m=r.decodeTextureCoordinates(o,h,SFe),y=t_.computeBarycentricCoordinates(t,n,p.x,p.y,_.x,_.y,m.x,m.y,doe);if(y.x>=-1e-15&&y.y>=-1e-15&&y.z>=-1e-15){let b=r.decodeHeight(o,u),x=r.decodeHeight(o,f),T=r.decodeHeight(o,h);return y.x*b+y.y*x+y.z*T}}}var wFe=Uint16Array.BYTES_PER_ELEMENT,uoe=Uint32Array.BYTES_PER_ELEMENT,H6=Int32Array.BYTES_PER_ELEMENT,DFe=Float32Array.BYTES_PER_ELEMENT,G6=Float64Array.BYTES_PER_ELEMENT;function IFe(e,t,n,i){let o=e._buffer,r=0,s=0,a=0;n>.5?(t>.5?(r=2,s=.5):r=3,a=.5):t>.5&&(r=1,s=.5);let c=new DataView(o),u=0;for(let S=0;S<r;++S)u+=c.getUint32(u,!0),u+=uoe;u+=uoe,u+=2*G6;let f=I.toRadians(c.getFloat64(u,!0)*180);u+=G6;let h=I.toRadians(c.getFloat64(u,!0)*180);u+=G6;let p=i.width/f/2,_=i.height/h/2,m=c.getInt32(u,!0);u+=H6;let y=c.getInt32(u,!0)*3;u+=H6,u+=H6;let b=new Array(m),x=new Array(m),T=new Array(m),A;for(A=0;A<m;++A)b[A]=s+c.getUint8(u++)*p,x[A]=a+c.getUint8(u++)*_,T[A]=c.getFloat32(u,!0)*6371010,u+=DFe;let C=new Array(y);for(A=0;A<y;++A)C[A]=c.getUint16(u,!0),u+=wFe;for(A=0;A<y;A+=3){let S=C[A],w=C[A+1],R=C[A+2],P=b[S],O=b[w],L=b[R],g=x[S],E=x[w],v=x[R],D=t_.computeBarycentricCoordinates(t,n,P,g,O,E,L,v,doe);if(D.x>=-1e-15&&D.y>=-1e-15&&D.z>=-1e-15)return D.x*T[S]+D.y*T[w]+D.z*T[R]}}var qv=sb;var af={UNKNOWN:0,NONE:1,SELF:2,PARENT:3},sN=new Z;function aN(){this._terrainCache={},this._lastTidy=Z.now()}aN.prototype.add=function(e,t){this._terrainCache[e]={buffer:t,timestamp:Z.now()}};aN.prototype.get=function(e){let n=this._terrainCache[e];if(l(n))return delete this._terrainCache[e],n.buffer};aN.prototype.tidy=function(){if(Z.now(sN),Z.secondsDifference(sN,this._lastTidy)>10){let e=this._terrainCache,t=Object.keys(e),n=t.length;for(let i=0;i<n;++i){let o=t[i],r=e[o];Z.secondsDifference(sN,r.timestamp)>10&&delete e[o]}Z.clone(sN,this._lastTidy)}};function p_(e){e=e??G.EMPTY_OBJECT,this._tilingScheme=new Qi({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:2,rectangle:new ae(-I.PI,-I.PI,I.PI,I.PI),ellipsoid:e.ellipsoid});let t=e.credit;typeof t=="string"&&(t=new wt(t)),this._credit=t,this._levelZeroMaximumGeometricError=40075.16,this._terrainCache=new aN,this._terrainPromises={},this._terrainRequests={},this._errorEvent=new me}Object.defineProperties(p_.prototype,{url:{get:function(){return this._metadata.url}},proxy:{get:function(){return this._metadata.proxy}},tilingScheme:{get:function(){return this._tilingScheme}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasWaterMask:{get:function(){return!1}},hasVertexNormals:{get:function(){return!1}},availability:{get:function(){}}});p_.fromMetadata=function(e,t){if(!e.terrainPresent)throw new se(`The server ${e.url} doesn't have terrain`);let n=new p_(t);return n._metadata=e,n};var PFe=new _i("decodeGoogleEarthEnterprisePacket");function hoe(e,t,n){let i=t.getChildBitmask();if(t.terrainState===af.PARENT){i=0;for(let o=0;o<4;++o){let r=n.getTileInformationFromQuadKey(e+o.toString());l(r)&&r.hasTerrain()&&(i|=1<<o)}}return i}p_.prototype.requestTileGeometry=function(e,t,n,i){let o=m_.tileXYToQuadKey(e,t,n),r=this._terrainCache,s=this._metadata,a=s.getTileInformationFromQuadKey(o);if(!l(a))return Promise.reject(new se("Terrain tile doesn't exist"));let c=a.terrainState;l(c)||(c=a.terrainState=af.UNKNOWN);let u=r.get(o);if(l(u)){let x=s.providers[a.terrainProvider];return Promise.resolve(new qv({buffer:u,childTileMask:hoe(o,a,s),credits:l(x)?[x]:void 0,negativeAltitudeExponentBias:s.negativeAltitudeExponentBias,negativeElevationThreshold:s.negativeAltitudeThreshold}))}if(r.tidy(),a.ancestorHasTerrain){if(c===af.NONE)return Promise.reject(new se("Terrain tile doesn't exist"))}else return Promise.resolve(new Qa({buffer:new Uint8Array(16*16),width:16,height:16}));let f,h=o,p=-1;switch(c){case af.SELF:p=a.terrainVersion;break;case af.PARENT:h=h.substring(0,h.length-1),f=s.getTileInformationFromQuadKey(h),p=f.terrainVersion;break;case af.UNKNOWN:a.hasTerrain()?p=a.terrainVersion:(h=h.substring(0,h.length-1),f=s.getTileInformationFromQuadKey(h),l(f)&&f.hasTerrain()&&(p=f.terrainVersion));break}if(p<0)return Promise.reject(new se("Terrain tile doesn't exist"));let _=this._terrainPromises,m=this._terrainRequests,y,b;if(l(_[h]))y=_[h],b=m[h];else{b=i;let x=RFe(this,h,p,b).fetchArrayBuffer();if(!l(x))return;y=x.then(function(T){return l(T)?PFe.scheduleTask({buffer:T,type:"Terrain",key:s.key},[T]).then(function(A){let C=s.getTileInformationFromQuadKey(h);C.terrainState=af.SELF,r.add(h,A[0]);let S=C.terrainProvider,w=A.length-1;for(let R=0;R<w;++R){let P=h+R.toString(),O=s.getTileInformationFromQuadKey(P);l(O)&&(r.add(P,A[R+1]),O.terrainState=af.PARENT,O.terrainProvider===0&&(O.terrainProvider=S))}}):Promise.reject(new se("Failed to load terrain."))}),_[h]=y,m[h]=b,y=y.finally(function(){delete _[h],delete m[h]})}return y.then(function(){let x=r.get(o);if(l(x)){let T=s.providers[a.terrainProvider];return new qv({buffer:x,childTileMask:hoe(o,a,s),credits:l(T)?[T]:void 0,negativeAltitudeExponentBias:s.negativeAltitudeExponentBias,negativeElevationThreshold:s.negativeAltitudeThreshold})}return Promise.reject(new se("Failed to load terrain."))}).catch(function(x){return b.state===Jn.CANCELLED?(i.state=b.state,Promise.reject(x)):(a.terrainState=af.NONE,Promise.reject(x))})};p_.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};p_.prototype.getTileDataAvailable=function(e,t,n){let i=this._metadata,o=m_.tileXYToQuadKey(e,t,n),r=i.getTileInformation(e,t,n);if(r===null)return!1;if(l(r)){if(!r.ancestorHasTerrain)return!0;let s=r.terrainState;if(s===af.NONE)return!1;if((!l(s)||s===af.UNKNOWN)&&(r.terrainState=af.UNKNOWN,!r.hasTerrain())){o=o.substring(0,o.length-1);let a=i.getTileInformationFromQuadKey(o);if(!l(a)||!a.hasTerrain())return!1}return!0}if(i.isValid(o)){let s=new or({throttle:!1,throttleByServer:!0,type:As.TERRAIN});i.populateSubtree(e,t,n,s)}return!1};p_.prototype.loadTileDataAvailability=function(e,t,n){};function RFe(e,t,n,i){return n=l(n)&&n>0?n:1,e._metadata.resource.getDerivedResource({url:`flatfile?f1c-0${t}-t.${n.toString()}`,request:i})}var moe=p_;var OFe="https://maps.googleapis.com/maps/api/geocode/json",poe='<img alt="Google" src="https://assets.ion.cesium.com/google-credit.png" style="vertical-align:-5px">';function j6(e){e=e??G.EMPTY_OBJECT;let t=e.key;this._resource=new Ee({url:OFe,queryParameters:{key:t}}),this._credit=new wt(poe,!0)}Object.defineProperties(j6.prototype,{credit:{get:function(){return this._credit}}});j6.prototype.geocode=async function(e){let n=await this._resource.getDerivedResource({queryParameters:{address:e}}).fetchJson();if(n.status==="ZERO_RESULTS")return[];if(n.status!=="OK")throw new se(`GoogleGeocoderService got a bad response ${n.status}: ${n.error_message}`);return n.results.map(o=>{let r=o.geometry.viewport.southwest,s=o.geometry.viewport.northeast;return{displayName:o.formatted_address,destination:ae.fromDegrees(r.lng,r.lat,s.lng,s.lat),attribution:{html:poe,collapsible:!1}}})};var goe=j6;var cN={};cN.defaultApiKey=void 0;cN.mapTilesApiEndpoint=new Ee({url:"https://tile.googleapis.com/v1/"});cN.getDefaultCredit=function(){return new wt('<img src="https://assets.ion.cesium.com/google-credit.png" style="vertical-align: -5px" alt="Google">',!0)};var yA=cN;var Q6=[Ri,Li],MFe=Q6.length,Foe=Math.cos(I.toRadians(30)),_oe=Math.cos(I.toRadians(150)),Boe=0,koe=1e3;function __(e){e=e??G.EMPTY_OBJECT;let t=e.positions;this.width=e.width??1,this._positions=t,this.granularity=e.granularity??9999,this.loop=e.loop??!1,this.arcType=e.arcType??nn.GEODESIC,this._ellipsoid=ee.default,this._projectionIndex=0,this._workerName="createGroundPolylineGeometry",this._scene3DOnly=!1}Object.defineProperties(__.prototype,{packedLength:{get:function(){return 1+this._positions.length*3+1+1+1+ee.packedLength+1+1}}});__.setProjectionAndEllipsoid=function(e,t){let n=0;for(let i=0;i<MFe;i++)if(t instanceof Q6[i]){n=i;break}e._projectionIndex=n,e._ellipsoid=t.ellipsoid};var LFe=new d,yoe=new d,boe=new d;function $6(e,t,n,i,o){let r=zc(i,e,0,LFe),s=zc(i,e,n,yoe),a=zc(i,t,0,boe),c=Cp(s,r,yoe),u=Cp(a,r,boe);return d.cross(u,c,o),d.normalize(o,o)}var NFe=new fe,FFe=new d,BFe=new d,kFe=new d;function W6(e,t,n,i,o,r,s,a,c,u,f){if(o===0)return;let h;r===nn.GEODESIC?h=new a_(e,t,s):r===nn.RHUMB&&(h=new Ja(e,t,s));let p=h.surfaceDistance;if(p<o)return;let _=$6(e,t,i,s,kFe),m=Math.ceil(p/o),y=p/m,b=y,x=m-1,T=a.length;for(let A=0;A<x;A++){let C=h.interpolateUsingSurfaceDistance(b,NFe),S=zc(s,C,n,FFe),w=zc(s,C,i,BFe);d.pack(_,a,T),d.pack(S,c,T),d.pack(w,u,T),f.push(C.latitude),f.push(C.longitude),T+=3,b+=y}}var q6=new fe;function zc(e,t,n,i){return fe.clone(t,q6),q6.height=n,fe.toCartesian(q6,e,i)}__.pack=function(e,t,n){let i=n??0,o=e._positions,r=o.length;t[i++]=r;for(let s=0;s<r;++s){let a=o[s];d.pack(a,t,i),i+=3}return t[i++]=e.granularity,t[i++]=e.loop?1:0,t[i++]=e.arcType,ee.pack(e._ellipsoid,t,i),i+=ee.packedLength,t[i++]=e._projectionIndex,t[i++]=e._scene3DOnly?1:0,t};__.unpack=function(e,t,n){let i=t??0,o=e[i++],r=new Array(o);for(let p=0;p<o;p++)r[p]=d.unpack(e,i),i+=3;let s=e[i++],a=e[i++]===1,c=e[i++],u=ee.unpack(e,i);i+=ee.packedLength;let f=e[i++],h=e[i++]===1;return l(n)||(n=new __({positions:r})),n._positions=r,n.granularity=s,n.loop=a,n.arcType=c,n._ellipsoid=u,n._projectionIndex=f,n._scene3DOnly=h,n};function Cp(e,t,n){return d.subtract(e,t,n),d.normalize(n,n),n}function xoe(e,t,n,i){return i=Cp(e,t,i),i=d.cross(i,n,i),i=d.normalize(i,i),i=d.cross(n,i,i),i}var zFe=new d,UFe=new d,VFe=new d,zoe=new d,HFe=0,GFe=-1;function Y6(e,t,n,i,o){let r=Cp(n,t,zoe),s=xoe(e,t,r,zFe),a=xoe(i,t,r,UFe);if(I.equalsEpsilon(d.dot(s,a),GFe,I.EPSILON5))return o=d.cross(r,s,o),o=d.normalize(o,o),o;o=d.add(a,s,o),o=d.normalize(o,o);let c=d.cross(r,o,VFe);return d.dot(a,c)<HFe&&(o=d.negate(o,o)),o}var dN=ln.fromPointNormal(d.ZERO,d.UNIT_Y),jFe=new d,WFe=new d,qFe=new d,YFe=new d,XFe=new d,lN=new d,uN=new fe,Toe=new fe,Aoe=new fe;__.createGeometry=function(e){let t=!e._scene3DOnly,n=e.loop,i=e._ellipsoid,o=e.granularity,r=e.arcType,s=new Q6[e._projectionIndex](i),a=Boe,c=koe,u,f,h=e._positions,p=h.length;p===2&&(n=!1);let _,m,y,b,x=new Ja(void 0,void 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w=S.length,R=new Array(w);for(f=0;f<w;f++){let q=fe.fromCartesian(S[f],i);q.height=0,R[f]=q}if(R=Ao(R,fe.equalsEpsilon),w=R.length,w<2)return;let P=[],O=[],L=[],g=[],E=jFe,v=WFe,D=qFe,M=YFe,F=XFe,V=R[0],k=R[1],H=R[w-1];for(E=zc(i,H,a,E),M=zc(i,k,a,M),v=zc(i,V,a,v),D=zc(i,V,c,D),n?F=Y6(E,v,D,M,F):F=$6(V,k,c,i,F),d.pack(F,O,0),d.pack(v,L,0),d.pack(D,g,0),P.push(V.latitude),P.push(V.longitude),W6(V,k,a,c,o,r,i,O,L,g,P),f=1;f<w-1;++f){E=d.clone(v,E),v=d.clone(M,v);let q=R[f];zc(i,q,c,D),zc(i,R[f+1],a,M),Y6(E,v,D,M,F),u=O.length,d.pack(F,O,u),d.pack(v,L,u),d.pack(D,g,u),P.push(q.latitude),P.push(q.longitude),W6(R[f],R[f+1],a,c,o,r,i,O,L,g,P)}let B=R[w-1],j=R[w-2];if(v=zc(i,B,a,v),D=zc(i,B,c,D),n){let q=R[0];E=zc(i,j,a,E),M=zc(i,q,a,M),F=Y6(E,v,D,M,F)}else 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f}function uf(e){let t=e.polygonHierarchy,n=e.vertexFormat??Ie.DEFAULT,i=e.ellipsoid??ee.default,o=e.granularity??I.RADIANS_PER_DEGREE,r=e.stRotation??0,s=e.textureCoordinates,a=e.perPositionHeight??!1,c=a&&l(e.extrudedHeight),u=e.height??0,f=e.extrudedHeight??u;if(!c){let h=Math.max(u,f);f=Math.min(u,f),u=h}this._vertexFormat=Ie.clone(n),this._ellipsoid=ee.clone(i),this._granularity=o,this._stRotation=r,this._height=u,this._extrudedHeight=f,this._closeTop=e.closeTop??!0,this._closeBottom=e.closeBottom??!0,this._polygonHierarchy=t,this._perPositionHeight=a,this._perPositionHeightExtrude=c,this._shadowVolume=e.shadowVolume??!1,this._workerName="createPolygonGeometry",this._offsetAttribute=e.offsetAttribute,this._arcType=e.arcType??nn.GEODESIC,this._rectangle=void 0,this._textureCoordinateRotationPoints=void 0,this._textureCoordinates=s,this.packedLength=zn.computeHierarchyPackedLength(t,d)+ee.packedLength+Ie.packedLength+(s?zn.computeHierarchyPackedLength(s,z):1)+12}uf.fromPositions=function(e){e=e??G.EMPTY_OBJECT;let t={polygonHierarchy:{positions:e.positions},height:e.height,extrudedHeight:e.extrudedHeight,vertexFormat:e.vertexFormat,stRotation:e.stRotation,ellipsoid:e.ellipsoid,granularity:e.granularity,perPositionHeight:e.perPositionHeight,closeTop:e.closeTop,closeBottom:e.closeBottom,offsetAttribute:e.offsetAttribute,arcType:e.arcType,textureCoordinates:e.textureCoordinates};return new uf(t)};uf.pack=function(e,t,n){return n=n??0,n=zn.packPolygonHierarchy(e._polygonHierarchy,t,n,d),ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._granularity,t[n++]=e._stRotation,t[n++]=e._perPositionHeightExtrude?1:0,t[n++]=e._perPositionHeight?1:0,t[n++]=e._closeTop?1:0,t[n++]=e._closeBottom?1:0,t[n++]=e._shadowVolume?1:0,t[n++]=e._offsetAttribute??-1,t[n++]=e._arcType,l(e._textureCoordinates)?n=zn.packPolygonHierarchy(e._textureCoordinates,t,n,z):t[n++]=-1,t[n++]=e.packedLength,t};var EBe=ee.clone(ee.UNIT_SPHERE),SBe=new Ie,vBe={polygonHierarchy:{}};uf.unpack=function(e,t,n){t=t??0;let i=zn.unpackPolygonHierarchy(e,t,d);t=i.startingIndex,delete i.startingIndex;let o=ee.unpack(e,t,EBe);t+=ee.packedLength;let r=Ie.unpack(e,t,SBe);t+=Ie.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++]===1,h=e[t++]===1,p=e[t++]===1,_=e[t++]===1,m=e[t++]===1,y=e[t++],b=e[t++],x=e[t]===-1?void 0:zn.unpackPolygonHierarchy(e,t,z);l(x)?(t=x.startingIndex,delete x.startingIndex):t++;let T=e[t++];return l(n)||(n=new uf(vBe)),n._polygonHierarchy=i,n._ellipsoid=ee.clone(o,n._ellipsoid),n._vertexFormat=Ie.clone(r,n._vertexFormat),n._height=s,n._extrudedHeight=a,n._granularity=c,n._stRotation=u,n._perPositionHeightExtrude=f,n._perPositionHeight=h,n._closeTop=p,n._closeBottom=_,n._shadowVolume=m,n._offsetAttribute=y===-1?void 0:y,n._arcType=b,n._textureCoordinates=x,n.packedLength=T,n};var wBe=new z,DBe=new z,IBe=new Uc;function Sre(e,t,n,i,o,r){let s=e.longitude,a=s>=0?s:s+I.TWO_PI;o.westOverIdl=Math.min(o.westOverIdl,a),o.eastOverIdl=Math.max(o.eastOverIdl,a),r.west=Math.min(r.west,s),r.east=Math.max(r.east,s);let c=e.getLatitude(n),u=c;if(r.south=Math.min(r.south,c),r.north=Math.max(r.north,c),i!==nn.RHUMB){let p=z.subtract(t.position,e.position,wBe),_=z.dot(t.position,p)/z.dot(p,p);if(_>0&&_<1){let m=z.add(t.position,z.multiplyByScalar(p,-_,p),DBe),y=Uc.clone(t,IBe);y.position=m;let b=y.getLatitude(n);r.south=Math.min(r.south,b),r.north=Math.max(r.north,b),Math.abs(c)>Math.abs(b)&&(u=b)}}let f=t.x*e.y-e.x*t.y,h=Math.sign(f);h!==0&&(h*=z.angleBetween(t.position,e.position)),u>=0&&(o.northAngle+=h),u<=0&&(o.southAngle+=h)}var vre=new Uc,PBe=new Uc,lf={northAngle:0,southAngle:0,westOverIdl:0,eastOverIdl:0};uf.computeRectangleFromPositions=function(e,t,n,i){if(l(i)||(i=new ae),e.length<3)return i;i.west=Number.POSITIVE_INFINITY,i.east=Number.NEGATIVE_INFINITY,i.south=Number.POSITIVE_INFINITY,i.north=Number.NEGATIVE_INFINITY,lf.northAngle=0,lf.southAngle=0,lf.westOverIdl=Number.POSITIVE_INFINITY,lf.eastOverIdl=Number.NEGATIVE_INFINITY;let o=e.length,r=Uc.fromCartesian(e[0],PBe);for(let s=1;s<o;s++){let a=Uc.fromCartesian(e[s],vre);Sre(a,r,t,n,lf,i),r=Uc.clone(a,r)}return Sre(Uc.fromCartesian(e[0],vre),r,t,n,lf,i),i.east-i.west>lf.eastOverIdl-lf.westOverIdl&&(i.west=lf.westOverIdl,i.east=lf.eastOverIdl,i.east>I.PI&&(i.east=i.east-I.TWO_PI),i.west>I.PI&&(i.west=i.west-I.TWO_PI)),I.equalsEpsilon(Math.abs(lf.northAngle),I.TWO_PI,I.EPSILON10)&&(i.north=I.PI_OVER_TWO,i.east=I.PI,i.west=-I.PI),I.equalsEpsilon(Math.abs(lf.southAngle),I.TWO_PI,I.EPSILON10)&&(i.south=-I.PI_OVER_TWO,i.east=I.PI,i.west=-I.PI),i};var RBe=new Uc;function OBe(e,t,n){return e.height>=I.PI||e.width>=I.PI?Uc.fromCartesian(t[0],RBe).tangentPlane:rs.fromPoints(t,n)}var wre=new fe;function MBe(e,t,n){return(i,o)=>{if(e.height>=I.PI||e.width>=I.PI){if(e.south<0&&e.north>0){l(o)||(o=[]);for(let s=0;s<i.length;++s){let a=n.cartesianToCartographic(i[s],wre);o[s]=new z(a.longitude/I.PI,a.latitude/I.PI_OVER_TWO)}return o.length=i.length,o}return Uc.fromCartesianArray(i,o)}return rs.fromPoints(t,n).projectPointsOntoPlane(i,o)}}function LBe(e,t,n){if(e.height>=I.PI||e.width>=I.PI)return(o,r)=>{if(e.south<0&&e.north>0){let s=n.cartesianToCartographic(o,wre);return l(r)||(r=new z),r.x=s.longitude/I.PI,r.y=s.latitude/I.PI_OVER_TWO,r}return Uc.fromCartesian(o,r)};let i=rs.fromPoints(t,n);return(o,r)=>i.projectPointsOntoPlane(o,r)}function NBe(e,t,n,i){return(o,r)=>!i&&(e.height>=I.PI_OVER_TWO||e.width>=2*I.PI_OVER_THREE)?zn.splitPolygonsOnEquator(o,t,n,r):o}function FBe(e,t,n,i){if(t.height>=I.PI||t.width>=I.PI)return We.fromRectangle(t,void 0,Are);let o=e,r=rs.fromPoints(o,n);return zn.computeBoundingRectangle(r.plane.normal,r.projectPointOntoPlane.bind(r),o,i,Are)}uf.createGeometry=function(e){let t=e._vertexFormat,n=e._ellipsoid,i=e._granularity,o=e._stRotation,r=e._polygonHierarchy,s=e._perPositionHeight,a=e._closeTop,c=e._closeBottom,u=e._arcType,f=e._textureCoordinates,h=l(f),p=r.positions;if(p.length<3)return;let _=e.rectangle,m=zn.polygonsFromHierarchy(r,h,MBe(_,p,n),!s,n,NBe(_,n,u,s)),y=m.hierarchy,b=m.polygons,x=function(D){return D},T=h?zn.polygonsFromHierarchy(f,!0,x,!1,n).polygons:void 0;if(y.length===0)return;let A=y[0].outerRing,C=FBe(A,_,n,o),S=[],w=e._height,R=e._extrudedHeight,P=e._perPositionHeightExtrude||!I.equalsEpsilon(w,R,0,I.EPSILON2),O={perPositionHeight:s,vertexFormat:t,geometry:void 0,rotationAxis:OBe(_,A,n).plane.normal,projectTo2d:LBe(_,A,n),boundingRectangle:C,ellipsoid:n,stRotation:o,textureCoordinates:void 0,bottom:!1,top:!0,wall:!1,extrude:!1,arcType:u},L;if(P)for(O.extrude=!0,O.top=a,O.bottom=c,O.shadowVolume=e._shadowVolume,O.offsetAttribute=e._offsetAttribute,L=0;L<b.length;L++){let D=CBe(n,b[L],h?T[L]:void 0,i,y[L],s,a,c,t,u),M;a&&c?(M=D.topAndBottom,O.geometry=zn.scaleToGeodeticHeightExtruded(M.geometry,w,R,n,s)):a?(M=D.topAndBottom,M.geometry.attributes.position.values=ri.scaleToGeodeticHeight(M.geometry.attributes.position.values,w,n,!s),O.geometry=M.geometry):c&&(M=D.topAndBottom,M.geometry.attributes.position.values=ri.scaleToGeodeticHeight(M.geometry.attributes.position.values,R,n,!0),O.geometry=M.geometry),(a||c)&&(O.wall=!1,M.geometry=mj(O),S.push(M));let F=D.walls;O.wall=!0;for(let V=0;V<F.length;V++){let k=F[V];O.geometry=zn.scaleToGeodeticHeightExtruded(k.geometry,w,R,n,s),k.geometry=mj(O),S.push(k)}}else for(L=0;L<b.length;L++){let D=new It({geometry:zn.createGeometryFromPositions(n,b[L],h?T[L]:void 0,i,s,t,u)});if(D.geometry.attributes.position.values=ri.scaleToGeodeticHeight(D.geometry.attributes.position.values,w,n,!s),O.geometry=D.geometry,D.geometry=mj(O),l(e._offsetAttribute)){let M=D.geometry.attributes.position.values.length,F=e._offsetAttribute===cn.NONE?0:1,V=new Uint8Array(M/3).fill(F);D.geometry.attributes.applyOffset=new Se({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:V})}S.push(D)}let g=Fn.combineInstances(S)[0];g.attributes.position.values=new Float64Array(g.attributes.position.values),g.indices=Be.createTypedArray(g.attributes.position.values.length/3,g.indices);let E=g.attributes,v=ce.fromVertices(E.position.values);return t.position||delete E.position,new ft({attributes:E,indices:g.indices,primitiveType:g.primitiveType,boundingSphere:v,offsetAttribute:e._offsetAttribute})};uf.createShadowVolume=function(e,t,n){let i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new uf({polygonHierarchy:e._polygonHierarchy,ellipsoid:o,stRotation:e._stRotation,granularity:i,perPositionHeight:!1,extrudedHeight:r,height:s,vertexFormat:Ie.POSITION_ONLY,shadowVolume:!0,arcType:e._arcType})};function BBe(e){let t=-e._stRotation;if(t===0)return[0,0,0,1,1,0];let n=e._ellipsoid,i=e._polygonHierarchy.positions,o=e.rectangle;return ft._textureCoordinateRotationPoints(i,t,n,o)}Object.defineProperties(uf.prototype,{rectangle:{get:function(){if(!l(this._rectangle)){let e=this._polygonHierarchy.positions;this._rectangle=uf.computeRectangleFromPositions(e,this._ellipsoid,this._arcType)}return this._rectangle}},textureCoordinateRotationPoints:{get:function(){return l(this._textureCoordinateRotationPoints)||(this._textureCoordinateRotationPoints=BBe(this)),this._textureCoordinateRotationPoints}}});var A_=uf;var Dre=[],ON=[];function kBe(e,t,n,i,o){let s=rs.fromPoints(t,e).projectPointsOntoPlane(t,Dre);ri.computeWindingOrder2D(s)===Cs.CLOCKWISE&&(s.reverse(),t=t.slice().reverse());let c,u,f=t.length,h=0;if(i)for(c=new Float64Array(f*2*3),u=0;u<f;u++){let m=t[u],y=t[(u+1)%f];c[h++]=m.x,c[h++]=m.y,c[h++]=m.z,c[h++]=y.x,c[h++]=y.y,c[h++]=y.z}else{let m=0;if(o===nn.GEODESIC)for(u=0;u<f;u++)m+=zn.subdivideLineCount(t[u],t[(u+1)%f],n);else if(o===nn.RHUMB)for(u=0;u<f;u++)m+=zn.subdivideRhumbLineCount(e,t[u],t[(u+1)%f],n);for(c=new Float64Array(m*3),u=0;u<f;u++){let y;o===nn.GEODESIC?y=zn.subdivideLine(t[u],t[(u+1)%f],n,ON):o===nn.RHUMB&&(y=zn.subdivideRhumbLine(e,t[u],t[(u+1)%f],n,ON));let b=y.length;for(let x=0;x<b;++x)c[h++]=y[x]}}f=c.length/3;let p=f*2,_=Be.createTypedArray(f,p);for(h=0,u=0;u<f-1;u++)_[h++]=u,_[h++]=u+1;return _[h++]=f-1,_[h++]=0,new It({geometry:new ft({attributes:new pn({position:new Se({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:c})}),indices:_,primitiveType:Ne.LINES})})}function zBe(e,t,n,i,o){let s=rs.fromPoints(t,e).projectPointsOntoPlane(t,Dre);ri.computeWindingOrder2D(s)===Cs.CLOCKWISE&&(s.reverse(),t=t.slice().reverse());let c,u,f=t.length,h=new Array(f),p=0;if(i)for(c=new Float64Array(f*2*3*2),u=0;u<f;++u){h[u]=p/3;let b=t[u],x=t[(u+1)%f];c[p++]=b.x,c[p++]=b.y,c[p++]=b.z,c[p++]=x.x,c[p++]=x.y,c[p++]=x.z}else{let b=0;if(o===nn.GEODESIC)for(u=0;u<f;u++)b+=zn.subdivideLineCount(t[u],t[(u+1)%f],n);else if(o===nn.RHUMB)for(u=0;u<f;u++)b+=zn.subdivideRhumbLineCount(e,t[u],t[(u+1)%f],n);for(c=new Float64Array(b*3*2),u=0;u<f;++u){h[u]=p/3;let x;o===nn.GEODESIC?x=zn.subdivideLine(t[u],t[(u+1)%f],n,ON):o===nn.RHUMB&&(x=zn.subdivideRhumbLine(e,t[u],t[(u+1)%f],n,ON));let T=x.length;for(let A=0;A<T;++A)c[p++]=x[A]}}f=c.length/(3*2);let _=h.length,m=(f*2+_)*2,y=Be.createTypedArray(f+_,m);for(p=0,u=0;u<f;++u)y[p++]=u,y[p++]=(u+1)%f,y[p++]=u+f,y[p++]=(u+1)%f+f;for(u=0;u<_;u++){let b=h[u];y[p++]=b,y[p++]=b+f}return new It({geometry:new ft({attributes:new pn({position:new Se({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:c})}),indices:y,primitiveType:Ne.LINES})})}function lb(e){let t=e.polygonHierarchy,n=e.ellipsoid??ee.default,i=e.granularity??I.RADIANS_PER_DEGREE,o=e.perPositionHeight??!1,r=o&&l(e.extrudedHeight),s=e.arcType??nn.GEODESIC,a=e.height??0,c=e.extrudedHeight??a;if(!r){let u=Math.max(a,c);c=Math.min(a,c),a=u}this._ellipsoid=ee.clone(n),this._granularity=i,this._height=a,this._extrudedHeight=c,this._arcType=s,this._polygonHierarchy=t,this._perPositionHeight=o,this._perPositionHeightExtrude=r,this._offsetAttribute=e.offsetAttribute,this._workerName="createPolygonOutlineGeometry",this.packedLength=zn.computeHierarchyPackedLength(t,d)+ee.packedLength+8}lb.pack=function(e,t,n){return n=n??0,n=zn.packPolygonHierarchy(e._polygonHierarchy,t,n,d),ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._height,t[n++]=e._extrudedHeight,t[n++]=e._granularity,t[n++]=e._perPositionHeightExtrude?1:0,t[n++]=e._perPositionHeight?1:0,t[n++]=e._arcType,t[n++]=e._offsetAttribute??-1,t[n]=e.packedLength,t};var UBe=ee.clone(ee.UNIT_SPHERE),VBe={polygonHierarchy:{}};lb.unpack=function(e,t,n){t=t??0;let i=zn.unpackPolygonHierarchy(e,t,d);t=i.startingIndex,delete i.startingIndex;let o=ee.unpack(e,t,UBe);t+=ee.packedLength;let r=e[t++],s=e[t++],a=e[t++],c=e[t++]===1,u=e[t++]===1,f=e[t++],h=e[t++],p=e[t];return l(n)||(n=new lb(VBe)),n._polygonHierarchy=i,n._ellipsoid=ee.clone(o,n._ellipsoid),n._height=r,n._extrudedHeight=s,n._granularity=a,n._perPositionHeight=u,n._perPositionHeightExtrude=c,n._arcType=f,n._offsetAttribute=h===-1?void 0:h,n.packedLength=p,n};lb.fromPositions=function(e){e=e??G.EMPTY_OBJECT;let t={polygonHierarchy:{positions:e.positions},height:e.height,extrudedHeight:e.extrudedHeight,ellipsoid:e.ellipsoid,granularity:e.granularity,perPositionHeight:e.perPositionHeight,arcType:e.arcType,offsetAttribute:e.offsetAttribute};return new lb(t)};lb.createGeometry=function(e){let t=e._ellipsoid,n=e._granularity,i=e._polygonHierarchy,o=e._perPositionHeight,r=e._arcType,s=zn.polygonOutlinesFromHierarchy(i,!o,t);if(s.length===0)return;let a,c=[],u=I.chordLength(n,t.maximumRadius),f=e._height,h=e._extrudedHeight,p=e._perPositionHeightExtrude||!I.equalsEpsilon(f,h,0,I.EPSILON2),_,m;if(p)for(m=0;m<s.length;m++){if(a=zBe(t,s[m],u,o,r),a.geometry=zn.scaleToGeodeticHeightExtruded(a.geometry,f,h,t,o),l(e._offsetAttribute)){let x=a.geometry.attributes.position.values.length/3,T=new Uint8Array(x);e._offsetAttribute===cn.TOP?T=T.fill(1,0,x/2):(_=e._offsetAttribute===cn.NONE?0:1,T=T.fill(_)),a.geometry.attributes.applyOffset=new Se({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:T})}c.push(a)}else for(m=0;m<s.length;m++){if(a=kBe(t,s[m],u,o,r),a.geometry.attributes.position.values=ri.scaleToGeodeticHeight(a.geometry.attributes.position.values,f,t,!o),l(e._offsetAttribute)){let x=a.geometry.attributes.position.values.length;_=e._offsetAttribute===cn.NONE?0:1;let T=new Uint8Array(x/3).fill(_);a.geometry.attributes.applyOffset=new Se({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:T})}c.push(a)}let y=Fn.combineInstances(c)[0],b=ce.fromVertices(y.attributes.position.values);return new ft({attributes:y.attributes,indices:y.indices,primitiveType:y.primitiveType,boundingSphere:b,offsetAttribute:e._offsetAttribute})};var MN=lb;var Mre=[];function HBe(e,t,n,i,o){let r=Mre;r.length=o;let s,a=n.red,c=n.green,u=n.blue,f=n.alpha,h=i.red,p=i.green,_=i.blue,m=i.alpha;if(U.equals(n,i)){for(s=0;s<o;s++)r[s]=U.clone(n);return r}let y=(h-a)/o,b=(p-c)/o,x=(_-u)/o,T=(m-f)/o;for(s=0;s<o;s++)r[s]=new U(a+s*y,c+s*b,u+s*x,f+s*T);return r}function ew(e){e=e??G.EMPTY_OBJECT;let t=e.positions,n=e.colors,i=e.width??1,o=e.colorsPerVertex??!1;this._positions=t,this._colors=n,this._width=i,this._colorsPerVertex=o,this._vertexFormat=Ie.clone(e.vertexFormat??Ie.DEFAULT),this._arcType=e.arcType??nn.GEODESIC,this._granularity=e.granularity??I.RADIANS_PER_DEGREE,this._ellipsoid=ee.clone(e.ellipsoid??ee.default),this._workerName="createPolylineGeometry";let r=1+t.length*d.packedLength;r+=l(n)?1+n.length*U.packedLength:1,this.packedLength=r+ee.packedLength+Ie.packedLength+4}ew.pack=function(e,t,n){n=n??0;let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=d.packedLength)d.pack(o[i],t,n);let s=e._colors;for(r=l(s)?s.length:0,t[n++]=r,i=0;i<r;++i,n+=U.packedLength)U.pack(s[i],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._width,t[n++]=e._colorsPerVertex?1:0,t[n++]=e._arcType,t[n]=e._granularity,t};var Lre=ee.clone(ee.UNIT_SPHERE),Nre=new Ie,ub={positions:void 0,colors:void 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C}function nw(e){e=e??G.EMPTY_OBJECT;let t=e.polylinePositions,n=e.shapePositions;this._positions=t,this._shape=n,this._ellipsoid=ee.clone(e.ellipsoid??ee.default),this._cornerType=e.cornerType??Ni.ROUNDED,this._vertexFormat=Ie.clone(e.vertexFormat??Ie.DEFAULT),this._granularity=e.granularity??I.RADIANS_PER_DEGREE,this._workerName="createPolylineVolumeGeometry";let i=1+t.length*d.packedLength;i+=1+n.length*z.packedLength,this.packedLength=i+ee.packedLength+Ie.packedLength+2}nw.pack=function(e,t,n){n=n??0;let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=d.packedLength)d.pack(o[i],t,n);let s=e._shape;for(r=s.length,t[n++]=r,i=0;i<r;++i,n+=z.packedLength)z.pack(s[i],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._cornerType,t[n]=e._granularity,t};var Fre=ee.clone(ee.UNIT_SPHERE),Bre=new Ie,tw={polylinePositions:void 0,shapePositions:void 0,ellipsoid:Fre,vertexFormat:Bre,cornerType:void 0,granularity:void 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i=t.length,o=n.position.values.length/3,s=e.length/3/i,a=Be.createTypedArray(o,2*i*(s+1)),c,u,f=0;c=0;let h=c*i;for(u=0;u<i-1;u++)a[f++]=u+h,a[f++]=u+h+1;for(a[f++]=i-1+h,a[f++]=h,c=s-1,h=c*i,u=0;u<i-1;u++)a[f++]=u+h,a[f++]=u+h+1;for(a[f++]=i-1+h,a[f++]=h,c=0;c<s-1;c++){let _=i*c,m=_+i;for(u=0;u<i;u++)a[f++]=u+_,a[f++]=u+m}return new ft({attributes:n,indices:Be.createTypedArray(o,a),boundingSphere:ce.fromVertices(e),primitiveType:Ne.LINES})}function ow(e){e=e??G.EMPTY_OBJECT;let t=e.polylinePositions,n=e.shapePositions;this._positions=t,this._shape=n,this._ellipsoid=ee.clone(e.ellipsoid??ee.default),this._cornerType=e.cornerType??Ni.ROUNDED,this._granularity=e.granularity??I.RADIANS_PER_DEGREE,this._workerName="createPolylineVolumeOutlineGeometry";let i=1+t.length*d.packedLength;i+=1+n.length*z.packedLength,this.packedLength=i+ee.packedLength+2}ow.pack=function(e,t,n){n=n??0;let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=d.packedLength)d.pack(o[i],t,n);let s=e._shape;for(r=s.length,t[n++]=r,i=0;i<r;++i,n+=z.packedLength)z.pack(s[i],t,n);return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._cornerType,t[n]=e._granularity,t};var kre=ee.clone(ee.UNIT_SPHERE),iw={polylinePositions:void 0,shapePositions:void 0,ellipsoid:kre,height:void 0,cornerType:void 0,granularity:void 0};ow.unpack=function(e,t,n){t=t??0;let i,o=e[t++],r=new Array(o);for(i=0;i<o;++i,t+=d.packedLength)r[i]=d.unpack(e,t);o=e[t++];let s=new Array(o);for(i=0;i<o;++i,t+=z.packedLength)s[i]=z.unpack(e,t);let a=ee.unpack(e,t,kre);t+=ee.packedLength;let c=e[t++],u=e[t];return l(n)?(n._positions=r,n._shape=s,n._ellipsoid=ee.clone(a,n._ellipsoid),n._cornerType=c,n._granularity=u,n):(iw.polylinePositions=r,iw.shapePositions=s,iw.cornerType=c,iw.granularity=u,new ow(iw))};var qBe=new We;ow.createGeometry=function(e){let t=e._positions,n=Ao(t,d.equalsEpsilon),i=e._shape;if(i=Vh.removeDuplicatesFromShape(i),n.length<2||i.length<3)return;ri.computeWindingOrder2D(i)===Cs.CLOCKWISE&&i.reverse();let o=We.fromPoints(i,qBe),r=Vh.computePositions(n,i,o,e,!1);return WBe(r,i)};var NN=ow;function zre(){de.throwInstantiationError()}zre.prototype.getURL=de.throwInstantiationError;var Ure=zre;function YBe(e){let t=e.points,n=e.times;return function(i,o){l(o)||(o=new Le);let r=e._lastTimeIndex=e.findTimeInterval(i,e._lastTimeIndex),s=(i-n[r])/(n[r+1]-n[r]),a=t[r],c=t[r+1];return Le.fastSlerp(a,c,s,o)}}function PA(e){e=e??G.EMPTY_OBJECT;let t=e.points,n=e.times;this._times=n,this._points=t,this._evaluateFunction=YBe(this),this._lastTimeIndex=0}Object.defineProperties(PA.prototype,{times:{get:function(){return this._times}},points:{get:function(){return 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g=Wre(A,n,x,T,C,y,b);u=g.north,f=g.south,a=g.east,c=g.west,L.granYCos=g.granYCos,L.granYSin=g.granYSin,L.granXCos=g.granXCos,L.granXSin=g.granXSin,O.north=u,O.south=f,O.east=a,O.west=c}if(i!==0){n=n-i;let g=ae.northwest(O,s),E=Wre(g,n,x,T,C,y,b);L.stGranYCos=E.granYCos,L.stGranXCos=E.granXCos,L.stGranYSin=E.granYSin,L.stGranXSin=E.granXSin,L.stNwCorner=g,L.stWest=E.west,L.stSouth=E.south}return L};var Hs=_j;var yj=new d,Xre=new d,Kre=new d,Zre=new d,$re=new ae,e3e=new z,t3e=new ce,n3e=new ce;function Qre(e,t){let n=new ft({attributes:new pn,primitiveType:Ne.TRIANGLES});return n.attributes.position=new Se({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:t.positions}),e.normal&&(n.attributes.normal=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:t.normals})),e.tangent&&(n.attributes.tangent=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:t.tangents})),e.bitangent&&(n.attributes.bitangent=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:t.bitangents})),n}function i3e(e,t,n,i){let o=e.length,r=t.normal?new Float32Array(o):void 0,s=t.tangent?new Float32Array(o):void 0,a=t.bitangent?new Float32Array(o):void 0,c=0,u=Zre,f=Kre,h=Xre;if(t.normal||t.tangent||t.bitangent)for(let p=0;p<o;p+=3){let _=d.fromArray(e,p,yj),m=c+1,y=c+2;h=n.geodeticSurfaceNormal(_,h),(t.tangent||t.bitangent)&&(d.cross(d.UNIT_Z,h,f),$.multiplyByVector(i,f,f),d.normalize(f,f),t.bitangent&&d.normalize(d.cross(h,f,u),u)),t.normal&&(r[c]=h.x,r[m]=h.y,r[y]=h.z),t.tangent&&(s[c]=f.x,s[m]=f.y,s[y]=f.z),t.bitangent&&(a[c]=u.x,a[m]=u.y,a[y]=u.z),c+=3}return Qre(t,{positions:e,normals:r,tangents:s,bitangents:a})}var bj=new d,Jre=new d;function o3e(e,t,n){let i=e.length,o=t.normal?new Float32Array(i):void 0,r=t.tangent?new Float32Array(i):void 0,s=t.bitangent?new Float32Array(i):void 0,a=0,c=0,u=0,f=!0,h=Zre,p=Kre,_=Xre;if(t.normal||t.tangent||t.bitangent)for(let m=0;m<i;m+=6){let y=d.fromArray(e,m,yj),b=d.fromArray(e,(m+6)%i,bj);if(f){let x=d.fromArray(e,(m+3)%i,Jre);d.subtract(b,y,b),d.subtract(x,y,x),_=d.normalize(d.cross(x,b,_),_),f=!1}d.equalsEpsilon(b,y,I.EPSILON10)&&(f=!0),(t.tangent||t.bitangent)&&(h=n.geodeticSurfaceNormal(y,h),t.tangent&&(p=d.normalize(d.cross(h,_,p),p))),t.normal&&(o[a++]=_.x,o[a++]=_.y,o[a++]=_.z,o[a++]=_.x,o[a++]=_.y,o[a++]=_.z),t.tangent&&(r[c++]=p.x,r[c++]=p.y,r[c++]=p.z,r[c++]=p.x,r[c++]=p.y,r[c++]=p.z),t.bitangent&&(s[u++]=h.x,s[u++]=h.y,s[u++]=h.z,s[u++]=h.x,s[u++]=h.y,s[u++]=h.z)}return Qre(t,{positions:e,normals:o,tangents:r,bitangents:s})}function ese(e,t){let n=e._vertexFormat,i=e._ellipsoid,o=t.height,r=t.width,s=t.northCap,a=t.southCap,c=0,u=o,f=o,h=0;s&&(c=1,f-=1,h+=1),a&&(u-=1,f-=1,h+=1),h+=r*f;let p=n.position?new Float64Array(h*3):void 0,_=n.st?new Float32Array(h*2):void 0,m=0,y=0,b=yj,x=e3e,T=Number.MAX_VALUE,A=Number.MAX_VALUE,C=-Number.MAX_VALUE,S=-Number.MAX_VALUE;for(let E=c;E<u;++E)for(let v=0;v<r;++v)Hs.computePosition(t,i,n.st,E,v,b,x),p[m++]=b.x,p[m++]=b.y,p[m++]=b.z,n.st&&(_[y++]=x.x,_[y++]=x.y,T=Math.min(T,x.x),A=Math.min(A,x.y),C=Math.max(C,x.x),S=Math.max(S,x.y));if(s&&(Hs.computePosition(t,i,n.st,0,0,b,x),p[m++]=b.x,p[m++]=b.y,p[m++]=b.z,n.st&&(_[y++]=x.x,_[y++]=x.y,T=x.x,A=x.y,C=x.x,S=x.y)),a&&(Hs.computePosition(t,i,n.st,o-1,0,b,x),p[m++]=b.x,p[m++]=b.y,p[m]=b.z,n.st&&(_[y++]=x.x,_[y]=x.y,T=Math.min(T,x.x),A=Math.min(A,x.y),C=Math.max(C,x.x),S=Math.max(S,x.y))),n.st&&(T<0||A<0||C>1||S>1))for(let E=0;E<_.length;E+=2)_[E]=(_[E]-T)/(C-T),_[E+1]=(_[E+1]-A)/(S-A);let w=i3e(p,n,i,t.tangentRotationMatrix),R=6*(r-1)*(f-1);s&&(R+=3*(r-1)),a&&(R+=3*(r-1));let P=Be.createTypedArray(h,R),O=0,L=0,g;for(g=0;g<f-1;++g){for(let E=0;E<r-1;++E){let v=O,D=v+r,M=D+1,F=v+1;P[L++]=v,P[L++]=D,P[L++]=F,P[L++]=F,P[L++]=D,P[L++]=M,++O}++O}if(s||a){let E=h-1,v=h-1;s&&a&&(E=h-2);let D,M;if(O=0,s)for(g=0;g<r-1;g++)D=O,M=D+1,P[L++]=E,P[L++]=D,P[L++]=M,++O;if(a)for(O=(f-1)*r,g=0;g<r-1;g++)D=O,M=D+1,P[L++]=D,P[L++]=v,P[L++]=M,++O}return w.indices=P,n.st&&(w.attributes.st=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:_})),w}function OA(e,t,n,i,o){return e[t++]=i[n],e[t++]=i[n+1],e[t++]=i[n+2],e[t++]=o[n],e[t++]=o[n+1],e[t]=o[n+2],e}function MA(e,t,n,i){return e[t++]=i[n],e[t++]=i[n+1],e[t++]=i[n],e[t]=i[n+1],e}var xj=new Ie;function r3e(e,t){let n=e._shadowVolume,i=e._offsetAttribute,o=e._vertexFormat,r=e._extrudedHeight,s=e._surfaceHeight,a=e._ellipsoid,c=t.height,u=t.width,f;if(n){let Xe=Ie.clone(o,xj);Xe.normal=!0,e._vertexFormat=Xe}let h=ese(e,t);n&&(e._vertexFormat=o);let p=ri.scaleToGeodeticHeight(h.attributes.position.values,s,a,!1);p=new Float64Array(p);let _=p.length,m=_*2,y=new Float64Array(m);y.set(p);let b=ri.scaleToGeodeticHeight(h.attributes.position.values,r,a);y.set(b,_),h.attributes.position.values=y;let x=o.normal?new Float32Array(m):void 0,T=o.tangent?new Float32Array(m):void 0,A=o.bitangent?new Float32Array(m):void 0,C=o.st?new Float32Array(m/3*2):void 0,S,w;if(o.normal){for(w=h.attributes.normal.values,x.set(w),f=0;f<_;f++)w[f]=-w[f];x.set(w,_),h.attributes.normal.values=x}if(n){w=h.attributes.normal.values,o.normal||(h.attributes.normal=void 0);let Xe=new Float32Array(m);for(f=0;f<_;f++)w[f]=-w[f];Xe.set(w,_),h.attributes.extrudeDirection=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:Xe})}let R,P=l(i);if(P){let Xe=_/3*2,_t=new Uint8Array(Xe);i===cn.TOP?_t=_t.fill(1,0,Xe/2):(R=i===cn.NONE?0:1,_t=_t.fill(R)),h.attributes.applyOffset=new Se({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:_t})}if(o.tangent){let Xe=h.attributes.tangent.values;for(T.set(Xe),f=0;f<_;f++)Xe[f]=-Xe[f];T.set(Xe,_),h.attributes.tangent.values=T}if(o.bitangent){let Xe=h.attributes.bitangent.values;A.set(Xe),A.set(Xe,_),h.attributes.bitangent.values=A}o.st&&(S=h.attributes.st.values,C.set(S),C.set(S,_/3*2),h.attributes.st.values=C);let O=h.indices,L=O.length,g=_/3,E=Be.createTypedArray(m/3,L*2);for(E.set(O),f=0;f<L;f+=3)E[f+L]=O[f+2]+g,E[f+1+L]=O[f+1]+g,E[f+2+L]=O[f]+g;h.indices=E;let v=t.northCap,D=t.southCap,M=c,F=2,V=0,k=4,H=4;v&&(F-=1,M-=1,V+=1,k-=2,H-=1),D&&(F-=1,M-=1,V+=1,k-=2,H-=1),V+=F*u+2*M-k;let B=(V+H)*2,j=new Float64Array(B*3),q=n?new Float32Array(B*3):void 0,J=P?new Uint8Array(B):void 0,W=o.st?new Float32Array(B*2):void 0,K=i===cn.TOP;P&&!K&&(R=i===cn.ALL?1:0,J=J.fill(R));let Q=0,he=0,ye=0,re=0,ge=u*M,xe;for(f=0;f<ge;f+=u)xe=f*3,j=OA(j,Q,xe,p,b),Q+=6,o.st&&(W=MA(W,he,f*2,S),he+=4),n&&(ye+=3,q[ye++]=w[xe],q[ye++]=w[xe+1],q[ye++]=w[xe+2]),K&&(J[re++]=1,re+=1);if(D){let Xe=v?ge+1:ge;for(xe=Xe*3,f=0;f<2;f++)j=OA(j,Q,xe,p,b),Q+=6,o.st&&(W=MA(W,he,Xe*2,S),he+=4),n&&(ye+=3,q[ye++]=w[xe],q[ye++]=w[xe+1],q[ye++]=w[xe+2]),K&&(J[re++]=1,re+=1)}else for(f=ge-u;f<ge;f++)xe=f*3,j=OA(j,Q,xe,p,b),Q+=6,o.st&&(W=MA(W,he,f*2,S),he+=4),n&&(ye+=3,q[ye++]=w[xe],q[ye++]=w[xe+1],q[ye++]=w[xe+2]),K&&(J[re++]=1,re+=1);for(f=ge-1;f>0;f-=u)xe=f*3,j=OA(j,Q,xe,p,b),Q+=6,o.st&&(W=MA(W,he,f*2,S),he+=4),n&&(ye+=3,q[ye++]=w[xe],q[ye++]=w[xe+1],q[ye++]=w[xe+2]),K&&(J[re++]=1,re+=1);if(v){let Xe=ge;for(xe=Xe*3,f=0;f<2;f++)j=OA(j,Q,xe,p,b),Q+=6,o.st&&(W=MA(W,he,Xe*2,S),he+=4),n&&(ye+=3,q[ye++]=w[xe],q[ye++]=w[xe+1],q[ye++]=w[xe+2]),K&&(J[re++]=1,re+=1)}else for(f=u-1;f>=0;f--)xe=f*3,j=OA(j,Q,xe,p,b),Q+=6,o.st&&(W=MA(W,he,f*2,S),he+=4),n&&(ye+=3,q[ye++]=w[xe],q[ye++]=w[xe+1],q[ye++]=w[xe+2]),K&&(J[re++]=1,re+=1);let we=o3e(j,o,a);o.st&&(we.attributes.st=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:2,values:W})),n&&(we.attributes.extrudeDirection=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:q})),P&&(we.attributes.applyOffset=new Se({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:J}));let De=Be.createTypedArray(B,V*6),Me,Oe,st,Ye;_=j.length/3;let ht=0;for(f=0;f<_-1;f+=2){Me=f,Ye=(Me+2)%_;let Xe=d.fromArray(j,Me*3,bj),_t=d.fromArray(j,Ye*3,Jre);d.equalsEpsilon(Xe,_t,I.EPSILON10)||(Oe=(Me+1)%_,st=(Oe+2)%_,De[ht++]=Me,De[ht++]=Oe,De[ht++]=Ye,De[ht++]=Ye,De[ht++]=Oe,De[ht++]=st)}return we.indices=De,we=Fn.combineInstances([new It({geometry:h}),new It({geometry:we})]),we[0]}var s3e=[new d,new d,new d,new d],tse=new fe,a3e=new fe;function Tj(e,t,n,i,o){if(n===0)return ae.clone(e,o);let r=Hs.computeOptions(e,t,n,0,$re,tse),s=r.height,a=r.width,c=s3e;return Hs.computePosition(r,i,!1,0,0,c[0]),Hs.computePosition(r,i,!1,0,a-1,c[1]),Hs.computePosition(r,i,!1,s-1,0,c[2]),Hs.computePosition(r,i,!1,s-1,a-1,c[3]),ae.fromCartesianArray(c,i,o)}function Kh(e){e=e??G.EMPTY_OBJECT;let t=e.rectangle,n=e.height??0,i=e.extrudedHeight??n;this._rectangle=ae.clone(t),this._granularity=e.granularity??I.RADIANS_PER_DEGREE,this._ellipsoid=ee.clone(e.ellipsoid??ee.default),this._surfaceHeight=Math.max(n,i),this._rotation=e.rotation??0,this._stRotation=e.stRotation??0,this._vertexFormat=Ie.clone(e.vertexFormat??Ie.DEFAULT),this._extrudedHeight=Math.min(n,i),this._shadowVolume=e.shadowVolume??!1,this._workerName="createRectangleGeometry",this._offsetAttribute=e.offsetAttribute,this._rotatedRectangle=void 0,this._textureCoordinateRotationPoints=void 0}Kh.packedLength=ae.packedLength+ee.packedLength+Ie.packedLength+7;Kh.pack=function(e,t,n){return n=n??0,ae.pack(e._rectangle,t,n),n+=ae.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n++]=e._granularity,t[n++]=e._surfaceHeight,t[n++]=e._rotation,t[n++]=e._stRotation,t[n++]=e._extrudedHeight,t[n++]=e._shadowVolume?1:0,t[n]=e._offsetAttribute??-1,t};var nse=new ae,ise=ee.clone(ee.UNIT_SPHERE),E_={rectangle:nse,ellipsoid:ise,vertexFormat:xj,granularity:void 0,height:void 0,rotation:void 0,stRotation:void 0,extrudedHeight:void 0,shadowVolume:void 0,offsetAttribute:void 0};Kh.unpack=function(e,t,n){t=t??0;let i=ae.unpack(e,t,nse);t+=ae.packedLength;let o=ee.unpack(e,t,ise);t+=ee.packedLength;let r=Ie.unpack(e,t,xj);t+=Ie.packedLength;let s=e[t++],a=e[t++],c=e[t++],u=e[t++],f=e[t++],h=e[t++]===1,p=e[t];return l(n)?(n._rectangle=ae.clone(i,n._rectangle),n._ellipsoid=ee.clone(o,n._ellipsoid),n._vertexFormat=Ie.clone(r,n._vertexFormat),n._granularity=s,n._surfaceHeight=a,n._rotation=c,n._stRotation=u,n._extrudedHeight=f,n._shadowVolume=h,n._offsetAttribute=p===-1?void 0:p,n):(E_.granularity=s,E_.height=a,E_.rotation=c,E_.stRotation=u,E_.extrudedHeight=f,E_.shadowVolume=h,E_.offsetAttribute=p===-1?void 0:p,new Kh(E_))};Kh.computeRectangle=function(e,t){e=e??G.EMPTY_OBJECT;let n=e.rectangle,i=e.granularity??I.RADIANS_PER_DEGREE,o=e.ellipsoid??ee.default,r=e.rotation??0;return Tj(n,i,r,o,t)};var c3e=new $,qre=new Le,l3e=new fe;Kh.createGeometry=function(e){if(I.equalsEpsilon(e._rectangle.north,e._rectangle.south,I.EPSILON10)||I.equalsEpsilon(e._rectangle.east,e._rectangle.west,I.EPSILON10))return;let t=e._rectangle,n=e._ellipsoid,i=e._rotation,o=e._stRotation,r=e._vertexFormat,s=Hs.computeOptions(t,e._granularity,i,o,$re,tse,a3e),a=c3e;if(o!==0||i!==0){let _=ae.center(t,l3e),m=n.geodeticSurfaceNormalCartographic(_,bj);Le.fromAxisAngle(m,-o,qre),$.fromQuaternion(qre,a)}else $.clone($.IDENTITY,a);let c=e._surfaceHeight,u=e._extrudedHeight,f=!I.equalsEpsilon(c,u,0,I.EPSILON2);s.lonScalar=1/e._rectangle.width,s.latScalar=1/e._rectangle.height,s.tangentRotationMatrix=a;let h,p;if(t=e._rectangle,f){h=r3e(e,s);let _=ce.fromRectangle3D(t,n,c,n3e),m=ce.fromRectangle3D(t,n,u,t3e);p=ce.union(_,m)}else{if(h=ese(e,s),h.attributes.position.values=ri.scaleToGeodeticHeight(h.attributes.position.values,c,n,!1),l(e._offsetAttribute)){let _=h.attributes.position.values.length,m=e._offsetAttribute===cn.NONE?0:1,y=new Uint8Array(_/3).fill(m);h.attributes.applyOffset=new Se({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:y})}p=ce.fromRectangle3D(t,n,c)}return r.position||delete h.attributes.position,new ft({attributes:h.attributes,indices:h.indices,primitiveType:h.primitiveType,boundingSphere:p,offsetAttribute:e._offsetAttribute})};Kh.createShadowVolume=function(e,t,n){let i=e._granularity,o=e._ellipsoid,r=t(i,o),s=n(i,o);return new Kh({rectangle:e._rectangle,rotation:e._rotation,ellipsoid:o,stRotation:e._stRotation,granularity:i,extrudedHeight:s,height:r,vertexFormat:Ie.POSITION_ONLY,shadowVolume:!0})};var Yre=new ae,u3e=[new z,new z,new z],f3e=new Oi,d3e=new fe;function h3e(e){if(e._stRotation===0)return[0,0,0,1,1,0];let t=ae.clone(e._rectangle,Yre),n=e._granularity,i=e._ellipsoid,o=e._rotation-e._stRotation,r=Tj(t,n,o,i,Yre),s=u3e;s[0].x=r.west,s[0].y=r.south,s[1].x=r.west,s[1].y=r.north,s[2].x=r.east,s[2].y=r.south;let a=e.rectangle,c=Oi.fromRotation(e._stRotation,f3e),u=ae.center(a,d3e);for(let m=0;m<3;++m){let y=s[m];y.x-=u.longitude,y.y-=u.latitude,Oi.multiplyByVector(c,y,y),y.x+=u.longitude,y.y+=u.latitude,y.x=(y.x-a.west)/a.width,y.y=(y.y-a.south)/a.height}let f=s[0],h=s[1],p=s[2],_=new Array(6);return z.pack(f,_),z.pack(h,_,2),z.pack(p,_,4),_}Object.defineProperties(Kh.prototype,{rectangle:{get:function(){return l(this._rotatedRectangle)||(this._rotatedRectangle=Tj(this._rectangle,this._granularity,this._rotation,this._ellipsoid)),this._rotatedRectangle}},textureCoordinateRotationPoints:{get:function(){return l(this._textureCoordinateRotationPoints)||(this._textureCoordinateRotationPoints=h3e(this)),this._textureCoordinateRotationPoints}}});var LA=Kh;var m3e=new ce,p3e=new ce,g3e=new d,_3e=new ae;function ose(e,t){let n=e._ellipsoid,i=t.height,o=t.width,r=t.northCap,s=t.southCap,a=i,c=2,u=0,f=4;r&&(c-=1,a-=1,u+=1,f-=2),s&&(c-=1,a-=1,u+=1,f-=2),u+=c*o+2*a-f;let h=new Float64Array(u*3),p=0,_=0,m,y=g3e;if(r)Hs.computePosition(t,n,!1,_,0,y),h[p++]=y.x,h[p++]=y.y,h[p++]=y.z;else for(m=0;m<o;m++)Hs.computePosition(t,n,!1,_,m,y),h[p++]=y.x,h[p++]=y.y,h[p++]=y.z;for(m=o-1,_=1;_<i;_++)Hs.computePosition(t,n,!1,_,m,y),h[p++]=y.x,h[p++]=y.y,h[p++]=y.z;if(_=i-1,!s)for(m=o-2;m>=0;m--)Hs.computePosition(t,n,!1,_,m,y),h[p++]=y.x,h[p++]=y.y,h[p++]=y.z;for(m=0,_=i-2;_>0;_--)Hs.computePosition(t,n,!1,_,m,y),h[p++]=y.x,h[p++]=y.y,h[p++]=y.z;let b=h.length/3*2,x=Be.createTypedArray(h.length/3,b),T=0;for(let C=0;C<h.length/3-1;C++)x[T++]=C,x[T++]=C+1;x[T++]=h.length/3-1,x[T++]=0;let A=new ft({attributes:new pn,primitiveType:Ne.LINES});return A.attributes.position=new Se({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:h}),A.indices=x,A}function y3e(e,t){let n=e._surfaceHeight,i=e._extrudedHeight,o=e._ellipsoid,r=ose(e,t),s=t.height,a=t.width,c=ri.scaleToGeodeticHeight(r.attributes.position.values,n,o,!1),u=c.length,f=new Float64Array(u*2);f.set(c);let h=ri.scaleToGeodeticHeight(r.attributes.position.values,i,o);f.set(h,u),r.attributes.position.values=f;let p=t.northCap,_=t.southCap,m=4;p&&(m-=1),_&&(m-=1);let y=(f.length/3+m)*2,b=Be.createTypedArray(f.length/3,y);u=f.length/6;let x=0;for(let A=0;A<u-1;A++)b[x++]=A,b[x++]=A+1,b[x++]=A+u,b[x++]=A+u+1;b[x++]=u-1,b[x++]=0,b[x++]=u+u-1,b[x++]=u,b[x++]=0,b[x++]=u;let T;if(p)T=s-1;else{let A=a-1;b[x++]=A,b[x++]=A+u,T=a+s-2}if(b[x++]=T,b[x++]=T+u,!_){let A=a+T-1;b[x++]=A,b[x]=A+u}return r.indices=b,r}function FA(e){e=e??G.EMPTY_OBJECT;let t=e.rectangle,n=e.granularity??I.RADIANS_PER_DEGREE,i=e.ellipsoid??ee.default,o=e.rotation??0,r=e.height??0,s=e.extrudedHeight??r;this._rectangle=ae.clone(t),this._granularity=n,this._ellipsoid=i,this._surfaceHeight=Math.max(r,s),this._rotation=o,this._extrudedHeight=Math.min(r,s),this._offsetAttribute=e.offsetAttribute,this._workerName="createRectangleOutlineGeometry"}FA.packedLength=ae.packedLength+ee.packedLength+5;FA.pack=function(e,t,n){return n=n??0,ae.pack(e._rectangle,t,n),n+=ae.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,t[n++]=e._granularity,t[n++]=e._surfaceHeight,t[n++]=e._rotation,t[n++]=e._extrudedHeight,t[n]=e._offsetAttribute??-1,t};var rse=new ae,sse=ee.clone(ee.UNIT_SPHERE),NA={rectangle:rse,ellipsoid:sse,granularity:void 0,height:void 0,rotation:void 0,extrudedHeight:void 0,offsetAttribute:void 0};FA.unpack=function(e,t,n){t=t??0;let i=ae.unpack(e,t,rse);t+=ae.packedLength;let o=ee.unpack(e,t,sse);t+=ee.packedLength;let 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f=ce.fromRectangle3D(t,n,s,p3e),h=ce.fromRectangle3D(t,n,a,m3e);r=ce.union(f,h)}else{if(o=ose(e,i),o.attributes.position.values=ri.scaleToGeodeticHeight(o.attributes.position.values,s,n,!1),l(e._offsetAttribute)){let f=o.attributes.position.values.length;u=e._offsetAttribute===cn.NONE?0:1;let h=new Uint8Array(f/3).fill(u);o.attributes.applyOffset=new Se({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,values:h})}r=ce.fromRectangle3D(t,n,s)}return new ft({attributes:o.attributes,indices:o.indices,primitiveType:Ne.LINES,boundingSphere:r,offsetAttribute:e._offsetAttribute})};var BA=FA;var x3e={FIXED:0,INERTIAL:1},Gi=Object.freeze(x3e);function T3e(e){let t=document.createElement("canvas");return t.width=I.nextPowerOfTwo(e.width),t.height=I.nextPowerOfTwo(e.height),t.getContext("2d").drawImage(e,0,0,e.width,e.height,0,0,t.width,t.height),t}var db=T3e;var hb=30,A3e=1<<hb,C3e=1<<hb+1>>>0,Aj=2*hb+1,S_=4,lse=[],use=[],E3e=[[0,1,3,2],[0,2,3,1],[3,2,0,1],[3,1,0,2]],v_=1,kA=2,zN=[v_,0,0,v_|kA];function Kr(e){if(!Wt.supportsBigInt())throw new se("S2 required BigInt support");this._cellId=e,this._level=Kr.getLevel(e)}Kr.fromToken=function(e){return new Kr(Kr.getIdFromToken(e))};Kr.isValidId=function(e){return!(e<=0||e>>BigInt(Aj)>5||!(e&~e+BigInt(1)&BigInt("0x1555555555555555")))};Kr.isValidToken=function(e){return/^[0-9a-fA-F]{1,16}$/.test(e)?Kr.isValidId(Kr.getIdFromToken(e)):!1};Kr.getIdFromToken=function(e){return BigInt("0x"+e+"0".repeat(16-e.length))};Kr.getTokenFromId=function(e){let t=Math.floor(L3e(e)/4),n=e.toString(16).replace(/0*$/,"");return Array(17-t-n.length).join("0")+n};Kr.getLevel=function(e){let t=0;for(;e!==BigInt(0)&&!(e&BigInt(1));)t++,e=e>>BigInt(1);return hb-(t>>1)};Kr.prototype.getChild=function(e){let t=hse(this._cellId)>>BigInt(2),n=this._cellId+BigInt(2*e+1-4)*t;return new 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n=fse(e),i=n[0],o=n[1],r=n[2],s=t===30,a=!s&&(BigInt(o)^e>>BigInt(2))&BigInt(1),c=s?1:a?2:0,u=(o<<1)+c,f=(r<<1)+c;return[i,u,f]}function fse(e){lse.length===0&&R3e();let t=Number(e>>BigInt(Aj)),n=t&v_,i=(1<<S_)-1,o=0,r=0;for(let s=7;s>=0;s--){let c=(1<<2*(s===7?hb-7*S_:S_))-1;n+=Number(e>>BigInt(s*2*S_+1)&BigInt(c))<<2,n=use[n];let u=s*S_;o+=n>>S_+2<<u,r+=(n>>2&i)<<u,n&=v_|kA}return[t,o,r]}function D3e(e,t,n){let i=ase(t),o=ase(n),r=UN(i),s=UN(o);return dse(e,r,s)}function dse(e,t,n){switch(e){case 0:return new d(1,t,n);case 1:return new d(-t,1,n);case 2:return new d(-t,-n,1);case 3:return new d(-1,-n,-t);case 4:return new d(n,-1,-t);default:return new d(n,t,-1)}}function UN(e){return e>=.5?1/3*(4*e*e-1):1/3*(1-4*(1-e)*(1-e))}function ase(e){return 1/C3e*e}function I3e(e,t){let n=[[],[]],i=P3e(t);for(let o=0;o<2;++o){let r=e[o]&-i,s=r+i;n[o][0]=UN(cse(r)),n[o][1]=UN(cse(s))}return n}function P3e(e){return 1<<hb-e>>>0}function cse(e){return 1/A3e*e}function 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i=!1;for(n>0&&(Z.greaterThan(t[n-1].stop,e.start)||t[n-1].stop.equals(e.start)&&t[n-1].isStopIncluded&&e.isStartIncluded)&&(i=!0,(Z.greaterThan(t[n-1].stop,e.stop)||t[n-1].isStopIncluded&&!e.isStopIncluded&&t[n-1].stop.equals(e.stop))&&t.splice(n,0,new Sn({start:e.stop,stop:t[n-1].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:t[n-1].isStopIncluded,data:t[n-1].data})),t[n-1]=new Sn({start:t[n-1].start,stop:e.start,isStartIncluded:t[n-1].isStartIncluded,isStopIncluded:!e.isStartIncluded,data:t[n-1].data})),n<t.length&&!e.isStartIncluded&&t[n].isStartIncluded&&e.start.equals(t[n].start)&&(i=!0,t.splice(n,0,new Sn({start:t[n].start,stop:t[n].start,isStartIncluded:!0,isStopIncluded:!0,data:t[n].data})),++n);n<t.length&&Z.greaterThan(e.stop,t[n].stop);)i=!0,t.splice(n,1);return n<t.length&&e.stop.equals(t[n].stop)&&(i=!0,!e.isStopIncluded&&t[n].isStopIncluded?n+1<t.length&&t[n+1].start.equals(e.stop)&&t[n].data===t[n+1].data?(t.splice(n,1),t[n]=new Sn({start:t[n].start,stop:t[n].stop,isStartIncluded:!0,isStopIncluded:t[n].isStopIncluded,data:t[n].data})):t[n]=new Sn({start:e.stop,stop:e.stop,isStartIncluded:!0,isStopIncluded:!0,data:t[n].data}):t.splice(n,1)),n<t.length&&(Z.greaterThan(e.stop,t[n].start)||e.stop.equals(t[n].start)&&e.isStopIncluded&&t[n].isStartIncluded)&&(i=!0,t[n]=new Sn({start:e.stop,stop:t[n].stop,isStartIncluded:!e.isStopIncluded,isStopIncluded:t[n].isStopIncluded,data:t[n].data})),i&&this._changedEvent.raiseEvent(this),i};Nr.prototype.intersect=function(e,t,n){let i=new Nr,o=0,r=0,s=this._intervals,a=e._intervals;for(;o<s.length&&r<a.length;){let c=s[o],u=a[r];if(Z.lessThan(c.stop,u.start))++o;else if(Z.lessThan(u.stop,c.start))++r;else{if(l(n)||l(t)&&t(c.data,u.data)||!l(t)&&u.data===c.data){let f=Sn.intersect(c,u,new Sn,n);f.isEmpty||i.addInterval(f,t)}Z.lessThan(c.stop,u.stop)||c.stop.equals(u.stop)&&!c.isStopIncluded&&u.isStopIncluded?++o:++r}}return i};Nr.fromJulianDateArray=function(e,t){l(t)||(t=new Nr);let n=e.julianDates,i=n.length,o=e.dataCallback,r=e.isStartIncluded??!0,s=e.isStopIncluded??!0,a=e.leadingInterval??!1,c=e.trailingInterval??!1,u,f=0;a&&(++f,u=new Sn({start:Ve.MINIMUM_VALUE,stop:n[0],isStartIncluded:!0,isStopIncluded:!r}),u.data=l(o)?o(u,t.length):t.length,t.addInterval(u));for(let h=0;h<i-1;++h){let p=n[h],_=n[h+1];u=new Sn({start:p,stop:_,isStartIncluded:t.length===f?r:!0,isStopIncluded:h===i-2?s:!1}),u.data=l(o)?o(u,t.length):t.length,t.addInterval(u),p=_}return c&&(u=new Sn({start:n[i-1],stop:Ve.MAXIMUM_VALUE,isStartIncluded:!s,isStopIncluded:!0}),u.data=l(o)?o(u,t.length):t.length,t.addInterval(u)),t};var ic=new Lg,cw=[0,31,28,31,30,31,30,31,31,30,31,30,31];function Lj(e,t,n){l(n)||(n=new Z),Z.toGregorianDate(e,ic);let i=ic.millisecond+t.millisecond,o=ic.second+t.second,r=ic.minute+t.minute,s=ic.hour+t.hour,a=ic.day+t.day,c=ic.month+t.month,u=ic.year+t.year;for(i>=1e3&&(o+=Math.floor(i/1e3),i=i%1e3),o>=60&&(r+=Math.floor(o/60),o=o%60),r>=60&&(s+=Math.floor(r/60),r=r%60),s>=24&&(a+=Math.floor(s/24),s=s%24),cw[2]=yh(u)?29:28;a>cw[c]||c>=13;)a>cw[c]&&(a-=cw[c],++c),c>=13&&(--c,u+=Math.floor(c/12),c=c%12,++c),cw[2]=yh(u)?29:28;return ic.millisecond=i,ic.second=o,ic.minute=r,ic.hour=s,ic.day=a,ic.month=c,ic.year=u,Z.fromGregorianDate(ic,n)}var nke=new Z,ike=/P(?:([\d.,]+)Y)?(?:([\d.,]+)M)?(?:([\d.,]+)W)?(?:([\d.,]+)D)?(?:T(?:([\d.,]+)H)?(?:([\d.,]+)M)?(?:([\d.,]+)S)?)?/;function Lse(e,t){if(!l(e)||e.length===0)return!1;if(t.year=0,t.month=0,t.day=0,t.hour=0,t.minute=0,t.second=0,t.millisecond=0,e[0]==="P"){let n=e.match(ike);if(!l(n))return!1;if(l(n[1])&&(t.year=Number(n[1].replace(",","."))),l(n[2])&&(t.month=Number(n[2].replace(",","."))),l(n[3])&&(t.day=Number(n[3].replace(",","."))*7),l(n[4])&&(t.day+=Number(n[4].replace(",","."))),l(n[5])&&(t.hour=Number(n[5].replace(",","."))),l(n[6])&&(t.minute=Number(n[6].replace(",","."))),l(n[7])){let i=Number(n[7].replace(",","."));t.second=Math.floor(i),t.millisecond=i%1*1e3}}else e[e.length-1]!=="Z"&&(e+="Z"),Z.toGregorianDate(Z.fromIso8601(e,nke),t);return t.year||t.month||t.day||t.hour||t.minute||t.second||t.millisecond}var lw=new Lg;Nr.fromIso8601=function(e,t){let n=e.iso8601.split("/"),i=Z.fromIso8601(n[0]),o=Z.fromIso8601(n[1]),r=[];if(!Lse(n[2],lw))r.push(i,o);else{let s=Z.clone(i);for(r.push(s);Z.compare(s,o)<0;)s=Lj(s,lw),Z.compare(o,s)<=0&&Z.clone(o,s),r.push(s)}return 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n.build(o),o._resource=i,o};L_.prototype.requestTileGeometry=function(e,t,n,i){let o=this._tilingScheme.getNumberOfYTilesAtLevel(n),s=this._resource.getDerivedResource({url:`${n}/${e}/${o-t-1}.tif`,queryParameters:{cesium:!0},request:i}).fetchImage({preferImageBitmap:!0});if(!l(s))return;let a=this;return Promise.resolve(s).then(function(c){return new Qa({buffer:bh(c),width:a._heightmapWidth,height:a._heightmapHeight,childTileMask:hke(a,e,t,n),structure:a._terrainDataStructure})})};L_.prototype.getLevelMaximumGeometricError=function(e){return this._levelZeroMaximumGeometricError/(1<<e)};var kse=new ae;function hke(e,t,n,i){let o=e._tilingScheme,r=e._rectangles,s=o.tileXYToRectangle(t,n,i),a=0;for(let c=0;c<r.length&&a!==15;++c){let u=r[c];if(u.maxLevel<=i)continue;let f=u.rectangle,h=ae.intersection(f,s,kse);l(h)&&(KN(o,f,t*2,n*2,i+1)&&(a|=4),KN(o,f,t*2+1,n*2,i+1)&&(a|=8),KN(o,f,t*2,n*2+1,i+1)&&(a|=1),KN(o,f,t*2+1,n*2+1,i+1)&&(a|=2))}return a}function KN(e,t,n,i,o){let r=e.tileXYToRectangle(n,i,o);return l(ae.intersection(r,t,kse))}L_.prototype.getTileDataAvailable=function(e,t,n){};L_.prototype.loadTileDataAvailability=function(e,t,n){};var zse=L_;var mke={VK_FORMAT_UNDEFINED:0,VK_FORMAT_R4G4_UNORM_PACK8:1,VK_FORMAT_R4G4B4A4_UNORM_PACK16:2,VK_FORMAT_B4G4R4A4_UNORM_PACK16:3,VK_FORMAT_R5G6B5_UNORM_PACK16:4,VK_FORMAT_B5G6R5_UNORM_PACK16:5,VK_FORMAT_R5G5B5A1_UNORM_PACK16:6,VK_FORMAT_B5G5R5A1_UNORM_PACK16:7,VK_FORMAT_A1R5G5B5_UNORM_PACK16:8,VK_FORMAT_R8_UNORM:9,VK_FORMAT_R8_SNORM:10,VK_FORMAT_R8_USCALED:11,VK_FORMAT_R8_SSCALED:12,VK_FORMAT_R8_UINT:13,VK_FORMAT_R8_SINT:14,VK_FORMAT_R8_SRGB:15,VK_FORMAT_R8G8_UNORM:16,VK_FORMAT_R8G8_SNORM:17,VK_FORMAT_R8G8_USCALED:18,VK_FORMAT_R8G8_SSCALED:19,VK_FORMAT_R8G8_UINT:20,VK_FORMAT_R8G8_SINT:21,VK_FORMAT_R8G8_SRGB:22,VK_FORMAT_R8G8B8_UNORM:23,VK_FORMAT_R8G8B8_SNORM:24,VK_FORMAT_R8G8B8_USCALED:25,VK_FORMAT_R8G8B8_SSCALED:26,VK_FORMAT_R8G8B8_UINT:27,VK_FORMAT_R8G8B8_SINT:28,VK_FORMAT_R8G8B8_SRGB:29,VK_FORMAT_B8G8R8_UNORM:30,VK_FORMAT_B8G8R8_SNORM:31,VK_FORMAT_B8G8R8_USCALED:32,VK_FORMAT_B8G8R8_SSCALED:33,VK_FORMAT_B8G8R8_UINT:34,VK_FORMAT_B8G8R8_SINT:35,VK_FORMAT_B8G8R8_SRGB:36,VK_FORMAT_R8G8B8A8_UNORM:37,VK_FORMAT_R8G8B8A8_SNORM:38,VK_FORMAT_R8G8B8A8_USCALED:39,VK_FORMAT_R8G8B8A8_SSCALED:40,VK_FORMAT_R8G8B8A8_UINT:41,VK_FORMAT_R8G8B8A8_SINT:42,VK_FORMAT_R8G8B8A8_SRGB:43,VK_FORMAT_B8G8R8A8_UNORM:44,VK_FORMAT_B8G8R8A8_SNORM:45,VK_FORMAT_B8G8R8A8_USCALED:46,VK_FORMAT_B8G8R8A8_SSCALED:47,VK_FORMAT_B8G8R8A8_UINT:48,VK_FORMAT_B8G8R8A8_SINT:49,VK_FORMAT_B8G8R8A8_SRGB:50,VK_FORMAT_A8B8G8R8_UNORM_PACK32:51,VK_FORMAT_A8B8G8R8_SNORM_PACK32:52,VK_FORMAT_A8B8G8R8_USCALED_PACK32:53,VK_FORMAT_A8B8G8R8_SSCALED_PACK32:54,VK_FORMAT_A8B8G8R8_UINT_PACK32:55,VK_FORMAT_A8B8G8R8_SINT_PACK32:56,VK_FORMAT_A8B8G8R8_SRGB_PACK32:57,VK_FORMAT_A2R10G10B10_UNORM_PACK32:58,VK_FORMAT_A2R10G10B10_SNORM_PACK32:59,VK_FORMAT_A2R10G10B10_USCALED_PACK32:60,VK_FORMAT_A2R10G10B10_SSCALED_PACK32:61,VK_FORMAT_A2R10G10B10_UINT_PACK32:62,VK_FORMAT_A2R10G10B10_SINT_PACK32:63,VK_FORMAT_A2B10G10R10_UNORM_PACK32:64,VK_FORMAT_A2B10G10R10_SNORM_PACK32:65,VK_FORMAT_A2B10G10R10_USCALED_PACK32:66,VK_FORMAT_A2B10G10R10_SSCALED_PACK32:67,VK_FORMAT_A2B10G10R10_UINT_PACK32:68,VK_FORMAT_A2B10G10R10_SINT_PACK32:69,VK_FORMAT_R16_UNORM:70,VK_FORMAT_R16_SNORM:71,VK_FORMAT_R16_USCALED:72,VK_FORMAT_R16_SSCALED:73,VK_FORMAT_R16_UINT:74,VK_FORMAT_R16_SINT:75,VK_FORMAT_R16_SFLOAT:76,VK_FORMAT_R16G16_UNORM:77,VK_FORMAT_R16G16_SNORM:78,VK_FORMAT_R16G16_USCALED:79,VK_FORMAT_R16G16_SSCALED:80,VK_FORMAT_R16G16_UINT:81,VK_FORMAT_R16G16_SINT:82,VK_FORMAT_R16G16_SFLOAT:83,VK_FORMAT_R16G16B16_UNORM:84,VK_FORMAT_R16G16B16_SNORM:85,VK_FORMAT_R16G16B16_USCALED:86,VK_FORMAT_R16G16B16_SSCALED:87,VK_FORMAT_R16G16B16_UINT:88,VK_FORMAT_R16G16B16_SINT:89,VK_FORMAT_R16G16B16_SFLOAT:90,VK_FORMAT_R16G16B16A16_UNORM:91,VK_FORMAT_R16G16B16A16_SNORM:92,VK_FORMAT_R16G16B16A16_USCALED:93,VK_FORMAT_R16G16B16A16_SSCALED:94,VK_FORMAT_R16G16B16A16_UINT:95,VK_FORMAT_R16G16B16A16_SINT:96,VK_FORMAT_R16G16B16A16_SFLOAT:97,VK_FORMAT_R32_UINT:98,VK_FORMAT_R32_SINT:99,VK_FORMAT_R32_SFLOAT:100,VK_FORMAT_R32G32_UINT:101,VK_FORMAT_R32G32_SINT:102,VK_FORMAT_R32G32_SFLOAT:103,VK_FORMAT_R32G32B32_UINT:104,VK_FORMAT_R32G32B32_SINT:105,VK_FORMAT_R32G32B32_SFLOAT:106,VK_FORMAT_R32G32B32A32_UINT:107,VK_FORMAT_R32G32B32A32_SINT:108,VK_FORMAT_R32G32B32A32_SFLOAT:109,VK_FORMAT_R64_UINT:110,VK_FORMAT_R64_SINT:111,VK_FORMAT_R64_SFLOAT:112,VK_FORMAT_R64G64_UINT:113,VK_FORMAT_R64G64_SINT:114,VK_FORMAT_R64G64_SFLOAT:115,VK_FORMAT_R64G64B64_UINT:116,VK_FORMAT_R64G64B64_SINT:117,VK_FORMAT_R64G64B64_SFLOAT:118,VK_FORMAT_R64G64B64A64_UINT:119,VK_FORMAT_R64G64B64A64_SINT:120,VK_FORMAT_R64G64B64A64_SFLOAT:121,VK_FORMAT_B10G11R11_UFLOAT_PACK32:122,VK_FORMAT_E5B9G9R9_UFLOAT_PACK32:123,VK_FORMAT_D16_UNORM:124,VK_FORMAT_X8_D24_UNORM_PACK32:125,VK_FORMAT_D32_SFLOAT:126,VK_FORMAT_S8_UINT:127,VK_FORMAT_D16_UNORM_S8_UINT:128,VK_FORMAT_D24_UNORM_S8_UINT:129,VK_FORMAT_D32_SFLOAT_S8_UINT:130,VK_FORMAT_BC1_RGB_UNORM_BLOCK:131,VK_FORMAT_BC1_RGB_SRGB_BLOCK:132,VK_FORMAT_BC1_RGBA_UNORM_BLOCK:133,VK_FORMAT_BC1_RGBA_SRGB_BLOCK:134,VK_FORMAT_BC2_UNORM_BLOCK:135,VK_FORMAT_BC2_SRGB_BLOCK:136,VK_FORMAT_BC3_UNORM_BLOCK:137,VK_FORMAT_BC3_SRGB_BLOCK:138,VK_FORMAT_BC4_UNORM_BLOCK:139,VK_FORMAT_BC4_SNORM_BLOCK:140,VK_FORMAT_BC5_UNORM_BLOCK:141,VK_FORMAT_BC5_SNORM_BLOCK:142,VK_FORMAT_BC6H_UFLOAT_BLOCK:143,VK_FORMAT_BC6H_SFLOAT_BLOCK:144,VK_FORMAT_BC7_UNORM_BLOCK:145,VK_FORMAT_BC7_SRGB_BLOCK:146,VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK:147,VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK:148,VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK:149,VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK:150,VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK:151,VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK:152,VK_FORMAT_EAC_R11_UNORM_BLOCK:153,VK_FORMAT_EAC_R11_SNORM_BLOCK:154,VK_FORMAT_EAC_R11G11_UNORM_BLOCK:155,VK_FORMAT_EAC_R11G11_SNORM_BLOCK:156,VK_FORMAT_ASTC_4x4_UNORM_BLOCK:157,VK_FORMAT_ASTC_4x4_SRGB_BLOCK:158,VK_FORMAT_ASTC_5x4_UNORM_BLOCK:159,VK_FORMAT_ASTC_5x4_SRGB_BLOCK:160,VK_FORMAT_ASTC_5x5_UNORM_BLOCK:161,VK_FORMAT_ASTC_5x5_SRGB_BLOCK:162,VK_FORMAT_ASTC_6x5_UNORM_BLOCK:163,VK_FORMAT_ASTC_6x5_SRGB_BLOCK:164,VK_FORMAT_ASTC_6x6_UNORM_BLOCK:165,VK_FORMAT_ASTC_6x6_SRGB_BLOCK:166,VK_FORMAT_ASTC_8x5_UNORM_BLOCK:167,VK_FORMAT_ASTC_8x5_SRGB_BLOCK:168,VK_FORMAT_ASTC_8x6_UNORM_BLOCK:169,VK_FORMAT_ASTC_8x6_SRGB_BLOCK:170,VK_FORMAT_ASTC_8x8_UNORM_BLOCK:171,VK_FORMAT_ASTC_8x8_SRGB_BLOCK:172,VK_FORMAT_ASTC_10x5_UNORM_BLOCK:173,VK_FORMAT_ASTC_10x5_SRGB_BLOCK:174,VK_FORMAT_ASTC_10x6_UNORM_BLOCK:175,VK_FORMAT_ASTC_10x6_SRGB_BLOCK:176,VK_FORMAT_ASTC_10x8_UNORM_BLOCK:177,VK_FORMAT_ASTC_10x8_SRGB_BLOCK:178,VK_FORMAT_ASTC_10x10_UNORM_BLOCK:179,VK_FORMAT_ASTC_10x10_SRGB_BLOCK:180,VK_FORMAT_ASTC_12x10_UNORM_BLOCK:181,VK_FORMAT_ASTC_12x10_SRGB_BLOCK:182,VK_FORMAT_ASTC_12x12_UNORM_BLOCK:183,VK_FORMAT_ASTC_12x12_SRGB_BLOCK:184,VK_FORMAT_G8B8G8R8_422_UNORM:1000156e3,VK_FORMAT_B8G8R8G8_422_UNORM:1000156001,VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM:1000156002,VK_FORMAT_G8_B8R8_2PLANE_420_UNORM:1000156003,VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM:1000156004,VK_FORMAT_G8_B8R8_2PLANE_422_UNORM:1000156005,VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM:1000156006,VK_FORMAT_R10X6_UNORM_PACK16:1000156007,VK_FORMAT_R10X6G10X6_UNORM_2PACK16:1000156008,VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16:1000156009,VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16:1000156010,VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16:1000156011,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16:1000156012,VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16:1000156013,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16:1000156014,VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16:1000156015,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16:1000156016,VK_FORMAT_R12X4_UNORM_PACK16:1000156017,VK_FORMAT_R12X4G12X4_UNORM_2PACK16:1000156018,VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16:1000156019,VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16:1000156020,VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16:1000156021,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16:1000156022,VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16:1000156023,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16:1000156024,VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16:1000156025,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16:1000156026,VK_FORMAT_G16B16G16R16_422_UNORM:1000156027,VK_FORMAT_B16G16R16G16_422_UNORM:1000156028,VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM:1000156029,VK_FORMAT_G16_B16R16_2PLANE_420_UNORM:1000156030,VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM:1000156031,VK_FORMAT_G16_B16R16_2PLANE_422_UNORM:1000156032,VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM:1000156033,VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG:1000054e3,VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG:1000054001,VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG:1000054002,VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG:1000054003,VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG:1000054004,VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG:1000054005,VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG:1000054006,VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG:1000054007,VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK_EXT:1000066e3,VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK_EXT:1000066001,VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK_EXT:1000066002,VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK_EXT:1000066003,VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK_EXT:1000066004,VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK_EXT:1000066005,VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK_EXT:1000066006,VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK_EXT:1000066007,VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK_EXT:1000066008,VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK_EXT:1000066009,VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK_EXT:1000066010,VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK_EXT:1000066011,VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK_EXT:1000066012,VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK_EXT:1000066013,VK_FORMAT_G8B8G8R8_422_UNORM_KHR:1000156e3,VK_FORMAT_B8G8R8G8_422_UNORM_KHR:1000156001,VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM_KHR:1000156002,VK_FORMAT_G8_B8R8_2PLANE_420_UNORM_KHR:1000156003,VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM_KHR:1000156004,VK_FORMAT_G8_B8R8_2PLANE_422_UNORM_KHR:1000156005,VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM_KHR:1000156006,VK_FORMAT_R10X6_UNORM_PACK16_KHR:1000156007,VK_FORMAT_R10X6G10X6_UNORM_2PACK16_KHR:1000156008,VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16_KHR:1000156009,VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16_KHR:1000156010,VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16_KHR:1000156011,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16_KHR:1000156012,VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16_KHR:1000156013,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16_KHR:1000156014,VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16_KHR:1000156015,VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16_KHR:1000156016,VK_FORMAT_R12X4_UNORM_PACK16_KHR:1000156017,VK_FORMAT_R12X4G12X4_UNORM_2PACK16_KHR:1000156018,VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16_KHR:1000156019,VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16_KHR:1000156020,VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16_KHR:1000156021,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16_KHR:1000156022,VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16_KHR:1000156023,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16_KHR:1000156024,VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16_KHR:1000156025,VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16_KHR:1000156026,VK_FORMAT_G16B16G16R16_422_UNORM_KHR:1000156027,VK_FORMAT_B16G16R16G16_422_UNORM_KHR:1000156028,VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM_KHR:1000156029,VK_FORMAT_G16_B16R16_2PLANE_420_UNORM_KHR:1000156030,VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM_KHR:1000156031,VK_FORMAT_G16_B16R16_2PLANE_422_UNORM_KHR:1000156032,VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM_KHR:1000156033},Use=Object.freeze(mke);var Vse={};function pke(e,t){return I.equalsEpsilon(e.latitude,t.latitude,I.EPSILON10)&&I.equalsEpsilon(e.longitude,t.longitude,I.EPSILON10)}var gke=new fe,_ke=new fe;function yke(e,t,n,i){t=Ao(t,d.equalsEpsilon);let o=t.length;if(o<2)return;let r=l(i),s=l(n),a=new Array(o),c=new Array(o),u=new Array(o),f=t[0];a[0]=f;let h=e.cartesianToCartographic(f,gke);s&&(h.height=n[0]),c[0]=h.height,r?u[0]=i[0]:u[0]=0;let p=c[0],_=u[0],m=p===_,y=1;for(let b=1;b<o;++b){let x=t[b],T=e.cartesianToCartographic(x,_ke);s&&(T.height=n[b]),m=m&&T.height===0,pke(h,T)?h.height<T.height&&(c[y-1]=T.height):(a[y]=x,c[y]=T.height,r?u[y]=i[b]:u[y]=0,m=m&&c[y]===u[y],fe.clone(T,h),++y)}if(!(m||y<2))return a.length=y,c.length=y,u.length=y,{positions:a,topHeights:c,bottomHeights:u}}var bke=new Array(2),xke=new Array(2),Tke={positions:void 0,height:void 0,granularity:void 0,ellipsoid:void 0};Vse.computePositions=function(e,t,n,i,o,r){let s=yke(e,t,n,i);if(!l(s))return;t=s.positions,n=s.topHeights,i=s.bottomHeights;let a=t.length,c=a-2,u,f,h=I.chordLength(o,e.maximumRadius),p=Tke;if(p.minDistance=h,p.ellipsoid=e,r){let _=0,m;for(m=0;m<a-1;m++)_+=Fi.numberOfPoints(t[m],t[m+1],h)+1;u=new Float64Array(_*3),f=new Float64Array(_*3);let y=bke,b=xke;p.positions=y,p.height=b;let x=0;for(m=0;m<a-1;m++){y[0]=t[m],y[1]=t[m+1],b[0]=n[m],b[1]=n[m+1];let T=Fi.generateArc(p);u.set(T,x),b[0]=i[m],b[1]=i[m+1],f.set(Fi.generateArc(p),x),x+=T.length}}else p.positions=t,p.height=n,u=new Float64Array(Fi.generateArc(p)),p.height=i,f=new Float64Array(Fi.generateArc(p));return{bottomPositions:f,topPositions:u,numCorners:c}};var jA=Vse;var Fj=new d,ZN=new d,Ake=new d,Hse=new d,Cke=new d,Eke=new d,Ske=new d;function yb(e){e=e??G.EMPTY_OBJECT;let t=e.positions,n=e.maximumHeights,i=e.minimumHeights,o=e.vertexFormat??Ie.DEFAULT,r=e.granularity??I.RADIANS_PER_DEGREE,s=e.ellipsoid??ee.default;this._positions=t,this._minimumHeights=i,this._maximumHeights=n,this._vertexFormat=Ie.clone(o),this._granularity=r,this._ellipsoid=ee.clone(s),this._workerName="createWallGeometry";let a=1+t.length*d.packedLength+2;l(i)&&(a+=i.length),l(n)&&(a+=n.length),this.packedLength=a+ee.packedLength+Ie.packedLength+1}yb.pack=function(e,t,n){n=n??0;let i,o=e._positions,r=o.length;for(t[n++]=r,i=0;i<r;++i,n+=d.packedLength)d.pack(o[i],t,n);let s=e._minimumHeights;if(r=l(s)?s.length:0,t[n++]=r,l(s))for(i=0;i<r;++i)t[n++]=s[i];let a=e._maximumHeights;if(r=l(a)?a.length:0,t[n++]=r,l(a))for(i=0;i<r;++i)t[n++]=a[i];return ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,Ie.pack(e._vertexFormat,t,n),n+=Ie.packedLength,t[n]=e._granularity,t};var Gse=ee.clone(ee.UNIT_SPHERE),jse=new Ie,uw={positions:void 0,minimumHeights:void 0,maximumHeights:void 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c={positions:t,maximumHeights:i,minimumHeights:n,ellipsoid:e.ellipsoid,vertexFormat:e.vertexFormat};return new yb(c)};yb.createGeometry=function(e){let t=e._positions,n=e._minimumHeights,i=e._maximumHeights,o=e._vertexFormat,r=e._granularity,s=e._ellipsoid,a=jA.computePositions(s,t,i,n,r,!0);if(!l(a))return;let c=a.bottomPositions,u=a.topPositions,f=a.numCorners,h=u.length,p=h*2,_=o.position?new Float64Array(p):void 0,m=o.normal?new Float32Array(p):void 0,y=o.tangent?new Float32Array(p):void 0,b=o.bitangent?new Float32Array(p):void 0,x=o.st?new Float32Array(p/3*2):void 0,T=0,A=0,C=0,S=0,w=0,R=Ske,P=Eke,O=Cke,L=!0;h/=3;let g,E=0,v=1/(h-f-1);for(g=0;g<h;++g){let k=g*3,H=d.fromArray(u,k,Fj),B=d.fromArray(c,k,ZN);if(o.position&&(_[T++]=B.x,_[T++]=B.y,_[T++]=B.z,_[T++]=H.x,_[T++]=H.y,_[T++]=H.z),o.st&&(x[w++]=E,x[w++]=0,x[w++]=E,x[w++]=1),o.normal||o.tangent||o.bitangent){let j=d.clone(d.ZERO,Hse),q=d.subtract(H,s.geodeticSurfaceNormal(H,ZN),ZN);if(g+1<h&&(j=d.fromArray(u,k+3,Hse)),L){let 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t=e.positions,n,i,o=e.minimumHeight,r=e.maximumHeight,s=l(o),a=l(r);if(s||a){let u=t.length;n=s?new Array(u):void 0,i=a?new Array(u):void 0;for(let f=0;f<u;++f)s&&(n[f]=o),a&&(i[f]=r)}let c={positions:t,maximumHeights:i,minimumHeights:n,ellipsoid:e.ellipsoid};return new bb(c)};bb.createGeometry=function(e){let t=e._positions,n=e._minimumHeights,i=e._maximumHeights,o=e._granularity,r=e._ellipsoid,s=jA.computePositions(r,t,i,n,o,!1);if(!l(s))return;let a=s.bottomPositions,c=s.topPositions,u=c.length,f=u*2,h=new Float64Array(f),p=0;u/=3;let _;for(_=0;_<u;++_){let T=_*3,A=d.fromArray(c,T,Wse),C=d.fromArray(a,T,qse);h[p++]=C.x,h[p++]=C.y,h[p++]=C.z,h[p++]=A.x,h[p++]=A.y,h[p++]=A.z}let m=new pn({position:new Se({componentDatatype:X.DOUBLE,componentsPerAttribute:3,values:h})}),y=f/3;f=2*y-4+y;let b=Be.createTypedArray(y,f),x=0;for(_=0;_<y-2;_+=2){let T=_,A=_+2,C=d.fromArray(h,T*3,Wse),S=d.fromArray(h,A*3,qse);if(d.equalsEpsilon(C,S,I.EPSILON10))continue;let 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function(){n.apply(e,arguments),t.apply(e,arguments)}}var JN=Mke;function N_(e){this._value=void 0,this._hasClone=!1,this._hasEquals=!1,this._definitionChanged=new me,this.setValue(e)}Object.defineProperties(N_.prototype,{isConstant:{value:!0},definitionChanged:{get:function(){return this._definitionChanged}}});N_.prototype.getValue=function(e,t){return this._hasClone?this._value.clone(t):this._value};N_.prototype.setValue=function(e){let t=this._value;if(t!==e){let n=l(e),i=n&&typeof e.clone=="function",o=n&&typeof e.equals=="function";(!o||!e.equals(t))&&(this._hasClone=i,this._hasEquals=o,this._value=i?e.clone(this._value):e,this._definitionChanged.raiseEvent(this))}};N_.prototype.equals=function(e){return this===e||e instanceof N_&&(!this._hasEquals&&this._value===e._value||this._hasEquals&&this._value.equals(e._value))};N_.prototype.valueOf=function(){return this._value};N_.prototype.toString=function(){return String(this._value)};var Kn=N_;function Lke(e,t,n,i,o){return{configurable:i,get:function(){return this[t]},set:function(r){let s=this[t],a=this[n];l(a)&&(a(),this[n]=void 0),r!==void 0&&(!l(r)||!l(r.getValue))&&l(o)&&(r=o(r)),s!==r&&(this[t]=r,this._definitionChanged.raiseEvent(this,e,r,s)),l(r)&&l(r.definitionChanged)&&(this[n]=r.definitionChanged.addEventListener(function(){this._definitionChanged.raiseEvent(this,e,r,r)},this))}}}function Nke(e){return new Kn(e)}function Fke(e,t,n){return Lke(e,`_${e.toString()}`,`_${e.toString()}Subscription`,t??!1,n??Nke)}var le=Fke;function hw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._image=void 0,this._imageSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this._pixelOffset=void 0,this._pixelOffsetSubscription=void 0,this._eyeOffset=void 0,this._eyeOffsetSubscription=void 0,this._horizontalOrigin=void 0,this._horizontalOriginSubscription=void 0,this._verticalOrigin=void 0,this._verticalOriginSubscription=void 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l(e)?(e.show=this._show,e.image=this._image,e.scale=this._scale,e.pixelOffset=this._pixelOffset,e.eyeOffset=this._eyeOffset,e.horizontalOrigin=this._horizontalOrigin,e.verticalOrigin=this._verticalOrigin,e.heightReference=this._heightReference,e.color=this._color,e.rotation=this._rotation,e.alignedAxis=this._alignedAxis,e.sizeInMeters=this._sizeInMeters,e.width=this._width,e.height=this._height,e.scaleByDistance=this._scaleByDistance,e.translucencyByDistance=this._translucencyByDistance,e.pixelOffsetScaleByDistance=this._pixelOffsetScaleByDistance,e.imageSubRegion=this._imageSubRegion,e.distanceDisplayCondition=this._distanceDisplayCondition,e.disableDepthTestDistance=this._disableDepthTestDistance,e.splitDirection=this._splitDirection,e):new hw(this)};hw.prototype.merge=function(e){this.show=this._show??e.show,this.image=this._image??e.image,this.scale=this._scale??e.scale,this.pixelOffset=this._pixelOffset??e.pixelOffset,this.eyeOffset=this._eyeOffset??e.eyeOffset,this.horizontalOrigin=this._horizontalOrigin??e.horizontalOrigin,this.verticalOrigin=this._verticalOrigin??e.verticalOrigin,this.heightReference=this._heightReference??e.heightReference,this.color=this._color??e.color,this.rotation=this._rotation??e.rotation,this.alignedAxis=this._alignedAxis??e.alignedAxis,this.sizeInMeters=this._sizeInMeters??e.sizeInMeters,this.width=this._width??e.width,this.height=this._height??e.height,this.scaleByDistance=this._scaleByDistance??e.scaleByDistance,this.translucencyByDistance=this._translucencyByDistance??e.translucencyByDistance,this.pixelOffsetScaleByDistance=this._pixelOffsetScaleByDistance??e.pixelOffsetScaleByDistance,this.imageSubRegion=this._imageSubRegion??e.imageSubRegion,this.distanceDisplayCondition=this._distanceDisplayCondition??e.distanceDisplayCondition,this.disableDepthTestDistance=this._disableDepthTestDistance??e.disableDepthTestDistance,this.splitDirection=this.splitDirection??e.splitDirection};var Vc=hw;var xb={NONE:0,CLAMP_TO_GROUND:1,RELATIVE_TO_GROUND:2,CLAMP_TO_TERRAIN:3,RELATIVE_TO_TERRAIN:4,CLAMP_TO_3D_TILE:5,RELATIVE_TO_3D_TILE:6},qe=Object.freeze(xb);function hf(e){return e===xb.CLAMP_TO_GROUND||e===xb.CLAMP_TO_3D_TILE||e===xb.CLAMP_TO_TERRAIN}function WA(e){return e===xb.RELATIVE_TO_GROUND||e===xb.RELATIVE_TO_3D_TILE||e===xb.RELATIVE_TO_TERRAIN}var Bke={CENTER:0,LEFT:1,RIGHT:-1},bi=Object.freeze(Bke);var kke={CENTER:0,BOTTOM:1,BASELINE:2,TOP:-1},Bn=Object.freeze(kke);var zke=Object.freeze({DONE:0,PENDING:1,FAILED:2}),lt=zke;function Ad(){de.throwInstantiationError()}Object.defineProperties(Ad.prototype,{isConstant:{get:de.throwInstantiationError},definitionChanged:{get:de.throwInstantiationError}});Ad.prototype.getValue=de.throwInstantiationError;Ad.prototype.equals=de.throwInstantiationError;Ad.equals=function(e,t){return e===t||l(e)&&e.equals(t)};Ad.arrayEquals=function(e,t){if(e===t)return!0;if(!l(e)||!l(t)||e.length!==t.length)return!1;let n=e.length;for(let i=0;i<n;i++)if(!Ad.equals(e[i],t[i]))return!1;return!0};Ad.isConstant=function(e){return!l(e)||e.isConstant};Ad.getValueOrUndefined=function(e,t,n){return l(e)?e.getValue(t,n):void 0};Ad.getValueOrDefault=function(e,t,n,i){return l(e)?e.getValue(t,i)??n:n};Ad.getValueOrClonedDefault=function(e,t,n,i){let o;return l(e)&&(o=e.getValue(t,i)),l(o)||(o=n.clone(o)),o};var Y=Ad;var Uke={LEFT:-1,NONE:0,RIGHT:1},$r=Object.freeze(Uke);var Vke=U.WHITE,Hke=d.ZERO,Gke=qe.NONE,jke=z.ZERO,Wke=1,qke=0,Yke=d.ZERO,Xke=bi.CENTER,Kke=Bn.CENTER,Zke=!1,$ke=$r.NONE,Qke=new d,Jke=new U,eze=new d,tze=new z,nze=new Ht,ize=new Ht,oze=new Ht,rze=new We,sze=new Nt;function Kse(e){this.entity=e,this.billboard=void 0,this.textureValue=void 0}function F_(e,t){t.collectionChanged.addEventListener(F_.prototype._onCollectionChanged,this),this._cluster=e,this._entityCollection=t,this._items=new Dt,this._onCollectionChanged(t,t.values,[],[])}F_.prototype.update=function(e){let t=this._items.values,n=this._cluster;for(let i=0,o=t.length;i<o;i++){let r=t[i],s=r.entity,a=s._billboard,c,u=r.billboard,f=s.isShowing&&s.isAvailable(e)&&Y.getValueOrDefault(a._show,e,!0),h;if(f&&(h=Y.getValueOrUndefined(s._position,e,Qke),c=Y.getValueOrUndefined(a._image,e),f=l(h)&&l(c)),!f){kj(r,s,n);continue}Y.isConstant(s._position)||(n._clusterDirty=!0),l(u)||(u=n.getBillboard(s),u.id=s,r.billboard=u,r.textureValue=void 0),u.show=f,r.textureValue!==c&&(u.image=c,r.textureValue=c),u.position=h,u.color=Y.getValueOrDefault(a._color,e,Vke,Jke),u.eyeOffset=Y.getValueOrDefault(a._eyeOffset,e,Hke,eze),u.heightReference=Y.getValueOrDefault(a._heightReference,e,Gke),u.pixelOffset=Y.getValueOrDefault(a._pixelOffset,e,jke,tze),u.scale=Y.getValueOrDefault(a._scale,e,Wke),u.rotation=Y.getValueOrDefault(a._rotation,e,qke),u.alignedAxis=Y.getValueOrDefault(a._alignedAxis,e,Yke),u.horizontalOrigin=Y.getValueOrDefault(a._horizontalOrigin,e,Xke),u.verticalOrigin=Y.getValueOrDefault(a._verticalOrigin,e,Kke),u.width=Y.getValueOrUndefined(a._width,e),u.height=Y.getValueOrUndefined(a._height,e),u.scaleByDistance=Y.getValueOrUndefined(a._scaleByDistance,e,nze),u.translucencyByDistance=Y.getValueOrUndefined(a._translucencyByDistance,e,ize),u.pixelOffsetScaleByDistance=Y.getValueOrUndefined(a._pixelOffsetScaleByDistance,e,oze),u.sizeInMeters=Y.getValueOrDefault(a._sizeInMeters,e,Zke),u.distanceDisplayCondition=Y.getValueOrUndefined(a._distanceDisplayCondition,e,sze),u.disableDepthTestDistance=Y.getValueOrUndefined(a._disableDepthTestDistance,e),u.splitDirection=Y.getValueOrDefault(a._splitDirection,e,$ke);let p=Y.getValueOrUndefined(a._imageSubRegion,e,rze);l(p)&&u.setImageSubRegion(u.image,p)}return!0};F_.prototype.getBoundingSphere=function(e,t){let n=this._items.get(e.id);if(!l(n)||!l(n.billboard))return lt.FAILED;let i=n.billboard;if(i.heightReference===qe.NONE)t.center=d.clone(i.position,t.center);else{if(!l(i._clampedPosition))return lt.PENDING;t.center=d.clone(i._clampedPosition,t.center)}return t.radius=0,lt.DONE};F_.prototype.isDestroyed=function(){return!1};F_.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(F_.prototype._onCollectionChanged,this);let e=this._entityCollection.values;for(let t=0;t<e.length;t++)this._cluster.removeBillboard(e[t]);return ue(this)};F_.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._items,a=this._cluster;for(o=t.length-1;o>-1;o--)r=t[o],l(r._billboard)&&l(r._position)&&s.set(r.id,new Kse(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._billboard)&&l(r._position)?s.contains(r.id)||s.set(r.id,new Kse(r)):(kj(s.get(r.id),r,a),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],kj(s.get(r.id),r,a),s.remove(r.id)};function kj(e,t,n){l(e)&&(e.billboard=void 0,n.removeBillboard(t))}var eF=F_;var tF=`in vec3 v_positionEC;
in vec3 v_normalEC;
in vec3 v_tangentEC;
in vec3 v_bitangentEC;
in vec2 v_st;
void main()
{
vec3 positionToEyeEC = -v_positionEC;
mat3 tangentToEyeMatrix = czm_tangentToEyeSpaceMatrix(v_normalEC, v_tangentEC, v_bitangentEC);
vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif
czm_materialInput materialInput;
materialInput.normalEC = normalEC;
materialInput.tangentToEyeMatrix = tangentToEyeMatrix;
materialInput.positionToEyeEC = positionToEyeEC;
materialInput.st = v_st;
czm_material material = czm_getMaterial(materialInput);
#ifdef FLAT
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`;var nF=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in vec3 tangent;
in vec3 bitangent;
in vec2 st;
in float batchId;
out vec3 v_positionEC;
out vec3 v_normalEC;
out vec3 v_tangentEC;
out vec3 v_bitangentEC;
out vec2 v_st;
void main()
{
vec4 p = czm_computePosition();
v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates
v_normalEC = czm_normal * normal; // normal in eye coordinates
v_tangentEC = czm_normal * tangent; // tangent in eye coordinates
v_bitangentEC = czm_normal * bitangent; // bitangent in eye coordinates
v_st = st;
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;var iF=`in vec3 v_positionEC;
in vec3 v_normalEC;
void main()
{
vec3 positionToEyeEC = -v_positionEC;
vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif
czm_materialInput materialInput;
materialInput.normalEC = normalEC;
materialInput.positionToEyeEC = positionToEyeEC;
czm_material material = czm_getMaterial(materialInput);
#ifdef FLAT
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`;var oF=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in float batchId;
out vec3 v_positionEC;
out vec3 v_normalEC;
void main()
{
vec4 p = czm_computePosition();
v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates
v_normalEC = czm_normal * normal; // normal in eye coordinates
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;var rF=`in vec3 v_positionEC;
in vec3 v_normalEC;
in vec2 v_st;
void main()
{
vec3 positionToEyeEC = -v_positionEC;
vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif
czm_materialInput materialInput;
materialInput.normalEC = normalEC;
materialInput.positionToEyeEC = positionToEyeEC;
materialInput.st = v_st;
czm_material material = czm_getMaterial(materialInput);
#ifdef FLAT
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`;var sF=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in vec2 st;
in float batchId;
out vec3 v_positionEC;
out vec3 v_normalEC;
out vec2 v_st;
void main()
{
vec4 p = czm_computePosition();
v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates
v_normalEC = czm_normal * normal; // normal in eye coordinates
v_st = st;
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;var aze={ADD:te.FUNC_ADD,SUBTRACT:te.FUNC_SUBTRACT,REVERSE_SUBTRACT:te.FUNC_REVERSE_SUBTRACT,MIN:te.MIN,MAX:te.MAX},oc=Object.freeze(aze);var cze={ZERO:te.ZERO,ONE:te.ONE,SOURCE_COLOR:te.SRC_COLOR,ONE_MINUS_SOURCE_COLOR:te.ONE_MINUS_SRC_COLOR,DESTINATION_COLOR:te.DST_COLOR,ONE_MINUS_DESTINATION_COLOR:te.ONE_MINUS_DST_COLOR,SOURCE_ALPHA:te.SRC_ALPHA,ONE_MINUS_SOURCE_ALPHA:te.ONE_MINUS_SRC_ALPHA,DESTINATION_ALPHA:te.DST_ALPHA,ONE_MINUS_DESTINATION_ALPHA:te.ONE_MINUS_DST_ALPHA,CONSTANT_COLOR:te.CONSTANT_COLOR,ONE_MINUS_CONSTANT_COLOR:te.ONE_MINUS_CONSTANT_COLOR,CONSTANT_ALPHA:te.CONSTANT_ALPHA,ONE_MINUS_CONSTANT_ALPHA:te.ONE_MINUS_CONSTANT_ALPHA,SOURCE_ALPHA_SATURATE:te.SRC_ALPHA_SATURATE},Do=Object.freeze(cze);var lze={DISABLED:Object.freeze({enabled:!1}),ALPHA_BLEND:Object.freeze({enabled:!0,equationRgb:oc.ADD,equationAlpha:oc.ADD,functionSourceRgb:Do.SOURCE_ALPHA,functionSourceAlpha:Do.ONE,functionDestinationRgb:Do.ONE_MINUS_SOURCE_ALPHA,functionDestinationAlpha:Do.ONE_MINUS_SOURCE_ALPHA}),PRE_MULTIPLIED_ALPHA_BLEND:Object.freeze({enabled:!0,equationRgb:oc.ADD,equationAlpha:oc.ADD,functionSourceRgb:Do.ONE,functionSourceAlpha:Do.ONE,functionDestinationRgb:Do.ONE_MINUS_SOURCE_ALPHA,functionDestinationAlpha:Do.ONE_MINUS_SOURCE_ALPHA}),ADDITIVE_BLEND:Object.freeze({enabled:!0,equationRgb:oc.ADD,equationAlpha:oc.ADD,functionSourceRgb:Do.SOURCE_ALPHA,functionSourceAlpha:Do.ONE,functionDestinationRgb:Do.ONE,functionDestinationAlpha:Do.ONE})},dn=Object.freeze(lze);var uze={FRONT:te.FRONT,BACK:te.BACK,FRONT_AND_BACK:te.FRONT_AND_BACK},xi=Object.freeze(uze);function qA(e){e=e??G.EMPTY_OBJECT,this.material=e.material,this.translucent=e.translucent??!0,this._vertexShaderSource=e.vertexShaderSource,this._fragmentShaderSource=e.fragmentShaderSource,this._renderState=e.renderState,this._closed=e.closed??!1}Object.defineProperties(qA.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}}});qA.prototype.getFragmentShaderSource=function(){let e=[];return this.flat&&e.push("#define FLAT"),this.faceForward&&e.push("#define FACE_FORWARD"),l(this.material)&&e.push(this.material.shaderSource),e.push(this.fragmentShaderSource),e.join(`
`)};qA.prototype.isTranslucent=function(){return l(this.material)&&this.material.isTranslucent()||!l(this.material)&&this.translucent};qA.prototype.getRenderState=function(){let e=this.isTranslucent(),t=He(this.renderState,!1);return e?(t.depthMask=!1,t.blending=dn.ALPHA_BLEND):t.depthMask=!0,t};qA.getDefaultRenderState=function(e,t,n){let i={depthTest:{enabled:!0}};return e&&(i.depthMask=!1,i.blending=dn.ALPHA_BLEND),t&&(i.cull={enabled:!0,face:xi.BACK}),l(n)&&(i=St(n,i,!0)),i};var ao=qA;var aF=`uniform sampler2D image;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec4 rampColor = texture(image, vec2(materialInput.aspect / (2.0 * czm_pi), 0.5));
rampColor = czm_gammaCorrect(rampColor);
material.diffuse = rampColor.rgb;
material.alpha = rampColor.a;
return material;
}
`;var cF=`uniform sampler2D image;
uniform float strength;
uniform vec2 repeat;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
vec2 centerPixel = fract(repeat * st);
float centerBump = texture(image, centerPixel).channel;
float imageWidth = float(imageDimensions.x);
vec2 rightPixel = fract(repeat * (st + vec2(1.0 / imageWidth, 0.0)));
float rightBump = texture(image, rightPixel).channel;
float imageHeight = float(imageDimensions.y);
vec2 leftPixel = fract(repeat * (st + vec2(0.0, 1.0 / imageHeight)));
float topBump = texture(image, leftPixel).channel;
vec3 normalTangentSpace = normalize(vec3(centerBump - rightBump, centerBump - topBump, clamp(1.0 - strength, 0.1, 1.0)));
vec3 normalEC = materialInput.tangentToEyeMatrix * normalTangentSpace;
material.normal = normalEC;
material.diffuse = vec3(0.01);
return material;
}
`;var lF=`uniform vec4 lightColor;
uniform vec4 darkColor;
uniform vec2 repeat;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
// From Stefan Gustavson's Procedural Textures in GLSL in OpenGL Insights
float b = mod(floor(repeat.s * st.s) + floor(repeat.t * st.t), 2.0); // 0.0 or 1.0
// Find the distance from the closest separator (region between two colors)
float scaledWidth = fract(repeat.s * st.s);
scaledWidth = abs(scaledWidth - floor(scaledWidth + 0.5));
float scaledHeight = fract(repeat.t * st.t);
scaledHeight = abs(scaledHeight - floor(scaledHeight + 0.5));
float value = min(scaledWidth, scaledHeight);
vec4 currentColor = mix(lightColor, darkColor, b);
vec4 color = czm_antialias(lightColor, darkColor, currentColor, value, 0.03);
color = czm_gammaCorrect(color);
material.diffuse = color.rgb;
material.alpha = color.a;
return material;
}
`;var uF=`uniform vec4 lightColor;
uniform vec4 darkColor;
uniform vec2 repeat;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
// From Stefan Gustavson's Procedural Textures in GLSL in OpenGL Insights
float b = smoothstep(0.3, 0.32, length(fract(repeat * materialInput.st) - 0.5)); // 0.0 or 1.0
vec4 color = mix(lightColor, darkColor, b);
color = czm_gammaCorrect(color);
material.diffuse = color.rgb;
material.alpha = color.a;
return material;
}
`;var fF=`uniform sampler2D heights;
uniform sampler2D colors;
// This material expects heights to be sorted from lowest to highest.
float getHeight(int idx, float invTexSize)
{
vec2 uv = vec2((float(idx) + 0.5) * invTexSize, 0.5);
#ifdef OES_texture_float
return texture(heights, uv).x;
#else
return czm_unpackFloat(texture(heights, uv));
#endif
}
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
float height = materialInput.height;
float invTexSize = 1.0 / float(heightsDimensions.x);
float minHeight = getHeight(0, invTexSize);
float maxHeight = getHeight(heightsDimensions.x - 1, invTexSize);
// early-out when outside the height range
if (height < minHeight || height > maxHeight) {
material.diffuse = vec3(0.0);
material.alpha = 0.0;
return material;
}
// Binary search to find heights above and below.
int idxBelow = 0;
int idxAbove = heightsDimensions.x;
float heightBelow = minHeight;
float heightAbove = maxHeight;
// while loop not allowed, so use for loop with max iterations.
// maxIterations of 16 supports a texture size up to 65536 (2^16).
const int maxIterations = 16;
for (int i = 0; i < maxIterations; i++) {
if (idxBelow >= idxAbove - 1) {
break;
}
int idxMid = (idxBelow + idxAbove) / 2;
float heightTex = getHeight(idxMid, invTexSize);
if (height > heightTex) {
idxBelow = idxMid;
heightBelow = heightTex;
} else {
idxAbove = idxMid;
heightAbove = heightTex;
}
}
float lerper = heightBelow == heightAbove ? 1.0 : (height - heightBelow) / (heightAbove - heightBelow);
vec2 colorUv = vec2(invTexSize * (float(idxBelow) + 0.5 + lerper), 0.5);
vec4 color = texture(colors, colorUv);
// undo preumultiplied alpha
if (color.a > 0.0)
{
color.rgb /= color.a;
}
color.rgb = czm_gammaCorrect(color.rgb);
material.diffuse = color.rgb;
material.alpha = color.a;
return material;
}
`;var dF=`uniform vec4 color;
uniform float spacing;
uniform float width;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
float distanceToContour = mod(materialInput.height, spacing);
#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
float dxc = abs(dFdx(materialInput.height));
float dyc = abs(dFdy(materialInput.height));
float dF = max(dxc, dyc) * czm_pixelRatio * width;
float alpha = (distanceToContour < dF) ? 1.0 : 0.0;
#else
// If no derivatives available (IE 10?), use pixel ratio
float alpha = (distanceToContour < (czm_pixelRatio * width)) ? 1.0 : 0.0;
#endif
vec4 outColor = czm_gammaCorrect(vec4(color.rgb, alpha * color.a));
material.diffuse = outColor.rgb;
material.alpha = outColor.a;
return material;
}
`;var hF=`uniform sampler2D image;
uniform float minimumHeight;
uniform float maximumHeight;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
float scaledHeight = clamp((materialInput.height - minimumHeight) / (maximumHeight - minimumHeight), 0.0, 1.0);
vec4 rampColor = texture(image, vec2(scaledHeight, 0.5));
rampColor = czm_gammaCorrect(rampColor);
material.diffuse = rampColor.rgb;
material.alpha = rampColor.a;
return material;
}
`;var mF=`uniform vec4 fadeInColor;
uniform vec4 fadeOutColor;
uniform float maximumDistance;
uniform bool repeat;
uniform vec2 fadeDirection;
uniform vec2 time;
float getTime(float t, float coord)
{
float scalar = 1.0 / maximumDistance;
float q = distance(t, coord) * scalar;
if (repeat)
{
float r = distance(t, coord + 1.0) * scalar;
float s = distance(t, coord - 1.0) * scalar;
q = min(min(r, s), q);
}
return clamp(q, 0.0, 1.0);
}
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
float s = getTime(time.x, st.s) * fadeDirection.s;
float t = getTime(time.y, st.t) * fadeDirection.t;
float u = length(vec2(s, t));
vec4 color = mix(fadeInColor, fadeOutColor, u);
color = czm_gammaCorrect(color);
material.emission = color.rgb;
material.alpha = color.a;
return material;
}
`;var pF=`uniform vec4 color;
uniform float cellAlpha;
uniform vec2 lineCount;
uniform vec2 lineThickness;
uniform vec2 lineOffset;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
float scaledWidth = fract(lineCount.s * st.s - lineOffset.s);
scaledWidth = abs(scaledWidth - floor(scaledWidth + 0.5));
float scaledHeight = fract(lineCount.t * st.t - lineOffset.t);
scaledHeight = abs(scaledHeight - floor(scaledHeight + 0.5));
float value;
// Fuzz Factor - Controls blurriness of lines
#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
const float fuzz = 1.2;
vec2 thickness = (lineThickness * czm_pixelRatio) - 1.0;
// From "3D Engine Design for Virtual Globes" by Cozzi and Ring, Listing 4.13.
vec2 dx = abs(dFdx(st));
vec2 dy = abs(dFdy(st));
vec2 dF = vec2(max(dx.s, dy.s), max(dx.t, dy.t)) * lineCount;
value = min(
smoothstep(dF.s * thickness.s, dF.s * (fuzz + thickness.s), scaledWidth),
smoothstep(dF.t * thickness.t, dF.t * (fuzz + thickness.t), scaledHeight));
#else
// If no derivatives available (IE 10?), revert to view-dependent fuzz
const float fuzz = 0.05;
vec2 range = 0.5 - (lineThickness * 0.05);
value = min(
1.0 - smoothstep(range.s, range.s + fuzz, scaledWidth),
1.0 - smoothstep(range.t, range.t + fuzz, scaledHeight));
#endif
// Edges taken from RimLightingMaterial.glsl
// See http://www.fundza.com/rman_shaders/surface/fake_rim/fake_rim1.html
float dRim = 1.0 - abs(dot(materialInput.normalEC, normalize(materialInput.positionToEyeEC)));
float sRim = smoothstep(0.8, 1.0, dRim);
value *= (1.0 - sRim);
vec4 halfColor;
halfColor.rgb = color.rgb * 0.5;
halfColor.a = color.a * (1.0 - ((1.0 - cellAlpha) * value));
halfColor = czm_gammaCorrect(halfColor);
material.diffuse = halfColor.rgb;
material.emission = halfColor.rgb;
material.alpha = halfColor.a;
return material;
}
`;var gF=`uniform sampler2D image;
uniform float strength;
uniform vec2 repeat;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec4 textureValue = texture(image, fract(repeat * materialInput.st));
vec3 normalTangentSpace = textureValue.channels;
normalTangentSpace.xy = normalTangentSpace.xy * 2.0 - 1.0;
normalTangentSpace.z = clamp(1.0 - strength, 0.1, 1.0);
normalTangentSpace = normalize(normalTangentSpace);
vec3 normalEC = materialInput.tangentToEyeMatrix * normalTangentSpace;
material.normal = normalEC;
return material;
}
`;var _F=`uniform vec4 color;
float getPointOnLine(vec2 p0, vec2 p1, float x)
{
float slope = (p0.y - p1.y) / (p0.x - p1.x);
return slope * (x - p0.x) + p0.y;
}
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
float base = 1.0 - abs(fwidth(st.s)) * 10.0 * czm_pixelRatio;
#else
// If no derivatives available (IE 10?), 2.5% of the line will be the arrow head
float base = 0.975;
#endif
vec2 center = vec2(1.0, 0.5);
float ptOnUpperLine = getPointOnLine(vec2(base, 1.0), center, st.s);
float ptOnLowerLine = getPointOnLine(vec2(base, 0.0), center, st.s);
float halfWidth = 0.15;
float s = step(0.5 - halfWidth, st.t);
s *= 1.0 - step(0.5 + halfWidth, st.t);
s *= 1.0 - step(base, st.s);
float t = step(base, materialInput.st.s);
t *= 1.0 - step(ptOnUpperLine, st.t);
t *= step(ptOnLowerLine, st.t);
// Find the distance from the closest separator (region between two colors)
float dist;
if (st.s < base)
{
float d1 = abs(st.t - (0.5 - halfWidth));
float d2 = abs(st.t - (0.5 + halfWidth));
dist = min(d1, d2);
}
else
{
float d1 = czm_infinity;
if (st.t < 0.5 - halfWidth && st.t > 0.5 + halfWidth)
{
d1 = abs(st.s - base);
}
float d2 = abs(st.t - ptOnUpperLine);
float d3 = abs(st.t - ptOnLowerLine);
dist = min(min(d1, d2), d3);
}
vec4 outsideColor = vec4(0.0);
vec4 currentColor = mix(outsideColor, color, clamp(s + t, 0.0, 1.0));
vec4 outColor = czm_antialias(outsideColor, color, currentColor, dist);
outColor = czm_gammaCorrect(outColor);
material.diffuse = outColor.rgb;
material.alpha = outColor.a;
return material;
}
`;var yF=`uniform vec4 color;
uniform vec4 gapColor;
uniform float dashLength;
uniform float dashPattern;
in float v_polylineAngle;
const float maskLength = 16.0;
mat2 rotate(float rad) {
float c = cos(rad);
float s = sin(rad);
return mat2(
c, s,
-s, c
);
}
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 pos = rotate(v_polylineAngle) * gl_FragCoord.xy;
// Get the relative position within the dash from 0 to 1
float dashPosition = fract(pos.x / (dashLength * czm_pixelRatio));
// Figure out the mask index.
float maskIndex = floor(dashPosition * maskLength);
// Test the bit mask.
float maskTest = floor(dashPattern / pow(2.0, maskIndex));
vec4 fragColor = (mod(maskTest, 2.0) < 1.0) ? gapColor : color;
if (fragColor.a < 0.005) { // matches 0/255 and 1/255
discard;
}
fragColor = czm_gammaCorrect(fragColor);
material.emission = fragColor.rgb;
material.alpha = fragColor.a;
return material;
}
`;var bF=`uniform vec4 color;
uniform float glowPower;
uniform float taperPower;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
float glow = glowPower / abs(st.t - 0.5) - (glowPower / 0.5);
if (taperPower <= 0.99999) {
glow *= min(1.0, taperPower / (0.5 - st.s * 0.5) - (taperPower / 0.5));
}
vec4 fragColor;
fragColor.rgb = max(vec3(glow - 1.0 + color.rgb), color.rgb);
fragColor.a = clamp(0.0, 1.0, glow) * color.a;
fragColor = czm_gammaCorrect(fragColor);
material.emission = fragColor.rgb;
material.alpha = fragColor.a;
return material;
}
`;var xF=`uniform vec4 color;
uniform vec4 outlineColor;
uniform float outlineWidth;
in float v_width;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
float halfInteriorWidth = 0.5 * (v_width - outlineWidth) / v_width;
float b = step(0.5 - halfInteriorWidth, st.t);
b *= 1.0 - step(0.5 + halfInteriorWidth, st.t);
// Find the distance from the closest separator (region between two colors)
float d1 = abs(st.t - (0.5 - halfInteriorWidth));
float d2 = abs(st.t - (0.5 + halfInteriorWidth));
float dist = min(d1, d2);
vec4 currentColor = mix(outlineColor, color, b);
vec4 outColor = czm_antialias(outlineColor, color, currentColor, dist);
outColor = czm_gammaCorrect(outColor);
material.diffuse = outColor.rgb;
material.alpha = outColor.a;
return material;
}
`;var TF=`uniform vec4 color;
uniform vec4 rimColor;
uniform float width;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
// See http://www.fundza.com/rman_shaders/surface/fake_rim/fake_rim1.html
float d = 1.0 - dot(materialInput.normalEC, normalize(materialInput.positionToEyeEC));
float s = smoothstep(1.0 - width, 1.0, d);
vec4 outColor = czm_gammaCorrect(color);
vec4 outRimColor = czm_gammaCorrect(rimColor);
material.diffuse = outColor.rgb;
material.emission = outRimColor.rgb * s;
material.alpha = mix(outColor.a, outRimColor.a, s);
return material;
}
`;var AF=`uniform sampler2D image;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec4 rampColor = texture(image, vec2(materialInput.slope / (czm_pi / 2.0), 0.5));
rampColor = czm_gammaCorrect(rampColor);
material.diffuse = rampColor.rgb;
material.alpha = rampColor.a;
return material;
}
`;var CF=`uniform vec4 evenColor;
uniform vec4 oddColor;
uniform float offset;
uniform float repeat;
uniform bool horizontal;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
// Based on the Stripes Fragment Shader in the Orange Book (11.1.2)
float coord = mix(materialInput.st.s, materialInput.st.t, float(horizontal));
float value = fract((coord - offset) * (repeat * 0.5));
float dist = min(value, min(abs(value - 0.5), 1.0 - value));
vec4 currentColor = mix(evenColor, oddColor, step(0.5, value));
vec4 color = czm_antialias(evenColor, oddColor, currentColor, dist);
color = czm_gammaCorrect(color);
material.diffuse = color.rgb;
material.alpha = color.a;
return material;
}
`;var EF=`uniform vec4 waterColor;
uniform vec4 landColor;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec4 outColor = mix(landColor, waterColor, materialInput.waterMask);
outColor = czm_gammaCorrect(outColor);
material.diffuse = outColor.rgb;
material.alpha = outColor.a;
return material;
}
`;var SF=`// Thanks for the contribution Jonas
// http://29a.ch/2012/7/19/webgl-terrain-rendering-water-fog
uniform sampler2D specularMap;
uniform sampler2D normalMap;
uniform vec4 baseWaterColor;
uniform vec4 blendColor;
uniform float frequency;
uniform float animationSpeed;
uniform float amplitude;
uniform float specularIntensity;
uniform float fadeFactor;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
float time = czm_frameNumber * animationSpeed;
// fade is a function of the distance from the fragment and the frequency of the waves
float fade = max(1.0, (length(materialInput.positionToEyeEC) / 10000000000.0) * frequency * fadeFactor);
float specularMapValue = texture(specularMap, materialInput.st).r;
// note: not using directional motion at this time, just set the angle to 0.0;
vec4 noise = czm_getWaterNoise(normalMap, materialInput.st * frequency, time, 0.0);
vec3 normalTangentSpace = noise.xyz * vec3(1.0, 1.0, (1.0 / amplitude));
// fade out the normal perturbation as we move further from the water surface
normalTangentSpace.xy /= fade;
// attempt to fade out the normal perturbation as we approach non water areas (low specular map value)
normalTangentSpace = mix(vec3(0.0, 0.0, 50.0), normalTangentSpace, specularMapValue);
normalTangentSpace = normalize(normalTangentSpace);
// get ratios for alignment of the new normal vector with a vector perpendicular to the tangent plane
float tsPerturbationRatio = clamp(dot(normalTangentSpace, vec3(0.0, 0.0, 1.0)), 0.0, 1.0);
// fade out water effect as specular map value decreases
material.alpha = mix(blendColor.a, baseWaterColor.a, specularMapValue) * specularMapValue;
// base color is a blend of the water and non-water color based on the value from the specular map
// may need a uniform blend factor to better control this
material.diffuse = mix(blendColor.rgb, baseWaterColor.rgb, specularMapValue);
// diffuse highlights are based on how perturbed the normal is
material.diffuse += (0.1 * tsPerturbationRatio);
material.diffuse = material.diffuse;
material.normal = normalize(materialInput.tangentToEyeMatrix * normalTangentSpace);
material.specular = specularIntensity;
material.shininess = 10.0;
return material;
}
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`;else{if(e.shaderSource+=`czm_material czm_getMaterial(czm_materialInput materialInput)
{
`,e.shaderSource+=`czm_material material = czm_getDefaultMaterial(materialInput);
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`}else o==="alpha"?e.shaderSource+=`material.alpha = ${t.alpha};
`:e.shaderSource+=`material.${o} = ${t[o]};
`}e.shaderSource+=`return material;
}
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z(1,1)},source:gF},translucent:!1});Ge.GridType="Grid";Ge._materialCache.addMaterial(Ge.GridType,{fabric:{type:Ge.GridType,uniforms:{color:new U(0,1,0,1),cellAlpha:.1,lineCount:new z(8,8),lineThickness:new z(1,1),lineOffset:new z(0,0)},source:pF},translucent:function(e){let t=e.uniforms;return t.color.alpha<1||t.cellAlpha<1}});Ge.StripeType="Stripe";Ge._materialCache.addMaterial(Ge.StripeType,{fabric:{type:Ge.StripeType,uniforms:{horizontal:!0,evenColor:new U(1,1,1,.5),oddColor:new U(0,0,1,.5),offset:0,repeat:5},source:CF},translucent:function(e){let t=e.uniforms;return t.evenColor.alpha<1||t.oddColor.alpha<1}});Ge.CheckerboardType="Checkerboard";Ge._materialCache.addMaterial(Ge.CheckerboardType,{fabric:{type:Ge.CheckerboardType,uniforms:{lightColor:new U(1,1,1,.5),darkColor:new U(0,0,0,.5),repeat:new z(5,5)},source:lF},translucent:function(e){let t=e.uniforms;return t.lightColor.alpha<1||t.darkColor.alpha<1}});Ge.DotType="Dot";Ge._materialCache.addMaterial(Ge.DotType,{fabric:{type:Ge.DotType,uniforms:{lightColor:new U(1,1,0,.75),darkColor:new U(0,1,1,.75),repeat:new z(5,5)},source:uF},translucent:function(e){let t=e.uniforms;return t.lightColor.alpha<1||t.darkColor.alpha<1}});Ge.WaterType="Water";Ge._materialCache.addMaterial(Ge.WaterType,{fabric:{type:Ge.WaterType,uniforms:{baseWaterColor:new U(.2,.3,.6,1),blendColor:new U(0,1,.699,1),specularMap:Ge.DefaultImageId,normalMap:Ge.DefaultImageId,frequency:10,animationSpeed:.01,amplitude:1,specularIntensity:.5,fadeFactor:1},source:SF},translucent:function(e){let t=e.uniforms;return t.baseWaterColor.alpha<1||t.blendColor.alpha<1}});Ge.RimLightingType="RimLighting";Ge._materialCache.addMaterial(Ge.RimLightingType,{fabric:{type:Ge.RimLightingType,uniforms:{color:new U(1,0,0,.7),rimColor:new U(1,1,1,.4),width:.3},source:TF},translucent:function(e){let t=e.uniforms;return t.color.alpha<1||t.rimColor.alpha<1}});Ge.FadeType="Fade";Ge._materialCache.addMaterial(Ge.FadeType,{fabric:{type:Ge.FadeType,uniforms:{fadeInColor:new U(1,0,0,1),fadeOutColor:new U(0,0,0,0),maximumDistance:.5,repeat:!0,fadeDirection:{x:!0,y:!0},time:new z(.5,.5)},source:mF},translucent:function(e){let t=e.uniforms;return t.fadeInColor.alpha<1||t.fadeOutColor.alpha<1}});Ge.PolylineArrowType="PolylineArrow";Ge._materialCache.addMaterial(Ge.PolylineArrowType,{fabric:{type:Ge.PolylineArrowType,uniforms:{color:new U(1,1,1,1)},source:_F},translucent:!0});Ge.PolylineDashType="PolylineDash";Ge._materialCache.addMaterial(Ge.PolylineDashType,{fabric:{type:Ge.PolylineDashType,uniforms:{color:new U(1,0,1,1),gapColor:new U(0,0,0,0),dashLength:16,dashPattern:255},source:yF},translucent:!0});Ge.PolylineGlowType="PolylineGlow";Ge._materialCache.addMaterial(Ge.PolylineGlowType,{fabric:{type:Ge.PolylineGlowType,uniforms:{color:new U(0,.5,1,1),glowPower:.25,taperPower:1},source:bF},translucent:!0});Ge.PolylineOutlineType="PolylineOutline";Ge._materialCache.addMaterial(Ge.PolylineOutlineType,{fabric:{type:Ge.PolylineOutlineType,uniforms:{color:new U(1,1,1,1),outlineColor:new U(1,0,0,1),outlineWidth:1},source:xF},translucent:function(e){let t=e.uniforms;return t.color.alpha<1||t.outlineColor.alpha<1}});Ge.ElevationContourType="ElevationContour";Ge._materialCache.addMaterial(Ge.ElevationContourType,{fabric:{type:Ge.ElevationContourType,uniforms:{spacing:100,color:new U(1,0,0,1),width:1},source:dF},translucent:!1});Ge.ElevationRampType="ElevationRamp";Ge._materialCache.addMaterial(Ge.ElevationRampType,{fabric:{type:Ge.ElevationRampType,uniforms:{image:Ge.DefaultImageId,minimumHeight:0,maximumHeight:1e4},source:hF},translucent:!1});Ge.SlopeRampMaterialType="SlopeRamp";Ge._materialCache.addMaterial(Ge.SlopeRampMaterialType,{fabric:{type:Ge.SlopeRampMaterialType,uniforms:{image:Ge.DefaultImageId},source:AF},translucent:!1});Ge.AspectRampMaterialType="AspectRamp";Ge._materialCache.addMaterial(Ge.AspectRampMaterialType,{fabric:{type:Ge.AspectRampMaterialType,uniforms:{image:Ge.DefaultImageId},source:aF},translucent:!1});Ge.ElevationBandType="ElevationBand";Ge._materialCache.addMaterial(Ge.ElevationBandType,{fabric:{type:Ge.ElevationBandType,uniforms:{heights:Ge.DefaultImageId,colors:Ge.DefaultImageId},source:fF},translucent:!0});Ge.WaterMaskType="WaterMask";Ge._materialCache.addMaterial(Ge.WaterMaskType,{fabric:{type:Ge.WaterMaskType,source:EF,uniforms:{waterColor:new U(1,1,1,1),landColor:new U(0,0,0,0)}},translucent:!1});var Ji=Ge;function Tb(e){e=e??G.EMPTY_OBJECT;let t=e.translucent??!0,n=e.closed??!1,i=e.materialSupport??Tb.MaterialSupport.TEXTURED;this.material=l(e.material)?e.material:Ji.fromType(Ji.ColorType),this.translucent=t,this._vertexShaderSource=e.vertexShaderSource??i.vertexShaderSource,this._fragmentShaderSource=e.fragmentShaderSource??i.fragmentShaderSource,this._renderState=ao.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._materialSupport=i,this._vertexFormat=i.vertexFormat,this._flat=e.flat??!1,this._faceForward=e.faceForward??!n}Object.defineProperties(Tb.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},materialSupport:{get:function(){return this._materialSupport}},vertexFormat:{get:function(){return this._vertexFormat}},flat:{get:function(){return this._flat}},faceForward:{get:function(){return this._faceForward}}});Tb.prototype.getFragmentShaderSource=ao.prototype.getFragmentShaderSource;Tb.prototype.isTranslucent=ao.prototype.isTranslucent;Tb.prototype.getRenderState=ao.prototype.getRenderState;Tb.MaterialSupport={BASIC:Object.freeze({vertexFormat:Ie.POSITION_AND_NORMAL,vertexShaderSource:oF,fragmentShaderSource:iF}),TEXTURED:Object.freeze({vertexFormat:Ie.POSITION_NORMAL_AND_ST,vertexShaderSource:sF,fragmentShaderSource:rF}),ALL:Object.freeze({vertexFormat:Ie.ALL,vertexShaderSource:nF,fragmentShaderSource:tF})};var fo=Tb;var vF=`in vec3 v_positionEC;
in vec3 v_normalEC;
in vec4 v_color;
void main()
{
vec3 positionToEyeEC = -v_positionEC;
vec3 normalEC = normalize(v_normalEC);
#ifdef FACE_FORWARD
normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif
vec4 color = czm_gammaCorrect(v_color);
czm_materialInput materialInput;
materialInput.normalEC = normalEC;
materialInput.positionToEyeEC = positionToEyeEC;
czm_material material = czm_getDefaultMaterial(materialInput);
material.diffuse = color.rgb;
material.alpha = color.a;
out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
}
`;var wF=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 normal;
in vec4 color;
in float batchId;
out vec3 v_positionEC;
out vec3 v_normalEC;
out vec4 v_color;
void main()
{
vec4 p = czm_computePosition();
v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates
v_normalEC = czm_normal * normal; // normal in eye coordinates
v_color = color;
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;var YA=`in vec4 v_color;
void main()
{
out_FragColor = czm_gammaCorrect(v_color);
}
`;var DF=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec4 color;
in float batchId;
out vec4 v_color;
void main()
{
vec4 p = czm_computePosition();
v_color = color;
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;function Ep(e){e=e??G.EMPTY_OBJECT;let t=e.translucent??!0,n=e.closed??!1,i=e.flat??!1,o=i?DF:wF,r=i?YA:vF,s=i?Ep.FLAT_VERTEX_FORMAT:Ep.VERTEX_FORMAT;this.material=void 0,this.translucent=t,this._vertexShaderSource=e.vertexShaderSource??o,this._fragmentShaderSource=e.fragmentShaderSource??r,this._renderState=ao.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._vertexFormat=s,this._flat=i,this._faceForward=e.faceForward??!n}Object.defineProperties(Ep.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return this._vertexFormat}},flat:{get:function(){return this._flat}},faceForward:{get:function(){return this._faceForward}}});Ep.VERTEX_FORMAT=Ie.POSITION_AND_NORMAL;Ep.FLAT_VERTEX_FORMAT=Ie.POSITION_ONLY;Ep.prototype.getFragmentShaderSource=ao.prototype.getFragmentShaderSource;Ep.prototype.isTranslucent=ao.prototype.isTranslucent;Ep.prototype.getRenderState=ao.prototype.getRenderState;var fn=Ep;function XA(e){this._definitionChanged=new me,this._color=void 0,this._colorSubscription=void 0,this.color=e}Object.defineProperties(XA.prototype,{isConstant:{get:function(){return Y.isConstant(this._color)}},definitionChanged:{get:function(){return this._definitionChanged}},color:le("color")});XA.prototype.getType=function(e){return"Color"};var Sze=new Z;XA.prototype.getValue=function(e,t){return l(e)||(e=Z.now(Sze)),l(t)||(t={}),t.color=Y.getValueOrClonedDefault(this._color,e,U.WHITE,t.color),t};XA.prototype.equals=function(e){return this===e||e instanceof XA&&Y.equals(this._color,e._color)};var jt=XA;var IF=`in vec3 position3DHigh;
in vec3 position3DLow;
in float batchId;
#ifdef EXTRUDED_GEOMETRY
in vec3 extrudeDirection;
uniform float u_globeMinimumAltitude;
#endif // EXTRUDED_GEOMETRY
#ifdef PER_INSTANCE_COLOR
out vec4 v_color;
#endif // PER_INSTANCE_COLOR
#ifdef TEXTURE_COORDINATES
#ifdef SPHERICAL
out vec4 v_sphericalExtents;
#else // SPHERICAL
out vec2 v_inversePlaneExtents;
out vec4 v_westPlane;
out vec4 v_southPlane;
#endif // SPHERICAL
out vec3 v_uvMinAndSphericalLongitudeRotation;
out vec3 v_uMaxAndInverseDistance;
out vec3 v_vMaxAndInverseDistance;
#endif // TEXTURE_COORDINATES
void main()
{
vec4 position = czm_computePosition();
#ifdef EXTRUDED_GEOMETRY
float delta = min(u_globeMinimumAltitude, czm_geometricToleranceOverMeter * length(position.xyz));
delta *= czm_sceneMode == czm_sceneMode3D ? 1.0 : 0.0;
//extrudeDirection is zero for the top layer
position = position + vec4(extrudeDirection * delta, 0.0);
#endif
#ifdef TEXTURE_COORDINATES
#ifdef SPHERICAL
v_sphericalExtents = czm_batchTable_sphericalExtents(batchId);
v_uvMinAndSphericalLongitudeRotation.z = czm_batchTable_longitudeRotation(batchId);
#else // SPHERICAL
#ifdef COLUMBUS_VIEW_2D
vec4 planes2D_high = czm_batchTable_planes2D_HIGH(batchId);
vec4 planes2D_low = czm_batchTable_planes2D_LOW(batchId);
// If the primitive is split across the IDL (planes2D_high.x > planes2D_high.w):
// - If this vertex is on the east side of the IDL (position3DLow.y > 0.0, comparison with position3DHigh may produce artifacts)
// - existing "east" is on the wrong side of the world, far away (planes2D_high/low.w)
// - so set "east" as beyond the eastmost extent of the projection (idlSplitNewPlaneHiLow)
vec2 idlSplitNewPlaneHiLow = vec2(EAST_MOST_X_HIGH - (WEST_MOST_X_HIGH - planes2D_high.w), EAST_MOST_X_LOW - (WEST_MOST_X_LOW - planes2D_low.w));
bool idlSplit = planes2D_high.x > planes2D_high.w && position3DLow.y > 0.0;
planes2D_high.w = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.x, planes2D_high.w);
planes2D_low.w = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.y, planes2D_low.w);
// - else, if this vertex is on the west side of the IDL (position3DLow.y < 0.0)
// - existing "west" is on the wrong side of the world, far away (planes2D_high/low.x)
// - so set "west" as beyond the westmost extent of the projection (idlSplitNewPlaneHiLow)
idlSplit = planes2D_high.x > planes2D_high.w && position3DLow.y < 0.0;
idlSplitNewPlaneHiLow = vec2(WEST_MOST_X_HIGH - (EAST_MOST_X_HIGH - planes2D_high.x), WEST_MOST_X_LOW - (EAST_MOST_X_LOW - planes2D_low.x));
planes2D_high.x = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.x, planes2D_high.x);
planes2D_low.x = czm_branchFreeTernary(idlSplit, idlSplitNewPlaneHiLow.y, planes2D_low.x);
vec3 southWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, planes2D_high.xy), vec3(0.0, planes2D_low.xy))).xyz;
vec3 northWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, planes2D_high.x, planes2D_high.z), vec3(0.0, planes2D_low.x, planes2D_low.z))).xyz;
vec3 southEastCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, planes2D_high.w, planes2D_high.y), vec3(0.0, planes2D_low.w, planes2D_low.y))).xyz;
#else // COLUMBUS_VIEW_2D
// 3D case has smaller "plane extents," so planes encoded as a 64 bit position and 2 vec3s for distances/direction
vec3 southWestCorner = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(czm_batchTable_southWest_HIGH(batchId), czm_batchTable_southWest_LOW(batchId))).xyz;
vec3 northWestCorner = czm_normal * czm_batchTable_northward(batchId) + southWestCorner;
vec3 southEastCorner = czm_normal * czm_batchTable_eastward(batchId) + southWestCorner;
#endif // COLUMBUS_VIEW_2D
vec3 eastWard = southEastCorner - southWestCorner;
float eastExtent = length(eastWard);
eastWard /= eastExtent;
vec3 northWard = northWestCorner - southWestCorner;
float northExtent = length(northWard);
northWard /= northExtent;
v_westPlane = vec4(eastWard, -dot(eastWard, southWestCorner));
v_southPlane = vec4(northWard, -dot(northWard, southWestCorner));
v_inversePlaneExtents = vec2(1.0 / eastExtent, 1.0 / northExtent);
#endif // SPHERICAL
vec4 uvMinAndExtents = czm_batchTable_uvMinAndExtents(batchId);
vec4 uMaxVmax = czm_batchTable_uMaxVmax(batchId);
v_uMaxAndInverseDistance = vec3(uMaxVmax.xy, uvMinAndExtents.z);
v_vMaxAndInverseDistance = vec3(uMaxVmax.zw, uvMinAndExtents.w);
v_uvMinAndSphericalLongitudeRotation.xy = uvMinAndExtents.xy;
#endif // TEXTURE_COORDINATES
#ifdef PER_INSTANCE_COLOR
v_color = czm_batchTable_color(batchId);
#endif
gl_Position = czm_depthClamp(czm_modelViewProjectionRelativeToEye * position);
}
`;var Ab=`#ifdef VECTOR_TILE
uniform vec4 u_highlightColor;
#endif
void main(void)
{
#ifdef VECTOR_TILE
out_FragColor = czm_gammaCorrect(u_highlightColor);
#else
out_FragColor = vec4(1.0);
#endif
czm_writeDepthClamp();
}
`;var Jse={TERRAIN:0,CESIUM_3D_TILE:1,BOTH:2};Jse.NUMBER_OF_CLASSIFICATION_TYPES=3;var Vn=Object.freeze(Jse);var vze={NEVER:te.NEVER,LESS:te.LESS,EQUAL:te.EQUAL,LESS_OR_EQUAL:te.LEQUAL,GREATER:te.GREATER,NOT_EQUAL:te.NOTEQUAL,GREATER_OR_EQUAL:te.GEQUAL,ALWAYS:te.ALWAYS},Hc=Object.freeze(vze);function Sp(e,t,n){if(this._attributes=t,this._numberOfInstances=n,t.length===0)return;let i=wze(t),o=e.floatingPointTexture,r=i===Ke.FLOAT&&!o,s=Dze(t,r),a=Ize(s,t,r),c=Math.floor(Vt.maximumTextureSize/a),u=Math.min(n,c),f=a*u,h=Math.ceil(n/u),p=1/f,_=p*.5,m=1/h,y=m*.5;this._textureDimensions=new z(f,h),this._textureStep=new oe(p,_,m,y),this._pixelDatatype=r?Ke.UNSIGNED_BYTE:i,this._packFloats=r,this._offsets=s,this._stride=a,this._texture=void 0;let b=4*f*h;this._batchValues=i===Ke.FLOAT&&!r?new Float32Array(b):new Uint8Array(b),this._batchValuesDirty=!1}Object.defineProperties(Sp.prototype,{attributes:{get:function(){return this._attributes}},numberOfInstances:{get:function(){return this._numberOfInstances}}});function wze(e){let t=!1,n=e.length;for(let i=0;i<n;++i)if(e[i].componentDatatype!==X.UNSIGNED_BYTE){t=!0;break}return t?Ke.FLOAT:Ke.UNSIGNED_BYTE}function tae(e,t){let n=e[t].componentsPerAttribute;return n===2?z:n===3?d:n===4?oe:Number}function Dze(e,t){let n=new Array(e.length),i=0,o=e.length;for(let r=0;r<o;++r){let a=e[r].componentDatatype;n[r]=i,a!==X.UNSIGNED_BYTE&&t?i+=4:++i}return n}function Ize(e,t,n){let i=e.length,o=e[i-1];return t[i-1].componentDatatype!==X.UNSIGNED_BYTE&&n?o+4:o+1}var pw=new oe;function Pze(e,t,n){let i=oe.unpack(e,t,pw),o=oe.unpackFloat(i);i=oe.unpack(e,t+4,pw);let r=oe.unpackFloat(i);i=oe.unpack(e,t+8,pw);let s=oe.unpackFloat(i);i=oe.unpack(e,t+12,pw);let a=oe.unpackFloat(i);return oe.fromElements(o,r,s,a,n)}function Rze(e,t,n){let i=oe.packFloat(e.x,pw);oe.pack(i,t,n),i=oe.packFloat(e.y,i),oe.pack(i,t,n+4),i=oe.packFloat(e.z,i),oe.pack(i,t,n+8),i=oe.packFloat(e.w,i),oe.pack(i,t,n+12)}var eae=new oe;Sp.prototype.getBatchedAttribute=function(e,t,n){let i=this._attributes,o=this._offsets[t],s=4*this._stride*e+4*o,a;this._packFloats&&i[t].componentDatatype!==Ke.UNSIGNED_BYTE?a=Pze(this._batchValues,s,eae):a=oe.unpack(this._batchValues,s,eae);let c=tae(i,t);return l(c.fromCartesian4)?c.fromCartesian4(a,n):l(c.clone)?c.clone(a,n):a.x};var Oze=[void 0,void 0,new z,new d,new oe],Mze=new oe;Sp.prototype.setBatchedAttribute=function(e,t,n){let i=this._attributes,o=Oze[i[t].componentsPerAttribute],r=this.getBatchedAttribute(e,t,o),s=tae(this._attributes,t);if(l(s.equals)?s.equals(r,n):r===n)return;let c=Mze;c.x=l(n.x)?n.x:n,c.y=l(n.y)?n.y:0,c.z=l(n.z)?n.z:0,c.w=l(n.w)?n.w:0;let u=this._offsets[t],h=4*this._stride*e+4*u;this._packFloats&&i[t].componentDatatype!==Ke.UNSIGNED_BYTE?Rze(c,this._batchValues,h):oe.pack(c,this._batchValues,h),this._batchValuesDirty=!0};function Lze(e,t){let n=e._textureDimensions;e._texture=new Mt({context:t,pixelFormat:nt.RGBA,pixelDatatype:e._pixelDatatype,width:n.x,height:n.y,sampler:Jt.NEAREST,flipY:!1})}function Nze(e){let t=e._textureDimensions;e._texture.copyFrom({source:{width:t.x,height:t.y,arrayBufferView:e._batchValues}})}Sp.prototype.update=function(e){l(this._texture)&&!this._batchValuesDirty||this._attributes.length===0||(this._batchValuesDirty=!1,l(this._texture)||Lze(this,e.context),Nze(this))};Sp.prototype.getUniformMapCallback=function(){let e=this;return function(t){return e._attributes.length===0?t:St(t,{batchTexture:function(){return e._texture},batchTextureDimensions:function(){return e._textureDimensions},batchTextureStep:function(){return e._textureStep}})}};function Fze(e){let t=e._stride;return e._textureDimensions.y===1?`uniform vec4 batchTextureStep;
vec2 computeSt(float batchId)
{
float stepX = batchTextureStep.x;
float centerX = batchTextureStep.y;
float numberOfAttributes = float(${t});
return vec2(centerX + (batchId * numberOfAttributes * stepX), 0.5);
}
`:`uniform vec4 batchTextureStep;
uniform vec2 batchTextureDimensions;
vec2 computeSt(float batchId)
{
float stepX = batchTextureStep.x;
float centerX = batchTextureStep.y;
float stepY = batchTextureStep.z;
float centerY = batchTextureStep.w;
float numberOfAttributes = float(${t});
float xId = mod(batchId * numberOfAttributes, batchTextureDimensions.x);
float yId = floor(batchId * numberOfAttributes / batchTextureDimensions.x);
return vec2(centerX + (xId * stepX), centerY + (yId * stepY));
}
`}function Bze(e){return e===1?"float":`vec${e}`}function kze(e){return e===1?".x":e===2?".xy":e===3?".xyz":""}function zze(e,t){let i=e._attributes[t],o=i.componentsPerAttribute,r=i.functionName,s=Bze(o),a=kze(o),c=e._offsets[t],u=`${s} ${r}(float batchId)
{
vec2 st = computeSt(batchId);
st.x += batchTextureStep.x * float(${c});
`;return e._packFloats&&i.componentDatatype!==Ke.UNSIGNED_BYTE?u+=`vec4 textureValue;
textureValue.x = czm_unpackFloat(texture(batchTexture, st));
textureValue.y = czm_unpackFloat(texture(batchTexture, st + vec2(batchTextureStep.x, 0.0)));
textureValue.z = czm_unpackFloat(texture(batchTexture, st + vec2(batchTextureStep.x * 2.0, 0.0)));
textureValue.w = czm_unpackFloat(texture(batchTexture, st + vec2(batchTextureStep.x * 3.0, 0.0)));
`:u+=` vec4 textureValue = texture(batchTexture, st);
`,u+=` ${s} value = textureValue${a};
`,e._pixelDatatype===Ke.UNSIGNED_BYTE&&i.componentDatatype===X.UNSIGNED_BYTE&&!i.normalize?u+=`value *= 255.0;
`:e._pixelDatatype===Ke.FLOAT&&i.componentDatatype===X.UNSIGNED_BYTE&&i.normalize&&(u+=`value /= 255.0;
`),u+=` return value;
}
`,u}Sp.prototype.getVertexShaderCallback=function(){let e=this._attributes;if(e.length===0)return function(i){return i};let t=`uniform highp sampler2D batchTexture;
`;t+=`${Fze(this)}
`;let n=e.length;for(let i=0;i<n;++i)t+=zze(this,i);return function(i){let o=i.indexOf("void main"),r=i.substring(0,o),s=i.substring(o);return`${r}
${t}
${s}`}};Sp.prototype.isDestroyed=function(){return!1};Sp.prototype.destroy=function(){return this._texture=this._texture&&this._texture.destroy(),ue(this)};var KA=Sp;function Uze(e,t,n){let i=!n,o=e.length,r;if(!i&&o>1){let s=e[0].modelMatrix;for(r=1;r<o;++r)if(!N.equals(s,e[r].modelMatrix)){i=!0;break}}if(i)for(r=0;r<o;++r)l(e[r].geometry)&&Fn.transformToWorldCoordinates(e[r]);else N.multiplyTransformation(t,e[0].modelMatrix,t)}function Uj(e,t){let n=e.attributes,i=n.position,o=i.values.length/i.componentsPerAttribute;n.batchId=new Se({componentDatatype:X.FLOAT,componentsPerAttribute:1,values:new Float32Array(o)});let r=n.batchId.values;for(let s=0;s<o;++s)r[s]=t}function Vze(e){let t=e.length;for(let n=0;n<t;++n){let i=e[n];l(i.geometry)?Uj(i.geometry,n):l(i.westHemisphereGeometry)&&l(i.eastHemisphereGeometry)&&(Uj(i.westHemisphereGeometry,n),Uj(i.eastHemisphereGeometry,n))}}function Hze(e){let t=e.instances,n=e.projection,i=e.elementIndexUintSupported,o=e.scene3DOnly,r=e.vertexCacheOptimize,s=e.compressVertices,a=e.modelMatrix,c,u,f,h=t.length;for(c=0;c<h;++c)if(l(t[c].geometry)){f=t[c].geometry.primitiveType;break}if(Uze(t,a,o),!o)for(c=0;c<h;++c)l(t[c].geometry)&&Fn.splitLongitude(t[c]);if(Vze(t),r)for(c=0;c<h;++c){let _=t[c];l(_.geometry)?(Fn.reorderForPostVertexCache(_.geometry),Fn.reorderForPreVertexCache(_.geometry)):l(_.westHemisphereGeometry)&&l(_.eastHemisphereGeometry)&&(Fn.reorderForPostVertexCache(_.westHemisphereGeometry),Fn.reorderForPreVertexCache(_.westHemisphereGeometry),Fn.reorderForPostVertexCache(_.eastHemisphereGeometry),Fn.reorderForPreVertexCache(_.eastHemisphereGeometry))}let p=Fn.combineInstances(t);for(h=p.length,c=0;c<h;++c){u=p[c];let _=u.attributes;if(o)for(let m in _)_.hasOwnProperty(m)&&_[m].componentDatatype===X.DOUBLE&&Fn.encodeAttribute(u,m,`${m}3DHigh`,`${m}3DLow`);else for(let m in _)if(_.hasOwnProperty(m)&&_[m].componentDatatype===X.DOUBLE){let y=`${m}3D`,b=`${m}2D`;Fn.projectTo2D(u,m,y,b,n),l(u.boundingSphere)&&m==="position"&&(u.boundingSphereCV=ce.fromVertices(u.attributes.position2D.values)),Fn.encodeAttribute(u,y,`${y}High`,`${y}Low`),Fn.encodeAttribute(u,b,`${b}High`,`${b}Low`)}s&&Fn.compressVertices(u)}if(!i){let _=[];for(h=p.length,c=0;c<h;++c)u=p[c],_=_.concat(Fn.fitToUnsignedShortIndices(u));p=_}return p}function Vj(e,t,n,i){let o,r,s,a=i.length-1;if(a>=0){let u=i[a];o=u.offset+u.count,s=u.index,r=n[s].indices.length}else o=0,s=0,r=n[s].indices.length;let c=e.length;for(let u=0;u<c;++u){let h=e[u][t];if(!l(h))continue;let p=h.indices.length;o+p>r&&(o=0,r=n[++s].indices.length),i.push({index:s,offset:o,count:p}),o+=p}}function Gze(e,t){let n=[];return Vj(e,"geometry",t,n),Vj(e,"westHemisphereGeometry",t,n),Vj(e,"eastHemisphereGeometry",t,n),n}var vp={};vp.combineGeometry=function(e){let t,n,i=e.instances,o=i.length,r,s,a=!1;o>0&&(t=Hze(e),t.length>0&&(n=Fn.createAttributeLocations(t[0]),e.createPickOffsets&&(r=Gze(i,t))),l(i[0].attributes)&&l(i[0].attributes.offset)&&(s=new Array(o),a=!0));let c=new Array(o),u=new Array(o);for(let f=0;f<o;++f){let h=i[f],p=h.geometry;l(p)&&(c[f]=p.boundingSphere,u[f]=p.boundingSphereCV,a&&(s[f]=h.geometry.offsetAttribute));let _=h.eastHemisphereGeometry,m=h.westHemisphereGeometry;l(_)&&l(m)&&(l(_.boundingSphere)&&l(m.boundingSphere)&&(c[f]=ce.union(_.boundingSphere,m.boundingSphere)),l(_.boundingSphereCV)&&l(m.boundingSphereCV)&&(u[f]=ce.union(_.boundingSphereCV,m.boundingSphereCV)))}return{geometries:t,modelMatrix:e.modelMatrix,attributeLocations:n,pickOffsets:r,offsetInstanceExtend:s,boundingSpheres:c,boundingSpheresCV:u}};function jze(e,t){let n=e.attributes;for(let i in n)if(n.hasOwnProperty(i)){let o=n[i];l(o)&&l(o.values)&&t.push(o.values.buffer)}l(e.indices)&&t.push(e.indices.buffer)}function Wze(e,t){let n=e.length;for(let i=0;i<n;++i)jze(e[i],t)}function qze(e){let t=1,n=e.length;for(let i=0;i<n;i++){let o=e[i];if(++t,!l(o))continue;let r=o.attributes;t+=7+2*ce.packedLength+(l(o.indices)?o.indices.length:0);for(let s in r)if(r.hasOwnProperty(s)&&l(r[s])){let a=r[s];t+=5+a.values.length}}return t}vp.packCreateGeometryResults=function(e,t){let n=new Float64Array(qze(e)),i=[],o={},r=e.length,s=0;n[s++]=r;for(let a=0;a<r;a++){let c=e[a],u=l(c);if(n[s++]=u?1:0,!u)continue;n[s++]=c.primitiveType,n[s++]=c.geometryType,n[s++]=c.offsetAttribute??-1;let f=l(c.boundingSphere)?1:0;n[s++]=f,f&&ce.pack(c.boundingSphere,n,s),s+=ce.packedLength;let h=l(c.boundingSphereCV)?1:0;n[s++]=h,h&&ce.pack(c.boundingSphereCV,n,s),s+=ce.packedLength;let p=c.attributes,_=[];for(let y in p)p.hasOwnProperty(y)&&l(p[y])&&(_.push(y),l(o[y])||(o[y]=i.length,i.push(y)));n[s++]=_.length;for(let y=0;y<_.length;y++){let b=_[y],x=p[b];n[s++]=o[b],n[s++]=x.componentDatatype,n[s++]=x.componentsPerAttribute,n[s++]=x.normalize?1:0,n[s++]=x.values.length,n.set(x.values,s),s+=x.values.length}let m=l(c.indices)?c.indices.length:0;n[s++]=m,m>0&&(n.set(c.indices,s),s+=m)}return t.push(n.buffer),{stringTable:i,packedData:n}};vp.unpackCreateGeometryResults=function(e){let t=e.stringTable,n=e.packedData,i,o=new Array(n[0]),r=0,s=1;for(;s<n.length;){if(!(n[s++]===1)){o[r++]=void 0;continue}let c=n[s++],u=n[s++],f=n[s++];f===-1&&(f=void 0);let h,p;n[s++]===1&&(h=ce.unpack(n,s)),s+=ce.packedLength,n[s++]===1&&(p=ce.unpack(n,s)),s+=ce.packedLength;let y,b,x,T=new pn,A=n[s++];for(i=0;i<A;i++){let S=t[n[s++]],w=n[s++];x=n[s++];let R=n[s++]!==0;y=n[s++],b=X.createTypedArray(w,y);for(let P=0;P<y;P++)b[P]=n[s++];T[S]=new Se({componentDatatype:w,componentsPerAttribute:x,normalize:R,values:b})}let C;if(y=n[s++],y>0){let S=b.length/x;for(C=Be.createTypedArray(S,y),i=0;i<y;i++)C[i]=n[s++]}o[r++]=new ft({primitiveType:c,geometryType:u,boundingSphere:h,boundingSphereCV:p,indices:C,attributes:T,offsetAttribute:f})}return o};function Yze(e,t){let n=e.length,i=new Float64Array(1+n*19),o=0;i[o++]=n;for(let r=0;r<n;r++){let s=e[r];if(N.pack(s.modelMatrix,i,o),o+=N.packedLength,l(s.attributes)&&l(s.attributes.offset)){let a=s.attributes.offset.value;i[o]=a[0],i[o+1]=a[1],i[o+2]=a[2]}o+=3}return t.push(i.buffer),i}function Xze(e){let t=e,n=new Array(t[0]),i=0,o=1;for(;o<t.length;){let r=N.unpack(t,o),s;o+=N.packedLength,l(t[o])&&(s={offset:new io(t[o],t[o+1],t[o+2])}),o+=3,n[i++]={modelMatrix:r,attributes:s}}return n}vp.packCombineGeometryParameters=function(e,t){let n=e.createGeometryResults,i=n.length;for(let o=0;o<i;o++)t.push(n[o].packedData.buffer);return{createGeometryResults:e.createGeometryResults,packedInstances:Yze(e.instances,t),ellipsoid:e.ellipsoid,isGeographic:e.projection instanceof Ri,elementIndexUintSupported:e.elementIndexUintSupported,scene3DOnly:e.scene3DOnly,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:e.modelMatrix,createPickOffsets:e.createPickOffsets}};vp.unpackCombineGeometryParameters=function(e){let t=Xze(e.packedInstances),n=e.createGeometryResults,i=n.length,o=0;for(let a=0;a<i;a++){let c=vp.unpackCreateGeometryResults(n[a]),u=c.length;for(let f=0;f<u;f++){let h=c[f],p=t[o];p.geometry=h,++o}}let r=ee.clone(e.ellipsoid),s=e.isGeographic?new Ri(r):new Li(r);return{instances:t,ellipsoid:r,projection:s,elementIndexUintSupported:e.elementIndexUintSupported,scene3DOnly:e.scene3DOnly,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:N.clone(e.modelMatrix),createPickOffsets:e.createPickOffsets}};function nae(e){let t=e.length,n=1+(ce.packedLength+1)*t,i=new Float32Array(n),o=0;i[o++]=t;for(let r=0;r<t;++r){let s=e[r];l(s)?(i[o++]=1,ce.pack(e[r],i,o)):i[o++]=0,o+=ce.packedLength}return i}function iae(e){let t=new Array(e[0]),n=0,i=1;for(;i<e.length;)e[i++]===1&&(t[n]=ce.unpack(e,i)),++n,i+=ce.packedLength;return t}vp.packCombineGeometryResults=function(e,t){l(e.geometries)&&Wze(e.geometries,t);let n=nae(e.boundingSpheres),i=nae(e.boundingSpheresCV);return t.push(n.buffer,i.buffer),{geometries:e.geometries,attributeLocations:e.attributeLocations,modelMatrix:e.modelMatrix,pickOffsets:e.pickOffsets,offsetInstanceExtend:e.offsetInstanceExtend,boundingSpheres:n,boundingSpheresCV:i}};vp.unpackCombineGeometryResults=function(e){return{geometries:e.geometries,attributeLocations:e.attributeLocations,modelMatrix:e.modelMatrix,pickOffsets:e.pickOffsets,offsetInstanceExtend:e.offsetInstanceExtend,boundingSpheres:iae(e.boundingSpheres),boundingSpheresCV:iae(e.boundingSpheresCV)}};var ZA=vp;var Kze={READY:0,CREATING:1,CREATED:2,COMBINING:3,COMBINED:4,COMPLETE:5,FAILED:6},Fr=Object.freeze(Kze);var ou={DISABLED:0,ENABLED:1,CAST_ONLY:2,RECEIVE_ONLY:3};ou.NUMBER_OF_SHADOW_MODES=4;ou.castShadows=function(e){return e===ou.ENABLED||e===ou.CAST_ONLY};ou.receiveShadows=function(e){return e===ou.ENABLED||e===ou.RECEIVE_ONLY};ou.fromCastReceive=function(e,t){return e&&t?ou.ENABLED:e?ou.CAST_ONLY:t?ou.RECEIVE_ONLY:ou.DISABLED};var Tn=Object.freeze(ou);function Tr(e){e=e??G.EMPTY_OBJECT,this.geometryInstances=e.geometryInstances,this.appearance=e.appearance,this._appearance=void 0,this._material=void 0,this.depthFailAppearance=e.depthFailAppearance,this._depthFailAppearance=void 0,this._depthFailMaterial=void 0,this.modelMatrix=N.clone(e.modelMatrix??N.IDENTITY),this._modelMatrix=new N,this.show=e.show??!0,this._vertexCacheOptimize=e.vertexCacheOptimize??!1,this._interleave=e.interleave??!1,this._releaseGeometryInstances=e.releaseGeometryInstances??!0,this._allowPicking=e.allowPicking??!0,this._asynchronous=e.asynchronous??!0,this._compressVertices=e.compressVertices??!0,this.cull=e.cull??!0,this.debugShowBoundingVolume=e.debugShowBoundingVolume??!1,this.rtcCenter=e.rtcCenter,this.shadows=e.shadows??Tn.DISABLED,this._translucent=void 0,this._state=Fr.READY,this._geometries=[],this._error=void 0,this._numberOfInstances=0,this._boundingSpheres=[],this._boundingSphereWC=[],this._boundingSphereCV=[],this._boundingSphere2D=[],this._boundingSphereMorph=[],this._perInstanceAttributeCache=new Map,this._instanceIds=[],this._lastPerInstanceAttributeIndex=0,this._va=[],this._attributeLocations=void 0,this._primitiveType=void 0,this._frontFaceRS=void 0,this._backFaceRS=void 0,this._sp=void 0,this._depthFailAppearance=void 0,this._spDepthFail=void 0,this._frontFaceDepthFailRS=void 0,this._backFaceDepthFailRS=void 0,this._pickIds=[],this._colorCommands=[],this._pickCommands=[],this._createBoundingVolumeFunction=e._createBoundingVolumeFunction,this._createRenderStatesFunction=e._createRenderStatesFunction,this._createShaderProgramFunction=e._createShaderProgramFunction,this._createCommandsFunction=e._createCommandsFunction,this._updateAndQueueCommandsFunction=e._updateAndQueueCommandsFunction,this._createPickOffsets=e._createPickOffsets,this._pickOffsets=void 0,this._createGeometryResults=void 0,this._ready=!1,this._batchTable=void 0,this._batchTableAttributeIndices=void 0,this._offsetInstanceExtend=void 0,this._batchTableOffsetAttribute2DIndex=void 0,this._batchTableOffsetsUpdated=!1,this._instanceBoundingSpheres=void 0,this._instanceBoundingSpheresCV=void 0,this._tempBoundingSpheres=void 0,this._recomputeBoundingSpheres=!1,this._batchTableBoundingSpheresUpdated=!1,this._batchTableBoundingSphereAttributeIndices=void 0}Object.defineProperties(Tr.prototype,{vertexCacheOptimize:{get:function(){return this._vertexCacheOptimize}},interleave:{get:function(){return this._interleave}},releaseGeometryInstances:{get:function(){return this._releaseGeometryInstances}},allowPicking:{get:function(){return this._allowPicking}},asynchronous:{get:function(){return this._asynchronous}},compressVertices:{get:function(){return this._compressVertices}},ready:{get:function(){return this._ready}}});function Zze(e){let t=e.length,n=[],i=e[0].attributes,o;for(o in i)if(i.hasOwnProperty(o)&&l(i[o])){let r=i[o],s=!0;for(let a=1;a<t;++a){let c=e[a].attributes[o];if(!l(c)||r.componentDatatype!==c.componentDatatype||r.componentsPerAttribute!==c.componentsPerAttribute||r.normalize!==c.normalize){s=!1;break}}s&&n.push(o)}return n}var $ze=new z,Qze=new d,dae=new oe;function hae(e){let t=e.length;if(t===1)return e[0];if(t===2)return z.unpack(e,0,$ze);if(t===3)return d.unpack(e,0,Qze);if(t===4)return oe.unpack(e,0,dae)}function Jze(e,t){let n=e.geometryInstances,i=Array.isArray(n)?n:[n],o=i.length;if(o===0)return;let r=Zze(i),s=r.length,a=[],c={},u={},f,p=i[0].attributes,_,m,y;for(_=0;_<s;++_)m=r[_],y=p[m],c[m]=_,a.push({functionName:`czm_batchTable_${m}`,componentDatatype:y.componentDatatype,componentsPerAttribute:y.componentsPerAttribute,normalize:y.normalize});r.indexOf("distanceDisplayCondition")!==-1&&(a.push({functionName:"czm_batchTable_boundingSphereCenter3DHigh",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereCenter3DLow",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereCenter2DHigh",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereCenter2DLow",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"czm_batchTable_boundingSphereRadius",componentDatatype:X.FLOAT,componentsPerAttribute:1}),u.center3DHigh=a.length-5,u.center3DLow=a.length-4,u.center2DHigh=a.length-3,u.center2DLow=a.length-2,u.radius=a.length-1),r.indexOf("offset")!==-1&&(a.push({functionName:"czm_batchTable_offset2D",componentDatatype:X.FLOAT,componentsPerAttribute:3}),f=a.length-1),a.push({functionName:"czm_batchTable_pickColor",componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:4,normalize:!0});let b=a.length,x=new KA(t,a,o);for(_=0;_<o;++_){let T=i[_];p=T.attributes;for(let R=0;R<s;++R){m=r[R],y=p[m];let P=hae(y.value),O=c[m];x.setBatchedAttribute(_,O,P)}let A={primitive:T.pickPrimitive??e};l(T.id)&&(A.id=T.id);let C=t.createPickId(A);e._pickIds.push(C);let S=C.color,w=dae;w.x=U.floatToByte(S.red),w.y=U.floatToByte(S.green),w.z=U.floatToByte(S.blue),w.w=U.floatToByte(S.alpha),x.setBatchedAttribute(_,b-1,w)}e._batchTable=x,e._batchTableAttributeIndices=c,e._batchTableBoundingSphereAttributeIndices=u,e._batchTableOffsetAttribute2DIndex=f}function eUe(e){let t;return Array.isArray(e.values)?t=e.values.slice(0):t=new e.values.constructor(e.values),new Se({componentDatatype:e.componentDatatype,componentsPerAttribute:e.componentsPerAttribute,normalize:e.normalize,values:t})}function tUe(e){let t=e.attributes,n=new pn;for(let o in t)t.hasOwnProperty(o)&&l(t[o])&&(n[o]=eUe(t[o]));let i;if(l(e.indices)){let o=e.indices;Array.isArray(o)?i=o.slice(0):i=new o.constructor(o)}return new ft({attributes:n,indices:i,primitiveType:e.primitiveType,boundingSphere:ce.clone(e.boundingSphere)})}function nUe(e,t){return{geometry:t,attributes:e.attributes,modelMatrix:N.clone(e.modelMatrix),pickPrimitive:e.pickPrimitive,id:e.id}}var iUe=/in\s+vec(?:3|4)\s+(.*)3DHigh;/g;Tr._modifyShaderPosition=function(e,t,n){let i,o="",r="",s="";for(;(i=iUe.exec(t))!==null;){let a=i[1],c=`vec4 czm_compute${a[0].toUpperCase()}${a.substr(1)}()`;c!=="vec4 czm_computePosition()"&&(o+=`${c};
`),l(e.rtcCenter)?(t=t.replace(/in\s+vec(?:3|4)\s+position3DHigh;/g,""),t=t.replace(/in\s+vec(?:3|4)\s+position3DLow;/g,""),o+=`uniform mat4 u_modifiedModelView;
`,r+=`in vec4 position;
`,s+=`${c}
{
return u_modifiedModelView * position;
}
`,t=t.replace(/czm_modelViewRelativeToEye\s+\*\s+/g,""),t=t.replace(/czm_modelViewProjectionRelativeToEye/g,"czm_projection")):n?s+=`${c}
{
return czm_translateRelativeToEye(${a}3DHigh, ${a}3DLow);
}
`:(r+=`in vec3 ${a}2DHigh;
in vec3 ${a}2DLow;
`,s+=`${c}
{
vec4 p;
if (czm_morphTime == 1.0)
{
p = czm_translateRelativeToEye(${a}3DHigh, ${a}3DLow);
}
else if (czm_morphTime == 0.0)
{
p = czm_translateRelativeToEye(${a}2DHigh.zxy, ${a}2DLow.zxy);
}
else
{
p = czm_columbusViewMorph(
czm_translateRelativeToEye(${a}2DHigh.zxy, ${a}2DLow.zxy),
czm_translateRelativeToEye(${a}3DHigh, ${a}3DLow),
czm_morphTime);
}
return p;
}
`)}return[o,r,t,s].join(`
`)};Tr._appendShowToShader=function(e,t){return l(e._batchTableAttributeIndices.show)?`${Ue.replaceMain(t,"czm_non_show_main")}
void main()
{
czm_non_show_main();
gl_Position *= czm_batchTable_show(batchId);
}`:t};Tr._updateColorAttribute=function(e,t,n){if(!l(e._batchTableAttributeIndices.color)&&!l(e._batchTableAttributeIndices.depthFailColor)||t.search(/in\s+vec4\s+color;/g)===-1)return t;let i=t;return i=i.replace(/in\s+vec4\s+color;/g,""),n?i=i.replace(/(\b)color(\b)/g,"$1czm_batchTable_depthFailColor(batchId)$2"):i=i.replace(/(\b)color(\b)/g,"$1czm_batchTable_color(batchId)$2"),i};function oae(e){return`${Ue.replaceMain(e,"czm_non_pick_main")}
out vec4 v_pickColor;
void main()
{
czm_non_pick_main();
v_pickColor = czm_batchTable_pickColor(batchId);
}`}function rae(e){return`in vec4 v_pickColor;
${e}`}Tr._updatePickColorAttribute=function(e){let t=e.replace(/in\s+vec4\s+pickColor;/g,"");return t=t.replace(/(\b)pickColor(\b)/g,"$1czm_batchTable_pickColor(batchId)$2"),t};Tr._appendOffsetToShader=function(e,t){if(!l(e._batchTableAttributeIndices.offset))return t;let n=`in float batchId;
`;n+="in float applyOffset;";let i=t.replace(/in\s+float\s+batchId;/g,n),o=`vec4 $1 = czm_computePosition();
`;return o+=` if (czm_sceneMode == czm_sceneMode3D)
`,o+=` {
`,o+=" $1 = $1 + vec4(czm_batchTable_offset(batchId) * applyOffset, 0.0);",o+=` }
`,o+=` else
`,o+=` {
`,o+=" $1 = $1 + vec4(czm_batchTable_offset2D(batchId) * applyOffset, 0.0);",o+=` }
`,i=i.replace(/vec4\s+([A-Za-z0-9_]+)\s+=\s+czm_computePosition\(\);/g,o),i};Tr._appendDistanceDisplayConditionToShader=function(e,t,n){if(!l(e._batchTableAttributeIndices.distanceDisplayCondition))return t;let i=Ue.replaceMain(t,"czm_non_distanceDisplayCondition_main"),o=`void main()
{
czm_non_distanceDisplayCondition_main();
vec2 distanceDisplayCondition = czm_batchTable_distanceDisplayCondition(batchId);
vec3 boundingSphereCenter3DHigh = czm_batchTable_boundingSphereCenter3DHigh(batchId);
vec3 boundingSphereCenter3DLow = czm_batchTable_boundingSphereCenter3DLow(batchId);
float boundingSphereRadius = czm_batchTable_boundingSphereRadius(batchId);
`;return n?o+=` vec4 centerRTE = czm_translateRelativeToEye(boundingSphereCenter3DHigh, boundingSphereCenter3DLow);
`:o+=` vec3 boundingSphereCenter2DHigh = czm_batchTable_boundingSphereCenter2DHigh(batchId);
vec3 boundingSphereCenter2DLow = czm_batchTable_boundingSphereCenter2DLow(batchId);
vec4 centerRTE;
if (czm_morphTime == 1.0)
{
centerRTE = czm_translateRelativeToEye(boundingSphereCenter3DHigh, boundingSphereCenter3DLow);
}
else if (czm_morphTime == 0.0)
{
centerRTE = czm_translateRelativeToEye(boundingSphereCenter2DHigh.zxy, boundingSphereCenter2DLow.zxy);
}
else
{
centerRTE = czm_columbusViewMorph(
czm_translateRelativeToEye(boundingSphereCenter2DHigh.zxy, boundingSphereCenter2DLow.zxy),
czm_translateRelativeToEye(boundingSphereCenter3DHigh, boundingSphereCenter3DLow),
czm_morphTime);
}
`,o+=` float radiusSq = boundingSphereRadius * boundingSphereRadius;
float distanceSq;
if (czm_sceneMode == czm_sceneMode2D)
{
distanceSq = czm_eyeHeight2D.y - radiusSq;
}
else
{
distanceSq = dot(centerRTE.xyz, centerRTE.xyz) - radiusSq;
}
distanceSq = max(distanceSq, 0.0);
float nearSq = distanceDisplayCondition.x * distanceDisplayCondition.x;
float farSq = distanceDisplayCondition.y * distanceDisplayCondition.y;
float show = (distanceSq >= nearSq && distanceSq <= farSq) ? 1.0 : 0.0;
gl_Position *= show;
}`,`${i}
${o}`};function sae(e,t){if(!e.compressVertices)return t;let n=t.search(/in\s+vec3\s+normal;/g)!==-1,i=t.search(/in\s+vec2\s+st;/g)!==-1;if(!n&&!i)return t;let o=t.search(/in\s+vec3\s+tangent;/g)!==-1,r=t.search(/in\s+vec3\s+bitangent;/g)!==-1,s=i&&n?2:1;s+=o||r?1:0;let a=s>1?`vec${s}`:"float",c="compressedAttributes",u=`in ${a} ${c};`,f="",h="";if(i){f+=`vec2 st;
`;let m=s>1?`${c}.x`:c;h+=` st = czm_decompressTextureCoordinates(${m});
`}n&&o&&r?(f+=`vec3 normal;
vec3 tangent;
vec3 bitangent;
`,h+=` czm_octDecode(${c}.${i?"yz":"xy"}, normal, tangent, bitangent);
`):(n&&(f+=`vec3 normal;
`,h+=` normal = czm_octDecode(${c}${s>1?`.${i?"y":"x"}`:""});
`),o&&(f+=`vec3 tangent;
`,h+=` tangent = czm_octDecode(${c}.${i&&n?"z":"y"});
`),r&&(f+=`vec3 bitangent;
`,h+=` bitangent = czm_octDecode(${c}.${i&&n?"z":"y"});
`));let p=t;p=p.replace(/in\s+vec3\s+normal;/g,""),p=p.replace(/in\s+vec2\s+st;/g,""),p=p.replace(/in\s+vec3\s+tangent;/g,""),p=p.replace(/in\s+vec3\s+bitangent;/g,""),p=Ue.replaceMain(p,"czm_non_compressed_main");let _=`void main()
{
${h} czm_non_compressed_main();
}`;return[u,f,p,_].join(`
`)}function oUe(e){let t=Ue.replaceMain(e,"czm_non_depth_clamp_main");return t+=`void main() {
czm_non_depth_clamp_main();
gl_Position = czm_depthClamp(gl_Position);}
`,t}function rUe(e){let t=Ue.replaceMain(e,"czm_non_depth_clamp_main");return t+=`void main() {
czm_non_depth_clamp_main();
#if defined(LOG_DEPTH)
czm_writeLogDepth();
#else
czm_writeDepthClamp();
#endif
}
`,t}function aae(e,t){let n=e.vertexAttributes}function sUe(e,t){return function(){return e[t]}}var Hj=Math.max(Wt.hardwareConcurrency-1,1),PF,aUe=new _i("combineGeometry");function cUe(e,t){let n,i,o,r,s=e._instanceIds;if(e._state===Fr.READY){n=Array.isArray(e.geometryInstances)?e.geometryInstances:[e.geometryInstances];let a=e._numberOfInstances=n.length,c=[],u=[];for(o=0;o<a;++o)i=n[o].geometry,s.push(n[o].id),u.push({moduleName:i._workerName,modulePath:i._workerPath,geometry:i});if(!l(PF))for(PF=new Array(Hj),o=0;o<Hj;o++)PF[o]=new _i("createGeometry");let f;for(u=XN(u,Hj),o=0;o<u.length;o++){let h=0,p=u[o],_=p.length;for(r=0;r<_;++r)f=p[r],i=f.geometry,l(i.constructor.pack)&&(f.offset=h,h+=i.constructor.packedLength??i.packedLength);let m;if(h>0){let y=new Float64Array(h);for(m=[y.buffer],r=0;r<_;++r)f=p[r],i=f.geometry,l(i.constructor.pack)&&(i.constructor.pack(i,y,f.offset),f.geometry=y)}c.push(PF[o].scheduleTask({subTasks:u[o]},m))}e._state=Fr.CREATING,Promise.all(c).then(function(h){e._createGeometryResults=h,e._state=Fr.CREATED}).catch(function(h){_w(e,t,Fr.FAILED,h)})}else if(e._state===Fr.CREATED){let a=[];n=Array.isArray(e.geometryInstances)?e.geometryInstances:[e.geometryInstances];let c=t.scene3DOnly,u=t.mapProjection,f=aUe.scheduleTask(ZA.packCombineGeometryParameters({createGeometryResults:e._createGeometryResults,instances:n,ellipsoid:u.ellipsoid,projection:u,elementIndexUintSupported:t.context.elementIndexUint,scene3DOnly:c,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:e.modelMatrix,createPickOffsets:e._createPickOffsets},a),a);e._createGeometryResults=void 0,e._state=Fr.COMBINING,Promise.resolve(f).then(function(h){let p=ZA.unpackCombineGeometryResults(h);e._geometries=p.geometries,e._attributeLocations=p.attributeLocations,e.modelMatrix=N.clone(p.modelMatrix,e.modelMatrix),e._pickOffsets=p.pickOffsets,e._offsetInstanceExtend=p.offsetInstanceExtend,e._instanceBoundingSpheres=p.boundingSpheres,e._instanceBoundingSpheresCV=p.boundingSpheresCV,l(e._geometries)&&e._geometries.length>0?(e._recomputeBoundingSpheres=!0,e._state=Fr.COMBINED):_w(e,t,Fr.FAILED,void 0)}).catch(function(h){_w(e,t,Fr.FAILED,h)})}}function lUe(e,t){let n=Array.isArray(e.geometryInstances)?e.geometryInstances:[e.geometryInstances],i=e._numberOfInstances=n.length,o=new Array(i),r=e._instanceIds,s,a,c=0;for(a=0;a<i;a++){s=n[a];let p=s.geometry,_;l(p.attributes)&&l(p.primitiveType)?_=tUe(p):_=p.constructor.createGeometry(p),o[c++]=nUe(s,_),r.push(s.id)}o.length=c;let u=t.scene3DOnly,f=t.mapProjection,h=ZA.combineGeometry({instances:o,ellipsoid:f.ellipsoid,projection:f,elementIndexUintSupported:t.context.elementIndexUint,scene3DOnly:u,vertexCacheOptimize:e.vertexCacheOptimize,compressVertices:e.compressVertices,modelMatrix:e.modelMatrix,createPickOffsets:e._createPickOffsets});e._geometries=h.geometries,e._attributeLocations=h.attributeLocations,e.modelMatrix=N.clone(h.modelMatrix,e.modelMatrix),e._pickOffsets=h.pickOffsets,e._offsetInstanceExtend=h.offsetInstanceExtend,e._instanceBoundingSpheres=h.boundingSpheres,e._instanceBoundingSpheresCV=h.boundingSpheresCV,l(e._geometries)&&e._geometries.length>0?(e._recomputeBoundingSpheres=!0,e._state=Fr.COMBINED):_w(e,t,Fr.FAILED,void 0)}function uUe(e,t){let n=e._batchTableAttributeIndices.offset;if(!e._recomputeBoundingSpheres||!l(n)){e._recomputeBoundingSpheres=!1;return}let i,o=e._offsetInstanceExtend,r=e._instanceBoundingSpheres,s=r.length,a=e._tempBoundingSpheres;if(!l(a)){for(a=new Array(s),i=0;i<s;i++)a[i]=new ce;e._tempBoundingSpheres=a}for(i=0;i<s;++i){let y=a[i],b=e._batchTable.getBatchedAttribute(i,n,new d);y=r[i].clone(y),_ae(y,b,o[i])}let c=[],u=[],f=[];for(i=0;i<s;++i){let y=a[i];y.center.x-y.radius>0||ce.intersectPlane(y,ln.ORIGIN_ZX_PLANE)!==Yt.INTERSECTING?c.push(y):(u.push(y),f.push(y))}let h=c[0],p=f[0],_=u[0];for(i=1;i<c.length;i++)h=ce.union(h,c[i]);for(i=1;i<f.length;i++)p=ce.union(p,f[i]);for(i=1;i<u.length;i++)_=ce.union(_,u[i]);let m=[];for(l(h)&&m.push(h),l(p)&&m.push(p),l(_)&&m.push(_),i=0;i<m.length;i++){let y=m[i].clone(e._boundingSpheres[i]);e._boundingSpheres[i]=y,e._boundingSphereCV[i]=ce.projectTo2D(y,t.mapProjection,e._boundingSphereCV[i])}Tr._updateBoundingVolumes(e,t,e.modelMatrix,!0),e._recomputeBoundingSpheres=!1}var cae=new Gn,mae=new fe,pae=new d,gae=new ce;function fUe(e,t){if(!l(e._batchTableAttributeIndices.distanceDisplayCondition)||e._batchTableBoundingSpheresUpdated)return;let i=e._batchTableBoundingSphereAttributeIndices,o=i.center3DHigh,r=i.center3DLow,s=i.center2DHigh,a=i.center2DLow,c=i.radius,u=t.mapProjection,f=u.ellipsoid,h=e._batchTable,p=e._instanceBoundingSpheres,_=p.length;for(let m=0;m<_;++m){let y=p[m];if(!l(y))continue;let b=e.modelMatrix;l(b)&&(y=ce.transform(y,b,gae));let x=y.center,T=y.radius,A=Gn.fromCartesian(x,cae);if(h.setBatchedAttribute(m,o,A.high),h.setBatchedAttribute(m,r,A.low),!t.scene3DOnly){let C=f.cartesianToCartographic(x,mae),S=u.project(C,pae);A=Gn.fromCartesian(S,cae),h.setBatchedAttribute(m,s,A.high),h.setBatchedAttribute(m,a,A.low)}h.setBatchedAttribute(m,c,T)}e._batchTableBoundingSpheresUpdated=!0}var Gj=new d,dUe=new d;function lae(e,t){if(!l(e._batchTableAttributeIndices.offset)||e._batchTableOffsetsUpdated||t.scene3DOnly)return;let i=e._batchTableOffsetAttribute2DIndex,o=t.mapProjection,r=o.ellipsoid,s=e._batchTable,a=e._instanceBoundingSpheres,c=a.length;for(let u=0;u<c;++u){let f=a[u];if(!l(f))continue;let h=s.getBatchedAttribute(u,e._batchTableAttributeIndices.offset);if(d.equals(h,d.ZERO)){s.setBatchedAttribute(u,i,d.ZERO);continue}let p=e.modelMatrix;l(p)&&(f=ce.transform(f,p,gae));let _=f.center;_=r.scaleToGeodeticSurface(_,dUe);let m=r.cartesianToCartographic(_,mae),y=o.project(m,pae),b=d.add(h,_,Gj);m=r.cartesianToCartographic(b,m);let x=o.project(m,Gj),T=d.subtract(x,y,Gj),A=T.x;T.x=T.z,T.z=T.y,T.y=A,s.setBatchedAttribute(u,i,T)}e._batchTableOffsetsUpdated=!0}function hUe(e,t){let n=e._attributeLocations,i=e._geometries,o=t.scene3DOnly,r=t.context,s=[],a=i.length;for(let c=0;c<a;++c){let u=i[c];if(s.push(oi.fromGeometry({context:r,geometry:u,attributeLocations:n,bufferUsage:ke.STATIC_DRAW,interleave:e._interleave})),l(e._createBoundingVolumeFunction))e._createBoundingVolumeFunction(t,u);else if(e._boundingSpheres.push(ce.clone(u.boundingSphere)),e._boundingSphereWC.push(new ce),!o){let f=u.boundingSphereCV.center,h=f.x,p=f.y,_=f.z;f.x=_,f.y=h,f.z=p,e._boundingSphereCV.push(ce.clone(u.boundingSphereCV)),e._boundingSphere2D.push(new ce),e._boundingSphereMorph.push(new ce)}}e._va=s,e._primitiveType=i[0].primitiveType,e.releaseGeometryInstances&&(e.geometryInstances=void 0),e._geometries=void 0,_w(e,t,Fr.COMPLETE,void 0)}function mUe(e,t,n,i){let o=n.getRenderState(),r;i?(r=He(o,!1),r.cull={enabled:!0,face:xi.BACK},e._frontFaceRS=ze.fromCache(r),r.cull.face=xi.FRONT,e._backFaceRS=ze.fromCache(r)):(e._frontFaceRS=ze.fromCache(o),e._backFaceRS=e._frontFaceRS),r=He(o,!1),l(e._depthFailAppearance)&&(r.depthTest.enabled=!1),l(e._depthFailAppearance)&&(o=e._depthFailAppearance.getRenderState(),r=He(o,!1),r.depthTest.func=Hc.GREATER,i?(r.cull={enabled:!0,face:xi.BACK},e._frontFaceDepthFailRS=ze.fromCache(r),r.cull.face=xi.FRONT,e._backFaceDepthFailRS=ze.fromCache(r)):(e._frontFaceDepthFailRS=ze.fromCache(r),e._backFaceDepthFailRS=e._frontFaceRS))}function pUe(e,t,n){let i=t.context,o=e._attributeLocations,r=e._batchTable.getVertexShaderCallback()(n.vertexShaderSource);r=Tr._appendOffsetToShader(e,r),r=Tr._appendShowToShader(e,r),r=Tr._appendDistanceDisplayConditionToShader(e,r,t.scene3DOnly),r=oae(r),r=Tr._updateColorAttribute(e,r,!1),r=sae(e,r),r=Tr._modifyShaderPosition(e,r,t.scene3DOnly);let s=n.getFragmentShaderSource();s=rae(s),e._sp=tn.replaceCache({context:i,shaderProgram:e._sp,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:o}),aae(e._sp,o),l(e._depthFailAppearance)&&(r=e._batchTable.getVertexShaderCallback()(e._depthFailAppearance.vertexShaderSource),r=Tr._appendShowToShader(e,r),r=Tr._appendDistanceDisplayConditionToShader(e,r,t.scene3DOnly),r=oae(r),r=Tr._updateColorAttribute(e,r,!0),r=sae(e,r),r=Tr._modifyShaderPosition(e,r,t.scene3DOnly),r=oUe(r),s=e._depthFailAppearance.getFragmentShaderSource(),s=rae(s),s=rUe(s),e._spDepthFail=tn.replaceCache({context:i,shaderProgram:e._spDepthFail,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:o}),aae(e._spDepthFail,o))}var gw=new N,uae=new d;function fae(e,t,n,i){let o=l(n)?n._uniforms:void 0,r={},s=t.uniforms;if(l(s))for(let c in s)s.hasOwnProperty(c)&&(r[c]=sUe(s,c));let a=St(r,o);return a=e._batchTable.getUniformMapCallback()(a),l(e.rtcCenter)&&(a.u_modifiedModelView=function(){let c=i.context.uniformState.view;return N.multiply(c,e._modelMatrix,gw),N.multiplyByPoint(gw,e.rtcCenter,uae),N.setTranslation(gw,uae,gw),gw}),a}function gUe(e,t,n,i,o,r,s,a){let c=fae(e,t,n,a),u;l(e._depthFailAppearance)&&(u=fae(e,e._depthFailAppearance,e._depthFailAppearance.material,a));let f=i?ve.TRANSLUCENT:ve.OPAQUE,h=o?2:1;h*=l(e._depthFailAppearance)?2:1,r.length=e._va.length*h;let p=r.length,_=0;for(let m=0;m<p;++m){let y;o&&(y=r[m],l(y)||(y=r[m]=new Je({owner:e,primitiveType:e._primitiveType})),y.vertexArray=e._va[_],y.renderState=e._backFaceRS,y.shaderProgram=e._sp,y.uniformMap=c,y.pass=f,++m),y=r[m],l(y)||(y=r[m]=new Je({owner:e,primitiveType:e._primitiveType})),y.vertexArray=e._va[_],y.renderState=e._frontFaceRS,y.shaderProgram=e._sp,y.uniformMap=c,y.pass=f,l(e._depthFailAppearance)&&(o&&(++m,y=r[m],l(y)||(y=r[m]=new Je({owner:e,primitiveType:e._primitiveType})),y.vertexArray=e._va[_],y.renderState=e._backFaceDepthFailRS,y.shaderProgram=e._spDepthFail,y.uniformMap=u,y.pass=f),++m,y=r[m],l(y)||(y=r[m]=new Je({owner:e,primitiveType:e._primitiveType})),y.vertexArray=e._va[_],y.renderState=e._frontFaceDepthFailRS,y.shaderProgram=e._spDepthFail,y.uniformMap=u,y.pass=f),++_}}Tr._updateBoundingVolumes=function(e,t,n,i){let o,r,s;if(i||!N.equals(n,e._modelMatrix))for(N.clone(n,e._modelMatrix),r=e._boundingSpheres.length,o=0;o<r;++o)s=e._boundingSpheres[o],l(s)&&(e._boundingSphereWC[o]=ce.transform(s,n,e._boundingSphereWC[o]),t.scene3DOnly||(e._boundingSphere2D[o]=ce.clone(e._boundingSphereCV[o],e._boundingSphere2D[o]),e._boundingSphere2D[o].center.x=0,e._boundingSphereMorph[o]=ce.union(e._boundingSphereWC[o],e._boundingSphereCV[o])));let a=e.appearance.pixelSize;if(l(a))for(r=e._boundingSpheres.length,o=0;o<r;++o){s=e._boundingSpheres[o];let c=e._boundingSphereWC[o],f=t.camera.getPixelSize(s,t.context.drawingBufferWidth,t.context.drawingBufferHeight)*a;c.radius=s.radius+f}};function _Ue(e,t,n,i,o,r,s,a){Tr._updateBoundingVolumes(e,t,o);let c;t.mode===ne.SCENE3D?c=e._boundingSphereWC:t.mode===ne.COLUMBUS_VIEW?c=e._boundingSphereCV:t.mode===ne.SCENE2D&&l(e._boundingSphere2D)?c=e._boundingSphere2D:l(e._boundingSphereMorph)&&(c=e._boundingSphereMorph);let u=t.commandList,f=t.passes;if(f.render||f.pick){let h=e.allowPicking,p=Tn.castShadows(e.shadows),_=Tn.receiveShadows(e.shadows),m=n.length,y=a?2:1;y*=l(e._depthFailAppearance)?2:1;for(let b=0;b<m;++b){let x=Math.floor(b/y),T=n[b];T.modelMatrix=o,T.boundingVolume=c[x],T.cull=r,T.debugShowBoundingVolume=s,T.castShadows=p,T.receiveShadows=_,h?T.pickId="v_pickColor":T.pickId=void 0,u.push(T)}}}Tr.prototype.update=function(e){if(!l(this.geometryInstances)&&this._va.length===0||l(this.geometryInstances)&&Array.isArray(this.geometryInstances)&&this.geometryInstances.length===0||!l(this.appearance)||e.mode!==ne.SCENE3D&&e.scene3DOnly||!e.passes.render&&!e.passes.pick)return;if(l(this._error))throw this._error;if(this._state===Fr.FAILED)return;let t=e.context;if(l(this._batchTable)||Jze(this,t),this._batchTable.attributes.length>0){if(Vt.maximumVertexTextureImageUnits===0)throw new se("Vertex texture fetch support is required to render primitives with per-instance attributes. The maximum number of vertex texture image units must be greater than zero.");this._batchTable.update(e)}if(this._state!==Fr.COMPLETE&&this._state!==Fr.COMBINED&&(this.asynchronous?cUe(this,e):lUe(this,e)),this._state===Fr.COMBINED&&(fUe(this,e),lae(this,e),hUe(this,e)),!this.show||this._state!==Fr.COMPLETE)return;this._batchTableOffsetsUpdated||lae(this,e),this._recomputeBoundingSpheres&&uUe(this,e);let n=this.appearance,i=n.material,o=!1,r=!1;this._appearance!==n?(this._appearance=n,this._material=i,o=!0,r=!0):this._material!==i&&(this._material=i,r=!0);let s=this.depthFailAppearance,a=l(s)?s.material:void 0;this._depthFailAppearance!==s?(this._depthFailAppearance=s,this._depthFailMaterial=a,o=!0,r=!0):this._depthFailMaterial!==a&&(this._depthFailMaterial=a,r=!0);let c=this._appearance.isTranslucent();this._translucent!==c&&(this._translucent=c,o=!0),l(this._material)&&this._material.update(t);let u=n.closed&&c;o&&(this._createRenderStatesFunction??mUe)(this,t,n,u),r&&(this._createShaderProgramFunction??pUe)(this,e,n),(o||r)&&(this._createCommandsFunction??gUe)(this,n,i,c,u,this._colorCommands,this._pickCommands,e),(this._updateAndQueueCommandsFunction??_Ue)(this,e,this._colorCommands,this._pickCommands,this.modelMatrix,this.cull,this.debugShowBoundingVolume,u)};var yUe=new ce,bUe=new ce;function _ae(e,t,n){if(n===cn.TOP){let i=ce.clone(e,yUe),o=ce.clone(e,bUe);o.center=d.add(o.center,t,o.center),e=ce.union(i,o,e)}else n===cn.ALL&&(e.center=d.add(e.center,t,e.center));return e}function xUe(e,t,n){return function(){let i=e.getBatchedAttribute(t,n),o=e.attributes[n],r=o.componentsPerAttribute,s=X.createTypedArray(o.componentDatatype,r);return l(i.constructor.pack)?i.constructor.pack(i,s,0):s[0]=i,s}}function TUe(e,t,n,i,o){return function(r){let s=hae(r);e.setBatchedAttribute(t,n,s),o==="offset"&&(i._recomputeBoundingSpheres=!0,i._batchTableOffsetsUpdated=!1)}}var AUe=new d;function CUe(e,t,n){t.boundingSphere={get:function(){let i=e._instanceBoundingSpheres[n];if(l(i)){i=i.clone();let o=e.modelMatrix,r=t.offset;l(r)&&_ae(i,d.fromArray(r.get(),0,AUe),e._offsetInstanceExtend[n]),l(o)&&(i=ce.transform(i,o))}return i}},t.boundingSphereCV={get:function(){return e._instanceBoundingSpheresCV[n]}}}function EUe(e,t,n){t.pickId={get:function(){return e._pickIds[n]}}}Tr.prototype.getGeometryInstanceAttributes=function(e){let t=this._perInstanceAttributeCache.get(e);if(l(t))return t;let n=-1,i=this._lastPerInstanceAttributeIndex,o=this._instanceIds,r=o.length;for(let u=0;u<r;++u){let f=(i+u)%r;if(e===o[f]){n=f;break}}if(n===-1)return;let s=this._batchTable,a=this._batchTableAttributeIndices;t={};let c={};for(let u in a)if(a.hasOwnProperty(u)){let f=a[u];c[u]={get:xUe(s,n,f),set:TUe(s,n,f,this,u)}}return CUe(this,c,n),EUe(this,c,n),Object.defineProperties(t,c),this._lastPerInstanceAttributeIndex=n,this._perInstanceAttributeCache.set(e,t),t};Tr.prototype.isDestroyed=function(){return!1};Tr.prototype.destroy=function(){let e,t;this._sp=this._sp&&this._sp.destroy(),this._spDepthFail=this._spDepthFail&&this._spDepthFail.destroy();let n=this._va;for(e=n.length,t=0;t<e;++t)n[t].destroy();this._va=void 0;let i=this._pickIds;for(e=i.length,t=0;t<e;++t)i[t].destroy();return this._pickIds=void 0,this._batchTable=this._batchTable&&this._batchTable.destroy(),this._instanceIds=void 0,this._perInstanceAttributeCache=void 0,this._attributeLocations=void 0,ue(this)};function _w(e,t,n,i){e._error=i,e._state=n,t.afterRender.push(function(){e._ready=e._state===Fr.COMPLETE||e._state===Fr.FAILED})}var Rn=Tr;var yw=`#ifdef TEXTURE_COORDINATES
#ifdef SPHERICAL
in vec4 v_sphericalExtents;
#else // SPHERICAL
in vec2 v_inversePlaneExtents;
in vec4 v_westPlane;
in vec4 v_southPlane;
#endif // SPHERICAL
in vec3 v_uvMinAndSphericalLongitudeRotation;
in vec3 v_uMaxAndInverseDistance;
in vec3 v_vMaxAndInverseDistance;
#endif // TEXTURE_COORDINATES
#ifdef PER_INSTANCE_COLOR
in vec4 v_color;
#endif
#ifdef NORMAL_EC
vec3 getEyeCoordinate3FromWindowCoordinate(vec2 fragCoord, float logDepthOrDepth) {
vec4 eyeCoordinate = czm_windowToEyeCoordinates(fragCoord, logDepthOrDepth);
return eyeCoordinate.xyz / eyeCoordinate.w;
}
vec3 vectorFromOffset(vec4 eyeCoordinate, vec2 positiveOffset) {
vec2 glFragCoordXY = gl_FragCoord.xy;
// Sample depths at both offset and negative offset
float upOrRightLogDepth = czm_unpackDepth(texture(czm_globeDepthTexture, (glFragCoordXY + positiveOffset) / czm_viewport.zw));
float downOrLeftLogDepth = czm_unpackDepth(texture(czm_globeDepthTexture, (glFragCoordXY - positiveOffset) / czm_viewport.zw));
// Explicitly evaluate both paths
// Necessary for multifrustum and for edges of the screen
bvec2 upOrRightInBounds = lessThan(glFragCoordXY + positiveOffset, czm_viewport.zw);
float useUpOrRight = float(upOrRightLogDepth > 0.0 && upOrRightInBounds.x && upOrRightInBounds.y);
float useDownOrLeft = float(useUpOrRight == 0.0);
vec3 upOrRightEC = getEyeCoordinate3FromWindowCoordinate(glFragCoordXY + positiveOffset, upOrRightLogDepth);
vec3 downOrLeftEC = getEyeCoordinate3FromWindowCoordinate(glFragCoordXY - positiveOffset, downOrLeftLogDepth);
return (upOrRightEC - (eyeCoordinate.xyz / eyeCoordinate.w)) * useUpOrRight + ((eyeCoordinate.xyz / eyeCoordinate.w) - downOrLeftEC) * useDownOrLeft;
}
#endif // NORMAL_EC
void main(void)
{
#ifdef REQUIRES_EC
float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, gl_FragCoord.xy / czm_viewport.zw));
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
#endif
#ifdef REQUIRES_WC
vec4 worldCoordinate4 = czm_inverseView * eyeCoordinate;
vec3 worldCoordinate = worldCoordinate4.xyz / worldCoordinate4.w;
#endif
#ifdef TEXTURE_COORDINATES
vec2 uv;
#ifdef SPHERICAL
// Treat world coords as a sphere normal for spherical coordinates
vec2 sphericalLatLong = czm_approximateSphericalCoordinates(worldCoordinate);
sphericalLatLong.y += v_uvMinAndSphericalLongitudeRotation.z;
sphericalLatLong.y = czm_branchFreeTernary(sphericalLatLong.y < czm_pi, sphericalLatLong.y, sphericalLatLong.y - czm_twoPi);
uv.x = (sphericalLatLong.y - v_sphericalExtents.y) * v_sphericalExtents.w;
uv.y = (sphericalLatLong.x - v_sphericalExtents.x) * v_sphericalExtents.z;
#else // SPHERICAL
// Unpack planes and transform to eye space
uv.x = czm_planeDistance(v_westPlane, eyeCoordinate.xyz / eyeCoordinate.w) * v_inversePlaneExtents.x;
uv.y = czm_planeDistance(v_southPlane, eyeCoordinate.xyz / eyeCoordinate.w) * v_inversePlaneExtents.y;
#endif // SPHERICAL
#endif // TEXTURE_COORDINATES
#ifdef PICK
#ifdef CULL_FRAGMENTS
// When classifying translucent geometry, logDepthOrDepth == 0.0
// indicates a region that should not be classified, possibly due to there
// being opaque pixels there in another buffer.
// Check for logDepthOrDepth != 0.0 to make sure this should be classified.
if (0.0 <= uv.x && uv.x <= 1.0 && 0.0 <= uv.y && uv.y <= 1.0 || logDepthOrDepth != 0.0) {
out_FragColor.a = 1.0; // 0.0 alpha leads to discard from ShaderSource.createPickFragmentShaderSource
czm_writeDepthClamp();
}
#else // CULL_FRAGMENTS
out_FragColor.a = 1.0;
#endif // CULL_FRAGMENTS
#else // PICK
#ifdef CULL_FRAGMENTS
// When classifying translucent geometry, logDepthOrDepth == 0.0
// indicates a region that should not be classified, possibly due to there
// being opaque pixels there in another buffer.
if (uv.x <= 0.0 || 1.0 <= uv.x || uv.y <= 0.0 || 1.0 <= uv.y || logDepthOrDepth == 0.0) {
discard;
}
#endif
#ifdef NORMAL_EC
// Compute normal by sampling adjacent pixels in 2x2 block in screen space
vec3 downUp = vectorFromOffset(eyeCoordinate, vec2(0.0, 1.0));
vec3 leftRight = vectorFromOffset(eyeCoordinate, vec2(1.0, 0.0));
vec3 normalEC = normalize(cross(leftRight, downUp));
#endif
#ifdef PER_INSTANCE_COLOR
vec4 color = czm_gammaCorrect(v_color);
#ifdef FLAT
out_FragColor = color;
#else // FLAT
czm_materialInput materialInput;
materialInput.normalEC = normalEC;
materialInput.positionToEyeEC = -eyeCoordinate.xyz;
czm_material material = czm_getDefaultMaterial(materialInput);
material.diffuse = color.rgb;
material.alpha = color.a;
out_FragColor = czm_phong(normalize(-eyeCoordinate.xyz), material, czm_lightDirectionEC);
#endif // FLAT
// Premultiply alpha. Required for classification primitives on translucent globe.
out_FragColor.rgb *= out_FragColor.a;
#else // PER_INSTANCE_COLOR
// Material support.
// USES_ is distinct from REQUIRES_, because some things are dependencies of each other or
// dependencies for culling but might not actually be used by the material.
czm_materialInput materialInput;
#ifdef USES_NORMAL_EC
materialInput.normalEC = normalEC;
#endif
#ifdef USES_POSITION_TO_EYE_EC
materialInput.positionToEyeEC = -eyeCoordinate.xyz;
#endif
#ifdef USES_TANGENT_TO_EYE
materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(worldCoordinate, normalEC);
#endif
#ifdef USES_ST
// Remap texture coordinates from computed (approximately aligned with cartographic space) to the desired
// texture coordinate system, which typically forms a tight oriented bounding box around the geometry.
// Shader is provided a set of reference points for remapping.
materialInput.st.x = czm_lineDistance(v_uvMinAndSphericalLongitudeRotation.xy, v_uMaxAndInverseDistance.xy, uv) * v_uMaxAndInverseDistance.z;
materialInput.st.y = czm_lineDistance(v_uvMinAndSphericalLongitudeRotation.xy, v_vMaxAndInverseDistance.xy, uv) * v_vMaxAndInverseDistance.z;
#endif
czm_material material = czm_getMaterial(materialInput);
#ifdef FLAT
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else // FLAT
out_FragColor = czm_phong(normalize(-eyeCoordinate.xyz), material, czm_lightDirectionEC);
#endif // FLAT
// Premultiply alpha. Required for classification primitives on translucent globe.
out_FragColor.rgb *= out_FragColor.a;
#endif // PER_INSTANCE_COLOR
czm_writeDepthClamp();
#endif // PICK
}
`;function mf(e,t,n){this._projectionExtentDefines={eastMostYhighDefine:"",eastMostYlowDefine:"",westMostYhighDefine:"",westMostYlowDefine:""};let i=new jj;i.requiresTextureCoordinates=e,i.requiresEC=!n.flat;let o=new jj;if(o.requiresTextureCoordinates=e,n instanceof fn)i.requiresNormalEC=!n.flat;else{let r=`${n.material.shaderSource}
${n.fragmentShaderSource}`;i.normalEC=r.indexOf("materialInput.normalEC")!==-1||r.indexOf("czm_getDefaultMaterial")!==-1,i.positionToEyeEC=r.indexOf("materialInput.positionToEyeEC")!==-1,i.tangentToEyeMatrix=r.indexOf("materialInput.tangentToEyeMatrix")!==-1,i.st=r.indexOf("materialInput.st")!==-1}this._colorShaderDependencies=i,this._pickShaderDependencies=o,this._appearance=n,this._extentsCulling=e,this._planarExtents=t}mf.prototype.createFragmentShader=function(e){let t=this._appearance,n=this._colorShaderDependencies,i=[];!e&&!this._planarExtents&&i.push("SPHERICAL"),n.requiresEC&&i.push("REQUIRES_EC"),n.requiresWC&&i.push("REQUIRES_WC"),n.requiresTextureCoordinates&&i.push("TEXTURE_COORDINATES"),this._extentsCulling&&i.push("CULL_FRAGMENTS"),n.requiresNormalEC&&i.push("NORMAL_EC"),t instanceof fn&&i.push("PER_INSTANCE_COLOR"),n.normalEC&&i.push("USES_NORMAL_EC"),n.positionToEyeEC&&i.push("USES_POSITION_TO_EYE_EC"),n.tangentToEyeMatrix&&i.push("USES_TANGENT_TO_EYE"),n.st&&i.push("USES_ST"),t.flat&&i.push("FLAT");let o="";return t instanceof fn||(o=t.material.shaderSource),new Ue({defines:i,sources:[o,yw]})};mf.prototype.createPickFragmentShader=function(e){let t=this._pickShaderDependencies,n=["PICK"];return!e&&!this._planarExtents&&n.push("SPHERICAL"),t.requiresEC&&n.push("REQUIRES_EC"),t.requiresWC&&n.push("REQUIRES_WC"),t.requiresTextureCoordinates&&n.push("TEXTURE_COORDINATES"),this._extentsCulling&&n.push("CULL_FRAGMENTS"),new Ue({defines:n,sources:[yw],pickColorQualifier:"in"})};mf.prototype.createVertexShader=function(e,t,n,i){return Sae(this._colorShaderDependencies,this._planarExtents,n,e,t,this._appearance,i,this._projectionExtentDefines)};mf.prototype.createPickVertexShader=function(e,t,n,i){return Sae(this._pickShaderDependencies,this._planarExtents,n,e,t,void 0,i,this._projectionExtentDefines)};var yae=new d,bae=new fe,xae={high:0,low:0};function Sae(e,t,n,i,o,r,s,a){let c=i.slice();if(a.eastMostYhighDefine===""){let u=bae;u.longitude=I.PI,u.latitude=0,u.height=0;let f=s.project(u,yae),h=Gn.encode(f.x,xae);a.eastMostYhighDefine=`EAST_MOST_X_HIGH ${h.high.toFixed(`${h.high}`.length+1)}`,a.eastMostYlowDefine=`EAST_MOST_X_LOW ${h.low.toFixed(`${h.low}`.length+1)}`;let p=bae;p.longitude=-I.PI,p.latitude=0,p.height=0;let _=s.project(p,yae);h=Gn.encode(_.x,xae),a.westMostYhighDefine=`WEST_MOST_X_HIGH ${h.high.toFixed(`${h.high}`.length+1)}`,a.westMostYlowDefine=`WEST_MOST_X_LOW ${h.low.toFixed(`${h.low}`.length+1)}`}return n&&(c.push(a.eastMostYhighDefine),c.push(a.eastMostYlowDefine),c.push(a.westMostYhighDefine),c.push(a.westMostYlowDefine)),l(r)&&r instanceof fn&&c.push("PER_INSTANCE_COLOR"),e.requiresTextureCoordinates&&(c.push("TEXTURE_COORDINATES"),t||n||c.push("SPHERICAL"),n&&c.push("COLUMBUS_VIEW_2D")),new Ue({defines:c,sources:[o]})}function jj(){this._requiresEC=!1,this._requiresWC=!1,this._requiresNormalEC=!1,this._requiresTextureCoordinates=!1,this._usesNormalEC=!1,this._usesPositionToEyeEC=!1,this._usesTangentToEyeMat=!1,this._usesSt=!1}Object.defineProperties(jj.prototype,{requiresEC:{get:function(){return this._requiresEC},set:function(e){this._requiresEC=e||this._requiresEC}},requiresWC:{get:function(){return this._requiresWC},set:function(e){this._requiresWC=e||this._requiresWC,this.requiresEC=this._requiresWC}},requiresNormalEC:{get:function(){return this._requiresNormalEC},set:function(e){this._requiresNormalEC=e||this._requiresNormalEC,this.requiresEC=this._requiresNormalEC}},requiresTextureCoordinates:{get:function(){return this._requiresTextureCoordinates},set:function(e){this._requiresTextureCoordinates=e||this._requiresTextureCoordinates,this.requiresWC=this._requiresTextureCoordinates}},normalEC:{set:function(e){this.requiresNormalEC=e,this._usesNormalEC=e},get:function(){return this._usesNormalEC}},tangentToEyeMatrix:{set:function(e){this.requiresWC=e,this.requiresNormalEC=e,this._usesTangentToEyeMat=e},get:function(){return this._usesTangentToEyeMat}},positionToEyeEC:{set:function(e){this.requiresEC=e,this._usesPositionToEyeEC=e},get:function(){return this._usesPositionToEyeEC}},st:{set:function(e){this.requiresTextureCoordinates=e,this._usesSt=e},get:function(){return this._usesSt}}});function Tae(e,t,n){return Math.abs((t.y-e.y)*n.x-(t.x-e.x)*n.y+t.x*e.y-t.y*e.x)/z.distance(t,e)}var SUe=[new z,new z,new z,new z];function vae(e,t){let n=SUe,i=z.unpack(t,0,n[0]),o=z.unpack(t,2,n[1]),r=z.unpack(t,4,n[2]);e.uMaxVmax=new Bc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:[o.x,o.y,r.x,r.y]});let s=1/Tae(i,o,r),a=1/Tae(i,r,o);e.uvMinAndExtents=new Bc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:[i.x,i.y,s,a]})}var wae=new fe,Dae=new d,vUe=new d,wUe=new d,RF={high:0,low:0};function Iae(e,t,n){let i=wae;i.height=0,i.longitude=e.west,i.latitude=e.south;let o=t.project(i,Dae);i.latitude=e.north;let r=t.project(i,vUe);i.longitude=e.east,i.latitude=e.south;let s=t.project(i,wUe),a=[0,0,0,0],c=[0,0,0,0],u=Gn.encode(o.x,RF);a[0]=u.high,c[0]=u.low,u=Gn.encode(o.y,RF),a[1]=u.high,c[1]=u.low,u=Gn.encode(r.y,RF),a[2]=u.high,c[2]=u.low,u=Gn.encode(s.x,RF),a[3]=u.high,c[3]=u.low,n.planes2D_HIGH=new Bc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:a}),n.planes2D_LOW=new Bc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:c})}var DUe=new N,IUe=new N,Aae=new d,PUe=new fe,RUe=[new fe,new fe,new fe,new fe,new fe,new fe,new fe,new fe];function OUe(e,t,n,i,o,r){let s=ae.center(e,PUe);s.height=n;let a=fe.toCartesian(s,t,Aae),c=Lt.eastNorthUpToFixedFrame(a,t,DUe),u=N.inverse(c,IUe),f=e.west,h=e.east,p=e.north,_=e.south,m=RUe;m[0].latitude=_,m[0].longitude=f,m[1].latitude=p,m[1].longitude=f,m[2].latitude=p,m[2].longitude=h,m[3].latitude=_,m[3].longitude=h;let y=(f+h)*.5,b=(p+_)*.5;m[4].latitude=_,m[4].longitude=y,m[5].latitude=p,m[5].longitude=y,m[6].latitude=b,m[6].longitude=f,m[7].latitude=b,m[7].longitude=h;let x=Number.POSITIVE_INFINITY,T=Number.NEGATIVE_INFINITY,A=Number.POSITIVE_INFINITY,C=Number.NEGATIVE_INFINITY;for(let P=0;P<8;P++){m[P].height=n;let O=fe.toCartesian(m[P],t,Aae);N.multiplyByPoint(u,O,O),O.z=0,x=Math.min(x,O.x),T=Math.max(T,O.x),A=Math.min(A,O.y),C=Math.max(C,O.y)}let S=i;S.x=x,S.y=A,S.z=0,N.multiplyByPoint(c,S,S);let w=o;w.x=T,w.y=A,w.z=0,N.multiplyByPoint(c,w,w),d.subtract(w,S,o);let R=r;R.x=x,R.y=C,R.z=0,N.multiplyByPoint(c,R,R),d.subtract(R,S,r)}var MUe=new d,LUe=new d,NUe=new Gn;mf.getPlanarTextureCoordinateAttributes=function(e,t,n,i,o){let r=Dae,s=MUe,a=LUe;OUe(e,n,o??0,r,s,a);let c={};vae(c,t);let u=Gn.fromCartesian(r,NUe);return c.southWest_HIGH=new Bc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:d.pack(u.high,[0,0,0])}),c.southWest_LOW=new Bc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:d.pack(u.low,[0,0,0])}),c.eastward=new Bc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:d.pack(s,[0,0,0])}),c.northward=new Bc({componentDatatype:X.FLOAT,componentsPerAttribute:3,normalize:!1,value:d.pack(a,[0,0,0])}),Iae(e,i,c),c};var FUe=new d;function Cae(e,t,n,i){let o=wae;o.latitude=e,o.longitude=t,o.height=0;let r=fe.toCartesian(o,n,FUe),s=Math.sqrt(r.x*r.x+r.y*r.y),a=I.fastApproximateAtan2(s,r.z),c=I.fastApproximateAtan2(r.x,r.y);return i.x=a,i.y=c,i}var Eae=new z;mf.getSphericalExtentGeometryInstanceAttributes=function(e,t,n,i){let o=Cae(e.south,e.west,n,Eae),r=o.x,s=o.y,a=Cae(e.north,e.east,n,Eae),c=a.x,u=a.y,f=0;s>u&&(f=I.PI-s,s=-I.PI,u+=f),r-=I.EPSILON5,s-=I.EPSILON5,c+=I.EPSILON5,u+=I.EPSILON5;let h=1/(u-s),p=1/(c-r),_={sphericalExtents:new Bc({componentDatatype:X.FLOAT,componentsPerAttribute:4,normalize:!1,value:[r,s,p,h]}),longitudeRotation:new Bc({componentDatatype:X.FLOAT,componentsPerAttribute:1,normalize:!1,value:[f]})};return vae(_,t),Iae(e,i,_),_};mf.hasAttributesForTextureCoordinatePlanes=function(e){return l(e.southWest_HIGH)&&l(e.southWest_LOW)&&l(e.northward)&&l(e.eastward)&&l(e.planes2D_HIGH)&&l(e.planes2D_LOW)&&l(e.uMaxVmax)&&l(e.uvMinAndExtents)};mf.hasAttributesForSphericalExtents=function(e){return l(e.sphericalExtents)&&l(e.longitudeRotation)&&l(e.planes2D_HIGH)&&l(e.planes2D_LOW)&&l(e.uMaxVmax)&&l(e.uvMinAndExtents)};function BUe(e){return Math.max(e.width,e.height)>mf.MAX_WIDTH_FOR_PLANAR_EXTENTS}mf.shouldUseSphericalCoordinates=function(e){return BUe(e)};mf.MAX_WIDTH_FOR_PLANAR_EXTENTS=I.toRadians(1);var pf=mf;var kUe={NEVER:te.NEVER,LESS:te.LESS,EQUAL:te.EQUAL,LESS_OR_EQUAL:te.LEQUAL,GREATER:te.GREATER,NOT_EQUAL:te.NOTEQUAL,GREATER_OR_EQUAL:te.GEQUAL,ALWAYS:te.ALWAYS},Hn=Object.freeze(kUe);var zUe={ZERO:te.ZERO,KEEP:te.KEEP,REPLACE:te.REPLACE,INCREMENT:te.INCR,DECREMENT:te.DECR,INVERT:te.INVERT,INCREMENT_WRAP:te.INCR_WRAP,DECREMENT_WRAP:te.DECR_WRAP},pt=Object.freeze(zUe);var OF={CESIUM_3D_TILE_MASK:128,SKIP_LOD_MASK:112,SKIP_LOD_BIT_SHIFT:4,CLASSIFICATION_MASK:15};OF.setCesium3DTileBit=function(){return{enabled:!0,frontFunction:Hn.ALWAYS,frontOperation:{fail:pt.KEEP,zFail:pt.KEEP,zPass:pt.REPLACE},backFunction:Hn.ALWAYS,backOperation:{fail:pt.KEEP,zFail:pt.KEEP,zPass:pt.REPLACE},reference:OF.CESIUM_3D_TILE_MASK,mask:OF.CESIUM_3D_TILE_MASK}};var Gt=Object.freeze(OF);function Cb(e){e=e??G.EMPTY_OBJECT;let t=e.geometryInstances;this.geometryInstances=t,this.show=e.show??!0,this.classificationType=e.classificationType??Vn.BOTH,this.debugShowBoundingVolume=e.debugShowBoundingVolume??!1,this.debugShowShadowVolume=e.debugShowShadowVolume??!1,this._debugShowShadowVolume=!1,this._extruded=e._extruded??!1,this._uniformMap=e._uniformMap,this._sp=void 0,this._spStencil=void 0,this._spPick=void 0,this._spColor=void 0,this._spPick2D=void 0,this._spColor2D=void 0,this._rsStencilDepthPass=void 0,this._rsStencilDepthPass3DTiles=void 0,this._rsColorPass=void 0,this._rsPickPass=void 0,this._commandsIgnoreShow=[],this._ready=!1,this._primitive=void 0,this._pickPrimitive=e._pickPrimitive,this._hasSphericalExtentsAttribute=!1,this._hasPlanarExtentsAttributes=!1,this._hasPerColorAttribute=!1,this.appearance=e.appearance,this._createBoundingVolumeFunction=e._createBoundingVolumeFunction,this._updateAndQueueCommandsFunction=e._updateAndQueueCommandsFunction,this._usePickOffsets=!1,this._primitiveOptions={geometryInstances:void 0,appearance:void 0,vertexCacheOptimize:e.vertexCacheOptimize??!1,interleave:e.interleave??!1,releaseGeometryInstances:e.releaseGeometryInstances??!0,allowPicking:e.allowPicking??!0,asynchronous:e.asynchronous??!0,compressVertices:e.compressVertices??!0,_createBoundingVolumeFunction:void 0,_createRenderStatesFunction:void 0,_createShaderProgramFunction:void 0,_createCommandsFunction:void 0,_updateAndQueueCommandsFunction:void 0,_createPickOffsets:!0}}Object.defineProperties(Cb.prototype,{vertexCacheOptimize:{get:function(){return this._primitiveOptions.vertexCacheOptimize}},interleave:{get:function(){return this._primitiveOptions.interleave}},releaseGeometryInstances:{get:function(){return this._primitiveOptions.releaseGeometryInstances}},allowPicking:{get:function(){return this._primitiveOptions.allowPicking}},asynchronous:{get:function(){return this._primitiveOptions.asynchronous}},compressVertices:{get:function(){return this._primitiveOptions.compressVertices}},ready:{get:function(){return this._ready}},_needs2DShader:{get:function(){return this._hasPlanarExtentsAttributes||this._hasSphericalExtentsAttribute}}});Cb.isSupported=function(e){return e.context.stencilBuffer};function $A(e,t){let n=t?Hn.EQUAL:Hn.ALWAYS;return{colorMask:{red:!1,green:!1,blue:!1,alpha:!1},stencilTest:{enabled:e,frontFunction:n,frontOperation:{fail:pt.KEEP,zFail:pt.DECREMENT_WRAP,zPass:pt.KEEP},backFunction:n,backOperation:{fail:pt.KEEP,zFail:pt.INCREMENT_WRAP,zPass:pt.KEEP},reference:Gt.CESIUM_3D_TILE_MASK,mask:Gt.CESIUM_3D_TILE_MASK},stencilMask:Gt.CLASSIFICATION_MASK,depthTest:{enabled:!0,func:Hc.LESS_OR_EQUAL},depthMask:!1}}function qj(e){return{stencilTest:{enabled:e,frontFunction:Hn.NOT_EQUAL,frontOperation:{fail:pt.ZERO,zFail:pt.ZERO,zPass:pt.ZERO},backFunction:Hn.NOT_EQUAL,backOperation:{fail:pt.ZERO,zFail:pt.ZERO,zPass:pt.ZERO},reference:0,mask:Gt.CLASSIFICATION_MASK},stencilMask:Gt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1,blending:dn.PRE_MULTIPLIED_ALPHA_BLEND}}var UUe={stencilTest:{enabled:!0,frontFunction:Hn.NOT_EQUAL,frontOperation:{fail:pt.ZERO,zFail:pt.ZERO,zPass:pt.ZERO},backFunction:Hn.NOT_EQUAL,backOperation:{fail:pt.ZERO,zFail:pt.ZERO,zPass:pt.ZERO},reference:0,mask:Gt.CLASSIFICATION_MASK},stencilMask:Gt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1};function VUe(e,t,n,i){if(l(e._rsStencilDepthPass))return;let o=!e.debugShowShadowVolume;e._rsStencilDepthPass=ze.fromCache($A(o,!1)),e._rsStencilDepthPass3DTiles=ze.fromCache($A(o,!0)),e._rsColorPass=ze.fromCache(qj(o,!1)),e._rsPickPass=ze.fromCache(UUe)}function HUe(e,t){if(!e.compressVertices)return t;if(t.search(/in\s+vec3\s+extrudeDirection;/g)!==-1){let n="compressedAttributes",i=`in vec2 ${n};`,o=`vec3 extrudeDirection;
`,r=` extrudeDirection = czm_octDecode(${n}, 65535.0);
`,s=t;s=s.replace(/in\s+vec3\s+extrudeDirection;/g,""),s=Ue.replaceMain(s,"czm_non_compressed_main");let a=`void main()
{
${r} czm_non_compressed_main();
}`;return[i,o,s,a].join(`
`)}}function GUe(e,t){let n=t.context,i=e._primitive,o=IF;o=e._primitive._batchTable.getVertexShaderCallback()(o),o=Rn._appendDistanceDisplayConditionToShader(i,o),o=Rn._modifyShaderPosition(e,o,t.scene3DOnly),o=Rn._updateColorAttribute(i,o);let r=e._hasPlanarExtentsAttributes,s=r||e._hasSphericalExtentsAttribute;e._extruded&&(o=HUe(i,o));let a=e._extruded?"EXTRUDED_GEOMETRY":"",c=new Ue({defines:[a],sources:[o]}),u=new Ue({sources:[Ab]}),f=e._primitive._attributeLocations,h=new pf(s,r,e.appearance);if(e._spStencil=tn.replaceCache({context:n,shaderProgram:e._spStencil,vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:f}),e._primitive.allowPicking){let m=Ue.createPickVertexShaderSource(o);m=Rn._appendShowToShader(i,m),m=Rn._updatePickColorAttribute(m);let y=h.createPickFragmentShader(!1),b=h.createPickVertexShader([a],m,!1,t.mapProjection);if(e._spPick=tn.replaceCache({context:n,shaderProgram:e._spPick,vertexShaderSource:b,fragmentShaderSource:y,attributeLocations:f}),s){let x=n.shaderCache.getDerivedShaderProgram(e._spPick,"2dPick");if(!l(x)){let T=h.createPickFragmentShader(!0),A=h.createPickVertexShader([a],m,!0,t.mapProjection);x=n.shaderCache.createDerivedShaderProgram(e._spPick,"2dPick",{vertexShaderSource:A,fragmentShaderSource:T,attributeLocations:f})}e._spPick2D=x}}else e._spPick=tn.fromCache({context:n,vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:f});o=Rn._appendShowToShader(i,o),c=new Ue({defines:[a],sources:[o]}),e._sp=tn.replaceCache({context:n,shaderProgram:e._sp,vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:f});let p=h.createFragmentShader(!1),_=h.createVertexShader([a],o,!1,t.mapProjection);if(e._spColor=tn.replaceCache({context:n,shaderProgram:e._spColor,vertexShaderSource:_,fragmentShaderSource:p,attributeLocations:f}),s){let m=n.shaderCache.getDerivedShaderProgram(e._spColor,"2dColor");if(!l(m)){let y=h.createFragmentShader(!0),b=h.createVertexShader([a],o,!0,t.mapProjection);m=n.shaderCache.createDerivedShaderProgram(e._spColor,"2dColor",{vertexShaderSource:b,fragmentShaderSource:y,attributeLocations:f})}e._spColor2D=m}}function jUe(e,t){let n=e._primitive,i=n._va.length*2;t.length=i;let o,r,s,a=0,c=n._batchTable.getUniformMapCallback()(e._uniformMap),u=e._needs2DShader;for(o=0;o<i;o+=2){let _=n._va[a++];r=t[o],l(r)||(r=t[o]=new Je({owner:e,primitiveType:n._primitiveType})),r.vertexArray=_,r.renderState=e._rsStencilDepthPass,r.shaderProgram=e._sp,r.uniformMap=c,r.pass=ve.TERRAIN_CLASSIFICATION,s=Je.shallowClone(r,r.derivedCommands.tileset),s.renderState=e._rsStencilDepthPass3DTiles,s.pass=ve.CESIUM_3D_TILE_CLASSIFICATION,r.derivedCommands.tileset=s,r=t[o+1],l(r)||(r=t[o+1]=new Je({owner:e,primitiveType:n._primitiveType})),r.vertexArray=_,r.renderState=e._rsColorPass,r.shaderProgram=e._spColor,r.pass=ve.TERRAIN_CLASSIFICATION;let y=e.appearance.material;if(l(y)&&(c=St(c,y._uniforms)),r.uniformMap=c,s=Je.shallowClone(r,r.derivedCommands.tileset),s.pass=ve.CESIUM_3D_TILE_CLASSIFICATION,r.derivedCommands.tileset=s,u){let b=Je.shallowClone(r,r.derivedCommands.appearance2D);b.shaderProgram=e._spColor2D,r.derivedCommands.appearance2D=b,b=Je.shallowClone(s,s.derivedCommands.appearance2D),b.shaderProgram=e._spColor2D,s.derivedCommands.appearance2D=b}}let f=e._commandsIgnoreShow,h=e._spStencil,p=0;i=f.length=i/2;for(let _=0;_<i;++_){let m=f[_]=Je.shallowClone(t[p],f[_]);m.shaderProgram=h,m.pass=ve.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW,p+=2}}function WUe(e,t){let n=e._usePickOffsets,i=e._primitive,o=i._va.length*2,r,s=0,a;n&&(r=i._pickOffsets,o=r.length*2),t.length=o;let c,u,f,h=0,p=i._batchTable.getUniformMapCallback()(e._uniformMap),_=e._needs2DShader;for(c=0;c<o;c+=2){let m=i._va[h++];if(n&&(a=r[s++],m=i._va[a.index]),u=t[c],l(u)||(u=t[c]=new Je({owner:e,primitiveType:i._primitiveType,pickOnly:!0})),u.vertexArray=m,u.renderState=e._rsStencilDepthPass,u.shaderProgram=e._sp,u.uniformMap=p,u.pass=ve.TERRAIN_CLASSIFICATION,n&&(u.offset=a.offset,u.count=a.count),f=Je.shallowClone(u,u.derivedCommands.tileset),f.renderState=e._rsStencilDepthPass3DTiles,f.pass=ve.CESIUM_3D_TILE_CLASSIFICATION,u.derivedCommands.tileset=f,u=t[c+1],l(u)||(u=t[c+1]=new Je({owner:e,primitiveType:i._primitiveType,pickOnly:!0})),u.vertexArray=m,u.renderState=e._rsPickPass,u.shaderProgram=e._spPick,u.uniformMap=p,u.pass=ve.TERRAIN_CLASSIFICATION,n&&(u.offset=a.offset,u.count=a.count),f=Je.shallowClone(u,u.derivedCommands.tileset),f.pass=ve.CESIUM_3D_TILE_CLASSIFICATION,u.derivedCommands.tileset=f,_){let y=Je.shallowClone(u,u.derivedCommands.pick2D);y.shaderProgram=e._spPick2D,u.derivedCommands.pick2D=y,y=Je.shallowClone(f,f.derivedCommands.pick2D),y.shaderProgram=e._spPick2D,f.derivedCommands.pick2D=y}}}function qUe(e,t,n,i,o,r,s){jUe(e,r),WUe(e,s)}function Pae(e,t){return Math.floor(e%t/2)}function Wj(e,t,n,i,o,r){e.modelMatrix=n,e.boundingVolume=o,e.cull=i,e.debugShowBoundingVolume=r,t.commandList.push(e)}function Rae(e,t,n,i,o){e.modelMatrix=n,e.boundingVolume=o,e.cull=i,t.commandList.push(e)}function YUe(e,t,n,i,o,r,s,a){let c=e._primitive;Rn._updateBoundingVolumes(c,t,o);let u;t.mode===ne.SCENE3D?u=c._boundingSphereWC:t.mode===ne.COLUMBUS_VIEW?u=c._boundingSphereCV:t.mode===ne.SCENE2D&&l(c._boundingSphere2D)?u=c._boundingSphere2D:l(c._boundingSphereMorph)&&(u=c._boundingSphereMorph);let f=e.classificationType,h=f!==Vn.CESIUM_3D_TILE,p=f!==Vn.TERRAIN,_=t.passes,m,y,b;if(_.render){let x=n.length;for(m=0;m<x;++m)y=u[Pae(m,x)],h&&(b=n[m],Wj(b,t,o,r,y,s)),p&&(b=n[m].derivedCommands.tileset,Wj(b,t,o,r,y,s));if(t.invertClassification){let T=e._commandsIgnoreShow,A=T.length;for(m=0;m<A;++m)y=u[m],b=T[m],Wj(b,t,o,r,y,s)}}if(_.pick){let x=i.length,T=c._pickOffsets;for(m=0;m<x;++m){let A=T[Pae(m,x)];y=u[A.index],h&&(b=i[m],Rae(b,t,o,r,y)),p&&(b=i[m].derivedCommands.tileset,Rae(b,t,o,r,y))}}}Cb.prototype.update=function(e){if(!l(this._primitive)&&!l(this.geometryInstances))return;let t=this.appearance;l(t)&&l(t.material)&&t.material.update(e.context);let n=this,i=this._primitiveOptions;if(!l(this._primitive)){let o=Array.isArray(this.geometryInstances)?this.geometryInstances:[this.geometryInstances],r=o.length,s,a,c,u=!1,f=!0,h,p=!1,_=!1;for(r>0&&(c=o[0].attributes,p=pf.hasAttributesForSphericalExtents(c),_=pf.hasAttributesForTextureCoordinatePlanes(c),h=c.color),s=0;s<r;s++){a=o[s];let y=a.attributes.color;l(y)&&(u=!0),f=f&&l(y)&&qt.equals(h,y)}if(!f&&!p&&!_)throw new de("All GeometryInstances must have the same color attribute except via GroundPrimitives");u&&!l(t)&&(t=new fn({flat:!0}),this.appearance=t),this._usePickOffsets=!p&&!_,this._hasSphericalExtentsAttribute=p,this._hasPlanarExtentsAttributes=_,this._hasPerColorAttribute=u;let m=new Array(r);for(s=0;s<r;++s)a=o[s],m[s]=new It({geometry:a.geometry,attributes:a.attributes,modelMatrix:a.modelMatrix,id:a.id,pickPrimitive:this._pickPrimitive??n});i.appearance=t,i.geometryInstances=m,l(this._createBoundingVolumeFunction)&&(i._createBoundingVolumeFunction=function(y,b){n._createBoundingVolumeFunction(y,b)}),i._createRenderStatesFunction=function(y,b,x,T){VUe(n,b)},i._createShaderProgramFunction=function(y,b,x){GUe(n,b)},i._createCommandsFunction=function(y,b,x,T,A,C,S){qUe(n,void 0,void 0,!0,!1,C,S)},l(this._updateAndQueueCommandsFunction)?i._updateAndQueueCommandsFunction=function(y,b,x,T,A,C,S,w){n._updateAndQueueCommandsFunction(y,b,x,T,A,C,S,w)}:i._updateAndQueueCommandsFunction=function(y,b,x,T,A,C,S,w){YUe(n,b,x,T,A,C,S,w)},this._primitive=new Rn(i)}this.debugShowShadowVolume&&!this._debugShowShadowVolume&&this._ready?(this._debugShowShadowVolume=!0,this._rsStencilDepthPass=ze.fromCache($A(!1,!1)),this._rsStencilDepthPass3DTiles=ze.fromCache($A(!1,!0)),this._rsColorPass=ze.fromCache(qj(!1))):!this.debugShowShadowVolume&&this._debugShowShadowVolume&&(this._debugShowShadowVolume=!1,this._rsStencilDepthPass=ze.fromCache($A(!0,!1)),this._rsStencilDepthPass3DTiles=ze.fromCache($A(!0,!0)),this._rsColorPass=ze.fromCache(qj(!0))),this._primitive.appearance!==t&&(this._primitive.appearance=t),this._primitive.show=this.show,this._primitive.debugShowBoundingVolume=this.debugShowBoundingVolume,this._primitive.update(e),e.afterRender.push(()=>{l(this._primitive)&&this._primitive.ready&&(this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0))})};Cb.prototype.getGeometryInstanceAttributes=function(e){return this._primitive.getGeometryInstanceAttributes(e)};Cb.prototype.isDestroyed=function(){return!1};Cb.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),this._sp=this._sp&&this._sp.destroy(),this._spPick=this._spPick&&this._spPick.destroy(),this._spColor=this._spColor&&this._spColor.destroy(),this._spPick2D=void 0,this._spColor2D=void 0,ue(this)};var bw=Cb;var XUe={u_globeMinimumAltitude:function(){return 55e3}};function Cl(e){e=e??G.EMPTY_OBJECT;let t=e.appearance,n=e.geometryInstances;if(!l(t)&&l(n)){let o=Array.isArray(n)?n:[n],r=o.length;for(let s=0;s<r;s++){let a=o[s].attributes;if(l(a)&&l(a.color)){t=new fn({flat:!0});break}}}this.appearance=t,this.geometryInstances=e.geometryInstances,this.show=e.show??!0,this.classificationType=e.classificationType??Vn.BOTH,this.debugShowBoundingVolume=e.debugShowBoundingVolume??!1,this.debugShowShadowVolume=e.debugShowShadowVolume??!1,this._boundingVolumes=[],this._boundingVolumes2D=[],this._ready=!1,this._primitive=void 0,this._maxHeight=void 0,this._minHeight=void 0,this._maxTerrainHeight=fi._defaultMaxTerrainHeight,this._minTerrainHeight=fi._defaultMinTerrainHeight,this._boundingSpheresKeys=[],this._boundingSpheres=[],this._useFragmentCulling=!1,this._zIndex=void 0;let i=this;this._classificationPrimitiveOptions={geometryInstances:void 0,appearance:void 0,vertexCacheOptimize:e.vertexCacheOptimize??!1,interleave:e.interleave??!1,releaseGeometryInstances:e.releaseGeometryInstances??!0,allowPicking:e.allowPicking??!0,asynchronous:e.asynchronous??!0,compressVertices:e.compressVertices??!0,_createBoundingVolumeFunction:void 0,_updateAndQueueCommandsFunction:void 0,_pickPrimitive:i,_extruded:!0,_uniformMap:XUe}}Object.defineProperties(Cl.prototype,{vertexCacheOptimize:{get:function(){return this._classificationPrimitiveOptions.vertexCacheOptimize}},interleave:{get:function(){return this._classificationPrimitiveOptions.interleave}},releaseGeometryInstances:{get:function(){return this._classificationPrimitiveOptions.releaseGeometryInstances}},allowPicking:{get:function(){return this._classificationPrimitiveOptions.allowPicking}},asynchronous:{get:function(){return this._classificationPrimitiveOptions.asynchronous}},compressVertices:{get:function(){return this._classificationPrimitiveOptions.compressVertices}},ready:{get:function(){return this._ready}}});Cl.isSupported=bw.isSupported;function Oae(e){return function(t,n){let i=n.maximumRadius,o=i/Math.cos(t*.5)-i;return e._maxHeight+o}}function Mae(e){return function(t,n){return e._minHeight}}var KUe=new d,ZUe=new d,$Ue=new d,QUe=new fe,JUe=new ae;function MF(e,t){let n=e.mapProjection.ellipsoid;if(!l(t.attributes)||!l(t.attributes.position3DHigh))return l(t.rectangle)?t.rectangle:void 0;let i=t.attributes.position3DHigh.values,o=t.attributes.position3DLow.values,r=i.length,s=Number.POSITIVE_INFINITY,a=Number.POSITIVE_INFINITY,c=Number.NEGATIVE_INFINITY,u=Number.NEGATIVE_INFINITY;for(let h=0;h<r;h+=3){let p=d.unpack(i,h,KUe),_=d.unpack(o,h,ZUe),m=d.add(p,_,$Ue),y=n.cartesianToCartographic(m,QUe),b=y.latitude,x=y.longitude;s=Math.min(s,b),a=Math.min(a,x),c=Math.max(c,b),u=Math.max(u,x)}let f=JUe;return f.north=c,f.south=s,f.east=u,f.west=a,f}function eVe(e,t,n){let i=fi.getMinimumMaximumHeights(t,n);e._minTerrainHeight=i.minimumTerrainHeight,e._maxTerrainHeight=i.maximumTerrainHeight}function tVe(e,t,n){let i=t.mapProjection.ellipsoid,o=MF(t,n),r=Pn.fromRectangle(o,e._minHeight,e._maxHeight,i);if(e._boundingVolumes.push(r),!t.scene3DOnly){let s=t.mapProjection,a=ce.fromRectangleWithHeights2D(o,s,e._maxHeight,e._minHeight);d.fromElements(a.center.z,a.center.x,a.center.y,a.center),e._boundingVolumes2D.push(a)}}function Yj(e,t){return Math.floor(e%t/2)}function Xj(e,t,n,i,o,r,s){let a=e._primitive;n.mode!==ne.SCENE3D&&t.shaderProgram===a._spColor&&a._needs2DShader&&(t=t.derivedCommands.appearance2D),t.owner=e,t.modelMatrix=i,t.boundingVolume=r,t.cull=o,t.debugShowBoundingVolume=s,n.commandList.push(t)}function Lae(e,t,n,i,o,r){let s=e._primitive;n.mode!==ne.SCENE3D&&t.shaderProgram===s._spPick&&s._needs2DShader&&(t=t.derivedCommands.pick2D),t.owner=e,t.modelMatrix=i,t.boundingVolume=r,t.cull=o,n.commandList.push(t)}function nVe(e,t,n,i,o,r,s,a){let c;t.mode===ne.SCENE3D?c=e._boundingVolumes:c=e._boundingVolumes2D;let u=e.classificationType,f=u!==Vn.CESIUM_3D_TILE,h=u!==Vn.TERRAIN,p=t.passes,_=e._primitive,m,y,b;if(p.render){let x=n.length;for(m=0;m<x;++m)y=c[Yj(m,x)],f&&(b=n[m],Xj(e,b,t,o,r,y,s)),h&&(b=n[m].derivedCommands.tileset,Xj(e,b,t,o,r,y,s));if(t.invertClassification){let T=_._commandsIgnoreShow,A=T.length;for(m=0;m<A;++m)y=c[m],b=T[m],Xj(e,b,t,o,r,y,s)}}if(p.pick){let x=i.length,T;for(e._useFragmentCulling||(T=_._primitive._pickOffsets),m=0;m<x;++m){if(y=c[Yj(m,x)],!e._useFragmentCulling){let A=T[Yj(m,x)];y=c[A.index]}f&&(b=i[m],Lae(e,b,t,o,r,y)),h&&(b=i[m].derivedCommands.tileset,Lae(e,b,t,o,r,y))}}}Cl.initializeTerrainHeights=function(){return fi.initialize()};Cl.prototype.update=function(e){if(!l(this._primitive)&&!l(this.geometryInstances))return;if(!fi.initialized){Cl.initializeTerrainHeights();return}let t=this,n=this._classificationPrimitiveOptions;if(!l(this._primitive)){let i=e.mapProjection.ellipsoid,o,r,s,a=Array.isArray(this.geometryInstances)?this.geometryInstances:[this.geometryInstances],c=a.length,u=new Array(c),f,h;for(f=0;f<c;++f){o=a[f],r=o.geometry;let y=MF(e,r);l(h)?l(y)&&ae.union(h,y,h):h=ae.clone(y);let b=o.id;if(l(b)&&l(y)){let x=fi.getBoundingSphere(y,i);this._boundingSpheresKeys.push(b),this._boundingSpheres.push(x)}s=r.constructor,!l(s)||l(s.createShadowVolume)}eVe(this,h,i);let p=e.verticalExaggeration,_=e.verticalExaggerationRelativeHeight;this._minHeight=Or.getHeight(this._minTerrainHeight,p,_),this._maxHeight=Or.getHeight(this._maxTerrainHeight,p,_);let m=Cl._supportsMaterials(e.context);if(this._useFragmentCulling=m,m){let y,b=!0;for(f=0;f<c;++f)if(o=a[f],r=o.geometry,h=MF(e,r),pf.shouldUseSphericalCoordinates(h)){b=!1;break}for(f=0;f<c;++f){o=a[f],r=o.geometry,s=r.constructor;let x=MF(e,r),T=r.textureCoordinateRotationPoints;b?y=pf.getPlanarTextureCoordinateAttributes(x,T,i,e.mapProjection,this._maxHeight):y=pf.getSphericalExtentGeometryInstanceAttributes(x,T,i,e.mapProjection);let A=o.attributes;for(let C in A)A.hasOwnProperty(C)&&(y[C]=A[C]);u[f]=new It({geometry:s.createShadowVolume(r,Mae(this),Oae(this)),attributes:y,id:o.id})}}else for(f=0;f<c;++f)o=a[f],r=o.geometry,s=r.constructor,u[f]=new It({geometry:s.createShadowVolume(r,Mae(this),Oae(this)),attributes:o.attributes,id:o.id});n.geometryInstances=u,n.appearance=this.appearance,n._createBoundingVolumeFunction=function(y,b){tVe(t,y,b)},n._updateAndQueueCommandsFunction=function(y,b,x,T,A,C,S,w){nVe(t,b,x,T,A,C,S,w)},this._primitive=new bw(n)}this._primitive.appearance=this.appearance,this._primitive.show=this.show,this._primitive.debugShowShadowVolume=this.debugShowShadowVolume,this._primitive.debugShowBoundingVolume=this.debugShowBoundingVolume,this._primitive.update(e),e.afterRender.push(()=>{!this._ready&&l(this._primitive)&&this._primitive.ready&&(this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0))})};Cl.prototype.getBoundingSphere=function(e){let t=this._boundingSpheresKeys.indexOf(e);if(t!==-1)return this._boundingSpheres[t]};Cl.prototype.getGeometryInstanceAttributes=function(e){return this._primitive.getGeometryInstanceAttributes(e)};Cl.prototype.isDestroyed=function(){return!1};Cl.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),ue(this)};Cl._supportsMaterials=function(e){return e.depthTexture};Cl.supportsMaterials=function(e){return Cl._supportsMaterials(e.frameState.context)};var El=Cl;function QA(){de.throwInstantiationError()}Object.defineProperties(QA.prototype,{isConstant:{get:de.throwInstantiationError},definitionChanged:{get:de.throwInstantiationError}});QA.prototype.getType=de.throwInstantiationError;QA.prototype.getValue=de.throwInstantiationError;QA.prototype.equals=de.throwInstantiationError;var iVe=new Z;QA.getValue=function(e,t,n){let i;return l(e)||(e=Z.now(iVe)),l(t)&&(i=t.getType(e),l(i))?((!l(n)||n.type!==i)&&(n=Ji.fromType(i)),t.getValue(e,n.uniforms),n):((!l(n)||n.type!==Ji.ColorType)&&(n=Ji.fromType(Ji.ColorType)),U.clone(U.WHITE,n.uniforms.color),n)};var sr=QA;function Eb(e,t,n){this._primitives=t,this._orderedGroundPrimitives=n,this._primitive=void 0,this._outlinePrimitive=void 0,this._geometryUpdater=e,this._options=e._options,this._entity=e._entity,this._material=void 0}Eb.prototype._isHidden=function(e,t,n){return!e.isShowing||!e.isAvailable(n)||!Y.getValueOrDefault(t.show,n,!0)};Eb.prototype._setOptions=de.throwInstantiationError;Eb.prototype.update=function(e){let t=this._geometryUpdater,n=t._onTerrain,i=this._primitives,o=this._orderedGroundPrimitives;n?o.remove(this._primitive):(i.removeAndDestroy(this._primitive),i.removeAndDestroy(this._outlinePrimitive),this._outlinePrimitive=void 0),this._primitive=void 0;let r=this._entity,s=r[this._geometryUpdater._geometryPropertyName];if(this._setOptions(r,s,e),this._isHidden(r,s,e))return;let a=this._geometryUpdater.shadowsProperty.getValue(e),c=this._options;if(!l(s.fill)||s.fill.getValue(e)){let u=t.fillMaterialProperty,f=u instanceof jt,h,p=t._getIsClosed(c);if(f)h=new fn({closed:p,flat:n&&!t._supportsMaterialsforEntitiesOnTerrain});else{let _=sr.getValue(e,u,this._material);this._material=_,h=new fo({material:_,translucent:_.isTranslucent(),closed:p})}if(n)c.vertexFormat=fn.VERTEX_FORMAT,this._primitive=o.add(new El({geometryInstances:this._geometryUpdater.createFillGeometryInstance(e),appearance:h,asynchronous:!1,shadows:a,classificationType:this._geometryUpdater.classificationTypeProperty.getValue(e)}),Y.getValueOrUndefined(this._geometryUpdater.zIndex,e));else{c.vertexFormat=h.vertexFormat;let _=this._geometryUpdater.createFillGeometryInstance(e);f&&(h.translucent=_.attributes.color.value[3]!==255),this._primitive=i.add(new Rn({geometryInstances:_,appearance:h,asynchronous:!1,shadows:a}))}}if(!n&&l(s.outline)&&s.outline.getValue(e)){let u=this._geometryUpdater.createOutlineGeometryInstance(e),f=Y.getValueOrDefault(s.outlineWidth,e,1);this._outlinePrimitive=i.add(new Rn({geometryInstances:u,appearance:new fn({flat:!0,translucent:u.attributes.color.value[3]!==255,renderState:{lineWidth:t._scene.clampLineWidth(f)}}),asynchronous:!1,shadows:a}))}};Eb.prototype.getBoundingSphere=function(e){let t=this._entity,n=this._primitive,i=this._outlinePrimitive,o;return l(n)&&n.show&&n.ready&&(o=n.getGeometryInstanceAttributes(t),l(o)&&l(o.boundingSphere))?(ce.clone(o.boundingSphere,e),lt.DONE):l(i)&&i.show&&i.ready&&(o=i.getGeometryInstanceAttributes(t),l(o)&&l(o.boundingSphere))?(ce.clone(o.boundingSphere,e),lt.DONE):l(n)&&!n.ready||l(i)&&!i.ready?lt.PENDING:lt.FAILED};Eb.prototype.isDestroyed=function(){return!1};Eb.prototype.destroy=function(){let e=this._primitives,t=this._orderedGroundPrimitives;this._geometryUpdater._onTerrain?t.remove(this._primitive):e.removeAndDestroy(this._primitive),e.removeAndDestroy(this._outlinePrimitive),ue(this)};var si=Eb;var LF=`in vec4 v_startPlaneNormalEcAndHalfWidth;
in vec4 v_endPlaneNormalEcAndBatchId;
in vec4 v_rightPlaneEC; // Technically can compute distance for this here
in vec4 v_endEcAndStartEcX;
in vec4 v_texcoordNormalizationAndStartEcYZ;
#ifdef PER_INSTANCE_COLOR
in vec4 v_color;
#endif
void main(void)
{
float logDepthOrDepth = czm_branchFreeTernary(czm_sceneMode == czm_sceneMode2D, gl_FragCoord.z, czm_unpackDepth(texture(czm_globeDepthTexture, gl_FragCoord.xy / czm_viewport.zw)));
vec3 ecStart = vec3(v_endEcAndStartEcX.w, v_texcoordNormalizationAndStartEcYZ.zw);
// Discard for sky
if (logDepthOrDepth == 0.0) {
#ifdef DEBUG_SHOW_VOLUME
out_FragColor = vec4(1.0, 0.0, 0.0, 0.5);
return;
#else // DEBUG_SHOW_VOLUME
discard;
#endif // DEBUG_SHOW_VOLUME
}
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
eyeCoordinate /= eyeCoordinate.w;
float halfMaxWidth = v_startPlaneNormalEcAndHalfWidth.w * czm_metersPerPixel(eyeCoordinate);
// Check distance of the eye coordinate against the right-facing plane
float widthwiseDistance = czm_planeDistance(v_rightPlaneEC, eyeCoordinate.xyz);
// Check eye coordinate against the mitering planes
float distanceFromStart = czm_planeDistance(v_startPlaneNormalEcAndHalfWidth.xyz, -dot(ecStart, v_startPlaneNormalEcAndHalfWidth.xyz), eyeCoordinate.xyz);
float distanceFromEnd = czm_planeDistance(v_endPlaneNormalEcAndBatchId.xyz, -dot(v_endEcAndStartEcX.xyz, v_endPlaneNormalEcAndBatchId.xyz), eyeCoordinate.xyz);
if (abs(widthwiseDistance) > halfMaxWidth || distanceFromStart < 0.0 || distanceFromEnd < 0.0) {
#ifdef DEBUG_SHOW_VOLUME
out_FragColor = vec4(1.0, 0.0, 0.0, 0.5);
return;
#else // DEBUG_SHOW_VOLUME
discard;
#endif // DEBUG_SHOW_VOLUME
}
// Check distance of the eye coordinate against start and end planes with normals in the right plane.
// For computing unskewed lengthwise texture coordinate.
// Can also be used for clipping extremely pointy miters, but in practice unnecessary because of miter breaking.
// aligned plane: cross the right plane normal with miter plane normal, then cross the result with right again to point it more "forward"
vec3 alignedPlaneNormal;
// start aligned plane
alignedPlaneNormal = cross(v_rightPlaneEC.xyz, v_startPlaneNormalEcAndHalfWidth.xyz);
alignedPlaneNormal = normalize(cross(alignedPlaneNormal, v_rightPlaneEC.xyz));
distanceFromStart = czm_planeDistance(alignedPlaneNormal, -dot(alignedPlaneNormal, ecStart), eyeCoordinate.xyz);
// end aligned plane
alignedPlaneNormal = cross(v_rightPlaneEC.xyz, v_endPlaneNormalEcAndBatchId.xyz);
alignedPlaneNormal = normalize(cross(alignedPlaneNormal, v_rightPlaneEC.xyz));
distanceFromEnd = czm_planeDistance(alignedPlaneNormal, -dot(alignedPlaneNormal, v_endEcAndStartEcX.xyz), eyeCoordinate.xyz);
#ifdef PER_INSTANCE_COLOR
out_FragColor = czm_gammaCorrect(v_color);
#else // PER_INSTANCE_COLOR
// Clamp - distance to aligned planes may be negative due to mitering,
// so fragment texture coordinate might be out-of-bounds.
float s = clamp(distanceFromStart / (distanceFromStart + distanceFromEnd), 0.0, 1.0);
s = (s * v_texcoordNormalizationAndStartEcYZ.x) + v_texcoordNormalizationAndStartEcYZ.y;
float t = (widthwiseDistance + halfMaxWidth) / (2.0 * halfMaxWidth);
czm_materialInput materialInput;
materialInput.s = s;
materialInput.st = vec2(s, t);
materialInput.str = vec3(s, t, 0.0);
czm_material material = czm_getMaterial(materialInput);
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#endif // PER_INSTANCE_COLOR
// Premultiply alpha. Required for classification primitives on translucent globe.
out_FragColor.rgb *= out_FragColor.a;
czm_writeDepthClamp();
}
`;var NF=`in vec3 v_forwardDirectionEC;
in vec3 v_texcoordNormalizationAndHalfWidth;
in float v_batchId;
#ifdef PER_INSTANCE_COLOR
in vec4 v_color;
#else
in vec2 v_alignedPlaneDistances;
in float v_texcoordT;
#endif
float rayPlaneDistanceUnsafe(vec3 origin, vec3 direction, vec3 planeNormal, float planeDistance) {
// We don't expect the ray to ever be parallel to the plane
return (-planeDistance - dot(planeNormal, origin)) / dot(planeNormal, direction);
}
void main(void)
{
vec4 eyeCoordinate = gl_FragCoord;
eyeCoordinate /= eyeCoordinate.w;
#ifdef PER_INSTANCE_COLOR
out_FragColor = czm_gammaCorrect(v_color);
#else // PER_INSTANCE_COLOR
// Use distances for planes aligned with segment to prevent skew in dashing
float distanceFromStart = rayPlaneDistanceUnsafe(eyeCoordinate.xyz, -v_forwardDirectionEC, v_forwardDirectionEC.xyz, v_alignedPlaneDistances.x);
float distanceFromEnd = rayPlaneDistanceUnsafe(eyeCoordinate.xyz, v_forwardDirectionEC, -v_forwardDirectionEC.xyz, v_alignedPlaneDistances.y);
// Clamp - distance to aligned planes may be negative due to mitering
distanceFromStart = max(0.0, distanceFromStart);
distanceFromEnd = max(0.0, distanceFromEnd);
float s = distanceFromStart / (distanceFromStart + distanceFromEnd);
s = (s * v_texcoordNormalizationAndHalfWidth.x) + v_texcoordNormalizationAndHalfWidth.y;
czm_materialInput materialInput;
materialInput.s = s;
materialInput.st = vec2(s, v_texcoordT);
materialInput.str = vec3(s, v_texcoordT, 0.0);
czm_material material = czm_getMaterial(materialInput);
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#endif // PER_INSTANCE_COLOR
}
`;var FF=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec4 startHiAndForwardOffsetX;
in vec4 startLoAndForwardOffsetY;
in vec4 startNormalAndForwardOffsetZ;
in vec4 endNormalAndTextureCoordinateNormalizationX;
in vec4 rightNormalAndTextureCoordinateNormalizationY;
in vec4 startHiLo2D;
in vec4 offsetAndRight2D;
in vec4 startEndNormals2D;
in vec2 texcoordNormalization2D;
in float batchId;
out vec3 v_forwardDirectionEC;
out vec3 v_texcoordNormalizationAndHalfWidth;
out float v_batchId;
// For materials
#ifdef WIDTH_VARYING
out float v_width;
#endif
#ifdef ANGLE_VARYING
out float v_polylineAngle;
#endif
#ifdef PER_INSTANCE_COLOR
out vec4 v_color;
#else
out vec2 v_alignedPlaneDistances;
out float v_texcoordT;
#endif
// Morphing planes using SLERP or NLERP doesn't seem to work, so instead draw the material directly on the shadow volume.
// Morph views are from very far away and aren't meant to be used precisely, so this should be sufficient.
void main()
{
v_batchId = batchId;
// Start position
vec4 posRelativeToEye2D = czm_translateRelativeToEye(vec3(0.0, startHiLo2D.xy), vec3(0.0, startHiLo2D.zw));
vec4 posRelativeToEye3D = czm_translateRelativeToEye(startHiAndForwardOffsetX.xyz, startLoAndForwardOffsetY.xyz);
vec4 posRelativeToEye = czm_columbusViewMorph(posRelativeToEye2D, posRelativeToEye3D, czm_morphTime);
vec3 posEc2D = (czm_modelViewRelativeToEye * posRelativeToEye2D).xyz;
vec3 posEc3D = (czm_modelViewRelativeToEye * posRelativeToEye3D).xyz;
vec3 startEC = (czm_modelViewRelativeToEye * posRelativeToEye).xyz;
// Start plane
vec4 startPlane2D;
vec4 startPlane3D;
startPlane2D.xyz = czm_normal * vec3(0.0, startEndNormals2D.xy);
startPlane3D.xyz = czm_normal * startNormalAndForwardOffsetZ.xyz;
startPlane2D.w = -dot(startPlane2D.xyz, posEc2D);
startPlane3D.w = -dot(startPlane3D.xyz, posEc3D);
// Right plane
vec4 rightPlane2D;
vec4 rightPlane3D;
rightPlane2D.xyz = czm_normal * vec3(0.0, offsetAndRight2D.zw);
rightPlane3D.xyz = czm_normal * rightNormalAndTextureCoordinateNormalizationY.xyz;
rightPlane2D.w = -dot(rightPlane2D.xyz, posEc2D);
rightPlane3D.w = -dot(rightPlane3D.xyz, posEc3D);
// End position
posRelativeToEye2D = posRelativeToEye2D + vec4(0.0, offsetAndRight2D.xy, 0.0);
posRelativeToEye3D = posRelativeToEye3D + vec4(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w, 0.0);
posRelativeToEye = czm_columbusViewMorph(posRelativeToEye2D, posRelativeToEye3D, czm_morphTime);
posEc2D = (czm_modelViewRelativeToEye * posRelativeToEye2D).xyz;
posEc3D = (czm_modelViewRelativeToEye * posRelativeToEye3D).xyz;
vec3 endEC = (czm_modelViewRelativeToEye * posRelativeToEye).xyz;
vec3 forwardEc3D = czm_normal * normalize(vec3(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w));
vec3 forwardEc2D = czm_normal * normalize(vec3(0.0, offsetAndRight2D.xy));
// End plane
vec4 endPlane2D;
vec4 endPlane3D;
endPlane2D.xyz = czm_normal * vec3(0.0, startEndNormals2D.zw);
endPlane3D.xyz = czm_normal * endNormalAndTextureCoordinateNormalizationX.xyz;
endPlane2D.w = -dot(endPlane2D.xyz, posEc2D);
endPlane3D.w = -dot(endPlane3D.xyz, posEc3D);
// Forward direction
v_forwardDirectionEC = normalize(endEC - startEC);
vec2 cleanTexcoordNormalization2D;
cleanTexcoordNormalization2D.x = abs(texcoordNormalization2D.x);
cleanTexcoordNormalization2D.y = czm_branchFreeTernary(texcoordNormalization2D.y > 1.0, 0.0, abs(texcoordNormalization2D.y));
vec2 cleanTexcoordNormalization3D;
cleanTexcoordNormalization3D.x = abs(endNormalAndTextureCoordinateNormalizationX.w);
cleanTexcoordNormalization3D.y = rightNormalAndTextureCoordinateNormalizationY.w;
cleanTexcoordNormalization3D.y = czm_branchFreeTernary(cleanTexcoordNormalization3D.y > 1.0, 0.0, abs(cleanTexcoordNormalization3D.y));
v_texcoordNormalizationAndHalfWidth.xy = mix(cleanTexcoordNormalization2D, cleanTexcoordNormalization3D, czm_morphTime);
#ifdef PER_INSTANCE_COLOR
v_color = czm_batchTable_color(batchId);
#else // PER_INSTANCE_COLOR
// For computing texture coordinates
v_alignedPlaneDistances.x = -dot(v_forwardDirectionEC, startEC);
v_alignedPlaneDistances.y = -dot(-v_forwardDirectionEC, endEC);
#endif // PER_INSTANCE_COLOR
#ifdef WIDTH_VARYING
float width = czm_batchTable_width(batchId);
float halfWidth = width * 0.5;
v_width = width;
v_texcoordNormalizationAndHalfWidth.z = halfWidth;
#else
float halfWidth = 0.5 * czm_batchTable_width(batchId);
v_texcoordNormalizationAndHalfWidth.z = halfWidth;
#endif
// Compute a normal along which to "push" the position out, extending the miter depending on view distance.
// Position has already been "pushed" by unit length along miter normal, and miter normals are encoded in the planes.
// Decode the normal to use at this specific vertex, push the position back, and then push to where it needs to be.
// Since this is morphing, compute both 3D and 2D positions and then blend.
// ****** 3D ******
// Check distance to the end plane and start plane, pick the plane that is closer
vec4 positionEc3D = czm_modelViewRelativeToEye * czm_translateRelativeToEye(position3DHigh, position3DLow); // w = 1.0, see czm_computePosition
float absStartPlaneDistance = abs(czm_planeDistance(startPlane3D, positionEc3D.xyz));
float absEndPlaneDistance = abs(czm_planeDistance(endPlane3D, positionEc3D.xyz));
vec3 planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlane3D.xyz, endPlane3D.xyz);
vec3 upOrDown = normalize(cross(rightPlane3D.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane.
vec3 normalEC = normalize(cross(planeDirection, upOrDown)); // In practice, the opposite seems to work too.
// Nudge the top vertex upwards to prevent flickering
vec3 geodeticSurfaceNormal = normalize(cross(normalEC, forwardEc3D));
geodeticSurfaceNormal *= float(0.0 <= rightNormalAndTextureCoordinateNormalizationY.w && rightNormalAndTextureCoordinateNormalizationY.w <= 1.0);
geodeticSurfaceNormal *= MAX_TERRAIN_HEIGHT;
positionEc3D.xyz += geodeticSurfaceNormal;
// Determine if this vertex is on the "left" or "right"
normalEC *= sign(endNormalAndTextureCoordinateNormalizationX.w);
// A "perfect" implementation would push along normals according to the angle against forward.
// In practice, just pushing the normal out by halfWidth is sufficient for morph views.
positionEc3D.xyz += halfWidth * max(0.0, czm_metersPerPixel(positionEc3D)) * normalEC; // prevent artifacts when czm_metersPerPixel is negative (behind camera)
// ****** 2D ******
// Check distance to the end plane and start plane, pick the plane that is closer
vec4 positionEc2D = czm_modelViewRelativeToEye * czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy); // w = 1.0, see czm_computePosition
absStartPlaneDistance = abs(czm_planeDistance(startPlane2D, positionEc2D.xyz));
absEndPlaneDistance = abs(czm_planeDistance(endPlane2D, positionEc2D.xyz));
planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlane2D.xyz, endPlane2D.xyz);
upOrDown = normalize(cross(rightPlane2D.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane.
normalEC = normalize(cross(planeDirection, upOrDown)); // In practice, the opposite seems to work too.
// Nudge the top vertex upwards to prevent flickering
geodeticSurfaceNormal = normalize(cross(normalEC, forwardEc2D));
geodeticSurfaceNormal *= float(0.0 <= texcoordNormalization2D.y && texcoordNormalization2D.y <= 1.0);
geodeticSurfaceNormal *= MAX_TERRAIN_HEIGHT;
positionEc2D.xyz += geodeticSurfaceNormal;
// Determine if this vertex is on the "left" or "right"
normalEC *= sign(texcoordNormalization2D.x);
#ifndef PER_INSTANCE_COLOR
// Use vertex's sidedness to compute its texture coordinate.
v_texcoordT = clamp(sign(texcoordNormalization2D.x), 0.0, 1.0);
#endif
// A "perfect" implementation would push along normals according to the angle against forward.
// In practice, just pushing the normal out by halfWidth is sufficient for morph views.
positionEc2D.xyz += halfWidth * max(0.0, czm_metersPerPixel(positionEc2D)) * normalEC; // prevent artifacts when czm_metersPerPixel is negative (behind camera)
// Blend for actual position
gl_Position = czm_projection * mix(positionEc2D, positionEc3D, czm_morphTime);
#ifdef ANGLE_VARYING
// Approximate relative screen space direction of the line.
vec2 approxLineDirection = normalize(vec2(v_forwardDirectionEC.x, -v_forwardDirectionEC.y));
approxLineDirection.y = czm_branchFreeTernary(approxLineDirection.x == 0.0 && approxLineDirection.y == 0.0, -1.0, approxLineDirection.y);
v_polylineAngle = czm_fastApproximateAtan(approxLineDirection.x, approxLineDirection.y);
#endif
}
`;var BF=`in vec3 position3DHigh;
in vec3 position3DLow;
// In 2D and in 3D, texture coordinate normalization component signs encodes:
// * X sign - sidedness relative to right plane
// * Y sign - is negative OR magnitude is greater than 1.0 if vertex is on bottom of volume
#ifndef COLUMBUS_VIEW_2D
in vec4 startHiAndForwardOffsetX;
in vec4 startLoAndForwardOffsetY;
in vec4 startNormalAndForwardOffsetZ;
in vec4 endNormalAndTextureCoordinateNormalizationX;
in vec4 rightNormalAndTextureCoordinateNormalizationY;
#else
in vec4 startHiLo2D;
in vec4 offsetAndRight2D;
in vec4 startEndNormals2D;
in vec2 texcoordNormalization2D;
#endif
in float batchId;
out vec4 v_startPlaneNormalEcAndHalfWidth;
out vec4 v_endPlaneNormalEcAndBatchId;
out vec4 v_rightPlaneEC;
out vec4 v_endEcAndStartEcX;
out vec4 v_texcoordNormalizationAndStartEcYZ;
// For materials
#ifdef WIDTH_VARYING
out float v_width;
#endif
#ifdef ANGLE_VARYING
out float v_polylineAngle;
#endif
#ifdef PER_INSTANCE_COLOR
out vec4 v_color;
#endif
void main()
{
#ifdef COLUMBUS_VIEW_2D
vec3 ecStart = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(vec3(0.0, startHiLo2D.xy), vec3(0.0, startHiLo2D.zw))).xyz;
vec3 forwardDirectionEC = czm_normal * vec3(0.0, offsetAndRight2D.xy);
vec3 ecEnd = forwardDirectionEC + ecStart;
forwardDirectionEC = normalize(forwardDirectionEC);
// Right plane
v_rightPlaneEC.xyz = czm_normal * vec3(0.0, offsetAndRight2D.zw);
v_rightPlaneEC.w = -dot(v_rightPlaneEC.xyz, ecStart);
// start plane
vec4 startPlaneEC;
startPlaneEC.xyz = czm_normal * vec3(0.0, startEndNormals2D.xy);
startPlaneEC.w = -dot(startPlaneEC.xyz, ecStart);
// end plane
vec4 endPlaneEC;
endPlaneEC.xyz = czm_normal * vec3(0.0, startEndNormals2D.zw);
endPlaneEC.w = -dot(endPlaneEC.xyz, ecEnd);
v_texcoordNormalizationAndStartEcYZ.x = abs(texcoordNormalization2D.x);
v_texcoordNormalizationAndStartEcYZ.y = texcoordNormalization2D.y;
#else // COLUMBUS_VIEW_2D
vec3 ecStart = (czm_modelViewRelativeToEye * czm_translateRelativeToEye(startHiAndForwardOffsetX.xyz, startLoAndForwardOffsetY.xyz)).xyz;
vec3 offset = czm_normal * vec3(startHiAndForwardOffsetX.w, startLoAndForwardOffsetY.w, startNormalAndForwardOffsetZ.w);
vec3 ecEnd = ecStart + offset;
vec3 forwardDirectionEC = normalize(offset);
// start plane
vec4 startPlaneEC;
startPlaneEC.xyz = czm_normal * startNormalAndForwardOffsetZ.xyz;
startPlaneEC.w = -dot(startPlaneEC.xyz, ecStart);
// end plane
vec4 endPlaneEC;
endPlaneEC.xyz = czm_normal * endNormalAndTextureCoordinateNormalizationX.xyz;
endPlaneEC.w = -dot(endPlaneEC.xyz, ecEnd);
// Right plane
v_rightPlaneEC.xyz = czm_normal * rightNormalAndTextureCoordinateNormalizationY.xyz;
v_rightPlaneEC.w = -dot(v_rightPlaneEC.xyz, ecStart);
v_texcoordNormalizationAndStartEcYZ.x = abs(endNormalAndTextureCoordinateNormalizationX.w);
v_texcoordNormalizationAndStartEcYZ.y = rightNormalAndTextureCoordinateNormalizationY.w;
#endif // COLUMBUS_VIEW_2D
v_endEcAndStartEcX.xyz = ecEnd;
v_endEcAndStartEcX.w = ecStart.x;
v_texcoordNormalizationAndStartEcYZ.zw = ecStart.yz;
#ifdef PER_INSTANCE_COLOR
v_color = czm_batchTable_color(batchId);
#endif // PER_INSTANCE_COLOR
// Compute a normal along which to "push" the position out, extending the miter depending on view distance.
// Position has already been "pushed" by unit length along miter normal, and miter normals are encoded in the planes.
// Decode the normal to use at this specific vertex, push the position back, and then push to where it needs to be.
vec4 positionRelativeToEye = czm_computePosition();
// Check distance to the end plane and start plane, pick the plane that is closer
vec4 positionEC = czm_modelViewRelativeToEye * positionRelativeToEye; // w = 1.0, see czm_computePosition
float absStartPlaneDistance = abs(czm_planeDistance(startPlaneEC, positionEC.xyz));
float absEndPlaneDistance = abs(czm_planeDistance(endPlaneEC, positionEC.xyz));
vec3 planeDirection = czm_branchFreeTernary(absStartPlaneDistance < absEndPlaneDistance, startPlaneEC.xyz, endPlaneEC.xyz);
vec3 upOrDown = normalize(cross(v_rightPlaneEC.xyz, planeDirection)); // Points "up" for start plane, "down" at end plane.
vec3 normalEC = normalize(cross(planeDirection, upOrDown)); // In practice, the opposite seems to work too.
// Extrude bottom vertices downward for far view distances, like for GroundPrimitives
upOrDown = cross(forwardDirectionEC, normalEC);
upOrDown = float(czm_sceneMode == czm_sceneMode3D) * upOrDown;
upOrDown = float(v_texcoordNormalizationAndStartEcYZ.y > 1.0 || v_texcoordNormalizationAndStartEcYZ.y < 0.0) * upOrDown;
upOrDown = min(GLOBE_MINIMUM_ALTITUDE, czm_geometricToleranceOverMeter * length(positionRelativeToEye.xyz)) * upOrDown;
positionEC.xyz += upOrDown;
v_texcoordNormalizationAndStartEcYZ.y = czm_branchFreeTernary(v_texcoordNormalizationAndStartEcYZ.y > 1.0, 0.0, abs(v_texcoordNormalizationAndStartEcYZ.y));
// Determine distance along normalEC to push for a volume of appropriate width.
// Make volumes about double pixel width for a conservative fit - in practice the
// extra cost here is minimal compared to the loose volume heights.
//
// N = normalEC (guaranteed "right-facing")
// R = rightEC
// p = angle between N and R
// w = distance to push along R if R == N
// d = distance to push along N
//
// N R
// { p| } * cos(p) = dot(N, R) = w / d
// d | |w * d = w / dot(N, R)
// { | }
// o---------- polyline segment ---->
//
float width = czm_batchTable_width(batchId);
#ifdef WIDTH_VARYING
v_width = width;
#endif
v_startPlaneNormalEcAndHalfWidth.xyz = startPlaneEC.xyz;
v_startPlaneNormalEcAndHalfWidth.w = width * 0.5;
v_endPlaneNormalEcAndBatchId.xyz = endPlaneEC.xyz;
v_endPlaneNormalEcAndBatchId.w = batchId;
width = width * max(0.0, czm_metersPerPixel(positionEC)); // width = distance to push along R
width = width / dot(normalEC, v_rightPlaneEC.xyz); // width = distance to push along N
// Determine if this vertex is on the "left" or "right"
#ifdef COLUMBUS_VIEW_2D
normalEC *= sign(texcoordNormalization2D.x);
#else
normalEC *= sign(endNormalAndTextureCoordinateNormalizationX.w);
#endif
positionEC.xyz += width * normalEC;
gl_Position = czm_depthClamp(czm_projection * positionEC);
#ifdef ANGLE_VARYING
// Approximate relative screen space direction of the line.
vec2 approxLineDirection = normalize(vec2(forwardDirectionEC.x, -forwardDirectionEC.y));
approxLineDirection.y = czm_branchFreeTernary(approxLineDirection.x == 0.0 && approxLineDirection.y == 0.0, -1.0, approxLineDirection.y);
v_polylineAngle = czm_fastApproximateAtan(approxLineDirection.x, approxLineDirection.y);
#endif
}
`;var kF=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 prevPosition3DHigh;
in vec3 prevPosition3DLow;
in vec3 nextPosition3DHigh;
in vec3 nextPosition3DLow;
in vec2 expandAndWidth;
in vec4 color;
in float batchId;
out vec4 v_color;
void main()
{
float expandDir = expandAndWidth.x;
float width = abs(expandAndWidth.y) + 0.5;
bool usePrev = expandAndWidth.y < 0.0;
vec4 p = czm_computePosition();
vec4 prev = czm_computePrevPosition();
vec4 next = czm_computeNextPosition();
float angle;
vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, angle);
gl_Position = czm_viewportOrthographic * positionWC;
v_color = color;
}
`;var gf=`void clipLineSegmentToNearPlane(
vec3 p0,
vec3 p1,
out vec4 positionWC,
out bool clipped,
out bool culledByNearPlane,
out vec4 clippedPositionEC)
{
culledByNearPlane = false;
clipped = false;
vec3 p0ToP1 = p1 - p0;
float magnitude = length(p0ToP1);
vec3 direction = normalize(p0ToP1);
// Distance that p0 is behind the near plane. Negative means p0 is
// in front of the near plane.
float endPoint0Distance = czm_currentFrustum.x + p0.z;
// Camera looks down -Z.
// When moving a point along +Z: LESS VISIBLE
// * Points in front of the camera move closer to the camera.
// * Points behind the camrea move farther away from the camera.
// When moving a point along -Z: MORE VISIBLE
// * Points in front of the camera move farther away from the camera.
// * Points behind the camera move closer to the camera.
// Positive denominator: -Z, becoming more visible
// Negative denominator: +Z, becoming less visible
// Nearly zero: parallel to near plane
float denominator = -direction.z;
if (endPoint0Distance > 0.0 && abs(denominator) < czm_epsilon7)
{
// p0 is behind the near plane and the line to p1 is nearly parallel to
// the near plane, so cull the segment completely.
culledByNearPlane = true;
}
else if (endPoint0Distance > 0.0)
{
// p0 is behind the near plane, and the line to p1 is moving distinctly
// toward or away from it.
// t = (-plane distance - dot(plane normal, ray origin)) / dot(plane normal, ray direction)
float t = endPoint0Distance / denominator;
if (t < 0.0 || t > magnitude)
{
// Near plane intersection is not between the two points.
// We already confirmed p0 is behind the naer plane, so now
// we know the entire segment is behind it.
culledByNearPlane = true;
}
else
{
// Segment crosses the near plane, update p0 to lie exactly on it.
p0 = p0 + t * direction;
// Numerical noise might put us a bit on the wrong side of the near plane.
// Don't let that happen.
p0.z = min(p0.z, -czm_currentFrustum.x);
clipped = true;
}
}
clippedPositionEC = vec4(p0, 1.0);
positionWC = czm_eyeToWindowCoordinates(clippedPositionEC);
}
vec4 getPolylineWindowCoordinatesEC(vec4 positionEC, vec4 prevEC, vec4 nextEC, float expandDirection, float width, bool usePrevious, out float angle)
{
// expandDirection +1 is to the _left_ when looking from positionEC toward nextEC.
#ifdef POLYLINE_DASH
// Compute the window coordinates of the points.
vec4 positionWindow = czm_eyeToWindowCoordinates(positionEC);
vec4 previousWindow = czm_eyeToWindowCoordinates(prevEC);
vec4 nextWindow = czm_eyeToWindowCoordinates(nextEC);
// Determine the relative screen space direction of the line.
vec2 lineDir;
if (usePrevious) {
lineDir = normalize(positionWindow.xy - previousWindow.xy);
}
else {
lineDir = normalize(nextWindow.xy - positionWindow.xy);
}
angle = atan(lineDir.x, lineDir.y) - 1.570796327; // precomputed atan(1,0)
// Quantize the angle so it doesn't change rapidly between segments.
angle = floor(angle / czm_piOverFour + 0.5) * czm_piOverFour;
#endif
vec4 clippedPrevWC, clippedPrevEC;
bool prevSegmentClipped, prevSegmentCulled;
clipLineSegmentToNearPlane(prevEC.xyz, positionEC.xyz, clippedPrevWC, prevSegmentClipped, prevSegmentCulled, clippedPrevEC);
vec4 clippedNextWC, clippedNextEC;
bool nextSegmentClipped, nextSegmentCulled;
clipLineSegmentToNearPlane(nextEC.xyz, positionEC.xyz, clippedNextWC, nextSegmentClipped, nextSegmentCulled, clippedNextEC);
bool segmentClipped, segmentCulled;
vec4 clippedPositionWC, clippedPositionEC;
clipLineSegmentToNearPlane(positionEC.xyz, usePrevious ? prevEC.xyz : nextEC.xyz, clippedPositionWC, segmentClipped, segmentCulled, clippedPositionEC);
if (segmentCulled)
{
return vec4(0.0, 0.0, 0.0, 1.0);
}
vec2 directionToPrevWC = normalize(clippedPrevWC.xy - clippedPositionWC.xy);
vec2 directionToNextWC = normalize(clippedNextWC.xy - clippedPositionWC.xy);
// If a segment was culled, we can't use the corresponding direction
// computed above. We should never see both of these be true without
// \`segmentCulled\` above also being true.
if (prevSegmentCulled)
{
directionToPrevWC = -directionToNextWC;
}
else if (nextSegmentCulled)
{
directionToNextWC = -directionToPrevWC;
}
vec2 thisSegmentForwardWC, otherSegmentForwardWC;
if (usePrevious)
{
thisSegmentForwardWC = -directionToPrevWC;
otherSegmentForwardWC = directionToNextWC;
}
else
{
thisSegmentForwardWC = directionToNextWC;
otherSegmentForwardWC = -directionToPrevWC;
}
vec2 thisSegmentLeftWC = vec2(-thisSegmentForwardWC.y, thisSegmentForwardWC.x);
vec2 leftWC = thisSegmentLeftWC;
float expandWidth = width * 0.5;
// When lines are split at the anti-meridian, the position may be at the
// same location as the next or previous position, and we need to handle
// that to avoid producing NaNs.
if (!czm_equalsEpsilon(prevEC.xyz - positionEC.xyz, vec3(0.0), czm_epsilon1) && !czm_equalsEpsilon(nextEC.xyz - positionEC.xyz, vec3(0.0), czm_epsilon1))
{
vec2 otherSegmentLeftWC = vec2(-otherSegmentForwardWC.y, otherSegmentForwardWC.x);
vec2 leftSumWC = thisSegmentLeftWC + otherSegmentLeftWC;
float leftSumLength = length(leftSumWC);
leftWC = leftSumLength < czm_epsilon6 ? thisSegmentLeftWC : (leftSumWC / leftSumLength);
// The sine of the angle between the two vectors is given by the formula
// |a x b| = |a||b|sin(theta)
// which is
// float sinAngle = length(cross(vec3(leftWC, 0.0), vec3(-thisSegmentForwardWC, 0.0)));
// Because the z components of both vectors are zero, the x and y coordinate will be zero.
// Therefore, the sine of the angle is just the z component of the cross product.
vec2 u = -thisSegmentForwardWC;
vec2 v = leftWC;
float sinAngle = abs(u.x * v.y - u.y * v.x);
expandWidth = clamp(expandWidth / sinAngle, 0.0, width * 0.5);
}
vec2 offset = leftWC * expandDirection * expandWidth * czm_pixelRatio;
return vec4(clippedPositionWC.xy + offset, -clippedPositionWC.z, 1.0) * (czm_projection * clippedPositionEC).w;
}
vec4 getPolylineWindowCoordinates(vec4 position, vec4 previous, vec4 next, float expandDirection, float width, bool usePrevious, out float angle)
{
vec4 positionEC = czm_modelViewRelativeToEye * position;
vec4 prevEC = czm_modelViewRelativeToEye * previous;
vec4 nextEC = czm_modelViewRelativeToEye * next;
return getPolylineWindowCoordinatesEC(positionEC, prevEC, nextEC, expandDirection, width, usePrevious, angle);
}
`;var Kj=`${gf}
${kF}`,oVe=YA;Wt.isInternetExplorer()||(Kj=`#define CLIP_POLYLINE
${Kj}`);function Sb(e){e=e??G.EMPTY_OBJECT;let t=e.translucent??!0,n=!1,i=Sb.VERTEX_FORMAT;this.material=void 0,this.translucent=t,this._vertexShaderSource=e.vertexShaderSource??Kj,this._fragmentShaderSource=e.fragmentShaderSource??oVe,this._renderState=ao.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._vertexFormat=i}Object.defineProperties(Sb.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return this._vertexFormat}}});Sb.VERTEX_FORMAT=Ie.POSITION_ONLY;Sb.prototype.getFragmentShaderSource=ao.prototype.getFragmentShaderSource;Sb.prototype.isTranslucent=ao.prototype.isTranslucent;Sb.prototype.getRenderState=ao.prototype.getRenderState;var ls=Sb;var zF=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 prevPosition3DHigh;
in vec3 prevPosition3DLow;
in vec3 nextPosition3DHigh;
in vec3 nextPosition3DLow;
in vec2 expandAndWidth;
in vec2 st;
in float batchId;
out float v_width;
out vec2 v_st;
out float v_polylineAngle;
void main()
{
float expandDir = expandAndWidth.x;
float width = abs(expandAndWidth.y) + 0.5;
bool usePrev = expandAndWidth.y < 0.0;
vec4 p = czm_computePosition();
vec4 prev = czm_computePrevPosition();
vec4 next = czm_computeNextPosition();
float angle;
vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, angle);
gl_Position = czm_viewportOrthographic * positionWC;
v_width = width;
v_st.s = st.s;
v_st.t = czm_writeNonPerspective(st.t, gl_Position.w);
v_polylineAngle = angle;
}
`;var JA=`#ifdef VECTOR_TILE
uniform vec4 u_highlightColor;
#endif
in vec2 v_st;
void main()
{
czm_materialInput materialInput;
vec2 st = v_st;
st.t = czm_readNonPerspective(st.t, gl_FragCoord.w);
materialInput.s = st.s;
materialInput.st = st;
materialInput.str = vec3(st, 0.0);
czm_material material = czm_getMaterial(materialInput);
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#ifdef VECTOR_TILE
out_FragColor *= u_highlightColor;
#endif
czm_writeLogDepth();
}
`;var Zj=`${gf}
${zF}`,rVe=JA;Wt.isInternetExplorer()||(Zj=`#define CLIP_POLYLINE
${Zj}`);function vb(e){e=e??G.EMPTY_OBJECT;let t=e.translucent??!0,n=!1,i=vb.VERTEX_FORMAT;this.material=l(e.material)?e.material:Ji.fromType(Ji.ColorType),this.translucent=t,this._vertexShaderSource=e.vertexShaderSource??Zj,this._fragmentShaderSource=e.fragmentShaderSource??rVe,this._renderState=ao.getDefaultRenderState(t,n,e.renderState),this._closed=n,this._vertexFormat=i}Object.defineProperties(vb.prototype,{vertexShaderSource:{get:function(){let e=this._vertexShaderSource;return this.material.shaderSource.search(/in\s+float\s+v_polylineAngle;/g)!==-1&&(e=`#define POLYLINE_DASH
${e}`),e}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return this._vertexFormat}}});vb.VERTEX_FORMAT=Ie.POSITION_AND_ST;vb.prototype.getFragmentShaderSource=ao.prototype.getFragmentShaderSource;vb.prototype.isTranslucent=ao.prototype.isTranslucent;vb.prototype.getRenderState=ao.prototype.getRenderState;var Ia=vb;function wp(e){e=e??G.EMPTY_OBJECT,this.geometryInstances=e.geometryInstances,this._hasPerInstanceColors=!0;let t=e.appearance;l(t)||(t=new Ia),this.appearance=t,this.show=e.show??!0,this.classificationType=e.classificationType??Vn.BOTH,this.debugShowBoundingVolume=e.debugShowBoundingVolume??!1,this._debugShowShadowVolume=e.debugShowShadowVolume??!1,this._primitiveOptions={geometryInstances:void 0,appearance:void 0,vertexCacheOptimize:!1,interleave:e.interleave??!1,releaseGeometryInstances:e.releaseGeometryInstances??!0,allowPicking:e.allowPicking??!0,asynchronous:e.asynchronous??!0,compressVertices:!1,_createShaderProgramFunction:void 0,_createCommandsFunction:void 0,_updateAndQueueCommandsFunction:void 0},this._zIndex=void 0,this._ready=!1,this._primitive=void 0,this._sp=void 0,this._sp2D=void 0,this._spMorph=void 0,this._renderState=Nae(!1),this._renderState3DTiles=Nae(!0),this._renderStateMorph=ze.fromCache({cull:{enabled:!0,face:xi.FRONT},depthTest:{enabled:!0},blending:dn.PRE_MULTIPLIED_ALPHA_BLEND,depthMask:!1})}Object.defineProperties(wp.prototype,{interleave:{get:function(){return this._primitiveOptions.interleave}},releaseGeometryInstances:{get:function(){return this._primitiveOptions.releaseGeometryInstances}},allowPicking:{get:function(){return this._primitiveOptions.allowPicking}},asynchronous:{get:function(){return this._primitiveOptions.asynchronous}},ready:{get:function(){return this._ready}},debugShowShadowVolume:{get:function(){return this._debugShowShadowVolume}}});wp.initializeTerrainHeights=function(){return fi.initialize()};function sVe(e,t,n){let i=t.context,o=e._primitive,r=o._attributeLocations,s=o._batchTable.getVertexShaderCallback()(BF);s=Rn._appendShowToShader(o,s),s=Rn._appendDistanceDisplayConditionToShader(o,s),s=Rn._modifyShaderPosition(e,s,t.scene3DOnly);let a=o._batchTable.getVertexShaderCallback()(FF);a=Rn._appendShowToShader(o,a),a=Rn._appendDistanceDisplayConditionToShader(o,a),a=Rn._modifyShaderPosition(e,a,t.scene3DOnly);let c=o._batchTable.getVertexShaderCallback()(LF),u=[`GLOBE_MINIMUM_ALTITUDE ${t.mapProjection.ellipsoid.minimumRadius.toFixed(1)}`],f="",h="";l(n.material)?(h=l(n.material)?n.material.shaderSource:"",h.search(/in\s+float\s+v_polylineAngle;/g)!==-1&&u.push("ANGLE_VARYING"),h.search(/in\s+float\s+v_width;/g)!==-1&&u.push("WIDTH_VARYING")):f="PER_INSTANCE_COLOR",u.push(f);let p=e.debugShowShadowVolume?["DEBUG_SHOW_VOLUME",f]:[f],_=new Ue({defines:u,sources:[s]}),m=new Ue({defines:p,sources:[h,c]});e._sp=tn.replaceCache({context:i,shaderProgram:o._sp,vertexShaderSource:_,fragmentShaderSource:m,attributeLocations:r});let y=i.shaderCache.getDerivedShaderProgram(e._sp,"2dColor");if(!l(y)){let x=new Ue({defines:u.concat(["COLUMBUS_VIEW_2D"]),sources:[s]});y=i.shaderCache.createDerivedShaderProgram(e._sp,"2dColor",{context:i,shaderProgram:e._sp2D,vertexShaderSource:x,fragmentShaderSource:m,attributeLocations:r})}e._sp2D=y;let b=i.shaderCache.getDerivedShaderProgram(e._sp,"MorphColor");if(!l(b)){let x=new Ue({defines:u.concat([`MAX_TERRAIN_HEIGHT ${fi._defaultMaxTerrainHeight.toFixed(1)}`]),sources:[a]});c=o._batchTable.getVertexShaderCallback()(NF);let T=new Ue({defines:p,sources:[h,c]});b=i.shaderCache.createDerivedShaderProgram(e._sp,"MorphColor",{context:i,shaderProgram:e._spMorph,vertexShaderSource:x,fragmentShaderSource:T,attributeLocations:r})}e._spMorph=b}function Nae(e){return ze.fromCache({cull:{enabled:!0},blending:dn.PRE_MULTIPLIED_ALPHA_BLEND,depthMask:!1,stencilTest:{enabled:e,frontFunction:Hn.EQUAL,frontOperation:{fail:pt.KEEP,zFail:pt.KEEP,zPass:pt.KEEP},backFunction:Hn.EQUAL,backOperation:{fail:pt.KEEP,zFail:pt.KEEP,zPass:pt.KEEP},reference:Gt.CESIUM_3D_TILE_MASK,mask:Gt.CESIUM_3D_TILE_MASK}})}function aVe(e,t,n,i,o,r){let s=e._primitive,a=s._va.length;o.length=a,r.length=a;let u=t instanceof ls?{}:n._uniforms,f=s._batchTable.getUniformMapCallback()(u);for(let h=0;h<a;h++){let p=s._va[h],_=o[h];l(_)||(_=o[h]=new Je({owner:e,primitiveType:s._primitiveType})),_.vertexArray=p,_.renderState=e._renderState,_.shaderProgram=e._sp,_.uniformMap=f,_.pass=ve.TERRAIN_CLASSIFICATION,_.pickId="czm_batchTable_pickColor(v_endPlaneNormalEcAndBatchId.w)";let m=Je.shallowClone(_,_.derivedCommands.tileset);m.renderState=e._renderState3DTiles,m.pass=ve.CESIUM_3D_TILE_CLASSIFICATION,_.derivedCommands.tileset=m;let y=Je.shallowClone(_,_.derivedCommands.color2D);y.shaderProgram=e._sp2D,_.derivedCommands.color2D=y;let b=Je.shallowClone(m,m.derivedCommands.color2D);b.shaderProgram=e._sp2D,m.derivedCommands.color2D=b;let x=Je.shallowClone(_,_.derivedCommands.colorMorph);x.renderState=e._renderStateMorph,x.shaderProgram=e._spMorph,x.pickId="czm_batchTable_pickColor(v_batchId)",_.derivedCommands.colorMorph=x}}function Fae(e,t,n,i,o,r,s){n.mode===ne.MORPHING?t=t.derivedCommands.colorMorph:n.mode!==ne.SCENE3D&&(t=t.derivedCommands.color2D),t.modelMatrix=i,t.boundingVolume=r,t.cull=o,t.debugShowBoundingVolume=s,n.commandList.push(t)}function cVe(e,t,n,i,o,r,s){let a=e._primitive;Rn._updateBoundingVolumes(a,t,o);let c;t.mode===ne.SCENE3D?c=a._boundingSphereWC:t.mode===ne.COLUMBUS_VIEW?c=a._boundingSphereCV:t.mode===ne.SCENE2D&&l(a._boundingSphere2D)?c=a._boundingSphere2D:l(a._boundingSphereMorph)&&(c=a._boundingSphereMorph);let u=t.mode===ne.MORPHING,f=e.classificationType,h=f!==Vn.CESIUM_3D_TILE,p=f!==Vn.TERRAIN&&!u,_,m=t.passes;if(m.render||m.pick&&a.allowPicking){let y=n.length;for(let b=0;b<y;++b){let x=c[b];h&&(_=n[b],Fae(e,_,t,o,r,x,s)),p&&(_=n[b].derivedCommands.tileset,Fae(e,_,t,o,r,x,s))}}}wp.prototype.update=function(e){if(!l(this._primitive)&&!l(this.geometryInstances))return;if(!fi.initialized){wp.initializeTerrainHeights();return}let t,n=this,i=this._primitiveOptions;if(!l(this._primitive)){let o=Array.isArray(this.geometryInstances)?this.geometryInstances:[this.geometryInstances],r=o.length,s=new Array(r),a;for(t=0;t<r;++t)if(a=o[t].attributes,!l(a)||!l(a.color)){this._hasPerInstanceColors=!1;break}for(t=0;t<r;++t){let c=o[t];a={};let u=c.attributes;for(let f in u)u.hasOwnProperty(f)&&(a[f]=u[f]);l(a.width)||(a.width=new Bc({componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:1,value:[c.geometry.width]})),c.geometry._scene3DOnly=e.scene3DOnly,bA.setProjectionAndEllipsoid(c.geometry,e.mapProjection),s[t]=new It({geometry:c.geometry,attributes:a,id:c.id,pickPrimitive:n})}i.geometryInstances=s,i.appearance=this.appearance,i._createShaderProgramFunction=function(c,u,f){sVe(n,u,f)},i._createCommandsFunction=function(c,u,f,h,p,_,m){aVe(n,u,f,h,_,m)},i._updateAndQueueCommandsFunction=function(c,u,f,h,p,_,m,y){cVe(n,u,f,h,p,_,m)},this._primitive=new Rn(i)}if(this.appearance instanceof ls&&!this._hasPerInstanceColors)throw new de("All GeometryInstances must have color attributes to use PolylineColorAppearance with GroundPolylinePrimitive.");this._primitive.appearance=this.appearance,this._primitive.show=this.show,this._primitive.debugShowBoundingVolume=this.debugShowBoundingVolume,this._primitive.update(e),e.afterRender.push(()=>{!this._ready&&l(this._primitive)&&this._primitive.ready&&(this._ready=!0,this.releaseGeometryInstances&&(this.geometryInstances=void 0))})};wp.prototype.getGeometryInstanceAttributes=function(e){return this._primitive.getGeometryInstanceAttributes(e)};wp.isSupported=function(e){return e.frameState.context.depthTexture};wp.prototype.isDestroyed=function(){return!1};wp.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),this._sp=this._sp&&this._sp.destroy(),this._sp2D=void 0,this._spMorph=void 0,ue(this)};var Zh=wp;var lVe=new z(1,1),uVe=!1,fVe=U.WHITE;function eC(e){e=e??G.EMPTY_OBJECT,this._definitionChanged=new me,this._image=void 0,this._imageSubscription=void 0,this._repeat=void 0,this._repeatSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._transparent=void 0,this._transparentSubscription=void 0,this.image=e.image,this.repeat=e.repeat,this.color=e.color,this.transparent=e.transparent}Object.defineProperties(eC.prototype,{isConstant:{get:function(){return Y.isConstant(this._image)&&Y.isConstant(this._repeat)}},definitionChanged:{get:function(){return this._definitionChanged}},image:le("image"),repeat:le("repeat"),color:le("color"),transparent:le("transparent")});eC.prototype.getType=function(e){return"Image"};var dVe=new Z;eC.prototype.getValue=function(e,t){return l(e)||(e=Z.now(dVe)),l(t)||(t={}),t.image=Y.getValueOrUndefined(this._image,e),t.repeat=Y.getValueOrClonedDefault(this._repeat,e,lVe,t.repeat),t.color=Y.getValueOrClonedDefault(this._color,e,fVe,t.color),Y.getValueOrDefault(this._transparent,e,uVe)&&(t.color.alpha=Math.min(.99,t.color.alpha)),t};eC.prototype.equals=function(e){return this===e||e instanceof eC&&Y.equals(this._image,e._image)&&Y.equals(this._repeat,e._repeat)&&Y.equals(this._color,e._color)&&Y.equals(this._transparent,e._transparent)};var wb=eC;function hVe(e){if(e instanceof U)return new jt(e);if(typeof e=="string"||e instanceof Ee||e instanceof HTMLCanvasElement||e instanceof HTMLVideoElement){let t=new wb;return t.image=e,t}}function mVe(e,t){return le(e,t,hVe)}var No=mVe;function xw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._dimensions=void 0,this._dimensionsSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(e??G.EMPTY_OBJECT)}Object.defineProperties(xw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),dimensions:le("dimensions"),heightReference:le("heightReference"),fill:le("fill"),material:No("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});xw.prototype.clone=function(e){return 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0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._cornerType=void 0,this._cornerTypeSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(e??G.EMPTY_OBJECT)}Object.defineProperties(Tw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),positions:le("positions"),width:le("width"),height:le("height"),heightReference:le("heightReference"),extrudedHeight:le("extrudedHeight"),extrudedHeightReference:le("extrudedHeightReference"),cornerType:le("cornerType"),granularity:le("granularity"),fill:le("fill"),material:No("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition"),classificationType:le("classificationType"),zIndex:le("zIndex")});Tw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.width=this.width,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.cornerType=this.cornerType,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new Tw(this)};Tw.prototype.merge=function(e){this.show=this.show??e.show,this.positions=this.positions??e.positions,this.width=this.width??e.width,this.height=this.height??e.height,this.heightReference=this.heightReference??e.heightReference,this.extrudedHeight=this.extrudedHeight??e.extrudedHeight,this.extrudedHeightReference=this.extrudedHeightReference??e.extrudedHeightReference,this.cornerType=this.cornerType??e.cornerType,this.granularity=this.granularity??e.granularity,this.fill=this.fill??e.fill,this.material=this.material??e.material,this.outline=this.outline??e.outline,this.outlineColor=this.outlineColor??e.outlineColor,this.outlineWidth=this.outlineWidth??e.outlineWidth,this.shadows=this.shadows??e.shadows,this.distanceDisplayCondition=this.distanceDisplayCondition??e.distanceDisplayCondition,this.classificationType=this.classificationType??e.classificationType,this.zIndex=this.zIndex??e.zIndex};var iC=Tw;function gVe(e){return e}function _Ve(e,t){return le(e,t,gVe)}var vl=_Ve;function Aw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._length=void 0,this._lengthSubscription=void 0,this._topRadius=void 0,this._topRadiusSubscription=void 0,this._bottomRadius=void 0,this._bottomRadiusSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._numberOfVerticalLines=void 0,this._numberOfVerticalLinesSubscription=void 0,this._slices=void 0,this._slicesSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(e??G.EMPTY_OBJECT)}Object.defineProperties(Aw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),length:le("length"),topRadius:le("topRadius"),bottomRadius:le("bottomRadius"),heightReference:le("heightReference"),fill:le("fill"),material:No("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),numberOfVerticalLines:le("numberOfVerticalLines"),slices:le("slices"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});Aw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.length=this.length,e.topRadius=this.topRadius,e.bottomRadius=this.bottomRadius,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.numberOfVerticalLines=this.numberOfVerticalLines,e.slices=this.slices,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new Aw(this)};Aw.prototype.merge=function(e){this.show=this.show??e.show,this.length=this.length??e.length,this.topRadius=this.topRadius??e.topRadius,this.bottomRadius=this.bottomRadius??e.bottomRadius,this.heightReference=this.heightReference??e.heightReference,this.fill=this.fill??e.fill,this.material=this.material??e.material,this.outline=this.outline??e.outline,this.outlineColor=this.outlineColor??e.outlineColor,this.outlineWidth=this.outlineWidth??e.outlineWidth,this.numberOfVerticalLines=this.numberOfVerticalLines??e.numberOfVerticalLines,this.slices=this.slices??e.slices,this.shadows=this.shadows??e.shadows,this.distanceDisplayCondition=this.distanceDisplayCondition??e.distanceDisplayCondition};var oC=Aw;function Cw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._semiMajorAxis=void 0,this._semiMajorAxisSubscription=void 0,this._semiMinorAxis=void 0,this._semiMinorAxisSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._stRotation=void 0,this._stRotationSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._numberOfVerticalLines=void 0,this._numberOfVerticalLinesSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(e??G.EMPTY_OBJECT)}Object.defineProperties(Cw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),semiMajorAxis:le("semiMajorAxis"),semiMinorAxis:le("semiMinorAxis"),height:le("height"),heightReference:le("heightReference"),extrudedHeight:le("extrudedHeight"),extrudedHeightReference:le("extrudedHeightReference"),rotation:le("rotation"),stRotation:le("stRotation"),granularity:le("granularity"),fill:le("fill"),material:No("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),numberOfVerticalLines:le("numberOfVerticalLines"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition"),classificationType:le("classificationType"),zIndex:le("zIndex")});Cw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.semiMajorAxis=this.semiMajorAxis,e.semiMinorAxis=this.semiMinorAxis,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.rotation=this.rotation,e.stRotation=this.stRotation,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.numberOfVerticalLines=this.numberOfVerticalLines,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new Cw(this)};Cw.prototype.merge=function(e){this.show=this.show??e.show,this.semiMajorAxis=this.semiMajorAxis??e.semiMajorAxis,this.semiMinorAxis=this.semiMinorAxis??e.semiMinorAxis,this.height=this.height??e.height,this.heightReference=this.heightReference??e.heightReference,this.extrudedHeight=this.extrudedHeight??e.extrudedHeight,this.extrudedHeightReference=this.extrudedHeightReference??e.extrudedHeightReference,this.rotation=this.rotation??e.rotation,this.stRotation=this.stRotation??e.stRotation,this.granularity=this.granularity??e.granularity,this.fill=this.fill??e.fill,this.material=this.material??e.material,this.outline=this.outline??e.outline,this.outlineColor=this.outlineColor??e.outlineColor,this.outlineWidth=this.outlineWidth??e.outlineWidth,this.numberOfVerticalLines=this.numberOfVerticalLines??e.numberOfVerticalLines,this.shadows=this.shadows??e.shadows,this.distanceDisplayCondition=this.distanceDisplayCondition??e.distanceDisplayCondition,this.classificationType=this.classificationType??e.classificationType,this.zIndex=this.zIndex??e.zIndex};var rC=Cw;function Ew(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._radii=void 0,this._radiiSubscription=void 0,this._innerRadii=void 0,this._innerRadiiSubscription=void 0,this._minimumClock=void 0,this._minimumClockSubscription=void 0,this._maximumClock=void 0,this._maximumClockSubscription=void 0,this._minimumCone=void 0,this._minimumConeSubscription=void 0,this._maximumCone=void 0,this._maximumConeSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._stackPartitions=void 0,this._stackPartitionsSubscription=void 0,this._slicePartitions=void 0,this._slicePartitionsSubscription=void 0,this._subdivisions=void 0,this._subdivisionsSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(e??G.EMPTY_OBJECT)}Object.defineProperties(Ew.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),radii:le("radii"),innerRadii:le("innerRadii"),minimumClock:le("minimumClock"),maximumClock:le("maximumClock"),minimumCone:le("minimumCone"),maximumCone:le("maximumCone"),heightReference:le("heightReference"),fill:le("fill"),material:No("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),stackPartitions:le("stackPartitions"),slicePartitions:le("slicePartitions"),subdivisions:le("subdivisions"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});Ew.prototype.clone=function(e){return l(e)?(e.show=this.show,e.radii=this.radii,e.innerRadii=this.innerRadii,e.minimumClock=this.minimumClock,e.maximumClock=this.maximumClock,e.minimumCone=this.minimumCone,e.maximumCone=this.maximumCone,e.heightReference=this.heightReference,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.stackPartitions=this.stackPartitions,e.slicePartitions=this.slicePartitions,e.subdivisions=this.subdivisions,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new Ew(this)};Ew.prototype.merge=function(e){this.show=this.show??e.show,this.radii=this.radii??e.radii,this.innerRadii=this.innerRadii??e.innerRadii,this.minimumClock=this.minimumClock??e.minimumClock,this.maximumClock=this.maximumClock??e.maximumClock,this.minimumCone=this.minimumCone??e.minimumCone,this.maximumCone=this.maximumCone??e.maximumCone,this.heightReference=this.heightReference??e.heightReference,this.fill=this.fill??e.fill,this.material=this.material??e.material,this.outline=this.outline??e.outline,this.outlineColor=this.outlineColor??e.outlineColor,this.outlineWidth=this.outlineWidth??e.outlineWidth,this.stackPartitions=this.stackPartitions??e.stackPartitions,this.slicePartitions=this.slicePartitions??e.slicePartitions,this.subdivisions=this.subdivisions??e.subdivisions,this.shadows=this.shadows??e.shadows,this.distanceDisplayCondition=this.distanceDisplayCondition??e.distanceDisplayCondition};var sC=Ew;function Sw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._text=void 0,this._textSubscription=void 0,this._font=void 0,this._fontSubscription=void 0,this._style=void 0,this._styleSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this._showBackground=void 0,this._showBackgroundSubscription=void 0,this._backgroundColor=void 0,this._backgroundColorSubscription=void 0,this._backgroundPadding=void 0,this._backgroundPaddingSubscription=void 0,this._pixelOffset=void 0,this._pixelOffsetSubscription=void 0,this._eyeOffset=void 0,this._eyeOffsetSubscription=void 0,this._horizontalOrigin=void 0,this._horizontalOriginSubscription=void 0,this._verticalOrigin=void 0,this._verticalOriginSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._fillColor=void 0,this._fillColorSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._translucencyByDistance=void 0,this._translucencyByDistanceSubscription=void 0,this._pixelOffsetScaleByDistance=void 0,this._pixelOffsetScaleByDistanceSubscription=void 0,this._scaleByDistance=void 0,this._scaleByDistanceSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._disableDepthTestDistance=void 0,this._disableDepthTestDistanceSubscription=void 0,this.merge(e??G.EMPTY_OBJECT)}Object.defineProperties(Sw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),text:le("text"),font:le("font"),style:le("style"),scale:le("scale"),showBackground:le("showBackground"),backgroundColor:le("backgroundColor"),backgroundPadding:le("backgroundPadding"),pixelOffset:le("pixelOffset"),eyeOffset:le("eyeOffset"),horizontalOrigin:le("horizontalOrigin"),verticalOrigin:le("verticalOrigin"),heightReference:le("heightReference"),fillColor:le("fillColor"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),translucencyByDistance:le("translucencyByDistance"),pixelOffsetScaleByDistance:le("pixelOffsetScaleByDistance"),scaleByDistance:le("scaleByDistance"),distanceDisplayCondition:le("distanceDisplayCondition"),disableDepthTestDistance:le("disableDepthTestDistance")});Sw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.text=this.text,e.font=this.font,e.style=this.style,e.scale=this.scale,e.showBackground=this.showBackground,e.backgroundColor=this.backgroundColor,e.backgroundPadding=this.backgroundPadding,e.pixelOffset=this.pixelOffset,e.eyeOffset=this.eyeOffset,e.horizontalOrigin=this.horizontalOrigin,e.verticalOrigin=this.verticalOrigin,e.heightReference=this.heightReference,e.fillColor=this.fillColor,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.translucencyByDistance=this.translucencyByDistance,e.pixelOffsetScaleByDistance=this.pixelOffsetScaleByDistance,e.scaleByDistance=this.scaleByDistance,e.distanceDisplayCondition=this.distanceDisplayCondition,e.disableDepthTestDistance=this.disableDepthTestDistance,e):new Sw(this)};Sw.prototype.merge=function(e){this.show=this.show??e.show,this.text=this.text??e.text,this.font=this.font??e.font,this.style=this.style??e.style,this.scale=this.scale??e.scale,this.showBackground=this.showBackground??e.showBackground,this.backgroundColor=this.backgroundColor??e.backgroundColor,this.backgroundPadding=this.backgroundPadding??e.backgroundPadding,this.pixelOffset=this.pixelOffset??e.pixelOffset,this.eyeOffset=this.eyeOffset??e.eyeOffset,this.horizontalOrigin=this.horizontalOrigin??e.horizontalOrigin,this.verticalOrigin=this.verticalOrigin??e.verticalOrigin,this.heightReference=this.heightReference??e.heightReference,this.fillColor=this.fillColor??e.fillColor,this.outlineColor=this.outlineColor??e.outlineColor,this.outlineWidth=this.outlineWidth??e.outlineWidth,this.translucencyByDistance=this.translucencyByDistance??e.translucencyByDistance,this.pixelOffsetScaleByDistance=this.pixelOffsetScaleByDistance??e.pixelOffsetScaleByDistance,this.scaleByDistance=this.scaleByDistance??e.scaleByDistance,this.distanceDisplayCondition=this.distanceDisplayCondition??e.distanceDisplayCondition,this.disableDepthTestDistance=this.disableDepthTestDistance??e.disableDepthTestDistance};var Qh=Sw;var $j=new gb;function vw(e){e=e??G.EMPTY_OBJECT,this._definitionChanged=new me,this._translation=void 0,this._translationSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this.translation=e.translation,this.rotation=e.rotation,this.scale=e.scale}Object.defineProperties(vw.prototype,{isConstant:{get:function(){return Y.isConstant(this._translation)&&Y.isConstant(this._rotation)&&Y.isConstant(this._scale)}},definitionChanged:{get:function(){return this._definitionChanged}},translation:le("translation"),rotation:le("rotation"),scale:le("scale")});var yVe=new Z;vw.prototype.getValue=function(e,t){return l(e)||(e=Z.now(yVe)),l(t)||(t=new gb),t.translation=Y.getValueOrClonedDefault(this._translation,e,$j.translation,t.translation),t.rotation=Y.getValueOrClonedDefault(this._rotation,e,$j.rotation,t.rotation),t.scale=Y.getValueOrClonedDefault(this._scale,e,$j.scale,t.scale),t};vw.prototype.equals=function(e){return this===e||e instanceof vw&&Y.equals(this._translation,e._translation)&&Y.equals(this._rotation,e._rotation)&&Y.equals(this._scale,e._scale)};var aC=vw;function Dp(e,t){this._propertyNames=[],this._definitionChanged=new me,l(e)&&this.merge(e,t)}Object.defineProperties(Dp.prototype,{propertyNames:{get:function(){return this._propertyNames}},isConstant:{get:function(){let e=this._propertyNames;for(let t=0,n=e.length;t<n;t++)if(!Y.isConstant(this[e[t]]))return!1;return!0}},definitionChanged:{get:function(){return this._definitionChanged}}});Dp.prototype.hasProperty=function(e){return this._propertyNames.indexOf(e)!==-1};function bVe(e){return new Kn(e)}Dp.prototype.addProperty=function(e,t,n){this._propertyNames.push(e),Object.defineProperty(this,e,le(e,!0,n??bVe)),l(t)&&(this[e]=t),this._definitionChanged.raiseEvent(this)};Dp.prototype.removeProperty=function(e){let n=this._propertyNames.indexOf(e);this._propertyNames.splice(n,1),delete this[e],this._definitionChanged.raiseEvent(this)};var xVe=new Z;Dp.prototype.getValue=function(e,t){l(e)||(e=Z.now(xVe)),l(t)||(t={});let n=this._propertyNames;for(let i=0,o=n.length;i<o;i++){let r=n[i];t[r]=Y.getValueOrUndefined(this[r],e,t[r])}return t};Dp.prototype.merge=function(e,t){let n=this._propertyNames,i=l(e._propertyNames)?e._propertyNames:Object.keys(e);for(let o=0,r=i.length;o<r;o++){let s=i[o],a=this[s],c=e[s];a===void 0&&n.indexOf(s)===-1&&this.addProperty(s,void 0,t),c!==void 0&&(a!==void 0?l(a)&&l(a.merge)&&a.merge(c):l(c)&&l(c.merge)&&l(c.clone)?this[s]=c.clone():this[s]=c)}};function TVe(e,t){let n=e._propertyNames,i=t._propertyNames,o=n.length;if(o!==i.length)return!1;for(let r=0;r<o;++r){let s=n[r];if(i.indexOf(s)===-1||!Y.equals(e[s],t[s]))return!1}return!0}Dp.prototype.equals=function(e){return this===e||e instanceof Dp&&TVe(this,e)};var wl=Dp;function kae(e){return new aC(e)}function AVe(e){return new wl(e,kae)}function CVe(e){return new wl(e)}function EVe(e){return new wl(e)}function ww(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._uri=void 0,this._uriSubscription=void 0,this._scale=void 0,this._scaleSubscription=void 0,this._hasVerticalExaggeration=void 0,this._hasVerticalExaggerationSubscription=void 0,this._enableVerticalExaggeration=void 0,this._enableVerticalExaggerationSubscription=void 0,this._minimumPixelSize=void 0,this._minimumPixelSizeSubscription=void 0,this._maximumScale=void 0,this._maximumScaleSubscription=void 0,this._incrementallyLoadTextures=void 0,this._incrementallyLoadTexturesSubscription=void 0,this._runAnimations=void 0,this._runAnimationsSubscription=void 0,this._clampAnimations=void 0,this._clampAnimationsSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._silhouetteColor=void 0,this._silhouetteColorSubscription=void 0,this._silhouetteSize=void 0,this._silhouetteSizeSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._colorBlendMode=void 0,this._colorBlendModeSubscription=void 0,this._colorBlendAmount=void 0,this._colorBlendAmountSubscription=void 0,this._imageBasedLightingFactor=void 0,this._imageBasedLightingFactorSubscription=void 0,this._environmentMapOptions=void 0,this._environmentMapOptionsSubscription=void 0,this._lightColor=void 0,this._lightColorSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._nodeTransformations=void 0,this._nodeTransformationsSubscription=void 0,this._articulations=void 0,this._articulationsSubscription=void 0,this._clippingPlanes=void 0,this._clippingPlanesSubscription=void 0,this._customShader=void 0,this._customShaderSubscription=void 0,this._marsOptions=e&&e.marsOptions||{},this.merge(e??G.EMPTY_OBJECT)}Object.defineProperties(ww.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),uri:le("uri"),scale:le("scale"),enableVerticalExaggeration:le("enableVerticalExaggeration"),minimumPixelSize:le("minimumPixelSize"),maximumScale:le("maximumScale"),incrementallyLoadTextures:le("incrementallyLoadTextures"),runAnimations:le("runAnimations"),clampAnimations:le("clampAnimations"),shadows:le("shadows"),heightReference:le("heightReference"),silhouetteColor:le("silhouetteColor"),silhouetteSize:le("silhouetteSize"),color:le("color"),colorBlendMode:le("colorBlendMode"),colorBlendAmount:le("colorBlendAmount"),imageBasedLightingFactor:le("imageBasedLightingFactor"),environmentMapOptions:le("environmentMapOptions",void 0,EVe),lightColor:le("lightColor"),distanceDisplayCondition:le("distanceDisplayCondition"),nodeTransformations:le("nodeTransformations",void 0,AVe),articulations:le("articulations",void 0,CVe),clippingPlanes:le("clippingPlanes"),customShader:le("customShader")});ww.prototype.clone=function(e){return l(e)?(e.show=this.show,e.uri=this.uri,e.scale=this.scale,e.enableVerticalExaggeration=this.enableVerticalExaggeration,e.minimumPixelSize=this.minimumPixelSize,e.maximumScale=this.maximumScale,e.incrementallyLoadTextures=this.incrementallyLoadTextures,e.runAnimations=this.runAnimations,e.clampAnimations=this.clampAnimations,e.heightReference=this._heightReference,e.silhouetteColor=this.silhouetteColor,e.silhouetteSize=this.silhouetteSize,e.color=this.color,e.colorBlendMode=this.colorBlendMode,e.colorBlendAmount=this.colorBlendAmount,e.imageBasedLightingFactor=this.imageBasedLightingFactor,e.environmentMapOptions=this.environmentMapOptions,e.lightColor=this.lightColor,e.distanceDisplayCondition=this.distanceDisplayCondition,e.nodeTransformations=this.nodeTransformations,e.articulations=this.articulations,e.clippingPlanes=this.clippingPlanes,e.customShader=this.customShader,e):new ww(this)};ww.prototype.merge=function(e){this.show=this.show??e.show,this.uri=this.uri??e.uri,this.scale=this.scale??e.scale,this.enableVerticalExaggeration=this.enableVerticalExaggeration??e.enableVerticalExaggeration,this.minimumPixelSize=this.minimumPixelSize??e.minimumPixelSize,this.maximumScale=this.maximumScale??e.maximumScale,this.incrementallyLoadTextures=this.incrementallyLoadTextures??e.incrementallyLoadTextures,this.runAnimations=this.runAnimations??e.runAnimations,this.clampAnimations=this.clampAnimations??e.clampAnimations,this.shadows=this.shadows??e.shadows,this.heightReference=this.heightReference??e.heightReference,this.silhouetteColor=this.silhouetteColor??e.silhouetteColor,this.silhouetteSize=this.silhouetteSize??e.silhouetteSize,this.color=this.color??e.color,this.colorBlendMode=this.colorBlendMode??e.colorBlendMode,this.colorBlendAmount=this.colorBlendAmount??e.colorBlendAmount,this.imageBasedLightingFactor=this.imageBasedLightingFactor??e.imageBasedLightingFactor,this.environmentMapOptions=this.environmentMapOptions??e.environmentMapOptions,this.lightColor=this.lightColor??e.lightColor,this.distanceDisplayCondition=this.distanceDisplayCondition??e.distanceDisplayCondition,this.clippingPlanes=this.clippingPlanes??e.clippingPlanes,this.customShader=this.customShader??e.customShader;let t=e.nodeTransformations;if(l(t)){let i=this.nodeTransformations;l(i)?i.merge(t):this.nodeTransformations=new wl(t,kae)}let n=e.articulations;if(l(n)){let i=this.articulations;l(i)?i.merge(n):this.articulations=new wl(n)}};var B_=ww;function Dw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._uri=void 0,this._uriSubscription=void 0,this._maximumScreenSpaceError=void 0,this._maximumScreenSpaceErrorSubscription=void 0,this.merge(e??G.EMPTY_OBJECT)}Object.defineProperties(Dw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),uri:le("uri"),maximumScreenSpaceError:le("maximumScreenSpaceError")});Dw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.uri=this.uri,e.maximumScreenSpaceError=this.maximumScreenSpaceError,e):new Dw(this)};Dw.prototype.merge=function(e){this.show=this.show??e.show,this.uri=this.uri??e.uri,this.maximumScreenSpaceError=this.maximumScreenSpaceError??e.maximumScreenSpaceError};var cC=Dw;function Iw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._leadTime=void 0,this._leadTimeSubscription=void 0,this._trailTime=void 0,this._trailTimeSubscription=void 0,this._width=void 0,this._widthSubscription=void 0,this._resolution=void 0,this._resolutionSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(e??G.EMPTY_OBJECT)}Object.defineProperties(Iw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),leadTime:le("leadTime"),trailTime:le("trailTime"),width:le("width"),resolution:le("resolution"),material:No("material"),distanceDisplayCondition:le("distanceDisplayCondition")});Iw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.leadTime=this.leadTime,e.trailTime=this.trailTime,e.width=this.width,e.resolution=this.resolution,e.material=this.material,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new Iw(this)};Iw.prototype.merge=function(e){this.show=this.show??e.show,this.leadTime=this.leadTime??e.leadTime,this.trailTime=this.trailTime??e.trailTime,this.width=this.width??e.width,this.resolution=this.resolution??e.resolution,this.material=this.material??e.material,this.distanceDisplayCondition=this.distanceDisplayCondition??e.distanceDisplayCondition};var k_=Iw;function Pw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._plane=void 0,this._planeSubscription=void 0,this._dimensions=void 0,this._dimensionsSubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(e??G.EMPTY_OBJECT)}Object.defineProperties(Pw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),plane:le("plane"),dimensions:le("dimensions"),fill:le("fill"),material:No("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});Pw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.plane=this.plane,e.dimensions=this.dimensions,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new Pw(this)};Pw.prototype.merge=function(e){this.show=this.show??e.show,this.plane=this.plane??e.plane,this.dimensions=this.dimensions??e.dimensions,this.fill=this.fill??e.fill,this.material=this.material??e.material,this.outline=this.outline??e.outline,this.outlineColor=this.outlineColor??e.outlineColor,this.outlineWidth=this.outlineWidth??e.outlineWidth,this.shadows=this.shadows??e.shadows,this.distanceDisplayCondition=this.distanceDisplayCondition??e.distanceDisplayCondition};var UF=Pw;function Rw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._pixelSize=void 0,this._pixelSizeSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._color=void 0,this._colorSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._scaleByDistance=void 0,this._scaleByDistanceSubscription=void 0,this._translucencyByDistance=void 0,this._translucencyByDistanceSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._disableDepthTestDistance=void 0,this._disableDepthTestDistanceSubscription=void 0,this._splitDirection=void 0,this._splitDirectionSubscription=void 0,this.merge(e??G.EMPTY_OBJECT)}Object.defineProperties(Rw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),pixelSize:le("pixelSize"),heightReference:le("heightReference"),color:le("color"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),scaleByDistance:le("scaleByDistance"),translucencyByDistance:le("translucencyByDistance"),distanceDisplayCondition:le("distanceDisplayCondition"),disableDepthTestDistance:le("disableDepthTestDistance"),splitDirection:le("splitDirection")});Rw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.pixelSize=this.pixelSize,e.heightReference=this.heightReference,e.color=this.color,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.scaleByDistance=this.scaleByDistance,e.translucencyByDistance=this._translucencyByDistance,e.distanceDisplayCondition=this.distanceDisplayCondition,e.disableDepthTestDistance=this.disableDepthTestDistance,e.splitDirection=this.splitDirection,e):new Rw(this)};Rw.prototype.merge=function(e){this.show=this.show??e.show,this.pixelSize=this.pixelSize??e.pixelSize,this.heightReference=this.heightReference??e.heightReference,this.color=this.color??e.color,this.outlineColor=this.outlineColor??e.outlineColor,this.outlineWidth=this.outlineWidth??e.outlineWidth,this.scaleByDistance=this.scaleByDistance??e.scaleByDistance,this.translucencyByDistance=this._translucencyByDistance??e.translucencyByDistance,this.distanceDisplayCondition=this.distanceDisplayCondition??e.distanceDisplayCondition,this.disableDepthTestDistance=this.disableDepthTestDistance??e.disableDepthTestDistance,this.splitDirection=this.splitDirection??e.splitDirection};var lC=Rw;function SVe(e){return Array.isArray(e)&&(e=new ec(e)),new Kn(e)}function Ow(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._hierarchy=void 0,this._hierarchySubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._stRotation=void 0,this._stRotationSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._perPositionHeight=void 0,this._perPositionHeightSubscription=void 0,this._closeTop=void 0,this._closeTopSubscription=void 0,this._closeBottom=void 0,this._closeBottomSubscription=void 0,this._arcType=void 0,this._arcTypeSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this._textureCoordinates=void 0,this._textureCoordinatesSubscription=void 0,this.merge(e??G.EMPTY_OBJECT)}Object.defineProperties(Ow.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),hierarchy:le("hierarchy",void 0,SVe),height:le("height"),heightReference:le("heightReference"),extrudedHeight:le("extrudedHeight"),extrudedHeightReference:le("extrudedHeightReference"),stRotation:le("stRotation"),granularity:le("granularity"),fill:le("fill"),material:No("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),perPositionHeight:le("perPositionHeight"),closeTop:le("closeTop"),closeBottom:le("closeBottom"),arcType:le("arcType"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition"),classificationType:le("classificationType"),zIndex:le("zIndex"),textureCoordinates:le("textureCoordinates")});Ow.prototype.clone=function(e){return l(e)?(e.show=this.show,e.hierarchy=this.hierarchy,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.stRotation=this.stRotation,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.perPositionHeight=this.perPositionHeight,e.closeTop=this.closeTop,e.closeBottom=this.closeBottom,e.arcType=this.arcType,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e.textureCoordinates=this.textureCoordinates,e):new Ow(this)};Ow.prototype.merge=function(e){this.show=this.show??e.show,this.hierarchy=this.hierarchy??e.hierarchy,this.height=this.height??e.height,this.heightReference=this.heightReference??e.heightReference,this.extrudedHeight=this.extrudedHeight??e.extrudedHeight,this.extrudedHeightReference=this.extrudedHeightReference??e.extrudedHeightReference,this.stRotation=this.stRotation??e.stRotation,this.granularity=this.granularity??e.granularity,this.fill=this.fill??e.fill,this.material=this.material??e.material,this.outline=this.outline??e.outline,this.outlineColor=this.outlineColor??e.outlineColor,this.outlineWidth=this.outlineWidth??e.outlineWidth,this.perPositionHeight=this.perPositionHeight??e.perPositionHeight,this.closeTop=this.closeTop??e.closeTop,this.closeBottom=this.closeBottom??e.closeBottom,this.arcType=this.arcType??e.arcType,this.shadows=this.shadows??e.shadows,this.distanceDisplayCondition=this.distanceDisplayCondition??e.distanceDisplayCondition,this.classificationType=this.classificationType??e.classificationType,this.zIndex=this.zIndex??e.zIndex,this.textureCoordinates=this.textureCoordinates??e.textureCoordinates};var Jh=Ow;function Mw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._width=void 0,this._widthSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._depthFailMaterial=void 0,this._depthFailMaterialSubscription=void 0,this._arcType=void 0,this._arcTypeSubscription=void 0,this._clampToGround=void 0,this._clampToGroundSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(e??G.EMPTY_OBJECT)}Object.defineProperties(Mw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),positions:le("positions"),width:le("width"),granularity:le("granularity"),material:No("material"),depthFailMaterial:No("depthFailMaterial"),arcType:le("arcType"),clampToGround:le("clampToGround"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition"),classificationType:le("classificationType"),zIndex:le("zIndex")});Mw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.width=this.width,e.granularity=this.granularity,e.material=this.material,e.depthFailMaterial=this.depthFailMaterial,e.arcType=this.arcType,e.clampToGround=this.clampToGround,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new Mw(this)};Mw.prototype.merge=function(e){this.show=this.show??e.show,this.positions=this.positions??e.positions,this.width=this.width??e.width,this.granularity=this.granularity??e.granularity,this.material=this.material??e.material,this.depthFailMaterial=this.depthFailMaterial??e.depthFailMaterial,this.arcType=this.arcType??e.arcType,this.clampToGround=this.clampToGround??e.clampToGround,this.shadows=this.shadows??e.shadows,this.distanceDisplayCondition=this.distanceDisplayCondition??e.distanceDisplayCondition,this.classificationType=this.classificationType??e.classificationType,this.zIndex=this.zIndex??e.zIndex};var Gc=Mw;function Lw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._shape=void 0,this._shapeSubscription=void 0,this._cornerType=void 0,this._cornerTypeSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubsription=void 0,this.merge(e??G.EMPTY_OBJECT)}Object.defineProperties(Lw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),positions:le("positions"),shape:le("shape"),cornerType:le("cornerType"),granularity:le("granularity"),fill:le("fill"),material:No("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});Lw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.shape=this.shape,e.cornerType=this.cornerType,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new Lw(this)};Lw.prototype.merge=function(e){this.show=this.show??e.show,this.positions=this.positions??e.positions,this.shape=this.shape??e.shape,this.cornerType=this.cornerType??e.cornerType,this.granularity=this.granularity??e.granularity,this.fill=this.fill??e.fill,this.material=this.material??e.material,this.outline=this.outline??e.outline,this.outlineColor=this.outlineColor??e.outlineColor,this.outlineWidth=this.outlineWidth??e.outlineWidth,this.shadows=this.shadows??e.shadows,this.distanceDisplayCondition=this.distanceDisplayCondition??e.distanceDisplayCondition};var uC=Lw;function Nw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._coordinates=void 0,this._coordinatesSubscription=void 0,this._height=void 0,this._heightSubscription=void 0,this._heightReference=void 0,this._heightReferenceSubscription=void 0,this._extrudedHeight=void 0,this._extrudedHeightSubscription=void 0,this._extrudedHeightReference=void 0,this._extrudedHeightReferenceSubscription=void 0,this._rotation=void 0,this._rotationSubscription=void 0,this._stRotation=void 0,this._stRotationSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distancedisplayConditionSubscription=void 0,this._classificationType=void 0,this._classificationTypeSubscription=void 0,this._zIndex=void 0,this._zIndexSubscription=void 0,this.merge(e??G.EMPTY_OBJECT)}Object.defineProperties(Nw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),coordinates:le("coordinates"),height:le("height"),heightReference:le("heightReference"),extrudedHeight:le("extrudedHeight"),extrudedHeightReference:le("extrudedHeightReference"),rotation:le("rotation"),stRotation:le("stRotation"),granularity:le("granularity"),fill:le("fill"),material:No("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition"),classificationType:le("classificationType"),zIndex:le("zIndex")});Nw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.coordinates=this.coordinates,e.height=this.height,e.heightReference=this.heightReference,e.extrudedHeight=this.extrudedHeight,e.extrudedHeightReference=this.extrudedHeightReference,e.rotation=this.rotation,e.stRotation=this.stRotation,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e.classificationType=this.classificationType,e.zIndex=this.zIndex,e):new Nw(this)};Nw.prototype.merge=function(e){this.show=this.show??e.show,this.coordinates=this.coordinates??e.coordinates,this.height=this.height??e.height,this.heightReference=this.heightReference??e.heightReference,this.extrudedHeight=this.extrudedHeight??e.extrudedHeight,this.extrudedHeightReference=this.extrudedHeightReference??e.extrudedHeightReference,this.rotation=this.rotation??e.rotation,this.stRotation=this.stRotation??e.stRotation,this.granularity=this.granularity??e.granularity,this.fill=this.fill??e.fill,this.material=this.material??e.material,this.outline=this.outline??e.outline,this.outlineColor=this.outlineColor??e.outlineColor,this.outlineWidth=this.outlineWidth??e.outlineWidth,this.shadows=this.shadows??e.shadows,this.distanceDisplayCondition=this.distanceDisplayCondition??e.distanceDisplayCondition,this.classificationType=this.classificationType??e.classificationType,this.zIndex=this.zIndex??e.zIndex};var em=Nw;function Fw(e){this._definitionChanged=new me,this._show=void 0,this._showSubscription=void 0,this._positions=void 0,this._positionsSubscription=void 0,this._minimumHeights=void 0,this._minimumHeightsSubscription=void 0,this._maximumHeights=void 0,this._maximumHeightsSubscription=void 0,this._granularity=void 0,this._granularitySubscription=void 0,this._fill=void 0,this._fillSubscription=void 0,this._material=void 0,this._materialSubscription=void 0,this._outline=void 0,this._outlineSubscription=void 0,this._outlineColor=void 0,this._outlineColorSubscription=void 0,this._outlineWidth=void 0,this._outlineWidthSubscription=void 0,this._shadows=void 0,this._shadowsSubscription=void 0,this._distanceDisplayCondition=void 0,this._distanceDisplayConditionSubscription=void 0,this.merge(e??G.EMPTY_OBJECT)}Object.defineProperties(Fw.prototype,{definitionChanged:{get:function(){return this._definitionChanged}},show:le("show"),positions:le("positions"),minimumHeights:le("minimumHeights"),maximumHeights:le("maximumHeights"),granularity:le("granularity"),fill:le("fill"),material:No("material"),outline:le("outline"),outlineColor:le("outlineColor"),outlineWidth:le("outlineWidth"),shadows:le("shadows"),distanceDisplayCondition:le("distanceDisplayCondition")});Fw.prototype.clone=function(e){return l(e)?(e.show=this.show,e.positions=this.positions,e.minimumHeights=this.minimumHeights,e.maximumHeights=this.maximumHeights,e.granularity=this.granularity,e.fill=this.fill,e.material=this.material,e.outline=this.outline,e.outlineColor=this.outlineColor,e.outlineWidth=this.outlineWidth,e.shadows=this.shadows,e.distanceDisplayCondition=this.distanceDisplayCondition,e):new Fw(this)};Fw.prototype.merge=function(e){this.show=this.show??e.show,this.positions=this.positions??e.positions,this.minimumHeights=this.minimumHeights??e.minimumHeights,this.maximumHeights=this.maximumHeights??e.maximumHeights,this.granularity=this.granularity??e.granularity,this.fill=this.fill??e.fill,this.material=this.material??e.material,this.outline=this.outline??e.outline,this.outlineColor=this.outlineColor??e.outlineColor,this.outlineWidth=this.outlineWidth??e.outlineWidth,this.shadows=this.shadows??e.shadows,this.distanceDisplayCondition=this.distanceDisplayCondition??e.distanceDisplayCondition};var z_=Fw;var vVe=new fe,Qj=[];function wVe(e){return new Sl(e)}function DVe(e){return le(e,void 0,wVe)}function Gs(e,t){return le(e,void 0,function(n){return n instanceof t?n:new t(n)})}function _f(e){e=e??G.EMPTY_OBJECT;let t=e.id;l(t)||(t=Wn()),this._availability=void 0,this._id=t,this._definitionChanged=new me,this._name=e.name,this._show=e.show??!0,this._trackingReferenceFrame=e.trackingReferenceFrame??M_.AUTODETECT,this._parent=void 0,this._propertyNames=["billboard","box","corridor","cylinder","description","ellipse","ellipsoid","label","model","tileset","orientation","path","plane","point","polygon","polyline","polylineVolume","position","properties","rectangle","viewFrom","wall",...Qj],this._billboard=void 0,this._billboardSubscription=void 0,this._box=void 0,this._boxSubscription=void 0,this._corridor=void 0,this._corridorSubscription=void 0,this._cylinder=void 0,this._cylinderSubscription=void 0,this._description=void 0,this._descriptionSubscription=void 0,this._ellipse=void 0,this._ellipseSubscription=void 0,this._ellipsoid=void 0,this._ellipsoidSubscription=void 0,this._label=void 0,this._labelSubscription=void 0,this._model=void 0,this._modelSubscription=void 0,this._tileset=void 0,this._tilesetSubscription=void 0,this._orientation=void 0,this._orientationSubscription=void 0,this._path=void 0,this._pathSubscription=void 0,this._plane=void 0,this._planeSubscription=void 0,this._point=void 0,this._pointSubscription=void 0,this._polygon=void 0,this._polygonSubscription=void 0,this._polyline=void 0,this._polylineSubscription=void 0,this._polylineVolume=void 0,this._polylineVolumeSubscription=void 0,this._position=void 0,this._positionSubscription=void 0,this._properties=void 0,this._propertiesSubscription=void 0,this._rectangle=void 0,this._rectangleSubscription=void 0,this._viewFrom=void 0,this._viewFromSubscription=void 0,this._wall=void 0,this._wallSubscription=void 0,this._children=[],this.entityCollection=void 0,this.parent=e.parent,this.merge(e)}function Jj(e,t,n){let i=t.length;for(let o=0;o<i;o++){let r=t[o],s=r._show;(!n&&s)!==(n&&s)&&Jj(r,r._children,n)}e._definitionChanged.raiseEvent(e,"isShowing",n,!n)}Object.defineProperties(_f.prototype,{availability:vl("availability"),id:{get:function(){return this._id}},definitionChanged:{get:function(){return this._definitionChanged}},name:vl("name"),show:{get:function(){return this._show},set:function(e){if(e===this._show)return;let t=this.isShowing;this._show=e;let n=this.isShowing;t!==n&&Jj(this,this._children,n),this._definitionChanged.raiseEvent(this,"show",e,!e)}},trackingReferenceFrame:vl("trackingReferenceFrame"),isShowing:{get:function(){return this._show&&(!l(this.entityCollection)||this.entityCollection.show)&&(!l(this._parent)||this._parent.isShowing)}},parent:{get:function(){return this._parent},set:function(e){let t=this._parent;if(t===e)return;let n=this.isShowing;if(l(t)){let o=t._children.indexOf(this);t._children.splice(o,1)}this._parent=e,l(e)&&e._children.push(this);let i=this.isShowing;n!==i&&Jj(this,this._children,i),this._definitionChanged.raiseEvent(this,"parent",e,t)}},propertyNames:{get:function(){return this._propertyNames}},billboard:Gs("billboard",Vc),box:Gs("box",tC),corridor:Gs("corridor",iC),cylinder:Gs("cylinder",oC),description:le("description"),ellipse:Gs("ellipse",rC),ellipsoid:Gs("ellipsoid",sC),label:Gs("label",Qh),model:Gs("model",B_),tileset:Gs("tileset",cC),orientation:le("orientation"),path:Gs("path",k_),plane:Gs("plane",UF),point:Gs("point",lC),polygon:Gs("polygon",Jh),polyline:Gs("polyline",Gc),polylineVolume:Gs("polylineVolume",uC),properties:Gs("properties",wl),position:DVe("position"),rectangle:Gs("rectangle",em),viewFrom:le("viewFrom"),wall:Gs("wall",z_)});_f.registerEntityType=function(e,t){Object.defineProperties(_f.prototype,{[e]:Gs(e,t)}),Qj.includes(e)||Qj.push(e)};_f.prototype.isAvailable=function(e){let t=this._availability;return!l(t)||t.contains(e)};_f.prototype.addProperty=function(e){this._propertyNames.push(e),Object.defineProperty(this,e,vl(e,!0))};_f.prototype.removeProperty=function(e){let n=this._propertyNames.indexOf(e);this._propertyNames.splice(n,1),delete this[e]};_f.prototype.merge=function(e){this.name=this.name??e.name,this.availability=this.availability??e.availability;let t=this._propertyNames,n=l(e._propertyNames)?e._propertyNames:Object.keys(e),i=n.length;for(let o=0;o<i;o++){let r=n[o];if(r==="parent"||r==="name"||r==="availability"||r==="children")continue;let s=this[r],a=e[r];!l(s)&&t.indexOf(r)===-1&&this.addProperty(r),l(a)&&(l(s)?l(s.merge)&&s.merge(a):l(a.merge)&&l(a.clone)?this[r]=a.clone():this[r]=a)}};var zae=new $,Uae=new d,Vae=new Le;_f.prototype.computeModelMatrix=function(e,t){let n=Y.getValueOrUndefined(this._position,e,Uae);if(!l(n))return;let i=Y.getValueOrUndefined(this._orientation,e,Vae);return l(i)?t=N.fromRotationTranslation($.fromQuaternion(i,zae),n,t):t=Lt.eastNorthUpToFixedFrame(n,void 0,t),t};_f.prototype.computeModelMatrixForHeightReference=function(e,t,n,i,o){let r=Y.getValueOrDefault(t,e,qe.NONE),s=Y.getValueOrUndefined(this._position,e,Uae);if(r===qe.NONE||!l(s)||d.equalsEpsilon(s,d.ZERO,I.EPSILON8))return this.computeModelMatrix(e,o);let a=i.cartesianToCartographic(s,vVe);hf(r)?a.height=n:a.height+=n,s=i.cartographicToCartesian(a,s);let c=Y.getValueOrUndefined(this._orientation,e,Vae);return l(c)?o=N.fromRotationTranslation($.fromQuaternion(c,zae),s,o):o=Lt.eastNorthUpToFixedFrame(s,void 0,o),o};_f.supportsMaterialsforEntitiesOnTerrain=function(e){return El.supportsMaterials(e)};_f.supportsPolylinesOnTerrain=function(e){return Zh.isSupported(e)};var ar=_f;var IVe=new jt(U.WHITE),PVe=new Kn(!0),RVe=new Kn(!0),OVe=new Kn(!1),MVe=new Kn(U.BLACK),LVe=new Kn(Tn.DISABLED),NVe=new Kn(new Nt),FVe=new Kn(Vn.BOTH);function jc(e){let t=e.entity,n=e.geometryPropertyName;this._entity=t,this._scene=e.scene,this._fillEnabled=!1,this._isClosed=!1,this._onTerrain=!1,this._dynamic=!1,this._outlineEnabled=!1,this._geometryChanged=new me,this._showProperty=void 0,this._materialProperty=void 0,this._showOutlineProperty=void 0,this._outlineColorProperty=void 0,this._outlineWidth=1,this._shadowsProperty=void 0,this._distanceDisplayConditionProperty=void 0,this._classificationTypeProperty=void 0,this._options=e.geometryOptions,this._geometryPropertyName=n,this._id=`${n}-${t.id}`,this._observedPropertyNames=e.observedPropertyNames,this._supportsMaterialsforEntitiesOnTerrain=ar.supportsMaterialsforEntitiesOnTerrain(e.scene)}Object.defineProperties(jc.prototype,{id:{get:function(){return this._id}},entity:{get:function(){return this._entity}},fillEnabled:{get:function(){return this._fillEnabled}},hasConstantFill:{get:function(){return!this._fillEnabled||!l(this._entity.availability)&&Y.isConstant(this._showProperty)&&Y.isConstant(this._fillProperty)}},fillMaterialProperty:{get:function(){return this._materialProperty}},outlineEnabled:{get:function(){return this._outlineEnabled}},hasConstantOutline:{get:function(){return!this._outlineEnabled||!l(this._entity.availability)&&Y.isConstant(this._showProperty)&&Y.isConstant(this._showOutlineProperty)}},outlineColorProperty:{get:function(){return this._outlineColorProperty}},outlineWidth:{get:function(){return this._outlineWidth}},shadowsProperty:{get:function(){return this._shadowsProperty}},distanceDisplayConditionProperty:{get:function(){return this._distanceDisplayConditionProperty}},classificationTypeProperty:{get:function(){return this._classificationTypeProperty}},isDynamic:{get:function(){return this._dynamic}},isClosed:{get:function(){return this._isClosed}},onTerrain:{get:function(){return this._onTerrain}},geometryChanged:{get:function(){return this._geometryChanged}}});jc.prototype.isOutlineVisible=function(e){let t=this._entity;return(this._outlineEnabled&&t.isAvailable(e)&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e))??!1};jc.prototype.isFilled=function(e){let t=this._entity;return(this._fillEnabled&&t.isAvailable(e)&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e))??!1};jc.prototype.createFillGeometryInstance=de.throwInstantiationError;jc.prototype.createOutlineGeometryInstance=de.throwInstantiationError;jc.prototype.isDestroyed=function(){return!1};jc.prototype.destroy=function(){ue(this)};jc.prototype._isHidden=function(e,t){let n=t.show;return l(n)&&n.isConstant&&!n.getValue(Ve.MINIMUM_VALUE)};jc.prototype._isOnTerrain=function(e,t){return!1};jc.prototype._getIsClosed=function(e){return!0};jc.prototype._isDynamic=de.throwInstantiationError;jc.prototype._setStaticOptions=de.throwInstantiationError;jc.prototype._onEntityPropertyChanged=function(e,t,n,i){if(this._observedPropertyNames.indexOf(t)===-1)return;let o=this._entity[this._geometryPropertyName];if(!l(o)){(this._fillEnabled||this._outlineEnabled)&&(this._fillEnabled=!1,this._outlineEnabled=!1,this._geometryChanged.raiseEvent(this));return}let r=o.fill,s=l(r)&&r.isConstant?r.getValue(Ve.MINIMUM_VALUE):!0,a=o.outline,c=l(a);if(c&&a.isConstant&&(c=a.getValue(Ve.MINIMUM_VALUE)),!s&&!c){(this._fillEnabled||this._outlineEnabled)&&(this._fillEnabled=!1,this._outlineEnabled=!1,this._geometryChanged.raiseEvent(this));return}let u=o.show;if(this._isHidden(e,o)){(this._fillEnabled||this._outlineEnabled)&&(this._fillEnabled=!1,this._outlineEnabled=!1,this._geometryChanged.raiseEvent(this));return}this._materialProperty=o.material??IVe,this._fillProperty=r??RVe,this._showProperty=u??PVe,this._showOutlineProperty=o.outline??OVe,this._outlineColorProperty=c?o.outlineColor??MVe:void 0,this._shadowsProperty=o.shadows??LVe,this._distanceDisplayConditionProperty=o.distanceDisplayCondition??NVe,this._classificationTypeProperty=o.classificationType??FVe,this._fillEnabled=s;let f=this._isOnTerrain(e,o)&&(this._supportsMaterialsforEntitiesOnTerrain||this._materialProperty instanceof jt);if(c&&f&&(Ct(Ct.geometryOutlines),c=!1),this._onTerrain=f,this._outlineEnabled=c,this._isDynamic(e,o))this._dynamic||(this._dynamic=!0,this._geometryChanged.raiseEvent(this));else{this._setStaticOptions(e,o),this._isClosed=this._getIsClosed(this._options);let h=o.outlineWidth;this._outlineWidth=l(h)?h.getValue(Ve.MINIMUM_VALUE):1,this._dynamic=!1,this._geometryChanged.raiseEvent(this)}};jc.prototype.createDynamicUpdater=function(e,t){return new this.constructor.DynamicGeometryUpdater(this,e,t)};var ai=jc;function fC(e,t){this._callback=void 0,this._isConstant=void 0,this._definitionChanged=new me,this.setCallback(e,t)}Object.defineProperties(fC.prototype,{isConstant:{get:function(){return this._isConstant}},definitionChanged:{get:function(){return this._definitionChanged}}});var BVe=new Z;fC.prototype.getValue=function(e,t){return l(e)||(e=Z.now(BVe)),this._callback(e,t)};fC.prototype.setCallback=function(e,t){let n=this._callback!==e||this._isConstant!==t;this._callback=e,this._isConstant=t,n&&this._definitionChanged.raiseEvent(this)};fC.prototype.equals=function(e){return this===e||e instanceof fC&&this._callback===e._callback&&this._isConstant===e._isConstant};var tm=fC;var Hae=new d;function dC(e,t,n,i){this._scene=e,this._heightReference=n,this._extrudedHeightReference=i,this._positionProperty=t,this._position=new d,this._cartographicPosition=new fe,this._normal=new d,this._definitionChanged=new me,this._terrainHeight=0,this._removeCallbackFunc=void 0,this._removeEventListener=void 0,this._removeModeListener=void 0;let o=this;if(l(e.globe)&&(this._removeEventListener=e.terrainProviderChanged.addEventListener(function(){o._updateClamping()}),this._removeModeListener=e.morphComplete.addEventListener(function(){o._updateClamping()})),t.isConstant){let r=t.getValue(Ve.MINIMUM_VALUE,Hae);if(!l(r)||d.equals(r,d.ZERO)||!l(e.globe))return;this._position=d.clone(r,this._position),this._updateClamping(),this._normal=e.ellipsoid.geodeticSurfaceNormal(r,this._normal)}}Object.defineProperties(dC.prototype,{isConstant:{get:function(){return!1}},definitionChanged:{get:function(){return this._definitionChanged}}});dC.prototype._updateClamping=function(){l(this._removeCallbackFunc)&&this._removeCallbackFunc();let e=this._scene,t=this._position;if(d.equals(t,d.ZERO)){this._terrainHeight=0;return}let i=e.ellipsoid.cartesianToCartographic(t,this._cartographicPosition),o=e.getHeight(i,this._heightReference);l(o)?this._terrainHeight=o:this._terrainHeight=0;let r=s=>{this._terrainHeight=s.height,this.definitionChanged.raiseEvent()};this._removeCallbackFunc=e.updateHeight(i,r,this._heightReference)};var kVe=new Z;dC.prototype.getValue=function(e,t){l(e)||(e=Z.now(kVe));let n=Y.getValueOrDefault(this._heightReference,e,qe.NONE),i=Y.getValueOrDefault(this._extrudedHeightReference,e,qe.NONE);if(n===qe.NONE&&!WA(i))return this._position=d.clone(d.ZERO,this._position),d.clone(d.ZERO,t);if(this._positionProperty.isConstant)return d.multiplyByScalar(this._normal,this._terrainHeight,t);let o=this._scene,r=this._positionProperty.getValue(e,Hae);if(!l(r)||d.equals(r,d.ZERO)||!l(o.globe))return d.clone(d.ZERO,t);if(d.equalsEpsilon(this._position,r,I.EPSILON10))return d.multiplyByScalar(this._normal,this._terrainHeight,t);this._position=d.clone(r,this._position),this._updateClamping();let s=o.ellipsoid.geodeticSurfaceNormal(r,this._normal);return d.multiplyByScalar(s,this._terrainHeight,t)};dC.prototype.isDestroyed=function(){return!1};dC.prototype.destroy=function(){return l(this._removeEventListener)&&this._removeEventListener(),l(this._removeModeListener)&&this._removeModeListener(),l(this._removeCallbackFunc)&&this._removeCallbackFunc(),ue(this)};var hC=dC;function zVe(e,t,n,i){if(ai.prototype._onEntityPropertyChanged.call(this,e,t,n,i),this._observedPropertyNames.indexOf(t)===-1)return;let o=this._entity[this._geometryPropertyName];if(!l(o))return;l(this._terrainOffsetProperty)&&(this._terrainOffsetProperty.destroy(),this._terrainOffsetProperty=void 0);let r=o.heightReference;if(l(r)){let s=new tm(this._computeCenter.bind(this),!this._dynamic);this._terrainOffsetProperty=new hC(this._scene,s,r)}}var U_=zVe;var Gae=d.ZERO,jae=new d,UVe=new d,Wae=new U;function VVe(e){this.id=e,this.vertexFormat=void 0,this.dimensions=void 0,this.offsetAttribute=void 0}function ru(e,t){ai.call(this,{entity:e,scene:t,geometryOptions:new VVe(e),geometryPropertyName:"box",observedPropertyNames:["availability","position","orientation","box"]}),this._onEntityPropertyChanged(e,"box",e.box,void 0)}l(Object.create)&&(ru.prototype=Object.create(ai.prototype),ru.prototype.constructor=ru);Object.defineProperties(ru.prototype,{terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});ru.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),o=this._distanceDisplayConditionProperty.getValue(e),r=Un.fromDistanceDisplayCondition(o),s={show:i,distanceDisplayCondition:r,color:void 0,offset:void 0};if(this._materialProperty instanceof jt){let a;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(a=this._materialProperty.color.getValue(e,Wae)),l(a)||(a=U.WHITE),s.color=qt.fromColor(a)}return l(this._options.offsetAttribute)&&(s.offset=io.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,Gae,jae))),new It({id:t,geometry:Za.fromDimensions(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.box.heightReference,this._options.dimensions.z*.5,this._scene.ellipsoid),attributes:s})};ru.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=Y.getValueOrDefault(this._outlineColorProperty,e,U.BLACK,Wae),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:qt.fromColor(i),distanceDisplayCondition:Un.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=io.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,Gae,jae))),new It({id:t,geometry:Fh.fromDimensions(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.box.heightReference,this._options.dimensions.z*.5,this._scene.ellipsoid),attributes:r})};ru.prototype._computeCenter=function(e,t){return Y.getValueOrUndefined(this._entity.position,e,t)};ru.prototype._isHidden=function(e,t){return!l(t.dimensions)||!l(e.position)||ai.prototype._isHidden.call(this,e,t)};ru.prototype._isDynamic=function(e,t){return!e.position.isConstant||!Y.isConstant(e.orientation)||!t.dimensions.isConstant||!Y.isConstant(t.outlineWidth)};ru.prototype._setStaticOptions=function(e,t){let n=Y.getValueOrDefault(t.heightReference,Ve.MINIMUM_VALUE,qe.NONE),i=this._options;i.vertexFormat=this._materialProperty instanceof jt?fn.VERTEX_FORMAT:fo.MaterialSupport.TEXTURED.vertexFormat,i.dimensions=t.dimensions.getValue(Ve.MINIMUM_VALUE,i.dimensions),i.offsetAttribute=n!==qe.NONE?cn.ALL:void 0};ru.prototype._onEntityPropertyChanged=U_;ru.DynamicGeometryUpdater=mC;function mC(e,t,n){si.call(this,e,t,n)}l(Object.create)&&(mC.prototype=Object.create(si.prototype),mC.prototype.constructor=mC);mC.prototype._isHidden=function(e,t,n){let i=Y.getValueOrUndefined(e.position,n,UVe),o=this._options.dimensions;return!l(i)||!l(o)||si.prototype._isHidden.call(this,e,t,n)};mC.prototype._setOptions=function(e,t,n){let i=Y.getValueOrDefault(t.heightReference,n,qe.NONE),o=this._options;o.dimensions=Y.getValueOrUndefined(t.dimensions,n,o.dimensions),o.offsetAttribute=i!==qe.NONE?cn.ALL:void 0};var VF=ru;function Ib(e,t,n){this._callback=void 0,this._isConstant=void 0,this._referenceFrame=n??Gi.FIXED,this._definitionChanged=new me,this.setCallback(e,t)}Object.defineProperties(Ib.prototype,{isConstant:{get:function(){return this._isConstant}},definitionChanged:{get:function(){return this._definitionChanged}},referenceFrame:{get:function(){return this._referenceFrame}}});var HVe=new Z;Ib.prototype.getValue=function(e,t){return l(e)||(e=Z.now(HVe)),this.getValueInReferenceFrame(e,Gi.FIXED,t)};Ib.prototype.setCallback=function(e,t){let n=this._callback!==e||this._isConstant!==t;this._callback=e,this._isConstant=t,n&&this._definitionChanged.raiseEvent(this)};Ib.prototype.getValueInReferenceFrame=function(e,t,n){let i=this._callback(e,n);return $h.convertToReferenceFrame(e,i,this._referenceFrame,t,n)};Ib.prototype.equals=function(e){return this===e||e instanceof Ib&&this._callback===e._callback&&this._isConstant===e._isConstant&&this._referenceFrame===e._referenceFrame};var HF=Ib;function Pb(e){this._url=e,this._cubeMapBuffers=void 0,this._texture=void 0,this._maximumMipmapLevel=void 0,this._loading=!1,this._ready=!1,this._errorEvent=new me}Object.defineProperties(Pb.prototype,{url:{get:function(){return this._url}},errorEvent:{get:function(){return this._errorEvent}},texture:{get:function(){return this._texture}},maximumMipmapLevel:{get:function(){return this._maximumMipmapLevel}},ready:{get:function(){return this._ready}}});Pb.isSupported=function(e){return(e.colorBufferHalfFloat&&e.halfFloatingPointTexture||e.floatingPointTexture&&e.colorBufferFloat)&&e.supportsTextureLod};function eW(e){e._cubeMapBuffers=void 0}Pb.prototype.update=function(e){let{context:t}=e;if(!Pb.isSupported(t))return;if(l(this._texture)){eW(this);return}if(!l(this._texture)&&!this._loading){let f=t.textureCache.getTexture(this._url);l(f)&&(eW(this),this._texture=f,this._maximumMipmapLevel=this._texture.maximumMipmapLevel,this._ready=!0)}let n=this._cubeMapBuffers;if(!l(n)&&!this._loading){let f=this;Kl(this._url).then(function(h){f._cubeMapBuffers=h,f._loading=!1}).catch(function(h){f.isDestroyed()||f._errorEvent.raiseEvent(h)}),this._loading=!0}if(!l(this._cubeMapBuffers))return;let{pixelDatatype:i}=n[0].positiveX;l(i)||(i=t.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT);let o=nt.RGBA,r=n.length;this._maximumMipmapLevel=r-1;let s=n[0].positiveX.width,a=Math.log2(s)+1;if(r!==a){let f={};Object.values(Rr.FaceName).forEach(h=>{f[h]=void 0});for(let h=r;h<a;h++)n.push(f)}let c=new Jt({minificationFilter:Qt.LINEAR_MIPMAP_LINEAR}),u=new Rr({context:t,source:n[0],flipY:!1,pixelDatatype:i,pixelFormat:o,sampler:c});u.loadMipmaps(n.slice(1)),this._texture=u,this._texture.maximumMipmapLevel=this._maximumMipmapLevel,t.textureCache.addTexture(this._url,this._texture),this._ready=!0};Pb.prototype.isDestroyed=function(){return!1};Pb.prototype.destroy=function(){return eW(this),this._texture=this._texture&&this._texture.destroy(),ue(this)};var nm=Pb;function Bw(e){e=e??G.EMPTY_OBJECT;let t=l(e.imageBasedLightingFactor)?z.clone(e.imageBasedLightingFactor):new z(1,1);this._imageBasedLightingFactor=t;let n=e.sphericalHarmonicCoefficients;this._sphericalHarmonicCoefficients=n,this._specularEnvironmentMaps=e.specularEnvironmentMaps,this._specularEnvironmentCubeMap=void 0,this._specularEnvironmentCubeMapDirty=!0,this._specularEnvironmentMapLoaded=!1,this._previousSpecularEnvironmentMapLoaded=!1,this._useDefaultSpecularMaps=!1,this._useDefaultSphericalHarmonics=!1,this._shouldRegenerateShaders=!1,this._previousFrameNumber=void 0,this._previousImageBasedLightingFactor=z.clone(t),this._previousSphericalHarmonicCoefficients=n,this._removeErrorListener=void 0}Object.defineProperties(Bw.prototype,{imageBasedLightingFactor:{get:function(){return this._imageBasedLightingFactor},set:function(e){this._previousImageBasedLightingFactor=z.clone(this._imageBasedLightingFactor,this._previousImageBasedLightingFactor),this._imageBasedLightingFactor=z.clone(e,this._imageBasedLightingFactor)}},sphericalHarmonicCoefficients:{get:function(){return this._sphericalHarmonicCoefficients},set:function(e){this._previousSphericalHarmonicCoefficients=this._sphericalHarmonicCoefficients,this._sphericalHarmonicCoefficients=e}},specularEnvironmentMaps:{get:function(){return this._specularEnvironmentMaps},set:function(e){e!==this._specularEnvironmentMaps&&(this._specularEnvironmentCubeMapDirty=this._specularEnvironmentCubeMapDirty||e!==this._specularEnvironmentMaps,this._specularEnvironmentMapLoaded=!1),this._specularEnvironmentMaps=e}},enabled:{get:function(){return this._imageBasedLightingFactor.x>0||this._imageBasedLightingFactor.y>0}},shouldRegenerateShaders:{get:function(){return this._shouldRegenerateShaders}},specularEnvironmentCubeMap:{get:function(){return this._specularEnvironmentCubeMap}},useDefaultSphericalHarmonics:{get:function(){return this._useDefaultSphericalHarmonics}},useDefaultSpecularMaps:{get:function(){return this._useDefaultSpecularMaps}},useSpecularEnvironmentMaps:{get:function(){return l(this._specularEnvironmentCubeMap)&&this._specularEnvironmentCubeMap.ready||this._useDefaultSpecularMaps}}});function GVe(e,t){if(nm.isSupported(t)){if(e._specularEnvironmentCubeMap=e._specularEnvironmentCubeMap&&e._specularEnvironmentCubeMap.destroy(),l(e._specularEnvironmentMaps)){let n=new nm(e._specularEnvironmentMaps);e._specularEnvironmentCubeMap=n,e._removeErrorListener=n.errorEvent.addEventListener(i=>{console.error(`Error loading specularEnvironmentMaps: ${i}`)})}e._shouldRegenerateShaders=!0}}Bw.prototype.update=function(e){if(e.frameNumber===this._previousFrameNumber)return;this._previousFrameNumber=e.frameNumber;let t=e.context;e.brdfLutGenerator.update(e),this._shouldRegenerateShaders=!1;let n=this._imageBasedLightingFactor,i=this._previousImageBasedLightingFactor;z.equals(n,i)||(this._shouldRegenerateShaders=n.x>0&&i.x===0||n.x===0&&i.x>0,this._shouldRegenerateShaders=this._shouldRegenerateShaders||n.y>0&&i.y===0||n.y===0&&i.y>0,this._previousImageBasedLightingFactor=z.clone(this._imageBasedLightingFactor,this._previousImageBasedLightingFactor)),this._previousSphericalHarmonicCoefficients!==this._sphericalHarmonicCoefficients&&(this._shouldRegenerateShaders=this._shouldRegenerateShaders||l(this._previousSphericalHarmonicCoefficients)!==l(this._sphericalHarmonicCoefficients),this._previousSphericalHarmonicCoefficients=this._sphericalHarmonicCoefficients),this._shouldRegenerateShaders=this._shouldRegenerateShaders||this._previousSpecularEnvironmentMapLoaded!==this._specularEnvironmentMapLoaded,this._previousSpecularEnvironmentMapLoaded=this._specularEnvironmentMapLoaded,this._specularEnvironmentCubeMapDirty&&(GVe(this,t),this._specularEnvironmentCubeMapDirty=!1),l(this._specularEnvironmentCubeMap)&&(this._specularEnvironmentCubeMap.update(e),this._specularEnvironmentCubeMap.ready&&(this._specularEnvironmentMapLoaded=!0));let o=!l(this._specularEnvironmentCubeMap)&&l(e.specularEnvironmentMaps)&&!this._useDefaultSpecularMaps,r=!l(e.specularEnvironmentMaps)&&this._useDefaultSpecularMaps,s=!l(this._sphericalHarmonicCoefficients)&&l(e.sphericalHarmonicCoefficients)&&!this._useDefaultSphericalHarmonics,a=!l(e.sphericalHarmonicCoefficients)&&this._useDefaultSphericalHarmonics;this._shouldRegenerateShaders=this._shouldRegenerateShaders||o||r||s||a,this._useDefaultSpecularMaps=!l(this._specularEnvironmentCubeMap)&&l(e.specularEnvironmentMaps),this._useDefaultSphericalHarmonics=!l(this._sphericalHarmonicCoefficients)&&l(e.sphericalHarmonicCoefficients)};Bw.prototype.isDestroyed=function(){return!1};Bw.prototype.destroy=function(){return this._specularEnvironmentCubeMap=this._specularEnvironmentCubeMap&&this._specularEnvironmentCubeMap.destroy(),this._removeErrorListener=this._removeErrorListener&&this._removeErrorListener(),ue(this)};var pC=Bw;var Ip={X:0,Y:1,Z:2};Ip.Y_UP_TO_Z_UP=N.fromRotationTranslation($.fromArray([1,0,0,0,0,1,0,-1,0]));Ip.Z_UP_TO_Y_UP=N.fromRotationTranslation($.fromArray([1,0,0,0,0,-1,0,1,0]));Ip.X_UP_TO_Z_UP=N.fromRotationTranslation($.fromArray([0,0,1,0,1,0,-1,0,0]));Ip.Z_UP_TO_X_UP=N.fromRotationTranslation($.fromArray([0,0,-1,0,1,0,1,0,0]));Ip.X_UP_TO_Y_UP=N.fromRotationTranslation($.fromArray([0,1,0,-1,0,0,0,0,1]));Ip.Y_UP_TO_X_UP=N.fromRotationTranslation($.fromArray([0,-1,0,1,0,0,0,0,1]));Ip.fromName=function(e){return Ip[e]};var Fo=Object.freeze(Ip);function qae(e){e=e??G.EMPTY_OBJECT,this._metadata=e.metadata}Object.defineProperties(qae.prototype,{metadata:{get:function(){return this._metadata}}});var gC=qae;function yf(e,t,n,i){this._tileset=e,this._tile=t,this._resource=n,l(i)||(i=[]),this._contents=i,this._metadata=void 0,this._group=void 0,this._ready=!1}Object.defineProperties(yf.prototype,{featurePropertiesDirty:{get:function(){let e=this._contents,t=e.length;for(let 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oe(s,a,c,u)}this._translucentFeaturesLength=0,this._featuresLength=t,this._textureDimensions=n,this._textureStep=i,this._owner=e.owner,this._statistics=e.statistics,this._colorChangedCallback=e.colorChangedCallback}Object.defineProperties(rc.prototype,{translucentFeaturesLength:{get:function(){return this._translucentFeaturesLength}},byteLength:{get:function(){let e=0;return l(this._pickTexture)&&(e+=this._pickTexture.sizeInBytes),l(this._batchTexture)&&(e+=this._batchTexture.sizeInBytes),e}},textureDimensions:{get:function(){return this._textureDimensions}},textureStep:{get:function(){return this._textureStep}},batchTexture:{get:function(){return this._batchTexture}},defaultTexture:{get:function(){return this._defaultTexture}},pickTexture:{get:function(){return this._pickTexture}}});rc.DEFAULT_COLOR_VALUE=U.WHITE;rc.DEFAULT_SHOW_VALUE=!0;function Yae(e){let t=e._textureDimensions;return t.x*t.y*4}function Xae(e){if(!l(e._batchValues)){let t=Yae(e),n=new 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r;l(n)&&(r=n.extensions),this._extensions=r??{};let s=a4e(n);this._properties=s,this._batchTableHierarchy=c4e(this,n,i);let a=Qae(t,s,i);this._binaryPropertiesByteLength=l4e(a),this._batchTableBinaryProperties=a,this._content=e,this._batchTexture=new Dl({featuresLength:t,colorChangedCallback:o,owner:e,statistics:e.tileset.statistics})}bo._deprecationWarning=Us;Object.defineProperties(bo.prototype,{batchTableByteLength:{get:function(){let e=this._binaryPropertiesByteLength;return l(this._batchTableHierarchy)&&(e+=this._batchTableHierarchy.byteLength),e+=this._batchTexture.byteLength,e}}});function a4e(e){let t={};if(!l(e))return t;for(let n in e)e.hasOwnProperty(n)&&n!=="HIERARCHY"&&n!=="extensions"&&n!=="extras"&&(t[n]=He(e[n],!0));return t}function c4e(e,t,n){if(!l(t))return;let i=e._extensions["3DTILES_batch_table_hierarchy"],o=t.HIERARCHY;if(l(o)&&(bo._deprecationWarning("batchTableHierarchyExtension","The batch table HIERARCHY property has been moved to an extension. 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vec2 computeSt(float batchId)
{
float stepX = tile_textureStep.x;
float centerX = tile_textureStep.y;
return vec2(centerX + (batchId * stepX), 0.5);
}
`:`uniform vec4 tile_textureStep;
uniform vec2 tile_textureDimensions;
vec2 computeSt(float batchId)
{
float stepX = tile_textureStep.x;
float centerX = tile_textureStep.y;
float stepY = tile_textureStep.z;
float centerY = tile_textureStep.w;
float xId = mod(batchId, tile_textureDimensions.x);
float yId = floor(batchId / tile_textureDimensions.x);
return vec2(centerX + (xId * stepX), centerY + (yId * stepY));
}
`}bo.prototype.getVertexShaderCallback=function(e,t,n){if(this.featuresLength===0)return;let i=this;return function(o){let r=Jae(o,n,!1),s;return Vt.maximumVertexTextureImageUnits>0?(s="",e&&(s+=`uniform bool tile_translucentCommand;
`),s+=`uniform sampler2D tile_batchTexture;
out vec4 tile_featureColor;
out vec2 tile_featureSt;
void main()
{
vec2 st = computeSt(${t});
vec4 featureProperties = texture(tile_batchTexture, st);
tile_color(featureProperties);
float show = ceil(featureProperties.a);
gl_Position *= show;
`,e&&(s+=` bool isStyleTranslucent = (featureProperties.a != 1.0);
if (czm_pass == czm_passTranslucent)
{
if (!isStyleTranslucent && !tile_translucentCommand)
{
gl_Position *= 0.0;
}
}
else
{
if (isStyleTranslucent)
{
gl_Position *= 0.0;
}
}
`),s+=` tile_featureColor = featureProperties;
tile_featureSt = st;
}`):s=`out vec2 tile_featureSt;
void main()
{
tile_color(vec4(1.0));
tile_featureSt = computeSt(${t});
}`,`${r}
${h4e(i)}${s}`}};function $ae(e,t){return e=Ue.replaceMain(e,"tile_main"),t?`${e}uniform float tile_colorBlend;
void tile_color(vec4 tile_featureColor)
{
tile_main();
tile_featureColor = czm_gammaCorrect(tile_featureColor);
out_FragColor.a *= tile_featureColor.a;
float highlight = ceil(tile_colorBlend);
out_FragColor.rgb *= mix(tile_featureColor.rgb, vec3(1.0), highlight);
}
`:`${e}void tile_color(vec4 tile_featureColor)
{
tile_main();
}
`}function m4e(e,t){let n=`texture(${t}`,i=0,o=e.indexOf(n,i),r;for(;o>-1;){let s=0;for(let u=o;u<e.length;++u){let f=e.charAt(u);if(f==="(")++s;else if(f===")"&&(--s,s===0)){r=u+1;break}}let c=`tile_diffuse_final(${e.slice(o,r)}, tile_diffuse)`;e=e.slice(0,o)+c+e.slice(r),i=o+c.length,o=e.indexOf(n,i)}return e}function Jae(e,t,n){if(!l(t))return $ae(e,n);let i=new RegExp(`(uniform|attribute|in)\\s+(vec[34]|sampler2D)\\s+${t};`),o=e.match(i);if(!l(o))return $ae(e,n);let r=o[0],s=o[2];e=Ue.replaceMain(e,"tile_main"),e=e.replace(r,"");let a=`bool isWhite(vec3 color)
{
return all(greaterThan(color, vec3(1.0 - czm_epsilon3)));
}
vec4 tile_diffuse_final(vec4 sourceDiffuse, vec4 tileDiffuse)
{
vec4 blendDiffuse = mix(sourceDiffuse, tileDiffuse, tile_colorBlend);
vec4 diffuse = isWhite(tileDiffuse.rgb) ? sourceDiffuse : blendDiffuse;
return vec4(diffuse.rgb, sourceDiffuse.a);
}
`,c=` tile_featureColor = czm_gammaCorrect(tile_featureColor);
out_FragColor.a *= tile_featureColor.a;
float highlight = ceil(tile_colorBlend);
out_FragColor.rgb *= mix(tile_featureColor.rgb, vec3(1.0), highlight);
`,u;if(s==="vec3"||s==="vec4"){let f=s==="vec3"?`vec4(${t}, 1.0)`:t,h=s==="vec3"?"tile_diffuse.xyz":"tile_diffuse";i=new RegExp(t,"g"),e=e.replace(i,h),u=` vec4 source = ${f};
tile_diffuse = tile_diffuse_final(source, tile_featureColor);
tile_main();
`}else s==="sampler2D"&&(e=m4e(e,t),u=` tile_diffuse = tile_featureColor;
tile_main();
`);return e=`uniform float tile_colorBlend;
vec4 tile_diffuse = vec4(1.0);
${a}${r}
${e}
void tile_color(vec4 tile_featureColor)
{
${u}`,n&&(e+=c),e+=`}
`,e}bo.prototype.getFragmentShaderCallback=function(e,t,n){if(this.featuresLength!==0)return function(i){return i=Jae(i,t,!0),Vt.maximumVertexTextureImageUnits>0?(i+=`uniform sampler2D tile_pickTexture;
in vec2 tile_featureSt;
in vec4 tile_featureColor;
void main()
{
tile_color(tile_featureColor);
`,n&&(i+=` out_FragColor.rgb *= out_FragColor.a;
`),i+="}"):(e&&(i+=`uniform bool tile_translucentCommand;
`),i+=`uniform sampler2D tile_pickTexture;
uniform sampler2D tile_batchTexture;
in vec2 tile_featureSt;
void main()
{
vec4 featureProperties = texture(tile_batchTexture, tile_featureSt);
if (featureProperties.a == 0.0) {
discard;
}
`,e&&(i+=` bool isStyleTranslucent = (featureProperties.a != 1.0);
if (czm_pass == czm_passTranslucent)
{
if (!isStyleTranslucent && !tile_translucentCommand)
{
discard;
}
}
else
{
if (isStyleTranslucent)
{
discard;
}
}
`),i+=` tile_color(featureProperties);
`,n&&(i+=` out_FragColor.rgb *= out_FragColor.a;
`),i+=`}
`),i}};function p4e(e){let t=e._content.tileset,n=t.colorBlendMode,i=t.colorBlendAmount;if(n===su.HIGHLIGHT)return 0;if(n===su.REPLACE)return 1;if(n===su.MIX)return I.clamp(i,I.EPSILON4,1)}bo.prototype.getUniformMapCallback=function(){if(this.featuresLength===0)return;let e=this;return function(t){return St(t,{tile_batchTexture:function(){return e._batchTexture.batchTexture??e._batchTexture.defaultTexture},tile_textureDimensions:function(){return e._batchTexture.textureDimensions},tile_textureStep:function(){return e._batchTexture.textureStep},tile_colorBlend:function(){return p4e(e)},tile_pickTexture:function(){return e._batchTexture.pickTexture}})}};bo.prototype.getPickId=function(){return"texture(tile_pickTexture, tile_featureSt)"};var V_={ALL_OPAQUE:0,ALL_TRANSLUCENT:1,OPAQUE_AND_TRANSLUCENT:2};bo.prototype.addDerivedCommands=function(e,t){let n=e.commandList,i=n.length,o=this._content._tile,r=o._finalResolution,s=o.tileset,a=s.isSkippingLevelOfDetail&&s.hasMixedContent&&e.context.stencilBuffer,c=g4e(this);for(let u=t;u<i;++u){let f=n[u];if(f.pass===ve.COMPUTE)continue;let h=f.derivedCommands.tileset;(!l(h)||f.dirty)&&(h={},f.derivedCommands.tileset=h,h.originalCommand=_4e(f),f.dirty=!1);let p=h.originalCommand;c!==V_.ALL_OPAQUE&&f.pass!==ve.TRANSLUCENT&&(l(h.translucent)||(h.translucent=y4e(p))),c!==V_.ALL_TRANSLUCENT&&f.pass!==ve.TRANSLUCENT&&(l(h.opaque)||(h.opaque=b4e(p)),a&&(r||(l(h.zback)||(h.zback=T4e(e.context,p)),s._backfaceCommands.push(h.zback)),(!l(h.stencil)||o._selectionDepth!==C4e(h.stencil))&&(f.renderState.depthMask?h.stencil=A4e(p,o._selectionDepth):h.stencil=h.opaque)));let _=a?h.stencil:h.opaque,m=h.translucent;f.pass!==ve.TRANSLUCENT?(c===V_.ALL_OPAQUE&&(n[u]=_),c===V_.ALL_TRANSLUCENT&&(n[u]=m),c===V_.OPAQUE_AND_TRANSLUCENT&&(n[u]=_,n.push(m))):n[u]=p}};function g4e(e){let t=e._batchTexture.translucentFeaturesLength;return t===0?V_.ALL_OPAQUE:t===e.featuresLength?V_.ALL_TRANSLUCENT:V_.OPAQUE_AND_TRANSLUCENT}function _4e(e){let t=Je.shallowClone(e),n=t.pass===ve.TRANSLUCENT;return t.uniformMap=l(t.uniformMap)?t.uniformMap:{},t.uniformMap.tile_translucentCommand=function(){return n},t}function y4e(e){let t=Je.shallowClone(e);return t.pass=ve.TRANSLUCENT,t.renderState=E4e(e.renderState),t}function b4e(e){let t=Je.shallowClone(e);return t.renderState=S4e(e.renderState),t}function x4e(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"zBackfaceLogDepth");if(!l(n)){let i=t.fragmentShaderSource.clone();i.defines=l(i.defines)?i.defines.slice(0):[],i.defines.push("POLYGON_OFFSET"),n=e.shaderCache.createDerivedShaderProgram(t,"zBackfaceLogDepth",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:i,attributeLocations:t._attributeLocations})}return n}function T4e(e,t){let n=Je.shallowClone(t),i=He(n.renderState,!0);i.cull.enabled=!0,i.cull.face=xi.FRONT,i.colorMask={red:!1,green:!1,blue:!1,alpha:!1},i.polygonOffset={enabled:!0,factor:5,units:5},i.stencilTest=Gt.setCesium3DTileBit(),i.stencilMask=Gt.CESIUM_3D_TILE_MASK,n.renderState=ze.fromCache(i),n.castShadows=!1,n.receiveShadows=!1,n.uniformMap=He(t.uniformMap);let o=new z(5,5);return n.uniformMap.u_polygonOffset=function(){return o},n.shaderProgram=x4e(e,t.shaderProgram),n}function A4e(e,t){let n=Je.shallowClone(e),i=He(n.renderState,!0);return i.stencilTest.enabled=!0,i.stencilTest.mask=Gt.SKIP_LOD_MASK,i.stencilTest.reference=Gt.CESIUM_3D_TILE_MASK|t<<Gt.SKIP_LOD_BIT_SHIFT,i.stencilTest.frontFunction=Hn.GREATER_OR_EQUAL,i.stencilTest.frontOperation.zPass=pt.REPLACE,i.stencilTest.backFunction=Hn.GREATER_OR_EQUAL,i.stencilTest.backOperation.zPass=pt.REPLACE,i.stencilMask=Gt.CESIUM_3D_TILE_MASK|Gt.SKIP_LOD_MASK,n.renderState=ze.fromCache(i),n}function C4e(e){return(e.renderState.stencilTest.reference&Gt.SKIP_LOD_MASK)>>>Gt.SKIP_LOD_BIT_SHIFT}function E4e(e){let t=He(e,!0);return t.cull.enabled=!1,t.depthTest.enabled=!0,t.depthMask=!1,t.blending=dn.ALPHA_BLEND,t.stencilTest=Gt.setCesium3DTileBit(),t.stencilMask=Gt.CESIUM_3D_TILE_MASK,ze.fromCache(t)}function S4e(e){let t=He(e,!0);return t.stencilTest=Gt.setCesium3DTileBit(),t.stencilMask=Gt.CESIUM_3D_TILE_MASK,ze.fromCache(t)}bo.prototype.update=function(e,t){this._batchTexture.update(e,t)};bo.prototype.isDestroyed=function(){return!1};bo.prototype.destroy=function(){return this._batchTexture=this._batchTexture&&this._batchTexture.destroy(),ue(this)};var H_=bo;function v4e(e){this.offset=e.offset,this.count=e.count,this.color=e.color,this.batchIds=e.batchIds}var Rp=v4e;var Uw=`in vec3 position;
in float a_batchId;
uniform mat4 u_modifiedModelViewProjection;
void main()
{
gl_Position = czm_depthClamp(u_modifiedModelViewProjection * vec4(position, 1.0));
}
`;function xf(e,t){this._content=e,this._batchId=t,this._color=void 0}Object.defineProperties(xf.prototype,{show:{get:function(){return this._content.batchTable.getShow(this._batchId)},set:function(e){this._content.batchTable.setShow(this._batchId,e)}},color:{get:function(){return l(this._color)||(this._color=new U),this._content.batchTable.getColor(this._batchId,this._color)},set:function(e){this._content.batchTable.setColor(this._batchId,e)}},polylinePositions:{get:function(){if(l(this._content.getPolylinePositions))return this._content.getPolylinePositions(this._batchId)}},content:{get:function(){return this._content}},tileset:{get:function(){return this._content.tileset}},primitive:{get:function(){return this._content.tileset}},featureId:{get:function(){return this._batchId}},pickId:{get:function(){return this._content.batchTable.getPickColor(this._batchId)}}});xf.prototype.hasProperty=function(e){return this._content.batchTable.hasProperty(this._batchId,e)};xf.prototype.getPropertyIds=function(e){return this._content.batchTable.getPropertyIds(this._batchId,e)};xf.prototype.getProperty=function(e){return this._content.batchTable.getProperty(this._batchId,e)};xf.getPropertyInherited=function(e,t,n){let i=e.batchTable;if(l(i)){if(i.hasPropertyBySemantic(t,n))return i.getPropertyBySemantic(t,n);if(i.hasProperty(t,n))return i.getProperty(t,n)}let o=e.metadata;if(l(o)){if(o.hasPropertyBySemantic(n))return o.getPropertyBySemantic(n);if(o.hasProperty(n))return o.getProperty(n)}let r=e.tile,s=r.metadata;if(l(s)){if(s.hasPropertyBySemantic(n))return s.getPropertyBySemantic(n);if(s.hasProperty(n))return s.getProperty(n)}let a;if(l(r.implicitSubtree)&&(a=r.implicitSubtree.metadata),l(a)){if(a.hasPropertyBySemantic(n))return a.getPropertyBySemantic(n);if(a.hasProperty(n))return a.getProperty(n)}let c=l(e.group)?e.group.metadata:void 0;if(l(c)){if(c.hasPropertyBySemantic(n))return c.getPropertyBySemantic(n);if(c.hasProperty(n))return c.getProperty(n)}let u=e.tileset.metadata;if(l(u)){if(u.hasPropertyBySemantic(n))return u.getPropertyBySemantic(n);if(u.hasProperty(n))return u.getProperty(n)}};xf.prototype.getPropertyInherited=function(e){return xf.getPropertyInherited(this._content,this._batchId,e)};xf.prototype.setProperty=function(e,t){this._content.batchTable.setProperty(this._batchId,e,t),this._content.featurePropertiesDirty=!0};xf.prototype.isExactClass=function(e){return this._content.batchTable.isExactClass(this._batchId,e)};xf.prototype.isClass=function(e){return this._content.batchTable.isClass(this._batchId,e)};xf.prototype.getExactClassName=function(){return this._content.batchTable.getExactClassName(this._batchId)};var fa=xf;var iW=class{add(t,n,i){if(typeof arguments[0]!="string")for(let o in arguments[0])this.add(o,arguments[0][o],arguments[1]);else(Array.isArray(t)?t:[t]).forEach(function(o){this[o]=this[o]||[],n&&this[o][i?"unshift":"push"](n)},this)}run(t,n){this[t]=this[t]||[],this[t].forEach(function(i){i.call(n&&n.context?n.context:n,n)})}},oW=class{constructor(t){this.jsep=t,this.registered={}}register(...t){t.forEach(n=>{if(typeof n!="object"||!n.name||!n.init)throw new Error("Invalid JSEP plugin format");this.registered[n.name]||(n.init(this.jsep),this.registered[n.name]=n)})}},Il=class e{static get version(){return"1.4.0"}static toString(){return"JavaScript Expression Parser (JSEP) v"+e.version}static addUnaryOp(t){return e.max_unop_len=Math.max(t.length,e.max_unop_len),e.unary_ops[t]=1,e}static addBinaryOp(t,n,i){return e.max_binop_len=Math.max(t.length,e.max_binop_len),e.binary_ops[t]=n,i?e.right_associative.add(t):e.right_associative.delete(t),e}static addIdentifierChar(t){return e.additional_identifier_chars.add(t),e}static addLiteral(t,n){return e.literals[t]=n,e}static removeUnaryOp(t){return delete e.unary_ops[t],t.length===e.max_unop_len&&(e.max_unop_len=e.getMaxKeyLen(e.unary_ops)),e}static removeAllUnaryOps(){return e.unary_ops={},e.max_unop_len=0,e}static removeIdentifierChar(t){return e.additional_identifier_chars.delete(t),e}static removeBinaryOp(t){return delete e.binary_ops[t],t.length===e.max_binop_len&&(e.max_binop_len=e.getMaxKeyLen(e.binary_ops)),e.right_associative.delete(t),e}static removeAllBinaryOps(){return e.binary_ops={},e.max_binop_len=0,e}static removeLiteral(t){return delete e.literals[t],e}static removeAllLiterals(){return e.literals={},e}get char(){return this.expr.charAt(this.index)}get code(){return this.expr.charCodeAt(this.index)}constructor(t){this.expr=t,this.index=0}static parse(t){return new e(t).parse()}static getMaxKeyLen(t){return Math.max(0,...Object.keys(t).map(n=>n.length))}static isDecimalDigit(t){return t>=48&&t<=57}static binaryPrecedence(t){return e.binary_ops[t]||0}static isIdentifierStart(t){return t>=65&&t<=90||t>=97&&t<=122||t>=128&&!e.binary_ops[String.fromCharCode(t)]||e.additional_identifier_chars.has(String.fromCharCode(t))}static isIdentifierPart(t){return e.isIdentifierStart(t)||e.isDecimalDigit(t)}throwError(t){let n=new Error(t+" at character "+this.index);throw n.index=this.index,n.description=t,n}runHook(t,n){if(e.hooks[t]){let i={context:this,node:n};return e.hooks.run(t,i),i.node}return n}searchHook(t){if(e.hooks[t]){let n={context:this};return e.hooks[t].find(function(i){return i.call(n.context,n),n.node}),n.node}}gobbleSpaces(){let t=this.code;for(;t===e.SPACE_CODE||t===e.TAB_CODE||t===e.LF_CODE||t===e.CR_CODE;)t=this.expr.charCodeAt(++this.index);this.runHook("gobble-spaces")}parse(){this.runHook("before-all");let t=this.gobbleExpressions(),n=t.length===1?t[0]:{type:e.COMPOUND,body:t};return this.runHook("after-all",n)}gobbleExpressions(t){let n=[],i,o;for(;this.index<this.expr.length;)if(i=this.code,i===e.SEMCOL_CODE||i===e.COMMA_CODE)this.index++;else if(o=this.gobbleExpression())n.push(o);else if(this.index<this.expr.length){if(i===t)break;this.throwError('Unexpected "'+this.char+'"')}return n}gobbleExpression(){let t=this.searchHook("gobble-expression")||this.gobbleBinaryExpression();return this.gobbleSpaces(),this.runHook("after-expression",t)}gobbleBinaryOp(){this.gobbleSpaces();let t=this.expr.substr(this.index,e.max_binop_len),n=t.length;for(;n>0;){if(e.binary_ops.hasOwnProperty(t)&&(!e.isIdentifierStart(this.code)||this.index+t.length<this.expr.length&&!e.isIdentifierPart(this.expr.charCodeAt(this.index+t.length))))return this.index+=n,t;t=t.substr(0,--n)}return!1}gobbleBinaryExpression(){let t,n,i,o,r,s,a,c,u;if(s=this.gobbleToken(),!s||(n=this.gobbleBinaryOp(),!n))return s;for(r={value:n,prec:e.binaryPrecedence(n),right_a:e.right_associative.has(n)},a=this.gobbleToken(),a||this.throwError("Expected expression after "+n),o=[s,r,a];n=this.gobbleBinaryOp();){if(i=e.binaryPrecedence(n),i===0){this.index-=n.length;break}r={value:n,prec:i,right_a:e.right_associative.has(n)},u=n;let f=h=>r.right_a&&h.right_a?i>h.prec:i<=h.prec;for(;o.length>2&&f(o[o.length-2]);)a=o.pop(),n=o.pop().value,s=o.pop(),t={type:e.BINARY_EXP,operator:n,left:s,right:a},o.push(t);t=this.gobbleToken(),t||this.throwError("Expected expression after "+u),o.push(r,t)}for(c=o.length-1,t=o[c];c>1;)t={type:e.BINARY_EXP,operator:o[c-1].value,left:o[c-2],right:t},c-=2;return t}gobbleToken(){let t,n,i,o;if(this.gobbleSpaces(),o=this.searchHook("gobble-token"),o)return this.runHook("after-token",o);if(t=this.code,e.isDecimalDigit(t)||t===e.PERIOD_CODE)return this.gobbleNumericLiteral();if(t===e.SQUOTE_CODE||t===e.DQUOTE_CODE)o=this.gobbleStringLiteral();else if(t===e.OBRACK_CODE)o=this.gobbleArray();else{for(n=this.expr.substr(this.index,e.max_unop_len),i=n.length;i>0;){if(e.unary_ops.hasOwnProperty(n)&&(!e.isIdentifierStart(this.code)||this.index+n.length<this.expr.length&&!e.isIdentifierPart(this.expr.charCodeAt(this.index+n.length)))){this.index+=i;let r=this.gobbleToken();return r||this.throwError("missing unaryOp argument"),this.runHook("after-token",{type:e.UNARY_EXP,operator:n,argument:r,prefix:!0})}n=n.substr(0,--i)}e.isIdentifierStart(t)?(o=this.gobbleIdentifier(),e.literals.hasOwnProperty(o.name)?o={type:e.LITERAL,value:e.literals[o.name],raw:o.name}:o.name===e.this_str&&(o={type:e.THIS_EXP})):t===e.OPAREN_CODE&&(o=this.gobbleGroup())}return o?(o=this.gobbleTokenProperty(o),this.runHook("after-token",o)):this.runHook("after-token",!1)}gobbleTokenProperty(t){this.gobbleSpaces();let n=this.code;for(;n===e.PERIOD_CODE||n===e.OBRACK_CODE||n===e.OPAREN_CODE||n===e.QUMARK_CODE;){let i;if(n===e.QUMARK_CODE){if(this.expr.charCodeAt(this.index+1)!==e.PERIOD_CODE)break;i=!0,this.index+=2,this.gobbleSpaces(),n=this.code}this.index++,n===e.OBRACK_CODE?(t={type:e.MEMBER_EXP,computed:!0,object:t,property:this.gobbleExpression()},t.property||this.throwError('Unexpected "'+this.char+'"'),this.gobbleSpaces(),n=this.code,n!==e.CBRACK_CODE&&this.throwError("Unclosed ["),this.index++):n===e.OPAREN_CODE?t={type:e.CALL_EXP,arguments:this.gobbleArguments(e.CPAREN_CODE),callee:t}:(n===e.PERIOD_CODE||i)&&(i&&this.index--,this.gobbleSpaces(),t={type:e.MEMBER_EXP,computed:!1,object:t,property:this.gobbleIdentifier()}),i&&(t.optional=!0),this.gobbleSpaces(),n=this.code}return t}gobbleNumericLiteral(){let 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n8e(e){e._type===bt.CONDITIONAL?e.evaluate=e._evaluateConditional:e._type===bt.FUNCTION_CALL?e._value==="test"?e.evaluate=e._evaluateRegExpTest:e._value==="exec"?e.evaluate=e._evaluateRegExpExec:e._value==="toString"&&(e.evaluate=e._evaluateToString):e._type===bt.UNARY?e._value==="!"?e.evaluate=e._evaluateNot:e._value==="-"?e.evaluate=e._evaluateNegative:e._value==="+"?e.evaluate=e._evaluatePositive:e._value==="isNaN"?e.evaluate=e._evaluateNaN:e._value==="isFinite"?e.evaluate=e._evaluateIsFinite:e._value==="isExactClass"?e.evaluate=e._evaluateIsExactClass:e._value==="isClass"?e.evaluate=e._evaluateIsClass:e._value==="getExactClassName"?e.evaluate=e._evaluateGetExactClassName:e._value==="Boolean"?e.evaluate=e._evaluateBooleanConversion:e._value==="Number"?e.evaluate=e._evaluateNumberConversion:e._value==="String"?e.evaluate=e._evaluateStringConversion:l(YF[e._value])&&(e.evaluate=o8e(e._value)):e._type===bt.BINARY?e._value==="+"?e.evaluate=e._evaluatePlus:e._value==="-"?e.evaluate=e._evaluateMinus:e._value==="*"?e.evaluate=e._evaluateTimes:e._value==="/"?e.evaluate=e._evaluateDivide:e._value==="%"?e.evaluate=e._evaluateMod:e._value==="==="?e.evaluate=e._evaluateEqualsStrict:e._value==="!=="?e.evaluate=e._evaluateNotEqualsStrict:e._value==="<"?e.evaluate=e._evaluateLessThan:e._value==="<="?e.evaluate=e._evaluateLessThanOrEquals:e._value===">"?e.evaluate=e._evaluateGreaterThan:e._value===">="?e.evaluate=e._evaluateGreaterThanOrEquals:e._value==="&&"?e.evaluate=e._evaluateAnd:e._value==="||"?e.evaluate=e._evaluateOr:e._value==="=~"?e.evaluate=e._evaluateRegExpMatch:e._value==="!~"?e.evaluate=e._evaluateRegExpNotMatch:l(XF[e._value])&&(e.evaluate=r8e(e._value)):e._type===bt.TERNARY?e.evaluate=s8e(e._value):e._type===bt.MEMBER?e._value==="brackets"?e.evaluate=e._evaluateMemberBrackets:e.evaluate=e._evaluateMemberDot:e._type===bt.ARRAY?e.evaluate=e._evaluateArray:e._type===bt.VARIABLE?e.evaluate=e._evaluateVariable:e._type===bt.VARIABLE_IN_STRING?e.evaluate=e._evaluateVariableString:e._type===bt.LITERAL_COLOR?e.evaluate=e._evaluateLiteralColor:e._type===bt.LITERAL_VECTOR?e.evaluate=e._evaluateLiteralVector:e._type===bt.LITERAL_STRING?e.evaluate=e._evaluateLiteralString:e._type===bt.REGEX?e.evaluate=e._evaluateRegExp:e._type===bt.BUILTIN_VARIABLE?e._value==="tiles3d_tileset_time"&&(e.evaluate=i8e):e.evaluate=e._evaluateLiteral}function i8e(e){return l(e)?e.content.tileset.timeSinceLoad:0}function o8e(e){let t=YF[e];return function(n){let i=this._left.evaluate(n);return t(e,i)}}function r8e(e){let t=XF[e];return function(n){let i=this._left.evaluate(n),o=this._right.evaluate(n);return t(e,i,o)}}function s8e(e){let t=aW[e];return function(n){let i=this._left.evaluate(n),o=this._right.evaluate(n),r=this._test.evaluate(n);return t(e,i,o,r)}}function KF(e,t){if(l(e))return e.getPropertyInherited(t)}vt.prototype._evaluateLiteral=function(){return this._value};vt.prototype._evaluateLiteralColor=function(e){let t=qF,n=this._left;if(this._value==="color")l(n)?n.length>1?(U.fromCssColorString(n[0].evaluate(e),t),t.alpha=n[1].evaluate(e)):U.fromCssColorString(n[0].evaluate(e),t):U.fromBytes(255,255,255,255,t);else if(this._value==="rgb")U.fromBytes(n[0].evaluate(e),n[1].evaluate(e),n[2].evaluate(e),255,t);else if(this._value==="rgba"){let i=n[3].evaluate(e)*255;U.fromBytes(n[0].evaluate(e),n[1].evaluate(e),n[2].evaluate(e),i,t)}else this._value==="hsl"?U.fromHsl(n[0].evaluate(e),n[1].evaluate(e),n[2].evaluate(e),1,t):this._value==="hsla"&&U.fromHsl(n[0].evaluate(e),n[1].evaluate(e),n[2].evaluate(e),n[3].evaluate(e),t);return oe.fromColor(t,On.getCartesian4())};vt.prototype._evaluateLiteralVector=function(e){let t=On.getArray(),n=this._value,i=this._left,o=i.length;for(let a=0;a<o;++a){let c=i[a].evaluate(e);if(typeof c=="number")t.push(c);else if(c instanceof z)t.push(c.x,c.y);else if(c instanceof d)t.push(c.x,c.y,c.z);else if(c instanceof oe)t.push(c.x,c.y,c.z,c.w);else throw new se(`${n} argument must be a vector or number. Argument is ${c}.`)}let r=t.length,s=parseInt(n.charAt(3));if(r===0)throw new se(`Invalid ${n} constructor. No valid arguments.`);if(r<s&&r>1)throw new se(`Invalid ${n} constructor. Not enough arguments.`);if(r>s&&o>1)throw new se(`Invalid ${n} constructor. Too many arguments.`);if(r===1){let a=t[0];t.push(a,a,a)}if(n==="vec2")return z.fromArray(t,0,On.getCartesian2());if(n==="vec3")return d.fromArray(t,0,On.getCartesian3());if(n==="vec4")return oe.fromArray(t,0,On.getCartesian4())};vt.prototype._evaluateLiteralString=function(){return this._value};vt.prototype._evaluateVariableString=function(e){let t=this._value,n=Vw.exec(t);for(;n!==null;){let i=n[0],o=n[1],r=KF(e,o);l(r)||(r=""),t=t.replace(i,r),Vw.lastIndex+=r.length-i.length,n=Vw.exec(t)}return t};vt.prototype._evaluateVariable=function(e){return KF(e,this._value)};function Rb(e){return e._value==="feature"}vt.prototype._evaluateMemberDot=function(e){if(Rb(this._left))return KF(e,this._right.evaluate(e));let t=this._left.evaluate(e);if(!l(t))return;let n=this._right.evaluate(e);if(t instanceof z||t instanceof d||t instanceof oe){if(n==="r")return t.x;if(n==="g")return t.y;if(n==="b")return t.z;if(n==="a")return t.w}return t[n]};vt.prototype._evaluateMemberBrackets=function(e){if(Rb(this._left))return KF(e,this._right.evaluate(e));let t=this._left.evaluate(e);if(!l(t))return;let n=this._right.evaluate(e);if(t instanceof z||t instanceof d||t instanceof oe){if(n===0||n==="r")return t.x;if(n===1||n==="g")return t.y;if(n===2||n==="b")return t.z;if(n===3||n==="a")return t.w}return t[n]};vt.prototype._evaluateArray=function(e){let t=[];for(let n=0;n<this._value.length;n++)t[n]=this._value[n].evaluate(e);return t};vt.prototype._evaluateNot=function(e){let t=this._left.evaluate(e);if(typeof t!="boolean")throw new se(`Operator "!" requires a boolean argument. Argument is ${t}.`);return!t};vt.prototype._evaluateNegative=function(e){let t=this._left.evaluate(e);if(t instanceof z)return z.negate(t,On.getCartesian2());if(t instanceof d)return d.negate(t,On.getCartesian3());if(t instanceof oe)return oe.negate(t,On.getCartesian4());if(typeof t=="number")return-t;throw new se(`Operator "-" requires a vector or number argument. Argument is ${t}.`)};vt.prototype._evaluatePositive=function(e){let t=this._left.evaluate(e);if(!(t instanceof z||t instanceof d||t instanceof oe||typeof t=="number"))throw new se(`Operator "+" requires a vector or number argument. Argument is ${t}.`);return t};vt.prototype._evaluateLessThan=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(typeof t!="number"||typeof n!="number")throw new se(`Operator "<" requires number arguments. Arguments are ${t} and ${n}.`);return t<n};vt.prototype._evaluateLessThanOrEquals=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(typeof t!="number"||typeof n!="number")throw new se(`Operator "<=" requires number arguments. Arguments are ${t} and ${n}.`);return t<=n};vt.prototype._evaluateGreaterThan=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(typeof t!="number"||typeof n!="number")throw new se(`Operator ">" requires number arguments. Arguments are ${t} and ${n}.`);return t>n};vt.prototype._evaluateGreaterThanOrEquals=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(typeof t!="number"||typeof n!="number")throw new se(`Operator ">=" requires number arguments. Arguments are ${t} and ${n}.`);return t>=n};vt.prototype._evaluateOr=function(e){let t=this._left.evaluate(e);if(typeof t!="boolean")throw new se(`Operator "||" requires boolean arguments. First argument is ${t}.`);if(t)return!0;let n=this._right.evaluate(e);if(typeof n!="boolean")throw new se(`Operator "||" requires boolean arguments. Second argument is ${n}.`);return t||n};vt.prototype._evaluateAnd=function(e){let t=this._left.evaluate(e);if(typeof t!="boolean")throw new se(`Operator "&&" requires boolean arguments. First argument is ${t}.`);if(!t)return!1;let n=this._right.evaluate(e);if(typeof n!="boolean")throw new se(`Operator "&&" requires boolean arguments. Second argument is ${n}.`);return t&&n};vt.prototype._evaluatePlus=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof z&&t instanceof z)return z.add(t,n,On.getCartesian2());if(n instanceof d&&t instanceof d)return d.add(t,n,On.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.add(t,n,On.getCartesian4());if(typeof t=="string"||typeof n=="string")return t+n;if(typeof t=="number"&&typeof n=="number")return t+n;throw new se(`Operator "+" requires vector or number arguments of matching types, or at least one string argument. Arguments are ${t} and ${n}.`)};vt.prototype._evaluateMinus=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof z&&t instanceof z)return z.subtract(t,n,On.getCartesian2());if(n instanceof d&&t instanceof d)return d.subtract(t,n,On.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.subtract(t,n,On.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t-n;throw new se(`Operator "-" requires vector or number arguments of matching types. Arguments are ${t} and ${n}.`)};vt.prototype._evaluateTimes=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof z&&t instanceof z)return z.multiplyComponents(t,n,On.getCartesian2());if(n instanceof z&&typeof t=="number")return z.multiplyByScalar(n,t,On.getCartesian2());if(t instanceof z&&typeof n=="number")return z.multiplyByScalar(t,n,On.getCartesian2());if(n instanceof d&&t instanceof d)return d.multiplyComponents(t,n,On.getCartesian3());if(n instanceof d&&typeof t=="number")return d.multiplyByScalar(n,t,On.getCartesian3());if(t instanceof d&&typeof n=="number")return d.multiplyByScalar(t,n,On.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.multiplyComponents(t,n,On.getCartesian4());if(n instanceof oe&&typeof t=="number")return oe.multiplyByScalar(n,t,On.getCartesian4());if(t instanceof oe&&typeof n=="number")return oe.multiplyByScalar(t,n,On.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t*n;throw new se(`Operator "*" requires vector or number arguments. If both arguments are vectors they must be matching types. Arguments are ${t} and ${n}.`)};vt.prototype._evaluateDivide=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof z&&t instanceof z)return z.divideComponents(t,n,On.getCartesian2());if(t instanceof z&&typeof n=="number")return z.divideByScalar(t,n,On.getCartesian2());if(n instanceof d&&t instanceof d)return d.divideComponents(t,n,On.getCartesian3());if(t instanceof d&&typeof n=="number")return d.divideByScalar(t,n,On.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.divideComponents(t,n,On.getCartesian4());if(t instanceof oe&&typeof n=="number")return oe.divideByScalar(t,n,On.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t/n;throw new se(`Operator "/" requires vector or number arguments of matching types, or a number as the second argument. Arguments are ${t} and ${n}.`)};vt.prototype._evaluateMod=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(n instanceof z&&t instanceof z)return z.fromElements(t.x%n.x,t.y%n.y,On.getCartesian2());if(n instanceof d&&t instanceof d)return d.fromElements(t.x%n.x,t.y%n.y,t.z%n.z,On.getCartesian3());if(n instanceof oe&&t instanceof oe)return oe.fromElements(t.x%n.x,t.y%n.y,t.z%n.z,t.w%n.w,On.getCartesian4());if(typeof t=="number"&&typeof n=="number")return t%n;throw new se(`Operator "%" requires vector or number arguments of matching types. Arguments are ${t} and ${n}.`)};vt.prototype._evaluateEqualsStrict=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);return n instanceof z&&t instanceof z||n instanceof d&&t instanceof d||n instanceof oe&&t instanceof oe?t.equals(n):t===n};vt.prototype._evaluateNotEqualsStrict=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);return n instanceof z&&t instanceof z||n instanceof d&&t instanceof d||n instanceof oe&&t instanceof oe?!t.equals(n):t!==n};vt.prototype._evaluateConditional=function(e){let t=this._test.evaluate(e);if(typeof t!="boolean")throw new se(`Conditional argument of conditional expression must be a boolean. Argument is ${t}.`);return t?this._left.evaluate(e):this._right.evaluate(e)};vt.prototype._evaluateNaN=function(e){return isNaN(this._left.evaluate(e))};vt.prototype._evaluateIsFinite=function(e){return isFinite(this._left.evaluate(e))};vt.prototype._evaluateIsExactClass=function(e){return l(e)?e.isExactClass(this._left.evaluate(e)):!1};vt.prototype._evaluateIsClass=function(e){return l(e)?e.isClass(this._left.evaluate(e)):!1};vt.prototype._evaluateGetExactClassName=function(e){if(l(e))return e.getExactClassName()};vt.prototype._evaluateBooleanConversion=function(e){return!!this._left.evaluate(e)};vt.prototype._evaluateNumberConversion=function(e){return Number(this._left.evaluate(e))};vt.prototype._evaluateStringConversion=function(e){return String(this._left.evaluate(e))};vt.prototype._evaluateRegExp=function(e){let t=this._value.evaluate(e),n="";l(this._left)&&(n=this._left.evaluate(e));let i;try{i=new RegExp(t,n)}catch(o){throw new se(o)}return i};vt.prototype._evaluateRegExpTest=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(!(t instanceof RegExp&&typeof n=="string"))throw new se(`RegExp.test requires the first argument to be a RegExp and the second argument to be a string. Arguments are ${t} and ${n}.`);return t.test(n)};vt.prototype._evaluateRegExpMatch=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(t instanceof RegExp&&typeof n=="string")return t.test(n);if(n instanceof RegExp&&typeof t=="string")return n.test(t);throw new se(`Operator "=~" requires one RegExp argument and one string argument. Arguments are ${t} and ${n}.`)};vt.prototype._evaluateRegExpNotMatch=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(t instanceof RegExp&&typeof n=="string")return!t.test(n);if(n instanceof RegExp&&typeof t=="string")return!n.test(t);throw new se(`Operator "!~" requires one RegExp argument and one string argument. Arguments are ${t} and ${n}.`)};vt.prototype._evaluateRegExpExec=function(e){let t=this._left.evaluate(e),n=this._right.evaluate(e);if(!(t instanceof RegExp&&typeof n=="string"))throw new se(`RegExp.exec requires the first argument to be a RegExp and the second argument to be a string. Arguments are ${t} and ${n}.`);let i=t.exec(n);return l(i)?i[1]:null};vt.prototype._evaluateToString=function(e){let t=this._left.evaluate(e);if(t instanceof RegExp||t instanceof z||t instanceof d||t instanceof oe)return String(t);throw new se(`Unexpected function call "${this._value}".`)};function nce(e){let t=e._left,n=t.length;for(let a=0;a<n;++a)if(t[a]._type!==bt.LITERAL_NUMBER)return;let i=t[0]._value,o=t[1]._value,r=t[2]._value,s=n===4?t[3]._value:1;return U.fromHsl(i,o,r,s,qF)}function ice(e){let t=e._left,n=t.length;for(let o=0;o<n;++o)if(t[o]._type!==bt.LITERAL_NUMBER)return;let i=qF;return i.red=t[0]._value/255,i.green=t[1]._value/255,i.blue=t[2]._value/255,i.alpha=n===4?t[3]._value:1,i}function j_(e){return e%1===0?e.toFixed(1):e.toString()}function a8e(e){let t=j_(e.red),n=j_(e.green),i=j_(e.blue);return`vec3(${t}, ${n}, ${i})`}function WF(e){let t=j_(e.red),n=j_(e.green),i=j_(e.blue),o=j_(e.alpha);return`vec4(${t}, ${n}, ${i}, ${o})`}function oce(e,t,n,i){let o=e.length,r=new Array(o);for(let s=0;s<o;++s)r[s]=e[s].getShaderExpression(t,n,i);return r}function rce(e,t){return l(t[e])?t[e]:Cd.NULL_SENTINEL}Cd.NULL_SENTINEL="czm_infinity";vt.prototype.getShaderExpression=function(e,t,n){let i,o,r,s,a=this._type,c=this._value;l(this._left)&&(Array.isArray(this._left)?o=oce(this._left,e,t,this):o=this._left.getShaderExpression(e,t,this)),l(this._right)&&(r=this._right.getShaderExpression(e,t,this)),l(this._test)&&(s=this._test.getShaderExpression(e,t,this)),Array.isArray(this._value)&&(c=oce(this._value,e,t,this));let u,f,h;switch(a){case bt.VARIABLE:return Rb(this)?void 0:rce(c,e);case bt.UNARY:if(c==="Boolean")return`bool(${o})`;if(c==="Number")return`float(${o})`;if(c==="round")return`floor(${o} + 0.5)`;if(l(YF[c]))return`${c}(${o})`;if(c==="isNaN")return`(${o} != ${o})`;if(c==="isFinite")return`(abs(${o}) < czm_infinity)`;if(c==="String"||c==="isExactClass"||c==="isClass"||c==="getExactClassName")throw new se(`Error generating style shader: "${c}" is not supported.`);return c+o;case bt.BINARY:return c==="%"?`mod(${o}, ${r})`:c==="==="?`(${o} == ${r})`:c==="!=="?`(${o} != ${r})`:c==="atan2"?`atan(${o}, ${r})`:l(XF[c])?`${c}(${o}, ${r})`:`(${o} ${c} ${r})`;case bt.TERNARY:if(l(aW[c]))return`${c}(${o}, ${r}, ${s})`;break;case bt.CONDITIONAL:return`(${s} ? ${o} : ${r})`;case bt.MEMBER:return Rb(this._left)?rce(r,e):r==="r"||r==="x"||r==="0.0"?`${o}[0]`:r==="g"||r==="y"||r==="1.0"?`${o}[1]`:r==="b"||r==="z"||r==="2.0"?`${o}[2]`:r==="a"||r==="w"||r==="3.0"?`${o}[3]`:`${o}[int(${r})]`;case bt.FUNCTION_CALL:throw new se(`Error generating style shader: "${c}" is not supported.`);case bt.ARRAY:if(c.length===4)return`vec4(${c[0]}, ${c[1]}, ${c[2]}, ${c[3]})`;if(c.length===3)return`vec3(${c[0]}, ${c[1]}, ${c[2]})`;if(c.length===2)return`vec2(${c[0]}, ${c[1]})`;throw new se("Error generating style shader: Invalid array length. Array length should be 2, 3, or 4.");case bt.REGEX:throw new se("Error generating style shader: Regular expressions are not supported.");case bt.VARIABLE_IN_STRING:throw new se("Error generating style shader: Converting a variable to a string is not supported.");case bt.LITERAL_NULL:return Cd.NULL_SENTINEL;case bt.LITERAL_BOOLEAN:return c?"true":"false";case bt.LITERAL_NUMBER:return j_(c);case bt.LITERAL_STRING:if(l(n)&&n._type===bt.MEMBER&&(c==="r"||c==="g"||c==="b"||c==="a"||c==="x"||c==="y"||c==="z"||c==="w"||Rb(n._left)))return c;if(i=U.fromCssColorString(c,qF),l(i))return a8e(i);throw new se("Error generating style shader: String literals are not supported.");case bt.LITERAL_COLOR:if(u=o,c==="color"){if(l(u)){if(u.length>1){let p=u[0],_=u[1];return _!=="1.0"&&(t.translucent=!0),`vec4(${p}, ${_})`}}else return"vec4(1.0)";return`vec4(${u[0]}, 1.0)`}else{if(c==="rgb")return i=ice(this),l(i)?WF(i):`vec4(${u[0]} / 255.0, ${u[1]} / 255.0, ${u[2]} / 255.0, 1.0)`;if(c==="rgba")return u[3]!=="1.0"&&(t.translucent=!0),i=ice(this),l(i)?WF(i):`vec4(${u[0]} / 255.0, ${u[1]} / 255.0, ${u[2]} / 255.0, ${u[3]})`;if(c==="hsl")return i=nce(this),l(i)?WF(i):`vec4(czm_HSLToRGB(vec3(${u[0]}, ${u[1]}, ${u[2]})), 1.0)`;if(c==="hsla")return i=nce(this),l(i)?(i.alpha!==1&&(t.translucent=!0),WF(i)):(u[3]!=="1.0"&&(t.translucent=!0),`vec4(czm_HSLToRGB(vec3(${u[0]}, ${u[1]}, ${u[2]})), ${u[3]})`)}break;case bt.LITERAL_VECTOR:f=o.length,h=`${c}(`;for(let p=0;p<f;++p)h+=o[p],p<f-1&&(h+=", ");return h+=")",h;case bt.LITERAL_REGEX:throw new se("Error generating style shader: Regular expressions are not supported.");case bt.LITERAL_UNDEFINED:return Cd.NULL_SENTINEL;case bt.BUILTIN_VARIABLE:if(c==="tiles3d_tileset_time")return c}};vt.prototype.getVariables=function(e,t){let n,i,o,r=this._type,s=this._value;if(l(this._left))if(Array.isArray(this._left))for(n=this._left,i=n.length,o=0;o<i;++o)n[o].getVariables(e,this);else this._left.getVariables(e,this);if(l(this._right)&&this._right.getVariables(e,this),l(this._test)&&this._test.getVariables(e,this),Array.isArray(this._value))for(n=this._value,i=n.length,o=0;o<i;++o)n[o].getVariables(e,this);let a;switch(r){case bt.VARIABLE:Rb(this)||e.push(s);break;case bt.VARIABLE_IN_STRING:for(a=Vw.exec(s);a!==null;)e.push(a[1]),a=Vw.exec(s);break;case bt.LITERAL_STRING:l(t)&&t._type===bt.MEMBER&&Rb(t._left)&&e.push(s);break}};var Ed=Cd;function Op(e){e=e??G.EMPTY_OBJECT,this._batchTable=e.batchTable,this._batchIds=e.batchIds,this._positions=e.positions,this._vertexBatchIds=e.vertexBatchIds,this._indices=e.indices,this._indexCounts=e.indexCounts,this._indexOffsets=e.indexOffsets,this._batchedIndices=e.batchedIndices,this._boundingVolume=e.boundingVolume,this._boundingVolumes=e.boundingVolumes,this._center=e.center??d.ZERO,this._va=void 0,this._sp=void 0,this._spStencil=void 0,this._spPick=void 0,this._uniformMap=void 0,this._vaSwap=void 0,this._rsStencilDepthPass=void 0,this._rsStencilDepthPass3DTiles=void 0,this._rsColorPass=void 0,this._rsPickPass=void 0,this._rsWireframe=void 0,this._commands=[],this._commandsIgnoreShow=[],this._pickCommands=[],this._constantColor=U.clone(U.WHITE),this._highlightColor=this._constantColor,this._batchDirty=!0,this._pickCommandsDirty=!0,this._framesSinceLastRebatch=0,this._updatingAllCommands=!1,this._trianglesLength=this._indices.length/3,this._geometryByteLength=this._indices.byteLength+this._positions.byteLength+this._vertexBatchIds.byteLength,this.debugWireframe=!1,this._debugWireframe=this.debugWireframe,this._wireframeDirty=!1,this.forceRebatch=!1,this.classificationType=e.classificationType??Vn.BOTH,this._vertexShaderSource=e._vertexShaderSource,this._fragmentShaderSource=e._fragmentShaderSource,this._attributeLocations=e._attributeLocations,this._uniformMap=e._uniformMap,this._pickId=e._pickId,this._modelMatrix=e._modelMatrix,this._boundingSphere=e._boundingSphere,this._batchIdLookUp={};let t=this._batchIds.length;for(let n=0;n<t;++n){let i=this._batchIds[n];this._batchIdLookUp[i]=n}}Object.defineProperties(Op.prototype,{trianglesLength:{get:function(){return this._trianglesLength}},geometryByteLength:{get:function(){return this._geometryByteLength}}});var c8e={position:0,a_batchId:1};function l8e(e,t){if(l(e._va))return;let n=At.createVertexBuffer({context:t,typedArray:e._positions,usage:ke.STATIC_DRAW}),i=At.createVertexBuffer({context:t,typedArray:e._vertexBatchIds,usage:ke.STATIC_DRAW}),o=At.createIndexBuffer({context:t,typedArray:e._indices,usage:ke.DYNAMIC_DRAW,indexDatatype:e._indices.BYTES_PER_ELEMENT===2?Be.UNSIGNED_SHORT:Be.UNSIGNED_INT}),r=[{index:0,vertexBuffer:n,componentDatatype:X.fromTypedArray(e._positions),componentsPerAttribute:3},{index:1,vertexBuffer:i,componentDatatype:X.fromTypedArray(e._vertexBatchIds),componentsPerAttribute:1}];e._va=new oi({context:t,attributes:r,indexBuffer:o}),t.webgl2&&(e._vaSwap=new oi({context:t,attributes:r,indexBuffer:At.createIndexBuffer({context:t,sizeInBytes:o.sizeInBytes,usage:ke.DYNAMIC_DRAW,indexDatatype:o.indexDatatype})})),e._batchedPositions=void 0,e._transferrableBatchIds=void 0,e._vertexBatchIds=void 0}function u8e(e,t){if(l(e._sp))return;let n=e._batchTable,i=e._attributeLocations??c8e,o=e._pickId,r=e._vertexShaderSource,s=e._fragmentShaderSource;if(l(r)){e._sp=tn.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:i}),e._spStencil=e._sp,s=Ue.replaceMain(s,"czm_non_pick_main"),s=`${s}void main()
{
czm_non_pick_main();
out_FragColor = ${o};
}
`,e._spPick=tn.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:i});return}let a=n.getVertexShaderCallback(!1,"a_batchId",void 0)(Uw),c=n.getFragmentShaderCallback(!1,void 0,!0)(Ab);o=n.getPickId();let u=new Ue({sources:[a]}),f=new Ue({defines:["VECTOR_TILE"],sources:[c]});e._sp=tn.fromCache({context:t,vertexShaderSource:u,fragmentShaderSource:f,attributeLocations:i}),u=new Ue({sources:[Uw]}),f=new Ue({defines:["VECTOR_TILE"],sources:[Ab]}),e._spStencil=tn.fromCache({context:t,vertexShaderSource:u,fragmentShaderSource:f,attributeLocations:i}),c=Ue.replaceMain(c,"czm_non_pick_main"),c=`${c}
void main()
{
czm_non_pick_main();
out_FragColor = ${o};
}
`;let h=new Ue({sources:[a]}),p=new Ue({defines:["VECTOR_TILE"],sources:[c]});e._spPick=tn.fromCache({context:t,vertexShaderSource:h,fragmentShaderSource:p,attributeLocations:i})}function sce(e){let t=e?Hn.EQUAL:Hn.ALWAYS;return{colorMask:{red:!1,green:!1,blue:!1,alpha:!1},stencilTest:{enabled:!0,frontFunction:t,frontOperation:{fail:pt.KEEP,zFail:pt.DECREMENT_WRAP,zPass:pt.KEEP},backFunction:t,backOperation:{fail:pt.KEEP,zFail:pt.INCREMENT_WRAP,zPass:pt.KEEP},reference:Gt.CESIUM_3D_TILE_MASK,mask:Gt.CESIUM_3D_TILE_MASK},stencilMask:Gt.CLASSIFICATION_MASK,depthTest:{enabled:!0,func:Hc.LESS_OR_EQUAL},depthMask:!1}}var f8e={stencilTest:{enabled:!0,frontFunction:Hn.NOT_EQUAL,frontOperation:{fail:pt.ZERO,zFail:pt.ZERO,zPass:pt.ZERO},backFunction:Hn.NOT_EQUAL,backOperation:{fail:pt.ZERO,zFail:pt.ZERO,zPass:pt.ZERO},reference:0,mask:Gt.CLASSIFICATION_MASK},stencilMask:Gt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1,blending:dn.PRE_MULTIPLIED_ALPHA_BLEND},d8e={stencilTest:{enabled:!0,frontFunction:Hn.NOT_EQUAL,frontOperation:{fail:pt.ZERO,zFail:pt.ZERO,zPass:pt.ZERO},backFunction:Hn.NOT_EQUAL,backOperation:{fail:pt.ZERO,zFail:pt.ZERO,zPass:pt.ZERO},reference:0,mask:Gt.CLASSIFICATION_MASK},stencilMask:Gt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1};function h8e(e){l(e._rsStencilDepthPass)||(e._rsStencilDepthPass=ze.fromCache(sce(!1)),e._rsStencilDepthPass3DTiles=ze.fromCache(sce(!0)),e._rsColorPass=ze.fromCache(f8e),e._rsPickPass=ze.fromCache(d8e))}var Ob=new N,ace=new d;function m8e(e,t){if(l(e._uniformMap))return;let n={u_modifiedModelViewProjection:function(){let i=t.uniformState.view,o=t.uniformState.projection;return N.clone(i,Ob),N.multiplyByPoint(Ob,e._center,ace),N.setTranslation(Ob,ace,Ob),N.multiply(o,Ob,Ob),Ob},u_highlightColor:function(){return e._highlightColor}};e._uniformMap=e._batchTable.getUniformMapCallback()(n)}function cW(e,t,n,i,o,r,s){let a=e.constructor.BYTES_PER_ELEMENT,c=r.length;for(let u=0;u<c;++u){let f=r[u],h=s[f],p=i[h],_=o[h],m=new e.constructor(e.buffer,a*p,_);t.set(m,n),i[h]=n,n+=_}return n}function p8e(e,t){let n=e._indices,i=e._indexOffsets,o=e._indexCounts,r=e._batchIdLookUp,s=new n.constructor(n.length),a=t.pop(),c=[a],u=cW(n,s,0,i,o,a.batchIds,r);for(a.offset=0,a.count=u;t.length>0;){let f=t.pop();if(U.equals(f.color,a.color))u=cW(n,s,u,i,o,f.batchIds,r),a.batchIds=a.batchIds.concat(f.batchIds),a.count=u-a.offset;else{let h=u;u=cW(n,s,u,i,o,f.batchIds,r),f.offset=h,f.count=u-h,c.push(f),a=f}}e._va.indexBuffer.copyFromArrayView(s),e._indices=s,e._batchedIndices=c}function lW(e,t,n,i,o,r,s){let a=e.bytesPerIndex,c=r.length;for(let u=0;u<c;++u){let f=r[u],h=s[f],p=i[h],_=o[h];t.copyFromBuffer(e,p*a,n*a,_*a),i[h]=n,n+=_}return n}function g8e(e,t){let n=e._indexOffsets,i=e._indexCounts,o=e._batchIdLookUp,r=t.pop(),s=[r],a=e._va.indexBuffer,c=e._vaSwap.indexBuffer,u=lW(a,c,0,n,i,r.batchIds,o);for(r.offset=0,r.count=u;t.length>0;){let h=t.pop();if(U.equals(h.color,r.color))u=lW(a,c,u,n,i,h.batchIds,o),r.batchIds=r.batchIds.concat(h.batchIds),r.count=u-r.offset;else{let p=u;u=lW(a,c,u,n,i,h.batchIds,o),h.offset=p,h.count=u-p,s.push(h),r=h}}let f=e._va;e._va=e._vaSwap,e._vaSwap=f,e._batchedIndices=s}function _8e(e,t){return t.color.toRgba()-e.color.toRgba()}function y8e(e,t){if(!e._batchDirty)return!1;let n=e._batchedIndices,i=n.length,o=!1,r={};for(let s=0;s<i;++s){let c=n[s].color.toRgba();if(l(r[c])){o=!0;break}else r[c]=!0}if(!o)return e._batchDirty=!1,!1;if(o&&!e.forceRebatch&&e._framesSinceLastRebatch<120){++e._framesSinceLastRebatch;return}return n.sort(_8e),t.webgl2?g8e(e,n):p8e(e,n),e._framesSinceLastRebatch=0,e._batchDirty=!1,e._pickCommandsDirty=!0,e._wireframeDirty=!0,!0}function b8e(e,t){let n=y8e(e,t),i=e._commands,o=e._batchedIndices,r=o.length,s=r*2;if(l(i)&&!n&&i.length===s)return;i.length=s;let a=e._va,c=e._sp,u=e._modelMatrix??N.IDENTITY,f=e._uniformMap,h=e._boundingVolume;for(let p=0;p<r;++p){let _=o[p].offset,m=o[p].count,y=i[p*2];l(y)||(y=i[p*2]=new Je({owner:e})),y.vertexArray=a,y.modelMatrix=u,y.offset=_,y.count=m,y.renderState=e._rsStencilDepthPass,y.shaderProgram=c,y.uniformMap=f,y.boundingVolume=h,y.cull=!1,y.pass=ve.TERRAIN_CLASSIFICATION;let b=Je.shallowClone(y,y.derivedCommands.tileset);b.renderState=e._rsStencilDepthPass3DTiles,b.pass=ve.CESIUM_3D_TILE_CLASSIFICATION,y.derivedCommands.tileset=b;let x=i[p*2+1];l(x)||(x=i[p*2+1]=new Je({owner:e})),x.vertexArray=a,x.modelMatrix=u,x.offset=_,x.count=m,x.renderState=e._rsColorPass,x.shaderProgram=c,x.uniformMap=f,x.boundingVolume=h,x.cull=!1,x.pass=ve.TERRAIN_CLASSIFICATION;let T=Je.shallowClone(x,x.derivedCommands.tileset);T.pass=ve.CESIUM_3D_TILE_CLASSIFICATION,x.derivedCommands.tileset=T}e._commandsDirty=!0}function x8e(e,t){if(e.classificationType===Vn.TERRAIN||!t.invertClassification||l(e._commandsIgnoreShow)&&!e._commandsDirty)return;let n=e._commands,i=e._commandsIgnoreShow,o=e._spStencil,r=n.length,s=i.length=r/2,a=0;for(let c=0;c<s;++c){let u=i[c]=Je.shallowClone(n[a],i[c]);u.shaderProgram=o,u.pass=ve.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW,a+=2}e._commandsDirty=!1}function T8e(e){if(!e._pickCommandsDirty)return;let t=e._indexOffsets.length,n=e._pickCommands;n.length=t*2;let i=e._va,o=e._spStencil,r=e._spPick,s=e._modelMatrix??N.IDENTITY,a=e._uniformMap;for(let c=0;c<t;++c){let u=e._indexOffsets[c],f=e._indexCounts[c],h=l(e._boundingVolumes)?e._boundingVolumes[c]:e.boundingVolume,p=n[c*2];l(p)||(p=n[c*2]=new Je({owner:e,pickOnly:!0})),p.vertexArray=i,p.modelMatrix=s,p.offset=u,p.count=f,p.renderState=e._rsStencilDepthPass,p.shaderProgram=o,p.uniformMap=a,p.boundingVolume=h,p.pass=ve.TERRAIN_CLASSIFICATION;let _=Je.shallowClone(p,p.derivedCommands.tileset);_.renderState=e._rsStencilDepthPass3DTiles,_.pass=ve.CESIUM_3D_TILE_CLASSIFICATION,p.derivedCommands.tileset=_;let m=n[c*2+1];l(m)||(m=n[c*2+1]=new Je({owner:e,pickOnly:!0})),m.vertexArray=i,m.modelMatrix=s,m.offset=u,m.count=f,m.renderState=e._rsPickPass,m.shaderProgram=r,m.uniformMap=a,m.boundingVolume=h,m.pass=ve.TERRAIN_CLASSIFICATION;let y=Je.shallowClone(m,m.derivedCommands.tileset);y.pass=ve.CESIUM_3D_TILE_CLASSIFICATION,m.derivedCommands.tileset=y}e._pickCommandsDirty=!1}Op.prototype.createFeatures=function(e,t){let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o];t[r]=new fa(e,r)}};Op.prototype.applyDebugSettings=function(e,t){this._highlightColor=e?t:this._constantColor};function A8e(e,t){e._updatingAllCommands=!0;let n=e._batchIds,i=n.length,o;for(o=0;o<i;++o){let s=n[o],a=t[s];a.show=!0,a.color=U.WHITE}let r=e._batchedIndices;for(i=r.length,o=0;o<i;++o)r[o].color=U.clone(U.WHITE);e._updatingAllCommands=!1,e._batchDirty=!0}var C8e=new U,E8e=U.WHITE,S8e=!0,v8e=/\$/;Op.prototype.applyStyle=function(e,t){if(!l(e)){A8e(this,t);return}let n=e.color,i=n instanceof Ed&&!v8e.test(n.expression);this._updatingAllCommands=i;let o=this._batchIds,r=o.length,s;for(s=0;s<r;++s){let a=o[s],c=t[a];c.color=l(e.color)?e.color.evaluateColor(c,C8e):E8e,c.show=l(e.show)?e.show.evaluate(c):S8e}if(i){let a=this._batchedIndices;for(r=a.length,s=0;s<r;++s)a[s].color=U.clone(U.WHITE);this._updatingAllCommands=!1,this._batchDirty=!0}};Op.prototype.updateCommands=function(e,t){if(this._updatingAllCommands)return;let n=this._batchIdLookUp,i=n[e];if(!l(i))return;let o=this._indexOffsets,r=this._indexCounts,s=o[i],a=r[i],c=this._batchedIndices,u=c.length,f;for(f=0;f<u;++f){let y=c[f].offset,b=c[f].count;if(s>=y&&s<y+b)break}c.push(new Rp({color:U.clone(t),offset:s,count:a,batchIds:[e]}));let h=[],p=[],_=c[f].batchIds,m=_.length;for(let y=0;y<m;++y){let b=_[y];if(b===e)continue;let x=n[b];o[x]<s?h.push(b):p.push(b)}p.length!==0&&c.push(new Rp({color:U.clone(c[f].color),offset:s+a,count:c[f].offset+c[f].count-(s+a),batchIds:p})),h.length!==0?(c[f].count=s-c[f].offset,c[f].batchIds=h):c.splice(f,1),this._batchDirty=!0};function cce(e,t,n,i){let o=e.classificationType,r=o!==Vn.CESIUM_3D_TILE,s=o!==Vn.TERRAIN,a=t.commandList,c=n.length,u,f;for(f=0;f<c;++f)r&&(u=n[f],u.pass=ve.TERRAIN_CLASSIFICATION,a.push(u)),s&&(u=n[f].derivedCommands.tileset,u.pass=ve.CESIUM_3D_TILE_CLASSIFICATION,a.push(u));if(!(!t.invertClassification||!l(i)))for(c=i.length,f=0;f<c;++f)a.push(i[f])}function w8e(e,t){let n=e.commandList,i=t.length;for(let o=0;o<i;o+=2){let r=t[o+1];r.pass=ve.OPAQUE,n.push(r)}}function D8e(e){let t=e.debugWireframe===e._debugWireframe;if(t=t&&!(e.debugWireframe&&e._wireframeDirty),t)return;l(e._rsWireframe)||(e._rsWireframe=ze.fromCache({}));let n,i;e.debugWireframe?(n=e._rsWireframe,i=Ne.LINES):(n=e._rsColorPass,i=Ne.TRIANGLES);let o=e._commands,r=o.length;for(let s=0;s<r;s+=2){let a=o[s+1];a.renderState=n,a.primitiveType=i}e._debugWireframe=e.debugWireframe,e._wireframeDirty=!1}Op.prototype.update=function(e){let t=e.context;l8e(this,t),u8e(this,t),h8e(this),m8e(this,t);let n=e.passes;n.render&&(b8e(this,t),x8e(this,e),D8e(this),this._debugWireframe?w8e(e,this._commands):cce(this,e,this._commands,this._commandsIgnoreShow)),n.pick&&(T8e(this),cce(this,e,this._pickCommands))};Op.prototype.isDestroyed=function(){return!1};Op.prototype.destroy=function(){return this._va=this._va&&this._va.destroy(),this._sp=this._sp&&this._sp.destroy(),this._spPick=this._spPick&&this._spPick.destroy(),this._vaSwap=this._vaSwap&&this._vaSwap.destroy(),ue(this)};var yC=Op;function au(e){this._boxes=e.boxes,this._boxBatchIds=e.boxBatchIds,this._cylinders=e.cylinders,this._cylinderBatchIds=e.cylinderBatchIds,this._ellipsoids=e.ellipsoids,this._ellipsoidBatchIds=e.ellipsoidBatchIds,this._spheres=e.spheres,this._sphereBatchIds=e.sphereBatchIds,this._modelMatrix=e.modelMatrix,this._batchTable=e.batchTable,this._boundingVolume=e.boundingVolume,this._center=e.center,l(this._center)||(l(this._boundingVolume)?this._center=d.clone(this._boundingVolume.center):this._center=d.clone(d.ZERO)),this._boundingVolumes=void 0,this._batchedIndices=void 0,this._indices=void 0,this._indexOffsets=void 0,this._indexCounts=void 0,this._positions=void 0,this._vertexBatchIds=void 0,this._batchIds=void 0,this._batchTableColors=void 0,this._packedBuffer=void 0,this._ready=!1,this._promise=void 0,this._error=void 0,this._verticesPromise=void 0,this._primitive=void 0,this.debugWireframe=!1,this.forceRebatch=!1,this.classificationType=Vn.BOTH}Object.defineProperties(au.prototype,{trianglesLength:{get:function(){return l(this._primitive)?this._primitive.trianglesLength:0}},geometryByteLength:{get:function(){return l(this._primitive)?this._primitive.geometryByteLength:0}},ready:{get:function(){return this._ready}}});au.packedBoxLength=N.packedLength+d.packedLength;au.packedCylinderLength=N.packedLength+2;au.packedEllipsoidLength=N.packedLength+d.packedLength;au.packedSphereLength=d.packedLength+1;function I8e(e){let t=new Float64Array(N.packedLength+d.packedLength),n=0;return d.pack(e._center,t,n),n+=d.packedLength,N.pack(e._modelMatrix,t,n),t}function P8e(e,t){let n=0,i=t[n++],o=t[n++],r=e._boundingVolumes=new Array(o);for(let c=0;c<o;++c)r[c]=ce.unpack(t,n),n+=ce.packedLength;let s=t[n++],a=e._batchedIndices=new Array(s);for(let c=0;c<s;++c){let u=U.unpack(t,n);n+=U.packedLength;let f=t[n++],h=t[n++],p=t[n++],_=new Array(p);for(let m=0;m<p;++m)_[m]=t[n++];a[c]=new Rp({color:u,offset:f,count:h,batchIds:_})}return i}var R8e=new _i("createVectorTileGeometries",5),O8e=new U;function M8e(e){if(!l(e._primitive)&&!l(e._verticesPromise)){let t=e._boxes,n=e._boxBatchIds,i=e._cylinders,o=e._cylinderBatchIds,r=e._ellipsoids,s=e._ellipsoidBatchIds,a=e._spheres,c=e._sphereBatchIds,u=e._batchTableColors,f=e._packedBuffer;if(!l(u)){let m=0;l(e._boxes)&&(t=e._boxes=t.slice(),n=e._boxBatchIds=n.slice(),m+=n.length),l(e._cylinders)&&(i=e._cylinders=i.slice(),o=e._cylinderBatchIds=o.slice(),m+=o.length),l(e._ellipsoids)&&(r=e._ellipsoids=r.slice(),s=e._ellipsoidBatchIds=s.slice(),m+=s.length),l(e._spheres)&&(a=e._sphere=a.slice(),c=e._sphereBatchIds=c.slice(),m+=c.length),u=e._batchTableColors=new Uint32Array(m);let y=e._batchTable;for(let b=0;b<m;++b){let x=y.getColor(b,O8e);u[b]=x.toRgba()}f=e._packedBuffer=I8e(e)}let h=[];l(t)&&h.push(t.buffer,n.buffer),l(i)&&h.push(i.buffer,o.buffer),l(r)&&h.push(r.buffer,s.buffer),l(a)&&h.push(a.buffer,c.buffer),h.push(u.buffer,f.buffer);let p={boxes:l(t)?t.buffer:void 0,boxBatchIds:l(t)?n.buffer:void 0,cylinders:l(i)?i.buffer:void 0,cylinderBatchIds:l(i)?o.buffer:void 0,ellipsoids:l(r)?r.buffer:void 0,ellipsoidBatchIds:l(r)?s.buffer:void 0,spheres:l(a)?a.buffer:void 0,sphereBatchIds:l(a)?c.buffer:void 0,batchTableColors:u.buffer,packedBuffer:f.buffer},_=e._verticesPromise=R8e.scheduleTask(p,h);return l(_)?_.then(function(m){if(e.isDestroyed())return;let y=new Float64Array(m.packedBuffer);P8e(e,y)===2?e._indices=new Uint16Array(m.indices):e._indices=new Uint32Array(m.indices),e._indexOffsets=new Uint32Array(m.indexOffsets),e._indexCounts=new Uint32Array(m.indexCounts),e._positions=new Float32Array(m.positions),e._vertexBatchIds=new Uint16Array(m.vertexBatchIds),e._batchIds=new Uint16Array(m.batchIds),L8e(e),e._ready=!0}).catch(m=>{e.isDestroyed()||(e._error=m)}):void 0}}function L8e(e){l(e._primitive)||(e._primitive=new yC({batchTable:e._batchTable,positions:e._positions,batchIds:e._batchIds,vertexBatchIds:e._vertexBatchIds,indices:e._indices,indexOffsets:e._indexOffsets,indexCounts:e._indexCounts,batchedIndices:e._batchedIndices,boundingVolume:e._boundingVolume,boundingVolumes:e._boundingVolumes,center:e._center,pickObject:e._pickObject??e}),e._boxes=void 0,e._boxBatchIds=void 0,e._cylinders=void 0,e._cylinderBatchIds=void 0,e._ellipsoids=void 0,e._ellipsoidBatchIds=void 0,e._spheres=void 0,e._sphereBatchIds=void 0,e._center=void 0,e._modelMatrix=void 0,e._batchTable=void 0,e._boundingVolume=void 0,e._boundingVolumes=void 0,e._batchedIndices=void 0,e._indices=void 0,e._indexOffsets=void 0,e._indexCounts=void 0,e._positions=void 0,e._vertexBatchIds=void 0,e._batchIds=void 0,e._batchTableColors=void 0,e._packedBuffer=void 0,e._verticesPromise=void 0)}au.prototype.createFeatures=function(e,t){this._primitive.createFeatures(e,t)};au.prototype.applyDebugSettings=function(e,t){this._primitive.applyDebugSettings(e,t)};au.prototype.applyStyle=function(e,t){this._primitive.applyStyle(e,t)};au.prototype.updateCommands=function(e,t){this._primitive.updateCommands(e,t)};au.prototype.update=function(e){if(!this._ready){if(l(this._promise)||(this._promise=M8e(this)),l(this._error)){let t=this._error;throw this._error=void 0,t}return}this._primitive.debugWireframe=this.debugWireframe,this._primitive.forceRebatch=this.forceRebatch,this._primitive.classificationType=this.classificationType,this._primitive.update(e)};au.prototype.isDestroyed=function(){return!1};au.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),ue(this)};var W_=au;function im(e,t,n,i,o){this._tileset=e,this._tile=t,this._resource=n,this._geometries=void 0,this._metadata=void 0,this._batchTable=void 0,this._features=void 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this._group},set:function(e){this._group=e}}});function N8e(e){return function(t,n){l(e._geometries)&&e._geometries.updateCommands(t,n)}}function F8e(e,t){let n,i,o,r,s,a=e.BOXES_LENGTH??0,c=e.CYLINDERS_LENGTH??0,u=e.ELLIPSOIDS_LENGTH??0,f=e.SPHERES_LENGTH??0;if(a>0&&l(e.BOX_BATCH_IDS)){let m=t.byteOffset+e.BOX_BATCH_IDS.byteOffset;n=new Uint16Array(t.buffer,m,a)}if(c>0&&l(e.CYLINDER_BATCH_IDS)){let m=t.byteOffset+e.CYLINDER_BATCH_IDS.byteOffset;i=new Uint16Array(t.buffer,m,c)}if(u>0&&l(e.ELLIPSOID_BATCH_IDS)){let m=t.byteOffset+e.ELLIPSOID_BATCH_IDS.byteOffset;o=new Uint16Array(t.buffer,m,u)}if(f>0&&l(e.SPHERE_BATCH_IDS)){let m=t.byteOffset+e.SPHERE_BATCH_IDS.byteOffset;r=new Uint16Array(t.buffer,m,f)}let h=l(n)||l(i)||l(o)||l(r),p=a>0&&!l(n)||c>0&&!l(i)||u>0&&!l(o)||f>0&&!l(r);if(h&&p)throw new se("If one group of batch ids is defined, then all batch ids must be defined");if(!l(n)&&!l(i)&&!l(o)&&!l(r)){let m=0;if(!l(n)&&a>0)for(n=new Uint16Array(a),s=0;s<a;++s)n[s]=m++;if(!l(i)&&c>0)for(i=new Uint16Array(c),s=0;s<c;++s)i[s]=m++;if(!l(o)&&u>0)for(o=new Uint16Array(u),s=0;s<u;++s)o[s]=m++;if(!l(r)&&f>0)for(r=new Uint16Array(f),s=0;s<f;++s)r[s]=m++}return{boxes:n,cylinders:i,ellipsoids:o,spheres:r}}var Mb=Uint32Array.BYTES_PER_ELEMENT;function B8e(e,t,n){n=n??0;let i=new Uint8Array(t),o=new DataView(t);n+=Mb;let r=o.getUint32(n,!0);if(r!==1)throw new se(`Only Geometry tile version 1 is supported. Version ${r} is not.`);n+=Mb;let s=o.getUint32(n,!0);if(n+=Mb,s===0){e._ready=!0;return}let a=o.getUint32(n,!0);if(n+=Mb,a===0)throw new se("Feature table must have a byte length greater than zero");let c=o.getUint32(n,!0);n+=Mb;let u=o.getUint32(n,!0);n+=Mb;let f=o.getUint32(n,!0);n+=Mb;let h=rr(i,n,a);n+=a;let p=new Uint8Array(t,n,c);n+=c;let _,m;u>0&&(_=rr(i,n,u),n+=u,f>0&&(m=new Uint8Array(t,n,f),m=new Uint8Array(m)));let y=h.BOXES_LENGTH??0,b=h.CYLINDERS_LENGTH??0,x=h.ELLIPSOIDS_LENGTH??0,T=h.SPHERES_LENGTH??0,A=y+b+x+T,C=new H_(e,A,_,m,N8e(e));if(e._batchTable=C,A===0)return;let S=e.tile.computedTransform,w;l(h.RTC_CENTER)&&(w=d.unpack(h.RTC_CENTER),N.multiplyByPoint(S,w,w));let R=F8e(h,p);if(y>0||b>0||x>0||T>0){let P,O,L,g;if(y>0){let E=p.byteOffset+h.BOXES.byteOffset;P=new Float32Array(p.buffer,E,W_.packedBoxLength*y)}if(b>0){let E=p.byteOffset+h.CYLINDERS.byteOffset;O=new Float32Array(p.buffer,E,W_.packedCylinderLength*b)}if(x>0){let E=p.byteOffset+h.ELLIPSOIDS.byteOffset;L=new Float32Array(p.buffer,E,W_.packedEllipsoidLength*x)}if(T>0){let E=p.byteOffset+h.SPHERES.byteOffset;g=new Float32Array(p.buffer,E,W_.packedSphereLength*T)}return e._geometries=new W_({boxes:P,boxBatchIds:R.boxes,cylinders:O,cylinderBatchIds:R.cylinders,ellipsoids:L,ellipsoidBatchIds:R.ellipsoids,spheres:g,sphereBatchIds:R.spheres,center:w,modelMatrix:S,batchTable:C,boundingVolume:e.tile.boundingVolume.boundingVolume}),e}return Promise.resolve(e)}function lce(e){let t=e.featuresLength;if(!l(e._features)&&t>0){let n=new Array(t);l(e._geometries)&&e._geometries.createFeatures(e,n),e._features=n}}im.prototype.hasProperty=function(e,t){return this._batchTable.hasProperty(e,t)};im.prototype.getFeature=function(e){return lce(this),this._features[e]};im.prototype.applyDebugSettings=function(e,t){l(this._geometries)&&this._geometries.applyDebugSettings(e,t)};im.prototype.applyStyle=function(e){lce(this),l(this._geometries)&&this._geometries.applyStyle(e,this._features)};im.prototype.update=function(e,t){l(this._geometries)&&(this._geometries.classificationType=this._tileset.classificationType,this._geometries.debugWireframe=this._tileset.debugWireframe,this._geometries.update(t)),l(this._batchTable)&&this._geometries.ready&&(this._batchTable.update(e,t),this._ready=!0)};im.prototype.pick=function(e,t,n){};im.prototype.isDestroyed=function(){return!1};im.prototype.destroy=function(){return this._geometries=this._geometries&&this._geometries.destroy(),this._batchTable=this._batchTable&&this._batchTable.destroy(),ue(this)};var ZF=im;function k8e(e,t){return l(e)&&l(e.extensions)&&l(e.extensions[t])}var ci=k8e;function uW(e){let t=e.lengthBits,n=e.availableCount,i=e.constant,o=e.bitstream;if(l(i))n=t;else{let r=Math.ceil(t/8);if(o.length!==r)throw new se(`Availability bitstream must be exactly ${r} bytes long to store ${t} bits. Actual bitstream was ${o.length} bytes long.`);let s=e.computeAvailableCountEnabled??!1;!l(n)&&s&&(n=z8e(o,t))}this._lengthBits=t,this._availableCount=n,this._constant=i,this._bitstream=o}function z8e(e,t){let n=0;for(let i=0;i<t;i++){let o=i>>3,r=i%8;n+=e[o]>>r&1}return n}Object.defineProperties(uW.prototype,{lengthBits:{get:function(){return this._lengthBits}},availableCount:{get:function(){return this._availableCount}}});uW.prototype.getBit=function(e){if(l(this._constant))return this._constant;let t=e>>3,n=e%8;return(this._bitstream[t]>>n&1)===1};var Hw=uW;function Mp(e){e=e??G.EMPTY_OBJECT;let t=e.metadataTable,n=e.class,i=e.entityId,o=e.propertyTableJson;this._class=n,this._metadataTable=t,this._entityId=i,this._extensions=o.extensions,this._extras=o.extras}Object.defineProperties(Mp.prototype,{class:{get:function(){return this._class}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});Mp.prototype.hasProperty=function(e){return 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Uint8Array(n),e._state=xt.READY,e)}catch(n){if(e.isDestroyed())return;e._state=xt.FAILED;let i=`Failed to load external buffer: ${t.url}`;throw e.getError(i,n)}}Fp._fetchArrayBuffer=function(e){return e.fetchArrayBuffer()};Fp.prototype.unload=function(){this._typedArray=void 0};var bC=Fp;var dyn=function(){var 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baKaHfRbbgYcv2aKaOfRbbgAfc;G1jjbfRbbg8AaAcv2aYfgic;G1jjbfRbbg8KVcFeGTmbdnaXaQ9nmbaic:G1jjbfRbbcFeGmekaAcufhQdnaAaY9hmbaQcFeGce0mbaha8FfydbaH9hmekdndnaAclSmbaYcl9hmekdnaQcFeGce0mbaha8FfydbaH9hmdkaYcufcFeGce0mbaga8LfydbaO9hmekaDaEcx2fgAaHaOa8KcFeGgQEBdlaAaOaHaQEBdbaAaQa8AGcb9hBdwaEcefhEkaeclfgecx9hmbkdna5cifg5ad9pmba3cxfh3aEcifaT9nmekkaETmdcbhYinaqaLaDaYcx2fgAydbgQcdtg3fydbc8S2fgeIdwaaaAydlgXcx2fgHIdwg8VNaeIdzaHIdbgRNaeIdaMg8Sa8SMMa8VNaeIdlaHIdlg8PNaeIdCa8VNaeId3Mg8Sa8SMMa8PNaeIdbaRNaeIdxa8PNaeIdKMg8Sa8SMMaRNaeId8KMMM:lh8SJbbbbJbbjZaeIdygI:vaIJbbbb9BEhIdndnaAydwg8FmbJFFuuh8XxekJbbbbJbbjZaqaLaXcdtfydbc8S2fgeIdyg8R:va8RJbbbb9BEaeIdwaaaQcx2fgHIdwg8RNaeIdzaHIdbg8WNaeIdaMg8Xa8XMMa8RNaeIdlaHIdlg8XNaeIdCa8RNaeId3Mg8Ra8RMMa8XNaeIdba8WNaeIdxa8XNaeIdKMg8Ra8RMMa8WNaeId8KMMM:lNh8XkaIa8SNh8Zdna8JTmbavaQc8S2fgOIdwa8VNaOIdzaRNaOIdaMg8Sa8SMMa8VNaOIdla8PNaOIdCa8VNaOId3Mg8Sa8SMMa8PNaOIdbaRNaOIdxa8PNaOIdKMg8Sa8SMMaRNaOId8KMMMh8SayaXa8J2gwcdtfhHaraQa8J2g8LcltfheaOIdyh8Ra8JhOinaHIdbgIaIa8RNaecxfIdba8VaecwfIdbNaRaeIdbNa8PaeclfIdbNMMMgIaIM:tNa8SMh8SaHclfhHaeczfheaOcufgOmbkdndna8FmbJbbbbhIxekavaXc8S2fgOIdwaaaQcx2fgeIdwgRNaOIdzaeIdbg8PNaOIdaMgIaIMMaRNaOIdlaeIdlg8RNaOIdCaRNaOId3MgIaIMMa8RNaOIdba8PNaOIdxa8RNaOIdKMgIaIMMa8PNaOId8KMMMhIaya8LcdtfhHarawcltfheaOIdyh8Wa8JhOinaHIdbg8Va8Va8WNaecxfIdbaRaecwfIdbNa8PaeIdbNa8RaeclfIdbNMMMg8Va8VM:tNaIMhIaHclfhHaeczfheaOcufgOmbkaI:lhIka8Za8S:lMh8Za8XaIMh8XaKaQfRbbcd9hmbdnagahaha3fydbaXSEa8Ea3fydbgwcdtfydbg3cu9hmba8EaXcdtfydbh3kavawc8S2fgOIdwaaa3cx2fgeIdwg8VNaOIdzaeIdbgRNaOIdaMg8Sa8SMMa8VNaOIdlaeIdlg8PNaOIdCa8VNaOId3Mg8Sa8SMMa8PNaOIdbaRNaOIdxa8PNaOIdKMg8Sa8SMMaRNaOId8KMMMh8Saya3a8J2g8LcdtfhHarawa8J2gicltfheaOIdyh8Ra8JhOinaHIdbgIaIa8RNaecxfIdba8VaecwfIdbNaRaeIdbNa8PaeclfIdbNMMMgIaIM:tNa8SMh8SaHclfhHaeczfheaOcufgOmbkdndna8FmbJbbbbhIxekava3c8S2fgOIdwaaawcx2fgeIdwgRNaOIdzaeIdbg8PNaOIdaMgIaIMMaRNaOIdlaeIdlg8RNaOIdCaRNaOId3MgIaIMMa8RNaOIdba8PNaOIdxa8RNaOIdKMgIaIMMa8PNaOId8KMMMhIayaicdtfhHara8LcltfheaOIdyh8Wa8JhOinaHIdbg8Va8Va8WNaecxfIdbaRaecwfIdbNa8PaeIdbNa8RaeclfIdbNMMMg8Va8VM:tNaIMhIaHclfhHaeczfheaOcufgOmbkaI:lhIka8Za8S:lMh8Za8XaIMh8XkaAa8Za8Xa8Za8X9FgeEUdwaAaXaQaea8FTVgeEBdlaAaQaXaeEBdbaYcefgYaE9hmbkasc;Wbfcbcj;qbz:ljjjb8Aa6heaEhHinasc;WbfaeydbcA4cF8FGgOcFAaOcFA6EcdtfgOaOydbcefBdbaecxfheaHcufgHmbkcbhecbhHinasc;WbfaefgOydbhAaOaHBdbaAaHfhHaeclfgecj;qb9hmbkcbhea6hHinasc;WbfaHydbcA4cF8FGgOcFAaOcFA6EcdtfgOaOydbgOcefBdbaSaOcdtfaeBdbaHcxfhHaEaecefge9hmbkadak9RgOci9Uh9kdnalTmbcbhea8MhHinaHaeBdbaHclfhHalaecefge9hmbkkcbh0a9hcbalz:ljjjbh5aOcO9Uh9ma9kce4h9nasydwh9ocbh8Kcbh8AdninaDaSa8Acdtfydbcx2fgiIdwg8Sac9Emea8Ka9k9pmeJFFuuhIdna9naE9pmbaDaSa9ncdtfydbcx2fIdwJbb;aZNhIkdna8SaI9ETmba8San9ETmba8Ka9m0mdkdna5aLaiydlgwcdtg9pfydbgAfg9qRbba5aLaiydbg3cdtg9rfydbgefg9sRbbVmbaKa3fRbbh9tdna9eaecdtfgHclfydbgOaHydbgHSmbaOaH9RhQaaaAcx2fhYaaaecx2fh8Fa9oaHcitfhecbhHceh8Ldnindna8MaeydbcdtfydbgOaASmba8MaeclfydbcdtfydbgXaASmbaOaXSmbaaaXcx2fgXIdbaaaOcx2fgOIdbg8V:tg8Sa8FIdlaOIdlgR:tg8WNa8FIdba8V:tg8XaXIdlaR:tgIN:tg8Pa8SaYIdlaR:tg8ZNaYIdba8V:tg80aIN:tgRNaIa8FIdwaOIdwg8R:tg8YNa8WaXIdwa8R:tg8VN:tg8WaIaYIdwa8R:tg81Na8Za8VN:tgINa8Va8XNa8Ya8SN:tg8Ra8Va80Na81a8SN:tg8SNMMa8Pa8PNa8Wa8WNa8Ra8RNMMaRaRNaIaINa8Sa8SNMMN:rJbbj8:N9FmdkaecwfheaHcefgHaQ6h8LaQaH9hmbkka8LceGTmba9ncefh9nxekdndndndna9tc9:fPdebdka3heina8MaecdtgefawBdba8Eaefydbgea39hmbxikkdnagahaha9rfydbawSEa8Ea9rfydbg3cdtfydbgecu9hmba8Ea9pfydbheka8Ma9rfawBdbaehwka8Ma3cdtfawBdbka9sce86bba9qce86bbaiIdwg8Sanana8S9DEhna0cefh0cecda9tceSEa8Kfh8Kka8Acefg8AaE9hmbkka0TmddnalTmbcbhXcbh8Findna8Ma8FcdtgefydbgOa8FSmbaLaOcdtfydbh3dna8FaLaefydb9hgwmbaqa3c8S2fgeaqa8Fc8S2fgHIdbaeIdbMUdbaeaHIdlaeIdlMUdlaeaHIdwaeIdwMUdwaeaHIdxaeIdxMUdxaeaHIdzaeIdzMUdzaeaHIdCaeIdCMUdCaeaHIdKaeIdKMUdKaeaHId3aeId3MUd3aeaHIdaaeIdaMUdaaeaHId8KaeId8KMUd8KaeaHIdyaeIdyMUdyka8JTmbavaOc8S2fgeava8Fc8S2g8LfgHIdbaeIdbMUdbaeaHIdlaeIdlMUdlaeaHIdwaeIdwMUdwaeaHIdxaeIdxMUdxaeaHIdzaeIdzMUdzaeaHIdCaeIdCMUdCaeaHIdKaeIdKMUdKaeaHId3aeId3MUd3aeaHIdaaeIdaMUdaaeaHId8KaeId8KMUd8KaeaHIdyaeIdyMUdya9iaO2hYarhHa8JhAinaHaYfgeaHaXfgOIdbaeIdbMUdbaeclfgQaOclfIdbaQIdbMUdbaecwfgQaOcwfIdbaQIdbMUdbaecxfgeaOcxfIdbaeIdbMUdbaHczfhHaAcufgAmbkawmbJbbbbJbbjZaqa8LfgeIdyg8S:va8SJbbbb9BEaeIdwaaa3cx2fgHIdwg8SNaeIdzaHIdbgINaeIdaMg8Va8VMMa8SNaeIdlaHIdlg8VNaeIdCa8SNaeId3Mg8Sa8SMMa8VNaeIdbaINaeIdxa8VNaeIdKMg8Sa8SMMaINaeId8KMMM:lNg8SaBaBa8S9DEhBkaXa9ifhXa8Fcefg8Fal9hmbkcbhHahheindnaeydbgOcuSmbdnaHa8MaOcdtgAfydbgO9hmbcuhOahaAfydbgAcuSmba8MaAcdtfydbhOkaeaOBdbkaeclfhealaHcefgH9hmbkcbhHagheindnaeydbgOcuSmbdnaHa8MaOcdtgAfydbgO9hmbcuhOagaAfydbgAcuSmba8MaAcdtfydbhOkaeaOBdbkaeclfhealaHcefgH9hmbkkaBana8JEhBcbhAabhecbhQindna8MaeydbcdtfydbgHa8MaeclfydbcdtfydbgOSmbaHa8MaecwfydbcdtfydbgXSmbaOaXSmbabaAcdtfgYaHBdbaYcwfaXBdbaYclfaOBdbaAcifhAkaecxfheaQcifgQad6mbkdndna9cTmbaAak9nmba8UaB9FTmbcbhdabhecbhHindnaoaCaeydbgOcdtfydbcdtfIdbaB9ETmbabadcdtfgQaOBdbaQclfaeclfydbBdbaQcwfaecwfydbBdbadcifhdkaecxfheaHcifgHaA6mbkJFFuuh8UaJTmeaoheaJhHJFFuuh8SinaeIdbgIa8Sa8SaI9EEg8Va8SaIaB9EgOEh8Sa8Va8UaOEh8UaeclfheaHcufgHmbxdkkaAhdkadak0mbxdkkasclfabadalaLz:cjjjbkdndnadak0mbadhOxekdna9cmbadhOxekdna8Uac9FmbadhOxekina8UJ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b=n.buffers[c];this._hasMeshopt=h,this._meshoptByteStride=p,this._meshoptCount=_,this._meshoptMode=m,this._meshoptFilter=y,this._resourceCache=t,this._gltfResource=o,this._baseResource=r,this._buffer=b,this._bufferId=c,this._byteOffset=u,this._byteLength=f,this._cacheKey=s,this._bufferLoader=void 0,this._typedArray=void 0,this._state=xt.UNLOADED,this._promise=void 0}l(Object.create)&&(Lb.prototype=Object.create(eo.prototype),Lb.prototype.constructor=Lb);Object.defineProperties(Lb.prototype,{cacheKey:{get:function(){return this._cacheKey}},typedArray:{get:function(){return this._typedArray}}});async function dHe(e){try{let t=hHe(e);if(e._bufferLoader=t,await t.load(),e.isDestroyed())return;let n=t.typedArray,i=new Uint8Array(n.buffer,n.byteOffset+e._byteOffset,e._byteLength);if(e.unload(),e._typedArray=i,e._hasMeshopt){let o=e._meshoptCount,r=e._meshoptByteStride,s=new Uint8Array(o*r);bce.decodeGltfBuffer(s,o,r,e._typedArray,e._meshoptMode,e._meshoptFilter),e._typedArray=s}return 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t=e.resourceCache,n=e.gltfResource,i=e.baseResource,o=e.typedArray,r=e.gltfJson,s=e.cacheKey;this._resourceCache=t,this._gltfResource=n,this._baseResource=i,this._typedArray=o,this._gltfJson=r,this._cacheKey=s,this._gltf=void 0,this._bufferLoaders=[],this._state=xt.UNLOADED,this._promise=void 0}l(Object.create)&&($_.prototype=Object.create(eo.prototype),$_.prototype.constructor=$_);Object.defineProperties($_.prototype,{cacheKey:{get:function(){return this._cacheKey}},gltf:{get:function(){return this._gltf}}});$_.prototype.load=async function(){return l(this._promise)?this._promise:(this._state=xt.LOADING,l(this._gltfJson)?(this._promise=Lce(this,this._gltfJson),this._promise):l(this._typedArray)?(this._promise=Nce(this,this._typedArray),this._promise):(this._promise=HGe(this),this._promise))};async function HGe(e){let t;try{let n=await e._fetchGltf();if(e.isDestroyed())return;t=new Uint8Array(n)}catch(n){if(e.isDestroyed())return;TW(e,n)}return Nce(e,t)}function TW(e,t){e.unload(),e._state=xt.FAILED;let n=`Failed to load glTF: ${e._gltfResource.url}`;throw e.getError(n,t)}async function GGe(e,t){if(l(t.asset)&&t.asset.version==="2.0"&&!Ar(t,"KHR_techniques_webgl")&&!Ar(t,"KHR_materials_common"))return Promise.resolve();let n=[];Pe.buffer(t,function(i){if(!l(i.extras._pipeline.source)&&l(i.uri)){let o=e._baseResource.getDerivedResource({url:i.uri}),s=e._resourceCache.getExternalBufferLoader({resource:o});e._bufferLoaders.push(s),n.push(s.load().then(function(){s.isDestroyed()||(i.extras._pipeline.source=s.typedArray)}))}}),await Promise.all(n),g2(t)}function jGe(e){let t=[];return Pe.buffer(e,function(n){let i=n.uri;!l(n.extras._pipeline.source)&&l(i)&&Fg(i)&&(delete n.uri,t.push(Ee.fetchArrayBuffer(i).then(function(o){n.extras._pipeline.source=new Uint8Array(o)})))}),Promise.all(t)}function WGe(e,t){let n=[];return Pe.buffer(t,function(i,o){let r=i.extras._pipeline.source;if(l(r)&&!l(i.uri)){let 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n=t.getImageLoader({gltf:e._gltf,imageId:e._imageId,gltfResource:e._gltfResource,baseResource:e._baseResource});return e._imageLoader=n,await n.load(),e.isDestroyed()?void 0:(e._image=n.image,e._mipLevels=n.mipLevels,e._state=xt.LOADED,e)}catch(n){if(e.isDestroyed())return;throw e.unload(),e._state=xt.FAILED,e.getError("Failed to load texture",n)}}J_.prototype.load=async function(){return l(this._promise)?this._promise:(this._state=xt.LOADING,this._promise=g5e(this),this._promise)};function CW(){this.gltf=void 0,this.textureInfo=void 0,this.textureId=void 0,this.image=void 0,this.context=void 0,this.texture=void 0}CW.prototype.set=function(e,t,n,i,o,r){this.gltf=e,this.textureInfo=t,this.textureId=n,this.image=i,this.mipLevels=o,this.context=r};CW.prototype.execute=function(){this.texture=Bce(this.gltf,this.textureInfo,this.textureId,this.image,this.mipLevels,this.context)};function Bce(e,t,n,i,o,r){let s=i.internalFormat,a=!1;nt.isCompressedFormat(s)&&!l(o)&&(a=!0);let c=lu.createSampler({gltf:e,textureInfo:t,compressedTextureNoMipmap:a}),u=c.minificationFilter,f=c.wrapS,h=c.wrapT,p=u===Qt.NEAREST_MIPMAP_NEAREST||u===Qt.NEAREST_MIPMAP_LINEAR||u===Qt.LINEAR_MIPMAP_NEAREST||u===Qt.LINEAR_MIPMAP_LINEAR,_=!l(s)&&p,m=_||f===En.REPEAT||f===En.MIRRORED_REPEAT||h===En.REPEAT||h===En.MIRRORED_REPEAT,y=!I.isPowerOfTwo(i.width)||!I.isPowerOfTwo(i.height),b=m&&y,x;return l(s)?(!r.webgl2&&nt.isCompressedFormat(s)&&y&&m&&console.warn("Compressed texture uses REPEAT or MIRRORED_REPEAT texture wrap mode and dimensions are not powers of two. 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l(t)?`embedded-schema:${JSON.stringify(t)}`:`external-schema:${CC(n)}`};Dd.getExternalBufferCacheKey=function(e){e=e??G.EMPTY_OBJECT;let{resource:t}=e;return`external-buffer:${CC(t)}`};Dd.getEmbeddedBufferCacheKey=function(e){e=e??G.EMPTY_OBJECT;let{parentResource:t,bufferId:n}=e;return`embedded-buffer:${zce(t,n)}`};Dd.getGltfCacheKey=function(e){e=e??G.EMPTY_OBJECT;let{gltfResource:t}=e;return`gltf:${CC(t)}`};Dd.getBufferViewCacheKey=function(e){e=e??G.EMPTY_OBJECT;let{gltf:t,bufferViewId:n,gltfResource:i,baseResource:o}=e,r=t.bufferViews[n],s=r.buffer,a=t.buffers[s];ci(r,"EXT_meshopt_compression")&&(s=r.extensions.EXT_meshopt_compression.buffer);let 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this._contentPropertyTableJsons}},implicitCoordinates:{get:function(){return this._implicitCoordinates}}});ha.prototype.tileIsAvailableAtIndex=function(e){return this._tileAvailability.getBit(e)};ha.prototype.tileIsAvailableAtCoordinates=function(e){let t=this.getTileIndex(e);return this.tileIsAvailableAtIndex(t)};ha.prototype.contentIsAvailableAtIndex=function(e,t){return t=t??0,this._contentAvailabilityBitstreams[t].getBit(e)};ha.prototype.contentIsAvailableAtCoordinates=function(e,t){let n=this.getTileIndex(e);return this.contentIsAvailableAtIndex(n,t)};ha.prototype.childSubtreeIsAvailableAtIndex=function(e){return this._childSubtreeAvailability.getBit(e)};ha.prototype.childSubtreeIsAvailableAtCoordinates=function(e){let t=this.getChildSubtreeIndex(e);return this.childSubtreeIsAvailableAtIndex(t)};ha.prototype.getLevelOffset=function(e){let t=this._branchingFactor;return(Math.pow(t,e)-1)/(t-1)};ha.prototype.getParentMortonIndex=function(e){let t=2;return 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m=D5e(a.buffers),y=I5e(a.bufferViews,m);P5e(a,y),l(c)&&Vce(c,y);for(let T=0;T<u.length;T++){let A=u[T];Vce(A,y)}let b=await R5e(r,m,s.binary),x=M5e(y,b);return L5e(r,a,i,x),l(c)&&(N5e(r,i,x),B5e(r)),F5e(r,i,x),k5e(r),r._ready=!0,r};function w5e(e){let n=new DataView(e.buffer,e.byteOffset),i=8,o=n.getUint32(i,!0);i+=8;let r=n.getUint32(i,!0);i+=8;let s=rr(e,i,o);i+=o;let a=e.subarray(i,i+r);return{json:s,binary:a}}function D5e(e){e=l(e)?e:[];for(let t=0;t<e.length;t++){let n=e[t];n.isExternal=l(n.uri),n.isActive=!1}return e}function I5e(e,t){e=l(e)?e:[];for(let n=0;n<e.length;n++){let i=e[n],o=t[i.buffer];i.bufferHeader=o,i.isActive=!1}return e}function P5e(e,t){let n,i=e.tileAvailability;l(i.bitstream)?n=t[i.bitstream]:l(i.bufferView)&&(n=t[i.bufferView]),l(n)&&(n.isActive=!0,n.bufferHeader.isActive=!0);let o=e.contentAvailabilityHeaders;for(let s=0;s<o.length;s++)n=void 0,l(o[s].bitstream)?n=t[o[s].bitstream]:l(o[s].bufferView)&&(n=t[o[s].bufferView]),l(n)&&(n.isActive=!0,n.bufferHeader.isActive=!0);n=void 0;let r=e.childSubtreeAvailability;l(r.bitstream)?n=t[r.bitstream]:l(r.bufferView)&&(n=t[r.bufferView]),l(n)&&(n.isActive=!0,n.bufferHeader.isActive=!0)}function Vce(e,t){let n=e.properties,i;for(let o in n)if(n.hasOwnProperty(o)){let r=n[o],s=r.values??r.bufferView;i=t[s],i.isActive=!0,i.bufferHeader.isActive=!0;let a=r.stringOffsets??r.stringOffsetBufferView;l(a)&&(i=t[a],i.isActive=!0,i.bufferHeader.isActive=!0);let c=r.arrayOffsets??r.arrayOffsetBufferView;l(c)&&(i=t[c],i.isActive=!0,i.bufferHeader.isActive=!0)}}function R5e(e,t,n){let i=[];for(let o=0;o<t.length;o++){let r=t[o];if(!r.isActive)i.push(Promise.resolve(void 0));else if(r.isExternal){let s=O5e(e,r);i.push(s)}else i.push(Promise.resolve(n))}return Promise.all(i).then(function(o){let r={};for(let s=0;s<o.length;s++){let a=o[s];l(a)&&(r[s]=a)}return r})}async function O5e(e,t){let i=e._resource.getDerivedResource({url:t.uri}),o=Ii.getExternalBufferLoader({resource:i});e._bufferLoader=o;try{await o.load()}catch(r){if(o.isDestroyed())return;throw r}return o.typedArray}function M5e(e,t){let n={};for(let i=0;i<e.length;i++){let o=e[i];if(!o.isActive)continue;let r=o.byteOffset,s=r+o.byteLength,c=t[o.buffer].subarray(r,s);n[i]=c}return n}function L5e(e,t,n,i){let o=n.branchingFactor,r=n.subtreeLevels,s=(Math.pow(o,r)-1)/(o-1),a=Math.pow(o,r),c=ci(t,"3DTILES_metadata"),u=l(e._tilePropertyTableJson),f=c||u;e._tileAvailability=wW(t.tileAvailability,i,s,f);let h=e._contentPropertyTableJsons.length>0;f=f||h;for(let p=0;p<t.contentAvailabilityHeaders.length;p++){let _=wW(t.contentAvailabilityHeaders[p],i,s,f);e._contentAvailabilityBitstreams.push(_)}e._childSubtreeAvailability=wW(t.childSubtreeAvailability,i,a)}function wW(e,t,n,i){if(l(e.constant))return new Hw({constant:!!e.constant,lengthBits:n,availableCount:e.availableCount});let o;return l(e.bitstream)?o=t[e.bitstream]:l(e.bufferView)&&(o=t[e.bufferView]),new Hw({bitstream:o,lengthBits:n,availableCount:e.availableCount,computeAvailableCountEnabled:i})}function N5e(e,t,n){let i=e._tilePropertyTableJson,o=e._tileAvailability.availableCount,r=t.metadataSchema,s=i.class,a=r.classes[s];e._tileMetadataTable=new vd({class:a,count:o,properties:i.properties,bufferViews:n})}function F5e(e,t,n){let i=e._contentPropertyTableJsons,o=e._contentAvailabilityBitstreams,r=t.metadataSchema,s=e._contentMetadataTables;for(let a=0;a<i.length;a++){let c=i[a],f=o[a].availableCount,h=c.class,p=r.classes[h],_=new vd({class:p,count:f,properties:c.properties,bufferViews:n});s.push(_)}}function Hce(e){let t=0,n=e.lengthBits,i=e.availableCount,o;i<256?o=new Uint8Array(n):i<65536?o=new Uint16Array(n):o=new Uint32Array(n);for(let r=0;r<e.lengthBits;r++)e.getBit(r)&&(o[r]=t,t++);return o}function B5e(e){let t=Hce(e._tileAvailability);e._tileJumpBuffer=t}function k5e(e){let t=e._contentJumpBuffers,n=e._contentAvailabilityBitstreams;for(let i=0;i<n.length;i++){let o=n[i],r=Hce(o);t.push(r)}}ha.prototype.getTileIndex=function(e){let t=e.level-this._implicitCoordinates.level;if(t<0||this._subtreeLevels<=t)throw new se("level is out of bounds for this subtree");return e.getSubtreeCoordinates().getOffsetCoordinates(e).tileIndex};ha.prototype.getChildSubtreeIndex=function(e){if(e.level-this._implicitCoordinates.level!==this._implicitCoordinates.subtreeLevels)throw new se("level is out of bounds for this subtree");return e.getParentSubtreeCoordinates().getOffsetCoordinates(e).mortonIndex};function z5e(e,t){if(!l(e._tileMetadataTable))return;let n=e.getTileIndex(t);if(e._tileAvailability.getBit(n))return e._tileJumpBuffer[n]}function U5e(e,t,n){let i=e._contentMetadataTables;if(!l(i))return;let o=i[n];if(!l(o))return;let r=e._contentAvailabilityBitstreams[n],s=e.getTileIndex(t);if(r.getBit(s))return e._contentJumpBuffers[n][s]}ha.prototype.getTileMetadataView=function(e){let t=z5e(this,e);if(!l(t))return;let n=this._tileMetadataTable;return new Gw({class:n.class,metadataTable:n,entityId:t,propertyTableJson:this._tilePropertyTableJson})};ha.prototype.getContentMetadataView=function(e,t){let n=U5e(this,e,t);if(!l(n))return;let i=this._contentMetadataTables[t],o=this._contentPropertyTableJsons[t];return new Gw({class:i.class,metadataTable:i,entityId:n,contentIndex:t,propertyTableJson:o})};ha.prototype.isDestroyed=function(){return!1};ha.prototype.destroy=function(){return l(this._bufferLoader)&&Ii.unload(this._bufferLoader),ue(this)};var EC=ha;var V5e={ID:"ID",NAME:"NAME",DESCRIPTION:"DESCRIPTION",TILESET_TILE_COUNT:"TILESET_TILE_COUNT",TILE_BOUNDING_BOX:"TILE_BOUNDING_BOX",TILE_BOUNDING_REGION:"TILE_BOUNDING_REGION",TILE_BOUNDING_SPHERE:"TILE_BOUNDING_SPHERE",TILE_MINIMUM_HEIGHT:"TILE_MINIMUM_HEIGHT",TILE_MAXIMUM_HEIGHT:"TILE_MAXIMUM_HEIGHT",TILE_HORIZON_OCCLUSION_POINT:"TILE_HORIZON_OCCLUSION_POINT",TILE_GEOMETRIC_ERROR:"TILE_GEOMETRIC_ERROR",CONTENT_BOUNDING_BOX:"CONTENT_BOUNDING_BOX",CONTENT_BOUNDING_REGION:"CONTENT_BOUNDING_REGION",CONTENT_BOUNDING_SPHERE:"CONTENT_BOUNDING_SPHERE",CONTENT_MINIMUM_HEIGHT:"CONTENT_MINIMUM_HEIGHT",CONTENT_MAXIMUM_HEIGHT:"CONTENT_MAXIMUM_HEIGHT",CONTENT_HORIZON_OCCLUSION_POINT:"CONTENT_HORIZON_OCCLUSION_POINT"},SC=Object.freeze(V5e);var Id={};Id.parseAllBoundingVolumeSemantics=function(e){return{tile:{boundingVolume:Id.parseBoundingVolumeSemantic("TILE",e),minimumHeight:Id._parseMinimumHeight("TILE",e),maximumHeight:Id._parseMaximumHeight("TILE",e)},content:{boundingVolume:Id.parseBoundingVolumeSemantic("CONTENT",e),minimumHeight:Id._parseMinimumHeight("CONTENT",e),maximumHeight:Id._parseMaximumHeight("CONTENT",e)}}};Id.parseBoundingVolumeSemantic=function(e,t){let n=`${e}_BOUNDING_BOX`,i=t.getPropertyBySemantic(n);if(l(i))return{box:i};let o=`${e}_BOUNDING_REGION`,r=t.getPropertyBySemantic(o);if(l(r))return{region:r};let s=`${e}_BOUNDING_SPHERE`,a=t.getPropertyBySemantic(s);if(l(a))return{sphere:a}};Id._parseMinimumHeight=function(e,t){let n=`${e}_MINIMUM_HEIGHT`;return t.getPropertyBySemantic(n)};Id._parseMaximumHeight=function(e,t){let n=`${e}_MAXIMUM_HEIGHT`;return t.getPropertyBySemantic(n)};var vC=Id;function Wc(e,t,n){let i=t.implicitTileset,o=t.implicitCoordinates;this._implicitTileset=i,this._implicitCoordinates=o,this._implicitSubtree=void 0,this._tileset=e,this._tile=t,this._resource=n,this._metadata=void 0,this.featurePropertiesDirty=!1,this._group=void 0;let r=o.getTemplateValues(),s=i.subtreeUriTemplate.getDerivedResource({templateValues:r});this._url=s.getUrlComponent(!0),this._ready=!1}Object.defineProperties(Wc.prototype,{featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return 0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._url}},metadata:{get:function(){},set:function(){}},batchTable:{get:function(){}},group:{get:function(){return this._group},set:function(e){this._group=e}}});Wc.fromSubtreeJson=async function(e,t,n,i,o,r){r=r??0;let s;l(o)&&(s=new Uint8Array(o,r));let a=t.implicitTileset,c=t.implicitCoordinates,u=await EC.fromSubtreeJson(n,i,s,a,c),f=new Wc(e,t,n);return f._implicitSubtree=u,H5e(f,u),f._ready=!0,f};function H5e(e,t){let n=e._tile,i=e._implicitCoordinates.childIndex,o=j5e(e,t,n,i),r=e._tileset.statistics;n.children.push(o.rootTile),r.numberOfTilesTotal++;let s=G5e(e,t,o.bottomRow);for(let a=0;a<s.length;a++){let c=s[a],u=c.tile,f=J5e(e,u,c.childIndex);u.children.push(f),r.numberOfTilesTotal++}}function G5e(e,t,n){let i=[],o=e._implicitTileset.branchingFactor;for(let r=0;r<n.length;r++){let s=n[r];if(l(s))for(let a=0;a<o;a++){let c=r*o+a;t.childSubtreeIsAvailableAtIndex(c)&&i.push({tile:s,childIndex:a})}}return i}function j5e(e,t,n,i){let s=Gce(e,t,n,i,0,!0),a=e._tileset.statistics,c=[s],u=[],f=e._implicitTileset;for(let h=1;h<f.subtreeLevels;h++){let p=t.getLevelOffset(h),_=f.branchingFactor*c.length;for(let m=0;m<_;m++){let y=p+m;if(!t.tileIsAvailableAtIndex(y)){u.push(void 0);continue}let b=t.getParentMortonIndex(m),x=c[b],T=m%f.branchingFactor,A=Gce(e,t,x,T,y);x.children.push(A),a.numberOfTilesTotal++,u.push(A)}c=u,u=[]}return{rootTile:s,bottomRow:c}}function jce(e,t,n){let i=SC.TILE_GEOMETRIC_ERROR;return l(e)&&e.hasPropertyBySemantic(i)?e.getPropertyBySemantic(i):t.geometricError/Math.pow(2,n.level)}function Gce(e,t,n,i,o,r){let s=e._implicitTileset,a;r??!1?a=n.implicitCoordinates:a=n.implicitCoordinates.getChildCoordinates(i);let c,u,f;if(l(t.tilePropertyTableJson)){c=t.getTileMetadataView(a);let w=vC.parseAllBoundingVolumeSemantics(c);u=w.tile,f=w.content}let p=t.contentPropertyTableJsons.length,_=!1;for(let w=0;w<p;w++)if(t.contentIsAvailableAtCoordinates(a,w)){_=!0;break}let m=Y5e(s,a,i,r,n,u),y=[];for(let w=0;w<s.contentCount;w++){if(!t.contentIsAvailableAtIndex(o,w))continue;let O={uri:s.contentUriTemplates[w].getDerivedResource({templateValues:a.getTemplateValues()}).url},L=X5e(m,f);l(L)&&(O.boundingVolume=L),y.push(St(O,s.contentHeaders[w]))}let b=jce(c,s,a),x={boundingVolume:m,geometricError:b,refine:s.refine,contents:y},T=!0,A=He(s.tileHeader,T);delete A.boundingVolume,delete A.transform,delete A.metadata;let C=St(x,A,T),S=Kce(e,s.baseResource,C,n);return S.implicitCoordinates=a,S.implicitSubtree=t,S.metadata=c,S.hasImplicitContentMetadata=_,S}function S2(e,t){return l(e)&&l(t)&&(l(t.minimumHeight)||l(t.maximumHeight))&&(ci(e,"3DTILES_bounding_volume_S2")||l(e.region))}function IW(e,t){l(t)&&(ci(e,"3DTILES_bounding_volume_S2")?q5e(e.extensions["3DTILES_bounding_volume_S2"],t.minimumHeight,t.maximumHeight):l(e.region)&&W5e(e.region,t.minimumHeight,t.maximumHeight))}function W5e(e,t,n){l(t)&&(e[4]=t),l(n)&&(e[5]=n)}function q5e(e,t,n){l(t)&&(e.minimumHeight=t),l(n)&&(e.maximumHeight=n)}function Y5e(e,t,n,i,o,r){let s;return!l(r)||!l(r.boundingVolume)||!S2(r.boundingVolume,r)&&S2(e.boundingVolume,r)?s=Wce(e,t,n,i??!1,o):s=r.boundingVolume,IW(s,r),s}function X5e(e,t){let n;return l(t)&&(n=t.boundingVolume),S2(n,t)?IW(n,t):S2(e,t)&&(n=He(e,!0),IW(n,t)),n}function Wce(e,t,n,i,o){let r=e.boundingVolume;return ci(r,"3DTILES_bounding_volume_S2")?qce(i,o,n,t.level,t.x,t.y,t.z):l(r.region)?{region:Xce(r.region,t.level,t.x,t.y,t.z)}:{box:Yce(r.box,t.level,t.x,t.y,t.z)}}function qce(e,t,n,i,o,r,s){let a=t._boundingVolume;if(e)return{extensions:{"3DTILES_bounding_volume_S2":{token:D_.getTokenFromId(a.s2Cell._cellId),minimumHeight:a.minimumHeight,maximumHeight:a.maximumHeight}}};let c=Number(t._boundingVolume.s2Cell._cellId>>BigInt(61)),u=c%2===0?Xv.encode2D(i,o,r):Xv.encode2D(i,r,o),f=D_.fromFacePositionLevel(c,BigInt(u),i),h,p;if(l(s)){let _=(a.maximumHeight+a.minimumHeight)/2;h=n<4?a.minimumHeight:_,p=n<4?_:a.maximumHeight}else 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i=e._implicitTileset,o=t.implicitCoordinates.getChildCoordinates(n),r=Wce(i,o,n,!1,t),s=jce(void 0,i,o),a=i.subtreeUriTemplate.getDerivedResource({templateValues:o.getTemplateValues()}).url,c={boundingVolume:r,geometricError:s,refine:i.refine,contents:[{uri:a}]},u=Kce(e,i.baseResource,c,t);return u.implicitTileset=i,u.implicitCoordinates=o,u}function Kce(e,t,n,i){let o=e._tile.constructor;return new o(e._tileset,t,n,i)}Wc.prototype.hasProperty=function(e,t){return!1};Wc.prototype.getFeature=function(e){};Wc.prototype.applyDebugSettings=function(e,t){};Wc.prototype.applyStyle=function(e){};Wc.prototype.update=function(e,t){};Wc.prototype.pick=function(e,t,n){};Wc.prototype.isDestroyed=function(){return!1};Wc.prototype.destroy=function(){return this._implicitSubtree=this._implicitSubtree&&this._implicitSubtree.destroy(),ue(this)};Wc._deriveBoundingBox=Yce;Wc._deriveBoundingRegion=Xce;Wc._deriveBoundingVolumeS2=qce;var sD=Wc;var e9e={NONE:0,REPEAT:1,MIRRORED_REPEAT:2},fu=Object.freeze(e9e);function wC(e,t){this._distance=t,this._normal=new Zce(e,this),this.onChangeCallback=void 0,this.index=-1}Object.defineProperties(wC.prototype,{distance:{get:function(){return this._distance},set:function(e){l(this.onChangeCallback)&&e!==this._distance&&this.onChangeCallback(this.index),this._distance=e}},normal:{get:function(){return this._normal},set:function(e){l(this.onChangeCallback)&&!d.equals(this._normal._cartesian3,e)&&this.onChangeCallback(this.index),d.clone(e,this._normal._cartesian3)}}});wC.fromPlane=function(e,t){return l(t)?(t.normal=e.normal,t.distance=e.distance):t=new wC(e.normal,e.distance),t};wC.clone=function(e,t){return l(t)?(t.normal=e.normal,t.distance=e.distance,t):new wC(e.normal,e.distance)};function Zce(e,t){this._clippingPlane=t,this._cartesian3=d.clone(e)}Object.defineProperties(Zce.prototype,{x:{get:function(){return this._cartesian3.x},set:function(e){l(this._clippingPlane.onChangeCallback)&&e!==this._cartesian3.x&&this._clippingPlane.onChangeCallback(this._clippingPlane.index),this._cartesian3.x=e}},y:{get:function(){return this._cartesian3.y},set:function(e){l(this._clippingPlane.onChangeCallback)&&e!==this._cartesian3.y&&this._clippingPlane.onChangeCallback(this._clippingPlane.index),this._cartesian3.y=e}},z:{get:function(){return this._cartesian3.z},set:function(e){l(this._clippingPlane.onChangeCallback)&&e!==this._cartesian3.z&&this._clippingPlane.onChangeCallback(this._clippingPlane.index),this._cartesian3.z=e}}});var DC=wC;function cc(e){e=e??G.EMPTY_OBJECT,this._planes=[],this._dirtyIndex=-1,this._multipleDirtyPlanes=!1,this._enabled=e.enabled??!0,this.modelMatrix=N.clone(e.modelMatrix??N.IDENTITY),this.edgeColor=U.clone(e.edgeColor??U.WHITE),this.edgeWidth=e.edgeWidth??0,this.planeAdded=new me,this.planeRemoved=new me,this._owner=void 0;let t=e.unionClippingRegions??!1;this._unionClippingRegions=t,this._testIntersection=t?tle:nle,this._uint8View=void 0,this._float32View=void 0,this._clippingPlanesTexture=void 0;let n=e.planes;if(l(n)){let i=n.length;for(let o=0;o<i;++o)this.add(n[o])}}function tle(e){return e===Yt.OUTSIDE}function nle(e){return e===Yt.INSIDE}Object.defineProperties(cc.prototype,{length:{get:function(){return this._planes.length}},unionClippingRegions:{get:function(){return this._unionClippingRegions},set:function(e){this._unionClippingRegions!==e&&(this._unionClippingRegions=e,this._testIntersection=e?tle:nle)}},enabled:{get:function(){return this._enabled},set:function(e){this._enabled!==e&&(this._enabled=e)}},texture:{get:function(){return this._clippingPlanesTexture}},owner:{get:function(){return this._owner}},clippingPlanesState:{get:function(){return this._unionClippingRegions?this._planes.length:-this._planes.length}}});function $ce(e,t){e._multipleDirtyPlanes=e._multipleDirtyPlanes||e._dirtyIndex!==-1&&e._dirtyIndex!==t,e._dirtyIndex=t}cc.prototype.add=function(e){let t=this._planes.length,n=this;e.onChangeCallback=function(i){$ce(n,i)},e.index=t,$ce(this,t),this._planes.push(e),this.planeAdded.raiseEvent(e,t)};cc.prototype.get=function(e){return this._planes[e]};function ile(e,t){let n=e.length;for(let i=0;i<n;++i)if(ln.equals(e[i],t))return i;return-1}cc.prototype.contains=function(e){return ile(this._planes,e)!==-1};cc.prototype.remove=function(e){let t=this._planes,n=ile(t,e);if(n===-1)return!1;e instanceof DC&&(e.onChangeCallback=void 0,e.index=-1);let i=t.length-1;for(let o=n;o<i;++o){let r=t[o+1];t[o]=r,r instanceof DC&&(r.index=o)}return this._multipleDirtyPlanes=!0,t.length=i,this.planeRemoved.raiseEvent(e,n),!0};cc.prototype.removeAll=function(){let e=this._planes,t=e.length;for(let n=0;n<t;++n){let i=e[n];i instanceof DC&&(i.onChangeCallback=void 0,i.index=-1),this.planeRemoved.raiseEvent(i,n)}this._multipleDirtyPlanes=!0,this._planes=[]};var t9e=new oe,n9e=new oe;function Qce(e,t,n){let i=e._uint8View,o=e._planes,r=0;for(let s=t;s<n;++s){let a=o[s],c=Nn.octEncodeToCartesian4(a.normal,n9e);i[r]=c.x,i[r+1]=c.y,i[r+2]=c.z,i[r+3]=c.w;let u=oe.packFloat(a.distance,t9e);i[r+4]=u.x,i[r+5]=u.y,i[r+6]=u.z,i[r+7]=u.w,r+=8}}function Jce(e,t,n){let i=e._float32View,o=e._planes,r=0;for(let s=t;s<n;++s){let a=o[s],c=a.normal;i[r]=c.x,i[r+1]=c.y,i[r+2]=c.z,i[r+3]=a.distance,r+=4}}function ole(e,t){let n=Vt.maximumTextureSize;return t.x=Math.min(e,n),t.y=Math.ceil(e/t.x),t}var i9e=new z;cc.prototype.update=function(e){let t=this._clippingPlanesTexture,n=e.context,i=cc.useFloatTexture(n),o=i?this.length:this.length*2;if(l(t)){let s=t.width*t.height;(s<o||o<.25*s)&&(t.destroy(),t=void 0,this._clippingPlanesTexture=void 0)}if(this.length===0)return;if(!l(t)){let s=ole(o,i9e);s.y*=2,i?(t=new Mt({context:n,width:s.x,height:s.y,pixelFormat:nt.RGBA,pixelDatatype:Ke.FLOAT,sampler:Jt.NEAREST,flipY:!1}),this._float32View=new Float32Array(s.x*s.y*4)):(t=new Mt({context:n,width:s.x,height:s.y,pixelFormat:nt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,sampler:Jt.NEAREST,flipY:!1}),this._uint8View=new Uint8Array(s.x*s.y*4)),this._clippingPlanesTexture=t,this._multipleDirtyPlanes=!0}let r=this._dirtyIndex;if(!(!this._multipleDirtyPlanes&&r===-1)){if(this._multipleDirtyPlanes)i?(Jce(this,0,this._planes.length),t.copyFrom({source:{width:t.width,height:t.height,arrayBufferView:this._float32View}})):(Qce(this,0,this._planes.length),t.copyFrom({source:{width:t.width,height:t.height,arrayBufferView:this._uint8View}}));else{let s=0,a=0;i?(a=Math.floor(r/t.width),s=Math.floor(r-a*t.width),Jce(this,r,r+1),t.copyFrom({source:{width:1,height:1,arrayBufferView:this._float32View},xOffset:s,yOffset:a})):(a=Math.floor(r*2/t.width),s=Math.floor(r*2-a*t.width),Qce(this,r,r+1),t.copyFrom({source:{width:2,height:1,arrayBufferView:this._uint8View},xOffset:s,yOffset:a}))}this._multipleDirtyPlanes=!1,this._dirtyIndex=-1}};var o9e=new N,ele=new ln(d.UNIT_X,0);cc.prototype.computeIntersectionWithBoundingVolume=function(e,t){let n=this._planes,i=n.length,o=this.modelMatrix;l(t)&&(o=N.multiply(t,o,o9e));let r=Yt.INSIDE;!this.unionClippingRegions&&i>0&&(r=Yt.OUTSIDE);for(let s=0;s<i;++s){let a=n[s];ln.transform(a,o,ele);let c=e.intersectPlane(ele);if(c===Yt.INTERSECTING)r=c;else if(this._testIntersection(c))return c}return r};cc.setOwner=function(e,t,n){e!==t[n]&&(t[n]=t[n]&&t[n].destroy(),l(e)&&(e._owner=t,t[n]=e))};cc.useFloatTexture=function(e){return e.floatingPointTexture};cc.getTextureResolution=function(e,t,n){let i=e.texture;if(l(i))return n.x=i.width,n.y=i.height,n;let o=cc.useFloatTexture(t)?e.length:e.length*2,r=ole(o,n);return r.y*=2,r};cc.prototype.isDestroyed=function(){return!1};cc.prototype.destroy=function(){return this._clippingPlanesTexture=this._clippingPlanesTexture&&this._clippingPlanesTexture.destroy(),ue(this)};var Ds=cc;function Ub(e){this._ellipsoid=e.ellipsoid??ee.default,this._positions=[...e.positions]}Object.defineProperties(Ub.prototype,{length:{get:function(){return this._positions.length}},positions:{get:function(){return this._positions}},ellipsoid:{get:function(){return this._ellipsoid}}});Ub.clone=function(e,t){return l(t)?(t._ellipsoid=e.ellipsoid,t._positions.length=0,t._positions.push(...e.positions),t):new Ub({positions:e.positions,ellipsoid:e.ellipsoid})};Ub.equals=function(e,t){return e.ellipsoid.equals(t.ellipsoid)&&e.positions===t.positions};Ub.prototype.computeRectangle=function(e){return A_.computeRectangleFromPositions(this.positions,this.ellipsoid,void 0,e)};var r9e=new ae,rle=new d;Ub.prototype.computeSphericalExtents=function(e){l(e)||(e=new ae);let t=this.computeRectangle(r9e),n=fe.toCartesian(ae.southwest(t),this.ellipsoid,rle),i=Math.sqrt(n.x*n.x+n.y*n.y),o=I.fastApproximateAtan2(i,n.z),r=I.fastApproximateAtan2(n.x,n.y);return e.south=o,e.west=r,n=fe.toCartesian(ae.northeast(t),this.ellipsoid,rle),i=Math.sqrt(n.x*n.x+n.y*n.y),o=I.fastApproximateAtan2(i,n.z),r=I.fastApproximateAtan2(n.x,n.y),e.north=o,e.east=r,e};var aD=Ub;var v2=`in vec2 v_textureCoordinates;
uniform int u_polygonsLength;
uniform int u_extentsLength;
uniform highp sampler2D u_polygonTexture;
uniform highp sampler2D u_extentsTexture;
int getPolygonIndex(float dimension, vec2 coord) {
vec2 uv = coord.xy * dimension;
return int(floor(uv.y) * dimension + floor(uv.x));
}
vec2 getLookupUv(ivec2 dimensions, int i) {
int pixY = i / dimensions.x;
int pixX = i - (pixY * dimensions.x);
float pixelWidth = 1.0 / float(dimensions.x);
float pixelHeight = 1.0 / float(dimensions.y);
float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
float v = (float(pixY) + 0.5) * pixelHeight;
return vec2(u, v);
}
vec4 getExtents(int i) {
return texture(u_extentsTexture, getLookupUv(textureSize(u_extentsTexture, 0), i));
}
ivec2 getPositionsLengthAndExtentsIndex(int i) {
vec2 uv = getLookupUv(textureSize(u_polygonTexture, 0), i);
vec4 value = texture(u_polygonTexture, uv);
return ivec2(int(value.x), int(value.y));
}
vec2 getPolygonPosition(int i) {
vec2 uv = getLookupUv(textureSize(u_polygonTexture, 0), i);
return texture(u_polygonTexture, uv).xy;
}
vec2 getCoordinates(vec2 textureCoordinates, vec4 extents) {
float latitude = mix(extents.x, extents.x + 1.0 / extents.z, textureCoordinates.y);
float longitude = mix(extents.y, extents.y + 1.0 / extents.w, textureCoordinates.x);
return vec2(latitude, longitude);
}
void main() {
int lastPolygonIndex = 0;
out_FragColor = vec4(1.0);
// Get the relevant region of the texture
float dimension = float(u_extentsLength);
if (u_extentsLength > 2) {
dimension = ceil(log2(float(u_extentsLength)));
}
int regionIndex = getPolygonIndex(dimension, v_textureCoordinates);
for (int polygonIndex = 0; polygonIndex < u_polygonsLength; polygonIndex++) {
ivec2 positionsLengthAndExtents = getPositionsLengthAndExtentsIndex(lastPolygonIndex);
int positionsLength = positionsLengthAndExtents.x;
int polygonExtentsIndex = positionsLengthAndExtents.y;
lastPolygonIndex += 1;
// Only compute signed distance for the relevant part of the atlas
if (polygonExtentsIndex == regionIndex) {
float clipAmount = czm_infinity;
vec4 extents = getExtents(polygonExtentsIndex);
vec2 textureOffset = vec2(mod(float(polygonExtentsIndex), dimension), floor(float(polygonExtentsIndex) / dimension)) / dimension;
vec2 p = getCoordinates((v_textureCoordinates - textureOffset) * dimension, extents);
float s = 1.0;
// Check each edge for absolute distance
for (int i = 0, j = positionsLength - 1; i < positionsLength; j = i, i++) {
vec2 a = getPolygonPosition(lastPolygonIndex + i);
vec2 b = getPolygonPosition(lastPolygonIndex + j);
vec2 ab = b - a;
vec2 pa = p - a;
float t = dot(pa, ab) / dot(ab, ab);
t = clamp(t, 0.0, 1.0);
vec2 pq = pa - t * ab;
float d = length(pq);
// Inside / outside computation to determine sign
bvec3 cond = bvec3(p.y >= a.y,
p.y < b.y,
ab.x * pa.y > ab.y * pa.x);
if (all(cond) || all(not(cond))) s = -s;
if (abs(d) < abs(clipAmount)) {
clipAmount = d;
}
}
// Normalize the range to [0,1]
vec4 result = (s * vec4(clipAmount * length(extents.zw))) / 2.0 + 0.5;
// In the case where we've iterated through multiple polygons, take the minimum
out_FragColor = min(out_FragColor, result);
}
lastPolygonIndex += positionsLength;
}
}`;function Qr(e){e=e??G.EMPTY_OBJECT,this._polygons=[],this._totalPositions=0,this.enabled=e.enabled??!0,this.inverse=e.inverse??!1,this.polygonAdded=new me,this.polygonRemoved=new me,this._owner=void 0,this._float32View=void 0,this._extentsFloat32View=void 0,this._extentsCount=0,this._polygonsTexture=void 0,this._extentsTexture=void 0,this._signedDistanceTexture=void 0,this._signedDistanceComputeCommand=void 0;let t=e.polygons;if(l(t)){let n=t.length;for(let i=0;i<n;++i)this._polygons.push(t[i])}}Object.defineProperties(Qr.prototype,{length:{get:function(){return this._polygons.length}},totalPositions:{get:function(){return this._totalPositions}},extentsTexture:{get:function(){return this._extentsTexture}},extentsCount:{get:function(){return this._extentsCount}},pixelsNeededForExtents:{get:function(){return this.length}},pixelsNeededForPolygonPositions:{get:function(){return this.totalPositions+this.length}},clippingTexture:{get:function(){return this._signedDistanceTexture}},owner:{get:function(){return this._owner}},clippingPolygonsState:{get:function(){return this.inverse?-this.extentsCount:this.extentsCount}}});Qr.prototype.add=function(e){let t=this._polygons.length;return this._polygons.push(e),this.polygonAdded.raiseEvent(e,t),e};Qr.prototype.get=function(e){return this._polygons[e]};Qr.prototype.contains=function(e){return this._polygons.some(t=>aD.equals(t,e))};Qr.prototype.remove=function(e){let t=this._polygons,n=t.findIndex(i=>aD.equals(i,e));return n===-1?!1:(t.splice(n,1),this.polygonRemoved.raiseEvent(e,n),!0)};var s9e=new ae;function a9e(e){let t=[],n=[],i=e.length;for(let r=0;r<i;++r){let a=e[r].computeSphericalExtents(),c=Math.max(a.height*2.5,.001),u=Math.max(a.width*2.5,.001),f=ae.clone(a);f.south-=c,f.west-=u,f.north+=c,f.east+=u,f.south=Math.max(f.south,-Math.PI),f.west=Math.max(f.west,-Math.PI),f.north=Math.min(f.north,Math.PI),f.east=Math.min(f.east,Math.PI);let h=[r];for(let p=0;p<t.length;++p){let _=t[p];if(l(_)&&l(ae.simpleIntersection(_,f))&&!ae.equals(_,f)){let m=n[p];h.push(...m),m.reduce((y,b)=>ae.union(e[b].computeSphericalExtents(s9e),y,y),a),t[p]=void 0,n[p]=void 0,c=Math.max(a.height*2.5,.001),u=Math.max(a.width*2.5,.001),f=ae.clone(a,f),f.south-=c,f.west-=u,f.north+=c,f.east+=u,f.south=Math.max(f.south,-Math.PI),f.west=Math.max(f.west,-Math.PI),f.north=Math.min(f.north,Math.PI),f.east=Math.min(f.east,Math.PI),p=-1}}t.push(f),n.push(h)}let o=new Map;return n.filter(l).forEach((r,s)=>r.forEach(a=>o.set(a,s))),{extentsList:t.filter(l),extentsIndexByPolygon:o}}Qr.prototype.removeAll=function(){let e=this._polygons,t=e.length;for(let n=0;n<t;++n){let i=e[n];this.polygonRemoved.raiseEvent(i,n)}this._polygons=[]};function c9e(e){let t=e._float32View,n=e._extentsFloat32View,i=e._polygons,{extentsList:o,extentsIndexByPolygon:r}=a9e(i),s=0;for(let[c,u]of i.entries()){let f=u.length;t[s++]=f,t[s++]=r.get(c);for(let h=0;h<f;++h){let p=u.positions[h],_=Math.hypot(p.x,p.y),m=I.fastApproximateAtan2(_,p.z),y=I.fastApproximateAtan2(p.x,p.y);t[s++]=m,t[s++]=y}}let a=0;for(let c of o){let u=1/(c.east-c.west),f=1/(c.north-c.south);n[a++]=c.south,n[a++]=c.west,n[a++]=f,n[a++]=u}e._extentsCount=o.length}var PW=new z;Qr.prototype.update=function(e){let t=e.context;if(!Qr.isSupported(e))throw new se("ClippingPolygonCollections are only supported for WebGL 2.");let n=this._polygons.reduce((s,a)=>s+a.length,0);if(n===this.totalPositions||(this._totalPositions=n,this.length===0))return;l(this._signedDistanceComputeCommand)&&(this._signedDistanceComputeCommand.canceled=!0,this._signedDistanceComputeCommand=void 0);let i=this._polygonsTexture,o=this._extentsTexture,r=this._signedDistanceTexture;if(l(i)){let s=i.width*i.height;(s<this.pixelsNeededForPolygonPositions||this.pixelsNeededForPolygonPositions<.25*s)&&(i.destroy(),i=void 0,this._polygonsTexture=void 0)}if(!l(i)){let s=Qr.getTextureResolution(i,this.pixelsNeededForPolygonPositions,PW);i=new Mt({context:t,width:s.x,height:s.y,pixelFormat:nt.RG,pixelDatatype:Ke.FLOAT,sampler:Jt.NEAREST,flipY:!1}),this._float32View=new Float32Array(s.x*s.y*2),this._polygonsTexture=i}if(l(o)){let s=o.width*o.height;(s<this.pixelsNeededForExtents||this.pixelsNeededForExtents<.25*s)&&(o.destroy(),o=void 0,this._extentsTexture=void 0)}if(!l(o)){let s=Qr.getTextureResolution(o,this.pixelsNeededForExtents,PW);o=new Mt({context:t,width:s.x,height:s.y,pixelFormat:nt.RGBA,pixelDatatype:Ke.FLOAT,sampler:Jt.NEAREST,flipY:!1}),this._extentsFloat32View=new Float32Array(s.x*s.y*4),this._extentsTexture=o}if(c9e(this),o.copyFrom({source:{width:o.width,height:o.height,arrayBufferView:this._extentsFloat32View}}),i.copyFrom({source:{width:i.width,height:i.height,arrayBufferView:this._float32View}}),!l(r)){let s=Qr.getClippingDistanceTextureResolution(this,PW);r=new Mt({context:t,width:s.x,height:s.y,pixelFormat:t.webgl2?nt.RED:nt.LUMINANCE,pixelDatatype:Ke.FLOAT,sampler:new Jt({wrapS:En.CLAMP_TO_EDGE,wrapT:En.CLAMP_TO_EDGE,minificationFilter:Qt.LINEAR,magnificationFilter:mi.LINEAR}),flipY:!1}),this._signedDistanceTexture=r}this._signedDistanceComputeCommand=l9e(this)};Qr.prototype.queueCommands=function(e){l(this._signedDistanceComputeCommand)&&e.commandList.push(this._signedDistanceComputeCommand)};function l9e(e){let t=e._polygonsTexture,n=e._extentsTexture;return new cl({fragmentShaderSource:v2,outputTexture:e._signedDistanceTexture,uniformMap:{u_polygonsLength:function(){return e.length},u_extentsLength:function(){return e.extentsCount},u_extentsTexture:function(){return n},u_polygonTexture:function(){return t}},persists:!1,owner:e,postExecute:()=>{e._signedDistanceComputeCommand=void 0}})}var sle=new ae,u9e=new ae;Qr.prototype.computeIntersectionWithBoundingVolume=function(e,t){let n=this._polygons,i=n.length,o=Yt.OUTSIDE;this.inverse&&(o=Yt.INSIDE);for(let r=0;r<i;++r){let a=n[r].computeRectangle(),c=e.rectangle;if(!l(c)&&l(e.boundingVolume?.computeCorners)){let f=e.boundingVolume.computeCorners();c=ae.fromCartesianArray(f,t,sle)}l(c)||(c=ae.fromBoundingSphere(e.boundingSphere,t,sle));let u=ae.simpleIntersection(c,a,u9e);l(u)&&(o=Yt.INTERSECTING)}return o};Qr.setOwner=function(e,t,n){e!==t[n]&&(t[n]=t[n]&&t[n].destroy(),l(e)&&(e._owner=t,t[n]=e))};Qr.isSupported=function(e){return e?.context.webgl2};Qr.getTextureResolution=function(e,t,n){if(l(e))return n.x=e.width,n.y=e.height,n;let i=Vt.maximumTextureSize;return n.x=Math.min(t,i),n.y=Math.ceil(t/n.x),n.y*=2,n};Qr.getClippingDistanceTextureResolution=function(e,t){let n=e.signedDistanceTexture;return l(n)?(t.x=n.width,t.y=n.height,t):(t.x=Math.min(Vt.maximumTextureSize,4096),t.y=Math.min(Vt.maximumTextureSize,4096),t)};Qr.getClippingExtentsTextureResolution=function(e,t){let n=e.extentsTexture;return l(n)?(t.x=n.width,t.y=n.height,t):Qr.getTextureResolution(n,e.pixelsNeededForExtents,t)};Qr.prototype.isDestroyed=function(){return!1};Qr.prototype.destroy=function(){return l(this._signedDistanceComputeCommand)&&(this._signedDistanceComputeCommand.canceled=!0),this._polygonsTexture=this._polygonsTexture&&this._polygonsTexture.destroy(),this._extentsTexture=this._extentsTexture&&this._extentsTexture.destroy(),this._signedDistanceTexture=this._signedDistanceTexture&&this._signedDistanceTexture.destroy(),ue(this)};var am=Qr;var cD={NONE:0,SCENE_LIGHT:1,SUNLIGHT:2};cD.fromGlobeFlags=function(e){return e.enableLighting&&e.dynamicAtmosphereLighting?e.dynamicAtmosphereLightingFromSun?cD.SUNLIGHT:cD.SCENE_LIGHT:cD.NONE};var ty=Object.freeze(cD);function ale(){this.lightIntensity=10,this.rayleighCoefficient=new d(55e-7,13e-6,284e-7),this.mieCoefficient=new d(21e-6,21e-6,21e-6),this.rayleighScaleHeight=1e4,this.mieScaleHeight=3200,this.mieAnisotropy=.9,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this.dynamicLighting=ty.NONE}ale.requiresColorCorrect=function(e){return!(I.equalsEpsilon(e.hueShift,0,I.EPSILON7)&&I.equalsEpsilon(e.saturationShift,0,I.EPSILON7)&&I.equalsEpsilon(e.brightnessShift,0,I.EPSILON7))};var IC=ale;var cm=`uniform vec3 u_radiiAndDynamicAtmosphereColor;
uniform float u_atmosphereLightIntensity;
uniform float u_atmosphereRayleighScaleHeight;
uniform float u_atmosphereMieScaleHeight;
uniform float u_atmosphereMieAnisotropy;
uniform vec3 u_atmosphereRayleighCoefficient;
uniform vec3 u_atmosphereMieCoefficient;
const float ATMOSPHERE_THICKNESS = 111e3; // The thickness of the atmosphere in meters.
const int PRIMARY_STEPS_MAX = 16; // Maximum number of times the ray from the camera to the world position (primary ray) is sampled.
const int LIGHT_STEPS_MAX = 4; // Maximum number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.
/**
* This function computes the colors contributed by Rayliegh and Mie scattering on a given ray, as well as
* the transmittance value for the ray.
*
* @param {czm_ray} primaryRay The ray from the camera to the position.
* @param {float} primaryRayLength The length of the primary ray.
* @param {vec3} lightDirection The direction of the light to calculate the scattering from.
* @param {vec3} rayleighColor The variable the Rayleigh scattering will be written to.
* @param {vec3} mieColor The variable the Mie scattering will be written to.
* @param {float} opacity The variable the transmittance will be written to.
* @glslFunction
*/
void computeScattering(
czm_ray primaryRay,
float primaryRayLength,
vec3 lightDirection,
float atmosphereInnerRadius,
out vec3 rayleighColor,
out vec3 mieColor,
out float opacity
) {
// Initialize the default scattering amounts to 0.
rayleighColor = vec3(0.0);
mieColor = vec3(0.0);
opacity = 0.0;
float atmosphereOuterRadius = atmosphereInnerRadius + ATMOSPHERE_THICKNESS;
vec3 origin = vec3(0.0);
// Calculate intersection from the camera to the outer ring of the atmosphere.
czm_raySegment primaryRayAtmosphereIntersect = czm_raySphereIntersectionInterval(primaryRay, origin, atmosphereOuterRadius);
// Return empty colors if no intersection with the atmosphere geometry.
if (primaryRayAtmosphereIntersect == czm_emptyRaySegment) {
return;
}
// To deal with smaller values of PRIMARY_STEPS (e.g. 4)
// we implement a split strategy: sky or horizon.
// For performance reasons, instead of a if/else branch
// a soft choice is implemented through a weight 0.0 <= w_stop_gt_lprl <= 1.0
float x = 1e-7 * primaryRayAtmosphereIntersect.stop / length(primaryRayLength);
// Value close to 0.0: close to the horizon
// Value close to 1.0: above in the sky
float w_stop_gt_lprl = 0.5 * (1.0 + czm_approximateTanh(x));
// The ray should start from the first intersection with the outer atmopshere, or from the camera position, if it is inside the atmosphere.
float start_0 = primaryRayAtmosphereIntersect.start;
primaryRayAtmosphereIntersect.start = max(primaryRayAtmosphereIntersect.start, 0.0);
// The ray should end at the exit from the atmosphere or at the distance to the vertex, whichever is smaller.
primaryRayAtmosphereIntersect.stop = min(primaryRayAtmosphereIntersect.stop, length(primaryRayLength));
// For the number of ray steps, distinguish inside or outside atmosphere (outer space)
// (1) from outer space we have to use more ray steps to get a realistic rendering
// (2) within atmosphere we need fewer steps for faster rendering
float x_o_a = start_0 - ATMOSPHERE_THICKNESS; // ATMOSPHERE_THICKNESS used as an ad-hoc constant, no precise meaning here, only the order of magnitude matters
float w_inside_atmosphere = 1.0 - 0.5 * (1.0 + czm_approximateTanh(x_o_a));
int PRIMARY_STEPS = PRIMARY_STEPS_MAX - int(w_inside_atmosphere * 12.0); // Number of times the ray from the camera to the world position (primary ray) is sampled.
int LIGHT_STEPS = LIGHT_STEPS_MAX - int(w_inside_atmosphere * 2.0); // Number of times the light is sampled from the light source's intersection with the atmosphere to a sample position on the primary ray.
// Setup for sampling positions along the ray - starting from the intersection with the outer ring of the atmosphere.
float rayPositionLength = primaryRayAtmosphereIntersect.start;
// (1) Outside the atmosphere: constant rayStepLength
// (2) Inside atmosphere: variable rayStepLength to compensate the rough rendering of the smaller number of ray steps
float totalRayLength = primaryRayAtmosphereIntersect.stop - rayPositionLength;
float rayStepLengthIncrease = w_inside_atmosphere * ((1.0 - w_stop_gt_lprl) * totalRayLength / (float(PRIMARY_STEPS * (PRIMARY_STEPS + 1)) / 2.0));
float rayStepLength = max(1.0 - w_inside_atmosphere, w_stop_gt_lprl) * totalRayLength / max(7.0 * w_inside_atmosphere, float(PRIMARY_STEPS));
vec3 rayleighAccumulation = vec3(0.0);
vec3 mieAccumulation = vec3(0.0);
vec2 opticalDepth = vec2(0.0);
vec2 heightScale = vec2(u_atmosphereRayleighScaleHeight, u_atmosphereMieScaleHeight);
// Sample positions on the primary ray.
for (int i = 0; i < PRIMARY_STEPS_MAX; ++i) {
// The loop should be: for (int i = 0; i < PRIMARY_STEPS; ++i) {...} but WebGL1 cannot
// loop with non-constant condition, so it has to break early instead
if (i >= PRIMARY_STEPS) {
break;
}
// Calculate sample position along viewpoint ray.
vec3 samplePosition = primaryRay.origin + primaryRay.direction * (rayPositionLength + rayStepLength);
// Calculate height of sample position above ellipsoid.
float sampleHeight = length(samplePosition) - atmosphereInnerRadius;
// Calculate and accumulate density of particles at the sample position.
vec2 sampleDensity = exp(-sampleHeight / heightScale) * rayStepLength;
opticalDepth += sampleDensity;
// Generate ray from the sample position segment to the light source, up to the outer ring of the atmosphere.
czm_ray lightRay = czm_ray(samplePosition, lightDirection);
czm_raySegment lightRayAtmosphereIntersect = czm_raySphereIntersectionInterval(lightRay, origin, atmosphereOuterRadius);
float lightStepLength = lightRayAtmosphereIntersect.stop / float(LIGHT_STEPS);
float lightPositionLength = 0.0;
vec2 lightOpticalDepth = vec2(0.0);
// Sample positions along the light ray, to accumulate incidence of light on the latest sample segment.
for (int j = 0; j < LIGHT_STEPS_MAX; ++j) {
// The loop should be: for (int j = 0; i < LIGHT_STEPS; ++j) {...} but WebGL1 cannot
// loop with non-constant condition, so it has to break early instead
if (j >= LIGHT_STEPS) {
break;
}
// Calculate sample position along light ray.
vec3 lightPosition = samplePosition + lightDirection * (lightPositionLength + lightStepLength * 0.5);
// Calculate height of the light sample position above ellipsoid.
float lightHeight = length(lightPosition) - atmosphereInnerRadius;
// Calculate density of photons at the light sample position.
lightOpticalDepth += exp(-lightHeight / heightScale) * lightStepLength;
// Increment distance on light ray.
lightPositionLength += lightStepLength;
}
// Compute attenuation via the primary ray and the light ray.
vec3 attenuation = exp(-((u_atmosphereMieCoefficient * (opticalDepth.y + lightOpticalDepth.y)) + (u_atmosphereRayleighCoefficient * (opticalDepth.x + lightOpticalDepth.x))));
// Accumulate the scattering.
rayleighAccumulation += sampleDensity.x * attenuation;
mieAccumulation += sampleDensity.y * attenuation;
// Increment distance on primary ray.
rayPositionLength += (rayStepLength += rayStepLengthIncrease);
}
// Compute the scattering amount.
rayleighColor = u_atmosphereRayleighCoefficient * rayleighAccumulation;
mieColor = u_atmosphereMieCoefficient * mieAccumulation;
// Compute the transmittance i.e. how much light is passing through the atmosphere.
opacity = length(exp(-((u_atmosphereMieCoefficient * opticalDepth.y) + (u_atmosphereRayleighCoefficient * opticalDepth.x))));
}
vec4 computeAtmosphereColor(
vec3 positionWC,
vec3 lightDirection,
vec3 rayleighColor,
vec3 mieColor,
float opacity
) {
// Setup the primary ray: from the camera position to the vertex position.
vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
float cosAngle = dot(cameraToPositionWCDirection, lightDirection);
float cosAngleSq = cosAngle * cosAngle;
float G = u_atmosphereMieAnisotropy;
float GSq = G * G;
// The Rayleigh phase function.
float rayleighPhase = 3.0 / (50.2654824574) * (1.0 + cosAngleSq);
// The Mie phase function.
float miePhase = 3.0 / (25.1327412287) * ((1.0 - GSq) * (cosAngleSq + 1.0)) / (pow(1.0 + GSq - 2.0 * cosAngle * G, 1.5) * (2.0 + GSq));
// The final color is generated by combining the effects of the Rayleigh and Mie scattering.
vec3 rayleigh = rayleighPhase * rayleighColor;
vec3 mie = miePhase * mieColor;
vec3 color = (rayleigh + mie) * u_atmosphereLightIntensity;
return vec4(color, opacity);
}
`;var w2=`uniform samplerCube u_radianceMap;
in vec2 v_textureCoordinates;
const float twoSqrtPi = 2.0 * sqrt(czm_pi);
// Coutesy of https://www.ppsloan.org/publications/StupidSH36.pdf
float computeShBasis(int index, vec3 s) {
if (index == 0) { // l = 0, m = 0
return 1.0 / twoSqrtPi;
}
if (index == 1) { // l = 1, m = -1
return -sqrt(3.0) * s.y / twoSqrtPi;
}
if (index == 2) { // l = 1, m = 0
return sqrt(3.0) * s.z / twoSqrtPi;
}
if (index == 3) { // l = 1, m = 1
return -sqrt(3.0) * s.x / twoSqrtPi;
}
if (index == 4) { // l = 2, m = -2
return sqrt(15.0) * s.y * s.x / twoSqrtPi;
}
if (index == 5) { // l = 2, m = -1
return -sqrt(15.0) * s.y * s.z / twoSqrtPi;
}
if (index == 6) { // l = 2, m = 0
return sqrt(5.0) * (3.0 * s.z * s.z - 1.0) / 2.0 / twoSqrtPi;
}
if (index == 7) { // l = 2, m = 1
return -sqrt(15.0) * s.x * s.z / twoSqrtPi;
}
if (index == 8) { // l = 2, m = 2
return sqrt(15.0) * (s.x * s.x - s.y * s.y) / 2.0 / twoSqrtPi;
}
return 0.0;
}
float vdcRadicalInverse(int i)
{
float r;
float base = 2.0;
float value = 0.0;
float invBase = 1.0 / base;
float invBi = invBase;
for (int x = 0; x < 100; x++)
{
if (i <= 0)
{
break;
}
r = mod(float(i), base);
value += r * invBi;
invBi *= invBase;
i = int(float(i) * invBase);
}
return value;
}
vec2 hammersley2D(int i, int N)
{
return vec2(float(i) / float(N), vdcRadicalInverse(i));
}
// Sample count is relatively low for the sake of performance, but should still be enough to capture directionality needed for third-order harmonics
const int samples = 256;
const float solidAngle = 1.0 / float(samples);
void main() {
// Get the current coefficient based on the uv
vec2 uv = v_textureCoordinates.xy * 3.0;
int coefficientIndex = int(floor(uv.y) * 3.0 + floor(uv.x));
for (int i = 0; i < samples; ++i) {
vec2 xi = hammersley2D(i, samples);
float phi = czm_twoPi * xi.x;
float cosTheta = 1.0 - 2.0 * sqrt(1.0 - xi.y * xi.y);
float sinTheta = sqrt(1.0 - cosTheta * cosTheta);
vec3 direction = normalize(vec3(sinTheta * cos(phi), cosTheta, sinTheta * sin(phi)));
// Generate the spherical harmonics basis from the direction
float Ylm = computeShBasis(coefficientIndex, direction);
vec3 lookupDirection = -direction.xyz;
lookupDirection.z = -lookupDirection.z;
vec4 color = czm_textureCube(u_radianceMap, lookupDirection, 0.0);
// Use the relevant function for this coefficient
out_FragColor += Ylm * color * solidAngle * sinTheta;
}
}
`;var D2=`precision highp float;
in vec2 v_textureCoordinates;
uniform vec3 u_faceDirection; // Current cubemap face
uniform vec3 u_positionWC;
uniform mat4 u_enuToFixedFrame;
uniform vec4 u_brightnessSaturationGammaIntensity;
uniform vec4 u_groundColor; // alpha component represent albedo
vec4 getCubeMapDirection(vec2 uv, vec3 faceDir) {
vec2 scaledUV = uv * 2.0 - 1.0;
if (faceDir.x != 0.0) {
return vec4(faceDir.x, scaledUV.x * faceDir.x, -scaledUV.y, 0.0);
} else if (faceDir.y != 0.0) {
return vec4(scaledUV.x, -scaledUV.y * faceDir.y, faceDir.y, 0.0);
} else {
return vec4(scaledUV.x * faceDir.z, -faceDir.z, -scaledUV.y, 0.0);
}
}
void main() {
float height = length(u_positionWC);
float atmosphereInnerRadius = u_radiiAndDynamicAtmosphereColor.y;
float ellipsoidHeight = max(height - atmosphereInnerRadius, 0.0);
// Scale the position to ensure the sky color is present, even when underground.
vec3 positionWC = u_positionWC / height * (ellipsoidHeight + atmosphereInnerRadius);
float atmosphereOuterRadius = u_radiiAndDynamicAtmosphereColor.x;
float atmosphereHeight = atmosphereOuterRadius - atmosphereInnerRadius;
vec3 direction = (u_enuToFixedFrame * getCubeMapDirection(v_textureCoordinates, u_faceDirection)).xyz;
vec3 normalizedDirection = normalize(direction);
czm_ray ray = czm_ray(positionWC, normalizedDirection);
czm_raySegment intersection = czm_raySphereIntersectionInterval(ray, vec3(0.0), atmosphereInnerRadius);
if (!czm_isEmpty(intersection)) {
intersection = czm_rayEllipsoidIntersectionInterval(ray, vec3(0.0), czm_ellipsoidInverseRadii);
}
bool onEllipsoid = intersection.start >= 0.0;
float rayLength = czm_branchFreeTernary(onEllipsoid, intersection.start, atmosphereOuterRadius);
// Compute sky color for each position on a sphere at radius centered around the provided position's origin
vec3 skyPositionWC = positionWC + normalizedDirection * rayLength;
float lightEnum = u_radiiAndDynamicAtmosphereColor.z;
vec3 lightDirectionWC = normalize(czm_getDynamicAtmosphereLightDirection(skyPositionWC, lightEnum));
vec3 mieColor;
vec3 rayleighColor;
float opacity;
czm_computeScattering(
ray,
rayLength,
lightDirectionWC,
atmosphereInnerRadius,
rayleighColor,
mieColor,
opacity
);
vec4 atmopshereColor = czm_computeAtmosphereColor(ray, lightDirectionWC, rayleighColor, mieColor, opacity);
#ifdef ATMOSPHERE_COLOR_CORRECT
const bool ignoreBlackPixels = true;
atmopshereColor.rgb = czm_applyHSBShift(atmopshereColor.rgb, czm_atmosphereHsbShift, ignoreBlackPixels);
#endif
vec3 lookupDirection = -normalizedDirection;
// Flipping the X vector is a cheap way to get the inverse of czm_temeToPseudoFixed, since that's a rotation about Z.
lookupDirection.x = -lookupDirection.x;
lookupDirection = -normalize(czm_temeToPseudoFixed * lookupDirection);
lookupDirection.x = -lookupDirection.x;
// Values outside the atmopshere are rendered as black, when they should be treated as transparent
float skyAlpha = clamp((1.0 - ellipsoidHeight / atmosphereHeight) * atmopshereColor.a, 0.0, 1.0);
skyAlpha = czm_branchFreeTernary(length(atmopshereColor.rgb) <= czm_epsilon7, 0.0, skyAlpha); // Treat black as transparent
// Blend starmap with atmopshere scattering
float intensity = u_brightnessSaturationGammaIntensity.w;
vec4 sceneSkyBoxColor = czm_textureCube(czm_environmentMap, lookupDirection);
vec3 skyBackgroundColor = mix(czm_backgroundColor.rgb, sceneSkyBoxColor.rgb, sceneSkyBoxColor.a);
vec4 combinedSkyColor = vec4(mix(skyBackgroundColor, atmopshereColor.rgb * intensity, skyAlpha), 1.0);
// Compute ground color based on amount of reflected light, then blend it with ground atmosphere based on height
vec3 up = normalize(positionWC);
float occlusion = max(dot(lightDirectionWC, up), 0.05);
vec4 groundColor = vec4(u_groundColor.rgb * u_groundColor.a * (vec3(intensity * occlusion) + atmopshereColor.rgb), 1.0);
vec4 blendedGroundColor = mix(groundColor, atmopshereColor, clamp(ellipsoidHeight / atmosphereHeight, 0.0, 1.0));
vec4 color = czm_branchFreeTernary(onEllipsoid, blendedGroundColor, combinedSkyColor);
float brightness = u_brightnessSaturationGammaIntensity.x;
float saturation = u_brightnessSaturationGammaIntensity.y;
float gamma = u_brightnessSaturationGammaIntensity.z;
#ifdef ENVIRONMENT_COLOR_CORRECT
color.rgb = mix(vec3(0.0), color.rgb, brightness);
color.rgb = czm_saturation(color.rgb, saturation);
#endif
color.rgb = pow(color.rgb, vec3(gamma)); // Normally this would be in the ifdef above, but there is a precision issue with the atmopshere scattering transmittance (alpha). Having this line is a workaround for that issue, even when gamma is 1.0.
color.rgb = czm_gammaCorrect(color.rgb);
out_FragColor = color;
}
`;var I2=`precision highp float;
in vec3 v_textureCoordinates;
uniform float u_roughness;
uniform samplerCube u_radianceTexture;
uniform vec3 u_faceDirection;
float vdcRadicalInverse(int i)
{
float r;
float base = 2.0;
float value = 0.0;
float invBase = 1.0 / base;
float invBi = invBase;
for (int x = 0; x < 100; x++)
{
if (i <= 0)
{
break;
}
r = mod(float(i), base);
value += r * invBi;
invBi *= invBase;
i = int(float(i) * invBase);
}
return value;
}
vec2 hammersley2D(int i, int N)
{
return vec2(float(i) / float(N), vdcRadicalInverse(i));
}
vec3 importanceSampleGGX(vec2 xi, float alphaRoughness, vec3 N)
{
float alphaRoughnessSquared = alphaRoughness * alphaRoughness;
float phi = czm_twoPi * xi.x;
float cosTheta = sqrt((1.0 - xi.y) / (1.0 + (alphaRoughnessSquared - 1.0) * xi.y));
float sinTheta = sqrt(1.0 - cosTheta * cosTheta);
vec3 H = vec3(sinTheta * cos(phi), sinTheta * sin(phi), cosTheta);
vec3 upVector = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
vec3 tangentX = normalize(cross(upVector, N));
vec3 tangentY = cross(N, tangentX);
return tangentX * H.x + tangentY * H.y + N * H.z;
}
// Sample count is relatively low for the sake of performance, but should still be enough to prevent artifacting in lower roughnesses
const int samples = 128;
void main() {
vec3 normal = u_faceDirection;
vec3 V = normalize(v_textureCoordinates);
float roughness = u_roughness;
vec4 color = vec4(0.0);
float weight = 0.0;
for (int i = 0; i < samples; ++i) {
vec2 xi = hammersley2D(i, samples);
vec3 H = importanceSampleGGX(xi, roughness, V);
vec3 L = 2.0 * dot(V, H) * H - V; // reflected vector
float NdotL = max(dot(V, L), 0.0);
if (NdotL > 0.0) {
color += vec4(czm_textureCube(u_radianceTexture, L).rgb, 1.0) * NdotL;
weight += NdotL;
}
}
out_FragColor = color / weight;
}
`;var P2=`in vec3 position;
out vec3 v_textureCoordinates;
uniform vec3 u_faceDirection;
vec3 getCubeMapDirection(vec2 uv, vec3 faceDir) {
vec2 scaledUV = uv;
if (faceDir.x != 0.0) {
return vec3(faceDir.x, scaledUV.y, scaledUV.x * faceDir.x);
} else if (faceDir.y != 0.0) {
return vec3(scaledUV.x, -faceDir.y, -scaledUV.y * faceDir.y);
} else {
return vec3(scaledUV.x * faceDir.z, scaledUV.y, -faceDir.z);
}
}
void main()
{
v_textureCoordinates = getCubeMapDirection(position.xy, u_faceDirection);
v_textureCoordinates.y = -v_textureCoordinates.y;
v_textureCoordinates.z = -v_textureCoordinates.z;
gl_Position = vec4(position, 1.0);
}
`;function Zn(e){this._position=void 0,this._radianceMapDirty=!1,this._radianceCommandsDirty=!1,this._convolutionsCommandsDirty=!1,this._irradianceCommandDirty=!1,this._irradianceTextureDirty=!1,this._sphericalHarmonicCoefficientsDirty=!1,this._shouldRegenerateShaders=!1,this._shouldReset=!1,e=e??G.EMPTY_OBJECT;let t=Math.min(e.mipmapLevels??7,Math.log2(Vt.maximumCubeMapSize));this._mipmapLevels=t,this._radianceMapComputeCommands=new Array(6),this._convolutionComputeCommands=new Array((t-1)*6),this._irradianceComputeCommand=void 0,this._radianceMapFS=void 0,this._irradianceMapFS=void 0,this._convolveSP=void 0,this._va=void 0,this._radianceMapTextures=new Array(6),this._specularMapTextures=new Array((t-1)*6),this._radianceCubeMap=void 0,this._irradianceMapTexture=void 0,this._sphericalHarmonicCoefficients=Zn.DEFAULT_SPHERICAL_HARMONIC_COEFFICIENTS.slice(),this._lastTime=new Z;let n=Math.pow(2,t-1);this._textureDimensions=new z(n,n),this._radiiAndDynamicAtmosphereColor=new d,this._sceneEnvironmentMap=void 0,this._backgroundColor=void 0,this._owner=void 0,this.enabled=e.enabled??!0,this.shouldUpdate=!0,this.maximumSecondsDifference=e.maximumSecondsDifference??60*60,this.maximumPositionEpsilon=e.maximumPositionEpsilon??1e3,this.atmosphereScatteringIntensity=e.atmosphereScatteringIntensity??2,this.gamma=e.gamma??1,this.brightness=e.brightness??1,this.saturation=e.saturation??1,this.groundColor=e.groundColor??Zn.AVERAGE_EARTH_GROUND_COLOR,this.groundAlbedo=e.groundAlbedo??.31}Object.defineProperties(Zn.prototype,{owner:{get:function(){return this._owner}},shouldRegenerateShaders:{get:function(){return this._shouldRegenerateShaders}},position:{get:function(){return this._position},set:function(e){d.equalsEpsilon(e,this._position,0,this.maximumPositionEpsilon)||(this._position=d.clone(e,this._position),this._shouldReset=!0)}},radianceCubeMap:{get:function(){return this._radianceCubeMap}},maximumMipmapLevel:{get:function(){return this._mipmapLevels}},sphericalHarmonicCoefficients:{get:function(){return this._sphericalHarmonicCoefficients}}});Zn._maximumComputeCommandCount=8;Zn._activeComputeCommandCount=0;Zn._nextFrameCommandQueue=[];Zn._queueCommand=(e,t)=>{if(Zn._activeComputeCommandCount>=Zn._maximumComputeCommandCount){Zn._nextFrameCommandQueue.push(e);return}t.commandList.push(e),Zn._activeComputeCommandCount++};Zn._updateCommandQueue=e=>{if(Zn._maximumComputeCommandCount=Math.log2(Vt.maximumCubeMapSize),Zn._nextFrameCommandQueue.length>0&&Zn._activeComputeCommandCount<Zn._maximumComputeCommandCount){let t=Zn._nextFrameCommandQueue.shift();for(;l(t)&&Zn._activeComputeCommandCount<Zn._maximumComputeCommandCount;){if(t.owner.isDestroyed()||t.canceled){t=Zn._nextFrameCommandQueue.shift();continue}e.commandList.push(t),Zn._activeComputeCommandCount++,t=Zn._nextFrameCommandQueue.shift()}l(t)&&Zn._nextFrameCommandQueue.push(t)}};Zn.setOwner=function(e,t,n){e!==t[n]&&(t[n]=t[n]&&t[n].destroy(),l(e)&&(e._owner=t,t[n]=e))};Zn.prototype.reset=function(){let e=this._radianceMapComputeCommands.length;for(let t=0;t<e;++t)l(this._radianceMapComputeCommands[t])&&(this._radianceMapComputeCommands[t].canceled=!0),this._radianceMapComputeCommands[t]=void 0;e=this._convolutionComputeCommands.length;for(let t=0;t<e;++t)l(this._convolutionComputeCommands[t])&&(this._convolutionComputeCommands[t].canceled=!0),this._convolutionComputeCommands[t]=void 0;l(this._irradianceComputeCommand)&&(this._irradianceComputeCommand.canceled=!0,this._irradianceComputeCommand=void 0),this._radianceMapDirty=!0,this._radianceCommandsDirty=!0,this._convolutionsCommandsDirty=!1,this._irradianceCommandDirty=!1};var f9e=new d,d9e=new d;function h9e(e,t){let n=e._position,i=t.atmosphere,o=t.mapProjection.ellipsoid,r=o.scaleToGeodeticSurface(n,d9e),s=1.025,a=f9e,c=l(r)?d.magnitude(r):o.maximumRadius;return a.x=c*s,a.y=c,a.z=i.dynamicLighting,!d.equalsEpsilon(e._radiiAndDynamicAtmosphereColor,a)||t.environmentMap!==e._sceneEnvironmentMap||t.backgroundColor!==e._backgroundColor?(d.clone(a,e._radiiAndDynamicAtmosphereColor),e._sceneEnvironmentMap=t.environmentMap,e._backgroundColor=t.backgroundColor,!0):!1}var cle=new d,m9e=new N,p9e=new oe,g9e=new U;function _9e(e,t){let n=t.context,i=e._textureDimensions;if(l(e._radianceCubeMap)||(e._radianceCubeMap=new Rr({context:n,width:i.x,height:i.y,pixelDatatype:Ke.UNSIGNED_BYTE,pixelFormat:nt.RGBA})),e._radianceCommandsDirty){let o=e._radianceMapFS;l(o)||(o=new Ue({sources:[cm,D2]}),e._radianceMapFS=o),IC.requiresColorCorrect(t.atmosphere)&&o.defines.push("ATMOSPHERE_COLOR_CORRECT");let r=e._position,s=e._radiiAndDynamicAtmosphereColor,a=t.mapProjection.ellipsoid,c=Lt.eastNorthUpToFixedFrame(r,a,m9e),u=p9e;u.x=e.brightness,u.y=e.saturation,u.z=e.gamma,u.w=e.atmosphereScatteringIntensity,(e.brightness!==1||e.saturation!==1||e.gamma!==1)&&o.defines.push("ENVIRONMENT_COLOR_CORRECT");let f=0;for(let h of Rr.faceNames()){let p=e._radianceMapTextures[f];l(p)&&!p.isDestroyed()&&p.destroy(),p=new Mt({context:n,width:i.x,height:i.y,pixelDatatype:Ke.UNSIGNED_BYTE,pixelFormat:nt.RGBA}),e._radianceMapTextures[f]=p;let _=f,m=new 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this._statistics}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}},propertyTableCount:{get:function(){return this._propertyTableCount}},propertyTables:{get:function(){return this._propertyTables}},propertyTextures:{get:function(){return this._propertyTextures}},propertyAttributes:{get:function(){return this._propertyAttributes}},propertyTablesByteLength:{get:function(){if(!l(this._propertyTables))return 0;let e=0,t=this._propertyTables.length;for(let n=0;n<t;n++)e+=this._propertyTables[n].byteLength;return e}}});dD.prototype.getPropertyTable=function(e){return this._propertyTables[e]};dD.prototype.getPropertyTexture=function(e){return this._propertyTextures[e]};dD.prototype.getPropertyAttribute=function(e){return this._propertyAttributes[e]};var ma=dD;function E9e(e){e=e??G.EMPTY_OBJECT;let t=e.extension,n=e.schema,i=[];if(l(t.propertyTables))for(let s=0;s<t.propertyTables.length;s++){let a=t.propertyTables[s],c=n.classes[a.class],u=new 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ry(e){e=e??G.EMPTY_OBJECT;let{gltf:t,extension:n,extensionLegacy:i,gltfResource:o,baseResource:r,supportedImageFormats:s,frameState:a,cacheKey:c,asynchronous:u=!0}=e;this._gltfResource=o,this._baseResource=r,this._gltf=t,this._extension=n,this._extensionLegacy=i,this._supportedImageFormats=s,this._frameState=a,this._cacheKey=c,this._asynchronous=u,this._bufferViewLoaders=[],this._bufferViewIds=[],this._textureLoaders=[],this._textureIds=[],this._schemaLoader=void 0,this._structuralMetadata=void 0,this._state=xt.UNLOADED,this._promise=void 0}l(Object.create)&&(ry.prototype=Object.create(eo.prototype),ry.prototype.constructor=ry);Object.defineProperties(ry.prototype,{cacheKey:{get:function(){return this._cacheKey}},structuralMetadata:{get:function(){return this._structuralMetadata}}});async function D9e(e){try{let t=M9e(e),n=k9e(e),i=z9e(e);return await Promise.all([t,n,i]),e.isDestroyed()?void 0:(e._gltf=void 0,e._state=xt.LOADED,e)}catch(t){if(e.isDestroyed())return;throw e.unload(),e._state=xt.FAILED,e.getError("Failed to load structural metadata",t)}}ry.prototype.load=function(){return l(this._promise)?this._promise:(this._state=xt.LOADING,this._promise=D9e(this),this._promise)};function I9e(e,t){for(let n in e)if(e.hasOwnProperty(n)){let i=e[n],o=i.values,r=i.arrayOffsets,s=i.stringOffsets;l(o)&&(t[o]=!0),l(r)&&(t[r]=!0),l(s)&&(t[s]=!0)}}function P9e(e,t){for(let n in e)if(e.hasOwnProperty(n)){let i=e[n],o=i.bufferView,r=i.arrayOffsetBufferView,s=i.stringOffsetBufferView;l(o)&&(t[o]=!0),l(r)&&(t[r]=!0),l(s)&&(t[s]=!0)}}function R9e(e){let t=e.propertyTables,n={};if(l(t))for(let i=0;i<t.length;i++){let o=t[i];I9e(o.properties,n)}return n}function O9e(e){let t=e.featureTables,n={};if(l(t)){for(let i in t)if(t.hasOwnProperty(i)){let r=t[i].properties;l(r)&&P9e(r,n)}}return n}async function M9e(e){let t;l(e._extension)?t=R9e(e._extension):t=O9e(e._extensionLegacy);let n=[];for(let i in t)if(t.hasOwnProperty(i)){let o=Ii.getBufferViewLoader({gltf:e._gltf,bufferViewId:parseInt(i),gltfResource:e._gltfResource,baseResource:e._baseResource});e._bufferViewLoaders.push(o),e._bufferViewIds.push(i),n.push(o.load())}return Promise.all(n)}function L9e(e){let t={},n=e.propertyTextures;if(l(n))for(let i=0;i<n.length;i++){let r=n[i].properties;l(r)&&N9e(r,t)}return t}function N9e(e,t){for(let n in e)if(e.hasOwnProperty(n)){let i=e[n];t[i.index]=i}}function F9e(e){let t={},n=e.featureTextures;if(l(n)){for(let i in n)if(n.hasOwnProperty(i)){let r=n[i].properties;l(r)&&B9e(r,t)}}return t}function B9e(e,t){for(let n in e)if(e.hasOwnProperty(n)){let o=e[n].texture;t[o.index]=o}}function k9e(e){let t;l(e._extension)?t=L9e(e._extension):t=F9e(e._extensionLegacy);let n=e._gltf,i=e._gltfResource,o=e._baseResource,r=e._supportedImageFormats,s=e._frameState,a=e._asynchronous,c=[];for(let u in t)if(t.hasOwnProperty(u)){let f=Ii.getTextureLoader({gltf:n,textureInfo:t[u],gltfResource:i,baseResource:o,supportedImageFormats:r,frameState:s,asynchronous:a});e._textureLoaders.push(f),e._textureIds.push(u),c.push(f.load())}return Promise.all(c)}async function z9e(e){let t=e._extension??e._extensionLegacy,n;if(l(t.schemaUri)){let i=e._baseResource.getDerivedResource({url:t.schemaUri});n=Ii.getSchemaLoader({resource:i})}else n=Ii.getSchemaLoader({schema:t.schema});if(e._schemaLoader=n,await n.load(),!n.isDestroyed())return n.schema}ry.prototype.process=function(e){if(this._state===xt.READY)return!0;if(this._state!==xt.LOADED)return!1;let t=this._textureLoaders,n=t.length,i=!0;for(let a=0;a<n;++a){let u=t[a].process(e);i=i&&u}if(!i)return!1;let o=this._schemaLoader.schema,r={};for(let a=0;a<this._bufferViewIds.length;++a){let c=this._bufferViewIds[a],u=this._bufferViewLoaders[a];if(!u.isDestroyed()){let f=new Uint8Array(u.typedArray);r[c]=f}}let s={};for(let a=0;a<this._textureIds.length;++a){let c=this._textureIds[a],u=t[a];u.isDestroyed()||(s[c]=u.texture)}return l(this._extension)?this._structuralMetadata=M2({extension:this._extension,schema:o,bufferViews:r,textures:s}):this._structuralMetadata=L2({extension:this._extensionLegacy,schema:o,bufferViews:r,textures:s}),dle(this),this._state=xt.READY,!0};function dle(e){let t=e._bufferViewLoaders,n=t.length;for(let i=0;i<n;++i)Ii.unload(t[i]);e._bufferViewLoaders.length=0,e._bufferViewIds.length=0}function U9e(e){let t=e._textureLoaders,n=t.length;for(let i=0;i<n;++i)Ii.unload(t[i]);e._textureLoaders.length=0,e._textureIds.length=0}ry.prototype.unload=function(){dle(this),U9e(this),l(this._schemaLoader)&&Ii.unload(this._schemaLoader),this._schemaLoader=void 0,this._structuralMetadata=void 0};var N2=ry;var RC={TRANSLATION:"TRANSLATION",ROTATION:"ROTATION",SCALE:"SCALE",FEATURE_ID:"_FEATURE_ID"};RC.fromGltfSemantic=function(e){let t=e,i=/^(\w+)_\d+$/.exec(e);switch(i!==null&&(t=i[1]),t){case"TRANSLATION":return RC.TRANSLATION;case"ROTATION":return RC.ROTATION;case"SCALE":return RC.SCALE;case"_FEATURE_ID":return RC.FEATURE_ID}};var fs=Object.freeze(RC);var V9e=65534,H9e=255;function F2(e){e=e??G.EMPTY_OBJECT;let t=e.triangleIndices,n=e.outlineIndices,i=e.originalVertexCount;this._triangleIndices=t,this._originalVertexCount=i,this._edges=new ple(n,i),this._outlineCoordinatesTypedArray=void 0,this._extraVertices=[],G9e(this)}Object.defineProperties(F2.prototype,{updatedTriangleIndices:{get:function(){return this._triangleIndices}},outlineCoordinates:{get:function(){return this._outlineCoordinatesTypedArray}}});function G9e(e){let t=e._triangleIndices,n=e._edges,i=[],o=e._extraVertices,r=e._originalVertexCount,s={};for(let a=0;a<t.length;a+=3){let c=t[a],u=t[a+1],f=t[a+2],h=!1,p=h||n.hasEdge(c,u),_=h||n.hasEdge(u,f),m=h||n.hasEdge(f,c),y=hle(i,c,u,f,p,_,m);for(;l(y);){let b=s[y];if(!l(b)){b=r+o.length;let x=y;for(;x>=r;)x=o[x-r];o.push(x),s[y]=b}b>V9e&&(t instanceof Uint16Array||t instanceof Uint8Array)?t=new Uint32Array(t):b>H9e&&t instanceof Uint8Array&&(t=new Uint16Array(t)),y===c?(c=b,t[a]=b):y===u?(u=b,t[a+1]=b):(f=b,t[a+2]=b),y=hle(i,c,u,f,p,_,m)}}e._triangleIndices=t,e._outlineCoordinatesTypedArray=new Float32Array(i)}function hle(e,t,n,i,o,r,s){let a=s?1:0,c=o?1:0,u=0,f=LW(e,t,a,c,u);if(f===0)return t;let h=0,p=o?1:0,_=r?1:0,m=LW(e,n,h,p,_);if(m===0)return n;let y=s?1:0,b=0,x=r?1:0,T=LW(e,i,y,b,x);if(T===0)return i;let A=f&m&T,C,S,w;if(A&1)C=0,S=1,w=2;else if(A&2)C=0,w=1,S=2;else if(A&4)S=0,C=1,w=2;else if(A&8)S=0,w=1,C=2;else if(A&16)w=0,C=1,S=2;else if(A&32)w=0,S=1,C=2;else{let L=NW(f),g=NW(m),E=NW(T);return L<g&&L<E?t:g<E?n:i}let R=t*3;e[R+C]=a,e[R+S]=c,e[R+w]=u;let P=n*3;e[P+C]=h,e[P+S]=p,e[P+w]=_;let O=i*3;e[O+C]=y,e[O+S]=b,e[O+w]=x}function LW(e,t,n,i,o){let r=t*3,s=e[r],a=e[r+1],c=e[r+2];return l(s)?(s===n&&a===i&&c===o)<<0|(s===n&&a===o&&c===i)<<1|(s===i&&a===n&&c===o)<<2|(s===i&&a===o&&c===n)<<3|(s===o&&a===n&&c===i)<<4|(s===o&&a===i&&c===n)<<5:63}function NW(e){return(e&1)+(e>>1&1)+(e>>2&1)+(e>>3&1)+(e>>4&1)+(e>>5&1)}F2.prototype.updateAttribute=function(e){let t=this._extraVertices,n=e.length,i=n/this._originalVertexCount,o=t.length,r=e.constructor,s=new r(e.length+o*i);s.set(e);for(let a=0;a<o;a++){let c=t[a]*i,u=n+a*i;for(let f=0;f<i;f++)s[u+f]=s[c+f]}return s};F2.createTexture=function(e){let t=e.cache.modelOutliningCache;if(l(t)||(t=e.cache.modelOutliningCache={}),l(t.outlineTexture))return t.outlineTexture;let n=Math.min(4096,Vt.maximumTextureSize),i=n,o=mle(i),r=[];for(;i>1;)i>>=1,r.push(mle(i));let s=new Mt({context:e,source:{arrayBufferView:o,mipLevels:r},width:n,height:1,pixelFormat:nt.LUMINANCE,sampler:new Jt({wrapS:En.CLAMP_TO_EDGE,wrapT:En.CLAMP_TO_EDGE,minificationFilter:Qt.LINEAR_MIPMAP_LINEAR,magnificationFilter:mi.LINEAR})});return t.outlineTexture=s,s};function mle(e){let t=new Uint8Array(e);return t[e-1]=192,e===8?t[e-1]=96:e===4?t[e-1]=48:e===2?t[e-1]=24:e===1&&(t[e-1]=12),t}function ple(e,t){this._originalVertexCount=t,this._edges=new Set;for(let n=0;n<e.length;n+=2){let i=e[n],o=e[n+1],r=Math.min(i,o),s=Math.max(i,o),a=r*this._originalVertexCount+s;this._edges.add(a)}}ple.prototype.hasEdge=function(e,t){let n=Math.min(e,t),i=Math.max(e,t),o=n*this._originalVertexCount+i;return this._edges.has(o)};var OC=F2;function gle(e){this.attribute=e,this.loadBuffer=!1,this.loadTypedArray=!1}function j9e(e){this.indices=e,this.loadBuffer=!1,this.loadTypedArray=!1}function B2(e){this.primitive=e,this.attributePlans=[],this.indicesPlan=void 0,this.needsOutlines=!1,this.outlineIndices=void 0}B2.prototype.postProcess=function(e){this.needsOutlines&&(W9e(this),Y9e(this,e))};function W9e(e){let t=e.primitive,n=t.indices,i=t.attributes[0].count,o=new OC({triangleIndices:n.typedArray,outlineIndices:e.outlineIndices,originalVertexCount:i});n.typedArray=o.updatedTriangleIndices,n.indexDatatype=Be.fromTypedArray(n.typedArray);let r=q9e(o.outlineCoordinates),s=new gle(r);s.loadBuffer=!0,s.loadTypedArray=!1,e.attributePlans.push(s),t.outlineCoordinates=s.attribute;let a=e.attributePlans,c=e.attributePlans.length;for(let u=0;u<c;u++){let f=a[u].attribute;f.typedArray=o.updateAttribute(f.typedArray)}}function q9e(e){let t=new An.Attribute;return t.name="_OUTLINE_COORDINATES",t.typedArray=e,t.componentDatatype=X.FLOAT,t.type=sn.VEC3,t.normalized=!1,t.count=e.length/3,t}function Y9e(e,t){X9e(e.attributePlans,t),l(e.indicesPlan)&&K9e(e.indicesPlan,t)}function X9e(e,t){let n=e.length;for(let i=0;i<n;i++){let o=e[i],r=o.attribute,s=r.typedArray;if(o.loadBuffer){let a=At.createVertexBuffer({typedArray:s,context:t,usage:ke.STATIC_DRAW});a.vertexArrayDestroyable=!1,r.buffer=a}o.loadTypedArray||(r.typedArray=void 0)}}function K9e(e,t){let n=e.indices;if(e.loadBuffer){let i=At.createIndexBuffer({typedArray:n.typedArray,context:t,usage:ke.STATIC_DRAW,indexDatatype:n.indexDatatype});n.buffer=i,i.vertexArrayDestroyable=!1}e.loadTypedArray||(n.typedArray=void 0)}B2.AttributeLoadPlan=gle;B2.IndicesLoadPlan=j9e;var MC=B2;function Z9e(e){e=e??G.EMPTY_OBJECT,this.webp=e.webp??!1,this.basis=e.basis??!1}var k2=Z9e;function _le(e){this._position=e.position,this._adjustmentParams=e.adjustmentParams}Object.defineProperties(_le.prototype,{position:{get:function(){return this._position}},adjustmentParams:{get:function(){return this._adjustmentParams}}});var z2=_le;function yle(e){this._position=e.position,this._adjustmentParams=e.adjustmentParams,this._covarianceMatrix=e.covarianceMatrix}Object.defineProperties(yle.prototype,{position:{get:function(){return this._position}},adjustmentParams:{get:function(){return this._adjustmentParams}},covarianceMatrix:{get:function(){return this._covarianceMatrix}}});var U2=yle;function ble(e){this._groupFlags=e.groupFlags,this._rotationThetas=e.rotationThetas,this._params=e.params}Object.defineProperties(ble.prototype,{groupFlags:{get:function(){return this._groupFlags}},rotationThetas:{get:function(){return this._rotationThetas}},params:{get:function(){return this._params}}});var V2=ble;var $9e={Direct:"Direct",Indirect:"Indirect"},Vb=Object.freeze($9e);function xle(e){this._storageType=e.storageType,this._anchorPointsIndirect=e.anchorPointsIndirect,this._anchorPointsDirect=e.anchorPointsDirect,this._intraTileCorrelationGroups=e.intraTileCorrelationGroups,this._covarianceDirect=e.covarianceDirect}Object.defineProperties(xle.prototype,{storageType:{get:function(){return this._storageType}},anchorPointsIndirect:{get:function(){return this._anchorPointsIndirect}},anchorPointsDirect:{get:function(){return this._anchorPointsDirect}},intraTileCorrelationGroups:{get:function(){return this._intraTileCorrelationGroups}},covarianceDirect:{get:function(){return this._covarianceDirect}}});var hD=xle;function Tle(e){this._A=e.A,this._alpha=e.alpha,this._beta=e.beta,this._T=e.T}Object.defineProperties(Tle.prototype,{A:{get:function(){return this._A}},alpha:{get:function(){return this._alpha}},beta:{get:function(){return this._beta}},T:{get:function(){return this._T}}});var H2=Tle;function LC(){}function Ale(e){return new $(e[0],e[1],e[3],e[1],e[2],e[4],e[3],e[4],e[5])}function Q9e(e){let t=d.fromArray(e.position,0,new d),n=d.fromArray(e.adjustmentParams,0,new d);return new z2({position:t,adjustmentParams:n})}function J9e(e){let t=d.fromArray(e.position,0,new d),n=d.fromArray(e.adjustmentParams,0,new d),i=Ale(e.covarianceMatrix);return new U2({position:t,adjustmentParams:n,covarianceMatrix:i})}function e6e(e){let t=e.groupFlags,n=d.fromArray(e.rotationThetas,0,new d),i=[];for(let r of e.params){let s=new H2({A:r.A,alpha:r.alpha,beta:r.beta,T:r.T});i.push(s)}return new V2({groupFlags:t,rotationThetas:n,params:i})}LC.load=function(e){let t=e.storageType;if(t===Vb.Direct)return LC.loadDirect(e);if(t===Vb.Indirect)return LC.loadIndirect(e);throw new se(`Invalid storage type in NGA_gpm_local - expected 'Direct' or 'Indirect', but found ${t}`)};LC.loadDirect=function(e){let t=[],n=e.anchorPointsDirect;for(let r of n){let s=Q9e(r);t.push(s)}let i=Ale(e.covarianceDirectUpperTriangle);return new hD({storageType:Vb.Direct,anchorPointsDirect:t,covarianceDirect:i})};LC.loadIndirect=function(e){let t=[],n=e.anchorPointsIndirect;for(let s of n){let a=J9e(s);t.push(a)}let i=e.intraTileCorrelationGroups,o=[];for(let s of i){let a=e6e(s);o.push(a)}return new hD({storageType:Vb.Indirect,anchorPointsIndirect:t,intraTileCorrelationGroups:o})};var G2=LC;function Cle(e){this._traits=e.traits,this._noData=e.noData,this._offset=e.offset,this._scale=e.scale,this._index=e.index,this._texCoord=e.texCoord}Object.defineProperties(Cle.prototype,{traits:{get:function(){return this._traits}},noData:{get:function(){return this._noData}},offset:{get:function(){return this._offset}},scale:{get:function(){return this._scale}},index:{get:function(){return this._index}},texCoord:{get:function(){return this._texCoord}}});var j2=Cle;function Ele(e){this._min=e.min,this._max=e.max,this._source=e.source}Object.defineProperties(Ele.prototype,{min:{get:function(){return this._min}},max:{get:function(){return this._max}},source:{get:function(){return this._source}}});var W2=Ele;function Sle(e){this._ppeTextures=e}Object.defineProperties(Sle.prototype,{ppeTextures:{get:function(){return this._ppeTextures}}});var q2=Sle;function Cr(e){e=e??G.EMPTY_OBJECT;let t=e.gltf,n=e.extension,i=e.gltfResource,o=e.baseResource,r=e.supportedImageFormats,s=e.frameState,a=e.cacheKey,c=e.asynchronous??!0;this._gltfResource=i,this._baseResource=o,this._gltf=t,this._extension=n,this._supportedImageFormats=r,this._frameState=s,this._cacheKey=a,this._asynchronous=c,this._textureLoaders=[],this._textureIds=[],this._meshPrimitiveGpmLocal=void 0,this._structuralMetadata=void 0,this._state=xt.UNLOADED,this._promise=void 0}l(Object.create)&&(Cr.prototype=Object.create(eo.prototype),Cr.prototype.constructor=Cr);Object.defineProperties(Cr.prototype,{cacheKey:{get:function(){return this._cacheKey}},meshPrimitiveGpmLocal:{get:function(){return this._meshPrimitiveGpmLocal}},structuralMetadata:{get:function(){return this._structuralMetadata}}});Cr.prototype._loadResources=async function(){try{return await this._loadTextures(),this.isDestroyed()?void 0:(this._gltf=void 0,this._state=xt.LOADED,this)}catch(e){if(this.isDestroyed())return;throw this.unload(),this._state=xt.FAILED,this.getError("Failed to load GPM data",e)}};Cr.prototype.load=function(){return l(this._promise)?this._promise:(this._state=xt.LOADING,this._promise=this._loadResources(this),this._promise)};function t6e(e){let t={},n=e.ppeTextures;if(l(n))for(let i=0;i<n.length;i++){let o=n[i];t[o.index]=o}return t}Cr.prototype._loadTextures=function(){let e;l(this._extension)&&(e=t6e(this._extension));let t=this._gltf,n=this._gltfResource,i=this._baseResource,o=this._supportedImageFormats,r=this._frameState,s=this._asynchronous,a=[];for(let c in e)if(e.hasOwnProperty(c)){let u=Ii.getTextureLoader({gltf:t,textureInfo:e[c],gltfResource:n,baseResource:i,supportedImageFormats:o,frameState:r,asynchronous:s});this._textureLoaders.push(u),this._textureIds.push(c),a.push(u.load())}return Promise.all(a)};Cr.ppeTexturesMetadataSchemaCache=new Map;Cr._createPpeTextureClassJson=function(e,t){let n=e.traits,i=n.source,o=e.offset??0,r=(e.scale??1)*255;return{name:`PPE texture class ${t}`,properties:{[i]:{name:"PPE",type:"SCALAR",componentType:"UINT8",normalized:!0,offset:o,scale:r,min:n.min,max:n.max}}}};Cr._obtainPpeTexturesMetadataSchema=function(e){let n=Cr._collectPpeTexturePropertyIdentifiers(e).toString(),i=Cr.ppeTexturesMetadataSchemaCache.get(n);if(l(i))return i;let r={id:`PPE_TEXTURE_SCHEMA_${Cr.ppeTexturesMetadataSchemaCache.size}`,classes:{}},s=e.ppeTextures;for(let a=0;a<s.length;a++){let c=s[a],u=`ppeTexture_${a}`,f=Cr._createPpeTextureClassJson(c,a);r.classes[u]=f}return i=Af.fromJson(r),Cr.ppeTexturesMetadataSchemaCache.set(n,i),i};Cr._collectPpeTexturePropertyIdentifiers=function(e){let t=[],n=e.ppeTextures;for(let i=0;i<n.length;i++){let o=n[i],r=Cr._createPpeTextureClassJson(o,i),s=JSON.stringify(r);t.push(s)}return t};Cr._convertToStructuralMetadata=function(e,t){let n=[],i=Cr._obtainPpeTexturesMetadataSchema(e),o=e.ppeTextures;for(let s=0;s<o.length;s++){let a=o[s],c=`ppeTexture_${s}`,f=a.traits.source,h=i.classes[c],p={class:c,properties:{[f]:{index:a.index,texCoord:a.texCoord}}};n.push(new oy({id:s,name:a.name,propertyTexture:p,class:h,textures:t}))}return new ma({schema:i,propertyTables:[],propertyTextures:n,propertyAttributes:[]})};Cr.prototype.process=function(e){if(this._state===xt.READY)return!0;if(this._state!==xt.LOADED)return!1;let t=this._textureLoaders,n=t.length,i=!0;for(let u=0;u<n;++u){let h=t[u].process(e);i=i&&h}if(!i)return!1;let o={};for(let u=0;u<this._textureIds.length;++u){let f=this._textureIds[u],h=t[u];h.isDestroyed()||(o[f]=h.texture)}let r=[],s=this._extension;if(l(s.ppeTextures)){let u=s.ppeTextures;for(let f of u){let h=f.traits,p=new W2({min:h.min,max:h.max,source:h.source}),_=new j2({traits:p,noData:f.noData,offset:f.offset,scale:f.scale,index:f.index,texCoord:f.texCoord});r.push(_)}}let a=new q2(r);this._meshPrimitiveGpmLocal=a;let c=Cr._convertToStructuralMetadata(a,o);return this._structuralMetadata=c,this._state=xt.READY,!0};Cr.prototype._unloadTextures=function(){let e=this._textureLoaders,t=e.length;for(let n=0;n<t;++n)Ii.unload(e[n]);this._textureLoaders.length=0,this._textureIds.length=0};Cr.prototype.unload=function(){this._unloadTextures(),this._gltf=void 0,this._extension=void 0,this._structuralMetadata=void 0};var Y2=Cr;var{Attribute:n6e,Indices:i6e,FeatureIdAttribute:vle,FeatureIdTexture:wle,FeatureIdImplicitRange:Dle,MorphTarget:o6e,Primitive:r6e,Instances:s6e,Skin:a6e,Node:c6e,AnimatedPropertyType:l6e,AnimationSampler:u6e,AnimationTarget:f6e,AnimationChannel:d6e,Animation:h6e,ArticulationStage:m6e,Articulation:p6e,Asset:g6e,Scene:_6e,Components:y6e,MetallicRoughness:b6e,SpecularGlossiness:x6e,Specular:T6e,Anisotropy:FW,Clearcoat:BW,Material:A6e}=An,Io={NOT_LOADED:0,LOADING:1,LOADED:2,PROCESSING:3,POST_PROCESSING:4,PROCESSED:5,READY:6,FAILED:7,UNLOADED:8};function Pd(e){e=e??G.EMPTY_OBJECT;let{gltfResource:t,typedArray:n,releaseGltfJson:i=!1,asynchronous:o=!0,incrementallyLoadTextures:r=!0,upAxis:s=Fo.Y,forwardAxis:a=Fo.Z,loadAttributesAsTypedArray:c=!1,loadAttributesFor2D:u=!1,enablePick:f=!1,loadIndicesForWireframe:h=!1,loadPrimitiveOutline:p=!0,loadForClassification:_=!1,renameBatchIdSemantic:m=!1}=e,{baseResource:y=t.clone()}=e;this._gltfJson=e.gltfJson,this._gltfResource=t,this._baseResource=y,this._typedArray=n,this._releaseGltfJson=i,this._asynchronous=o,this._incrementallyLoadTextures=r,this._upAxis=s,this._forwardAxis=a,this._loadAttributesAsTypedArray=c,this._loadAttributesFor2D=u,this._enablePick=f,this._loadIndicesForWireframe=h,this._loadPrimitiveOutline=p,this._loadForClassification=_,this._renameBatchIdSemantic=m,this._sortedPropertyTableIds=void 0,this._sortedFeatureTextureIds=void 0,this._gltfJsonLoader=void 0,this._state=Io.NOT_LOADED,this._textureState=Io.NOT_LOADED,this._promise=void 0,this._processError=void 0,this._textureErrors=[],this._primitiveLoadPlans=[],this._loaderPromises=[],this._textureLoaders=[],this._texturesPromises=[],this._textureCallbacks=[],this._bufferViewLoaders=[],this._geometryLoaders=[],this._geometryCallbacks=[],this._structuralMetadataLoader=void 0,this._meshPrimitiveGpmLoader=void 0,this._loadResourcesPromise=void 0,this._resourcesLoaded=!1,this._texturesLoaded=!1,this._supportedImageFormats=void 0,this._postProcessBuffers=[],this._components=void 0}l(Object.create)&&(Pd.prototype=Object.create(eo.prototype),Pd.prototype.constructor=Pd);Object.defineProperties(Pd.prototype,{cacheKey:{get:function(){}},components:{get:function(){return this._components}},gltfJson:{get:function(){return l(this._gltfJsonLoader)?this._gltfJsonLoader.gltf:this._gltfJson}},incrementallyLoadTextures:{get:function(){return this._incrementallyLoadTextures}},texturesLoaded:{get:function(){return this._texturesLoaded}}});async function C6e(e){e._state=Io.LOADING,e._textureState=Io.LOADING;try{let t=Ii.getGltfJsonLoader({gltfResource:e._gltfResource,baseResource:e._baseResource,typedArray:e._typedArray,gltfJson:e._gltfJson});return e._gltfJsonLoader=t,await t.load(),e.isDestroyed()||e.isUnloaded()||t.isDestroyed()?void 0:(e._state=Io.LOADED,e._textureState=Io.LOADED,e)}catch(t){if(e.isDestroyed())return;e._state=Io.FAILED,e._textureState=Io.FAILED,X2(e,t)}}async function E6e(e,t){Wt.supportsWebP.initialized||await Wt.supportsWebP.initialize(),e._supportedImageFormats=new k2({webp:Wt.supportsWebP(),basis:t.context.supportsBasis});let n=wje(e,t);return e._state=Io.PROCESSING,e._textureState=Io.PROCESSING,l(e._gltfJsonLoader)&&e._releaseGltfJson&&(Ii.unload(e._gltfJsonLoader),e._gltfJsonLoader=void 0),n}Pd.prototype.load=async function(){return l(this._promise)?this._promise:(this._promise=C6e(this),this._promise)};function X2(e,t){throw e.unload(),e.getError("Failed to load glTF",t)}function S6e(e,t){let n=!0,i=e._geometryLoaders;for(let s=0;s<i.length;++s){let a=i[s].process(t);a&&l(e._geometryCallbacks[s])&&(e._geometryCallbacks[s](),e._geometryCallbacks[s]=void 0),n=n&&a}let o=e._structuralMetadataLoader;if(l(o)){let s=o.process(t);s&&(e._components.structuralMetadata=o.structuralMetadata),n=n&&s}let r=e._meshPrimitiveGpmLoader;if(l(r)){let s=r.process(t);s&&(l(e._components.structuralMetadata)&&Ct("structural-metadata-gpm","The model defines both the 'EXT_structural_metadata' extension and the 'NGA_gpm_local' extension. 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0,this._state=Io.READY,!0):!1)};Pd.prototype._processTextures=function(e){if(this._textureState===Io.READY)return!0;if(this._textureState!==Io.PROCESSING)return!1;let t=!0,n=this._textureLoaders;for(let i=0;i<n.length;++i){let o=n[i].process(e);o&&l(this._textureCallbacks[i])&&(this._textureCallbacks[i](),this._textureCallbacks[i]=void 0),t=t&&o}return t?(this._textureState=Io.READY,this._texturesLoaded=!0,!0):!1};Pd.prototype.process=function(e){if(this._state===Io.LOADED&&!l(this._loadResourcesPromise)&&(this._loadResourcesPromise=E6e(this,e).then(()=>{this._resourcesLoaded=!0}).catch(o=>{this._processError=o})),l(this._processError)){this._state=Io.FAILED;let o=this._processError;this._processError=void 0,X2(this,o)}let t=this._textureErrors.pop();if(l(t)){let o=this.getError("Failed to load glTF texture",t);throw o.name="TextureError",o}if(this._state===Io.FAILED)return!1;let n=!1;try{n=this._process(e)}catch(o){this._state=Io.FAILED,X2(this,o)}let 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a=e.gltfJson.accessors[t],c=a.bufferView;if(!l(i)&&!l(c))return;let u=new i6e;u.count=a.count;let f=e._loadAttributesAsTypedArray,h=(e._loadIndicesForWireframe||e._enablePick)&&!s.context.webgl2,p=e._loadForClassification&&o,m=!f,y=f||h||p,T=I6e(e,t,n,i,r?!1:m,r?!0:y,s),A=e._geometryLoaders.length;e._geometryLoaders.push(T);let C=T.load();e._loaderPromises.push(C),e._geometryCallbacks[A]=()=>{u.indexDatatype=T.indexDatatype,u.buffer=T.buffer,u.typedArray=T.typedArray};let S=new MC.IndicesLoadPlan(u);return S.loadBuffer=m,S.loadTypedArray=y,S}function Yc(e,t,n,i){let o=e.gltfJson,r=lu.getImageIdFromTexture({gltf:o,textureId:t.index,supportedImageFormats:e._supportedImageFormats});if(!l(r))return;let 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l(o)&&(c.clearcoatTexture=Yc(e,o,n)),l(s)&&(c.clearcoatRoughnessTexture=Yc(e,s,n)),l(a)&&(c.clearcoatNormalTexture=Yc(e,a,n)),c.clearcoatFactor=i,c.clearcoatRoughnessFactor=r,c}function $6e(e,t,n){let i=new A6e,o=t.extensions??G.EMPTY_OBJECT,r=o.KHR_materials_pbrSpecularGlossiness,s=o.KHR_materials_specular,a=o.KHR_materials_anisotropy,c=o.KHR_materials_clearcoat,u=t.pbrMetallicRoughness;return i.unlit=l(o.KHR_materials_unlit),l(r)?i.specularGlossiness=q6e(e,r,n):(l(u)&&(i.metallicRoughness=Y6e(e,u,n)),l(s)&&!i.unlit&&(i.specular=X6e(e,s,n)),l(a)&&!i.unlit&&(i.anisotropy=K6e(e,a,n)),l(c)&&!i.unlit&&(i.clearcoat=Z6e(e,c,n))),l(t.emissiveTexture)&&(i.emissiveTexture=Yc(e,t.emissiveTexture,n)),l(t.normalTexture)&&!e._loadForClassification&&(i.normalTexture=Yc(e,t.normalTexture,n)),l(t.occlusionTexture)&&(i.occlusionTexture=Yc(e,t.occlusionTexture,n)),i.emissiveFactor=du(d,t.emissiveFactor),i.alphaMode=t.alphaMode,i.alphaCutoff=t.alphaCutoff,i.doubleSided=t.doubleSided,i}function Mle(e,t){let n=new vle;return n.featureCount=e.featureCount,n.nullFeatureId=e.nullFeatureId,n.propertyTableId=e.propertyTable,n.setIndex=e.attribute,n.label=e.label,n.positionalLabel=t,n}function Lle(e,t,n,i){let o=new vle,r=e.featureIds;return o.featureCount=n,o.propertyTableId=t,o.setIndex=Ple(r.attribute),o.positionalLabel=i,o}function Nle(e,t){let n=new Dle;return n.propertyTableId=e.propertyTable,n.featureCount=e.featureCount,n.nullFeatureId=e.nullFeatureId,n.label=e.label,n.positionalLabel=t,n.offset=0,n.repeat=1,n}function Fle(e,t,n,i){let o=new Dle,r=e.featureIds;o.propertyTableId=t,o.featureCount=n,o.offset=r.constant??0;let s=r.divisor??0;return o.repeat=s===0?void 0:s,o.positionalLabel=i,o}function Q6e(e,t,n,i){let o=new wle;o.featureCount=t.featureCount,o.nullFeatureId=t.nullFeatureId,o.propertyTableId=t.propertyTable,o.label=t.label,o.positionalLabel=i;let r=t.texture;o.textureReader=Yc(e,r,n,Jt.NEAREST);let a=(l(r.channels)?r.channels:[0]).map(function(c){return"rgba".charAt(c)}).join("");return o.textureReader.channels=a,o}function J6e(e,t,n,i,o,r){let s=new wle,a=t.featureIds,c=a.texture;return s.featureCount=o,s.propertyTableId=n,s.textureReader=Yc(e,c,i,Jt.NEAREST),s.textureReader.channels=a.channels,s.positionalLabel=r,s}function eje(e,t,n,i,o){let r=new o6e,s=void 0,a=void 0,c=!1;for(let u in t){if(!t.hasOwnProperty(u))continue;let f=t[u],h=kW(e,gt,u),p=Ole(e,f,h,s,a,c,n,o);r.attributes.push(p.attribute),i.attributePlans.push(p)}return r}function tje(e,t,n,i){let o=new r6e,r=new MC(o);e._primitiveLoadPlans.push(r);let s=t.material;l(s)&&(o.material=$6e(e,e.gltfJson.materials[s],i));let a=t.extensions??G.EMPTY_OBJECT,c=!1,u=a.CESIUM_primitive_outline;e._loadPrimitiveOutline&&l(u)&&(c=!0,r.needsOutlines=!0,r.outlineIndices=nje(e,u,r));let f=e._loadForClassification,h=a.KHR_draco_mesh_compression,p=!1,_=t.attributes;if(l(_))for(let S in _){if(!_.hasOwnProperty(S))continue;let w=_[S],R=kW(e,gt,S),P=R.modelSemantic;if(f&&!V6e(P))continue;P===gt.FEATURE_ID&&(p=!0);let O=Ole(e,w,R,t,h,n,c,i);r.attributePlans.push(O),o.attributes.push(O.attribute)}let m=t.targets;if(l(m)&&!f)for(let S=0;S<m.length;++S)o.morphTargets.push(eje(e,m[S],c,r,i));let y=t.indices;if(l(y)){let S=W6e(e,y,t,h,p,c,i);l(S)&&(r.indicesPlan=S,o.indices=S.indices)}let b=a.EXT_structural_metadata,x=a.EXT_mesh_features,T=a.EXT_feature_metadata,A=l(T);l(x)?ije(e,o,x,i):A&&oje(e,o,T,i),l(b)?rje(o,b):A&&sje(e,o,T);let C=t.mode;if(f&&C!==Ne.TRIANGLES)throw new se("Only triangle meshes can be used for classification.");return o.primitiveType=C,o}function nje(e,t){let n=t.indices,i=e.gltfJson.accessors[n];return K2(e,i,!1)}function ije(e,t,n,i){let o;l(n)&&l(n.featureIds)?o=n.featureIds:o=[];for(let r=0;r<o.length;r++){let s=o[r],a=`featureId_${r}`,c;l(s.texture)?c=Q6e(e,s,i,a):l(s.attribute)?c=Mle(s,a):c=Nle(s,a),t.featureIds.push(c)}}function oje(e,t,n,i){let{featureTables:o}=e.gltfJson.extensions.EXT_feature_metadata,r=0,s=n.featureIdAttributes;if(l(s))for(let c=0;c<s.length;++c){let u=s[c],f=u.featureTable,h=e._sortedPropertyTableIds.indexOf(f),p=o[f].count,_=`featureId_${r}`;r++;let m;l(u.featureIds.attribute)?m=Lle(u,h,p,_):m=Fle(u,h,p,_),t.featureIds.push(m)}let a=n.featureIdTextures;if(l(a))for(let c=0;c<a.length;++c){let u=a[c],f=u.featureTable,h=e._sortedPropertyTableIds.indexOf(f),p=o[f].count,_=`featureId_${r}`;r++;let m=J6e(e,u,h,i,p,_);t.featureIds.push(m)}}function rje(e,t){if(!l(t))return;let{propertyTextures:n,propertyAttributes:i}=t;l(n)&&(e.propertyTextureIds=n),l(i)&&(e.propertyAttributeIds=i)}function sje(e,t,n){l(n.featureTextures)&&(t.propertyTextureIds=n.featureTextures.map(function(i){return e._sortedFeatureTextureIds.indexOf(i)}))}function aje(e,t,n){let i=t.EXT_mesh_gpu_instancing,o=new s6e,r=i.attributes;if(l(r))for(let u in r){if(!r.hasOwnProperty(u))continue;let f=r[u];o.attributes.push(j6e(e,f,r,u,n))}let s=i.extensions??G.EMPTY_OBJECT,a=t.EXT_instance_features,c=s.EXT_feature_metadata;return l(a)?cje(o,a):l(c)&&lje(e.gltfJson,o,c,e._sortedPropertyTableIds),o}function cje(e,t){let n=t.featureIds;for(let i=0;i<n.length;i++){let o=n[i],r=`instanceFeatureId_${i}`,s;l(o.attribute)?s=Mle(o,r):s=Nle(o,r),e.featureIds.push(s)}}function lje(e,t,n,i){let o=e.extensions.EXT_feature_metadata.featureTables,r=n.featureIdAttributes;if(l(r))for(let s=0;s<r.length;++s){let a=r[s],c=a.featureTable,u=i.indexOf(c),f=o[c].count,h=`instanceFeatureId_${s}`,p;l(a.featureIds.attribute)?p=Lle(a,u,f,h):p=Fle(a,u,f,h),t.featureIds.push(p)}}function uje(e,t,n){let i=new c6e;i.name=t.name,i.matrix=du(N,t.matrix),i.translation=du(d,t.translation),i.rotation=du(Le,t.rotation),i.scale=du(d,t.scale);let o=t.extensions??G.EMPTY_OBJECT,r=o.EXT_mesh_gpu_instancing,s=o.AGI_articulations;if(l(r)){if(e._loadForClassification)throw new se("Models with the EXT_mesh_gpu_instancing extension cannot be used for classification.");i.instances=aje(e,o,n)}l(s)&&(i.articulationName=s.articulationName);let a=t.mesh;if(l(a)){let c=e.gltfJson.meshes[a],u=c.primitives;for(let p=0;p<u.length;++p)i.primitives.push(tje(e,u[p],l(i.instances),n));let f=t.weights??c.weights,h=i.primitives[0].morphTargets;i.morphWeights=l(f)?f.slice():new Array(h.length).fill(0)}return i}function fje(e,t){let n=e.gltfJson.nodes;if(!l(n))return[];let i=n.map(function(o,r){let s=uje(e,o,t);return s.index=r,s});for(let o=0;o<i.length;++o){let r=n[o].children;if(l(r))for(let s=0;s<r.length;++s)i[o].children.push(i[r[s]])}return i}function dje(e,t,n){let i=new a6e,o=t.joints;i.joints=o.map(s=>n[s]);let r=t.inverseBindMatrices;if(l(r)){let s=e.gltfJson.accessors[r];i.inverseBindMatrices=K2(e,s)}else i.inverseBindMatrices=new Array(o.length).fill(N.IDENTITY);return i}function hje(e,t){let n=e.gltfJson.skins;if(e._loadForClassification||!l(n))return[];let i=n.map(function(r,s){let a=dje(e,r,t);return a.index=s,a}),o=e.gltfJson.nodes;for(let r=0;r<t.length;++r){let s=o[r].skin;l(s)&&(t[r].skin=i[s])}return i}async function mje(e,t,n,i){let o=new N2({gltf:e.gltfJson,extension:t,extensionLegacy:n,gltfResource:e._gltfResource,baseResource:e._baseResource,supportedImageFormats:e._supportedImageFormats,frameState:i,asynchronous:e._asynchronous});return e._structuralMetadataLoader=o,o.load()}async function pje(e,t,n,i){let o=new Y2({gltf:t,extension:n,gltfResource:e._gltfResource,baseResource:e._baseResource,supportedImageFormats:e._supportedImageFormats,frameState:i,asynchronous:e._asynchronous});return e._meshPrimitiveGpmLoader=o,o.load()}function gje(e,t){let n=new u6e,i=e.gltfJson.accessors,o=i[t.input];n.input=K2(e,o);let r=t.interpolation;n.interpolation=qh[r]??qh.LINEAR;let s=i[t.output];return n.output=K2(e,s,!0),n}function _je(e,t){let n=new f6e,i=e.node;if(!l(i))return;n.node=t[i];let o=e.path.toUpperCase();return n.path=l6e[o],n}function yje(e,t,n){let i=new d6e,o=e.sampler;return i.sampler=t[o],i.target=_je(e.target,n),i}function bje(e,t,n){let i=new h6e;i.name=t.name;let o=t.samplers.map(function(s,a){let c=gje(e,s);return c.index=a,c}),r=t.channels.map(function(s){return yje(s,o,n)});return i.samplers=o,i.channels=r,i}function xje(e,t){let n=e.gltfJson.animations;return e._loadForClassification||!l(n)?[]:n.map(function(o,r){let s=bje(e,o,t);return s.index=r,s})}function Tje(e){let t=new m6e;t.name=e.name;let n=e.type.toUpperCase();return t.type=Mc[n],t.minimumValue=e.minimumValue,t.maximumValue=e.maximumValue,t.initialValue=e.initialValue,t}function Aje(e){let t=new p6e;return t.name=e.name,t.stages=e.stages.map(Tje),t}function Cje(e){let n=(e.extensions??G.EMPTY_OBJECT).AGI_articulations?.articulations;return l(n)?n.map(Aje):[]}function Eje(e){let t;return l(e.scenes)&&l(e.scene)&&(t=e.scenes[e.scene].nodes),t=t??e.nodes,t=l(t)?t:[],t}function Sje(e,t){let n=new _6e,i=Eje(e);return n.nodes=i.map(function(o){return t[o]}),n}var vje=new d;function wje(e,t){let n=e.gltfJson,i=n.extensions??G.EMPTY_OBJECT,o=i.EXT_structural_metadata,r=i.EXT_feature_metadata,s=i.CESIUM_RTC;if(l(r)){let T=r.featureTables,A=r.featureTextures,C=l(T)?T:[],S=l(A)?A:[];e._sortedPropertyTableIds=Object.keys(C).sort(),e._sortedFeatureTextureIds=Object.keys(S).sort()}let a=fje(e,t),c=hje(e,a),u=xje(e,a),f=Cje(n),h=Sje(n,a),p=new y6e,_=new g6e,m=n.asset.copyright;if(l(m)){let T=m.split(";").map(function(A){return new wt(A.trim())});_.credits=T}if(p.asset=_,p.scene=h,p.nodes=a,p.skins=c,p.animations=u,p.articulations=f,p.upAxis=e._upAxis,p.forwardAxis=e._forwardAxis,l(s)){let T=d.fromArray(s.center,0,vje);p.transform=N.fromTranslation(T,p.transform)}if(e._components=p,l(o)||l(r)){let T=mje(e,o,r,t);e._loaderPromises.push(T)}let y=i.NGA_gpm_local;if(l(y)){let T=G2.load(y);e._components.extensions.NGA_gpm_local=T}let b=n.meshes;if(l(b))for(let T of b){let A=T.primitives;if(l(A))for(let C of A){let S=C.extensions;if(l(S)){let w=S.NGA_gpm_local;if(l(w)){let R=pje(e,n,w,t);e._loaderPromises.push(R)}}}}let x=[];return x.push.apply(x,e._loaderPromises),e._incrementallyLoadTextures||x.push.apply(x,e._texturesPromises),Promise.all(x)}function Dje(e){let t=e._textureLoaders;for(let n=0;n<t.length;++n)t[n]=!t[n].isDestroyed()&&Ii.unload(t[n]);e._textureLoaders.length=0}function Ble(e){let t=e._bufferViewLoaders;for(let n=0;n<t.length;++n)t[n]=!t[n].isDestroyed()&&Ii.unload(t[n]);e._bufferViewLoaders.length=0}function Ije(e){let t=e._geometryLoaders;for(let n=0;n<t.length;++n)t[n]=!t[n].isDestroyed()&&Ii.unload(t[n]);e._geometryLoaders.length=0}function Pje(e){let t=e._postProcessBuffers;for(let n=0;n<t.length;n++){let i=t[n];i.isDestroyed()||i.destroy()}t.length=0}function Rje(e){l(e._structuralMetadataLoader)&&!e._structuralMetadataLoader.isDestroyed()&&(e._structuralMetadataLoader.destroy(),e._structuralMetadataLoader=void 0)}function Oje(e){l(e._meshPrimitiveGpmLoader)&&!e._meshPrimitiveGpmLoader.isDestroyed()&&(e._meshPrimitiveGpmLoader.destroy(),e._meshPrimitiveGpmLoader=void 0)}Pd.prototype.isUnloaded=function(){return this._state===Io.UNLOADED};Pd.prototype.unload=function(){l(this._gltfJsonLoader)&&!this._gltfJsonLoader.isDestroyed()&&Ii.unload(this._gltfJsonLoader),this._gltfJsonLoader=void 0,Dje(this),Ble(this),Ije(this),Pje(this),Rje(this),Oje(this),this._components=void 0,this._typedArray=void 0,this._state=Io.UNLOADED};var lm=Pd;var Z2=`uniform sampler2D u_pointCloud_colorGBuffer;
uniform sampler2D u_pointCloud_depthGBuffer;
uniform vec2 u_distanceAndEdlStrength;
in vec2 v_textureCoordinates;
vec2 neighborContribution(float log2Depth, vec2 offset)
{
float dist = u_distanceAndEdlStrength.x;
vec2 texCoordOrig = v_textureCoordinates + offset * dist;
vec2 texCoord0 = v_textureCoordinates + offset * floor(dist);
vec2 texCoord1 = v_textureCoordinates + offset * ceil(dist);
float depthOrLogDepth0 = czm_unpackDepth(texture(u_pointCloud_depthGBuffer, texCoord0));
float depthOrLogDepth1 = czm_unpackDepth(texture(u_pointCloud_depthGBuffer, texCoord1));
// ignore depth values that are the clear depth
if (depthOrLogDepth0 == 0.0 || depthOrLogDepth1 == 0.0) {
return vec2(0.0);
}
// interpolate the two adjacent depth values
float depthMix = mix(depthOrLogDepth0, depthOrLogDepth1, fract(dist));
vec4 eyeCoordinate = czm_windowToEyeCoordinates(texCoordOrig, depthMix);
return vec2(max(0.0, log2Depth - log2(-eyeCoordinate.z / eyeCoordinate.w)), 1.0);
}
void main()
{
float depthOrLogDepth = czm_unpackDepth(texture(u_pointCloud_depthGBuffer, v_textureCoordinates));
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, depthOrLogDepth);
eyeCoordinate /= eyeCoordinate.w;
float log2Depth = log2(-eyeCoordinate.z);
if (depthOrLogDepth == 0.0) // 0.0 is the clear value for the gbuffer
{
discard;
}
vec4 color = texture(u_pointCloud_colorGBuffer, v_textureCoordinates);
// sample from neighbors left, right, down, up
vec2 texelSize = 1.0 / czm_viewport.zw;
vec2 responseAndCount = vec2(0.0);
responseAndCount += neighborContribution(log2Depth, vec2(-texelSize.x, 0.0));
responseAndCount += neighborContribution(log2Depth, vec2(+texelSize.x, 0.0));
responseAndCount += neighborContribution(log2Depth, vec2(0.0, -texelSize.y));
responseAndCount += neighborContribution(log2Depth, vec2(0.0, +texelSize.y));
float response = responseAndCount.x / responseAndCount.y;
float strength = u_distanceAndEdlStrength.y;
float shade = exp(-response * 300.0 * strength);
color.rgb *= shade;
out_FragColor = vec4(color);
// Input and output depth are the same.
gl_FragDepth = depthOrLogDepth;
}
`;function NC(){this._framebuffer=new pi({colorAttachmentsLength:2,depth:!0,supportsDepthTexture:!0}),this._drawCommand=void 0,this._clearCommand=void 0,this._strength=1,this._radius=1}Object.defineProperties(NC.prototype,{framebuffer:{get:function(){return this._framebuffer.framebuffer}},colorGBuffer:{get:function(){return this._framebuffer.getColorTexture(0)}},depthGBuffer:{get:function(){return this._framebuffer.getColorTexture(1)}}});function Mje(e){e._framebuffer.destroy(),e._drawCommand=void 0,e._clearCommand=void 0}var zW=new z;function Lje(e,t){let n=new Ue({defines:["LOG_DEPTH_WRITE"],sources:[Z2]}),i={u_pointCloud_colorGBuffer:function(){return e.colorGBuffer},u_pointCloud_depthGBuffer:function(){return e.depthGBuffer},u_distanceAndEdlStrength:function(){return zW.x=e._radius,zW.y=e._strength,zW}},o=ze.fromCache({blending:dn.ALPHA_BLEND,depthMask:!0,depthTest:{enabled:!0},stencilTest:Gt.setCesium3DTileBit(),stencilMask:Gt.CESIUM_3D_TILE_MASK});e._drawCommand=t.createViewportQuadCommand(n,{uniformMap:i,renderState:o,pass:ve.CESIUM_3D_TILE,owner:e}),e._clearCommand=new ii({framebuffer:e.framebuffer,color:new U(0,0,0,0),depth:1,renderState:ze.fromCache(),pass:ve.CESIUM_3D_TILE,owner:e})}function Nje(e,t){let n=t.drawingBufferWidth,i=t.drawingBufferHeight;e._framebuffer.update(t,n,i),Lje(e,t)}function kle(e){return e.drawBuffers&&e.fragmentDepth}NC.isSupported=kle;function Fje(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"EC");if(!l(n)){let i=t._attributeLocations,o=t.fragmentShaderSource.clone();o.sources.splice(0,0,`layout (location = 0) out vec4 out_FragData_0;
layout (location = 1) out vec4 out_FragData_1;`),o.sources=o.sources.map(function(r){return r=Ue.replaceMain(r,"czm_point_cloud_post_process_main"),r=r.replaceAll(/out_FragColor/g,"out_FragData_0"),r}),o.sources.push(`void main()
{
czm_point_cloud_post_process_main();
#ifdef LOG_DEPTH
czm_writeLogDepth();
out_FragData_1 = czm_packDepth(gl_FragDepth);
#else
out_FragData_1 = czm_packDepth(gl_FragCoord.z);
#endif
}`),n=e.shaderCache.createDerivedShaderProgram(t,"EC",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:o,attributeLocations:i})}return n}NC.prototype.update=function(e,t,n,i){if(!kle(e.context))return;this._strength=n.eyeDomeLightingStrength,this._radius=n.eyeDomeLightingRadius*e.pixelRatio,Nje(this,e.context);let o,r=e.commandList,s=r.length;for(o=t;o<s;++o){let u=r[o];if(u.primitiveType!==Ne.POINTS||u.pass===ve.TRANSLUCENT)continue;let f,h,p=u.derivedCommands.pointCloudProcessor;l(p)&&(f=p.command,h=p.originalShaderProgram),(!l(f)||u.dirty||h!==u.shaderProgram||f.framebuffer!==this.framebuffer)&&(f=Je.shallowClone(u,f),f.framebuffer=this.framebuffer,f.shaderProgram=Fje(e.context,u.shaderProgram),f.castShadows=!1,f.receiveShadows=!1,l(p)||(p={command:f,originalShaderProgram:u.shaderProgram},u.derivedCommands.pointCloudProcessor=p),p.originalShaderProgram=u.shaderProgram),r[o]=f}let a=this._clearCommand,c=this._drawCommand;c.boundingVolume=i,r.push(c),r.push(a)};NC.prototype.isDestroyed=function(){return!1};NC.prototype.destroy=function(){return Mje(this),ue(this)};var sy=NC;function zle(e){let t=e??{};this.attenuation=t.attenuation??!1,this.geometricErrorScale=t.geometricErrorScale??1,this.maximumAttenuation=t.maximumAttenuation,this.baseResolution=t.baseResolution,this.eyeDomeLighting=t.eyeDomeLighting??!0,this.eyeDomeLightingStrength=t.eyeDomeLightingStrength??1,this.eyeDomeLightingRadius=t.eyeDomeLightingRadius??1,this.backFaceCulling=t.backFaceCulling??!1,this.normalShading=t.normalShading??!0}zle.isSupported=function(e){return sy.isSupported(e.context)};var zp=zle;var Ra={},Bje=new oe(0,0,0,1),uc=new oe,kje=new We,UW=new z,VW=new z;Ra.worldToWindowCoordinates=function(e,t,n){return Ra.worldWithEyeOffsetToWindowCoordinates(e,t,d.ZERO,n)};var Ule=new oe,Vle=new d;function mD(e,t,n,i){let o=n.viewMatrix,r=N.multiplyByVector(o,oe.fromElements(e.x,e.y,e.z,1,Ule),Ule),s=d.multiplyComponents(t,d.normalize(r,Vle),Vle);return r.x+=t.x+s.x,r.y+=t.y+s.y,r.z+=s.z,N.multiplyByVector(n.frustum.projectionMatrix,r,i)}var zje=new fe(Math.PI,I.PI_OVER_TWO),Uje=new d,Vje=new d;Ra.worldWithEyeOffsetToWindowCoordinates=function(e,t,n,i){let o=e.frameState,r=Ra.computeActualEllipsoidPosition(o,t,Bje);if(!l(r))return;let s=e.canvas,a=kje;a.x=0,a.y=0,a.width=s.clientWidth,a.height=s.clientHeight;let c=e.camera,u=!1;if(o.mode===ne.SCENE2D){let f=e.mapProjection,h=zje,p=f.project(h,Uje),_=d.clone(c.position,Vje),m=c.frustum.clone(),y=N.computeViewportTransformation(a,0,1,new N),b=c.frustum.projectionMatrix,x=c.positionWC.y,T=d.fromElements(I.sign(x)*p.x-x,0,-c.positionWC.x),A=Lt.pointToGLWindowCoordinates(b,y,T);if(x===0||A.x<=0||A.x>=s.clientWidth)u=!0;else{if(A.x>s.clientWidth*.5){a.width=A.x,c.frustum.right=p.x-x,uc=mD(r,n,c,uc),Ra.clipToGLWindowCoordinates(a,uc,UW),a.x+=A.x,c.position.x=-c.position.x;let C=c.frustum.right;c.frustum.right=-c.frustum.left,c.frustum.left=-C,uc=mD(r,n,c,uc),Ra.clipToGLWindowCoordinates(a,uc,VW)}else{a.x+=A.x,a.width-=A.x,c.frustum.left=-p.x-x,uc=mD(r,n,c,uc),Ra.clipToGLWindowCoordinates(a,uc,UW),a.x=a.x-a.width,c.position.x=-c.position.x;let C=c.frustum.left;c.frustum.left=-c.frustum.right,c.frustum.right=-C,uc=mD(r,n,c,uc),Ra.clipToGLWindowCoordinates(a,uc,VW)}d.clone(_,c.position),c.frustum=m.clone(),i=z.clone(UW,i),(i.x<0||i.x>s.clientWidth)&&(i.x=VW.x)}}if(o.mode!==ne.SCENE2D||u){if(uc=mD(r,n,c,uc),uc.z<0&&!(c.frustum instanceof un)&&!(c.frustum instanceof Wr))return;i=Ra.clipToGLWindowCoordinates(a,uc,i)}return 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this._localStartTime}},localStopTime:{get:function(){return this._localStopTime}},startTime:{get:function(){return this._startTime}},delay:{get:function(){return this._delay}},stopTime:{get:function(){return this._stopTime}},multiplier:{get:function(){return this._multiplier}},reverse:{get:function(){return this._reverse}},loop:{get:function(){return this._loop}},animationTime:{get:function(){return this._animationTime}}});function wWe(e){let t=Number.MAX_VALUE,n=-Number.MAX_VALUE,i=e._model.sceneGraph,r=e._animation.channels,s=r.length,a=[];for(let c=0;c<s;c++){let u=r[c],f=u.target;if(!l(f))continue;let h=f.node.index,p=i._runtimeNodes[h],_=new sB({channel:u,runtimeAnimation:e,runtimeNode:p}),m=u.sampler.input;t=Math.min(t,m[0]),n=Math.max(n,m[m.length-1]),a.push(_)}e._runtimeChannels=a,e._localStartTime=t,e._localStopTime=n}qW.prototype.animate=function(e){let t=this._runtimeChannels,n=t.length;for(let i=0;i<n;i++)t[i].animate(e)};var aB=qW;function jp(e){this.animationAdded=new me,this.animationRemoved=new me,this.animateWhilePaused=!1,this._model=e,this._runtimeAnimations=[],this._previousTime=void 0}Object.defineProperties(jp.prototype,{length:{get:function(){return this._runtimeAnimations.length}},model:{get:function(){return this._model}}});function YW(e,t,n){let i=e._model,o=new aB(i,t,n);return e._runtimeAnimations.push(o),e.animationAdded.raiseEvent(i,o),o}jp.prototype.add=function(e){e=e??G.EMPTY_OBJECT;let n=this._model.sceneGraph.components.animations,i=e.index;if(l(i))return YW(this,n[i],e);let o=n.length;for(let r=0;r<o;++r)if(n[r].name===e.name){i=r;break}return YW(this,n[i],e)};jp.prototype.addAll=function(e){e=e??G.EMPTY_OBJECT;let n=this._model.sceneGraph.components.animations,i=[],o=n.length;for(let r=0;r<o;++r){let s=YW(this,n[r],e);i.push(s)}return i};jp.prototype.remove=function(e){if(!l(e))return!1;let t=this._runtimeAnimations,n=t.indexOf(e);return n!==-1?(t.splice(n,1),this.animationRemoved.raiseEvent(this._model,e),!0):!1};jp.prototype.removeAll=function(){let e=this._model,t=this._runtimeAnimations,n=t.length;this._runtimeAnimations.length=0;for(let i=0;i<n;++i)this.animationRemoved.raiseEvent(e,t[i])};jp.prototype.contains=function(e){return l(e)?this._runtimeAnimations.indexOf(e)!==-1:!1};jp.prototype.get=function(e){return this._runtimeAnimations[e]};var cB=[];function DWe(e,t,n){return function(){e.animationRemoved.raiseEvent(t,n)}}jp.prototype.update=function(e){let t=this._runtimeAnimations,n=t.length;if(n===0)return this._previousTime=void 0,!1;if(!this.animateWhilePaused&&Z.equals(e.time,this._previousTime))return!1;this._previousTime=Z.clone(e.time,this._previousTime);let i=!1,o=e.time,r=this._model;for(let s=0;s<n;++s){let a=t[s];l(a._computedStartTime)||(a._computedStartTime=Z.addSeconds(a.startTime??o,a.delay,new Z)),l(a._duration)||(a._duration=a.localStopTime*(1/a.multiplier));let c=a._computedStartTime,u=a._duration,f=a.stopTime,h=Z.lessThanOrEquals(c,o),p=l(f)&&Z.greaterThan(o,f),_=0;if(u!==0){let b=Z.secondsDifference(p?f:o,c);_=l(a._animationTime)?a._animationTime(u,b):b/u}let m=a.loop===fu.REPEAT||a.loop===fu.MIRRORED_REPEAT,y=(h||m&&!l(a.startTime))&&(_<=1||m)&&!p;if(_===a._prevAnimationDelta){let b=a._state===fm.STOPPED;if(y!==b)continue}if(a._prevAnimationDelta=_,y||a._state===fm.ANIMATING){if(y&&a._state===fm.STOPPED&&(a._state=fm.ANIMATING,a.start.numberOfListeners>0&&e.afterRender.push(a._raiseStartEvent)),a.loop===fu.REPEAT)_=_-Math.floor(_);else if(a.loop===fu.MIRRORED_REPEAT){let x=Math.floor(_),T=_-x;_=x%2===1?1-T:T}a.reverse&&(_=1-_);let b=_*u*a.multiplier;b=I.clamp(b,a.localStartTime,a.localStopTime),a.animate(b),a.update.numberOfListeners>0&&(a._updateEventTime=b,e.afterRender.push(a._raiseUpdateEvent)),i=!0,y||(a._state=fm.STOPPED,a.stop.numberOfListeners>0&&e.afterRender.push(a._raiseStopEvent),a.removeOnStop&&cB.push(a))}}n=cB.length;for(let s=0;s<n;++s){let a=cB[s];t.splice(t.indexOf(a),1),e.afterRender.push(DWe(this,r,a))}return cB.length=0,i};var lB=jp;function Gb(e){this._model=e.model,this._featureTable=e.featureTable,this._featureId=e.featureId,this._color=void 0}Object.defineProperties(Gb.prototype,{show:{get:function(){return this._featureTable.getShow(this._featureId)},set:function(e){this._featureTable.setShow(this._featureId,e)}},color:{get:function(){return l(this._color)||(this._color=new U),this._featureTable.getColor(this._featureId,this._color)},set:function(e){this._featureTable.setColor(this._featureId,e)}},primitive:{get:function(){return this._model}},featureTable:{get:function(){return this._featureTable}},featureId:{get:function(){return this._featureId}}});Gb.prototype.hasProperty=function(e){return this._featureTable.hasProperty(this._featureId,e)};Gb.prototype.getProperty=function(e){return this._featureTable.getProperty(this._featureId,e)};Gb.prototype.getPropertyInherited=function(e){return this._featureTable.hasPropertyBySemantic(this._featureId,e)?this._featureTable.getPropertyBySemantic(this._featureId,e):this._featureTable.getProperty(this._featureId,e)};Gb.prototype.getPropertyIds=function(e){return this._featureTable.getPropertyIds(e)};Gb.prototype.setProperty=function(e,t){return this._featureTable.setProperty(this._featureId,e,t)};var uB=Gb;var _D={ALL_OPAQUE:0,ALL_TRANSLUCENT:1,OPAQUE_AND_TRANSLUCENT:2};_D.getStyleCommandsNeeded=function(e,t){return t===0?_D.ALL_OPAQUE:t===e?_D.ALL_TRANSLUCENT:_D.OPAQUE_AND_TRANSLUCENT};var dm=Object.freeze(_D);var fy={GLTF:"GLTF",TILE_GLTF:"TILE_GLTF",TILE_B3DM:"B3DM",TILE_I3DM:"I3DM",TILE_PNTS:"PNTS",TILE_GEOJSON:"TILE_GEOJSON"};fy.is3DTiles=function(e){switch(e){case fy.TILE_GLTF:case fy.TILE_B3DM:case fy.TILE_I3DM:case fy.TILE_PNTS:case fy.TILE_GEOJSON:return!0;case fy.GLTF:return!1}};var Er=Object.freeze(fy);function kr(e){let t=e.model,n=e.propertyTable;this._propertyTable=n,this._model=t,this._features=void 0,this._featuresLength=0,this._batchTexture=void 0,this._styleCommandsNeededDirty=!1,this._styleCommandsNeeded=dm.ALL_OPAQUE,IWe(this)}Object.defineProperties(kr.prototype,{batchTexture:{get:function(){return this._batchTexture}},featuresLength:{get:function(){return this._featuresLength}},batchTextureByteLength:{get:function(){return l(this._batchTexture)?this._batchTexture.byteLength:0}},styleCommandsNeededDirty:{get:function(){return this._styleCommandsNeededDirty}}});function IWe(e){let t=e._model,n=Er.is3DTiles(t.type),i=e._propertyTable.count;if(i===0)return;let o,r=new Array(i);if(n){let s=t.content;for(o=0;o<i;o++)r[o]=new fa(s,o)}else for(o=0;o<i;o++)r[o]=new uB({model:t,featureId:o,featureTable:e});e._features=r,e._featuresLength=i,e._batchTexture=new Dl({featuresLength:i,owner:e,statistics:n?t.content.tileset.statistics:void 0})}kr.prototype.update=function(e){this._styleCommandsNeededDirty=!1,this._batchTexture.update(void 0,e);let t=dm.getStyleCommandsNeeded(this._featuresLength,this._batchTexture.translucentFeaturesLength);this._styleCommandsNeeded!==t&&(this._styleCommandsNeededDirty=!0,this._styleCommandsNeeded=t)};kr.prototype.setShow=function(e,t){this._batchTexture.setShow(e,t)};kr.prototype.setAllShow=function(e){this._batchTexture.setAllShow(e)};kr.prototype.getShow=function(e){return this._batchTexture.getShow(e)};kr.prototype.setColor=function(e,t){this._batchTexture.setColor(e,t)};kr.prototype.setAllColor=function(e){this._batchTexture.setAllColor(e)};kr.prototype.getColor=function(e,t){return this._batchTexture.getColor(e,t)};kr.prototype.getPickColor=function(e){return this._batchTexture.getPickColor(e)};kr.prototype.getFeature=function(e){return this._features[e]};kr.prototype.hasProperty=function(e,t){return this._propertyTable.hasProperty(e,t)};kr.prototype.hasPropertyBySemantic=function(e,t){return this._propertyTable.hasPropertyBySemantic(e,t)};kr.prototype.getProperty=function(e,t){return this._propertyTable.getProperty(e,t)};kr.prototype.getPropertyBySemantic=function(e,t){return this._propertyTable.getPropertyBySemantic(e,t)};kr.prototype.getPropertyIds=function(e){return this._propertyTable.getPropertyIds(e)};kr.prototype.setProperty=function(e,t,n){return this._propertyTable.setProperty(e,t,n)};kr.prototype.isClass=function(e,t){return this._propertyTable.isClass(e,t)};kr.prototype.isExactClass=function(e,t){return this._propertyTable.isExactClass(e,t)};kr.prototype.getExactClassName=function(e){return this._propertyTable.getExactClassName(e)};var PWe=new U;kr.prototype.applyStyle=function(e){if(!l(e)){this.setAllColor(Dl.DEFAULT_COLOR_VALUE),this.setAllShow(Dl.DEFAULT_SHOW_VALUE);return}for(let t=0;t<this._featuresLength;t++){let n=this.getFeature(t),i=l(e.color)?e.color.evaluateColor(n,PWe)??Dl.DEFAULT_COLOR_VALUE:Dl.DEFAULT_COLOR_VALUE,o=l(e.show)?e.show.evaluate(n)??Dl.DEFAULT_SHOW_VALUE:Dl.DEFAULT_SHOW_VALUE;this.setColor(t,i),this.setShow(t,o)}};kr.prototype.isDestroyed=function(){return!1};kr.prototype.destroy=function(e){this._batchTexture=this._batchTexture&&this._batchTexture.destroy(),ue(this)};var fB=kr;var eue={name:"TilesetPipelineStage"};eue.process=function(e,t,n){if(t.hasSkipLevelOfDetail(n)){e.shaderBuilder.addDefine("POLYGON_OFFSET",void 0,pe.FRAGMENT);let r={u_polygonOffset:function(){return z.ZERO}};e.uniformMap=St(r,e.uniformMap),e.hasSkipLevelOfDetail=!0}let i=e.renderStateOptions;i.stencilTest=Gt.setCesium3DTileBit(),i.stencilMask=Gt.CESIUM_3D_TILE_MASK};var dB=eue;var hB=`// robust iterative solution without trig functions
// https://github.com/0xfaded/ellipse_demo/issues/1
// https://stackoverflow.com/questions/22959698/distance-from-given-point-to-given-ellipse
//
// This version uses only a single iteration for best performance. For fog
// rendering, the difference is negligible.
vec2 nearestPointOnEllipseFast(vec2 pos, vec2 radii) {
vec2 p = abs(pos);
vec2 inverseRadii = 1.0 / radii;
vec2 evoluteScale = (radii.x * radii.x - radii.y * radii.y) * vec2(1.0, -1.0) * inverseRadii;
// We describe the ellipse parametrically: v = radii * vec2(cos(t), sin(t))
// but store the cos and sin of t in a vec2 for efficiency.
// Initial guess: t = cos(pi/4)
vec2 tTrigs = vec2(0.70710678118);
vec2 v = radii * tTrigs;
// Find the evolute of the ellipse (center of curvature) at v.
vec2 evolute = evoluteScale * tTrigs * tTrigs * tTrigs;
// Find the (approximate) intersection of p - evolute with the ellipsoid.
vec2 q = normalize(p - evolute) * length(v - evolute);
// Update the estimate of t.
tTrigs = (q + evolute) * inverseRadii;
tTrigs = normalize(clamp(tTrigs, 0.0, 1.0));
v = radii * tTrigs;
return v * sign(pos);
}
vec3 computeEllipsoidPositionWC(vec3 positionMC) {
// Get the world-space position and project onto a meridian plane of
// the ellipsoid
vec3 positionWC = (czm_model * vec4(positionMC, 1.0)).xyz;
vec2 positionEllipse = vec2(length(positionWC.xy), positionWC.z);
vec2 nearestPoint = nearestPointOnEllipseFast(positionEllipse, czm_ellipsoidRadii.xz);
// Reconstruct a 3D point in world space
return vec3(nearestPoint.x * normalize(positionWC.xy), nearestPoint.y);
}
void applyFog(inout vec4 color, vec4 groundAtmosphereColor, vec3 lightDirection, float distanceToCamera) {
vec3 fogColor = groundAtmosphereColor.rgb;
// If there is dynamic lighting, apply that to the fog.
const float NONE = 0.0;
if (czm_atmosphereDynamicLighting != NONE) {
float darken = clamp(dot(normalize(czm_viewerPositionWC), lightDirection), czm_fogMinimumBrightness, 1.0);
fogColor *= darken;
}
// Tonemap if HDR rendering is disabled
#ifndef HDR
fogColor.rgb = czm_pbrNeutralTonemapping(fogColor.rgb);
fogColor.rgb = czm_inverseGamma(fogColor.rgb);
#endif
vec3 withFog = czm_fog(distanceToCamera, color.rgb, fogColor, czm_fogVisualDensityScalar);
color = vec4(withFog, color.a);
}
void atmosphereStage(inout vec4 color, in ProcessedAttributes attributes) {
vec3 rayleighColor;
vec3 mieColor;
float opacity;
vec3 positionWC;
vec3 lightDirection;
// When the camera is in space, compute the position per-fragment for
// more accurate ground atmosphere. All other cases will use
//
// The if condition will be added in https://github.com/CesiumGS/cesium/issues/11717
if (false) {
positionWC = computeEllipsoidPositionWC(attributes.positionMC);
lightDirection = czm_getDynamicAtmosphereLightDirection(positionWC, czm_atmosphereDynamicLighting);
// The fog color is derived from the ground atmosphere color
czm_computeGroundAtmosphereScattering(
positionWC,
lightDirection,
rayleighColor,
mieColor,
opacity
);
} else {
positionWC = attributes.positionWC;
lightDirection = czm_getDynamicAtmosphereLightDirection(positionWC, czm_atmosphereDynamicLighting);
rayleighColor = v_atmosphereRayleighColor;
mieColor = v_atmosphereMieColor;
opacity = v_atmosphereOpacity;
}
//color correct rayleigh and mie colors
const bool ignoreBlackPixels = true;
rayleighColor = czm_applyHSBShift(rayleighColor, czm_atmosphereHsbShift, ignoreBlackPixels);
mieColor = czm_applyHSBShift(mieColor, czm_atmosphereHsbShift, ignoreBlackPixels);
vec4 groundAtmosphereColor = czm_computeAtmosphereColor(positionWC, lightDirection, rayleighColor, mieColor, opacity);
if (u_isInFog) {
float distanceToCamera = length(attributes.positionEC);
applyFog(color, groundAtmosphereColor, lightDirection, distanceToCamera);
} else {
// Ground atmosphere
}
}
`;var mB=`void atmosphereStage(ProcessedAttributes attributes) {
vec3 lightDirection = czm_getDynamicAtmosphereLightDirection(v_positionWC, czm_atmosphereDynamicLighting);
czm_computeGroundAtmosphereScattering(
// This assumes the geometry stage came before this.
v_positionWC,
lightDirection,
v_atmosphereRayleighColor,
v_atmosphereMieColor,
v_atmosphereOpacity
);
}
`;var tue={name:"AtmospherePipelineStage"};tue.process=function(e,t,n){let i=e.shaderBuilder;i.addDefine("HAS_ATMOSPHERE",void 0,pe.BOTH),i.addDefine("COMPUTE_POSITION_WC_ATMOSPHERE",void 0,pe.BOTH),i.addVarying("vec3","v_atmosphereRayleighColor"),i.addVarying("vec3","v_atmosphereMieColor"),i.addVarying("float","v_atmosphereOpacity"),i.addVertexLines([mB]),i.addFragmentLines([hB]),i.addUniform("bool","u_isInFog",pe.FRAGMENT),e.uniformMap.u_isInFog=function(){let o=d.distance(n.camera.positionWC,t.boundingSphere.center);return I.fog(o,n.fog.density)>I.EPSILON3}};var pB=tue;var gB=`#ifdef DIFFUSE_IBL
vec3 sampleDiffuseEnvironment(vec3 cubeDir)
{
#ifdef CUSTOM_SPHERICAL_HARMONICS
return czm_sphericalHarmonics(cubeDir, model_sphericalHarmonicCoefficients);
#else
return czm_sphericalHarmonics(cubeDir, czm_sphericalHarmonicCoefficients);
#endif
}
#endif
#ifdef SPECULAR_IBL
vec3 sampleSpecularEnvironment(vec3 cubeDir, float roughness)
{
#ifdef CUSTOM_SPECULAR_IBL
float lod = roughness * model_specularEnvironmentMapsMaximumLOD;
return czm_textureCube(model_specularEnvironmentMaps, cubeDir, lod).rgb;
#else
float lod = roughness * czm_specularEnvironmentMapsMaximumLOD;
return czm_textureCube(czm_specularEnvironmentMaps, cubeDir, lod).rgb;
#endif
}
vec3 computeSpecularIBL(vec3 cubeDir, float NdotV, vec3 f0, float roughness)
{
// see https://bruop.github.io/ibl/ at Single Scattering Results
// Roughness dependent fresnel, from Fdez-Aguera
vec3 f90 = max(vec3(1.0 - roughness), f0);
vec3 F = fresnelSchlick2(f0, f90, NdotV);
vec2 brdfLut = texture(czm_brdfLut, vec2(NdotV, roughness)).rg;
vec3 specularSample = sampleSpecularEnvironment(cubeDir, roughness);
return specularSample * (F * brdfLut.x + brdfLut.y);
}
#endif
#if defined(DIFFUSE_IBL) || defined(SPECULAR_IBL)
/**
* Compute the light contributions from environment maps and spherical harmonic coefficients.
* See Fdez-Aguera, https://www.jcgt.org/published/0008/01/03/paper.pdf, for explanation
* of the single- and multi-scattering terms.
*
* @param {vec3} viewDirectionEC Unit vector pointing from the fragment to the eye position.
* @param {vec3} normalEC The surface normal in eye coordinates.
* @param {czm_modelMaterial} The material properties.
* @return {vec3} The computed HDR color.
*/
vec3 textureIBL(vec3 viewDirectionEC, vec3 normalEC, czm_modelMaterial material) {
vec3 f0 = material.specular;
float roughness = material.roughness;
float specularWeight = 1.0;
#ifdef USE_SPECULAR
specularWeight = material.specularWeight;
#endif
float NdotV = clamp(dot(normalEC, viewDirectionEC), 0.0, 1.0);
// see https://bruop.github.io/ibl/ at Single Scattering Results
// Roughness dependent fresnel, from Fdez-Aguera
vec3 f90 = max(vec3(1.0 - roughness), f0);
vec3 singleScatterFresnel = fresnelSchlick2(f0, f90, NdotV);
vec2 brdfLut = texture(czm_brdfLut, vec2(NdotV, roughness)).rg;
vec3 FssEss = specularWeight * (singleScatterFresnel * brdfLut.x + brdfLut.y);
#ifdef DIFFUSE_IBL
vec3 normalMC = normalize(model_iblReferenceFrameMatrix * normalEC);
vec3 irradiance = sampleDiffuseEnvironment(normalMC);
vec3 averageFresnel = f0 + (1.0 - f0) / 21.0;
float Ems = specularWeight * (1.0 - brdfLut.x - brdfLut.y);
vec3 FmsEms = FssEss * averageFresnel * Ems / (1.0 - averageFresnel * Ems);
vec3 dielectricScattering = (1.0 - FssEss - FmsEms) * material.diffuse;
vec3 diffuseContribution = irradiance * (FmsEms + dielectricScattering) * model_iblFactor.x;
#else
vec3 diffuseContribution = vec3(0.0);
#endif
#ifdef USE_ANISOTROPY
// Bend normal to account for anisotropic distortion of specular reflection
vec3 anisotropyDirection = material.anisotropicB;
vec3 anisotropicTangent = cross(anisotropyDirection, viewDirectionEC);
vec3 anisotropicNormal = cross(anisotropicTangent, anisotropyDirection);
float bendFactor = 1.0 - material.anisotropyStrength * (1.0 - roughness);
float bendFactorPow4 = bendFactor * bendFactor * bendFactor * bendFactor;
vec3 bentNormal = normalize(mix(anisotropicNormal, normalEC, bendFactorPow4));
vec3 reflectEC = reflect(-viewDirectionEC, bentNormal);
#else
vec3 reflectEC = reflect(-viewDirectionEC, normalEC);
#endif
#ifdef SPECULAR_IBL
vec3 reflectMC = normalize(model_iblReferenceFrameMatrix * reflectEC);
vec3 radiance = sampleSpecularEnvironment(reflectMC, roughness);
vec3 specularContribution = radiance * FssEss * model_iblFactor.y;
#else
vec3 specularContribution = vec3(0.0);
#endif
return diffuseContribution + specularContribution;
}
#endif
`;var nue={name:"ImageBasedLightingPipelineStage"},RWe=new z;nue.process=function(e,t,n){let i=t.imageBasedLighting,o=t.environmentMapManager,r=e.shaderBuilder,s;l(i.specularEnvironmentMaps)||(s=o.radianceCubeMap);let a=i.sphericalHarmonicCoefficients??o.sphericalHarmonicCoefficients;r.addDefine("USE_IBL_LIGHTING",void 0,pe.FRAGMENT),r.addUniform("vec2","model_iblFactor",pe.FRAGMENT),nm.isSupported(n.context)&&((i.useSphericalHarmonics||i.useSpecularEnvironmentMaps||i.enabled)&&r.addUniform("mat3","model_iblReferenceFrameMatrix",pe.FRAGMENT),l(s)&&r.addDefine("COMPUTE_POSITION_WC_ATMOSPHERE",void 0,pe.BOTH),l(a)&&l(a[0])?(r.addDefine("DIFFUSE_IBL",void 0,pe.FRAGMENT),r.addDefine("CUSTOM_SPHERICAL_HARMONICS",void 0,pe.FRAGMENT),r.addUniform("vec3","model_sphericalHarmonicCoefficients[9]",pe.FRAGMENT)):i.useDefaultSphericalHarmonics&&r.addDefine("DIFFUSE_IBL",void 0,pe.FRAGMENT),l(i.specularEnvironmentCubeMap)&&i.specularEnvironmentCubeMap.ready||l(s)?(r.addDefine("SPECULAR_IBL",void 0,pe.FRAGMENT),r.addDefine("CUSTOM_SPECULAR_IBL",void 0,pe.FRAGMENT),r.addUniform("samplerCube","model_specularEnvironmentMaps",pe.FRAGMENT),r.addUniform("float","model_specularEnvironmentMapsMaximumLOD",pe.FRAGMENT)):t.useDefaultSpecularMaps&&r.addDefine("SPECULAR_IBL",void 0,pe.FRAGMENT)),r.addFragmentLines(gB);let c={model_iblFactor:function(){return z.multiplyByScalar(i.imageBasedLightingFactor,o?.intensity||1,RWe)},model_iblReferenceFrameMatrix:function(){return t._iblReferenceFrameMatrix},model_sphericalHarmonicCoefficients:function(){return a},model_specularEnvironmentMaps:function(){return i.specularEnvironmentCubeMap.texture},model_specularEnvironmentMapsMaximumLOD:function(){return i.specularEnvironmentCubeMap.maximumMipmapLevel}};l(s)&&(c.model_specularEnvironmentMaps=function(){return s},c.model_specularEnvironmentMapsMaximumLOD=function(){return o.maximumMipmapLevel}),e.uniformMap=St(c,e.uniformMap)};var _B=nue;var OWe=I.EPSILON16;function KW(e){e=e??G.EMPTY_OBJECT;let t=e.stage,n=e.runtimeArticulation;this._stage=t,this._runtimeArticulation=n,this._name=t.name,this._type=t.type,this._minimumValue=t.minimumValue,this._maximumValue=t.maximumValue,this._currentValue=t.initialValue}Object.defineProperties(KW.prototype,{stage:{get:function(){return this._stage}},runtimeArticulation:{get:function(){return this._runtimeArticulation}},name:{get:function(){return this._name}},type:{get:function(){return this._type}},minimumValue:{get:function(){return this._minimumValue}},maximumValue:{get:function(){return this._maximumValue}},currentValue:{get:function(){return this._currentValue},set:function(e){e=I.clamp(e,this.minimumValue,this.maximumValue),I.equalsEpsilon(this._currentValue,e,OWe)||(this._currentValue=e,this.runtimeArticulation._dirty=!0)}}});var MWe=new d,XW=new $;KW.prototype.applyStageToMatrix=function(e){let t=this.type,n=this.currentValue,i=MWe,o;switch(t){case Mc.XROTATE:o=$.fromRotationX(I.toRadians(n),XW),e=N.multiplyByMatrix3(e,o,e);break;case Mc.YROTATE:o=$.fromRotationY(I.toRadians(n),XW),e=N.multiplyByMatrix3(e,o,e);break;case Mc.ZROTATE:o=$.fromRotationZ(I.toRadians(n),XW),e=N.multiplyByMatrix3(e,o,e);break;case Mc.XTRANSLATE:i.x=n,i.y=0,i.z=0,e=N.multiplyByTranslation(e,i,e);break;case Mc.YTRANSLATE:i.x=0,i.y=n,i.z=0,e=N.multiplyByTranslation(e,i,e);break;case Mc.ZTRANSLATE:i.x=0,i.y=0,i.z=n,e=N.multiplyByTranslation(e,i,e);break;case Mc.XSCALE:i.x=n,i.y=1,i.z=1,e=N.multiplyByScale(e,i,e);break;case Mc.YSCALE:i.x=1,i.y=n,i.z=1,e=N.multiplyByScale(e,i,e);break;case Mc.ZSCALE:i.x=1,i.y=1,i.z=n,e=N.multiplyByScale(e,i,e);break;case Mc.UNIFORMSCALE:e=N.multiplyByUniformScale(e,n,e);break;default:break}return e};var yB=KW;function bB(e){e=e??G.EMPTY_OBJECT;let t=e.articulation,n=e.sceneGraph;this._articulation=t,this._sceneGraph=n,this._name=t.name,this._runtimeStages=[],this._runtimeStagesByName={},this._runtimeNodes=[],this._dirty=!0,LWe(this)}Object.defineProperties(bB.prototype,{articulation:{get:function(){return this._articulation}},sceneGraph:{get:function(){return this._sceneGraph}},name:{get:function(){return this._name}},runtimeStages:{get:function(){return this._runtimeStages}},runtimeNodes:{get:function(){return this._runtimeNodes}}});function LWe(e){let n=e.articulation.stages,i=n.length,o=e._runtimeStages,r=e._runtimeStagesByName;for(let s=0;s<i;s++){let a=n[s],c=new yB({stage:a,runtimeArticulation:e});o.push(c);let u=a.name;r[u]=c}}bB.prototype.setArticulationStage=function(e,t){let n=this._runtimeStagesByName[e];l(n)&&(n.currentValue=t)};var NWe=new N,FWe=new N;bB.prototype.apply=function(){if(!this._dirty)return;this._dirty=!1;let e=N.clone(N.IDENTITY,NWe),t,n=this._runtimeStages,i=n.length;for(t=0;t<i;t++)e=n[t].applyStageToMatrix(e);let o=this._runtimeNodes,r=o.length;for(t=0;t<r;t++){let s=o[t],a=N.multiplyTransformation(s.originalTransform,e,FWe);s.transform=a}};var xB=bB;var TB=`void modelColorStage(inout czm_modelMaterial material)
{
material.diffuse = mix(material.diffuse, model_color.rgb, model_colorBlend);
float highlight = ceil(model_colorBlend);
material.diffuse *= mix(model_color.rgb, vec3(1.0), highlight);
material.alpha *= model_color.a;
}
`;var kC={name:"ModelColorPipelineStage",COLOR_UNIFORM_NAME:"model_color",COLOR_BLEND_UNIFORM_NAME:"model_colorBlend"};kC.process=function(e,t,n){let i=e.shaderBuilder;i.addDefine("HAS_MODEL_COLOR",void 0,pe.FRAGMENT),i.addFragmentLines(TB);let o={},r=t.color;r.alpha===0&&!t.hasSilhouette(n)&&(e.renderStateOptions.colorMask={red:!1,green:!1,blue:!1,alpha:!1}),r.alpha<1&&(e.alphaOptions.pass=ve.TRANSLUCENT),i.addUniform("vec4",kC.COLOR_UNIFORM_NAME,pe.FRAGMENT),o[kC.COLOR_UNIFORM_NAME]=function(){return t.color},i.addUniform("float",kC.COLOR_BLEND_UNIFORM_NAME,pe.FRAGMENT),o[kC.COLOR_BLEND_UNIFORM_NAME]=function(){return qc.getColorBlend(t.colorBlendMode,t.colorBlendAmount)},e.uniformMap=St(o,e.uniformMap)};var jb=kC;var AB=`#ifdef USE_CLIPPING_PLANES_FLOAT_TEXTURE
vec4 getClippingPlane(
highp sampler2D packedClippingPlanes,
int clippingPlaneNumber,
mat4 transform
) {
int pixY = clippingPlaneNumber / CLIPPING_PLANES_TEXTURE_WIDTH;
int pixX = clippingPlaneNumber - (pixY * CLIPPING_PLANES_TEXTURE_WIDTH);
float pixelWidth = 1.0 / float(CLIPPING_PLANES_TEXTURE_WIDTH);
float pixelHeight = 1.0 / float(CLIPPING_PLANES_TEXTURE_HEIGHT);
float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
float v = (float(pixY) + 0.5) * pixelHeight;
vec4 plane = texture(packedClippingPlanes, vec2(u, v));
return czm_transformPlane(plane, transform);
}
#else
// Handle uint8 clipping texture instead
vec4 getClippingPlane(
highp sampler2D packedClippingPlanes,
int clippingPlaneNumber,
mat4 transform
) {
int clippingPlaneStartIndex = clippingPlaneNumber * 2; // clipping planes are two pixels each
int pixY = clippingPlaneStartIndex / CLIPPING_PLANES_TEXTURE_WIDTH;
int pixX = clippingPlaneStartIndex - (pixY * CLIPPING_PLANES_TEXTURE_WIDTH);
float pixelWidth = 1.0 / float(CLIPPING_PLANES_TEXTURE_WIDTH);
float pixelHeight = 1.0 / float(CLIPPING_PLANES_TEXTURE_HEIGHT);
float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
float v = (float(pixY) + 0.5) * pixelHeight;
vec4 oct32 = texture(packedClippingPlanes, vec2(u, v)) * 255.0;
vec2 oct = vec2(oct32.x * 256.0 + oct32.y, oct32.z * 256.0 + oct32.w);
vec4 plane;
plane.xyz = czm_octDecode(oct, 65535.0);
plane.w = czm_unpackFloat(texture(packedClippingPlanes, vec2(u + pixelWidth, v)));
return czm_transformPlane(plane, transform);
}
#endif
float clip(vec4 fragCoord, sampler2D clippingPlanes, mat4 clippingPlanesMatrix) {
vec4 position = czm_windowToEyeCoordinates(fragCoord);
vec3 clipNormal = vec3(0.0);
vec3 clipPosition = vec3(0.0);
float pixelWidth = czm_metersPerPixel(position);
#ifdef UNION_CLIPPING_REGIONS
float clipAmount; // For union planes, we want to get the min distance. So we set the initial value to the first plane distance in the loop below.
#else
float clipAmount = 0.0;
bool clipped = true;
#endif
for (int i = 0; i < CLIPPING_PLANES_LENGTH; ++i) {
vec4 clippingPlane = getClippingPlane(clippingPlanes, i, clippingPlanesMatrix);
clipNormal = clippingPlane.xyz;
clipPosition = -clippingPlane.w * clipNormal;
float amount = dot(clipNormal, (position.xyz - clipPosition)) / pixelWidth;
#ifdef UNION_CLIPPING_REGIONS
clipAmount = czm_branchFreeTernary(i == 0, amount, min(amount, clipAmount));
if (amount <= 0.0) {
discard;
}
#else
clipAmount = max(amount, clipAmount);
clipped = clipped && (amount <= 0.0);
#endif
}
#ifndef UNION_CLIPPING_REGIONS
if (clipped) {
discard;
}
#endif
return clipAmount;
}
void modelClippingPlanesStage(inout vec4 color)
{
float clipDistance = clip(gl_FragCoord, model_clippingPlanes, model_clippingPlanesMatrix);
vec4 clippingPlanesEdgeColor = vec4(1.0);
clippingPlanesEdgeColor.rgb = model_clippingPlanesEdgeStyle.rgb;
float clippingPlanesEdgeWidth = model_clippingPlanesEdgeStyle.a;
if (clipDistance > 0.0 && clipDistance < clippingPlanesEdgeWidth) {
color = clippingPlanesEdgeColor;
}
}
`;var iue={name:"ModelClippingPlanesPipelineStage"},BWe=new z;iue.process=function(e,t,n){let i=t.clippingPlanes,o=n.context,r=e.shaderBuilder;r.addDefine("HAS_CLIPPING_PLANES",void 0,pe.FRAGMENT),r.addDefine("CLIPPING_PLANES_LENGTH",i.length,pe.FRAGMENT),i.unionClippingRegions&&r.addDefine("UNION_CLIPPING_REGIONS",void 0,pe.FRAGMENT),Ds.useFloatTexture(o)&&r.addDefine("USE_CLIPPING_PLANES_FLOAT_TEXTURE",void 0,pe.FRAGMENT);let s=Ds.getTextureResolution(i,o,BWe);r.addDefine("CLIPPING_PLANES_TEXTURE_WIDTH",s.x,pe.FRAGMENT),r.addDefine("CLIPPING_PLANES_TEXTURE_HEIGHT",s.y,pe.FRAGMENT),r.addUniform("sampler2D","model_clippingPlanes",pe.FRAGMENT),r.addUniform("vec4","model_clippingPlanesEdgeStyle",pe.FRAGMENT),r.addUniform("mat4","model_clippingPlanesMatrix",pe.FRAGMENT),r.addFragmentLines(AB);let a={model_clippingPlanes:function(){return i.texture},model_clippingPlanesEdgeStyle:function(){let c=U.clone(i.edgeColor);return c.alpha=i.edgeWidth,c},model_clippingPlanesMatrix:function(){return t._clippingPlanesMatrix}};e.uniformMap=St(a,e.uniformMap)};var CB=iue;var EB=`void modelClippingPolygonsStage(ProcessedAttributes attributes)
{
vec2 sphericalLatLong = czm_approximateSphericalCoordinates(v_positionWC);
sphericalLatLong.y = czm_branchFreeTernary(sphericalLatLong.y < czm_pi, sphericalLatLong.y, sphericalLatLong.y - czm_twoPi);
vec2 minDistance = vec2(czm_infinity);
v_regionIndex = -1;
v_clippingPosition = vec2(czm_infinity);
for (int regionIndex = 0; regionIndex < CLIPPING_POLYGON_REGIONS_LENGTH; regionIndex++) {
vec4 extents = czm_unpackClippingExtents(model_clippingExtents, regionIndex);
vec2 rectUv = (sphericalLatLong.yx - extents.yx) * extents.wz;
vec2 clamped = clamp(rectUv, vec2(0.0), vec2(1.0));
vec2 distance = abs(rectUv - clamped) * extents.wz;
if (minDistance.x > distance.x || minDistance.y > distance.y) {
minDistance = distance;
v_clippingPosition = rectUv;
}
float threshold = 0.01;
if (rectUv.x > threshold && rectUv.y > threshold && rectUv.x < 1.0 - threshold && rectUv.y < 1.0 - threshold) {
v_regionIndex = regionIndex;
}
}
}
`;var SB=`void modelClippingPolygonsStage()
{
vec2 clippingPosition = v_clippingPosition;
int regionIndex = v_regionIndex;
czm_clipPolygons(model_clippingDistance, CLIPPING_POLYGON_REGIONS_LENGTH, clippingPosition, regionIndex);
}
`;var oue={name:"ModelClippingPolygonsPipelineStage"};oue.process=function(e,t,n){let i=t.clippingPolygons,o=e.shaderBuilder;o.addDefine("ENABLE_CLIPPING_POLYGONS",void 0,pe.BOTH),i.inverse&&o.addDefine("CLIPPING_INVERSE",void 0,pe.FRAGMENT),o.addDefine("CLIPPING_POLYGON_REGIONS_LENGTH",i.extentsCount,pe.BOTH),o.addUniform("sampler2D","model_clippingDistance",pe.FRAGMENT),o.addUniform("sampler2D","model_clippingExtents",pe.VERTEX),o.addVarying("vec2","v_clippingPosition"),o.addVarying("int","v_regionIndex","flat"),o.addVertexLines(EB),o.addFragmentLines(SB);let r={model_clippingDistance:function(){return i.clippingTexture},model_clippingExtents:function(){return i.extentsTexture}};e.uniformMap=St(r,e.uniformMap)};var vB=oue;function rue(e,t){this._model=e,this._runtimeNode=t}Object.defineProperties(rue.prototype,{name:{get:function(){return this._runtimeNode._name}},id:{get:function(){return this._runtimeNode._id}},show:{get:function(){return this._runtimeNode.show},set:function(e){this._runtimeNode.show=e}},matrix:{get:function(){return this._runtimeNode.transform},set:function(e){l(e)?(this._runtimeNode.transform=e,this._runtimeNode.userAnimated=!0,this._model._userAnimationDirty=!0):(this._runtimeNode.transform=this.originalMatrix,this._runtimeNode.userAnimated=!1)}},originalMatrix:{get:function(){return this._runtimeNode.originalTransform}}});var wB=rue;var DB=`mat4 getInstancingTransform()
{
mat4 instancingTransform;
#ifdef HAS_INSTANCE_MATRICES
instancingTransform = mat4(
a_instancingTransformRow0.x, a_instancingTransformRow1.x, a_instancingTransformRow2.x, 0.0, // Column 1
a_instancingTransformRow0.y, a_instancingTransformRow1.y, a_instancingTransformRow2.y, 0.0, // Column 2
a_instancingTransformRow0.z, a_instancingTransformRow1.z, a_instancingTransformRow2.z, 0.0, // Column 3
a_instancingTransformRow0.w, a_instancingTransformRow1.w, a_instancingTransformRow2.w, 1.0 // Column 4
);
#else
vec3 translation = vec3(0.0, 0.0, 0.0);
vec3 scale = vec3(1.0, 1.0, 1.0);
#ifdef HAS_INSTANCE_TRANSLATION
translation = a_instanceTranslation;
#endif
#ifdef HAS_INSTANCE_SCALE
scale = a_instanceScale;
#endif
instancingTransform = mat4(
scale.x, 0.0, 0.0, 0.0,
0.0, scale.y, 0.0, 0.0,
0.0, 0.0, scale.z, 0.0,
translation.x, translation.y, translation.z, 1.0
);
#endif
return instancingTransform;
}
#ifdef USE_2D_INSTANCING
mat4 getInstancingTransform2D()
{
mat4 instancingTransform2D;
#ifdef HAS_INSTANCE_MATRICES
instancingTransform2D = mat4(
a_instancingTransform2DRow0.x, a_instancingTransform2DRow1.x, a_instancingTransform2DRow2.x, 0.0, // Column 1
a_instancingTransform2DRow0.y, a_instancingTransform2DRow1.y, a_instancingTransform2DRow2.y, 0.0, // Column 2
a_instancingTransform2DRow0.z, a_instancingTransform2DRow1.z, a_instancingTransform2DRow2.z, 0.0, // Column 3
a_instancingTransform2DRow0.w, a_instancingTransform2DRow1.w, a_instancingTransform2DRow2.w, 1.0 // Column 4
);
#else
vec3 translation2D = vec3(0.0, 0.0, 0.0);
vec3 scale = vec3(1.0, 1.0, 1.0);
#ifdef HAS_INSTANCE_TRANSLATION
translation2D = a_instanceTranslation2D;
#endif
#ifdef HAS_INSTANCE_SCALE
scale = a_instanceScale;
#endif
instancingTransform2D = mat4(
scale.x, 0.0, 0.0, 0.0,
0.0, scale.y, 0.0, 0.0,
0.0, 0.0, scale.z, 0.0,
translation2D.x, translation2D.y, translation2D.z, 1.0
);
#endif
return instancingTransform2D;
}
#endif
`;var IB=`void instancingStage(inout ProcessedAttributes attributes)
{
vec3 positionMC = attributes.positionMC;
mat4 instancingTransform = getInstancingTransform();
attributes.positionMC = (instancingTransform * vec4(positionMC, 1.0)).xyz;
#ifdef HAS_NORMALS
vec3 normalMC = attributes.normalMC;
attributes.normalMC = (instancingTransform * vec4(normalMC, 0.0)).xyz;
#endif
#ifdef USE_2D_INSTANCING
mat4 instancingTransform2D = getInstancingTransform2D();
attributes.position2D = (instancingTransform2D * vec4(positionMC, 1.0)).xyz;
#endif
}
`;var PB=`void legacyInstancingStage(
inout ProcessedAttributes attributes,
out mat4 instanceModelView,
out mat3 instanceModelViewInverseTranspose)
{
vec3 positionMC = attributes.positionMC;
mat4 instancingTransform = getInstancingTransform();
mat4 instanceModel = instancingTransform * u_instance_nodeTransform;
instanceModelView = u_instance_modifiedModelView;
instanceModelViewInverseTranspose = mat3(u_instance_modifiedModelView * instanceModel);
attributes.positionMC = (instanceModel * vec4(positionMC, 1.0)).xyz;
#ifdef USE_2D_INSTANCING
mat4 instancingTransform2D = getInstancingTransform2D();
attributes.position2D = (instancingTransform2D * vec4(positionMC, 1.0)).xyz;
#endif
}
`;var RB=new N,kWe=new N,zWe=new N,aue={name:"InstancingPipelineStage",_getInstanceTransformsAsMatrices:due,_transformsToTypedArray:$W};aue.process=function(e,t,n){let i=t.instances,o=i.attributes[0].count,r=e.shaderBuilder;r.addDefine("HAS_INSTANCING"),r.addVertexLines(DB);let s=e.model,a=s.sceneGraph,c=e.runtimeNode,u=n.mode!==ne.SCENE3D&&!n.scene3DOnly&&s._projectTo2D,f=s._enablePick&&!n.context.webgl2,h=[];e7e(e,n,i,h,u,f),i7e(e,n,i,h);let p={};if(i.transformInWorldSpace?(r.addDefine("USE_LEGACY_INSTANCING",void 0,pe.VERTEX),r.addUniform("mat4","u_instance_modifiedModelView",pe.VERTEX),r.addUniform("mat4","u_instance_nodeTransform",pe.VERTEX),p.u_instance_modifiedModelView=function(){let _=N.multiplyTransformation(s.modelMatrix,a.components.transform,RB);return u?N.multiplyTransformation(n.context.uniformState.view3D,_,RB):(n.mode!==ne.SCENE3D&&(_=Lt.basisTo2D(n.mapProjection,_,RB)),N.multiplyTransformation(n.context.uniformState.view,_,RB))},p.u_instance_nodeTransform=function(){return N.multiplyTransformation(a.axisCorrectionMatrix,c.computedTransform,kWe)},r.addVertexLines(PB)):r.addVertexLines(IB),u){r.addDefine("USE_2D_INSTANCING",void 0,pe.VERTEX),r.addUniform("mat4","u_modelView2D",pe.VERTEX);let _=n.context,m=N.fromTranslation(c.instancingReferencePoint2D,new N);p.u_modelView2D=function(){return N.multiplyTransformation(_.uniformState.view,m,zWe)}}e.uniformMap=St(p,e.uniformMap),e.instanceCount=o,e.attributes.push.apply(e.attributes,h)};var yD=new N,UWe=new d;function VWe(e,t,n,i,o){let r=N.multiplyTransformation(t,e,yD);return r=N.multiplyTransformation(r,n,yD),o=Lt.basisTo2D(i.mapProjection,r,o),o}function HWe(e,t,n,i,o){let r=N.fromTranslation(e,yD),s=N.multiplyTransformation(t,r,yD);s=N.multiplyTransformation(s,n,yD);let a=N.getTranslation(s,UWe);return o=ji.computeActualEllipsoidPosition(i,a,o),o}function cue(e,t,n){let i=e.model,o=i.sceneGraph;e.runtimeNode.node.instances.transformInWorldSpace?(t=N.multiplyTransformation(i.modelMatrix,o.components.transform,t),n=N.multiplyTransformation(o.axisCorrectionMatrix,e.runtimeNode.computedTransform,n)):(t=N.clone(o.computedModelMatrix,t),t=N.multiplyTransformation(t,e.runtimeNode.computedTransform,t),n=N.clone(N.IDENTITY,n))}var lue=new N,uue=new N,GWe=new N,jWe=new d;function WWe(e,t,n,i){let o=lue,r=uue;cue(t,o,r);let a=t.runtimeNode.instancingReferencePoint2D,c=e.length;for(let u=0;u<c;u++){let f=e[u],h=VWe(f,o,r,n,GWe),p=N.getTranslation(h,jWe),_=d.subtract(p,a,p);i[u]=N.setTranslation(h,_,i[u])}return i}function qWe(e,t,n,i){let o=lue,r=uue;cue(t,o,r);let a=t.runtimeNode.instancingReferencePoint2D,c=e.length;for(let u=0;u<c;u++){let f=e[u],h=HWe(f,o,r,n,f);i[u]=d.subtract(h,a,i[u])}return i}var YWe=new d,XWe=new d;function fue(e,t){let n=e.runtimeNode,i=e.model.sceneGraph.computedModelMatrix,o=N.multiplyByPoint(i,n.instancingTranslationMin,YWe),r=ji.computeActualEllipsoidPosition(t,o,o),s=N.multiplyByPoint(i,n.instancingTranslationMax,XWe),a=ji.computeActualEllipsoidPosition(t,s,s);n.instancingReferencePoint2D=d.lerp(r,a,.5,new d)}function $W(e){let n=e.length,i=new Float32Array(n*12);for(let o=0;o<n;o++){let r=e[o],s=12*o;i[s+0]=r[0],i[s+1]=r[4],i[s+2]=r[8],i[s+3]=r[12],i[s+4]=r[1],i[s+5]=r[5],i[s+6]=r[9],i[s+7]=r[13],i[s+8]=r[2],i[s+9]=r[6],i[s+10]=r[10],i[s+11]=r[14]}return i}function KWe(e){let n=e.length,i=new Float32Array(n*3);for(let o=0;o<n;o++){let r=e[o],s=3*o;i[s+0]=r[0],i[s+1]=r[4],i[s+2]=r[8]}return i}var ZWe=new d,$We=new Le,QWe=new d;function due(e,t,n){let i=new Array(t),o=$t.getAttributeBySemantic(e,fs.TRANSLATION),r=$t.getAttributeBySemantic(e,fs.ROTATION),s=$t.getAttributeBySemantic(e,fs.SCALE),a=new d(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE),c=new d(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),u=l(o),f=l(r),h=l(s),p=u?o.typedArray:new Float32Array(t*3),_=f?r.typedArray:new Float32Array(t*4);f&&r.normalized&&(_=Nn.dequantize(_,r.componentDatatype,r.type,t));let m;h?m=s.typedArray:(m=new Float32Array(t*3),m.fill(1));for(let b=0;b<t;b++){let x=new d(p[b*3],p[b*3+1],p[b*3+2],ZWe);d.maximumByComponent(a,x,a),d.minimumByComponent(c,x,c);let T=new Le(_[b*4],_[b*4+1],_[b*4+2],f?_[b*4+3]:1,$We),A=new d(m[b*3],m[b*3+1],m[b*3+2],QWe),C=N.fromTranslationQuaternionRotationScale(x,T,A,new N);i[b]=C}let y=n.runtimeNode;return y.instancingTranslationMin=c,y.instancingTranslationMax=a,u&&(o.typedArray=void 0),f&&(r.typedArray=void 0),h&&(s.typedArray=void 0),i}function JWe(e,t,n){let i=new Array(t),o=e.typedArray,r=new d(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),s=new d(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE);for(let c=0;c<t;c++){let u=new d(o[c*3],o[c*3+1],o[c*3+2]);i[c]=u,d.minimumByComponent(r,u,r),d.maximumByComponent(s,u,s)}let a=n.runtimeNode;return a.instancingTranslationMin=r,a.instancingTranslationMax=s,e.typedArray=void 0,i}function QW(e,t){let n=At.createVertexBuffer({context:t.context,typedArray:e,usage:ke.STATIC_DRAW});return n.vertexArrayDestroyable=!1,n}function e7e(e,t,n,i,o,r){let s=$t.getAttributeBySemantic(n,fs.ROTATION);l(s)?t7e(e,n,i,t,o,r):n7e(e,n,i,t,o)}function t7e(e,t,n,i,o,r){let s=e.shaderBuilder,a=t.attributes[0].count,c=e.model,u=e.runtimeNode;s.addDefine("HAS_INSTANCE_MATRICES");let f="Transform",h,p=u.instancingTransformsBuffer;if(!l(p)){h=due(t,a,e);let b=$W(h);p=QW(b,i),c._modelResources.push(p),r&&(u.transformsTypedArray=b),u.instancingTransformsBuffer=p}if(sue(e,p,n,f),!o)return;let _=He(i);_.mode=ne.COLUMBUS_VIEW,fue(e,_);let m=u.instancingTransformsBuffer2D;if(!l(m)){let b=WWe(h,e,_,h),x=$W(b);m=QW(x,i),c._modelResources.push(m),u.instancingTransformsBuffer2D=m}sue(e,m,n,"Transform2D")}function n7e(e,t,n,i,o,r){let s=e.shaderBuilder,a=e.runtimeNode,c=$t.getAttributeBySemantic(t,fs.TRANSLATION),u=$t.getAttributeBySemantic(t,fs.SCALE);if(l(u)&&(s.addDefine("HAS_INSTANCE_SCALE"),ZW(e,u.buffer,u.byteOffset,u.byteStride,n,"Scale")),!l(c))return;let f,h=c.typedArray;if(l(h)?f=JWe(c,c.count,e):l(a.instancingTranslationMin)||(a.instancingTranslationMin=c.min,a.instancingTranslationMax=c.max),s.addDefine("HAS_INSTANCE_TRANSLATION"),ZW(e,c.buffer,c.byteOffset,c.byteStride,n,"Translation"),!o&&!r)return;let _=He(i);_.mode=ne.COLUMBUS_VIEW,fue(e,_);let m=a.instancingTranslationBuffer2D;if(!l(m)){let T=qWe(f,e,_,f),A=KWe(T);r&&(a.transformsTypedArray=A),m=QW(A,i),e.model._modelResources.push(m),a.instancingTranslationBuffer2D=m}if(!o)return;ZW(e,m,0,void 0,n,"Translation2D")}function sue(e,t,n,i){let r=X.getSizeInBytes(X.FLOAT),s=r*12,a=[{index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:4,componentDatatype:X.FLOAT,normalize:!1,offsetInBytes:0,strideInBytes:s,instanceDivisor:1},{index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:4,componentDatatype:X.FLOAT,normalize:!1,offsetInBytes:r*4,strideInBytes:s,instanceDivisor:1},{index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:4,componentDatatype:X.FLOAT,normalize:!1,offsetInBytes:r*8,strideInBytes:s,instanceDivisor:1}],c=e.shaderBuilder;c.addAttribute("vec4",`a_instancing${i}Row0`),c.addAttribute("vec4",`a_instancing${i}Row1`),c.addAttribute("vec4",`a_instancing${i}Row2`),n.push.apply(n,a)}function ZW(e,t,n,i,o,r){o.push({index:e.attributeIndex++,vertexBuffer:t,componentsPerAttribute:3,componentDatatype:X.FLOAT,normalize:!1,offsetInBytes:n,strideInBytes:i,instanceDivisor:1}),e.shaderBuilder.addAttribute("vec3",`a_instance${r}`)}function i7e(e,t,n,i){let o=n.attributes,r=e.shaderBuilder;for(let s=0;s<o.length;s++){let a=o[s];a.semantic===fs.FEATURE_ID&&(a.setIndex>=e.featureIdVertexAttributeSetIndex&&(e.featureIdVertexAttributeSetIndex=a.setIndex+1),i.push({index:e.attributeIndex++,vertexBuffer:a.buffer,componentsPerAttribute:sn.getNumberOfComponents(a.type),componentDatatype:a.componentDatatype,normalize:!1,offsetInBytes:a.byteOffset,strideInBytes:a.byteStride,instanceDivisor:1}),r.addAttribute("float",`a_instanceFeatureId_${a.setIndex}`))}}var OB=aue;var JW={};JW.name="ModelMatrixUpdateStage";JW.update=function(e,t,n){let i=n.mode!==ne.SCENE3D;if(!(i&&t._model._projectTo2D)&&e._transformDirty){let o=i?t._computedModelMatrix2D:t._computedModelMatrix;hue(e,t,o,e.transformToRoot),e._transformDirty=!1}};function o7e(e,t,n){e.modelMatrix=N.multiplyTransformation(t,n,e.modelMatrix),e.cullFace=$t.getCullFace(e.modelMatrix,e.primitiveType)}function hue(e,t,n,i){let o;i=N.multiplyTransformation(i,e.transform,new N),e.updateComputedTransform();let r=e.runtimePrimitives.length;for(o=0;o<r;o++){let a=e.runtimePrimitives[o];o7e(a.drawCommand,n,i)}let s=e.children.length;for(o=0;o<s;o++){let a=t._runtimeNodes[e.children[o]];a._transformToRoot=N.clone(i,a._transformToRoot),hue(a,t,n,i),a._transformDirty=!1}}var MB=JW;var mue={name:"NodeStatisticsPipelineStage",_countInstancingAttributes:pue,_countGeneratedBuffers:gue};mue.process=function(e,t,n){let i=e.model.statistics,o=t.instances,r=e.runtimeNode;pue(i,o),gue(i,r)};function pue(e,t){if(!l(t))return;let n=t.attributes,i=n.length;for(let o=0;o<i;o++){let r=n[o];l(r.buffer)&&e.addBuffer(r.buffer,!1)}}function gue(e,t){l(t.instancingTransformsBuffer)&&e.addBuffer(t.instancingTransformsBuffer,!1),l(t.instancingTransformsBuffer2D)&&e.addBuffer(t.instancingTransformsBuffer2D,!1),l(t.instancingTranslationBuffer2D)&&e.addBuffer(t.instancingTranslationBuffer2D,!1)}var LB=mue;function zC(e){e=e??G.EMPTY_OBJECT;let t=e.node,n=e.transform,i=e.transformToRoot,o=e.sceneGraph,r=e.children;this._node=t,this._name=t.name,this._id=t.index,this._sceneGraph=o,this._children=r,this._originalTransform=N.clone(n,this._originalTransform),this._transform=N.clone(n,this._transform),this._transformToRoot=N.clone(i,this._transformToRoot),this._computedTransform=new N,this._transformDirty=!1,this._transformParameters=void 0,this._morphWeights=[],this._runtimeSkin=void 0,this._computedJointMatrices=[],this.show=!0,this.userAnimated=!1,this.pipelineStages=[],this.runtimePrimitives=[],this.updateStages=[],this.instancingTranslationMin=void 0,this.instancingTranslationMax=void 0,this.instancingTransformsBuffer=void 0,this.instancingTransformsBuffer2D=void 0,this.instancingTranslationBuffer2D=void 0,this.instancingReferencePoint2D=void 0,r7e(this)}Object.defineProperties(zC.prototype,{node:{get:function(){return this._node}},sceneGraph:{get:function(){return this._sceneGraph}},children:{get:function(){return this._children}},transform:{get:function(){return this._transform},set:function(e){this._transformDirty=!0,this._transform=N.clone(e,this._transform)}},transformToRoot:{get:function(){return this._transformToRoot}},computedTransform:{get:function(){return this._computedTransform}},originalTransform:{get:function(){return this._originalTransform}},translation:{get:function(){return l(this._transformParameters)?this._transformParameters.translation:void 0},set:function(e){let t=this._transformParameters,n=t.translation;d.equals(n,e)||(t.translation=d.clone(e,t.translation),e7(this,t))}},rotation:{get:function(){return l(this._transformParameters)?this._transformParameters.rotation:void 0},set:function(e){let t=this._transformParameters,n=t.rotation;Le.equals(n,e)||(t.rotation=Le.clone(e,t.rotation),e7(this,t))}},scale:{get:function(){return l(this._transformParameters)?this._transformParameters.scale:void 0},set:function(e){let t=this._transformParameters,n=t.scale;d.equals(n,e)||(t.scale=d.clone(e,t.scale),e7(this,t))}},morphWeights:{get:function(){return this._morphWeights},set:function(e){let t=e.length;for(let n=0;n<t;n++)this._morphWeights[n]=e[n]}},runtimeSkin:{get:function(){return this._runtimeSkin}},computedJointMatrices:{get:function(){return this._computedJointMatrices}}});function r7e(e){let t=e.transform,n=e.transformToRoot,i=e._computedTransform;e._computedTransform=N.multiply(n,t,i);let o=e.node;l(o.matrix)||(e._transformParameters=new gb(o.translation,o.rotation,o.scale)),l(o.morphWeights)&&(e._morphWeights=o.morphWeights.slice());let r=o.articulationName;if(l(r)){let c=e.sceneGraph._runtimeArticulations[r];l(c)&&c.runtimeNodes.push(e)}}function e7(e,t){e._transformDirty=!0,e._transform=N.fromTranslationRotationScale(t,e._transform)}zC.prototype.getChild=function(e){return this.sceneGraph._runtimeNodes[this.children[e]]};zC.prototype.configurePipeline=function(){let e=this.node,t=this.pipelineStages;t.length=0;let n=this.updateStages;n.length=0,l(e.instances)&&t.push(OB),t.push(LB),n.push(MB)};zC.prototype.updateComputedTransform=function(){this._computedTransform=N.multiply(this._transformToRoot,this._transform,this._computedTransform)};zC.prototype.updateJointMatrices=function(){let e=this._runtimeSkin;if(!l(e))return;e.updateJointMatrices();let t=this._computedJointMatrices,n=e.jointMatrices,i=n.length;for(let o=0;o<i;o++){l(t[o])||(t[o]=new N);let r=N.multiplyTransformation(this.transformToRoot,this.transform,t[o]),s=N.inverseTransformation(r,t[o]);t[o]=N.multiplyTransformation(s,n[o],t[o])}};var NB=zC;var _ue={name:"AlphaPipelineStage"};_ue.process=function(e,t,n){let i=e.alphaOptions,o=e.model;i.pass=i.pass??o.opaquePass;let r=e.renderStateOptions;i.pass===ve.TRANSLUCENT&&(r.cull.enabled=!1,r.depthMask=!1,r.blending=dn.ALPHA_BLEND);let s=e.shaderBuilder,a=e.uniformMap;l(i.alphaCutoff)&&(s.addDefine("ALPHA_MODE_MASK",void 0,pe.FRAGMENT),s.addUniform("float","u_alphaCutoff",pe.FRAGMENT),a.u_alphaCutoff=function(){return i.alphaCutoff})};var FB=_ue;var yue={name:"BatchTexturePipelineStage"};yue.process=function(e,t,n){let i=e.shaderBuilder,o={},r=e.model,s=r.featureTables[r.featureTableId],a=s.featuresLength;i.addUniform("int","model_featuresLength"),o.model_featuresLength=function(){return a};let c=s.batchTexture;i.addUniform("sampler2D","model_batchTexture"),o.model_batchTexture=function(){return c.batchTexture??c.defaultTexture},i.addUniform("vec4","model_textureStep"),o.model_textureStep=function(){return c.textureStep},c.textureDimensions.y>1&&(i.addDefine("MULTILINE_BATCH_TEXTURE"),i.addUniform("vec2","model_textureDimensions"),o.model_textureDimensions=function(){return c.textureDimensions}),e.uniformMap=St(o,e.uniformMap)};var BB=yue;var bue={name:"ClassificationPipelineStage"};bue.process=function(e,t,n){e.shaderBuilder.addDefine("HAS_CLASSIFICATION",void 0,pe.BOTH);let o=e.runtimePrimitive;l(o.batchLengths)||s7e(t,o)};function s7e(e,t){let n=$t.getAttributeBySemantic(e,gt.POSITION);if(!l(n))throw new se("Primitives must have a position attribute to be used for classification.");let i,o=e.indices,r=l(o);r&&(i=o.typedArray,o.typedArray=void 0);let s=r?o.count:n.count,a=$t.getAttributeBySemantic(e,gt.FEATURE_ID,0);if(!l(a)){t.batchLengths=[s],t.batchOffsets=[0];return}let c=a.typedArray;a.typedArray=void 0;let u=[],f=[0],h=r?i[0]:0,p=c[h],_=0;for(let y=1;y<s;y++){let b=r?i[y]:y,x=c[b];if(x!==p){let T=y-_,A=y;u.push(T),f.push(A),_=A,p=x}}let m=s-_;u.push(m),t.batchLengths=u,t.batchOffsets=f}var kB=bue;var zB=`void filterByPassType(inout vec3 positionMC, vec4 featureColor)
{
bool styleTranslucent = (featureColor.a != 1.0);
// Only render translucent features in the translucent pass (if the style or the original command has translucency).
if (czm_pass == czm_passTranslucent && !styleTranslucent && !model_commandTranslucent)
{
// If the model has a translucent silhouette, it needs to render during the silhouette color command,
// (i.e. the command where model_silhouettePass = true), even if the model isn't translucent.
#ifdef HAS_SILHOUETTE
positionMC *= float(model_silhouettePass);
#else
positionMC *= 0.0;
#endif
}
// If the current pass is not the translucent pass and the style is not translucent, don't render the feature.
else if (czm_pass != czm_passTranslucent && styleTranslucent)
{
positionMC *= 0.0;
}
}
void cpuStylingStage(inout vec3 positionMC, inout SelectedFeature feature)
{
float show = ceil(feature.color.a);
positionMC *= show;
#if defined(HAS_SELECTED_FEATURE_ID_ATTRIBUTE) && !defined(HAS_CLASSIFICATION)
filterByPassType(positionMC, feature.color);
#endif
}
`;var UB=`void filterByPassType(vec4 featureColor)
{
bool styleTranslucent = (featureColor.a != 1.0);
// Only render translucent features in the translucent pass (if the style or the original command has translucency).
if (czm_pass == czm_passTranslucent && !styleTranslucent && !model_commandTranslucent)
{
// If the model has a translucent silhouette, it needs to render during the silhouette color command,
// (i.e. the command where model_silhouettePass = true), even if the model isn't translucent.
#ifdef HAS_SILHOUETTE
if(!model_silhouettePass) {
discard;
}
#else
discard;
#endif
}
// If the current pass is not the translucent pass and the style is not translucent, don't render the feature.
else if (czm_pass != czm_passTranslucent && styleTranslucent)
{
discard;
}
}
void cpuStylingStage(inout czm_modelMaterial material, SelectedFeature feature)
{
vec4 featureColor = feature.color;
if (featureColor.a == 0.0)
{
discard;
}
// If a feature ID vertex attribute is used, the pass type filter is applied in the vertex shader.
// So, we only apply in in the fragment shader if the feature ID texture is used.
#if defined(HAS_SELECTED_FEATURE_ID_TEXTURE) && !defined(HAS_CLASSIFICATION)
filterByPassType(featureColor);
#endif
featureColor = czm_gammaCorrect(featureColor);
// Classification models compute the diffuse differently.
#ifdef HAS_CLASSIFICATION
material.diffuse = featureColor.rgb * featureColor.a;
#else
float highlight = ceil(model_colorBlend);
material.diffuse *= mix(featureColor.rgb, vec3(1.0), highlight);
#endif
material.alpha *= featureColor.a;
}
`;var xue={name:"CPUStylingPipelineStage"};xue.process=function(e,t,n){let i=e.model,o=e.shaderBuilder;o.addVertexLines(zB),o.addFragmentLines(UB),o.addDefine("USE_CPU_STYLING",void 0,pe.BOTH),l(i.color)||(o.addUniform("float",jb.COLOR_BLEND_UNIFORM_NAME,pe.FRAGMENT),e.uniformMap[jb.COLOR_BLEND_UNIFORM_NAME]=function(){return qc.getColorBlend(i.colorBlendMode,i.colorBlendAmount)}),o.addUniform("bool","model_commandTranslucent",pe.BOTH),e.uniformMap.model_commandTranslucent=function(){return e.alphaOptions.pass===ve.TRANSLUCENT}};var VB=xue;var Tue={MODIFY_MATERIAL:"MODIFY_MATERIAL",REPLACE_MATERIAL:"REPLACE_MATERIAL"};Tue.getDefineName=function(e){return`CUSTOM_SHADER_${e}`};var dy=Object.freeze(Tue);var HB=`void customShaderStage(
inout czm_modelVertexOutput vsOutput,
inout ProcessedAttributes attributes,
FeatureIds featureIds,
Metadata metadata,
MetadataClass metadataClass,
MetadataStatistics metadataStatistics
) {
// VertexInput and initializeInputStruct() are dynamically generated in JS,
// see CustomShaderPipelineStage.js
VertexInput vsInput;
initializeInputStruct(vsInput, attributes);
vsInput.featureIds = featureIds;
vsInput.metadata = metadata;
vsInput.metadataClass = metadataClass;
vsInput.metadataStatistics = metadataStatistics;
vertexMain(vsInput, vsOutput);
attributes.positionMC = vsOutput.positionMC;
}
`;var GB=`void customShaderStage(
inout czm_modelMaterial material,
ProcessedAttributes attributes,
FeatureIds featureIds,
Metadata metadata,
MetadataClass metadataClass,
MetadataStatistics metadataStatistics
) {
// FragmentInput and initializeInputStruct() are dynamically generated in JS,
// see CustomShaderPipelineStage.js
FragmentInput fsInput;
initializeInputStruct(fsInput, attributes);
fsInput.featureIds = featureIds;
fsInput.metadata = metadata;
fsInput.metadataClass = metadataClass;
fsInput.metadataStatistics = metadataStatistics;
fragmentMain(fsInput, material);
}
`;var jB=`void featureIdStage(out FeatureIds featureIds, ProcessedAttributes attributes) {
initializeFeatureIds(featureIds, attributes);
initializeFeatureIdAliases(featureIds);
}
`;var WB=`void featureIdStage(out FeatureIds featureIds, ProcessedAttributes attributes)
{
initializeFeatureIds(featureIds, attributes);
initializeFeatureIdAliases(featureIds);
setFeatureIdVaryings();
}
`;var Bi={name:"FeatureIdPipelineStage",STRUCT_ID_FEATURE_IDS_VS:"FeatureIdsVS",STRUCT_ID_FEATURE_IDS_FS:"FeatureIdsFS",STRUCT_NAME_FEATURE_IDS:"FeatureIds",FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS:"initializeFeatureIdsVS",FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS:"initializeFeatureIdsFS",FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_VS:"initializeFeatureIdAliasesVS",FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_FS:"initializeFeatureIdAliasesFS",FUNCTION_SIGNATURE_INITIALIZE_FEATURE_IDS:"void initializeFeatureIds(out FeatureIds featureIds, ProcessedAttributes attributes)",FUNCTION_SIGNATURE_INITIALIZE_FEATURE_ID_ALIASES:"void initializeFeatureIdAliases(inout FeatureIds featureIds)",FUNCTION_ID_SET_FEATURE_ID_VARYINGS:"setFeatureIdVaryings",FUNCTION_SIGNATURE_SET_FEATURE_ID_VARYINGS:"void setFeatureIdVaryings()"};Bi.process=function(e,t,n){let i=e.shaderBuilder;a7e(i);let o=e.runtimeNode.node.instances;l(o)&&c7e(e,o,n),l7e(e,t,n),i.addVertexLines(WB),i.addFragmentLines(jB)};function a7e(e){e.addStruct(Bi.STRUCT_ID_FEATURE_IDS_VS,Bi.STRUCT_NAME_FEATURE_IDS,pe.VERTEX),e.addStruct(Bi.STRUCT_ID_FEATURE_IDS_FS,Bi.STRUCT_NAME_FEATURE_IDS,pe.FRAGMENT),e.addFunction(Bi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,Bi.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_IDS,pe.VERTEX),e.addFunction(Bi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,Bi.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_IDS,pe.FRAGMENT),e.addFunction(Bi.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_VS,Bi.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_ID_ALIASES,pe.VERTEX),e.addFunction(Bi.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_FS,Bi.FUNCTION_SIGNATURE_INITIALIZE_FEATURE_ID_ALIASES,pe.FRAGMENT),e.addFunction(Bi.FUNCTION_ID_SET_FEATURE_ID_VARYINGS,Bi.FUNCTION_SIGNATURE_SET_FEATURE_ID_VARYINGS,pe.VERTEX)}function c7e(e,t,n){let i=t.featureIds,o=t.attributes[0].count;for(let r=0;r<i.length;r++){let s=i[r],a=s.positionalLabel;s instanceof An.FeatureIdAttribute?u7e(e,s,a):Aue(e,s,a,o,1,n);let c=s.label;l(c)&&Cue(e,a,c,pe.BOTH)}}function l7e(e,t,n){let i=t.featureIds,r=$t.getAttributeBySemantic(t,gt.POSITION).count;for(let s=0;s<i.length;s++){let a=i[s],c=a.positionalLabel,u=pe.BOTH;a instanceof An.FeatureIdAttribute?f7e(e,a,c):a instanceof An.FeatureIdImplicitRange?Aue(e,a,c,r,void 0,n):(d7e(e,a,c,s,n),u=pe.FRAGMENT);let f=a.label;l(f)&&Cue(e,c,f,u)}}function u7e(e,t,n){let i=e.shaderBuilder;i.addStructField(Bi.STRUCT_ID_FEATURE_IDS_VS,"int",n),i.addStructField(Bi.STRUCT_ID_FEATURE_IDS_FS,"int",n);let o=t.setIndex,r=n.replace(/_\d+$/,"_"),s=`a_${r}${o}`,a=`v_${r}${o}`,c=`featureIds.${n} = int(czm_round(${s}));`,u=`featureIds.${n} = int(czm_round(${a}));`;i.addFunctionLines(Bi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,[c]),i.addFunctionLines(Bi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,[u]),i.addVarying("float",a),i.addFunctionLines(Bi.FUNCTION_ID_SET_FEATURE_ID_VARYINGS,[`${a} = ${s};`])}function f7e(e,t,n){let i=e.shaderBuilder;i.addStructField(Bi.STRUCT_ID_FEATURE_IDS_VS,"int",n),i.addStructField(Bi.STRUCT_ID_FEATURE_IDS_FS,"int",n);let o=t.setIndex,r=n.replace(/_\d+$/,"_"),s=[`featureIds.${n} = int(czm_round(attributes.${r}${o}));`];i.addFunctionLines(Bi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,s),i.addFunctionLines(Bi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,s)}function Aue(e,t,n,i,o,r){h7e(e,t,i,o,r);let s=e.shaderBuilder,a=`a_implicit_${n}`;s.addAttribute("float",a);let c=`v_implicit_${n}`;s.addVarying("float",c),s.addStructField(Bi.STRUCT_ID_FEATURE_IDS_VS,"int",n),s.addStructField(Bi.STRUCT_ID_FEATURE_IDS_FS,"int",n),s.addFunctionLines(Bi.FUNCTION_ID_SET_FEATURE_ID_VARYINGS,[`${c} = ${a};`]),s.addFunctionLines(Bi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_VS,[`featureIds.${n} = int(czm_round(${a}));`]),s.addFunctionLines(Bi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,[`featureIds.${n} = int(czm_round(${c}));`])}function d7e(e,t,n,i,o){let r=`u_featureIdTexture_${i}`,s=e.uniformMap,a=t.textureReader;s[r]=function(){return a.texture??o.context.defaultTexture};let c=a.channels,u=e.shaderBuilder;u.addStructField(Bi.STRUCT_ID_FEATURE_IDS_FS,"int",n),u.addUniform("sampler2D",r,pe.FRAGMENT);let h=`v_texCoord_${a.texCoord}`,p=h,_=a.transform;if(l(_)&&!$.equals(_,$.IDENTITY)){let b=`${r}Transform`;u.addUniform("mat3",b,pe.FRAGMENT),s[b]=function(){return _},p=`vec2(${b} * vec3(${h}, 1.0))`}let m=`texture(${r}, ${p}).${c}`,y=`featureIds.${n} = czm_unpackUint(${m});`;u.addFunctionLines(Bi.FUNCTION_ID_INITIALIZE_FEATURE_IDS_FS,[y])}function Cue(e,t,n,i){let o=e.shaderBuilder,r=pe.includesVertexShader(i);r&&o.addStructField(Bi.STRUCT_ID_FEATURE_IDS_VS,"int",n),o.addStructField(Bi.STRUCT_ID_FEATURE_IDS_FS,"int",n);let s=[`featureIds.${n} = featureIds.${t};`];r&&o.addFunctionLines(Bi.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_VS,s),o.addFunctionLines(Bi.FUNCTION_ID_INITIALIZE_FEATURE_ID_ALIASES_FS,s)}function h7e(e,t,n,i,o){let r=e.model,s,a;if(l(t.repeat)){let u=m7e(t,n);s=At.createVertexBuffer({context:o.context,typedArray:u,usage:ke.STATIC_DRAW}),s.vertexArrayDestroyable=!1,r._pipelineResources.push(s),r.statistics.addBuffer(s,!1)}else a=[t.offset];let c={index:e.attributeIndex++,instanceDivisor:i,value:a,vertexBuffer:s,normalize:!1,componentsPerAttribute:1,componentDatatype:X.FLOAT,strideInBytes:X.getSizeInBytes(X.FLOAT),offsetInBytes:0};e.attributes.push(c)}function m7e(e,t){let n=e.offset,i=e.repeat,o=new Float32Array(t);for(let r=0;r<t;r++)o[r]=n+Math.floor(r/i);return o}var Wb=Bi;var qB=`void metadataStage(
out Metadata metadata,
out MetadataClass metadataClass,
out MetadataStatistics metadataStatistics,
ProcessedAttributes attributes
)
{
initializeMetadata(metadata, metadataClass, metadataStatistics, attributes);
}
`;var YB=`void metadataStage(
out Metadata metadata,
out MetadataClass metadataClass,
out MetadataStatistics metadataStatistics,
ProcessedAttributes attributes
)
{
initializeMetadata(metadata, metadataClass, metadataStatistics, attributes);
setMetadataVaryings();
}
`;var Ai={name:"MetadataPipelineStage",STRUCT_ID_METADATA_VS:"MetadataVS",STRUCT_ID_METADATA_FS:"MetadataFS",STRUCT_NAME_METADATA:"Metadata",STRUCT_ID_METADATA_CLASS_VS:"MetadataClassVS",STRUCT_ID_METADATA_CLASS_FS:"MetadataClassFS",STRUCT_NAME_METADATA_CLASS:"MetadataClass",STRUCT_ID_METADATA_STATISTICS_VS:"MetadataStatisticsVS",STRUCT_ID_METADATA_STATISTICS_FS:"MetadataStatisticsFS",STRUCT_NAME_METADATA_STATISTICS:"MetadataStatistics",FUNCTION_ID_INITIALIZE_METADATA_VS:"initializeMetadataVS",FUNCTION_ID_INITIALIZE_METADATA_FS:"initializeMetadataFS",FUNCTION_SIGNATURE_INITIALIZE_METADATA:"void initializeMetadata(out Metadata metadata, out MetadataClass metadataClass, out MetadataStatistics metadataStatistics, ProcessedAttributes attributes)",FUNCTION_ID_SET_METADATA_VARYINGS:"setMetadataVaryings",FUNCTION_SIGNATURE_SET_METADATA_VARYINGS:"void setMetadataVaryings()",METADATA_CLASS_FIELDS:[{specName:"noData",shaderName:"noData"},{specName:"default",shaderName:"defaultValue"},{specName:"min",shaderName:"minValue"},{specName:"max",shaderName:"maxValue"}],METADATA_STATISTICS_FIELDS:[{specName:"min",shaderName:"minValue"},{specName:"max",shaderName:"maxValue"},{specName:"mean",shaderName:"mean",type:"float"},{specName:"median",shaderName:"median"},{specName:"standardDeviation",shaderName:"standardDeviation",type:"float"},{specName:"variance",shaderName:"variance",type:"float"},{specName:"sum",shaderName:"sum"}]};Ai.process=function(e,t,n){let{shaderBuilder:i,model:o}=e,{structuralMetadata:r={},content:s}=o,a=s?.tileset.metadataExtension?.statistics,c=p7e(r.propertyAttributes,t,a),u=_7e(r.propertyTextures,a),f=c.concat(u);b7e(i,f),A7e(i),i.addVertexLines(YB),i.addFragmentLines(qB);for(let h=0;h<c.length;h++){let p=c[h];C7e(e,p)}for(let h=0;h<u.length;h++){let p=u[h];S7e(e,p)}};function p7e(e,t,n){return l(e)?e.flatMap(i=>g7e(i,t,n)):[]}function g7e(e,t,n){let{getAttributeByName:i,getAttributeInfo:o,sanitizeGlslIdentifier:r}=$t,s=e.class.id,a=n?.classes[s],c=Object.entries(e.properties),u=new Array(c.length);for(let f=0;f<c.length;f++){let[h,p]=c[f],_=i(t,p.attribute),{glslType:m,variableName:y}=o(_);u[f]={metadataVariable:r(h),property:p,type:p.classProperty.type,glslType:m,variableName:y,propertyStatistics:a?.properties[h],shaderDestination:pe.BOTH}}return u}function _7e(e,t){return l(e)?e.flatMap(n=>y7e(n,t)):[]}function y7e(e,t){let{sanitizeGlslIdentifier:n}=$t,i=e.class.id,o=t?.classes[i],r=Object.entries(e.properties).filter(([a,c])=>c.isGpuCompatible()),s=new Array(r.length);for(let a=0;a<r.length;a++){let[c,u]=r[a];s[a]={metadataVariable:n(c),property:u,type:u.classProperty.type,glslType:u.getGlslType(),propertyStatistics:o?.properties[c],shaderDestination:pe.FRAGMENT}}return s}function b7e(e,t){let n=new Set,i=new Set;for(let a=0;a<t.length;a++){let{type:c,glslType:u,propertyStatistics:f}=t[a];n.add(u),l(f)&&c!==ut.ENUM&&i.add(u)}let o=Ai.METADATA_CLASS_FIELDS;for(let a of n){let c=`${a}MetadataClass`;s(c,a,o)}let r=Ai.METADATA_STATISTICS_FIELDS;for(let a of i){let c=`${a}MetadataStatistics`;s(c,a,r)}function s(a,c,u){e.addStruct(a,a,pe.BOTH);for(let f=0;f<u.length;f++){let{shaderName:h}=u[f],p=u[f].type==="float"?T7e(c):c;e.addStructField(a,p,h)}}}var x7e={int:"float",ivec2:"vec2",ivec3:"vec3",ivec4:"vec4"};function T7e(e){let t=x7e[e];return l(t)?t:e}function A7e(e){e.addStruct(Ai.STRUCT_ID_METADATA_VS,Ai.STRUCT_NAME_METADATA,pe.VERTEX),e.addStruct(Ai.STRUCT_ID_METADATA_FS,Ai.STRUCT_NAME_METADATA,pe.FRAGMENT),e.addStruct(Ai.STRUCT_ID_METADATA_CLASS_VS,Ai.STRUCT_NAME_METADATA_CLASS,pe.VERTEX),e.addStruct(Ai.STRUCT_ID_METADATA_CLASS_FS,Ai.STRUCT_NAME_METADATA_CLASS,pe.FRAGMENT),e.addStruct(Ai.STRUCT_ID_METADATA_STATISTICS_VS,Ai.STRUCT_NAME_METADATA_STATISTICS,pe.VERTEX),e.addStruct(Ai.STRUCT_ID_METADATA_STATISTICS_FS,Ai.STRUCT_NAME_METADATA_STATISTICS,pe.FRAGMENT),e.addFunction(Ai.FUNCTION_ID_INITIALIZE_METADATA_VS,Ai.FUNCTION_SIGNATURE_INITIALIZE_METADATA,pe.VERTEX),e.addFunction(Ai.FUNCTION_ID_INITIALIZE_METADATA_FS,Ai.FUNCTION_SIGNATURE_INITIALIZE_METADATA,pe.FRAGMENT),e.addFunction(Ai.FUNCTION_ID_SET_METADATA_VARYINGS,Ai.FUNCTION_SIGNATURE_SET_METADATA_VARYINGS,pe.VERTEX)}function C7e(e,t){E7e(e,t),Eue(e.shaderBuilder,t),Sue(e.shaderBuilder,t)}function E7e(e,t){let{shaderBuilder:n}=e,{metadataVariable:i,property:o,glslType:r}=t,s=wue({valueExpression:`attributes.${t.variableName}`,renderResources:e,glslType:r,metadataVariable:i,shaderDestination:pe.BOTH,property:o});n.addStructField(Ai.STRUCT_ID_METADATA_VS,r,i),n.addStructField(Ai.STRUCT_ID_METADATA_FS,r,i);let a=`metadata.${i} = ${s};`;n.addFunctionLines(Ai.FUNCTION_ID_INITIALIZE_METADATA_VS,[a]),n.addFunctionLines(Ai.FUNCTION_ID_INITIALIZE_METADATA_FS,[a])}function S7e(e,t){v7e(e,t),Eue(e.shaderBuilder,t),Sue(e.shaderBuilder,t)}function v7e(e,t){let{shaderBuilder:n,uniformMap:i}=e,{metadataVariable:o,glslType:r,property:s}=t,{texCoord:a,channels:c,index:u,texture:f,transform:h}=s.textureReader,p=`u_propertyTexture_${u}`;i.hasOwnProperty(p)||(n.addUniform("sampler2D",p,pe.FRAGMENT),i[p]=()=>f),n.addStructField(Ai.STRUCT_ID_METADATA_FS,r,o);let _=`attributes.texCoord_${a}`,m=_;if(l(h)&&!$.equals(h,$.IDENTITY)){let A=`${p}Transform`;n.addUniform("mat3",A,pe.FRAGMENT),i[A]=function(){return h},m=`vec2(${A} * vec3(${_}, 1.0))`}let y=`texture(${p}, ${m}).${c}`,b=s.unpackInShader(y),x=wue({valueExpression:b,renderResources:e,glslType:r,metadataVariable:o,shaderDestination:pe.FRAGMENT,property:s}),T=`metadata.${o} = ${x};`;n.addFunctionLines(Ai.FUNCTION_ID_INITIALIZE_METADATA_FS,[T])}function Eue(e,t){let{classProperty:n}=t.property,{metadataVariable:i,glslType:o,shaderDestination:r}=t,s=vue(Ai.METADATA_CLASS_FIELDS,n,`metadataClass.${i}`,o),a=`${o}MetadataClass`;e.addStructField(Ai.STRUCT_ID_METADATA_CLASS_FS,a,i),e.addFunctionLines(Ai.FUNCTION_ID_INITIALIZE_METADATA_FS,s),pe.includesVertexShader(r)&&(e.addStructField(Ai.STRUCT_ID_METADATA_CLASS_VS,a,i),e.addFunctionLines(Ai.FUNCTION_ID_INITIALIZE_METADATA_VS,s))}function Sue(e,t){let{propertyStatistics:n}=t;if(!l(n))return;let{metadataVariable:i,type:o,glslType:r}=t;if(o===ut.ENUM)return;let s=Ai.METADATA_STATISTICS_FIELDS,a=`metadataStatistics.${i}`,c=vue(s,n,a,r),u=`${r}MetadataStatistics`;e.addStructField(Ai.STRUCT_ID_METADATA_STATISTICS_FS,u,i),e.addFunctionLines(Ai.FUNCTION_ID_INITIALIZE_METADATA_FS,c),pe.includesVertexShader(t.shaderDestination)&&(e.addStructField(Ai.STRUCT_ID_METADATA_STATISTICS_VS,u,i),e.addFunctionLines(Ai.FUNCTION_ID_INITIALIZE_METADATA_VS,c))}function vue(e,t,n,i){function o(r){let s=t[r.specName];if(l(s))return`${n}.${r.shaderName} = ${i}(${s});`}return l(t)?e.map(o).filter(l):[]}function wue(e){let{valueExpression:t,property:n}=e;if(!n.hasValueTransform)return t;let i=e.metadataVariable,o=`u_${i}_offset`,r=`u_${i}_scale`,{shaderBuilder:s,uniformMap:a}=e.renderResources,{glslType:c,shaderDestination:u}=e;s.addUniform(c,o,u),s.addUniform(c,r,u);let{offset:f,scale:h}=n;return a[o]=()=>f,a[r]=()=>h,`czm_valueTransform(${o}, ${r}, ${t})`}var Rd=Ai;var w7e={INHERIT:0,OPAQUE:1,TRANSLUCENT:2},qb=Object.freeze(w7e);var ds={name:"CustomShaderPipelineStage",STRUCT_ID_ATTRIBUTES_VS:"AttributesVS",STRUCT_ID_ATTRIBUTES_FS:"AttributesFS",STRUCT_NAME_ATTRIBUTES:"Attributes",STRUCT_ID_VERTEX_INPUT:"VertexInput",STRUCT_NAME_VERTEX_INPUT:"VertexInput",STRUCT_ID_FRAGMENT_INPUT:"FragmentInput",STRUCT_NAME_FRAGMENT_INPUT:"FragmentInput",FUNCTION_ID_INITIALIZE_INPUT_STRUCT_VS:"initializeInputStructVS",FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_VS:"void initializeInputStruct(out VertexInput vsInput, ProcessedAttributes attributes)",FUNCTION_ID_INITIALIZE_INPUT_STRUCT_FS:"initializeInputStructFS",FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_FS:"void initializeInputStruct(out FragmentInput fsInput, ProcessedAttributes attributes)",_oneTimeWarning:Ct};ds.process=function(e,t,n){let i=e.model.customShader;if(i&&ds.process_original(e,t,n,i),l(e.model._marsOptions)&&l(e.model._marsOptions.customShaders)){let o=Yg.getCache(e.model._marsOptions.customShaders);for(let r in o)Object.prototype.hasOwnProperty.call(o,r)&&ds.process_original(e,t,n,o[r])}};ds.process_original=function(e,t,n,i){let{shaderBuilder:o,alphaOptions:r}=e,{lightingModel:s,translucencyMode:a}=i;l(s)&&(e.lightingOptions.lightingModel=s),a===qb.TRANSLUCENT?r.pass=ve.TRANSLUCENT:a===qb.OPAQUE&&(r.pass=void 0);let c=N7e(i,t);if(!c.customShaderEnabled)return;if(z7e(o,i,c),c.shouldComputePositionWC&&o.addDefine("COMPUTE_POSITION_WC_CUSTOM_SHADER",void 0,pe.BOTH),l(i.vertexShaderText)&&o.addDefine("HAS_CUSTOM_VERTEX_SHADER",void 0,pe.VERTEX),l(i.fragmentShaderText)){o.addDefine("HAS_CUSTOM_FRAGMENT_SHADER",void 0,pe.FRAGMENT);let h=dy.getDefineName(i.mode);o.addDefine(h,void 0,pe.FRAGMENT)}let u=i.uniforms;for(let h in u)if(u.hasOwnProperty(h)){let p=u[h];o.addUniform(p.type,h)}let f=i.varyings;for(let h in f)if(f.hasOwnProperty(h)){let p=f[h];o.addVarying(p,h)}e.uniformMap=St(e.uniformMap,i.uniformMap)};function D7e(e){let t={};for(let n=0;n<e.length;n++){let i=$t.getAttributeInfo(e[n]);t[i.variableName]=i}return t}var I7e={position:"vec3",normal:"vec3",tangent:"vec3",bitangent:"vec3",texCoord:"vec2",color:"vec4",joints:"ivec4",weights:"vec4"},P7e={position:"vec3(0.0)",normal:"vec3(0.0, 0.0, 1.0)",tangent:"vec3(1.0, 0.0, 0.0)",bitangent:"vec3(0.0, 1.0, 0.0)",texCoord:"vec2(0.0)",color:"vec4(1.0)",joints:"ivec4(0)",weights:"vec4(0.0)"};function Due(e){let t=e.replace(/_[0-9]+$/,"");t=t.replace(/(MC|EC)$/,"");let n=I7e[t],i=P7e[t];if(l(n))return{attributeField:[n,e],value:i}}function R7e(e,t){if(!l(e.vertexShaderText))return{enabled:!1};let n=e.usedVariablesVertex.attributeSet,i=Iue(t,n,!1),o=Pue(t,n,!1),r,s=[],a=[];for(let c in i){if(!i.hasOwnProperty(c))continue;let f=[i[c].glslType,c];s.push(f),r=`vsInput.attributes.${c} = attributes.${c};`,a.push(r)}for(let c=0;c<o.length;c++){let u=o[c],f=Due(u);if(!l(f))return ds._oneTimeWarning("CustomShaderPipelineStage.incompatiblePrimitiveVS",`Primitive is missing attribute ${u}, disabling custom vertex shader`),{enabled:!1};s.push(f.attributeField),r=`vsInput.attributes.${u} = ${f.value};`,a.push(r)}return{enabled:!0,attributeFields:s,initializationLines:a}}function O7e(e){let t=[],n=[],i=e.usedVariablesFragment.attributeSet;return i.hasOwnProperty("positionWC")&&(t.push(["vec3","positionWC"]),n.push("fsInput.attributes.positionWC = attributes.positionWC;")),i.hasOwnProperty("positionEC")&&(t.push(["vec3","positionEC"]),n.push("fsInput.attributes.positionEC = attributes.positionEC;")),{attributeFields:t,initializationLines:n}}function M7e(e,t){if(!l(e.fragmentShaderText))return{enabled:!1};let n=e.usedVariablesFragment.attributeSet,i=Iue(t,n,!0),o=Pue(t,n,!0),r,s=[],a=[];for(let u in i){if(!i.hasOwnProperty(u))continue;let h=[i[u].glslType,u];s.push(h),r=`fsInput.attributes.${u} = attributes.${u};`,a.push(r)}for(let u=0;u<o.length;u++){let f=o[u],h=Due(f);if(!l(h))return ds._oneTimeWarning("CustomShaderPipelineStage.incompatiblePrimitiveFS",`Primitive is missing attribute ${f}, disabling custom fragment shader.`),{enabled:!1};s.push(h.attributeField),r=`fsInput.attributes.${f} = ${h.value};`,a.push(r)}let c=O7e(e);return{enabled:!0,attributeFields:s.concat(c.attributeFields),initializationLines:c.initializationLines.concat(a)}}var L7e={positionWC:!0,positionEC:!0};function Iue(e,t,n){let i={};for(let o in e){if(!e.hasOwnProperty(o))continue;let r=e[o],s=o;n&&o==="normalMC"?s="normalEC":n&&o==="tangentMC"&&(s="tangentEC",r.glslType="vec3"),t.hasOwnProperty(s)&&(i[s]=r)}return i}function Pue(e,t,n){let i=[];for(let o in t){if(!t.hasOwnProperty(o)||L7e.hasOwnProperty(o))continue;let r=o;n&&o==="normalEC"?r="normalMC":n&&o==="tangentEC"&&(r="tangentMC"),e.hasOwnProperty(r)||i.push(o)}return i}function N7e(e,t){let n=D7e(t.attributes),i=R7e(e,n),o=M7e(e,n),s=e.usedVariablesFragment.attributeSet.hasOwnProperty("positionWC")&&o.enabled;return{vertexLines:i,fragmentLines:o,customShaderEnabled:i.enabled||o.enabled,shouldComputePositionWC:s}}function F7e(e,t){let n=ds.STRUCT_ID_ATTRIBUTES_VS;e.addStruct(n,ds.STRUCT_NAME_ATTRIBUTES,pe.VERTEX);let{attributeFields:i,initializationLines:o}=t;for(let s=0;s<i.length;s++){let[a,c]=i[s];e.addStructField(n,a,c)}n=ds.STRUCT_ID_VERTEX_INPUT,e.addStruct(n,ds.STRUCT_NAME_VERTEX_INPUT,pe.VERTEX),e.addStructField(n,ds.STRUCT_NAME_ATTRIBUTES,"attributes"),e.addStructField(n,Wb.STRUCT_NAME_FEATURE_IDS,"featureIds"),e.addStructField(n,Rd.STRUCT_NAME_METADATA,"metadata"),e.addStructField(n,Rd.STRUCT_NAME_METADATA_CLASS,"metadataClass"),e.addStructField(n,Rd.STRUCT_NAME_METADATA_STATISTICS,"metadataStatistics");let r=ds.FUNCTION_ID_INITIALIZE_INPUT_STRUCT_VS;e.addFunction(r,ds.FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_VS,pe.VERTEX),e.addFunctionLines(r,o)}function B7e(e,t){let n=ds.STRUCT_ID_ATTRIBUTES_FS;e.addStruct(n,ds.STRUCT_NAME_ATTRIBUTES,pe.FRAGMENT);let{attributeFields:i,initializationLines:o}=t;for(let s=0;s<i.length;s++){let[a,c]=i[s];e.addStructField(n,a,c)}n=ds.STRUCT_ID_FRAGMENT_INPUT,e.addStruct(n,ds.STRUCT_NAME_FRAGMENT_INPUT,pe.FRAGMENT),e.addStructField(n,ds.STRUCT_NAME_ATTRIBUTES,"attributes"),e.addStructField(n,Wb.STRUCT_NAME_FEATURE_IDS,"featureIds"),e.addStructField(n,Rd.STRUCT_NAME_METADATA,"metadata"),e.addStructField(n,Rd.STRUCT_NAME_METADATA_CLASS,"metadataClass"),e.addStructField(n,Rd.STRUCT_NAME_METADATA_STATISTICS,"metadataStatistics");let r=ds.FUNCTION_ID_INITIALIZE_INPUT_STRUCT_FS;e.addFunction(r,ds.FUNCTION_SIGNATURE_INITIALIZE_INPUT_STRUCT_FS,pe.FRAGMENT),e.addFunctionLines(r,o)}var k7e=[];function z7e(e,t,n){let{vertexLines:i,fragmentLines:o}=n,r=k7e;i.enabled&&(F7e(e,i),r.length=0,r.push("#line 0",t.vertexShaderText,HB),e.addVertexLines(r)),o.enabled&&(B7e(e,o),r.length=0,r.push("#line 0",t.fragmentShaderText,GB),e.addFragmentLines(r))}var XB=ds;var bD={name:"DequantizationPipelineStage",FUNCTION_ID_DEQUANTIZATION_STAGE_VS:"dequantizationStage",FUNCTION_SIGNATURE_DEQUANTIZATION_STAGE_VS:"void dequantizationStage(inout ProcessedAttributes attributes)"};bD.process=function(e,t,n){let i=e.shaderBuilder,o=e.model,r=l(o.classificationType);i.addDefine("USE_DEQUANTIZATION",void 0,pe.VERTEX),i.addFunction(bD.FUNCTION_ID_DEQUANTIZATION_STAGE_VS,bD.FUNCTION_SIGNATURE_DEQUANTIZATION_STAGE_VS,pe.VERTEX);let s=t.attributes;for(let a=0;a<s.length;a++){let c=s[a],u=c.quantization;if(!l(u))continue;let f=c.semantic===gt.POSITION,h=c.semantic===gt.TEXCOORD;if(r&&!f&&!h)continue;let p=$t.getAttributeInfo(c);V7e(i,p),U7e(e,p)}};function U7e(e,t){let n=e.shaderBuilder,i=e.uniformMap,o=t.variableName,r=t.attribute.quantization;if(r.octEncoded){let s=`model_normalizationRange_${o}`;n.addUniform("float",s,pe.VERTEX),i[s]=function(){return r.normalizationRange}}else{let s=`model_quantizedVolumeOffset_${o}`,a=`model_quantizedVolumeStepSize_${o}`,c=t.glslType;n.addUniform(c,s,pe.VERTEX),n.addUniform(c,a,pe.VERTEX);let u=r.quantizedVolumeOffset,f=r.quantizedVolumeStepSize;/^color_\d+$/.test(o)&&(u=Rue(u,0),f=Rue(f,1)),i[s]=function(){return u},i[a]=function(){return f}}}function Rue(e,t){return e instanceof oe?e:new oe(e.x,e.y,e.z,t)}function V7e(e,t){let n=t.variableName,i=t.attribute.quantization,o;i.octEncoded?o=H7e(n,i):o=G7e(n),e.addFunctionLines(bD.FUNCTION_ID_DEQUANTIZATION_STAGE_VS,[o])}function H7e(e,t){let n=`attributes.${e}`,i=`a_quantized_${e}`,o=`model_normalizationRange_${e}`,r=t.octEncodedZXY?".zxy":".xyz";return`${n} = czm_octDecode(${i}, ${o})${r};`}function G7e(e){let t=`attributes.${e}`,n=`a_quantized_${e}`,i=`model_quantizedVolumeOffset_${e}`,o=`model_quantizedVolumeStepSize_${e}`;return`${t} = ${i} + ${n} * ${o};`}var KB=bD;var ZB=`void geometryStage(out ProcessedAttributes attributes)
{
attributes.positionMC = v_positionMC;
attributes.positionEC = v_positionEC;
#if defined(COMPUTE_POSITION_WC_CUSTOM_SHADER) || defined(COMPUTE_POSITION_WC_STYLE) || defined(COMPUTE_POSITION_WC_ATMOSPHERE)
attributes.positionWC = v_positionWC;
#endif
#ifdef HAS_NORMALS
// renormalize after interpolation
attributes.normalEC = normalize(v_normalEC);
#endif
#ifdef HAS_TANGENTS
attributes.tangentEC = normalize(v_tangentEC);
#endif
#ifdef HAS_BITANGENTS
attributes.bitangentEC = normalize(v_bitangentEC);
#endif
// Everything else is dynamically generated in GeometryPipelineStage
setDynamicVaryings(attributes);
}
`;var $B=`vec4 geometryStage(inout ProcessedAttributes attributes, mat4 modelView, mat3 normal)
{
vec4 computedPosition;
// Compute positions in different coordinate systems
vec3 positionMC = attributes.positionMC;
v_positionMC = positionMC;
v_positionEC = (modelView * vec4(positionMC, 1.0)).xyz;
#if defined(USE_2D_POSITIONS) || defined(USE_2D_INSTANCING)
vec3 position2D = attributes.position2D;
vec3 positionEC = (u_modelView2D * vec4(position2D, 1.0)).xyz;
computedPosition = czm_projection * vec4(positionEC, 1.0);
#else
computedPosition = czm_projection * vec4(v_positionEC, 1.0);
#endif
// Sometimes the custom shader and/or style needs this
#if defined(COMPUTE_POSITION_WC_CUSTOM_SHADER) || defined(COMPUTE_POSITION_WC_STYLE) || defined(COMPUTE_POSITION_WC_ATMOSPHERE) || defined(ENABLE_CLIPPING_POLYGONS)
// Note that this is a 32-bit position which may result in jitter on small
// scales.
v_positionWC = (czm_model * vec4(positionMC, 1.0)).xyz;
#endif
#ifdef HAS_NORMALS
v_normalEC = normalize(normal * attributes.normalMC);
#endif
#ifdef HAS_TANGENTS
v_tangentEC = normalize(normal * attributes.tangentMC);
#endif
#ifdef HAS_BITANGENTS
v_bitangentEC = normalize(normal * attributes.bitangentMC);
#endif
// All other varyings need to be dynamically generated in
// GeometryPipelineStage
setDynamicVaryings(attributes);
return computedPosition;
}
`;var xD=`vec2 computeSt(float featureId)
{
float stepX = model_textureStep.x;
float centerX = model_textureStep.y;
#ifdef MULTILINE_BATCH_TEXTURE
float stepY = model_textureStep.z;
float centerY = model_textureStep.w;
float xId = mod(featureId, model_textureDimensions.x);
float yId = floor(featureId / model_textureDimensions.x);
return vec2(centerX + (xId * stepX), centerY + (yId * stepY));
#else
return vec2(centerX + (featureId * stepX), 0.5);
#endif
}
void selectedFeatureIdStage(out SelectedFeature feature, FeatureIds featureIds)
{
int featureId = featureIds.SELECTED_FEATURE_ID;
if (featureId < model_featuresLength)
{
vec2 featureSt = computeSt(float(featureId));
feature.id = featureId;
feature.st = featureSt;
feature.color = texture(model_batchTexture, featureSt);
}
// Floating point comparisons can be unreliable in GLSL, so we
// increment the feature ID to make sure it's always greater
// then the model_featuresLength - a condition we check for in the
// pick ID, to avoid sampling the pick texture if the feature ID is
// greater than the number of features.
else
{
feature.id = model_featuresLength + 1;
feature.st = vec2(0.0);
feature.color = vec4(1.0);
}
#ifdef HAS_NULL_FEATURE_ID
if (featureId == model_nullFeatureId) {
feature.id = featureId;
feature.st = vec2(0.0);
feature.color = vec4(1.0);
}
#endif
}
`;var TD={name:"SelectedFeatureIdPipelineStage",STRUCT_ID_SELECTED_FEATURE:"SelectedFeature",STRUCT_NAME_SELECTED_FEATURE:"SelectedFeature"};TD.process=function(e,t,n){let i=e.shaderBuilder;e.hasPropertyTable=!0;let o=e.model,r=e.runtimeNode.node,s=j7e(o,r,t),a=s.shaderDestination;i.addDefine("HAS_SELECTED_FEATURE_ID",void 0,a),i.addDefine("SELECTED_FEATURE_ID",s.variableName,a),i.addDefine(s.featureIdDefine,void 0,a),W7e(i);let c=s.featureIds.nullFeatureId,u=e.uniformMap;l(c)&&(i.addDefine("HAS_NULL_FEATURE_ID",void 0,a),i.addUniform("int","model_nullFeatureId",a),u.model_nullFeatureId=function(){return c}),s.shaderDestination===pe.BOTH&&i.addVertexLines(xD),i.addFragmentLines(xD)};function Oue(e){return e instanceof An.FeatureIdTexture?"HAS_SELECTED_FEATURE_ID_TEXTURE":"HAS_SELECTED_FEATURE_ID_ATTRIBUTE"}function Mue(e){return e instanceof An.FeatureIdTexture?pe.FRAGMENT:pe.BOTH}function j7e(e,t,n){let i,o;return l(t.instances)&&(o=$t.getFeatureIdsByLabel(t.instances.featureIds,e.instanceFeatureIdLabel),l(o))?(i=o.label??o.positionalLabel,{featureIds:o,variableName:i,shaderDestination:Mue(o),featureIdDefine:Oue(o)}):(o=$t.getFeatureIdsByLabel(n.featureIds,e.featureIdLabel),i=o.label??o.positionalLabel,{featureIds:o,variableName:i,shaderDestination:Mue(o),featureIdDefine:Oue(o)})}function W7e(e){e.addStructField(TD.STRUCT_ID_SELECTED_FEATURE,"int","id"),e.addStructField(TD.STRUCT_ID_SELECTED_FEATURE,"vec2","st"),e.addStructField(TD.STRUCT_ID_SELECTED_FEATURE,"vec4","color")}var Yb=TD;var qs={name:"GeometryPipelineStage",STRUCT_ID_PROCESSED_ATTRIBUTES_VS:"ProcessedAttributesVS",STRUCT_ID_PROCESSED_ATTRIBUTES_FS:"ProcessedAttributesFS",STRUCT_NAME_PROCESSED_ATTRIBUTES:"ProcessedAttributes",FUNCTION_ID_INITIALIZE_ATTRIBUTES:"initializeAttributes",FUNCTION_SIGNATURE_INITIALIZE_ATTRIBUTES:"void initializeAttributes(out ProcessedAttributes attributes)",FUNCTION_ID_SET_DYNAMIC_VARYINGS_VS:"setDynamicVaryingsVS",FUNCTION_ID_SET_DYNAMIC_VARYINGS_FS:"setDynamicVaryingsFS",FUNCTION_SIGNATURE_SET_DYNAMIC_VARYINGS:"void setDynamicVaryings(inout ProcessedAttributes attributes)"};qs.process=function(e,t,n){let{shaderBuilder:i,model:o}=e;i.addStruct(qs.STRUCT_ID_PROCESSED_ATTRIBUTES_VS,"ProcessedAttributes",pe.VERTEX),i.addStruct(qs.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"ProcessedAttributes",pe.FRAGMENT),i.addStruct(Yb.STRUCT_ID_SELECTED_FEATURE,Yb.STRUCT_NAME_SELECTED_FEATURE,pe.BOTH),i.addFunction(qs.FUNCTION_ID_INITIALIZE_ATTRIBUTES,qs.FUNCTION_SIGNATURE_INITIALIZE_ATTRIBUTES,pe.VERTEX),i.addVarying("vec3","v_positionWC"),i.addVarying("vec3","v_positionEC"),i.addStructField(qs.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"vec3","positionWC"),i.addStructField(qs.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"vec3","positionEC"),i.addFunction(qs.FUNCTION_ID_SET_DYNAMIC_VARYINGS_VS,qs.FUNCTION_SIGNATURE_SET_DYNAMIC_VARYINGS,pe.VERTEX),i.addFunction(qs.FUNCTION_ID_SET_DYNAMIC_VARYINGS_FS,qs.FUNCTION_SIGNATURE_SET_DYNAMIC_VARYINGS,pe.FRAGMENT),o.type===Er.TILE_PNTS&&i.addDefine("HAS_SRGB_COLOR",void 0,pe.FRAGMENT);let r=n.mode!==ne.SCENE3D&&!n.scene3DOnly&&o._projectTo2D,s=l(e.runtimeNode.node.instances),a=r&&!s,c=t.attributes.length;for(let u=0;u<c;u++){let f=t.attributes[u],h=sn.getAttributeLocationCount(f.type),p=f.semantic===gt.POSITION,_;h>1?(_=e.attributeIndex,e.attributeIndex+=h):p&&!a?_=0:_=e.attributeIndex++,q7e(e,f,_,h,r,s)}tqe(i,t.attributes),t.primitiveType===Ne.POINTS&&i.addDefine("PRIMITIVE_TYPE_POINTS"),i.addVertexLines($B),i.addFragmentLines(ZB)};function q7e(e,t,n,i,o,r){let s=e.shaderBuilder,a=$t.getAttributeInfo(t),c=o&&!r;i>1?K7e(e,t,n,i):X7e(e,t,n,c),$7e(s,a,c),Z7e(s,a),l(t.semantic)&&Y7e(s,t),Q7e(s,a,o),J7e(s,a,c),eqe(s,a)}function Y7e(e,t){let{semantic:n,setIndex:i}=t;switch(n){case gt.NORMAL:e.addDefine("HAS_NORMALS");break;case gt.TANGENT:e.addDefine("HAS_TANGENTS");break;case gt.FEATURE_ID:e.addDefine(`HAS${n}_${i}`);break;case gt.TEXCOORD:case gt.COLOR:e.addDefine(`HAS_${n}_${i}`)}}function X7e(e,t,n,i){let{quantization:o,semantic:r,setIndex:s}=t,{type:a,componentDatatype:c}=l(o)?o:t;r===gt.FEATURE_ID&&s>=e.featureIdVertexAttributeSetIndex&&(e.featureIdVertexAttributeSetIndex=s+1);let u=r===gt.POSITION,f=u?0:n,h=sn.getNumberOfComponents(a),p={index:f,value:l(t.buffer)?void 0:t.constant,vertexBuffer:t.buffer,count:t.count,componentsPerAttribute:h,componentDatatype:c,offsetInBytes:t.byteOffset,strideInBytes:t.byteStride,normalize:t.normalized};if(e.attributes.push(p),!u||!i)return;let _=e.runtimePrimitive.positionBuffer2D,m={index:n,vertexBuffer:_,count:t.count,componentsPerAttribute:h,componentDatatype:X.FLOAT,offsetInBytes:0,strideInBytes:void 0,normalize:t.normalized};e.attributes.push(m)}function K7e(e,t,n,i){let{quantization:o,normalized:r}=t,{type:s,componentDatatype:a}=l(o)?o:t,u=sn.getNumberOfComponents(s)/i,f=X.getSizeInBytes(a),h=u*f,p=t.byteStride;for(let _=0;_<i;_++){let m=t.byteOffset+_*h,y={index:n+_,vertexBuffer:t.buffer,componentsPerAttribute:u,componentDatatype:a,offsetInBytes:m,strideInBytes:p,normalize:r};e.attributes.push(y)}}function Z7e(e,t){let n=t.variableName,i=`v_${n}`,o;n==="normalMC"?(i="v_normalEC",o=t.glslType):n==="tangentMC"?(o="vec3",i="v_tangentEC"):o=t.glslType,e.addVarying(o,i)}function $7e(e,t,n){let i=t.attribute.semantic,o=t.variableName,r,s;t.isQuantized?(r=`a_quantized_${o}`,s=t.quantizedGlslType):(r=`a_${o}`,s=t.glslType);let a=i===gt.POSITION;a?e.setPositionAttribute(s,r):e.addAttribute(s,r),a&&n&&e.addAttribute("vec3","a_position2D")}function Q7e(e,t,n){let i=qs.STRUCT_ID_PROCESSED_ATTRIBUTES_VS,o=qs.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,{variableName:r,glslType:s}=t;r==="tangentMC"?(e.addStructField(i,"vec3","tangentMC"),e.addStructField(i,"float","tangentSignMC"),e.addStructField(o,"vec3","tangentEC")):r==="normalMC"?(e.addStructField(i,"vec3","normalMC"),e.addStructField(o,"vec3","normalEC")):(e.addStructField(i,s,r),e.addStructField(o,s,r)),r==="positionMC"&&n&&e.addStructField(i,"vec3","position2D")}function J7e(e,t,n){let i=qs.FUNCTION_ID_INITIALIZE_ATTRIBUTES,o=t.variableName;if(o==="positionMC"&&n&&e.addFunctionLines(i,["attributes.position2D = a_position2D;"]),t.isQuantized)return;let s=[];o==="tangentMC"?(s.push("attributes.tangentMC = a_tangentMC.xyz;"),s.push("attributes.tangentSignMC = a_tangentMC.w;")):s.push(`attributes.${o} = a_${o};`),e.addFunctionLines(i,s)}function eqe(e,t){let{semantic:n,setIndex:i}=t.attribute;if(l(n)&&!l(i))return;let o=qs.FUNCTION_ID_SET_DYNAMIC_VARYINGS_VS,r=t.variableName,s=`v_${r} = attributes.${r};`;e.addFunctionLines(o,[s]),o=qs.FUNCTION_ID_SET_DYNAMIC_VARYINGS_FS,s=`attributes.${r} = v_${r};`,e.addFunctionLines(o,[s])}function tqe(e,t){let n=!1,i=!1;for(let o=0;o<t.length;o++){let r=t[o];r.semantic===gt.NORMAL?n=!0:r.semantic===gt.TANGENT&&(i=!0)}!n||!i||(e.addDefine("HAS_BITANGENTS"),e.addVarying("vec3","v_bitangentEC"),e.addStructField(qs.STRUCT_ID_PROCESSED_ATTRIBUTES_VS,"vec3","bitangentMC"),e.addStructField(qs.STRUCT_ID_PROCESSED_ATTRIBUTES_FS,"vec3","bitangentEC"))}var QB=qs;var JB=`#ifdef USE_IBL_LIGHTING
vec3 computeIBL(vec3 position, vec3 normal, vec3 lightDirection, vec3 lightColorHdr, czm_modelMaterial material)
{
#if defined(DIFFUSE_IBL) || defined(SPECULAR_IBL)
// Environment maps were provided, use them for IBL
vec3 viewDirection = -normalize(position);
vec3 iblColor = textureIBL(viewDirection, normal, material);
return iblColor;
#endif
return vec3(0.0);
}
#endif
#ifdef USE_CLEARCOAT
vec3 addClearcoatReflection(vec3 baseLayerColor, vec3 position, vec3 lightDirection, vec3 lightColorHdr, czm_modelMaterial material)
{
vec3 viewDirection = -normalize(position);
vec3 halfwayDirection = normalize(viewDirection + lightDirection);
vec3 normal = material.clearcoatNormal;
float NdotL = clamp(dot(normal, lightDirection), 0.001, 1.0);
// clearcoatF0 = vec3(pow((ior - 1.0) / (ior + 1.0), 2.0)), but without KHR_materials_ior, ior is a constant 1.5.
vec3 f0 = vec3(0.04);
vec3 f90 = vec3(1.0);
// Note: clearcoat Fresnel computed with dot(n, v) instead of dot(v, h).
// This is to make it energy conserving with a simple layering function.
float NdotV = clamp(dot(normal, viewDirection), 0.0, 1.0);
vec3 F = fresnelSchlick2(f0, f90, NdotV);
// compute specular reflection from direct lighting
float roughness = material.clearcoatRoughness;
float alphaRoughness = roughness * roughness;
float directStrength = computeDirectSpecularStrength(normal, lightDirection, viewDirection, halfwayDirection, alphaRoughness);
vec3 directReflection = F * directStrength * NdotL;
vec3 color = lightColorHdr * directReflection;
#ifdef SPECULAR_IBL
// Find the direction in which to sample the environment map
vec3 reflectMC = normalize(model_iblReferenceFrameMatrix * reflect(-viewDirection, normal));
vec3 iblColor = computeSpecularIBL(reflectMC, NdotV, f0, roughness);
color += iblColor * material.occlusion;
#endif
float clearcoatFactor = material.clearcoatFactor;
vec3 clearcoatColor = color * clearcoatFactor;
// Dim base layer based on transmission loss through clearcoat
return baseLayerColor * (1.0 - clearcoatFactor * F) + clearcoatColor;
}
#endif
#if defined(LIGHTING_PBR) && defined(HAS_NORMALS)
vec3 computePbrLighting(in czm_modelMaterial material, in vec3 position)
{
#ifdef USE_CUSTOM_LIGHT_COLOR
vec3 lightColorHdr = model_lightColorHdr;
#else
vec3 lightColorHdr = czm_lightColorHdr;
#endif
vec3 viewDirection = -normalize(position);
vec3 normal = material.normalEC;
vec3 lightDirection = normalize(czm_lightDirectionEC);
vec3 directLighting = czm_pbrLighting(viewDirection, normal, lightDirection, material);
vec3 directColor = lightColorHdr * directLighting;
// Accumulate colors from base layer
vec3 color = directColor + material.emissive;
#ifdef USE_IBL_LIGHTING
color += computeIBL(position, normal, lightDirection, lightColorHdr, material);
#endif
#ifdef USE_CLEARCOAT
color = addClearcoatReflection(color, position, lightDirection, lightColorHdr, material);
#endif
return color;
}
#endif
/**
* Compute the material color under the current lighting conditions.
* All other material properties are passed through so further stages
* have access to them.
*
* @param {czm_modelMaterial} material The material properties from {@MaterialStageFS}
* @param {ProcessedAttributes} attributes
*/
void lightingStage(inout czm_modelMaterial material, ProcessedAttributes attributes)
{
#ifdef LIGHTING_PBR
#ifdef HAS_NORMALS
vec3 color = computePbrLighting(material, attributes.positionEC);
#else
vec3 color = material.diffuse * material.occlusion + material.emissive;
#endif
// In HDR mode, the frame buffer is in linear color space. The
// post-processing stages (see PostProcessStageCollection) will handle
// tonemapping. However, if HDR is not enabled, we must tonemap else large
// values may be clamped to 1.0
#ifndef HDR
color = czm_pbrNeutralTonemapping(color);
#endif
#else // unlit
vec3 color = material.diffuse;
#endif
#ifdef HAS_POINT_CLOUD_COLOR_STYLE
// The colors resulting from point cloud styles are adjusted differently.
color = czm_gammaCorrect(color);
#elif !defined(HDR)
// If HDR is not enabled, the frame buffer stores sRGB colors rather than
// linear colors so the linear value must be converted.
color = czm_linearToSrgb(color);
#endif
material.diffuse = color;
}
`;var nqe={UNLIT:0,PBR:1},Wp=Object.freeze(nqe);var Lue={name:"LightingPipelineStage"};Lue.process=function(e,t){let{model:n,lightingOptions:i,shaderBuilder:o}=e;if(l(n.lightColor)){o.addDefine("USE_CUSTOM_LIGHT_COLOR",void 0,pe.FRAGMENT),o.addUniform("vec3","model_lightColorHdr",pe.FRAGMENT);let s=e.uniformMap;s.model_lightColorHdr=function(){return n.lightColor}}let{lightingModel:r}=i;r===Wp.PBR?o.addDefine("LIGHTING_PBR",void 0,pe.FRAGMENT):o.addDefine("LIGHTING_UNLIT",void 0,pe.FRAGMENT),o.addFragmentLines(JB)};var e3=Lue;var t3=`// If the style color is white, it implies the feature has not been styled.
bool isDefaultStyleColor(vec3 color)
{
return all(greaterThan(color, vec3(1.0 - czm_epsilon3)));
}
vec3 blend(vec3 sourceColor, vec3 styleColor, float styleColorBlend)
{
vec3 blendColor = mix(sourceColor, styleColor, styleColorBlend);
vec3 color = isDefaultStyleColor(styleColor.rgb) ? sourceColor : blendColor;
return color;
}
vec2 computeTextureTransform(vec2 texCoord, mat3 textureTransform)
{
return vec2(textureTransform * vec3(texCoord, 1.0));
}
#ifdef HAS_NORMAL_TEXTURE
vec2 getNormalTexCoords()
{
vec2 texCoord = TEXCOORD_NORMAL;
#ifdef HAS_NORMAL_TEXTURE_TRANSFORM
texCoord = vec2(u_normalTextureTransform * vec3(texCoord, 1.0));
#endif
return texCoord;
}
#endif
#if defined(HAS_NORMAL_TEXTURE) || defined(HAS_CLEARCOAT_NORMAL_TEXTURE)
vec3 computeTangent(in vec3 position, in vec2 normalTexCoords)
{
vec2 tex_dx = dFdx(normalTexCoords);
vec2 tex_dy = dFdy(normalTexCoords);
float determinant = tex_dx.x * tex_dy.y - tex_dy.x * tex_dx.y;
vec3 tangent = tex_dy.t * dFdx(position) - tex_dx.t * dFdy(position);
return tangent / determinant;
}
#endif
#ifdef USE_ANISOTROPY
struct NormalInfo {
vec3 tangent;
vec3 bitangent;
vec3 normal;
vec3 geometryNormal;
};
NormalInfo getNormalInfo(ProcessedAttributes attributes)
{
vec3 geometryNormal = attributes.normalEC;
#ifdef HAS_NORMAL_TEXTURE
vec2 normalTexCoords = getNormalTexCoords();
#endif
#ifdef HAS_BITANGENTS
vec3 tangent = attributes.tangentEC;
vec3 bitangent = attributes.bitangentEC;
#else // Assume HAS_NORMAL_TEXTURE
vec3 tangent = computeTangent(attributes.positionEC, normalTexCoords);
tangent = normalize(tangent - geometryNormal * dot(geometryNormal, tangent));
vec3 bitangent = normalize(cross(geometryNormal, tangent));
#endif
#ifdef HAS_NORMAL_TEXTURE
mat3 tbn = mat3(tangent, bitangent, geometryNormal);
vec3 normalSample = texture(u_normalTexture, normalTexCoords).rgb;
normalSample = 2.0 * normalSample - 1.0;
#ifdef HAS_NORMAL_TEXTURE_SCALE
normalSample.xy *= u_normalTextureScale;
#endif
vec3 normal = normalize(tbn * normalSample);
#else
vec3 normal = geometryNormal;
#endif
#ifdef HAS_DOUBLE_SIDED_MATERIAL
if (czm_backFacing()) {
tangent *= -1.0;
bitangent *= -1.0;
normal *= -1.0;
geometryNormal *= -1.0;
}
#endif
NormalInfo normalInfo;
normalInfo.tangent = tangent;
normalInfo.bitangent = bitangent;
normalInfo.normal = normal;
normalInfo.geometryNormal = geometryNormal;
return normalInfo;
}
#endif
#if defined(HAS_NORMAL_TEXTURE) && !defined(HAS_WIREFRAME)
vec3 getNormalFromTexture(ProcessedAttributes attributes, vec3 geometryNormal)
{
vec2 normalTexCoords = getNormalTexCoords();
// If HAS_BITANGENTS is set, then HAS_TANGENTS is also set
#ifdef HAS_BITANGENTS
vec3 t = attributes.tangentEC;
vec3 b = attributes.bitangentEC;
#else
vec3 t = computeTangent(attributes.positionEC, normalTexCoords);
t = normalize(t - geometryNormal * dot(geometryNormal, t));
vec3 b = normalize(cross(geometryNormal, t));
#endif
mat3 tbn = mat3(t, b, geometryNormal);
vec3 normalSample = texture(u_normalTexture, normalTexCoords).rgb;
normalSample = 2.0 * normalSample - 1.0;
#ifdef HAS_NORMAL_TEXTURE_SCALE
normalSample.xy *= u_normalTextureScale;
#endif
return normalize(tbn * normalSample);
}
#endif
#ifdef HAS_CLEARCOAT_NORMAL_TEXTURE
vec3 getClearcoatNormalFromTexture(ProcessedAttributes attributes, vec3 geometryNormal)
{
vec2 normalTexCoords = TEXCOORD_CLEARCOAT_NORMAL;
#ifdef HAS_CLEARCOAT_NORMAL_TEXTURE_TRANSFORM
normalTexCoords = vec2(u_clearcoatNormalTextureTransform * vec3(normalTexCoords, 1.0));
#endif
// If HAS_BITANGENTS is set, then HAS_TANGENTS is also set
#ifdef HAS_BITANGENTS
vec3 t = attributes.tangentEC;
vec3 b = attributes.bitangentEC;
#else
vec3 t = computeTangent(attributes.positionEC, normalTexCoords);
t = normalize(t - geometryNormal * dot(geometryNormal, t));
vec3 b = normalize(cross(geometryNormal, t));
#endif
mat3 tbn = mat3(t, b, geometryNormal);
vec3 normalSample = texture(u_clearcoatNormalTexture, normalTexCoords).rgb;
normalSample = 2.0 * normalSample - 1.0;
#ifdef HAS_CLEARCOAT_NORMAL_TEXTURE_SCALE
normalSample.xy *= u_clearcoatNormalTextureScale;
#endif
return normalize(tbn * normalSample);
}
#endif
#ifdef HAS_NORMALS
vec3 computeNormal(ProcessedAttributes attributes)
{
// Geometry normal. This is already normalized
vec3 normal = attributes.normalEC;
#if defined(HAS_NORMAL_TEXTURE) && !defined(HAS_WIREFRAME)
normal = getNormalFromTexture(attributes, normal);
#endif
#ifdef HAS_DOUBLE_SIDED_MATERIAL
if (czm_backFacing()) {
normal = -normal;
}
#endif
return normal;
}
#endif
#ifdef HAS_BASE_COLOR_TEXTURE
vec4 getBaseColorFromTexture()
{
vec2 baseColorTexCoords = TEXCOORD_BASE_COLOR;
#ifdef HAS_BASE_COLOR_TEXTURE_TRANSFORM
baseColorTexCoords = computeTextureTransform(baseColorTexCoords, u_baseColorTextureTransform);
#endif
vec4 baseColorWithAlpha = czm_srgbToLinear(texture(u_baseColorTexture, baseColorTexCoords));
#ifdef HAS_BASE_COLOR_FACTOR
baseColorWithAlpha *= u_baseColorFactor;
#endif
return baseColorWithAlpha;
}
#endif
#ifdef HAS_EMISSIVE_TEXTURE
vec3 getEmissiveFromTexture()
{
vec2 emissiveTexCoords = TEXCOORD_EMISSIVE;
#ifdef HAS_EMISSIVE_TEXTURE_TRANSFORM
emissiveTexCoords = computeTextureTransform(emissiveTexCoords, u_emissiveTextureTransform);
#endif
vec3 emissive = czm_srgbToLinear(texture(u_emissiveTexture, emissiveTexCoords).rgb);
#ifdef HAS_EMISSIVE_FACTOR
emissive *= u_emissiveFactor;
#endif
return emissive;
}
#endif
#if defined(LIGHTING_PBR) && defined(USE_SPECULAR_GLOSSINESS)
void setSpecularGlossiness(inout czm_modelMaterial material)
{
#ifdef HAS_SPECULAR_GLOSSINESS_TEXTURE
vec2 specularGlossinessTexCoords = TEXCOORD_SPECULAR_GLOSSINESS;
#ifdef HAS_SPECULAR_GLOSSINESS_TEXTURE_TRANSFORM
specularGlossinessTexCoords = computeTextureTransform(specularGlossinessTexCoords, u_specularGlossinessTextureTransform);
#endif
vec4 specularGlossiness = czm_srgbToLinear(texture(u_specularGlossinessTexture, specularGlossinessTexCoords));
vec3 specular = specularGlossiness.rgb;
float glossiness = specularGlossiness.a;
#ifdef HAS_LEGACY_SPECULAR_FACTOR
specular *= u_legacySpecularFactor;
#endif
#ifdef HAS_GLOSSINESS_FACTOR
glossiness *= u_glossinessFactor;
#endif
#else
#ifdef HAS_LEGACY_SPECULAR_FACTOR
vec3 specular = clamp(u_legacySpecularFactor, vec3(0.0), vec3(1.0));
#else
vec3 specular = vec3(1.0);
#endif
#ifdef HAS_GLOSSINESS_FACTOR
float glossiness = clamp(u_glossinessFactor, 0.0, 1.0);
#else
float glossiness = 1.0;
#endif
#endif
#ifdef HAS_DIFFUSE_TEXTURE
vec2 diffuseTexCoords = TEXCOORD_DIFFUSE;
#ifdef HAS_DIFFUSE_TEXTURE_TRANSFORM
diffuseTexCoords = computeTextureTransform(diffuseTexCoords, u_diffuseTextureTransform);
#endif
vec4 diffuse = czm_srgbToLinear(texture(u_diffuseTexture, diffuseTexCoords));
#ifdef HAS_DIFFUSE_FACTOR
diffuse *= u_diffuseFactor;
#endif
#elif defined(HAS_DIFFUSE_FACTOR)
vec4 diffuse = clamp(u_diffuseFactor, vec4(0.0), vec4(1.0));
#else
vec4 diffuse = vec4(1.0);
#endif
material.diffuse = diffuse.rgb * (1.0 - czm_maximumComponent(specular));
// the specular glossiness extension's alpha overrides anything set
// by the base material.
material.alpha = diffuse.a;
material.specular = specular;
// glossiness is the opposite of roughness, but easier for artists to use.
material.roughness = 1.0 - glossiness;
}
#elif defined(LIGHTING_PBR)
float setMetallicRoughness(inout czm_modelMaterial material)
{
#ifdef HAS_METALLIC_ROUGHNESS_TEXTURE
vec2 metallicRoughnessTexCoords = TEXCOORD_METALLIC_ROUGHNESS;
#ifdef HAS_METALLIC_ROUGHNESS_TEXTURE_TRANSFORM
metallicRoughnessTexCoords = computeTextureTransform(metallicRoughnessTexCoords, u_metallicRoughnessTextureTransform);
#endif
vec3 metallicRoughness = texture(u_metallicRoughnessTexture, metallicRoughnessTexCoords).rgb;
float metalness = clamp(metallicRoughness.b, 0.0, 1.0);
float roughness = clamp(metallicRoughness.g, 0.0, 1.0);
#ifdef HAS_METALLIC_FACTOR
metalness = clamp(metalness * u_metallicFactor, 0.0, 1.0);
#endif
#ifdef HAS_ROUGHNESS_FACTOR
roughness = clamp(roughness * u_roughnessFactor, 0.0, 1.0);
#endif
#else
#ifdef HAS_METALLIC_FACTOR
float metalness = clamp(u_metallicFactor, 0.0, 1.0);
#else
float metalness = 1.0;
#endif
#ifdef HAS_ROUGHNESS_FACTOR
float roughness = clamp(u_roughnessFactor, 0.0, 1.0);
#else
float roughness = 1.0;
#endif
#endif
// dielectrics use f0 = 0.04, metals use albedo as f0
const vec3 REFLECTANCE_DIELECTRIC = vec3(0.04);
vec3 f0 = mix(REFLECTANCE_DIELECTRIC, material.baseColor.rgb, metalness);
material.specular = f0;
// diffuse only applies to dielectrics.
material.diffuse = mix(material.baseColor.rgb, vec3(0.0), metalness);
// This is perceptual roughness. The square of this value is used for direct lighting
material.roughness = roughness;
return metalness;
}
#ifdef USE_SPECULAR
void setSpecular(inout czm_modelMaterial material, in float metalness)
{
#ifdef HAS_SPECULAR_TEXTURE
vec2 specularTexCoords = TEXCOORD_SPECULAR;
#ifdef HAS_SPECULAR_TEXTURE_TRANSFORM
specularTexCoords = computeTextureTransform(specularTexCoords, u_specularTextureTransform);
#endif
float specularWeight = texture(u_specularTexture, specularTexCoords).a;
#ifdef HAS_SPECULAR_FACTOR
specularWeight *= u_specularFactor;
#endif
#else
#ifdef HAS_SPECULAR_FACTOR
float specularWeight = u_specularFactor;
#else
float specularWeight = 1.0;
#endif
#endif
#ifdef HAS_SPECULAR_COLOR_TEXTURE
vec2 specularColorTexCoords = TEXCOORD_SPECULAR_COLOR;
#ifdef HAS_SPECULAR_COLOR_TEXTURE_TRANSFORM
specularColorTexCoords = computeTextureTransform(specularColorTexCoords, u_specularColorTextureTransform);
#endif
vec3 specularColorSample = texture(u_specularColorTexture, specularColorTexCoords).rgb;
vec3 specularColorFactor = czm_srgbToLinear(specularColorSample);
#ifdef HAS_SPECULAR_COLOR_FACTOR
specularColorFactor *= u_specularColorFactor;
#endif
#else
#ifdef HAS_SPECULAR_COLOR_FACTOR
vec3 specularColorFactor = u_specularColorFactor;
#else
vec3 specularColorFactor = vec3(1.0);
#endif
#endif
material.specularWeight = specularWeight;
vec3 f0 = material.specular;
vec3 dielectricSpecularF0 = min(f0 * specularColorFactor, vec3(1.0));
material.specular = mix(dielectricSpecularF0, material.baseColor.rgb, metalness);
}
#endif
#ifdef USE_ANISOTROPY
void setAnisotropy(inout czm_modelMaterial material, in NormalInfo normalInfo)
{
mat2 rotation = mat2(u_anisotropy.xy, -u_anisotropy.y, u_anisotropy.x);
float anisotropyStrength = u_anisotropy.z;
vec2 direction = vec2(1.0, 0.0);
#ifdef HAS_ANISOTROPY_TEXTURE
vec2 anisotropyTexCoords = TEXCOORD_ANISOTROPY;
#ifdef HAS_ANISOTROPY_TEXTURE_TRANSFORM
anisotropyTexCoords = computeTextureTransform(anisotropyTexCoords, u_anisotropyTextureTransform);
#endif
vec3 anisotropySample = texture(u_anisotropyTexture, anisotropyTexCoords).rgb;
direction = anisotropySample.rg * 2.0 - vec2(1.0);
anisotropyStrength *= anisotropySample.b;
#endif
direction = rotation * direction;
mat3 tbn = mat3(normalInfo.tangent, normalInfo.bitangent, normalInfo.normal);
vec3 anisotropicT = tbn * normalize(vec3(direction, 0.0));
vec3 anisotropicB = cross(normalInfo.geometryNormal, anisotropicT);
material.anisotropicT = anisotropicT;
material.anisotropicB = anisotropicB;
material.anisotropyStrength = anisotropyStrength;
}
#endif
#ifdef USE_CLEARCOAT
void setClearcoat(inout czm_modelMaterial material, in ProcessedAttributes attributes)
{
#ifdef HAS_CLEARCOAT_TEXTURE
vec2 clearcoatTexCoords = TEXCOORD_CLEARCOAT;
#ifdef HAS_CLEARCOAT_TEXTURE_TRANSFORM
clearcoatTexCoords = computeTextureTransform(clearcoatTexCoords, u_clearcoatTextureTransform);
#endif
float clearcoatFactor = texture(u_clearcoatTexture, clearcoatTexCoords).r;
#ifdef HAS_CLEARCOAT_FACTOR
clearcoatFactor *= u_clearcoatFactor;
#endif
#else
#ifdef HAS_CLEARCOAT_FACTOR
float clearcoatFactor = u_clearcoatFactor;
#else
// PERFORMANCE_IDEA: this case should turn the whole extension off
float clearcoatFactor = 0.0;
#endif
#endif
#ifdef HAS_CLEARCOAT_ROUGHNESS_TEXTURE
vec2 clearcoatRoughnessTexCoords = TEXCOORD_CLEARCOAT_ROUGHNESS;
#ifdef HAS_CLEARCOAT_ROUGHNESS_TEXTURE_TRANSFORM
clearcoatRoughnessTexCoords = computeTextureTransform(clearcoatRoughnessTexCoords, u_clearcoatRoughnessTextureTransform);
#endif
float clearcoatRoughness = texture(u_clearcoatRoughnessTexture, clearcoatRoughnessTexCoords).g;
#ifdef HAS_CLEARCOAT_ROUGHNESS_FACTOR
clearcoatRoughness *= u_clearcoatRoughnessFactor;
#endif
#else
#ifdef HAS_CLEARCOAT_ROUGHNESS_FACTOR
float clearcoatRoughness = u_clearcoatRoughnessFactor;
#else
float clearcoatRoughness = 0.0;
#endif
#endif
material.clearcoatFactor = clearcoatFactor;
// This is perceptual roughness. The square of this value is used for direct lighting
material.clearcoatRoughness = clearcoatRoughness;
#ifdef HAS_CLEARCOAT_NORMAL_TEXTURE
material.clearcoatNormal = getClearcoatNormalFromTexture(attributes, attributes.normalEC);
#else
material.clearcoatNormal = attributes.normalEC;
#endif
}
#endif
#endif
void materialStage(inout czm_modelMaterial material, ProcessedAttributes attributes, SelectedFeature feature)
{
#ifdef USE_ANISOTROPY
NormalInfo normalInfo = getNormalInfo(attributes);
material.normalEC = normalInfo.normal;
#elif defined(HAS_NORMALS)
material.normalEC = computeNormal(attributes);
#endif
vec4 baseColorWithAlpha = vec4(1.0);
// Regardless of whether we use PBR, set a base color
#ifdef HAS_BASE_COLOR_TEXTURE
baseColorWithAlpha = getBaseColorFromTexture();
#elif defined(HAS_BASE_COLOR_FACTOR)
baseColorWithAlpha = u_baseColorFactor;
#endif
#ifdef HAS_POINT_CLOUD_COLOR_STYLE
baseColorWithAlpha = v_pointCloudColor;
#elif defined(HAS_COLOR_0)
vec4 color = attributes.color_0;
// .pnts files store colors in the sRGB color space
#ifdef HAS_SRGB_COLOR
color = czm_srgbToLinear(color);
#endif
baseColorWithAlpha *= color;
#endif
#ifdef USE_CPU_STYLING
baseColorWithAlpha.rgb = blend(baseColorWithAlpha.rgb, feature.color.rgb, model_colorBlend);
#endif
material.baseColor = baseColorWithAlpha;
material.diffuse = baseColorWithAlpha.rgb;
material.alpha = baseColorWithAlpha.a;
#ifdef HAS_OCCLUSION_TEXTURE
vec2 occlusionTexCoords = TEXCOORD_OCCLUSION;
#ifdef HAS_OCCLUSION_TEXTURE_TRANSFORM
occlusionTexCoords = computeTextureTransform(occlusionTexCoords, u_occlusionTextureTransform);
#endif
material.occlusion = texture(u_occlusionTexture, occlusionTexCoords).r;
#endif
#ifdef HAS_EMISSIVE_TEXTURE
material.emissive = getEmissiveFromTexture();
#elif defined(HAS_EMISSIVE_FACTOR)
material.emissive = u_emissiveFactor;
#endif
#if defined(LIGHTING_PBR) && defined(USE_SPECULAR_GLOSSINESS)
setSpecularGlossiness(material);
#elif defined(LIGHTING_PBR)
float metalness = setMetallicRoughness(material);
#ifdef USE_SPECULAR
setSpecular(material, metalness);
#endif
#ifdef USE_ANISOTROPY
setAnisotropy(material, normalInfo);
#endif
#ifdef USE_CLEARCOAT
setClearcoat(material, attributes);
#endif
#endif
}
`;var{Material:iqe,MetallicRoughness:t7,SpecularGlossiness:n7,Specular:Nue,Clearcoat:Fue}=An,Bue={name:"MaterialPipelineStage",_processTexture:Rl,_processTextureTransform:kue};Bue.process=function(e,t,n){let i=t.material,{model:o,uniformMap:r,shaderBuilder:s}=e,a=l(o.classificationType),c=a,{defaultTexture:u,defaultNormalTexture:f,defaultEmissiveTexture:h}=n.context;rqe(i,r,s,u,f,h,c),l(i.specularGlossiness)?sqe(i.specularGlossiness,r,s,u,c):(l(i.specular)&&$t.supportedExtensions.KHR_materials_specular&&aqe(i.specular,r,s,u,c),l(i.anisotropy)&&$t.supportedExtensions.KHR_materials_anisotropy&&lqe(i.anisotropy,r,s,u,c),l(i.clearcoat)&&$t.supportedExtensions.KHR_materials_clearcoat&&uqe(i.clearcoat,r,s,u,c),fqe(i.metallicRoughness,r,s,u,c));let p=$t.getAttributeBySemantic(t,gt.NORMAL),_=e.lightingOptions;i.unlit||!p||a?_.lightingModel=Wp.UNLIT:_.lightingModel=Wp.PBR;let m=o.backFaceCulling&&!i.doubleSided;e.renderStateOptions.cull.enabled=m;let y=e.alphaOptions;i.alphaMode===kp.BLEND?y.pass=ve.TRANSLUCENT:i.alphaMode===kp.MASK&&(y.alphaCutoff=i.alphaCutoff),s.addFragmentLines(t3),i.doubleSided&&s.addDefine("HAS_DOUBLE_SIDED_MATERIAL",void 0,pe.BOTH)};function kue(e,t,n,i,o){let r=`HAS_${o}_TEXTURE_TRANSFORM`;e.addDefine(r,void 0,pe.FRAGMENT);let s=`${i}Transform`;e.addUniform("mat3",s,pe.FRAGMENT),t[s]=function(){return n.transform}}function oqe(e,t,n,i,o){let r=`HAS_${o}_TEXTURE_SCALE`;e.addDefine(r,void 0,pe.FRAGMENT);let s=`${i}Scale`;e.addUniform("float",s,pe.FRAGMENT),t[s]=function(){return n.scale}}function Rl(e,t,n,i,o,r){e.addUniform("sampler2D",i,pe.FRAGMENT),t[i]=function(){return n.texture??r};let s=`HAS_${o}_TEXTURE`;e.addDefine(s,void 0,pe.FRAGMENT);let c=`v_texCoord_${n.texCoord}`,u=`TEXCOORD_${o}`;e.addDefine(u,c,pe.FRAGMENT);let f=n.transform;l(f)&&!$.equals(f,$.IDENTITY)&&kue(e,t,n,i,o);let{scale:h}=n;l(h)&&h!==1&&oqe(e,t,n,i,o)}function rqe(e,t,n,i,o,r,s){let{emissiveFactor:a,emissiveTexture:c,normalTexture:u,occlusionTexture:f}=e;l(a)&&!d.equals(a,iqe.DEFAULT_EMISSIVE_FACTOR)&&(n.addUniform("vec3","u_emissiveFactor",pe.FRAGMENT),t.u_emissiveFactor=function(){return e.emissiveFactor},n.addDefine("HAS_EMISSIVE_FACTOR",void 0,pe.FRAGMENT),l(c)&&!s&&Rl(n,t,c,"u_emissiveTexture","EMISSIVE",r)),l(u)&&!s&&Rl(n,t,u,"u_normalTexture","NORMAL",o),l(f)&&!s&&Rl(n,t,f,"u_occlusionTexture","OCCLUSION",i)}function sqe(e,t,n,i,o){let{diffuseTexture:r,diffuseFactor:s,specularGlossinessTexture:a,specularFactor:c,glossinessFactor:u}=e;n.addDefine("USE_SPECULAR_GLOSSINESS",void 0,pe.FRAGMENT),l(r)&&!o&&Rl(n,t,r,"u_diffuseTexture","DIFFUSE",i),l(s)&&!oe.equals(s,n7.DEFAULT_DIFFUSE_FACTOR)&&(n.addUniform("vec4","u_diffuseFactor",pe.FRAGMENT),t.u_diffuseFactor=function(){return e.diffuseFactor},n.addDefine("HAS_DIFFUSE_FACTOR",void 0,pe.FRAGMENT)),l(a)&&!o&&Rl(n,t,a,"u_specularGlossinessTexture","SPECULAR_GLOSSINESS",i),l(c)&&!d.equals(c,n7.DEFAULT_SPECULAR_FACTOR)&&(n.addUniform("vec3","u_legacySpecularFactor",pe.FRAGMENT),t.u_legacySpecularFactor=function(){return e.specularFactor},n.addDefine("HAS_LEGACY_SPECULAR_FACTOR",void 0,pe.FRAGMENT)),l(u)&&u!==n7.DEFAULT_GLOSSINESS_FACTOR&&(n.addUniform("float","u_glossinessFactor",pe.FRAGMENT),t.u_glossinessFactor=function(){return e.glossinessFactor},n.addDefine("HAS_GLOSSINESS_FACTOR",void 0,pe.FRAGMENT))}function aqe(e,t,n,i,o){let{specularTexture:r,specularFactor:s,specularColorTexture:a,specularColorFactor:c}=e;n.addDefine("USE_SPECULAR",void 0,pe.FRAGMENT),l(r)&&!o&&Rl(n,t,r,"u_specularTexture","SPECULAR",i),l(s)&&s!==Nue.DEFAULT_SPECULAR_FACTOR&&(n.addUniform("float","u_specularFactor",pe.FRAGMENT),t.u_specularFactor=function(){return e.specularFactor},n.addDefine("HAS_SPECULAR_FACTOR",void 0,pe.FRAGMENT)),l(a)&&!o&&Rl(n,t,a,"u_specularColorTexture","SPECULAR_COLOR",i),l(c)&&!d.equals(c,Nue.DEFAULT_SPECULAR_COLOR_FACTOR)&&(n.addUniform("vec3","u_specularColorFactor",pe.FRAGMENT),t.u_specularColorFactor=function(){return e.specularColorFactor},n.addDefine("HAS_SPECULAR_COLOR_FACTOR",void 0,pe.FRAGMENT))}var cqe=new d;function lqe(e,t,n,i,o){let{anisotropyStrength:r,anisotropyRotation:s,anisotropyTexture:a}=e;n.addDefine("USE_ANISOTROPY",void 0,pe.FRAGMENT),l(a)&&!o&&Rl(n,t,a,"u_anisotropyTexture","ANISOTROPY",i);let c=Math.cos(s),u=Math.sin(s);n.addUniform("vec3","u_anisotropy",pe.FRAGMENT),t.u_anisotropy=function(){return d.fromElements(c,u,r,cqe)}}function uqe(e,t,n,i,o){let{clearcoatFactor:r,clearcoatTexture:s,clearcoatRoughnessFactor:a,clearcoatRoughnessTexture:c,clearcoatNormalTexture:u}=e;n.addDefine("USE_CLEARCOAT",void 0,pe.FRAGMENT),l(r)&&r!==Fue.DEFAULT_CLEARCOAT_FACTOR&&(n.addUniform("float","u_clearcoatFactor",pe.FRAGMENT),t.u_clearcoatFactor=function(){return e.clearcoatFactor},n.addDefine("HAS_CLEARCOAT_FACTOR",void 0,pe.FRAGMENT)),l(s)&&!o&&Rl(n,t,s,"u_clearcoatTexture","CLEARCOAT",i),l(a)&&r!==Fue.DEFAULT_CLEARCOAT_ROUGHNESS_FACTOR&&(n.addUniform("float","u_clearcoatRoughnessFactor",pe.FRAGMENT),t.u_clearcoatRoughnessFactor=function(){return e.clearcoatRoughnessFactor},n.addDefine("HAS_CLEARCOAT_ROUGHNESS_FACTOR",void 0,pe.FRAGMENT)),l(c)&&!o&&Rl(n,t,c,"u_clearcoatRoughnessTexture","CLEARCOAT_ROUGHNESS",i),l(u)&&!o&&Rl(n,t,u,"u_clearcoatNormalTexture","CLEARCOAT_NORMAL",i)}function fqe(e,t,n,i,o){n.addDefine("USE_METALLIC_ROUGHNESS",void 0,pe.FRAGMENT);let r=e.baseColorTexture;l(r)&&!o&&Rl(n,t,r,"u_baseColorTexture","BASE_COLOR",i);let s=e.baseColorFactor;l(s)&&!oe.equals(s,t7.DEFAULT_BASE_COLOR_FACTOR)&&(n.addUniform("vec4","u_baseColorFactor",pe.FRAGMENT),t.u_baseColorFactor=function(){return e.baseColorFactor},n.addDefine("HAS_BASE_COLOR_FACTOR",void 0,pe.FRAGMENT));let a=e.metallicRoughnessTexture;l(a)&&!o&&Rl(n,t,a,"u_metallicRoughnessTexture","METALLIC_ROUGHNESS",i);let c=e.metallicFactor;l(c)&&c!==t7.DEFAULT_METALLIC_FACTOR&&(n.addUniform("float","u_metallicFactor",pe.FRAGMENT),t.u_metallicFactor=function(){return e.metallicFactor},n.addDefine("HAS_METALLIC_FACTOR",void 0,pe.FRAGMENT));let u=e.roughnessFactor;l(u)&&u!==t7.DEFAULT_ROUGHNESS_FACTOR&&(n.addUniform("float","u_roughnessFactor",pe.FRAGMENT),t.u_roughnessFactor=function(){return e.roughnessFactor},n.addDefine("HAS_ROUGHNESS_FACTOR",void 0,pe.FRAGMENT))}var n3=Bue;var Xc={name:"MetadataPickingPipelineStage",METADATA_PICKING_ENABLED:"METADATA_PICKING_ENABLED",METADATA_PICKING_VALUE_TYPE:"METADATA_PICKING_VALUE_TYPE",METADATA_PICKING_VALUE_STRING:"METADATA_PICKING_VALUE_STRING",METADATA_PICKING_VALUE_COMPONENT_X:"METADATA_PICKING_VALUE_COMPONENT_X",METADATA_PICKING_VALUE_COMPONENT_Y:"METADATA_PICKING_VALUE_COMPONENT_Y",METADATA_PICKING_VALUE_COMPONENT_Z:"METADATA_PICKING_VALUE_COMPONENT_Z",METADATA_PICKING_VALUE_COMPONENT_W:"METADATA_PICKING_VALUE_COMPONENT_W"};Xc.process=function(e,t,n){let i=e.shaderBuilder;i.addDefine(Xc.METADATA_PICKING_VALUE_TYPE,"float",pe.FRAGMENT),i.addDefine(Xc.METADATA_PICKING_VALUE_STRING,"0.0",pe.FRAGMENT),i.addDefine(Xc.METADATA_PICKING_VALUE_COMPONENT_X,"0.0",pe.FRAGMENT),i.addDefine(Xc.METADATA_PICKING_VALUE_COMPONENT_Y,"0.0",pe.FRAGMENT),i.addDefine(Xc.METADATA_PICKING_VALUE_COMPONENT_Z,"0.0",pe.FRAGMENT),i.addDefine(Xc.METADATA_PICKING_VALUE_COMPONENT_W,"0.0",pe.FRAGMENT),i.addFunction("metadataPickingStage","void metadataPickingStage(Metadata metadata, MetadataClass metadataClass, inout vec4 metadataValues)",pe.FRAGMENT),i.addFunctionLines("metadataPickingStage",[`${Xc.METADATA_PICKING_VALUE_TYPE} value = ${Xc.METADATA_PICKING_VALUE_TYPE}(${Xc.METADATA_PICKING_VALUE_STRING});`,`metadataValues.x = ${Xc.METADATA_PICKING_VALUE_COMPONENT_X};`,`metadataValues.y = ${Xc.METADATA_PICKING_VALUE_COMPONENT_Y};`,`metadataValues.z = ${Xc.METADATA_PICKING_VALUE_COMPONENT_Z};`,`metadataValues.w = ${Xc.METADATA_PICKING_VALUE_COMPONENT_W};`],pe.FRAGMENT)};var Cf=Xc;var i3=`void morphTargetsStage(inout ProcessedAttributes attributes)
{
vec3 positionMC = attributes.positionMC;
attributes.positionMC = getMorphedPosition(positionMC);
#ifdef HAS_NORMALS
vec3 normalMC = attributes.normalMC;
attributes.normalMC = getMorphedNormal(normalMC);
#endif
#ifdef HAS_TANGENTS
vec3 tangentMC = attributes.tangentMC;
attributes.tangentMC = getMorphedTangent(tangentMC);
#endif
}`;var Oa={name:"MorphTargetsPipelineStage",FUNCTION_ID_GET_MORPHED_POSITION:"getMorphedPosition",FUNCTION_SIGNATURE_GET_MORPHED_POSITION:"vec3 getMorphedPosition(in vec3 position)",FUNCTION_ID_GET_MORPHED_NORMAL:"getMorphedNormal",FUNCTION_SIGNATURE_GET_MORPHED_NORMAL:"vec3 getMorphedNormal(in vec3 normal)",FUNCTION_ID_GET_MORPHED_TANGENT:"getMorphedTangent",FUNCTION_SIGNATURE_GET_MORPHED_TANGENT:"vec3 getMorphedTangent(in vec3 tangent)"};Oa.process=function(e,t){let n=e.shaderBuilder;n.addDefine("HAS_MORPH_TARGETS",void 0,pe.VERTEX),_qe(n);let i=t.morphTargets.length;for(let a=0;a<i;a++){let c=t.morphTargets[a].attributes,u=c.length;for(let f=0;f<u;f++){let h=c[f],p=h.semantic;p!==gt.POSITION&&p!==gt.NORMAL&&p!==gt.TANGENT||(hqe(e,h,e.attributeIndex,a),e.attributeIndex++)}}yqe(n);let r=e.runtimeNode.morphWeights.length;n.addUniform("float",`u_morphWeights[${r}]`,pe.VERTEX),n.addVertexLines(i3);let s={u_morphWeights:function(){return e.runtimeNode.morphWeights}};e.uniformMap=St(s,e.uniformMap)};var dqe={attributeString:void 0,functionId:void 0};function hqe(e,t,n,i){let o=e.shaderBuilder;mqe(e,t,n);let r=pqe(t,dqe);gqe(o,r,i)}function mqe(e,t,n){let i={index:n,value:l(t.buffer)?void 0:t.constant,vertexBuffer:t.buffer,componentsPerAttribute:sn.getNumberOfComponents(t.type),componentDatatype:t.componentDatatype,offsetInBytes:t.byteOffset,strideInBytes:t.byteStride,normalize:t.normalized};e.attributes.push(i)}function pqe(e,t){switch(e.semantic){case gt.POSITION:t.attributeString="Position",t.functionId=Oa.FUNCTION_ID_GET_MORPHED_POSITION;break;case gt.NORMAL:t.attributeString="Normal",t.functionId=Oa.FUNCTION_ID_GET_MORPHED_NORMAL;break;case gt.TANGENT:t.attributeString="Tangent",t.functionId=Oa.FUNCTION_ID_GET_MORPHED_TANGENT;break;default:break}return t}function gqe(e,t,n){let i=t.attributeString,o=`a_target${i}_${n}`,r=`morphed${i} += u_morphWeights[${n}] * a_target${i}_${n};`;e.addAttribute("vec3",o),e.addFunctionLines(t.functionId,[r])}function _qe(e){e.addFunction(Oa.FUNCTION_ID_GET_MORPHED_POSITION,Oa.FUNCTION_SIGNATURE_GET_MORPHED_POSITION,pe.VERTEX),e.addFunctionLines(Oa.FUNCTION_ID_GET_MORPHED_POSITION,["vec3 morphedPosition = position;"]),e.addFunction(Oa.FUNCTION_ID_GET_MORPHED_NORMAL,Oa.FUNCTION_SIGNATURE_GET_MORPHED_NORMAL,pe.VERTEX),e.addFunctionLines(Oa.FUNCTION_ID_GET_MORPHED_NORMAL,["vec3 morphedNormal = normal;"]),e.addFunction(Oa.FUNCTION_ID_GET_MORPHED_TANGENT,Oa.FUNCTION_SIGNATURE_GET_MORPHED_TANGENT,pe.VERTEX),e.addFunctionLines(Oa.FUNCTION_ID_GET_MORPHED_TANGENT,["vec3 morphedTangent = tangent;"])}function yqe(e){e.addFunctionLines(Oa.FUNCTION_ID_GET_MORPHED_POSITION,["return morphedPosition;"]),e.addFunctionLines(Oa.FUNCTION_ID_GET_MORPHED_NORMAL,["return morphedNormal;"]),e.addFunctionLines(Oa.FUNCTION_ID_GET_MORPHED_TANGENT,["return morphedTangent;"])}var o3=Oa;var zue={name:"PickingPipelineStage"};zue.process=function(e,t,n){let i=n.context,o=e.runtimeNode,r=e.shaderBuilder,s=e.model,a=o.node.instances;if(e.hasPropertyTable)bqe(e,t,a,i);else if(l(a))xqe(e,i);else{let c=Uue(e),u=i.createPickId(c);s._pipelineResources.push(u),s._pickIds.push(u),r.addUniform("vec4","czm_pickColor",pe.FRAGMENT);let f=e.uniformMap;f.czm_pickColor=function(){return u.color},e.pickId="czm_pickColor"}};function Uue(e,t){let n=e.model;if(l(n.pickObject))return n.pickObject;let i={model:n,node:e.runtimeNode,primitive:e.runtimePrimitive},o;if(Er.is3DTiles(n.type)){let r=n.content;o={content:r,primitive:r.tileset,detail:i}}else o={primitive:n,detail:i};return o.id=n.id,l(t)&&(o.instanceId=t),o}function bqe(e,t,n){let i=e.model,o,r,s=i.featureIdLabel,a=i.instanceFeatureIdLabel;l(i.featureTableId)?o=i.featureTableId:l(n)?(r=$t.getFeatureIdsByLabel(n.featureIds,a),o=r.propertyTableId):(r=$t.getFeatureIdsByLabel(t.featureIds,s),o=r.propertyTableId);let c=i.featureTables[o];e.shaderBuilder.addUniform("sampler2D","model_pickTexture",pe.FRAGMENT);let f=c.batchTexture;e.uniformMap.model_pickTexture=function(){return f.pickTexture??f.defaultTexture},e.pickId="((selectedFeature.id < int(model_featuresLength)) ? texture(model_pickTexture, selectedFeature.st) : vec4(0.0))"}function xqe(e,t){let n=e.instanceCount,i=new Array(n),o=new Uint8Array(n*4),r=e.model,s=r._pipelineResources;for(let h=0;h<n;h++){let p=Uue(e,h),_=t.createPickId(p);s.push(_),i[h]=_;let m=_.color;o[h*4+0]=U.floatToByte(m.red),o[h*4+1]=U.floatToByte(m.green),o[h*4+2]=U.floatToByte(m.blue),o[h*4+3]=U.floatToByte(m.alpha)}r._pickIds=i;let a=At.createVertexBuffer({context:t,typedArray:o,usage:ke.STATIC_DRAW});a.vertexArrayDestroyable=!1,r.statistics.addBuffer(a,!1),s.push(a);let u={index:e.attributeIndex++,vertexBuffer:a,componentsPerAttribute:4,componentDatatype:X.UNSIGNED_BYTE,normalize:!0,offsetInBytes:0,strideInBytes:0,instanceDivisor:1};e.attributes.push(u);let f=e.shaderBuilder;f.addDefine("USE_PICKING",void 0,pe.BOTH),f.addAttribute("vec4","a_pickColor"),f.addVarying("vec4","v_pickColor"),e.pickId="v_pickColor"}var r3=zue;var Tqe={ADD:0,REPLACE:1},qo=Object.freeze(Tqe);var s3=`float getPointSizeFromAttenuation(vec3 positionEC) {
// Variables are packed into a single vector to minimize gl.uniformXXX() calls
float pointSize = model_pointCloudParameters.x;
float geometricError = model_pointCloudParameters.y;
float depthMultiplier = model_pointCloudParameters.z;
float depth = -positionEC.z;
return min((geometricError / depth) * depthMultiplier, pointSize);
}
#ifdef HAS_POINT_CLOUD_SHOW_STYLE
float pointCloudShowStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
float tiles3d_tileset_time = model_pointCloudParameters.w;
return float(getShowFromStyle(attributes, metadata, tiles3d_tileset_time));
}
#endif
#ifdef HAS_POINT_CLOUD_COLOR_STYLE
vec4 pointCloudColorStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
float tiles3d_tileset_time = model_pointCloudParameters.w;
return getColorFromStyle(attributes, metadata, tiles3d_tileset_time);
}
#endif
#ifdef HAS_POINT_CLOUD_POINT_SIZE_STYLE
float pointCloudPointSizeStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
float tiles3d_tileset_time = model_pointCloudParameters.w;
return float(getPointSizeFromStyle(attributes, metadata, tiles3d_tileset_time));
}
#elif defined(HAS_POINT_CLOUD_ATTENUATION)
float pointCloudPointSizeStylingStage(in ProcessedAttributes attributes, in Metadata metadata) {
return getPointSizeFromAttenuation(v_positionEC);
}
#endif
#ifdef HAS_POINT_CLOUD_BACK_FACE_CULLING
float pointCloudBackFaceCullingStage() {
#if defined(HAS_NORMALS) && !defined(HAS_DOUBLE_SIDED_MATERIAL)
// This needs to be computed in eye coordinates so we can't use attributes.normalMC
return step(-v_normalEC.z, 0.0);
#else
return 1.0;
#endif
}
#endif`;var Aqe=new oe,Hue={name:"PointCloudStylingPipelineStage"};Hue.process=function(e,t,n){let i=e.shaderBuilder,o=e.model,r=o.style,s=o.structuralMetadata,a=l(s)?s.propertyAttributes:void 0,c=l(o.featureTableId)&&o.featureTables[o.featureTableId].featuresLength>0,u=!l(a)&&c;if(l(r)&&!u){let y=vqe(a),b=wqe(r,y);Dqe(i,b);let T=Iqe(b).indexOf("normalMC")>=0,A=$t.getAttributeBySemantic(t,gt.NORMAL);if(T&&!A)throw new se("Style references the NORMAL semantic but the point cloud does not have normals");i.addDefine("COMPUTE_POSITION_WC_STYLE",void 0,pe.VERTEX),b.styleTranslucent&&(e.alphaOptions.pass=ve.TRANSLUCENT)}let f=o.pointCloudShading;f.attenuation&&i.addDefine("HAS_POINT_CLOUD_ATTENUATION",void 0,pe.VERTEX),f.backFaceCulling&&i.addDefine("HAS_POINT_CLOUD_BACK_FACE_CULLING",void 0,pe.VERTEX);let h,p,_;Er.is3DTiles(o.type)&&(p=!0,h=o.content,_=h.tile.refine===qo.ADD),i.addUniform("vec4","model_pointCloudParameters",pe.VERTEX),i.addVertexLines(s3);let m=e.uniformMap;m.model_pointCloudParameters=function(){let y=Aqe,b=1;p&&(b=_?5:h.tileset.memoryAdjustedScreenSpaceError),y.x=f.maximumAttenuation??b,y.x*=n.pixelRatio;let x=Cqe(e,t,f,h);y.y=x*f.geometricErrorScale;let T=n.context,A=n.camera.frustum,C;return n.mode===ne.SCENE2D||A instanceof un?C=Number.POSITIVE_INFINITY:C=T.drawingBufferHeight/n.camera.frustum.sseDenominator,y.z=C,p&&(y.w=h.tileset.timeSinceLoad),y}};var Vue=new d;function Cqe(e,t,n,i){if(l(i)){let f=i.tile.geometricError;if(f>0)return f}if(l(n.baseResolution))return n.baseResolution;let o=$t.getAttributeBySemantic(t,gt.POSITION),r=o.count,s=e.runtimeNode.transform,a=d.subtract(o.max,o.min,Vue);a=N.multiplyByPointAsVector(s,a,Vue);let c=a.x*a.y*a.z;return I.cbrt(c/r)}var Eqe={colorStyleFunction:void 0,showStyleFunction:void 0,pointSizeStyleFunction:void 0,styleTranslucent:!1},Sqe={POSITION:"attributes.positionMC",POSITION_ABSOLUTE:"v_positionWC",COLOR:"attributes.color_0",NORMAL:"attributes.normalMC"};function vqe(e){let t=He(Sqe);if(!l(e))return t;for(let n=0;n<e.length;n++){let o=e[n].properties;for(let r in o)o.hasOwnProperty(r)&&(t[r]=`metadata.${r}`)}return t}var i7="ProcessedAttributes attributes, Metadata metadata, float tiles3d_tileset_time";function wqe(e,t){let n=Eqe,i={translucent:!1};return n.colorStyleFunction=e.getColorShaderFunction(`getColorFromStyle(${i7})`,t,i),n.showStyleFunction=e.getShowShaderFunction(`getShowFromStyle(${i7})`,t,i),n.pointSizeStyleFunction=e.getPointSizeShaderFunction(`getPointSizeFromStyle(${i7})`,t,i),n.styleTranslucent=l(n.colorStyleFunction)&&i.translucent,n}function Dqe(e,t){let n=t.colorStyleFunction;l(n)&&(e.addDefine("HAS_POINT_CLOUD_COLOR_STYLE",void 0,pe.BOTH),e.addVertexLines(n),e.addVarying("vec4","v_pointCloudColor"));let i=t.showStyleFunction;l(i)&&(e.addDefine("HAS_POINT_CLOUD_SHOW_STYLE",void 0,pe.BOTH),e.addVertexLines(i),e.addVarying("float","v_pointCloudShow"));let o=t.pointSizeStyleFunction;l(o)&&(e.addDefine("HAS_POINT_CLOUD_POINT_SIZE_STYLE",void 0,pe.VERTEX),e.addVertexLines(o))}function o7(e,t){let n=/attributes\.(\w+)/g,i=n.exec(e);for(;i!==null;){let o=i[1];t.indexOf(o)===-1&&t.push(o),i=n.exec(e)}}function Iqe(e){let t=e.colorStyleFunction,n=e.showStyleFunction,i=e.pointSizeStyleFunction,o=[];return l(t)&&o7(t,o),l(n)&&o7(n,o),l(i)&&o7(i,o),o}var a3=Hue;var c3=`void primitiveOutlineStage() {
v_outlineCoordinates = a_outlineCoordinates;
}
`;var l3=`void primitiveOutlineStage(inout czm_modelMaterial material) {
if (!model_showOutline) {
return;
}
float outlineX =
texture(model_outlineTexture, vec2(v_outlineCoordinates.x, 0.5)).r;
float outlineY =
texture(model_outlineTexture, vec2(v_outlineCoordinates.y, 0.5)).r;
float outlineZ =
texture(model_outlineTexture, vec2(v_outlineCoordinates.z, 0.5)).r;
float outlineness = max(outlineX, max(outlineY, outlineZ));
material.diffuse = mix(material.diffuse, model_outlineColor.rgb, model_outlineColor.a * outlineness);
}
`;var Gue={name:"PrimitiveOutlinePipelineStage"};Gue.process=function(e,t,n){let i=e.shaderBuilder,o=e.uniformMap;i.addDefine("HAS_PRIMITIVE_OUTLINE",void 0,pe.BOTH),i.addAttribute("vec3","a_outlineCoordinates"),i.addVarying("vec3","v_outlineCoordinates");let r=t.outlineCoordinates,s={index:e.attributeIndex++,vertexBuffer:r.buffer,componentsPerAttribute:sn.getNumberOfComponents(r.type),componentDatatype:r.componentDatatype,offsetInBytes:r.byteOffset,strideInBytes:r.byteStride,normalize:r.normalized};e.attributes.push(s),i.addUniform("sampler2D","model_outlineTexture",pe.FRAGMENT);let a=OC.createTexture(n.context);o.model_outlineTexture=function(){return a};let c=e.model;i.addUniform("vec4","model_outlineColor",pe.FRAGMENT),o.model_outlineColor=function(){return c.outlineColor},i.addUniform("bool","model_showOutline",pe.FRAGMENT),o.model_showOutline=function(){return c.showOutline},i.addVertexLines(c3),i.addFragmentLines(l3)};var u3=Gue;var jue={name:"PrimitiveStatisticsPipelineStage",_countGeometry:Wue,_count2DPositions:que,_countMorphTargetAttributes:Yue,_countMaterialTextures:Xue,_countFeatureIdTextures:Kue,_countBinaryMetadata:Zue};jue.process=function(e,t,n){let i=e.model,o=i.statistics;Wue(o,t),que(o,e.runtimePrimitive),Yue(o,t),Xue(o,t.material),Kue(o,t.featureIds),Zue(o,i)};function Wue(e,t){let n=l(t.indices)?t.indices.count:$t.getAttributeBySemantic(t,"POSITION").count,i=t.primitiveType;i===Ne.POINTS?e.pointsLength+=n:Ne.isTriangles(i)&&(e.trianglesLength+=Pqe(i,n));let o=t.attributes,r=o.length;for(let c=0;c<r;c++){let u=o[c];if(l(u.buffer)){let f=l(u.typedArray);e.addBuffer(u.buffer,f)}}let s=t.outlineCoordinates;l(s)&&l(s.buffer)&&e.addBuffer(s.buffer,!1);let a=t.indices;if(l(a)&&l(a.buffer)){let c=l(a.typedArray);e.addBuffer(a.buffer,c)}}function Pqe(e,t){switch(e){case Ne.TRIANGLES:return t/3;case Ne.TRIANGLE_STRIP:case Ne.TRIANGLE_FAN:return Math.max(t-2,0);default:return 0}}function que(e,t){let n=t.positionBuffer2D;l(n)&&e.addBuffer(n,!0)}function Yue(e,t){let n=t.morphTargets;if(!l(n))return;let i=!1,o=n.length;for(let r=0;r<o;r++){let s=n[r].attributes,a=s.length;for(let c=0;c<a;c++){let u=s[c];l(u.buffer)&&e.addBuffer(u.buffer,i)}}}function Xue(e,t){let n=Rqe(t),i=n.length;for(let o=0;o<i;o++){let r=n[o];l(r)&&l(r.texture)&&e.addTexture(r.texture)}}function Rqe(e){let t=e.metallicRoughness,n=[e.emissiveTexture,e.normalTexture,e.occlusionTexture,t.baseColorTexture,t.metallicRoughnessTexture],i=e.specularGlossiness;return l(i)&&(n.push(i.diffuseTexture),n.push(i.specularGlossinessTexture)),n}function Kue(e,t){let n=t.length;for(let i=0;i<n;i++){let o=t[i];if(o instanceof An.FeatureIdTexture){let r=o.textureReader;l(r.texture)&&e.addTexture(r.texture)}}}function Zue(e,t){let n=t.structuralMetadata;l(n)&&(Oqe(e,n),e.propertyTablesByteLength+=n.propertyTablesByteLength);let i=t.featureTables;if(!l(i))return;let o=i.length;for(let r=0;r<o;r++){let s=i[r];e.addBatchTexture(s.batchTexture)}}function Oqe(e,t){let n=t.propertyTextures;if(!l(n))return;let i=n.length;for(let o=0;o<i;o++){let s=n[o].properties;for(let a in s)if(s.hasOwnProperty(a)){let u=s[a].textureReader;l(u.texture)&&e.addTexture(u.texture)}}}var f3=jue;var Mqe=new N,Lqe=new N,$ue={name:"SceneMode2DPipelineStage"};$ue.process=function(e,t,n){let i=$t.getAttributeBySemantic(t,gt.POSITION),o=e.shaderBuilder,r=e.model,s=r.sceneGraph.computedModelMatrix,a=e.runtimeNode.computedTransform,c=N.multiplyTransformation(s,a,Mqe),u=Bqe(e,c,n),f=e.runtimePrimitive;f.boundingSphere2D=u;let h=e.runtimeNode.node.instances;if(l(h))return;if(l(i.typedArray)){let y=Uqe(i,c,u,n);f.positionBuffer2D=y,r._modelResources.push(y),i.typedArray=void 0}o.addDefine("USE_2D_POSITIONS",void 0,pe.VERTEX),o.addUniform("mat4","u_modelView2D",pe.VERTEX);let p=N.fromTranslation(u.center,new N),_=n.context,m={u_modelView2D:function(){return N.multiplyTransformation(_.uniformState.view,p,Lqe)}};e.uniformMap=St(m,e.uniformMap)};var Nqe=new d,Fqe=new d;function Bqe(e,t,n){let i=N.multiplyByPoint(t,e.positionMin,Nqe),o=ji.computeActualEllipsoidPosition(n,i,i),r=N.multiplyByPoint(t,e.positionMax,Fqe),s=ji.computeActualEllipsoidPosition(n,r,r);return ce.fromCornerPoints(o,s,new ce)}var Que=new d;function kqe(e,t){let n=e.length,i=new Float32Array(n),o=t.quantizedVolumeOffset,r=t.quantizedVolumeStepSize;for(let s=0;s<n;s+=3){let a=d.fromArray(e,s,Que),c=d.multiplyComponents(a,r,a),u=d.add(c,o,c);i[s]=u.x,i[s+1]=u.y,i[s+2]=u.z}return i}function zqe(e,t,n,i){let o;l(e.quantization)?o=kqe(e.typedArray,e.quantization):o=e.typedArray.slice();let r=e.byteOffset/Float32Array.BYTES_PER_ELEMENT,s=o.length,a=l(e.byteStride)?e.byteStride/Float32Array.BYTES_PER_ELEMENT:3;for(let c=r;c<s;c+=a){let u=d.fromArray(o,c,Que);if(isNaN(u.x)||isNaN(u.y)||isNaN(u.z))continue;let f=N.multiplyByPoint(t,u,u),h=ji.computeActualEllipsoidPosition(i,f,f),p=d.subtract(h,n,h);o[c]=p.x,o[c+1]=p.y,o[c+2]=p.z}return o}function Uqe(e,t,n,i){let o=He(i);o.mode=ne.COLUMBUS_VIEW;let r=n.center,s=zqe(e,t,r,o),a=At.createVertexBuffer({context:i.context,typedArray:s,usage:ke.STATIC_DRAW});return a.vertexArrayDestroyable=!1,a}var d3=$ue;var h3=`void skinningStage(inout ProcessedAttributes attributes)
{
mat4 skinningMatrix = getSkinningMatrix();
mat3 skinningMatrixMat3 = mat3(skinningMatrix);
vec4 positionMC = vec4(attributes.positionMC, 1.0);
attributes.positionMC = vec3(skinningMatrix * positionMC);
#ifdef HAS_NORMALS
vec3 normalMC = attributes.normalMC;
attributes.normalMC = skinningMatrixMat3 * normalMC;
#endif
#ifdef HAS_TANGENTS
vec3 tangentMC = attributes.tangentMC;
attributes.tangentMC = skinningMatrixMat3 * tangentMC;
#endif
}`;var Xb={name:"SkinningPipelineStage",FUNCTION_ID_GET_SKINNING_MATRIX:"getSkinningMatrix",FUNCTION_SIGNATURE_GET_SKINNING_MATRIX:"mat4 getSkinningMatrix()"};Xb.process=function(e,t){let n=e.shaderBuilder;n.addDefine("HAS_SKINNING",void 0,pe.VERTEX),Hqe(n,t);let i=e.runtimeNode,o=i.computedJointMatrices;n.addUniform("mat4",`u_jointMatrices[${o.length}]`,pe.VERTEX),n.addVertexLines(h3);let r={u_jointMatrices:function(){return i.computedJointMatrices}};e.uniformMap=St(r,e.uniformMap)};function Vqe(e){let t=-1,n=e.attributes,i=n.length;for(let o=0;o<i;o++){let r=n[o];(r.semantic===gt.JOINTS||r.semantic===gt.WEIGHTS)&&(t=Math.max(t,r.setIndex))}return t}function Hqe(e,t){e.addFunction(Xb.FUNCTION_ID_GET_SKINNING_MATRIX,Xb.FUNCTION_SIGNATURE_GET_SKINNING_MATRIX,pe.VERTEX),e.addFunctionLines(Xb.FUNCTION_ID_GET_SKINNING_MATRIX,["mat4 skinnedMatrix = mat4(0);"]);let i,o,r=["x","y","z","w"],s=Vqe(t);for(i=0;i<=s;i++)for(o=0;o<=3;o++){let c=r[o],u=`skinnedMatrix += a_weights_${i}.${c} * u_jointMatrices[int(a_joints_${i}.${c})];`;e.addFunctionLines(Xb.FUNCTION_ID_GET_SKINNING_MATRIX,[u])}e.addFunctionLines(Xb.FUNCTION_ID_GET_SKINNING_MATRIX,["return skinnedMatrix;"])}var m3=Xb;var p3=`void verticalExaggerationStage(
inout ProcessedAttributes attributes
) {
// Compute the distance from the camera to the local center of curvature.
vec4 vertexPositionENU = czm_modelToEnu * vec4(attributes.positionMC, 1.0);
vec2 vertexAzimuth = normalize(vertexPositionENU.xy);
// Curvature = 1 / radius of curvature.
float azimuthalCurvature = dot(vertexAzimuth * vertexAzimuth, czm_eyeEllipsoidCurvature);
float eyeToCenter = 1.0 / azimuthalCurvature + czm_eyeHeight;
// Compute the approximate ellipsoid normal at the vertex position.
// Uses a circular approximation for the Earth curvature along the geodesic.
vec3 vertexPositionEC = (czm_modelView * vec4(attributes.positionMC, 1.0)).xyz;
vec3 centerToVertex = eyeToCenter * czm_eyeEllipsoidNormalEC + vertexPositionEC;
vec3 vertexNormal = normalize(centerToVertex);
// Estimate the (sine of the) angle between the camera direction and the vertex normal
float verticalDistance = dot(vertexPositionEC, czm_eyeEllipsoidNormalEC);
float horizontalDistance = length(vertexPositionEC - verticalDistance * czm_eyeEllipsoidNormalEC);
float sinTheta = horizontalDistance / (eyeToCenter + verticalDistance);
bool isSmallAngle = clamp(sinTheta, 0.0, 0.05) == sinTheta;
// Approximate the change in height above the ellipsoid, from camera to vertex position.
float exactVersine = 1.0 - dot(czm_eyeEllipsoidNormalEC, vertexNormal);
float smallAngleVersine = 0.5 * sinTheta * sinTheta;
float versine = isSmallAngle ? smallAngleVersine : exactVersine;
float dHeight = dot(vertexPositionEC, vertexNormal) - eyeToCenter * versine;
float vertexHeight = czm_eyeHeight + dHeight;
// Transform the approximate vertex normal to model coordinates.
vec3 vertexNormalMC = (czm_inverseModelView * vec4(vertexNormal, 0.0)).xyz;
vertexNormalMC = normalize(vertexNormalMC);
// Compute the exaggeration and apply it along the approximate vertex normal.
float stretch = u_verticalExaggerationAndRelativeHeight.x;
float shift = u_verticalExaggerationAndRelativeHeight.y;
float exaggeration = (vertexHeight - shift) * (stretch - 1.0);
attributes.positionMC += exaggeration * vertexNormalMC;
}
`;var Jue={name:"VerticalExaggerationPipelineStage"},Gqe=new z;Jue.process=function(e,t,n){let{shaderBuilder:i,uniformMap:o}=e;i.addVertexLines(p3),i.addDefine("HAS_VERTICAL_EXAGGERATION",void 0,pe.VERTEX),i.addUniform("vec2","u_verticalExaggerationAndRelativeHeight",pe.VERTEX),o.u_verticalExaggerationAndRelativeHeight=function(){return z.fromElements(n.verticalExaggeration,n.verticalExaggerationRelativeHeight,Gqe)}};var g3=Jue;var efe={name:"WireframePipelineStage"};efe.process=function(e,t,n){e.shaderBuilder.addDefine("HAS_WIREFRAME",void 0,pe.FRAGMENT);let o=e.model,r=jqe(t,e.indices,n);o._pipelineResources.push(r),e.wireframeIndexBuffer=r,o.statistics.addBuffer(r,!1);let a=e.primitiveType,c=e.count;e.primitiveType=Ne.LINES,e.count=dw.getWireframeIndicesCount(a,c)};function jqe(e,t,n){let o=$t.getAttributeBySemantic(e,gt.POSITION).count,r=n.context.webgl2,s;if(l(t)){let f=t.buffer,h=t.count;l(f)&&r?(s=f.sizeInBytes===h?new Uint8Array(h):Be.createTypedArray(o,h),f.getBufferData(s)):s=t.typedArray}let a=e.primitiveType,c=dw.createWireframeIndices(a,o,s),u=Be.fromSizeInBytes(c.BYTES_PER_ELEMENT);return At.createIndexBuffer({context:n.context,typedArray:c,usage:ke.STATIC_DRAW,indexDatatype:u})}var _3=efe;function tfe(e){e=e??G.EMPTY_OBJECT;let t=e.primitive,n=e.node,i=e.model;this.primitive=t,this.node=n,this.model=i,this.pipelineStages=[],this.drawCommand=void 0,this.boundingSphere=void 0,this.boundingSphere2D=void 0,this.positionBuffer2D=void 0,this.batchLengths=void 0,this.batchOffsets=void 0,this.updateStages=[]}tfe.prototype.configurePipeline=function(e){let t=this.pipelineStages;t.length=0;let n=this.primitive,i=this.node,o=this.model,r=o.customShader;if(l(o._marsOptions)&&l(o._marsOptions.customShaders)){let O=Yg.getCache(o._marsOptions.customShaders);for(let L in O)if(Object.prototype.hasOwnProperty.call(O,L)){r=O[L];break}}let s=o.style,a=e.context.webgl2,u=e.mode!==ne.SCENE3D&&!e.scene3DOnly&&o._projectTo2D,f=e.verticalExaggeration!==1&&o.hasVerticalExaggeration,h=l(n.morphTargets)&&n.morphTargets.length>0,p=l(i.skin),_=l(r),y=!(_&&l(r.fragmentShaderText))||r.mode!==dy.REPLACE_MATERIAL,b=$t.hasQuantizedAttributes(n.attributes),x=o.debugWireframe&&Ne.isTriangles(n.primitiveType)&&(o._enableDebugWireframe||a),T=o.pointCloudShading,A=l(T)&&T.attenuation,C=l(T)&&T.backFaceCulling,S=n.primitiveType===Ne.POINTS&&(l(s)||A||C),w=o._enableShowOutline&&l(n.outlineCoordinates),R=Wqe(o,i,n),P=l(o.classificationType);u&&t.push(d3),t.push(QB),x&&t.push(_3),P&&t.push(kB),h&&t.push(o3),p&&t.push(m3),S&&t.push(a3),b&&t.push(KB),y&&t.push(n3),t.push(Wb),t.push(Rd),t.push(Cf),R.hasPropertyTable&&(t.push(Yb),t.push(BB),t.push(VB)),f&&t.push(g3),_&&t.push(XB),t.push(e3),o.allowPicking&&t.push(r3),w&&t.push(u3),t.push(FB),t.push(f3)};function Wqe(e,t,n){let i;return l(t.instances)&&(i=$t.getFeatureIdsByLabel(t.instances.featureIds,e.instanceFeatureIdLabel),l(i))?{hasFeatureIds:!0,hasPropertyTable:l(i.propertyTableId)}:(i=$t.getFeatureIdsByLabel(n.featureIds,e.featureIdLabel),l(i)?{hasFeatureIds:!0,hasPropertyTable:l(i.propertyTableId)}:{hasFeatureIds:!1,hasPropertyTable:!1})}var y3=tfe;function r7(e){e=e??G.EMPTY_OBJECT,this._sceneGraph=e.sceneGraph;let t=e.skin;this._skin=t,this._inverseBindMatrices=void 0,this._joints=[],this._jointMatrices=[],qqe(this)}Object.defineProperties(r7.prototype,{skin:{get:function(){return this._skin}},sceneGraph:{get:function(){return this._sceneGraph}},inverseBindMatrices:{get:function(){return this._inverseBindMatrices}},joints:{get:function(){return this._joints}},jointMatrices:{get:function(){return this._jointMatrices}}});function qqe(e){let t=e.skin,n=t.inverseBindMatrices;e._inverseBindMatrices=n;let i=t.joints,o=i.length,r=e.sceneGraph._runtimeNodes,s=e.joints,a=e._jointMatrices;for(let c=0;c<o;c++){let u=i[c].index,f=r[u];s.push(f);let h=n[c],p=nfe(f,h,new N);a.push(p)}}function nfe(e,t,n){let i=N.multiplyTransformation(e.transformToRoot,e.transform,n);return n=N.multiplyTransformation(i,t,n),n}r7.prototype.updateJointMatrices=function(){let e=this._jointMatrices,t=e.length;for(let n=0;n<t;n++){let i=this.joints[n],o=this.inverseBindMatrices[n];e[n]=nfe(i,o,e[n])}};var b3=r7;function Yqe(){this.pass=void 0,this.alphaCutoff=void 0}var x3=Yqe;function Xqe(e){this.shaderBuilder=new NT,this.model=e,this.uniformMap={},this.alphaOptions=new x3,this.renderStateOptions=ze.getState(ze.fromCache({depthTest:{enabled:!0,func:Hc.LESS_OR_EQUAL}})),this.hasSilhouette=!1,this.hasSkipLevelOfDetail=!1}var T3=Xqe;var A3=`void silhouetteStage(inout vec4 color) {
if(model_silhouettePass) {
color = czm_gammaCorrect(model_silhouetteColor);
}
}`;var C3=`void silhouetteStage(in ProcessedAttributes attributes, inout vec4 positionClip) {
#ifdef HAS_NORMALS
if(model_silhouettePass) {
vec3 normal = normalize(czm_normal3D * attributes.normalMC);
normal.x *= czm_projection[0][0];
normal.y *= czm_projection[1][1];
positionClip.xy += normal.xy * positionClip.w * model_silhouetteSize * czm_pixelRatio / czm_viewport.z;
}
#endif
}
`;var E3={name:"ModelSilhouettePipelineStage"};E3.silhouettesLength=0;E3.process=function(e,t,n){l(t._silhouetteId)||(t._silhouetteId=++E3.silhouettesLength);let i=e.shaderBuilder;i.addDefine("HAS_SILHOUETTE",void 0,pe.BOTH),i.addVertexLines(C3),i.addFragmentLines(A3),i.addUniform("vec4","model_silhouetteColor",pe.FRAGMENT),i.addUniform("float","model_silhouetteSize",pe.VERTEX),i.addUniform("bool","model_silhouettePass",pe.BOTH);let o={model_silhouetteColor:function(){return t.silhouetteColor},model_silhouetteSize:function(){return t.silhouetteSize},model_silhouettePass:function(){return!1}};e.uniformMap=St(o,e.uniformMap),e.hasSilhouette=!0};var S3=E3;var v3=`void modelSplitterStage()
{
// Don't split when rendering the shadow map, because it is rendered from
// the perspective of a totally different camera.
#ifndef SHADOW_MAP
if (model_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard;
if (model_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard;
#endif
}
`;var w3={name:"ModelSplitterPipelineStage",SPLIT_DIRECTION_UNIFORM_NAME:"model_splitDirection"};w3.process=function(e,t,n){let i=e.shaderBuilder;i.addDefine("HAS_MODEL_SPLITTER",void 0,pe.FRAGMENT),i.addFragmentLines(v3);let o={};i.addUniform("float",w3.SPLIT_DIRECTION_UNIFORM_NAME,pe.FRAGMENT),o[w3.SPLIT_DIRECTION_UNIFORM_NAME]=function(){return t.splitDirection},e.uniformMap=St(o,e.uniformMap)};var D3=w3;function Kqe(e,t){this.model=e.model,this.shaderBuilder=e.shaderBuilder.clone(),this.uniformMap=He(e.uniformMap),this.alphaOptions=He(e.alphaOptions),this.renderStateOptions=He(e.renderStateOptions,!0),this.hasSilhouette=e.hasSilhouette,this.hasSkipLevelOfDetail=e.hasSkipLevelOfDetail,this.runtimeNode=t,this.attributes=[],this.attributeIndex=1,this.featureIdVertexAttributeSetIndex=0,this.instanceCount=0}var I3=Kqe;function Zqe(e){e=e??G.EMPTY_OBJECT,this.lightingModel=e.lightingModel??Wp.UNLIT}var P3=Zqe;function $qe(e,t){this.model=e.model,this.runtimeNode=e.runtimeNode,this.attributes=e.attributes.slice(),this.attributeIndex=e.attributeIndex,this.featureIdVertexAttributeSetIndex=e.featureIdVertexAttributeSetIndex,this.uniformMap=He(e.uniformMap),this.alphaOptions=He(e.alphaOptions),this.renderStateOptions=He(e.renderStateOptions,!0),this.hasSilhouette=e.hasSilhouette,this.hasSkipLevelOfDetail=e.hasSkipLevelOfDetail,this.shaderBuilder=e.shaderBuilder.clone(),this.instanceCount=e.instanceCount,this.runtimePrimitive=t;let n=t.primitive;this.count=l(n.indices)?n.indices.count:$t.getAttributeBySemantic(n,"POSITION").count,this.hasPropertyTable=!1,this.indices=n.indices,this.wireframeIndexBuffer=void 0,this.primitiveType=n.primitiveType;let i=$t.getPositionMinMax(n,this.runtimeNode.instancingTranslationMin,this.runtimeNode.instancingTranslationMax);this.positionMin=d.clone(i.min,new d),this.positionMax=d.clone(i.max,new d),this.boundingSphere=ce.fromCornerPoints(this.positionMin,this.positionMax,new ce),this.lightingOptions=new P3,this.pickId=void 0}var R3=$qe;function a7(e){e=e??G.EMPTY_OBJECT;let t=e.command,n=e.primitiveRenderResources,i=n.model;this._command=t,this._model=i,this._runtimePrimitive=n.runtimePrimitive,this._modelMatrix=t.modelMatrix,this._boundingVolume=t.boundingVolume,this._cullFace=t.renderState.cull.face;let o=i.classificationType;this._classificationType=o,this._classifiesTerrain=o!==Vn.CESIUM_3D_TILE,this._classifies3DTiles=o!==Vn.TERRAIN,this._useDebugWireframe=i._enableDebugWireframe&&i.debugWireframe,this._pickId=n.pickId,this._commandListTerrain=[],this._commandList3DTiles=[],this._commandListIgnoreShow=[],this._commandListDebugWireframe=[],this._commandListTerrainPicking=[],this._commandList3DTilesPicking=[],tYe(this)}function Qqe(e){return{colorMask:{red:!1,green:!1,blue:!1,alpha:!1},stencilTest:{enabled:!0,frontFunction:e,frontOperation:{fail:pt.KEEP,zFail:pt.DECREMENT_WRAP,zPass:pt.KEEP},backFunction:e,backOperation:{fail:pt.KEEP,zFail:pt.INCREMENT_WRAP,zPass:pt.KEEP},reference:Gt.CESIUM_3D_TILE_MASK,mask:Gt.CESIUM_3D_TILE_MASK},stencilMask:Gt.CLASSIFICATION_MASK,depthTest:{enabled:!0,func:Hc.LESS_OR_EQUAL},depthMask:!1}}var Jqe={stencilTest:{enabled:!0,frontFunction:Hn.NOT_EQUAL,frontOperation:{fail:pt.ZERO,zFail:pt.ZERO,zPass:pt.ZERO},backFunction:Hn.NOT_EQUAL,backOperation:{fail:pt.ZERO,zFail:pt.ZERO,zPass:pt.ZERO},reference:0,mask:Gt.CLASSIFICATION_MASK},stencilMask:Gt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1,blending:dn.PRE_MULTIPLIED_ALPHA_BLEND},eYe={stencilTest:{enabled:!0,frontFunction:Hn.NOT_EQUAL,frontOperation:{fail:pt.ZERO,zFail:pt.ZERO,zPass:pt.ZERO},backFunction:Hn.NOT_EQUAL,backOperation:{fail:pt.ZERO,zFail:pt.ZERO,zPass:pt.ZERO},reference:0,mask:Gt.CLASSIFICATION_MASK},stencilMask:Gt.CLASSIFICATION_MASK,depthTest:{enabled:!1},depthMask:!1},rfe=[];function tYe(e){let t=e._command,n=rfe;if(e._useDebugWireframe){t.pass=ve.OPAQUE,n.length=0,n.push(t),e._commandListDebugWireframe=AD(e,n,e._commandListDebugWireframe);let r=e._commandListDebugWireframe,s=r.length;for(let a=0;a<s;a++){let c=r[a];c.count*=2,c.offset*=2}return}let o=e.model.allowPicking;if(e._classifiesTerrain){let r=ve.TERRAIN_CLASSIFICATION,s=s7(t,r),a=ife(t,r);n.length=0,n.push(s,a),e._commandListTerrain=AD(e,n,e._commandListTerrain),o&&(e._commandListTerrainPicking=ofe(e,n,e._commandListTerrainPicking))}if(e._classifies3DTiles){let r=ve.CESIUM_3D_TILE_CLASSIFICATION,s=s7(t,r),a=ife(t,r);n.length=0,n.push(s,a),e._commandList3DTiles=AD(e,n,e._commandList3DTiles),o&&(e._commandList3DTilesPicking=ofe(e,n,e._commandList3DTilesPicking))}}function AD(e,t,n){let i=e._runtimePrimitive,o=i.batchLengths,r=i.batchOffsets,s=o.length,a=t.length;for(let c=0;c<s;c++){let u=o[c],f=r[c];for(let h=0;h<a;h++){let p=t[h],_=Je.shallowClone(p);_.count=u,_.offset=f,n.push(_)}}return n}function s7(e,t){let n=Je.shallowClone(e);n.cull=!1,n.pass=t;let i=t===ve.TERRAIN_CLASSIFICATION?Hn.ALWAYS:Hn.EQUAL,o=Qqe(i);return n.renderState=ze.fromCache(o),n}function ife(e,t){let n=Je.shallowClone(e);return n.cull=!1,n.pass=t,n.renderState=ze.fromCache(Jqe),n}var nYe=[];function ofe(e,t,n){let i=ze.fromCache(eYe),o=t[0],r=t[1],s=Je.shallowClone(o);s.cull=!0,s.pickOnly=!0;let a=Je.shallowClone(r);a.cull=!0,a.pickOnly=!0,a.renderState=i,a.pickId=e._pickId;let c=nYe;return c.length=0,c.push(s,a),AD(e,c,n)}Object.defineProperties(a7.prototype,{command:{get:function(){return this._command}},runtimePrimitive:{get:function(){return this._runtimePrimitive}},batchLengths:{get:function(){return this._runtimePrimitive.batchLengths}},batchOffsets:{get:function(){return this._runtimePrimitive.batchOffsets}},model:{get:function(){return this._model}},classificationType:{get:function(){return this._classificationType}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix=N.clone(e,this._modelMatrix);let t=this._runtimePrimitive.boundingSphere;this._boundingVolume=ce.transform(t,this._modelMatrix,this._boundingVolume)}},boundingVolume:{get:function(){return this._boundingVolume}},cullFace:{get:function(){return this._cullFace},set:function(e){this._cullFace=e}}});a7.prototype.pushCommands=function(e,t){let n=e.passes;if(n.render){if(this._useDebugWireframe){t.push.apply(t,this._commandListDebugWireframe);return}if(this._classifiesTerrain&&t.push.apply(t,this._commandListTerrain),this._classifies3DTiles&&t.push.apply(t,this._commandList3DTiles),e.invertClassification&&this._classifies3DTiles){if(this._commandListIgnoreShow.length===0){let o=ve.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW,r=s7(this._command,o),s=rfe;s.length=0,s.push(r),this._commandListIgnoreShow=AD(this,s,this._commandListIgnoreShow)}t.push.apply(t,this._commandListIgnoreShow)}}return n.pick&&(this._classifiesTerrain&&t.push.apply(t,this._commandListTerrainPicking),this._classifies3DTiles&&t.push.apply(t,this._commandList3DTilesPicking)),t};var O3=a7;function M3(e){e=e??G.EMPTY_OBJECT;let t=e.command,n=e.primitiveRenderResources,i=n.model;this._model=i;let o=n.runtimePrimitive;this._runtimePrimitive=o;let r=t.pass===ve.TRANSLUCENT,a=!o.primitive.material.doubleSided&&!r,c=n.hasSilhouette,u=!r&&!c,f=n.hasSkipLevelOfDetail&&!r,h=c;this._command=t,this._modelMatrix=N.clone(t.modelMatrix),this._boundingVolume=ce.clone(t.boundingVolume),this._modelMatrix2D=new N,this._boundingVolume2D=new ce,this._modelMatrix2DDirty=!1,this._backFaceCulling=t.renderState.cull.enabled,this._cullFace=t.renderState.cull.face,this._shadows=i.shadows,this._debugShowBoundingVolume=t.debugShowBoundingVolume,this._usesBackFaceCulling=a,this._needsTranslucentCommand=u,this._needsSkipLevelOfDetailCommands=f,this._needsSilhouetteCommands=h,this._originalCommand=void 0,this._translucentCommand=void 0,this._skipLodBackfaceCommand=void 0,this._skipLodStencilCommand=void 0,this._silhouetteModelCommand=void 0,this._silhouetteColorCommand=void 0,this._derivedCommands=[],this._has2DCommands=!1,iYe(this)}function qp(e){this.command=e.command,this.updateShadows=e.updateShadows,this.updateBackFaceCulling=e.updateBackFaceCulling,this.updateCullFace=e.updateCullFace,this.updateDebugShowBoundingVolume=e.updateDebugShowBoundingVolume,this.is2D=e.is2D??!1,this.derivedCommand2D=void 0}qp.clone=function(e){return new qp({command:e.command,updateShadows:e.updateShadows,updateBackFaceCulling:e.updateBackFaceCulling,updateCullFace:e.updateCullFace,updateDebugShowBoundingVolume:e.updateDebugShowBoundingVolume,is2D:e.is2D,derivedCommand2D:e.derivedCommand2D})};function iYe(e){let t=e._command;t.modelMatrix=e._modelMatrix,t.boundingVolume=e._boundingVolume;let n=e._model,i=e._usesBackFaceCulling,o=e._derivedCommands;e._originalCommand=new qp({command:t,updateShadows:!0,updateBackFaceCulling:i,updateCullFace:i,updateDebugShowBoundingVolume:!0,is2D:!1}),o.push(e._originalCommand),e._needsTranslucentCommand&&(e._translucentCommand=new qp({command:uYe(t),updateShadows:!0,updateBackFaceCulling:!1,updateCullFace:!1,updateDebugShowBoundingVolume:!0}),o.push(e._translucentCommand)),e._needsSkipLevelOfDetailCommands&&(e._skipLodBackfaceCommand=new qp({command:gYe(t),updateShadows:!1,updateBackFaceCulling:!1,updateCullFace:i,updateDebugShowBoundingVolume:!1}),e._skipLodStencilCommand=new qp({command:_Ye(t,n),updateShadows:!0,updateBackFaceCulling:i,updateCullFace:i,updateDebugShowBoundingVolume:!0}),o.push(e._skipLodBackfaceCommand),o.push(e._skipLodStencilCommand)),e._needsSilhouetteCommands&&(e._silhouetteModelCommand=new qp({command:fYe(t,n),updateShadows:!0,updateBackFaceCulling:i,updateCullFace:i,updateDebugShowBoundingVolume:!0}),e._silhouetteColorCommand=new qp({command:dYe(t,n),updateShadows:!1,updateBackFaceCulling:!1,updateCullFace:!1,updateDebugShowBoundingVolume:!1}),o.push(e._silhouetteModelCommand),o.push(e._silhouetteColorCommand))}Object.defineProperties(M3.prototype,{command:{get:function(){return this._command}},runtimePrimitive:{get:function(){return this._runtimePrimitive}},model:{get:function(){return this._model}},primitiveType:{get:function(){return this._command.primitiveType}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix=N.clone(e,this._modelMatrix),this._modelMatrix2DDirty=!0,this._boundingVolume=ce.transform(this.runtimePrimitive.boundingSphere,this._modelMatrix,this._boundingVolume)}},boundingVolume:{get:function(){return this._boundingVolume}},shadows:{get:function(){return this._shadows},set:function(e){this._shadows=e,rYe(this)}},backFaceCulling:{get:function(){return this._backFaceCulling},set:function(e){this._backFaceCulling!==e&&(this._backFaceCulling=e,sYe(this))}},cullFace:{get:function(){return this._cullFace},set:function(e){this._cullFace!==e&&(this._cullFace=e,aYe(this))}},debugShowBoundingVolume:{get:function(){return this._debugShowBoundingVolume},set:function(e){this._debugShowBoundingVolume!==e&&(this._debugShowBoundingVolume=e,cYe(this))}}});function oYe(e,t){let n=e._modelMatrix;e._modelMatrix2D=N.clone(n,e._modelMatrix2D),e._modelMatrix2D[13]-=I.sign(n[13])*2*I.PI*t.mapProjection.ellipsoid.maximumRadius,e._boundingVolume2D=ce.transform(e.runtimePrimitive.boundingSphere,e._modelMatrix2D,e._boundingVolume2D)}function rYe(e){let t=e.shadows,n=Tn.castShadows(t),i=Tn.receiveShadows(t),o=e._derivedCommands;for(let r=0;r<o.length;++r){let s=o[r];if(s.updateShadows){let a=s.command;a.castShadows=n,a.receiveShadows=i}}}function sYe(e){let t=e.backFaceCulling,n=e._derivedCommands;for(let i=0;i<n.length;++i){let o=n[i];if(o.updateBackFaceCulling){let r=o.command,s=He(r.renderState,!0);s.cull.enabled=t,r.renderState=ze.fromCache(s)}}}function aYe(e){let t=e.cullFace,n=e._derivedCommands;for(let i=0;i<n.length;++i){let o=n[i];if(o.updateCullFace){let r=o.command,s=He(r.renderState,!0);s.cull.face=t,r.renderState=ze.fromCache(s)}}}function cYe(e){let t=e.debugShowBoundingVolume,n=e._derivedCommands;for(let i=0;i<n.length;++i){let o=n[i];if(o.updateDebugShowBoundingVolume){let r=o.command;r.debugShowBoundingVolume=t}}}M3.prototype.pushCommands=function(e,t){let n=sfe(this,e);n&&!this._has2DCommands&&(lYe(this),this._has2DCommands=!0,this._modelMatrix2DDirty=!0),this._modelMatrix2DDirty&&(oYe(this,e),this._modelMatrix2DDirty=!1);let i=this.model.styleCommandsNeeded;if(!(this._needsTranslucentCommand&&l(i)&&(i!==dm.ALL_OPAQUE&&VC(t,this._translucentCommand,n),i===dm.ALL_TRANSLUCENT))){if(this._needsSkipLevelOfDetailCommands){let{tileset:o,tile:r}=this._model.content;if(o.hasMixedContent){r._finalResolution||VC(o._backfaceCommands,this._skipLodBackfaceCommand,n),hYe(this,r,n),VC(t,this._skipLodStencilCommand,n);return}}if(this._needsSilhouetteCommands){VC(t,this._silhouetteModelCommand,n);return}return VC(t,this._originalCommand,n),t}};M3.prototype.pushSilhouetteCommands=function(e,t){let n=sfe(this,e);return VC(t,this._silhouetteColorCommand,n),t};function VC(e,t,n){e.push(t.command),n&&e.push(t.derivedCommand2D.command)}function sfe(e,t){if(t.mode!==ne.SCENE2D||e.model._projectTo2D)return!1;let i=e.model.sceneGraph._boundingSphere2D,o=i.center.y-i.radius,r=i.center.y+i.radius,s=t.mapProjection.ellipsoid.maximumRadius*I.PI;return o<s&&r>s||o<-s&&r>-s}function UC(e,t){if(!l(t))return;let n=qp.clone(t),i=Je.shallowClone(t.command);return i.modelMatrix=e._modelMatrix2D,i.boundingVolume=e._boundingVolume2D,n.command=i,n.updateShadows=!1,n.is2D=!0,t.derivedCommand2D=n,e._derivedCommands.push(n),n}function lYe(e){UC(e,e._originalCommand),UC(e,e._translucentCommand),UC(e,e._skipLodBackfaceCommand),UC(e,e._skipLodStencilCommand),UC(e,e._silhouetteModelCommand),UC(e,e._silhouetteColorCommand)}function uYe(e){let t=Je.shallowClone(e);t.pass=ve.TRANSLUCENT;let n=He(e.renderState,!0);return n.cull.enabled=!1,n.depthMask=!1,n.blending=dn.ALPHA_BLEND,t.renderState=ze.fromCache(n),t}function fYe(e,t){let n=t._silhouetteId%255,i=Je.shallowClone(e),o=He(e.renderState,!0);return o.stencilTest={enabled:!0,frontFunction:te.ALWAYS,backFunction:te.ALWAYS,reference:n,mask:-1,frontOperation:{fail:te.KEEP,zFail:te.KEEP,zPass:te.REPLACE},backOperation:{fail:te.KEEP,zFail:te.KEEP,zPass:te.REPLACE}},t.isInvisible()&&(o.colorMask={red:!1,green:!1,blue:!1,alpha:!1}),i.renderState=ze.fromCache(o),i}function dYe(e,t){let n=t._silhouetteId%255,i=Je.shallowClone(e),o=He(e.renderState,!0);o.cull.enabled=!1,(e.pass===ve.TRANSLUCENT||t.silhouetteColor.alpha<1)&&(i.pass=ve.TRANSLUCENT,o.depthMask=!1,o.blending=dn.ALPHA_BLEND),o.stencilTest={enabled:!0,frontFunction:te.NOTEQUAL,backFunction:te.NOTEQUAL,reference:n,mask:-1,frontOperation:{fail:te.KEEP,zFail:te.KEEP,zPass:te.KEEP},backOperation:{fail:te.KEEP,zFail:te.KEEP,zPass:te.KEEP}};let s=He(e.uniformMap);return s.model_silhouettePass=function(){return!0},i.renderState=ze.fromCache(o),i.uniformMap=s,i.castShadows=!1,i.receiveShadows=!1,i}function hYe(e,t,n){let i=e._skipLodStencilCommand,o=i.command,r=t._selectionDepth,s=mYe(o);if(r!==s){let a=pYe(r),c=He(o.renderState,!0);c.stencilTest.reference=a,o.renderState=ze.fromCache(c),n&&(i.derivedCommand2D.renderState=c)}}function mYe(e){return(e.renderState.stencilTest.reference&Gt.SKIP_LOD_MASK)>>>Gt.SKIP_LOD_BIT_SHIFT}function pYe(e){return Gt.CESIUM_3D_TILE_MASK|e<<Gt.SKIP_LOD_BIT_SHIFT}function gYe(e){let t=Je.shallowClone(e),n=He(e.renderState,!0);n.cull.enabled=!0,n.cull.face=xi.FRONT,n.colorMask={red:!1,green:!1,blue:!1,alpha:!1},n.polygonOffset={enabled:!0,factor:5,units:5};let i=He(t.uniformMap),o=new z(5,5);return i.u_polygonOffset=function(){return o},t.renderState=ze.fromCache(n),t.uniformMap=i,t.castShadows=!1,t.receiveShadows=!1,t}function _Ye(e){let t=Je.shallowClone(e),n=He(e.renderState,!0),{stencilTest:i}=n;return i.enabled=!0,i.mask=Gt.SKIP_LOD_MASK,i.reference=Gt.CESIUM_3D_TILE_MASK,i.frontFunction=Hn.GREATER_OR_EQUAL,i.frontOperation.zPass=pt.REPLACE,i.backFunction=Hn.GREATER_OR_EQUAL,i.backOperation.zPass=pt.REPLACE,n.stencilMask=Gt.CESIUM_3D_TILE_MASK|Gt.SKIP_LOD_MASK,t.renderState=ze.fromCache(n),t}var L3=M3;var N3=`precision highp float;
czm_modelVertexOutput defaultVertexOutput(vec3 positionMC) {
czm_modelVertexOutput vsOutput;
vsOutput.positionMC = positionMC;
vsOutput.pointSize = 1.0;
return vsOutput;
}
void main()
{
// Initialize the attributes struct with all
// attributes except quantized ones.
ProcessedAttributes attributes;
initializeAttributes(attributes);
// Dequantize the quantized ones and add them to the
// attributes struct.
#ifdef USE_DEQUANTIZATION
dequantizationStage(attributes);
#endif
#ifdef HAS_MORPH_TARGETS
morphTargetsStage(attributes);
#endif
#ifdef HAS_SKINNING
skinningStage(attributes);
#endif
#ifdef HAS_PRIMITIVE_OUTLINE
primitiveOutlineStage();
#endif
// Compute the bitangent according to the formula in the glTF spec.
// Normal and tangents can be affected by morphing and skinning, so
// the bitangent should not be computed until their values are finalized.
#ifdef HAS_BITANGENTS
attributes.bitangentMC = normalize(cross(attributes.normalMC, attributes.tangentMC) * attributes.tangentSignMC);
#endif
FeatureIds featureIds;
featureIdStage(featureIds, attributes);
#ifdef HAS_SELECTED_FEATURE_ID
SelectedFeature feature;
selectedFeatureIdStage(feature, featureIds);
// Handle any show properties that come from the style.
cpuStylingStage(attributes.positionMC, feature);
#endif
#if defined(USE_2D_POSITIONS) || defined(USE_2D_INSTANCING)
// The scene mode 2D pipeline stage and instancing stage add a different
// model view matrix to accurately project the model to 2D. However, the
// output positions and normals should be transformed by the 3D matrices
// to keep the data the same for the fragment shader.
mat4 modelView = czm_modelView3D;
mat3 normal = czm_normal3D;
#else
// These are used for individual model projection because they will
// automatically change based on the scene mode.
mat4 modelView = czm_modelView;
mat3 normal = czm_normal;
#endif
// Update the position for this instance in place
#ifdef HAS_INSTANCING
// The legacy instance stage is used when rendering i3dm models that
// encode instances transforms in world space, as opposed to glTF models
// that use EXT_mesh_gpu_instancing, where instance transforms are encoded
// in object space.
#ifdef USE_LEGACY_INSTANCING
mat4 instanceModelView;
mat3 instanceModelViewInverseTranspose;
legacyInstancingStage(attributes, instanceModelView, instanceModelViewInverseTranspose);
modelView = instanceModelView;
normal = instanceModelViewInverseTranspose;
#else
instancingStage(attributes);
#endif
#ifdef USE_PICKING
v_pickColor = a_pickColor;
#endif
#endif
Metadata metadata;
MetadataClass metadataClass;
MetadataStatistics metadataStatistics;
metadataStage(metadata, metadataClass, metadataStatistics, attributes);
#ifdef HAS_VERTICAL_EXAGGERATION
verticalExaggerationStage(attributes);
#endif
#ifdef HAS_CUSTOM_VERTEX_SHADER
czm_modelVertexOutput vsOutput = defaultVertexOutput(attributes.positionMC);
customShaderStage(vsOutput, attributes, featureIds, metadata, metadataClass, metadataStatistics);
#endif
// Compute the final position in each coordinate system needed.
// This returns the value that will be assigned to gl_Position.
vec4 positionClip = geometryStage(attributes, modelView, normal);
// This must go after the geometry stage as it needs v_positionWC
#ifdef HAS_ATMOSPHERE
atmosphereStage(attributes);
#endif
#ifdef ENABLE_CLIPPING_POLYGONS
modelClippingPolygonsStage(attributes);
#endif
#ifdef HAS_SILHOUETTE
silhouetteStage(attributes, positionClip);
#endif
#ifdef HAS_POINT_CLOUD_SHOW_STYLE
float show = pointCloudShowStylingStage(attributes, metadata);
#else
float show = 1.0;
#endif
#ifdef HAS_POINT_CLOUD_BACK_FACE_CULLING
show *= pointCloudBackFaceCullingStage();
#endif
#ifdef HAS_POINT_CLOUD_COLOR_STYLE
v_pointCloudColor = pointCloudColorStylingStage(attributes, metadata);
#endif
#ifdef PRIMITIVE_TYPE_POINTS
#ifdef HAS_CUSTOM_VERTEX_SHADER
gl_PointSize = vsOutput.pointSize;
#elif defined(HAS_POINT_CLOUD_POINT_SIZE_STYLE) || defined(HAS_POINT_CLOUD_ATTENUATION)
gl_PointSize = pointCloudPointSizeStylingStage(attributes, metadata);
#else
gl_PointSize = 1.0;
#endif
gl_PointSize *= show;
#endif
// Important NOT to compute gl_Position = show * positionClip or we hit:
// https://github.com/CesiumGS/cesium/issues/11270
//
// We will discard points with v_pointCloudShow == 0 in the fragment shader.
gl_Position = positionClip;
#ifdef HAS_POINT_CLOUD_SHOW_STYLE
v_pointCloudShow = show;
#endif
}
`;var F3=`
precision highp float;
czm_modelMaterial defaultModelMaterial()
{
czm_modelMaterial material;
material.diffuse = vec3(0.0);
material.specular = vec3(1.0);
material.roughness = 1.0;
material.occlusion = 1.0;
material.normalEC = vec3(0.0, 0.0, 1.0);
material.emissive = vec3(0.0);
material.alpha = 1.0;
return material;
}
vec4 handleAlpha(vec3 color, float alpha)
{
#ifdef ALPHA_MODE_MASK
if (alpha < u_alphaCutoff) {
discard;
}
#endif
return vec4(color, alpha);
}
SelectedFeature selectedFeature;
void main()
{
#ifdef HAS_POINT_CLOUD_SHOW_STYLE
if (v_pointCloudShow == 0.0)
{
discard;
}
#endif
#ifdef HAS_MODEL_SPLITTER
modelSplitterStage();
#endif
czm_modelMaterial material = defaultModelMaterial();
ProcessedAttributes attributes;
geometryStage(attributes);
FeatureIds featureIds;
featureIdStage(featureIds, attributes);
Metadata metadata;
MetadataClass metadataClass;
MetadataStatistics metadataStatistics;
metadataStage(metadata, metadataClass, metadataStatistics, attributes);
//========================================================================
// When not picking metadata START
#ifndef METADATA_PICKING_ENABLED
#ifdef HAS_SELECTED_FEATURE_ID
selectedFeatureIdStage(selectedFeature, featureIds);
#endif
#ifndef CUSTOM_SHADER_REPLACE_MATERIAL
materialStage(material, attributes, selectedFeature);
#endif
#ifdef HAS_CUSTOM_FRAGMENT_SHADER
customShaderStage(material, attributes, featureIds, metadata, metadataClass, metadataStatistics);
#endif
lightingStage(material, attributes);
#ifdef HAS_SELECTED_FEATURE_ID
cpuStylingStage(material, selectedFeature);
#endif
#ifdef HAS_MODEL_COLOR
modelColorStage(material);
#endif
#ifdef HAS_PRIMITIVE_OUTLINE
primitiveOutlineStage(material);
#endif
vec4 color = handleAlpha(material.diffuse, material.alpha);
// When not picking metadata END
//========================================================================
#else
//========================================================================
// When picking metadata START
vec4 metadataValues = vec4(0.0, 0.0, 0.0, 0.0);
metadataPickingStage(metadata, metadataClass, metadataValues);
vec4 color = metadataValues;
#endif
// When picking metadata END
//========================================================================
#ifdef HAS_CLIPPING_PLANES
modelClippingPlanesStage(color);
#endif
#ifdef ENABLE_CLIPPING_POLYGONS
modelClippingPolygonsStage();
#endif
//========================================================================
// When not picking metadata START
#ifndef METADATA_PICKING_ENABLED
#if defined(HAS_SILHOUETTE) && defined(HAS_NORMALS)
silhouetteStage(color);
#endif
#ifdef HAS_ATMOSPHERE
atmosphereStage(color, attributes);
#endif
#endif
// When not picking metadata END
//========================================================================
out_FragColor = color;
}
`;function afe(){}afe.buildModelDrawCommand=function(e,t){let n=e.shaderBuilder,i=yYe(e,n,t),o=bYe(e,i,t),r=e.model;return l(r.classificationType)?new O3({primitiveRenderResources:e,command:o}):new L3({primitiveRenderResources:e,command:o})};function yYe(e,t,n){t.addVertexLines(N3),t.addFragmentLines(F3);let i=e.model,o=t.buildShaderProgram(n.context);return i._pipelineResources.push(o),o}function bYe(e,t,n){let i=xYe(e),o=new oi({context:n.context,indexBuffer:i,attributes:e.attributes}),r=e.model;r._pipelineResources.push(o);let s=e.alphaOptions.pass,a=r.sceneGraph,c=n.mode===ne.SCENE3D,u,f;if(!c&&!n.scene3DOnly&&r._projectTo2D)u=N.multiplyTransformation(a._computedModelMatrix,e.runtimeNode.computedTransform,new N),f=e.runtimePrimitive.boundingSphere2D;else{let x=c?a._computedModelMatrix:a._computedModelMatrix2D;u=N.multiplyTransformation(x,e.runtimeNode.computedTransform,new N),f=ce.transform(e.boundingSphere,u)}let h=He(ze.fromCache(e.renderStateOptions),!0);h.cull.face=$t.getCullFace(u,e.primitiveType),h=ze.fromCache(h);let p=l(r.classificationType),_=p?!1:Tn.castShadows(r.shadows),m=p?!1:Tn.receiveShadows(r.shadows),y=p?void 0:e.pickId;return new Je({boundingVolume:f,modelMatrix:u,uniformMap:e.uniformMap,renderState:h,vertexArray:o,shaderProgram:t,cull:r.cull,pass:s,count:e.count,owner:r,pickId:y,pickMetadataAllowed:!0,instanceCount:e.instanceCount,primitiveType:e.primitiveType,debugShowBoundingVolume:r.debugShowBoundingVolume,castShadows:_,receiveShadows:m})}function xYe(e){let t=e.wireframeIndexBuffer;if(l(t))return t;let n=e.indices;if(l(n))return n.buffer}var B3=afe;function hu(e){e=e??G.EMPTY_OBJECT;let t=e.modelComponents;this._model=e.model,this._components=t,this._pipelineStages=[],this._updateStages=[],this._runtimeNodes=[],this._rootNodes=[],this._skinnedNodes=[],this._runtimeSkins=[],this.modelPipelineStages=[],this._boundingSphere=void 0,this._boundingSphere2D=void 0,this._computedModelMatrix=N.clone(N.IDENTITY),this._computedModelMatrix2D=N.clone(N.IDENTITY),this._axisCorrectionMatrix=$t.getAxisCorrectionMatrix(t.upAxis,t.forwardAxis,new N),this._runtimeArticulations={},TYe(this)}Object.defineProperties(hu.prototype,{components:{get:function(){return this._components}},computedModelMatrix:{get:function(){return this._computedModelMatrix}},axisCorrectionMatrix:{get:function(){return this._axisCorrectionMatrix}},boundingSphere:{get:function(){return this._boundingSphere}}});function TYe(e){let t=e._components,n=t.scene,o=e._model.modelMatrix;cfe(e,o);let r=t.articulations,s=r.length,a=e._runtimeArticulations;for(let T=0;T<s;T++){let A=r[T],C=new xB({articulation:A,sceneGraph:e}),S=C.name;a[S]=C}let c=t.nodes,u=c.length;e._runtimeNodes=new Array(u);let h=n.nodes.length,p=N.IDENTITY;for(let T=0;T<h;T++){let A=n.nodes[T],C=lfe(e,A,p);e._rootNodes.push(C)}let _=t.skins,m=e._runtimeSkins,y=_.length;for(let T=0;T<y;T++){let A=_[T];m.push(new b3({skin:A,sceneGraph:e}))}let b=e._skinnedNodes,x=b.length;for(let T=0;T<x;T++){let A=b[T],C=e._runtimeNodes[A],w=c[A].skin.index;C._runtimeSkin=m[w],C.updateJointMatrices()}e.applyArticulations()}function cfe(e,t){let n=e._components,i=e._model;e._computedModelMatrix=N.multiplyTransformation(t,n.transform,e._computedModelMatrix),e._computedModelMatrix=N.multiplyTransformation(e._computedModelMatrix,e._axisCorrectionMatrix,e._computedModelMatrix),e._computedModelMatrix=N.multiplyByUniformScale(e._computedModelMatrix,i.computedScale,e._computedModelMatrix)}var AYe=new d;function CYe(e,t){let n=e._computedModelMatrix,i=N.getTranslation(n,AYe);if(!d.equals(i,d.ZERO))e._computedModelMatrix2D=Lt.basisTo2D(t.mapProjection,n,e._computedModelMatrix2D);else{let o=e.boundingSphere.center,r=Lt.ellipsoidTo2DModelMatrix(t.mapProjection,o,e._computedModelMatrix2D);e._computedModelMatrix2D=N.multiply(r,n,e._computedModelMatrix2D)}e._boundingSphere2D=ce.transform(e._boundingSphere,e._computedModelMatrix2D,e._boundingSphere2D)}function lfe(e,t,n){let i=[],o=$t.getNodeTransform(t),r=t.children.length;for(let f=0;f<r;f++){let h=t.children[f],p=N.multiplyTransformation(n,o,new N),_=lfe(e,h,p);i.push(_)}let s=new NB({node:t,transform:o,transformToRoot:n,children:i,sceneGraph:e}),a=t.primitives.length;for(let f=0;f<a;f++)s.runtimePrimitives.push(new y3({primitive:t.primitives[f],node:t,model:e._model}));let c=t.index;e._runtimeNodes[c]=s,l(t.skin)&&e._skinnedNodes.push(c);let u=t.name;if(l(u)){let f=e._model,h=new wB(f,s);f._nodesByName[u]=h}return c}var EYe=new d,SYe=new d,vYe=new d,wYe=new d;hu.prototype.buildDrawCommands=function(e){let t=this._model,n=new T3(t);t.statistics.clear(),this.configurePipeline(e);let i=this.modelPipelineStages,o,r,s;for(o=0;o<i.length;o++)i[o].process(n,t,e);let a=d.fromElements(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,EYe),c=d.fromElements(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,SYe);for(o=0;o<this._runtimeNodes.length;o++){let u=this._runtimeNodes[o];if(!l(u))continue;u.configurePipeline();let f=u.pipelineStages,h=new I3(n,u);for(r=0;r<f.length;r++)f[r].process(h,u.node,e);let p=u.computedTransform;for(r=0;r<u.runtimePrimitives.length;r++){let _=u.runtimePrimitives[r];_.configurePipeline(e);let m=_.pipelineStages,y=new R3(h,_);for(s=0;s<m.length;s++)m[s].process(y,_.primitive,e);_.boundingSphere=ce.clone(y.boundingSphere,new ce);let b=N.multiplyByPoint(p,y.positionMin,vYe),x=N.multiplyByPoint(p,y.positionMax,wYe);d.minimumByComponent(a,b,a),d.maximumByComponent(c,x,c);let T=B3.buildModelDrawCommand(y,e);_.drawCommand=T}}this._boundingSphere=ce.fromCornerPoints(a,c,new ce),this._boundingSphere=ce.transformWithoutScale(this._boundingSphere,this._axisCorrectionMatrix,this._boundingSphere),this._boundingSphere=ce.transform(this._boundingSphere,this._components.transform,this._boundingSphere),t._boundingSphere=ce.transform(this._boundingSphere,t.modelMatrix,t._boundingSphere),t._initialRadius=t._boundingSphere.radius,t._boundingSphere.radius*=t._clampedScale};hu.prototype.configurePipeline=function(e){let t=this.modelPipelineStages;t.length=0;let n=this._model,i=e.fog.enabled&&e.fog.renderable;l(n.color)&&t.push(jb),!l(n.classificationType)&&(n.imageBasedLighting.enabled&&t.push(_B),n.isClippingEnabled()&&t.push(CB),n.isClippingPolygonsEnabled()&&t.push(vB),n.hasSilhouette(e)&&t.push(S3),l(n.splitDirection)&&n.splitDirection!==$r.NONE&&t.push(D3),Er.is3DTiles(n.type)&&t.push(dB),i&&t.push(pB))};hu.prototype.update=function(e,t){let n,i,o;for(n=0;n<this._runtimeNodes.length;n++){let r=this._runtimeNodes[n];if(!l(r))continue;for(i=0;i<r.updateStages.length;i++)r.updateStages[i].update(r,this,e);let s=e.mode!==ne.SCENE3D&&this._model._projectTo2D;for(t&&!s&&this.updateJointMatrices(),i=0;i<r.runtimePrimitives.length;i++){let a=r.runtimePrimitives[i];for(o=0;o<a.updateStages.length;o++)a.updateStages[o].update(a,this)}}};hu.prototype.updateModelMatrix=function(e,t){cfe(this,e),t.mode!==ne.SCENE3D&&CYe(this,t);let n=this._rootNodes;for(let i=0;i<n.length;i++){let o=this._runtimeNodes[n[i]];o._transformDirty=!0}};hu.prototype.updateJointMatrices=function(){let e=this._skinnedNodes,t=e.length;for(let n=0;n<t;n++){let i=e[n];this._runtimeNodes[i].updateJointMatrices()}};function ufe(e,t,n,i,o){if(n&&!t.show)return;let r=t.children.length;for(let c=0;c<r;c++){let u=t.getChild(c);ufe(e,u,n,i,o)}let s=t.runtimePrimitives,a=s.length;for(let c=0;c<a;c++){let u=s[c];i(u,o)}}function k3(e,t,n,i){let o=e._rootNodes,r=o.length;for(let s=0;s<r;s++){let a=o[s],c=e._runtimeNodes[a];ufe(e,c,t,n,i)}}var DYe={backFaceCulling:void 0};hu.prototype.updateBackFaceCulling=function(e){let t=DYe;t.backFaceCulling=e,k3(this,!1,IYe,t)};function IYe(e,t){let n=e.drawCommand;n.backFaceCulling=t.backFaceCulling}var PYe={shadowMode:void 0};hu.prototype.updateShadows=function(e){let t=PYe;t.shadowMode=e,k3(this,!1,RYe,t)};function RYe(e,t){let n=e.drawCommand;n.shadows=t.shadowMode}var OYe={debugShowBoundingVolume:void 0};hu.prototype.updateShowBoundingVolume=function(e){let t=OYe;t.debugShowBoundingVolume=e,k3(this,!1,MYe,t)};function MYe(e,t){let n=e.drawCommand;n.debugShowBoundingVolume=t.debugShowBoundingVolume}var ffe=[],LYe={frameState:void 0,hasSilhouette:void 0};hu.prototype.pushDrawCommands=function(e){let t=ffe;t.length=0;let n=LYe;n.hasSilhouette=this._model.hasSilhouette(e),n.frameState=e,k3(this,!0,NYe,n),e.commandList.push.apply(e.commandList,t)};function NYe(e,t){let n=t.frameState,i=t.hasSilhouette,o=n.passes,r=ffe,s=e.drawCommand;s.pushCommands(n,n.commandList),i&&!o.pick&&s.pushSilhouetteCommands(n,r)}hu.prototype.setArticulationStage=function(e,t){let n=e.split(" ");if(n.length!==2)return;let i=n[0],o=n[1],r=this._runtimeArticulations[i];l(r)&&r.setArticulationStage(o,t)};hu.prototype.applyArticulations=function(){let e=this._runtimeArticulations;for(let t in e)e.hasOwnProperty(t)&&e[t].apply()};var z3=hu;function hy(){this.pointsLength=0,this.trianglesLength=0,this.geometryByteLength=0,this.texturesByteLength=0,this.propertyTablesByteLength=0,this._bufferIdSet={},this._textureIdByteLengths={},this._batchTextureIdMap=new Dt}Object.defineProperties(hy.prototype,{batchTexturesByteLength:{get:function(){let e=this._batchTextureIdMap.length,t=this._batchTextureIdMap.values,n=0;for(let i=0;i<e;i++)n+=t[i].byteLength;return n}}});hy.prototype.clear=function(){this.pointsLength=0,this.trianglesLength=0,this.geometryByteLength=0,this.texturesByteLength=0,this.propertyTablesByteLength=0,this._bufferIdSet={},this._textureIdByteLengths={},this._batchTextureIdMap.removeAll()};hy.prototype.addBuffer=function(e,t){if(!this._bufferIdSet.hasOwnProperty(e._id)){let n=t?2:1;this.geometryByteLength+=e.sizeInBytes*n}this._bufferIdSet[e._id]=!0};hy.prototype.addTexture=function(e){this._textureIdByteLengths.hasOwnProperty(e._id)||(this.texturesByteLength+=e.sizeInBytes,this._textureIdByteLengths[e._id]=e.sizeInBytes)};hy.prototype.getTextureIds=function(){return Object.keys(this._textureIdByteLengths)};hy.prototype.getTextureByteLengthById=function(e){return this._textureIdByteLengths[e]};hy.prototype.addBatchTexture=function(e){this._batchTextureIdMap.contains(e._id)||this._batchTextureIdMap.set(e._id,e)};var U3=hy;var pfe=Gr(a1(),1);var dfe={},Kb=Uint32Array.BYTES_PER_ELEMENT;dfe.parse=function(e,t){t=t??0;let n=new Uint8Array(e),i=new DataView(e);t+=Kb;let o=i.getUint32(t,!0);if(o!==1)throw new se(`Only Point Cloud tile version 1 is supported. 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x=kYe(_);b.colors=x,b.hasColors=b.hasColors||l(x),b.hasConstantColor=l(b.constantColor),b.isTranslucent=l(x)&&x.isTranslucent}if(!b.hasBatchIds){let x=UYe(_);b.batchIds=x,b.hasBatchIds=b.hasBatchIds||l(x)}if(b.hasBatchIds){let x=_.getGlobalProperty("BATCH_LENGTH");if(!l(x))throw new se("Global property: BATCH_LENGTH must be defined when BATCH_ID is defined.");b.batchLength=x}return l(p)&&(p=new Uint8Array(p),b.batchTableJson=h,b.batchTableBinary=p),b};function FYe(e,t){let n=e.json,i,o,r,s=l(n.extensions)?n.extensions["3DTILES_draco_point_compression"]:void 0,a=l(t)&&l(t.extensions)?t.extensions["3DTILES_draco_point_compression"]:void 0;l(a)&&(r=a.properties);let c,u,f,h,p;if(l(s)){o=s.properties;let m=s.byteOffset,y=s.byteLength;if(!l(o)||!l(m)||!l(y))throw new se("Draco properties, byteOffset, and byteLength must be defined");i=e.buffer.slice(m,m+y),c=l(o.POSITION),u=l(o.RGB)||l(o.RGBA),f=l(o.NORMAL),h=l(o.BATCH_ID),p=l(o.RGBA)}let _;return l(i)&&(_={buffer:i,featureTableProperties:o,batchTableProperties:r,properties:St(o,r),dequantizeInShader:!0}),{draco:_,hasPositions:c,hasColors:u,isTranslucent:p,hasNormals:f,hasBatchIds:h}}function BYe(e){let t=e.json,n;if(l(t.POSITION))return n=e.getPropertyArray("POSITION",X.FLOAT,3),{name:gt.POSITION,semantic:gt.POSITION,typedArray:n,isQuantized:!1,componentDatatype:X.FLOAT,type:sn.VEC3};if(l(t.POSITION_QUANTIZED)){n=e.getPropertyArray("POSITION_QUANTIZED",X.UNSIGNED_SHORT,3);let i=e.getGlobalProperty("QUANTIZED_VOLUME_SCALE",X.FLOAT,3);if(!l(i))throw new se("Global property: QUANTIZED_VOLUME_SCALE must be defined for quantized positions.");let o=65535,r=e.getGlobalProperty("QUANTIZED_VOLUME_OFFSET",X.FLOAT,3);if(!l(r))throw new se("Global property: QUANTIZED_VOLUME_OFFSET must be defined for quantized 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VYe=An.Components,HYe=An.Scene,GYe=An.Node,jYe=An.Primitive,WYe=An.Attribute,hfe=An.Quantization,qYe=An.FeatureIdAttribute,YYe=An.Material,XYe=An.MetallicRoughness;function my(e){e=e??G.EMPTY_OBJECT;let t=e.arrayBuffer,n=e.byteOffset??0;this._arrayBuffer=t,this._byteOffset=n,this._loadAttributesFor2D=e.loadAttributesFor2D??!1,this._parsedContent=void 0,this._decodePromise=void 0,this._decodedAttributes=void 0,this._promise=void 0,this._error=void 0,this._state=xt.UNLOADED,this._buffers=[],this._components=void 0,this._transform=N.IDENTITY}l(Object.create)&&(my.prototype=Object.create(eo.prototype),my.prototype.constructor=my);Object.defineProperties(my.prototype,{cacheKey:{get:function(){}},components:{get:function(){return this._components}},transform:{get:function(){return this._transform}}});my.prototype.load=function(){if(l(this._promise))return this._promise;this._parsedContent=HC.parse(this._arrayBuffer,this._byteOffset),this._state=xt.PROCESSING,this._promise=Promise.resolve(this)};my.prototype.process=function(e){if(l(this._error)){let t=this._error;throw this._error=void 0,t}if(this._state===xt.READY)return!0;if(this._state===xt.PROCESSING){if(l(this._decodePromise))return!1;this._decodePromise=KYe(this,e.context)}return!1};function KYe(e,t){let i=e._parsedContent.draco,o;if(l(i)?o=Y_.decodePointCloud(i,t):o=Promise.resolve(),!!l(o))return e._decodePromise=o,o.then(function(r){if(!e.isDestroyed())return l(r)&&ZYe(e,i,r),aXe(e,t),e._state=xt.READY,e}).catch(function(r){e.unload(),e._state=xt.FAILED;let s="Failed to load Draco pnts";e._error=e.getError(s,r)})}function ZYe(e,t,n){e._state=xt.READY;let i=e._parsedContent,o;if(l(n.POSITION)){if(o={name:"POSITION",semantic:gt.POSITION,typedArray:n.POSITION.array,componentDatatype:X.FLOAT,type:sn.VEC3,isQuantized:!1},l(n.POSITION.data.quantization)){let 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$Ye(e){switch(e){case 1:return"SCALAR";case 2:return"VEC2";case 3:return"VEC3";case 4:return"VEC4"}}function QYe(e){switch(e){case te.BYTE:return"BYTE";case te.UNSIGNED_BYTE:return"UNSIGNED_BYTE";case te.SHORT:return"SHORT";case te.UNSIGNED_SHORT:return"UNSIGNED_SHORT";case te.INT:return"INT";case te.UNSIGNED_INT:return"UNSIGNED_INT";case te.DOUBLE:return"DOUBLE";case te.FLOAT:return"FLOAT"}}function CD(e,t,n){let i=t.typedArray,o;if(t.octEncoded&&(o=new hfe,o.octEncoded=t.octEncoded,o.octEncodedZXY=t.octEncodedZXY,o.normalizationRange=t.quantizedRange,o.type=t.quantizedType,o.componentDatatype=t.quantizedComponentDatatype),t.isQuantized){o=new hfe;let a=t.quantizedRange;o.normalizationRange=a,o.quantizedVolumeOffset=d.ZERO;let c=t.quantizedVolumeScale;o.quantizedVolumeDimensions=c,o.quantizedVolumeStepSize=d.divideByScalar(c,a,new d),o.componentDatatype=t.quantizedComponentDatatype,o.type=t.quantizedType}let r=new WYe;if(r.name=t.name,r.semantic=t.semantic,r.setIndex=t.setIndex,r.componentDatatype=t.componentDatatype,r.type=t.type,r.normalized=t.normalized??!1,r.min=t.min,r.max=t.max,r.quantization=o,t.isRGB565&&(i=Nn.decodeRGB565(i)),l(t.constantColor)){let a=new Array(4);r.constant=U.pack(t.constantColor,a)}else{let a=At.createVertexBuffer({typedArray:i,context:n,usage:ke.STATIC_DRAW});a.vertexArrayDestroyable=!1,e._buffers.push(a),r.buffer=a}let s=e._loadAttributesFor2D;return r.semantic===gt.POSITION&&s&&(r.typedArray=i),r}var mfe,V3;function JYe(e){if(!l(V3)){mfe=new pfe.default(0),V3=new Array(e);for(let t=0;t<e;++t)V3[t]=mfe.random()}return V3}var eXe=new d,tXe=new d,nXe=new d;function iXe(e){let t=e.typedArray,n=20,i=t.length/3,o=Math.min(i,n),r=JYe(n),s=Number.MAX_VALUE,a=-Number.MAX_VALUE,c=d.fromElements(s,s,s,eXe),u=d.fromElements(a,a,a,tXe),f,h,p;if(e.isQuantized)c=d.ZERO,u=e.quantizedVolumeScale;else 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r=n.colors;l(r)&&r.isTranslucent&&(o.alphaMode=kp.BLEND);let s=!l(n.normals);o.unlit=s;let a=new jYe;if(a.attributes=rXe(e,n,t),a.primitiveType=Ne.POINTS,a.material=o,l(n.batchIds)){let _=new qYe;_.propertyTableId=0,_.setIndex=0,_.positionalLabel="featureId_0",a.featureIds.push(_)}let c=new GYe;c.index=0,c.primitives=[a];let u=new HYe;u.nodes=[c],u.upAxis=Fo.Z,u.forwardAxis=Fo.X;let f=new VYe;f.scene=u,f.nodes=[c];let h=[];f.structuralMetadata=sXe(n,h),h.length>0&&cXe(e,a,h,t),l(n.rtcCenter)&&(f.transform=N.multiplyByTranslation(f.transform,n.rtcCenter,f.transform));let p=n.positions;l(p)&&p.isQuantized&&(f.transform=N.multiplyByTranslation(f.transform,p.quantizedVolumeOffset,f.transform)),e._components=f,e._parsedContent=void 0,e._arrayBuffer=void 0}function cXe(e,t,n,i){let o=t.attributes,r=n.length;for(let s=0;s<r;s++){let 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this._imageBasedLighting},set:function(e){e!==this._imageBasedLighting&&(this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=e,this._shouldDestroyImageBasedLighting=!1,this.resetDrawCommands())}},environmentMapManager:{get:function(){return this._environmentMapManager},set:function(e){e!==this.environmentMapManager&&(ny.setOwner(e,this,"_environmentMapManager"),this.resetDrawCommands())}},backFaceCulling:{get:function(){return this._backFaceCulling},set:function(e){e!==this._backFaceCulling&&(this._backFaceCullingDirty=!0),this._backFaceCulling=e}},scale:{get:function(){return this._scale},set:function(e){e!==this._scale&&(this._updateModelMatrix=!0),this._scale=e}},computedScale:{get:function(){return this._computedScale}},minimumPixelSize:{get:function(){return this._minimumPixelSize},set:function(e){e!==this._minimumPixelSize&&(this._updateModelMatrix=!0),this._minimumPixelSize=e}},maximumScale:{get:function(){return this._maximumScale},set:function(e){e!==this._maximumScale&&(this._updateModelMatrix=!0),this._maximumScale=e}},shadows:{get:function(){return this._shadows},set:function(e){e!==this._shadows&&(this._shadowsDirty=!0),this._shadows=e}},credit:{get:function(){return this._credit}},showCreditsOnScreen:{get:function(){return this._showCreditsOnScreen},set:function(e){this._showCreditsOnScreen!==e&&(this._showCreditsOnScreenDirty=!0),this._showCreditsOnScreen=e}},splitDirection:{get:function(){return this._splitDirection},set:function(e){this._splitDirection!==e&&this.resetDrawCommands(),this._splitDirection=e}},classificationType:{get:function(){return this._classificationType}},pickIds:{get:function(){return this._pickIds}},styleCommandsNeeded:{get:function(){return 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MXe(e,t){let n=0;e.isClippingEnabled()&&(e._clippingPlanes.owner===e&&e._clippingPlanes.update(t),n=e._clippingPlanes.clippingPlanesState),n!==e._clippingPlanesState&&(e.resetDrawCommands(),e._clippingPlanesState=n)}function LXe(e,t){let n=0;e.isClippingPolygonsEnabled()&&(e._clippingPolygons.owner===e&&(e._clippingPolygons.update(t),e._clippingPolygons.queueCommands(t)),n=e._clippingPolygons.clippingPolygonsState),n!==e._clippingPolygonsState&&(e.resetDrawCommands(),e._clippingPolygonsState=n)}function NXe(e,t){t.mode!==e._sceneMode&&(e._projectTo2D?e.resetDrawCommands():e._updateModelMatrix=!0,e._sceneMode=t.mode)}function FXe(e,t){let n=t.fog.enabled&&t.fog.renderable;n!==e._fogRenderable&&(e.resetDrawCommands(),e._fogRenderable=n)}function BXe(e,t){if(e.enableVerticalExaggeration){let n=t.verticalExaggeration!==1;e.hasVerticalExaggeration!==n&&(e.resetDrawCommands(),e._hasVerticalExaggeration=n)}else e.hasVerticalExaggeration&&(e.resetDrawCommands(),e._hasVerticalExaggeration=!1)}function kXe(e,t){e._drawCommandsBuilt||(e.destroyPipelineResources(),e._sceneGraph.buildDrawCommands(t),e._drawCommandsBuilt=!0)}function zXe(e,t){N.equals(e.modelMatrix,e._modelMatrix)||(e._updateModelMatrix=!0,e._modelMatrix=N.clone(e.modelMatrix,e._modelMatrix))}var py=new d,u7=new fe;function UXe(e){if(!e._updateModelMatrix&&!e._heightDirty&&e._minimumPixelSize===0)return;l(e._removeUpdateHeightCallback)&&(e._removeUpdateHeightCallback(),e._removeUpdateHeightCallback=void 0);let t=e._scene;if(!l(t)||e.heightReference===qe.NONE){e._clampedModelMatrix=void 0;return}let n=t.ellipsoid??ee.default,i=e.modelMatrix;py.x=i[12],py.y=i[13],py.z=i[14];let o=n.cartesianToCartographic(py);if(!l(o)){e._clampedModelMatrix=void 0;return}l(e._clampedModelMatrix)||(e._clampedModelMatrix=N.clone(i,new N)),e._removeUpdateHeightCallback=t.updateHeight(o,gfe(e,n,o),e.heightReference);let r=t.getHeight(o,e.heightReference);if(l(r)){let s=gfe(e,n,o);fe.clone(o,u7),u7.height=r,s(u7)}e._heightDirty=!1,e._updateModelMatrix=!0}function VXe(e,t){if(!e._updateModelMatrix&&e._minimumPixelSize===0)return;let n=l(e._clampedModelMatrix)?e._clampedModelMatrix:e.modelMatrix;yfe(e,n),HXe(e,n,t)}function yfe(e,t){e._clampedScale=l(e._maximumScale)?Math.min(e._scale,e._maximumScale):e._scale,e._boundingSphere.center=d.multiplyByScalar(e._sceneGraph.boundingSphere.center,e._clampedScale,e._boundingSphere.center),e._boundingSphere.radius=e._initialRadius*e._clampedScale,e._boundingSphere=ce.transform(e._boundingSphere,t,e._boundingSphere)}function HXe(e,t,n){let i=e.scale;if(e.minimumPixelSize!==0&&!e._projectTo2D){let o=n.context,r=Math.max(o.drawingBufferWidth,o.drawingBufferHeight);N.getTranslation(t,py),e._sceneMode!==ne.SCENE3D&&ji.computeActualEllipsoidPosition(n,py,py);let s=e._boundingSphere.radius,a=KXe(py,s,n),c=1/a;Math.min(c*(2*s),r)<e.minimumPixelSize&&(i=e.minimumPixelSize*a/(2*e._initialRadius))}e._computedScale=l(e.maximumScale)?Math.min(e.maximumScale,i):i}function GXe(e){if(!e._idDirty)return;e._idDirty=!1;let t=e._id,n=e._pickIds,i=n.length;for(let o=0;o<i;++o)n[o].object.id=t}var jXe=new $(1,0,0,0,0,1,0,-1,0);function WXe(e,t){let n=l(e._clampedModelMatrix)?e._clampedModelMatrix:e.modelMatrix,i=e.referenceMatrix??n,o=t.context,r=xXe,s=bXe;if(s=N.multiply(o.uniformState.view3D,i,s),r=N.getRotation(s,r),r=$.transpose(r,r),e._iblReferenceFrameMatrix=$.multiply(jXe,r,e._iblReferenceFrameMatrix),e.isClippingEnabled()){let a=TXe;a=N.multiply(o.uniformState.view3D,i,a),a=N.multiply(a,e._clippingPlanes.modelMatrix,a),e._clippingPlanesMatrix=N.inverseTranspose(a,e._clippingPlanesMatrix)}}function qXe(e,t){let n=e._sceneGraph;if(e._updateModelMatrix||e._minimumPixelSize!==0){let o=l(e._clampedModelMatrix)?e._clampedModelMatrix:e.modelMatrix;n.updateModelMatrix(o,t),e._updateModelMatrix=!1}e._backFaceCullingDirty&&(n.updateBackFaceCulling(e._backFaceCulling),e._backFaceCullingDirty=!1),e._shadowsDirty&&(n.updateShadows(e._shadows),e._shadowsDirty=!1),e._debugShowBoundingVolumeDirty&&(n.updateShowBoundingVolume(e._debugShowBoundingVolume),e._debugShowBoundingVolumeDirty=!1);let i=!1;l(e.classificationType)||(i=e._userAnimationDirty||e._activeAnimations.update(t)),n.update(t,i),e._userAnimationDirty=!1}function YXe(e){if(!e._showCreditsOnScreenDirty)return;e._showCreditsOnScreenDirty=!1,e._credits.length=0;let t=e._showCreditsOnScreen;if(l(e._credit)){let s=wt.clone(e._credit);s.showOnScreen=s.showOnScreen||t,e._credits.push(s)}let n=e._resourceCredits,i=n.length;for(let s=0;s<i;s++){let a=wt.clone(n[s]);a.showOnScreen=a.showOnScreen||t,e._credits.push(a)}let o=e._gltfCredits,r=o.length;for(let s=0;s<r;s++){let a=wt.clone(o[s]);a.showOnScreen=a.showOnScreen||t,e._credits.push(a)}}function XXe(e,t){let n=$Xe(e,t),i=e.isInvisible(),o=e.hasSilhouette(t),r=e._show&&e._computedScale!==0&&n&&(!i||o),s=t.passes,a=s.render||s.pick&&e.allowPicking;r&&!e._ignoreCommands&&a&&(QXe(e,t),e._sceneGraph.pushDrawCommands(t))}var f7=new ce;function KXe(e,t,n){return f7.center=e,f7.radius=t,n.camera.getPixelSize(f7,n.context.drawingBufferWidth,n.context.drawingBufferHeight)}var G3=new d;function gfe(e,t,n){return function(i){WA(e.heightReference)&&(i.height+=n.height),t.cartographicToCartesian(i,G3);let o=e._clampedModelMatrix;N.clone(e.modelMatrix,o),o[12]=G3.x,o[13]=G3.y,o[14]=G3.z,e._heightDirty=!0}}var ZXe=new d;function $Xe(e,t){let n=e.distanceDisplayCondition;if(!l(n))return!0;let i=n.near*n.near,o=n.far*n.far,r;if(t.mode===ne.SCENE2D){let a=(t.camera.frustum.right-t.camera.frustum.left)*.5;r=a*a}else{let s=N.getTranslation(e.modelMatrix,ZXe);ji.computeActualEllipsoidPosition(t,s,s),r=d.distanceSquared(s,t.camera.positionWC)}return r>=i&&r<=o}function QXe(e,t){let n=t.creditDisplay,i=e._credits,o=i.length;for(let r=0;r<o;r++)n.addCreditToNextFrame(i[r])}co.prototype.isTranslucent=function(){let e=this.color;return l(e)&&e.alpha>0&&e.alpha<1};co.prototype.isInvisible=function(){let e=this.color;return l(e)&&e.alpha===0};function bfe(e){return e.context.stencilBuffer}co.prototype.hasSilhouette=function(e){return bfe(e)&&this._silhouetteSize>0&&this._silhouetteColor.alpha>0&&!l(this._classificationType)};co.prototype.hasSkipLevelOfDetail=function(e){if(!Er.is3DTiles(this.type))return!1;let t=e.context.stencilBuffer,n=this._content.tileset;return t&&n.isSkippingLevelOfDetail};co.prototype.isClippingEnabled=function(){let e=this._clippingPlanes;return l(e)&&e.enabled&&e.length!==0};co.prototype.pick=function(e,t,n,i,o){return ED(this,e,t,n,i,o)};co.prototype.isClippingPolygonsEnabled=function(){let e=this._clippingPolygons;return l(e)&&e.enabled&&e.length!==0};co.prototype.isDestroyed=function(){return!1};co.prototype.destroy=function(){let e=this._loader;l(e)&&e.destroy();let t=this._featureTables;if(l(t)){let r=t.length;for(let s=0;s<r;s++)t[s].destroy()}this.destroyPipelineResources(),this.destroyModelResources(),l(this._removeUpdateHeightCallback)&&(this._removeUpdateHeightCallback(),this._removeUpdateHeightCallback=void 0),l(this._terrainProviderChangedCallback)&&(this._terrainProviderChangedCallback(),this._terrainProviderChangedCallback=void 0);let n=this._clippingPlanes;l(n)&&!n.isDestroyed()&&n.owner===this&&n.destroy(),this._clippingPlanes=void 0;let i=this._clippingPolygons;l(i)&&!i.isDestroyed()&&i.owner===this&&i.destroy(),this._clippingPolygons=void 0,this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=void 0;let o=this._environmentMapManager;!o.isDestroyed()&&o.owner===this&&o.destroy(),this._environmentMapManager=void 0,ue(this)};co.prototype.destroyPipelineResources=function(){let e=this._pipelineResources;for(let t=0;t<e.length;t++)e[t].destroy();this._pipelineResources.length=0,this._pickIds.length=0};co.prototype.destroyModelResources=function(){let e=this._modelResources;for(let t=0;t<e.length;t++)e[t].destroy();this._modelResources.length=0};co.fromGltfAsync=async function(e){e=e??G.EMPTY_OBJECT;let t=e.url??e.gltf,n={releaseGltfJson:e.releaseGltfJson,asynchronous:e.asynchronous,incrementallyLoadTextures:e.incrementallyLoadTextures,upAxis:e.upAxis,forwardAxis:e.forwardAxis,loadAttributesFor2D:e.projectTo2D,enablePick:e.enablePick,loadIndicesForWireframe:e.enableDebugWireframe,loadPrimitiveOutline:e.enableShowOutline,loadForClassification:l(e.classificationType)},i=e.basePath??"",o=Ee.createIfNeeded(i);l(t.asset)?(n.gltfJson=t,n.baseResource=o,n.gltfResource=o):t instanceof Uint8Array?(n.typedArray=t,n.baseResource=o,n.gltfResource=o):n.gltfResource=Ee.createIfNeeded(t);let r=new lm(n),a=l(e.content)?Er.TILE_GLTF:Er.GLTF,c=n.gltfResource,u=SD(r,a,e);u.resource=c,u.environmentMapOptions=e.environmentMapOptions;try{await r.load()}catch(_){throw r.destroy(),$t.getError("model",c,_)}let f=e.gltfCallback;l(f)&&f(r.gltfJson);let h=new co(u),p=h._resource.credits;if(l(p)){let _=p.length;for(let m=0;m<_;m++)h._resourceCredits.push(wt.clone(p[m]))}return h};co.fromB3dm=async function(e){let t={b3dmResource:e.resource,arrayBuffer:e.arrayBuffer,byteOffset:e.byteOffset,releaseGltfJson:e.releaseGltfJson,asynchronous:e.asynchronous,incrementallyLoadTextures:e.incrementallyLoadTextures,upAxis:e.upAxis,forwardAxis:e.forwardAxis,loadAttributesFor2D:e.projectTo2D,enablePick:e.enablePick,loadIndicesForWireframe:e.enableDebugWireframe,loadPrimitiveOutline:e.enableShowOutline,loadForClassification:l(e.classificationType)},n=new Q2(t);try{await n.load();let i=SD(n,Er.TILE_B3DM,e);return new co(i)}catch(i){throw n.destroy(),i}};co.fromPnts=async function(e){let t={arrayBuffer:e.arrayBuffer,byteOffset:e.byteOffset,loadAttributesFor2D:e.projectTo2D},n=new H3(t);try{await n.load();let i=SD(n,Er.TILE_PNTS,e);return new co(i)}catch(i){throw n.destroy(),i}};co.fromI3dm=async function(e){let t={i3dmResource:e.resource,arrayBuffer:e.arrayBuffer,byteOffset:e.byteOffset,releaseGltfJson:e.releaseGltfJson,asynchronous:e.asynchronous,incrementallyLoadTextures:e.incrementallyLoadTextures,upAxis:e.upAxis,forwardAxis:e.forwardAxis,loadAttributesFor2D:e.projectTo2D,enablePick:e.enablePick,loadIndicesForWireframe:e.enableDebugWireframe,loadPrimitiveOutline:e.enableShowOutline},n=new rB(t);try{await n.load();let i=SD(n,Er.TILE_I3DM,e);return new co(i)}catch(i){throw n.destroy(),i}};co.fromGeoJson=async function(e){let t={geoJson:e.geoJson},n=new eB(t),i=SD(n,Er.TILE_GEOJSON,e);return new co(i)};var JXe=new U;co.prototype.applyColorAndShow=function(e){let t=U.clone(this._color,JXe),n=l(e)&&l(e.color),i=l(e)&&l(e.show);this._color=n?e.color.evaluateColor(void 0,this._color):U.clone(U.WHITE,this._color),this._show=i?e.show.evaluate(void 0):!0,d7(t,this._color)&&this.resetDrawCommands()};co.prototype.applyStyle=function(e){let t=this.type===Er.TILE_PNTS,n=l(this.featureTableId)&&this.featureTables[this.featureTableId].featuresLength>0,i=l(this.structuralMetadata)?this.structuralMetadata.propertyAttributes:void 0,o=l(i)&&l(i[0]);if(t&&(!n||o)){this.resetDrawCommands();return}n?(this.featureTables[this.featureTableId].applyStyle(e),_fe(this,e)):(this.applyColorAndShow(e),this._styleCommandsNeeded=void 0)};function SD(e,t,n){return{loader:e,type:t,resource:n.resource,show:n.show,modelMatrix:n.modelMatrix,scale:n.scale,enableVerticalExaggeration:n.enableVerticalExaggeration,minimumPixelSize:n.minimumPixelSize,maximumScale:n.maximumScale,id:n.id,allowPicking:n.allowPicking,clampAnimations:n.clampAnimations,shadows:n.shadows,debugShowBoundingVolume:n.debugShowBoundingVolume,enableDebugWireframe:n.enableDebugWireframe,debugWireframe:n.debugWireframe,cull:n.cull,opaquePass:n.opaquePass,customShader:n.customShader,content:n.content,heightReference:n.heightReference,scene:n.scene,distanceDisplayCondition:n.distanceDisplayCondition,color:n.color,colorBlendAmount:n.colorBlendAmount,colorBlendMode:n.colorBlendMode,silhouetteColor:n.silhouetteColor,silhouetteSize:n.silhouetteSize,enableShowOutline:n.enableShowOutline,showOutline:n.showOutline,outlineColor:n.outlineColor,clippingPlanes:n.clippingPlanes,clippingPolygons:n.clippingPolygons,lightColor:n.lightColor,imageBasedLighting:n.imageBasedLighting,backFaceCulling:n.backFaceCulling,credit:n.credit,showCreditsOnScreen:n.showCreditsOnScreen,splitDirection:n.splitDirection,projectTo2D:n.projectTo2D,enablePick:n.enablePick,featureIdLabel:n.featureIdLabel,instanceFeatureIdLabel:n.instanceFeatureIdLabel,pointCloudShading:n.pointCloudShading,classificationType:n.classificationType,pickObject:n.pickObject,marsOptions:n.marsOptions}}var hm=co;function zr(e,t,n){this._tileset=e,this._tile=t,this._resource=n,this._model=void 0,this._metadata=void 0,this._group=void 0,this._ready=!1}Object.defineProperties(zr.prototype,{featuresLength:{get:function(){let e=this._model,t=e.featureTables,n=e.featureTableId;return l(t)&&l(t[n])?t[n].featuresLength:0}},pointsLength:{get:function(){return this._model.statistics.pointsLength}},trianglesLength:{get:function(){return this._model.statistics.trianglesLength}},geometryByteLength:{get:function(){return this._model.statistics.geometryByteLength}},texturesByteLength:{get:function(){return this._model.statistics.texturesByteLength}},batchTableByteLength:{get:function(){let e=this._model.statistics;return e.propertyTablesByteLength+e.batchTexturesByteLength}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},batchTable:{get:function(){let e=this._model,t=e.featureTables,n=e.featureTableId;if(l(t)&&l(t[n]))return t[n]}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},group:{get:function(){return this._group},set:function(e){this._group=e}}});zr.prototype.getTextureIds=function(){return this._model.statistics.getTextureIds()};zr.prototype.getTextureByteLengthById=function(e){return this._model.statistics.getTextureByteLengthById(e)};zr.prototype.getExtension=function(e){return this._model.getExtension(e)};zr.prototype.getFeature=function(e){let t=this._model,n=t.featureTableId;return t.featureTables[n].getFeature(e)};zr.prototype.hasProperty=function(e,t){let n=this._model,i=n.featureTableId;return l(i)?n.featureTables[i].hasProperty(e,t):!1};zr.prototype.applyDebugSettings=function(e,t){t=e?t:U.WHITE,this.featuresLength===0?this._model.color=t:l(this.batchTable)&&this.batchTable.setAllColor(t)};zr.prototype.applyStyle=function(e){this._model.style=e};zr.prototype.update=function(e,t){let n=this._model,i=this._tile;n.colorBlendAmount=e.colorBlendAmount,n.colorBlendMode=e.colorBlendMode,n.modelMatrix=i.computedTransform,n.customShader=e.customShader,n.featureIdLabel=e.featureIdLabel,n.instanceFeatureIdLabel=e.instanceFeatureIdLabel,n.lightColor=e.lightColor,n.imageBasedLighting=e.imageBasedLighting,n.backFaceCulling=e.backFaceCulling,n.shadows=e.shadows,n.showCreditsOnScreen=e.showCreditsOnScreen,n.splitDirection=e.splitDirection,n.debugWireframe=e.debugWireframe,n.showOutline=e.showOutline,n.outlineColor=e.outlineColor,n.pointCloudShading=e.pointCloudShading;let o=e.clippingPlanes;n.referenceMatrix=e.clippingPlanesOriginMatrix,l(o)&&i.clippingPlanesDirty&&(n._clippingPlanes=o.enabled&&i._isClipped?o:void 0);let r=e.environmentMapManager;n.environmentMapManager!==o&&(n._environmentMapManager=r),l(o)&&l(n._clippingPlanes)&&n._clippingPlanes!==o&&(n._clippingPlanes=o,n._clippingPlanesState=0);let s=e.clippingPolygons;l(s)&&i.clippingPolygonsDirty&&(n._clippingPolygons=s.enabled&&i._isClippedByPolygon?s:void 0),l(s)&&l(n._clippingPolygons)&&n._clippingPolygons!==s&&(n._clippingPolygons=s,n._clippingPolygonsState=0),n.update(t),!this._ready&&n.ready&&(n.activeAnimations.addAll({loop:fu.REPEAT}),this._ready=!0)};zr.prototype.isDestroyed=function(){return!1};zr.prototype.destroy=function(){return this._model=this._model&&this._model.destroy(),ue(this)};zr.fromGltf=async function(e,t,n,i){let o=new zr(e,t,n),s=vD(e,t,o,{gltf:i,basePath:n}),a=e.vectorClassificationOnly?void 0:e.classificationType;s.classificationType=a;let c=await hm.fromGltfAsync(s);return o._model=c,o};zr.fromB3dm=async function(e,t,n,i,o){let r=new zr(e,t,n),a=vD(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=e.vectorClassificationOnly?void 0:e.classificationType;a.classificationType=c;let u=await hm.fromB3dm(a);return r._model=u,r};zr.fromI3dm=async function(e,t,n,i,o){let r=new zr(e,t,n),a=vD(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=await hm.fromI3dm(a);return r._model=c,r};zr.fromPnts=async function(e,t,n,i,o){let r=new zr(e,t,n),a=vD(e,t,r,{arrayBuffer:i,byteOffset:o,resource:n}),c=await hm.fromPnts(a);return r._model=c,r};zr.fromGeoJson=async function(e,t,n,i){let o=new zr(e,t,n),s=vD(e,t,o,{geoJson:i,resource:n}),a=await hm.fromGeoJson(s);return o._model=a,o};zr.prototype.pick=function(e,t,n){if(!l(this._model)||!this._ready)return;let i=t.verticalExaggeration,o=t.verticalExaggerationRelativeHeight;return this._model.pick(e,t,i,o,ee.WGS84,n)};function vD(e,t,n,i){let o={cull:!1,releaseGltfJson:!0,opaquePass:ve.CESIUM_3D_TILE,modelMatrix:t.computedTransform,upAxis:e._modelUpAxis,forwardAxis:e._modelForwardAxis,incrementallyLoadTextures:!1,customShader:e.customShader,content:n,colorBlendMode:e.colorBlendMode,colorBlendAmount:e.colorBlendAmount,lightColor:e.lightColor,imageBasedLighting:e.imageBasedLighting,featureIdLabel:e.featureIdLabel,instanceFeatureIdLabel:e.instanceFeatureIdLabel,pointCloudShading:e.pointCloudShading,clippingPlanes:e.clippingPlanes,backFaceCulling:e.backFaceCulling,shadows:e.shadows,showCreditsOnScreen:e.showCreditsOnScreen,splitDirection:e.splitDirection,enableDebugWireframe:e._enableDebugWireframe,debugWireframe:e.debugWireframe,projectTo2D:e._projectTo2D,enablePick:e._enablePick,enableShowOutline:e._enableShowOutline,showOutline:e.showOutline,outlineColor:e.outlineColor,marsOptions:e._marsOptions};return St(i,o)}var Ef=zr;function Sf(e,t,n){this._tileset=e,this._tile=t,this._resource=n,this.featurePropertiesDirty=!1,this._metadata=void 0,this._group=void 0,this._ready=!1}Object.defineProperties(Sf.prototype,{featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return 0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},batchTable:{get:function(){}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},group:{get:function(){return this._group},set:function(e){this._group=e}}});Sf.fromJson=function(e,t,n,i){let o=new Sf(e,t,n);return o._tileset.loadTileset(o._resource,i,o._tile),o._ready=!0,o};Sf.prototype.hasProperty=function(e,t){return!1};Sf.prototype.getFeature=function(e){};Sf.prototype.applyDebugSettings=function(e,t){};Sf.prototype.applyStyle=function(e){};Sf.prototype.update=function(e,t){};Sf.prototype.pick=function(e,t,n){};Sf.prototype.isDestroyed=function(){return!1};Sf.prototype.destroy=function(){return ue(this)};var j3=Sf;var W3=`uniform sampler2D u_atlas;
#ifdef VECTOR_TILE
uniform vec4 u_highlightColor;
#endif
in vec2 v_textureCoordinates;
in vec4 v_pickColor;
in vec4 v_color;
in float v_splitDirection;
#ifdef SDF
in vec4 v_outlineColor;
in float v_outlineWidth;
#endif
#ifdef FRAGMENT_DEPTH_CHECK
in vec4 v_textureCoordinateBounds; // the min and max x and y values for the texture coordinates
in vec4 v_originTextureCoordinateAndTranslate; // texture coordinate at the origin, billboard translate (used for label glyphs)
in vec4 v_compressed; // x: eyeDepth, y: applyTranslate & enableDepthCheck, z: dimensions, w: imageSize
in mat2 v_rotationMatrix;
const float SHIFT_LEFT12 = 4096.0;
const float SHIFT_LEFT1 = 2.0;
const float SHIFT_RIGHT12 = 1.0 / 4096.0;
const float SHIFT_RIGHT1 = 1.0 / 2.0;
float getGlobeDepth(vec2 adjustedST, vec2 depthLookupST, bool applyTranslate, vec2 dimensions, vec2 imageSize)
{
vec2 lookupVector = imageSize * (depthLookupST - adjustedST);
lookupVector = v_rotationMatrix * lookupVector;
vec2 labelOffset = (dimensions - imageSize) * (depthLookupST - vec2(0.0, v_originTextureCoordinateAndTranslate.y)); // aligns label glyph with bounding rectangle. Will be zero for billboards because dimensions and imageSize will be equal
vec2 translation = v_originTextureCoordinateAndTranslate.zw;
if (applyTranslate)
{
// this is only needed for labels where the horizontal origin is not LEFT
// it moves the label back to where the "origin" should be since all label glyphs are set to HorizontalOrigin.LEFT
translation += (dimensions * v_originTextureCoordinateAndTranslate.xy * vec2(1.0, 0.0));
}
vec2 st = ((lookupVector - translation + labelOffset) + gl_FragCoord.xy) / czm_viewport.zw;
float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, st));
if (logDepthOrDepth == 0.0)
{
return 0.0; // not on the globe
}
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
return eyeCoordinate.z / eyeCoordinate.w;
}
#endif
#ifdef SDF
// Get the distance from the edge of a glyph at a given position sampling an SDF texture.
float getDistance(vec2 position)
{
return texture(u_atlas, position).r;
}
// Samples the sdf texture at the given position and produces a color based on the fill color and the outline.
vec4 getSDFColor(vec2 position, float outlineWidth, vec4 outlineColor, float smoothing)
{
float distance = getDistance(position);
if (outlineWidth > 0.0)
{
// Don't get the outline edge exceed the SDF_EDGE
float outlineEdge = clamp(SDF_EDGE - outlineWidth, 0.0, SDF_EDGE);
float outlineFactor = smoothstep(SDF_EDGE - smoothing, SDF_EDGE + smoothing, distance);
vec4 sdfColor = mix(outlineColor, v_color, outlineFactor);
float alpha = smoothstep(outlineEdge - smoothing, outlineEdge + smoothing, distance);
return vec4(sdfColor.rgb, sdfColor.a * alpha);
}
else
{
float alpha = smoothstep(SDF_EDGE - smoothing, SDF_EDGE + smoothing, distance);
return vec4(v_color.rgb, v_color.a * alpha);
}
}
#endif
void main()
{
if (v_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard;
if (v_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard;
vec4 color = texture(u_atlas, v_textureCoordinates);
#ifdef SDF
float outlineWidth = v_outlineWidth;
vec4 outlineColor = v_outlineColor;
// Get the current distance
float distance = getDistance(v_textureCoordinates);
#if (__VERSION__ == 300 || defined(GL_OES_standard_derivatives))
float smoothing = fwidth(distance);
// Get an offset that is approximately half the distance to the neighbor pixels
// 0.354 is approximately half of 1/sqrt(2)
vec2 sampleOffset = 0.354 * vec2(dFdx(v_textureCoordinates) + dFdy(v_textureCoordinates));
// Sample the center point
vec4 center = getSDFColor(v_textureCoordinates, outlineWidth, outlineColor, smoothing);
// Sample the 4 neighbors
vec4 color1 = getSDFColor(v_textureCoordinates + vec2(sampleOffset.x, sampleOffset.y), outlineWidth, outlineColor, smoothing);
vec4 color2 = getSDFColor(v_textureCoordinates + vec2(-sampleOffset.x, sampleOffset.y), outlineWidth, outlineColor, smoothing);
vec4 color3 = getSDFColor(v_textureCoordinates + vec2(-sampleOffset.x, -sampleOffset.y), outlineWidth, outlineColor, smoothing);
vec4 color4 = getSDFColor(v_textureCoordinates + vec2(sampleOffset.x, -sampleOffset.y), outlineWidth, outlineColor, smoothing);
// Equally weight the center sample and the 4 neighboring samples
color = (center + color1 + color2 + color3 + color4)/5.0;
#else
// If no derivatives available (IE 10?), just do a single sample
float smoothing = 1.0/32.0;
color = getSDFColor(v_textureCoordinates, outlineWidth, outlineColor, smoothing);
#endif
color = czm_gammaCorrect(color);
#else
color = czm_gammaCorrect(color);
color *= czm_gammaCorrect(v_color);
#endif
// Fully transparent parts of the billboard are not pickable.
#if !defined(OPAQUE) && !defined(TRANSLUCENT)
if (color.a < 0.005) // matches 0/255 and 1/255
{
discard;
}
#else
// The billboard is rendered twice. The opaque pass discards translucent fragments
// and the translucent pass discards opaque fragments.
#ifdef OPAQUE
if (color.a < 0.995) // matches < 254/255
{
discard;
}
#else
if (color.a >= 0.995) // matches 254/255 and 255/255
{
discard;
}
#endif
#endif
#ifdef VECTOR_TILE
color *= u_highlightColor;
#endif
out_FragColor = color;
#ifdef LOG_DEPTH
czm_writeLogDepth();
#endif
#ifdef FRAGMENT_DEPTH_CHECK
float temp = v_compressed.y;
temp = temp * SHIFT_RIGHT1;
float temp2 = (temp - floor(temp)) * SHIFT_LEFT1;
bool enableDepthTest = temp2 != 0.0;
bool applyTranslate = floor(temp) != 0.0;
if (enableDepthTest) {
temp = v_compressed.z;
temp = temp * SHIFT_RIGHT12;
vec2 dimensions;
dimensions.y = (temp - floor(temp)) * SHIFT_LEFT12;
dimensions.x = floor(temp);
temp = v_compressed.w;
temp = temp * SHIFT_RIGHT12;
vec2 imageSize;
imageSize.y = (temp - floor(temp)) * SHIFT_LEFT12;
imageSize.x = floor(temp);
vec2 adjustedST = v_textureCoordinates - v_textureCoordinateBounds.xy;
adjustedST = adjustedST / vec2(v_textureCoordinateBounds.z - v_textureCoordinateBounds.x, v_textureCoordinateBounds.w - v_textureCoordinateBounds.y);
float epsilonEyeDepth = v_compressed.x + czm_epsilon1;
float globeDepth1 = getGlobeDepth(adjustedST, v_originTextureCoordinateAndTranslate.xy, applyTranslate, dimensions, imageSize);
// negative values go into the screen
if (globeDepth1 != 0.0 && globeDepth1 > epsilonEyeDepth)
{
float globeDepth2 = getGlobeDepth(adjustedST, vec2(0.0, 1.0), applyTranslate, dimensions, imageSize); // top left corner
if (globeDepth2 != 0.0 && globeDepth2 > epsilonEyeDepth)
{
float globeDepth3 = getGlobeDepth(adjustedST, vec2(1.0, 1.0), applyTranslate, dimensions, imageSize); // top right corner
if (globeDepth3 != 0.0 && globeDepth3 > epsilonEyeDepth)
{
discard;
}
}
}
}
#endif
}
`;var q3=`#ifdef INSTANCED
in vec2 direction;
#endif
in vec4 positionHighAndScale;
in vec4 positionLowAndRotation;
in vec4 compressedAttribute0; // pixel offset, translate, horizontal origin, vertical origin, show, direction, texture coordinates (texture offset)
in vec4 compressedAttribute1; // aligned axis, translucency by distance, image width
in vec4 compressedAttribute2; // label horizontal origin, image height, color, pick color, size in meters, valid aligned axis, 13 bits free
in vec4 eyeOffset; // eye offset in meters, 4 bytes free (texture range)
in vec4 scaleByDistance; // near, nearScale, far, farScale
in vec4 pixelOffsetScaleByDistance; // near, nearScale, far, farScale
in vec4 compressedAttribute3; // distance display condition near, far, disableDepthTestDistance, dimensions
in vec2 sdf; // sdf outline color (rgb) and width (w)
in float splitDirection; // splitDirection
#if defined(VERTEX_DEPTH_CHECK) || defined(FRAGMENT_DEPTH_CHECK)
in vec4 textureCoordinateBoundsOrLabelTranslate; // the min and max x and y values for the texture coordinates
#endif
#ifdef VECTOR_TILE
in float a_batchId;
#endif
out vec2 v_textureCoordinates;
#ifdef FRAGMENT_DEPTH_CHECK
out vec4 v_textureCoordinateBounds;
out vec4 v_originTextureCoordinateAndTranslate;
out vec4 v_compressed; // x: eyeDepth, y: applyTranslate & enableDepthCheck, z: dimensions, w: imageSize
out mat2 v_rotationMatrix;
#endif
out vec4 v_pickColor;
out vec4 v_color;
out float v_splitDirection;
#ifdef SDF
out vec4 v_outlineColor;
out float v_outlineWidth;
#endif
const float UPPER_BOUND = 32768.0;
const float SHIFT_LEFT16 = 65536.0;
const float SHIFT_LEFT12 = 4096.0;
const float SHIFT_LEFT8 = 256.0;
const float SHIFT_LEFT7 = 128.0;
const float SHIFT_LEFT5 = 32.0;
const float SHIFT_LEFT3 = 8.0;
const float SHIFT_LEFT2 = 4.0;
const float SHIFT_LEFT1 = 2.0;
const float SHIFT_RIGHT12 = 1.0 / 4096.0;
const float SHIFT_RIGHT8 = 1.0 / 256.0;
const float SHIFT_RIGHT7 = 1.0 / 128.0;
const float SHIFT_RIGHT5 = 1.0 / 32.0;
const float SHIFT_RIGHT3 = 1.0 / 8.0;
const float SHIFT_RIGHT2 = 1.0 / 4.0;
const float SHIFT_RIGHT1 = 1.0 / 2.0;
vec4 addScreenSpaceOffset(vec4 positionEC, vec2 imageSize, float scale, vec2 direction, vec2 origin, vec2 translate, vec2 pixelOffset, vec3 alignedAxis, bool validAlignedAxis, float rotation, bool sizeInMeters, out mat2 rotationMatrix, out float mpp)
{
// Note the halfSize cannot be computed in JavaScript because it is sent via
// compressed vertex attributes that coerce it to an integer.
vec2 halfSize = imageSize * scale * 0.5;
halfSize *= ((direction * 2.0) - 1.0);
vec2 originTranslate = origin * abs(halfSize);
#if defined(ROTATION) || defined(ALIGNED_AXIS)
if (validAlignedAxis || rotation != 0.0)
{
float angle = rotation;
if (validAlignedAxis)
{
vec4 projectedAlignedAxis = czm_modelView3D * vec4(alignedAxis, 0.0);
angle += sign(-projectedAlignedAxis.x) * acos(sign(projectedAlignedAxis.y) * (projectedAlignedAxis.y * projectedAlignedAxis.y) /
(projectedAlignedAxis.x * projectedAlignedAxis.x + projectedAlignedAxis.y * projectedAlignedAxis.y));
}
float cosTheta = cos(angle);
float sinTheta = sin(angle);
rotationMatrix = mat2(cosTheta, sinTheta, -sinTheta, cosTheta);
halfSize = rotationMatrix * halfSize;
}
else
{
rotationMatrix = mat2(1.0, 0.0, 0.0, 1.0);
}
#endif
mpp = czm_metersPerPixel(positionEC);
positionEC.xy += (originTranslate + halfSize) * czm_branchFreeTernary(sizeInMeters, 1.0, mpp);
positionEC.xy += (translate + pixelOffset) * mpp;
return positionEC;
}
#ifdef VERTEX_DEPTH_CHECK
float getGlobeDepth(vec4 positionEC)
{
vec4 posWC = czm_eyeToWindowCoordinates(positionEC);
float globeDepth = czm_unpackDepth(texture(czm_globeDepthTexture, posWC.xy / czm_viewport.zw));
if (globeDepth == 0.0)
{
return 0.0; // not on the globe
}
vec4 eyeCoordinate = czm_windowToEyeCoordinates(posWC.xy, globeDepth);
return eyeCoordinate.z / eyeCoordinate.w;
}
#endif
void main()
{
// Modifying this shader may also require modifications to Billboard._computeScreenSpacePosition
// unpack attributes
vec3 positionHigh = positionHighAndScale.xyz;
vec3 positionLow = positionLowAndRotation.xyz;
float scale = positionHighAndScale.w;
#if defined(ROTATION) || defined(ALIGNED_AXIS)
float rotation = positionLowAndRotation.w;
#else
float rotation = 0.0;
#endif
float compressed = compressedAttribute0.x;
vec2 pixelOffset;
pixelOffset.x = floor(compressed * SHIFT_RIGHT7);
compressed -= pixelOffset.x * SHIFT_LEFT7;
pixelOffset.x -= UPPER_BOUND;
vec2 origin;
origin.x = floor(compressed * SHIFT_RIGHT5);
compressed -= origin.x * SHIFT_LEFT5;
origin.y = floor(compressed * SHIFT_RIGHT3);
compressed -= origin.y * SHIFT_LEFT3;
#ifdef FRAGMENT_DEPTH_CHECK
vec2 depthOrigin = origin.xy;
#endif
origin -= vec2(1.0);
float show = floor(compressed * SHIFT_RIGHT2);
compressed -= show * SHIFT_LEFT2;
#ifdef INSTANCED
vec2 textureCoordinatesBottomLeft = czm_decompressTextureCoordinates(compressedAttribute0.w);
vec2 textureCoordinatesRange = czm_decompressTextureCoordinates(eyeOffset.w);
vec2 textureCoordinates = textureCoordinatesBottomLeft + direction * textureCoordinatesRange;
#else
vec2 direction;
direction.x = floor(compressed * SHIFT_RIGHT1);
direction.y = compressed - direction.x * SHIFT_LEFT1;
vec2 textureCoordinates = czm_decompressTextureCoordinates(compressedAttribute0.w);
#endif
float temp = compressedAttribute0.y * SHIFT_RIGHT8;
pixelOffset.y = -(floor(temp) - UPPER_BOUND);
vec2 translate;
translate.y = (temp - floor(temp)) * SHIFT_LEFT16;
temp = compressedAttribute0.z * SHIFT_RIGHT8;
translate.x = floor(temp) - UPPER_BOUND;
translate.y += (temp - floor(temp)) * SHIFT_LEFT8;
translate.y -= UPPER_BOUND;
temp = compressedAttribute1.x * SHIFT_RIGHT8;
float temp2 = floor(compressedAttribute2.w * SHIFT_RIGHT2);
vec2 imageSize = vec2(floor(temp), temp2);
#ifdef FRAGMENT_DEPTH_CHECK
float labelHorizontalOrigin = floor(compressedAttribute2.w - (temp2 * SHIFT_LEFT2));
float applyTranslate = 0.0;
if (labelHorizontalOrigin != 0.0) // is a billboard, so set apply translate to false
{
applyTranslate = 1.0;
labelHorizontalOrigin -= 2.0;
depthOrigin.x = labelHorizontalOrigin + 1.0;
}
depthOrigin = vec2(1.0) - (depthOrigin * 0.5);
#endif
#ifdef EYE_DISTANCE_TRANSLUCENCY
vec4 translucencyByDistance;
translucencyByDistance.x = compressedAttribute1.z;
translucencyByDistance.z = compressedAttribute1.w;
translucencyByDistance.y = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;
temp = compressedAttribute1.y * SHIFT_RIGHT8;
translucencyByDistance.w = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;
#endif
#if defined(VERTEX_DEPTH_CHECK) || defined(FRAGMENT_DEPTH_CHECK)
temp = compressedAttribute3.w;
temp = temp * SHIFT_RIGHT12;
vec2 dimensions;
dimensions.y = (temp - floor(temp)) * SHIFT_LEFT12;
dimensions.x = floor(temp);
#endif
#ifdef ALIGNED_AXIS
vec3 alignedAxis = czm_octDecode(floor(compressedAttribute1.y * SHIFT_RIGHT8));
temp = compressedAttribute2.z * SHIFT_RIGHT5;
bool validAlignedAxis = (temp - floor(temp)) * SHIFT_LEFT1 > 0.0;
#else
vec3 alignedAxis = vec3(0.0);
bool validAlignedAxis = false;
#endif
vec4 pickColor;
vec4 color;
temp = compressedAttribute2.y;
temp = temp * SHIFT_RIGHT8;
pickColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
pickColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
pickColor.r = floor(temp);
temp = compressedAttribute2.x;
temp = temp * SHIFT_RIGHT8;
color.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
color.g = (temp - floor(temp)) * SHIFT_LEFT8;
color.r = floor(temp);
temp = compressedAttribute2.z * SHIFT_RIGHT8;
bool sizeInMeters = floor((temp - floor(temp)) * SHIFT_LEFT7) > 0.0;
temp = floor(temp) * SHIFT_RIGHT8;
pickColor.a = (temp - floor(temp)) * SHIFT_LEFT8;
pickColor /= 255.0;
color.a = floor(temp);
color /= 255.0;
///////////////////////////////////////////////////////////////////////////
vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
vec4 positionEC = czm_modelViewRelativeToEye * p;
#if defined(FRAGMENT_DEPTH_CHECK) || defined(VERTEX_DEPTH_CHECK)
float eyeDepth = positionEC.z;
#endif
positionEC = czm_eyeOffset(positionEC, eyeOffset.xyz);
positionEC.xyz *= show;
///////////////////////////////////////////////////////////////////////////
#if defined(EYE_DISTANCE_SCALING) || defined(EYE_DISTANCE_TRANSLUCENCY) || defined(EYE_DISTANCE_PIXEL_OFFSET) || defined(DISTANCE_DISPLAY_CONDITION) || defined(DISABLE_DEPTH_DISTANCE)
float lengthSq;
if (czm_sceneMode == czm_sceneMode2D)
{
// 2D camera distance is a special case
// treat all billboards as flattened to the z=0.0 plane
lengthSq = czm_eyeHeight2D.y;
}
else
{
lengthSq = dot(positionEC.xyz, positionEC.xyz);
}
#endif
#ifdef EYE_DISTANCE_SCALING
float distanceScale = czm_nearFarScalar(scaleByDistance, lengthSq);
scale *= distanceScale;
translate *= distanceScale;
// push vertex behind near plane for clipping
if (scale == 0.0)
{
positionEC.xyz = vec3(0.0);
}
#endif
float translucency = 1.0;
#ifdef EYE_DISTANCE_TRANSLUCENCY
translucency = czm_nearFarScalar(translucencyByDistance, lengthSq);
// push vertex behind near plane for clipping
if (translucency == 0.0)
{
positionEC.xyz = vec3(0.0);
}
#endif
#ifdef EYE_DISTANCE_PIXEL_OFFSET
float pixelOffsetScale = czm_nearFarScalar(pixelOffsetScaleByDistance, lengthSq);
pixelOffset *= pixelOffsetScale;
#endif
#ifdef DISTANCE_DISPLAY_CONDITION
float nearSq = compressedAttribute3.x;
float farSq = compressedAttribute3.y;
if (lengthSq < nearSq || lengthSq > farSq)
{
positionEC.xyz = vec3(0.0);
}
#endif
mat2 rotationMatrix;
float mpp;
#ifdef DISABLE_DEPTH_DISTANCE
float disableDepthTestDistance = compressedAttribute3.z;
#endif
#ifdef VERTEX_DEPTH_CHECK
if (lengthSq < disableDepthTestDistance) {
float depthsilon = 10.0;
vec2 labelTranslate = textureCoordinateBoundsOrLabelTranslate.xy;
vec4 pEC1 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(0.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
float globeDepth1 = getGlobeDepth(pEC1);
if (globeDepth1 != 0.0 && pEC1.z + depthsilon < globeDepth1)
{
vec4 pEC2 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(0.0, 1.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
float globeDepth2 = getGlobeDepth(pEC2);
if (globeDepth2 != 0.0 && pEC2.z + depthsilon < globeDepth2)
{
vec4 pEC3 = addScreenSpaceOffset(positionEC, dimensions, scale, vec2(1.0), origin, labelTranslate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
float globeDepth3 = getGlobeDepth(pEC3);
if (globeDepth3 != 0.0 && pEC3.z + depthsilon < globeDepth3)
{
positionEC.xyz = vec3(0.0);
}
}
}
}
#endif
positionEC = addScreenSpaceOffset(positionEC, imageSize, scale, direction, origin, translate, pixelOffset, alignedAxis, validAlignedAxis, rotation, sizeInMeters, rotationMatrix, mpp);
gl_Position = czm_projection * positionEC;
v_textureCoordinates = textureCoordinates;
#ifdef LOG_DEPTH
czm_vertexLogDepth();
#endif
#ifdef DISABLE_DEPTH_DISTANCE
if (disableDepthTestDistance == 0.0 && czm_minimumDisableDepthTestDistance != 0.0)
{
disableDepthTestDistance = czm_minimumDisableDepthTestDistance;
}
if (disableDepthTestDistance != 0.0)
{
// Don't try to "multiply both sides" by w. Greater/less-than comparisons won't work for negative values of w.
float zclip = gl_Position.z / gl_Position.w;
bool clipped = (zclip < -1.0 || zclip > 1.0);
if (!clipped && (disableDepthTestDistance < 0.0 || (lengthSq > 0.0 && lengthSq < disableDepthTestDistance)))
{
// Position z on the near plane.
gl_Position.z = -gl_Position.w;
#ifdef LOG_DEPTH
v_depthFromNearPlusOne = 1.0;
#endif
}
}
#endif
#ifdef FRAGMENT_DEPTH_CHECK
if (sizeInMeters) {
translate /= mpp;
dimensions /= mpp;
imageSize /= mpp;
}
#if defined(ROTATION) || defined(ALIGNED_AXIS)
v_rotationMatrix = rotationMatrix;
#else
v_rotationMatrix = mat2(1.0, 0.0, 0.0, 1.0);
#endif
float enableDepthCheck = 0.0;
if (lengthSq < disableDepthTestDistance)
{
enableDepthCheck = 1.0;
}
float dw = floor(clamp(dimensions.x, 0.0, SHIFT_LEFT12));
float dh = floor(clamp(dimensions.y, 0.0, SHIFT_LEFT12));
float iw = floor(clamp(imageSize.x, 0.0, SHIFT_LEFT12));
float ih = floor(clamp(imageSize.y, 0.0, SHIFT_LEFT12));
v_compressed.x = eyeDepth;
v_compressed.y = applyTranslate * SHIFT_LEFT1 + enableDepthCheck;
v_compressed.z = dw * SHIFT_LEFT12 + dh;
v_compressed.w = iw * SHIFT_LEFT12 + ih;
v_originTextureCoordinateAndTranslate.xy = depthOrigin;
v_originTextureCoordinateAndTranslate.zw = translate;
v_textureCoordinateBounds = textureCoordinateBoundsOrLabelTranslate;
#endif
#ifdef SDF
vec4 outlineColor;
float outlineWidth;
temp = sdf.x;
temp = temp * SHIFT_RIGHT8;
outlineColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
outlineColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
outlineColor.r = floor(temp);
temp = sdf.y;
temp = temp * SHIFT_RIGHT8;
float temp3 = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
outlineWidth = (temp - floor(temp)) * SHIFT_LEFT8;
outlineColor.a = floor(temp);
outlineColor /= 255.0;
v_outlineWidth = outlineWidth / 255.0;
v_outlineColor = outlineColor;
v_outlineColor.a *= translucency;
#endif
v_pickColor = pickColor;
v_color = color;
v_color.a *= translucency;
v_splitDirection = splitDirection;
}
`;var eKe=Object.freeze({NONE:0,LOADING:2,LOADED:3,ERROR:4,FAILED:5}),hs=eKe;function Yp(e){this._billboardCollection=e,this._id=void 0,this._loadState=hs.NONE,this._loadError=void 0,this._index=-1,this._width=void 0,this._height=void 0,this._hasSubregion=!1,this.dirty=!1}Object.defineProperties(Yp.prototype,{loadError:{get:function(){return this._loadError}},loadState:{get:function(){return this._loadState}},ready:{get:function(){return this._loadState===hs.LOADED}},hasImage:{get:function(){return this._loadState!==hs.NONE}},id:{get:function(){return this._id}},width:{get:function(){return this._width}},height:{get:function(){return this._height}}});Yp.prototype.unload=async function(){this._loadState!==hs.NONE&&(this._id=void 0,this._loadError=void 0,this._loadState=hs.NONE,this._index=-1,this._width=void 0,this._height=void 0,this.dirty=!0)};Yp.prototype.loadImage=async function(e,t){if(this._id===e)return;let n=this._billboardCollection,i=n.billboardTextureCache,o=i.get(e);if(l(o)&&t.loadState===hs.LOADING||t.loadState===hs.LOADED){Yp.clone(o,this);return}l(o)||(o=new Yp(n),i.set(e,o)),o._id=this._id=e,o._loadState=this._loadState=hs.LOADING,o._loadError=this._loadError=void 0;let r,s=this._billboardCollection.textureAtlas;try{r=await s.addImage(e,t)}catch(c){if(o._loadState=hs.ERROR,o._loadError=c,this._id!==e)return;this._loadState=hs.ERROR,this._loadError=c;return}if(!l(r)||r===-1){if(o._loadState=hs.FAILED,o._index=-1,this._id!==e)return;this._loadState=hs.FAILED,this._index=-1;return}o._index=r,o._loadState=hs.LOADED;let a=s.rectangles[r];o._width=a.width,o._height=a.height,this._id===e&&(this._index=r,this._loadState=hs.LOADED,this._width=a.width,this._height=a.height,this.dirty=!0)};Yp.prototype.addImageSubRegion=async function(e,t){this._id=e,this._loadState=hs.LOADING,this._loadError=void 0,this._hasSubregion=!0;let n,i=this._billboardCollection.textureAtlas;try{n=await i.addImageSubRegion(e,t)}catch(o){this._loadState=hs.ERROR,this._loadError=o;return}if(!l(n)||n===-1){this._loadState=hs.FAILED,this._index=-1,this._width=void 0,this._height=void 0;return}this._width=t.width,this._height=t.height,this._index=n,this._loadState=hs.LOADED,this.dirty=!0};Yp.prototype.computeTextureCoordinates=function(e){return this._billboardCollection.textureAtlas.computeTextureCoordinates(this._index,e)};Yp.clone=function(e,t){if(t._id=e._id,t._loadState=e._loadState,t._loadError=void 0,t._index=e._index,t._width=e._width,t._height=e._height,t._hasSubregion=e._hasSubregion,e.ready){t.dirty=!0;return}return(async()=>{let i=e._id;await e._billboardCollection.textureAtlas._indexPromiseById.get(i),t._id===i&&(e._hasSubregion&&await Promise.resolve(),t._id=i,t._loadState=e._loadState,t._loadError=e._loadError,t._index=e._index,t._width=e._width,t._height=e._height,t.dirty=!0)})(),t};var gy=Yp;function di(e,t){e=e??G.EMPTY_OBJECT;let n=e.translucencyByDistance,i=e.pixelOffsetScaleByDistance,o=e.scaleByDistance,r=e.distanceDisplayCondition;l(n)&&(n=Ht.clone(n)),l(i)&&(i=Ht.clone(i)),l(o)&&(o=Ht.clone(o)),l(r)&&(r=Nt.clone(r)),this._show=e.show??!0,this._position=d.clone(e.position??d.ZERO),this._actualPosition=d.clone(this._position),this._pixelOffset=z.clone(e.pixelOffset??z.ZERO),this._translate=new z(0,0),this._eyeOffset=d.clone(e.eyeOffset??d.ZERO),this._heightReference=e.heightReference??qe.NONE,this._verticalOrigin=e.verticalOrigin??Bn.CENTER,this._horizontalOrigin=e.horizontalOrigin??bi.CENTER,this._scale=e.scale??1,this._color=U.clone(e.color??U.WHITE),this._rotation=e.rotation??0,this._alignedAxis=d.clone(e.alignedAxis??d.ZERO),this._width=e.width,this._height=e.height,this._scaleByDistance=o,this._translucencyByDistance=n,this._pixelOffsetScaleByDistance=i,this._sizeInMeters=e.sizeInMeters??!1,this._distanceDisplayCondition=r,this._disableDepthTestDistance=e.disableDepthTestDistance,this._id=e.id,this._collection=e.collection??t,this._pickId=void 0,this._pickPrimitive=e._pickPrimitive??this,this._billboardCollection=t,this._dirty=!1,this._index=-1,this._batchIndex=void 0,this._imageTexture=new gy(t),this._imageWidth=void 0,this._imageHeight=void 0,this._labelDimensions=void 0,this._labelHorizontalOrigin=void 0,this._labelTranslate=void 0;let s=e.image,a=e.imageId;l(s)&&(l(a)||(typeof s=="string"?a=s:l(s.src)?a=s.src:a=Wn()),this._imageTexture.loadImage(a,s)),l(e.imageSubRegion)&&this._imageTexture.addImageSubRegion(a,e.imageSubRegion),this._actualClampedPosition=void 0,this._removeCallbackFunc=void 0,this._mode=ne.SCENE3D,this._clusterShow=!0,this._outlineColor=U.clone(e.outlineColor??U.BLACK),this._outlineWidth=e.outlineWidth??0,this._updateClamping(),this._splitDirection=e.splitDirection??$r.NONE}var xfe=di.SHOW_INDEX=0,X3=di.POSITION_INDEX=1,Sfe=di.PIXEL_OFFSET_INDEX=2,tKe=di.EYE_OFFSET_INDEX=3,nKe=di.HORIZONTAL_ORIGIN_INDEX=4,iKe=di.VERTICAL_ORIGIN_INDEX=5,oKe=di.SCALE_INDEX=6,Tfe=di.IMAGE_INDEX_INDEX=7,Afe=di.COLOR_INDEX=8,rKe=di.ROTATION_INDEX=9,sKe=di.ALIGNED_AXIS_INDEX=10,aKe=di.SCALE_BY_DISTANCE_INDEX=11,cKe=di.TRANSLUCENCY_BY_DISTANCE_INDEX=12,lKe=di.PIXEL_OFFSET_SCALE_BY_DISTANCE_INDEX=13,uKe=di.DISTANCE_DISPLAY_CONDITION=14,fKe=di.DISABLE_DEPTH_DISTANCE=15;di.TEXTURE_COORDINATE_BOUNDS=16;var Cfe=di.SDF_INDEX=17,dKe=di.SPLIT_DIRECTION_INDEX=18;di.NUMBER_OF_PROPERTIES=19;function Yo(e,t){let n=e._billboardCollection;l(n)&&(n._updateBillboard(e,t),e._dirty=!0)}Object.defineProperties(di.prototype,{show:{get:function(){return this._show},set:function(e){this._show!==e&&(this._show=e,Yo(this,xfe))}},position:{get:function(){return this._position},set:function(e){let t=this._position;d.equals(t,e)||(d.clone(e,t),d.clone(e,this._actualPosition),this._updateClamping(),Yo(this,X3))}},heightReference:{get:function(){return this._heightReference},set:function(e){let t=this._heightReference;e!==t&&(this._heightReference=e,this._updateClamping(),Yo(this,X3))}},pixelOffset:{get:function(){return this._pixelOffset},set:function(e){let t=this._pixelOffset;z.equals(t,e)||(z.clone(e,t),Yo(this,Sfe))}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){let t=this._scaleByDistance;Ht.equals(t,e)||(this._scaleByDistance=Ht.clone(e,t),Yo(this,aKe))}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){let t=this._translucencyByDistance;Ht.equals(t,e)||(this._translucencyByDistance=Ht.clone(e,t),Yo(this,cKe))}},pixelOffsetScaleByDistance:{get:function(){return this._pixelOffsetScaleByDistance},set:function(e){let t=this._pixelOffsetScaleByDistance;Ht.equals(t,e)||(this._pixelOffsetScaleByDistance=Ht.clone(e,t),Yo(this,lKe))}},eyeOffset:{get:function(){return this._eyeOffset},set:function(e){let t=this._eyeOffset;d.equals(t,e)||(d.clone(e,t),Yo(this,tKe))}},horizontalOrigin:{get:function(){return this._horizontalOrigin},set:function(e){this._horizontalOrigin!==e&&(this._horizontalOrigin=e,Yo(this,nKe))}},verticalOrigin:{get:function(){return this._verticalOrigin},set:function(e){this._verticalOrigin!==e&&(this._verticalOrigin=e,Yo(this,iKe))}},scale:{get:function(){return this._scale},set:function(e){this._scale!==e&&(this._scale=e,Yo(this,oKe))}},color:{get:function(){return this._color},set:function(e){let t=this._color;U.equals(t,e)||(U.clone(e,t),Yo(this,Afe))}},rotation:{get:function(){return this._rotation},set:function(e){this._rotation!==e&&(this._rotation=e,Yo(this,rKe))}},alignedAxis:{get:function(){return this._alignedAxis},set:function(e){let t=this._alignedAxis;d.equals(t,e)||(d.clone(e,t),Yo(this,sKe))}},width:{get:function(){return this._width??this._imageTexture.width},set:function(e){this._width!==e&&(this._width=e,Yo(this,Tfe))}},height:{get:function(){return this._height??this._imageTexture.height},set:function(e){this._height!==e&&(this._height=e,Yo(this,Tfe))}},sizeInMeters:{get:function(){return this._sizeInMeters},set:function(e){this._sizeInMeters!==e&&(this._sizeInMeters=e,Yo(this,Afe))}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){Nt.equals(e,this._distanceDisplayCondition)||(this._distanceDisplayCondition=Nt.clone(e,this._distanceDisplayCondition),Yo(this,uKe))}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){this._disableDepthTestDistance!==e&&(this._disableDepthTestDistance=e,Yo(this,fKe))}},id:{get:function(){return this._id},set:function(e){this._id=e,l(this._pickId)&&(this._pickId.object.id=e)}},pickPrimitive:{get:function(){return this._pickPrimitive},set:function(e){this._pickPrimitive=e,l(this._pickId)&&(this._pickId.object.primitive=e)}},pickId:{get:function(){return this._pickId}},image:{get:function(){return this._imageTexture.id},set:function(e){if(!l(e)){this._imageTexture.unload();return}let t;typeof e=="string"?t=e:e instanceof Ee?t=e._url:l(e.src)?t=e.src:t=Wn(),this._imageTexture.loadImage(t,e)}},ready:{get:function(){return this._imageTexture.ready}},loadError:{get:function(){return this._imageTexture.loadError}},textureDirty:{get:function(){return this._imageTexture.dirty},set:function(e){this._imageTexture.dirty=e}},_clampedPosition:{get:function(){return this._actualClampedPosition},set:function(e){this._actualClampedPosition=d.clone(e,this._actualClampedPosition),Yo(this,X3)}},clusterShow:{get:function(){return this._clusterShow},set:function(e){this._clusterShow!==e&&(this._clusterShow=e,Yo(this,xfe))}},outlineColor:{get:function(){return this._outlineColor},set:function(e){let t=this._outlineColor;U.equals(t,e)||(U.clone(e,t),Yo(this,Cfe))}},outlineWidth:{get:function(){return this._outlineWidth},set:function(e){this._outlineWidth!==e&&(this._outlineWidth=e,Yo(this,Cfe))}},splitDirection:{get:function(){return this._splitDirection},set:function(e){this._splitDirection!==e&&(this._splitDirection=e,Yo(this,dKe))}}});di.prototype.getPickId=function(e){return l(this._pickId)||(this._pickId=e.createPickId({primitive:this._pickPrimitive,collection:this._collection,id:this._id})),this._pickId};di.prototype._updateClamping=function(){di._updateClamping(this._billboardCollection,this)};var K3=new fe;di._updateClamping=function(e,t){if(!l(e)||!l(e._scene))return;let n=e._scene,i=n.ellipsoid??ee.default,o=n.frameState.mode,r=o!==t._mode;if(t._mode=o,(t._heightReference===qe.NONE||r)&&l(t._removeCallbackFunc)&&(t._removeCallbackFunc(),t._removeCallbackFunc=void 0,t._clampedPosition=void 0),t._heightReference===qe.NONE||!l(t._position))return;l(t._removeCallbackFunc)&&t._removeCallbackFunc();let s=i.cartesianToCartographic(t._position);if(!l(s)){t._actualClampedPosition=void 0;return}function a(u){let f=i.cartographicToCartesian(u,t._clampedPosition);WA(t._heightReference)&&(t._mode===ne.SCENE3D?(u.height+=s.height,i.cartographicToCartesian(u,f)):f.x+=s.height),t._clampedPosition=f}t._removeCallbackFunc=n.updateHeight(s,a,t._heightReference),fe.clone(s,K3);let c=n.getHeight(s,t._heightReference);l(c)&&(K3.height=c),a(K3)};di.prototype.computeTextureCoordinates=function(e){return this._imageTexture.computeTextureCoordinates(e)};di.prototype.setImage=function(e,t){this._imageTexture.loadImage(e,t)};di.prototype.setImageTexture=function(e){gy.clone(e,this._imageTexture)};di.prototype.setImageSubRegion=function(e,t){this._imageTexture.addImageSubRegion(e,t)};di.prototype._setTranslate=function(e){let t=this._translate;z.equals(t,e)||(z.clone(e,t),Yo(this,Sfe))};di.prototype._getActualPosition=function(){return l(this._clampedPosition)?this._clampedPosition:this._actualPosition};di.prototype._setActualPosition=function(e){l(this._clampedPosition)||d.clone(e,this._actualPosition),Yo(this,X3)};var Efe=new oe;di._computeActualPosition=function(e,t,n,i){return l(e._clampedPosition)?(n.mode!==e._mode&&e._updateClamping(),e._clampedPosition):n.mode===ne.SCENE3D?t:(N.multiplyByPoint(i,t,Efe),ji.computeActualEllipsoidPosition(n,Efe))};var vfe=new d;di._computeScreenSpacePosition=function(e,t,n,i,o,r){let s=N.multiplyByPoint(e,t,vfe),a=ji.worldWithEyeOffsetToWindowCoordinates(o,s,n,r);if(l(a))return z.add(a,i,a),a};var Y3=new z(0,0);di.prototype.computeScreenSpacePosition=function(e,t){let n=this._billboardCollection;l(t)||(t=new z),z.clone(this._pixelOffset,Y3),z.add(Y3,this._translate,Y3);let i=n.modelMatrix,o=this._position;if(l(this._clampedPosition)&&(o=this._clampedPosition,e.mode!==ne.SCENE3D)){let s=e.mapProjection,a=s.ellipsoid,c=s.unproject(o,K3);o=a.cartographicToCartesian(c,vfe),i=N.IDENTITY}return di._computeScreenSpacePosition(i,o,this._eyeOffset,Y3,e,t)};di.getScreenSpaceBoundingBox=function(e,t,n){let i=e.width,o=e.height,r=e.scale;i*=r,o*=r;let s=t.x;e.horizontalOrigin===bi.RIGHT?s-=i:e.horizontalOrigin===bi.CENTER&&(s-=i*.5);let a=t.y;return e.verticalOrigin===Bn.BOTTOM||e.verticalOrigin===Bn.BASELINE?a-=o:e.verticalOrigin===Bn.CENTER&&(a-=o*.5),l(n)||(n=new We),n.x=s,n.y=a,n.width=i,n.height=o,n};di.prototype.equals=function(e){return this===e||l(e)&&this._id===e._id&&d.equals(this._position,e._position)&&this.image===e.image&&this._show===e._show&&this._scale===e._scale&&this._verticalOrigin===e._verticalOrigin&&this._horizontalOrigin===e._horizontalOrigin&&this._heightReference===e._heightReference&&U.equals(this._color,e._color)&&z.equals(this._pixelOffset,e._pixelOffset)&&z.equals(this._translate,e._translate)&&d.equals(this._eyeOffset,e._eyeOffset)&&Ht.equals(this._scaleByDistance,e._scaleByDistance)&&Ht.equals(this._translucencyByDistance,e._translucencyByDistance)&&Ht.equals(this._pixelOffsetScaleByDistance,e._pixelOffsetScaleByDistance)&&Nt.equals(this._distanceDisplayCondition,e._distanceDisplayCondition)&&this._disableDepthTestDistance===e._disableDepthTestDistance&&this._splitDirection===e._splitDirection};di.prototype._destroy=function(){l(this._customData)&&(this._billboardCollection._scene.globe._surface.removeTileCustomData(this._customData),this._customData=void 0),l(this._removeCallbackFunc)&&(this._removeCallbackFunc(),this._removeCallbackFunc=void 0),this.image=void 0,this._pickId=this._pickId&&this._pickId.destroy(),this._billboardCollection=void 0};var ho=di;var hKe={OPAQUE:0,TRANSLUCENT:1,OPAQUE_AND_TRANSLUCENT:2},Po=Object.freeze(hKe);var mKe={FONT_SIZE:48,PADDING:10,RADIUS:8,CUTOFF:.25},pa=Object.freeze(mKe);var pKe=ho.SHOW_INDEX,wD=ho.POSITION_INDEX,wfe=ho.PIXEL_OFFSET_INDEX,Dfe=ho.EYE_OFFSET_INDEX,gKe=ho.HORIZONTAL_ORIGIN_INDEX,_Ke=ho.VERTICAL_ORIGIN_INDEX,yKe=ho.SCALE_INDEX,Zb=ho.IMAGE_INDEX_INDEX,Ife=ho.COLOR_INDEX,bKe=ho.ROTATION_INDEX,xKe=ho.ALIGNED_AXIS_INDEX,Pfe=ho.SCALE_BY_DISTANCE_INDEX,Rfe=ho.TRANSLUCENCY_BY_DISTANCE_INDEX,Ofe=ho.PIXEL_OFFSET_SCALE_BY_DISTANCE_INDEX,Mfe=ho.DISTANCE_DISPLAY_CONDITION,TKe=ho.DISABLE_DEPTH_DISTANCE,AKe=ho.TEXTURE_COORDINATE_BOUNDS,Lfe=ho.SDF_INDEX,Nfe=ho.SPLIT_DIRECTION_INDEX,b7=ho.NUMBER_OF_PROPERTIES,lo,CKe={positionHighAndScale:0,positionLowAndRotation:1,compressedAttribute0:2,compressedAttribute1:3,compressedAttribute2:4,eyeOffset:5,scaleByDistance:6,pixelOffsetScaleByDistance:7,compressedAttribute3:8,textureCoordinateBoundsOrLabelTranslate:9,a_batchId:10,sdf:11,splitDirection:12},EKe={direction:0,positionHighAndScale:1,positionLowAndRotation:2,compressedAttribute0:3,compressedAttribute1:4,compressedAttribute2:5,eyeOffset:6,scaleByDistance:7,pixelOffsetScaleByDistance:8,compressedAttribute3:9,textureCoordinateBoundsOrLabelTranslate:10,a_batchId:11,sdf:12,splitDirection:13};function wf(e){e=e??G.EMPTY_OBJECT,this._scene=e.scene,this._batchTable=e.batchTable;let t=e.textureAtlas;l(t)||(t=new FT),this._textureAtlas=t,this._textureAtlasGUID=t.guid,this._destroyTextureAtlas=!0,this._billboardTextureCache=new Map,this._sp=void 0,this._spTranslucent=void 0,this._rsOpaque=void 0,this._rsTranslucent=void 0,this._vaf=void 0,this._billboards=[],this._billboardsToUpdate=[],this._billboardsToUpdateIndex=0,this._billboardsRemoved=!1,this._createVertexArray=!1,this._shaderRotation=!1,this._compiledShaderRotation=!1,this._shaderAlignedAxis=!1,this._compiledShaderAlignedAxis=!1,this._shaderScaleByDistance=!1,this._compiledShaderScaleByDistance=!1,this._shaderTranslucencyByDistance=!1,this._compiledShaderTranslucencyByDistance=!1,this._shaderPixelOffsetScaleByDistance=!1,this._compiledShaderPixelOffsetScaleByDistance=!1,this._shaderDistanceDisplayCondition=!1,this._compiledShaderDistanceDisplayCondition=!1,this._shaderDisableDepthDistance=!1,this._compiledShaderDisableDepthDistance=!1,this._shaderClampToGround=!1,this._compiledShaderClampToGround=!1,this._propertiesChanged=new Uint32Array(b7),this._maxSize=0,this._maxEyeOffset=0,this._maxScale=1,this._maxPixelOffset=0,this._allHorizontalCenter=!0,this._allVerticalCenter=!0,this._allSizedInMeters=!0,this._baseVolume=new ce,this._baseVolumeWC=new ce,this._baseVolume2D=new ce,this._boundingVolume=new ce,this._boundingVolumeDirty=!1,this._colorCommands=[],this._allBillboardsReady=!1,this.show=e.show??!0,this.modelMatrix=N.clone(e.modelMatrix??N.IDENTITY),this._modelMatrix=N.clone(N.IDENTITY),this.debugShowBoundingVolume=e.debugShowBoundingVolume??!1,this.debugShowTextureAtlas=e.debugShowTextureAtlas??!1,this.blendOption=e.blendOption??Po.OPAQUE_AND_TRANSLUCENT,this._blendOption=void 0,this._mode=ne.SCENE3D,this._buffersUsage=[ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW],this._highlightColor=U.clone(U.WHITE),this._uniforms={u_atlas:()=>this.textureAtlas.texture,u_highlightColor:()=>this._highlightColor};let n=this._scene;l(n)&&l(n.terrainProviderChanged)&&(this._removeCallbackFunc=n.terrainProviderChanged.addEventListener(function(){let i=this._billboards,o=i.length;for(let r=0;r<o;++r)l(i[r])&&i[r]._updateClamping()},this))}Object.defineProperties(wf.prototype,{length:{get:function(){return x7(this),this._billboards.length}},textureAtlas:{get:function(){return this._textureAtlas},set:function(e){this._textureAtlas!==e&&(this._textureAtlas=this._destroyTextureAtlas&&this._textureAtlas&&this._textureAtlas.destroy(),this._textureAtlas=e)}},destroyTextureAtlas:{get:function(){return this._destroyTextureAtlas},set:function(e){this._destroyTextureAtlas=e}},sizeInBytes:{get:function(){return this._textureAtlas.sizeInBytes}},ready:{get:function(){return this._allBillboardsReady}},billboardTextureCache:{get:function(){return this._billboardTextureCache}}});function Ffe(e){let t=e.length;for(let n=0;n<t;++n)e[n]&&e[n]._destroy()}wf.prototype.add=function(e){let t=new ho(e,this);return t._index=this._billboards.length,this._billboards.push(t),this._createVertexArray=!0,t};wf.prototype.remove=function(e){return this.contains(e)?(this._billboards[e._index]=void 0,this._billboardsRemoved=!0,this._createVertexArray=!0,e._destroy(),!0):!1};wf.prototype.removeAll=function(){Ffe(this._billboards),this._billboards=[],this._billboardsToUpdate=[],this._billboardsToUpdateIndex=0,this._billboardsRemoved=!1,this._createVertexArray=!0};function x7(e){if(e._billboardsRemoved){e._billboardsRemoved=!1;let t=[],n=e._billboards,i=n.length;for(let o=0,r=0;o<i;++o){let s=n[o];l(s)&&(s._index=r++,t.push(s))}e._billboards=t}}wf.prototype._updateBillboard=function(e,t){e._dirty||(this._billboardsToUpdate[this._billboardsToUpdateIndex++]=e),++this._propertiesChanged[t]};wf.prototype.contains=function(e){return l(e)&&e._billboardCollection===this};wf.prototype.get=function(e){return x7(this),this._billboards[e]};var h7;function SKe(e){let n=e.cache.billboardCollection_indexBufferBatched;if(l(n))return n;let i=16384*6-6,o=new Uint16Array(i);for(let r=0,s=0;r<i;r+=6,s+=4)o[r]=s,o[r+1]=s+1,o[r+2]=s+2,o[r+3]=s+0,o[r+4]=s+2,o[r+5]=s+3;return n=At.createIndexBuffer({context:e,typedArray:o,usage:ke.STATIC_DRAW,indexDatatype:Be.UNSIGNED_SHORT}),n.vertexArrayDestroyable=!1,e.cache.billboardCollection_indexBufferBatched=n,n}function vKe(e){let t=e.cache.billboardCollection_indexBufferInstanced;return l(t)||(t=At.createIndexBuffer({context:e,typedArray:new Uint16Array([0,1,2,0,2,3]),usage:ke.STATIC_DRAW,indexDatatype:Be.UNSIGNED_SHORT}),t.vertexArrayDestroyable=!1,e.cache.billboardCollection_indexBufferInstanced=t),t}function wKe(e){let t=e.cache.billboardCollection_vertexBufferInstanced;return l(t)||(t=At.createVertexBuffer({context:e,typedArray:new Float32Array([0,0,1,0,1,1,0,1]),usage:ke.STATIC_DRAW}),t.vertexArrayDestroyable=!1,e.cache.billboardCollection_vertexBufferInstanced=t),t}wf.prototype.computeNewBuffersUsage=function(){let e=this._buffersUsage,t=!1,n=this._propertiesChanged;for(let i=0;i<b7;++i){let o=n[i]===0?ke.STATIC_DRAW:ke.STREAM_DRAW;t=t||e[i]!==o,e[i]=o}return t};function DKe(e,t,n,i,o,r){let s=[{index:lo.positionHighAndScale,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[wD]},{index:lo.positionLowAndRotation,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[wD]},{index:lo.compressedAttribute0,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[wfe]},{index:lo.compressedAttribute1,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Rfe]},{index:lo.compressedAttribute2,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Ife]},{index:lo.eyeOffset,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Dfe]},{index:lo.scaleByDistance,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Pfe]},{index:lo.pixelOffsetScaleByDistance,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Ofe]},{index:lo.compressedAttribute3,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Mfe]},{index:lo.textureCoordinateBoundsOrLabelTranslate,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[AKe]},{index:lo.splitDirection,componentsPerAttribute:1,componentDatatype:X.FLOAT,usage:n[Nfe]}];i&&s.push({index:lo.direction,componentsPerAttribute:2,componentDatatype:X.FLOAT,vertexBuffer:wKe(e)}),l(o)&&s.push({index:lo.a_batchId,componentsPerAttribute:1,componentDatatype:X.FLOAT,bufferUsage:ke.STATIC_DRAW}),r&&s.push({index:lo.sdf,componentsPerAttribute:2,componentDatatype:X.FLOAT,usage:n[Lfe]});let a=i?t:4*t;return new qg(e,s,a,i)}var m7=new Gn;function Bfe(e,t,n,i){let o,r=n[lo.positionHighAndScale],s=n[lo.positionLowAndRotation],a=i._getActualPosition();e._mode===ne.SCENE3D&&(ce.expand(e._baseVolume,a,e._baseVolume),e._boundingVolumeDirty=!0),Gn.fromCartesian(a,m7);let c=i.scale,u=i.rotation;u!==0&&(e._shaderRotation=!0),e._maxScale=Math.max(e._maxScale,c);let f=m7.high,h=m7.low;e._instanced?(o=i._index,r(o,f.x,f.y,f.z,c),s(o,h.x,h.y,h.z,u)):(o=i._index*4,r(o+0,f.x,f.y,f.z,c),r(o+1,f.x,f.y,f.z,c),r(o+2,f.x,f.y,f.z,c),r(o+3,f.x,f.y,f.z,c),s(o+0,h.x,h.y,h.z,u),s(o+1,h.x,h.y,h.z,u),s(o+2,h.x,h.y,h.z,u),s(o+3,h.x,h.y,h.z,u))}var Ol=new z,vf=32768,GC=65536,p7=4096,mm=256,IKe=128,PKe=32,RKe=8,kfe=4,OKe=1/256,zfe=0,Ufe=2,Vfe=3,Hfe=1,T7=new We;function Gfe(e,t,n,i){let o,r=n[lo.compressedAttribute0],s=i.pixelOffset,a=s.x,c=s.y,u=i._translate,f=u.x,h=u.y;e._maxPixelOffset=Math.max(e._maxPixelOffset,Math.abs(a+f),Math.abs(-c+h));let p=i.horizontalOrigin,_=i._verticalOrigin,m=i.show&&i.clusterShow;i.color.alpha===0&&(m=!1),_===Bn.BASELINE&&(_=Bn.BOTTOM),e._allHorizontalCenter=e._allHorizontalCenter&&p===bi.CENTER,e._allVerticalCenter=e._allVerticalCenter&&_===Bn.CENTER;let y=0,b=0,x=0,T=0;if(i.ready){let M=i.computeTextureCoordinates(T7);y=M.x,b=M.y,x=M.width,T=M.height}let A=y+x,C=b+T,S=Math.floor(I.clamp(a,-vf,vf)+vf)*IKe;S+=(p+1)*PKe,S+=(_+1)*RKe,S+=(m?1:0)*kfe;let w=Math.floor(I.clamp(c,-vf,vf)+vf)*mm,R=Math.floor(I.clamp(f,-vf,vf)+vf)*mm,P=(I.clamp(h,-vf,vf)+vf)*OKe,O=Math.floor(P),L=Math.floor((P-O)*mm);w+=O,R+=L,Ol.x=y,Ol.y=b;let g=Nn.compressTextureCoordinates(Ol);Ol.x=A;let E=Nn.compressTextureCoordinates(Ol);Ol.y=C;let v=Nn.compressTextureCoordinates(Ol);Ol.x=y;let D=Nn.compressTextureCoordinates(Ol);e._instanced?(o=i._index,r(o,S,w,R,g)):(o=i._index*4,r(o+0,S+zfe,w,R,g),r(o+1,S+Ufe,w,R,E),r(o+2,S+Vfe,w,R,v),r(o+3,S+Hfe,w,R,D))}function jfe(e,t,n,i){let o,r=n[lo.compressedAttribute1],s=i.alignedAxis;d.equals(s,d.ZERO)||(e._shaderAlignedAxis=!0);let a=0,c=1,u=1,f=1,h=i.translucencyByDistance;l(h)&&(a=h.near,c=h.nearValue,u=h.far,f=h.farValue,(c!==1||f!==1)&&(e._shaderTranslucencyByDistance=!0));let p=i.width??0;e._maxSize=Math.max(e._maxSize,p);let _=I.clamp(p,0,GC),m=0;Math.abs(d.magnitudeSquared(s)-1)<I.EPSILON6&&(m=Nn.octEncodeFloat(s)),c=I.clamp(c,0,1),c=c===1?255:c*255|0,_=_*mm+c,f=I.clamp(f,0,1),f=f===1?255:f*255|0,m=m*mm+f,e._instanced?(o=i._index,r(o,_,m,a,u)):(o=i._index*4,r(o+0,_,m,a,u),r(o+1,_,m,a,u),r(o+2,_,m,a,u),r(o+3,_,m,a,u))}function _7(e,t,n,i){let o,r=n[lo.compressedAttribute2],s=i.color,a=l(e._batchTable)?U.WHITE:i.getPickId(t.context).color,c=i.sizeInMeters?1:0,u=Math.abs(d.magnitudeSquared(i.alignedAxis)-1)<I.EPSILON6?1:0;e._allSizedInMeters=e._allSizedInMeters&&c===1;let f=i.height??0;e._maxSize=Math.max(e._maxSize,f);let h=i._labelHorizontalOrigin??-2;h+=2;let p=f*kfe+h,_=U.floatToByte(s.red),m=U.floatToByte(s.green),y=U.floatToByte(s.blue),b=_*GC+m*mm+y;_=U.floatToByte(a.red),m=U.floatToByte(a.green),y=U.floatToByte(a.blue);let x=_*GC+m*mm+y,T=U.floatToByte(s.alpha)*GC+U.floatToByte(a.alpha)*mm;T+=c*2+u,e._instanced?(o=i._index,r(o,b,x,T,p)):(o=i._index*4,r(o+0,b,x,T,p),r(o+1,b,x,T,p),r(o+2,b,x,T,p),r(o+3,b,x,T,p))}function y7(e,t,n,i){let o,r=n[lo.eyeOffset],s=i.eyeOffset,a=s.z;if(i._heightReference!==qe.NONE&&(a*=1.005),e._maxEyeOffset=Math.max(e._maxEyeOffset,Math.abs(s.x),Math.abs(s.y),Math.abs(a)),e._instanced){if(Ol.x=0,Ol.y=0,i.ready){let u=i.computeTextureCoordinates(T7);Ol.x=u.width,Ol.y=u.height}let c=Nn.compressTextureCoordinates(Ol);o=i._index,r(o,s.x,s.y,a,c)}else o=i._index*4,r(o+0,s.x,s.y,a,0),r(o+1,s.x,s.y,a,0),r(o+2,s.x,s.y,a,0),r(o+3,s.x,s.y,a,0)}function Wfe(e,t,n,i){let o,r=n[lo.scaleByDistance],s=0,a=1,c=1,u=1,f=i.scaleByDistance;l(f)&&(s=f.near,a=f.nearValue,c=f.far,u=f.farValue,(a!==1||u!==1)&&(e._shaderScaleByDistance=!0)),e._instanced?(o=i._index,r(o,s,a,c,u)):(o=i._index*4,r(o+0,s,a,c,u),r(o+1,s,a,c,u),r(o+2,s,a,c,u),r(o+3,s,a,c,u))}function qfe(e,t,n,i){let o,r=n[lo.pixelOffsetScaleByDistance],s=0,a=1,c=1,u=1,f=i.pixelOffsetScaleByDistance;l(f)&&(s=f.near,a=f.nearValue,c=f.far,u=f.farValue,(a!==1||u!==1)&&(e._shaderPixelOffsetScaleByDistance=!0)),e._instanced?(o=i._index,r(o,s,a,c,u)):(o=i._index*4,r(o+0,s,a,c,u),r(o+1,s,a,c,u),r(o+2,s,a,c,u),r(o+3,s,a,c,u))}function Yfe(e,t,n,i){let o,r=n[lo.compressedAttribute3],s=0,a=Number.MAX_VALUE,c=i.distanceDisplayCondition;l(c)&&(s=c.near,a=c.far,s*=s,a*=a,e._shaderDistanceDisplayCondition=!0);let u=i.disableDepthTestDistance,f=hf(i.heightReference)&&t.context.depthTexture;l(u)||(u=f?5e3:0),u*=u,(f||u>0)&&(e._shaderDisableDepthDistance=!0,u===Number.POSITIVE_INFINITY&&(u=-1));let h,p;l(i._labelDimensions)?(p=i._labelDimensions.x,h=i._labelDimensions.y):(p=i.width??0,h=i.height??0);let _=Math.floor(I.clamp(p,0,p7)),m=Math.floor(I.clamp(h,0,p7)),y=_*p7+m;e._instanced?(o=i._index,r(o,s,a,u,y)):(o=i._index*4,r(o+0,s,a,u,y),r(o+1,s,a,u,y),r(o+2,s,a,u,y),r(o+3,s,a,u,y))}function Xfe(e,t,n,i){if(hf(i.heightReference)){let p=e._scene,_=t.context,m=t.globeTranslucencyState.translucent,y=l(p.globe)&&p.globe.depthTestAgainstTerrain;e._shaderClampToGround=_.depthTexture&&!m&&y}let o,r=n[lo.textureCoordinateBoundsOrLabelTranslate];if(Vt.maximumVertexTextureImageUnits>0){let p=0,_=0;l(i._labelTranslate)&&(p=i._labelTranslate.x,_=i._labelTranslate.y),e._instanced?(o=i._index,r(o,p,_,0,0)):(o=i._index*4,r(o+0,p,_,0,0),r(o+1,p,_,0,0),r(o+2,p,_,0,0),r(o+3,p,_,0,0));return}let s=0,a=0,c=0,u=0;if(i.ready){let p=i.computeTextureCoordinates(T7);s=p.x,a=p.y,c=p.width,u=p.height}let f=s+c,h=a+u;e._instanced?(o=i._index,r(o,s,a,f,h)):(o=i._index*4,r(o+0,s,a,f,h),r(o+1,s,a,f,h),r(o+2,s,a,f,h),r(o+3,s,a,f,h))}function MKe(e,t,n,i){if(!l(e._batchTable))return;let o=n[lo.a_batchId],r=i._batchIndex,s;e._instanced?(s=i._index,o(s,r)):(s=i._index*4,o(s+0,r),o(s+1,r),o(s+2,r),o(s+3,r))}function Kfe(e,t,n,i){if(!e._sdf)return;let o,r=n[lo.sdf],s=i.outlineColor,a=i.outlineWidth,c=U.floatToByte(s.red),u=U.floatToByte(s.green),f=U.floatToByte(s.blue),h=c*GC+u*mm+f,p=a/pa.RADIUS,_=U.floatToByte(s.alpha)*GC+U.floatToByte(p)*mm;e._instanced?(o=i._index,r(o,h,_)):(o=i._index*4,r(o+0,h+zfe,_),r(o+1,h+Ufe,_),r(o+2,h+Vfe,_),r(o+3,h+Hfe,_))}function Zfe(e,t,n,i){let o=n[lo.splitDirection],r=0,s=i.splitDirection;l(s)&&(r=s);let a;e._instanced?(a=i._index,o(a,r)):(a=i._index*4,o(a+0,r),o(a+1,r),o(a+2,r),o(a+3,r))}function LKe(e,t,n,i){Bfe(e,t,n,i),Gfe(e,t,n,i),jfe(e,t,n,i),_7(e,t,n,i),y7(e,t,n,i),Wfe(e,t,n,i),qfe(e,t,n,i),Yfe(e,t,n,i),Xfe(e,t,n,i),MKe(e,t,n,i),Kfe(e,t,n,i),Zfe(e,t,n,i)}function g7(e,t,n,i,o,r){let s;i.mode===ne.SCENE3D?(s=e._baseVolume,e._boundingVolumeDirty=!0):s=e._baseVolume2D;let a=[];for(let c=0;c<n;++c){let u=t[c],f=u.position,h=ho._computeActualPosition(u,f,i,o);l(h)&&(u._setActualPosition(h),r?a.push(h):ce.expand(s,h,s))}r&&ce.fromPoints(a,s)}function NKe(e,t){let n=t.mode,i=e._billboards,o=e._billboardsToUpdate,r=e._modelMatrix;e._createVertexArray||e._mode!==n||n!==ne.SCENE3D&&!N.equals(r,e.modelMatrix)?(e._mode=n,N.clone(e.modelMatrix,r),e._createVertexArray=!0,(n===ne.SCENE3D||n===ne.SCENE2D||n===ne.COLUMBUS_VIEW)&&g7(e,i,i.length,t,r,!0)):n===ne.MORPHING?g7(e,i,i.length,t,r,!0):(n===ne.SCENE2D||n===ne.COLUMBUS_VIEW)&&g7(e,o,e._billboardsToUpdateIndex,t,r,!1)}function FKe(e,t,n){let i=1;(!e._allSizedInMeters||e._maxPixelOffset!==0)&&(i=t.camera.getPixelSize(n,t.context.drawingBufferWidth,t.context.drawingBufferHeight));let o=i*e._maxScale*e._maxSize*2;e._allHorizontalCenter&&e._allVerticalCenter&&(o*=.5);let r=i*e._maxPixelOffset+e._maxEyeOffset;n.radius+=o+r}function BKe(e,t){let i=t.createViewportQuadCommand(`uniform sampler2D billboard_texture;
in vec2 v_textureCoordinates;
void main()
{
out_FragColor = texture(billboard_texture, v_textureCoordinates);
}
`,{uniformMap:{billboard_texture:function(){return e.textureAtlas.texture}}});return i.pass=ve.OVERLAY,i}var kKe=[];wf.prototype.update=function(e){if(x7(this),!this.show)return;let t=e.context;this._instanced=t.instancedArrays,lo=this._instanced?EKe:CKe,h7=this._instanced?vKe:SKe;let n=this._billboards,i=n.length,o=!0;for(let P=0;P<i;++P){let O=n[P];l(O.loadError)&&(console.error(`Error loading image for billboard: ${O.loadError}`),O.image=void 0),O.textureDirty&&this._updateBillboard(O,Zb),O.show&&(o=o&&O.ready)}let r=this._textureAtlas;if(e.afterRender.push(()=>{if(!this.isDestroyed())return r.update(e.context)}),!l(r.texture))return;NKe(this,e),n=this._billboards,i=n.length;let s=this._billboardsToUpdate,a=this._billboardsToUpdateIndex,c=this._propertiesChanged,u=r.guid,f=this._createVertexArray||this._textureAtlasGUID!==u;this._textureAtlasGUID=u;let h,p=e.passes,_=p.pick;if(f||!_&&this.computeNewBuffersUsage()){this._createVertexArray=!1;for(let P=0;P<b7;++P)c[P]=0;if(this._vaf=this._vaf&&this._vaf.destroy(),i>0){this._vaf=DKe(t,i,this._buffersUsage,this._instanced,this._batchTable,this._sdf),h=this._vaf.writers;for(let P=0;P<i;++P){let O=this._billboards[P];O._dirty=!1,O.textureDirty=!1,LKe(this,e,h,O)}this._vaf.commit(h7(t))}this._billboardsToUpdateIndex=0}else if(a>0){let P=kKe;P.length=0,(c[wD]||c[bKe]||c[yKe])&&P.push(Bfe),(c[Zb]||c[wfe]||c[gKe]||c[_Ke]||c[pKe])&&(P.push(Gfe),this._instanced&&P.push(y7)),(c[Zb]||c[xKe]||c[Rfe])&&(P.push(jfe),P.push(_7)),(c[Zb]||c[Ife])&&P.push(_7),(c[Zb]||c[Dfe])&&P.push(y7),c[Pfe]&&P.push(Wfe),c[Ofe]&&P.push(qfe),(c[Mfe]||c[TKe]||c[Zb]||c[wD])&&P.push(Yfe),(c[Zb]||c[wD])&&P.push(Xfe),c[Lfe]&&P.push(Kfe),c[Nfe]&&P.push(Zfe);let O=P.length;if(h=this._vaf.writers,a/i>.1){for(let L=0;L<a;++L){let g=s[L];g._dirty=!1,g.textureDirty=!1;for(let E=0;E<O;++E)P[E](this,e,h,g)}this._vaf.commit(h7(t))}else{for(let L=0;L<a;++L){let g=s[L];g._dirty=!1,g.textureDirty=!1;for(let E=0;E<O;++E)P[E](this,e,h,g);this._instanced?this._vaf.subCommit(g._index,1):this._vaf.subCommit(g._index*4,4)}this._vaf.endSubCommits()}this._billboardsToUpdateIndex=0}if(a>i*1.5&&(s.length=i),!l(this._vaf)||!l(this._vaf.va))return;this._boundingVolumeDirty&&(this._boundingVolumeDirty=!1,ce.transform(this._baseVolume,this.modelMatrix,this._baseVolumeWC));let m,y=N.IDENTITY;e.mode===ne.SCENE3D?(y=this.modelMatrix,m=ce.clone(this._baseVolumeWC,this._boundingVolume)):m=ce.clone(this._baseVolume2D,this._boundingVolume),FKe(this,e,m);let b=this._blendOption!==this.blendOption;if(this._blendOption=this.blendOption,b){this._blendOption===Po.OPAQUE||this._blendOption===Po.OPAQUE_AND_TRANSLUCENT?this._rsOpaque=ze.fromCache({depthTest:{enabled:!0,func:te.LESS},depthMask:!0}):this._rsOpaque=void 0;let P=this._blendOption===Po.TRANSLUCENT;this._blendOption===Po.TRANSLUCENT||this._blendOption===Po.OPAQUE_AND_TRANSLUCENT?this._rsTranslucent=ze.fromCache({depthTest:{enabled:!0,func:P?te.LEQUAL:te.LESS},depthMask:P,blending:dn.ALPHA_BLEND}):this._rsTranslucent=void 0}this._shaderDisableDepthDistance=this._shaderDisableDepthDistance||e.minimumDisableDepthTestDistance!==0;let x,T,A,C,S,w=Vt.maximumVertexTextureImageUnits>0;if(b||this._shaderRotation!==this._compiledShaderRotation||this._shaderAlignedAxis!==this._compiledShaderAlignedAxis||this._shaderScaleByDistance!==this._compiledShaderScaleByDistance||this._shaderTranslucencyByDistance!==this._compiledShaderTranslucencyByDistance||this._shaderPixelOffsetScaleByDistance!==this._compiledShaderPixelOffsetScaleByDistance||this._shaderDistanceDisplayCondition!==this._compiledShaderDistanceDisplayCondition||this._shaderDisableDepthDistance!==this._compiledShaderDisableDepthDistance||this._shaderClampToGround!==this._compiledShaderClampToGround||this._sdf!==this._compiledSDF){x=q3,T=W3,S=[],l(this._batchTable)&&(S.push("VECTOR_TILE"),x=this._batchTable.getVertexShaderCallback(!1,"a_batchId",void 0)(x),T=this._batchTable.getFragmentShaderCallback(!1,void 0)(T)),A=new Ue({defines:S,sources:[x]}),this._instanced&&A.defines.push("INSTANCED"),this._shaderRotation&&A.defines.push("ROTATION"),this._shaderAlignedAxis&&A.defines.push("ALIGNED_AXIS"),this._shaderScaleByDistance&&A.defines.push("EYE_DISTANCE_SCALING"),this._shaderTranslucencyByDistance&&A.defines.push("EYE_DISTANCE_TRANSLUCENCY"),this._shaderPixelOffsetScaleByDistance&&A.defines.push("EYE_DISTANCE_PIXEL_OFFSET"),this._shaderDistanceDisplayCondition&&A.defines.push("DISTANCE_DISPLAY_CONDITION"),this._shaderDisableDepthDistance&&A.defines.push("DISABLE_DEPTH_DISTANCE"),this._shaderClampToGround&&(w?A.defines.push("VERTEX_DEPTH_CHECK"):A.defines.push("FRAGMENT_DEPTH_CHECK"));let P=1-pa.CUTOFF;this._sdf&&A.defines.push("SDF");let O=l(this._batchTable)?"VECTOR_TILE":"";this._blendOption===Po.OPAQUE_AND_TRANSLUCENT&&(C=new Ue({defines:["OPAQUE",O],sources:[T]}),this._shaderClampToGround&&(w?C.defines.push("VERTEX_DEPTH_CHECK"):C.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(C.defines.push("SDF"),C.defines.push(`SDF_EDGE ${P}`)),this._sp=tn.replaceCache({context:t,shaderProgram:this._sp,vertexShaderSource:A,fragmentShaderSource:C,attributeLocations:lo}),C=new Ue({defines:["TRANSLUCENT",O],sources:[T]}),this._shaderClampToGround&&(w?C.defines.push("VERTEX_DEPTH_CHECK"):C.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(C.defines.push("SDF"),C.defines.push(`SDF_EDGE ${P}`)),this._spTranslucent=tn.replaceCache({context:t,shaderProgram:this._spTranslucent,vertexShaderSource:A,fragmentShaderSource:C,attributeLocations:lo})),this._blendOption===Po.OPAQUE&&(C=new Ue({defines:[O],sources:[T]}),this._shaderClampToGround&&(w?C.defines.push("VERTEX_DEPTH_CHECK"):C.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(C.defines.push("SDF"),C.defines.push(`SDF_EDGE ${P}`)),this._sp=tn.replaceCache({context:t,shaderProgram:this._sp,vertexShaderSource:A,fragmentShaderSource:C,attributeLocations:lo})),this._blendOption===Po.TRANSLUCENT&&(C=new Ue({defines:[O],sources:[T]}),this._shaderClampToGround&&(w?C.defines.push("VERTEX_DEPTH_CHECK"):C.defines.push("FRAGMENT_DEPTH_CHECK")),this._sdf&&(C.defines.push("SDF"),C.defines.push(`SDF_EDGE ${P}`)),this._spTranslucent=tn.replaceCache({context:t,shaderProgram:this._spTranslucent,vertexShaderSource:A,fragmentShaderSource:C,attributeLocations:lo})),this._compiledShaderRotation=this._shaderRotation,this._compiledShaderAlignedAxis=this._shaderAlignedAxis,this._compiledShaderScaleByDistance=this._shaderScaleByDistance,this._compiledShaderTranslucencyByDistance=this._shaderTranslucencyByDistance,this._compiledShaderPixelOffsetScaleByDistance=this._shaderPixelOffsetScaleByDistance,this._compiledShaderDistanceDisplayCondition=this._shaderDistanceDisplayCondition,this._compiledShaderDisableDepthDistance=this._shaderDisableDepthDistance,this._compiledShaderClampToGround=this._shaderClampToGround,this._compiledSDF=this._sdf}let R=e.commandList;if(p.render||p.pick){let P=this._colorCommands,O=this._blendOption===Po.OPAQUE,L=this._blendOption===Po.OPAQUE_AND_TRANSLUCENT,g=this._vaf.va,E=g.length,v=this._uniforms,D;l(this._batchTable)?(v=this._batchTable.getUniformMapCallback()(v),D=this._batchTable.getPickId()):D="v_pickColor",P.length=E;let M=L?E*2:E;for(let F=0;F<M;++F){let V=P[F];l(V)||(V=P[F]=new Je);let k=O||L&&F%2===0;V.pass=k||!L?ve.OPAQUE:ve.TRANSLUCENT,V.owner=this;let H=L?Math.floor(F/2):F;V.boundingVolume=m,V.modelMatrix=y,V.count=g[H].indicesCount,V.shaderProgram=k?this._sp:this._spTranslucent,V.uniformMap=v,V.vertexArray=g[H].va,V.renderState=k?this._rsOpaque:this._rsTranslucent,V.debugShowBoundingVolume=this.debugShowBoundingVolume,V.pickId=D,this._instanced&&(V.count=6,V.instanceCount=i),R.push(V)}this.debugShowTextureAtlas&&(l(this.debugCommand)||(this.debugCommand=BKe(this,e.context)),R.push(this.debugCommand))}this._allBillboardsReady=o};wf.prototype.isDestroyed=function(){return!1};wf.prototype.destroy=function(){return 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this._showBackground},set:function(e){this._showBackground!==e&&(this._showBackground=e,$b(this))}},backgroundColor:{get:function(){return this._backgroundColor},set:function(e){let t=this._backgroundColor;if(!U.equals(t,e)){U.clone(e,t);let n=this._backgroundBillboard;l(n)&&(n.color=t)}}},backgroundPadding:{get:function(){return this._backgroundPadding},set:function(e){let t=this._backgroundPadding;z.equals(t,e)||(z.clone(e,t),ID(this))}},style:{get:function(){return this._style},set:function(e){this._style!==e&&(this._style=e,$b(this))}},pixelOffset:{get:function(){return this._pixelOffset},set:function(e){let t=this._pixelOffset;if(!z.equals(t,e)){z.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.pixelOffset=e)}let i=this._backgroundBillboard;l(i)&&(i.pixelOffset=e)}}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){let t=this._translucencyByDistance;if(!Ht.equals(t,e)){this._translucencyByDistance=Ht.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.translucencyByDistance=e)}let i=this._backgroundBillboard;l(i)&&(i.translucencyByDistance=e)}}},pixelOffsetScaleByDistance:{get:function(){return this._pixelOffsetScaleByDistance},set:function(e){let t=this._pixelOffsetScaleByDistance;if(!Ht.equals(t,e)){this._pixelOffsetScaleByDistance=Ht.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.pixelOffsetScaleByDistance=e)}let i=this._backgroundBillboard;l(i)&&(i.pixelOffsetScaleByDistance=e)}}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){let t=this._scaleByDistance;if(!Ht.equals(t,e)){this._scaleByDistance=Ht.clone(e,t);let n=this._glyphs;for(let o=0,r=n.length;o<r;o++){let s=n[o];l(s.billboard)&&(s.billboard.scaleByDistance=e)}let 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this===e||l(e)&&this._show===e._show&&this._scale===e._scale&&this._outlineWidth===e._outlineWidth&&this._showBackground===e._showBackground&&this._style===e._style&&this._verticalOrigin===e._verticalOrigin&&this._horizontalOrigin===e._horizontalOrigin&&this._heightReference===e._heightReference&&this._renderedText===e._renderedText&&this._font===e._font&&d.equals(this._position,e._position)&&U.equals(this._fillColor,e._fillColor)&&U.equals(this._outlineColor,e._outlineColor)&&U.equals(this._backgroundColor,e._backgroundColor)&&z.equals(this._backgroundPadding,e._backgroundPadding)&&z.equals(this._pixelOffset,e._pixelOffset)&&d.equals(this._eyeOffset,e._eyeOffset)&&Ht.equals(this._translucencyByDistance,e._translucencyByDistance)&&Ht.equals(this._pixelOffsetScaleByDistance,e._pixelOffsetScaleByDistance)&&Ht.equals(this._scaleByDistance,e._scaleByDistance)&&Nt.equals(this._distanceDisplayCondition,e._distanceDisplayCondition)&&this._disableDepthTestDistance===e._disableDepthTestDistance&&this._id===e._id};Od.prototype.isDestroyed=function(){return!1};Od.enableRightToLeftDetection=!1;function qKe(e,t){let n=/[a-zA-Z0-9]/,i=/[()[\]{}<>]/,o=[],r="",s=ms.LTR,a="",c=e.length;for(let u=0;u<c;++u){let f=e.charAt(u);t.test(f)?a=ms.RTL:n.test(f)?a=ms.LTR:i.test(f)?a=ms.BRACKETS:a=ms.WEAK,u===0&&(s=a),s===a&&a!==ms.BRACKETS?r+=f:(r!==""&&o.push({Type:s,Word:r}),s=a,r=f)}return o.push({Type:a,Word:r}),o}function YKe(e){return e.split("").reverse().join("")}function RD(e,t,n){return e.slice(0,t)+n+e.slice(t)}function XKe(e){switch(e){case"(":return")";case")":return"(";case"[":return"]";case"]":return"[";case"{":return"}";case"}":return"{";case"<":return">";case">":return"<"}}var KKe="\u05D0-\u05EA",ZKe="\u0600-\u06FF\u0750-\u077F\u08A0-\u08FF",ide=new RegExp(`[${KKe}${ZKe}]`);function $Ke(e){let t=e.split(`
`),n="";for(let i=0;i<t.length;i++){let o=t[i],r=ide.test(o.charAt(0)),s=qKe(o,ide),a=0,c="";for(let u=0;u<s.length;++u){let f=s[u],h=f.Type===ms.BRACKETS?XKe(f.Word):YKe(f.Word);r?f.Type===ms.RTL?(c=h+c,a=0):f.Type===ms.LTR?(c=RD(c,a,f.Word),a+=f.Word.length):(f.Type===ms.WEAK||f.Type===ms.BRACKETS)&&(f.Type===ms.WEAK&&s[u-1].Type===ms.BRACKETS?c=h+c:s[u-1].Type===ms.RTL?(c=h+c,a=0):s.length>u+1?s[u+1].Type===ms.RTL?(c=h+c,a=0):(c=RD(c,a,f.Word),a+=f.Word.length):c=RD(c,0,h)):f.Type===ms.RTL?c=RD(c,a,h):f.Type===ms.LTR?(c+=f.Word,a=c.length):(f.Type===ms.WEAK||f.Type===ms.BRACKETS)&&(u>0&&s[u-1].Type===ms.RTL?s.length>u+1?s[u+1].Type===ms.RTL?c=RD(c,a,h):(c+=f.Word,a=c.length):c+=f.Word:(c+=f.Word,a=c.length))}n+=c,i<t.length-1&&(n+=`
`)}return n}var Qb=Od;var lde=Gr(rde(),1);function JKe(){this.dimensions=void 0,this.billboardTexture=void 0,this.billboard=void 0}var eZe=1.2,sde="ID_WHITE_PIXEL",A7=new z(4,4),tZe=new We(1,1,1,1);function nZe(e,t){let n=t._backgroundBillboardTexture;if(!n.hasImage){let o=document.createElement("canvas");o.width=A7.x,o.height=A7.y;let r=o.getContext("2d");r.fillStyle="#fff",r.fillRect(0,0,o.width,o.height),n.loadImage(sde,o),n.addImageSubRegion(sde,tZe)}let i=e.add({collection:t});return i.setImageTexture(n),i}var Xp={};function iZe(e,t,n,i,o,r){return Xp.font=t,Xp.fillColor=n,Xp.strokeColor=i,Xp.strokeWidth=o,Xp.padding=pa.PADDING,Xp.fill=r===Xo.FILL||r===Xo.FILL_AND_OUTLINE,Xp.stroke=r===Xo.OUTLINE||r===Xo.FILL_AND_OUTLINE,Xp.backgroundColor=U.BLACK,SA(e,Xp)}function C7(e,t){let n=t.billboard;l(n)&&(n.show=!1,l(n._removeCallbackFunc)&&(n._removeCallbackFunc(),n._removeCallbackFunc=void 0),e._spareBillboards.push(n),t.billboard=void 0)}var oZe=new lde.default,rZe=/\s/;function sZe(e,t){let n=t._renderedText,i=oZe.splitGraphemes(n),o=i.length,r=t._glyphs,s=r.length;if(t._relativeSize=t._fontSize/pa.FONT_SIZE,o<s)for(let _=o;_<s;++_)C7(e,r[_]);r.length=o;let a=t.show&&t._showBackground&&n.split(`
`).join("").length>0,c=t._backgroundBillboard,u=e._backgroundBillboardCollection;a?(l(c)||(c=nZe(u,e),t._backgroundBillboard=c),c.color=t._backgroundColor,c.show=t._show,c.position=t._position,c.eyeOffset=t._eyeOffset,c.pixelOffset=t._pixelOffset,c.horizontalOrigin=bi.LEFT,c.verticalOrigin=t._verticalOrigin,c.heightReference=t._heightReference,c.scale=t.totalScale,c.pickPrimitive=t,c.id=t._id,c.translucencyByDistance=t._translucencyByDistance,c.pixelOffsetScaleByDistance=t._pixelOffsetScaleByDistance,c.scaleByDistance=t._scaleByDistance,c.distanceDisplayCondition=t._distanceDisplayCondition,c.disableDepthTestDistance=t._disableDepthTestDistance,c.clusterShow=t.clusterShow):l(c)&&(u.remove(c),t._backgroundBillboard=c=void 0);let f=e._glyphBillboardCollection,h=f.billboardTextureCache,p=e._textDimensionsCache;for(let _=0;_<o;++_){let m=i[_],y=t._verticalOrigin,b=JSON.stringify([m,t._fontFamily,t._fontStyle,t._fontWeight,+y]),x=p[b],T=h.get(b);if(!l(T)||!l(x)){T=new gy(f),h.set(b,T);let w=`${t._fontStyle} ${t._fontWeight} ${pa.FONT_SIZE}px ${t._fontFamily}`,R=iZe(m,w,U.WHITE,U.WHITE,0,Xo.FILL);if(x=R.dimensions,p[b]=x,R.width>0&&R.height>0&&!rZe.test(m)){let P=(0,cde.default)(R,{cutoff:pa.CUTOFF,radius:pa.RADIUS}),O=R.getContext("2d"),L=R.width,g=R.height,E=O.getImageData(0,0,L,g);for(let v=0;v<L;v++)for(let D=0;D<g;D++){let M=D*L+v,F=P[M]*255,V=M*4;E.data[V+0]=F,E.data[V+1]=F,E.data[V+2]=F,E.data[V+3]=F}O.putImageData(E,0,0),T.loadImage(b,R)}}let A=r[_];if(l(A)||(A=new JKe,A.dimensions=x,A.billboardTexture=T,r[_]=A),A.billboardTexture.id!==b&&(A.billboardTexture=T,A.dimensions=x),!T.hasImage){C7(e,A);continue}let C=A.billboard,S=e._spareBillboards;l(C)||(S.length>0?C=S.pop():(C=f.add({collection:e}),C._labelDimensions=new z,C._labelTranslate=new z),A.billboard=C),C.setImageTexture(T),C.show=t._show,C.position=t._position,C.eyeOffset=t._eyeOffset,C.pixelOffset=t._pixelOffset,C.horizontalOrigin=bi.LEFT,C.verticalOrigin=t._verticalOrigin,C.heightReference=t._heightReference,C.scale=t.totalScale,C.pickPrimitive=t,C.id=t._id,C.translucencyByDistance=t._translucencyByDistance,C.pixelOffsetScaleByDistance=t._pixelOffsetScaleByDistance,C.scaleByDistance=t._scaleByDistance,C.distanceDisplayCondition=t._distanceDisplayCondition,C.disableDepthTestDistance=t._disableDepthTestDistance,C._batchIndex=t._batchIndex,C.outlineColor=t.outlineColor,t.style===Xo.FILL_AND_OUTLINE?(C.color=t._fillColor,C.outlineWidth=t.outlineWidth):t.style===Xo.FILL?(C.color=t._fillColor,C.outlineWidth=0):t.style===Xo.OUTLINE&&(C.color=U.TRANSPARENT,C.outlineWidth=t.outlineWidth)}t._repositionAllGlyphs=!0}function ade(e,t,n){return t===bi.CENTER?-e/2:t===bi.RIGHT?-(e+n.x):n.x}var cr=new z,aZe=new z;function cZe(e){let t=e._glyphs,n=e._renderedText,i=0,o=0,r=[],s=Number.NEGATIVE_INFINITY,a=0,c=1,u=t.length,f=e._backgroundBillboard,h=z.clone(l(f)?e._backgroundPadding:z.ZERO,aZe);h.x/=e._relativeSize,h.y/=e._relativeSize;for(let O=0;O<u;++O){if(n.charAt(O)===`
`){r.push(i),++c,i=0;continue}let g=t[O].dimensions;l(g)&&(a=Math.max(a,g.height-g.descent),s=Math.max(s,g.descent),i+=g.width-g.minx,O<u-1&&(i+=t[O+1].dimensions.minx),o=Math.max(o,i))}r.push(i);let p=a+s,_=e.totalScale,m=e._horizontalOrigin,y=e._verticalOrigin,b=0,x=r[b],T=ade(x,m,h),A=(l(e._lineHeight)?e._lineHeight:eZe*e._fontSize)/e._relativeSize,C=A*(c-1),S=o,w=p+C;l(f)&&(S+=h.x*2,w+=h.y*2,f._labelHorizontalOrigin=m),cr.x=T*_,cr.y=0;let R=!0,P=0;for(let O=0;O<u;++O){if(n.charAt(O)===`
`){++b,P+=A,x=r[b],T=ade(x,m,h),cr.x=T*_,R=!0;continue}let L=t[O],g=L.dimensions;if(l(g)&&(y===Bn.TOP?(cr.y=g.height-a-h.y,cr.y+=pa.PADDING):y===Bn.CENTER?cr.y=(C+g.height-a)/2:y===Bn.BASELINE?(cr.y=C,cr.y-=pa.PADDING):(cr.y=C+s+h.y,cr.y-=pa.PADDING),cr.y=(cr.y-g.descent-P)*_,R&&(cr.x-=pa.PADDING*_,R=!1),l(L.billboard)&&(L.billboard._setTranslate(cr),L.billboard._labelDimensions.x=S,L.billboard._labelDimensions.y=w,L.billboard._labelHorizontalOrigin=m),O<u-1)){let E=t[O+1];cr.x+=(g.width-g.minx+E.dimensions.minx)*_}}if(l(f)&&n.split(`
`).join("").length>0&&(m===bi.CENTER?T=-o/2-h.x:m===bi.RIGHT?T=-(o+h.x*2):T=0,cr.x=T*_,y===Bn.TOP?cr.y=p-a-s:y===Bn.CENTER?cr.y=(p-a)/2-s:y===Bn.BASELINE?cr.y=-h.y-s:cr.y=0,cr.y=cr.y*_,f.width=S,f.height=w,f._setTranslate(cr),f._labelTranslate=z.clone(cr,f._labelTranslate)),hf(e.heightReference))for(let O=0;O<u;++O){let g=t[O].billboard;l(g)&&(g._labelTranslate=z.clone(cr,g._labelTranslate))}}function ude(e,t){let n=t._glyphs;for(let i=0,o=n.length;i<o;++i)C7(e,n[i]);l(t._backgroundBillboard)&&(e._backgroundBillboardCollection.remove(t._backgroundBillboard),t._backgroundBillboard=void 0),t._labelCollection=void 0,l(t._removeCallbackFunc)&&t._removeCallbackFunc(),ue(t)}function pm(e){e=e??G.EMPTY_OBJECT,this._scene=e.scene,this._batchTable=e.batchTable;let t=new Df({scene:this._scene,textureAtlas:new FT({initialSize:A7})});this._backgroundBillboardCollection=t,this._backgroundBillboardTexture=new gy(t),this._glyphBillboardCollection=new Df({scene:this._scene,batchTable:this._batchTable}),this._glyphBillboardCollection._sdf=!0,this._spareBillboards=[],this._textDimensionsCache={},this._labels=[],this._labelsToUpdate=[],this._totalGlyphCount=0,this._highlightColor=U.clone(U.WHITE),this.show=e.show??!0,this.modelMatrix=N.clone(e.modelMatrix??N.IDENTITY),this.debugShowBoundingVolume=e.debugShowBoundingVolume??!1,this.blendOption=e.blendOption??Po.OPAQUE_AND_TRANSLUCENT}Object.defineProperties(pm.prototype,{length:{get:function(){return this._labels.length}},sizeInBytes:{get:function(){return this._glyphBillboardCollection.sizeInBytes+this._backgroundBillboardCollection.sizeInBytes}},ready:{get:function(){let e=this._backgroundBillboardCollection.get(0);return l(e)&&!e.ready?!1:this._glyphBillboardCollection.ready}}});pm.prototype.add=function(e){let t=new Qb(e,this);return this._labels.push(t),this._labelsToUpdate.push(t),t};pm.prototype.remove=function(e){if(l(e)&&e._labelCollection===this){let t=this._labels.indexOf(e);if(t!==-1)return this._labels.splice(t,1),ude(this,e),!0}return!1};pm.prototype.removeAll=function(){let e=this._labels;for(let t=0,n=e.length;t<n;++t)ude(this,e[t]);e.length=0};pm.prototype.contains=function(e){return l(e)&&e._labelCollection===this};pm.prototype.get=function(e){return this._labels[e]};pm.prototype.update=function(e){if(!this.show)return;let t=this._glyphBillboardCollection,n=this._backgroundBillboardCollection;t.modelMatrix=this.modelMatrix,t.debugShowBoundingVolume=this.debugShowBoundingVolume,n.modelMatrix=this.modelMatrix,n.debugShowBoundingVolume=this.debugShowBoundingVolume;let i=this._labelsToUpdate.length;for(let r=0;r<i;++r){let s=this._labelsToUpdate[r];if(s.isDestroyed())continue;let a=s._glyphs.length;s._rebindAllGlyphs&&(sZe(this,s),s._rebindAllGlyphs=!1),s._repositionAllGlyphs&&(cZe(s),s._repositionAllGlyphs=!1);let c=s._glyphs.length-a;this._totalGlyphCount+=c}let o=n.length>0?Po.TRANSLUCENT:this.blendOption;t.blendOption=o,n.blendOption=o,t._highlightColor=this._highlightColor,n._highlightColor=this._highlightColor,this._labelsToUpdate.length=0,n.update(e),t.update(e)};pm.prototype.isDestroyed=function(){return!1};pm.prototype.destroy=function(){return this.removeAll(),this._glyphBillboardCollection=this._glyphBillboardCollection.destroy(),this._backgroundBillboardCollection=this._backgroundBillboardCollection.destroy(),ue(this)};var Kp=pm;var $3=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec3 position2DHigh;
in vec3 position2DLow;
in vec3 prevPosition3DHigh;
in vec3 prevPosition3DLow;
in vec3 prevPosition2DHigh;
in vec3 prevPosition2DLow;
in vec3 nextPosition3DHigh;
in vec3 nextPosition3DLow;
in vec3 nextPosition2DHigh;
in vec3 nextPosition2DLow;
in vec4 texCoordExpandAndBatchIndex;
out vec2 v_st;
out float v_width;
out vec4 v_pickColor;
out float v_polylineAngle;
void main()
{
float texCoord = texCoordExpandAndBatchIndex.x;
float expandDir = texCoordExpandAndBatchIndex.y;
bool usePrev = texCoordExpandAndBatchIndex.z < 0.0;
float batchTableIndex = texCoordExpandAndBatchIndex.w;
vec2 widthAndShow = batchTable_getWidthAndShow(batchTableIndex);
float width = widthAndShow.x + 0.5;
float show = widthAndShow.y;
if (width < 1.0)
{
show = 0.0;
}
vec4 pickColor = batchTable_getPickColor(batchTableIndex);
vec4 p, prev, next;
if (czm_morphTime == 1.0)
{
p = czm_translateRelativeToEye(position3DHigh.xyz, position3DLow.xyz);
prev = czm_translateRelativeToEye(prevPosition3DHigh.xyz, prevPosition3DLow.xyz);
next = czm_translateRelativeToEye(nextPosition3DHigh.xyz, nextPosition3DLow.xyz);
}
else if (czm_morphTime == 0.0)
{
p = czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy);
prev = czm_translateRelativeToEye(prevPosition2DHigh.zxy, prevPosition2DLow.zxy);
next = czm_translateRelativeToEye(nextPosition2DHigh.zxy, nextPosition2DLow.zxy);
}
else
{
p = czm_columbusViewMorph(
czm_translateRelativeToEye(position2DHigh.zxy, position2DLow.zxy),
czm_translateRelativeToEye(position3DHigh.xyz, position3DLow.xyz),
czm_morphTime);
prev = czm_columbusViewMorph(
czm_translateRelativeToEye(prevPosition2DHigh.zxy, prevPosition2DLow.zxy),
czm_translateRelativeToEye(prevPosition3DHigh.xyz, prevPosition3DLow.xyz),
czm_morphTime);
next = czm_columbusViewMorph(
czm_translateRelativeToEye(nextPosition2DHigh.zxy, nextPosition2DLow.zxy),
czm_translateRelativeToEye(nextPosition3DHigh.xyz, nextPosition3DLow.xyz),
czm_morphTime);
}
#ifdef DISTANCE_DISPLAY_CONDITION
vec3 centerHigh = batchTable_getCenterHigh(batchTableIndex);
vec4 centerLowAndRadius = batchTable_getCenterLowAndRadius(batchTableIndex);
vec3 centerLow = centerLowAndRadius.xyz;
float radius = centerLowAndRadius.w;
vec2 distanceDisplayCondition = batchTable_getDistanceDisplayCondition(batchTableIndex);
float lengthSq;
if (czm_sceneMode == czm_sceneMode2D)
{
lengthSq = czm_eyeHeight2D.y;
}
else
{
vec4 center = czm_translateRelativeToEye(centerHigh.xyz, centerLow.xyz);
lengthSq = max(0.0, dot(center.xyz, center.xyz) - radius * radius);
}
float nearSq = distanceDisplayCondition.x * distanceDisplayCondition.x;
float farSq = distanceDisplayCondition.y * distanceDisplayCondition.y;
if (lengthSq < nearSq || lengthSq > farSq)
{
show = 0.0;
}
#endif
float polylineAngle;
vec4 positionWC = getPolylineWindowCoordinates(p, prev, next, expandDir, width, usePrev, polylineAngle);
gl_Position = czm_viewportOrthographic * positionWC * show;
v_st.s = texCoord;
v_st.t = czm_writeNonPerspective(clamp(expandDir, 0.0, 1.0), gl_Position.w);
v_width = width;
v_pickColor = pickColor;
v_polylineAngle = polylineAngle;
}
`;function mu(e,t){e=e??G.EMPTY_OBJECT,this._show=e.show??!0,this._width=e.width??1,this._loop=e.loop??!1,this._distanceDisplayCondition=e.distanceDisplayCondition,this._material=e.material,l(this._material)||(this._material=Ji.fromType(Ji.ColorType,{color:new U(1,1,1,1)}));let n=e.positions;l(n)||(n=[]),this._positions=n,this._actualPositions=Ao(n,d.equalsEpsilon),this._loop&&this._actualPositions.length>2&&(this._actualPositions===this._positions&&(this._actualPositions=n.slice()),this._actualPositions.push(d.clone(this._actualPositions[0]))),this._length=this._actualPositions.length,this._id=e.id;let i;l(t)&&(i=N.clone(t.modelMatrix)),this._modelMatrix=i,this._segments=Fi.wrapLongitude(this._actualPositions,i),this._actualLength=void 0,this._propertiesChanged=new Uint32Array(dde),this._polylineCollection=t,this._dirty=!1,this._pickId=void 0,this._boundingVolume=ce.fromPoints(this._actualPositions),this._boundingVolumeWC=ce.transform(this._boundingVolume,this._modelMatrix),this._boundingVolume2D=new ce}var fde=mu.POSITION_INDEX=0,lZe=mu.SHOW_INDEX=1,uZe=mu.WIDTH_INDEX=2,fZe=mu.MATERIAL_INDEX=3,OD=mu.POSITION_SIZE_INDEX=4,dZe=mu.DISTANCE_DISPLAY_CONDITION=5,dde=mu.NUMBER_OF_PROPERTIES=6;function Zp(e,t){++e._propertiesChanged[t];let n=e._polylineCollection;l(n)&&(n._updatePolyline(e,t),e._dirty=!0)}Object.defineProperties(mu.prototype,{show:{get:function(){return this._show},set:function(e){e!==this._show&&(this._show=e,Zp(this,lZe))}},positions:{get:function(){return this._positions},set:function(e){let t=Ao(e,d.equalsEpsilon);this._loop&&t.length>2&&(t===e&&(t=e.slice()),t.push(d.clone(t[0]))),(this._actualPositions.length!==t.length||this._actualPositions.length!==this._length)&&Zp(this,OD),this._positions=e,this._actualPositions=t,this._length=t.length,this._boundingVolume=ce.fromPoints(this._actualPositions,this._boundingVolume),this._boundingVolumeWC=ce.transform(this._boundingVolume,this._modelMatrix,this._boundingVolumeWC),Zp(this,fde),this.update()}},material:{get:function(){return this._material},set:function(e){this._material!==e&&(this._material=e,Zp(this,fZe))}},width:{get:function(){return this._width},set:function(e){let t=this._width;e!==t&&(this._width=e,Zp(this,uZe))}},loop:{get:function(){return this._loop},set:function(e){if(e!==this._loop){let t=this._actualPositions;e?t.length>2&&!d.equals(t[0],t[t.length-1])&&(t.length===this._positions.length&&(this._actualPositions=t=this._positions.slice()),t.push(d.clone(t[0]))):t.length>2&&d.equals(t[0],t[t.length-1])&&(t.length-1===this._positions.length?this._actualPositions=this._positions:t.pop()),this._loop=e,Zp(this,OD)}}},id:{get:function(){return this._id},set:function(e){this._id=e,l(this._pickId)&&(this._pickId.object.id=e)}},pickId:{get:function(){return this._pickId}},isDestroyed:{get:function(){return!l(this._polylineCollection)}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){Nt.equals(e,this._distanceDisplayCondition)||(this._distanceDisplayCondition=Nt.clone(e,this._distanceDisplayCondition),Zp(this,dZe))}}});mu.prototype.update=function(){let e=N.IDENTITY;l(this._polylineCollection)&&(e=this._polylineCollection.modelMatrix);let t=this._segments.positions.length,n=this._segments.lengths,i=this._propertiesChanged[fde]>0||this._propertiesChanged[OD]>0;if((!N.equals(e,this._modelMatrix)||i)&&(this._segments=Fi.wrapLongitude(this._actualPositions,e),this._boundingVolumeWC=ce.transform(this._boundingVolume,e,this._boundingVolumeWC)),this._modelMatrix=N.clone(e,this._modelMatrix),this._segments.positions.length!==t)Zp(this,OD);else{let o=n.length;for(let r=0;r<o;++r)if(n[r]!==this._segments.lengths[r]){Zp(this,OD);break}}};mu.prototype.getPickId=function(e){return l(this._pickId)||(this._pickId=e.createPickId({primitive:this,collection:this._polylineCollection,id:this._id})),this._pickId};mu.prototype._clean=function(){this._dirty=!1;let e=this._propertiesChanged;for(let t=0;t<dde-1;++t)e[t]=0};mu.prototype._destroy=function(){this._pickId=this._pickId&&this._pickId.destroy(),this._material=this._material&&this._material.destroy(),this._polylineCollection=void 0};var Md=mu;var hZe=Md.SHOW_INDEX,mZe=Md.WIDTH_INDEX,S7=Md.POSITION_INDEX,pZe=Md.MATERIAL_INDEX,hde=Md.POSITION_SIZE_INDEX,gZe=Md.DISTANCE_DISPLAY_CONDITION,xde=Md.NUMBER_OF_PROPERTIES,Ml={texCoordExpandAndBatchIndex:0,position3DHigh:1,position3DLow:2,position2DHigh:3,position2DLow:4,prevPosition3DHigh:5,prevPosition3DLow:6,prevPosition2DHigh:7,prevPosition2DLow:8,nextPosition3DHigh:9,nextPosition3DLow:10,nextPosition2DHigh:11,nextPosition2DLow:12};function Ld(e){e=e??G.EMPTY_OBJECT,this.show=e.show??!0,this.modelMatrix=N.clone(e.modelMatrix??N.IDENTITY),this._modelMatrix=N.clone(N.IDENTITY),this.debugShowBoundingVolume=e.debugShowBoundingVolume??!1,this._opaqueRS=void 0,this._translucentRS=void 0,this._colorCommands=[],this._polylinesUpdated=!1,this._polylinesRemoved=!1,this._createVertexArray=!1,this._propertiesChanged=new Uint32Array(xde),this._polylines=[],this._polylineBuckets={},this._positionBufferUsage={bufferUsage:ke.STATIC_DRAW,frameCount:0},this._mode=void 0,this._polylinesToUpdate=[],this._vertexArrays=[],this._positionBuffer=void 0,this._texCoordExpandAndBatchIndexBuffer=void 0,this._batchTable=void 0,this._createBatchTable=!1,this._useHighlightColor=!1,this._highlightColor=U.clone(U.WHITE);let t=this;this._uniformMap={u_highlightColor:function(){return t._highlightColor}}}Object.defineProperties(Ld.prototype,{length:{get:function(){return v7(this),this._polylines.length}}});Ld.prototype.add=function(e){let t=new Md(e,this);return t._index=this._polylines.length,this._polylines.push(t),this._createVertexArray=!0,this._createBatchTable=!0,t};Ld.prototype.remove=function(e){if(this.contains(e)){if(this._polylinesRemoved=!0,this._createVertexArray=!0,this._createBatchTable=!0,l(e._bucket)){let t=e._bucket;t.shaderProgram=t.shaderProgram&&t.shaderProgram.destroy()}return e._destroy(),!0}return!1};Ld.prototype.removeAll=function(){w7(this),Sde(this),this._polylineBuckets={},this._polylinesRemoved=!1,this._polylines.length=0,this._polylinesToUpdate.length=0,this._createVertexArray=!0};Ld.prototype.contains=function(e){return l(e)&&e._polylineCollection===this};Ld.prototype.get=function(e){return v7(this),this._polylines[e]};function _Ze(e,t){l(e._batchTable)&&e._batchTable.destroy();let n=[{functionName:"batchTable_getWidthAndShow",componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:2},{functionName:"batchTable_getPickColor",componentDatatype:X.UNSIGNED_BYTE,componentsPerAttribute:4,normalize:!0},{functionName:"batchTable_getCenterHigh",componentDatatype:X.FLOAT,componentsPerAttribute:3},{functionName:"batchTable_getCenterLowAndRadius",componentDatatype:X.FLOAT,componentsPerAttribute:4},{functionName:"batchTable_getDistanceDisplayCondition",componentDatatype:X.FLOAT,componentsPerAttribute:2}];e._batchTable=new KA(t,n,e._polylines.length)}var Tde=new Gn,Ade=new oe,Cde=new z;Ld.prototype.update=function(e){if(v7(this),this._polylines.length===0||!this.show)return;CZe(this,e);let t=e.context,n=e.mapProjection,i,o=this._propertiesChanged;if(this._createBatchTable){if(Vt.maximumVertexTextureImageUnits===0)throw new se("Vertex texture fetch support is required to render polylines. The maximum number of vertex texture image units must be greater than zero.");_Ze(this,t),this._createBatchTable=!1}if(this._createVertexArray||bZe(this))gde(this,t,n);else if(this._polylinesUpdated){let c=this._polylinesToUpdate;if(this._mode!==ne.SCENE3D){let u=c.length;for(let f=0;f<u;++f)i=c[f],i.update()}if(o[hde]||o[pZe])gde(this,t,n);else{let u=c.length,f=this._polylineBuckets;for(let h=0;h<u;++h){i=c[h],o=i._propertiesChanged;let p=i._bucket,_=0;for(let m in f)if(f.hasOwnProperty(m)){if(f[m]===p){o[S7]&&p.writeUpdate(_,i,this._positionBuffer,n);break}_+=f[m].lengthOfPositions}if((o[hZe]||o[mZe])&&this._batchTable.setBatchedAttribute(i._index,0,new z(i._width,i._show)),this._batchTable.attributes.length>2){if(o[S7]||o[hde]){let m=e.mode===ne.SCENE2D?i._boundingVolume2D:i._boundingVolumeWC,y=Gn.fromCartesian(m.center,Tde),b=oe.fromElements(y.low.x,y.low.y,y.low.z,m.radius,Ade);this._batchTable.setBatchedAttribute(i._index,2,y.high),this._batchTable.setBatchedAttribute(i._index,3,b)}if(o[gZe]){let m=Cde;m.x=0,m.y=Number.MAX_VALUE;let y=i.distanceDisplayCondition;l(y)&&(m.x=y.near,m.y=y.far),this._batchTable.setBatchedAttribute(i._index,4,m)}}i._clean()}}c.length=0,this._polylinesUpdated=!1}o=this._propertiesChanged;for(let c=0;c<xde;++c)o[c]=0;let r=N.IDENTITY;e.mode===ne.SCENE3D&&(r=this.modelMatrix);let s=e.passes,a=e.morphTime!==0;if((!l(this._opaqueRS)||this._opaqueRS.depthTest.enabled!==a)&&(this._opaqueRS=ze.fromCache({depthMask:a,depthTest:{enabled:a}})),(!l(this._translucentRS)||this._translucentRS.depthTest.enabled!==a)&&(this._translucentRS=ze.fromCache({blending:dn.ALPHA_BLEND,depthMask:!a,depthTest:{enabled:a}})),this._batchTable.update(e),s.render||s.pick){let c=this._colorCommands;yZe(this,e,c,r)}};var MD=new ce,mde=new ce;function yZe(e,t,n,i){let o=t.context,r=t.commandList,s=n.length,a=0,c=!0,u=e._vertexArrays,f=e.debugShowBoundingVolume,p=e._batchTable.getUniformMapCallback(),_=u.length;for(let m=0;m<_;++m){let y=u[m],b=y.buckets,x=b.length;for(let T=0;T<x;++T){let A=b[T],C=A.offset,S=A.bucket.shaderProgram,w=A.bucket.polylines,R=w.length,P,O,L=0,g,E;for(let v=0;v<R;++v){let D=w[v],M=TZe(D._material);if(M!==P){if(l(P)&&L>0){let H=O.isTranslucent();a>=s?(g=new Je({owner:e}),n.push(g)):g=n[a],++a,E=St(p(O._uniforms),e._uniformMap),g.boundingVolume=ce.clone(MD,g.boundingVolume),g.modelMatrix=i,g.shaderProgram=S,g.vertexArray=y.va,g.renderState=H?e._translucentRS:e._opaqueRS,g.pass=H?ve.TRANSLUCENT:ve.OPAQUE,g.debugShowBoundingVolume=f,g.pickId="v_pickColor",g.uniformMap=E,g.count=L,g.offset=C,C+=L,L=0,c=!0,r.push(g)}O=D._material,O.update(o),P=M}let F=D._locatorBuckets,V=F.length;for(let H=0;H<V;++H){let B=F[H];B.locator===A&&(L+=B.count)}let k;t.mode===ne.SCENE3D?k=D._boundingVolumeWC:t.mode===ne.COLUMBUS_VIEW?k=D._boundingVolume2D:t.mode===ne.SCENE2D?l(D._boundingVolume2D)&&(k=ce.clone(D._boundingVolume2D,mde),k.center.x=0):l(D._boundingVolumeWC)&&l(D._boundingVolume2D)&&(k=ce.union(D._boundingVolumeWC,D._boundingVolume2D,mde)),c?(c=!1,ce.clone(k,MD)):ce.union(k,MD,MD)}l(P)&&L>0&&(a>=s?(g=new Je({owner:e}),n.push(g)):g=n[a],++a,E=St(p(O._uniforms),e._uniformMap),g.boundingVolume=ce.clone(MD,g.boundingVolume),g.modelMatrix=i,g.shaderProgram=S,g.vertexArray=y.va,g.renderState=O.isTranslucent()?e._translucentRS:e._opaqueRS,g.pass=O.isTranslucent()?ve.TRANSLUCENT:ve.OPAQUE,g.debugShowBoundingVolume=f,g.pickId="v_pickColor",g.uniformMap=E,g.count=L,g.offset=C,c=!0,r.push(g)),P=void 0}}n.length=a}Ld.prototype.isDestroyed=function(){return!1};Ld.prototype.destroy=function(){return Ede(this),w7(this),Sde(this),this._batchTable=this._batchTable&&this._batchTable.destroy(),ue(this)};function bZe(e){let t=!1,n=e._propertiesChanged,i=e._positionBufferUsage;return n[S7]?(i.bufferUsage!==ke.STREAM_DRAW&&(t=!0,i.bufferUsage=ke.STREAM_DRAW),i.frameCount=100):i.bufferUsage!==ke.STATIC_DRAW&&(i.frameCount===0?(t=!0,i.bufferUsage=ke.STATIC_DRAW):i.frameCount--),t}var pde=[0,0,0];function gde(e,t,n){e._createVertexArray=!1,w7(e),Ede(e),AZe(e);let i=[[]],o=i[0],r=e._batchTable,s=e._useHighlightColor,a=[0],c=0,u=[[]],f=0,h=e._polylineBuckets,p,_;for(p in h)h.hasOwnProperty(p)&&(_=h[p],_.updateShader(t,r,s),f+=_.lengthOfPositions);if(f>0){let m=e._mode,y=new Float32Array(6*f*3),b=new Float32Array(f*4),x,T=0,A=0,C=0;for(p in h)if(h.hasOwnProperty(p)){_=h[p],_.write(y,b,T,A,C,r,t,n),m===ne.MORPHING&&(l(x)||(x=new Float32Array(6*f*3)),_.writeForMorph(x,T));let E=_.lengthOfPositions;T+=6*E*3,A+=E*4,C+=E*4,c=_.updateIndices(i,a,u,c)}let S=e._positionBufferUsage.bufferUsage,w=ke.STATIC_DRAW;e._positionBuffer=At.createVertexBuffer({context:t,typedArray:y,usage:S});let R;l(x)&&(R=At.createVertexBuffer({context:t,typedArray:x,usage:S})),e._texCoordExpandAndBatchIndexBuffer=At.createVertexBuffer({context:t,typedArray:b,usage:w});let P=3*Float32Array.BYTES_PER_ELEMENT,O=4*Float32Array.BYTES_PER_ELEMENT,L=0,g=i.length;for(let E=0;E<g;++E)if(o=i[E],o.length>0){let v=new Uint16Array(o),D=At.createIndexBuffer({context:t,typedArray:v,usage:ke.STATIC_DRAW,indexDatatype:Be.UNSIGNED_SHORT});L+=a[E];let M=6*(E*(P*I.SIXTY_FOUR_KILOBYTES)-L*P),F=P+M,V=P+F,k=P+V,H=P+k,B=P+H,j=E*(O*I.SIXTY_FOUR_KILOBYTES)-L*O,q=[{index:Ml.position3DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:M,strideInBytes:6*P},{index:Ml.position3DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:F,strideInBytes:6*P},{index:Ml.position2DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:M,strideInBytes:6*P},{index:Ml.position2DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:F,strideInBytes:6*P},{index:Ml.prevPosition3DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:V,strideInBytes:6*P},{index:Ml.prevPosition3DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:k,strideInBytes:6*P},{index:Ml.prevPosition2DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:V,strideInBytes:6*P},{index:Ml.prevPosition2DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:k,strideInBytes:6*P},{index:Ml.nextPosition3DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:H,strideInBytes:6*P},{index:Ml.nextPosition3DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:B,strideInBytes:6*P},{index:Ml.nextPosition2DHigh,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:H,strideInBytes:6*P},{index:Ml.nextPosition2DLow,componentsPerAttribute:3,componentDatatype:X.FLOAT,offsetInBytes:B,strideInBytes:6*P},{index:Ml.texCoordExpandAndBatchIndex,componentsPerAttribute:4,componentDatatype:X.FLOAT,vertexBuffer:e._texCoordExpandAndBatchIndexBuffer,offsetInBytes:j}],J,W,K,Q;m===ne.SCENE3D?(W=e._positionBuffer,J="vertexBuffer",K=pde,Q="value"):m===ne.SCENE2D||m===ne.COLUMBUS_VIEW?(W=pde,J="value",K=e._positionBuffer,Q="vertexBuffer"):(W=R,J="vertexBuffer",K=e._positionBuffer,Q="vertexBuffer"),q[0][J]=W,q[1][J]=W,q[2][Q]=K,q[3][Q]=K,q[4][J]=W,q[5][J]=W,q[6][Q]=K,q[7][Q]=K,q[8][J]=W,q[9][J]=W,q[10][Q]=K,q[11][Q]=K;let he=new oi({context:t,attributes:q,indexBuffer:D});e._vertexArrays.push({va:he,buckets:u[E]})}}}function xZe(e,t){return t instanceof Mt?t.id:t}var Q3=[];function TZe(e){let t=Ji._uniformList[e.type],n=t.length;Q3.length=2*n;let i=0;for(let o=0;o<n;++o){let r=t[o];Q3[i]=r,Q3[i+1]=e._uniforms[r](),i+=2}return`${e.type}:${JSON.stringify(Q3,xZe)}`}function AZe(e){let t=e._mode,n=e._modelMatrix,i=e._polylineBuckets={},o=e._polylines,r=o.length;for(let s=0;s<r;++s){let a=o[s];if(a._actualPositions.length>1){a.update();let c=a.material,u=i[c.type];l(u)||(u=i[c.type]=new gm(c,t,n)),u.addPolyline(a)}}}function CZe(e,t){let n=t.mode;(e._mode!==n||!N.equals(e._modelMatrix,e.modelMatrix))&&(e._mode=n,e._modelMatrix=N.clone(e.modelMatrix),e._createVertexArray=!0)}function v7(e){if(e._polylinesRemoved){e._polylinesRemoved=!1;let t=[],n=[],i=0,o,r=e._polylines.length;for(let s=0;s<r;++s)o=e._polylines[s],o.isDestroyed||(o._index=i++,n.push(o),t.push(o));e._polylines=t,e._polylinesToUpdate=n}}function w7(e){let t=e._polylines,n=t.length;for(let i=0;i<n;++i)if(!t[i].isDestroyed){let o=t[i]._bucket;l(o)&&(o.shaderProgram=o.shaderProgram&&o.shaderProgram.destroy())}}function Ede(e){let t=e._vertexArrays.length;for(let n=0;n<t;++n)e._vertexArrays[n].va.destroy();e._vertexArrays.length=0}Ld.prototype._updatePolyline=function(e,t){this._polylinesUpdated=!0,e._dirty||this._polylinesToUpdate.push(e),++this._propertiesChanged[t]};function Sde(e){let t=e._polylines,n=t.length;for(let i=0;i<n;++i)t[i].isDestroyed||t[i]._destroy()}function E7(e,t,n){this.count=e,this.offset=t,this.bucket=n}function gm(e,t,n){this.polylines=[],this.lengthOfPositions=0,this.material=e,this.shaderProgram=void 0,this.mode=t,this.modelMatrix=n}gm.prototype.addPolyline=function(e){this.polylines.push(e),e._actualLength=this.getPolylinePositionsLength(e),this.lengthOfPositions+=e._actualLength,e._bucket=this};gm.prototype.updateShader=function(e,t,n){if(l(this.shaderProgram))return;let i=["DISTANCE_DISPLAY_CONDITION"];n&&i.push("VECTOR_TILE"),this.material.shaderSource.search(/in\s+float\s+v_polylineAngle;/g)!==-1&&i.push("POLYLINE_DASH"),Wt.isInternetExplorer()||i.push("CLIP_POLYLINE");let o=new Ue({defines:i,sources:[`in vec4 v_pickColor;
`,this.material.shaderSource,JA]}),r=t.getVertexShaderCallback()($3),s=new Ue({defines:i,sources:[gf,r]});this.shaderProgram=tn.fromCache({context:e,vertexShaderSource:s,fragmentShaderSource:o,attributeLocations:Ml})};function vde(e){return d.dot(d.UNIT_X,e._boundingVolume.center)<0||e._boundingVolume.intersectPlane(ln.ORIGIN_ZX_PLANE)===Yt.INTERSECTING}gm.prototype.getPolylinePositionsLength=function(e){let t;if(this.mode===ne.SCENE3D||!vde(e))return t=e._actualPositions.length,t*4-4;let n=0,i=e._segments.lengths;t=i.length;for(let o=0;o<t;++o)n+=i[o]*4-4;return n};var Is=new d,If=new d,Pf=new d,J3=new d,EZe=new oe,SZe=new z;gm.prototype.write=function(e,t,n,i,o,r,s,a){let c=this.mode,u=a.ellipsoid.maximumRadius*I.PI,f=this.polylines,h=f.length;for(let p=0;p<h;++p){let _=f[p],m=_.width,y=_.show&&m>0,b=_._index,x=this.getSegments(_,a),T=x.positions,A=x.lengths,C=T.length,S=_.getPickId(s).color,w=0,R=0,P;for(let V=0;V<C;++V){V===0?_._loop?P=T[C-2]:(P=J3,d.subtract(T[0],T[1],P),d.add(T[0],P,P)):P=T[V-1],d.clone(P,If),d.clone(T[V],Is),V===C-1?_._loop?P=T[1]:(P=J3,d.subtract(T[C-1],T[C-2],P),d.add(T[C-1],P,P)):P=T[V+1],d.clone(P,Pf);let k=A[w];V===R+k&&(R+=k,++w);let H=V-R===0,B=V===R+A[w]-1;c===ne.SCENE2D&&(If.z=0,Is.z=0,Pf.z=0),(c===ne.SCENE2D||c===ne.MORPHING)&&(H||B)&&u-Math.abs(Is.x)<1&&((Is.x<0&&If.x>0||Is.x>0&&If.x<0)&&d.clone(Is,If),(Is.x<0&&Pf.x>0||Is.x>0&&Pf.x<0)&&d.clone(Is,Pf));let j=H?2:0,q=B?2:4;for(let J=j;J<q;++J){Gn.writeElements(Is,e,n),Gn.writeElements(If,e,n+6),Gn.writeElements(Pf,e,n+12);let W=J-2<0?-1:1;t[o]=V/(C-1),t[o+1]=2*(J%2)-1,t[o+2]=W,t[o+3]=b,n+=6*3,o+=4}}let O=EZe;O.x=U.floatToByte(S.red),O.y=U.floatToByte(S.green),O.z=U.floatToByte(S.blue),O.w=U.floatToByte(S.alpha);let L=SZe;L.x=m,L.y=y?1:0;let g=c===ne.SCENE2D?_._boundingVolume2D:_._boundingVolumeWC,E=Gn.fromCartesian(g.center,Tde),v=E.high,D=oe.fromElements(E.low.x,E.low.y,E.low.z,g.radius,Ade),M=Cde;M.x=0,M.y=Number.MAX_VALUE;let F=_.distanceDisplayCondition;l(F)&&(M.x=F.near,M.y=F.far),r.setBatchedAttribute(b,0,L),r.setBatchedAttribute(b,1,O),r.attributes.length>2&&(r.setBatchedAttribute(b,2,v),r.setBatchedAttribute(b,3,D),r.setBatchedAttribute(b,4,M))}};var vZe=new d,wZe=new d,DZe=new d,_de=new d;gm.prototype.writeForMorph=function(e,t){let n=this.modelMatrix,i=this.polylines,o=i.length;for(let r=0;r<o;++r){let s=i[r],a=s._segments.positions,c=s._segments.lengths,u=a.length,f=0,h=0;for(let p=0;p<u;++p){let _;p===0?s._loop?_=a[u-2]:(_=_de,d.subtract(a[0],a[1],_),d.add(a[0],_,_)):_=a[p-1],_=N.multiplyByPoint(n,_,wZe);let m=N.multiplyByPoint(n,a[p],vZe),y;p===u-1?s._loop?y=a[1]:(y=_de,d.subtract(a[u-1],a[u-2],y),d.add(a[u-1],y,y)):y=a[p+1],y=N.multiplyByPoint(n,y,DZe);let b=c[f];p===h+b&&(h+=b,++f);let x=p-h===0,T=p===h+c[f]-1,A=x?2:0,C=T?2:4;for(let S=A;S<C;++S)Gn.writeElements(m,e,t),Gn.writeElements(_,e,t+6),Gn.writeElements(y,e,t+12),t+=6*3}}};var IZe=new Array(1);gm.prototype.updateIndices=function(e,t,n,i){let o=n.length-1,r=new E7(0,i,this);n[o].push(r);let s=0,a=e[e.length-1],c=0;a.length>0&&(c=a[a.length-1]+1);let u=this.polylines,f=u.length;for(let h=0;h<f;++h){let p=u[h];p._locatorBuckets=[];let _;if(this.mode===ne.SCENE3D){_=IZe;let y=p._actualPositions.length;if(y>0)_[0]=y;else continue}else _=p._segments.lengths;let m=_.length;if(m>0){let y=0;for(let b=0;b<m;++b){let x=_[b]-1;for(let T=0;T<x;++T)c+4>I.SIXTY_FOUR_KILOBYTES&&(p._locatorBuckets.push({locator:r,count:y}),y=0,t.push(4),a=[],e.push(a),c=0,r.count=s,s=0,i=0,r=new E7(0,0,this),n[++o]=[r]),a.push(c,c+2,c+1),a.push(c+1,c+2,c+3),y+=6,s+=6,i+=6,c+=4}p._locatorBuckets.push({locator:r,count:y}),c+4>I.SIXTY_FOUR_KILOBYTES&&(t.push(0),a=[],e.push(a),c=0,r.count=s,i=0,s=0,r=new E7(0,0,this),n[++o]=[r])}p._clean()}return r.count=s,i};gm.prototype.getPolylineStartIndex=function(e){let t=this.polylines,n=0,i=t.length;for(let o=0;o<i;++o){let r=t[o];if(r===e)break;n+=r._actualLength}return n};var qC={positions:void 0,lengths:void 0},yde=new Array(1),PZe=new d,RZe=new fe;gm.prototype.getSegments=function(e,t){let n=e._actualPositions;if(this.mode===ne.SCENE3D)return yde[0]=n.length,qC.positions=n,qC.lengths=yde,qC;vde(e)&&(n=e._segments.positions);let i=t.ellipsoid,o=[],r=this.modelMatrix,s=n.length,a,c=PZe;for(let u=0;u<s;++u)a=n[u],c=N.multiplyByPoint(r,a,c),o.push(t.project(i.cartesianToCartographic(c,RZe)));if(o.length>0){e._boundingVolume2D=ce.fromPoints(o,e._boundingVolume2D);let u=e._boundingVolume2D.center;e._boundingVolume2D.center=new d(u.z,u.x,u.y)}return qC.positions=o,qC.lengths=e._segments.lengths,qC};var bde;gm.prototype.writeUpdate=function(e,t,n,i){let o=this.mode,r=i.ellipsoid.maximumRadius*I.PI,s=t._actualLength;if(s){e+=this.getPolylineStartIndex(t);let a=bde,c=6*s*3;!l(a)||a.length<c?a=bde=new Float32Array(c):a.length>c&&(a=new Float32Array(a.buffer,0,c));let u=this.getSegments(t,i),f=u.positions,h=u.lengths,p=0,_=0,m=0,y;s=f.length;for(let b=0;b<s;++b){b===0?t._loop?y=f[s-2]:(y=J3,d.subtract(f[0],f[1],y),d.add(f[0],y,y)):y=f[b-1],d.clone(y,If),d.clone(f[b],Is),b===s-1?t._loop?y=f[1]:(y=J3,d.subtract(f[s-1],f[s-2],y),d.add(f[s-1],y,y)):y=f[b+1],d.clone(y,Pf);let x=h[_];b===m+x&&(m+=x,++_);let T=b-m===0,A=b===m+h[_]-1;o===ne.SCENE2D&&(If.z=0,Is.z=0,Pf.z=0),(o===ne.SCENE2D||o===ne.MORPHING)&&(T||A)&&r-Math.abs(Is.x)<1&&((Is.x<0&&If.x>0||Is.x>0&&If.x<0)&&d.clone(Is,If),(Is.x<0&&Pf.x>0||Is.x>0&&Pf.x<0)&&d.clone(Is,Pf));let C=T?2:0,S=A?2:4;for(let w=C;w<S;++w)Gn.writeElements(Is,a,p),Gn.writeElements(If,a,p+6),Gn.writeElements(Pf,a,p+12),p+=6*3}n.copyFromArrayView(a,6*3*Float32Array.BYTES_PER_ELEMENT*e)}};var _m=Ld;function yy(e){this._positions=e.positions,this._batchTable=e.batchTable,this._batchIds=e.batchIds,this._rectangle=e.rectangle,this._minHeight=e.minimumHeight,this._maxHeight=e.maximumHeight,this._billboardCollection=new Df({batchTable:e.batchTable}),this._labelCollection=new Kp({batchTable:e.batchTable}),this._polylineCollection=new _m,this._polylineCollection._useHighlightColor=!0,this._packedBuffer=void 0,this._ready=!1,this._promise=void 0,this._error=void 0}Object.defineProperties(yy.prototype,{ready:{get:function(){return this._ready}},pointsLength:{get:function(){return this._billboardCollection.length}},texturesByteLength:{get:function(){let e=this._billboardCollection.sizeInBytes,t=this._labelCollection.sizeInBytes;return e+t}}});function OZe(e,t){let n=e._rectangle,i=e._minHeight,o=e._maxHeight,r=2+ae.packedLength+ee.packedLength,s=new Float64Array(r),a=0;return s[a++]=i,s[a++]=o,ae.pack(n,s,a),a+=ae.packedLength,ee.pack(t,s,a),s}var MZe=new _i("createVectorTilePoints",5),LZe=new d;function NZe(e,t){let n=e._positions,i=e._packedBuffer;l(i)||(n=e._positions=n.slice(),e._batchIds=e._batchIds.slice(),i=e._packedBuffer=OZe(e,t));let o=[n.buffer,i.buffer],r={positions:n.buffer,packedBuffer:i.buffer},s=MZe.scheduleTask(r,o);if(l(s))return s.then(a=>{if(e.isDestroyed())return;e._positions=new Float64Array(a.positions);let c=e._billboardCollection,u=e._labelCollection,f=e._polylineCollection;n=e._positions;let h=e._batchIds,p=n.length/3;for(let _=0;_<p;++_){let m=h[_],y=d.unpack(n,_*3,LZe),b=c.add();b.position=y,b._batchIndex=m;let x=u.add();x.text=" ",x.position=y,x._batchIndex=m;let T=f.add();T.positions=[d.clone(y),d.clone(y)]}e._positions=void 0,e._packedBuffer=void 0,e._ready=!0}).catch(a=>{e.isDestroyed()||(e._error=a)})}yy.prototype.createFeatures=function(e,t){let n=this._billboardCollection,i=this._labelCollection,o=this._polylineCollection,r=this._batchIds,s=r.length;for(let a=0;a<s;++a){let c=r[a],u=n.get(a),f=i.get(a),h=o.get(a);t[c]=new _y(e,c,u,f,h)}};yy.prototype.applyDebugSettings=function(e,t){e?(U.clone(t,this._billboardCollection._highlightColor),U.clone(t,this._labelCollection._highlightColor),U.clone(t,this._polylineCollection._highlightColor)):(U.clone(U.WHITE,this._billboardCollection._highlightColor),U.clone(U.WHITE,this._labelCollection._highlightColor),U.clone(U.WHITE,this._polylineCollection._highlightColor))};function FZe(e,t){let n=e._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.show=!0,s.pointSize=_y.defaultPointSize,s.color=_y.defaultColor,s.pointOutlineColor=_y.defaultPointOutlineColor,s.pointOutlineWidth=_y.defaultPointOutlineWidth,s.labelColor=U.WHITE,s.labelOutlineColor=U.WHITE,s.labelOutlineWidth=1,s.font="30px sans-serif",s.labelStyle=Xo.FILL,s.labelText=void 0,s.backgroundColor=new U(.165,.165,.165,.8),s.backgroundPadding=new z(7,5),s.backgroundEnabled=!1,s.scaleByDistance=void 0,s.translucencyByDistance=void 0,s.distanceDisplayCondition=void 0,s.heightOffset=0,s.anchorLineEnabled=!1,s.anchorLineColor=U.WHITE,s.image=void 0,s.disableDepthTestDistance=0,s.horizontalOrigin=bi.CENTER,s.verticalOrigin=Bn.CENTER,s.labelHorizontalOrigin=bi.RIGHT,s.labelVerticalOrigin=Bn.BASELINE}}var BZe=new U,kZe=new U,zZe=new U,UZe=new U,VZe=new U,HZe=new U,LD=new Ht,ND=new Ht,D7=new Nt;yy.prototype.applyStyle=function(e,t){if(!l(e)){FZe(this,t);return}let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];if(l(e.show)&&(s.show=e.show.evaluate(s)),l(e.pointSize)&&(s.pointSize=e.pointSize.evaluate(s)),l(e.color)&&(s.color=e.color.evaluateColor(s,BZe)),l(e.pointOutlineColor)&&(s.pointOutlineColor=e.pointOutlineColor.evaluateColor(s,kZe)),l(e.pointOutlineWidth)&&(s.pointOutlineWidth=e.pointOutlineWidth.evaluate(s)),l(e.labelColor)&&(s.labelColor=e.labelColor.evaluateColor(s,zZe)),l(e.labelOutlineColor)&&(s.labelOutlineColor=e.labelOutlineColor.evaluateColor(s,UZe)),l(e.labelOutlineWidth)&&(s.labelOutlineWidth=e.labelOutlineWidth.evaluate(s)),l(e.font)&&(s.font=e.font.evaluate(s)),l(e.labelStyle)&&(s.labelStyle=e.labelStyle.evaluate(s)),l(e.labelText)?s.labelText=e.labelText.evaluate(s):s.labelText=void 0,l(e.backgroundColor)&&(s.backgroundColor=e.backgroundColor.evaluateColor(s,VZe)),l(e.backgroundPadding)&&(s.backgroundPadding=e.backgroundPadding.evaluate(s)),l(e.backgroundEnabled)&&(s.backgroundEnabled=e.backgroundEnabled.evaluate(s)),l(e.scaleByDistance)){let a=e.scaleByDistance.evaluate(s);l(a)?(LD.near=a.x,LD.nearValue=a.y,LD.far=a.z,LD.farValue=a.w,s.scaleByDistance=LD):s.scaleByDistance=void 0}else s.scaleByDistance=void 0;if(l(e.translucencyByDistance)){let a=e.translucencyByDistance.evaluate(s);l(a)?(ND.near=a.x,ND.nearValue=a.y,ND.far=a.z,ND.farValue=a.w,s.translucencyByDistance=ND):s.translucencyByDistance=void 0}else s.translucencyByDistance=void 0;if(l(e.distanceDisplayCondition)){let a=e.distanceDisplayCondition.evaluate(s);l(a)?(D7.near=a.x,D7.far=a.y,s.distanceDisplayCondition=D7):s.distanceDisplayCondition=void 0}else s.distanceDisplayCondition=void 0;l(e.heightOffset)&&(s.heightOffset=e.heightOffset.evaluate(s)),l(e.anchorLineEnabled)&&(s.anchorLineEnabled=e.anchorLineEnabled.evaluate(s)),l(e.anchorLineColor)&&(s.anchorLineColor=e.anchorLineColor.evaluateColor(s,HZe)),l(e.image)?s.image=e.image.evaluate(s):s.image=void 0,l(e.disableDepthTestDistance)&&(s.disableDepthTestDistance=e.disableDepthTestDistance.evaluate(s)),l(e.horizontalOrigin)&&(s.horizontalOrigin=e.horizontalOrigin.evaluate(s)),l(e.verticalOrigin)&&(s.verticalOrigin=e.verticalOrigin.evaluate(s)),l(e.labelHorizontalOrigin)&&(s.labelHorizontalOrigin=e.labelHorizontalOrigin.evaluate(s)),l(e.labelVerticalOrigin)&&(s.labelVerticalOrigin=e.labelVerticalOrigin.evaluate(s))}};yy.prototype.update=function(e){if(!this._ready&&(l(this._promise)||(this._promise=NZe(this,e.mapProjection.ellipsoid)),l(this._error))){let t=this._error;throw this._error=void 0,t}this._polylineCollection.update(e),this._billboardCollection.update(e),this._labelCollection.update(e)};yy.prototype.isDestroyed=function(){return!1};yy.prototype.destroy=function(){return this._billboardCollection=this._billboardCollection&&this._billboardCollection.destroy(),this._labelCollection=this._labelCollection&&this._labelCollection.destroy(),this._polylineCollection=this._polylineCollection&&this._polylineCollection.destroy(),ue(this)};var ek=yy;function $p(e){this._batchTable=e.batchTable,this._batchIds=e.batchIds,this._positions=e.positions,this._counts=e.counts,this._indices=e.indices,this._indexCounts=e.indexCounts,this._indexOffsets=void 0,this._batchTableColors=void 0,this._packedBuffer=void 0,this._batchedPositions=void 0,this._transferrableBatchIds=void 0,this._vertexBatchIds=void 0,this._ellipsoid=e.ellipsoid??ee.WGS84,this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._polygonMinimumHeights=e.polygonMinimumHeights,this._polygonMaximumHeights=e.polygonMaximumHeights,this._center=e.center??d.ZERO,this._rectangle=e.rectangle,this._center=void 0,this._boundingVolume=e.boundingVolume,this._boundingVolumes=void 0,this._batchedIndices=void 0,this._ready=!1,this._promise=void 0,this._error=void 0,this._primitive=void 0,this.debugWireframe=!1,this.forceRebatch=!1,this.classificationType=Vn.BOTH}Object.defineProperties($p.prototype,{trianglesLength:{get:function(){return l(this._primitive)?this._primitive.trianglesLength:0}},geometryByteLength:{get:function(){return l(this._primitive)?this._primitive.geometryByteLength:0}},ready:{get:function(){return this._ready}}});function GZe(e){let t=new Float64Array(3+d.packedLength+ee.packedLength+ae.packedLength),n=0;return t[n++]=e._indices.BYTES_PER_ELEMENT,t[n++]=e._minimumHeight,t[n++]=e._maximumHeight,d.pack(e._center,t,n),n+=d.packedLength,ee.pack(e._ellipsoid,t,n),n+=ee.packedLength,ae.pack(e._rectangle,t,n),t}function jZe(e,t){let n=1,i=t[n++],o=e._boundingVolumes=new Array(i);for(let a=0;a<i;++a)o[a]=Pn.unpack(t,n),n+=Pn.packedLength;let r=t[n++],s=e._batchedIndices=new Array(r);for(let a=0;a<r;++a){let c=U.unpack(t,n);n+=U.packedLength;let u=t[n++],f=t[n++],h=t[n++],p=new Array(h);for(let _=0;_<h;++_)p[_]=t[n++];s[a]=new Rp({color:c,offset:u,count:f,batchIds:p})}}var WZe=new _i("createVectorTilePolygons",5),qZe=new U;function YZe(e){if(l(e._primitive))return;let t=e._positions,n=e._counts,i=e._indexCounts,o=e._indices,r=e._transferrableBatchIds,s=e._batchTableColors,a=e._packedBuffer;if(!l(s)){t=e._positions=e._positions.slice(),n=e._counts=e._counts.slice(),i=e._indexCounts=e._indexCounts.slice(),o=e._indices=e._indices.slice(),e._center=e._ellipsoid.cartographicToCartesian(ae.center(e._rectangle)),r=e._transferrableBatchIds=new Uint32Array(e._batchIds),s=e._batchTableColors=new Uint32Array(r.length);let _=e._batchTable,m=s.length;for(let y=0;y<m;++y){let b=_.getColor(y,qZe);s[y]=b.toRgba()}a=e._packedBuffer=GZe(e)}let c=[t.buffer,n.buffer,i.buffer,o.buffer,r.buffer,s.buffer,a.buffer],u={packedBuffer:a.buffer,positions:t.buffer,counts:n.buffer,indexCounts:i.buffer,indices:o.buffer,batchIds:r.buffer,batchTableColors:s.buffer},f=e._polygonMinimumHeights,h=e._polygonMaximumHeights;l(f)&&l(h)&&(f=f.slice(),h=h.slice(),c.push(f.buffer,h.buffer),u.minimumHeights=f,u.maximumHeights=h);let p=WZe.scheduleTask(u,c);if(l(p))return p.then(_=>{if(e.isDestroyed())return;e._positions=void 0,e._counts=void 0,e._polygonMinimumHeights=void 0,e._polygonMaximumHeights=void 0;let m=new Float64Array(_.packedBuffer),y=m[0];jZe(e,m),e._indices=Be.getSizeInBytes(y)===2?new Uint16Array(_.indices):new Uint32Array(_.indices),e._indexOffsets=new Uint32Array(_.indexOffsets),e._indexCounts=new Uint32Array(_.indexCounts),e._batchedPositions=new Float32Array(_.positions),e._vertexBatchIds=new Uint16Array(_.batchIds),XZe(e),e._ready=!0}).catch(_=>{e.isDestroyed()||(e._error=_)})}function XZe(e){l(e._primitive)||(e._primitive=new yC({batchTable:e._batchTable,positions:e._batchedPositions,batchIds:e._batchIds,vertexBatchIds:e._vertexBatchIds,indices:e._indices,indexOffsets:e._indexOffsets,indexCounts:e._indexCounts,batchedIndices:e._batchedIndices,boundingVolume:e._boundingVolume,boundingVolumes:e._boundingVolumes,center:e._center}),e._batchTable=void 0,e._batchIds=void 0,e._positions=void 0,e._counts=void 0,e._indices=void 0,e._indexCounts=void 0,e._indexOffsets=void 0,e._batchTableColors=void 0,e._packedBuffer=void 0,e._batchedPositions=void 0,e._transferrableBatchIds=void 0,e._vertexBatchIds=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._polygonMinimumHeights=void 0,e._polygonMaximumHeights=void 0,e._center=void 0,e._rectangle=void 0,e._boundingVolume=void 0,e._boundingVolumes=void 0,e._batchedIndices=void 0)}$p.prototype.createFeatures=function(e,t){this._primitive.createFeatures(e,t)};$p.prototype.applyDebugSettings=function(e,t){this._primitive.applyDebugSettings(e,t)};$p.prototype.applyStyle=function(e,t){this._primitive.applyStyle(e,t)};$p.prototype.updateCommands=function(e,t){this._primitive.updateCommands(e,t)};$p.prototype.update=function(e){if(!this._ready){if(l(this._promise)||(this._promise=YZe(this)),l(this._error)){let t=this._error;throw this._error=void 0,t}return}this._primitive.debugWireframe=this.debugWireframe,this._primitive.forceRebatch=this.forceRebatch,this._primitive.classificationType=this.classificationType,this._primitive.update(e)};$p.prototype.isDestroyed=function(){return!1};$p.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),ue(this)};var tk=$p;var nk=`in vec4 currentPosition;
in vec4 previousPosition;
in vec4 nextPosition;
in vec2 expandAndWidth;
in float a_batchId;
uniform mat4 u_modifiedModelView;
void main()
{
float expandDir = expandAndWidth.x;
float width = abs(expandAndWidth.y) + 0.5;
bool usePrev = expandAndWidth.y < 0.0;
vec4 p = u_modifiedModelView * currentPosition;
vec4 prev = u_modifiedModelView * previousPosition;
vec4 next = u_modifiedModelView * nextPosition;
float angle;
vec4 positionWC = getPolylineWindowCoordinatesEC(p, prev, next, expandDir, width, usePrev, angle);
gl_Position = czm_viewportOrthographic * positionWC;
}
`;function Nd(e){this._positions=e.positions,this._widths=e.widths,this._counts=e.counts,this._batchIds=e.batchIds,this._ellipsoid=e.ellipsoid??ee.WGS84,this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._center=e.center,this._rectangle=e.rectangle,this._boundingVolume=e.boundingVolume,this._batchTable=e.batchTable,this._va=void 0,this._sp=void 0,this._rs=void 0,this._uniformMap=void 0,this._command=void 0,this._transferrableBatchIds=void 0,this._packedBuffer=void 0,this._keepDecodedPositions=e.keepDecodedPositions,this._decodedPositions=void 0,this._decodedPositionOffsets=void 0,this._currentPositions=void 0,this._previousPositions=void 0,this._nextPositions=void 0,this._expandAndWidth=void 0,this._vertexBatchIds=void 0,this._indices=void 0,this._constantColor=U.clone(U.WHITE),this._highlightColor=this._constantColor,this._trianglesLength=0,this._geometryByteLength=0,this._ready=!1,this._promise=void 0,this._error=void 0}Object.defineProperties(Nd.prototype,{trianglesLength:{get:function(){return this._trianglesLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},ready:{get:function(){return this._ready}}});function KZe(e){let t=e._rectangle,n=e._minimumHeight,i=e._maximumHeight,o=e._ellipsoid,r=e._center,s=2+ae.packedLength+ee.packedLength+d.packedLength,a=new Float64Array(s),c=0;return a[c++]=n,a[c++]=i,ae.pack(t,a,c),c+=ae.packedLength,ee.pack(o,a,c),c+=ee.packedLength,d.pack(r,a,c),a}var ZZe=new _i("createVectorTilePolylines",5),YC={previousPosition:0,currentPosition:1,nextPosition:2,expandAndWidth:3,a_batchId:4};function $Ze(e,t){if(l(e._va))return;let n=e._positions,i=e._widths,o=e._counts,r=e._transferrableBatchIds,s=e._packedBuffer;l(s)||(n=e._positions=n.slice(),i=e._widths=i.slice(),o=e._counts=o.slice(),r=e._transferrableBatchIds=e._batchIds.slice(),s=e._packedBuffer=KZe(e));let a=[n.buffer,i.buffer,o.buffer,r.buffer,s.buffer],c={positions:n.buffer,widths:i.buffer,counts:o.buffer,batchIds:r.buffer,packedBuffer:s.buffer,keepDecodedPositions:e._keepDecodedPositions},u=ZZe.scheduleTask(c,a);if(l(u))return u.then(function(f){if(e.isDestroyed())return;e._keepDecodedPositions&&(e._decodedPositions=new Float64Array(f.decodedPositions),e._decodedPositionOffsets=new Uint32Array(f.decodedPositionOffsets)),e._currentPositions=new Float32Array(f.currentPositions),e._previousPositions=new Float32Array(f.previousPositions),e._nextPositions=new Float32Array(f.nextPositions),e._expandAndWidth=new Float32Array(f.expandAndWidth),e._vertexBatchIds=new Uint16Array(f.batchIds);let h=f.indexDatatype;e._indices=h===Be.UNSIGNED_SHORT?new Uint16Array(f.indices):new Uint32Array(f.indices),QZe(e,t),e._ready=!0}).catch(f=>{e.isDestroyed()||(e._error=f)})}function QZe(e,t){if(!l(e._va)){let n=e._currentPositions,i=e._previousPositions,o=e._nextPositions,r=e._expandAndWidth,s=e._vertexBatchIds,a=e._indices,c=i.byteLength+n.byteLength+o.byteLength;c+=r.byteLength+s.byteLength+a.byteLength,e._trianglesLength=a.length/3,e._geometryByteLength=c;let u=At.createVertexBuffer({context:t,typedArray:i,usage:ke.STATIC_DRAW}),f=At.createVertexBuffer({context:t,typedArray:n,usage:ke.STATIC_DRAW}),h=At.createVertexBuffer({context:t,typedArray:o,usage:ke.STATIC_DRAW}),p=At.createVertexBuffer({context:t,typedArray:r,usage:ke.STATIC_DRAW}),_=At.createVertexBuffer({context:t,typedArray:s,usage:ke.STATIC_DRAW}),m=At.createIndexBuffer({context:t,typedArray:a,usage:ke.STATIC_DRAW,indexDatatype:a.BYTES_PER_ELEMENT===2?Be.UNSIGNED_SHORT:Be.UNSIGNED_INT}),y=[{index:YC.previousPosition,vertexBuffer:u,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:YC.currentPosition,vertexBuffer:f,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:YC.nextPosition,vertexBuffer:h,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:YC.expandAndWidth,vertexBuffer:p,componentDatatype:X.FLOAT,componentsPerAttribute:2},{index:YC.a_batchId,vertexBuffer:_,componentDatatype:X.UNSIGNED_SHORT,componentsPerAttribute:1}];e._va=new oi({context:t,attributes:y,indexBuffer:m}),e._positions=void 0,e._widths=void 0,e._counts=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._rectangle=void 0,e._transferrableBatchIds=void 0,e._packedBuffer=void 0,e._currentPositions=void 0,e._previousPositions=void 0,e._nextPositions=void 0,e._expandAndWidth=void 0,e._vertexBatchIds=void 0,e._indices=void 0}}var FD=new N,wde=new d;function JZe(e,t){l(e._uniformMap)||(e._uniformMap={u_modifiedModelView:function(){let n=t.uniformState.view;return N.clone(n,FD),N.multiplyByPoint(FD,e._center,wde),N.setTranslation(FD,wde,FD),FD},u_highlightColor:function(){return e._highlightColor}})}function e$e(e){if(l(e._rs))return;let t={enabled:!0,factor:-5,units:-5};e._rs=ze.fromCache({blending:dn.ALPHA_BLEND,depthMask:!1,depthTest:{enabled:!0},polygonOffset:t})}var t$e=`uniform vec4 u_highlightColor;
void main()
{
out_FragColor = u_highlightColor;
}
`;function n$e(e,t){if(l(e._sp))return;let n=e._batchTable,i=n.getVertexShaderCallback(!1,"a_batchId",void 0)(nk),o=n.getFragmentShaderCallback(!1,void 0,!1)(t$e),r=new Ue({defines:["VECTOR_TILE",Wt.isInternetExplorer()?"":"CLIP_POLYLINE"],sources:[gf,i]}),s=new Ue({defines:["VECTOR_TILE"],sources:[o]});e._sp=tn.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:YC})}function i$e(e,t){if(!l(e._command)){let n=e._batchTable.getUniformMapCallback()(e._uniformMap);e._command=new Je({owner:e,vertexArray:e._va,renderState:e._rs,shaderProgram:e._sp,uniformMap:n,boundingVolume:e._boundingVolume,pass:ve.TRANSLUCENT,pickId:e._batchTable.getPickId()})}t.commandList.push(e._command)}Nd.getPolylinePositions=function(e,t){let n=e._batchIds,i=e._decodedPositions,o=e._decodedPositionOffsets;if(!l(n)||!l(i))return;let r,s,a=n.length,c=0,u=0;for(r=0;r<a;++r)n[r]===t&&(c+=o[r+1]-o[r]);if(c===0)return;let f=new Float64Array(c*3);for(r=0;r<a;++r)if(n[r]===t){let h=o[r],p=o[r+1]-h;for(s=0;s<p;++s){let _=(h+s)*3;f[u++]=i[_],f[u++]=i[_+1],f[u++]=i[_+2]}}return f};Nd.prototype.getPositions=function(e){return Nd.getPolylinePositions(this,e)};Nd.prototype.createFeatures=function(e,t){let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o];t[r]=new fa(e,r)}};Nd.prototype.applyDebugSettings=function(e,t){this._highlightColor=e?t:this._constantColor};function o$e(e,t){let n=e._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.show=!0,s.color=U.WHITE}}var r$e=new U,s$e=U.WHITE,a$e=!0;Nd.prototype.applyStyle=function(e,t){if(!l(e)){o$e(this,t);return}let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.color=l(e.color)?e.color.evaluateColor(s,r$e):s$e,s.show=l(e.show)?e.show.evaluate(s):a$e}};Nd.prototype.update=function(e){let t=e.context;if(!this._ready){if(l(this._promise)||(this._promise=$Ze(this,t)),l(this._error)){let i=this._error;throw this._error=void 0,i}return}JZe(this,t),n$e(this,t),e$e(this);let n=e.passes;(n.render||n.pick)&&i$e(this,e)};Nd.prototype.isDestroyed=function(){return!1};Nd.prototype.destroy=function(){return this._va=this._va&&this._va.destroy(),this._sp=this._sp&&this._sp.destroy(),ue(this)};var XC=Nd;var ik=`in vec3 startEllipsoidNormal;
in vec3 endEllipsoidNormal;
in vec4 startPositionAndHeight;
in vec4 endPositionAndHeight;
in vec4 startFaceNormalAndVertexCorner;
in vec4 endFaceNormalAndHalfWidth;
in float a_batchId;
uniform mat4 u_modifiedModelView;
uniform vec2 u_minimumMaximumVectorHeights;
out vec4 v_startPlaneEC;
out vec4 v_endPlaneEC;
out vec4 v_rightPlaneEC;
out float v_halfWidth;
out vec3 v_volumeUpEC;
void main()
{
// vertex corner IDs
// 3-----------7
// /| left /|
// / | 1 / |
// 2-----------6 5 end
// | / | /
// start |/ right |/
// 0-----------4
//
float isEnd = floor(startFaceNormalAndVertexCorner.w * 0.251); // 0 for front, 1 for end
float isTop = floor(startFaceNormalAndVertexCorner.w * mix(0.51, 0.19, isEnd)); // 0 for bottom, 1 for top
vec3 forward = endPositionAndHeight.xyz - startPositionAndHeight.xyz;
vec3 right = normalize(cross(forward, startEllipsoidNormal));
vec4 position = vec4(startPositionAndHeight.xyz, 1.0);
position.xyz += forward * isEnd;
v_volumeUpEC = czm_normal * normalize(cross(right, forward));
// Push for volume height
float offset;
vec3 ellipsoidNormal = mix(startEllipsoidNormal, endEllipsoidNormal, isEnd);
// offset height to create volume
offset = mix(startPositionAndHeight.w, endPositionAndHeight.w, isEnd);
offset = mix(u_minimumMaximumVectorHeights.y, u_minimumMaximumVectorHeights.x, isTop) - offset;
position.xyz += offset * ellipsoidNormal;
// move from RTC to EC
position = u_modifiedModelView * position;
right = czm_normal * right;
// Push for width in a direction that is in the start or end plane and in a plane with right
// N = normalEC ("right-facing" direction for push)
// R = right
// p = angle between N and R
// w = distance to push along R if R == N
// d = distance to push along N
//
// N R
// { p| } * cos(p) = dot(N, R) = w / d
// d | |w * d = w / dot(N, R)
// { | }
// o---------- polyline segment ---->
//
vec3 scratchNormal = mix(-startFaceNormalAndVertexCorner.xyz, endFaceNormalAndHalfWidth.xyz, isEnd);
scratchNormal = cross(scratchNormal, mix(startEllipsoidNormal, endEllipsoidNormal, isEnd));
vec3 miterPushNormal = czm_normal * normalize(scratchNormal);
offset = 2.0 * endFaceNormalAndHalfWidth.w * max(0.0, czm_metersPerPixel(position)); // offset = widthEC
offset = offset / dot(miterPushNormal, right);
position.xyz += miterPushNormal * (offset * sign(0.5 - mod(startFaceNormalAndVertexCorner.w, 2.0)));
gl_Position = czm_depthClamp(czm_projection * position);
position = u_modifiedModelView * vec4(startPositionAndHeight.xyz, 1.0);
vec3 startNormalEC = czm_normal * startFaceNormalAndVertexCorner.xyz;
v_startPlaneEC = vec4(startNormalEC, -dot(startNormalEC, position.xyz));
v_rightPlaneEC = vec4(right, -dot(right, position.xyz));
position = u_modifiedModelView * vec4(endPositionAndHeight.xyz, 1.0);
vec3 endNormalEC = czm_normal * endFaceNormalAndHalfWidth.xyz;
v_endPlaneEC = vec4(endNormalEC, -dot(endNormalEC, position.xyz));
v_halfWidth = endFaceNormalAndHalfWidth.w;
}
`;var ok=`in vec4 v_startPlaneEC;
in vec4 v_endPlaneEC;
in vec4 v_rightPlaneEC;
in float v_halfWidth;
in vec3 v_volumeUpEC;
uniform vec4 u_highlightColor;
void main()
{
float logDepthOrDepth = czm_branchFreeTernary(czm_sceneMode == czm_sceneMode2D, gl_FragCoord.z, czm_unpackDepth(texture(czm_globeDepthTexture, gl_FragCoord.xy / czm_viewport.zw)));
// Discard for sky
if (logDepthOrDepth == 0.0) {
#ifdef DEBUG_SHOW_VOLUME
out_FragColor = vec4(0.0, 0.0, 1.0, 0.5);
return;
#else // DEBUG_SHOW_VOLUME
discard;
#endif // DEBUG_SHOW_VOLUME
}
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
eyeCoordinate /= eyeCoordinate.w;
float halfMaxWidth = v_halfWidth * czm_metersPerPixel(eyeCoordinate);
// Expand halfMaxWidth if direction to camera is almost perpendicular with the volume's up direction
halfMaxWidth += halfMaxWidth * (1.0 - dot(-normalize(eyeCoordinate.xyz), v_volumeUpEC));
// Check distance of the eye coordinate against the right-facing plane
float widthwiseDistance = czm_planeDistance(v_rightPlaneEC, eyeCoordinate.xyz);
// Check eye coordinate against the mitering planes
float distanceFromStart = czm_planeDistance(v_startPlaneEC, eyeCoordinate.xyz);
float distanceFromEnd = czm_planeDistance(v_endPlaneEC, eyeCoordinate.xyz);
if (abs(widthwiseDistance) > halfMaxWidth || distanceFromStart < 0.0 || distanceFromEnd < 0.0) {
#ifdef DEBUG_SHOW_VOLUME
out_FragColor = vec4(logDepthOrDepth, 0.0, 0.0, 0.5);
return;
#else // DEBUG_SHOW_VOLUME
discard;
#endif // DEBUG_SHOW_VOLUME
}
out_FragColor = u_highlightColor;
czm_writeDepthClamp();
}
`;function Qp(e){this._positions=e.positions,this._widths=e.widths,this._counts=e.counts,this._batchIds=e.batchIds,this._ellipsoid=e.ellipsoid??ee.WGS84,this._minimumHeight=e.minimumHeight,this._maximumHeight=e.maximumHeight,this._center=e.center,this._rectangle=e.rectangle,this._batchTable=e.batchTable,this._va=void 0,this._sp=void 0,this._rs=void 0,this._uniformMap=void 0,this._command=void 0,this._transferrableBatchIds=void 0,this._packedBuffer=void 0,this._minimumMaximumVectorHeights=new z(fi._defaultMinTerrainHeight,fi._defaultMaxTerrainHeight),this._boundingVolume=Pn.fromRectangle(e.rectangle,fi._defaultMinTerrainHeight,fi._defaultMaxTerrainHeight,this._ellipsoid),this._classificationType=e.classificationType,this._keepDecodedPositions=e.keepDecodedPositions,this._decodedPositions=void 0,this._decodedPositionOffsets=void 0,this._startEllipsoidNormals=void 0,this._endEllipsoidNormals=void 0,this._startPositionAndHeights=void 0,this._startFaceNormalAndVertexCornerIds=void 0,this._endPositionAndHeights=void 0,this._endFaceNormalAndHalfWidths=void 0,this._vertexBatchIds=void 0,this._indices=void 0,this._constantColor=U.clone(U.WHITE),this._highlightColor=this._constantColor,this._trianglesLength=0,this._geometryByteLength=0,this._ready=!1,this._promise=void 0,this._error=void 0}Object.defineProperties(Qp.prototype,{trianglesLength:{get:function(){return this._trianglesLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},ready:{get:function(){return this._ready}}});function c$e(e,t,n){let i=fi.getMinimumMaximumHeights(t,n),o=i.minimumTerrainHeight,r=i.maximumTerrainHeight,s=e._minimumMaximumVectorHeights;s.x=o,s.y=r;let a=e._boundingVolume,c=e._rectangle;Pn.fromRectangle(c,o,r,n,a)}function l$e(e){let t=e._rectangle,n=e._minimumHeight,i=e._maximumHeight,o=e._ellipsoid,r=e._center,s=2+ae.packedLength+ee.packedLength+d.packedLength,a=new Float64Array(s),c=0;return a[c++]=n,a[c++]=i,ae.pack(t,a,c),c+=ae.packedLength,ee.pack(o,a,c),c+=ee.packedLength,d.pack(r,a,c),a}var u$e=new _i("createVectorTileClampedPolylines"),by={startEllipsoidNormal:0,endEllipsoidNormal:1,startPositionAndHeight:2,endPositionAndHeight:3,startFaceNormalAndVertexCorner:4,endFaceNormalAndHalfWidth:5,a_batchId:6};function f$e(e,t){if(l(e._va))return;let n=e._positions,i=e._widths,o=e._counts,r=e._transferrableBatchIds,s=e._packedBuffer;l(s)||(n=e._positions=n.slice(),i=e._widths=i.slice(),o=e._counts=o.slice(),r=e._transferrableBatchIds=e._batchIds.slice(),s=e._packedBuffer=l$e(e));let a=[n.buffer,i.buffer,o.buffer,r.buffer,s.buffer],c={positions:n.buffer,widths:i.buffer,counts:o.buffer,batchIds:r.buffer,packedBuffer:s.buffer,keepDecodedPositions:e._keepDecodedPositions},u=u$e.scheduleTask(c,a);if(l(u))return u.then(function(f){if(e.isDestroyed())return;e._keepDecodedPositions&&(e._decodedPositions=new Float64Array(f.decodedPositions),e._decodedPositionOffsets=new Uint32Array(f.decodedPositionOffsets)),e._startEllipsoidNormals=new Float32Array(f.startEllipsoidNormals),e._endEllipsoidNormals=new Float32Array(f.endEllipsoidNormals),e._startPositionAndHeights=new Float32Array(f.startPositionAndHeights),e._startFaceNormalAndVertexCornerIds=new Float32Array(f.startFaceNormalAndVertexCornerIds),e._endPositionAndHeights=new Float32Array(f.endPositionAndHeights),e._endFaceNormalAndHalfWidths=new Float32Array(f.endFaceNormalAndHalfWidths),e._vertexBatchIds=new Uint16Array(f.vertexBatchIds);let h=f.indexDatatype;e._indices=h===Be.UNSIGNED_SHORT?new Uint16Array(f.indices):new Uint32Array(f.indices),d$e(e,t),e._ready=!0}).catch(f=>{e.isDestroyed()||(e._error=f)})}function d$e(e,t){if(!l(e._va)){let n=e._startEllipsoidNormals,i=e._endEllipsoidNormals,o=e._startPositionAndHeights,r=e._endPositionAndHeights,s=e._startFaceNormalAndVertexCornerIds,a=e._endFaceNormalAndHalfWidths,c=e._vertexBatchIds,u=e._indices,f=n.byteLength+i.byteLength;f+=o.byteLength+r.byteLength,f+=s.byteLength+a.byteLength,f+=c.byteLength+u.byteLength,e._trianglesLength=u.length/3,e._geometryByteLength=f;let h=At.createVertexBuffer({context:t,typedArray:n,usage:ke.STATIC_DRAW}),p=At.createVertexBuffer({context:t,typedArray:i,usage:ke.STATIC_DRAW}),_=At.createVertexBuffer({context:t,typedArray:o,usage:ke.STATIC_DRAW}),m=At.createVertexBuffer({context:t,typedArray:r,usage:ke.STATIC_DRAW}),y=At.createVertexBuffer({context:t,typedArray:s,usage:ke.STATIC_DRAW}),b=At.createVertexBuffer({context:t,typedArray:a,usage:ke.STATIC_DRAW}),x=At.createVertexBuffer({context:t,typedArray:c,usage:ke.STATIC_DRAW}),T=At.createIndexBuffer({context:t,typedArray:u,usage:ke.STATIC_DRAW,indexDatatype:u.BYTES_PER_ELEMENT===2?Be.UNSIGNED_SHORT:Be.UNSIGNED_INT}),A=[{index:by.startEllipsoidNormal,vertexBuffer:h,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:by.endEllipsoidNormal,vertexBuffer:p,componentDatatype:X.FLOAT,componentsPerAttribute:3},{index:by.startPositionAndHeight,vertexBuffer:_,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:by.endPositionAndHeight,vertexBuffer:m,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:by.startFaceNormalAndVertexCorner,vertexBuffer:y,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:by.endFaceNormalAndHalfWidth,vertexBuffer:b,componentDatatype:X.FLOAT,componentsPerAttribute:4},{index:by.a_batchId,vertexBuffer:x,componentDatatype:X.UNSIGNED_SHORT,componentsPerAttribute:1}];e._va=new oi({context:t,attributes:A,indexBuffer:T}),e._positions=void 0,e._widths=void 0,e._counts=void 0,e._ellipsoid=void 0,e._minimumHeight=void 0,e._maximumHeight=void 0,e._rectangle=void 0,e._transferrableBatchIds=void 0,e._packedBuffer=void 0,e._startEllipsoidNormals=void 0,e._endEllipsoidNormals=void 0,e._startPositionAndHeights=void 0,e._startFaceNormalAndVertexCornerIds=void 0,e._endPositionAndHeights=void 0,e._endFaceNormalAndHalfWidths=void 0,e._vertexBatchIds=void 0,e._indices=void 0}}var BD=new N,Dde=new d;function h$e(e,t){l(e._uniformMap)||(e._uniformMap={u_modifiedModelView:function(){let n=t.uniformState.view;return N.clone(n,BD),N.multiplyByPoint(BD,e._center,Dde),N.setTranslation(BD,Dde,BD),BD},u_highlightColor:function(){return e._highlightColor},u_minimumMaximumVectorHeights:function(){return e._minimumMaximumVectorHeights}})}function Ide(e){return ze.fromCache({cull:{enabled:!0,face:xi.FRONT},blending:dn.PRE_MULTIPLIED_ALPHA_BLEND,depthMask:!1,stencilTest:{enabled:e,frontFunction:Hn.EQUAL,frontOperation:{fail:pt.KEEP,zFail:pt.KEEP,zPass:pt.KEEP},backFunction:Hn.EQUAL,backOperation:{fail:pt.KEEP,zFail:pt.KEEP,zPass:pt.KEEP},reference:Gt.CESIUM_3D_TILE_MASK,mask:Gt.CESIUM_3D_TILE_MASK}})}function m$e(e){l(e._rs)||(e._rs=Ide(!1),e._rs3DTiles=Ide(!0))}function p$e(e,t){if(l(e._sp))return;let n=e._batchTable,i=n.getVertexShaderCallback(!1,"a_batchId",void 0)(ik),o=n.getFragmentShaderCallback(!1,void 0,!0)(ok),r=new Ue({defines:["VECTOR_TILE",Wt.isInternetExplorer()?"":"CLIP_POLYLINE"],sources:[gf,i]}),s=new Ue({defines:["VECTOR_TILE"],sources:[o]});e._sp=tn.fromCache({context:t,vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:by})}function g$e(e,t){let n=e._command;if(!l(e._command)){let o=e._batchTable.getUniformMapCallback()(e._uniformMap);n=e._command=new Je({owner:e,vertexArray:e._va,renderState:e._rs,shaderProgram:e._sp,uniformMap:o,boundingVolume:e._boundingVolume,pass:ve.TERRAIN_CLASSIFICATION,pickId:e._batchTable.getPickId()});let r=Je.shallowClone(n,n.derivedCommands.tileset);r.renderState=e._rs3DTiles,r.pass=ve.CESIUM_3D_TILE_CLASSIFICATION,n.derivedCommands.tileset=r}let i=e._classificationType;(i===Vn.TERRAIN||i===Vn.BOTH)&&t.commandList.push(n),(i===Vn.CESIUM_3D_TILE||i===Vn.BOTH)&&t.commandList.push(n.derivedCommands.tileset)}Qp.prototype.getPositions=function(e){return XC.getPolylinePositions(this,e)};Qp.prototype.createFeatures=function(e,t){let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o];t[r]=new fa(e,r)}};Qp.prototype.applyDebugSettings=function(e,t){this._highlightColor=e?t:this._constantColor};function _$e(e,t){let n=e._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.show=!0,s.color=U.WHITE}}var y$e=new U,b$e=U.WHITE,x$e=!0;Qp.prototype.applyStyle=function(e,t){if(!l(e)){_$e(this,t);return}let n=this._batchIds,i=n.length;for(let o=0;o<i;++o){let r=n[o],s=t[r];s.color=l(e.color)?e.color.evaluateColor(s,y$e):b$e,s.show=l(e.show)?e.show.evaluate(s):x$e}};function T$e(e){return fi.initialize().then(function(){c$e(e,e._rectangle,e._ellipsoid)}).catch(t=>{e.isDestroyed()||(e._error=t)})}Qp.prototype.update=function(e){let t=e.context;if(!this._ready){if(l(this._promise)||(this._promise=T$e(this).then(f$e(this,t))),l(this._error)){let i=this._error;throw this._error=void 0,i}return}h$e(this,t),p$e(this,t),m$e(this);let n=e.passes;(n.render||n.pick)&&g$e(this,e)};Qp.prototype.isDestroyed=function(){return!1};Qp.prototype.destroy=function(){return this._va=this._va&&this._va.destroy(),this._sp=this._sp&&this._sp.destroy(),ue(this)};var rk=Qp;function Bd(e,t,n,i,o){this._tileset=e,this._tile=t,this._resource=n,this._polygons=void 0,this._polylines=void 0,this._points=void 0,this._metadata=void 0,this._batchTable=void 0,this._features=void 0,this.featurePropertiesDirty=!1,this._group=void 0,this._ready=!1,v$e(this,i,o)}Object.defineProperties(Bd.prototype,{featuresLength:{get:function(){return l(this._batchTable)?this._batchTable.featuresLength:0}},pointsLength:{get:function(){return l(this._points)?this._points.pointsLength:0}},trianglesLength:{get:function(){let e=0;return l(this._polygons)&&(e+=this._polygons.trianglesLength),l(this._polylines)&&(e+=this._polylines.trianglesLength),e}},geometryByteLength:{get:function(){let e=0;return l(this._polygons)&&(e+=this._polygons.geometryByteLength),l(this._polylines)&&(e+=this._polylines.geometryByteLength),e}},texturesByteLength:{get:function(){return l(this._points)?this._points.texturesByteLength:0}},batchTableByteLength:{get:function(){return l(this._batchTable)?this._batchTable.batchTableByteLength:0}},innerContents:{get:function(){}},ready:{get:function(){return this._ready}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){return this._resource.getUrlComponent(!0)}},metadata:{get:function(){return this._metadata},set:function(e){this._metadata=e}},batchTable:{get:function(){return this._batchTable}},group:{get:function(){return this._group},set:function(e){this._group=e}}});function A$e(e){return function(t,n){l(e._polygons)&&e._polygons.updateCommands(t,n)}}function C$e(e,t){let n,i,o,r,s=e.POLYGONS_LENGTH??0,a=e.POLYLINES_LENGTH??0,c=e.POINTS_LENGTH??0;if(s>0&&l(e.POLYGON_BATCH_IDS)){let p=t.byteOffset+e.POLYGON_BATCH_IDS.byteOffset;n=new Uint16Array(t.buffer,p,s)}if(a>0&&l(e.POLYLINE_BATCH_IDS)){let p=t.byteOffset+e.POLYLINE_BATCH_IDS.byteOffset;i=new Uint16Array(t.buffer,p,a)}if(c>0&&l(e.POINT_BATCH_IDS)){let p=t.byteOffset+e.POINT_BATCH_IDS.byteOffset;o=new Uint16Array(t.buffer,p,c)}let u=l(n)||l(i)||l(o),f=s>0&&!l(n)||a>0&&!l(i)||c>0&&!l(o);if(u&&f)throw new se("If one group of batch ids is defined, then all batch ids must be defined");if(!l(n)&&!l(i)&&!l(o)){let p=0;if(!l(n)&&s>0)for(n=new Uint16Array(s),r=0;r<s;++r)n[r]=p++;if(!l(i)&&a>0)for(i=new Uint16Array(a),r=0;r<a;++r)i[r]=p++;if(!l(o)&&c>0)for(o=new Uint16Array(c),r=0;r<c;++r)o[r]=p++}return{polygons:n,polylines:i,points:o}}var Fd=Uint32Array.BYTES_PER_ELEMENT;function E$e(e){return new XC(e)}function S$e(e){return new rk(e)}function v$e(e,t,n){n=n??0;let i=new Uint8Array(t),o=new DataView(t);n+=Fd;let r=o.getUint32(n,!0);if(r!==1)throw new se(`Only Vector tile version 1 is supported. Version ${r} is not.`);n+=Fd;let s=o.getUint32(n,!0);if(n+=Fd,s===0){e._ready=!0;return}let a=o.getUint32(n,!0);if(n+=Fd,a===0)throw new se("Feature table must have a byte length greater than zero");let c=o.getUint32(n,!0);n+=Fd;let u=o.getUint32(n,!0);n+=Fd;let f=o.getUint32(n,!0);n+=Fd;let h=o.getUint32(n,!0);n+=Fd;let p=o.getUint32(n,!0);n+=Fd;let _=o.getUint32(n,!0);n+=Fd;let m=o.getUint32(n,!0);n+=Fd;let y=rr(i,n,a);n+=a;let b=new Uint8Array(t,n,c);n+=c;let x,T;u>0&&(x=rr(i,n,u),n+=u,f>0&&(T=new Uint8Array(t,n,f),T=new Uint8Array(T),n+=f));let A=y.POLYGONS_LENGTH??0,C=y.POLYLINES_LENGTH??0,S=y.POINTS_LENGTH??0,w=A+C+S,R=new H_(e,w,x,T,A$e(e));if(e._batchTable=R,w===0)return;let P=new um(y,b),O=P.getGlobalProperty("REGION");if(!l(O))throw new se("Feature table global property: REGION must be defined");let L=ae.unpack(O),g=O[4],E=O[5],v=e._tile.computedTransform,D=P.getGlobalProperty("RTC_CENTER",X.FLOAT,3);l(D)?(D=d.unpack(D),N.multiplyByPoint(v,D,D)):(D=ae.center(L),D.height=I.lerp(g,E,.5),D=ee.WGS84.cartographicToCartesian(D));let M=C$e(y,b);if(n+=(4-n%4)%4,A>0){P.featuresLength=A;let F=P.getPropertyArray("POLYGON_COUNTS",X.UNSIGNED_INT,1)??P.getPropertyArray("POLYGON_COUNT",X.UNSIGNED_INT,1);if(!l(F))throw new se("Feature table property: POLYGON_COUNTS must be defined when POLYGONS_LENGTH is greater than 0");let V=P.getPropertyArray("POLYGON_INDEX_COUNTS",X.UNSIGNED_INT,1)??P.getPropertyArray("POLYGON_INDEX_COUNT",X.UNSIGNED_INT,1);if(!l(V))throw new se("Feature table property: POLYGON_INDEX_COUNTS must be defined when POLYGONS_LENGTH is greater than 0");let k=F.reduce(function(W,K){return W+K*2},0),H=V.reduce(function(W,K){return W+K},0),B=new Uint32Array(t,n,H);n+=h;let j=new Uint16Array(t,n,k);n+=p;let q,J;l(y.POLYGON_MINIMUM_HEIGHTS)&&l(y.POLYGON_MAXIMUM_HEIGHTS)&&(q=P.getPropertyArray("POLYGON_MINIMUM_HEIGHTS",X.FLOAT,1),J=P.getPropertyArray("POLYGON_MAXIMUM_HEIGHTS",X.FLOAT,1)),e._polygons=new tk({positions:j,counts:F,indexCounts:V,indices:B,minimumHeight:g,maximumHeight:E,polygonMinimumHeights:q,polygonMaximumHeights:J,center:D,rectangle:L,boundingVolume:e.tile.boundingVolume.boundingVolume,batchTable:R,batchIds:M.polygons,modelMatrix:v})}if(C>0){P.featuresLength=C;let F=P.getPropertyArray("POLYLINE_COUNTS",X.UNSIGNED_INT,1)??P.getPropertyArray("POLYLINE_COUNT",X.UNSIGNED_INT,1);if(!l(F))throw new se("Feature table property: POLYLINE_COUNTS must be defined when POLYLINES_LENGTH is greater than 0");let V=P.getPropertyArray("POLYLINE_WIDTHS",X.UNSIGNED_SHORT,1);if(!l(V)){V=new Uint16Array(C);for(let J=0;J<C;++J)V[J]=2}let k=F.reduce(function(J,W){return J+W*3},0),H=new Uint16Array(t,n,k);n+=_;let B=e._tileset,j=B.examineVectorLinesFunction;if(l(j)){let J=ZL(new Uint16Array(H),L,g,E,ee.WGS84);w$e(J,F,M.polylines,R,e.url,j)}let q=E$e;l(B.classificationType)&&(q=S$e),e._polylines=q({positions:H,widths:V,counts:F,batchIds:M.polylines,minimumHeight:g,maximumHeight:E,center:D,rectangle:L,boundingVolume:e.tile.boundingVolume.boundingVolume,batchTable:R,classificationType:B.classificationType,keepDecodedPositions:B.vectorKeepDecodedPositions})}if(S>0){let F=new Uint16Array(t,n,S*3);n+=m,e._points=new ek({positions:F,batchIds:M.points,minimumHeight:g,maximumHeight:E,rectangle:L,batchTable:R})}}function I7(e){let t=e.featuresLength;if(!l(e._features)&&t>0){let n=new Array(t);l(e._polygons)&&e._polygons.createFeatures(e,n),l(e._polylines)&&e._polylines.createFeatures(e,n),l(e._points)&&e._points.createFeatures(e,n),e._features=n}}Bd.prototype.hasProperty=function(e,t){return this._batchTable.hasProperty(e,t)};Bd.prototype.getFeature=function(e){return l(this._features)||I7(this),this._features[e]};Bd.prototype.applyDebugSettings=function(e,t){l(this._polygons)&&this._polygons.applyDebugSettings(e,t),l(this._polylines)&&this._polylines.applyDebugSettings(e,t),l(this._points)&&this._points.applyDebugSettings(e,t)};Bd.prototype.applyStyle=function(e){l(this._features)||I7(this),l(this._polygons)&&this._polygons.applyStyle(e,this._features),l(this._polylines)&&this._polylines.applyStyle(e,this._features),l(this._points)&&this._points.applyStyle(e,this._features)};Bd.prototype.update=function(e,t){let n=!0;l(this._polygons)&&(this._polygons.classificationType=this._tileset.classificationType,this._polygons.debugWireframe=this._tileset.debugWireframe,this._polygons.update(t),n=n&&this._polygons.ready),l(this._polylines)&&(this._polylines.update(t),n=n&&this._polylines.ready),l(this._points)&&(this._points.update(t),n=n&&this._points.ready),l(this._batchTable)&&n&&(l(this._features)||I7(this),this._batchTable.update(e,t),this._ready=!0)};Bd.prototype.pick=function(e,t,n){};Bd.prototype.getPolylinePositions=function(e){let t=this._polylines;if(l(t))return t.getPositions(e)};Bd.prototype.isDestroyed=function(){return!1};Bd.prototype.destroy=function(){return this._polygons=this._polygons&&this._polygons.destroy(),this._polylines=this._polylines&&this._polylines.destroy(),this._points=this._points&&this._points.destroy(),this._batchTable=this._batchTable&&this._batchTable.destroy(),ue(this)};function w$e(e,t,n,i,o,r){let s=t.length,a=0;for(let c=0;c<s;c++){let u=t[c]*3,f=e.slice(a,a+u);a+=u,r(f,n[c],o,i)}}var sk=Bd;var Pde={b3dm:function(e,t,n,i,o){return Ef.fromB3dm(e,t,n,i,o)},pnts:function(e,t,n,i,o){return Ef.fromPnts(e,t,n,i,o)},i3dm:function(e,t,n,i,o){return Ef.fromI3dm(e,t,n,i,o)},cmpt:function(e,t,n,i,o){return GF.fromTileType(e,t,n,i,o,Pde)},externalTileset:function(e,t,n,i){return j3.fromJson(e,t,n,i)},geom:function(e,t,n,i,o){return new ZF(e,t,n,i,o)},vctr:function(e,t,n,i,o){return new sk(e,t,n,i,o)},subt:function(e,t,n,i,o){return sD.fromSubtreeJson(e,t,n,void 0,i,o)},subtreeJson:function(e,t,n,i){return sD.fromSubtreeJson(e,t,n,i)},glb:function(e,t,n,i,o){if(i.byteLength<12)throw new se("Invalid glb content");let a=new DataView(i,o).getUint32(8,!0),c=new Uint8Array(i,o,a);return Ef.fromGltf(e,t,n,c)},gltf:function(e,t,n,i){return Ef.fromGltf(e,t,n,i)},geoJson:function(e,t,n,i){return Ef.fromGeoJson(e,t,n,i)}},KC=Pde;var D$e={UNLOADED:0,LOADING:1,PROCESSING:2,READY:3,EXPIRED:4,FAILED:5},Ko=Object.freeze(D$e);var kd={BATCHED_3D_MODEL:"b3dm",INSTANCED_3D_MODEL:"i3dm",COMPOSITE:"cmpt",POINT_CLOUD:"pnts",VECTOR:"vctr",GEOMETRY:"geom",GLTF:"gltf",GLTF_BINARY:"glb",IMPLICIT_SUBTREE:"subt",IMPLICIT_SUBTREE_JSON:"subtreeJson",EXTERNAL_TILESET:"externalTileset",MULTIPLE_CONTENT:"multipleContent",GEOJSON:"geoJson",VOXEL_BINARY:"voxl",VOXEL_JSON:"voxelJson"};kd.isBinaryFormat=function(e){switch(e){case kd.BATCHED_3D_MODEL:case kd.INSTANCED_3D_MODEL:case kd.COMPOSITE:case kd.POINT_CLOUD:case kd.VECTOR:case kd.GEOMETRY:case kd.IMPLICIT_SUBTREE:case kd.VOXEL_BINARY:case kd.GLTF_BINARY:return!0;default:return!1}};var Ys=Object.freeze(kd);var I$e={NOT_COMPUTED:-1,USE_OPTIMIZATION:1,SKIP_OPTIMIZATION:0},zd=Object.freeze(I$e);var Xs={RENDER:0,PICK:1,SHADOW:2,PRELOAD:3,PRELOAD_FLIGHT:4,REQUEST_RENDER_MODE_DEFER_CHECK:5,MOST_DETAILED_PRELOAD:6,MOST_DETAILED_PICK:7,NUMBER_OF_PASSES:8},Jp=new Array(Xs.NUMBER_OF_PASSES);Jp[Xs.RENDER]=Object.freeze({pass:Xs.RENDER,isRender:!0,requestTiles:!0,ignoreCommands:!1});Jp[Xs.PICK]=Object.freeze({pass:Xs.PICK,isRender:!1,requestTiles:!1,ignoreCommands:!1});Jp[Xs.SHADOW]=Object.freeze({pass:Xs.SHADOW,isRender:!1,requestTiles:!0,ignoreCommands:!1});Jp[Xs.PRELOAD]=Object.freeze({pass:Xs.PRELOAD,isRender:!1,requestTiles:!0,ignoreCommands:!0});Jp[Xs.PRELOAD_FLIGHT]=Object.freeze({pass:Xs.PRELOAD_FLIGHT,isRender:!1,requestTiles:!0,ignoreCommands:!0});Jp[Xs.REQUEST_RENDER_MODE_DEFER_CHECK]=Object.freeze({pass:Xs.REQUEST_RENDER_MODE_DEFER_CHECK,isRender:!1,requestTiles:!0,ignoreCommands:!0});Jp[Xs.MOST_DETAILED_PRELOAD]=Object.freeze({pass:Xs.MOST_DETAILED_PRELOAD,isRender:!1,requestTiles:!0,ignoreCommands:!0});Jp[Xs.MOST_DETAILED_PICK]=Object.freeze({pass:Xs.MOST_DETAILED_PICK,isRender:!1,requestTiles:!1,ignoreCommands:!1});Xs.getPassOptions=function(e){return Jp[e]};var zo=Object.freeze(Xs);function ym(e,t){this._tileset=e,this._tile=t,this.featurePropertiesDirty=!1}Object.defineProperties(ym.prototype,{featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return 0}},innerContents:{get:function(){}},ready:{get:function(){return!0}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){}},metadata:{get:function(){},set:function(e){}},batchTable:{get:function(){}},group:{get:function(){},set:function(e){}}});ym.prototype.hasProperty=function(e,t){return!1};ym.prototype.getFeature=function(e){};ym.prototype.applyDebugSettings=function(e,t){};ym.prototype.applyStyle=function(e){};ym.prototype.update=function(e,t){};ym.prototype.pick=function(e,t,n){};ym.prototype.isDestroyed=function(){return!1};ym.prototype.destroy=function(){return ue(this)};var kD=ym;function eg(e){e=e??G.EMPTY_OBJECT;let t=e.content,n=e.class;this._class=n,this._properties=t.properties,this._extensions=t.extensions,this._extras=t.extras}Object.defineProperties(eg.prototype,{class:{get:function(){return this._class}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});eg.prototype.hasProperty=function(e){return kn.hasProperty(e,this._properties,this._class)};eg.prototype.hasPropertyBySemantic=function(e){return kn.hasPropertyBySemantic(e,this._properties,this._class)};eg.prototype.getPropertyIds=function(e){return kn.getPropertyIds(this._properties,this._class,e)};eg.prototype.getProperty=function(e){return kn.getProperty(e,this._properties,this._class)};eg.prototype.setProperty=function(e,t){return kn.setProperty(e,t,this._properties,this._class)};eg.prototype.getPropertyBySemantic=function(e){return kn.getPropertyBySemantic(e,this._properties,this._class)};eg.prototype.setPropertyBySemantic=function(e,t){return kn.setPropertyBySemantic(e,t,this._properties,this._class)};var ak=eg;function P7(e,t){let n=ci(t,"3DTILES_metadata")?t.extensions["3DTILES_metadata"]:t.metadata;if(!l(n))return;if(!l(e.schema)){P7._oneTimeWarning("findContentMetadata-missing-root-schema","Could not find a metadata schema for content metadata. For tilesets that contain external tilesets, make sure the schema is added to the root tileset.json.");return}let i=e.schema.classes??G.EMPTY_OBJECT;if(l(n.class)){let o=i[n.class];return new ak({content:n,class:o})}}P7._oneTimeWarning=Ct;var ZC=P7;function P$e(e,t){let n=e.metadataExtension;if(!l(n))return;let i=n.groups,o=ci(t,"3DTILES_metadata")?t.extensions["3DTILES_metadata"].group:t.group;if(typeof o=="number")return i[o];let r=n.groupIds.findIndex(function(s){return s===o});return r>=0?i[r]:void 0}var $C=P$e;function tg(e){e=e??G.EMPTY_OBJECT;let t=e.tile,n=e.class;this._class=n,this._properties=t.properties,this._extensions=t.extensions,this._extras=t.extras}Object.defineProperties(tg.prototype,{class:{get:function(){return this._class}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});tg.prototype.hasProperty=function(e){return kn.hasProperty(e,this._properties,this._class)};tg.prototype.hasPropertyBySemantic=function(e){return kn.hasPropertyBySemantic(e,this._properties,this._class)};tg.prototype.getPropertyIds=function(e){return kn.getPropertyIds(this._properties,this._class,e)};tg.prototype.getProperty=function(e){return kn.getProperty(e,this._properties,this._class)};tg.prototype.setProperty=function(e,t){return kn.setProperty(e,t,this._properties,this._class)};tg.prototype.getPropertyBySemantic=function(e){return kn.getPropertyBySemantic(e,this._properties,this._class)};tg.prototype.setPropertyBySemantic=function(e,t){return kn.setPropertyBySemantic(e,t,this._properties,this._class)};var ck=tg;function R7(e,t){let n=ci(t,"3DTILES_metadata")?t.extensions["3DTILES_metadata"]:t.metadata;if(!l(n))return;if(!l(e.schema)){R7._oneTimeWarning("findTileMetadata-missing-root-schema","Could not find a metadata schema for tile metadata. For tilesets that contain external tilesets, make sure the schema is added to the root tileset.json.");return}let i=e.schema.classes??G.EMPTY_OBJECT;if(l(n.class)){let o=i[n.class];return new ck({tile:n,class:o})}}R7._oneTimeWarning=Ct;var lk=R7;function R$e(e){let t=new Uint8Array(e),n=jh(t);if(n==="glTF"&&(n="glb"),Ys.isBinaryFormat(n))return{contentType:n,binaryPayload:t};let i=O$e(t);if(l(i.root))return{contentType:Ys.EXTERNAL_TILESET,jsonPayload:i};if(l(i.asset))return{contentType:Ys.GLTF,jsonPayload:i};if(l(i.tileAvailability))return{contentType:Ys.IMPLICIT_SUBTREE_JSON,jsonPayload:i};if(l(i.type))return{contentType:Ys.GEOJSON,jsonPayload:i};if(l(i.voxelTable))return{contentType:Ys.VOXEL_JSON,jsonPayload:i};throw new se("Invalid tile content.")}function O$e(e){let t;try{t=rr(e)}catch{throw new se("Invalid tile content.")}return t}var xy=R$e;function Rf(e,t,n,i){this._tileset=e,this._tile=t,this._tilesetResource=n,this._contents=[],this._contentsCreated=!1;let o=l(i.contents)?i.contents:i.content;this._innerContentHeaders=o,this._requestsInFlight=0,this._cancelCount=0,this._externalTilesetCount=0;let r=this._innerContentHeaders.length;this._arrayFetchPromises=new Array(r),this._requests=new Array(r),this._ready=!1,this._innerContentResources=new Array(r),this._serverKeys=new Array(r);for(let s=0;s<r;s++){let a=n.getDerivedResource({url:o[s].uri}),c=Cc.getServerKey(a.getUrlComponent());this._innerContentResources[s]=a,this._serverKeys[s]=c}}Object.defineProperties(Rf.prototype,{featurePropertiesDirty:{get:function(){let e=this._contents,t=e.length;for(let n=0;n<t;++n)if(e[n].featurePropertiesDirty)return!0;return!1},set:function(e){let t=this._contents,n=t.length;for(let i=0;i<n;++i)t[i].featurePropertiesDirty=e}},featuresLength:{get:function(){return 0}},pointsLength:{get:function(){return 0}},trianglesLength:{get:function(){return 0}},geometryByteLength:{get:function(){return 0}},texturesByteLength:{get:function(){return 0}},batchTableByteLength:{get:function(){return 0}},innerContents:{get:function(){return this._contents}},ready:{get:function(){return this._contentsCreated?this._ready:!1}},tileset:{get:function(){return this._tileset}},tile:{get:function(){return this._tile}},url:{get:function(){}},metadata:{get:function(){},set:function(){}},batchTable:{get:function(){}},group:{get:function(){},set:function(){}},innerContentUrls:{get:function(){return this._innerContentHeaders.map(function(e){return e.uri})}}});function O7(e,t){e._requestsInFlight+=t,e.tileset.statistics.numberOfPendingRequests+=t}function Rde(e,t){e._cancelCount++,e._tile._contentState=t;let n=e.tileset.statistics;n.numberOfPendingRequests-=e._requestsInFlight,n.numberOfAttemptedRequests+=e._requestsInFlight,e._requestsInFlight=0;let i=e._innerContentHeaders.length;e._arrayFetchPromises=new Array(i)}Rf.prototype.requestInnerContents=function(){if(!M$e(this._serverKeys)){this.tileset.statistics.numberOfAttemptedRequests+=this._serverKeys.length;return}let e=this._innerContentHeaders;O7(this,e.length);let t=this._cancelCount;for(let n=0;n<e.length;n++)this._arrayFetchPromises[n]=L$e(this,n,t,this._tile._contentState);return N$e(this)};function M$e(e){let t={};for(let n=0;n<e.length;n++){let i=e[n];l(t[i])?t[i]++:t[i]=1}for(let n in t)if(t.hasOwnProperty(n)&&!Cc.serverHasOpenSlots(n,t[n]))return!1;return Cc.heapHasOpenSlots(e.length)}function L$e(e,t,n,i){let o=e._innerContentResources[t].clone(),r=e.tile,s=function(){return r._priority},a=e._serverKeys[t],c=new or({throttle:!0,throttleByServer:!0,type:As.TILES3D,priorityFunction:s,serverKey:a});o.request=c,e._requests[t]=c;let u=o.fetchArrayBuffer();if(l(u))return u.then(function(f){if(!(n<e._cancelCount)){if(o.request.cancelled||o.request.state===Jn.CANCELLED){Rde(e,i);return}return O7(e,-1),f}}).catch(function(f){if(!(n<e._cancelCount)){if(o.request.cancelled||o.request.state===Jn.CANCELLED){Rde(e,i);return}O7(e,-1),Ode(e,t,f)}})}async function N$e(e){let t=e._cancelCount,n=await Promise.all(e._arrayFetchPromises);if(t<e._cancelCount)return;let i=n.map((r,s)=>F$e(e,r,s)),o=await Promise.all(i);if(e._contentsCreated=!0,e._contents=o.filter(l),e._externalTilesetCount===e._contents.length){let r=e._tile;r.hasRenderableContent=!1}return o}async function F$e(e,t,n){if(l(t))try{let i=xy(t),o=e._tileset,r=e._innerContentResources[n],s=e._tile;i.contentType===Ys.EXTERNAL_TILESET&&(e._externalTilesetCount++,s.hasTilesetContent=!0),e._disableSkipLevelOfDetail=e._disableSkipLevelOfDetail||i.contentType===Ys.GEOMETRY||i.contentType===Ys.VECTOR;let a,c=KC[i.contentType];l(i.binaryPayload)?a=await Promise.resolve(c(o,s,r,i.binaryPayload.buffer,0)):a=await Promise.resolve(c(o,s,r,i.jsonPayload));let u=e._innerContentHeaders[n];if(s.hasImplicitContentMetadata){let h=s.implicitSubtree,p=s.implicitCoordinates;a.metadata=h.getContentMetadataView(p,n)}else s.hasImplicitContent||(a.metadata=ZC(o,u));let f=$C(o,u);return l(f)&&(a.group=new gC({metadata:f})),a}catch(i){Ode(e,n,i)}}function Ode(e,t,n){let i=e._tileset,o=e._innerContentResources[t].url,r=l(n.message)?n.message:n.toString();i.tileFailed.numberOfListeners>0?i.tileFailed.raiseEvent({url:o,message:r}):(console.log(`A content failed to load: ${o}`),console.log(`Error: ${r}`))}Rf.prototype.cancelRequests=function(){for(let e=0;e<this._requests.length;e++){let t=this._requests[e];l(t)&&t.cancel()}};Rf.prototype.hasProperty=function(e,t){return!1};Rf.prototype.getFeature=function(e){};Rf.prototype.applyDebugSettings=function(e,t){let n=this._contents,i=n.length;for(let o=0;o<i;++o)n[o].applyDebugSettings(e,t)};Rf.prototype.applyStyle=function(e){let t=this._contents,n=t.length;for(let i=0;i<n;++i)t[i].applyStyle(e)};Rf.prototype.update=function(e,t){let n=this._contents,i=n.length,o=!0;for(let r=0;r<i;++r)n[r].update(e,t),o=o&&n[r].ready;!this._ready&&o&&(this._ready=!0)};Rf.prototype.pick=function(e,t,n){if(!this._ready)return;let i,o=Number.POSITIVE_INFINITY,r=this._contents,s=r.length;for(let a=0;a<s;++a){let c=r[a].pick(e,t,n);if(!l(c))continue;let u=d.distance(e.origin,c);u<o&&(i=c,o=u)}if(l(i))return n};Rf.prototype.isDestroyed=function(){return!1};Rf.prototype.destroy=function(){let e=this._contents,t=e.length;for(let n=0;n<t;++n)e[n].destroy();return ue(this)};var uk=Rf;function JC(e){this.rectangle=ae.clone(e.rectangle),this.minimumHeight=e.minimumHeight??0,this.maximumHeight=e.maximumHeight??0,this.southwestCornerCartesian=new d,this.northeastCornerCartesian=new d,this.westNormal=new d,this.southNormal=new d,this.eastNormal=new d,this.northNormal=new d;let t=e.ellipsoid??ee.WGS84;V$e(this,e.rectangle,t),this._orientedBoundingBox=void 0,this._boundingSphere=void 0,(e.computeBoundingVolumes??!0)&&this.computeBoundingVolumes(t)}Object.defineProperties(JC.prototype,{boundingVolume:{get:function(){return this._orientedBoundingBox}},boundingSphere:{get:function(){return this._boundingSphere}}});JC.prototype.computeBoundingVolumes=function(e){this._orientedBoundingBox=Pn.fromRectangle(this.rectangle,this.minimumHeight,this.maximumHeight,e),this._boundingSphere=ce.fromOrientedBoundingBox(this._orientedBoundingBox)};var Mde=new d,fk=new d,Lde=new d,B$e=new d,k$e=new d,z$e=new d,U$e=new d,Of=new fe,Nde=new ln(d.UNIT_X,0),QC=new _n;function V$e(e,t,n){n.cartographicToCartesian(ae.southwest(t),e.southwestCornerCartesian),n.cartographicToCartesian(ae.northeast(t),e.northeastCornerCartesian),Of.longitude=t.west,Of.latitude=(t.south+t.north)*.5,Of.height=0;let i=n.cartographicToCartesian(Of,z$e),o=d.cross(i,d.UNIT_Z,B$e);d.normalize(o,e.westNormal),Of.longitude=t.east;let r=n.cartographicToCartesian(Of,U$e),s=d.cross(d.UNIT_Z,r,Mde);d.normalize(s,e.eastNormal);let a=d.subtract(i,r,Mde);d.magnitude(a)===0&&(a=d.clone(o,a));let c=d.normalize(a,k$e),u=t.south,f;if(u>0){Of.longitude=(t.west+t.east)*.5,Of.latitude=u;let y=n.cartographicToCartesian(Of,QC.origin);d.clone(c,QC.direction);let b=ln.fromPointNormal(e.southwestCornerCartesian,e.westNormal,Nde);ei.rayPlane(QC,b,e.southwestCornerCartesian),f=n.geodeticSurfaceNormal(y,fk)}else f=n.geodeticSurfaceNormalCartographic(ae.southeast(t),fk);let h=d.cross(f,a,Lde);d.normalize(h,e.southNormal);let p=t.north,_;if(p<0){Of.longitude=(t.west+t.east)*.5,Of.latitude=p;let y=n.cartographicToCartesian(Of,QC.origin);d.negate(c,QC.direction);let b=ln.fromPointNormal(e.northeastCornerCartesian,e.eastNormal,Nde);ei.rayPlane(QC,b,e.northeastCornerCartesian),_=n.geodeticSurfaceNormal(y,fk)}else _=n.geodeticSurfaceNormalCartographic(ae.northwest(t),fk);let m=d.cross(a,_,Lde);d.normalize(m,e.northNormal)}var H$e=new d,G$e=new d,j$e=new d(0,-1,0),W$e=new d(0,0,-1),Fde=new d;function q$e(e,t){let n=t.camera,i=n.positionWC,o=n.positionCartographic,r=0;if(!ae.contains(e.rectangle,o)){let u=e.southwestCornerCartesian,f=e.northeastCornerCartesian,h=e.westNormal,p=e.southNormal,_=e.eastNormal,m=e.northNormal;t.mode!==ne.SCENE3D&&(u=t.mapProjection.project(ae.southwest(e.rectangle),H$e),u.z=u.y,u.y=u.x,u.x=0,f=t.mapProjection.project(ae.northeast(e.rectangle),G$e),f.z=f.y,f.y=f.x,f.x=0,h=j$e,_=d.UNIT_Y,p=W$e,m=d.UNIT_Z);let y=d.subtract(i,u,Fde),b=d.dot(y,h),x=d.dot(y,p),T=d.subtract(i,f,Fde),A=d.dot(T,_),C=d.dot(T,m);b>0?r+=b*b:A>0&&(r+=A*A),x>0?r+=x*x:C>0&&(r+=C*C)}let s,a,c;if(t.mode===ne.SCENE3D?(s=o.height,a=e.minimumHeight,c=e.maximumHeight):(s=i.x,a=0,c=0),s>c){let u=s-c;r+=u*u}else if(s<a){let u=a-s;r+=u*u}return Math.sqrt(r)}JC.prototype.distanceToCamera=function(e){let t=q$e(this,e);if(e.mode===ne.SCENE3D&&l(this._orientedBoundingBox)){let n=Math.sqrt(this._orientedBoundingBox.distanceSquaredTo(e.camera.positionWC));return Math.max(t,n)}return t};JC.prototype.intersectPlane=function(e){return this._orientedBoundingBox.intersectPlane(e)};JC.prototype.createDebugVolume=function(e){let t=new N.clone(N.IDENTITY),n=new BA({rectangle:this.rectangle,height:this.minimumHeight,extrudedHeight:this.maximumHeight}),i=new It({geometry:n,id:"outline",modelMatrix:t,attributes:{color:qt.fromColor(e)}});return new Rn({geometryInstances:i,appearance:new fn({translucent:!1,flat:!0}),asynchronous:!1})};var Mf=JC;var dk=new fe;function zD(e){let t=D_.fromToken(e.token),n=e.minimumHeight??0,i=e.maximumHeight??0,o=e.ellipsoid??ee.WGS84;this.s2Cell=t,this.minimumHeight=n,this.maximumHeight=i,this.ellipsoid=o;let r=tQe(t,n,i,o);this._boundingPlanes=r;let s=rQe(r);this._vertices=s,this._edgeNormals=new Array(6),this._edgeNormals[0]=U7(r[0],s.slice(0,4));let a;for(a=0;a<4;a++)this._edgeNormals[0][a]=d.negate(this._edgeNormals[0][a],this._edgeNormals[0][a]);for(this._edgeNormals[1]=U7(r[1],s.slice(4,8)),a=0;a<4;a++)this._edgeNormals[2+a]=U7(r[2+a],[s[a%4],s[(a+1)%4],s[4+(a+1)%4],s[4+a]]);for(this._planeVertices=[this._vertices.slice(0,4),this._vertices.slice(4,8)],a=0;a<4;a++)this._planeVertices.push([this._vertices[a%4],this._vertices[(a+1)%4],this._vertices[4+(a+1)%4],this._vertices[4+a]]);let c=t.getCenter();dk=o.cartesianToCartographic(c,dk),dk.height=(i+n)/2,this.center=o.cartographicToCartesian(dk,c),this._boundingSphere=ce.fromPoints(s)}var Y$e=new d,X$e=new fe,K$e=new d,Z$e=new fe,$$e=new d,Q$e=new d,J$e=new d,eQe=new d;function tQe(e,t,n,i){let o=new Array(6),r=e.getCenter(),s=i.geodeticSurfaceNormal(r,Y$e),a=i.cartesianToCartographic(r,X$e);a.height=n;let c=i.cartographicToCartesian(a,K$e),u=ln.fromPointNormal(c,s);o[0]=u;let f=0,h,p=[],_,m;for(h=0;h<4;h++){_=e.getVertex(h),p[h]=_,m=i.cartesianToCartographic(_,Z$e),m.height=t;let b=ln.getPointDistance(u,i.cartographicToCartesian(m,$$e));b<f&&(f=b)}let y=ln.clone(u);for(y.normal=d.negate(y.normal,y.normal),y.distance=y.distance*-1+f,o[1]=y,h=0;h<4;h++){_=p[h];let b=p[(h+1)%4],x=i.geodeticSurfaceNormal(_,Q$e),T=d.subtract(b,_,eQe),A=d.cross(T,x,J$e);A=d.normalize(A,A),o[2+h]=ln.fromPointNormal(_,A)}return o}var Jb=new d,ex=new d,tx=new d,M7=new d,L7=new d,N7=new d,nQe=new d,iQe=new d,oQe=new d,F7=new d,B7=new d,k7=new d,Ty=new d,bm=new $;function Bde(e,t,n){Jb=e.normal,ex=t.normal,tx=n.normal,M7=d.multiplyByScalar(e.normal,-e.distance,M7),L7=d.multiplyByScalar(t.normal,-t.distance,L7),N7=d.multiplyByScalar(n.normal,-n.distance,N7),F7=d.multiplyByScalar(d.cross(ex,tx,nQe),d.dot(M7,Jb),F7),B7=d.multiplyByScalar(d.cross(tx,Jb,iQe),d.dot(L7,ex),B7),k7=d.multiplyByScalar(d.cross(Jb,ex,oQe),d.dot(N7,tx),k7),bm[0]=Jb.x,bm[1]=ex.x,bm[2]=tx.x,bm[3]=Jb.y,bm[4]=ex.y,bm[5]=tx.y,bm[6]=Jb.z,bm[7]=ex.z,bm[8]=tx.z;let i=$.determinant(bm);return Ty=d.add(F7,B7,Ty),Ty=d.add(Ty,k7,Ty),new d(Ty.x/i,Ty.y/i,Ty.z/i)}function rQe(e){let t=new Array(8);for(let n=0;n<4;n++)t[n]=Bde(e[0],e[2+(n+3)%4],e[2+n%4]),t[n+4]=Bde(e[1],e[2+(n+3)%4],e[2+n%4]);return t}var z7=new d,eE=new d;function U7(e,t){let n=[];for(let i=0;i<4;i++)z7=d.subtract(t[(i+1)%4],t[i],z7),eE=d.cross(e.normal,z7,eE),eE=d.normalize(eE,eE),n[i]=d.clone(eE);return n}Object.defineProperties(zD.prototype,{boundingVolume:{get:function(){return this}},boundingSphere:{get:function(){return this._boundingSphere}}});var V7=new d;zD.prototype.distanceToCamera=function(e){let t=e.camera.positionWC,n=[],i=[],o;ln.getPointDistance(this._boundingPlanes[0],t)>0?(n.push(0),i.push(this._planeVertices[0]),o=this._edgeNormals[0]):ln.getPointDistance(this._boundingPlanes[1],t)>0&&(n.push(1),i.push(this._planeVertices[1]),o=this._edgeNormals[1]);let r,s;for(r=0;r<4;r++)s=2+r,ln.getPointDistance(this._boundingPlanes[s],t)>0&&(n.push(s),i.push(this._planeVertices[s]),o=this._edgeNormals[s]);if(n.length===0)return 0;let a,c;if(n.length===1)return c=this._boundingPlanes[n[0]],a=H7(ln.projectPointOntoPlane(c,t,V7),i[0],c,o),d.distance(a,t);if(n.length===2){if(n[0]===0){let p=[this._vertices[4*n[0]+(n[1]-2)],this._vertices[4*n[0]+(n[1]-2+1)%4]];return a=kde(t,p[0],p[1]),d.distance(a,t)}let f=Number.MAX_VALUE,h;for(r=0;r<2;r++)c=this._boundingPlanes[n[r]],a=H7(ln.projectPointOntoPlane(c,t,V7),i[r],c,this._edgeNormals[n[r]]),h=d.distanceSquared(a,t),h<f&&(f=h);return Math.sqrt(f)}else if(n.length>3)return a=H7(ln.projectPointOntoPlane(this._boundingPlanes[1],t,V7),this._planeVertices[1],this._boundingPlanes[1],this._edgeNormals[1]),d.distance(a,t);let u=n[1]===2&&n[2]===5?0:1;return n[0]===0?d.distance(t,this._vertices[(n[1]-2+u)%4]):d.distance(t,this._vertices[4+(n[1]-2+u)%4])};var sQe=new d,aQe=new d;function kde(e,t,n){let i=d.subtract(n,t,sQe),o=d.subtract(e,t,aQe),r=d.dot(i,o);if(r<=0)return t;let s=d.dot(i,i);return r>=s?n:(r=r/s,new d((1-r)*t.x+r*n.x,(1-r)*t.y+r*n.y,(1-r)*t.z+r*n.z))}var cQe=new ln(d.UNIT_X,0);function H7(e,t,n,i){let o=Number.MAX_VALUE,r,s,a;for(let c=0;c<t.length;c++){let u=ln.fromPointNormal(t[c],i[c],cQe);ln.getPointDistance(u,e)<0||(a=kde(e,t[c],t[(c+1)%4]),r=d.distance(e,a),r<o&&(o=r,s=a))}return l(s)?s:e}zD.prototype.intersectPlane=function(e){let t=0,n=0;for(let i=0;i<this._vertices.length;i++)d.dot(e.normal,this._vertices[i])+e.distance<0?n++:t++;return t===this._vertices.length?Yt.INSIDE:n===this._vertices.length?Yt.OUTSIDE:Yt.INTERSECTING};zD.prototype.createDebugVolume=function(e){let t=new N.clone(N.IDENTITY),n=new gd({polygonHierarchy:{positions:this._planeVertices[0]}}),i=gd.createGeometry(n),o=new It({geometry:i,id:"outline",modelMatrix:t,attributes:{color:qt.fromColor(e)}}),r=new gd({polygonHierarchy:{positions:this._planeVertices[1]}}),s=gd.createGeometry(r),a=new It({geometry:s,id:"outline",modelMatrix:t,attributes:{color:qt.fromColor(e)}}),c=[];for(let u=0;u<4;u++){let f=new gd({polygonHierarchy:{positions:this._planeVertices[2+u]}}),h=gd.createGeometry(f);c[u]=new It({geometry:h,id:"outline",modelMatrix:t,attributes:{color:qt.fromColor(e)}})}return new Rn({geometryInstances:[c[0],c[1],c[2],c[3],a,o],appearance:new fn({translucent:!1,flat:!0}),asynchronous:!1})};var hk=zD;function tE(e,t){t===0&&(t=I.EPSILON7),this._boundingSphere=new ce(e,t)}Object.defineProperties(tE.prototype,{center:{get:function(){return this._boundingSphere.center}},radius:{get:function(){return this._boundingSphere.radius}},boundingVolume:{get:function(){return this._boundingSphere}},boundingSphere:{get:function(){return this._boundingSphere}}});tE.prototype.distanceToCamera=function(e){let t=this._boundingSphere;return Math.max(0,d.distance(t.center,e.camera.positionWC)-t.radius)};tE.prototype.intersectPlane=function(e){return ce.intersectPlane(this._boundingSphere,e)};tE.prototype.update=function(e,t){d.clone(e,this._boundingSphere.center),this._boundingSphere.radius=t};tE.prototype.createDebugVolume=function(e){let t=new R_({radius:this.radius}),n=N.fromTranslation(this.center,new N.clone(N.IDENTITY)),i=new It({geometry:t,id:"outline",modelMatrix:n,attributes:{color:qt.fromColor(e)}});return new Rn({geometryInstances:i,appearance:new fn({translucent:!1,flat:!0}),asynchronous:!1})};var Ay=tE;var lQe=new d,uQe=new d,fQe=new d,dQe=new d;function nx(e,t,n){n=d.cross(e,t,n);let i=d.magnitude(n);return d.multiplyByScalar(n,I.EPSILON7/i,n)}function G7(e,t){let n=d.normalize(e,dQe),i=d.equalsEpsilon(n,d.UNIT_X,I.EPSILON6)?d.UNIT_Y:d.UNIT_X;return nx(e,i,t)}function zde(e){let t=$.getColumn(e,0,lQe),n=$.getColumn(e,1,uQe),i=$.getColumn(e,2,fQe),o=d.equals(t,d.ZERO),r=d.equals(n,d.ZERO),s=d.equals(i,d.ZERO);return!o&&!r&&!s?e:o&&r&&s?(e[0]=I.EPSILON7,e[4]=I.EPSILON7,e[8]=I.EPSILON7,e):(o&&!r&&!s?t=nx(n,i,t):!o&&r&&!s?n=nx(t,i,n):!o&&!r&&s?i=nx(n,t,i):o?r?s||(t=G7(i,t),n=nx(i,t,n)):(t=G7(n,t),i=nx(n,t,i)):(n=G7(t,n),i=nx(n,t,i)),$.setColumn(e,0,t,e),$.setColumn(e,1,n,e),$.setColumn(e,2,i,e),e)}function nE(e,t){t=zde(t),this._orientedBoundingBox=new Pn(e,t),this._boundingSphere=ce.fromOrientedBoundingBox(this._orientedBoundingBox)}Object.defineProperties(nE.prototype,{boundingVolume:{get:function(){return this._orientedBoundingBox}},boundingSphere:{get:function(){return this._boundingSphere}}});nE.prototype.distanceToCamera=function(e){return Math.sqrt(this._orientedBoundingBox.distanceSquaredTo(e.camera.positionWC))};nE.prototype.intersectPlane=function(e){return this._orientedBoundingBox.intersectPlane(e)};nE.prototype.update=function(e,t){d.clone(e,this._orientedBoundingBox.center),t=zde(t),$.clone(t,this._orientedBoundingBox.halfAxes),ce.fromOrientedBoundingBox(this._orientedBoundingBox,this._boundingSphere)};nE.prototype.createDebugVolume=function(e){let t=new Fh({minimum:new d(-1,-1,-1),maximum:new d(1,1,1)}),n=N.fromRotationTranslation(this.boundingVolume.halfAxes,this.boundingVolume.center),i=new It({geometry:t,id:"outline",modelMatrix:n,attributes:{color:qt.fromColor(e)}});return new Rn({geometryInstances:i,appearance:new fn({translucent:!1,flat:!0}),asynchronous:!1})};var pu=nE;function Zo(e,t,n,i){this._tileset=e,this._header=n;let o=l(n.contents),r=o&&n.contents.length>1||ci(n,"3DTILES_multiple_contents"),s=o&&!r?n.contents[0]:n.content;this._contentHeader=s,this.transform=l(n.transform)?N.unpack(n.transform):N.clone(N.IDENTITY);let a=l(i)?i.computedTransform:e.modelMatrix,c=N.multiply(a,this.transform,new N),u=l(i)?i._initialTransform:N.IDENTITY;this._initialTransform=N.multiply(u,this.transform,new N),this.computedTransform=c,this.metadata=lk(e,n),this._verticalExaggeration=1,this._verticalExaggerationRelativeHeight=0,this._boundingVolume=this.createBoundingVolume(n.boundingVolume,c),this._boundingVolume2D=void 0;let f;l(s)&&l(s.boundingVolume)&&(f=this.createBoundingVolume(s.boundingVolume,c)),this._contentBoundingVolume=f,this._contentBoundingVolume2D=void 0;let h;l(n.viewerRequestVolume)&&(h=this.createBoundingVolume(n.viewerRequestVolume,c)),this._viewerRequestVolume=h,this.geometricError=n.geometricError,this._geometricError=n.geometricError,l(this._geometricError)||(this._geometricError=l(i)?i._geometricError:e._geometricError,Zo._deprecationWarning("geometricErrorUndefined","Required property geometricError is undefined for this tile. Using parent's geometric error instead.")),this.updateGeometricErrorScale();let p;l(n.refine)?((n.refine==="replace"||n.refine==="add")&&Zo._deprecationWarning("lowercase-refine",`This tile uses a lowercase refine "${n.refine}". Instead use "${n.refine.toUpperCase()}".`),p=n.refine.toUpperCase()==="REPLACE"?qo.REPLACE:qo.ADD):l(i)?p=i.refine:p=qo.REPLACE,this.refine=p,this.children=[],this.parent=i;let _,m=!1,y,b,x;if(t=Ee.createIfNeeded(t),r)y=Ko.UNLOADED,b=t.clone();else if(l(s)){let S=s.uri;l(s.url)&&(Zo._deprecationWarning("contentUrl",'This tileset JSON uses the "content.url" property which has been deprecated. Use "content.uri" instead.'),S=s.url),S===""?(Zo._deprecationWarning("contentUriEmpty","content.uri property is an empty string, which creates a circular dependency, making this tileset invalid. Omit the content property instead"),_=new kD(e,this),m=!0,y=Ko.READY):(y=Ko.UNLOADED,b=t.getDerivedResource({url:S}),x=Cc.getServerKey(b.getUrlComponent()))}else _=new kD(e,this),m=!0,y=Ko.READY;this._content=_,this._contentResource=b,this._contentState=y,this._expiredContent=void 0,this._serverKey=x,this.hasEmptyContent=m,this.hasTilesetContent=!1,this.hasImplicitContent=!1,this.hasRenderableContent=!m,this.hasImplicitContentMetadata=!1,this.hasMultipleContents=r,this.cacheNode=void 0;let T=n.expire,A,C;l(T)&&(A=T.duration,l(T.date)&&(C=Z.fromIso8601(T.date))),this.expireDuration=A,this.expireDate=C,this.lastStyleTime=0,this._optimChildrenWithinParent=zd.NOT_COMPUTED,this.clippingPlanesDirty=!1,this.clippingPolygonsDirty=!1,this.priorityDeferred=!1,this.implicitTileset=void 0,this.implicitCoordinates=void 0,this.implicitSubtree=void 0,this._distanceToCamera=0,this._centerZDepth=0,this._screenSpaceError=0,this._screenSpaceErrorProgressiveResolution=0,this._visibilityPlaneMask=0,this._visible=!1,this._inRequestVolume=!1,this._finalResolution=!0,this._depth=0,this._stackLength=0,this._selectionDepth=0,this._updatedVisibilityFrame=0,this._touchedFrame=0,this._visitedFrame=0,this._selectedFrame=0,this._wasSelectedLastFrame=!1,this._requestedFrame=0,this._ancestorWithContent=void 0,this._ancestorWithContentAvailable=void 0,this._refines=!1,this._shouldSelect=!1,this._isClipped=!0,this._isClippedByPolygon=!1,this._clippingPlanesState=0,this._clippingPolygonsState=0,this._debugBoundingVolume=void 0,this._debugContentBoundingVolume=void 0,this._debugViewerRequestVolume=void 0,this._debugColor=U.fromRandom({alpha:1}),this._debugColorizeTiles=!1,this._priority=0,this._priorityHolder=this,this._priorityProgressiveResolution=!1,this._priorityProgressiveResolutionScreenSpaceErrorLeaf=!1,this._priorityReverseScreenSpaceError=0,this._foveatedFactor=0,this._wasMinPriorityChild=!1,this._loadTimestamp=new Z,this._commandsLength=0,this._color=void 0,this._colorDirty=!1,this._request=void 0}Zo._deprecationWarning=Us;Object.defineProperties(Zo.prototype,{tileset:{get:function(){return this._tileset}},content:{get:function(){return this._content}},boundingVolume:{get:function(){return this._boundingVolume}},contentBoundingVolume:{get:function(){return this._contentBoundingVolume??this._boundingVolume}},boundingSphere:{get:function(){return this._boundingVolume.boundingSphere}},isVisible:{get:function(){return this._visible&&this._inRequestVolume}},extras:{get:function(){return this._header.extras}},color:{get:function(){return l(this._color)||(this._color=new U),U.clone(this._color)},set:function(e){this._color=U.clone(e,this._color),this._colorDirty=!0}},contentAvailable:{get:function(){return this.contentReady&&this.hasRenderableContent||l(this._expiredContent)&&!this.contentFailed}},contentReady:{get:function(){return this._contentState===Ko.READY}},contentUnloaded:{get:function(){return this._contentState===Ko.UNLOADED}},hasUnloadedRenderableContent:{get:function(){return this.hasRenderableContent&&this.contentUnloaded}},contentExpired:{get:function(){return this._contentState===Ko.EXPIRED}},contentFailed:{get:function(){return this._contentState===Ko.FAILED}},commandsLength:{get:function(){return this._commandsLength}}});var Cy=new d;function hQe(e,t){let{tileset:n,boundingSphere:i}=e,{radius:o,center:r}=i,{camera:s}=t,a=d.multiplyByScalar(s.directionWC,e._centerZDepth,Cy),c=d.add(s.positionWC,a,Cy),u=d.subtract(c,r,Cy);if(d.magnitude(u)>o){let C=d.normalize(u,Cy),S=d.multiplyByScalar(C,o,Cy),w=d.add(r,S,Cy),R=d.subtract(w,s.positionWC,Cy),P=d.normalize(R,Cy);e._foveatedFactor=1-Math.abs(d.dot(s.directionWC,P))}else e._foveatedFactor=0;let p=e.refine===qo.REPLACE,_=n.isSkippingLevelOfDetail;if(p&&!_||!n.foveatedScreenSpaceError||n.foveatedConeSize===1||e._priorityProgressiveResolution&&p&&_||n._pass===zo.PRELOAD_FLIGHT||n._pass===zo.PRELOAD)return!1;let m=1-Math.cos(s.frustum.fov*.5),y=n.foveatedConeSize*m;if(e._foveatedFactor<=y)return!1;let b=m-y,x=I.clamp((e._foveatedFactor-y)/b,0,1),T=n.foveatedInterpolationCallback(n.foveatedMinimumScreenSpaceErrorRelaxation,n.memoryAdjustedScreenSpaceError,x),A=e._screenSpaceError===0&&l(e.parent)?e.parent._screenSpaceError*.5:e._screenSpaceError;return n.memoryAdjustedScreenSpaceError-T<=A}var jde=new Z;Zo.prototype.getScreenSpaceError=function(e,t,n){let i=this._tileset,o=n??1,r=l(this.parent)?this.parent.geometricError:i._scaledGeometricError,s=t?r:this.geometricError;if(s===0)return 0;let{camera:a,context:c}=e,u=a.frustum,f=c.drawingBufferWidth,h=c.drawingBufferHeight*o,p;if(e.mode===ne.SCENE2D||u instanceof un){let _=u.offCenterFrustum;l(_)&&(u=_);let m=Math.max(u.top-u.bottom,u.right-u.left)/Math.max(f,h);p=s/m}else{let _=Math.max(this._distanceToCamera,I.EPSILON7),m=u.sseDenominator;if(p=s*h/(_*m),i.dynamicScreenSpaceError){let y=i._dynamicScreenSpaceErrorComputedDensity,b=i.dynamicScreenSpaceErrorFactor,x=I.fog(_,y)*b;p-=x}}return p/=e.pixelRatio,p};function mQe(e,t){if(e.progressiveResolutionHeightFraction<=0||e.progressiveResolutionHeightFraction>.5)return!1;let n=e.memoryAdjustedScreenSpaceError,i=t._screenSpaceErrorProgressiveResolution>n;t._priorityProgressiveResolutionScreenSpaceErrorLeaf=!1;let o=t.parent,r=t._screenSpaceErrorProgressiveResolution<=n,s=l(o)&&o._screenSpaceErrorProgressiveResolution>n;return r&&s&&(t._priorityProgressiveResolutionScreenSpaceErrorLeaf=!0,i=!0),i}function pQe(e,t){let n=t.parent,o=l(n)&&(!e.isSkippingLevelOfDetail||t._screenSpaceError===0||n.hasTilesetContent||n.hasImplicitContent)?n._screenSpaceError:t._screenSpaceError;return e.root._screenSpaceError-o}Zo.prototype.updateVisibility=function(e){let{parent:t,tileset:n}=this;if(this._updatedVisibilityFrame===n._updatedVisibilityFrame)return;let i=l(t)?t.computedTransform:n.modelMatrix,o=l(t)?t._visibilityPlaneMask:Es.MASK_INDETERMINATE;this.updateTransform(i,e),this._distanceToCamera=this.distanceToTile(e),this._centerZDepth=this.distanceToTileCenter(e),this._screenSpaceError=this.getScreenSpaceError(e,!1),this._screenSpaceErrorProgressiveResolution=this.getScreenSpaceError(e,!1,n.progressiveResolutionHeightFraction),this._visibilityPlaneMask=this.visibility(e,o),this._visible=this._visibilityPlaneMask!==Es.MASK_OUTSIDE,this._inRequestVolume=this.insideViewerRequestVolume(e),this._priorityReverseScreenSpaceError=pQe(n,this),this._priorityProgressiveResolution=mQe(n,this),this.priorityDeferred=hQe(this,e),this._updatedVisibilityFrame=n._updatedVisibilityFrame};Zo.prototype.updateExpiration=function(){if(l(this.expireDate)&&this.contentReady&&!this.hasEmptyContent&&!this.hasMultipleContents){let e=Z.now(jde);Z.lessThan(this.expireDate,e)&&(this._contentState=Ko.EXPIRED,this._expiredContent=this._content)}};function gQe(e){if(!l(e.expireDuration))return;let t=Z.now(jde);Z.addSeconds(t,e.expireDuration,t),l(e.expireDate)?Z.lessThan(e.expireDate,t)&&Z.clone(t,e.expireDate):e.expireDate=Z.clone(t)}function _Qe(e){return function(){return e._priority}}Zo.prototype.requestContent=function(){if(!this.hasEmptyContent)return this.hasMultipleContents?yQe(this):xQe(this)};function yQe(e){let t=e._content,n=e._tileset;if(!l(t)){let o=ci(e._header,"3DTILES_multiple_contents")?e._header.extensions["3DTILES_multiple_contents"]:e._header;t=new uk(n,e,e._contentResource.clone(),o),e._content=t}let i=t.requestInnerContents();if(l(i))return e._contentState=Ko.LOADING,i.then(o=>{if(!e.isDestroyed()&&l(o))return e._contentState=Ko.PROCESSING,t}).catch(o=>{if(!e.isDestroyed())throw e._contentState=Ko.FAILED,o})}async function bQe(e,t,n,i,o){let r=e._contentState;e._contentState=Ko.LOADING,++t.statistics.numberOfPendingRequests;let s;try{s=await o}catch(a){if(--t.statistics.numberOfPendingRequests,e.isDestroyed())return;if(n.cancelled||n.state===Jn.CANCELLED){e._contentState=r,++t.statistics.numberOfAttemptedRequests;return}throw e._contentState=Ko.FAILED,a}if(e.isDestroyed()){--t.statistics.numberOfPendingRequests;return}if(n.cancelled||n.state===Jn.CANCELLED){e._contentState=r,--t.statistics.numberOfPendingRequests,++t.statistics.numberOfAttemptedRequests;return}try{let a=await TQe(e,s);return--t.statistics.numberOfPendingRequests,e.isDestroyed()?void 0:(i&&(e.expireDate=void 0),e._content=a,e._contentState=Ko.PROCESSING,a)}catch(a){if(--t.statistics.numberOfPendingRequests,e.isDestroyed())return;throw e._contentState=Ko.FAILED,a}}function xQe(e){let t=e._contentResource.clone(),n=e.contentExpired;n&&t.setQueryParameters({expired:e.expireDate.toString()});let i=new or({throttle:!0,throttleByServer:!0,type:As.TILES3D,priorityFunction:_Qe(e),serverKey:e._serverKey});e._request=i,t.request=i;let o=e._tileset,r=t.fetchArrayBuffer();if(!l(r)){++o.statistics.numberOfAttemptedRequests;return}return bQe(e,o,i,n,r)}async function TQe(e,t){let n=xy(t),i=e._tileset;i._disableSkipLevelOfDetail=i._disableSkipLevelOfDetail||n.contentType===Ys.GEOMETRY||n.contentType===Ys.VECTOR,(n.contentType===Ys.IMPLICIT_SUBTREE||n.contentType===Ys.IMPLICIT_SUBTREE_JSON)&&(e.hasImplicitContent=!0,e.hasRenderableContent=!1),n.contentType===Ys.EXTERNAL_TILESET&&(e.hasTilesetContent=!0,e.hasRenderableContent=!1);let o,r=KC[n.contentType];if(e.isDestroyed())return;l(n.binaryPayload)?o=await Promise.resolve(r(i,e,e._contentResource,n.binaryPayload.buffer,0)):o=await Promise.resolve(r(i,e,e._contentResource,n.jsonPayload));let s=e._contentHeader;if(e.hasImplicitContentMetadata){let c=e.implicitSubtree,u=e.implicitCoordinates;o.metadata=c.getContentMetadataView(u,0)}else e.hasImplicitContent||(o.metadata=ZC(i,s));let a=$C(i,s);return l(a)&&(o.group=new gC({metadata:a})),o}Zo.prototype.cancelRequests=function(){this.hasMultipleContents?this._content.cancelRequests():this._request.cancel()};Zo.prototype.unloadContent=function(){this.hasRenderableContent&&(this._content=this._content&&this._content.destroy(),this._contentState=Ko.UNLOADED,this.lastStyleTime=0,this.clippingPlanesDirty=this._clippingPlanesState===0,this._clippingPlanesState=0,this.clippingPolygonsDirty=this._clippingPolygonsState===0,this._clippingPolygonsState=0,this._debugColorizeTiles=!1,this._debugBoundingVolume=this._debugBoundingVolume&&this._debugBoundingVolume.destroy(),this._debugContentBoundingVolume=this._debugContentBoundingVolume&&this._debugContentBoundingVolume.destroy(),this._debugViewerRequestVolume=this._debugViewerRequestVolume&&this._debugViewerRequestVolume.destroy())};var Wde=new ce;function W7(e,t){if(t.mode!==ne.SCENE3D&&!l(e._boundingVolume2D)){let n=e._boundingVolume.boundingSphere,i=ce.projectTo2D(n,t.mapProjection,Wde);e._boundingVolume2D=new Ay(i.center,i.radius)}return t.mode!==ne.SCENE3D?e._boundingVolume2D:e._boundingVolume}function AQe(e,t){if(t.mode!==ne.SCENE3D&&!l(e._contentBoundingVolume2D)){let n=e._contentBoundingVolume.boundingSphere,i=ce.projectTo2D(n,t.mapProjection,Wde);e._contentBoundingVolume2D=new Ay(i.center,i.radius)}return t.mode!==ne.SCENE3D?e._contentBoundingVolume2D:e._contentBoundingVolume}Zo.prototype.visibility=function(e,t){let n=e.cullingVolume,i=W7(this,e),o=this._tileset,r=o.clippingPlanes;if(l(r)&&r.enabled){let a=r.computeIntersectionWithBoundingVolume(i,o.clippingPlanesOriginMatrix);if(this._isClipped=a!==Yt.INSIDE,a===Yt.OUTSIDE)return Es.MASK_OUTSIDE}let s=o.clippingPolygons;if(l(s)&&s.enabled){let a=s.computeIntersectionWithBoundingVolume(i);this._isClippedByPolygon=a!==Yt.OUTSIDE}return n.computeVisibilityWithPlaneMask(i,t)};Zo.prototype.contentVisibility=function(e){if(!l(this._contentBoundingVolume))return Yt.INSIDE;if(this._visibilityPlaneMask===Es.MASK_INSIDE)return Yt.INSIDE;let t=e.cullingVolume,n=AQe(this,e),i=this._tileset,o=i.clippingPlanes;if(l(o)&&o.enabled){let s=o.computeIntersectionWithBoundingVolume(n,i.clippingPlanesOriginMatrix);if(this._isClipped=s!==Yt.INSIDE,s===Yt.OUTSIDE)return Yt.OUTSIDE}let r=i.clippingPolygons;if(l(r)&&r.enabled){let s=r.computeIntersectionWithBoundingVolume(n);if(this._isClippedByPolygon=s!==Yt.OUTSIDE,s===Yt.INSIDE)return Yt.OUTSIDE}return t.computeVisibility(n)};Zo.prototype.distanceToTile=function(e){return W7(this,e).distanceToCamera(e)};var CQe=new d;Zo.prototype.distanceToTileCenter=function(e){let n=W7(this,e).boundingVolume,i=d.subtract(n.center,e.camera.positionWC,CQe);return d.dot(e.camera.directionWC,i)};Zo.prototype.insideViewerRequestVolume=function(e){let t=this._viewerRequestVolume;return!l(t)||t.distanceToCamera(e)===0};var qde=new $,Yde=new d,EQe=new $,q7=new d,Xde=new ae,Kde=new Pn,j7=new N;function SQe(e,t,n){let i=d.fromElements(e[0],e[1],e[2],q7),o=$.fromArray(e,3,EQe);i=N.multiplyByPoint(t,i,i);let r=N.getMatrix3(t,qde);return o=$.multiply(r,o,o),l(n)?(n.update(i,o),n):new pu(i,o)}function Ude(e,t,n,i){let o=ae.unpack(e,0,Xde),r=e[4],s=e[5],a=Pn.fromRectangle(o,r,s,ee.WGS84,Kde),c=a.center,u=a.halfAxes;t=N.multiplyTransformation(t,N.inverseTransformation(n,j7),j7),c=N.multiplyByPoint(t,c,c);let f=N.getMatrix3(t,qde);return u=$.multiply(f,u,u),l(i)&&i instanceof pu?(i.update(c,u),i):new pu(c,u)}function vQe(e,t,n,i){if(!N.equalsEpsilon(t,n,I.EPSILON8))return i instanceof pu?Ude(e,t,n,i):Ude(e,t,n,void 0);let o=ae.unpack(e,0,Xde);return i instanceof Mf?(i.rectangle=ae.clone(o,i.rectangle),i.minimumHeight=e[4],i.maximumHeight=e[5],i.computeBoundingVolumes(ee.WGS84),i):new Mf({rectangle:o,minimumHeight:e[4],maximumHeight:e[5]})}function wQe(e,t,n){let i=d.fromElements(e[0],e[1],e[2],q7),o=e[3];i=N.multiplyByPoint(t,i,i);let r=N.getScale(t,Yde),s=d.maximumComponent(r);return o*=s,l(n)?(n.update(i,o),n):new Ay(i,o)}Zo.prototype.createBoundingVolume=function(e,t,n){let i=this.metadata,o;if(l(i)&&(o=vC.parseBoundingVolumeSemantic("TILE",i)),l(o)&&(e=o),!l(e))throw new se("boundingVolume must be defined");if(ci(e,"3DTILES_bounding_volume_S2"))return new hk(e.extensions["3DTILES_bounding_volume_S2"]);let{box:r,region:s,sphere:a}=e;if(l(r)){let c=SQe(r,t,n);return this._verticalExaggeration!==1&&Vde(c,this._verticalExaggeration,this._verticalExaggerationRelativeHeight),c}if(l(s)){let c=vQe(s,t,this._initialTransform,n);return this._verticalExaggeration===1||(c instanceof pu?Vde(c,this._verticalExaggeration,this._verticalExaggerationRelativeHeight):(c.minimumHeight=Or.getHeight(c.minimumHeight,this._verticalExaggeration,this._verticalExaggerationRelativeHeight),c.maximumHeight=Or.getHeight(c.maximumHeight,this._verticalExaggeration,this._verticalExaggerationRelativeHeight),c.computeBoundingVolumes(ee.WGS84))),c}if(l(a)){let c=wQe(a,t,n);if(this._verticalExaggeration!==1){let u=Or.getPosition(c.center,ee.WGS84,this._verticalExaggeration,this._verticalExaggerationRelativeHeight,q7),f=c.radius*this._verticalExaggeration;c.update(u,f)}return c}throw new se("boundingVolume must contain a sphere, region, or box")};var DQe=d.unpackArray(new Array(8*3).fill(0));function Vde(e,t,n){let i=e.boundingVolume.computeCorners(DQe).map(r=>Or.getPosition(r,ee.WGS84,t,n,r)),o=Pn.fromPoints(i,Kde);e.update(o.center,o.halfAxes)}Zo.prototype.updateTransform=function(e,t){e=e??N.IDENTITY;let n=N.multiplyTransformation(e,this.transform,j7),i=!N.equals(n,this.computedTransform),o=l(t)&&(this._verticalExaggeration!==t.verticalExaggeration||this._verticalExaggerationRelativeHeight!==t.verticalExaggerationRelativeHeight);if(!i&&!o)return;i&&N.clone(n,this.computedTransform),o&&(this._verticalExaggeration=t.verticalExaggeration,this._verticalExaggerationRelativeHeight=t.verticalExaggerationRelativeHeight);let r=this._header,s=this._contentHeader;this._boundingVolume=this.createBoundingVolume(r.boundingVolume,this.computedTransform,this._boundingVolume),l(this._contentBoundingVolume)&&(this._contentBoundingVolume=this.createBoundingVolume(s.boundingVolume,this.computedTransform,this._contentBoundingVolume)),l(this._viewerRequestVolume)&&(this._viewerRequestVolume=this.createBoundingVolume(r.viewerRequestVolume,this.computedTransform,this._viewerRequestVolume)),this.updateGeometricErrorScale(),this._debugBoundingVolume=this._debugBoundingVolume&&this._debugBoundingVolume.destroy(),this._debugContentBoundingVolume=this._debugContentBoundingVolume&&this._debugContentBoundingVolume.destroy(),this._debugViewerRequestVolume=this._debugViewerRequestVolume&&this._debugViewerRequestVolume.destroy()};Zo.prototype.updateGeometricErrorScale=function(){let e=N.getScale(this.computedTransform,Yde),t=d.maximumComponent(e);if(this.geometricError=this._geometricError*t,!l(this.parent)){let n=this._tileset;n._scaledGeometricError=n._geometricError*t}};function IQe(e,t,n,i){if(!i.isRender)return;let o=l(e._contentHeader)&&l(e._contentHeader.boundingVolume),r=t.debugShowBoundingVolume||t.debugShowContentBoundingVolume&&!o;if(r){let c;e._finalResolution?e.hasRenderableContent?c=U.WHITE:c=U.DARKGRAY:c=U.YELLOW,l(e._debugBoundingVolume)||(e._debugBoundingVolume=e._boundingVolume.createDebugVolume(c)),e._debugBoundingVolume.update(n);let u=e._debugBoundingVolume.getGeometryInstanceAttributes("outline");u.color=qt.toValue(c,u.color)}else!r&&l(e._debugBoundingVolume)&&(e._debugBoundingVolume=e._debugBoundingVolume.destroy());t.debugShowContentBoundingVolume&&o?(l(e._debugContentBoundingVolume)||(e._debugContentBoundingVolume=e._contentBoundingVolume.createDebugVolume(U.BLUE)),e._debugContentBoundingVolume.update(n)):!t.debugShowContentBoundingVolume&&l(e._debugContentBoundingVolume)&&(e._debugContentBoundingVolume=e._debugContentBoundingVolume.destroy()),t.debugShowViewerRequestVolume&&l(e._viewerRequestVolume)?(l(e._debugViewerRequestVolume)||(e._debugViewerRequestVolume=e._viewerRequestVolume.createDebugVolume(U.YELLOW)),e._debugViewerRequestVolume.update(n)):!t.debugShowViewerRequestVolume&&l(e._debugViewerRequestVolume)&&(e._debugViewerRequestVolume=e._debugViewerRequestVolume.destroy());let s=t.debugColorizeTiles&&!e._debugColorizeTiles||l(t._heatmap.tilePropertyName),a=!t.debugColorizeTiles&&e._debugColorizeTiles;s?(t._heatmap.colorize(e,n),e._debugColorizeTiles=!0,e.color=e._debugColor):a&&(e._debugColorizeTiles=!1,e.color=U.WHITE),e._colorDirty&&(e._colorDirty=!1,e._content.applyDebugSettings(!0,e._color)),a&&t.makeStyleDirty()}function PQe(e,t,n){let i=e._expiredContent;if(!e.hasMultipleContents&&l(i)){if(!e.contentReady){try{i.update(t,n)}catch{}return}e._expiredContent.destroy(),e._expiredContent=void 0}if(l(e.content))try{e.content.update(t,n)}catch(o){throw e._contentState=Ko.FAILED,o}}function RQe(e,t){let n=t.clippingPlanes,i=0;l(n)&&e._isClipped&&n.enabled&&(i=n.clippingPlanesState),i!==e._clippingPlanesState&&(e._clippingPlanesState=i,e.clippingPlanesDirty=!0)}function OQe(e,t){let n=t.clippingPolygons,i=0;l(n)&&e._isClippedByPolygon&&n.enabled&&(i=n.clippingPolygonsState),i!==e._clippingPolygonsState&&(e._clippingPolygonsState=i,e.clippingPolygonsDirty=!0)}Zo.prototype.update=function(e,t,n){let{commandList:i}=t,o=i.length;RQe(this,e),OQe(this,e),IQe(this,e,t,n),PQe(this,e,t);let r=i.length;this._commandsLength=r-o;for(let s=o;s<r;++s){let a=i[s],c=a.pass===ve.TRANSLUCENT;a.depthForTranslucentClassification=c}this.clippingPlanesDirty=!1,this.clippingPolygonsDirty=!1};var Hde=[];Zo.prototype.process=function(e,t){!this.contentExpired&&!this.contentReady&&this._content.ready&&(gQe(this),this._selectedFrame=0,this.lastStyleTime=0,Z.now(this._loadTimestamp),this._contentState=Ko.READY,!this.hasTilesetContent&&!this.hasImplicitContent&&(e._statistics.incrementLoadCounts(this.content),++e._statistics.numberOfTilesWithContentReady,++e._statistics.numberOfLoadedTilesTotal,e._cache.add(this)));let n=t.commandList;t.commandList=Hde;try{this._content.update(e,t)}catch(i){throw this._contentState=Ko.FAILED,i}Hde.length=0,t.commandList=n};function Gde(e,t,n){let i=e*Math.pow(10,t);return parseInt(i)*Math.pow(10,n)}function mk(e,t,n){return Math.max(I.normalize(e,t,n)-I.EPSILON7,0)}Zo.prototype.updatePriority=function(){let e=this.tileset,t=e.preferLeaves,n=e._minimumPriority,i=e._maximumPriority,o=4,r=1,s=0,a=o,c=s+a,u=o,f=c+u,h=r,p=Math.pow(10,f),_=f+h,m=r,y=Math.pow(10,_),b=_+m,x=Math.pow(10,b),T=mk(this._depth,n.depth,i.depth);T=t?1-T:T;let C=!e.isSkippingLevelOfDetail&&this.refine===qo.REPLACE?mk(this._priorityHolder._distanceToCamera,n.distance,i.distance):mk(this._priorityReverseScreenSpaceError,n.reverseScreenSpaceError,i.reverseScreenSpaceError),S=Gde(C,a,s),w=this._priorityProgressiveResolution?0:p,R=mk(this._priorityHolder._foveatedFactor,n.foveatedFactor,i.foveatedFactor),P=Gde(R,u,c),O=this.priorityDeferred?y:0,L=e._pass===zo.PRELOAD_FLIGHT?0:x;this._priority=T+S+w+P+O+L};Zo.prototype.isDestroyed=function(){return!1};Zo.prototype.destroy=function(){return this._content=this._content&&this._content.destroy(),this._expiredContent=this._expiredContent&&!this._expiredContent.isDestroyed()&&this._expiredContent.destroy(),this._debugBoundingVolume=this._debugBoundingVolume&&this._debugBoundingVolume.destroy(),this._debugContentBoundingVolume=this._debugContentBoundingVolume&&this._debugContentBoundingVolume.destroy(),this._debugViewerRequestVolume=this._debugViewerRequestVolume&&this._debugViewerRequestVolume.destroy(),ue(this)};var Ud=Zo;function ng(e){e=e??G.EMPTY_OBJECT;let t=e.id,n=e.group,i=e.class,o=l(n.properties)?n.properties:{};this._class=i,this._properties=o,this._id=t,this._extras=n.extras,this._extensions=n.extensions}Object.defineProperties(ng.prototype,{class:{get:function(){return this._class}},id:{get:function(){return this._id}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});ng.prototype.hasProperty=function(e){return kn.hasProperty(e,this._properties,this._class)};ng.prototype.hasPropertyBySemantic=function(e){return kn.hasPropertyBySemantic(e,this._properties,this._class)};ng.prototype.getPropertyIds=function(e){return kn.getPropertyIds(this._properties,this._class,e)};ng.prototype.getProperty=function(e){return kn.getProperty(e,this._properties,this._class)};ng.prototype.setProperty=function(e,t){return kn.setProperty(e,t,this._properties,this._class)};ng.prototype.getPropertyBySemantic=function(e){return kn.getPropertyBySemantic(e,this._properties,this._class)};ng.prototype.setPropertyBySemantic=function(e,t){return kn.setPropertyBySemantic(e,t,this._properties,this._class)};var UD=ng;function ig(e){e=e??G.EMPTY_OBJECT;let t=e.tileset,n=e.class,i=l(t.properties)?t.properties:{};this._class=n,this._properties=i,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(ig.prototype,{class:{get:function(){return this._class}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});ig.prototype.hasProperty=function(e){return kn.hasProperty(e,this._properties,this._class)};ig.prototype.hasPropertyBySemantic=function(e){return kn.hasPropertyBySemantic(e,this._properties,this._class)};ig.prototype.getPropertyIds=function(e){return kn.getPropertyIds(this._properties,this._class,e)};ig.prototype.getProperty=function(e){return kn.getProperty(e,this._properties,this._class)};ig.prototype.setProperty=function(e,t){return kn.setProperty(e,t,this._properties,this._class)};ig.prototype.getPropertyBySemantic=function(e){return kn.getPropertyBySemantic(e,this._properties,this._class)};ig.prototype.setPropertyBySemantic=function(e,t){return kn.setPropertyBySemantic(e,t,this._properties,this._class)};var pk=ig;function Zde(e){e=e??G.EMPTY_OBJECT;let t=e.metadataJson,n=e.schema,i=t.metadata??t.tileset,o;l(i)&&(o=new pk({tileset:i,class:n.classes[i.class]}));let r=[],s=[],a=t.groups;if(Array.isArray(a)){let c=a.length;for(let u=0;u<c;u++){let f=a[u];s.push(new UD({group:f,class:n.classes[f.class]}))}}else if(l(a)){r=Object.keys(a).sort();let c=r.length;for(let u=0;u<c;u++){let f=r[u];if(a.hasOwnProperty(f)){let h=a[f];s.push(new UD({id:f,group:a[f],class:n.classes[h.class]}))}}}this._schema=n,this._groups=s,this._groupIds=r,this._tileset=o,this._statistics=t.statistics,this._extras=t.extras,this._extensions=t.extensions}Object.defineProperties(Zde.prototype,{schema:{get:function(){return this._schema}},groups:{get:function(){return this._groups}},groupIds:{get:function(){return this._groupIds}},tileset:{get:function(){return this._tileset}},statistics:{get:function(){return this._statistics}},extras:{get:function(){return this._extras}},extensions:{get:function(){return this._extensions}}});var iE=Zde;var $de={},MQe=new d;$de.checkChildrenWithinParent=function(e){let t=e.children,n=t.length,i=e.boundingVolume;if(i instanceof pu||i instanceof Mf){let o=i._orientedBoundingBox;e._optimChildrenWithinParent=zd.USE_OPTIMIZATION;for(let r=0;r<n;++r){let a=t[r].boundingVolume;if(!(a instanceof pu||a instanceof Mf)){e._optimChildrenWithinParent=zd.SKIP_OPTIMIZATION;break}let c=a._orientedBoundingBox,u=d.subtract(c.center,o.center,MQe),f=d.magnitude(u);d.divideByScalar(u,f,u);let h=Math.abs(o.halfAxes[0]*u.x)+Math.abs(o.halfAxes[1]*u.y)+Math.abs(o.halfAxes[2]*u.z)+Math.abs(o.halfAxes[3]*u.x)+Math.abs(o.halfAxes[4]*u.y)+Math.abs(o.halfAxes[5]*u.z)+Math.abs(o.halfAxes[6]*u.x)+Math.abs(o.halfAxes[7]*u.y)+Math.abs(o.halfAxes[8]*u.z),p=Math.abs(c.halfAxes[0]*u.x)+Math.abs(c.halfAxes[1]*u.y)+Math.abs(c.halfAxes[2]*u.z)+Math.abs(c.halfAxes[3]*u.x)+Math.abs(c.halfAxes[4]*u.y)+Math.abs(c.halfAxes[5]*u.z)+Math.abs(c.halfAxes[6]*u.x)+Math.abs(c.halfAxes[7]*u.y)+Math.abs(c.halfAxes[8]*u.z);if(h<=p+f){e._optimChildrenWithinParent=zd.SKIP_OPTIMIZATION;break}}}return e._optimChildrenWithinParent===zd.USE_OPTIMIZATION};var gk=$de;function ix(){this._list=new QL,this._sentinel=this._list.add(),this._trimTiles=!1}ix.prototype.reset=function(){this._list.splice(this._list.tail,this._sentinel)};ix.prototype.touch=function(e){let t=e.cacheNode;l(t)&&this._list.splice(this._sentinel,t)};ix.prototype.add=function(e){l(e.cacheNode)||(e.cacheNode=this._list.add(e))};ix.prototype.unloadTile=function(e,t,n){let i=t.cacheNode;l(i)&&(this._list.remove(i),t.cacheNode=void 0,n(e,t))};ix.prototype.unloadTiles=function(e,t){let n=this._trimTiles;this._trimTiles=!1;let i=this._list,o=this._sentinel,r=i.head;for(;r!==o&&(e.totalMemoryUsageInBytes>e.cacheBytes||n);){let s=r.item;r=r.next,this.unloadTile(e,s,t)}};ix.prototype.trim=function(){this._trimTiles=!0};var _k=ix;function yk(e){this.tilePropertyName=e,this._minimum=Number.MAX_VALUE,this._maximum=-Number.MAX_VALUE,this._previousMinimum=Number.MAX_VALUE,this._previousMaximum=-Number.MAX_VALUE,this._referenceMinimum={},this._referenceMaximum={}}function X7(e,t){let n;return t==="_loadTimestamp"?n=Z.toDate(e).getTime():n=e,n}yk.prototype.setReferenceMinimumMaximum=function(e,t,n){this._referenceMinimum[n]=X7(e,n),this._referenceMaximum[n]=X7(t,n)};function LQe(e,t){let n=e.tilePropertyName;if(l(n)){let i=X7(t[n],n);return l(i)?(e._maximum=Math.max(i,e._maximum),e._minimum=Math.min(i,e._minimum),i):(e.tilePropertyName=void 0,i)}}var Y7=[new U(.1,.1,.1,1),new U(.153,.278,.878,1),new U(.827,.231,.49,1),new U(.827,.188,.22,1),new U(1,.592,.259,1),new U(1,.843,0,1)];yk.prototype.colorize=function(e,t){let n=this.tilePropertyName;if(!l(n)||!e.contentAvailable||e._selectedFrame!==t.frameNumber)return;let i=LQe(this,e),o=this._previousMinimum,r=this._previousMaximum;if(o===Number.MAX_VALUE||r===-Number.MAX_VALUE)return;let s=r-o+I.EPSILON7,c=I.clamp(i-o,0,s)/s,u=Y7.length-1,f=c*u,h=Math.floor(f),p=Math.ceil(f),_=f-h,m=Y7[h],y=Y7[p],b=U.clone(U.WHITE);b.red=I.lerp(m.red,y.red,_),b.green=I.lerp(m.green,y.green,_),b.blue=I.lerp(m.blue,y.blue,_),e._debugColor=b};yk.prototype.resetMinimumMaximum=function(){let e=this.tilePropertyName;if(l(e)){let t=this._referenceMinimum[e],n=this._referenceMaximum[e],i=l(t)&&l(n);this._previousMinimum=i?t:this._minimum,this._previousMaximum=i?n:this._maximum,this._minimum=Number.MAX_VALUE,this._maximum=-Number.MAX_VALUE}};var bk=yk;function oE(){this.selected=0,this.visited=0,this.numberOfCommands=0,this.numberOfAttemptedRequests=0,this.numberOfPendingRequests=0,this.numberOfTilesProcessing=0,this.numberOfTilesWithContentReady=0,this.numberOfTilesTotal=0,this.numberOfLoadedTilesTotal=0,this.numberOfFeaturesSelected=0,this.numberOfFeaturesLoaded=0,this.numberOfPointsSelected=0,this.numberOfPointsLoaded=0,this.numberOfTrianglesSelected=0,this.numberOfTilesStyled=0,this.numberOfFeaturesStyled=0,this.numberOfTilesCulledWithChildrenUnion=0,this.geometryByteLength=0,this.texturesByteLength=0,this.texturesReferenceCounterById={},this.batchTableByteLength=0}oE.prototype.clear=function(){this.selected=0,this.visited=0,this.numberOfCommands=0,this.numberOfAttemptedRequests=0,this.numberOfFeaturesSelected=0,this.numberOfPointsSelected=0,this.numberOfTrianglesSelected=0,this.numberOfTilesStyled=0,this.numberOfFeaturesStyled=0,this.numberOfTilesCulledWithChildrenUnion=0};oE.prototype.incrementSelectionCounts=function(e){this.numberOfFeaturesSelected+=e.featuresLength,this.numberOfPointsSelected+=e.pointsLength,this.numberOfTrianglesSelected+=e.trianglesLength;let t=e.innerContents;if(l(t)){let n=t.length;for(let i=0;i<n;++i)this.incrementSelectionCounts(t[i])}};oE.prototype.incrementLoadCounts=function(e){if(this.numberOfFeaturesLoaded+=e.featuresLength,this.numberOfPointsLoaded+=e.pointsLength,this.geometryByteLength+=e.geometryByteLength,this.batchTableByteLength+=e.batchTableByteLength,!(e instanceof Ef))this.texturesByteLength+=e.texturesByteLength;else{let n=e.getTextureIds();for(let i of n){let o=this.texturesReferenceCounterById[i]??0;if(o===0){let r=e.getTextureByteLengthById(i);this.texturesByteLength+=r}this.texturesReferenceCounterById[i]=o+1}}let t=e.innerContents;if(l(t)){let n=t.length;for(let i=0;i<n;++i)this.incrementLoadCounts(t[i])}};oE.prototype.decrementLoadCounts=function(e){if(this.numberOfFeaturesLoaded-=e.featuresLength,this.numberOfPointsLoaded-=e.pointsLength,this.geometryByteLength-=e.geometryByteLength,this.batchTableByteLength-=e.batchTableByteLength,!(e instanceof Ef))this.texturesByteLength-=e.texturesByteLength;else{let n=e.getTextureIds();for(let i of n){let o=this.texturesReferenceCounterById[i];if(o===1){delete this.texturesReferenceCounterById[i];let r=e.getTextureByteLengthById(i);this.texturesByteLength-=r}else this.texturesReferenceCounterById[i]=o-1}}let t=e.innerContents;if(l(t)){let n=t.length;for(let i=0;i<n;++i)this.decrementLoadCounts(t[i])}};oE.clone=function(e,t){t.selected=e.selected,t.visited=e.visited,t.numberOfCommands=e.numberOfCommands,t.numberOfAttemptedRequests=e.numberOfAttemptedRequests,t.numberOfPendingRequests=e.numberOfPendingRequests,t.numberOfTilesProcessing=e.numberOfTilesProcessing,t.numberOfTilesWithContentReady=e.numberOfTilesWithContentReady,t.numberOfTilesTotal=e.numberOfTilesTotal,t.numberOfFeaturesSelected=e.numberOfFeaturesSelected,t.numberOfFeaturesLoaded=e.numberOfFeaturesLoaded,t.numberOfPointsSelected=e.numberOfPointsSelected,t.numberOfPointsLoaded=e.numberOfPointsLoaded,t.numberOfTrianglesSelected=e.numberOfTrianglesSelected,t.numberOfTilesStyled=e.numberOfTilesStyled,t.numberOfFeaturesStyled=e.numberOfFeaturesStyled,t.numberOfTilesCulledWithChildrenUnion=e.numberOfTilesCulledWithChildrenUnion,t.geometryByteLength=e.geometryByteLength,t.texturesByteLength=e.texturesByteLength,t.texturesReferenceCounterById={...e.texturesReferenceCounterById},t.batchTableByteLength=e.batchTableByteLength};var xm=oE;function VD(){this._style=void 0,this._styleDirty=!1,this._lastStyleTime=0}Object.defineProperties(VD.prototype,{style:{get:function(){return this._style},set:function(e){e!==this._style&&(this._style=e,this._styleDirty=!0)}}});VD.prototype.makeDirty=function(){this._styleDirty=!0};VD.prototype.resetDirty=function(){this._styleDirty=!1};VD.prototype.applyStyle=function(e){if(!l(e.root)||l(this._style)&&!this._style._ready)return;let t=this._styleDirty;t&&++this._lastStyleTime;let n=this._lastStyleTime,i=e._statistics,o=t?e._selectedTiles:e._selectedTilesToStyle,r=o.length;for(let s=0;s<r;++s){let a=o[s];if(a.lastStyleTime!==n){let c=a.content;a.lastStyleTime=n,c.applyStyle(this._style),i.numberOfFeaturesStyled+=c.featuresLength,++i.numberOfTilesStyled}}};var xk=VD;function NQe(e,t,n){let i=ci(t,"3DTILES_implicit_tiling")?t.extensions["3DTILES_implicit_tiling"]:t.implicitTiling;this.baseResource=e,this.geometricError=t.geometricError,this.metadataSchema=n;let o=t.boundingVolume;if(!l(o.box)&&!l(o.region)&&!ci(o,"3DTILES_bounding_volume_S2")&&!ci(o,"3DTILES_bounding_volume_cylinder"))throw new se("Only box, region, 3DTILES_bounding_volume_S2, and 3DTILES_bounding_volume_cylinder are supported for implicit tiling");this.boundingVolume=o,this.refine=t.refine,this.subtreeUriTemplate=new Ee({url:i.subtrees.uri}),this.contentUriTemplates=[],this.contentHeaders=[];let r=FQe(t);for(let s=0;s<r.length;s++){let a=r[s];this.contentHeaders.push(He(a,!0));let c=new Ee({url:a.uri});this.contentUriTemplates.push(c)}this.contentCount=this.contentHeaders.length,this.tileHeader=BQe(t),this.subdivisionScheme=us[i.subdivisionScheme],this.branchingFactor=us.getBranchingFactor(this.subdivisionScheme),this.subtreeLevels=i.subtreeLevels,l(i.availableLevels)?this.availableLevels=i.availableLevels:this.availableLevels=i.maximumLevel+1}function FQe(e){if(ci(e,"3DTILES_multiple_contents")){let t=e.extensions["3DTILES_multiple_contents"];return l(t.contents)?t.contents:t.content}return l(e.contents)?e.contents:l(e.content)?[e.content]:[]}function BQe(e){let t=He(e,!0);return l(t.extensions)&&(delete t.extensions["3DTILES_implicit_tiling"],delete t.extensions["3DTILES_multiple_contents"],Object.keys(t.extensions).length===0&&delete t.extensions),delete t.implicitTiling,delete t.contents,delete t.content,t}var rE=NQe;function Uo(e){this.subdivisionScheme=e.subdivisionScheme,this.subtreeLevels=e.subtreeLevels,this.level=e.level,this.x=e.x,this.y=e.y,this.z=void 0,e.subdivisionScheme===us.OCTREE&&(this.z=e.z)}Object.defineProperties(Uo.prototype,{childIndex:{get:function(){let e=0;return e|=this.x&1,e|=(this.y&1)<<1,this.subdivisionScheme===us.OCTREE&&(e|=(this.z&1)<<2),e}},mortonIndex:{get:function(){return this.subdivisionScheme===us.OCTREE?ab.encode3D(this.x,this.y,this.z):ab.encode2D(this.x,this.y)}},tileIndex:{get:function(){let e=this.subdivisionScheme===us.OCTREE?((1<<3*this.level)-1)/7:((1<<2*this.level)-1)/3,t=this.mortonIndex;return e+t}}});Uo.prototype.getDescendantCoordinates=function(e){let t=this.level+e.level,n=(this.x<<e.level)+e.x,i=(this.y<<e.level)+e.y;if(this.subdivisionScheme===us.OCTREE){let o=(this.z<<e.level)+e.z;return new Uo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i,z:o})}return new Uo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i})};Uo.prototype.getAncestorCoordinates=function(e){let t=1<<e,n=this.level-e,i=Math.floor(this.x/t),o=Math.floor(this.y/t);if(this.subdivisionScheme===us.OCTREE){let r=Math.floor(this.z/t);return new Uo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:n,x:i,y:o,z:r})}return new Uo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:n,x:i,y:o})};Uo.prototype.getOffsetCoordinates=function(e){let t=e.level-this.level,n=1<<t,i=e.x%n,o=e.y%n;if(this.subdivisionScheme===us.OCTREE){let r=e.z%n;return new Uo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:i,y:o,z:r})}return new Uo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:i,y:o})};Uo.prototype.getChildCoordinates=function(e){let t=this.level+1,n=2*this.x+e%2,i=2*this.y+Math.floor(e/2)%2;if(this.subdivisionScheme===us.OCTREE){let o=2*this.z+Math.floor(e/4)%2;return new Uo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i,z:o})}return new Uo({subdivisionScheme:this.subdivisionScheme,subtreeLevels:this.subtreeLevels,level:t,x:n,y:i})};Uo.prototype.getSubtreeCoordinates=function(){return this.getAncestorCoordinates(this.level%this.subtreeLevels)};Uo.prototype.getParentSubtreeCoordinates=function(){return this.getAncestorCoordinates(this.level%this.subtreeLevels+this.subtreeLevels)};Uo.prototype.isAncestor=function(e){let t=e.level-this.level;if(t<=0)return!1;let n=e.x>>t,i=e.y>>t,o=this.x===n,r=this.y===i;if(this.subdivisionScheme===us.OCTREE){let s=e.z>>t,a=this.z===s;return o&&r&&a}return o&&r};Uo.prototype.isEqual=function(e){return this.subdivisionScheme===e.subdivisionScheme&&this.subtreeLevels===e.subtreeLevels&&this.level===e.level&&this.x===e.x&&this.y===e.y&&(this.subdivisionScheme===us.OCTREE?this.z===e.z:!0)};Uo.prototype.isImplicitTilesetRoot=function(){return this.level===0};Uo.prototype.isSubtreeRoot=function(){return this.level%this.subtreeLevels===0};Uo.prototype.isBottomOfSubtree=function(){return this.level%this.subtreeLevels===this.subtreeLevels-1};Uo.prototype.getTemplateValues=function(){let e={level:this.level,x:this.x,y:this.y};return this.subdivisionScheme===us.OCTREE&&(e.z=this.z),e};var Qde=[0,0,0];Uo.fromMortonIndex=function(e,t,n,i){let o;return e===us.OCTREE?(o=ab.decode3D(i,Qde),new Uo({subdivisionScheme:e,subtreeLevels:t,level:n,x:o[0],y:o[1],z:o[2]})):(o=ab.decode2D(i,Qde),new Uo({subdivisionScheme:e,subtreeLevels:t,level:n,x:o[0],y:o[1]}))};Uo.fromTileIndex=function(e,t,n){let i,o,r;return e===us.OCTREE?(i=Math.floor(I.log2(7*n+1)/3),o=((1<<3*i)-1)/7,r=n-o):(i=Math.floor(I.log2(3*n+1)/2),o=((1<<2*i)-1)/3,r=n-o),Uo.fromMortonIndex(e,t,i,r)};var sE=Uo;function og(){}og.selectTiles=function(e,t){de.throwInstantiationError()};og.sortChildrenByDistanceToCamera=function(e,t){return t._distanceToCamera===0&&e._distanceToCamera===0?t._centerZDepth-e._centerZDepth:t._distanceToCamera-e._distanceToCamera};og.canTraverse=function(e){return e.children.length===0?!1:e.hasTilesetContent||e.hasImplicitContent?!e.contentExpired:e._screenSpaceError>e.tileset.memoryAdjustedScreenSpaceError};og.selectTile=function(e,t){if(e.contentVisibility(t)===Yt.OUTSIDE)return;e._wasSelectedLastFrame=!0;let{content:n,tileset:i}=e;n.featurePropertiesDirty?(n.featurePropertiesDirty=!1,e.lastStyleTime=0,i._selectedTilesToStyle.push(e)):e._selectedFrame<t.frameNumber-1&&(i._selectedTilesToStyle.push(e),e._wasSelectedLastFrame=!1),e._selectedFrame=t.frameNumber,i._selectedTiles.push(e)};og.visitTile=function(e,t){++e.tileset._statistics.visited,e._visitedFrame=t.frameNumber};og.touchTile=function(e,t){e._touchedFrame!==t.frameNumber&&(e.tileset._cache.touch(e),e._touchedFrame=t.frameNumber)};og.loadTile=function(e,t){let{tileset:n}=e;if(e._requestedFrame===t.frameNumber||!e.hasUnloadedRenderableContent&&!e.contentExpired||!kQe(e,t))return;let i=t.camera.timeSinceMoved<n.foveatedTimeDelay;e.priorityDeferred&&i||(e._requestedFrame=t.frameNumber,n._requestedTiles.push(e))};function kQe(e,t){let{tileset:n}=e;if(!n._cullRequestsWhileMoving)return!0;let{positionWCDeltaMagnitude:i,positionWCDeltaMagnitudeLastFrame:o}=t.camera,r=i!==0?i:o,s=Math.max(e.boundingSphere.radius*2,1);return n.cullRequestsWhileMovingMultiplier*r/s<1}og.updateTile=function(e,t){Jde(e,t),e.updateExpiration(),e._wasMinPriorityChild=!1,e._priorityHolder=e,VQe(e),e._shouldSelect=!1,e._finalResolution=!0};function Jde(e,t){if(e.updateVisibility(t),!e.isVisible)return;let n=e.children.length>0;if((e.hasTilesetContent||e.hasImplicitContent)&&n){let r=e.children[0];Jde(r,t),e._visible=r._visible;return}if(zQe(e,t)){e._visible=!1;return}let i=e.refine===qo.REPLACE,o=e._optimChildrenWithinParent===zd.USE_OPTIMIZATION;if(i&&o&&n&&!UQe(e,t)){++e.tileset._statistics.numberOfTilesCulledWithChildrenUnion,e._visible=!1;return}}function zQe(e,t){let{parent:n,tileset:i}=e;return!l(n)||n.hasTilesetContent||n.hasImplicitContent||n.refine!==qo.ADD?!1:e.getScreenSpaceError(t,!0)<=i.memoryAdjustedScreenSpaceError}function UQe(e,t){let n=!1,i=e.children;for(let o=0;o<i.length;++o){let r=i[o];r.updateVisibility(t),n=n||r.isVisible}return n}function VQe(e){let t=e.tileset._minimumPriority,n=e.tileset._maximumPriority,i=e._priorityHolder;n.distance=Math.max(i._distanceToCamera,n.distance),t.distance=Math.min(i._distanceToCamera,t.distance),n.depth=Math.max(e._depth,n.depth),t.depth=Math.min(e._depth,t.depth),n.foveatedFactor=Math.max(i._foveatedFactor,n.foveatedFactor),t.foveatedFactor=Math.min(i._foveatedFactor,t.foveatedFactor),n.reverseScreenSpaceError=Math.max(e._priorityReverseScreenSpaceError,n.reverseScreenSpaceError),t.reverseScreenSpaceError=Math.min(e._priorityReverseScreenSpaceError,t.reverseScreenSpaceError)}var _a=og;function ehe(){}var HD={stack:new Al,stackMaximumLength:0};ehe.selectTiles=function(e,t){e._selectedTiles.length=0,e._requestedTiles.length=0,e.hasMixedContent=!1;let n=!0,i=e.root;if(i.updateVisibility(t),!i.isVisible)return n;let{touchTile:o,visitTile:r}=_a,s=HD.stack;for(s.push(i);s.length>0;){HD.stackMaximumLength=Math.max(HD.stackMaximumLength,s.length);let a=s.pop(),c=a.refine===qo.ADD,u=a.refine===qo.REPLACE,f=HQe(a);f&&GQe(a,s,t),(c||u&&!f)&&(jQe(e,a),o(a,t),WQe(a,t),a.hasRenderableContent&&!a.contentAvailable&&(n=!1)),r(a,t)}return HD.stack.trim(HD.stackMaximumLength),n};function HQe(e){return e.children.length===0?!1:e.hasTilesetContent||e.hasImplicitContent?!e.contentExpired:(e.hasEmptyContent,!0)}function GQe(e,t,n){let{children:i}=e;for(let o=0;o<i.length;++o){let r=i[o];r.updateVisibility(n),r.isVisible&&t.push(r)}}function jQe(e,t){(t.hasUnloadedRenderableContent||t.contentExpired)&&(t._priority=0,e._requestedTiles.push(t))}function WQe(e,t){e.contentAvailable&&e.contentVisibility(t)!==Yt.OUTSIDE&&e.tileset._selectedTiles.push(e)}var Tk=ehe;function the(){}var GD={stack:new Al,stackMaximumLength:0},jD={stack:new Al,stackMaximumLength:0};the.selectTiles=function(e,t){if(e._requestedTiles.length=0,e.debugFreezeFrame)return;e._selectedTiles.length=0,e._selectedTilesToStyle.length=0,e._emptyTiles.length=0,e.hasMixedContent=!1;let n=e.root;if(_a.updateTile(n,t),!n.isVisible||n.getScreenSpaceError(t,!0)<=e.memoryAdjustedScreenSpaceError)return;YQe(n,t),GD.stack.trim(GD.stackMaximumLength),jD.stack.trim(jD.stackMaximumLength);let i=e._requestedTiles;for(let o=0;o<i.length;++o)i[o].updatePriority()};function K7(e,t){e.contentAvailable&&_a.selectTile(e,t)}function qQe(e,t,n){let i=e.refine===qo.REPLACE,{tileset:o,children:r}=e,{updateTile:s,loadTile:a,touchTile:c}=_a;for(let m=0;m<r.length;++m)s(r[m],n);r.sort(_a.sortChildrenByDistanceToCamera);let u=i&&e.hasRenderableContent,f=!0,h=!1,p=-1,_=Number.MAX_VALUE;for(let m=0;m<r.length;++m){let y=r[m];if(y.isVisible?(t.push(y),y._foveatedFactor<_&&(p=m,_=y._foveatedFactor),h=!0):(u||o.loadSiblings)&&(y._foveatedFactor<_&&(p=m,_=y._foveatedFactor),a(y,n),c(y,n)),u){let b;y._inRequestVolume?y.hasRenderableContent?b=y.contentAvailable:b=XQe(y,n):b=!1,f=f&&b}}if(h||(f=!1),p!==-1&&i){let m=r[p];m._wasMinPriorityChild=!0;let y=(e._wasMinPriorityChild||e===o.root)&&_<=e._priorityHolder._foveatedFactor?e._priorityHolder:e;y._foveatedFactor=Math.min(m._foveatedFactor,y._foveatedFactor),y._distanceToCamera=Math.min(m._distanceToCamera,y._distanceToCamera);for(let b=0;b<r.length;++b)r[b]._priorityHolder=y}return f}function YQe(e,t){let{tileset:n}=e,{canTraverse:i,loadTile:o,visitTile:r,touchTile:s}=_a,a=GD.stack;for(a.push(e);a.length>0;){GD.stackMaximumLength=Math.max(GD.stackMaximumLength,a.length);let c=a.pop(),u=c.parent,f=!l(u)||u._refines;c._refines=i(c)?qQe(c,a,t)&&f:!1;let h=!c._refines&&f;c.hasRenderableContent?c.refine===qo.ADD?(K7(c,t),o(c,t)):c.refine===qo.REPLACE&&(o(c,t),h&&K7(c,t)):(n._emptyTiles.push(c),o(c,t),h&&K7(c,t)),r(c,t),s(c,t)}}function XQe(e,t){let{canTraverse:n,updateTile:i,loadTile:o,touchTile:r}=_a,s=!0,a=jD.stack;for(a.push(e);a.length>0;){jD.stackMaximumLength=Math.max(jD.stackMaximumLength,a.length);let c=a.pop(),u=c.children,f=u.length,h=!c.hasRenderableContent&&n(c);if(!h&&!c.contentAvailable&&(s=!1),i(c,t),c.isVisible||(o(c,t),r(c,t)),h)for(let p=0;p<f;++p){let _=u[p];a.push(_)}}return e.hasEmptyContent||s}var Ak=the;function nhe(){}var WD={stack:new Al,stackMaximumLength:0},qD={stack:new Al,stackMaximumLength:0},rg={stack:new Al,stackMaximumLength:0,ancestorStack:new Al,ancestorStackMaximumLength:0},KQe=2;nhe.selectTiles=function(e,t){if(e._requestedTiles.length=0,e.debugFreezeFrame)return;e._selectedTiles.length=0,e._selectedTilesToStyle.length=0,e._emptyTiles.length=0,e.hasMixedContent=!1;let n=e.root;if(_a.updateTile(n,t),!n.isVisible||n.getScreenSpaceError(t,!0)<=e.memoryAdjustedScreenSpaceError)return;tJe(n,t),nJe(n,t),WD.stack.trim(WD.stackMaximumLength),qD.stack.trim(qD.stackMaximumLength),rg.stack.trim(rg.stackMaximumLength),rg.ancestorStack.trim(rg.ancestorStackMaximumLength);let i=e._requestedTiles;for(let o=0;o<i.length;++o)i[o].updatePriority()};function ZQe(e,t){let{updateTile:n,touchTile:i,selectTile:o}=_a,r=qD.stack;for(r.push(e);r.length>0;){qD.stackMaximumLength=Math.max(qD.stackMaximumLength,r.length);let a=r.pop().children;for(let c=0;c<a.length;++c){let u=a[c];u.isVisible&&(u.contentAvailable?(n(u,t),i(u,t),o(u,t)):u._depth-e._depth<KQe&&r.push(u))}}}function Ck(e,t){let n=e.contentAvailable?e:e._ancestorWithContentAvailable;l(n)?n._shouldSelect=!0:ZQe(e,t)}function $Qe(e,t){e._ancestorWithContent=void 0,e._ancestorWithContentAvailable=void 0;let{parent:n}=e;if(!l(n))return;let i=!n.hasUnloadedRenderableContent||n._requestedFrame===t.frameNumber;e._ancestorWithContent=i?n:n._ancestorWithContent,e._ancestorWithContentAvailable=n.contentAvailable?n:n._ancestorWithContentAvailable}function QQe(e,t){let n=t._ancestorWithContent;return!e.immediatelyLoadDesiredLevelOfDetail&&(t._priorityProgressiveResolutionScreenSpaceErrorLeaf||l(n)&&t._screenSpaceError<n._screenSpaceError/e.skipScreenSpaceErrorFactor&&t._depth>n._depth+e.skipLevels)}function JQe(e,t,n){let{tileset:i,children:o}=e,{updateTile:r,loadTile:s,touchTile:a}=_a;for(let u=0;u<o.length;++u)r(o[u],n);o.sort(_a.sortChildrenByDistanceToCamera);let c=!1;for(let u=0;u<o.length;++u){let f=o[u];f.isVisible?(t.push(f),c=!0):i.loadSiblings&&(s(f,n),a(f,n))}return c}function eJe(e,t){let{tileset:n}=e;return n.immediatelyLoadDesiredLevelOfDetail?!1:l(e._ancestorWithContent)?e._screenSpaceError===0?e.parent._screenSpaceError>t:e._screenSpaceError>t:!0}function tJe(e,t){let{tileset:n}=e,i=n.immediatelyLoadDesiredLevelOfDetail?Number.MAX_VALUE:Math.max(n.baseScreenSpaceError,n.memoryAdjustedScreenSpaceError),{canTraverse:o,loadTile:r,visitTile:s,touchTile:a}=_a,c=WD.stack;for(c.push(e);c.length>0;){WD.stackMaximumLength=Math.max(WD.stackMaximumLength,c.length);let u=c.pop();$Qe(u,t);let f=u.parent,h=!l(f)||f._refines;u._refines=o(u)?JQe(u,c,t)&&h:!1;let p=!u._refines&&h;u.hasRenderableContent?u.refine===qo.ADD?(Ck(u,t),r(u,t)):u.refine===qo.REPLACE&&(eJe(u,i)?(r(u,t),p&&Ck(u,t)):p?(Ck(u,t),r(u,t)):QQe(n,u)&&r(u,t)):(n._emptyTiles.push(u),r(u,t),p&&Ck(u,t)),s(u,t),a(u,t)}}function nJe(e,t){let{selectTile:n,canTraverse:i}=_a,{stack:o,ancestorStack:r}=rg,s;for(o.push(e);o.length>0||r.length>0;){if(rg.stackMaximumLength=Math.max(rg.stackMaximumLength,o.length),rg.ancestorStackMaximumLength=Math.max(rg.ancestorStackMaximumLength,r.length),r.length>0){let u=r.peek();if(u._stackLength===o.length){r.pop(),u!==s&&(u._finalResolution=!1),n(u,t);continue}}let a=o.pop();if(!l(a))continue;let c=i(a);if(a._shouldSelect)if(a.refine===qo.ADD)n(a,t);else{if(a._selectionDepth=r.length,a._selectionDepth>0&&(a.tileset.hasMixedContent=!0),s=a,!c){n(a,t);continue}r.push(a),a._stackLength=o.length}if(c){let u=a.children;for(let f=0;f<u.length;++f){let h=u[f];h.isVisible&&o.push(h)}}}}var Ek=nhe;function $o(e){e=e??G.EMPTY_OBJECT,this._marsOptions=e.marsOptions??{},this._url=void 0,this._basePath=void 0,this._root=void 0,this._resource=void 0,this._asset=void 0,this._properties=void 0,this._geometricError=void 0,this._scaledGeometricError=void 0,this._extensionsUsed=void 0,this._extensions=void 0,this._modelUpAxis=void 0,this._modelForwardAxis=void 0,this._cache=new _k,this._processingQueue=[],this._selectedTiles=[],this._emptyTiles=[],this._requestedTiles=[],this._selectedTilesToStyle=[],this._loadTimestamp=void 0,this._timeSinceLoad=0,this._updatedVisibilityFrame=0,this._updatedModelMatrixFrame=0,this._modelMatrixChanged=!1,this._previousModelMatrix=void 0,this._extras=void 0,this._credits=void 0,this._showCreditsOnScreen=e.showCreditsOnScreen??!1,this._cullWithChildrenBounds=e.cullWithChildrenBounds??!0,this._allTilesAdditive=!0,this._hasMixedContent=!1,this._stencilClearCommand=void 0,this._backfaceCommands=new Al,this._maximumScreenSpaceError=e.maximumScreenSpaceError??16,this._memoryAdjustedScreenSpaceError=this._maximumScreenSpaceError,this._cacheBytes=e.cacheBytes??512*1024*1024;let t=e.maximumCacheOverflowBytes??512*1024*1024;this._maximumCacheOverflowBytes=t,this._styleEngine=new xk,this._styleApplied=!1,this._modelMatrix=l(e.modelMatrix)?N.clone(e.modelMatrix):N.clone(N.IDENTITY),this._addHeightCallbacks=[],this._statistics=new xm,this._statisticsLast=new xm,this._statisticsPerPass=new Array(zo.NUMBER_OF_PASSES);for(let o=0;o<zo.NUMBER_OF_PASSES;++o)this._statisticsPerPass[o]=new xm;this._requestedTilesInFlight=[],this._maximumPriority={foveatedFactor:-Number.MAX_VALUE,depth:-Number.MAX_VALUE,distance:-Number.MAX_VALUE,reverseScreenSpaceError:-Number.MAX_VALUE},this._minimumPriority={foveatedFactor:Number.MAX_VALUE,depth:Number.MAX_VALUE,distance:Number.MAX_VALUE,reverseScreenSpaceError:Number.MAX_VALUE},this._heatmap=new bk(e.debugHeatmapTilePropertyName),this.cullRequestsWhileMoving=e.cullRequestsWhileMoving??!0,this._cullRequestsWhileMoving=!1,this.cullRequestsWhileMovingMultiplier=e.cullRequestsWhileMovingMultiplier??60,this.progressiveResolutionHeightFraction=I.clamp(e.progressiveResolutionHeightFraction??.3,0,.5),this.preferLeaves=e.preferLeaves??!1,this._tilesLoaded=!1,this._initialTilesLoaded=!1,this._tileDebugLabels=void 0,this._classificationType=e.classificationType,this._ellipsoid=e.ellipsoid??ee.WGS84,this._initialClippingPlanesOriginMatrix=N.IDENTITY,this._clippingPlanesOriginMatrix=void 0,this._clippingPlanesOriginMatrixDirty=!0,this._vectorClassificationOnly=e.vectorClassificationOnly??!1,this._vectorKeepDecodedPositions=e.vectorKeepDecodedPositions??!1,this.preloadWhenHidden=e.preloadWhenHidden??!1,this.preloadFlightDestinations=e.preloadFlightDestinations??!0,this._pass=void 0,this.dynamicScreenSpaceError=e.dynamicScreenSpaceError??!0,this.foveatedScreenSpaceError=e.foveatedScreenSpaceError??!0,this._foveatedConeSize=e.foveatedConeSize??.1,this._foveatedMinimumScreenSpaceErrorRelaxation=e.foveatedMinimumScreenSpaceErrorRelaxation??0,this.foveatedInterpolationCallback=e.foveatedInterpolationCallback??I.lerp,this.foveatedTimeDelay=e.foveatedTimeDelay??.2,this.dynamicScreenSpaceErrorDensity=e.dynamicScreenSpaceErrorDensity??2e-4,this.dynamicScreenSpaceErrorFactor=e.dynamicScreenSpaceErrorFactor??24,this.dynamicScreenSpaceErrorHeightFalloff=e.dynamicScreenSpaceErrorHeightFalloff??.25,this._dynamicScreenSpaceErrorComputedDensity=0,this.shadows=e.shadows??Tn.ENABLED,this.show=e.show??!0,this.colorBlendMode=su.HIGHLIGHT,this.colorBlendAmount=.5,this._pointCloudShading=new zp(e.pointCloudShading),this._pointCloudEyeDomeLighting=new sy,this.loadProgress=new me,this.allTilesLoaded=new me,this.initialTilesLoaded=new me,this.tileLoad=new me,this.tileUnload=new me,this.tileFailed=new me,this.tileVisible=new me,this.skipLevelOfDetail=e.skipLevelOfDetail??!1,this._disableSkipLevelOfDetail=!1,this.baseScreenSpaceError=e.baseScreenSpaceError??1024,this.skipScreenSpaceErrorFactor=e.skipScreenSpaceErrorFactor??16,this.skipLevels=e.skipLevels??1,this.immediatelyLoadDesiredLevelOfDetail=e.immediatelyLoadDesiredLevelOfDetail??!1,this.loadSiblings=e.loadSiblings??!1,this._clippingPlanes=void 0,l(e.clippingPlanes)&&Ds.setOwner(e.clippingPlanes,this,"_clippingPlanes"),this._clippingPolygons=void 0,l(e.clippingPolygons)&&am.setOwner(e.clippingPolygons,this,"_clippingPolygons"),l(e.imageBasedLighting)?(this._imageBasedLighting=e.imageBasedLighting,this._shouldDestroyImageBasedLighting=!1):(this._imageBasedLighting=new pC,this._shouldDestroyImageBasedLighting=!0),this._environmentMapManager=new ny(e.environmentMapOptions),this.lightColor=e.lightColor,this.backFaceCulling=e.backFaceCulling??!0,this._enableShowOutline=e.enableShowOutline??!0,this.showOutline=e.showOutline??!0,this.outlineColor=e.outlineColor??U.BLACK,this.splitDirection=e.splitDirection??$r.NONE,this.enableCollision=e.enableCollision??!1,this._projectTo2D=e.projectTo2D??!1,this._enablePick=e.enablePick??!1,this.debugFreezeFrame=e.debugFreezeFrame??!1,this.debugColorizeTiles=e.debugColorizeTiles??!1,this._enableDebugWireframe=e.enableDebugWireframe??!1,this.debugWireframe=e.debugWireframe??!1,this.debugWireframe===!0&&this._enableDebugWireframe===!1&&Ct("tileset-debug-wireframe-ignored","enableDebugWireframe must be set to true in the Cesium3DTileset constructor, otherwise debugWireframe will be ignored."),this.debugShowBoundingVolume=e.debugShowBoundingVolume??!1,this.debugShowContentBoundingVolume=e.debugShowContentBoundingVolume??!1,this.debugShowViewerRequestVolume=e.debugShowViewerRequestVolume??!1,this._tileDebugLabels=void 0,this.debugPickedTileLabelOnly=!1,this.debugPickedTile=void 0,this.debugPickPosition=void 0,this.debugShowGeometricError=e.debugShowGeometricError??!1,this.debugShowRenderingStatistics=e.debugShowRenderingStatistics??!1,this.debugShowMemoryUsage=e.debugShowMemoryUsage??!1,this.debugShowUrl=e.debugShowUrl??!1,this.examineVectorLinesFunction=void 0,this._metadataExtension=void 0,this._customShader=e.customShader;let n=e.featureIdLabel??"featureId_0";typeof n=="number"&&(n=`featureId_${n}`),this._featureIdLabel=n;let i=e.instanceFeatureIdLabel??"instanceFeatureId_0";typeof i=="number"&&(i=`instanceFeatureId_${i}`),this._instanceFeatureIdLabel=i,this._initForMars3D&&this._initForMars3D(e)}Object.defineProperties($o.prototype,{isCesium3DTileset:{get:function(){return!0}},asset:{get:function(){return this._asset}},extensions:{get:function(){return this._extensions}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){Ds.setOwner(e,this,"_clippingPlanes")}},clippingPolygons:{get:function(){return this._clippingPolygons},set:function(e){am.setOwner(e,this,"_clippingPolygons")}},properties:{get:function(){return this._properties}},tilesLoaded:{get:function(){return this._tilesLoaded}},resource:{get:function(){return this._resource}},basePath:{get:function(){return Us("Cesium3DTileset.basePath","Cesium3DTileset.basePath has been deprecated. All tiles are relative to the url of the tileset JSON file that contains them. Use the url property instead."),this._basePath}},style:{get:function(){return this._styleEngine.style},set:function(e){this._styleEngine.style=e}},customShader:{get:function(){return this._customShader},set:function(e){this._customShader=e}},hasMixedContent:{get:function(){return this._hasMixedContent},set:function(e){this._hasMixedContent=e}},isSkippingLevelOfDetail:{get:function(){return this.skipLevelOfDetail&&!l(this._classificationType)&&!this._disableSkipLevelOfDetail&&!this._allTilesAdditive}},metadataExtension:{get:function(){return this._metadataExtension}},metadata:{get:function(){if(l(this._metadataExtension))return this._metadataExtension.tileset}},schema:{get:function(){if(l(this._metadataExtension))return this._metadataExtension.schema}},maximumScreenSpaceError:{get:function(){return this._maximumScreenSpaceError},set:function(e){this._maximumScreenSpaceError=e,this._memoryAdjustedScreenSpaceError=e}},cacheBytes:{get:function(){return this._cacheBytes},set:function(e){this._cacheBytes=e}},maximumCacheOverflowBytes:{get:function(){return this._maximumCacheOverflowBytes},set:function(e){this._maximumCacheOverflowBytes=e}},memoryAdjustedScreenSpaceError:{get:function(){return this._memoryAdjustedScreenSpaceError}},pointCloudShading:{get:function(){return this._pointCloudShading},set:function(e){this._pointCloudShading=e}},root:{get:function(){return this._root}},boundingSphere:{get:function(){return this._root.updateTransform(this._modelMatrix),this._root.boundingSphere}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix=N.clone(e,this._modelMatrix)}},timeSinceLoad:{get:function(){return this._timeSinceLoad}},totalMemoryUsageInBytes:{get:function(){let e=this._statistics;return e.texturesByteLength+e.geometryByteLength+e.batchTableByteLength}},clippingPlanesOriginMatrix:{get:function(){return l(this._clippingPlanesOriginMatrix)?(this._clippingPlanesOriginMatrixDirty&&(N.multiply(this.root.computedTransform,this._initialClippingPlanesOriginMatrix,this._clippingPlanesOriginMatrix),this._clippingPlanesOriginMatrixDirty=!1),this._clippingPlanesOriginMatrix):N.IDENTITY}},styleEngine:{get:function(){return this._styleEngine}},statistics:{get:function(){return this._statistics}},classificationType:{get:function(){return this._classificationType}},ellipsoid:{get:function(){return this._ellipsoid}},foveatedConeSize:{get:function(){return this._foveatedConeSize},set:function(e){this._foveatedConeSize=e}},foveatedMinimumScreenSpaceErrorRelaxation:{get:function(){return this._foveatedMinimumScreenSpaceErrorRelaxation},set:function(e){this._foveatedMinimumScreenSpaceErrorRelaxation=e}},extras:{get:function(){return this._extras}},imageBasedLighting:{get:function(){return this._imageBasedLighting},set:function(e){e!==this._imageBasedLighting&&(this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=e,this._shouldDestroyImageBasedLighting=!1)}},environmentMapManager:{get:function(){return this._environmentMapManager}},vectorClassificationOnly:{get:function(){return this._vectorClassificationOnly}},vectorKeepDecodedPositions:{get:function(){return this._vectorKeepDecodedPositions}},showCreditsOnScreen:{get:function(){return this._showCreditsOnScreen},set:function(e){this._showCreditsOnScreen=e,uhe(this)}},featureIdLabel:{get:function(){return this._featureIdLabel},set:function(e){typeof e=="number"&&(e=`featureId_${e}`),this._featureIdLabel=e}},instanceFeatureIdLabel:{get:function(){return this._instanceFeatureIdLabel},set:function(e){typeof e=="number"&&(e=`instanceFeatureId_${e}`),this._instanceFeatureIdLabel=e}}});$o.fromIonAssetId=async function(e,t){let n=await ef.fromAssetId(e);return $o.fromUrl(n,t)};$o.fromUrl=async function(e,t){t=t??G.EMPTY_OBJECT;let n=Ee.createIfNeeded(e),i;n.extension==="json"?i=n.getBaseUri(!0):n.isDataUri&&(i="");let o=await $o.loadJson(n),r=await iJe(n,o),s=new $o(t);s._resource=n,s._url=n.url,s._basePath=i,s._metadataExtension=r,s._geometricError=o.geometricError,s._scaledGeometricError=o.geometricError;let a=o.asset;s._asset=a,s._extras=o.extras,uhe(s);let c=l(o.asset.gltfUpAxis)?Fo.fromName(o.asset.gltfUpAxis):Fo.Y,u=t.modelUpAxis??c,f=t.modelForwardAxis??Fo.X;s._properties=o.properties,s._extensionsUsed=o.extensionsUsed,s._extensions=o.extensions,s._modelUpAxis=u,s._modelForwardAxis=f,s._root=s.loadTileset(n,o);let p=s._root.createBoundingVolume(o.root.boundingVolume,N.IDENTITY).boundingSphere.center,_=s._ellipsoid.cartesianToCartographic(p);return l(_)&&_.height>fi._defaultMinTerrainHeight&&(s._initialClippingPlanesOriginMatrix=Lt.eastNorthUpToFixedFrame(p)),s._clippingPlanesOriginMatrix=N.clone(s._initialClippingPlanesOriginMatrix),s};$o.loadJson=function(e){return Ee.createIfNeeded(e).fetchJson()};$o.prototype.makeStyleDirty=function(){this._styleEngine.makeDirty()};$o.prototype.loadTileset=function(e,t,n){let i=t.asset;if(!l(i))throw new se("Tileset must have an asset property.");if(i.version!=="0.0"&&i.version!=="1.0"&&i.version!=="1.1")throw new se("The tileset must be 3D Tiles version 0.0, 1.0, or 1.1");l(t.extensionsRequired)&&$o.checkSupportedExtensions(t.extensionsRequired);let o=this._statistics,r=i.tilesetVersion;l(r)&&(this._basePath+=`?v=${r}`,e=e.clone(),e.setQueryParameters({v:r}));let s=ihe(this,e,t.root,n);l(n)&&(n.children.push(s),s._depth=n._depth+1);let a=[];for(a.push(s);a.length>0;){let c=a.pop();++o.numberOfTilesTotal,this._allTilesAdditive=this._allTilesAdditive&&c.refine===qo.ADD;let u=c._header.children;if(l(u))for(let f=0;f<u.length;++f){let h=u[f],p=ihe(this,e,h,c);c.children.push(p),p._depth=c._depth+1,a.push(p)}this._cullWithChildrenBounds&&gk.checkChildrenWithinParent(c)}return s};function ihe(e,t,n,i){if(!(l(n.implicitTiling)||ci(n,"3DTILES_implicit_tiling")))return new Ud(e,t,n,i);let r=e.schema,s=new rE(t,n,r),a=new sE({subdivisionScheme:s.subdivisionScheme,subtreeLevels:s.subtreeLevels,level:0,x:0,y:0,z:0}),c=s.subtreeUriTemplate.getDerivedResource({templateValues:a.getTemplateValues()}).url,f=He(n,!0);f.contents=[{uri:c}],delete f.content,delete f.extensions;let h=new Ud(e,t,f,i);return h.implicitTileset=s,h.implicitCoordinates=a,h}async function iJe(e,t){let n=ci(t,"3DTILES_metadata")?t.extensions["3DTILES_metadata"]:t,i;if(l(n.schemaUri))e=e.getDerivedResource({url:n.schemaUri}),i=Ii.getSchemaLoader({resource:e});else if(l(n.schema))i=Ii.getSchemaLoader({schema:n.schema});else return;await i.load();let o=new iE({schema:i.schema,metadataJson:n});return Ii.unload(i),o}var ohe=new d,oJe=new fe,rJe=new N,sJe=new d,aJe=new d,cJe=new d,lJe=new d;function uJe(e,t){let n,i,o,r,s,a=t.camera,c=e._root,u=c.contentBoundingVolume;if(u instanceof Mf)n=d.normalize(a.positionWC,ohe),i=a.directionWC,o=a.positionCartographic.height,r=u.minimumHeight,s=u.maximumHeight;else{let y=N.inverseTransformation(c.computedTransform,rJe),b=t.mapProjection.ellipsoid,x=u.boundingVolume,T=N.multiplyByPoint(y,x.center,sJe);if(d.magnitude(T)>b.minimumRadius){let A=fe.fromCartesian(T,b,oJe);n=d.normalize(a.positionWC,ohe),i=a.directionWC,o=a.positionCartographic.height,r=0,s=A.height*2}else{let A=N.multiplyByPoint(y,a.positionWC,aJe);if(n=d.UNIT_Z,i=N.multiplyByPointAsVector(y,a.directionWC,cJe),i=d.normalize(i,i),o=A.z,u instanceof pu){let C=$.getColumn(x.halfAxes,2,lJe),S=d.magnitude(C);r=T.z-S,s=T.z+S}else if(u instanceof Ay){let C=x.radius;r=T.z-C,s=T.z+C}}}let f=e.dynamicScreenSpaceErrorHeightFalloff,h=r+(s-r)*f,p=s,_=I.clamp((o-h)/(p-h),0,1),m=1-Math.abs(d.dot(i,n));m=m*(1-_),e._dynamicScreenSpaceErrorComputedDensity=e.dynamicScreenSpaceErrorDensity*m}function fJe(e,t){if(t.hasEmptyContent)return;let{statistics:n}=e,i=t.contentExpired,o=t.requestContent();l(o)&&(o.then(r=>{!l(r)||t.isDestroyed()||e.isDestroyed()||(e._processingQueue.push(t),++n.numberOfTilesProcessing)}).catch(r=>{ahe(r,e,t)}),i&&(t.hasTilesetContent||t.hasImplicitContent?SJe(e,t):(n.decrementLoadCounts(t.content),--n.numberOfTilesWithContentReady)),e._requestedTilesInFlight.push(t))}function she(e,t){return e._priority-t._priority}$o.prototype.postPassesUpdate=function(e){l(this._root)&&(dJe(this,e),wJe(this,e),this._cache.unloadTiles(this,lhe),this._styleApplied&&this._styleEngine.resetDirty(),this._styleApplied=!1)};$o.prototype.prePassesUpdate=function(e){if(!l(this._root))return;bJe(this,e);let t=this._clippingPlanes;this._clippingPlanesOriginMatrixDirty=!0,l(t)&&t.enabled&&t.update(e);let n=this._clippingPolygons;l(n)&&n.enabled&&n.update(e),l(this._loadTimestamp)||(this._loadTimestamp=Z.clone(e.time)),this._timeSinceLoad=Math.max(Z.secondsDifference(e.time,this._loadTimestamp)*1e3,0),this.dynamicScreenSpaceError&&uJe(this,e),e.newFrame&&this._cache.reset()};function dJe(e,t){let n=e._requestedTilesInFlight,i=0;for(let o=0;o<n.length;++o){let r=n[o],s=t.frameNumber-r._touchedFrame>=1;if(r._contentState!==Ko.LOADING){++i;continue}else if(s){r.cancelRequests(),++i;continue}i>0&&(n[o-i]=r)}n.length-=i}function hJe(e){let t=e._requestedTiles;t.sort(she);for(let n=0;n<t.length;++n)fJe(e,t[n])}function ahe(e,t,n){if(t.isDestroyed())return;let i;n.isDestroyed()||(i=n._contentResource.url);let o=l(e.message)?e.message:e.toString();t.tileFailed.numberOfListeners>0?t.tileFailed.raiseEvent({url:i,message:o}):(console.log(`A 3D tile failed to load: ${i}`),console.log(`Error: ${o}`),console.log(e.stack))}function mJe(e){let t=e._processingQueue,n=0;for(let i=0;i<t.length;++i){let o=t[i];if(o.isDestroyed()||o._contentState!==Ko.PROCESSING){++n;continue}n>0&&(t[i-n]=o)}t.length-=n}var pJe=new fe,gJe=new fe,_Je=new d;function yJe(e,t,n){if(!e.enableCollision||!e.show)return;let i=e._addHeightCallbacks,o=t.boundingSphere;for(let r of i){if(r.invoked||t._wasSelectedLastFrame)continue;let s=r.ellipsoid,a=fe.clone(r.positionCartographic,pJe),c=fe.fromCartesian(o.center,s,gJe);l(c)&&(a.height=c.height);let u=fe.toCartesian(a,s,_Je);d.distance(u,o.center)<=o.radius&&(r.invoked=!0,n.afterRender.push(()=>{l(r.callback)&&r.callback(),r.invoked=!1}))}}function bJe(e,t){mJe(e);let n=e._processingQueue,{cacheBytes:i,maximumCacheOverflowBytes:o,statistics:r}=e,s=i+o,a=!1;for(let c=0;c<n.length;++c){if(e.totalMemoryUsageInBytes>s){a=!0;break}let u=n[c];try{u.process(e,t),u.contentReady&&(--r.numberOfTilesProcessing,e.tileLoad.raiseEvent(u))}catch(f){--r.numberOfTilesProcessing,ahe(f,e,u)}}e.totalMemoryUsageInBytes<i?TJe(e):a&&n.length>0&&xJe(e)}function xJe(e){e._memoryAdjustedScreenSpaceError*=1.02;let t=e._processingQueue;for(let n=0;n<t.length;++n)t[n].updatePriority();t.sort(she)}function TJe(e){e._memoryAdjustedScreenSpaceError=Math.max(e.memoryAdjustedScreenSpaceError/1.02,e.maximumScreenSpaceError)}var Sk=new d,AJe={maximumFractionDigits:3};function rhe(e){let t=e/1048576;return t<1?t.toLocaleString(void 0,AJe):Math.round(t).toLocaleString()}function Z7(e){let{halfAxes:t,radius:n,center:i}=e.boundingVolume.boundingVolume,o=d.clone(i,Sk);if(l(t))o.x+=.75*(t[0]+t[3]+t[6]),o.y+=.75*(t[1]+t[4]+t[7]),o.z+=.75*(t[2]+t[5]+t[8]);else if(l(n)){let r=d.normalize(i,Sk);r=d.multiplyByScalar(r,.75*n,Sk),o=d.add(r,i,Sk)}return o}function $7(e,t,n){let i="",o=0;if(t.debugShowGeometricError&&(i+=`
Geometric error: ${e.geometricError}`,o++),t.debugShowRenderingStatistics&&(i+=`
Commands: ${e.commandsLength}`,o++,e.content.pointsLength>0&&(i+=`
Points: ${e.content.pointsLength}`,o++),e.content.trianglesLength>0&&(i+=`
Triangles: ${e.content.trianglesLength}`,o++),i+=`
Features: ${e.content.featuresLength}`,o++),t.debugShowMemoryUsage&&(i+=`
Texture Memory: ${rhe(e.content.texturesByteLength)}`,i+=`
Geometry Memory: ${rhe(e.content.geometryByteLength)}`,o+=2),t.debugShowUrl)if(e.hasMultipleContents){i+=`
Urls:`;let s=e.content.innerContentUrls;for(let a=0;a<s.length;a++)i+=`
- ${s[a]}`;o+=s.length}else i+=`
Url: ${e._contentHeader.uri}`,o++;let r={text:i.substring(1),position:n,font:`${19-o}px sans-serif`,showBackground:!0,disableDepthTestDistance:Number.POSITIVE_INFINITY};return t._tileDebugLabels.add(r)}function CJe(e,t){let n=e._selectedTiles,i=n.length,o=e._emptyTiles,r=o.length;if(e._tileDebugLabels.removeAll(),e.debugPickedTileLabelOnly){if(l(e.debugPickedTile)){let s=l(e.debugPickPosition)?e.debugPickPosition:Z7(e.debugPickedTile),a=$7(e.debugPickedTile,e,s);a.pixelOffset=new z(15,-15)}}else{for(let s=0;s<i;++s){let a=n[s];$7(a,e,Z7(a))}for(let s=0;s<r;++s){let a=o[s];(a.hasTilesetContent||a.hasImplicitContent)&&$7(a,e,Z7(a))}}e._tileDebugLabels.update(t)}function EJe(e,t,n){e._styleEngine.applyStyle(e),e._styleApplied=!0;let{commandList:i,context:o}=t,r=i.length,s=e._selectedTiles,a=e.isSkippingLevelOfDetail&&e._hasMixedContent&&o.stencilBuffer&&s.length>0;e._backfaceCommands.length=0,a&&(l(e._stencilClearCommand)||(e._stencilClearCommand=new ii({stencil:0,pass:ve.CESIUM_3D_TILE,renderState:ze.fromCache({stencilMask:Gt.SKIP_LOD_MASK})})),i.push(e._stencilClearCommand));let{statistics:c,tileVisible:u}=e,f=n.isRender,h=i.length;for(let m=0;m<s.length;++m){let y=s[m];f&&u.raiseEvent(y),yJe(e,y,t),y.update(e,t,n),c.incrementSelectionCounts(y.content),++c.selected}let p=e._emptyTiles;for(let m=0;m<p.length;++m)p[m].update(e,t,n);let _=i.length-h;if(e._backfaceCommands.trim(),a){let m=e._backfaceCommands.values,y=m.length;i.length+=y;for(let b=_-1;b>=0;--b)i[h+y+b]=i[h+b];for(let b=0;b<y;++b)i[h+b]=m[b]}_=i.length-r,c.numberOfCommands=_,f&&(e.pointCloudShading.attenuation&&e.pointCloudShading.eyeDomeLighting&&_>0&&e._pointCloudEyeDomeLighting.update(t,r,e.pointCloudShading,e.boundingSphere),e.debugShowGeometricError||e.debugShowRenderingStatistics||e.debugShowMemoryUsage||e.debugShowUrl?(l(e._tileDebugLabels)||(e._tileDebugLabels=new Kp),CJe(e,t)):e._tileDebugLabels=e._tileDebugLabels&&e._tileDebugLabels.destroy())}var che=[];function SJe(e,t){let n=t,i=che;for(i.push(t);i.length>0;){t=i.pop();let o=t.children;for(let r=0;r<o.length;++r)i.push(o[r]);t!==n&&(vJe(e,t),--e._statistics.numberOfTilesTotal)}n.children=[]}function lhe(e,t){e.tileUnload.raiseEvent(t),e._statistics.decrementLoadCounts(t.content),--e._statistics.numberOfTilesWithContentReady,t.unloadContent()}function vJe(e,t){e._cache.unloadTile(e,t,lhe),t.destroy()}$o.prototype.trimLoadedTiles=function(){this._cache.trim()};function wJe(e,t){let n=e._statistics,i=e._statisticsLast,o=n.numberOfPendingRequests,r=n.numberOfTilesProcessing,s=i.numberOfPendingRequests,a=i.numberOfTilesProcessing;xm.clone(n,i);let c=o!==s||r!==a;c&&t.afterRender.push(function(){return e.loadProgress.raiseEvent(o,r),!0}),e._tilesLoaded=n.numberOfPendingRequests===0&&n.numberOfTilesProcessing===0&&n.numberOfAttemptedRequests===0,c&&e._tilesLoaded&&(t.afterRender.push(function(){return e.allTilesLoaded.raiseEvent(),!0}),e._initialTilesLoaded||(e._initialTilesLoaded=!0,t.afterRender.push(function(){return e.initialTilesLoaded.raiseEvent(),!0})))}function DJe(e){e._heatmap.resetMinimumMaximum(),e._minimumPriority.depth=Number.MAX_VALUE,e._maximumPriority.depth=-Number.MAX_VALUE,e._minimumPriority.foveatedFactor=Number.MAX_VALUE,e._maximumPriority.foveatedFactor=-Number.MAX_VALUE,e._minimumPriority.distance=Number.MAX_VALUE,e._maximumPriority.distance=-Number.MAX_VALUE,e._minimumPriority.reverseScreenSpaceError=Number.MAX_VALUE,e._maximumPriority.reverseScreenSpaceError=-Number.MAX_VALUE}function IJe(e,t){t.frameNumber===e._updatedModelMatrixFrame&&l(e._previousModelMatrix)||(e._updatedModelMatrixFrame=t.frameNumber,e._modelMatrixChanged=!N.equals(e.modelMatrix,e._previousModelMatrix),e._modelMatrixChanged&&(e._previousModelMatrix=N.clone(e.modelMatrix,e._previousModelMatrix)))}function PJe(e,t,n,i){if(t.mode===ne.MORPHING||!l(e._root))return!1;let o=e._statistics;o.clear(),++e._updatedVisibilityFrame,DJe(e),IJe(e,t),e._cullRequestsWhileMoving=e.cullRequestsWhileMoving&&!e._modelMatrixChanged;let r=e.getTraversal(i).selectTiles(e,t);if(i.requestTiles&&hJe(e),EJe(e,t,i),xm.clone(o,n),i.isRender){let s=e._credits;if(l(s)&&o.selected!==0)for(let a=0;a<s.length;++a){let c=s[a];t.creditDisplay.addCreditToNextFrame(c)}}return r}function uhe(e){let t=e._credits;l(t)||(t=[]),t.length=0,l(e.resource.credits)&&e.resource.credits.forEach(i=>{t.push(wt.clone(i))});let n=e.asset.extras;if(l(n)&&l(n.cesium)&&l(n.cesium.credits)){let i=n.cesium.credits;for(let o=0;o<i.length;++o){let r=i[o];t.push(new wt(r.html))}}t.forEach(i=>i.showOnScreen=i.showOnScreen||e._showCreditsOnScreen),e._credits=t}$o.prototype.getTraversal=function(e){let{pass:t}=e;return t===zo.MOST_DETAILED_PRELOAD||t===zo.MOST_DETAILED_PICK?Tk:this.isSkippingLevelOfDetail?Ek:Ak};$o.prototype.update=function(e){this.updateForPass(e,e.tilesetPassState)};$o.prototype.updateForPass=function(e,t){let n=t.pass;if(n===zo.PRELOAD&&(!this.preloadWhenHidden||this.show)||n===zo.PRELOAD_FLIGHT&&(!this.preloadFlightDestinations||!this.show&&!this.preloadWhenHidden)||n===zo.REQUEST_RENDER_MODE_DEFER_CHECK&&(!this._cullRequestsWhileMoving&&this.foveatedTimeDelay<=0||!this.show))return;let i=e.commandList,o=e.camera,r=e.cullingVolume;t.ready=!1;let s=zo.getPassOptions(n),a=s.ignoreCommands,c=t.commandList??i,u=c.length;if(e.commandList=c,e.camera=t.camera??o,e.cullingVolume=t.cullingVolume??r,s.isRender){let p=this._environmentMapManager;l(this._root)&&(p.position=this.boundingSphere.center),p.update(e)}let f=this._clippingPolygons;l(f)&&f.enabled&&f.queueCommands(e);let h=this._statisticsPerPass[n];(this.show||a)&&(this._pass=n,t.ready=PJe(this,e,h,s)),a&&(c.length=u),e.commandList=i,e.camera=o,e.cullingVolume=r};$o.prototype.hasExtension=function(e){return l(this._extensionsUsed)?this._extensionsUsed.indexOf(e)>-1:!1};$o.prototype.isDestroyed=function(){return!1};$o.prototype.destroy=function(){if(this._tileDebugLabels=this._tileDebugLabels&&this._tileDebugLabels.destroy(),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),this._clippingPolygons=this._clippingPolygons&&this._clippingPolygons.destroy(),l(this._root)){let e=che;for(e.push(this._root);e.length>0;){let t=e.pop();t.destroy();let n=t.children;for(let i=0;i<n.length;++i)e.push(n[i])}}return this._root=void 0,this._shouldDestroyImageBasedLighting&&!this._imageBasedLighting.isDestroyed()&&this._imageBasedLighting.destroy(),this._imageBasedLighting=void 0,this._environmentMapManager.isDestroyed()||this._environmentMapManager.destroy(),this._environmentMapManager=void 0,ue(this)};$o.supportedExtensions={"3DTILES_metadata":!0,"3DTILES_implicit_tiling":!0,"3DTILES_content_gltf":!0,"3DTILES_multiple_contents":!0,"3DTILES_bounding_volume_S2":!0,"3DTILES_batch_table_hierarchy":!0,"3DTILES_draco_point_compression":!0,MAXAR_content_geojson:!0};$o.checkSupportedExtensions=function(e){for(let t=0;t<e.length;t++)if(!$o.supportedExtensions[e[t]])throw new se(`Unsupported 3D Tiles Extension: ${e[t]}`)};var RJe=new _n,OJe=new d,MJe=new fe;$o.prototype.getHeight=function(e,t){let n=t.ellipsoid;l(n)||(n=ee.WGS84);let i=RJe,o=n.cartographicToCartesian(e,i.direction);d.normalize(i.direction,i.direction),i.direction=d.normalize(o,i.direction),i.direction=d.negate(o,i.direction),i.origin=d.multiplyByScalar(i.direction,-2*n.maximumRadius,i.origin);let r=this.pick(i,t.frameState,OJe);if(l(r))return n.cartesianToCartographic(r,MJe)?.height};$o.prototype.updateHeight=function(e,t,n){n=n??ee.WGS84;let i={positionCartographic:e,ellipsoid:n,callback:t,invoked:!1},o=()=>{let r=this._addHeightCallbacks,s=r.length;for(let a=0;a<s;++a)if(r[a]===i){r.splice(a,1);break}i.callback&&(i.callback=void 0)};return this._addHeightCallbacks.push(i),o};var LJe=new Ka,NJe=new d;$o.prototype.pick=function(e,t,n){if(!t.context.webgl2&&!this._enablePick)return;let i=this._selectedTiles,o=i.length,r=[];for(let c=0;c<o;++c){let u=i[c],f=ei.raySphere(e,u.contentBoundingVolume.boundingSphere,LJe);!l(f)||!l(u.content)||r.push(u)}let s=r.length;r.sort((c,u)=>{let f=ce.distanceSquaredTo(c.contentBoundingVolume.boundingSphere,e.origin),h=ce.distanceSquaredTo(u.contentBoundingVolume.boundingSphere,e.origin);return f-h});let a;for(let c=0;c<s;++c){let f=r[c].content.pick(e,t,NJe);if(l(f))return a=d.clone(f,n),a}};var Ps=$o;var FJe=new N;function Ey(e,t){t.collectionChanged.addEventListener(Ey.prototype._onCollectionChanged,this),this._scene=e,this._primitives=e.primitives,this._entityCollection=t,this._tilesetHash={},this._entitiesToVisualize=new Dt,this._onCollectionChanged(t,t.values,[],[])}Ey.prototype.update=function(e){let t=this._entitiesToVisualize.values,n=this._tilesetHash,i=this._primitives;for(let o=0,r=t.length;o<r;o++){let s=t[o],a=s._tileset,c,u=n[s.id],f=s.isShowing&&s.isAvailable(e)&&Y.getValueOrDefault(a._show,e,!0),h;f&&(h=s.computeModelMatrix(e,FJe),c=Ee.createIfNeeded(Y.getValueOrUndefined(a._uri,e)));let p=l(u)?u.tilesetPrimitive:void 0;if(!f){l(p)&&(p.show=!1);continue}(!l(u)||c.url!==u.url)&&(l(p)&&i.removeAndDestroy(p),delete n[s.id],BJe(c,n,s,i)),l(p)&&(p.show=!0,l(h)&&(p.modelMatrix=h),p.maximumScreenSpaceError=Y.getValueOrDefault(a.maximumScreenSpaceError,e,p.maximumScreenSpaceError))}return!0};Ey.prototype.isDestroyed=function(){return!1};Ey.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(Ey.prototype._onCollectionChanged,this);let e=this._entitiesToVisualize.values,t=this._tilesetHash,n=this._primitives;for(let i=e.length-1;i>-1;i--)Q7(this,e[i],t,n);return ue(this)};Ey.prototype.getBoundingSphere=function(e,t){let n=this._tilesetHash[e.id];if(!l(n)||n.loadFail)return lt.FAILED;let i=n.tilesetPrimitive;return l(i)?i.show?(ce.clone(i.boundingSphere,t),lt.DONE):lt.FAILED:lt.PENDING};Ey.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._entitiesToVisualize,a=this._tilesetHash,c=this._primitives;for(o=t.length-1;o>-1;o--)r=t[o],l(r._tileset)&&s.set(r.id,r);for(o=i.length-1;o>-1;o--)r=i[o],l(r._tileset)?s.set(r.id,r):(Q7(this,r,a,c),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],Q7(this,r,a,c),s.remove(r.id)};function Q7(e,t,n,i){let o=n[t.id];l(o)&&(l(o.tilesetPrimitive)&&i.removeAndDestroy(o.tilesetPrimitive),delete n[t.id])}async function BJe(e,t,n,i){t[n.id]={url:e.url,loadFail:!1};try{let o=await Ps.fromUrl(e);if(o.id=n,i.add(o),!l(t[n.id]))return;t[n.id].tilesetPrimitive=o}catch(o){console.error(o),t[n.id].loadFail=!0}}var vk=Ey;var kJe=U.WHITE,zJe=U.BLACK,UJe=new z(2,2);function aE(e){e=e??G.EMPTY_OBJECT,this._definitionChanged=new me,this._evenColor=void 0,this._evenColorSubscription=void 0,this._oddColor=void 0,this._oddColorSubscription=void 0,this._repeat=void 0,this._repeatSubscription=void 0,this.evenColor=e.evenColor,this.oddColor=e.oddColor,this.repeat=e.repeat}Object.defineProperties(aE.prototype,{isConstant:{get:function(){return Y.isConstant(this._evenColor)&&Y.isConstant(this._oddColor)&&Y.isConstant(this._repeat)}},definitionChanged:{get:function(){return this._definitionChanged}},evenColor:le("evenColor"),oddColor:le("oddColor"),repeat:le("repeat")});aE.prototype.getType=function(e){return"Checkerboard"};var VJe=new Z;aE.prototype.getValue=function(e,t){return l(e)||(e=Z.now(VJe)),l(t)||(t={}),t.lightColor=Y.getValueOrClonedDefault(this._evenColor,e,kJe,t.lightColor),t.darkColor=Y.getValueOrClonedDefault(this._oddColor,e,zJe,t.darkColor),t.repeat=Y.getValueOrDefault(this._repeat,e,UJe),t};aE.prototype.equals=function(e){return this===e||e instanceof aE&&Y.equals(this._evenColor,e._evenColor)&&Y.equals(this._oddColor,e._oddColor)&&Y.equals(this._repeat,e._repeat)};var YD=aE;var fhe={id:void 0};function XD(e){if(e._firing){e._refire=!0;return}if(e._suspendCount===0){let t=e._addedEntities,n=e._removedEntities,i=e._changedEntities;if(i.length!==0||t.length!==0||n.length!==0){e._firing=!0;do{e._refire=!1;let o=t.values.slice(0),r=n.values.slice(0),s=i.values.slice(0);t.removeAll(),n.removeAll(),i.removeAll(),e._collectionChanged.raiseEvent(e,o,r,s)}while(e._refire);e._firing=!1}}}function fc(e){this._owner=e,this._entities=new Dt,this._addedEntities=new Dt,this._removedEntities=new Dt,this._changedEntities=new Dt,this._suspendCount=0,this._collectionChanged=new me,this._id=Wn(),this._show=!0,this._firing=!1,this._refire=!1}fc.prototype.suspendEvents=function(){this._suspendCount++};fc.prototype.resumeEvents=function(){this._suspendCount--,XD(this)};Object.defineProperties(fc.prototype,{collectionChanged:{get:function(){return this._collectionChanged}},id:{get:function(){return this._id}},values:{get:function(){return this._entities.values}},show:{get:function(){return this._show},set:function(e){if(e===this._show)return;this.suspendEvents();let t,n=[],i=this._entities.values,o=i.length;for(t=0;t<o;t++)n.push(i[t].isShowing);for(this._show=e,t=0;t<o;t++){let r=n[t],s=i[t];r!==s.isShowing&&s.definitionChanged.raiseEvent(s,"isShowing",s.isShowing,r)}this.resumeEvents()}},owner:{get:function(){return this._owner}}});fc.prototype.computeAvailability=function(){let e=Ve.MAXIMUM_VALUE,t=Ve.MINIMUM_VALUE,n=this._entities.values;for(let i=0,o=n.length;i<o;i++){let s=n[i].availability;if(l(s)){let a=s.start,c=s.stop;Z.lessThan(a,e)&&!a.equals(Ve.MINIMUM_VALUE)&&(e=a),Z.greaterThan(c,t)&&!c.equals(Ve.MAXIMUM_VALUE)&&(t=c)}}return Ve.MAXIMUM_VALUE.equals(e)&&(e=Ve.MINIMUM_VALUE),Ve.MINIMUM_VALUE.equals(t)&&(t=Ve.MAXIMUM_VALUE),new Sn({start:e,stop:t})};fc.prototype.add=function(e){e instanceof ar||(e=new ar(e));let t=e.id,n=this._entities;if(n.contains(t))throw new de(`An entity with id ${t} already exists in this collection.`);return e.entityCollection=this,n.set(t,e),this._removedEntities.remove(t)||this._addedEntities.set(t,e),e.definitionChanged.addEventListener(fc.prototype._onEntityDefinitionChanged,this),XD(this),e};fc.prototype.remove=function(e){return l(e)?this.removeById(e.id):!1};fc.prototype.contains=function(e){return this._entities.get(e.id)===e};fc.prototype.removeById=function(e){if(!l(e))return!1;let n=this._entities.get(e);return this._entities.remove(e)?(this._addedEntities.remove(e)||(this._removedEntities.set(e,n),this._changedEntities.remove(e)),this._entities.remove(e),n.definitionChanged.removeEventListener(fc.prototype._onEntityDefinitionChanged,this),XD(this),!0):!1};fc.prototype.removeAll=function(){let e=this._entities,t=e.length,n=e.values,i=this._addedEntities,o=this._removedEntities;for(let r=0;r<t;r++){let s=n[r],a=s.id,c=i.get(a);l(c)||(s.definitionChanged.removeEventListener(fc.prototype._onEntityDefinitionChanged,this),o.set(a,s))}e.removeAll(),i.removeAll(),this._changedEntities.removeAll(),XD(this)};fc.prototype.getById=function(e){return this._entities.get(e)};fc.prototype.getOrCreateEntity=function(e){let t=this._entities.get(e);return l(t)||(fhe.id=e,t=new ar(fhe),this.add(t)),t};fc.prototype._onEntityDefinitionChanged=function(e){let t=e.id;this._addedEntities.contains(t)||this._changedEntities.set(t,e),XD(this)};var ya=fc;var wk={id:void 0},cE=new Array(2);function J7(e){let t=e.propertyNames,n=t.length;for(let i=0;i<n;i++)e[t[i]]=void 0;e._name=void 0,e._availability=void 0}function dhe(e,t,n,i){cE[0]=n,cE[1]=i.id,t[JSON.stringify(cE)]=i.definitionChanged.addEventListener(Ur.prototype._onDefinitionChanged,e)}function hhe(e,t,n,i){cE[0]=n,cE[1]=i.id;let o=JSON.stringify(cE);t[o](),t[o]=void 0}function Sy(e){if(e._shouldRecomposite=!0,e._suspendCount!==0)return;let t=e._collections,n=t.length,i=e._collectionsCopy,o=i.length,r,s,a,c,u,f=e._composite,h=new ya(e),p=e._eventHash,_;for(r=0;r<o;r++)for(u=i[r],u.collectionChanged.removeEventListener(Ur.prototype._onCollectionChanged,e),a=u.values,_=u.id,c=a.length-1;c>-1;c--)s=a[c],hhe(e,p,_,s);for(r=n-1;r>=0;r--)for(u=t[r],u.collectionChanged.addEventListener(Ur.prototype._onCollectionChanged,e),a=u.values,_=u.id,c=a.length-1;c>-1;c--){s=a[c],dhe(e,p,_,s);let y=h.getById(s.id);l(y)||(y=f.getById(s.id),l(y)?J7(y):(wk.id=s.id,y=new ar(wk)),h.add(y)),y.merge(s)}e._collectionsCopy=t.slice(0),f.suspendEvents(),f.removeAll();let m=h.values;for(r=0;r<m.length;r++)f.add(m[r]);f.resumeEvents()}function Ur(e,t){this._owner=t,this._composite=new ya(this),this._suspendCount=0,this._collections=l(e)?e.slice():[],this._collectionsCopy=[],this._id=Wn(),this._eventHash={},Sy(this),this._shouldRecomposite=!1}Object.defineProperties(Ur.prototype,{collectionChanged:{get:function(){return this._composite._collectionChanged}},id:{get:function(){return this._id}},values:{get:function(){return this._composite.values}},owner:{get:function(){return this._owner}}});Ur.prototype.addCollection=function(e,t){l(t)?this._collections.splice(t,0,e):(t=this._collections.length,this._collections.push(e)),Sy(this)};Ur.prototype.removeCollection=function(e){let t=this._collections.indexOf(e);return t!==-1?(this._collections.splice(t,1),Sy(this),!0):!1};Ur.prototype.removeAllCollections=function(){this._collections.length=0,Sy(this)};Ur.prototype.containsCollection=function(e){return this._collections.indexOf(e)!==-1};Ur.prototype.contains=function(e){return this._composite.contains(e)};Ur.prototype.indexOfCollection=function(e){return this._collections.indexOf(e)};Ur.prototype.getCollection=function(e){return this._collections[e]};Ur.prototype.getCollectionsLength=function(){return this._collections.length};function Dk(e,t){return e.indexOf(t)}function mhe(e,t,n){let i=e._collections;if(t=I.clamp(t,0,i.length-1),n=I.clamp(n,0,i.length-1),t===n)return;let o=i[t];i[t]=i[n],i[n]=o,Sy(e)}Ur.prototype.raiseCollection=function(e){let t=Dk(this._collections,e);mhe(this,t,t+1)};Ur.prototype.lowerCollection=function(e){let t=Dk(this._collections,e);mhe(this,t,t-1)};Ur.prototype.raiseCollectionToTop=function(e){let t=Dk(this._collections,e);t!==this._collections.length-1&&(this._collections.splice(t,1),this._collections.push(e),Sy(this))};Ur.prototype.lowerCollectionToBottom=function(e){let t=Dk(this._collections,e);t!==0&&(this._collections.splice(t,1),this._collections.splice(0,0,e),Sy(this))};Ur.prototype.suspendEvents=function(){this._suspendCount++,this._composite.suspendEvents()};Ur.prototype.resumeEvents=function(){this._suspendCount--,this._shouldRecomposite&&this._suspendCount===0&&(Sy(this),this._shouldRecomposite=!1),this._composite.resumeEvents()};Ur.prototype.computeAvailability=function(){return this._composite.computeAvailability()};Ur.prototype.getById=function(e){return this._composite.getById(e)};Ur.prototype._onCollectionChanged=function(e,t,n){let i=this._collectionsCopy,o=i.length,r=this._composite;r.suspendEvents();let s,a,c,u,f=n.length,h=this._eventHash,p=e.id;for(s=0;s<f;s++){let m=n[s];hhe(this,h,p,m);let y=m.id;for(a=o-1;a>=0;a--)c=i[a].getById(y),l(c)&&(l(u)||(u=r.getById(y),J7(u)),u.merge(c));l(u)||r.removeById(y),u=void 0}let _=t.length;for(s=0;s<_;s++){let m=t[s];dhe(this,h,p,m);let y=m.id;for(a=o-1;a>=0;a--)c=i[a].getById(y),l(c)&&(l(u)||(u=r.getById(y),l(u)?J7(u):(wk.id=y,u=new ar(wk),r.add(u))),u.merge(c));u=void 0}r.resumeEvents()};Ur.prototype._onDefinitionChanged=function(e,t,n,i){let o=this._collections,r=this._composite,s=o.length,a=e.id,c=r.getById(a),u=c[t],f=!l(u),h=!0;for(let p=s-1;p>=0;p--){let _=o[p].getById(e.id);if(l(_)){let m=_[t];if(l(m)){if(h)if(h=!1,l(m.merge)&&l(m.clone))u=m.clone(u);else{u=m;break}u.merge(m)}}}f&&c.propertyNames.indexOf(t)===-1&&c.addProperty(t),c[t]=u};var phe=Ur;function HJe(e,t,n,i){function o(){n.raiseEvent(e)}let r=[];t.removeAll();let s=i.length;for(let a=0;a<s;a++){let c=i.get(a);l(c.data)&&r.indexOf(c.data)===-1&&t.add(c.data.definitionChanged,o)}}function ox(){this._eventHelper=new br,this._definitionChanged=new me,this._intervals=new Zr,this._intervals.changedEvent.addEventListener(ox.prototype._intervalsChanged,this)}Object.defineProperties(ox.prototype,{isConstant:{get:function(){return this._intervals.isEmpty}},definitionChanged:{get:function(){return this._definitionChanged}},intervals:{get:function(){return this._intervals}}});var GJe=new Z;ox.prototype.getValue=function(e,t){l(e)||(e=Z.now(GJe));let n=this._intervals.findDataForIntervalContainingDate(e);if(l(n))return n.getValue(e,t)};ox.prototype.equals=function(e){return this===e||e instanceof ox&&this._intervals.equals(e._intervals,Y.equals)};ox.prototype._intervalsChanged=function(){HJe(this,this._eventHelper,this._definitionChanged,this._intervals),this._definitionChanged.raiseEvent(this)};var Kc=ox;function vy(){this._definitionChanged=new me,this._composite=new Kc,this._composite.definitionChanged.addEventListener(vy.prototype._raiseDefinitionChanged,this)}Object.defineProperties(vy.prototype,{isConstant:{get:function(){return this._composite.isConstant}},definitionChanged:{get:function(){return this._definitionChanged}},intervals:{get:function(){return this._composite._intervals}}});vy.prototype.getType=function(e){let t=this._composite._intervals.findDataForIntervalContainingDate(e);if(l(t))return t.getType(e)};var jJe=new Z;vy.prototype.getValue=function(e,t){l(e)||(e=Z.now(jJe));let n=this._composite._intervals.findDataForIntervalContainingDate(e);if(l(n))return n.getValue(e,t)};vy.prototype.equals=function(e){return this===e||e instanceof vy&&this._composite.equals(e._composite,Y.equals)};vy.prototype._raiseDefinitionChanged=function(){this._definitionChanged.raiseEvent(this)};var KD=vy;function wy(e){this._referenceFrame=e??Gi.FIXED,this._definitionChanged=new me,this._composite=new Kc,this._composite.definitionChanged.addEventListener(wy.prototype._raiseDefinitionChanged,this)}Object.defineProperties(wy.prototype,{isConstant:{get:function(){return this._composite.isConstant}},definitionChanged:{get:function(){return this._definitionChanged}},intervals:{get:function(){return this._composite.intervals}},referenceFrame:{get:function(){return this._referenceFrame},set:function(e){this._referenceFrame=e}}});var WJe=new Z;wy.prototype.getValue=function(e,t){return l(e)||(e=Z.now(WJe)),this.getValueInReferenceFrame(e,Gi.FIXED,t)};wy.prototype.getValueInReferenceFrame=function(e,t,n){let i=this._composite._intervals.findDataForIntervalContainingDate(e);if(l(i))return i.getValueInReferenceFrame(e,t,n)};wy.prototype.equals=function(e){return this===e||e instanceof wy&&this._referenceFrame===e._referenceFrame&&this._composite.equals(e._composite,Y.equals)};wy.prototype._raiseDefinitionChanged=function(){this._definitionChanged.raiseEvent(this)};var Ma=wy;var qJe=new Kn(0);function Zc(e){ai.call(this,e),this._zIndex=0,this._terrainOffsetProperty=void 0}l(Object.create)&&(Zc.prototype=Object.create(ai.prototype),Zc.prototype.constructor=Zc);Object.defineProperties(Zc.prototype,{zIndex:{get:function(){return this._zIndex}},terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});Zc.prototype._isOnTerrain=function(e,t){return this._fillEnabled&&!l(t.height)&&!l(t.extrudedHeight)&&El.isSupported(this._scene)};Zc.prototype._getIsClosed=function(e){let t=e.height,n=e.extrudedHeight;return t===0||l(n)&&n!==t};Zc.prototype._computeCenter=de.throwInstantiationError;Zc.prototype._onEntityPropertyChanged=function(e,t,n,i){if(ai.prototype._onEntityPropertyChanged.call(this,e,t,n,i),this._observedPropertyNames.indexOf(t)===-1)return;let o=this._entity[this._geometryPropertyName];if(!l(o))return;l(o.zIndex)&&(l(o.height)||l(o.extrudedHeight))&&Ct(Ct.geometryZIndex),this._zIndex=o.zIndex??qJe,l(this._terrainOffsetProperty)&&(this._terrainOffsetProperty.destroy(),this._terrainOffsetProperty=void 0);let r=o.heightReference,s=o.extrudedHeightReference;if(l(r)||l(s)){let a=new tm(this._computeCenter.bind(this),!this._dynamic);this._terrainOffsetProperty=new hC(this._scene,a,r,s)}};Zc.prototype.destroy=function(){l(this._terrainOffsetProperty)&&(this._terrainOffsetProperty.destroy(),this._terrainOffsetProperty=void 0),ai.prototype.destroy.call(this)};Zc.getGeometryHeight=function(e,t){if(!l(e)){t!==qe.NONE&&Ct(Ct.geometryHeightReference);return}return hf(t)?0:e};Zc.getGeometryExtrudedHeight=function(e,t){if(!l(e)){t!==qe.NONE&&Ct(Ct.geometryExtrudedHeightReference);return}return hf(t)?Zc.CLAMP_TO_GROUND:e};Zc.CLAMP_TO_GROUND="clamp";Zc.computeGeometryOffsetAttribute=function(e,t,n,i){(!l(e)||!l(t))&&(t=qe.NONE),(!l(n)||!l(i))&&(i=qe.NONE);let o=0;if(t!==qe.NONE&&o++,i===qe.RELATIVE_TO_GROUND&&o++,o===2)return cn.ALL;if(o===1)return cn.TOP};var jn=Zc;var ghe=new U,_he=d.ZERO,yhe=new d,bhe=new ae;function YJe(e){this.id=e,this.vertexFormat=void 0,this.positions=void 0,this.width=void 0,this.cornerType=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.offsetAttribute=void 0}function Vd(e,t){jn.call(this,{entity:e,scene:t,geometryOptions:new YJe(e),geometryPropertyName:"corridor",observedPropertyNames:["availability","corridor"]}),this._onEntityPropertyChanged(e,"corridor",e.corridor,void 0)}l(Object.create)&&(Vd.prototype=Object.create(jn.prototype),Vd.prototype.constructor=Vd);Vd.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i={show:new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:Un.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof jt){let o;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(o=this._materialProperty.color.getValue(e,ghe)),l(o)||(o=U.WHITE),i.color=qt.fromColor(o)}return l(this._options.offsetAttribute)&&(i.offset=io.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,_he,yhe))),new It({id:t,geometry:new rA(this._options),attributes:i})};Vd.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=Y.getValueOrDefault(this._outlineColorProperty,e,U.BLACK,ghe),o={show:new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:qt.fromColor(i),distanceDisplayCondition:Un.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0};return l(this._options.offsetAttribute)&&(o.offset=io.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,_he,yhe))),new It({id:t,geometry:new WL(this._options),attributes:o})};Vd.prototype._computeCenter=function(e,t){let n=Y.getValueOrUndefined(this._entity.corridor.positions,e);if(!(!l(n)||n.length===0))return d.clone(n[Math.floor(n.length/2)],t)};Vd.prototype._isHidden=function(e,t){return!l(t.positions)||!l(t.width)||ai.prototype._isHidden.call(this,e,t)};Vd.prototype._isDynamic=function(e,t){return!t.positions.isConstant||!Y.isConstant(t.height)||!Y.isConstant(t.extrudedHeight)||!Y.isConstant(t.granularity)||!Y.isConstant(t.width)||!Y.isConstant(t.outlineWidth)||!Y.isConstant(t.cornerType)||!Y.isConstant(t.zIndex)||this._onTerrain&&!Y.isConstant(this._materialProperty)&&!(this._materialProperty instanceof jt)};Vd.prototype._setStaticOptions=function(e,t){let n=Y.getValueOrUndefined(t.height,Ve.MINIMUM_VALUE),i=Y.getValueOrDefault(t.heightReference,Ve.MINIMUM_VALUE,qe.NONE),o=Y.getValueOrUndefined(t.extrudedHeight,Ve.MINIMUM_VALUE),r=Y.getValueOrDefault(t.extrudedHeightReference,Ve.MINIMUM_VALUE,qe.NONE);l(o)&&!l(n)&&(n=0);let s=this._options;s.vertexFormat=this._materialProperty instanceof jt?fn.VERTEX_FORMAT:fo.MaterialSupport.TEXTURED.vertexFormat,s.positions=t.positions.getValue(Ve.MINIMUM_VALUE,s.positions),s.width=t.width.getValue(Ve.MINIMUM_VALUE),s.granularity=Y.getValueOrUndefined(t.granularity,Ve.MINIMUM_VALUE),s.cornerType=Y.getValueOrUndefined(t.cornerType,Ve.MINIMUM_VALUE),s.offsetAttribute=jn.computeGeometryOffsetAttribute(n,i,o,r),s.height=jn.getGeometryHeight(n,i),o=jn.getGeometryExtrudedHeight(o,r),o===jn.CLAMP_TO_GROUND&&(o=fi.getMinimumMaximumHeights(rA.computeRectangle(s,bhe)).minimumTerrainHeight),s.extrudedHeight=o};Vd.DynamicGeometryUpdater=lE;function lE(e,t,n){si.call(this,e,t,n)}l(Object.create)&&(lE.prototype=Object.create(si.prototype),lE.prototype.constructor=lE);lE.prototype._isHidden=function(e,t,n){let i=this._options;return!l(i.positions)||!l(i.width)||si.prototype._isHidden.call(this,e,t,n)};lE.prototype._setOptions=function(e,t,n){let i=this._options,o=Y.getValueOrUndefined(t.height,n),r=Y.getValueOrDefault(t.heightReference,n,qe.NONE),s=Y.getValueOrUndefined(t.extrudedHeight,n),a=Y.getValueOrDefault(t.extrudedHeightReference,n,qe.NONE);l(s)&&!l(o)&&(o=0),i.positions=Y.getValueOrUndefined(t.positions,n),i.width=Y.getValueOrUndefined(t.width,n),i.granularity=Y.getValueOrUndefined(t.granularity,n),i.cornerType=Y.getValueOrUndefined(t.cornerType,n),i.offsetAttribute=jn.computeGeometryOffsetAttribute(o,r,s,a),i.height=jn.getGeometryHeight(o,r),s=jn.getGeometryExtrudedHeight(s,a),s===jn.CLAMP_TO_GROUND&&(s=fi.getMinimumMaximumHeights(rA.computeRectangle(i,bhe)).minimumTerrainHeight),i.extrudedHeight=s};var Ik=Vd;function Pk(){de.throwInstantiationError()}Object.defineProperties(Pk.prototype,{name:{get:de.throwInstantiationError},clock:{get:de.throwInstantiationError},entities:{get:de.throwInstantiationError},isLoading:{get:de.throwInstantiationError},changedEvent:{get:de.throwInstantiationError},errorEvent:{get:de.throwInstantiationError},loadingEvent:{get:de.throwInstantiationError},show:{get:de.throwInstantiationError},clustering:{get:de.throwInstantiationError}});Pk.prototype.update=function(e){de.throwInstantiationError()};Pk.setLoading=function(e,t){e._isLoading!==t&&(t?e._entityCollection.suspendEvents():e._entityCollection.resumeEvents(),e._isLoading=t,e._loading.raiseEvent(e,t))};var Jr=Pk;function Sr(e,t){e=e??G.EMPTY_OBJECT;let n=e.translucencyByDistance,i=e.scaleByDistance,o=e.distanceDisplayCondition;l(n)&&(n=Ht.clone(n)),l(i)&&(i=Ht.clone(i)),l(o)&&(o=Nt.clone(o)),this._show=e.show??!0,this._position=d.clone(e.position??d.ZERO),this._actualPosition=d.clone(this._position),this._color=U.clone(e.color??U.WHITE),this._outlineColor=U.clone(e.outlineColor??U.TRANSPARENT),this._outlineWidth=e.outlineWidth??0,this._pixelSize=e.pixelSize??10,this._scaleByDistance=i,this._translucencyByDistance=n,this._distanceDisplayCondition=o,this._disableDepthTestDistance=e.disableDepthTestDistance??0,this._id=e.id,this._collection=e.collection??t,this._clusterShow=!0,this._pickId=void 0,this._pointPrimitiveCollection=t,this._dirty=!1,this._index=-1,this._splitDirection=e.splitDirection??$r.NONE}var xhe=Sr.SHOW_INDEX=0,Che=Sr.POSITION_INDEX=1,XJe=Sr.COLOR_INDEX=2,KJe=Sr.OUTLINE_COLOR_INDEX=3,ZJe=Sr.OUTLINE_WIDTH_INDEX=4,$Je=Sr.PIXEL_SIZE_INDEX=5,QJe=Sr.SCALE_BY_DISTANCE_INDEX=6,JJe=Sr.TRANSLUCENCY_BY_DISTANCE_INDEX=7,eet=Sr.DISTANCE_DISPLAY_CONDITION_INDEX=8,tet=Sr.DISABLE_DEPTH_DISTANCE_INDEX=9,net=Sr.SPLIT_DIRECTION_INDEX=10;Sr.NUMBER_OF_PROPERTIES=11;function gu(e,t){let n=e._pointPrimitiveCollection;l(n)&&(n._updatePointPrimitive(e,t),e._dirty=!0)}Object.defineProperties(Sr.prototype,{show:{get:function(){return this._show},set:function(e){this._show!==e&&(this._show=e,gu(this,xhe))}},position:{get:function(){return this._position},set:function(e){let t=this._position;d.equals(t,e)||(d.clone(e,t),d.clone(e,this._actualPosition),gu(this,Che))}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){let t=this._scaleByDistance;Ht.equals(t,e)||(this._scaleByDistance=Ht.clone(e,t),gu(this,QJe))}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){let t=this._translucencyByDistance;Ht.equals(t,e)||(this._translucencyByDistance=Ht.clone(e,t),gu(this,JJe))}},pixelSize:{get:function(){return this._pixelSize},set:function(e){this._pixelSize!==e&&(this._pixelSize=e,gu(this,$Je))}},color:{get:function(){return this._color},set:function(e){let t=this._color;U.equals(t,e)||(U.clone(e,t),gu(this,XJe))}},outlineColor:{get:function(){return this._outlineColor},set:function(e){let t=this._outlineColor;U.equals(t,e)||(U.clone(e,t),gu(this,KJe))}},outlineWidth:{get:function(){return this._outlineWidth},set:function(e){this._outlineWidth!==e&&(this._outlineWidth=e,gu(this,ZJe))}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){Nt.equals(this._distanceDisplayCondition,e)||(this._distanceDisplayCondition=Nt.clone(e,this._distanceDisplayCondition),gu(this,eet))}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){this._disableDepthTestDistance!==e&&(this._disableDepthTestDistance=e,gu(this,tet))}},id:{get:function(){return this._id},set:function(e){this._id=e,l(this._pickId)&&(this._pickId.object.id=e)}},pickId:{get:function(){return this._pickId}},clusterShow:{get:function(){return this._clusterShow},set:function(e){this._clusterShow!==e&&(this._clusterShow=e,gu(this,xhe))}},splitDirection:{get:function(){return this._splitDirection},set:function(e){this._splitDirection!==e&&(this._splitDirection=e,gu(this,net))}}});Sr.prototype.getPickId=function(e){return l(this._pickId)||(this._pickId=e.createPickId({primitive:this,collection:this._collection,id:this._id})),this._pickId};Sr.prototype._getActualPosition=function(){return this._actualPosition};Sr.prototype._setActualPosition=function(e){d.clone(e,this._actualPosition),gu(this,Che)};var The=new oe;Sr._computeActualPosition=function(e,t,n){return t.mode===ne.SCENE3D?e:(N.multiplyByPoint(n,e,The),ji.computeActualEllipsoidPosition(t,The))};var Ahe=new oe;Sr._computeScreenSpacePosition=function(e,t,n,i){let o=N.multiplyByVector(e,oe.fromElements(t.x,t.y,t.z,1,Ahe),Ahe);return ji.worldToWindowCoordinates(n,o,i)};Sr.prototype.computeScreenSpacePosition=function(e,t){let n=this._pointPrimitiveCollection;l(t)||(t=new z);let i=n.modelMatrix,o=Sr._computeScreenSpacePosition(i,this._actualPosition,e,t);if(l(o))return o.y=e.canvas.clientHeight-o.y,o};Sr.getScreenSpaceBoundingBox=function(e,t,n){let i=e.pixelSize,o=i*.5,r=t.x-o,s=t.y-o,a=i,c=i;return l(n)||(n=new We),n.x=r,n.y=s,n.width=a,n.height=c,n};Sr.prototype.equals=function(e){return this===e||l(e)&&this._id===e._id&&d.equals(this._position,e._position)&&U.equals(this._color,e._color)&&this._pixelSize===e._pixelSize&&this._outlineWidth===e._outlineWidth&&this._show===e._show&&U.equals(this._outlineColor,e._outlineColor)&&Ht.equals(this._scaleByDistance,e._scaleByDistance)&&Ht.equals(this._translucencyByDistance,e._translucencyByDistance)&&Nt.equals(this._distanceDisplayCondition,e._distanceDisplayCondition)&&this._disableDepthTestDistance===e._disableDepthTestDistance&&this._splitDirection===e._splitDirection};Sr.prototype._destroy=function(){this._pickId=this._pickId&&this._pickId.destroy(),this._pointPrimitiveCollection=void 0};var Ks=Sr;var rx=`in vec4 v_color;
in vec4 v_outlineColor;
in float v_innerPercent;
in float v_pixelDistance;
in vec4 v_pickColor;
in float v_splitDirection;
void main()
{
if (v_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard;
if (v_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard;
// The distance in UV space from this fragment to the center of the point, at most 0.5.
float distanceToCenter = length(gl_PointCoord - vec2(0.5));
// The max distance stops one pixel shy of the edge to leave space for anti-aliasing.
float maxDistance = max(0.0, 0.5 - v_pixelDistance);
float wholeAlpha = 1.0 - smoothstep(maxDistance, 0.5, distanceToCenter);
float innerAlpha = 1.0 - smoothstep(maxDistance * v_innerPercent, 0.5 * v_innerPercent, distanceToCenter);
vec4 color = mix(v_outlineColor, v_color, innerAlpha);
color.a *= wholeAlpha;
// Fully transparent parts of the billboard are not pickable.
#if !defined(OPAQUE) && !defined(TRANSLUCENT)
if (color.a < 0.005) // matches 0/255 and 1/255
{
discard;
}
#else
// The billboard is rendered twice. The opaque pass discards translucent fragments
// and the translucent pass discards opaque fragments.
#ifdef OPAQUE
if (color.a < 0.995) // matches < 254/255
{
discard;
}
#else
if (color.a >= 0.995) // matches 254/255 and 255/255
{
discard;
}
#endif
#endif
out_FragColor = czm_gammaCorrect(color);
czm_writeLogDepth();
}
`;var Rk=`uniform float u_maxTotalPointSize;
in vec4 positionHighAndSize;
in vec4 positionLowAndOutline;
in vec4 compressedAttribute0; // color, outlineColor, pick color
in vec4 compressedAttribute1; // show, translucency by distance, some free space
in vec4 scaleByDistance; // near, nearScale, far, farScale
in vec4 distanceDisplayConditionAndDisableDepthAndSplitDirection; // near, far, disableDepthTestDistance, splitDirection
out vec4 v_color;
out vec4 v_outlineColor;
out float v_innerPercent;
out float v_pixelDistance;
out vec4 v_pickColor;
out float v_splitDirection;
const float SHIFT_LEFT8 = 256.0;
const float SHIFT_RIGHT8 = 1.0 / 256.0;
void main()
{
// Modifying this shader may also require modifications to PointPrimitive._computeScreenSpacePosition
// unpack attributes
vec3 positionHigh = positionHighAndSize.xyz;
vec3 positionLow = positionLowAndOutline.xyz;
float outlineWidthBothSides = 2.0 * positionLowAndOutline.w;
float totalSize = positionHighAndSize.w + outlineWidthBothSides;
float outlinePercent = outlineWidthBothSides / totalSize;
// Scale in response to browser-zoom.
totalSize *= czm_pixelRatio;
float temp = compressedAttribute1.x * SHIFT_RIGHT8;
float show = floor(temp);
#ifdef EYE_DISTANCE_TRANSLUCENCY
vec4 translucencyByDistance;
translucencyByDistance.x = compressedAttribute1.z;
translucencyByDistance.z = compressedAttribute1.w;
translucencyByDistance.y = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;
temp = compressedAttribute1.y * SHIFT_RIGHT8;
translucencyByDistance.w = ((temp - floor(temp)) * SHIFT_LEFT8) / 255.0;
#endif
///////////////////////////////////////////////////////////////////////////
vec4 color;
vec4 outlineColor;
vec4 pickColor;
// compressedAttribute0.z => pickColor.rgb
temp = compressedAttribute0.z * SHIFT_RIGHT8;
pickColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
pickColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
pickColor.r = floor(temp);
// compressedAttribute0.x => color.rgb
temp = compressedAttribute0.x * SHIFT_RIGHT8;
color.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
color.g = (temp - floor(temp)) * SHIFT_LEFT8;
color.r = floor(temp);
// compressedAttribute0.y => outlineColor.rgb
temp = compressedAttribute0.y * SHIFT_RIGHT8;
outlineColor.b = (temp - floor(temp)) * SHIFT_LEFT8;
temp = floor(temp) * SHIFT_RIGHT8;
outlineColor.g = (temp - floor(temp)) * SHIFT_LEFT8;
outlineColor.r = floor(temp);
// compressedAttribute0.w => color.a, outlineColor.a, pickColor.a
temp = compressedAttribute0.w * SHIFT_RIGHT8;
pickColor.a = (temp - floor(temp)) * SHIFT_LEFT8;
pickColor = pickColor / 255.0;
temp = floor(temp) * SHIFT_RIGHT8;
outlineColor.a = (temp - floor(temp)) * SHIFT_LEFT8;
outlineColor /= 255.0;
color.a = floor(temp);
color /= 255.0;
///////////////////////////////////////////////////////////////////////////
vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
vec4 positionEC = czm_modelViewRelativeToEye * p;
///////////////////////////////////////////////////////////////////////////
#if defined(EYE_DISTANCE_SCALING) || defined(EYE_DISTANCE_TRANSLUCENCY) || defined(DISTANCE_DISPLAY_CONDITION) || defined(DISABLE_DEPTH_DISTANCE)
float lengthSq;
if (czm_sceneMode == czm_sceneMode2D)
{
// 2D camera distance is a special case
// treat all billboards as flattened to the z=0.0 plane
lengthSq = czm_eyeHeight2D.y;
}
else
{
lengthSq = dot(positionEC.xyz, positionEC.xyz);
}
#endif
#ifdef EYE_DISTANCE_SCALING
totalSize *= czm_nearFarScalar(scaleByDistance, lengthSq);
#endif
if (totalSize > 0.0) {
// Add padding for anti-aliasing on both sides.
totalSize += 3.0;
}
// Clamp to max point size.
totalSize = min(totalSize, u_maxTotalPointSize);
// If size is too small, push vertex behind near plane for clipping.
// Note that context.minimumAliasedPointSize "will be at most 1.0".
if (totalSize < 1.0)
{
positionEC.xyz = vec3(0.0);
totalSize = 1.0;
}
float translucency = 1.0;
#ifdef EYE_DISTANCE_TRANSLUCENCY
translucency = czm_nearFarScalar(translucencyByDistance, lengthSq);
// push vertex behind near plane for clipping
if (translucency < 0.004)
{
positionEC.xyz = vec3(0.0);
}
#endif
#ifdef DISTANCE_DISPLAY_CONDITION
float nearSq = distanceDisplayConditionAndDisableDepthAndSplitDirection.x;
float farSq = distanceDisplayConditionAndDisableDepthAndSplitDirection.y;
if (lengthSq < nearSq || lengthSq > farSq) {
// push vertex behind camera to force it to be clipped
positionEC.xyz = vec3(0.0, 0.0, 1.0);
}
#endif
gl_Position = czm_projection * positionEC;
czm_vertexLogDepth();
#ifdef DISABLE_DEPTH_DISTANCE
float disableDepthTestDistance = distanceDisplayConditionAndDisableDepthAndSplitDirection.z;
if (disableDepthTestDistance == 0.0 && czm_minimumDisableDepthTestDistance != 0.0)
{
disableDepthTestDistance = czm_minimumDisableDepthTestDistance;
}
if (disableDepthTestDistance != 0.0)
{
// Don't try to "multiply both sides" by w. Greater/less-than comparisons won't work for negative values of w.
float zclip = gl_Position.z / gl_Position.w;
bool clipped = (zclip < -1.0 || zclip > 1.0);
if (!clipped && (disableDepthTestDistance < 0.0 || (lengthSq > 0.0 && lengthSq < disableDepthTestDistance)))
{
// Position z on the near plane.
gl_Position.z = -gl_Position.w;
#ifdef LOG_DEPTH
czm_vertexLogDepth(vec4(czm_currentFrustum.x));
#endif
}
}
#endif
v_color = color;
v_color.a *= translucency * show;
v_outlineColor = outlineColor;
v_outlineColor.a *= translucency * show;
v_innerPercent = 1.0 - outlinePercent;
v_pixelDistance = 2.0 / totalSize;
gl_PointSize = totalSize * show;
gl_Position *= show;
v_pickColor = pickColor;
v_splitDirection = distanceDisplayConditionAndDisableDepthAndSplitDirection.w;
}
`;var iet=Ks.SHOW_INDEX,nq=Ks.POSITION_INDEX,Ehe=Ks.COLOR_INDEX,oet=Ks.OUTLINE_COLOR_INDEX,ret=Ks.OUTLINE_WIDTH_INDEX,set=Ks.PIXEL_SIZE_INDEX,She=Ks.SCALE_BY_DISTANCE_INDEX,vhe=Ks.TRANSLUCENCY_BY_DISTANCE_INDEX,whe=Ks.DISTANCE_DISPLAY_CONDITION_INDEX,aet=Ks.DISABLE_DEPTH_DISTANCE_INDEX,cet=Ks.SPLIT_DIRECTION_INDEX,iq=Ks.NUMBER_OF_PROPERTIES,dc={positionHighAndSize:0,positionLowAndOutline:1,compressedAttribute0:2,compressedAttribute1:3,scaleByDistance:4,distanceDisplayConditionAndDisableDepthAndSplitDirection:5};function Lf(e){e=e??G.EMPTY_OBJECT,this._sp=void 0,this._spTranslucent=void 0,this._rsOpaque=void 0,this._rsTranslucent=void 0,this._vaf=void 0,this._pointPrimitives=[],this._pointPrimitivesToUpdate=[],this._pointPrimitivesToUpdateIndex=0,this._pointPrimitivesRemoved=!1,this._createVertexArray=!1,this._shaderScaleByDistance=!1,this._compiledShaderScaleByDistance=!1,this._shaderTranslucencyByDistance=!1,this._compiledShaderTranslucencyByDistance=!1,this._shaderDistanceDisplayCondition=!1,this._compiledShaderDistanceDisplayCondition=!1,this._shaderDisableDepthDistance=!1,this._compiledShaderDisableDepthDistance=!1,this._propertiesChanged=new Uint32Array(iq),this._maxPixelSize=1,this._baseVolume=new ce,this._baseVolumeWC=new ce,this._baseVolume2D=new ce,this._boundingVolume=new ce,this._boundingVolumeDirty=!1,this._colorCommands=[],this.show=e.show??!0,this.modelMatrix=N.clone(e.modelMatrix??N.IDENTITY),this._modelMatrix=N.clone(N.IDENTITY),this.debugShowBoundingVolume=e.debugShowBoundingVolume??!1,this.blendOption=e.blendOption??Po.OPAQUE_AND_TRANSLUCENT,this._blendOption=void 0,this._mode=ne.SCENE3D,this._maxTotalPointSize=1,this._buffersUsage=[ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW,ke.STATIC_DRAW];let t=this;this._uniforms={u_maxTotalPointSize:function(){return t._maxTotalPointSize}}}Object.defineProperties(Lf.prototype,{length:{get:function(){return oq(this),this._pointPrimitives.length}}});function Dhe(e){let t=e.length;for(let n=0;n<t;++n)e[n]&&e[n]._destroy()}Lf.prototype.add=function(e){let t=new Ks(e,this);return t._index=this._pointPrimitives.length,this._pointPrimitives.push(t),this._createVertexArray=!0,t};Lf.prototype.remove=function(e){return this.contains(e)?(this._pointPrimitives[e._index]=null,this._pointPrimitivesRemoved=!0,this._createVertexArray=!0,e._destroy(),!0):!1};Lf.prototype.removeAll=function(){Dhe(this._pointPrimitives),this._pointPrimitives=[],this._pointPrimitivesToUpdate=[],this._pointPrimitivesToUpdateIndex=0,this._pointPrimitivesRemoved=!1,this._createVertexArray=!0};function oq(e){if(e._pointPrimitivesRemoved){e._pointPrimitivesRemoved=!1;let t=[],n=e._pointPrimitives,i=n.length;for(let o=0,r=0;o<i;++o){let s=n[o];s&&(s._index=r++,t.push(s))}e._pointPrimitives=t}}Lf.prototype._updatePointPrimitive=function(e,t){e._dirty||(this._pointPrimitivesToUpdate[this._pointPrimitivesToUpdateIndex++]=e),++this._propertiesChanged[t]};Lf.prototype.contains=function(e){return l(e)&&e._pointPrimitiveCollection===this};Lf.prototype.get=function(e){return oq(this),this._pointPrimitives[e]};Lf.prototype.computeNewBuffersUsage=function(){let e=this._buffersUsage,t=!1,n=this._propertiesChanged;for(let i=0;i<iq;++i){let o=n[i]===0?ke.STATIC_DRAW:ke.STREAM_DRAW;t=t||e[i]!==o,e[i]=o}return t};function uet(e,t,n){return new qg(e,[{index:dc.positionHighAndSize,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[nq]},{index:dc.positionLowAndShow,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[nq]},{index:dc.compressedAttribute0,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[Ehe]},{index:dc.compressedAttribute1,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[vhe]},{index:dc.scaleByDistance,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[She]},{index:dc.distanceDisplayConditionAndDisableDepthAndSplitDirection,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:n[whe]}],t)}var eq=new Gn;function Ihe(e,t,n,i){let o=i._index,r=i._getActualPosition();e._mode===ne.SCENE3D&&(ce.expand(e._baseVolume,r,e._baseVolume),e._boundingVolumeDirty=!0),Gn.fromCartesian(r,eq);let s=i.pixelSize,a=i.outlineWidth;e._maxPixelSize=Math.max(e._maxPixelSize,s+a);let c=n[dc.positionHighAndSize],u=eq.high;c(o,u.x,u.y,u.z,s);let f=n[dc.positionLowAndOutline],h=eq.low;f(o,h.x,h.y,h.z,a)}var Ok=65536,ZD=256;function Phe(e,t,n,i){let o=i._index,r=i.color,s=i.getPickId(t).color,a=i.outlineColor,c=U.floatToByte(r.red),u=U.floatToByte(r.green),f=U.floatToByte(r.blue),h=c*Ok+u*ZD+f;c=U.floatToByte(a.red),u=U.floatToByte(a.green),f=U.floatToByte(a.blue);let p=c*Ok+u*ZD+f;c=U.floatToByte(s.red),u=U.floatToByte(s.green),f=U.floatToByte(s.blue);let _=c*Ok+u*ZD+f,m=U.floatToByte(r.alpha)*Ok+U.floatToByte(a.alpha)*ZD+U.floatToByte(s.alpha),y=n[dc.compressedAttribute0];y(o,h,p,_,m)}function Rhe(e,t,n,i){let o=i._index,r=0,s=1,a=1,c=1,u=i.translucencyByDistance;l(u)&&(r=u.near,s=u.nearValue,a=u.far,c=u.farValue,(s!==1||c!==1)&&(e._shaderTranslucencyByDistance=!0));let f=i.show&&i.clusterShow;i.color.alpha===0&&i.outlineColor.alpha===0&&(f=!1),s=I.clamp(s,0,1),s=s===1?255:s*255|0;let h=(f?1:0)*ZD+s;c=I.clamp(c,0,1),c=c===1?255:c*255|0;let p=c,_=n[dc.compressedAttribute1];_(o,h,p,r,a)}function Ohe(e,t,n,i){let o=i._index,r=n[dc.scaleByDistance],s=0,a=1,c=1,u=1,f=i.scaleByDistance;l(f)&&(s=f.near,a=f.nearValue,c=f.far,u=f.farValue,(a!==1||u!==1)&&(e._shaderScaleByDistance=!0)),r(o,s,a,c,u)}function Mhe(e,t,n,i){let o=i._index,r=n[dc.distanceDisplayConditionAndDisableDepthAndSplitDirection],s=0,a=Number.MAX_VALUE,c=i.distanceDisplayCondition;l(c)&&(s=c.near,a=c.far,s*=s,a*=a,e._shaderDistanceDisplayCondition=!0);let u=i.disableDepthTestDistance;u*=u,u>0&&(e._shaderDisableDepthDistance=!0,u===Number.POSITIVE_INFINITY&&(u=-1));let f=0,h=i.splitDirection;l(h)&&(f=h),r(o,s,a,u,f)}function fet(e,t,n,i){Ihe(e,t,n,i),Phe(e,t,n,i),Rhe(e,t,n,i),Ohe(e,t,n,i),Mhe(e,t,n,i)}function tq(e,t,n,i,o,r){let s;i.mode===ne.SCENE3D?(s=e._baseVolume,e._boundingVolumeDirty=!0):s=e._baseVolume2D;let a=[];for(let c=0;c<n;++c){let u=t[c],f=u.position,h=Ks._computeActualPosition(f,i,o);l(h)&&(u._setActualPosition(h),r?a.push(h):ce.expand(s,h,s))}r&&ce.fromPoints(a,s)}function det(e,t){let n=t.mode,i=e._pointPrimitives,o=e._pointPrimitivesToUpdate,r=e._modelMatrix;e._createVertexArray||e._mode!==n||n!==ne.SCENE3D&&!N.equals(r,e.modelMatrix)?(e._mode=n,N.clone(e.modelMatrix,r),e._createVertexArray=!0,(n===ne.SCENE3D||n===ne.SCENE2D||n===ne.COLUMBUS_VIEW)&&tq(e,i,i.length,t,r,!0)):n===ne.MORPHING?tq(e,i,i.length,t,r,!0):(n===ne.SCENE2D||n===ne.COLUMBUS_VIEW)&&tq(e,o,e._pointPrimitivesToUpdateIndex,t,r,!1)}function het(e,t,n){let o=t.camera.getPixelSize(n,t.context.drawingBufferWidth,t.context.drawingBufferHeight)*e._maxPixelSize;n.radius+=o}var met=[];Lf.prototype.update=function(e){if(oq(this),!this.show)return;this._maxTotalPointSize=Vt.maximumAliasedPointSize,det(this,e);let n=this._pointPrimitives.length,i=this._pointPrimitivesToUpdate,o=this._pointPrimitivesToUpdateIndex,r=this._propertiesChanged,s=this._createVertexArray,a,c=e.context,u=e.passes,f=u.pick;if(s||!f&&this.computeNewBuffersUsage()){this._createVertexArray=!1;for(let S=0;S<iq;++S)r[S]=0;if(this._vaf=this._vaf&&this._vaf.destroy(),n>0){this._vaf=uet(c,n,this._buffersUsage),a=this._vaf.writers;for(let S=0;S<n;++S){let w=this._pointPrimitives[S];w._dirty=!1,fet(this,c,a,w)}this._vaf.commit()}this._pointPrimitivesToUpdateIndex=0}else if(o>0){let S=met;S.length=0,(r[nq]||r[ret]||r[set])&&S.push(Ihe),(r[Ehe]||r[oet])&&S.push(Phe),(r[iet]||r[vhe])&&S.push(Rhe),r[She]&&S.push(Ohe),(r[whe]||r[aet]||r[cet])&&S.push(Mhe);let w=S.length;if(a=this._vaf.writers,o/n>.1){for(let R=0;R<o;++R){let P=i[R];P._dirty=!1;for(let O=0;O<w;++O)S[O](this,c,a,P)}this._vaf.commit()}else{for(let R=0;R<o;++R){let P=i[R];P._dirty=!1;for(let O=0;O<w;++O)S[O](this,c,a,P);this._vaf.subCommit(P._index,1)}this._vaf.endSubCommits()}this._pointPrimitivesToUpdateIndex=0}if(o>n*1.5&&(i.length=n),!l(this._vaf)||!l(this._vaf.va))return;this._boundingVolumeDirty&&(this._boundingVolumeDirty=!1,ce.transform(this._baseVolume,this.modelMatrix,this._baseVolumeWC));let h,p=N.IDENTITY;e.mode===ne.SCENE3D?(p=this.modelMatrix,h=ce.clone(this._baseVolumeWC,this._boundingVolume)):h=ce.clone(this._baseVolume2D,this._boundingVolume),het(this,e,h);let _=this._blendOption!==this.blendOption;this._blendOption=this.blendOption,_&&(this._blendOption===Po.OPAQUE||this._blendOption===Po.OPAQUE_AND_TRANSLUCENT?this._rsOpaque=ze.fromCache({depthTest:{enabled:!0,func:te.LEQUAL},depthMask:!0}):this._rsOpaque=void 0,this._blendOption===Po.TRANSLUCENT||this._blendOption===Po.OPAQUE_AND_TRANSLUCENT?this._rsTranslucent=ze.fromCache({depthTest:{enabled:!0,func:te.LEQUAL},depthMask:!1,blending:dn.ALPHA_BLEND}):this._rsTranslucent=void 0),this._shaderDisableDepthDistance=this._shaderDisableDepthDistance||e.minimumDisableDepthTestDistance!==0;let m,y;(_||this._shaderScaleByDistance&&!this._compiledShaderScaleByDistance||this._shaderTranslucencyByDistance&&!this._compiledShaderTranslucencyByDistance||this._shaderDistanceDisplayCondition&&!this._compiledShaderDistanceDisplayCondition||this._shaderDisableDepthDistance!==this._compiledShaderDisableDepthDistance)&&(m=new Ue({sources:[Rk]}),this._shaderScaleByDistance&&m.defines.push("EYE_DISTANCE_SCALING"),this._shaderTranslucencyByDistance&&m.defines.push("EYE_DISTANCE_TRANSLUCENCY"),this._shaderDistanceDisplayCondition&&m.defines.push("DISTANCE_DISPLAY_CONDITION"),this._shaderDisableDepthDistance&&m.defines.push("DISABLE_DEPTH_DISTANCE"),this._blendOption===Po.OPAQUE_AND_TRANSLUCENT&&(y=new Ue({defines:["OPAQUE"],sources:[rx]}),this._sp=tn.replaceCache({context:c,shaderProgram:this._sp,vertexShaderSource:m,fragmentShaderSource:y,attributeLocations:dc}),y=new Ue({defines:["TRANSLUCENT"],sources:[rx]}),this._spTranslucent=tn.replaceCache({context:c,shaderProgram:this._spTranslucent,vertexShaderSource:m,fragmentShaderSource:y,attributeLocations:dc})),this._blendOption===Po.OPAQUE&&(y=new Ue({sources:[rx]}),this._sp=tn.replaceCache({context:c,shaderProgram:this._sp,vertexShaderSource:m,fragmentShaderSource:y,attributeLocations:dc})),this._blendOption===Po.TRANSLUCENT&&(y=new Ue({sources:[rx]}),this._spTranslucent=tn.replaceCache({context:c,shaderProgram:this._spTranslucent,vertexShaderSource:m,fragmentShaderSource:y,attributeLocations:dc})),this._compiledShaderScaleByDistance=this._shaderScaleByDistance,this._compiledShaderTranslucencyByDistance=this._shaderTranslucencyByDistance,this._compiledShaderDistanceDisplayCondition=this._shaderDistanceDisplayCondition,this._compiledShaderDisableDepthDistance=this._shaderDisableDepthDistance);let b,x,T,A,C=e.commandList;if(u.render||f){let S=this._colorCommands,w=this._blendOption===Po.OPAQUE,R=this._blendOption===Po.OPAQUE_AND_TRANSLUCENT;b=this._vaf.va,x=b.length,S.length=x;let P=R?x*2:x;for(A=0;A<P;++A){let O=w||R&&A%2===0;T=S[A],l(T)||(T=S[A]=new Je),T.primitiveType=Ne.POINTS,T.pass=O||!R?ve.OPAQUE:ve.TRANSLUCENT,T.owner=this;let L=R?Math.floor(A/2):A;T.boundingVolume=h,T.modelMatrix=p,T.shaderProgram=O?this._sp:this._spTranslucent,T.uniformMap=this._uniforms,T.vertexArray=b[L].va,T.renderState=O?this._rsOpaque:this._rsTranslucent,T.debugShowBoundingVolume=this.debugShowBoundingVolume,T.pickId="v_pickColor",C.push(T)}}};Lf.prototype.isDestroyed=function(){return!1};Lf.prototype.destroy=function(){return this._sp=this._sp&&this._sp.destroy(),this._spTranslucent=this._spTranslucent&&this._spTranslucent.destroy(),this._spPick=this._spPick&&this._spPick.destroy(),this._vaf=this._vaf&&this._vaf.destroy(),Dhe(this._pointPrimitives),ue(this)};var $D=Lf;function Hd(e){e=e??G.EMPTY_OBJECT,this._enabled=e.enabled??!1,this._pixelRange=e.pixelRange??80,this._minimumClusterSize=e.minimumClusterSize??2,this._clusterBillboards=e.clusterBillboards??!0,this._clusterLabels=e.clusterLabels??!0,this._clusterPoints=e.clusterPoints??!0,this._labelCollection=void 0,this._billboardCollection=void 0,this._pointCollection=void 0,this._clusterBillboardCollection=void 0,this._clusterLabelCollection=void 0,this._clusterPointCollection=void 0,this._collectionIndicesByEntity={},this._unusedLabelIndices=[],this._unusedBillboardIndices=[],this._unusedPointIndices=[],this._previousClusters=[],this._previousHeight=void 0,this._enabledDirty=!1,this._clusterDirty=!1,this._cluster=void 0,this._removeEventListener=void 0,this._clusterEvent=new me,this.show=e.show??!0}function Lhe(e,t){e.x-=t,e.y-=t,e.width+=t*2,e.height+=t*2}var pet=new We;function Nhe(e,t,n,i,o){if(l(e._labelCollection)&&i._clusterLabels?o=Qb.getScreenSpaceBoundingBox(e,t,o):l(e._billboardCollection)&&i._clusterBillboards?o=ho.getScreenSpaceBoundingBox(e,t,o):l(e._pointPrimitiveCollection)&&i._clusterPoints&&(o=Ks.getScreenSpaceBoundingBox(e,t,o)),Lhe(o,n),i._clusterLabels&&!l(e._labelCollection)&&l(e.id)&&Bhe(i,e.id.id)&&l(e.id._label)){let r=i._collectionIndicesByEntity[e.id.id].labelIndex,s=i._labelCollection.get(r),a=Qb.getScreenSpaceBoundingBox(s,t,pet);Lhe(a,n),o=We.union(o,a,o)}return o}function get(e,t){if(e.clusterShow=!0,!l(e._labelCollection)&&l(e.id)&&Bhe(t,e.id.id)&&l(e.id._label)){let n=t._collectionIndicesByEntity[e.id.id].labelIndex,i=t._labelCollection.get(n);i.clusterShow=!0}}function Fhe(e,t,n,i){let o={billboard:i._clusterBillboardCollection.add(),label:i._clusterLabelCollection.add(),point:i._clusterPointCollection.add()};o.billboard.show=!1,o.point.show=!1,o.label.show=!0,o.label.text=t.toLocaleString(),o.label.id=n,o.billboard.position=o.label.position=o.point.position=e,i._clusterEvent.raiseEvent(n,o)}function Bhe(e,t){return l(e)&&l(e._collectionIndicesByEntity[t])&&l(e._collectionIndicesByEntity[t].labelIndex)}function rq(e,t,n,i,o){if(!l(e))return;let r=e.length;for(let s=0;s<r;++s){let a=e.get(s);if(a.clusterShow=!1,!a.show||o._scene.mode===ne.SCENE3D&&!i.isPointVisible(a.position))continue;let c=o._clusterLabels&&l(a._labelCollection),u=o._clusterBillboards&&l(a.id._billboard),f=o._clusterPoints&&l(a.id._point);if(c&&(f||u))continue;let h=a.computeScreenSpacePosition(n);l(h)&&t.push({index:s,collection:e,clustered:!1,coord:h})}}var _et=new We,yet=new We,bet=new We;function xet(e){return function(t){if(l(t)&&t<.05||!e.enabled)return;let n=e._scene,i=e._labelCollection,o=e._billboardCollection,r=e._pointCollection;if(!l(i)&&!l(o)&&!l(r)||!e._clusterBillboards&&!e._clusterLabels&&!e._clusterPoints)return;let s=e._clusterLabelCollection,a=e._clusterBillboardCollection,c=e._clusterPointCollection;l(s)?s.removeAll():s=e._clusterLabelCollection=new Kp({scene:n}),l(a)?a.removeAll():a=e._clusterBillboardCollection=new Df({scene:n}),l(c)?c.removeAll():c=e._clusterPointCollection=new $D;let u=e._pixelRange,f=e._minimumClusterSize,h=e._previousClusters,p=[],_=e._previousHeight,m=n.camera.positionCartographic.height,y=n.ellipsoid,b=n.camera.positionWC,x=new Kg(y,b),T=[];e._clusterLabels&&rq(i,T,n,x,e),e._clusterBillboards&&rq(o,T,n,x,e),e._clusterPoints&&rq(r,T,n,x,e);let A,C,S,w,R,P,O,L,g,E,v,D;if(T.length>0){let M=new V0(T.length,64,Uint32Array);for(let F=0;F<T.length;++F)M.add(T[F].coord.x,T[F].coord.y);if(M.finish(),m<_)for(S=h.length,A=0;A<S;++A){let F=h[A];if(!x.isPointVisible(F.position))continue;let V=ho._computeScreenSpacePosition(N.IDENTITY,F.position,d.ZERO,z.ZERO,n);if(!l(V))continue;let k=1-m/_,H=F.width=F.width*k,B=F.height=F.height*k;H=Math.max(H,F.minimumWidth),B=Math.max(B,F.minimumHeight);let j=V.x-H*.5,q=V.y-B*.5,J=V.x+H,W=V.y+B;for(R=M.range(j,q,J,W),P=R.length,E=0,g=[],C=0;C<P;++C)O=R[C],L=T[O],L.clustered||(++E,v=L.collection,D=L.index,g.push(v.get(D).id));if(E>=f)for(Fhe(F.position,E,g,e),p.push(F),C=0;C<P;++C)T[R[C]].clustered=!0}for(S=T.length,A=0;A<S;++A){let F=T[A];if(F.clustered)continue;F.clustered=!0,v=F.collection,D=F.index;let V=v.get(D);w=Nhe(V,F.coord,u,e,_et);let k=We.clone(w,yet);R=M.range(w.x,w.y,w.x+w.width,w.y+w.height),P=R.length;let H=d.clone(V.position);for(E=1,g=[V.id],C=0;C<P;++C)if(O=R[C],L=T[O],!L.clustered){let B=L.collection.get(L.index),j=Nhe(B,L.coord,u,e,bet);d.add(B.position,H,H),We.union(k,j,k),++E,g.push(B.id)}if(E>=f){let B=d.multiplyByScalar(H,1/E,H);for(Fhe(B,E,g,e),p.push({position:B,width:k.width,height:k.height,minimumWidth:w.width,minimumHeight:w.height}),C=0;C<P;++C)T[R[C]].clustered=!0}else get(V,e)}}s.length===0&&(s.destroy(),e._clusterLabelCollection=void 0),a.length===0&&(a.destroy(),e._clusterBillboardCollection=void 0),c.length===0&&(c.destroy(),e._clusterPointCollection=void 0),e._previousClusters=p,e._previousHeight=m}}Hd.prototype._initialize=function(e){this._scene=e;let t=xet(this);this._cluster=t,this._removeEventListener=e.camera.changed.addEventListener(t)};Object.defineProperties(Hd.prototype,{enabled:{get:function(){return this._enabled},set:function(e){this._enabledDirty=e!==this._enabled,this._enabled=e}},pixelRange:{get:function(){return this._pixelRange},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._pixelRange,this._pixelRange=e}},minimumClusterSize:{get:function(){return this._minimumClusterSize},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._minimumClusterSize,this._minimumClusterSize=e}},clusterEvent:{get:function(){return this._clusterEvent}},clusterBillboards:{get:function(){return this._clusterBillboards},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._clusterBillboards,this._clusterBillboards=e}},clusterLabels:{get:function(){return this._clusterLabels},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._clusterLabels,this._clusterLabels=e}},clusterPoints:{get:function(){return this._clusterPoints},set:function(e){this._clusterDirty=this._clusterDirty||e!==this._clusterPoints,this._clusterPoints=e}},ready:{get:function(){return!this._enabledDirty&&!this._clusterDirty&&(!l(this._billboardCollection)||this._billboardCollection.ready)&&(!l(this._labelCollection)||this._labelCollection.ready)}}});function aq(e,t,n,i){return function(o){let r=this[e];l(this._collectionIndicesByEntity)||(this._collectionIndicesByEntity={});let s=this._collectionIndicesByEntity[o.id];if(l(s)||(s=this._collectionIndicesByEntity[o.id]={billboardIndex:void 0,labelIndex:void 0,pointIndex:void 0}),l(r)&&l(s[i]))return r.get(s[i]);l(r)||(r=this[e]=new t({scene:this._scene}));let a,c,u=this[n];u.length>0?(a=u.shift(),c=r.get(a)):(c=r.add(),a=r.length-1),s[i]=a;let f=this;return Promise.resolve().then(function(){f._clusterDirty=!0}),c}}function cq(e,t){let n=e._collectionIndicesByEntity[t];!l(n.billboardIndex)&&!l(n.labelIndex)&&!l(n.pointIndex)&&delete e._collectionIndicesByEntity[t]}Hd.prototype.getLabel=aq("_labelCollection",Kp,"_unusedLabelIndices","labelIndex");Hd.prototype.removeLabel=function(e){let t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e.id];if(!l(this._labelCollection)||!l(t)||!l(t.labelIndex))return;let n=t.labelIndex;t.labelIndex=void 0,cq(this,e.id);let i=this._labelCollection.get(n);i.show=!1,i.text="",i.id=void 0,this._unusedLabelIndices.push(n),this._clusterDirty=!0};Hd.prototype.getBillboard=aq("_billboardCollection",Df,"_unusedBillboardIndices","billboardIndex");Hd.prototype.removeBillboard=function(e){let t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e.id];if(!l(this._billboardCollection)||!l(t)||!l(t.billboardIndex))return;let n=t.billboardIndex;t.billboardIndex=void 0,cq(this,e.id);let i=this._billboardCollection.get(n);i.id=void 0,i.show=!1,i.image=void 0,this._unusedBillboardIndices.push(n),this._clusterDirty=!0};Hd.prototype.getPoint=aq("_pointCollection",$D,"_unusedPointIndices","pointIndex");Hd.prototype.removePoint=function(e){let t=this._collectionIndicesByEntity&&this._collectionIndicesByEntity[e.id];if(!l(this._pointCollection)||!l(t)||!l(t.pointIndex))return;let n=t.pointIndex;t.pointIndex=void 0,cq(this,e.id);let i=this._pointCollection.get(n);i.show=!1,i.id=void 0,this._unusedPointIndices.push(n),this._clusterDirty=!0};function sq(e){if(!l(e))return;let t=e.length;for(let n=0;n<t;++n)e.get(n).clusterShow=!0}function Tet(e){e.enabled||(l(e._clusterLabelCollection)&&e._clusterLabelCollection.destroy(),l(e._clusterBillboardCollection)&&e._clusterBillboardCollection.destroy(),l(e._clusterPointCollection)&&e._clusterPointCollection.destroy(),e._clusterLabelCollection=void 0,e._clusterBillboardCollection=void 0,e._clusterPointCollection=void 0,sq(e._labelCollection),sq(e._billboardCollection),sq(e._pointCollection))}Hd.prototype.update=function(e){if(!this.show)return;let t,n=this._labelCollection;l(n)&&n.length>0&&!n.ready&&(t=e.commandList,e.commandList=[],n.update(e),e.commandList=t);let i=this._billboardCollection;l(i)&&i.length>0&&!i.ready&&(t=e.commandList,e.commandList=[],i.update(e),e.commandList=t),this._enabledDirty&&(this._enabledDirty=!1,Tet(this),this._clusterDirty=!0),this._clusterDirty&&(this._cluster(),this._clusterDirty=l(n)&&!n.ready||l(i)&&!i.ready),l(this._clusterLabelCollection)&&this._clusterLabelCollection.update(e),l(this._clusterBillboardCollection)&&this._clusterBillboardCollection.update(e),l(this._clusterPointCollection)&&this._clusterPointCollection.update(e),l(n)&&n.update(e),l(i)&&i.update(e),l(this._pointCollection)&&this._pointCollection.update(e)};Hd.prototype.destroy=function(){l(this._removeEventListener)&&(this._removeEventListener(),this._removeEventListener=void 0),this._labelCollection=this._labelCollection&&this._labelCollection.destroy(),this._billboardCollection=this._billboardCollection&&this._billboardCollection.destroy(),this._pointCollection=this._pointCollection&&this._pointCollection.destroy(),this._clusterLabelCollection=this._clusterLabelCollection&&this._clusterLabelCollection.destroy(),this._clusterBillboardCollection=this._clusterBillboardCollection&&this._clusterBillboardCollection.destroy(),this._clusterPointCollection=this._clusterPointCollection&&this._clusterPointCollection.destroy(),this._labelCollection=void 0,this._billboardCollection=void 0,this._pointCollection=void 0,this._clusterBillboardCollection=void 0,this._clusterLabelCollection=void 0,this._clusterPointCollection=void 0,this._collectionIndicesByEntity=void 0,this._unusedLabelIndices=[],this._unusedBillboardIndices=[],this._unusedPointIndices=[],this._previousClusters=[],this._previousHeight=void 0,this._enabledDirty=!1,this._pixelRangeDirty=!1,this._minimumClusterSizeDirty=!1};var Nf=Hd;function lq(e){this._name=e,this._clock=void 0,this._changed=new me,this._error=new me,this._isLoading=!1,this._loading=new me,this._entityCollection=new ya(this),this._entityCluster=new Nf}Object.defineProperties(lq.prototype,{name:{get:function(){return this._name},set:function(e){this._name!==e&&(this._name=e,this._changed.raiseEvent(this))}},clock:{get:function(){return this._clock},set:function(e){this._clock!==e&&(this._clock=e,this._changed.raiseEvent(this))}},entities:{get:function(){return this._entityCollection}},isLoading:{get:function(){return this._isLoading},set:function(e){Jr.setLoading(this,e)}},changedEvent:{get:function(){return this._changed}},errorEvent:{get:function(){return this._error}},loadingEvent:{get:function(){return this._loading}},show:{get:function(){return this._entityCollection.show},set:function(e){this._entityCollection.show=e}},clustering:{get:function(){return this._entityCluster},set:function(e){this._entityCluster=e}}});lq.prototype.update=function(e){return!0};var Mk=lq;var khe=d.ZERO,zhe=new d,Aet=new d,Uhe=new U;function Cet(e){this.id=e,this.vertexFormat=void 0,this.length=void 0,this.topRadius=void 0,this.bottomRadius=void 0,this.slices=void 0,this.numberOfVerticalLines=void 0,this.offsetAttribute=void 0}function _u(e,t){ai.call(this,{entity:e,scene:t,geometryOptions:new Cet(e),geometryPropertyName:"cylinder",observedPropertyNames:["availability","position","orientation","cylinder"]}),this._onEntityPropertyChanged(e,"cylinder",e.cylinder,void 0)}l(Object.create)&&(_u.prototype=Object.create(ai.prototype),_u.prototype.constructor=_u);Object.defineProperties(_u.prototype,{terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});_u.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),o=this._distanceDisplayConditionProperty.getValue(e),r=Un.fromDistanceDisplayCondition(o),s={show:i,distanceDisplayCondition:r,color:void 0,offset:void 0};if(this._materialProperty instanceof jt){let a;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(a=this._materialProperty.color.getValue(e,Uhe)),l(a)||(a=U.WHITE),s.color=qt.fromColor(a)}return l(this._options.offsetAttribute)&&(s.offset=io.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,khe,zhe))),new It({id:t,geometry:new YL(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.cylinder.heightReference,this._options.length*.5,this._scene.ellipsoid),attributes:s})};_u.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=Y.getValueOrDefault(this._outlineColorProperty,e,U.BLACK,Uhe),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:qt.fromColor(i),distanceDisplayCondition:Un.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=io.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,khe,zhe))),new It({id:t,geometry:new XL(this._options),modelMatrix:t.computeModelMatrixForHeightReference(e,t.cylinder.heightReference,this._options.length*.5,this._scene.ellipsoid),attributes:r})};_u.prototype._computeCenter=function(e,t){return Y.getValueOrUndefined(this._entity.position,e,t)};_u.prototype._isHidden=function(e,t){return!l(e.position)||!l(t.length)||!l(t.topRadius)||!l(t.bottomRadius)||ai.prototype._isHidden.call(this,e,t)};_u.prototype._isDynamic=function(e,t){return!e.position.isConstant||!Y.isConstant(e.orientation)||!t.length.isConstant||!t.topRadius.isConstant||!t.bottomRadius.isConstant||!Y.isConstant(t.slices)||!Y.isConstant(t.outlineWidth)||!Y.isConstant(t.numberOfVerticalLines)};_u.prototype._setStaticOptions=function(e,t){let n=Y.getValueOrDefault(t.heightReference,Ve.MINIMUM_VALUE,qe.NONE),i=this._options;i.vertexFormat=this._materialProperty instanceof 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Htt(e,t,n,i){let o=t.model;if(!l(o))return;let r=lr(o.interval),s=e.model;l(s)||(e.model=s=new B_),_e(Boolean,s,"show",o.show,r,i,n),_e(cI.default,s,"uri",o.gltf,r,i,n),_e(Number,s,"scale",o.scale,r,i,n),_e(Number,s,"minimumPixelSize",o.minimumPixelSize,r,i,n),_e(Number,s,"maximumScale",o.maximumScale,r,i,n),_e(Boolean,s,"incrementallyLoadTextures",o.incrementallyLoadTextures,r,i,n),_e(Boolean,s,"runAnimations",o.runAnimations,r,i,n),_e(Boolean,s,"clampAnimations",o.clampAnimations,r,i,n),_e(Tn,s,"shadows",o.shadows,r,i,n),_e(qe,s,"heightReference",o.heightReference,r,i,n),_e(U,s,"silhouetteColor",o.silhouetteColor,r,i,n),_e(Number,s,"silhouetteSize",o.silhouetteSize,r,i,n),_e(U,s,"color",o.color,r,i,n),_e(qc,s,"colorBlendMode",o.colorBlendMode,r,i,n),_e(Number,s,"colorBlendAmount",o.colorBlendAmount,r,i,n),_e(Nt,s,"distanceDisplayCondition",o.distanceDisplayCondition,r,i,n);let a,c,u=o.nodeTransformations;if(l(u))if(Array.isArray(u))for(a=0,c=u.length;a<c;++a)ume(s,u[a],r,i,n);else 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l(i)&&(t.startTime=i.start,t.stopTime=i.stop),l(n.currentTime)&&(t.currentTime=Z.fromIso8601(n.currentTime)),l(n.range)&&(t.clockRange=Yr[n.range]??Yr.LOOP_STOP),l(n.step)&&(t.clockStep=yo[n.step]??yo.SYSTEM_CLOCK_MULTIPLIER),l(n.multiplier)&&(t.multiplier=n.multiplier),t.equals(e._clock)?!1:(e._clock=t.clone(e._clock),!0)}function gme(e,t,n,i){n=n??G.EMPTY_OBJECT;let o=t,r=n.sourceUri,s=n.credit;if(typeof s=="string"&&(s=new wt(s)),e._credit=s,typeof t=="string"||t instanceof Ee){t=Ee.createIfNeeded(t),o=t.fetchJson(),r=r??t.clone();let a=e._resourceCredits,c=t.credits;if(l(c)){let u=c.length;for(let f=0;f<u;f++)a.push(c[f])}}return r=Ee.createIfNeeded(r),Jr.setLoading(e,!0),Promise.resolve(o).then(function(a){return Jtt(e,a,r,i)}).catch(function(a){return Jr.setLoading(e,!1),e._error.raiseEvent(e,a),console.log(a),Promise.reject(a)})}function Jtt(e,t,n,i){Jr.setLoading(e,!0);let o=e._entityCollection;i&&(e._version=void 0,e._documentPacket=new 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this._loading}},show:{get:function(){return this._entityCollection.show},set:function(e){this._entityCollection.show=e}},clustering:{get:function(){return this._entityCluster},set:function(e){this._entityCluster=e}},credit:{get:function(){return this._credit}}});ps.updaters=[Ltt,Ntt,Ftt,Btt,ztt,Utt,Vtt,Htt,Ttt,Att,Gtt,jtt,Wtt,Ytt,Xtt,vtt,Ktt,Ctt,Ztt,Ett,$tt,Stt,Ott];ps.registerUpdater=function(e){ps.updaters.includes(e)||ps.updaters.push(e)};ps.unregisterUpdater=function(e){if(ps.updaters.includes(e)){let t=ps.updaters.indexOf(e);ps.updaters.splice(t,1)}};ps.prototype.process=function(e,t){return gme(this,e,t,!1)};ps.prototype.load=function(e,t){return gme(this,e,t,!0)};ps.prototype.update=function(e){return!0};ps.processPacketData=_e;ps.processPositionPacketData=pme;ps.processMaterialPacketData=bu;ps._processCzml=function(e,t,n,i,o){if(i=i??ps.updaters,Array.isArray(e))for(let r=0,s=e.length;r<s;++r)dme(e[r],t,i,n,o);else dme(e,t,i,n,o)};var Vk=ps;function Qc(){this._dataSources=[],this._dataSourceAdded=new me,this._dataSourceRemoved=new me,this._dataSourceMoved=new me}Object.defineProperties(Qc.prototype,{length:{get:function(){return this._dataSources.length}},dataSourceAdded:{get:function(){return this._dataSourceAdded}},dataSourceRemoved:{get:function(){return this._dataSourceRemoved}},dataSourceMoved:{get:function(){return this._dataSourceMoved}}});Qc.prototype.add=function(e){let t=this,n=this._dataSources;return Promise.resolve(e).then(function(i){return n===t._dataSources&&(t._dataSources.push(i),t._dataSourceAdded.raiseEvent(t,i)),i})};Qc.prototype.remove=function(e,t){t=t??!1;let n=this._dataSources.indexOf(e);return n!==-1?(this._dataSources.splice(n,1),this._dataSourceRemoved.raiseEvent(this,e),t&&typeof e.destroy=="function"&&e.destroy(),!0):!1};Qc.prototype.removeAll=function(e){e=e??!1;let t=this._dataSources;for(let n=0,i=t.length;n<i;++n){let o=t[n];this._dataSourceRemoved.raiseEvent(this,o),e&&typeof 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t=Hk(this._dataSources,e);t!==0&&(this._dataSources.splice(t,1),this._dataSources.splice(0,0,e),this.dataSourceMoved.raiseEvent(e,0,t))};Qc.prototype.isDestroyed=function(){return!1};Qc.prototype.destroy=function(){return this.removeAll(!0),ue(this)};var Gk=Qc;function ba(e){e=e??G.EMPTY_OBJECT,this._primitives=[],this._guid=Wn(),this._primitiveAdded=new me,this._primitiveRemoved=new me,this._zIndex=void 0,this.show=e.show??!0,this.destroyPrimitives=e.destroyPrimitives??!0}Object.defineProperties(ba.prototype,{length:{get:function(){return this._primitives.length}},primitiveAdded:{get:function(){return this._primitiveAdded}},primitiveRemoved:{get:function(){return this._primitiveRemoved}}});ba.prototype.add=function(e,t){let n=l(t),i=e._external=e._external||{},o=i._composites=i._composites||{};return o[this._guid]={collection:this},n?this._primitives.splice(t,0,e):this._primitives.push(e),this._primitiveAdded.raiseEvent(e),e};ba.prototype.remove=function(e){if(this.contains(e)){let t=this._primitives.indexOf(e);if(t!==-1)return this._primitives.splice(t,1),delete e._external._composites[this._guid],this.destroyPrimitives&&e.destroy(),this._primitiveRemoved.raiseEvent(e),!0}return!1};ba.prototype.removeAndDestroy=function(e){let t=this.remove(e);return t&&!this.destroyPrimitives&&e.destroy(),t};ba.prototype.removeAll=function(){let e=this._primitives,t=e.length;for(let n=0;n<t;++n)delete e[n]._external._composites[this._guid],this.destroyPrimitives&&e[n].destroy(),this._primitiveRemoved.raiseEvent(e[n]);this._primitives=[]};ba.prototype.contains=function(e){return!!(l(e)&&e._external&&e._external._composites&&e._external._composites[this._guid])};function jk(e,t){return e._primitives.indexOf(t)}ba.prototype.raise=function(e){if(l(e)){let t=jk(this,e),n=this._primitives;if(t!==n.length-1){let i=n[t];n[t]=n[t+1],n[t+1]=i}}};ba.prototype.raiseToTop=function(e){if(l(e)){let t=jk(this,e),n=this._primitives;t!==n.length-1&&(n.splice(t,1),n.push(e))}};ba.prototype.lower=function(e){if(l(e)){let t=jk(this,e),n=this._primitives;if(t!==0){let i=n[t];n[t]=n[t-1],n[t-1]=i}}};ba.prototype.lowerToBottom=function(e){if(l(e)){let t=jk(this,e),n=this._primitives;t!==0&&(n.splice(t,1),n.unshift(e))}};ba.prototype.get=function(e){return this._primitives[e]};ba.prototype.update=function(e){if(!this.show)return;let t=this._primitives;for(let n=0;n<t.length;++n)t[n].update(e)};ba.prototype.prePassesUpdate=function(e){let t=this._primitives;for(let n=0;n<t.length;++n){let i=t[n];l(i.prePassesUpdate)&&i.prePassesUpdate(e)}};ba.prototype.updateForPass=function(e,t){let n=this._primitives;for(let i=0;i<n.length;++i){let o=n[i];l(o.updateForPass)&&o.updateForPass(e,t)}};ba.prototype.postPassesUpdate=function(e){let t=this._primitives;for(let n=0;n<t.length;++n){let i=t[n];l(i.postPassesUpdate)&&i.postPassesUpdate(e)}};ba.prototype.isDestroyed=function(){return!1};ba.prototype.destroy=function(){return this.removeAll(),ue(this)};var Ll=ba;function Cm(){this._length=0,this._collections={},this._collectionsArray=[],this.show=!0}Object.defineProperties(Cm.prototype,{length:{get:function(){return this._length}}});Cm.prototype.add=function(e,t){t=t??0;let n=this._collections[t];if(!l(n)){n=new Ll({destroyPrimitives:!1}),n._zIndex=t,this._collections[t]=n;let i=this._collectionsArray,o=0;for(;o<i.length&&i[o]._zIndex<t;)o++;i.splice(o,0,n)}return n.add(e),this._length++,e._zIndex=t,e};Cm.prototype.set=function(e,t){return t===e._zIndex||(this.remove(e,!0),this.add(e,t)),e};Cm.prototype.remove=function(e,t){if(this.contains(e)){let n=e._zIndex,i=this._collections[n],o;return t?o=i.remove(e):o=i.removeAndDestroy(e),o&&this._length--,i.length===0&&(this._collectionsArray.splice(this._collectionsArray.indexOf(i),1),this._collections[n]=void 0,i.destroy()),o}return!1};Cm.prototype.removeAll=function(){let e=this._collectionsArray;for(let t=0;t<e.length;t++){let n=e[t];n.destroyPrimitives=!0,n.destroy()}this._collections={},this._collectionsArray=[],this._length=0};Cm.prototype.contains=function(e){if(!l(e))return!1;let t=this._collections[e._zIndex];return l(t)&&t.contains(e)};Cm.prototype.update=function(e){if(!this.show)return;let t=this._collectionsArray;for(let n=0;n<t.length;n++)t[n].update(e)};Cm.prototype.isDestroyed=function(){return!1};Cm.prototype.destroy=function(){return this.removeAll(),ue(this)};var Wk=Cm;function yE(e,t){this._primitives=e,this._orderedGroundPrimitives=t,this._dynamicUpdaters=new Dt}yE.prototype.add=function(e,t){this._dynamicUpdaters.set(t.id,t.createDynamicUpdater(this._primitives,this._orderedGroundPrimitives))};yE.prototype.remove=function(e){let t=e.id,n=this._dynamicUpdaters.get(t);l(n)&&(this._dynamicUpdaters.remove(t),n.destroy())};yE.prototype.update=function(e){let t=this._dynamicUpdaters.values;for(let n=0,i=t.length;n<i;n++)t[n].update(e);return!0};yE.prototype.removeAllPrimitives=function(){let e=this._dynamicUpdaters.values;for(let t=0,n=e.length;t<n;t++)e[t].destroy();this._dynamicUpdaters.removeAll()};yE.prototype.getBoundingSphere=function(e,t){return e=this._dynamicUpdaters.get(e.id),l(e)&&l(e.getBoundingSphere)?e.getBoundingSphere(t):lt.FAILED};var bE=yE;var bme=new U,xme=d.ZERO,Tme=new d,Ame=new ae;function ent(e){this.id=e,this.vertexFormat=void 0,this.center=void 0,this.semiMajorAxis=void 0,this.semiMinorAxis=void 0,this.rotation=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.stRotation=void 0,this.numberOfVerticalLines=void 0,this.offsetAttribute=void 0}function jd(e,t){jn.call(this,{entity:e,scene:t,geometryOptions:new ent(e),geometryPropertyName:"ellipse",observedPropertyNames:["availability","position","ellipse"]}),this._onEntityPropertyChanged(e,"ellipse",e.ellipse,void 0)}l(Object.create)&&(jd.prototype=Object.create(jn.prototype),jd.prototype.constructor=jd);jd.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i={show:new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:Un.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof jt){let o;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(o=this._materialProperty.color.getValue(e,bme)),l(o)||(o=U.WHITE),i.color=qt.fromColor(o)}return l(this._options.offsetAttribute)&&(i.offset=io.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,xme,Tme))),new It({id:t,geometry:new _l(this._options),attributes:i})};jd.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=Y.getValueOrDefault(this._outlineColorProperty,e,U.BLACK,bme),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:qt.fromColor(i),distanceDisplayCondition:Un.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=io.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,xme,Tme))),new It({id:t,geometry:new tf(this._options),attributes:r})};jd.prototype._computeCenter=function(e,t){return Y.getValueOrUndefined(this._entity.position,e,t)};jd.prototype._isHidden=function(e,t){let n=e.position;return!l(n)||!l(t.semiMajorAxis)||!l(t.semiMinorAxis)||ai.prototype._isHidden.call(this,e,t)};jd.prototype._isDynamic=function(e,t){return!e.position.isConstant||!t.semiMajorAxis.isConstant||!t.semiMinorAxis.isConstant||!Y.isConstant(t.rotation)||!Y.isConstant(t.height)||!Y.isConstant(t.extrudedHeight)||!Y.isConstant(t.granularity)||!Y.isConstant(t.stRotation)||!Y.isConstant(t.outlineWidth)||!Y.isConstant(t.numberOfVerticalLines)||!Y.isConstant(t.zIndex)||this._onTerrain&&!Y.isConstant(this._materialProperty)&&!(this._materialProperty instanceof jt)};jd.prototype._setStaticOptions=function(e,t){let n=Y.getValueOrUndefined(t.height,Ve.MINIMUM_VALUE),i=Y.getValueOrDefault(t.heightReference,Ve.MINIMUM_VALUE,qe.NONE),o=Y.getValueOrUndefined(t.extrudedHeight,Ve.MINIMUM_VALUE),r=Y.getValueOrDefault(t.extrudedHeightReference,Ve.MINIMUM_VALUE,qe.NONE);l(o)&&!l(n)&&(n=0);let s=this._options;s.vertexFormat=this._materialProperty instanceof jt?fn.VERTEX_FORMAT:fo.MaterialSupport.TEXTURED.vertexFormat,s.center=e.position.getValue(Ve.MINIMUM_VALUE,s.center),s.semiMajorAxis=t.semiMajorAxis.getValue(Ve.MINIMUM_VALUE,s.semiMajorAxis),s.semiMinorAxis=t.semiMinorAxis.getValue(Ve.MINIMUM_VALUE,s.semiMinorAxis),s.rotation=Y.getValueOrUndefined(t.rotation,Ve.MINIMUM_VALUE),s.granularity=Y.getValueOrUndefined(t.granularity,Ve.MINIMUM_VALUE),s.stRotation=Y.getValueOrUndefined(t.stRotation,Ve.MINIMUM_VALUE),s.numberOfVerticalLines=Y.getValueOrUndefined(t.numberOfVerticalLines,Ve.MINIMUM_VALUE),s.offsetAttribute=jn.computeGeometryOffsetAttribute(n,i,o,r),s.height=jn.getGeometryHeight(n,i),o=jn.getGeometryExtrudedHeight(o,r),o===jn.CLAMP_TO_GROUND&&(o=fi.getMinimumMaximumHeights(_l.computeRectangle(s,Ame)).minimumTerrainHeight),s.extrudedHeight=o};jd.DynamicGeometryUpdater=xE;function xE(e,t,n){si.call(this,e,t,n)}l(Object.create)&&(xE.prototype=Object.create(si.prototype),xE.prototype.constructor=xE);xE.prototype._isHidden=function(e,t,n){let i=this._options;return!l(i.center)||!l(i.semiMajorAxis)||!l(i.semiMinorAxis)||si.prototype._isHidden.call(this,e,t,n)};xE.prototype._setOptions=function(e,t,n){let i=this._options,o=Y.getValueOrUndefined(t.height,n),r=Y.getValueOrDefault(t.heightReference,n,qe.NONE),s=Y.getValueOrUndefined(t.extrudedHeight,n),a=Y.getValueOrDefault(t.extrudedHeightReference,n,qe.NONE);l(s)&&!l(o)&&(o=0),i.center=Y.getValueOrUndefined(e.position,n,i.center),i.semiMajorAxis=Y.getValueOrUndefined(t.semiMajorAxis,n),i.semiMinorAxis=Y.getValueOrUndefined(t.semiMinorAxis,n),i.rotation=Y.getValueOrUndefined(t.rotation,n),i.granularity=Y.getValueOrUndefined(t.granularity,n),i.stRotation=Y.getValueOrUndefined(t.stRotation,n),i.numberOfVerticalLines=Y.getValueOrUndefined(t.numberOfVerticalLines,n),i.offsetAttribute=jn.computeGeometryOffsetAttribute(o,r,s,a),i.height=jn.getGeometryHeight(o,r),s=jn.getGeometryExtrudedHeight(s,a),s===jn.CLAMP_TO_GROUND&&(s=fi.getMinimumMaximumHeights(_l.computeRectangle(i,Ame)).minimumTerrainHeight),i.extrudedHeight=s};var qk=jd;var tnt=new jt(U.WHITE),gq=d.ZERO,_q=new d,nnt=new d,int=new d,yq=new U,ont=new d(1,1,1);function rnt(e){this.id=e,this.vertexFormat=void 0,this.radii=void 0,this.innerRadii=void 0,this.minimumClock=void 0,this.maximumClock=void 0,this.minimumCone=void 0,this.maximumCone=void 0,this.stackPartitions=void 0,this.slicePartitions=void 0,this.subdivisions=void 0,this.offsetAttribute=void 0}function xu(e,t){ai.call(this,{entity:e,scene:t,geometryOptions:new rnt(e),geometryPropertyName:"ellipsoid",observedPropertyNames:["availability","position","orientation","ellipsoid"]}),this._onEntityPropertyChanged(e,"ellipsoid",e.ellipsoid,void 0)}l(Object.create)&&(xu.prototype=Object.create(ai.prototype),xu.prototype.constructor=xu);Object.defineProperties(xu.prototype,{terrainOffsetProperty:{get:function(){return this._terrainOffsetProperty}}});xu.prototype.createFillGeometryInstance=function(e,t,n){let i=this._entity,o=i.isAvailable(e),r,s=new xn(o&&i.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),a=this._distanceDisplayConditionProperty.getValue(e),c=Un.fromDistanceDisplayCondition(a),u={show:s,distanceDisplayCondition:c,color:void 0,offset:void 0};if(this._materialProperty instanceof jt){let f;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||o)&&(f=this._materialProperty.color.getValue(e,yq)),l(f)||(f=U.WHITE),r=qt.fromColor(f),u.color=r}return l(this._options.offsetAttribute)&&(u.offset=io.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,gq,_q))),new It({id:i,geometry:new la(this._options),modelMatrix:t?void 0:i.computeModelMatrixForHeightReference(e,i.ellipsoid.heightReference,this._options.radii.z*.5,this._scene.ellipsoid,n),attributes:u})};xu.prototype.createOutlineGeometryInstance=function(e,t,n){let i=this._entity,o=i.isAvailable(e),r=Y.getValueOrDefault(this._outlineColorProperty,e,U.BLACK,yq),s=this._distanceDisplayConditionProperty.getValue(e),a={show:new xn(o&&i.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:qt.fromColor(r),distanceDisplayCondition:Un.fromDistanceDisplayCondition(s),offset:void 0};return l(this._options.offsetAttribute)&&(a.offset=io.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,gq,_q))),new It({id:i,geometry:new rf(this._options),modelMatrix:t?void 0:i.computeModelMatrixForHeightReference(e,i.ellipsoid.heightReference,this._options.radii.z*.5,this._scene.ellipsoid,n),attributes:a})};xu.prototype._computeCenter=function(e,t){return Y.getValueOrUndefined(this._entity.position,e,t)};xu.prototype._isHidden=function(e,t){return!l(e.position)||!l(t.radii)||ai.prototype._isHidden.call(this,e,t)};xu.prototype._isDynamic=function(e,t){return!e.position.isConstant||!Y.isConstant(e.orientation)||!t.radii.isConstant||!Y.isConstant(t.innerRadii)||!Y.isConstant(t.stackPartitions)||!Y.isConstant(t.slicePartitions)||!Y.isConstant(t.outlineWidth)||!Y.isConstant(t.minimumClock)||!Y.isConstant(t.maximumClock)||!Y.isConstant(t.minimumCone)||!Y.isConstant(t.maximumCone)||!Y.isConstant(t.subdivisions)};xu.prototype._setStaticOptions=function(e,t){let n=Y.getValueOrDefault(t.heightReference,Ve.MINIMUM_VALUE,qe.NONE),i=this._options;i.vertexFormat=this._materialProperty instanceof jt?fn.VERTEX_FORMAT:fo.MaterialSupport.TEXTURED.vertexFormat,i.radii=t.radii.getValue(Ve.MINIMUM_VALUE,i.radii),i.innerRadii=Y.getValueOrUndefined(t.innerRadii,i.radii),i.minimumClock=Y.getValueOrUndefined(t.minimumClock,Ve.MINIMUM_VALUE),i.maximumClock=Y.getValueOrUndefined(t.maximumClock,Ve.MINIMUM_VALUE),i.minimumCone=Y.getValueOrUndefined(t.minimumCone,Ve.MINIMUM_VALUE),i.maximumCone=Y.getValueOrUndefined(t.maximumCone,Ve.MINIMUM_VALUE),i.stackPartitions=Y.getValueOrUndefined(t.stackPartitions,Ve.MINIMUM_VALUE),i.slicePartitions=Y.getValueOrUndefined(t.slicePartitions,Ve.MINIMUM_VALUE),i.subdivisions=Y.getValueOrUndefined(t.subdivisions,Ve.MINIMUM_VALUE),i.offsetAttribute=n!==qe.NONE?cn.ALL:void 0};xu.prototype._onEntityPropertyChanged=U_;xu.DynamicGeometryUpdater=uI;function uI(e,t,n){si.call(this,e,t,n),this._scene=e._scene,this._modelMatrix=new N,this._attributes=void 0,this._outlineAttributes=void 0,this._lastSceneMode=void 0,this._lastShow=void 0,this._lastOutlineShow=void 0,this._lastOutlineWidth=void 0,this._lastOutlineColor=void 0,this._lastOffset=new d,this._material={}}l(Object.create)&&(uI.prototype=Object.create(si.prototype),uI.prototype.constructor=uI);uI.prototype.update=function(e){let t=this._entity,n=t.ellipsoid;if(!t.isShowing||!t.isAvailable(e)||!Y.getValueOrDefault(n.show,e,!0)){l(this._primitive)&&(this._primitive.show=!1),l(this._outlinePrimitive)&&(this._outlinePrimitive.show=!1);return}let i=Y.getValueOrUndefined(n.radii,e,nnt),o=l(i)?t.computeModelMatrixForHeightReference(e,n.heightReference,i.z*.5,this._scene.ellipsoid,this._modelMatrix):void 0;if(!l(o)||!l(i)){l(this._primitive)&&(this._primitive.show=!1),l(this._outlinePrimitive)&&(this._outlinePrimitive.show=!1);return}let r=Y.getValueOrDefault(n.fill,e,!0),s=Y.getValueOrDefault(n.outline,e,!1),a=Y.getValueOrClonedDefault(n.outlineColor,e,U.BLACK,yq),c=sr.getValue(e,n.material??tnt,this._material),u=Y.getValueOrUndefined(n.innerRadii,e,int),f=Y.getValueOrUndefined(n.minimumClock,e),h=Y.getValueOrUndefined(n.maximumClock,e),p=Y.getValueOrUndefined(n.minimumCone,e),_=Y.getValueOrUndefined(n.maximumCone,e),m=Y.getValueOrUndefined(n.stackPartitions,e),y=Y.getValueOrUndefined(n.slicePartitions,e),b=Y.getValueOrUndefined(n.subdivisions,e),x=Y.getValueOrDefault(n.outlineWidth,e,1),T=Y.getValueOrDefault(n.heightReference,e,qe.NONE),A=T!==qe.NONE?cn.ALL:void 0,C=this._scene.mode,S=C===ne.SCENE3D&&T===qe.NONE,w=this._options,R=this._geometryUpdater.shadowsProperty.getValue(e),O=this._geometryUpdater.distanceDisplayConditionProperty.getValue(e),L=Y.getValueOrDefault(this._geometryUpdater.terrainOffsetProperty,e,gq,_q);if(!S||this._lastSceneMode!==C||!l(this._primitive)||w.stackPartitions!==m||w.slicePartitions!==y||l(u)&&!d.equals(w.innerRadii!==u)||w.minimumClock!==f||w.maximumClock!==h||w.minimumCone!==p||w.maximumCone!==_||w.subdivisions!==b||this._lastOutlineWidth!==x||w.offsetAttribute!==A){let E=this._primitives;E.removeAndDestroy(this._primitive),E.removeAndDestroy(this._outlinePrimitive),this._primitive=void 0,this._outlinePrimitive=void 0,this._lastSceneMode=C,this._lastOutlineWidth=x,w.stackPartitions=m,w.slicePartitions=y,w.subdivisions=b,w.offsetAttribute=A,w.radii=d.clone(S?ont:i,w.radii),l(u)?S?w.innerRadii=d.fromElements(u.x/i.x,u.y/i.y,u.z/i.z,w.innerRadii):w.innerRadii=d.clone(u,w.innerRadii):w.innerRadii=void 0,w.minimumClock=f,w.maximumClock=h,w.minimumCone=p,w.maximumCone=_;let v=new fo({material:c,translucent:c.isTranslucent(),closed:!0});w.vertexFormat=v.vertexFormat;let D=this._geometryUpdater.createFillGeometryInstance(e,S,this._modelMatrix);this._primitive=E.add(new Rn({geometryInstances:D,appearance:v,asynchronous:!1,shadows:R}));let M=this._geometryUpdater.createOutlineGeometryInstance(e,S,this._modelMatrix);this._outlinePrimitive=E.add(new Rn({geometryInstances:M,appearance:new fn({flat:!0,translucent:M.attributes.color.value[3]!==255,renderState:{lineWidth:this._geometryUpdater._scene.clampLineWidth(x)}}),asynchronous:!1,shadows:R})),this._lastShow=r,this._lastOutlineShow=s,this._lastOutlineColor=U.clone(a,this._lastOutlineColor),this._lastDistanceDisplayCondition=O,this._lastOffset=d.clone(L,this._lastOffset)}else if(this._primitive.ready){let E=this._primitive,v=this._outlinePrimitive;E.show=!0,v.show=!0,E.appearance.material=c;let D=this._attributes;l(D)||(D=E.getGeometryInstanceAttributes(t),this._attributes=D),r!==this._lastShow&&(D.show=xn.toValue(r,D.show),this._lastShow=r);let M=this._outlineAttributes;l(M)||(M=v.getGeometryInstanceAttributes(t),this._outlineAttributes=M),s!==this._lastOutlineShow&&(M.show=xn.toValue(s,M.show),this._lastOutlineShow=s),U.equals(a,this._lastOutlineColor)||(M.color=qt.toValue(a,M.color),U.clone(a,this._lastOutlineColor)),Nt.equals(O,this._lastDistanceDisplayCondition)||(D.distanceDisplayCondition=Un.toValue(O,D.distanceDisplayCondition),M.distanceDisplayCondition=Un.toValue(O,M.distanceDisplayCondition),Nt.clone(O,this._lastDistanceDisplayCondition)),d.equals(L,this._lastOffset)||(D.offset=io.toValue(L,D.offset),M.offset=io.toValue(L,D.offset),d.clone(L,this._lastOffset))}S&&(i.x=Math.max(i.x,.001),i.y=Math.max(i.y,.001),i.z=Math.max(i.z,.001),o=N.multiplyByScale(o,i,o),this._primitive.modelMatrix=o,this._outlinePrimitive.modelMatrix=o)};var Yk=xu;var snt=new d,Cme=new U;function ant(e){this.id=e,this.vertexFormat=void 0,this.plane=void 0,this.dimensions=void 0}function zf(e,t){ai.call(this,{entity:e,scene:t,geometryOptions:new ant(e),geometryPropertyName:"plane",observedPropertyNames:["availability","position","orientation","plane"]}),this._onEntityPropertyChanged(e,"plane",e.plane,void 0)}l(Object.create)&&(zf.prototype=Object.create(ai.prototype),zf.prototype.constructor=zf);zf.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i,o,r=new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),s=this._distanceDisplayConditionProperty.getValue(e),a=Un.fromDistanceDisplayCondition(s);if(this._materialProperty instanceof jt){let _;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(_=this._materialProperty.color.getValue(e,Cme)),l(_)||(_=U.WHITE),o=qt.fromColor(_),i={show:r,distanceDisplayCondition:a,color:o}}else i={show:r,distanceDisplayCondition:a};let c=t.plane,u=this._options,f=t.computeModelMatrix(e),h=Y.getValueOrDefault(c.plane,e,u.plane),p=Y.getValueOrUndefined(c.dimensions,e,u.dimensions);return u.plane=h,u.dimensions=p,f=bq(h,p,f,f),new It({id:t,geometry:new DN(this._options),modelMatrix:f,attributes:i})};zf.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=Y.getValueOrDefault(this._outlineColorProperty,e,U.BLACK,Cme),o=this._distanceDisplayConditionProperty.getValue(e),r=t.plane,s=this._options,a=t.computeModelMatrix(e),c=Y.getValueOrDefault(r.plane,e,s.plane),u=Y.getValueOrUndefined(r.dimensions,e,s.dimensions);return s.plane=c,s.dimensions=u,a=bq(c,u,a,a),new It({id:t,geometry:new PN,modelMatrix:a,attributes:{show:new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:qt.fromColor(i),distanceDisplayCondition:Un.fromDistanceDisplayCondition(o)}})};zf.prototype._isHidden=function(e,t){return!l(t.plane)||!l(t.dimensions)||!l(e.position)||ai.prototype._isHidden.call(this,e,t)};zf.prototype._getIsClosed=function(e){return!1};zf.prototype._isDynamic=function(e,t){return!e.position.isConstant||!Y.isConstant(e.orientation)||!t.plane.isConstant||!t.dimensions.isConstant||!Y.isConstant(t.outlineWidth)};zf.prototype._setStaticOptions=function(e,t){let n=this._materialProperty instanceof jt,i=this._options;i.vertexFormat=n?fn.VERTEX_FORMAT:fo.MaterialSupport.TEXTURED.vertexFormat,i.plane=t.plane.getValue(Ve.MINIMUM_VALUE,i.plane),i.dimensions=t.dimensions.getValue(Ve.MINIMUM_VALUE,i.dimensions)};zf.DynamicGeometryUpdater=TE;function TE(e,t,n){si.call(this,e,t,n)}l(Object.create)&&(TE.prototype=Object.create(si.prototype),TE.prototype.constructor=TE);TE.prototype._isHidden=function(e,t,n){let i=this._options,o=Y.getValueOrUndefined(e.position,n,snt);return!l(o)||!l(i.plane)||!l(i.dimensions)||si.prototype._isHidden.call(this,e,t,n)};TE.prototype._setOptions=function(e,t,n){let i=this._options;i.plane=Y.getValueOrDefault(t.plane,n,i.plane),i.dimensions=Y.getValueOrUndefined(t.dimensions,n,i.dimensions)};var cnt=new d,lnt=new d,unt=new d,fnt=new d,dnt=new $,hnt=new $,mnt=new N;function bq(e,t,n,i){let o=e.normal,r=e.distance,s=d.multiplyByScalar(o,-r,unt),a=d.clone(d.UNIT_Z,lnt);I.equalsEpsilon(Math.abs(d.dot(a,o)),1,I.EPSILON8)&&(a=d.clone(d.UNIT_Y,a));let c=d.cross(a,o,cnt);a=d.cross(o,c,a),d.normalize(c,c),d.normalize(a,a);let u=dnt;$.setColumn(u,0,c,u),$.setColumn(u,1,a,u),$.setColumn(u,2,o,u);let f=d.fromElements(t.x,t.y,1,fnt),h=$.multiplyByScale(u,f,hnt),p=N.fromRotationTranslation(h,s,mnt);return N.multiplyTransformation(n,p,i)}zf.createPrimitiveMatrix=bq;var Xk=zf;var Eme="Entity polygons cannot have both height and perPositionHeight. height will be ignored",Sme="heightReference is not supported for entity polygons with perPositionHeight. heightReference will be ignored",vme=new U,wme=d.ZERO,Dme=new d,Ime=new ae,pnt=[],gnt=new z;function _nt(e){this.id=e,this.vertexFormat=void 0,this.polygonHierarchy=void 0,this.perPositionHeight=void 0,this.closeTop=void 0,this.closeBottom=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.stRotation=void 0,this.offsetAttribute=void 0,this.arcType=void 0,this.textureCoordinates=void 0}function Tu(e,t){jn.call(this,{entity:e,scene:t,geometryOptions:new _nt(e),geometryPropertyName:"polygon",observedPropertyNames:["availability","polygon"]}),this._onEntityPropertyChanged(e,"polygon",e.polygon,void 0)}l(Object.create)&&(Tu.prototype=Object.create(jn.prototype),Tu.prototype.constructor=Tu);Tu.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=this._options,o={show:new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:Un.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof jt){let s;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(s=this._materialProperty.color.getValue(e,vme)),l(s)||(s=U.WHITE),o.color=qt.fromColor(s)}l(i.offsetAttribute)&&(o.offset=io.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,wme,Dme)));let r;return i.perPositionHeight&&!l(i.extrudedHeight)?r=new FL(i):r=new A_(i),new It({id:t,geometry:r,attributes:o})};Tu.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=this._options,o=Y.getValueOrDefault(this._outlineColorProperty,e,U.BLACK,vme),r=this._distanceDisplayConditionProperty.getValue(e),s={show:new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:qt.fromColor(o),distanceDisplayCondition:Un.fromDistanceDisplayCondition(r),offset:void 0};l(i.offsetAttribute)&&(s.offset=io.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,wme,Dme)));let a;return i.perPositionHeight&&!l(i.extrudedHeight)?a=new gd(i):a=new MN(i),new It({id:t,geometry:a,attributes:s})};Tu.prototype._computeCenter=function(e,t){let n=Y.getValueOrUndefined(this._entity.polygon.hierarchy,e);if(!l(n))return;let i=n.positions;if(i.length===0)return;let o=this._scene.ellipsoid,r=rs.fromPoints(i,o),s=r.projectPointsOntoPlane(i,pnt),a=s.length,c=0,u=a-1,f=new z;for(let p=0;p<a;u=p++){let _=s[p],m=s[u],y=_.x*m.y-m.x*_.y,b=z.add(_,m,gnt);b=z.multiplyByScalar(b,y,b),f=z.add(f,b,f),c+=y}let h=1/(c*3);return f=z.multiplyByScalar(f,h,f),r.projectPointOntoEllipsoid(f,t)};Tu.prototype._isHidden=function(e,t){return!l(t.hierarchy)||ai.prototype._isHidden.call(this,e,t)};Tu.prototype._isOnTerrain=function(e,t){let n=jn.prototype._isOnTerrain.call(this,e,t),i=t.perPositionHeight,o=l(i)&&(i.isConstant?i.getValue(Ve.MINIMUM_VALUE):!0);return n&&!o};Tu.prototype._isDynamic=function(e,t){return!t.hierarchy.isConstant||!Y.isConstant(t.height)||!Y.isConstant(t.extrudedHeight)||!Y.isConstant(t.granularity)||!Y.isConstant(t.stRotation)||!Y.isConstant(t.textureCoordinates)||!Y.isConstant(t.outlineWidth)||!Y.isConstant(t.perPositionHeight)||!Y.isConstant(t.closeTop)||!Y.isConstant(t.closeBottom)||!Y.isConstant(t.zIndex)||!Y.isConstant(t.arcType)||this._onTerrain&&!Y.isConstant(this._materialProperty)&&!(this._materialProperty instanceof jt)};Tu.prototype._setStaticOptions=function(e,t){let n=this._materialProperty instanceof jt,i=this._options;i.vertexFormat=n?fn.VERTEX_FORMAT:fo.MaterialSupport.TEXTURED.vertexFormat;let o=t.hierarchy.getValue(Ve.MINIMUM_VALUE),r=Y.getValueOrUndefined(t.height,Ve.MINIMUM_VALUE),s=Y.getValueOrDefault(t.heightReference,Ve.MINIMUM_VALUE,qe.NONE),a=Y.getValueOrUndefined(t.extrudedHeight,Ve.MINIMUM_VALUE),c=Y.getValueOrDefault(t.extrudedHeightReference,Ve.MINIMUM_VALUE,qe.NONE),u=Y.getValueOrDefault(t.perPositionHeight,Ve.MINIMUM_VALUE,!1);r=jn.getGeometryHeight(r,s);let f;if(u?(l(r)&&(r=void 0,Ct(Eme)),s!==qe.NONE&&u&&(r=void 0,Ct(Sme))):(l(a)&&!l(r)&&(r=0),f=jn.computeGeometryOffsetAttribute(r,s,a,c)),i.polygonHierarchy=o,i.granularity=Y.getValueOrUndefined(t.granularity,Ve.MINIMUM_VALUE),i.stRotation=Y.getValueOrUndefined(t.stRotation,Ve.MINIMUM_VALUE),i.perPositionHeight=u,i.closeTop=Y.getValueOrDefault(t.closeTop,Ve.MINIMUM_VALUE,!0),i.closeBottom=Y.getValueOrDefault(t.closeBottom,Ve.MINIMUM_VALUE,!0),i.offsetAttribute=f,i.height=r,i.arcType=Y.getValueOrDefault(t.arcType,Ve.MINIMUM_VALUE,nn.GEODESIC),i.textureCoordinates=Y.getValueOrUndefined(t.textureCoordinates,Ve.MINIMUM_VALUE),a=jn.getGeometryExtrudedHeight(a,c),a===jn.CLAMP_TO_GROUND){let h=A_.computeRectangleFromPositions(i.polygonHierarchy.positions,i.ellipsoid,i.arcType,Ime);a=fi.getMinimumMaximumHeights(h).minimumTerrainHeight}i.extrudedHeight=a};Tu.prototype._getIsClosed=function(e){let t=e.height,n=e.extrudedHeight,i=l(n)&&n!==t;return!e.perPositionHeight&&(!i&&t===0||i&&e.closeTop&&e.closeBottom)};Tu.DynamicGeometryUpdater=AE;function AE(e,t,n){si.call(this,e,t,n)}l(Object.create)&&(AE.prototype=Object.create(si.prototype),AE.prototype.constructor=AE);AE.prototype._isHidden=function(e,t,n){return!l(this._options.polygonHierarchy)||si.prototype._isHidden.call(this,e,t,n)};AE.prototype._setOptions=function(e,t,n){let i=this._options;i.polygonHierarchy=Y.getValueOrUndefined(t.hierarchy,n);let o=Y.getValueOrUndefined(t.height,n),r=Y.getValueOrDefault(t.heightReference,n,qe.NONE),s=Y.getValueOrDefault(t.extrudedHeightReference,n,qe.NONE),a=Y.getValueOrUndefined(t.extrudedHeight,n),c=Y.getValueOrUndefined(t.perPositionHeight,n);o=jn.getGeometryHeight(o,s);let u;if(c?(l(o)&&(o=void 0,Ct(Eme)),r!==qe.NONE&&c&&(o=void 0,Ct(Sme))):(l(a)&&!l(o)&&(o=0),u=jn.computeGeometryOffsetAttribute(o,r,a,s)),i.granularity=Y.getValueOrUndefined(t.granularity,n),i.stRotation=Y.getValueOrUndefined(t.stRotation,n),i.textureCoordinates=Y.getValueOrUndefined(t.textureCoordinates,n),i.perPositionHeight=Y.getValueOrUndefined(t.perPositionHeight,n),i.closeTop=Y.getValueOrDefault(t.closeTop,n,!0),i.closeBottom=Y.getValueOrDefault(t.closeBottom,n,!0),i.offsetAttribute=u,i.height=o,i.arcType=Y.getValueOrDefault(t.arcType,n,nn.GEODESIC),a=jn.getGeometryExtrudedHeight(a,s),a===jn.CLAMP_TO_GROUND){let f=A_.computeRectangleFromPositions(i.polygonHierarchy.positions,i.ellipsoid,i.arcType,Ime);a=fi.getMinimumMaximumHeights(f).minimumTerrainHeight}i.extrudedHeight=a};var Kk=Tu;var Pme=new U;function ynt(e){this.id=e,this.vertexFormat=void 0,this.polylinePositions=void 0,this.shapePositions=void 0,this.cornerType=void 0,this.granularity=void 0}function Em(e,t){ai.call(this,{entity:e,scene:t,geometryOptions:new ynt(e),geometryPropertyName:"polylineVolume",observedPropertyNames:["availability","polylineVolume"]}),this._onEntityPropertyChanged(e,"polylineVolume",e.polylineVolume,void 0)}l(Object.create)&&(Em.prototype=Object.create(ai.prototype),Em.prototype.constructor=Em);Em.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i,o,r=new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),s=this._distanceDisplayConditionProperty.getValue(e),a=Un.fromDistanceDisplayCondition(s);if(this._materialProperty instanceof jt){let c;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(c=this._materialProperty.color.getValue(e,Pme)),l(c)||(c=U.WHITE),o=qt.fromColor(c),i={show:r,distanceDisplayCondition:a,color:o}}else i={show:r,distanceDisplayCondition:a};return new It({id:t,geometry:new LN(this._options),attributes:i})};Em.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=Y.getValueOrDefault(this._outlineColorProperty,e,U.BLACK,Pme),o=this._distanceDisplayConditionProperty.getValue(e);return new It({id:t,geometry:new NN(this._options),attributes:{show:new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:qt.fromColor(i),distanceDisplayCondition:Un.fromDistanceDisplayCondition(o)}})};Em.prototype._isHidden=function(e,t){return!l(t.positions)||!l(t.shape)||ai.prototype._isHidden.call(this,e,t)};Em.prototype._isDynamic=function(e,t){return!t.positions.isConstant||!t.shape.isConstant||!Y.isConstant(t.granularity)||!Y.isConstant(t.outlineWidth)||!Y.isConstant(t.cornerType)};Em.prototype._setStaticOptions=function(e,t){let n=t.granularity,i=t.cornerType,o=this._options,r=this._materialProperty instanceof jt;o.vertexFormat=r?fn.VERTEX_FORMAT:fo.MaterialSupport.TEXTURED.vertexFormat,o.polylinePositions=t.positions.getValue(Ve.MINIMUM_VALUE,o.polylinePositions),o.shapePositions=t.shape.getValue(Ve.MINIMUM_VALUE,o.shape),o.granularity=l(n)?n.getValue(Ve.MINIMUM_VALUE):void 0,o.cornerType=l(i)?i.getValue(Ve.MINIMUM_VALUE):void 0};Em.DynamicGeometryUpdater=CE;function CE(e,t,n){si.call(this,e,t,n)}l(Object.create)&&(CE.prototype=Object.create(si.prototype),CE.prototype.constructor=CE);CE.prototype._isHidden=function(e,t,n){let i=this._options;return!l(i.polylinePositions)||!l(i.shapePositions)||si.prototype._isHidden.call(this,e,t,n)};CE.prototype._setOptions=function(e,t,n){let i=this._options;i.polylinePositions=Y.getValueOrUndefined(t.positions,n,i.polylinePositions),i.shapePositions=Y.getValueOrUndefined(t.shape,n),i.granularity=Y.getValueOrUndefined(t.granularity,n),i.cornerType=Y.getValueOrUndefined(t.cornerType,n)};var Zk=Em;var Rme=new U,Ome=d.ZERO,Mme=new d,Lme=new ae,bnt=new ae,xnt=new fe;function Tnt(e){this.id=e,this.vertexFormat=void 0,this.rectangle=void 0,this.height=void 0,this.extrudedHeight=void 0,this.granularity=void 0,this.stRotation=void 0,this.rotation=void 0,this.offsetAttribute=void 0}function Wd(e,t){jn.call(this,{entity:e,scene:t,geometryOptions:new Tnt(e),geometryPropertyName:"rectangle",observedPropertyNames:["availability","rectangle"]}),this._onEntityPropertyChanged(e,"rectangle",e.rectangle,void 0)}l(Object.create)&&(Wd.prototype=Object.create(jn.prototype),Wd.prototype.constructor=Wd);Wd.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i={show:new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),distanceDisplayCondition:Un.fromDistanceDisplayCondition(this._distanceDisplayConditionProperty.getValue(e)),offset:void 0,color:void 0};if(this._materialProperty instanceof jt){let o;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(o=this._materialProperty.color.getValue(e,Rme)),l(o)||(o=U.WHITE),i.color=qt.fromColor(o)}return l(this._options.offsetAttribute)&&(i.offset=io.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,Ome,Mme))),new It({id:t,geometry:new LA(this._options),attributes:i})};Wd.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=Y.getValueOrDefault(this._outlineColorProperty,e,U.BLACK,Rme),o=this._distanceDisplayConditionProperty.getValue(e),r={show:new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:qt.fromColor(i),distanceDisplayCondition:Un.fromDistanceDisplayCondition(o),offset:void 0};return l(this._options.offsetAttribute)&&(r.offset=io.fromCartesian3(Y.getValueOrDefault(this._terrainOffsetProperty,e,Ome,Mme))),new It({id:t,geometry:new BA(this._options),attributes:r})};Wd.prototype._computeCenter=function(e,t){let n=Y.getValueOrUndefined(this._entity.rectangle.coordinates,e,bnt);if(!l(n))return;let i=ae.center(n,xnt);return fe.toCartesian(i,ee.default,t)};Wd.prototype._isHidden=function(e,t){return!l(t.coordinates)||ai.prototype._isHidden.call(this,e,t)};Wd.prototype._isDynamic=function(e,t){return!t.coordinates.isConstant||!Y.isConstant(t.height)||!Y.isConstant(t.extrudedHeight)||!Y.isConstant(t.granularity)||!Y.isConstant(t.stRotation)||!Y.isConstant(t.rotation)||!Y.isConstant(t.outlineWidth)||!Y.isConstant(t.zIndex)||this._onTerrain&&!Y.isConstant(this._materialProperty)&&!(this._materialProperty instanceof jt)};Wd.prototype._setStaticOptions=function(e,t){let n=this._materialProperty instanceof jt,i=Y.getValueOrUndefined(t.height,Ve.MINIMUM_VALUE),o=Y.getValueOrDefault(t.heightReference,Ve.MINIMUM_VALUE,qe.NONE),r=Y.getValueOrUndefined(t.extrudedHeight,Ve.MINIMUM_VALUE),s=Y.getValueOrDefault(t.extrudedHeightReference,Ve.MINIMUM_VALUE,qe.NONE);l(r)&&!l(i)&&(i=0);let a=this._options;a.vertexFormat=n?fn.VERTEX_FORMAT:fo.MaterialSupport.TEXTURED.vertexFormat,a.rectangle=t.coordinates.getValue(Ve.MINIMUM_VALUE,a.rectangle),a.granularity=Y.getValueOrUndefined(t.granularity,Ve.MINIMUM_VALUE),a.stRotation=Y.getValueOrUndefined(t.stRotation,Ve.MINIMUM_VALUE),a.rotation=Y.getValueOrUndefined(t.rotation,Ve.MINIMUM_VALUE),a.offsetAttribute=jn.computeGeometryOffsetAttribute(i,o,r,s),a.height=jn.getGeometryHeight(i,o),r=jn.getGeometryExtrudedHeight(r,s),r===jn.CLAMP_TO_GROUND&&(r=fi.getMinimumMaximumHeights(LA.computeRectangle(a,Lme)).minimumTerrainHeight),a.extrudedHeight=r};Wd.DynamicGeometryUpdater=EE;function EE(e,t,n){si.call(this,e,t,n)}l(Object.create)&&(EE.prototype=Object.create(si.prototype),EE.prototype.constructor=EE);EE.prototype._isHidden=function(e,t,n){return!l(this._options.rectangle)||si.prototype._isHidden.call(this,e,t,n)};EE.prototype._setOptions=function(e,t,n){let i=this._options,o=Y.getValueOrUndefined(t.height,n),r=Y.getValueOrDefault(t.heightReference,n,qe.NONE),s=Y.getValueOrUndefined(t.extrudedHeight,n),a=Y.getValueOrDefault(t.extrudedHeightReference,n,qe.NONE);l(s)&&!l(o)&&(o=0),i.rectangle=Y.getValueOrUndefined(t.coordinates,n,i.rectangle),i.granularity=Y.getValueOrUndefined(t.granularity,n),i.stRotation=Y.getValueOrUndefined(t.stRotation,n),i.rotation=Y.getValueOrUndefined(t.rotation,n),i.offsetAttribute=jn.computeGeometryOffsetAttribute(o,r,s,a),i.height=jn.getGeometryHeight(o,r),s=jn.getGeometryExtrudedHeight(s,a),s===jn.CLAMP_TO_GROUND&&(s=fi.getMinimumMaximumHeights(LA.computeRectangle(i,Lme)).minimumTerrainHeight),i.extrudedHeight=s};var $k=Wd;var Nme=new U;function Ant(e){this.id=e,this.vertexFormat=void 0,this.positions=void 0,this.minimumHeights=void 0,this.maximumHeights=void 0,this.granularity=void 0}function qd(e,t){ai.call(this,{entity:e,scene:t,geometryOptions:new Ant(e),geometryPropertyName:"wall",observedPropertyNames:["availability","wall"]}),this._onEntityPropertyChanged(e,"wall",e.wall,void 0)}l(Object.create)&&(qd.prototype=Object.create(ai.prototype),qd.prototype.constructor=qd);qd.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i,o,r=new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._fillProperty.getValue(e)),s=this._distanceDisplayConditionProperty.getValue(e),a=Un.fromDistanceDisplayCondition(s);if(this._materialProperty instanceof jt){let c;l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(c=this._materialProperty.color.getValue(e,Nme)),l(c)||(c=U.WHITE),o=qt.fromColor(c),i={show:r,distanceDisplayCondition:a,color:o}}else i={show:r,distanceDisplayCondition:a};return new It({id:t,geometry:new $N(this._options),attributes:i})};qd.prototype.createOutlineGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=Y.getValueOrDefault(this._outlineColorProperty,e,U.BLACK,Nme),o=this._distanceDisplayConditionProperty.getValue(e);return new It({id:t,geometry:new QN(this._options),attributes:{show:new xn(n&&t.isShowing&&this._showProperty.getValue(e)&&this._showOutlineProperty.getValue(e)),color:qt.fromColor(i),distanceDisplayCondition:Un.fromDistanceDisplayCondition(o)}})};qd.prototype._isHidden=function(e,t){return!l(t.positions)||ai.prototype._isHidden.call(this,e,t)};qd.prototype._getIsClosed=function(e){return!1};qd.prototype._isDynamic=function(e,t){return!t.positions.isConstant||!Y.isConstant(t.minimumHeights)||!Y.isConstant(t.maximumHeights)||!Y.isConstant(t.outlineWidth)||!Y.isConstant(t.granularity)};qd.prototype._setStaticOptions=function(e,t){let n=t.minimumHeights,i=t.maximumHeights,o=t.granularity,r=this._materialProperty instanceof jt,s=this._options;s.vertexFormat=r?fn.VERTEX_FORMAT:fo.MaterialSupport.TEXTURED.vertexFormat,s.positions=t.positions.getValue(Ve.MINIMUM_VALUE,s.positions),s.minimumHeights=l(n)?n.getValue(Ve.MINIMUM_VALUE,s.minimumHeights):void 0,s.maximumHeights=l(i)?i.getValue(Ve.MINIMUM_VALUE,s.maximumHeights):void 0,s.granularity=l(o)?o.getValue(Ve.MINIMUM_VALUE):void 0};qd.DynamicGeometryUpdater=SE;function SE(e,t,n){si.call(this,e,t,n)}l(Object.create)&&(SE.prototype=Object.create(si.prototype),SE.prototype.constructor=SE);SE.prototype._isHidden=function(e,t,n){return!l(this._options.positions)||si.prototype._isHidden.call(this,e,t,n)};SE.prototype._setOptions=function(e,t,n){let i=this._options;i.positions=Y.getValueOrUndefined(t.positions,n,i.positions),i.minimumHeights=Y.getValueOrUndefined(t.minimumHeights,n,i.minimumHeights),i.maximumHeights=Y.getValueOrUndefined(t.maximumHeights,n,i.maximumHeights),i.granularity=Y.getValueOrUndefined(t.granularity,n)};var Qk=qd;var fx=[VF,Lk,Ik,qk,Yk,Xk,Kk,Zk,$k,Qk];function dx(e,t){this.entity=e,this.scene=t;let n=new Array(fx.length),i=new me,o=new br;for(let r=0;r<n.length;r++){let s=new fx[r](e,t);o.add(s.geometryChanged,a=>{i.raiseEvent(a)}),n[r]=s}this.updaters=n,this.geometryChanged=i,this.eventHelper=o,this._removeEntitySubscription=e.definitionChanged.addEventListener(dx.prototype._onEntityPropertyChanged,this)}dx.prototype._onEntityPropertyChanged=function(e,t,n,i){let o=this.updaters;for(let r=0;r<o.length;r++)o[r]._onEntityPropertyChanged(e,t,n,i)};dx.prototype.forEach=function(e){let t=this.updaters;for(let n=0;n<t.length;n++)e(t[n])};dx.prototype.destroy=function(){this.eventHelper.removeAll();let e=this.updaters;for(let t=0;t<e.length;t++)e[t].destroy();this._removeEntitySubscription(),ue(this)};dx.registerUpdater=function(e){fx.includes(e)||fx.push(e)};dx.unregisterUpdater=function(e){if(fx.includes(e)){let t=fx.indexOf(e);fx.splice(t,1)}};var vE=dx;var Fme=new U,Cnt=new Nt,Ent=new Nt,Snt=d.ZERO,vnt=new d;function Yd(e,t,n,i,o,r,s){this.translucent=t,this.appearanceType=n,this.depthFailAppearanceType=i,this.depthFailMaterialProperty=o,this.depthFailMaterial=void 0,this.closed=r,this.shadows=s,this.primitives=e,this.createPrimitive=!1,this.waitingOnCreate=!1,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new Dt,this.updaters=new Dt,this.updatersWithAttributes=new Dt,this.attributes=new Dt,this.subscriptions=new Dt,this.showsUpdated=new Dt,this.itemsToRemove=[],this.invalidated=!1;let a;l(o)&&(a=o.definitionChanged.addEventListener(Yd.prototype.onMaterialChanged,this)),this.removeMaterialSubscription=a}Yd.prototype.onMaterialChanged=function(){this.invalidated=!0};Yd.prototype.isMaterial=function(e){let t=this.depthFailMaterialProperty,n=e.depthFailMaterialProperty;return n===t?!0:l(t)?t.equals(n):!1};Yd.prototype.add=function(e,t){let n=e.id;if(this.createPrimitive=!0,this.geometry.set(n,t),this.updaters.set(n,e),!e.hasConstantFill||!e.fillMaterialProperty.isConstant||!Y.isConstant(e.distanceDisplayConditionProperty)||!Y.isConstant(e.terrainOffsetProperty))this.updatersWithAttributes.set(n,e);else{let i=this;this.subscriptions.set(n,e.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(e.id,e)}))}};Yd.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};Yd.prototype.update=function(e){let t=!0,n=0,i=this.primitive,o=this.primitives,r;if(this.createPrimitive){let s=this.geometry.values;if(s.length>0){l(i)&&(l(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i);let c;l(this.depthFailAppearanceType)&&(l(this.depthFailMaterialProperty)&&(this.depthFailMaterial=sr.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial)),c=new this.depthFailAppearanceType({material:this.depthFailMaterial,translucent:this.translucent,closed:this.closed})),i=new Rn({show:!1,asynchronous:!0,geometryInstances:s.slice(),appearance:new this.appearanceType({translucent:this.translucent,closed:this.closed}),depthFailAppearance:c,shadows:this.shadows}),o.add(i),t=!1}else{l(i)&&(o.remove(i),i=void 0);let c=this.oldPrimitive;l(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(l(i)&&i.ready){i.show=!0,l(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0),l(this.depthFailAppearanceType)&&!(this.depthFailMaterialProperty instanceof jt)&&(this.depthFailMaterial=sr.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),this.primitive.depthFailAppearance.material=this.depthFailMaterial);let s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r<a;r++){let u=s[r],f=this.geometry.get(u.id),h=this.attributes.get(f.id.id);if(l(h)||(h=i.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),!u.fillMaterialProperty.isConstant||c){let b=u.fillMaterialProperty.color,x=Y.getValueOrDefault(b,e,U.WHITE,Fme);U.equals(h._lastColor,x)||(h._lastColor=U.clone(x,h._lastColor),h.color=qt.toValue(x,h.color),(this.translucent&&h.color[3]===255||!this.translucent&&h.color[3]!==255)&&(this.itemsToRemove[n++]=u))}if(l(this.depthFailAppearanceType)&&u.depthFailMaterialProperty instanceof jt&&(!u.depthFailMaterialProperty.isConstant||c)){let b=u.depthFailMaterialProperty.color,x=Y.getValueOrDefault(b,e,U.WHITE,Fme);U.equals(h._lastDepthFailColor,x)||(h._lastDepthFailColor=U.clone(x,h._lastDepthFailColor),h.depthFailColor=qt.toValue(x,h.depthFailColor))}let p=u.entity.isShowing&&(u.hasConstantFill||u.isFilled(e)),_=h.show[0]===1;p!==_&&(h.show=xn.toValue(p,h.show));let m=u.distanceDisplayConditionProperty;if(!Y.isConstant(m)){let b=Y.getValueOrDefault(m,e,Ent,Cnt);Nt.equals(b,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Nt.clone(b,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Un.toValue(b,h.distanceDisplayCondition))}let y=u.terrainOffsetProperty;if(!Y.isConstant(y)){let b=Y.getValueOrDefault(y,e,Snt,vnt);d.equals(b,h._lastOffset)||(h._lastOffset=d.clone(b,h._lastOffset),h.offset=io.toValue(b,h.offset))}}this.updateShows(i),this.waitingOnCreate=!1}else l(i)&&!i.ready&&(t=!1);return this.itemsToRemove.length=n,t};Yd.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=this.geometry.get(o.id),s=this.attributes.get(r.id.id);l(s)||(s=e.getGeometryInstanceAttributes(r.id),this.attributes.set(r.id.id,s));let a=o.entity.isShowing,c=s.show[0]===1;a!==c&&(s.show=xn.toValue(a,s.show),r.attributes.show.value[0]=s.show[0])}this.showsUpdated.removeAll()};Yd.prototype.contains=function(e){return this.updaters.contains(e.id)};Yd.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return lt.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?lt.FAILED:(i.boundingSphere.clone(t),lt.DONE)};Yd.prototype.destroy=function(){let e=this.primitive,t=this.primitives;l(e)&&t.remove(e);let n=this.oldPrimitive;l(n)&&t.remove(n),l(this.removeMaterialSubscription)&&this.removeMaterialSubscription()};function wE(e,t,n,i,o){this._solidItems=[],this._translucentItems=[],this._primitives=e,this._appearanceType=t,this._depthFailAppearanceType=n,this._closed=i,this._shadows=o}wE.prototype.add=function(e,t){let n,i,o=t.createFillGeometryInstance(e);o.attributes.color.value[3]===255?(n=this._solidItems,i=!1):(n=this._translucentItems,i=!0);let r=n.length;for(let a=0;a<r;a++){let c=n[a];if(c.isMaterial(t)){c.add(t,o);return}}let s=new Yd(this._primitives,i,this._appearanceType,this._depthFailAppearanceType,t.depthFailMaterialProperty,this._closed,this._shadows);s.add(t,o),n.push(s)};function Bme(e,t){let n=e.length;for(let i=n-1;i>=0;i--){let o=e[i];if(o.remove(t))return o.updaters.length===0&&(e.splice(i,1),o.destroy()),!0}return!1}wE.prototype.remove=function(e){Bme(this._solidItems,e)||Bme(this._translucentItems,e)};function kme(e,t,n){let i=!1,o=t.length;for(let r=0;r<o;++r){let s=t[r],a=s.itemsToRemove,c=a.length;if(c>0)for(r=0;r<c;r++){let u=a[r];s.remove(u),e.add(n,u),i=!0}}return i}function Jk(e,t,n,i){let o=t.length,r;for(r=o-1;r>=0;r--){let s=t[r];if(s.invalidated){t.splice(r,1);let a=s.updaters.values,c=a.length;for(let u=0;u<c;u++)e.add(n,a[u]);s.destroy()}}for(o=t.length,r=0;r<o;++r)i=t[r].update(n)&&i;return i}wE.prototype.update=function(e){let t=Jk(this,this._solidItems,e,!0);t=Jk(this,this._translucentItems,e,t)&&t;let n=kme(this,this._solidItems,e),i=kme(this,this._translucentItems,e);return(n||i)&&(t=Jk(this,this._solidItems,e,t)&&t,t=Jk(this,this._translucentItems,e,t)&&t),t};function zme(e,t,n){let i=e.length;for(let o=0;o<i;o++){let r=e[o];if(r.contains(t))return r.getBoundingSphere(t,n)}return lt.FAILED}wE.prototype.getBoundingSphere=function(e,t){let n=zme(this._solidItems,e,t);return n===lt.FAILED?zme(this._translucentItems,e,t):n};function Ume(e){let t=e.length;for(let n=0;n<t;n++)e[n].destroy();e.length=0}wE.prototype.removeAllPrimitives=function(){Ume(this._solidItems),Ume(this._translucentItems)};var Xd=wE;var wnt=new Nt,Dnt=new Nt,Int=d.ZERO,Pnt=new d;function Kd(e,t,n,i,o,r,s){this.primitives=e,this.appearanceType=t,this.materialProperty=n,this.depthFailAppearanceType=i,this.depthFailMaterialProperty=o,this.closed=r,this.shadows=s,this.updaters=new Dt,this.createPrimitive=!0,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new Dt,this.material=void 0,this.depthFailMaterial=void 0,this.updatersWithAttributes=new Dt,this.attributes=new Dt,this.invalidated=!1,this.removeMaterialSubscription=n.definitionChanged.addEventListener(Kd.prototype.onMaterialChanged,this),this.subscriptions=new Dt,this.showsUpdated=new Dt}Kd.prototype.onMaterialChanged=function(){this.invalidated=!0};Kd.prototype.isMaterial=function(e){let t=this.materialProperty,n=e.fillMaterialProperty,i=this.depthFailMaterialProperty,o=e.depthFailMaterialProperty;if(n===t&&o===i)return!0;let r=l(t)&&t.equals(n);return r=(!l(i)&&!l(o)||l(i)&&i.equals(o))&&r,r};Kd.prototype.add=function(e,t){let n=t.id;if(this.updaters.set(n,t),this.geometry.set(n,t.createFillGeometryInstance(e)),!t.hasConstantFill||!t.fillMaterialProperty.isConstant||!Y.isConstant(t.distanceDisplayConditionProperty)||!Y.isConstant(t.terrainOffsetProperty))this.updatersWithAttributes.set(n,t);else{let i=this;this.subscriptions.set(n,t.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(t.id,t)}))}this.createPrimitive=!0};Kd.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};var Rnt=new U;Kd.prototype.update=function(e){let t=!0,n=this.primitive,i=this.primitives,o=this.geometry.values,r;if(this.createPrimitive){if(o.length>0){l(n)&&(l(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),this.material=sr.getValue(e,this.materialProperty,this.material);let a;l(this.depthFailMaterialProperty)&&(this.depthFailMaterial=sr.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),a=new this.depthFailAppearanceType({material:this.depthFailMaterial,translucent:this.depthFailMaterial.isTranslucent(),closed:this.closed})),n=new Rn({show:!1,asynchronous:!0,geometryInstances:o.slice(),appearance:new this.appearanceType({material:this.material,translucent:this.material.isTranslucent(),closed:this.closed}),depthFailAppearance:a,shadows:this.shadows}),i.add(n),t=!1}else{l(n)&&(i.remove(n),n=void 0);let a=this.oldPrimitive;l(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(l(n)&&n.ready){n.show=!0,l(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.material=sr.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material,l(this.depthFailAppearanceType)&&!(this.depthFailMaterialProperty instanceof jt)&&(this.depthFailMaterial=sr.getValue(e,this.depthFailMaterialProperty,this.depthFailMaterial),this.primitive.depthFailAppearance.material=this.depthFailMaterial);let s=this.updatersWithAttributes.values,a=s.length;for(r=0;r<a;r++){let c=s[r],u=c.entity,f=this.geometry.get(c.id),h=this.attributes.get(f.id.id);if(l(h)||(h=n.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),l(this.depthFailAppearanceType)&&this.depthFailMaterialProperty instanceof jt&&!c.depthFailMaterialProperty.isConstant){let b=c.depthFailMaterialProperty.color,x=Y.getValueOrDefault(b,e,U.WHITE,Rnt);U.equals(h._lastDepthFailColor,x)||(h._lastDepthFailColor=U.clone(x,h._lastDepthFailColor),h.depthFailColor=qt.toValue(x,h.depthFailColor))}let p=u.isShowing&&(c.hasConstantFill||c.isFilled(e)),_=h.show[0]===1;p!==_&&(h.show=xn.toValue(p,h.show));let m=c.distanceDisplayConditionProperty;if(!Y.isConstant(m)){let b=Y.getValueOrDefault(m,e,Dnt,wnt);Nt.equals(b,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Nt.clone(b,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Un.toValue(b,h.distanceDisplayCondition))}let y=c.terrainOffsetProperty;if(!Y.isConstant(y)){let b=Y.getValueOrDefault(y,e,Int,Pnt);d.equals(b,h._lastOffset)||(h._lastOffset=d.clone(b,h._lastOffset),h.offset=io.toValue(b,h.offset))}}this.updateShows(n)}else l(n)&&!n.ready&&(t=!1);return t};Kd.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=o.entity,s=this.geometry.get(o.id),a=this.attributes.get(s.id.id);l(a)||(a=e.getGeometryInstanceAttributes(s.id),this.attributes.set(s.id.id,a));let c=r.isShowing,u=a.show[0]===1;c!==u&&(a.show=xn.toValue(c,a.show),s.attributes.show.value[0]=a.show[0])}this.showsUpdated.removeAll()};Kd.prototype.contains=function(e){return this.updaters.contains(e.id)};Kd.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return lt.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?lt.FAILED:(i.boundingSphere.clone(t),lt.DONE)};Kd.prototype.destroy=function(){let e=this.primitive,t=this.primitives;l(e)&&t.remove(e);let n=this.oldPrimitive;l(n)&&t.remove(n),this.removeMaterialSubscription()};function DE(e,t,n,i,o){this._items=[],this._primitives=e,this._appearanceType=t,this._depthFailAppearanceType=n,this._closed=i,this._shadows=o}DE.prototype.add=function(e,t){let n=this._items,i=n.length;for(let r=0;r<i;r++){let s=n[r];if(s.isMaterial(t)){s.add(e,t);return}}let o=new Kd(this._primitives,this._appearanceType,t.fillMaterialProperty,this._depthFailAppearanceType,t.depthFailMaterialProperty,this._closed,this._shadows);o.add(e,t),n.push(o)};DE.prototype.remove=function(e){let t=this._items,n=t.length;for(let i=n-1;i>=0;i--){let o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};DE.prototype.update=function(e){let t,n=this._items,i=n.length;for(t=i-1;t>=0;t--){let r=n[t];if(r.invalidated){n.splice(t,1);let s=r.updaters.values,a=s.length;for(let c=0;c<a;c++)this.add(e,s[c]);r.destroy()}}let o=!0;for(t=0;t<n.length;t++)o=n[t].update(e)&&o;return o};DE.prototype.getBoundingSphere=function(e,t){let n=this._items,i=n.length;for(let o=0;o<i;o++){let r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return lt.FAILED};DE.prototype.removeAllPrimitives=function(){let e=this._items,t=e.length;for(let n=0;n<t;n++)e[n].destroy();this._items.length=0};var Zd=DE;var Ont=new U,Mnt=new Nt,Lnt=new Nt;function cg(e,t,n,i){this.primitives=e,this.zIndex=i,this.classificationType=t,this.color=n,this.createPrimitive=!1,this.waitingOnCreate=!1,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new Dt,this.updaters=new Dt,this.updatersWithAttributes=new Dt,this.attributes=new Dt,this.subscriptions=new Dt,this.showsUpdated=new Dt,this.itemsToRemove=[],this.isDirty=!1,this.rectangleCollisionCheck=new RA}cg.prototype.overlapping=function(e){return this.rectangleCollisionCheck.collides(e)};cg.prototype.add=function(e,t){let n=e.id;if(this.createPrimitive=!0,this.geometry.set(n,t),this.updaters.set(n,e),this.rectangleCollisionCheck.insert(n,t.geometry.rectangle),!e.hasConstantFill||!e.fillMaterialProperty.isConstant||!Y.isConstant(e.distanceDisplayConditionProperty))this.updatersWithAttributes.set(n,e);else{let i=this;this.subscriptions.set(n,e.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(e.id,e)}))}};cg.prototype.remove=function(e){let t=e.id,n=this.geometry.get(t);if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.rectangleCollisionCheck.remove(t,n.geometry.rectangle),this.updatersWithAttributes.remove(t);let i=this.subscriptions.get(t);return l(i)&&(i(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};cg.prototype.update=function(e){let t=!0,n=0,i=this.primitive,o=this.primitives,r;if(this.createPrimitive){let s=this.geometry.values;if(s.length>0)l(i)&&(l(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i),i=new El({show:!1,asynchronous:!0,geometryInstances:s.slice(),classificationType:this.classificationType}),o.add(i,this.zIndex),t=!1;else{l(i)&&(o.remove(i),i=void 0);let c=this.oldPrimitive;l(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(l(i)&&i.ready){i.show=!0,l(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0);let s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r<a;r++){let u=s[r],f=this.geometry.get(u.id),h=this.attributes.get(f.id.id);if(l(h)||(h=i.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),!u.fillMaterialProperty.isConstant||c){let y=u.fillMaterialProperty.color,b=Y.getValueOrDefault(y,e,U.WHITE,Ont);U.equals(h._lastColor,b)||(h._lastColor=U.clone(b,h._lastColor),h.color=qt.toValue(b,h.color))}let p=u.entity.isShowing&&(u.hasConstantFill||u.isFilled(e)),_=h.show[0]===1;p!==_&&(h.show=xn.toValue(p,h.show));let m=u.distanceDisplayConditionProperty;if(!Y.isConstant(m)){let y=Y.getValueOrDefault(m,e,Lnt,Mnt);Nt.equals(y,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Nt.clone(y,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Un.toValue(y,h.distanceDisplayCondition))}}this.updateShows(i),this.waitingOnCreate=!1}else l(i)&&!i.ready&&(t=!1);return this.itemsToRemove.length=n,t};cg.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=this.geometry.get(o.id),s=this.attributes.get(r.id.id);l(s)||(s=e.getGeometryInstanceAttributes(r.id),this.attributes.set(r.id.id,s));let a=o.entity.isShowing,c=s.show[0]===1;a!==c&&(s.show=xn.toValue(a,s.show),r.attributes.show.value[0]=s.show[0])}this.showsUpdated.removeAll()};cg.prototype.contains=function(e){return this.updaters.contains(e.id)};cg.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return lt.PENDING;let i=n.getBoundingSphere(e.entity);return l(i)?(i.clone(t),lt.DONE):lt.FAILED};cg.prototype.removeAllPrimitives=function(){let e=this.primitives,t=this.primitive;l(t)&&(e.remove(t),this.primitive=void 0,this.geometry.removeAll(),this.updaters.removeAll());let n=this.oldPrimitive;l(n)&&(e.remove(n),this.oldPrimitive=void 0)};function IE(e,t){this._batches=[],this._primitives=e,this._classificationType=t}IE.prototype.add=function(e,t){let n=t.createFillGeometryInstance(e),i=this._batches,o=Y.getValueOrDefault(t.zIndex,0),r,s=i.length;for(let a=0;a<s;++a){let c=i[a];if(c.zIndex===o&&!c.overlapping(n.geometry.rectangle)){r=c;break}}return l(r)||(r=new cg(this._primitives,this._classificationType,n.attributes.color.value,o),i.push(r)),r.add(t,n),r};IE.prototype.remove=function(e){let t=this._batches,n=t.length;for(let i=0;i<n;++i)if(t[i].remove(e))return};IE.prototype.update=function(e){let t,n,i=!0,o=this._batches,r=o.length;for(t=0;t<r;++t)i=o[t].update(e)&&i;for(t=0;t<r;++t){let s=o[t],a=s.itemsToRemove,c=a.length;for(let u=0;u<c;u++){n=a[u],s.remove(n);let f=this.add(e,n);s.isDirty=!0,f.isDirty=!0}}for(t=r-1;t>=0;--t){let s=o[t];s.isDirty&&(i=o[t].update(e)&&i,s.isDirty=!1),s.geometry.length===0&&o.splice(t,1)}return i};IE.prototype.getBoundingSphere=function(e,t){let n=this._batches,i=n.length;for(let o=0;o<i;++o){let r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return lt.FAILED};IE.prototype.removeAllPrimitives=function(){let e=this._batches,t=e.length;for(let n=0;n<t;++n)e[n].removeAllPrimitives()};var fI=IE;var Nnt=new Nt,Fnt=new Nt;function Uf(e,t,n,i,o,r){this.primitives=e,this.classificationType=t,this.appearanceType=n,this.materialProperty=i,this.updaters=new Dt,this.createPrimitive=!0,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new Dt,this.material=void 0,this.updatersWithAttributes=new Dt,this.attributes=new Dt,this.invalidated=!1,this.removeMaterialSubscription=i.definitionChanged.addEventListener(Uf.prototype.onMaterialChanged,this),this.subscriptions=new Dt,this.showsUpdated=new Dt,this.usingSphericalTextureCoordinates=o,this.zIndex=r,this.rectangleCollisionCheck=new RA}Uf.prototype.onMaterialChanged=function(){this.invalidated=!0};Uf.prototype.overlapping=function(e){return this.rectangleCollisionCheck.collides(e)};Uf.prototype.isMaterial=function(e){let t=this.materialProperty,n=e.fillMaterialProperty;return n===t||n instanceof jt&&t instanceof jt?!0:l(t)&&t.equals(n)};Uf.prototype.add=function(e,t,n){let i=t.id;if(this.updaters.set(i,t),this.geometry.set(i,n),this.rectangleCollisionCheck.insert(i,n.geometry.rectangle),!t.hasConstantFill||!t.fillMaterialProperty.isConstant||!Y.isConstant(t.distanceDisplayConditionProperty))this.updatersWithAttributes.set(i,t);else{let o=this;this.subscriptions.set(i,t.entity.definitionChanged.addEventListener(function(r,s,a,c){s==="isShowing"&&o.showsUpdated.set(t.id,t)}))}this.createPrimitive=!0};Uf.prototype.remove=function(e){let t=e.id,n=this.geometry.get(t);if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.rectangleCollisionCheck.remove(t,n.geometry.rectangle),this.updatersWithAttributes.remove(t);let i=this.subscriptions.get(t);return l(i)&&(i(),this.subscriptions.remove(t)),!0}return!1};Uf.prototype.update=function(e){let t=!0,n=this.primitive,i=this.primitives,o=this.geometry.values,r;if(this.createPrimitive){if(o.length>0)l(n)&&(l(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),this.material=sr.getValue(e,this.materialProperty,this.material),n=new El({show:!1,asynchronous:!0,geometryInstances:o.slice(),appearance:new this.appearanceType({material:this.material}),classificationType:this.classificationType}),i.add(n,this.zIndex),t=!1;else{l(n)&&(i.remove(n),n=void 0);let a=this.oldPrimitive;l(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(l(n)&&n.ready){n.show=!0,l(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.material=sr.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material;let s=this.updatersWithAttributes.values,a=s.length;for(r=0;r<a;r++){let c=s[r],u=c.entity,f=this.geometry.get(c.id),h=this.attributes.get(f.id.id);l(h)||(h=n.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h));let p=u.isShowing&&(c.hasConstantFill||c.isFilled(e)),_=h.show[0]===1;p!==_&&(h.show=xn.toValue(p,h.show));let m=c.distanceDisplayConditionProperty;if(!Y.isConstant(m)){let y=Y.getValueOrDefault(m,e,Fnt,Nnt);Nt.equals(y,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Nt.clone(y,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Un.toValue(y,h.distanceDisplayCondition))}}this.updateShows(n)}else l(n)&&!n.ready&&(t=!1);return t};Uf.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=o.entity,s=this.geometry.get(o.id),a=this.attributes.get(s.id.id);l(a)||(a=e.getGeometryInstanceAttributes(s.id),this.attributes.set(s.id.id,a));let c=r.isShowing,u=a.show[0]===1;c!==u&&(a.show=xn.toValue(c,a.show),s.attributes.show.value[0]=a.show[0])}this.showsUpdated.removeAll()};Uf.prototype.contains=function(e){return this.updaters.contains(e.id)};Uf.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return lt.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?lt.FAILED:(i.boundingSphere.clone(t),lt.DONE)};Uf.prototype.destroy=function(){let e=this.primitive,t=this.primitives;l(e)&&t.remove(e);let n=this.oldPrimitive;l(n)&&t.remove(n),this.removeMaterialSubscription()};function PE(e,t,n){this._items=[],this._primitives=e,this._classificationType=t,this._appearanceType=n}PE.prototype.add=function(e,t){let n=this._items,i=n.length,o=t.createFillGeometryInstance(e),r=pf.shouldUseSphericalCoordinates(o.geometry.rectangle),s=Y.getValueOrDefault(t.zIndex,0);for(let c=0;c<i;++c){let u=n[c];if(u.isMaterial(t)&&u.usingSphericalTextureCoordinates===r&&u.zIndex===s&&!u.overlapping(o.geometry.rectangle)){u.add(e,t,o);return}}let a=new Uf(this._primitives,this._classificationType,this._appearanceType,t.fillMaterialProperty,r,s);a.add(e,t,o),n.push(a)};PE.prototype.remove=function(e){let t=this._items,n=t.length;for(let i=n-1;i>=0;i--){let o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};PE.prototype.update=function(e){let t,n=this._items,i=n.length;for(t=i-1;t>=0;t--){let r=n[t];if(r.invalidated){n.splice(t,1);let s=r.updaters.values,a=s.length;for(let c=0;c<a;c++)this.add(e,s[c]);r.destroy()}}let o=!0;for(t=0;t<n.length;t++)o=n[t].update(e)&&o;return o};PE.prototype.getBoundingSphere=function(e,t){let n=this._items,i=n.length;for(let o=0;o<i;o++){let r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return lt.FAILED};PE.prototype.removeAllPrimitives=function(){let e=this._items,t=e.length;for(let n=0;n<t;n++)e[n].destroy();this._items.length=0};var ez=PE;var Bnt=new U,knt=new Nt,znt=new Nt,Unt=d.ZERO,Vnt=new d;function lg(e,t,n,i){this.translucent=t,this.width=n,this.shadows=i,this.primitives=e,this.createPrimitive=!1,this.waitingOnCreate=!1,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new Dt,this.updaters=new Dt,this.updatersWithAttributes=new Dt,this.attributes=new Dt,this.itemsToRemove=[],this.subscriptions=new Dt,this.showsUpdated=new Dt}lg.prototype.add=function(e,t){let n=e.id;if(this.createPrimitive=!0,this.geometry.set(n,t),this.updaters.set(n,e),!e.hasConstantOutline||!e.outlineColorProperty.isConstant||!Y.isConstant(e.distanceDisplayConditionProperty)||!Y.isConstant(e.terrainOffsetProperty))this.updatersWithAttributes.set(n,e);else{let i=this;this.subscriptions.set(n,e.entity.definitionChanged.addEventListener(function(o,r,s,a){r==="isShowing"&&i.showsUpdated.set(e.id,e)}))}};lg.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t),this.showsUpdated.remove(t)),!0}return!1};lg.prototype.update=function(e){let t=!0,n=0,i=this.primitive,o=this.primitives,r;if(this.createPrimitive){let s=this.geometry.values;if(s.length>0)l(i)&&(l(this.oldPrimitive)?o.remove(i):this.oldPrimitive=i),i=new Rn({show:!1,asynchronous:!0,geometryInstances:s.slice(),appearance:new fn({flat:!0,translucent:this.translucent,renderState:{lineWidth:this.width}}),shadows:this.shadows}),o.add(i),t=!1;else{l(i)&&(o.remove(i),i=void 0);let c=this.oldPrimitive;l(c)&&(o.remove(c),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=i,this.createPrimitive=!1,this.waitingOnCreate=!0}else if(l(i)&&i.ready){i.show=!0,l(this.oldPrimitive)&&(o.remove(this.oldPrimitive),this.oldPrimitive=void 0);let s=this.updatersWithAttributes.values,a=s.length,c=this.waitingOnCreate;for(r=0;r<a;r++){let u=s[r],f=this.geometry.get(u.id),h=this.attributes.get(f.id.id);if(l(h)||(h=i.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),!u.outlineColorProperty.isConstant||c){let b=u.outlineColorProperty,x=Y.getValueOrDefault(b,e,U.WHITE,Bnt);U.equals(h._lastColor,x)||(h._lastColor=U.clone(x,h._lastColor),h.color=qt.toValue(x,h.color),(this.translucent&&h.color[3]===255||!this.translucent&&h.color[3]!==255)&&(this.itemsToRemove[n++]=u))}let p=u.entity.isShowing&&(u.hasConstantOutline||u.isOutlineVisible(e)),_=h.show[0]===1;p!==_&&(h.show=xn.toValue(p,h.show));let m=u.distanceDisplayConditionProperty;if(!Y.isConstant(m)){let b=Y.getValueOrDefault(m,e,znt,knt);Nt.equals(b,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Nt.clone(b,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Un.toValue(b,h.distanceDisplayCondition))}let y=u.terrainOffsetProperty;if(!Y.isConstant(y)){let b=Y.getValueOrDefault(y,e,Unt,Vnt);d.equals(b,h._lastOffset)||(h._lastOffset=d.clone(b,h._lastOffset),h.offset=io.toValue(b,h.offset))}}this.updateShows(i),this.waitingOnCreate=!1}else l(i)&&!i.ready&&(t=!1);return this.itemsToRemove.length=n,t};lg.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=this.geometry.get(o.id),s=this.attributes.get(r.id.id);l(s)||(s=e.getGeometryInstanceAttributes(r.id),this.attributes.set(r.id.id,s));let a=o.entity.isShowing,c=s.show[0]===1;a!==c&&(s.show=xn.toValue(a,s.show),r.attributes.show.value[0]=s.show[0])}this.showsUpdated.removeAll()};lg.prototype.contains=function(e){return this.updaters.contains(e.id)};lg.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return lt.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?lt.FAILED:(i.boundingSphere.clone(t),lt.DONE)};lg.prototype.removeAllPrimitives=function(){let e=this.primitives,t=this.primitive;l(t)&&(e.remove(t),this.primitive=void 0,this.geometry.removeAll(),this.updaters.removeAll());let n=this.oldPrimitive;l(n)&&(e.remove(n),this.oldPrimitive=void 0)};function RE(e,t,n){this._primitives=e,this._scene=t,this._shadows=n,this._solidBatches=new Dt,this._translucentBatches=new Dt}RE.prototype.add=function(e,t){let n=t.createOutlineGeometryInstance(e),i=this._scene.clampLineWidth(t.outlineWidth),o,r;n.attributes.color.value[3]===255?(o=this._solidBatches,r=o.get(i),l(r)||(r=new lg(this._primitives,!1,i,this._shadows),o.set(i,r)),r.add(t,n)):(o=this._translucentBatches,r=o.get(i),l(r)||(r=new lg(this._primitives,!0,i,this._shadows),o.set(i,r)),r.add(t,n))};RE.prototype.remove=function(e){let t,n=this._solidBatches.values,i=n.length;for(t=0;t<i;t++)if(n[t].remove(e))return;let o=this._translucentBatches.values,r=o.length;for(t=0;t<r;t++)if(o[t].remove(e))return};RE.prototype.update=function(e){let t,n,i,o,r=this._solidBatches.values,s=r.length,a=this._translucentBatches.values,c=a.length,u,f=!0,h=!1;do{for(h=!1,n=0;n<s;n++){o=r[n],f=o.update(e),u=o.itemsToRemove;let p=u.length;if(p>0)for(h=!0,t=0;t<p;t++)i=u[t],o.remove(i),this.add(e,i)}for(n=0;n<c;n++){o=a[n],f=o.update(e),u=o.itemsToRemove;let p=u.length;if(p>0)for(h=!0,t=0;t<p;t++)i=u[t],o.remove(i),this.add(e,i)}}while(h);return f};RE.prototype.getBoundingSphere=function(e,t){let n,i=this._solidBatches.values,o=i.length;for(n=0;n<o;n++){let a=i[n];if(a.contains(e))return a.getBoundingSphere(e,t)}let r=this._translucentBatches.values,s=r.length;for(n=0;n<s;n++){let a=r[n];if(a.contains(e))return a.getBoundingSphere(e,t)}return lt.FAILED};RE.prototype.removeAllPrimitives=function(){let e,t=this._solidBatches.values,n=t.length;for(e=0;e<n;e++)t[e].removeAllPrimitives();let i=this._translucentBatches.values,o=i.length;for(e=0;e<o;e++)i[e].removeAllPrimitives()};var dI=RE;var Hnt=[];function Nl(e,t,n,i){n=n??e.primitives,i=i??e.groundPrimitives,this._scene=e,this._primitives=n,this._groundPrimitives=i,this._entityCollection=void 0,this._addedObjects=new Dt,this._removedObjects=new Dt,this._changedObjects=new Dt;let o=Tn.NUMBER_OF_SHADOW_MODES;this._outlineBatches=new Array(o*2),this._closedColorBatches=new Array(o*2),this._closedMaterialBatches=new Array(o*2),this._openColorBatches=new Array(o*2),this._openMaterialBatches=new Array(o*2);let r=ar.supportsMaterialsforEntitiesOnTerrain(e);this._supportsMaterialsforEntitiesOnTerrain=r;let s;for(s=0;s<o;++s)this._outlineBatches[s]=new dI(n,e,s,!1),this._outlineBatches[o+s]=new dI(n,e,s,!0),this._closedColorBatches[s]=new Xd(n,fn,void 0,!0,s,!0),this._closedColorBatches[o+s]=new Xd(n,fn,void 0,!0,s,!1),this._closedMaterialBatches[s]=new Zd(n,fo,void 0,!0,s,!0),this._closedMaterialBatches[o+s]=new Zd(n,fo,void 0,!0,s,!1),this._openColorBatches[s]=new Xd(n,fn,void 0,!1,s,!0),this._openColorBatches[o+s]=new Xd(n,fn,void 0,!1,s,!1),this._openMaterialBatches[s]=new Zd(n,fo,void 0,!1,s,!0),this._openMaterialBatches[o+s]=new Zd(n,fo,void 0,!1,s,!1);let a=Vn.NUMBER_OF_CLASSIFICATION_TYPES,c=new Array(a),u=[];if(r)for(s=0;s<a;++s)u.push(new ez(i,s,fo)),c[s]=new fI(i,s);else for(s=0;s<a;++s)c[s]=new fI(i,s);this._groundColorBatches=c,this._groundMaterialBatches=u,this._dynamicBatch=new bE(n,i),this._batches=this._outlineBatches.concat(this._closedColorBatches,this._closedMaterialBatches,this._openColorBatches,this._openMaterialBatches,this._groundColorBatches,this._groundMaterialBatches,this._dynamicBatch),this._subscriptions=new Dt,this._updaterSets=new Dt,this._entityCollection=t,t.collectionChanged.addEventListener(Nl.prototype._onCollectionChanged,this),this._onCollectionChanged(t,t.values,Hnt)}Nl.registerUpdater=function(e){vE.registerUpdater(e)};Nl.unregisterUpdater=function(e){vE.unregisterUpdater(e)};Nl.prototype.update=function(e){let t=this._addedObjects,n=t.values,i=this._removedObjects,o=i.values,r=this._changedObjects,s=r.values,a,c,u,f,h=this;for(a=s.length-1;a>-1;a--)c=s[a],u=c.id,f=this._updaterSets.get(u),f.entity===c?f.forEach(function(y){h._removeUpdater(y),h._insertUpdaterIntoBatch(e,y)}):(o.push(c),n.push(c));for(a=o.length-1;a>-1;a--)c=o[a],u=c.id,f=this._updaterSets.get(u),f.forEach(this._removeUpdater.bind(this)),f.destroy(),this._updaterSets.remove(u),this._subscriptions.get(u)(),this._subscriptions.remove(u);for(a=n.length-1;a>-1;a--)c=n[a],u=c.id,f=new vE(c,this._scene),this._updaterSets.set(u,f),f.forEach(function(y){h._insertUpdaterIntoBatch(e,y)}),this._subscriptions.set(u,f.geometryChanged.addEventListener(Nl._onGeometryChanged,this));t.removeAll(),i.removeAll(),r.removeAll();let p=!0,_=this._batches,m=_.length;for(a=0;a<m;a++)p=_[a].update(e)&&p;return p};var Gnt=[],jnt=new ce;Nl.prototype.getBoundingSphere=function(e,t){let n=Gnt,i=jnt,o=0,r=lt.DONE,s=this._batches,a=s.length,c=e.id;if(!this._updaterSets.get(c))return lt.FAILED;let u=this._updaterSets.get(c).updaters;for(let f=0;f<u.length;f++){let h=u[f];for(let p=0;p<a;p++){if(r=s[p].getBoundingSphere(h,i),r===lt.PENDING)return lt.PENDING;r===lt.DONE&&(n[o]=ce.clone(i,n[o]),o++)}}return o===0?lt.FAILED:(n.length=o,ce.fromBoundingSpheres(n,t),lt.DONE)};Nl.prototype.isDestroyed=function(){return!1};Nl.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(Nl.prototype._onCollectionChanged,this),this._addedObjects.removeAll(),this._removedObjects.removeAll();let e,t=this._batches,n=t.length;for(e=0;e<n;e++)t[e].removeAllPrimitives();let i=this._subscriptions.values;for(n=i.length,e=0;e<n;e++)i[e]();this._subscriptions.removeAll();let o=this._updaterSets.values;for(n=o.length,e=0;e<n;e++)o[e].destroy();return this._updaterSets.removeAll(),ue(this)};Nl.prototype._removeUpdater=function(e){let t=this._batches,n=t.length;for(let i=0;i<n;i++)t[i].remove(e)};Nl.prototype._insertUpdaterIntoBatch=function(e,t){if(t.isDynamic){this._dynamicBatch.add(e,t);return}let n;(t.outlineEnabled||t.fillEnabled)&&(n=t.shadowsProperty.getValue(e));let i=Tn.NUMBER_OF_SHADOW_MODES;if(t.outlineEnabled&&(l(t.terrainOffsetProperty)?this._outlineBatches[i+n].add(e,t):this._outlineBatches[n].add(e,t)),t.fillEnabled)if(t.onTerrain){let o=t.classificationTypeProperty.getValue(e);t.fillMaterialProperty instanceof jt?this._groundColorBatches[o].add(e,t):this._groundMaterialBatches[o].add(e,t)}else t.isClosed?t.fillMaterialProperty instanceof jt?l(t.terrainOffsetProperty)?this._closedColorBatches[i+n].add(e,t):this._closedColorBatches[n].add(e,t):l(t.terrainOffsetProperty)?this._closedMaterialBatches[i+n].add(e,t):this._closedMaterialBatches[n].add(e,t):t.fillMaterialProperty instanceof jt?l(t.terrainOffsetProperty)?this._openColorBatches[i+n].add(e,t):this._openColorBatches[n].add(e,t):l(t.terrainOffsetProperty)?this._openMaterialBatches[i+n].add(e,t):this._openMaterialBatches[n].add(e,t)};Nl._onGeometryChanged=function(e){let t=this._removedObjects,n=this._changedObjects,i=e.entity,o=i.id;!l(t.get(o))&&!l(n.get(o))&&n.set(o,i)};Nl.prototype._onCollectionChanged=function(e,t,n){let i=this._addedObjects,o=this._removedObjects,r=this._changedObjects,s,a,c;for(s=n.length-1;s>-1;s--)c=n[s],a=c.id,i.remove(a)||(o.set(a,c),r.remove(a));for(s=t.length-1;s>-1;s--)c=t[s],a=c.id,o.remove(a)?r.set(a,c):i.set(a,c)};var tz=Nl;var Wnt=1,qnt="30px sans-serif",Ynt=Xo.FILL,Xnt=U.WHITE,Knt=U.BLACK,Znt=1,$nt=!1,Qnt=new U(.165,.165,.165,.8),Jnt=new z(7,5),eit=z.ZERO,tit=d.ZERO,nit=qe.NONE,iit=bi.CENTER,oit=Bn.CENTER,rit=new d,sit=new U,ait=new U,cit=new U,lit=new z,uit=new d,fit=new z,dit=new Ht,hit=new Ht,mit=new Ht,pit=new Nt;function Vme(e){this.entity=e,this.label=void 0,this.index=void 0}function Fy(e,t){t.collectionChanged.addEventListener(Fy.prototype._onCollectionChanged,this),this._cluster=e,this._entityCollection=t,this._items=new Dt,this._onCollectionChanged(t,t.values,[],[])}Fy.prototype.update=function(e){let t=this._items.values,n=this._cluster;for(let i=0,o=t.length;i<o;i++){let r=t[i],s=r.entity,a=s._label,c,u=r.label,f=s.isShowing&&s.isAvailable(e)&&Y.getValueOrDefault(a._show,e,!0),h;if(f&&(h=Y.getValueOrUndefined(s._position,e,rit),c=Y.getValueOrUndefined(a._text,e),f=l(h)&&l(c)),!f){xq(r,s,n);continue}Y.isConstant(s._position)||(n._clusterDirty=!0);let p=!1,_=Y.getValueOrDefault(a._heightReference,e,nit);l(u)||(u=n.getLabel(s),u.id=s,r.label=u,p=d.equals(u.position,h)&&u.heightReference===_),u.show=!0,u.position=h,u.text=c,u.scale=Y.getValueOrDefault(a._scale,e,Wnt),u.font=Y.getValueOrDefault(a._font,e,qnt),u.style=Y.getValueOrDefault(a._style,e,Ynt),u.fillColor=Y.getValueOrDefault(a._fillColor,e,Xnt,sit),u.outlineColor=Y.getValueOrDefault(a._outlineColor,e,Knt,ait),u.outlineWidth=Y.getValueOrDefault(a._outlineWidth,e,Znt),u.showBackground=Y.getValueOrDefault(a._showBackground,e,$nt),u.backgroundColor=Y.getValueOrDefault(a._backgroundColor,e,Qnt,cit),u.backgroundPadding=Y.getValueOrDefault(a._backgroundPadding,e,Jnt,lit),u.pixelOffset=Y.getValueOrDefault(a._pixelOffset,e,eit,fit),u.eyeOffset=Y.getValueOrDefault(a._eyeOffset,e,tit,uit),u.heightReference=_,u.horizontalOrigin=Y.getValueOrDefault(a._horizontalOrigin,e,iit),u.verticalOrigin=Y.getValueOrDefault(a._verticalOrigin,e,oit),u.translucencyByDistance=Y.getValueOrUndefined(a._translucencyByDistance,e,dit),u.pixelOffsetScaleByDistance=Y.getValueOrUndefined(a._pixelOffsetScaleByDistance,e,hit),u.scaleByDistance=Y.getValueOrUndefined(a._scaleByDistance,e,mit),u.distanceDisplayCondition=Y.getValueOrUndefined(a._distanceDisplayCondition,e,pit),u.disableDepthTestDistance=Y.getValueOrUndefined(a._disableDepthTestDistance,e),p&&u._updateClamping()}return!0};Fy.prototype.getBoundingSphere=function(e,t){let n=this._items.get(e.id);if(!l(n)||!l(n.label))return lt.FAILED;let i=n.label;return t.center=d.clone(i._clampedPosition??i.position,t.center),t.radius=0,lt.DONE};Fy.prototype.isDestroyed=function(){return!1};Fy.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(Fy.prototype._onCollectionChanged,this);let e=this._entityCollection.values;for(let t=0;t<e.length;t++)this._cluster.removeLabel(e[t]);return ue(this)};Fy.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._items,a=this._cluster;for(o=t.length-1;o>-1;o--)r=t[o],l(r._label)&&l(r._position)&&s.set(r.id,new Vme(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._label)&&l(r._position)?s.contains(r.id)||s.set(r.id,new Vme(r)):(xq(s.get(r.id),r,a),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],xq(s.get(r.id),r,a),s.remove(r.id)};function xq(e,t,n){l(e)&&(e.label=void 0,n.removeLabel(t))}var nz=Fy;var git=1,_it=!0,yit=0,bit=!0,xit=!0,Tit=Tn.ENABLED,Ait=qe.NONE,Cit=U.RED,Eit=0,Sit=U.WHITE,vit=qc.HIGHLIGHT,wit=.5,Dit=new z(1,1),Hme={maximumPositionEpsilon:Number.POSITIVE_INFINITY},Iit=new N,Pit=new N,Gme=new U,jme=new Array(4),Rit=new d;function By(e,t){t.collectionChanged.addEventListener(By.prototype._onCollectionChanged,this),this._scene=e,this._primitives=e.primitives,this._entityCollection=t,this._modelHash={},this._entitiesToVisualize=new Dt,this._onCollectionChanged(t,t.values,[],[])}async function Oit(e,t,n,i,o){let r=e._primitives,s=e._modelHash;try{let a=await hm.fromGltfAsync({url:n,incrementallyLoadTextures:i,scene:e._scene,environmentMapOptions:o});if(e.isDestroyed()||!l(s[t.id]))return;a.id=t,r.add(a),s[t.id].modelPrimitive=a,a.errorEvent.addEventListener(c=>{l(s[t.id])&&(console.log(c),c.name!=="TextureError"&&a.incrementallyLoadTextures&&(s[t.id].loadFailed=!0))})}catch(a){if(e.isDestroyed()||!l(s[t.id]))return;console.log(a),s[t.id].loadFailed=!0}}By.prototype.update=function(e){let t=this._entitiesToVisualize.values,n=this._modelHash,i=this._primitives;for(let o=0,r=t.length;o<r;o++){let s=t[o],a=s._model,c,u=n[s.id],f=s.isShowing&&s.isAvailable(e)&&Y.getValueOrDefault(a._show,e,!0),h;if(f&&(h=s.computeModelMatrix(e,Iit),c=Ee.createIfNeeded(Y.getValueOrUndefined(a._uri,e)),f=l(h)&&l(c)),!f){l(u)&&u.modelPrimitive&&(u.modelPrimitive.show=!1);continue}if(!l(u)||c.url!==u.url){l(u?.modelPrimitive)&&(i.removeAndDestroy(u.modelPrimitive),delete n[s.id]),u={modelPrimitive:void 0,url:c.url,animationsRunning:!1,nodeTransformationsScratch:{},articulationsScratch:{},loadFailed:!1,modelUpdated:!1,environmentMapOptionsScratch:{...Hme}},n[s.id]=u;let m=Y.getValueOrDefault(a._incrementallyLoadTextures,e,bit),y=Y.getValueOrDefault(a._environmentMapOptions,e,Hme,u.environmentMapOptionsScratch);Oit(this,s,c,m,y)}let p=u.modelPrimitive;if(!l(p))continue;p.show=!0,p.scale=Y.getValueOrDefault(a._scale,e,git),p.enableVerticalExaggeration=Y.getValueOrDefault(a._enableVerticalExaggeration,e,_it),p.minimumPixelSize=Y.getValueOrDefault(a._minimumPixelSize,e,yit),p.maximumScale=Y.getValueOrUndefined(a._maximumScale,e),p.modelMatrix=N.clone(h,p.modelMatrix),p.shadows=Y.getValueOrDefault(a._shadows,e,Tit),p.heightReference=Y.getValueOrDefault(a._heightReference,e,Ait),p.distanceDisplayCondition=Y.getValueOrUndefined(a._distanceDisplayCondition,e),p.silhouetteColor=Y.getValueOrDefault(a._silhouetteColor,e,Cit,Gme),p.silhouetteSize=Y.getValueOrDefault(a._silhouetteSize,e,Eit),p.color=Y.getValueOrDefault(a._color,e,Sit,Gme),p.colorBlendMode=Y.getValueOrDefault(a._colorBlendMode,e,vit),p.colorBlendAmount=Y.getValueOrDefault(a._colorBlendAmount,e,wit),p.clippingPlanes=Y.getValueOrUndefined(a._clippingPlanes,e),p.clampAnimations=Y.getValueOrDefault(a._clampAnimations,e,xit),p.imageBasedLighting.imageBasedLightingFactor=Y.getValueOrDefault(a._imageBasedLightingFactor,e,Dit);let _=Y.getValueOrUndefined(a._lightColor,e);if(l(_)&&(U.pack(_,jme,0),_=d.unpack(jme,0,Rit)),p.lightColor=_,p.customShader=Y.getValueOrUndefined(a._customShader,e),n[s.id].modelUpdated=!0,p.ready){!a._readyOk&&a._marsOptions&&a._marsOptions.callback&&(a._marsOptions.callback(s,p),a._readyOk=!0);let m=Y.getValueOrDefault(a._runAnimations,e,!0);u.animationsRunning!==m&&(m?p.activeAnimations.addAll({loop:fu.REPEAT}):p.activeAnimations.removeAll(),u.animationsRunning=m);let y=Y.getValueOrUndefined(a._nodeTransformations,e,u.nodeTransformationsScratch);if(l(y)){let T=Object.keys(y);for(let A=0,C=T.length;A<C;++A){let S=T[A],w=y[S];if(!l(w))continue;let R=p.getNode(S);if(!l(R))continue;let P=N.fromTranslationRotationScale(w,Pit);R.matrix=N.multiply(R.originalMatrix,P,P)}}let b=!1,x=Y.getValueOrUndefined(a._articulations,e,u.articulationsScratch);if(l(x)){let T=Object.keys(x);for(let A=0,C=T.length;A<C;++A){let S=T[A],w=x[S];l(w)&&(b=!0,p.setArticulationStage(S,w))}}b&&p.applyArticulations()}}return!0};By.prototype.isDestroyed=function(){return!1};By.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(By.prototype._onCollectionChanged,this);let e=this._entitiesToVisualize.values,t=this._modelHash,n=this._primitives;for(let i=e.length-1;i>-1;i--)Tq(this,e[i],t,n);return ue(this)};var iz=new d,Mit=new fe;By.prototype.getBoundingSphere=function(e,t){let n=this._modelHash[e.id];if(!l(n))return lt.FAILED;if(n.loadFailed)return lt.FAILED;let i=n.modelPrimitive;if(!l(i)||!i.show)return lt.PENDING;if(!i.ready||!n.modelUpdated)return lt.PENDING;let o=this._scene,r=o.ellipsoid??ee.default;if(i.heightReference!==qe.NONE){let a=i.modelMatrix;iz.x=a[12],iz.y=a[13],iz.z=a[14];let c=r.cartesianToCartographic(iz,Mit),u=o.getHeight(c,i.heightReference);return l(u)&&(hf(i.heightReference)?c.height=u:c.height+=u),ce.clone(i.boundingSphere,t),t.center=r.cartographicToCartesian(c),lt.DONE}return ce.clone(i.boundingSphere,t),lt.DONE};By.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._entitiesToVisualize,a=this._modelHash,c=this._primitives;for(o=t.length-1;o>-1;o--)r=t[o],l(r._model)&&l(r._position)&&s.set(r.id,r);for(o=i.length-1;o>-1;o--)r=i[o],l(r._model)&&l(r._position)?(Lit(r,a),s.set(r.id,r)):(Tq(this,r,a,c),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],Tq(this,r,a,c),s.remove(r.id)};function Tq(e,t,n,i){let o=n[t.id];l(o)&&(i.removeAndDestroy(o.modelPrimitive),delete n[t.id])}function Lit(e,t){let n=t[e.id];l(n)&&(n.nodeTransformationsScratch={},n.articulationsScratch={})}var oz=By;function ky(e){this._definitionChanged=new me,this._value=void 0,this._removeSubscription=void 0,this.setValue(e)}Object.defineProperties(ky.prototype,{isConstant:{get:function(){return Y.isConstant(this._value)}},definitionChanged:{get:function(){return this._definitionChanged}},referenceFrame:{get:function(){return l(this._value)?this._value.referenceFrame:Gi.FIXED}}});var Nit=new Z;ky.prototype.getValue=function(e,t){return l(e)||(e=Z.now(Nit)),this.getValueInReferenceFrame(e,Gi.FIXED,t)};ky.prototype.setValue=function(e){this._value!==e&&(this._value=e,l(this._removeSubscription)&&(this._removeSubscription(),this._removeSubscription=void 0),l(e)&&(this._removeSubscription=e.definitionChanged.addEventListener(this._raiseDefinitionChanged,this)),this._definitionChanged.raiseEvent(this))};ky.prototype.getValueInReferenceFrame=function(e,t,n){if(l(this._value))return n=this._value.getValueInReferenceFrame(e,t,n),l(n)?ee.default.scaleToGeodeticSurface(n,n):void 0};ky.prototype.equals=function(e){return this===e||e instanceof ky&&this._value===e._value};ky.prototype._raiseDefinitionChanged=function(){this._definitionChanged.raiseEvent(this)};var ug=ky;var Fit=60,Bit=1,qme=new Sn,Aq=new Sn,Cq=new Sn;function Wme(e){this.entity=e,this.polyline=void 0,this.index=void 0,this.updater=void 0}function kit(e,t,n,i,o,r,s,a,c){let u=a,f;f=e.getValueInReferenceFrame(t,r,c[u]),l(f)&&(c[u++]=f);let h=!l(o)||Z.lessThanOrEquals(o,t)||Z.greaterThanOrEquals(o,n),p=0,_=i.length,m=i[p],y=n,b=!1,x,T,A;for(;p<_;){if(!h&&Z.greaterThanOrEquals(m,o)&&(f=e.getValueInReferenceFrame(o,r,c[u]),l(f)&&(c[u++]=f),h=!0),Z.greaterThan(m,t)&&Z.lessThan(m,y)&&!m.equals(o)&&(f=e.getValueInReferenceFrame(m,r,c[u]),l(f)&&(c[u++]=f)),p<_-1){if(s>0&&!b){let C=i[p+1],S=Z.secondsDifference(C,m);b=S>s,b&&(x=Math.ceil(S/s),T=0,A=S/Math.max(x,2),x=Math.max(x-1,1))}if(b&&T<x){m=Z.addSeconds(m,A,new Z),T++;continue}}b=!1,p++,m=i[p]}return f=e.getValueInReferenceFrame(n,r,c[u]),l(f)&&(c[u++]=f),u}function zit(e,t,n,i,o,r,s,a){let c,u=0,f=s,h=t,p=!l(i)||Z.lessThanOrEquals(i,t)||Z.greaterThanOrEquals(i,n);for(;Z.lessThan(h,n);)!p&&Z.greaterThanOrEquals(h,i)&&(p=!0,c=e.getValueInReferenceFrame(i,o,a[f]),l(c)&&(a[f]=c,f++)),c=e.getValueInReferenceFrame(h,o,a[f]),l(c)&&(a[f]=c,f++),u++,h=Z.addSeconds(t,r*u,new Z);return c=e.getValueInReferenceFrame(n,o,a[f]),l(c)&&(a[f]=c,f++),f}function Uit(e,t,n,i,o,r,s,a){let c,u=0,f=s,h=t,p=Math.max(r,60),_=!l(i)||Z.lessThanOrEquals(i,t)||Z.greaterThanOrEquals(i,n);for(;Z.lessThan(h,n);)!_&&Z.greaterThanOrEquals(h,i)&&(_=!0,c=e.getValueInReferenceFrame(i,o,a[f]),l(c)&&(a[f]=c,f++)),c=e.getValueInReferenceFrame(h,o,a[f]),l(c)&&(a[f]=c,f++),u++,h=Z.addSeconds(t,p*u,new Z);return c=e.getValueInReferenceFrame(n,o,a[f]),l(c)&&(a[f]=c,f++),f}function Vit(e,t,n,i,o,r,s,a){Cq.start=t,Cq.stop=n;let c=s,u=e.intervals;for(let f=0;f<u.length;f++){let h=u.get(f);if(!Sn.intersect(h,Cq,qme).isEmpty){let p=h.start;h.isStartIncluded||(h.isStopIncluded?p=h.stop:p=Z.addSeconds(h.start,Z.secondsDifference(h.stop,h.start)/2,new Z));let _=e.getValueInReferenceFrame(p,o,a[c]);l(_)&&(a[c]=_,c++)}}return c}function Hit(e,t,n,i,o,r,s,a){let c=e.getValueInReferenceFrame(t,o,a[s]);return l(c)&&(a[s++]=c),s}function Git(e,t,n,i,o,r,s,a){Aq.start=t,Aq.stop=n;let c=s,u=e.intervals;for(let f=0;f<u.length;f++){let h=u.get(f);if(!Sn.intersect(h,Aq,qme).isEmpty){let p=h.start,_=h.stop,m=t;Z.greaterThan(p,m)&&(m=p);let y=n;Z.lessThan(_,y)&&(y=_),c=Yme(h.data,m,y,i,o,r,c,a)}}return c}function Yme(e,t,n,i,o,r,s,a){for(;e instanceof Py;)e=e.resolvedProperty;if(e instanceof La){let c=e._property._times;s=kit(e,t,n,c,i,o,r,s,a)}else e instanceof HF?s=zit(e,t,n,i,o,r,s,a):e instanceof Ma?s=Git(e,t,n,i,o,r,s,a):e instanceof Oy?s=Vit(e,t,n,i,o,r,s,a):e instanceof Sl||e instanceof ug&&Y.isConstant(e)?s=Hit(e,t,n,i,o,r,s,a):s=Uit(e,t,n,i,o,r,s,a);return s}function Xme(e,t,n,i,o,r,s){l(s)||(s=[]);let a=Yme(e,t,n,i,o,r,0,s);return s.length=a,s}var jit=new $;function hI(e,t){this._unusedIndexes=[],this._polylineCollection=new _m,this._scene=e,this._referenceFrame=t,e.primitives.add(this._polylineCollection)}hI.prototype.update=function(e){if(this._referenceFrame===Gi.INERTIAL){let t=Lt.computeIcrfToCentralBodyFixedMatrix(e,jit);N.fromRotationTranslation(t,d.ZERO,this._polylineCollection.modelMatrix)}};hI.prototype.updateObject=function(e,t){let n=t.entity,i=n._path,o=n._position,r,s,a=i._show,c=t.polyline,u=n.isShowing&&n.isAvailable(e)&&(!l(a)||a.getValue(e));if(u){let h=Y.getValueOrUndefined(i._leadTime,e),p=Y.getValueOrUndefined(i._trailTime,e),_=n._availability,m=l(_),y=l(h),b=l(p);if(u=m||y&&b,u){if(b&&(r=Z.addSeconds(e,-p,new Z)),y&&(s=Z.addSeconds(e,h,new Z)),m){let x=_.start,T=_.stop;(!b||Z.greaterThan(x,r))&&(r=x),(!y||Z.lessThan(T,s))&&(s=T)}u=Z.lessThan(r,s)}}if(!u){l(c)&&(this._unusedIndexes.push(t.index),t.polyline=void 0,c.show=!1,t.index=void 0);return}if(!l(c)){let h=this._unusedIndexes;if(h.length>0){let _=h.pop();c=this._polylineCollection.get(_),t.index=_}else t.index=this._polylineCollection.length,c=this._polylineCollection.add();c.id=n,t.polyline=c}let f=Y.getValueOrDefault(i._resolution,e,Fit);c.show=!0,c.positions=Xme(o,r,s,e,this._referenceFrame,f,c.positions.slice()),c.material=sr.getValue(e,i._material,c.material),c.width=Y.getValueOrDefault(i._width,e,Bit),c.distanceDisplayCondition=Y.getValueOrUndefined(i._distanceDisplayCondition,e,c.distanceDisplayCondition)};hI.prototype.removeObject=function(e){let t=e.polyline;l(t)&&(this._unusedIndexes.push(e.index),e.polyline=void 0,t.show=!1,t.id=void 0,e.index=void 0)};hI.prototype.destroy=function(){return this._scene.primitives.remove(this._polylineCollection),ue(this)};function zy(e,t){t.collectionChanged.addEventListener(zy.prototype._onCollectionChanged,this),this._scene=e,this._updaters={},this._entityCollection=t,this._items=new Dt,this._onCollectionChanged(t,t.values,[],[])}zy.prototype.update=function(e){let t=this._updaters;for(let i in t)t.hasOwnProperty(i)&&t[i].update(e);let n=this._items.values;if(n.length===0&&l(this._updaters)&&Object.keys(this._updaters).length>0){for(let i in t)t.hasOwnProperty(i)&&t[i].destroy();this._updaters={}}for(let i=0,o=n.length;i<o;i++){let r=n[i],a=r.entity._position,c=r.updater,u=Gi.FIXED;this._scene.mode===ne.SCENE3D&&(u=a.referenceFrame);let f=this._updaters[u];if(c===f&&l(f)){f.updateObject(e,r);continue}l(c)&&c.removeObject(r),l(f)||(f=new hI(this._scene,u),f.update(e),this._updaters[u]=f),r.updater=f,l(f)&&f.updateObject(e,r)}return!0};zy.prototype.isDestroyed=function(){return!1};zy.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(zy.prototype._onCollectionChanged,this);let e=this._updaters;for(let t in e)e.hasOwnProperty(t)&&e[t].destroy();return ue(this)};zy.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s,a=this._items;for(o=t.length-1;o>-1;o--)r=t[o],l(r._path)&&l(r._position)&&a.set(r.id,new Wme(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._path)&&l(r._position)?a.contains(r.id)||a.set(r.id,new Wme(r)):(s=a.get(r.id),l(s)&&(l(s.updater)&&s.updater.removeObject(s),a.remove(r.id)));for(o=n.length-1;o>-1;o--)r=n[o],s=a.get(r.id),l(s)&&(l(s.updater)&&s.updater.removeObject(s),a.remove(r.id))};zy._subSample=Xme;var rz=zy;var Kme=U.WHITE,Zme=U.BLACK,$me=0,Qme=1,Jme=0,epe=$r.NONE,tpe=new U,Wit=new d,npe=new U,ipe=new Ht,ope=new Ht,rpe=new Nt;function spe(e){this.entity=e,this.pointPrimitive=void 0,this.billboard=void 0,this.color=void 0,this.outlineColor=void 0,this.pixelSize=void 0,this.outlineWidth=void 0}function Uy(e,t){t.collectionChanged.addEventListener(Uy.prototype._onCollectionChanged,this),this._cluster=e,this._entityCollection=t,this._items=new Dt,this._onCollectionChanged(t,t.values,[],[])}Uy.prototype.update=function(e){let t=this._items.values,n=this._cluster;for(let i=0,o=t.length;i<o;i++){let r=t[i],s=r.entity,a=s._point,c=r.pointPrimitive,u=r.billboard,f=Y.getValueOrDefault(a._heightReference,e,qe.NONE),h=s.isShowing&&s.isAvailable(e)&&Y.getValueOrDefault(a._show,e,!0),p;if(h&&(p=Y.getValueOrUndefined(s._position,e,Wit),h=l(p)),!h){mI(r,s,n);continue}Y.isConstant(s._position)||(n._clusterDirty=!0);let _=!1,m=!1;if(f!==qe.NONE&&!l(u)?(l(c)&&(mI(r,s,n),c=void 0),u=n.getBillboard(s),u.id=s,u.image=void 0,r.billboard=u,_=!0,m=d.equals(u.position,p)&&u.heightReference===f):f===qe.NONE&&!l(c)&&(l(u)&&(mI(r,s,n),u=void 0),c=n.getPoint(s),c.id=s,r.pointPrimitive=c),l(c))c.show=!0,c.position=p,c.scaleByDistance=Y.getValueOrUndefined(a._scaleByDistance,e,ipe),c.translucencyByDistance=Y.getValueOrUndefined(a._translucencyByDistance,e,ope),c.color=Y.getValueOrDefault(a._color,e,Kme,tpe),c.outlineColor=Y.getValueOrDefault(a._outlineColor,e,Zme,npe),c.outlineWidth=Y.getValueOrDefault(a._outlineWidth,e,$me),c.pixelSize=Y.getValueOrDefault(a._pixelSize,e,Qme),c.distanceDisplayCondition=Y.getValueOrUndefined(a._distanceDisplayCondition,e,rpe),c.disableDepthTestDistance=Y.getValueOrDefault(a._disableDepthTestDistance,e,Jme),c.splitDirection=Y.getValueOrDefault(a._splitDirection,e,epe);else if(l(u)){u.show=!0,u.position=p,u.scaleByDistance=Y.getValueOrUndefined(a._scaleByDistance,e,ipe),u.translucencyByDistance=Y.getValueOrUndefined(a._translucencyByDistance,e,ope),u.distanceDisplayCondition=Y.getValueOrUndefined(a._distanceDisplayCondition,e,rpe),u.disableDepthTestDistance=Y.getValueOrDefault(a._disableDepthTestDistance,e,Jme),u.splitDirection=Y.getValueOrDefault(a._splitDirection,e,epe),u.heightReference=f;let y=Y.getValueOrDefault(a._color,e,Kme,tpe),b=Y.getValueOrDefault(a._outlineColor,e,Zme,npe),x=Math.round(Y.getValueOrDefault(a._outlineWidth,e,$me)),T=Math.max(1,Math.round(Y.getValueOrDefault(a._pixelSize,e,Qme)));if(x>0?(u.scale=1,_=_||x!==r.outlineWidth||T!==r.pixelSize||!U.equals(y,r.color)||!U.equals(b,r.outlineColor)):(u.scale=T/50,T=50,_=_||x!==r.outlineWidth||!U.equals(y,r.color)||!U.equals(b,r.outlineColor)),_){r.color=U.clone(y,r.color),r.outlineColor=U.clone(b,r.outlineColor),r.pixelSize=T,r.outlineWidth=x;let A=y.alpha,C=y.toCssColorString(),S=b.toCssColorString(),w=JSON.stringify([C,T,S,x]);u.setImage(w,jC(A,C,S,x,T))}m&&u._updateClamping()}}return!0};Uy.prototype.getBoundingSphere=function(e,t){let n=this._items.get(e.id);if(!l(n)||!(l(n.pointPrimitive)||l(n.billboard)))return lt.FAILED;if(l(n.pointPrimitive))t.center=d.clone(n.pointPrimitive.position,t.center);else{let i=n.billboard;if(!l(i._clampedPosition))return lt.PENDING;t.center=d.clone(i._clampedPosition,t.center)}return t.radius=0,lt.DONE};Uy.prototype.isDestroyed=function(){return!1};Uy.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(Uy.prototype._onCollectionChanged,this);let e=this._entityCollection.values;for(let t=0;t<e.length;t++)this._cluster.removePoint(e[t]);return ue(this)};Uy.prototype._onCollectionChanged=function(e,t,n,i){let o,r,s=this._items,a=this._cluster;for(o=t.length-1;o>-1;o--)r=t[o],l(r._point)&&l(r._position)&&s.set(r.id,new spe(r));for(o=i.length-1;o>-1;o--)r=i[o],l(r._point)&&l(r._position)?s.contains(r.id)||s.set(r.id,new spe(r)):(mI(s.get(r.id),r,a),s.remove(r.id));for(o=n.length-1;o>-1;o--)r=n[o],mI(s.get(r.id),r,a),s.remove(r.id)};function mI(e,t,n){if(l(e)){let i=e.pointPrimitive;if(l(i)){e.pointPrimitive=void 0,n.removePoint(t);return}let o=e.billboard;l(o)&&(e.billboard=void 0,n.removeBillboard(t))}}var sz=Uy;var qit=new Kn(0),az={},ape=new U,Yit=new jt(U.WHITE),Xit=new Kn(!0),Kit=new Kn(Tn.DISABLED),Zit=new Kn(new Nt),$it=new Kn(Vn.BOTH);function Qit(){this.vertexFormat=void 0,this.positions=void 0,this.width=void 0,this.arcType=void 0,this.granularity=void 0}function Jit(){this.positions=void 0,this.width=void 0,this.arcType=void 0,this.granularity=void 0}function $d(e,t){this._entity=e,this._scene=t,this._entitySubscription=e.definitionChanged.addEventListener($d.prototype._onEntityPropertyChanged,this),this._fillEnabled=!1,this._dynamic=!1,this._geometryChanged=new me,this._showProperty=void 0,this._materialProperty=void 0,this._shadowsProperty=void 0,this._distanceDisplayConditionProperty=void 0,this._classificationTypeProperty=void 0,this._depthFailMaterialProperty=void 0,this._geometryOptions=new Qit,this._groundGeometryOptions=new Jit,this._id=`polyline-${e.id}`,this._clampToGround=!1,this._supportsPolylinesOnTerrain=ar.supportsPolylinesOnTerrain(t),this._zIndex=0,this._onEntityPropertyChanged(e,"polyline",e.polyline,void 0)}Object.defineProperties($d.prototype,{id:{get:function(){return this._id}},entity:{get:function(){return this._entity}},fillEnabled:{get:function(){return this._fillEnabled}},hasConstantFill:{get:function(){return!this._fillEnabled||!l(this._entity.availability)&&Y.isConstant(this._showProperty)}},fillMaterialProperty:{get:function(){return this._materialProperty}},depthFailMaterialProperty:{get:function(){return this._depthFailMaterialProperty}},outlineEnabled:{value:!1},hasConstantOutline:{value:!0},outlineColorProperty:{value:void 0},shadowsProperty:{get:function(){return this._shadowsProperty}},distanceDisplayConditionProperty:{get:function(){return this._distanceDisplayConditionProperty}},classificationTypeProperty:{get:function(){return this._classificationTypeProperty}},isDynamic:{get:function(){return this._dynamic}},isClosed:{value:!1},geometryChanged:{get:function(){return this._geometryChanged}},arcType:{get:function(){return this._arcType}},clampToGround:{get:function(){return this._clampToGround&&this._supportsPolylinesOnTerrain}},zIndex:{get:function(){return this._zIndex}}});$d.prototype.isOutlineVisible=function(e){return!1};$d.prototype.isFilled=function(e){let t=this._entity;return(this._fillEnabled&&t.isAvailable(e)&&this._showProperty.getValue(e))??!1};$d.prototype.createFillGeometryInstance=function(e){let t=this._entity,n=t.isAvailable(e),i=new xn(n&&t.isShowing&&this._showProperty.getValue(e)),o=this._distanceDisplayConditionProperty.getValue(e),r=Un.fromDistanceDisplayCondition(o),s={show:i,distanceDisplayCondition:r},a;return this._materialProperty instanceof jt&&(l(this._materialProperty.color)&&(this._materialProperty.color.isConstant||n)&&(a=this._materialProperty.color.getValue(e,ape)),l(a)||(a=U.WHITE),s.color=qt.fromColor(a)),this.clampToGround?new It({id:t,geometry:new bA(this._groundGeometryOptions),attributes:s}):(l(this._depthFailMaterialProperty)&&this._depthFailMaterialProperty instanceof jt&&(l(this._depthFailMaterialProperty.color)&&(this._depthFailMaterialProperty.color.isConstant||n)&&(a=this._depthFailMaterialProperty.color.getValue(e,ape)),l(a)||(a=U.WHITE),s.depthFailColor=qt.fromColor(a)),new It({id:t,geometry:new C_(this._geometryOptions),attributes:s}))};$d.prototype.createOutlineGeometryInstance=function(e){};$d.prototype.isDestroyed=function(){return!1};$d.prototype.destroy=function(){this._entitySubscription(),ue(this)};$d.prototype._onEntityPropertyChanged=function(e,t,n,i){if(!(t==="availability"||t==="polyline"))return;let o=this._entity.polyline;if(!l(o)){this._fillEnabled&&(this._fillEnabled=!1,this._geometryChanged.raiseEvent(this));return}let r=o.positions,s=o.show;if(l(s)&&s.isConstant&&!s.getValue(Ve.MINIMUM_VALUE)||!l(r)){this._fillEnabled&&(this._fillEnabled=!1,this._geometryChanged.raiseEvent(this));return}let a=o.zIndex,c=o.material??Yit,u=c instanceof jt;this._materialProperty=c,this._depthFailMaterialProperty=o.depthFailMaterial,this._showProperty=s??Xit,this._shadowsProperty=o.shadows??Kit,this._distanceDisplayConditionProperty=o.distanceDisplayCondition??Zit,this._classificationTypeProperty=o.classificationType??$it,this._fillEnabled=!0,this._zIndex=a??qit;let f=o.width,h=o.arcType,p=o.clampToGround,_=o.granularity;if(!r.isConstant||!Y.isConstant(f)||!Y.isConstant(h)||!Y.isConstant(_)||!Y.isConstant(p)||!Y.isConstant(a))this._dynamic||(this._dynamic=!0,this._geometryChanged.raiseEvent(this));else{let m=this._geometryOptions,y=r.getValue(Ve.MINIMUM_VALUE,m.positions);if(!l(y)||y.length<2){this._fillEnabled&&(this._fillEnabled=!1,this._geometryChanged.raiseEvent(this));return}let b;u&&(!l(this._depthFailMaterialProperty)||this._depthFailMaterialProperty instanceof jt)?b=ls.VERTEX_FORMAT:b=Ia.VERTEX_FORMAT,m.vertexFormat=b,m.positions=y,m.width=l(f)?f.getValue(Ve.MINIMUM_VALUE):void 0,m.arcType=l(h)?h.getValue(Ve.MINIMUM_VALUE):void 0,m.granularity=l(_)?_.getValue(Ve.MINIMUM_VALUE):void 0;let x=this._groundGeometryOptions;x.positions=y,x.width=m.width,x.arcType=m.arcType,x.granularity=m.granularity,this._clampToGround=l(p)?p.getValue(Ve.MINIMUM_VALUE):!1,!this._clampToGround&&l(a)&&Ct("Entity polylines must have clampToGround: true when using zIndex. zIndex will be ignored."),this._dynamic=!1,this._geometryChanged.raiseEvent(this)}};$d.prototype.createDynamicUpdater=function(e,t){return new pI(e,t,this)};var OE={positions:void 0,granularity:void 0,height:void 0,ellipsoid:void 0};function pI(e,t,n){this._line=void 0,this._primitives=e,this._groundPrimitives=t,this._groundPolylinePrimitive=void 0,this._material=void 0,this._geometryUpdater=n,this._positions=[]}function cpe(e){if(l(e._line))return e._line;let t=e._primitives,n=e._geometryUpdater._scene.id+t._guid,i=az[n];!l(i)||i.isDestroyed()?(i=new _m,az[n]=i,t.add(i)):t.contains(i)||t.add(i);let o=i.add();return o.id=e._geometryUpdater._entity,e._line=o,o}pI.prototype.update=function(e){let t=this._geometryUpdater,n=t._entity,i=n.polyline,o=i.positions,r=Y.getValueOrUndefined(o,e,this._positions);t._clampToGround=Y.getValueOrDefault(i._clampToGround,e,!1),t._groundGeometryOptions.positions=r,t._groundGeometryOptions.width=Y.getValueOrDefault(i._width,e,1),t._groundGeometryOptions.arcType=Y.getValueOrDefault(i._arcType,e,nn.GEODESIC),t._groundGeometryOptions.granularity=Y.getValueOrDefault(i._granularity,e,9999);let s=this._groundPrimitives;if(l(this._groundPolylinePrimitive)&&(s.remove(this._groundPolylinePrimitive),this._groundPolylinePrimitive=void 0),t.clampToGround){if(!n.isShowing||!n.isAvailable(e)||!Y.getValueOrDefault(i._show,e,!0)||!l(r)||r.length<2)return;let h=t.fillMaterialProperty,p;if(h instanceof jt)p=new ls;else{let _=sr.getValue(e,h,this._material);p=new Ia({material:_,translucent:_.isTranslucent()}),this._material=_}this._groundPolylinePrimitive=s.add(new Zh({geometryInstances:t.createFillGeometryInstance(e),appearance:p,classificationType:t.classificationTypeProperty.getValue(e),asynchronous:!1}),Y.getValueOrUndefined(t.zIndex,e)),l(this._line)&&(this._line.show=!1);return}let a=cpe(this);if(!n.isShowing||!n.isAvailable(e)||!Y.getValueOrDefault(i._show,e,!0)){a.show=!1;return}if(!l(r)||r.length<2){a.show=!1;return}let c=nn.GEODESIC;c=Y.getValueOrDefault(i._arcType,e,c);let u=t._scene.globe,f=t._scene.ellipsoid;c!==nn.NONE&&l(u)&&(OE.ellipsoid=f,OE.positions=r,OE.granularity=Y.getValueOrUndefined(i._granularity,e),OE.height=Fi.extractHeights(r,f),c===nn.GEODESIC?r=Fi.generateCartesianArc(OE):r=Fi.generateCartesianRhumbArc(OE)),a.show=!0,a.positions=r.slice(),a.material=sr.getValue(e,t.fillMaterialProperty,a.material),a.width=Y.getValueOrDefault(i._width,e,1),a.distanceDisplayCondition=Y.getValueOrUndefined(i._distanceDisplayCondition,e,a.distanceDisplayCondition)};pI.prototype.getBoundingSphere=function(e){if(this._geometryUpdater.clampToGround){let t=this._groundPolylinePrimitive;if(l(t)&&t.show&&t.ready){let n=t.getGeometryInstanceAttributes(this._geometryUpdater._entity);if(l(n)&&l(n.boundingSphere))return ce.clone(n.boundingSphere,e),lt.DONE}return l(t)&&!t.ready?lt.PENDING:lt.DONE}else{let t=cpe(this);if(t.show&&t.positions.length>0)return ce.fromPoints(t.positions,e),lt.DONE}return lt.FAILED};pI.prototype.isDestroyed=function(){return!1};pI.prototype.destroy=function(){let t=this._geometryUpdater._scene.id+this._primitives._guid,n=az[t];l(n)&&(n.remove(this._line),n.length===0&&(this._primitives.removeAndDestroy(n),delete az[t])),l(this._groundPolylinePrimitive)&&this._groundPrimitives.remove(this._groundPolylinePrimitive),ue(this)};var cz=$d;var eot=new U,tot=new Nt,not=new Nt;function Qd(e,t,n,i,o){let r;n instanceof jt?r=ls:r=Ia,this.orderedGroundPrimitives=e,this.classificationType=t,this.appearanceType=r,this.materialProperty=n,this.updaters=new Dt,this.createPrimitive=!0,this.primitive=void 0,this.oldPrimitive=void 0,this.geometry=new Dt,this.material=void 0,this.updatersWithAttributes=new Dt,this.attributes=new Dt,this.invalidated=!1,this.removeMaterialSubscription=n.definitionChanged.addEventListener(Qd.prototype.onMaterialChanged,this),this.subscriptions=new Dt,this.showsUpdated=new Dt,this.zIndex=i,this._asynchronous=o}Qd.prototype.onMaterialChanged=function(){this.invalidated=!0};Qd.prototype.isMaterial=function(e){let t=this.materialProperty,n=e.fillMaterialProperty;return n===t||n instanceof jt&&t instanceof jt?!0:l(t)&&t.equals(n)};Qd.prototype.add=function(e,t,n){let i=t.id;if(this.updaters.set(i,t),this.geometry.set(i,n),!t.hasConstantFill||!t.fillMaterialProperty.isConstant||!Y.isConstant(t.distanceDisplayConditionProperty))this.updatersWithAttributes.set(i,t);else{let o=this;this.subscriptions.set(i,t.entity.definitionChanged.addEventListener(function(r,s,a,c){s==="isShowing"&&o.showsUpdated.set(t.id,t)}))}this.createPrimitive=!0};Qd.prototype.remove=function(e){let t=e.id;if(this.createPrimitive=this.geometry.remove(t)||this.createPrimitive,this.updaters.remove(t)){this.updatersWithAttributes.remove(t);let n=this.subscriptions.get(t);return l(n)&&(n(),this.subscriptions.remove(t)),!0}return!1};Qd.prototype.update=function(e){let t=!0,n=this.primitive,i=this.orderedGroundPrimitives,o=this.geometry.values,r;if(this.createPrimitive){if(o.length>0)l(n)&&(l(this.oldPrimitive)?i.remove(n):this.oldPrimitive=n),n=new Zh({show:!1,asynchronous:this._asynchronous,geometryInstances:o.slice(),appearance:new this.appearanceType,classificationType:this.classificationType}),this.appearanceType===Ia&&(this.material=sr.getValue(e,this.materialProperty,this.material),n.appearance.material=this.material),i.add(n,this.zIndex),t=!1;else{l(n)&&(i.remove(n),n=void 0);let a=this.oldPrimitive;l(a)&&(i.remove(a),this.oldPrimitive=void 0)}this.attributes.removeAll(),this.primitive=n,this.createPrimitive=!1}else if(l(n)&&n.ready){n.show=!0,l(this.oldPrimitive)&&(i.remove(this.oldPrimitive),this.oldPrimitive=void 0),this.appearanceType===Ia&&(this.material=sr.getValue(e,this.materialProperty,this.material),this.primitive.appearance.material=this.material);let s=this.updatersWithAttributes.values,a=s.length;for(r=0;r<a;r++){let c=s[r],u=c.entity,f=this.geometry.get(c.id),h=this.attributes.get(f.id.id);if(l(h)||(h=n.getGeometryInstanceAttributes(f.id),this.attributes.set(f.id.id,h)),!c.fillMaterialProperty.isConstant){let y=c.fillMaterialProperty.color,b=Y.getValueOrDefault(y,e,U.WHITE,eot);U.equals(h._lastColor,b)||(h._lastColor=U.clone(b,h._lastColor),h.color=qt.toValue(b,h.color))}let p=u.isShowing&&(c.hasConstantFill||c.isFilled(e)),_=h.show[0]===1;p!==_&&(h.show=xn.toValue(p,h.show));let m=c.distanceDisplayConditionProperty;if(!Y.isConstant(m)){let y=Y.getValueOrDefault(m,e,not,tot);Nt.equals(y,h._lastDistanceDisplayCondition)||(h._lastDistanceDisplayCondition=Nt.clone(y,h._lastDistanceDisplayCondition),h.distanceDisplayCondition=Un.toValue(y,h.distanceDisplayCondition))}}this.updateShows(n)}else l(n)&&!n.ready&&(t=!1);return t};Qd.prototype.updateShows=function(e){let t=this.showsUpdated.values,n=t.length;for(let i=0;i<n;i++){let o=t[i],r=o.entity,s=this.geometry.get(o.id);if(!s)continue;let a=this.attributes.get(s.id.id);l(a)||(a=e.getGeometryInstanceAttributes(s.id),this.attributes.set(s.id.id,a));let c=r.isShowing,u=a.show[0]===1;c!==u&&(a.show=xn.toValue(c,a.show),s.attributes.show.value[0]=a.show[0])}this.showsUpdated.removeAll()};Qd.prototype.contains=function(e){return this.updaters.contains(e.id)};Qd.prototype.getBoundingSphere=function(e,t){let n=this.primitive;if(!n.ready)return lt.PENDING;let i=n.getGeometryInstanceAttributes(e.entity);return!l(i)||!l(i.boundingSphere)||l(i.show)&&i.show[0]===0?lt.FAILED:(i.boundingSphere.clone(t),lt.DONE)};Qd.prototype.destroy=function(){let e=this.primitive,t=this.orderedGroundPrimitives;l(e)&&t.remove(e);let n=this.oldPrimitive;l(n)&&t.remove(n),this.removeMaterialSubscription()};function ME(e,t,n){this._items=[],this._orderedGroundPrimitives=e,this._classificationType=t,this._asynchronous=n??!0}ME.prototype.add=function(e,t){let n=this._items,i=n.length,o=t.createFillGeometryInstance(e),r=Y.getValueOrDefault(t.zIndex,0);for(let a=0;a<i;++a){let c=n[a];if(c.isMaterial(t)&&c.zIndex===r){c.add(e,t,o);return}}let s=new Qd(this._orderedGroundPrimitives,this._classificationType,t.fillMaterialProperty,r,this._asynchronous);s.add(e,t,o),n.push(s)};ME.prototype.remove=function(e){let t=this._items,n=t.length;for(let i=n-1;i>=0;i--){let o=t[i];if(o.remove(e)){o.updaters.length===0&&(t.splice(i,1),o.destroy());break}}};ME.prototype.update=function(e){let t,n=this._items,i=n.length;for(t=i-1;t>=0;t--){let r=n[t];if(r.invalidated){n.splice(t,1);let s=r.updaters.values,a=s.length;for(let c=0;c<a;c++)this.add(e,s[c]);r.destroy()}}let o=!0;for(t=0;t<n.length;t++)o=n[t].update(e)&&o;return o};ME.prototype.getBoundingSphere=function(e,t){let n=this._items,i=n.length;for(let o=0;o<i;o++){let r=n[o];if(r.contains(e))return r.getBoundingSphere(e,t)}return lt.FAILED};ME.prototype.removeAllPrimitives=function(){let e=this._items,t=e.length;for(let n=0;n<t;n++)e[n].destroy();this._items.length=0};var lz=ME;var iot=[];function lpe(e,t){let n=e._batches,i=n.length;for(let o=0;o<i;o++)n[o].remove(t)}function upe(e,t,n){if(n.isDynamic){e._dynamicBatch.add(t,n);return}if(n.clampToGround&&n.fillEnabled){let s=n.classificationTypeProperty.getValue(t);e._groundBatches[s].add(t,n);return}let i;n.fillEnabled&&(i=n.shadowsProperty.getValue(t));let o=0;l(n.depthFailMaterialProperty)&&(o=n.depthFailMaterialProperty instanceof jt?1:2);let r;l(i)&&(r=i+o*Tn.NUMBER_OF_SHADOW_MODES),n.fillEnabled&&(n.fillMaterialProperty instanceof jt?e._colorBatches[r].add(t,n):e._materialBatches[r].add(t,n))}function Sm(e,t,n,i){i=i??e.groundPrimitives,n=n??e.primitives,this._scene=e,this._primitives=n,this._entityCollection=void 0,this._addedObjects=new Dt,this._removedObjects=new Dt,this._changedObjects=new Dt;let o,r=Tn.NUMBER_OF_SHADOW_MODES;for(this._colorBatches=new Array(r*3),this._materialBatches=new Array(r*3),o=0;o<r;++o)this._colorBatches[o]=new Xd(n,ls,void 0,!1,o),this._materialBatches[o]=new Zd(n,Ia,void 0,!1,o),this._colorBatches[o+r]=new Xd(n,ls,ls,!1,o),this._materialBatches[o+r]=new Zd(n,Ia,ls,!1,o),this._colorBatches[o+r*2]=new Xd(n,ls,Ia,!1,o),this._materialBatches[o+r*2]=new Zd(n,Ia,Ia,!1,o);this._dynamicBatch=new bE(n,i);let s=Vn.NUMBER_OF_CLASSIFICATION_TYPES;for(this._groundBatches=new Array(s),o=0;o<s;++o)this._groundBatches[o]=new lz(i,o);this._batches=this._colorBatches.concat(this._materialBatches,this._dynamicBatch,this._groundBatches),this._subscriptions=new Dt,this._updaters=new Dt,this._entityCollection=t,t.collectionChanged.addEventListener(Sm.prototype._onCollectionChanged,this),this._onCollectionChanged(t,t.values,iot)}Sm.prototype.update=function(e){let t=this._addedObjects,n=t.values,i=this._removedObjects,o=i.values,r=this._changedObjects,s=r.values,a,c,u,f;for(a=s.length-1;a>-1;a--)c=s[a],u=c.id,f=this._updaters.get(u),f.entity===c?(lpe(this,f),upe(this,e,f)):(o.push(c),n.push(c));for(a=o.length-1;a>-1;a--)c=o[a],u=c.id,f=this._updaters.get(u),lpe(this,f),f.destroy(),this._updaters.remove(u),this._subscriptions.get(u)(),this._subscriptions.remove(u);for(a=n.length-1;a>-1;a--)c=n[a],u=c.id,f=new cz(c,this._scene),this._updaters.set(u,f),upe(this,e,f),this._subscriptions.set(u,f.geometryChanged.addEventListener(Sm._onGeometryChanged,this));t.removeAll(),i.removeAll(),r.removeAll();let h=!0,p=this._batches,_=p.length;for(a=0;a<_;a++)h=p[a].update(e)&&h;return h};var oot=[],rot=new ce;Sm.prototype.getBoundingSphere=function(e,t){let n=oot,i=rot,o=0,r=lt.DONE,s=this._batches,a=s.length,c=this._updaters.get(e.id);if(!c)return lt.FAILED;for(let u=0;u<a;u++){if(r=s[u].getBoundingSphere(c,i),r===lt.PENDING)return lt.PENDING;r===lt.DONE&&(n[o]=ce.clone(i,n[o]),o++)}return o===0?lt.FAILED:(n.length=o,ce.fromBoundingSpheres(n,t),lt.DONE)};Sm.prototype.isDestroyed=function(){return!1};Sm.prototype.destroy=function(){this._entityCollection.collectionChanged.removeEventListener(Sm.prototype._onCollectionChanged,this),this._addedObjects.removeAll(),this._removedObjects.removeAll();let e,t=this._batches,n=t.length;for(e=0;e<n;e++)t[e].removeAllPrimitives();let i=this._subscriptions.values;for(n=i.length,e=0;e<n;e++)i[e]();return this._subscriptions.removeAll(),ue(this)};Sm._onGeometryChanged=function(e){let t=this._removedObjects,n=this._changedObjects,i=e.entity,o=i.id;!l(t.get(o))&&!l(n.get(o))&&n.set(o,i)};Sm.prototype._onCollectionChanged=function(e,t,n){let i=this._addedObjects,o=this._removedObjects,r=this._changedObjects,s,a,c;for(s=n.length-1;s>-1;s--)c=n[s],a=c.id,i.remove(a)||(o.set(a,c),r.remove(a));for(s=t.length-1;s>-1;s--)c=t[s],a=c.id,o.remove(a)?r.set(a,c):i.set(a,c)};var uz=Sm;function Fl(e){El.initializeTerrainHeights(),Zh.initializeTerrainHeights();let t=e.scene,n=e.dataSourceCollection;this._eventHelper=new br,this._eventHelper.add(n.dataSourceAdded,this._onDataSourceAdded,this),this._eventHelper.add(n.dataSourceRemoved,this._onDataSourceRemoved,this),this._eventHelper.add(n.dataSourceMoved,this._onDataSourceMoved,this),this._eventHelper.add(t.postRender,this._postRender,this),this._dataSourceCollection=n,this._scene=t,this._visualizersCallback=e.visualizersCallback??Fl.defaultVisualizersCallback;let i=!1,o=new Ll,r=new Ll;n.length>0&&(t.primitives.add(o),t.groundPrimitives.add(r),i=!0),this._primitives=o,this._groundPrimitives=r;for(let u=0,f=n.length;u<f;u++)this._onDataSourceAdded(n,n.get(u));let s=new Mk;this._onDataSourceAdded(void 0,s),this._defaultDataSource=s;let a,c;if(!i){let u=this,f=function(){t.primitives.add(o),t.groundPrimitives.add(r),a(),c(),u._removeDefaultDataSourceListener=void 0,u._removeDataSourceCollectionListener=void 0};a=s.entities.collectionChanged.addEventListener(f),c=n.dataSourceAdded.addEventListener(f)}this._removeDefaultDataSourceListener=a,this._removeDataSourceCollectionListener=c,this._ready=!1}var LE=[];Fl.registerVisualizer=function(e){LE.includes(e)||LE.push(e)};Fl.unregisterVisualizer=function(e){if(LE.includes(e)){let t=LE.indexOf(e);LE.splice(t,1)}};Fl.defaultVisualizersCallback=function(e,t,n){let i=n.entities;return[new eF(t,i),new tz(e,i,n._primitives,n._groundPrimitives),new nz(t,i),new oz(e,i),new vk(e,i),new sz(t,i),new rz(e,i),new uz(e,i,n._primitives,n._groundPrimitives),...LE.map(o=>new o(e,i))]};Object.defineProperties(Fl.prototype,{scene:{get:function(){return this._scene}},dataSources:{get:function(){return this._dataSourceCollection}},defaultDataSource:{get:function(){return this._defaultDataSource}},ready:{get:function(){return this._ready}}});Fl.prototype.isDestroyed=function(){return!1};Fl.prototype.destroy=function(){this._eventHelper.removeAll();let e=this._dataSourceCollection;for(let t=0,n=e.length;t<n;++t)this._onDataSourceRemoved(this._dataSourceCollection,e.get(t));return this._onDataSourceRemoved(void 0,this._defaultDataSource),l(this._removeDefaultDataSourceListener)?(this._removeDefaultDataSourceListener(),this._removeDataSourceCollectionListener()):(this._scene.primitives.remove(this._primitives),this._scene.groundPrimitives.remove(this._groundPrimitives)),ue(this)};Fl.prototype.update=function(e){if(!fi.initialized)return this._ready=!1,!1;let t=!0,n,i,o,r,s=this._dataSourceCollection,a=s.length;for(n=0;n<a;n++){let c=s.get(n);for(l(c.update)&&(t=c.update(e)&&t),o=c._visualizers,r=o.length,i=0;i<r;i++)t=o[i].update(e)&&t}for(o=this._defaultDataSource._visualizers,r=o.length,i=0;i<r;i++)t=o[i].update(e)&&t;return!this._ready&&t&&this._scene.requestRender(),this._ready=this._ready||t,t};Fl.prototype._postRender=function(){let e=this._scene.frameState,t=this._dataSourceCollection,n=t.length;for(let i=0;i<n;i++){let o=t.get(i),r=o.credit;l(r)&&e.creditDisplay.addCreditToNextFrame(r);let s=o._resourceCredits;if(l(s)){let a=s.length;for(let c=0;c<a;c++)e.creditDisplay.addCreditToNextFrame(s[c])}}};var sot=[],aot=new ce;Fl.prototype.getBoundingSphere=function(e,t,n){if(!this._ready)return lt.PENDING;let i,o,r=this._defaultDataSource;if(!r.entities.contains(e)){r=void 0;let p=this._dataSourceCollection;for(o=p.length,i=0;i<o;i++){let _=p.get(i);if(_.entities.contains(e)){r=_;break}}}if(!l(r))return lt.FAILED;let s=sot,a=aot,c=0,u=lt.DONE,f=r._visualizers,h=f.length;for(i=0;i<h;i++){let p=f[i];if(l(p.getBoundingSphere)){if(u=f[i].getBoundingSphere(e,a),!t&&u===lt.PENDING)return lt.PENDING;u===lt.DONE&&(s[c]=ce.clone(a,s[c]),c++)}}return c===0?lt.FAILED:(s.length=c,ce.fromBoundingSpheres(s,n),lt.DONE)};Fl.prototype._onDataSourceAdded=function(e,t){let n=this._scene,i=this._primitives,o=this._groundPrimitives,r=i.add(new Ll),s=o.add(new Wk);t._primitives=r,t._groundPrimitives=s;let a=t.clustering;a._initialize(n),r.add(a),t._visualizers=this._visualizersCallback(n,a,t)};Fl.prototype._onDataSourceRemoved=function(e,t){let n=this._primitives,i=this._groundPrimitives,o=t._primitives,r=t._groundPrimitives,s=t.clustering;o.remove(s);let a=t._visualizers,c=a.length;for(let u=0;u<c;u++)a[u].destroy();n.remove(o),i.remove(r),t._visualizers=void 0};Fl.prototype._onDataSourceMoved=function(e,t,n){let i=this._primitives,o=this._groundPrimitives,r=e._primitives,s=e._groundPrimitives;t===n+1?(i.raise(r),o.raise(s)):t===n-1?(i.lower(r),o.lower(s)):t===0?(i.lowerToBottom(r),o.lowerToBottom(s),i.raise(r),o.raise(s)):(i.raiseToTop(r),o.raiseToTop(s))};var fz=Fl;var fpe=new $,dpe=new $,hpe=new $,cot=new N,dz=new d,mpe=new d,Eq=new d,Sq=new d,ppe=new d,gpe=new d,lot=new Le,uot=new d,fot=new $,NE=new Z,dot=1.25;function hot(e,t,n,i,o,r,s,a,c,u){let f=e.scene.mode,h=o.getValue(c,e._lastCartesian);if(l(h)){let p=!1,_=!1,m,y,b;if(f===ne.SCENE3D){Z.addSeconds(c,.001,NE);let R=o.getValue(NE,dz);if(l(R)||(Z.addSeconds(c,-.001,NE),R=o.getValue(NE,dz),_=!0),l(R)){let P=Lt.computeFixedToIcrfMatrix(c,fpe),O=Lt.computeFixedToIcrfMatrix(NE,dpe),L;!l(P)||!l(O)?(L=Lt.computeTemeToPseudoFixedMatrix(c,hpe),P=$.transpose(L,fpe),O=Lt.computeTemeToPseudoFixedMatrix(NE,dpe),$.transpose(O,O)):L=$.transpose(P,hpe);let g=$.multiplyByVector(P,h,ppe),E=$.multiplyByVector(O,R,gpe);d.subtract(g,E,Sq);let v=d.magnitude(Sq)*1e3,D=I.GRAVITATIONALPARAMETER,M=-D/(v*v-2*D/d.magnitude(g));M<0||M>dot*u.maximumRadius?(m=mpe,d.normalize(h,m),d.negate(m,m),b=d.clone(d.UNIT_Z,Eq),y=d.cross(b,m,dz),d.magnitude(y)>I.EPSILON7&&(d.normalize(m,m),d.normalize(y,y),b=d.cross(m,y,Eq),d.normalize(b,b),p=!0)):d.equalsEpsilon(h,R,I.EPSILON7)||(b=mpe,d.normalize(g,b),d.normalize(E,E),y=d.cross(b,E,Eq),_&&(y=d.multiplyByScalar(y,-1,y)),d.equalsEpsilon(y,d.ZERO,I.EPSILON7)||(m=d.cross(y,b,dz),$.multiplyByVector(L,m,m),$.multiplyByVector(L,y,y),$.multiplyByVector(L,b,b),d.normalize(m,m),d.normalize(y,y),d.normalize(b,b),p=!0))}}l(e.boundingSphere)&&(h=e.boundingSphere.center);let x,T,A;i&&(x=d.clone(t.position,Sq),T=d.clone(t.direction,ppe),A=d.clone(t.up,gpe));let C=cot,S;l(s)&&(S=s.getValue(c,lot));let w=r.getValue(c,uot);if(a===M_.INERTIAL&&l(S))N.fromTranslationQuaternionRotationScale(h,S,d.ONE,C);else if(a===M_.VELOCITY&&l(w)){let R=Lt.rotationMatrixFromPositionVelocity(h,w,u,fot);N.fromRotationTranslation(R,h,C)}else a===M_.ENU||!p?Lt.eastNorthUpToFixedFrame(h,u,C):(C[0]=m.x,C[1]=m.y,C[2]=m.z,C[3]=0,C[4]=y.x,C[5]=y.y,C[6]=y.z,C[7]=0,C[8]=b.x,C[9]=b.y,C[10]=b.z,C[11]=0,C[12]=h.x,C[13]=h.y,C[14]=h.z,C[15]=0);t._setTransform(C),i&&(d.clone(x,t.position),d.clone(T,t.direction),d.clone(A,t.up),d.cross(T,A,t.right))}if(n){let p=f===ne.SCENE2D||d.equals(e._offset3D,d.ZERO)?void 0:e._offset3D;t.lookAtTransform(t.transform,p)}}function gI(e,t,n){this.entity=e,this.scene=t,this.ellipsoid=n??ee.default,this.boundingSphere=void 0,this._lastEntity=void 0,this._mode=void 0,this._lastCartesian=new d,this._defaultOffset3D=void 0,this._velocityProperty=new Ly(e.position,!0),this._offset3D=new d}Object.defineProperties(gI,{defaultOffset3D:{get:function(){return this._defaultOffset3D},set:function(e){this._defaultOffset3D=d.clone(e,new d)}}});gI.defaultOffset3D=new d(-14e3,3500,3500);var hx=new xd,mot=new d;gI.prototype.update=function(e,t){let n=this.scene,i=this.ellipsoid,o=n.mode;if(o===ne.MORPHING)return;let r=this.entity,s=r.trackingReferenceFrame,a=r.position;if(!l(a))return;let c=this._velocityProperty,u=r.orientation,f=r!==this._lastEntity,h=o!==this._mode,p=n.camera,_=f||h,m=!0;if(f){let y=r.viewFrom,b=l(y);if(!b&&l(t)){hx.pitch=-I.PI_OVER_FOUR,hx.range=0;let x=a.getValue(e,mot);if(l(x))if(p.getCameraDistance)hx.range=p.getCameraDistance(),hx.heading=p.heading,hx.pitch=p.pitch;else{let T=2-1/Math.max(1,d.magnitude(x)/i.maximumRadius);hx.pitch*=T}p.viewBoundingSphere(t,hx),this.boundingSphere=t,_=!1,m=!1}else(!b||!l(y.getValue(e,this._offset3D)))&&d.clone(gI._defaultOffset3D,this._offset3D)}else!h&&this._mode!==ne.SCENE2D&&d.clone(p.position,this._offset3D);this._lastEntity=r,this._mode=o,hot(this,p,_,m,a,c,u,s,e,i)};var hz=gI;function xz(e){return Tz(e.map(([t,n])=>new Array(t).fill(n,0,t)))}function Tz(e){return e.reduce((t,n)=>t.concat(Array.isArray(n)?Tz(n):n),[])}var _pe=[0,1,2,3].concat(...xz([[2,4],[2,5],[4,6],[4,7],[8,8],[8,9],[16,10],[16,11],[32,12],[32,13],[64,14],[64,15],[2,0],[1,16],[1,17],[2,18],[2,19],[4,20],[4,21],[8,22],[8,23],[16,24],[16,25],[32,26],[32,27],[64,28],[64,29]]));function ur(){let e=this;function t(o){let r=e.dyn_tree,s=e.stat_desc.static_tree,a=e.stat_desc.extra_bits,c=e.stat_desc.extra_base,u=e.stat_desc.max_length,f,h,p,_,m,y,b=0;for(_=0;_<=15;_++)o.bl_count[_]=0;for(r[o.heap[o.heap_max]*2+1]=0,f=o.heap_max+1;f<573;f++)h=o.heap[f],_=r[r[h*2+1]*2+1]+1,_>u&&(_=u,b++),r[h*2+1]=_,!(h>e.max_code)&&(o.bl_count[_]++,m=0,h>=c&&(m=a[h-c]),y=r[h*2],o.opt_len+=y*(_+m),s&&(o.static_len+=y*(s[h*2+1]+m)));if(b!==0){do{for(_=u-1;o.bl_count[_]===0;)_--;o.bl_count[_]--,o.bl_count[_+1]+=2,o.bl_count[u]--,b-=2}while(b>0);for(_=u;_!==0;_--)for(h=o.bl_count[_];h!==0;)p=o.heap[--f],!(p>e.max_code)&&(r[p*2+1]!=_&&(o.opt_len+=(_-r[p*2+1])*r[p*2],r[p*2+1]=_),h--)}}function n(o,r){let s=0;do s|=o&1,o>>>=1,s<<=1;while(--r>0);return s>>>1}function i(o,r,s){let a=[],c=0,u,f,h;for(u=1;u<=15;u++)a[u]=c=c+s[u-1]<<1;for(f=0;f<=r;f++)h=o[f*2+1],h!==0&&(o[f*2]=n(a[h]++,h))}e.build_tree=function(o){let r=e.dyn_tree,s=e.stat_desc.static_tree,a=e.stat_desc.elems,c,u,f=-1,h;for(o.heap_len=0,o.heap_max=573,c=0;c<a;c++)r[c*2]!==0?(o.heap[++o.heap_len]=f=c,o.depth[c]=0):r[c*2+1]=0;for(;o.heap_len<2;)h=o.heap[++o.heap_len]=f<2?++f:0,r[h*2]=1,o.depth[h]=0,o.opt_len--,s&&(o.static_len-=s[h*2+1]);for(e.max_code=f,c=Math.floor(o.heap_len/2);c>=1;c--)o.pqdownheap(r,c);h=a;do c=o.heap[1],o.heap[1]=o.heap[o.heap_len--],o.pqdownheap(r,1),u=o.heap[1],o.heap[--o.heap_max]=c,o.heap[--o.heap_max]=u,r[h*2]=r[c*2]+r[u*2],o.depth[h]=Math.max(o.depth[c],o.depth[u])+1,r[c*2+1]=r[u*2+1]=h,o.heap[1]=h++,o.pqdownheap(r,1);while(o.heap_len>=2);o.heap[--o.heap_max]=o.heap[1],t(o),i(r,e.max_code,o.bl_count)}}ur._length_code=[0,1,2,3,4,5,6,7].concat(...xz([[2,8],[2,9],[2,10],[2,11],[4,12],[4,13],[4,14],[4,15],[8,16],[8,17],[8,18],[8,19],[16,20],[16,21],[16,22],[16,23],[32,24],[32,25],[32,26],[31,27],[1,28]]));ur.base_length=[0,1,2,3,4,5,6,7,8,10,12,14,16,20,24,28,32,40,48,56,64,80,96,112,128,160,192,224,0];ur.base_dist=[0,1,2,3,4,6,8,12,16,24,32,48,64,96,128,192,256,384,512,768,1024,1536,2048,3072,4096,6144,8192,12288,16384,24576];ur.d_code=function(e){return e<256?_pe[e]:_pe[256+(e>>>7)]};ur.extra_lbits=[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0];ur.extra_dbits=[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13];ur.extra_blbits=[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7];ur.bl_order=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15];function Na(e,t,n,i,o){let r=this;r.static_tree=e,r.extra_bits=t,r.extra_base=n,r.elems=i,r.max_length=o}var pot=[12,140,76,204,44,172,108,236,28,156,92,220,60,188,124,252,2,130,66,194,34,162,98,226,18,146,82,210,50,178,114,242,10,138,74,202,42,170,106,234,26,154,90,218,58,186,122,250,6,134,70,198,38,166,102,230,22,150,86,214,54,182,118,246,14,142,78,206,46,174,110,238,30,158,94,222,62,190,126,254,1,129,65,193,33,161,97,225,17,145,81,209,49,177,113,241,9,137,73,201,41,169,105,233,25,153,89,217,57,185,121,249,5,133,69,197,37,165,101,229,21,149,85,213,53,181,117,245,13,141,77,205,45,173,109,237,29,157,93,221,61,189,125,253,19,275,147,403,83,339,211,467,51,307,179,435,115,371,243,499,11,267,139,395,75,331,203,459,43,299,171,427,107,363,235,491,27,283,155,411,91,347,219,475,59,315,187,443,123,379,251,507,7,263,135,391,71,327,199,455,39,295,167,423,103,359,231,487,23,279,151,407,87,343,215,471,55,311,183,439,119,375,247,503,15,271,143,399,79,335,207,463,47,303,175,431,111,367,239,495,31,287,159,415,95,351,223,479,63,319,191,447,127,383,255,511,0,64,32,96,16,80,48,112,8,72,40,104,24,88,56,120,4,68,36,100,20,84,52,116,3,131,67,195,35,163,99,227],got=xz([[144,8],[112,9],[24,7],[8,8]]);Na.static_ltree=Tz(pot.map((e,t)=>[e,got[t]]));var _ot=[0,16,8,24,4,20,12,28,2,18,10,26,6,22,14,30,1,17,9,25,5,21,13,29,3,19,11,27,7,23],yot=xz([[30,5]]);Na.static_dtree=Tz(_ot.map((e,t)=>[e,yot[t]]));Na.static_l_desc=new Na(Na.static_ltree,ur.extra_lbits,257,286,15);Na.static_d_desc=new Na(Na.static_dtree,ur.extra_dbits,0,30,15);Na.static_bl_desc=new Na(null,ur.extra_blbits,0,19,7);var bot=9,xot=8;function vm(e,t,n,i,o){let r=this;r.good_length=e,r.max_lazy=t,r.nice_length=n,r.max_chain=i,r.func=o}var bpe=0,yz=1,mx=2,Jd=[new vm(0,0,0,0,bpe),new vm(4,4,8,4,yz),new vm(4,5,16,8,yz),new vm(4,6,32,32,yz),new vm(4,4,16,16,mx),new vm(8,16,32,32,mx),new vm(8,16,128,128,mx),new vm(8,32,128,256,mx),new vm(32,128,258,1024,mx),new vm(32,258,258,4096,mx)],mz=["need dictionary","stream end","","","stream error","data error","","buffer error","",""],Vf=0,pz=1,_I=2,gz=3,Tot=32,vq=42,_z=113,yI=666,wq=8,Aot=0,Dq=1,Cot=2,vr=3,bz=258,Au=bz+vr+1;function ype(e,t,n,i){let o=e[t*2],r=e[n*2];return o<r||o==r&&i[t]<=i[n]}function Eot(){let e=this,t,n,i,o,r,s,a,c,u,f,h,p,_,m,y,b,x,T,A,C,S,w,R,P,O,L,g,E,v,D,M,F,V,k=new ur,H=new ur,B=new ur;e.depth=[];let j,q,J,W,K,Q;e.bl_count=[],e.heap=[],M=[],F=[],V=[];function he(){u=2*r,h[_-1]=0;for(let Fe=0;Fe<_-1;Fe++)h[Fe]=0;L=Jd[g].max_lazy,v=Jd[g].good_length,D=Jd[g].nice_length,O=Jd[g].max_chain,S=0,x=0,R=0,T=P=vr-1,C=0,p=0}function ye(){let Fe;for(Fe=0;Fe<286;Fe++)M[Fe*2]=0;for(Fe=0;Fe<30;Fe++)F[Fe*2]=0;for(Fe=0;Fe<19;Fe++)V[Fe*2]=0;M[256*2]=1,e.opt_len=e.static_len=0,q=J=0}function re(){k.dyn_tree=M,k.stat_desc=Na.static_l_desc,H.dyn_tree=F,H.stat_desc=Na.static_d_desc,B.dyn_tree=V,B.stat_desc=Na.static_bl_desc,K=0,Q=0,W=8,ye()}e.pqdownheap=function(Fe,rt){let $e=e.heap,Ze=$e[rt],at=rt<<1;for(;at<=e.heap_len&&(at<e.heap_len&&ype(Fe,$e[at+1],$e[at],e.depth)&&at++,!ype(Fe,Ze,$e[at],e.depth));)$e[rt]=$e[at],rt=at,at<<=1;$e[rt]=Ze};function ge(Fe,rt){let $e=-1,Ze,at=Fe[0*2+1],Ut=0,gn=7,Zi=4;at===0&&(gn=138,Zi=3),Fe[(rt+1)*2+1]=65535;for(let Vi=0;Vi<=rt;Vi++)Ze=at,at=Fe[(Vi+1)*2+1],!(++Ut<gn&&Ze==at)&&(Ut<Zi?V[Ze*2]+=Ut:Ze!==0?(Ze!=$e&&V[Ze*2]++,V[16*2]++):Ut<=10?V[17*2]++:V[18*2]++,Ut=0,$e=Ze,at===0?(gn=138,Zi=3):Ze==at?(gn=6,Zi=3):(gn=7,Zi=4))}function xe(){let Fe;for(ge(M,k.max_code),ge(F,H.max_code),B.build_tree(e),Fe=18;Fe>=3&&V[ur.bl_order[Fe]*2+1]===0;Fe--);return e.opt_len+=3*(Fe+1)+5+5+4,Fe}function we(Fe){e.pending_buf[e.pending++]=Fe}function De(Fe){we(Fe&255),we(Fe>>>8&255)}function Me(Fe){we(Fe>>8&255),we(Fe&255&255)}function Oe(Fe,rt){let $e,Ze=rt;Q>16-Ze?($e=Fe,K|=$e<<Q&65535,De(K),K=$e>>>16-Q,Q+=Ze-16):(K|=Fe<<Q&65535,Q+=Ze)}function st(Fe,rt){let $e=Fe*2;Oe(rt[$e]&65535,rt[$e+1]&65535)}function Ye(Fe,rt){let $e,Ze=-1,at,Ut=Fe[0*2+1],gn=0,Zi=7,Vi=4;for(Ut===0&&(Zi=138,Vi=3),$e=0;$e<=rt;$e++)if(at=Ut,Ut=Fe[($e+1)*2+1],!(++gn<Zi&&at==Ut)){if(gn<Vi)do st(at,V);while(--gn!==0);else at!==0?(at!=Ze&&(st(at,V),gn--),st(16,V),Oe(gn-3,2)):gn<=10?(st(17,V),Oe(gn-3,3)):(st(18,V),Oe(gn-11,7));gn=0,Ze=at,Ut===0?(Zi=138,Vi=3):at==Ut?(Zi=6,Vi=3):(Zi=7,Vi=4)}}function ht(Fe,rt,$e){let Ze;for(Oe(Fe-257,5),Oe(rt-1,5),Oe($e-4,4),Ze=0;Ze<$e;Ze++)Oe(V[ur.bl_order[Ze]*2+1],3);Ye(M,Fe-1),Ye(F,rt-1)}function Xe(){Q==16?(De(K),K=0,Q=0):Q>=8&&(we(K&255),K>>>=8,Q-=8)}function _t(){Oe(Dq<<1,3),st(256,Na.static_ltree),Xe(),1+W+10-Q<9&&(Oe(Dq<<1,3),st(256,Na.static_ltree),Xe()),W=7}function dt(Fe,rt){let $e,Ze,at;if(e.dist_buf[q]=Fe,e.lc_buf[q]=rt&255,q++,Fe===0?M[rt*2]++:(J++,Fe--,M[(ur._length_code[rt]+256+1)*2]++,F[ur.d_code(Fe)*2]++),(q&8191)===0&&g>2){for($e=q*8,Ze=S-x,at=0;at<30;at++)$e+=F[at*2]*(5+ur.extra_dbits[at]);if($e>>>=3,J<Math.floor(q/2)&&$e<Math.floor(Ze/2))return!0}return q==j-1}function mt(Fe,rt){let $e,Ze,at=0,Ut,gn;if(q!==0)do $e=e.dist_buf[at],Ze=e.lc_buf[at],at++,$e===0?st(Ze,Fe):(Ut=ur._length_code[Ze],st(Ut+256+1,Fe),gn=ur.extra_lbits[Ut],gn!==0&&(Ze-=ur.base_length[Ut],Oe(Ze,gn)),$e--,Ut=ur.d_code($e),st(Ut,rt),gn=ur.extra_dbits[Ut],gn!==0&&($e-=ur.base_dist[Ut],Oe($e,gn)));while(at<q);st(256,Fe),W=Fe[256*2+1]}function wn(){Q>8?De(K):Q>0&&we(K&255),K=0,Q=0}function on(Fe,rt,$e){wn(),W=8,$e&&(De(rt),De(~rt)),e.pending_buf.set(c.subarray(Fe,Fe+rt),e.pending),e.pending+=rt}function Te(Fe,rt,$e){Oe((Aot<<1)+($e?1:0),3),on(Fe,rt,!0)}function Ce(Fe,rt,$e){let Ze,at,Ut=0;g>0?(k.build_tree(e),H.build_tree(e),Ut=xe(),Ze=e.opt_len+3+7>>>3,at=e.static_len+3+7>>>3,at<=Ze&&(Ze=at)):Ze=at=rt+5,rt+4<=Ze&&Fe!=-1?Te(Fe,rt,$e):at==Ze?(Oe((Dq<<1)+($e?1:0),3),mt(Na.static_ltree,Na.static_dtree)):(Oe((Cot<<1)+($e?1:0),3),ht(k.max_code+1,H.max_code+1,Ut+1),mt(M,F)),ye(),$e&&wn()}function yt(Fe){Ce(x>=0?x:-1,S-x,Fe),x=S,t.flush_pending()}function an(){let Fe,rt,$e,Ze;do{if(Ze=u-R-S,Ze===0&&S===0&&R===0)Ze=r;else if(Ze==-1)Ze--;else if(S>=r+r-Au){c.set(c.subarray(r,r+r),0),w-=r,S-=r,x-=r,Fe=_,$e=Fe;do rt=h[--$e]&65535,h[$e]=rt>=r?rt-r:0;while(--Fe!==0);Fe=r,$e=Fe;do rt=f[--$e]&65535,f[$e]=rt>=r?rt-r:0;while(--Fe!==0);Ze+=r}if(t.avail_in===0)return;Fe=t.read_buf(c,S+R,Ze),R+=Fe,R>=vr&&(p=c[S]&255,p=(p<<b^c[S+1]&255)&y)}while(R<Au&&t.avail_in!==0)}function Ki(Fe){let rt=65535,$e;for(rt>i-5&&(rt=i-5);;){if(R<=1){if(an(),R===0&&Fe==0)return Vf;if(R===0)break}if(S+=R,R=0,$e=x+rt,(S===0||S>=$e)&&(R=S-$e,S=$e,yt(!1),t.avail_out===0)||S-x>=r-Au&&(yt(!1),t.avail_out===0))return Vf}return yt(Fe==4),t.avail_out===0?Fe==4?_I:Vf:Fe==4?gz:pz}function je(Fe){let rt=O,$e=S,Ze,at,Ut=P,gn=S>r-Au?S-(r-Au):0,Zi=D,Vi=a,is=S+bz,ir=c[$e+Ut-1],Ei=c[$e+Ut];P>=v&&(rt>>=2),Zi>R&&(Zi=R);do if(Ze=Fe,!(c[Ze+Ut]!=Ei||c[Ze+Ut-1]!=ir||c[Ze]!=c[$e]||c[++Ze]!=c[$e+1])){$e+=2,Ze++;do;while(c[++$e]==c[++Ze]&&c[++$e]==c[++Ze]&&c[++$e]==c[++Ze]&&c[++$e]==c[++Ze]&&c[++$e]==c[++Ze]&&c[++$e]==c[++Ze]&&c[++$e]==c[++Ze]&&c[++$e]==c[++Ze]&&$e<is);if(at=bz-(is-$e),$e=is-bz,at>Ut){if(w=Fe,Ut=at,at>=Zi)break;ir=c[$e+Ut-1],Ei=c[$e+Ut]}}while((Fe=f[Fe&Vi]&65535)>gn&&--rt!==0);return Ut<=R?Ut:R}function dr(Fe){let rt=0,$e;for(;;){if(R<Au){if(an(),R<Au&&Fe==0)return Vf;if(R===0)break}if(R>=vr&&(p=(p<<b^c[S+(vr-1)]&255)&y,rt=h[p]&65535,f[S&a]=h[p],h[p]=S),rt!==0&&(S-rt&65535)<=r-Au&&E!=2&&(T=je(rt)),T>=vr)if($e=dt(S-w,T-vr),R-=T,T<=L&&R>=vr){T--;do S++,p=(p<<b^c[S+(vr-1)]&255)&y,rt=h[p]&65535,f[S&a]=h[p],h[p]=S;while(--T!==0);S++}else S+=T,T=0,p=c[S]&255,p=(p<<b^c[S+1]&255)&y;else $e=dt(0,c[S]&255),R--,S++;if($e&&(yt(!1),t.avail_out===0))return Vf}return yt(Fe==4),t.avail_out===0?Fe==4?_I:Vf:Fe==4?gz:pz}function nr(Fe){let rt=0,$e,Ze;for(;;){if(R<Au){if(an(),R<Au&&Fe==0)return Vf;if(R===0)break}if(R>=vr&&(p=(p<<b^c[S+(vr-1)]&255)&y,rt=h[p]&65535,f[S&a]=h[p],h[p]=S),P=T,A=w,T=vr-1,rt!==0&&P<L&&(S-rt&65535)<=r-Au&&(E!=2&&(T=je(rt)),T<=5&&(E==1||T==vr&&S-w>4096)&&(T=vr-1)),P>=vr&&T<=P){Ze=S+R-vr,$e=dt(S-1-A,P-vr),R-=P-1,P-=2;do++S<=Ze&&(p=(p<<b^c[S+(vr-1)]&255)&y,rt=h[p]&65535,f[S&a]=h[p],h[p]=S);while(--P!==0);if(C=0,T=vr-1,S++,$e&&(yt(!1),t.avail_out===0))return Vf}else if(C!==0){if($e=dt(0,c[S-1]&255),$e&&yt(!1),S++,R--,t.avail_out===0)return Vf}else C=1,S++,R--}return C!==0&&($e=dt(0,c[S-1]&255),C=0),yt(Fe==4),t.avail_out===0?Fe==4?_I:Vf:Fe==4?gz:pz}function na(Fe){return Fe.total_in=Fe.total_out=0,Fe.msg=null,e.pending=0,e.pending_out=0,n=_z,o=0,re(),he(),0}e.deflateInit=function(Fe,rt,$e,Ze,at,Ut){return Ze||(Ze=wq),at||(at=xot),Ut||(Ut=0),Fe.msg=null,rt==-1&&(rt=6),at<1||at>bot||Ze!=wq||$e<9||$e>15||rt<0||rt>9||Ut<0||Ut>2?-2:(Fe.dstate=e,s=$e,r=1<<s,a=r-1,m=at+7,_=1<<m,y=_-1,b=Math.floor((m+vr-1)/vr),c=new Uint8Array(r*2),f=[],h=[],j=1<<at+6,e.pending_buf=new Uint8Array(j*4),i=j*4,e.dist_buf=new Uint16Array(j),e.lc_buf=new Uint8Array(j),g=rt,E=Ut,na(Fe))},e.deflateEnd=function(){return n!=vq&&n!=_z&&n!=yI?-2:(e.lc_buf=null,e.dist_buf=null,e.pending_buf=null,h=null,f=null,c=null,e.dstate=null,n==_z?-3:0)},e.deflateParams=function(Fe,rt,$e){let Ze=0;return rt==-1&&(rt=6),rt<0||rt>9||$e<0||$e>2?-2:(Jd[g].func!=Jd[rt].func&&Fe.total_in!==0&&(Ze=Fe.deflate(1)),g!=rt&&(g=rt,L=Jd[g].max_lazy,v=Jd[g].good_length,D=Jd[g].nice_length,O=Jd[g].max_chain),E=$e,Ze)},e.deflateSetDictionary=function(Fe,rt,$e){let Ze=$e,at,Ut=0;if(!rt||n!=vq)return-2;if(Ze<vr)return 0;for(Ze>r-Au&&(Ze=r-Au,Ut=$e-Ze),c.set(rt.subarray(Ut,Ut+Ze),0),S=Ze,x=Ze,p=c[0]&255,p=(p<<b^c[1]&255)&y,at=0;at<=Ze-vr;at++)p=(p<<b^c[at+(vr-1)]&255)&y,f[at&a]=h[p],h[p]=at;return 0},e.deflate=function(Fe,rt){let $e,Ze,at,Ut,gn;if(rt>4||rt<0)return-2;if(!Fe.next_out||!Fe.next_in&&Fe.avail_in!==0||n==yI&&rt!=4)return Fe.msg=mz[4],-2;if(Fe.avail_out===0)return Fe.msg=mz[7],-5;if(t=Fe,Ut=o,o=rt,n==vq&&(Ze=wq+(s-8<<4)<<8,at=(g-1&255)>>1,at>3&&(at=3),Ze|=at<<6,S!==0&&(Ze|=Tot),Ze+=31-Ze%31,n=_z,Me(Ze)),e.pending!==0){if(t.flush_pending(),t.avail_out===0)return o=-1,0}else if(t.avail_in===0&&rt<=Ut&&rt!=4)return t.msg=mz[7],-5;if(n==yI&&t.avail_in!==0)return Fe.msg=mz[7],-5;if(t.avail_in!==0||R!==0||rt!=0&&n!=yI){switch(gn=-1,Jd[g].func){case bpe:gn=Ki(rt);break;case yz:gn=dr(rt);break;case mx:gn=nr(rt);break;default:}if((gn==_I||gn==gz)&&(n=yI),gn==Vf||gn==_I)return t.avail_out===0&&(o=-1),0;if(gn==pz){if(rt==1)_t();else if(Te(0,0,!1),rt==3)for($e=0;$e<_;$e++)h[$e]=0;if(t.flush_pending(),t.avail_out===0)return o=-1,0}}return rt!=4?0:1}}function xpe(){let e=this;e.next_in_index=0,e.next_out_index=0,e.avail_in=0,e.total_in=0,e.avail_out=0,e.total_out=0}xpe.prototype={deflateInit(e,t){let n=this;return n.dstate=new Eot,t||(t=15),n.dstate.deflateInit(n,e,t)},deflate(e){let t=this;return t.dstate?t.dstate.deflate(t,e):-2},deflateEnd(){let e=this;if(!e.dstate)return-2;let t=e.dstate.deflateEnd();return e.dstate=null,t},deflateParams(e,t){let n=this;return n.dstate?n.dstate.deflateParams(n,e,t):-2},deflateSetDictionary(e,t){let n=this;return n.dstate?n.dstate.deflateSetDictionary(n,e,t):-2},read_buf(e,t,n){let i=this,o=i.avail_in;return o>n&&(o=n),o===0?0:(i.avail_in-=o,e.set(i.next_in.subarray(i.next_in_index,i.next_in_index+o),t),i.next_in_index+=o,i.total_in+=o,o)},flush_pending(){let e=this,t=e.dstate.pending;t>e.avail_out&&(t=e.avail_out),t!==0&&(e.next_out.set(e.dstate.pending_buf.subarray(e.dstate.pending_out,e.dstate.pending_out+t),e.next_out_index),e.next_out_index+=t,e.dstate.pending_out+=t,e.total_out+=t,e.avail_out-=t,e.dstate.pending-=t,e.dstate.pending===0&&(e.dstate.pending_out=0))}};function Tpe(e){let t=this,n=new xpe,i=Sot(e&&e.chunkSize?e.chunkSize:64*1024),o=0,r=new Uint8Array(i),s=e?e.level:-1;typeof s>"u"&&(s=-1),n.deflateInit(s),n.next_out=r,t.append=function(a,c){let u,f,h=0,p=0,_=0,m=[];if(a.length){n.next_in_index=0,n.next_in=a,n.avail_in=a.length;do{if(n.next_out_index=0,n.avail_out=i,u=n.deflate(o),u!=0)throw new Error("deflating: "+n.msg);n.next_out_index&&(n.next_out_index==i?m.push(new Uint8Array(r)):m.push(r.subarray(0,n.next_out_index))),_+=n.next_out_index,c&&n.next_in_index>0&&n.next_in_index!=h&&(c(n.next_in_index),h=n.next_in_index)}while(n.avail_in>0||n.avail_out===0);return m.length>1?(f=new Uint8Array(_),m.forEach(function(y){f.set(y,p),p+=y.length})):f=m[0]?new Uint8Array(m[0]):new Uint8Array,f}},t.flush=function(){let a,c,u=0,f=0,h=[];do{if(n.next_out_index=0,n.avail_out=i,a=n.deflate(4),a!=1&&a!=0)throw new Error("deflating: "+n.msg);i-n.avail_out>0&&h.push(r.slice(0,n.next_out_index)),f+=n.next_out_index}while(n.avail_in>0||n.avail_out===0);return n.deflateEnd(),c=new Uint8Array(f),h.forEach(function(p){c.set(p,u),u+=p.length}),c}}function Sot(e){return e+5*(Math.floor(e/16383)+1)}var Cu=[0,1,3,7,15,31,63,127,255,511,1023,2047,4095,8191,16383,32767,65535],Vpe=1440,vot=0,wot=4,Dot=9,Iot=5,Pot=[96,7,256,0,8,80,0,8,16,84,8,115,82,7,31,0,8,112,0,8,48,0,9,192,80,7,10,0,8,96,0,8,32,0,9,160,0,8,0,0,8,128,0,8,64,0,9,224,80,7,6,0,8,88,0,8,24,0,9,144,83,7,59,0,8,120,0,8,56,0,9,208,81,7,17,0,8,104,0,8,40,0,9,176,0,8,8,0,8,136,0,8,72,0,9,240,80,7,4,0,8,84,0,8,20,85,8,227,83,7,43,0,8,116,0,8,52,0,9,200,81,7,13,0,8,100,0,8,36,0,9,168,0,8,4,0,8,132,0,8,68,0,9,232,80,7,8,0,8,92,0,8,28,0,9,152,84,7,83,0,8,124,0,8,60,0,9,216,82,7,23,0,8,108,0,8,44,0,9,184,0,8,12,0,8,140,0,8,76,0,9,248,80,7,3,0,8,82,0,8,18,85,8,163,83,7,35,0,8,114,0,8,50,0,9,196,81,7,11,0,8,98,0,8,34,0,9,164,0,8,2,0,8,130,0,8,66,0,9,228,80,7,7,0,8,90,0,8,26,0,9,148,84,7,67,0,8,122,0,8,58,0,9,212,82,7,19,0,8,106,0,8,42,0,9,180,0,8,10,0,8,138,0,8,74,0,9,244,80,7,5,0,8,86,0,8,22,192,8,0,83,7,51,0,8,118,0,8,54,0,9,204,81,7,15,0,8,102,0,8,38,0,9,172,0,8,6,0,8,134,0,8,70,0,9,236,80,7,9,0,8,94,0,8,30,0,9,156,84,7,99,0,8,126,0,8,62,0,9,220,82,7,27,0,8,110,0,8,46,0,9,188,0,8,14,0,8,142,0,8,78,0,9,252,96,7,256,0,8,81,0,8,17,85,8,131,82,7,31,0,8,113,0,8,49,0,9,194,80,7,10,0,8,97,0,8,33,0,9,162,0,8,1,0,8,129,0,8,65,0,9,226,80,7,6,0,8,89,0,8,25,0,9,146,83,7,59,0,8,121,0,8,57,0,9,210,81,7,17,0,8,105,0,8,41,0,9,178,0,8,9,0,8,137,0,8,73,0,9,242,80,7,4,0,8,85,0,8,21,80,8,258,83,7,43,0,8,117,0,8,53,0,9,202,81,7,13,0,8,101,0,8,37,0,9,170,0,8,5,0,8,133,0,8,69,0,9,234,80,7,8,0,8,93,0,8,29,0,9,154,84,7,83,0,8,125,0,8,61,0,9,218,82,7,23,0,8,109,0,8,45,0,9,186,0,8,13,0,8,141,0,8,77,0,9,250,80,7,3,0,8,83,0,8,19,85,8,195,83,7,35,0,8,115,0,8,51,0,9,198,81,7,11,0,8,99,0,8,35,0,9,166,0,8,3,0,8,131,0,8,67,0,9,230,80,7,7,0,8,91,0,8,27,0,9,150,84,7,67,0,8,123,0,8,59,0,9,214,82,7,19,0,8,107,0,8,43,0,9,182,0,8,11,0,8,139,0,8,75,0,9,246,80,7,5,0,8,87,0,8,23,192,8,0,83,7,51,0,8,119,0,8,55,0,9,206,81,7,15,0,8,103,0,8,39,0,9,174,0,8,7,0,8,135,0,8,71,0,9,238,80,7,9,0,8,95,0,8,31,0,9,158,84,7,99,0,8,127,0,8,63,0,9,222,82,7,27,0,8,111,0,8,47,0,9,190,0,8,15,0,8,143,0,8,79,0,9,254,96,7,256,0,8,80,0,8,16,84,8,115,82,7,31,0,8,112,0,8,48,0,9,193,80,7,10,0,8,96,0,8,32,0,9,161,0,8,0,0,8,128,0,8,64,0,9,225,80,7,6,0,8,88,0,8,24,0,9,145,83,7,59,0,8,120,0,8,56,0,9,209,81,7,17,0,8,104,0,8,40,0,9,177,0,8,8,0,8,136,0,8,72,0,9,241,80,7,4,0,8,84,0,8,20,85,8,227,83,7,43,0,8,116,0,8,52,0,9,201,81,7,13,0,8,100,0,8,36,0,9,169,0,8,4,0,8,132,0,8,68,0,9,233,80,7,8,0,8,92,0,8,28,0,9,153,84,7,83,0,8,124,0,8,60,0,9,217,82,7,23,0,8,108,0,8,44,0,9,185,0,8,12,0,8,140,0,8,76,0,9,249,80,7,3,0,8,82,0,8,18,85,8,163,83,7,35,0,8,114,0,8,50,0,9,197,81,7,11,0,8,98,0,8,34,0,9,165,0,8,2,0,8,130,0,8,66,0,9,229,80,7,7,0,8,90,0,8,26,0,9,149,84,7,67,0,8,122,0,8,58,0,9,213,82,7,19,0,8,106,0,8,42,0,9,181,0,8,10,0,8,138,0,8,74,0,9,245,80,7,5,0,8,86,0,8,22,192,8,0,83,7,51,0,8,118,0,8,54,0,9,205,81,7,15,0,8,102,0,8,38,0,9,173,0,8,6,0,8,134,0,8,70,0,9,237,80,7,9,0,8,94,0,8,30,0,9,157,84,7,99,0,8,126,0,8,62,0,9,221,82,7,27,0,8,110,0,8,46,0,9,189,0,8,14,0,8,142,0,8,78,0,9,253,96,7,256,0,8,81,0,8,17,85,8,131,82,7,31,0,8,113,0,8,49,0,9,195,80,7,10,0,8,97,0,8,33,0,9,163,0,8,1,0,8,129,0,8,65,0,9,227,80,7,6,0,8,89,0,8,25,0,9,147,83,7,59,0,8,121,0,8,57,0,9,211,81,7,17,0,8,105,0,8,41,0,9,179,0,8,9,0,8,137,0,8,73,0,9,243,80,7,4,0,8,85,0,8,21,80,8,258,83,7,43,0,8,117,0,8,53,0,9,203,81,7,13,0,8,101,0,8,37,0,9,171,0,8,5,0,8,133,0,8,69,0,9,235,80,7,8,0,8,93,0,8,29,0,9,155,84,7,83,0,8,125,0,8,61,0,9,219,82,7,23,0,8,109,0,8,45,0,9,187,0,8,13,0,8,141,0,8,77,0,9,251,80,7,3,0,8,83,0,8,19,85,8,195,83,7,35,0,8,115,0,8,51,0,9,199,81,7,11,0,8,99,0,8,35,0,9,167,0,8,3,0,8,131,0,8,67,0,9,231,80,7,7,0,8,91,0,8,27,0,9,151,84,7,67,0,8,123,0,8,59,0,9,215,82,7,19,0,8,107,0,8,43,0,9,183,0,8,11,0,8,139,0,8,75,0,9,247,80,7,5,0,8,87,0,8,23,192,8,0,83,7,51,0,8,119,0,8,55,0,9,207,81,7,15,0,8,103,0,8,39,0,9,175,0,8,7,0,8,135,0,8,71,0,9,239,80,7,9,0,8,95,0,8,31,0,9,159,84,7,99,0,8,127,0,8,63,0,9,223,82,7,27,0,8,111,0,8,47,0,9,191,0,8,15,0,8,143,0,8,79,0,9,255],Rot=[80,5,1,87,5,257,83,5,17,91,5,4097,81,5,5,89,5,1025,85,5,65,93,5,16385,80,5,3,88,5,513,84,5,33,92,5,8193,82,5,9,90,5,2049,86,5,129,192,5,24577,80,5,2,87,5,385,83,5,25,91,5,6145,81,5,7,89,5,1537,85,5,97,93,5,24577,80,5,4,88,5,769,84,5,49,92,5,12289,82,5,13,90,5,3073,86,5,193,192,5,24577],Oot=[3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258,0,0],Mot=[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,112,112],Lot=[1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577],Not=[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13],Vy=15;function Oq(){let e=this,t,n,i,o,r,s;function a(u,f,h,p,_,m,y,b,x,T,A){let C,S,w,R,P,O,L,g,E,v,D,M,F,V,k;v=0,P=h;do i[u[f+v]]++,v++,P--;while(P!==0);if(i[0]==h)return y[0]=-1,b[0]=0,0;for(g=b[0],O=1;O<=Vy&&i[O]===0;O++);for(L=O,g<O&&(g=O),P=Vy;P!==0&&i[P]===0;P--);for(w=P,g>P&&(g=P),b[0]=g,V=1<<O;O<P;O++,V<<=1)if((V-=i[O])<0)return-3;if((V-=i[P])<0)return-3;for(i[P]+=V,s[1]=O=0,v=1,F=2;--P!==0;)s[F]=O+=i[v],F++,v++;P=0,v=0;do(O=u[f+v])!==0&&(A[s[O]++]=P),v++;while(++P<h);for(h=s[w],s[0]=P=0,v=0,R=-1,M=-g,r[0]=0,D=0,k=0;L<=w;L++)for(C=i[L];C--!==0;){for(;L>M+g;){if(R++,M+=g,k=w-M,k=k>g?g:k,(S=1<<(O=L-M))>C+1&&(S-=C+1,F=L,O<k))for(;++O<k&&!((S<<=1)<=i[++F]);)S-=i[F];if(k=1<<O,T[0]+k>Vpe)return-3;r[R]=D=T[0],T[0]+=k,R!==0?(s[R]=P,o[0]=O,o[1]=g,O=P>>>M-g,o[2]=D-r[R-1]-O,x.set(o,(r[R-1]+O)*3)):y[0]=D}for(o[1]=L-M,v>=h?o[0]=192:A[v]<p?(o[0]=A[v]<256?0:96,o[2]=A[v++]):(o[0]=m[A[v]-p]+16+64,o[2]=_[A[v++]-p]),S=1<<L-M,O=P>>>M;O<k;O+=S)x.set(o,(D+O)*3);for(O=1<<L-1;(P&O)!==0;O>>>=1)P^=O;for(P^=O,E=(1<<M)-1;(P&E)!=s[R];)R--,M-=g,E=(1<<M)-1}return V!==0&&w!=1?-5:0}function c(u){let f;for(t||(t=[],n=[],i=new Int32Array(Vy+1),o=[],r=new Int32Array(Vy),s=new Int32Array(Vy+1)),n.length<u&&(n=[]),f=0;f<u;f++)n[f]=0;for(f=0;f<Vy+1;f++)i[f]=0;for(f=0;f<3;f++)o[f]=0;r.set(i.subarray(0,Vy),0),s.set(i.subarray(0,Vy+1),0)}e.inflate_trees_bits=function(u,f,h,p,_){let m;return c(19),t[0]=0,m=a(u,0,19,19,null,null,h,f,p,t,n),m==-3?_.msg="oversubscribed dynamic bit lengths tree":(m==-5||f[0]===0)&&(_.msg="incomplete dynamic bit lengths tree",m=-3),m},e.inflate_trees_dynamic=function(u,f,h,p,_,m,y,b,x){let T;return c(288),t[0]=0,T=a(h,0,u,257,Oot,Mot,m,p,b,t,n),T!=0||p[0]===0?(T==-3?x.msg="oversubscribed literal/length tree":T!=-4&&(x.msg="incomplete literal/length tree",T=-3),T):(c(288),T=a(h,u,f,0,Lot,Not,y,_,b,t,n),T!=0||_[0]===0&&u>257?(T==-3?x.msg="oversubscribed distance tree":T==-5?(x.msg="incomplete distance tree",T=-3):T!=-4&&(x.msg="empty distance tree with lengths",T=-3),T):0)}}Oq.inflate_trees_fixed=function(e,t,n,i){return e[0]=Dot,t[0]=Iot,n[0]=Pot,i[0]=Rot,0};var Az=0,Ape=1,Cpe=2,Epe=3,Spe=4,vpe=5,wpe=6,Iq=7,Dpe=8,Cz=9;function Fot(){let e=this,t,n=0,i,o=0,r=0,s=0,a=0,c=0,u=0,f=0,h,p=0,_,m=0;function y(b,x,T,A,C,S,w,R){let P,O,L,g,E,v,D,M,F,V,k,H,B,j,q,J;D=R.next_in_index,M=R.avail_in,E=w.bitb,v=w.bitk,F=w.write,V=F<w.read?w.read-F-1:w.end-F,k=Cu[b],H=Cu[x];do{for(;v<20;)M--,E|=(R.read_byte(D++)&255)<<v,v+=8;if(P=E&k,O=T,L=A,J=(L+P)*3,(g=O[J])===0){E>>=O[J+1],v-=O[J+1],w.win[F++]=O[J+2],V--;continue}do{if(E>>=O[J+1],v-=O[J+1],(g&16)!==0){for(g&=15,B=O[J+2]+(E&Cu[g]),E>>=g,v-=g;v<15;)M--,E|=(R.read_byte(D++)&255)<<v,v+=8;P=E&H,O=C,L=S,J=(L+P)*3,g=O[J];do if(E>>=O[J+1],v-=O[J+1],(g&16)!==0){for(g&=15;v<g;)M--,E|=(R.read_byte(D++)&255)<<v,v+=8;if(j=O[J+2]+(E&Cu[g]),E>>=g,v-=g,V-=B,F>=j)q=F-j,F-q>0&&2>F-q?(w.win[F++]=w.win[q++],w.win[F++]=w.win[q++],B-=2):(w.win.set(w.win.subarray(q,q+2),F),F+=2,q+=2,B-=2);else{q=F-j;do q+=w.end;while(q<0);if(g=w.end-q,B>g){if(B-=g,F-q>0&&g>F-q)do w.win[F++]=w.win[q++];while(--g!==0);else w.win.set(w.win.subarray(q,q+g),F),F+=g,q+=g,g=0;q=0}}if(F-q>0&&B>F-q)do w.win[F++]=w.win[q++];while(--B!==0);else w.win.set(w.win.subarray(q,q+B),F),F+=B,q+=B,B=0;break}else if((g&64)===0)P+=O[J+2],P+=E&Cu[g],J=(L+P)*3,g=O[J];else return R.msg="invalid distance code",B=R.avail_in-M,B=v>>3<B?v>>3:B,M+=B,D-=B,v-=B<<3,w.bitb=E,w.bitk=v,R.avail_in=M,R.total_in+=D-R.next_in_index,R.next_in_index=D,w.write=F,-3;while(!0);break}if((g&64)===0){if(P+=O[J+2],P+=E&Cu[g],J=(L+P)*3,(g=O[J])===0){E>>=O[J+1],v-=O[J+1],w.win[F++]=O[J+2],V--;break}}else return(g&32)!==0?(B=R.avail_in-M,B=v>>3<B?v>>3:B,M+=B,D-=B,v-=B<<3,w.bitb=E,w.bitk=v,R.avail_in=M,R.total_in+=D-R.next_in_index,R.next_in_index=D,w.write=F,1):(R.msg="invalid literal/length code",B=R.avail_in-M,B=v>>3<B?v>>3:B,M+=B,D-=B,v-=B<<3,w.bitb=E,w.bitk=v,R.avail_in=M,R.total_in+=D-R.next_in_index,R.next_in_index=D,w.write=F,-3)}while(!0)}while(V>=258&&M>=10);return B=R.avail_in-M,B=v>>3<B?v>>3:B,M+=B,D-=B,v-=B<<3,w.bitb=E,w.bitk=v,R.avail_in=M,R.total_in+=D-R.next_in_index,R.next_in_index=D,w.write=F,0}e.init=function(b,x,T,A,C,S){t=Az,u=b,f=x,h=T,p=A,_=C,m=S,i=null},e.proc=function(b,x,T){let A,C,S,w=0,R=0,P=0,O,L,g,E;for(P=x.next_in_index,O=x.avail_in,w=b.bitb,R=b.bitk,L=b.write,g=L<b.read?b.read-L-1:b.end-L;;)switch(t){case Az:if(g>=258&&O>=10&&(b.bitb=w,b.bitk=R,x.avail_in=O,x.total_in+=P-x.next_in_index,x.next_in_index=P,b.write=L,T=y(u,f,h,p,_,m,b,x),P=x.next_in_index,O=x.avail_in,w=b.bitb,R=b.bitk,L=b.write,g=L<b.read?b.read-L-1:b.end-L,T!=0)){t=T==1?Iq:Cz;break}r=u,i=h,o=p,t=Ape;case Ape:for(A=r;R<A;){if(O!==0)T=0;else return b.bitb=w,b.bitk=R,x.avail_in=O,x.total_in+=P-x.next_in_index,x.next_in_index=P,b.write=L,b.inflate_flush(x,T);O--,w|=(x.read_byte(P++)&255)<<R,R+=8}if(C=(o+(w&Cu[A]))*3,w>>>=i[C+1],R-=i[C+1],S=i[C],S===0){s=i[C+2],t=wpe;break}if((S&16)!==0){a=S&15,n=i[C+2],t=Cpe;break}if((S&64)===0){r=S,o=C/3+i[C+2];break}if((S&32)!==0){t=Iq;break}return t=Cz,x.msg="invalid literal/length code",T=-3,b.bitb=w,b.bitk=R,x.avail_in=O,x.total_in+=P-x.next_in_index,x.next_in_index=P,b.write=L,b.inflate_flush(x,T);case Cpe:for(A=a;R<A;){if(O!==0)T=0;else return b.bitb=w,b.bitk=R,x.avail_in=O,x.total_in+=P-x.next_in_index,x.next_in_index=P,b.write=L,b.inflate_flush(x,T);O--,w|=(x.read_byte(P++)&255)<<R,R+=8}n+=w&Cu[A],w>>=A,R-=A,r=f,i=_,o=m,t=Epe;case Epe:for(A=r;R<A;){if(O!==0)T=0;else return b.bitb=w,b.bitk=R,x.avail_in=O,x.total_in+=P-x.next_in_index,x.next_in_index=P,b.write=L,b.inflate_flush(x,T);O--,w|=(x.read_byte(P++)&255)<<R,R+=8}if(C=(o+(w&Cu[A]))*3,w>>=i[C+1],R-=i[C+1],S=i[C],(S&16)!==0){a=S&15,c=i[C+2],t=Spe;break}if((S&64)===0){r=S,o=C/3+i[C+2];break}return t=Cz,x.msg="invalid distance code",T=-3,b.bitb=w,b.bitk=R,x.avail_in=O,x.total_in+=P-x.next_in_index,x.next_in_index=P,b.write=L,b.inflate_flush(x,T);case Spe:for(A=a;R<A;){if(O!==0)T=0;else return b.bitb=w,b.bitk=R,x.avail_in=O,x.total_in+=P-x.next_in_index,x.next_in_index=P,b.write=L,b.inflate_flush(x,T);O--,w|=(x.read_byte(P++)&255)<<R,R+=8}c+=w&Cu[A],w>>=A,R-=A,t=vpe;case vpe:for(E=L-c;E<0;)E+=b.end;for(;n!==0;){if(g===0&&(L==b.end&&b.read!==0&&(L=0,g=L<b.read?b.read-L-1:b.end-L),g===0&&(b.write=L,T=b.inflate_flush(x,T),L=b.write,g=L<b.read?b.read-L-1:b.end-L,L==b.end&&b.read!==0&&(L=0,g=L<b.read?b.read-L-1:b.end-L),g===0)))return b.bitb=w,b.bitk=R,x.avail_in=O,x.total_in+=P-x.next_in_index,x.next_in_index=P,b.write=L,b.inflate_flush(x,T);b.win[L++]=b.win[E++],g--,E==b.end&&(E=0),n--}t=Az;break;case wpe:if(g===0&&(L==b.end&&b.read!==0&&(L=0,g=L<b.read?b.read-L-1:b.end-L),g===0&&(b.write=L,T=b.inflate_flush(x,T),L=b.write,g=L<b.read?b.read-L-1:b.end-L,L==b.end&&b.read!==0&&(L=0,g=L<b.read?b.read-L-1:b.end-L),g===0)))return b.bitb=w,b.bitk=R,x.avail_in=O,x.total_in+=P-x.next_in_index,x.next_in_index=P,b.write=L,b.inflate_flush(x,T);T=0,b.win[L++]=s,g--,t=Az;break;case Iq:if(R>7&&(R-=8,O++,P--),b.write=L,T=b.inflate_flush(x,T),L=b.write,g=L<b.read?b.read-L-1:b.end-L,b.read!=b.write)return b.bitb=w,b.bitk=R,x.avail_in=O,x.total_in+=P-x.next_in_index,x.next_in_index=P,b.write=L,b.inflate_flush(x,T);t=Dpe;case Dpe:return T=1,b.bitb=w,b.bitk=R,x.avail_in=O,x.total_in+=P-x.next_in_index,x.next_in_index=P,b.write=L,b.inflate_flush(x,T);case Cz:return T=-3,b.bitb=w,b.bitk=R,x.avail_in=O,x.total_in+=P-x.next_in_index,x.next_in_index=P,b.write=L,b.inflate_flush(x,T);default:return T=-2,b.bitb=w,b.bitk=R,x.avail_in=O,x.total_in+=P-x.next_in_index,x.next_in_index=P,b.write=L,b.inflate_flush(x,T)}},e.free=function(){}}var Ipe=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15],FE=0,Pq=1,Ppe=2,Rpe=3,Ope=4,Mpe=5,Ez=6,Sz=7,Lpe=8,px=9;function Bot(e,t){let n=this,i=FE,o=0,r=0,s=0,a,c=[0],u=[0],f=new Fot,h=0,p=new Int32Array(Vpe*3),_=0,m=new Oq;n.bitk=0,n.bitb=0,n.win=new Uint8Array(t),n.end=t,n.read=0,n.write=0,n.reset=function(y,b){b&&(b[0]=_),i==Ez&&f.free(y),i=FE,n.bitk=0,n.bitb=0,n.read=n.write=0},n.reset(e,null),n.inflate_flush=function(y,b){let x,T,A;return T=y.next_out_index,A=n.read,x=(A<=n.write?n.write:n.end)-A,x>y.avail_out&&(x=y.avail_out),x!==0&&b==-5&&(b=0),y.avail_out-=x,y.total_out+=x,y.next_out.set(n.win.subarray(A,A+x),T),T+=x,A+=x,A==n.end&&(A=0,n.write==n.end&&(n.write=0),x=n.write-A,x>y.avail_out&&(x=y.avail_out),x!==0&&b==-5&&(b=0),y.avail_out-=x,y.total_out+=x,y.next_out.set(n.win.subarray(A,A+x),T),T+=x,A+=x),y.next_out_index=T,n.read=A,b},n.proc=function(y,b){let x,T,A,C,S,w,R,P;for(C=y.next_in_index,S=y.avail_in,T=n.bitb,A=n.bitk,w=n.write,R=w<n.read?n.read-w-1:n.end-w;;){let O,L,g,E,v,D,M,F;switch(i){case FE:for(;A<3;){if(S!==0)b=0;else return n.bitb=T,n.bitk=A,y.avail_in=S,y.total_in+=C-y.next_in_index,y.next_in_index=C,n.write=w,n.inflate_flush(y,b);S--,T|=(y.read_byte(C++)&255)<<A,A+=8}switch(x=T&7,h=x&1,x>>>1){case 0:T>>>=3,A-=3,x=A&7,T>>>=x,A-=x,i=Pq;break;case 1:O=[],L=[],g=[[]],E=[[]],Oq.inflate_trees_fixed(O,L,g,E),f.init(O[0],L[0],g[0],0,E[0],0),T>>>=3,A-=3,i=Ez;break;case 2:T>>>=3,A-=3,i=Rpe;break;case 3:return T>>>=3,A-=3,i=px,y.msg="invalid block type",b=-3,n.bitb=T,n.bitk=A,y.avail_in=S,y.total_in+=C-y.next_in_index,y.next_in_index=C,n.write=w,n.inflate_flush(y,b)}break;case Pq:for(;A<32;){if(S!==0)b=0;else return n.bitb=T,n.bitk=A,y.avail_in=S,y.total_in+=C-y.next_in_index,y.next_in_index=C,n.write=w,n.inflate_flush(y,b);S--,T|=(y.read_byte(C++)&255)<<A,A+=8}if((~T>>>16&65535)!=(T&65535))return i=px,y.msg="invalid stored block lengths",b=-3,n.bitb=T,n.bitk=A,y.avail_in=S,y.total_in+=C-y.next_in_index,y.next_in_index=C,n.write=w,n.inflate_flush(y,b);o=T&65535,T=A=0,i=o!==0?Ppe:h!==0?Sz:FE;break;case Ppe:if(S===0||R===0&&(w==n.end&&n.read!==0&&(w=0,R=w<n.read?n.read-w-1:n.end-w),R===0&&(n.write=w,b=n.inflate_flush(y,b),w=n.write,R=w<n.read?n.read-w-1:n.end-w,w==n.end&&n.read!==0&&(w=0,R=w<n.read?n.read-w-1:n.end-w),R===0)))return n.bitb=T,n.bitk=A,y.avail_in=S,y.total_in+=C-y.next_in_index,y.next_in_index=C,n.write=w,n.inflate_flush(y,b);if(b=0,x=o,x>S&&(x=S),x>R&&(x=R),n.win.set(y.read_buf(C,x),w),C+=x,S-=x,w+=x,R-=x,(o-=x)!==0)break;i=h!==0?Sz:FE;break;case Rpe:for(;A<14;){if(S!==0)b=0;else return n.bitb=T,n.bitk=A,y.avail_in=S,y.total_in+=C-y.next_in_index,y.next_in_index=C,n.write=w,n.inflate_flush(y,b);S--,T|=(y.read_byte(C++)&255)<<A,A+=8}if(r=x=T&16383,(x&31)>29||(x>>5&31)>29)return i=px,y.msg="too many length or distance symbols",b=-3,n.bitb=T,n.bitk=A,y.avail_in=S,y.total_in+=C-y.next_in_index,y.next_in_index=C,n.write=w,n.inflate_flush(y,b);if(x=258+(x&31)+(x>>5&31),!a||a.length<x)a=[];else for(P=0;P<x;P++)a[P]=0;T>>>=14,A-=14,s=0,i=Ope;case Ope:for(;s<4+(r>>>10);){for(;A<3;){if(S!==0)b=0;else return n.bitb=T,n.bitk=A,y.avail_in=S,y.total_in+=C-y.next_in_index,y.next_in_index=C,n.write=w,n.inflate_flush(y,b);S--,T|=(y.read_byte(C++)&255)<<A,A+=8}a[Ipe[s++]]=T&7,T>>>=3,A-=3}for(;s<19;)a[Ipe[s++]]=0;if(c[0]=7,x=m.inflate_trees_bits(a,c,u,p,y),x!=0)return b=x,b==-3&&(a=null,i=px),n.bitb=T,n.bitk=A,y.avail_in=S,y.total_in+=C-y.next_in_index,y.next_in_index=C,n.write=w,n.inflate_flush(y,b);s=0,i=Mpe;case Mpe:for(;x=r,!(s>=258+(x&31)+(x>>5&31));){let V,k;for(x=c[0];A<x;){if(S!==0)b=0;else return n.bitb=T,n.bitk=A,y.avail_in=S,y.total_in+=C-y.next_in_index,y.next_in_index=C,n.write=w,n.inflate_flush(y,b);S--,T|=(y.read_byte(C++)&255)<<A,A+=8}if(x=p[(u[0]+(T&Cu[x]))*3+1],k=p[(u[0]+(T&Cu[x]))*3+2],k<16)T>>>=x,A-=x,a[s++]=k;else{for(P=k==18?7:k-14,V=k==18?11:3;A<x+P;){if(S!==0)b=0;else return n.bitb=T,n.bitk=A,y.avail_in=S,y.total_in+=C-y.next_in_index,y.next_in_index=C,n.write=w,n.inflate_flush(y,b);S--,T|=(y.read_byte(C++)&255)<<A,A+=8}if(T>>>=x,A-=x,V+=T&Cu[P],T>>>=P,A-=P,P=s,x=r,P+V>258+(x&31)+(x>>5&31)||k==16&&P<1)return a=null,i=px,y.msg="invalid bit length repeat",b=-3,n.bitb=T,n.bitk=A,y.avail_in=S,y.total_in+=C-y.next_in_index,y.next_in_index=C,n.write=w,n.inflate_flush(y,b);k=k==16?a[P-1]:0;do a[P++]=k;while(--V!==0);s=P}}if(u[0]=-1,v=[],D=[],M=[],F=[],v[0]=9,D[0]=6,x=r,x=m.inflate_trees_dynamic(257+(x&31),1+(x>>5&31),a,v,D,M,F,p,y),x!=0)return x==-3&&(a=null,i=px),b=x,n.bitb=T,n.bitk=A,y.avail_in=S,y.total_in+=C-y.next_in_index,y.next_in_index=C,n.write=w,n.inflate_flush(y,b);f.init(v[0],D[0],p,M[0],p,F[0]),i=Ez;case Ez:if(n.bitb=T,n.bitk=A,y.avail_in=S,y.total_in+=C-y.next_in_index,y.next_in_index=C,n.write=w,(b=f.proc(n,y,b))!=1)return n.inflate_flush(y,b);if(b=0,f.free(y),C=y.next_in_index,S=y.avail_in,T=n.bitb,A=n.bitk,w=n.write,R=w<n.read?n.read-w-1:n.end-w,h===0){i=FE;break}i=Sz;case Sz:if(n.write=w,b=n.inflate_flush(y,b),w=n.write,R=w<n.read?n.read-w-1:n.end-w,n.read!=n.write)return n.bitb=T,n.bitk=A,y.avail_in=S,y.total_in+=C-y.next_in_index,y.next_in_index=C,n.write=w,n.inflate_flush(y,b);i=Lpe;case Lpe:return b=1,n.bitb=T,n.bitk=A,y.avail_in=S,y.total_in+=C-y.next_in_index,y.next_in_index=C,n.write=w,n.inflate_flush(y,b);case px:return b=-3,n.bitb=T,n.bitk=A,y.avail_in=S,y.total_in+=C-y.next_in_index,y.next_in_index=C,n.write=w,n.inflate_flush(y,b);default:return b=-2,n.bitb=T,n.bitk=A,y.avail_in=S,y.total_in+=C-y.next_in_index,y.next_in_index=C,n.write=w,n.inflate_flush(y,b)}}},n.free=function(y){n.reset(y,null),n.win=null,p=null},n.set_dictionary=function(y,b,x){n.win.set(y.subarray(b,b+x),0),n.read=n.write=x},n.sync_point=function(){return i==Pq?1:0}}var kot=32,zot=8,Uot=0,Npe=1,Fpe=2,Bpe=3,kpe=4,zpe=5,Rq=6,bI=7,Upe=12,Hy=13,Vot=[0,0,255,255];function Hot(){let e=this;e.mode=0,e.method=0,e.was=[0],e.need=0,e.marker=0,e.wbits=0;function t(n){return!n||!n.istate?-2:(n.total_in=n.total_out=0,n.msg=null,n.istate.mode=bI,n.istate.blocks.reset(n,null),0)}e.inflateEnd=function(n){return e.blocks&&e.blocks.free(n),e.blocks=null,0},e.inflateInit=function(n,i){return n.msg=null,e.blocks=null,i<8||i>15?(e.inflateEnd(n),-2):(e.wbits=i,n.istate.blocks=new Bot(n,1<<i),t(n),0)},e.inflate=function(n,i){let o,r;if(!n||!n.istate||!n.next_in)return-2;let s=n.istate;for(i=i==wot?-5:0,o=-5;;)switch(s.mode){case Uot:if(n.avail_in===0)return o;if(o=i,n.avail_in--,n.total_in++,((s.method=n.read_byte(n.next_in_index++))&15)!=zot){s.mode=Hy,n.msg="unknown compression method",s.marker=5;break}if((s.method>>4)+8>s.wbits){s.mode=Hy,n.msg="invalid win size",s.marker=5;break}s.mode=Npe;case Npe:if(n.avail_in===0)return o;if(o=i,n.avail_in--,n.total_in++,r=n.read_byte(n.next_in_index++)&255,((s.method<<8)+r)%31!==0){s.mode=Hy,n.msg="incorrect header check",s.marker=5;break}if((r&kot)===0){s.mode=bI;break}s.mode=Fpe;case Fpe:if(n.avail_in===0)return o;o=i,n.avail_in--,n.total_in++,s.need=(n.read_byte(n.next_in_index++)&255)<<24&4278190080,s.mode=Bpe;case Bpe:if(n.avail_in===0)return o;o=i,n.avail_in--,n.total_in++,s.need+=(n.read_byte(n.next_in_index++)&255)<<16&16711680,s.mode=kpe;case kpe:if(n.avail_in===0)return o;o=i,n.avail_in--,n.total_in++,s.need+=(n.read_byte(n.next_in_index++)&255)<<8&65280,s.mode=zpe;case zpe:return n.avail_in===0?o:(o=i,n.avail_in--,n.total_in++,s.need+=n.read_byte(n.next_in_index++)&255,s.mode=Rq,2);case Rq:return s.mode=Hy,n.msg="need dictionary",s.marker=0,-2;case bI:if(o=s.blocks.proc(n,o),o==-3){s.mode=Hy,s.marker=0;break}if(o==0&&(o=i),o!=1)return o;o=i,s.blocks.reset(n,s.was),s.mode=Upe;case Upe:return n.avail_in=0,1;case Hy:return-3;default:return-2}},e.inflateSetDictionary=function(n,i,o){let r=0,s=o;if(!n||!n.istate||n.istate.mode!=Rq)return-2;let a=n.istate;return s>=1<<a.wbits&&(s=(1<<a.wbits)-1,r=o-s),a.blocks.set_dictionary(i,r,s),a.mode=bI,0},e.inflateSync=function(n){let i,o,r,s,a;if(!n||!n.istate)return-2;let c=n.istate;if(c.mode!=Hy&&(c.mode=Hy,c.marker=0),(i=n.avail_in)===0)return-5;for(o=n.next_in_index,r=c.marker;i!==0&&r<4;)n.read_byte(o)==Vot[r]?r++:n.read_byte(o)!==0?r=0:r=4-r,o++,i--;return n.total_in+=o-n.next_in_index,n.next_in_index=o,n.avail_in=i,c.marker=r,r!=4?-3:(s=n.total_in,a=n.total_out,t(n),n.total_in=s,n.total_out=a,c.mode=bI,0)},e.inflateSyncPoint=function(n){return!n||!n.istate||!n.istate.blocks?-2:n.istate.blocks.sync_point()}}function Hpe(){}Hpe.prototype={inflateInit(e){let t=this;return t.istate=new Hot,e||(e=15),t.istate.inflateInit(t,e)},inflate(e){let t=this;return t.istate?t.istate.inflate(t,e):-2},inflateEnd(){let e=this;if(!e.istate)return-2;let t=e.istate.inflateEnd(e);return e.istate=null,t},inflateSync(){let e=this;return e.istate?e.istate.inflateSync(e):-2},inflateSetDictionary(e,t){let n=this;return n.istate?n.istate.inflateSetDictionary(n,e,t):-2},read_byte(e){return this.next_in[e]},read_buf(e,t){return this.next_in.subarray(e,e+t)}};function Gpe(e){let t=this,n=new Hpe,i=e&&e.chunkSize?Math.floor(e.chunkSize*2):128*1024,o=vot,r=new Uint8Array(i),s=!1;n.inflateInit(),n.next_out=r,t.append=function(a,c){let u=[],f,h,p=0,_=0,m=0;if(a.length!==0){n.next_in_index=0,n.next_in=a,n.avail_in=a.length;do{if(n.next_out_index=0,n.avail_out=i,n.avail_in===0&&!s&&(n.next_in_index=0,s=!0),f=n.inflate(o),s&&f===-5){if(n.avail_in!==0)throw new Error("inflating: bad input")}else if(f!==0&&f!==1)throw new Error("inflating: "+n.msg);if((s||f===1)&&n.avail_in===a.length)throw new Error("inflating: bad input");n.next_out_index&&(n.next_out_index===i?u.push(new Uint8Array(r)):u.push(r.subarray(0,n.next_out_index))),m+=n.next_out_index,c&&n.next_in_index>0&&n.next_in_index!=p&&(c(n.next_in_index),p=n.next_in_index)}while(n.avail_in>0||n.avail_out===0);return u.length>1?(h=new Uint8Array(m),u.forEach(function(y){h.set(y,_),_+=y.length})):h=u[0]?new Uint8Array(u[0]):new Uint8Array,h}},t.flush=function(){n.inflateEnd()}}var gx="/",Mq=new Date(2107,11,31),Lq=new Date(1980,0,1),Ci=void 0,Eu="undefined",fg="function";var xI=class{constructor(t){return class extends TransformStream{constructor(n,i){let o=new t(i);super({transform(r,s){s.enqueue(o.append(r))},flush(r){let s=o.flush();s&&r.enqueue(s)}})}}}};var Got=64,jpe=2;try{typeof navigator!=Eu&&navigator.hardwareConcurrency&&(jpe=navigator.hardwareConcurrency)}catch{}var jot={chunkSize:512*1024,maxWorkers:jpe,terminateWorkerTimeout:5e3,useWebWorkers:!0,useCompressionStream:!0,workerScripts:Ci,CompressionStreamNative:typeof CompressionStream!=Eu&&CompressionStream,DecompressionStreamNative:typeof 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n().update(e).finalize());for(let r=0;r<o;r++)i[0][r]=e[r]^909522486,i[1][r]=e[r]^1549556828;t._baseHash[0].update(i[0]),t._baseHash[1].update(i[1]),t._resultHash=new n(t._baseHash[0])}reset(){let e=this;e._resultHash=new e._hash(e._baseHash[0]),e._updated=!1}update(e){let t=this;t._updated=!0,t._resultHash.update(e)}digest(){let e=this,t=e._resultHash.finalize(),n=new e._hash(e._baseHash[1]).update(t).finalize();return e.reset(),n}encrypt(e){if(this._updated)throw new Error("encrypt on already updated hmac called!");return this.update(e),this.digest(e)}};var Wot=typeof crypto!=Eu&&typeof crypto.getRandomValues==fg,qy="Invalid password",_x="Invalid signature",hg="zipjs-abort-check-password";function wz(e){return Wot?crypto.getRandomValues(e):Ype.getRandomValues(e)}var zE=16,qot="raw",Zpe={name:"PBKDF2"},Yot={name:"HMAC"},Xot="SHA-1",Kot=Object.assign({hash:Yot},Zpe),Bq=Object.assign({iterations:1e3,hash:{name:Xot}},Zpe),Zot=["deriveBits"],SI=[8,12,16],EI=[16,24,32],Yy=10,$ot=[0,0,0,0],Pz=typeof crypto!=Eu,DI=Pz&&crypto.subtle,$pe=Pz&&typeof DI!=Eu,wm=CI.bytes,Qot=Nq.aes,Jot=Fq.ctrGladman,ert=Wy.hmacSha1,Xpe=Pz&&$pe&&typeof DI.importKey==fg,Kpe=Pz&&$pe&&typeof DI.deriveBits==fg,Dz=class extends TransformStream{constructor({password:t,rawPassword:n,signed:i,encryptionStrength:o,checkPasswordOnly:r}){super({start(){Object.assign(this,{ready:new Promise(s=>this.resolveReady=s),password:ege(t,n),signed:i,strength:o-1,pending:new Uint8Array})},async transform(s,a){let c=this,{password:u,strength:f,resolveReady:h,ready:p}=c;u?(await trt(c,f,u,Hf(s,0,SI[f]+2)),s=Hf(s,SI[f]+2),r?a.error(new Error(hg)):h()):await p;let _=new Uint8Array(s.length-Yy-(s.length-Yy)%zE);a.enqueue(Qpe(c,s,_,0,Yy,!0))},async 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zq(e,t){let[n,i,o]=e.keys;e.crcKey0.append([t]),n=~e.crcKey0.get(),i=ige(Math.imul(ige(i+sge(n)),134775813)+1),e.crcKey2.append([i>>>24]),o=~e.crcKey2.get(),e.keys=[n,i,o]}function rge(e){let t=e.keys[2]|2;return sge(Math.imul(t,t^1)>>>8)}function sge(e){return e&255}function ige(e){return e&4294967295}var age="deflate-raw",Mz=class extends TransformStream{constructor(t,{chunkSize:n,CompressionStream:i,CompressionStreamNative:o}){super({});let{compressed:r,encrypted:s,useCompressionStream:a,zipCrypto:c,signed:u,level:f}=t,h=this,p,_,m=cge(super.readable);(!s||c)&&u&&(p=new AI,m=Dm(m,p)),r&&(m=uge(m,a,{level:f,chunkSize:n},o,i)),s&&(c?m=Dm(m,new Oz(t)):(_=new Iz(t),m=Dm(m,_))),lge(h,m,()=>{let y;s&&!c&&(y=_.signature),(!s||c)&&u&&(y=new DataView(p.value.buffer).getUint32(0)),h.signature=y})}},Lz=class extends TransformStream{constructor(t,{chunkSize:n,DecompressionStream:i,DecompressionStreamNative:o}){super({});let{zipCrypto:r,encrypted:s,signed:a,signature:c,compressed:u,useCompressionStream:f}=t,h,p,_=cge(super.readable);s&&(r?_=Dm(_,new Rz(t)):(p=new Dz(t),_=Dm(_,p))),u&&(_=uge(_,f,{chunkSize:n},o,i)),(!s||r)&&a&&(h=new AI,_=Dm(_,h)),lge(this,_,()=>{if((!s||r)&&a){let m=new DataView(h.value.buffer);if(c!=m.getUint32(0,!1))throw new Error(_x)}})}};function cge(e){return Dm(e,new TransformStream({transform(t,n){t&&t.length&&n.enqueue(t)}}))}function lge(e,t,n){t=Dm(t,new TransformStream({flush:n})),Object.defineProperty(e,"readable",{get(){return t}})}function uge(e,t,n,i,o){try{let r=t&&i?i:o;e=Dm(e,new r(age,n))}catch{if(t)try{e=Dm(e,new o(age,n))}catch{return e}else return e}return e}function Dm(e,t){return e.pipeThrough(t)}var fge="message",dge="start",hge="pull",Uq="data",mge="ack",Vq="close",Bz="deflate",kz="inflate";var Nz=class extends TransformStream{constructor(t,n){super({});let i=this,{codecType:o}=t,r;o.startsWith(Bz)?r=Mz:o.startsWith(kz)&&(r=Lz);let s=0,a=0,c=new r(t,n),u=super.readable,f=new TransformStream({transform(p,_){p&&p.length&&(a+=p.length,_.enqueue(p))},flush(){Object.assign(i,{inputSize:a})}}),h=new TransformStream({transform(p,_){p&&p.length&&(s+=p.length,_.enqueue(p))},flush(){let{signature:p}=c;Object.assign(i,{signature:p,outputSize:s,inputSize:a})}});Object.defineProperty(i,"readable",{get(){return u.pipeThrough(f).pipeThrough(c).pipeThrough(h)}})}},Fz=class extends TransformStream{constructor(t){let n;super({transform:i,flush(o){n&&n.length&&o.enqueue(n)}});function i(o,r){if(n){let s=new Uint8Array(n.length+o.length);s.set(n),s.set(o,n.length),o=s,n=null}o.length>t?(r.enqueue(o.slice(0,t)),i(o.slice(t),r)):n=o}}};var _ge=typeof Worker!=Eu;var VE=class{constructor(t,{readable:n,writable:i},{options:o,config:r,streamOptions:s,useWebWorkers:a,transferStreams:c,scripts:u},f){let{signal:h}=s;return Object.assign(t,{busy:!0,readable:n.pipeThrough(new Fz(r.chunkSize)).pipeThrough(new Gq(n,s),{signal:h}),writable:i,options:Object.assign({},o),scripts:u,transferStreams:c,terminate(){return new Promise(p=>{let{worker:_,busy:m}=t;_?(m?t.resolveTerminated=p:(_.terminate(),p()),t.interface=null):p()})},onTaskFinished(){let{resolveTerminated:p}=t;p&&(t.resolveTerminated=null,t.terminated=!0,t.worker.terminate(),p()),t.busy=!1,f(t)}}),(a&&_ge?srt:yge)(t,r)}},Gq=class extends TransformStream{constructor(t,{onstart:n,onprogress:i,size:o,onend:r}){let s=0;super({async start(){n&&await Hq(n,o)},async transform(a,c){s+=a.length,i&&await Hq(i,s,o),c.enqueue(a)},async flush(){t.size=s,r&&await Hq(r,s)}})}};async function Hq(e,...t){try{await e(...t)}catch{}}function yge(e,t){return{run:()=>art(e,t)}}function srt(e,t){let{baseURL:n,chunkSize:i}=t;if(!e.interface){let o;try{o=urt(e.scripts[0],n,e)}catch{return _ge=!1,yge(e,t)}Object.assign(e,{worker:o,interface:{run:()=>crt(e,{chunkSize:i})}})}return e.interface}async function art({options:e,readable:t,writable:n,onTaskFinished:i},o){try{let r=new Nz(e,o);await t.pipeThrough(r).pipeTo(n,{preventClose:!0,preventAbort:!0});let{signature:s,inputSize:a,outputSize:c}=r;return{signature:s,inputSize:a,outputSize:c}}finally{i()}}async function crt(e,t){let n,i,o=new Promise((p,_)=>{n=p,i=_});Object.assign(e,{reader:null,writer:null,resolveResult:n,rejectResult:i,result:o});let{readable:r,options:s,scripts:a}=e,{writable:c,closed:u}=lrt(e.writable),f=zz({type:dge,scripts:a.slice(1),options:s,config:t,readable:r,writable:c},e);f||Object.assign(e,{reader:r.getReader(),writer:c.getWriter()});let h=await o;return f||await c.getWriter().close(),await u,h}function lrt(e){let t,n=new Promise(o=>t=o);return{writable:new WritableStream({async write(o){let r=e.getWriter();await r.ready,await r.write(o),r.releaseLock()},close(){t()},abort(o){return e.getWriter().abort(o)}}),closed:n}}var pge=!0,gge=!0;function urt(e,t,n){let i={type:"module"},o,r;typeof e==fg&&(e=e());try{o=new URL(e,t)}catch{o=e}if(pge)try{r=new Worker(o)}catch{pge=!1,r=new Worker(o,i)}else r=new Worker(o,i);return r.addEventListener(fge,s=>frt(s,n)),r}function zz(e,{worker:t,writer:n,onTaskFinished:i,transferStreams:o}){try{let{value:r,readable:s,writable:a}=e,c=[];if(r&&(r.byteLength<r.buffer.byteLength?e.value=r.buffer.slice(0,r.byteLength):e.value=r.buffer,c.push(e.value)),o&&gge?(s&&c.push(s),a&&c.push(a)):e.readable=e.writable=null,c.length)try{return t.postMessage(e,c),!0}catch{gge=!1,e.readable=e.writable=null,t.postMessage(e)}else t.postMessage(e)}catch(r){throw n&&n.releaseLock(),i(),r}}async function frt({data:e},t){let{type:n,value:i,messageId:o,result:r,error:s}=e,{reader:a,writer:c,resolveResult:u,rejectResult:f,onTaskFinished:h}=t;try{if(s){let{message:_,stack:m,code:y,name:b}=s,x=new Error(_);Object.assign(x,{stack:m,code:y,name:b}),p(x)}else{if(n==hge){let{value:_,done:m}=await a.read();zz({type:Uq,value:_,done:m,messageId:o},t)}n==Uq&&(await c.ready,await c.write(new Uint8Array(i)),zz({type:mge,messageId:o},t)),n==Vq&&p(null,r)}}catch(_){zz({type:Vq,messageId:o},t),p(_)}function p(_,m){_?f(_):u(m),c&&c.releaseLock(),h()}}var yx=[],jq=[];var bge=0;async function Uz(e,t){let{options:n,config:i}=t,{transferStreams:o,useWebWorkers:r,useCompressionStream:s,codecType:a,compressed:c,signed:u,encrypted:f}=n,{workerScripts:h,maxWorkers:p}=i;t.transferStreams=o||o===Ci;let _=!c&&!u&&!f&&!t.transferStreams;return t.useWebWorkers=!_&&(r||r===Ci&&i.useWebWorkers),t.scripts=t.useWebWorkers&&h?h[a]:[],n.useCompressionStream=s||s===Ci&&i.useCompressionStream,(await m()).run();async function m(){let b=yx.find(x=>!x.busy);if(b)return xge(b),new VE(b,e,t,y);if(yx.length<p){let x={indexWorker:bge};return bge++,yx.push(x),new VE(x,e,t,y)}else return new Promise(x=>jq.push({resolve:x,stream:e,workerOptions:t}))}function y(b){if(jq.length){let[{resolve:x,stream:T,workerOptions:A}]=jq.splice(0,1);x(new VE(b,T,A,y))}else b.worker?(xge(b),drt(b,t)):yx=yx.filter(x=>x!=b)}}function drt(e,t){let{config:n}=t,{terminateWorkerTimeout:i}=n;Number.isFinite(i)&&i>=0&&(e.terminated?e.terminated=!1:e.terminateTimeout=setTimeout(async()=>{yx=yx.filter(o=>o!=e);try{await e.terminate()}catch{}},i))}function xge(e){let{terminateTimeout:t}=e;t&&(clearTimeout(t),e.terminateTimeout=null)}var hrt="Writer iterator completed too soon",mrt="text/plain";var prt="Content-Type";var grt=64*1024,Yq="writable",HE=class{constructor(){this.size=0}init(){this.initialized=!0}},Vz=class extends HE{get readable(){let t=this,{chunkSize:n=grt}=t,i=new ReadableStream({start(){this.chunkOffset=0},async 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Uint8Array(s)}},II=class extends HE{constructor(t){super();let n=this,i=new TransformStream,o=[];t&&o.push([prt,t]),Object.defineProperty(n,Yq,{get(){return i.writable}}),n.blob=new Response(i.readable,{headers:o}).blob()}getData(){return this.blob}},Gz=class extends mg{constructor(t){super(new Blob([t],{type:mrt}))}},jz=class extends II{constructor(t){super(t),Object.assign(this,{encoding:t,utf8:!t||t.toLowerCase()=="utf-8"})}async getData(){let{encoding:t,utf8:n}=this,i=await super.getData();if(i.text&&n)return i.text();{let o=new FileReader;return new Promise((r,s)=>{Object.assign(o,{onload:({target:a})=>r(a.result),onerror:()=>s(o.error)}),o.readAsText(i,t)})}}};var qq=class extends Vz{constructor(t){super(),this.readers=t}async init(){let t=this,{readers:n}=t;t.lastDiskNumber=0,t.lastDiskOffset=0,await Promise.all(n.map(async(i,o)=>{await i.init(),o!=n.length-1&&(t.lastDiskOffset+=i.size),t.size+=i.size})),super.init()}async readUint8Array(t,n,i=0){let o=this,{readers:r}=this,s,a=i;a==-1&&(a=r.length-1);let c=t;for(;c>=r[a].size;)c-=r[a].size,a++;let u=r[a],f=u.size;if(c+n<=f)s=await Fa(u,c,n);else{let h=f-c;s=new Uint8Array(n),s.set(await Fa(u,c,h)),s.set(await o.readUint8Array(t+h,n-h,i),h)}return o.lastDiskNumber=Math.max(a,o.lastDiskNumber),s}},Wz=class extends HE{constructor(t,n=4294967295){super();let i=this;Object.assign(i,{diskNumber:0,diskOffset:0,size:0,maxSize:n,availableSize:n});let o,r,s,a=new WritableStream({async write(f){let{availableSize:h}=i;if(s)f.length>=h?(await c(f.slice(0,h)),await u(),i.diskOffset+=o.size,i.diskNumber++,s=null,await this.write(f.slice(h))):await c(f);else{let{value:p,done:_}=await t.next();if(_&&!p)throw new Error(hrt);o=p,o.size=0,o.maxSize&&(i.maxSize=o.maxSize),i.availableSize=i.maxSize,await Pm(o),r=p.writable,s=r.getWriter(),await this.write(f)}},async close(){await s.ready,await u()}});Object.defineProperty(i,Yq,{get(){return a}});async function c(f){let h=f.length;h&&(await s.ready,await s.write(f),o.size+=h,i.size+=h,i.availableSize-=h)}async function u(){r.size=o.size,await s.close()}}};async function Pm(e,t){if(e.init&&!e.initialized)await e.init(t);else return Promise.resolve()}function qz(e){return Array.isArray(e)&&(e=new qq(e)),e instanceof ReadableStream&&(e={readable:e}),e}function Yz(e){e.writable===Ci&&typeof e.next==fg&&(e=new Wz(e)),e instanceof WritableStream&&(e={writable:e});let{writable:t}=e;return t.size===Ci&&(t.size=0),e instanceof Wz||Object.assign(e,{diskNumber:0,diskOffset:0,availableSize:1/0,maxSize:1/0}),e}function Fa(e,t,n,i){return e.readUint8Array(t,n,i)}var Tge="\0\u263A\u263B\u2665\u2666\u2663\u2660\u2022\u25D8\u25CB\u25D9\u2642\u2640\u266A\u266B\u263C\u25BA\u25C4\u2195\u203C\xB6\xA7\u25AC\u21A8\u2191\u2193\u2192\u2190\u221F\u2194\u25B2\u25BC 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TextDecoder(t).decode(e)}var Xq="filename",Kq="rawFilename",Zq="comment",$q="rawComment",Qq="uncompressedSize",Jq="compressedSize",eY="offset",Xz="diskNumberStart",GE="lastModDate",Kz="rawLastModDate",RI="lastAccessDate",Cge="rawLastAccessDate",OI="creationDate",Ege="rawCreationDate",tY="internalFileAttribute",nY="internalFileAttributes",iY="externalFileAttribute",oY="externalFileAttributes",rY="msDosCompatible",Zz="zip64",sY="encrypted",aY="version",cY="versionMadeBy",lY="zipCrypto",uY="directory",fY="executable",yrt=[Xq,Kq,Jq,Qq,GE,Kz,Zq,$q,RI,OI,eY,Xz,Xz,tY,nY,iY,oY,rY,Zz,sY,aY,cY,lY,uY,fY,"bitFlag","signature","filenameUTF8","commentUTF8","compressionMethod","extraField","rawExtraField","extraFieldZip64","extraFieldUnicodePath","extraFieldUnicodeComment","extraFieldAES","extraFieldNTFS","extraFieldExtendedTimestamp"],Xy=class{constructor(t){yrt.forEach(n=>this[n]=t[n])}};var dY="File format is not recognized",Art="End of central directory not found",Crt="End of Zip64 central directory locator not found",Ert="Central directory header not found",Srt="Local file header not found",vrt="Zip64 extra field not found",wrt="File contains encrypted entry",Drt="Encryption method not supported",Sge="Compression method not supported",vge="Split zip file",wge="utf-8",Dge="cp437",Irt=[[Qq,4294967295],[Jq,4294967295],[eY,4294967295],[Xz,65535]],Prt={[65535]:{getValue:gs,bytes:4},[4294967295]:{getValue:$z,bytes:8}},sU=class{constructor(t,n={}){Object.assign(this,{reader:qz(t),options:n,config:TI()})}async*getEntriesGenerator(t={}){let n=this,{reader:i}=n,{config:o}=n;if(await Pm(i),(i.size===Ci||!i.readUint8Array)&&(i=new mg(await new Response(i.readable).blob()),await Pm(i)),i.size<22)throw new Error(dY);i.chunkSize=vz(o);let r=await Nrt(i,101010256,i.size,22,65535*16);if(!r){let L=await Fa(i,0,4),g=Ta(L);throw gs(g)==134695760?new Error(vge):new Error(Art)}let s=Ta(r),a=gs(s,12),c=gs(s,16),u=r.offset,f=xa(s,20),h=u+22+f,p=xa(s,4),_=i.lastDiskNumber||0,m=xa(s,6),y=xa(s,8),b=0,x=0;if(c==4294967295||a==4294967295||y==65535||m==65535){let L=await Fa(i,r.offset-20,20),g=Ta(L);if(gs(g,0)==117853008){c=$z(g,8);let E=await Fa(i,c,56,-1),v=Ta(E),D=r.offset-20-56;if(gs(v,0)!=101075792&&c!=D){let M=c;c=D,b=c-M,E=await Fa(i,c,56,-1),v=Ta(E)}if(gs(v,0)!=101075792)throw new Error(Crt);p==65535&&(p=gs(v,16)),m==65535&&(m=gs(v,20)),y==65535&&(y=$z(v,32)),a==4294967295&&(a=$z(v,40)),c-=a}}if(c>=i.size&&(b=i.size-c-a-22,c=i.size-a-22),_!=p)throw new Error(vge);if(c<0)throw new Error(dY);let T=0,A=await Fa(i,c,a,m),C=Ta(A);if(a){let L=r.offset-a;if(gs(C,T)!=33639248&&c!=L){let g=c;c=L,b+=c-g,A=await Fa(i,c,a,m),C=Ta(A)}}let S=r.offset-c-(i.lastDiskOffset||0);if(a!=S&&S>=0&&(a=S,A=await Fa(i,c,a,m),C=Ta(A)),c<0||c>=i.size)throw new Error(dY);let w=el(n,t,"filenameEncoding"),R=el(n,t,"commentEncoding");for(let L=0;L<y;L++){let g=new mY(i,o,n.options);if(gs(C,T)!=33639248)throw new Error(Ert);Pge(g,C,T+6);let E=!!g.bitFlag.languageEncodingFlag,v=T+46,D=v+g.filenameLength,M=D+g.extraFieldLength,F=xa(C,T+4),V=F>>8==0,k=F>>8==3,H=A.subarray(v,D),B=xa(C,T+32),j=M+B,q=A.subarray(M,j),J=E,W=E,K=gs(C,T+38),Q=V&&(jE(C,T+38)&16)==16||k&&(K>>16&16384)==16384||H.length&&H[H.length-1]==gx.charCodeAt(0),he=k&&(K>>16&73)==73,ye=gs(C,T+42)+b;Object.assign(g,{versionMadeBy:F,msDosCompatible:V,compressedSize:0,uncompressedSize:0,commentLength:B,directory:Q,offset:ye,diskNumberStart:xa(C,T+34),internalFileAttributes:xa(C,T+36),externalFileAttributes:K,rawFilename:H,filenameUTF8:J,commentUTF8:W,rawExtraField:A.subarray(D,M),executable:he}),g.internalFileAttribute=g.internalFileAttributes,g.externalFileAttribute=g.externalFileAttributes;let re=el(n,t,"decodeText")||PI,ge=J?wge:w||Dge,xe=W?wge:R||Dge,we=re(H,ge);we===Ci&&(we=PI(H,ge));let De=re(q,xe);De===Ci&&(De=PI(q,xe)),Object.assign(g,{rawComment:q,filename:we,comment:De,directory:Q||we.endsWith(gx)}),x=Math.max(ye,x),Rge(g,g,C,T+6),g.zipCrypto=g.encrypted&&!g.extraFieldAES;let Me=new Xy(g);Me.getData=(st,Ye)=>g.getData(st,Me,Ye),T=j;let{onprogress:Oe}=t;if(Oe)try{await Oe(L+1,y,new Xy(g))}catch{}yield Me}let P=el(n,t,"extractPrependedData"),O=el(n,t,"extractAppendedData");return P&&(n.prependedData=x>0?await Fa(i,0,x):new Uint8Array),n.comment=f?await Fa(i,u+22,f):new Uint8Array,O&&(n.appendedData=h<i.size?await Fa(i,h,i.size-h):new Uint8Array),!0}async getEntries(t={}){let n=[];for await(let i of this.getEntriesGenerator(t))n.push(i);return n}async close(){}};var mY=class{constructor(t,n,i){Object.assign(this,{reader:t,config:n,options:i})}async getData(t,n,i={}){let o=this,{reader:r,offset:s,diskNumberStart:a,extraFieldAES:c,compressionMethod:u,config:f,bitFlag:h,signature:p,rawLastModDate:_,uncompressedSize:m,compressedSize:y}=o,b=n.localDirectory={},x=await 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i=e.rawBitFlag=xa(t,n+2),o=(i&1)==1,r=gs(t,n+6);Object.assign(e,{encrypted:o,version:xa(t,n),bitFlag:{level:(i&6)>>1,dataDescriptor:(i&8)==8,languageEncodingFlag:(i&2048)==2048},rawLastModDate:r,lastModDate:Frt(r),filenameLength:xa(t,n+22),extraFieldLength:xa(t,n+24)})}function Rge(e,t,n,i,o){let{rawExtraField:r}=t,s=t.extraField=new Map,a=Ta(new Uint8Array(r)),c=0;try{for(;c<r.length;){let x=xa(a,c),T=xa(a,c+2);s.set(x,{type:x,data:r.slice(c+4,c+4+T)}),c+=4+T}}catch{}let u=xa(n,i+4);Object.assign(t,{signature:gs(n,i+10),uncompressedSize:gs(n,i+18),compressedSize:gs(n,i+14)});let f=s.get(1);f&&(Rrt(f,t),t.extraFieldZip64=f);let h=s.get(28789);h&&(Ige(h,Xq,Kq,t,e),t.extraFieldUnicodePath=h);let p=s.get(25461);p&&(Ige(p,Zq,$q,t,e),t.extraFieldUnicodeComment=p);let _=s.get(39169);_?(Ort(_,t,u),t.extraFieldAES=_):t.compressionMethod=u;let m=s.get(10);m&&(Mrt(m,t),t.extraFieldNTFS=m);let y=s.get(21589);y&&(Lrt(y,t,o),t.extraFieldExtendedTimestamp=y);let b=s.get(6534);b&&(t.extraFieldUSDZ=b)}function Rrt(e,t){t.zip64=!0;let n=Ta(e.data),i=Irt.filter(([o,r])=>t[o]==r);for(let o=0,r=0;o<i.length;o++){let[s,a]=i[o];if(t[s]==a){let c=Prt[a];t[s]=e[s]=c.getValue(n,r),r+=c.bytes}else if(e[s])throw new Error(vrt)}}function Ige(e,t,n,i,o){let r=Ta(e.data),s=new dg;s.append(o[n]);let a=Ta(new Uint8Array(4));a.setUint32(0,s.get(),!0);let c=gs(r,1);Object.assign(e,{version:jE(r,0),[t]:PI(e.data.subarray(5)),valid:!o.bitFlag.languageEncodingFlag&&c==gs(a,0)}),e.valid&&(i[t]=e[t],i[t+"UTF8"]=!0)}function Ort(e,t,n){let i=Ta(e.data),o=jE(i,4);Object.assign(e,{vendorVersion:jE(i,0),vendorId:jE(i,2),strength:o,originalCompressionMethod:n,compressionMethod:xa(i,5)}),t.compressionMethod=e.compressionMethod}function Mrt(e,t){let n=Ta(e.data),i=4,o;try{for(;i<e.data.length&&!o;){let r=xa(n,i),s=xa(n,i+2);r==1&&(o=e.data.slice(i+4,i+4+s)),i+=4+s}}catch{}try{if(o&&o.length==24){let r=Ta(o),s=r.getBigUint64(0,!0),a=r.getBigUint64(8,!0),c=r.getBigUint64(16,!0);Object.assign(e,{rawLastModDate:s,rawLastAccessDate:a,rawCreationDate:c});let u=hY(s),f=hY(a),h=hY(c),p={lastModDate:u,lastAccessDate:f,creationDate:h};Object.assign(e,p),Object.assign(t,p)}}catch{}}function Lrt(e,t,n){let i=Ta(e.data),o=jE(i,0),r=[],s=[];n?((o&1)==1&&(r.push(GE),s.push(Kz)),(o&2)==2&&(r.push(RI),s.push(Cge)),(o&4)==4&&(r.push(OI),s.push(Ege))):e.data.length>=5&&(r.push(GE),s.push(Kz));let a=1;r.forEach((c,u)=>{if(e.data.length>=a+4){let f=gs(i,a);t[c]=e[c]=new Date(f*1e3);let h=s[u];e[h]=f}a+=4})}async function Nrt(e,t,n,i,o){let r=new Uint8Array(4),s=Ta(r);Brt(s,0,t);let a=i+o;return await c(i)||await c(Math.min(a,n));async function c(u){let f=n-u,h=await Fa(e,f,u);for(let p=h.length-i;p>=0;p--)if(h[p]==r[0]&&h[p+1]==r[1]&&h[p+2]==r[2]&&h[p+3]==r[3])return{offset:f+p,buffer:h.slice(p,p+i).buffer}}}function el(e,t,n){return t[n]===Ci?e.options[n]:t[n]}function Frt(e){let t=(e&4294901760)>>16,n=e&65535;try{return new Date(1980+((t&65024)>>9),((t&480)>>5)-1,t&31,(n&63488)>>11,(n&2016)>>5,(n&31)*2,0)}catch{}}function hY(e){return new Date(Number(e/BigInt(1e4)-BigInt(116444736e5)))}function jE(e,t){return e.getUint8(t)}function xa(e,t){return e.getUint16(t,!0)}function gs(e,t){return e.getUint32(t,!0)}function $z(e,t){return Number(e.getBigUint64(t,!0))}function Brt(e,t,n){e.setUint32(t,n,!0)}function Ta(e){return new DataView(e.buffer)}var Vrt="File already exists",Hrt="Zip file comment exceeds 64KB",Grt="File entry comment exceeds 64KB",jrt="File entry name exceeds 64KB",Nge="Version exceeds 65535",Wrt="The strength must equal 1, 2, or 3",qrt="Extra field type exceeds 65535",Yrt="Extra field data exceeds 64KB",IY="Zip64 is not supported (make sure 'keepOrder' is set to 'true')",Xrt="Undefined uncompressed size",Fge=new Uint8Array([7,0,2,0,65,69,3,0,0]),vY=0,Bge=[],lU=class{constructor(t,n={}){t=Yz(t);let 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m=$n(h,"x",Re.gx),y=$n(h,"y",Re.gx),b=$n(h,"w",Re.gx),x=$n(h,"h",Re.gx);(l(m)||l(y)||l(b)||l(x))&&Ct("kml-groundOverlay-xywh","KML - gx:x, gx:y, gx:w, gx:h aren't supported for GroundOverlays"),s.material=p,s.material.color=Cx(t,"color",Re.kml),s.material.transparent=!0}else s.material=Cx(t,"color",Re.kml);let _=In(t,"altitudeMode",Re.kml);l(_)?_==="absolute"?(s.height=$n(t,"altitude",Re.kml),s.zIndex=void 0):_!=="clampToGround"&&Ct("kml-altitudeMode-unknown",`KML - Unknown altitudeMode: ${_}`):(_=In(t,"altitudeMode",Re.gx),_==="relativeToSeaFloor"?(Ct("kml-altitudeMode-relativeToSeaFloor","KML - altitudeMode relativeToSeaFloor is currently not supported, treating as absolute."),s.height=$n(t,"altitude",Re.kml),s.zIndex=void 0):_==="clampToSeaFloor"?Ct("kml-altitudeMode-clampToSeaFloor","KML - altitudeMode clampToSeaFloor is currently not supported, treating as clampToGround."):l(_)&&Ct("kml-altitudeMode-unknown",`KML - Unknown altitudeMode: ${_}`))}function Lye(e,t,n,i){e._unsupportedNode.raiseEvent(e,n.parentEntity,t,n.entityCollection,n.styleCollection,n.sourceResource,n.uriResolver),Ct(`kml-unsupportedFeature-${t.nodeName}`,`KML - Unsupported feature: ${t.nodeName}`)}var t0={INTERVAL:0,EXPIRE:1,STOP:2};function LU(e){if(!l(e)||e.length===0)return"";let t=e[0];return(t==="&"||t==="?")&&(e=e.substring(1)),e}var oct=new ae,YE=new fe,uX=new z,rct=new d;function xX(e,t,n,i,o,r){function s(u){return u<-I.PI_OVER_TWO?-I.PI_OVER_TWO:u>I.PI_OVER_TWO?I.PI_OVER_TWO:u}function a(u){return u>I.PI?u-I.TWO_PI:u<-I.PI?u+I.TWO_PI:u}let c=gT(e.queryParameters);if(c=c.replace(/%5B/g,"[").replace(/%5D/g,"]"),l(t)&&t._mode!==ne.MORPHING){let u,f;if(o=o??oct,l(n)&&(uX.x=n.clientWidth*.5,uX.y=n.clientHeight*.5,u=t.pickEllipsoid(uX,r,rct)),l(u)?f=r.cartesianToCartographic(u,YE):(f=ae.center(o,YE),u=r.cartographicToCartesian(f)),l(i)&&!I.equalsEpsilon(i,1,I.EPSILON9)){let x=o.width*i*.5,T=o.height*i*.5;o=new ae(a(f.longitude-x),s(f.latitude-T),a(f.longitude+x),s(f.latitude+T))}c=c.replace("[bboxWest]",I.toDegrees(o.west).toString()),c=c.replace("[bboxSouth]",I.toDegrees(o.south).toString()),c=c.replace("[bboxEast]",I.toDegrees(o.east).toString()),c=c.replace("[bboxNorth]",I.toDegrees(o.north).toString());let h=I.toDegrees(f.longitude).toString(),p=I.toDegrees(f.latitude).toString();c=c.replace("[lookatLon]",h),c=c.replace("[lookatLat]",p),c=c.replace("[lookatTilt]",I.toDegrees(t.pitch).toString()),c=c.replace("[lookatHeading]",I.toDegrees(t.heading).toString()),c=c.replace("[lookatRange]",d.distance(t.positionWC,u)),c=c.replace("[lookatTerrainLon]",h),c=c.replace("[lookatTerrainLat]",p),c=c.replace("[lookatTerrainAlt]",f.height.toString()),r.cartesianToCartographic(t.positionWC,YE),c=c.replace("[cameraLon]",I.toDegrees(YE.longitude).toString()),c=c.replace("[cameraLat]",I.toDegrees(YE.latitude).toString()),c=c.replace("[cameraAlt]",I.toDegrees(YE.height).toString());let _=t.frustum,m=_.aspectRatio,y="",b="";if(l(m)){let x=I.toDegrees(_.fov);m>1?(y=x,b=x/m):(b=x,y=x*m)}c=c.replace("[horizFov]",y.toString()),c=c.replace("[vertFov]",b.toString())}else c=c.replace("[bboxWest]","-180"),c=c.replace("[bboxSouth]","-90"),c=c.replace("[bboxEast]","180"),c=c.replace("[bboxNorth]","90"),c=c.replace("[lookatLon]",""),c=c.replace("[lookatLat]",""),c=c.replace("[lookatRange]",""),c=c.replace("[lookatTilt]",""),c=c.replace("[lookatHeading]",""),c=c.replace("[lookatTerrainLon]",""),c=c.replace("[lookatTerrainLat]",""),c=c.replace("[lookatTerrainAlt]",""),c=c.replace("[cameraLon]",""),c=c.replace("[cameraLat]",""),c=c.replace("[cameraAlt]",""),c=c.replace("[horizFov]",""),c=c.replace("[vertFov]","");l(n)?(c=c.replace("[horizPixels]",n.clientWidth),c=c.replace("[vertPixels]",n.clientHeight)):(c=c.replace("[horizPixels]",""),c=c.replace("[vertPixels]","")),c=c.replace("[terrainEnabled]","1"),c=c.replace("[clientVersion]","1"),c=c.replace("[kmlVersion]","2.2"),c=c.replace("[clientName]","Cesium"),c=c.replace("[language]","English"),e.setQueryParameters(Wu(c))}function sct(e,t,n,i){let r=BU(e,t,n).entity,s=n.sourceResource,a=n.uriResolver,c=Pi(t,"Link",Re.kml);if(l(c)||(c=Pi(t,"Url",Re.kml)),l(c)){let u=In(c,"href",Re.kml),f,h;if(l(u)){let p=u;if(u=gX(u,s,n.uriResolver),/^data:/.test(u.getUrlComponent()))/\.kmz/i.test(s.getUrlComponent())||(p=s.getDerivedResource({url:p}));else{if(p=u.clone(),f=In(c,"viewRefreshMode",Re.kml),f==="onRegion"){Ct("kml-refrehMode-onRegion","KML - Unsupported viewRefreshMode: onRegion");return}h=In(c,"viewBoundScale",Re.kml)??1;let b=f==="onStop"?"BBOX=[bboxWest],[bboxSouth],[bboxEast],[bboxNorth]":"",x=In(c,"viewFormat",Re.kml)??b,T=In(c,"httpQuery",Re.kml);l(x)&&u.setQueryParameters(Wu(LU(x))),l(T)&&u.setQueryParameters(Wu(LU(T)));let A=e._ellipsoid;xX(u,e.camera,e.canvas,h,e._lastCameraView.bbox,A)}let _={sourceUri:p,uriResolver:a,context:r.id,screenOverlayContainer:n.screenOverlayContainer},m=new ya,y=TX(e,m,u,_).then(function(b){let x=e._entityCollection,T=m.values;x.suspendEvents();for(let S=0;S<T.length;S++){let w=T[S];l(w.parent)||(w.parent=r,AX(w)),x.add(w)}x.resumeEvents();let A=In(c,"refreshMode",Re.kml),C=$n(c,"refreshInterval",Re.kml)??0;if(A==="onInterval"&&C>0||A==="onExpire"||f==="onStop"){let S=Pi(b,"NetworkLinkControl",Re.kml),w=l(S),R=Z.now(),P={id:Wn(),href:u,cookie:{},lastUpdated:R,updating:!1,entity:r,viewBoundScale:h,needsUpdate:!1,cameraUpdateTime:R},O=0;if(w&&(P.cookie=Wu(In(S,"cookie",Re.kml)??""),O=$n(S,"minRefreshPeriod",Re.kml)??0),A==="onInterval")w&&(C=Math.max(O,C)),P.refreshMode=t0.INTERVAL,P.time=C;else if(A==="onExpire"){let L;if(w&&(L=In(S,"expires",Re.kml)),l(L))try{let g=Z.fromIso8601(L),E=Z.secondsDifference(g,R);E>0&&E<O&&Z.addSeconds(R,O,g),P.refreshMode=t0.EXPIRE,P.time=g}catch{Ct("kml-refreshMode-onInterval-onExpire","KML - NetworkLinkControl expires is not a valid date")}else Ct("kml-refreshMode-onExpire","KML - refreshMode of onExpire requires the NetworkLinkControl to have an expires element")}else l(e.camera)?(P.refreshMode=t0.STOP,P.time=$n(c,"viewRefreshTime",Re.kml)??0):Ct("kml-refrehMode-onStop-noCamera","A NetworkLink with viewRefreshMode=onStop requires the `camera` property to be defined.");l(P.refreshMode)&&e._networkLinks.set(P.id,P)}}).catch(function(b){Ct(`An error occured during loading ${u.url}`),e._error.raiseEvent(e,b)});i.addPromise(y)}}}function act(e,t,n,i){let o=pX[t.localName];return l(o)?o(e,t,n,i):Lye(e,t,n,i)}function hX(e,t,n,i,o,r,s){t.removeAll();let a=n.documentElement,c=a.localName==="Document"?a:Pi(a,"Document",Re.kml),u=In(c,"name",Re.kml);l(u)||(u=h_(i.getUrlComponent())),l(e._name)||(e._name=u);let f=new Iu._DeferredLoading(e),h=new ya(e);return Promise.all(wye(e,n,h,i,!1,o)).then(function(){let p=n.documentElement;if(p.localName==="kml"){let m=p.childNodes;for(let y=0;y<m.length;y++){let b=m[y];if(l(pX[b.localName])){p=b;break}}}let _={parentEntity:void 0,entityCollection:t,styleCollection:h,sourceResource:i,uriResolver:o,context:s,screenOverlayContainer:r};return t.suspendEvents(),act(e,p,_,f),t.resumeEvents(),f.wait().then(function(){return n.documentElement})})}function cct(e,t,n,i,o){let r=rn("ThirdParty/Workers/z-worker-pako.js");BE({workerScripts:{deflate:[r,"./pako_deflate.min.js"],inflate:[r,"./pako_inflate.min.js"]}});let s=new sU(new mg(n));return Promise.resolve(s.getEntries()).then(function(a){let c=[],u={},f;for(let h=0;h<a.length;h++){let p=a[h];p.directory||(/\.kml$/i.test(p.filename)&&(!l(f)||!/\//i.test(p.filename))?(l(f)&&c.push(cX(f,u)),f=p):c.push(cX(p,u)))}return l(f)&&c.push(Lat(f,u)),Promise.all(c).then(function(){if(s.close(),!l(u.kml))throw new se("KMZ file does not contain a KML document.");return u.keys=Object.keys(u),hX(e,t,u.kml,i,u,o)})})}function TX(e,t,n,i){i=i??G.EMPTY_OBJECT;let o=i.sourceUri,r=i.uriResolver,s=i.context,a=i.screenOverlayContainer,c=n;if(typeof n=="string"||n instanceof Ee){n=Ee.createIfNeeded(n),c=n.fetchBlob(),o=o??n.clone();let u=e._resourceCredits,f=n.credits;if(l(f)){let h=f.length;for(let p=0;p<h;p++)u.push(f[p])}}else o=o??Ee.DEFAULT.clone();return o=Ee.createIfNeeded(o),l(a)&&(a=Mn(a)),Promise.resolve(c).then(function(u){return u instanceof Blob?Oat(u).then(function(f){return f?cct(e,t,u,o,a):Mat(u).then(function(h){h=Aye(h),h=Cye(h);let p,_;try{p=mX.parseFromString(h,"application/xml")}catch(m){_=m.toString()}if(l(_)||p.body||p.documentElement.tagName==="parsererror"){let m=l(_)?_:p.documentElement.firstChild.nodeValue;throw m||(m=p.body.innerText),new se(m)}return hX(e,t,p,o,r,a,s)})}):hX(e,t,u,o,r,a,s)}).catch(function(u){return e._error.raiseEvent(e,u),console.log(u),Promise.reject(u)})}function Iu(e){e=e??G.EMPTY_OBJECT;let t=e.camera,n=e.canvas;this._changed=new me,this._error=new me,this._loading=new me,this._refresh=new me,this._unsupportedNode=new me,this._clock=void 0,this._entityCollection=new ya(this),this._name=void 0,this._isLoading=!1,this._pinBuilder=new x_,this._networkLinks=new Dt,this._entityCluster=new Nf,this.canvas=n,this.camera=t,this._lastCameraView={position:l(t)?d.clone(t.positionWC):void 0,direction:l(t)?d.clone(t.directionWC):void 0,up:l(t)?d.clone(t.upWC):void 0,bbox:l(t)?t.computeViewRectangle():ae.clone(ae.MAX_VALUE)},this._ellipsoid=e.ellipsoid??ee.default;let i=e.credit;typeof i=="string"&&(i=new wt(i)),this._credit=i,this._resourceCredits=[],this._kmlTours=[],this._screenOverlays=[]}Iu.load=function(e,t){return t=t??G.EMPTY_OBJECT,new Iu(t).load(e,t)};Object.defineProperties(Iu.prototype,{name:{get:function(){return this._name},set:function(e){this._name!==e&&(this._name=e,this._changed.raiseEvent(this))}},clock:{get:function(){return this._clock}},entities:{get:function(){return this._entityCollection}},isLoading:{get:function(){return this._isLoading}},changedEvent:{get:function(){return this._changed}},errorEvent:{get:function(){return this._error}},loadingEvent:{get:function(){return this._loading}},refreshEvent:{get:function(){return this._refresh}},unsupportedNodeEvent:{get:function(){return this._unsupportedNode}},show:{get:function(){return this._entityCollection.show},set:function(e){this._entityCollection.show=e}},clustering:{get:function(){return this._entityCluster},set:function(e){this._entityCluster=e}},credit:{get:function(){return this._credit}},kmlTours:{get:function(){return this._kmlTours}}});Iu.prototype.load=function(e,t){t=t??G.EMPTY_OBJECT,Jr.setLoading(this,!0);let n=this._name;this._name=void 0,this._clampToGround=t.clampToGround??!1;let i=this;return TX(this,this._entityCollection,e,t).then(function(){let o,r=i._entityCollection.computeAvailability(),s=r.start,a=r.stop,c=Z.equals(s,Ve.MINIMUM_VALUE),u=Z.equals(a,Ve.MAXIMUM_VALUE);if(!c||!u){let h;c&&(h=new Date,h.setHours(0,0,0,0),s=Z.fromDate(h)),u&&(h=new Date,h.setHours(24,0,0,0),a=Z.fromDate(h)),o=new Tm,o.startTime=s,o.stopTime=a,o.currentTime=Z.clone(s),o.clockRange=Yr.LOOP_STOP,o.clockStep=yo.SYSTEM_CLOCK_MULTIPLIER,o.multiplier=Math.round(Math.min(Math.max(Z.secondsDifference(a,s)/60,1),31556900))}let f=!1;return o!==i._clock&&(i._clock=o,f=!0),n!==i._name&&(f=!0),f&&i._changed.raiseEvent(i),Jr.setLoading(i,!1),i}).catch(function(o){return Jr.setLoading(i,!1),i._error.raiseEvent(i,o),console.log(o),Promise.reject(o)})};Iu.prototype.destroy=function(){for(;this._screenOverlays.length>0;)this._screenOverlays.pop().remove()};function AX(e){let t=e.parent;if(l(t)){let n=t.availability;if(l(n)){let i=e.availability;l(i)?i.intersect(n):e.availability=n}}}function lct(e,t,n,i,o){return function(r){if(!i.contains(t.id))return;let s=!1,a=Pi(r,"NetworkLinkControl",Re.kml),c=l(a),u=0;if(c){if(l(Pi(a,"Update",Re.kml))){Ct("kml-networkLinkControl-update","KML - NetworkLinkControl updates aren't 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R=m[x];l(R.parent)||(R.parent=p,AX(R)),_.add(R)}_.resumeEvents(),s?i.remove(t.id):t.lastUpdated=f;let T=_.computeAvailability(),A=T.start,C=T.stop,S=Z.equals(A,Ve.MINIMUM_VALUE),w=Z.equals(C,Ve.MAXIMUM_VALUE);if(!S||!w){let R=e._clock;(R.startTime!==A||R.stopTime!==C)&&(R.startTime=A,R.stopTime=C,e._changed.raiseEvent(e))}t.updating=!1,t.needsUpdate=!1,e._refresh.raiseEvent(e,o.getUrlComponent(!0))}}var fX=new Dt;Iu.prototype.update=function(e){let t=this._networkLinks;if(t.length===0)return!0;let n=Z.now(),i=this;fX.removeAll();function o(f){let h=f._children,p=h.length;for(let _=0;_<p;++_){let m=h[_];fX.set(m.id,m),o(m)}}let r=!1,s=this._lastCameraView,a=this.camera;l(a)&&!(a.positionWC.equalsEpsilon(s.position,I.EPSILON7)&&a.directionWC.equalsEpsilon(s.direction,I.EPSILON7)&&a.upWC.equalsEpsilon(s.up,I.EPSILON7))&&(s.position=d.clone(a.positionWC),s.direction=d.clone(a.directionWC),s.up=d.clone(a.upWC),s.bbox=a.computeViewRectangle(),r=!0);let c=new Dt,u=!1;return t.values.forEach(function(f){let h=f.entity;if(!fX.contains(h.id)){if(!f.updating){let p=!1;if(f.refreshMode===t0.INTERVAL?Z.secondsDifference(n,f.lastUpdated)>f.time&&(p=!0):f.refreshMode===t0.EXPIRE?Z.greaterThan(n,f.time)&&(p=!0):f.refreshMode===t0.STOP&&(r&&(f.needsUpdate=!0,f.cameraUpdateTime=n),f.needsUpdate&&Z.secondsDifference(n,f.cameraUpdateTime)>=f.time&&(p=!0)),p){o(h),f.updating=!0;let _=new ya,m=f.href.clone();m.setQueryParameters(f.cookie);let y=i._ellipsoid??ee.default;xX(m,i.camera,i.canvas,f.viewBoundScale,s.bbox,y),TX(i,_,m,{context:h.id}).then(lct(i,f,_,c,m)).catch(function(b){let x=`NetworkLink ${f.href} refresh failed: ${b}`;console.log(x),i._error.raiseEvent(i,x)}),u=!0}}c.set(f.id,f)}}),u&&(this._networkLinks=c,this._changed.raiseEvent(this)),!0};function uct(){this.author={name:void 0,uri:void 0,email:void 0},this.link={href:void 0,hreflang:void 0,rel:void 0,type:void 0,title:void 0,length:void 0},this.address=void 0,this.phoneNumber=void 0,this.snippet=void 0,this.extendedData=void 0}Iu._DeferredLoading=Fm;Iu._getTimestamp=yi;var XE=Iu;function UI(){de.throwInstantiationError()}UI.prototype.update=de.throwInstantiationError;UI.prototype.getBoundingSphere=de.throwInstantiationError;UI.prototype.isDestroyed=de.throwInstantiationError;UI.prototype.destroy=de.throwInstantiationError;var Nye=UI;async function CX(e,t){let n=t.terrainProvider,i=t.mapProjection,o=i.ellipsoid,r,s=t.camera.getRectangleCameraCoordinates(e);if(t.mode===ne.SCENE3D?r=o.cartesianToCartographic(s):r=i.unproject(s),!l(n))return r;let a=n.availability;if(!l(a)||t.mode===ne.SCENE2D)return r;let c=[ae.center(e),ae.southeast(e),ae.southwest(e),ae.northeast(e),ae.northwest(e)],u=await CX._sampleTerrainMostDetailed(n,c),f=!1,h=u.reduce(function(_,m){return l(m.height)?(f=!0,Math.max(m.height,_)):_},-Number.MAX_VALUE),p=r;return f&&(p.height+=h),p}CX._sampleTerrainMostDetailed=zA;var KE=CX;var kU=`uniform vec4 u_initialColor;
#if TEXTURE_UNITS > 0
uniform sampler2D u_dayTextures[TEXTURE_UNITS];
uniform vec4 u_dayTextureTranslationAndScale[TEXTURE_UNITS];
uniform bool u_dayTextureUseWebMercatorT[TEXTURE_UNITS];
#ifdef APPLY_ALPHA
uniform float u_dayTextureAlpha[TEXTURE_UNITS];
#endif
#ifdef APPLY_DAY_NIGHT_ALPHA
uniform float u_dayTextureNightAlpha[TEXTURE_UNITS];
uniform float u_dayTextureDayAlpha[TEXTURE_UNITS];
#endif
#ifdef APPLY_SPLIT
uniform float u_dayTextureSplit[TEXTURE_UNITS];
#endif
#ifdef APPLY_BRIGHTNESS
uniform float u_dayTextureBrightness[TEXTURE_UNITS];
#endif
#ifdef APPLY_CONTRAST
uniform float u_dayTextureContrast[TEXTURE_UNITS];
#endif
#ifdef APPLY_HUE
uniform float u_dayTextureHue[TEXTURE_UNITS];
#endif
#ifdef APPLY_SATURATION
uniform float u_dayTextureSaturation[TEXTURE_UNITS];
#endif
#ifdef APPLY_GAMMA
uniform float u_dayTextureOneOverGamma[TEXTURE_UNITS];
#endif
//\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Hao 2022-1-5 \u74E6\u7247\u6EE4\u955C\u6548\u679C
#ifdef APPLY_INVERT_COLOR_MARS3D
uniform bool u_mars3dTextureInvertColor[TEXTURE_UNITS];
#endif
#ifdef APPLY_FILTER_COLOR_MARS3D
uniform vec3 u_mars3dTextureFilterColor[TEXTURE_UNITS];
#endif
//\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Hao 2022-1-5 \u74E6\u7247\u6EE4\u955C\u6548\u679C
#ifdef APPLY_IMAGERY_CUTOUT
uniform vec4 u_dayTextureCutoutRectangles[TEXTURE_UNITS];
#endif
#ifdef APPLY_COLOR_TO_ALPHA
uniform vec4 u_colorsToAlpha[TEXTURE_UNITS];
#endif
uniform vec4 u_dayTextureTexCoordsRectangle[TEXTURE_UNITS];
#endif
#if defined(HAS_WATER_MASK) && (defined(SHOW_REFLECTIVE_OCEAN) || defined(APPLY_MATERIAL))
uniform sampler2D u_waterMask;
uniform vec4 u_waterMaskTranslationAndScale;
uniform float u_zoomedOutOceanSpecularIntensity;
#endif
#ifdef SHOW_OCEAN_WAVES
uniform sampler2D u_oceanNormalMap;
#endif
#if defined(ENABLE_DAYNIGHT_SHADING) || defined(GROUND_ATMOSPHERE)
uniform vec2 u_lightingFadeDistance;
#endif
#ifdef TILE_LIMIT_RECTANGLE
uniform vec4 u_cartographicLimitRectangle;
#endif
#ifdef GROUND_ATMOSPHERE
uniform vec2 u_nightFadeDistance;
#endif
#ifdef ENABLE_CLIPPING_PLANES
uniform highp sampler2D u_clippingPlanes;
uniform mat4 u_clippingPlanesMatrix;
uniform vec4 u_clippingPlanesEdgeStyle;
#endif
#ifdef ENABLE_CLIPPING_POLYGONS
uniform highp sampler2D u_clippingDistance;
in vec2 v_clippingPosition;
flat in int v_regionIndex;
#endif
#if defined(GROUND_ATMOSPHERE) || defined(FOG) && defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING))
uniform float u_minimumBrightness;
#endif
#ifdef COLOR_CORRECT
uniform vec3 u_hsbShift; // Hue, saturation, brightness
#endif
#ifdef HIGHLIGHT_FILL_TILE
uniform vec4 u_fillHighlightColor;
#endif
#ifdef TRANSLUCENT
uniform vec4 u_frontFaceAlphaByDistance;
uniform vec4 u_backFaceAlphaByDistance;
uniform vec4 u_translucencyRectangle;
#endif
#ifdef UNDERGROUND_COLOR
uniform vec4 u_undergroundColor;
uniform vec4 u_undergroundColorAlphaByDistance;
#endif
#ifdef ENABLE_VERTEX_LIGHTING
uniform float u_lambertDiffuseMultiplier;
uniform float u_vertexShadowDarkness;
#endif
in vec3 v_positionMC;
in vec3 v_positionEC;
in vec3 v_textureCoordinates;
in vec3 v_normalMC;
in vec3 v_normalEC;
#ifdef APPLY_MATERIAL
in float v_height;
in float v_slope;
in float v_aspect;
#endif
//\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-07-19 \u5730\u5F62\u533A\u57DF\u6750\u8D28(\u6DF9\u6CA1\uFF0C\u7B49\u9AD8\u7EBF)
#ifdef APPLY_MARS3D_FLOOD
uniform bool u_mars_flood_enabled;
uniform bool u_mars_flood_only;
uniform vec4 u_mars_flood_rectangle;
uniform highp sampler2D u_mars_flood_texture;
#endif
//\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-07-19 \u5730\u5F62\u533A\u57DF\u6750\u8D28(\u6DF9\u6CA1\uFF0C\u7B49\u9AD8\u7EBF)
//\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-07-19 \u5730\u5F62\u5F00\u6316
#ifdef APPLY_MARS3D_CLIP
uniform bool u_mars_clip_enabled;
uniform bool u_mars_clip_only;
uniform vec4 u_mars_clip_rectangle;
uniform highp sampler2D u_mars_clip_texture;
#endif
//\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-07-19 \u5730\u5F62\u5F00\u6316
//\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-07-19 \u5730\u5F62\u7F16\u8F91\u901A\u7528\u7684\u8303\u56F4\u5224\u65AD\u65B9\u6CD5\uFF08\u542B \u5730\u5F62\u62AC\u5347/\u5730\u5F62\u538B\u5E73/\u5730\u5F62\u5F00\u6316/\u5730\u5F62\u533A\u57DF\u6750\u8D28\uFF09
uniform highp float u_mars_inverseTileWidth;
uniform highp vec2 u_mars_cartographicTileRectangle;
bool inAreaMars3DRange(vec4 rectangle, sampler2D rangeTexture) {
float lo = v_textureCoordinates.x / u_mars_inverseTileWidth + u_mars_cartographicTileRectangle.x;
float la = v_textureCoordinates.y / u_mars_inverseTileWidth + u_mars_cartographicTileRectangle.y;
float newX = (lo - rectangle.x) / rectangle.z;
float newY = (la - rectangle.y) / rectangle.w;
if(newX >= 0.0 && newX <= 1.0 && newY >= 0.0 && newY <= 1.0){
vec4 point = texture(rangeTexture, vec2(newX, newY));
return point.r > 0.0;
}
return false;
}
//\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-07-19 \u5730\u5F62\u7F16\u8F91\u901A\u7528\u7684\u8303\u56F4\u5224\u65AD\u65B9\u6CD5\uFF08\u542B \u5730\u5F62\u62AC\u5347/\u5730\u5F62\u538B\u5E73/\u5730\u5F62\u5F00\u6316/\u5730\u5F62\u533A\u57DF\u6750\u8D28\uFF09
#if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
in float v_distance;
#endif
#if defined(GROUND_ATMOSPHERE) || defined(FOG)
in vec3 v_atmosphereRayleighColor;
in vec3 v_atmosphereMieColor;
in float v_atmosphereOpacity;
#endif
// \u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-02-20 \u5730\u5F62\u62AC\u5347
#ifdef APPLY_MARS3D_UPLIFT
uniform vec4 u_mars_uplift_rectangle;
uniform highp sampler2D u_mars_uplift_texture;
uniform bool u_mars_uplift_enabled;
uniform bool u_mars_uplift_hideInsideOrOutside;
#endif
// \u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-02-20 \u5730\u5F62\u62AC\u5347
#if defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
float interpolateByDistance(vec4 nearFarScalar, float distance)
{
float startDistance = nearFarScalar.x;
float startValue = nearFarScalar.y;
float endDistance = nearFarScalar.z;
float endValue = nearFarScalar.w;
float t = clamp((distance - startDistance) / (endDistance - startDistance), 0.0, 1.0);
return mix(startValue, endValue, t);
}
#endif
#if defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT) || defined(APPLY_MATERIAL)
vec4 alphaBlend(vec4 sourceColor, vec4 destinationColor)
{
return sourceColor * vec4(sourceColor.aaa, 1.0) + destinationColor * (1.0 - sourceColor.a);
}
#endif
#ifdef TRANSLUCENT
bool inTranslucencyRectangle()
{
return
v_textureCoordinates.x > u_translucencyRectangle.x &&
v_textureCoordinates.x < u_translucencyRectangle.z &&
v_textureCoordinates.y > u_translucencyRectangle.y &&
v_textureCoordinates.y < u_translucencyRectangle.w;
}
#endif
vec4 sampleAndBlend(
vec4 previousColor,
sampler2D textureToSample,
vec2 tileTextureCoordinates,
vec4 textureCoordinateRectangle,
vec4 textureCoordinateTranslationAndScale,
float textureAlpha,
float textureNightAlpha,
float textureDayAlpha,
float textureBrightness,
float textureContrast,
float textureHue,
float textureSaturation,
float textureOneOverGamma,
//\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Hao 2022-1-5 \u74E6\u7247\u6EE4\u955C\u6548\u679C
bool textureInvertColor,
vec3 texturefilterColor,
//\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Hao 2022-1-5 \u74E6\u7247\u6EE4\u955C\u6548\u679C
float split,
vec4 colorToAlpha,
float nightBlend)
{
// This crazy step stuff sets the alpha to 0.0 if this following condition is true:
// tileTextureCoordinates.s < textureCoordinateRectangle.s ||
// tileTextureCoordinates.s > textureCoordinateRectangle.p ||
// tileTextureCoordinates.t < textureCoordinateRectangle.t ||
// tileTextureCoordinates.t > textureCoordinateRectangle.q
// In other words, the alpha is zero if the fragment is outside the rectangle
// covered by this texture. Would an actual 'if' yield better performance?
vec2 alphaMultiplier = step(textureCoordinateRectangle.st, tileTextureCoordinates);
textureAlpha = textureAlpha * alphaMultiplier.x * alphaMultiplier.y;
alphaMultiplier = step(vec2(0.0), textureCoordinateRectangle.pq - tileTextureCoordinates);
textureAlpha = textureAlpha * alphaMultiplier.x * alphaMultiplier.y;
#if defined(APPLY_DAY_NIGHT_ALPHA) && defined(ENABLE_DAYNIGHT_SHADING)
textureAlpha *= mix(textureDayAlpha, textureNightAlpha, nightBlend);
#endif
vec2 translation = textureCoordinateTranslationAndScale.xy;
vec2 scale = textureCoordinateTranslationAndScale.zw;
vec2 textureCoordinates = tileTextureCoordinates * scale + translation;
vec4 value = texture(textureToSample, textureCoordinates);
vec3 color = value.rgb;
float alpha = value.a;
#ifdef APPLY_COLOR_TO_ALPHA
vec3 colorDiff = abs(color.rgb - colorToAlpha.rgb);
colorDiff.r = czm_maximumComponent(colorDiff);
alpha = czm_branchFreeTernary(colorDiff.r < colorToAlpha.a, 0.0, alpha);
#endif
#if !defined(APPLY_GAMMA)
vec4 tempColor = czm_gammaCorrect(vec4(color, alpha));
color = tempColor.rgb;
alpha = tempColor.a;
#else
color = pow(color, vec3(textureOneOverGamma));
#endif
#ifdef APPLY_SPLIT
float splitPosition = czm_splitPosition;
// Split to the left
if (split < 0.0 && gl_FragCoord.x > splitPosition) {
alpha = 0.0;
}
// Split to the right
else if (split > 0.0 && gl_FragCoord.x < splitPosition) {
alpha = 0.0;
}
#endif
#ifdef APPLY_BRIGHTNESS
color = mix(vec3(0.0), color, textureBrightness);
#endif
#ifdef APPLY_CONTRAST
color = mix(vec3(0.5), color, textureContrast);
#endif
#ifdef APPLY_HUE
color = czm_hue(color, textureHue);
#endif
#ifdef APPLY_SATURATION
color = czm_saturation(color, textureSaturation);
#endif
//\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Hao 2022-1-5 \u74E6\u7247\u6EE4\u955C\u6548\u679C
#ifdef APPLY_INVERT_COLOR_MARS3D
if(textureInvertColor) {
color = vec3(1.0 - color.r, 1.0 - color.g, 1.0 - color.b);
}
#endif
#ifdef APPLY_FILTER_COLOR_MARS3D
if(texturefilterColor.x != 1.0 || texturefilterColor.y != 1.0 || texturefilterColor.z != 1.0) {
color = vec3(color.r * texturefilterColor.x, color.g * texturefilterColor.y, color.b * texturefilterColor.z);
}
#endif
//\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Hao 2022-1-5 \u74E6\u7247\u6EE4\u955C\u6548\u679C
float sourceAlpha = alpha * textureAlpha;
float outAlpha = mix(previousColor.a, 1.0, sourceAlpha);
outAlpha += sign(outAlpha) - 1.0;
vec3 outColor = mix(previousColor.rgb * previousColor.a, color, sourceAlpha) / outAlpha;
// When rendering imagery for a tile in multiple passes,
// some GPU/WebGL implementation combinations will not blend fragments in
// additional passes correctly if their computation includes an unmasked
// divide-by-zero operation,
// even if it's not in the output or if the output has alpha zero.
//
// For example, without sanitization for outAlpha,
// this renders without artifacts:
// if (outAlpha == 0.0) { outColor = vec3(0.0); }
//
// but using czm_branchFreeTernary will cause portions of the tile that are
// alpha-zero in the additional pass to render as black instead of blending
// with the previous pass:
// outColor = czm_branchFreeTernary(outAlpha == 0.0, vec3(0.0), outColor);
//
// So instead, sanitize against divide-by-zero,
// store this state on the sign of outAlpha, and correct on return.
return vec4(outColor, max(outAlpha, 0.0));
}
vec3 colorCorrect(vec3 rgb) {
#ifdef COLOR_CORRECT
// Convert rgb color to hsb
vec3 hsb = czm_RGBToHSB(rgb);
// Perform hsb shift
hsb.x += u_hsbShift.x; // hue
hsb.y = clamp(hsb.y + u_hsbShift.y, 0.0, 1.0); // saturation
hsb.z = hsb.z > czm_epsilon7 ? hsb.z + u_hsbShift.z : 0.0; // brightness
// Convert shifted hsb back to rgb
rgb = czm_HSBToRGB(hsb);
#endif
return rgb;
}
vec4 computeDayColor(vec4 initialColor, vec3 textureCoordinates, float nightBlend);
vec4 computeWaterColor(vec3 positionEyeCoordinates, vec2 textureCoordinates, mat3 enuToEye, vec4 imageryColor, float specularMapValue, float fade);
const float fExposure = 2.0;
vec3 computeEllipsoidPosition()
{
float mpp = czm_metersPerPixel(vec4(0.0, 0.0, -czm_currentFrustum.x, 1.0), 1.0);
vec2 xy = gl_FragCoord.xy / czm_viewport.zw * 2.0 - vec2(1.0);
xy *= czm_viewport.zw * mpp * 0.5;
vec3 direction;
if (czm_orthographicIn3D == 1.0)
{
direction = vec3(0.0, 0.0, -1.0);
}
else
{
direction = normalize(vec3(xy, -czm_currentFrustum.x));
}
czm_ray ray = czm_ray(vec3(0.0), direction);
vec3 ellipsoid_center = czm_view[3].xyz;
czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoid_center, czm_ellipsoidInverseRadii);
vec3 ellipsoidPosition = czm_pointAlongRay(ray, intersection.start);
return (czm_inverseView * vec4(ellipsoidPosition, 1.0)).xyz;
}
void main()
{
//\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-07-19 \u5730\u5F62\u5F00\u6316
#ifdef APPLY_MARS3D_CLIP
if(u_mars_clip_enabled) {
if(u_mars_clip_only) {
if(!inAreaMars3DRange(u_mars_clip_rectangle, u_mars_clip_texture)) {
discard;
}
} else {
if(inAreaMars3DRange(u_mars_clip_rectangle, u_mars_clip_texture)) {
discard;
}
}
}
#endif
//\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-07-19 \u5730\u5F62\u5F00\u6316
#ifdef TILE_LIMIT_RECTANGLE
if (v_textureCoordinates.x < u_cartographicLimitRectangle.x || u_cartographicLimitRectangle.z < v_textureCoordinates.x ||
v_textureCoordinates.y < u_cartographicLimitRectangle.y || u_cartographicLimitRectangle.w < v_textureCoordinates.y)
{
discard;
}
#endif
#ifdef ENABLE_CLIPPING_PLANES
float clipDistance = clip(gl_FragCoord, u_clippingPlanes, u_clippingPlanesMatrix);
#endif
#if defined(SHOW_REFLECTIVE_OCEAN) || defined(ENABLE_DAYNIGHT_SHADING) || defined(HDR)
vec3 normalMC = czm_geodeticSurfaceNormal(v_positionMC, vec3(0.0), vec3(1.0)); // normalized surface normal in model coordinates
vec3 normalEC = czm_normal3D * normalMC; // normalized surface normal in eye coordinates
#endif
#if defined(APPLY_DAY_NIGHT_ALPHA) && defined(ENABLE_DAYNIGHT_SHADING)
float nightBlend = 1.0 - clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * 5.0, 0.0, 1.0);
#else
float nightBlend = 0.0;
#endif
// The clamp below works around an apparent bug in Chrome Canary v23.0.1241.0
// where the fragment shader sees textures coordinates < 0.0 and > 1.0 for the
// fragments on the edges of tiles even though the vertex shader is outputting
// coordinates strictly in the 0-1 range.
vec4 color = computeDayColor(u_initialColor, clamp(v_textureCoordinates, 0.0, 1.0), nightBlend);
#ifdef SHOW_TILE_BOUNDARIES
if (v_textureCoordinates.x < (1.0/256.0) || v_textureCoordinates.x > (255.0/256.0) ||
v_textureCoordinates.y < (1.0/256.0) || v_textureCoordinates.y > (255.0/256.0))
{
color = vec4(1.0, 0.0, 0.0, 1.0);
}
#endif
#if defined(ENABLE_DAYNIGHT_SHADING) || defined(GROUND_ATMOSPHERE)
float cameraDist;
if (czm_sceneMode == czm_sceneMode2D)
{
cameraDist = max(czm_frustumPlanes.x - czm_frustumPlanes.y, czm_frustumPlanes.w - czm_frustumPlanes.z) * 0.5;
}
else if (czm_sceneMode == czm_sceneModeColumbusView)
{
cameraDist = -czm_view[3].z;
}
else
{
cameraDist = length(czm_view[3]);
}
float fadeOutDist = u_lightingFadeDistance.x;
float fadeInDist = u_lightingFadeDistance.y;
if (czm_sceneMode != czm_sceneMode3D) {
vec3 radii = czm_ellipsoidRadii;
float maxRadii = max(radii.x, max(radii.y, radii.z));
fadeOutDist -= maxRadii;
fadeInDist -= maxRadii;
}
float fade = clamp((cameraDist - fadeOutDist) / (fadeInDist - fadeOutDist), 0.0, 1.0);
#else
float fade = 0.0;
#endif
#if defined(HAS_WATER_MASK) && (defined(SHOW_REFLECTIVE_OCEAN) || defined(APPLY_MATERIAL))
vec2 waterMaskTranslation = u_waterMaskTranslationAndScale.xy;
vec2 waterMaskScale = u_waterMaskTranslationAndScale.zw;
vec2 waterMaskTextureCoordinates = v_textureCoordinates.xy * waterMaskScale + waterMaskTranslation;
waterMaskTextureCoordinates.y = 1.0 - waterMaskTextureCoordinates.y;
float mask = texture(u_waterMask, waterMaskTextureCoordinates).r;
#ifdef SHOW_REFLECTIVE_OCEAN
if (mask > 0.0)
{
mat3 enuToEye = czm_eastNorthUpToEyeCoordinates(v_positionMC, normalEC);
vec2 ellipsoidTextureCoordinates = czm_ellipsoidTextureCoordinates(normalMC);
vec2 ellipsoidFlippedTextureCoordinates = czm_ellipsoidTextureCoordinates(normalMC.zyx);
vec2 textureCoordinates = mix(ellipsoidTextureCoordinates, ellipsoidFlippedTextureCoordinates, czm_morphTime * smoothstep(0.9, 0.95, normalMC.z));
color = computeWaterColor(v_positionEC, textureCoordinates, enuToEye, color, mask, fade);
}
#endif
#endif
#ifdef APPLY_MATERIAL
czm_materialInput materialInput;
materialInput.st = v_textureCoordinates.st;
materialInput.normalEC = normalize(v_normalEC);
materialInput.positionToEyeEC = -v_positionEC;
materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(v_positionMC, normalize(v_normalEC));
materialInput.slope = v_slope;
materialInput.height = v_height;
materialInput.aspect = v_aspect;
#ifdef HAS_WATER_MASK
materialInput.waterMask = mask;
#endif
czm_material material = czm_getMaterial(materialInput);
//\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-07-19 \u5730\u5F62\u533A\u57DF\u6750\u8D28(\u6DF9\u6CA1\uFF0C\u7B49\u9AD8\u7EBF)
bool hasAlphaBlend = true;
#ifdef APPLY_MARS3D_FLOOD
hasAlphaBlend = !u_mars_flood_enabled || (u_mars_flood_enabled && inAreaMars3DRange(u_mars_flood_rectangle, u_mars_flood_texture));
if(u_mars_flood_enabled) {
if(u_mars_flood_only) {
if(! inAreaMars3DRange(u_mars_flood_rectangle, u_mars_flood_texture)) {
discard;
}
}
}
#endif
//\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-07-19 \u5730\u5F62\u533A\u57DF\u6750\u8D28(\u6DF9\u6CA1\uFF0C\u7B49\u9AD8\u7EBF)
if(hasAlphaBlend) {
vec4 materialColor = vec4(material.diffuse, material.alpha);
color = alphaBlend(materialColor, color);
}
#endif
#ifdef ENABLE_VERTEX_LIGHTING
float diffuseIntensity = clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalize(v_normalEC)) * u_lambertDiffuseMultiplier + u_vertexShadowDarkness, 0.0, 1.0);
vec4 finalColor = vec4(color.rgb * czm_lightColor * diffuseIntensity, color.a);
#elif defined(ENABLE_DAYNIGHT_SHADING)
float diffuseIntensity = clamp(czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * 5.0 + 0.3, 0.0, 1.0);
diffuseIntensity = mix(1.0, diffuseIntensity, fade);
vec4 finalColor = vec4(color.rgb * czm_lightColor * diffuseIntensity, color.a);
#else
vec4 finalColor = color;
#endif
#ifdef ENABLE_CLIPPING_PLANES
vec4 clippingPlanesEdgeColor = vec4(1.0);
clippingPlanesEdgeColor.rgb = u_clippingPlanesEdgeStyle.rgb;
float clippingPlanesEdgeWidth = u_clippingPlanesEdgeStyle.a;
if (clipDistance < clippingPlanesEdgeWidth)
{
finalColor = clippingPlanesEdgeColor;
}
#endif
#ifdef ENABLE_CLIPPING_POLYGONS
vec2 clippingPosition = v_clippingPosition;
int regionIndex = v_regionIndex;
clipPolygons(u_clippingDistance, CLIPPING_POLYGON_REGIONS_LENGTH, clippingPosition, regionIndex);
#endif
#ifdef HIGHLIGHT_FILL_TILE
finalColor = vec4(mix(finalColor.rgb, u_fillHighlightColor.rgb, u_fillHighlightColor.a), finalColor.a);
#endif
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN)
vec3 atmosphereLightDirection = czm_sunDirectionWC;
#else
vec3 atmosphereLightDirection = czm_lightDirectionWC;
#endif
#if defined(GROUND_ATMOSPHERE) || defined(FOG)
if (!czm_backFacing())
{
bool dynamicLighting = false;
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_DAYNIGHT_SHADING) || defined(ENABLE_VERTEX_LIGHTING))
dynamicLighting = true;
#endif
vec3 rayleighColor;
vec3 mieColor;
float opacity;
vec3 positionWC;
vec3 lightDirection;
// When the camera is far away (camera distance > nightFadeOutDistance), the scattering is computed in the fragment shader.
// Otherwise, the scattering is computed in the vertex shader.
#ifdef PER_FRAGMENT_GROUND_ATMOSPHERE
positionWC = computeEllipsoidPosition();
lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(positionWC));
computeAtmosphereScattering(
positionWC,
lightDirection,
rayleighColor,
mieColor,
opacity
);
#else
positionWC = v_positionMC;
lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(positionWC));
rayleighColor = v_atmosphereRayleighColor;
mieColor = v_atmosphereMieColor;
opacity = v_atmosphereOpacity;
#endif
#ifdef COLOR_CORRECT
const bool ignoreBlackPixels = true;
rayleighColor = czm_applyHSBShift(rayleighColor, u_hsbShift, ignoreBlackPixels);
mieColor = czm_applyHSBShift(mieColor, u_hsbShift, ignoreBlackPixels);
#endif
vec4 groundAtmosphereColor = computeAtmosphereColor(positionWC, lightDirection, rayleighColor, mieColor, opacity);
// Fog is applied to tiles selected for fog, close to the Earth.
#ifdef FOG
vec3 fogColor = groundAtmosphereColor.rgb;
// If there is lighting, apply that to the fog.
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING))
float darken = clamp(dot(normalize(czm_viewerPositionWC), atmosphereLightDirection), u_minimumBrightness, 1.0);
fogColor *= darken;
#endif
#ifndef HDR
fogColor.rgb = czm_pbrNeutralTonemapping(fogColor.rgb);
fogColor.rgb = czm_inverseGamma(fogColor.rgb);
#endif
finalColor = vec4(czm_fog(v_distance, finalColor.rgb, fogColor.rgb, czm_fogVisualDensityScalar), finalColor.a);
#else
// Apply ground atmosphere. This happens when the camera is far away from the earth.
// The transmittance is based on optical depth i.e. the length of segment of the ray inside the atmosphere.
// This value is larger near the "circumference", as it is further away from the camera. We use it to
// brighten up that area of the ground atmosphere.
const float transmittanceModifier = 0.5;
float transmittance = transmittanceModifier + clamp(1.0 - groundAtmosphereColor.a, 0.0, 1.0);
vec3 finalAtmosphereColor = finalColor.rgb + groundAtmosphereColor.rgb * transmittance;
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_VERTEX_LIGHTING) || defined(ENABLE_DAYNIGHT_SHADING))
float fadeInDist = u_nightFadeDistance.x;
float fadeOutDist = u_nightFadeDistance.y;
float sunlitAtmosphereIntensity = clamp((cameraDist - fadeOutDist) / (fadeInDist - fadeOutDist), 0.05, 1.0);
float darken = clamp(dot(normalize(positionWC), atmosphereLightDirection), 0.0, 1.0);
vec3 darkenendGroundAtmosphereColor = mix(groundAtmosphereColor.rgb, finalAtmosphereColor.rgb, darken);
finalAtmosphereColor = mix(darkenendGroundAtmosphereColor, finalAtmosphereColor, sunlitAtmosphereIntensity);
#endif
#ifndef HDR
finalAtmosphereColor.rgb = vec3(1.0) - exp(-fExposure * finalAtmosphereColor.rgb);
#else
finalAtmosphereColor.rgb = czm_saturation(finalAtmosphereColor.rgb, 1.6);
#endif
finalColor.rgb = mix(finalColor.rgb, finalAtmosphereColor.rgb, fade);
#endif
}
#endif
#ifdef UNDERGROUND_COLOR
if (czm_backFacing())
{
float distanceFromEllipsoid = max(czm_eyeHeight, 0.0);
float distance = max(v_distance - distanceFromEllipsoid, 0.0);
float blendAmount = interpolateByDistance(u_undergroundColorAlphaByDistance, distance);
vec4 undergroundColor = vec4(u_undergroundColor.rgb, u_undergroundColor.a * blendAmount);
finalColor = alphaBlend(undergroundColor, finalColor);
}
#endif
#ifdef TRANSLUCENT
if (inTranslucencyRectangle())
{
vec4 alphaByDistance = gl_FrontFacing ? u_frontFaceAlphaByDistance : u_backFaceAlphaByDistance;
finalColor.a *= interpolateByDistance(alphaByDistance, v_distance);
}
#endif
// \u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-02-20 \u5730\u5F62\u62AC\u5347
#ifdef APPLY_MARS3D_UPLIFT
if(u_mars_uplift_enabled) {
bool isInSlopeRampRectangle = inAreaMars3DRange(u_mars_uplift_rectangle, u_mars_uplift_texture);
if(isInSlopeRampRectangle == u_mars_uplift_hideInsideOrOutside) {
discard;
}
}
#endif
out_FragColor = finalColor;
}
#ifdef SHOW_REFLECTIVE_OCEAN
float waveFade(float edge0, float edge1, float x)
{
float y = clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
return pow(1.0 - y, 5.0);
}
float linearFade(float edge0, float edge1, float x)
{
return clamp((x - edge0) / (edge1 - edge0), 0.0, 1.0);
}
// Based on water rendering by Jonas Wagner:
// http://29a.ch/2012/7/19/webgl-terrain-rendering-water-fog
// low altitude wave settings
const float oceanFrequencyLowAltitude = 825000.0;
const float oceanAnimationSpeedLowAltitude = 0.004;
const float oceanOneOverAmplitudeLowAltitude = 1.0 / 2.0;
const float oceanSpecularIntensity = 0.5;
// high altitude wave settings
const float oceanFrequencyHighAltitude = 125000.0;
const float oceanAnimationSpeedHighAltitude = 0.008;
const float oceanOneOverAmplitudeHighAltitude = 1.0 / 2.0;
vec4 computeWaterColor(vec3 positionEyeCoordinates, vec2 textureCoordinates, mat3 enuToEye, vec4 imageryColor, float maskValue, float fade)
{
vec3 positionToEyeEC = -positionEyeCoordinates;
float positionToEyeECLength = length(positionToEyeEC);
// The double normalize below works around a bug in Firefox on Android devices.
vec3 normalizedPositionToEyeEC = normalize(normalize(positionToEyeEC));
// Fade out the waves as the camera moves far from the surface.
float waveIntensity = waveFade(70000.0, 1000000.0, positionToEyeECLength);
#ifdef SHOW_OCEAN_WAVES
// high altitude waves
float time = czm_frameNumber * oceanAnimationSpeedHighAltitude;
vec4 noise = czm_getWaterNoise(u_oceanNormalMap, textureCoordinates * oceanFrequencyHighAltitude, time, 0.0);
vec3 normalTangentSpaceHighAltitude = vec3(noise.xy, noise.z * oceanOneOverAmplitudeHighAltitude);
// low altitude waves
time = czm_frameNumber * oceanAnimationSpeedLowAltitude;
noise = czm_getWaterNoise(u_oceanNormalMap, textureCoordinates * oceanFrequencyLowAltitude, time, 0.0);
vec3 normalTangentSpaceLowAltitude = vec3(noise.xy, noise.z * oceanOneOverAmplitudeLowAltitude);
// blend the 2 wave layers based on distance to surface
float highAltitudeFade = linearFade(0.0, 60000.0, positionToEyeECLength);
float lowAltitudeFade = 1.0 - linearFade(20000.0, 60000.0, positionToEyeECLength);
vec3 normalTangentSpace =
(highAltitudeFade * normalTangentSpaceHighAltitude) +
(lowAltitudeFade * normalTangentSpaceLowAltitude);
normalTangentSpace = normalize(normalTangentSpace);
// fade out the normal perturbation as we move farther from the water surface
normalTangentSpace.xy *= waveIntensity;
normalTangentSpace = normalize(normalTangentSpace);
#else
vec3 normalTangentSpace = vec3(0.0, 0.0, 1.0);
#endif
vec3 normalEC = enuToEye * normalTangentSpace;
const vec3 waveHighlightColor = vec3(0.3, 0.45, 0.6);
// Use diffuse light to highlight the waves
float diffuseIntensity = czm_getLambertDiffuse(czm_lightDirectionEC, normalEC) * maskValue;
vec3 diffuseHighlight = waveHighlightColor * diffuseIntensity * (1.0 - fade);
#ifdef SHOW_OCEAN_WAVES
// Where diffuse light is low or non-existent, use wave highlights based solely on
// the wave bumpiness and no particular light direction.
float tsPerturbationRatio = normalTangentSpace.z;
vec3 nonDiffuseHighlight = mix(waveHighlightColor * 5.0 * (1.0 - tsPerturbationRatio), vec3(0.0), diffuseIntensity);
#else
vec3 nonDiffuseHighlight = vec3(0.0);
#endif
// Add specular highlights in 3D, and in all modes when zoomed in.
float specularIntensity = czm_getSpecular(czm_lightDirectionEC, normalizedPositionToEyeEC, normalEC, 10.0);
float surfaceReflectance = mix(0.0, mix(u_zoomedOutOceanSpecularIntensity, oceanSpecularIntensity, waveIntensity), maskValue);
float specular = specularIntensity * surfaceReflectance;
#ifdef HDR
specular *= 1.4;
float e = 0.2;
float d = 3.3;
float c = 1.7;
vec3 color = imageryColor.rgb + (c * (vec3(e) + imageryColor.rgb * d) * (diffuseHighlight + nonDiffuseHighlight + specular));
#else
vec3 color = imageryColor.rgb + diffuseHighlight + nonDiffuseHighlight + specular;
#endif
return vec4(color, imageryColor.a);
}
#endif // #ifdef SHOW_REFLECTIVE_OCEAN
`;var zU=`#ifdef QUANTIZATION_BITS12
in vec4 compressed0;
in float compressed1;
#else
in vec4 position3DAndHeight;
in vec4 textureCoordAndEncodedNormals;
#endif
#ifdef GEODETIC_SURFACE_NORMALS
in vec3 geodeticSurfaceNormal;
#endif
#ifdef EXAGGERATION
uniform vec2 u_verticalExaggerationAndRelativeHeight;
#endif
uniform vec3 u_center3D;
uniform mat4 u_modifiedModelView;
uniform mat4 u_modifiedModelViewProjection;
uniform vec4 u_tileRectangle;
// Uniforms for 2D Mercator projection
uniform vec2 u_southAndNorthLatitude;
uniform vec2 u_southMercatorYAndOneOverHeight;
out vec3 v_positionMC;
out vec3 v_positionEC;
out vec3 v_textureCoordinates;
out vec3 v_normalMC;
out vec3 v_normalEC;
#ifdef APPLY_MATERIAL
out float v_slope;
out float v_aspect;
out float v_height;
#endif
#if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
out float v_distance;
#endif
#if defined(FOG) || defined(GROUND_ATMOSPHERE)
out vec3 v_atmosphereRayleighColor;
out vec3 v_atmosphereMieColor;
out float v_atmosphereOpacity;
#endif
#ifdef ENABLE_CLIPPING_POLYGONS
uniform highp sampler2D u_clippingExtents;
out vec2 v_clippingPosition;
flat out int v_regionIndex;
#endif
// These functions are generated at runtime.
vec4 getPosition(vec3 position, float height, vec2 textureCoordinates);
float get2DYPositionFraction(vec2 textureCoordinates);
vec4 getPosition3DMode(vec3 position, float height, vec2 textureCoordinates)
{
return u_modifiedModelViewProjection * vec4(position, 1.0);
}
float get2DMercatorYPositionFraction(vec2 textureCoordinates)
{
// The width of a tile at level 11, in radians and assuming a single root tile, is
// 2.0 * czm_pi / pow(2.0, 11.0)
// We want to just linearly interpolate the 2D position from the texture coordinates
// when we're at this level or higher. The constant below is the expression
// above evaluated and then rounded up at the 4th significant digit.
const float maxTileWidth = 0.003068;
float positionFraction = textureCoordinates.y;
float southLatitude = u_southAndNorthLatitude.x;
float northLatitude = u_southAndNorthLatitude.y;
if (northLatitude - southLatitude > maxTileWidth)
{
float southMercatorY = u_southMercatorYAndOneOverHeight.x;
float oneOverMercatorHeight = u_southMercatorYAndOneOverHeight.y;
float currentLatitude = mix(southLatitude, northLatitude, textureCoordinates.y);
currentLatitude = clamp(currentLatitude, -czm_webMercatorMaxLatitude, czm_webMercatorMaxLatitude);
positionFraction = czm_latitudeToWebMercatorFraction(currentLatitude, southMercatorY, oneOverMercatorHeight);
}
return positionFraction;
}
float get2DGeographicYPositionFraction(vec2 textureCoordinates)
{
return textureCoordinates.y;
}
vec4 getPositionPlanarEarth(vec3 position, float height, vec2 textureCoordinates)
{
float yPositionFraction = get2DYPositionFraction(textureCoordinates);
vec4 rtcPosition2D = vec4(height, mix(u_tileRectangle.st, u_tileRectangle.pq, vec2(textureCoordinates.x, yPositionFraction)), 1.0);
return u_modifiedModelViewProjection * rtcPosition2D;
}
vec4 getPosition2DMode(vec3 position, float height, vec2 textureCoordinates)
{
return getPositionPlanarEarth(position, 0.0, textureCoordinates);
}
vec4 getPositionColumbusViewMode(vec3 position, float height, vec2 textureCoordinates)
{
return getPositionPlanarEarth(position, height, textureCoordinates);
}
vec4 getPositionMorphingMode(vec3 position, float height, vec2 textureCoordinates)
{
// We do not do RTC while morphing, so there is potential for jitter.
// This is unlikely to be noticeable, though.
vec3 position3DWC = position + u_center3D;
float yPositionFraction = get2DYPositionFraction(textureCoordinates);
vec4 position2DWC = vec4(height, mix(u_tileRectangle.st, u_tileRectangle.pq, vec2(textureCoordinates.x, yPositionFraction)), 1.0);
vec4 morphPosition = czm_columbusViewMorph(position2DWC, vec4(position3DWC, 1.0), czm_morphTime);
return czm_modelViewProjection * morphPosition;
}
#ifdef QUANTIZATION_BITS12
uniform vec2 u_minMaxHeight;
uniform mat4 u_scaleAndBias;
#endif
// \u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-02-20 \u5730\u5F62\u538B\u5E73
#ifdef APPLY_MARS3D_FLAT
uniform bool u_mars_flat_enabled;
uniform vec4 u_mars_flat_rectangle;
uniform highp sampler2D u_mars_flat_texture;
uniform highp float u_mars_inverseTileWidth;
uniform highp vec2 u_mars_cartographicTileRectangle;
vec4 getAreaMars3DRange(vec4 rectangle, sampler2D rangeTexture, vec2 textureCoordinates) {
float lo = textureCoordinates.x / u_mars_inverseTileWidth + u_mars_cartographicTileRectangle.x;
float la = textureCoordinates.y / u_mars_inverseTileWidth + u_mars_cartographicTileRectangle.y;
float newX = (lo - rectangle.x) / rectangle.z;
float newY = (la - rectangle.y) / rectangle.w;
vec4 point;
if(newX >= 0.0 && newX <= 1.0 && newY >= 0.0 && newY <= 1.0){
vec4 point = texture(rangeTexture, vec2(newX, newY));
return point;
}else{
return vec4(0.0);
}
}
#endif
// \u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-02-20 \u5730\u5F62\u538B\u5E73
void main()
{
#ifdef QUANTIZATION_BITS12
vec2 xy = czm_decompressTextureCoordinates(compressed0.x);
vec2 zh = czm_decompressTextureCoordinates(compressed0.y);
vec3 position = vec3(xy, zh.x);
float height = zh.y;
vec2 textureCoordinates = czm_decompressTextureCoordinates(compressed0.z);
height = height * (u_minMaxHeight.y - u_minMaxHeight.x) + u_minMaxHeight.x;
position = (u_scaleAndBias * vec4(position, 1.0)).xyz;
#if (defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL)) && defined(INCLUDE_WEB_MERCATOR_Y) || defined(APPLY_MATERIAL)
float webMercatorT = czm_decompressTextureCoordinates(compressed0.w).x;
float encodedNormal = compressed1;
#elif defined(INCLUDE_WEB_MERCATOR_Y)
float webMercatorT = czm_decompressTextureCoordinates(compressed0.w).x;
float encodedNormal = 0.0;
#elif defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL)
float webMercatorT = textureCoordinates.y;
float encodedNormal = compressed0.w;
#else
float webMercatorT = textureCoordinates.y;
float encodedNormal = 0.0;
#endif
#else
// A single float per element
vec3 position = position3DAndHeight.xyz;
float height = position3DAndHeight.w;
vec2 textureCoordinates = textureCoordAndEncodedNormals.xy;
#if (defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL)) && defined(INCLUDE_WEB_MERCATOR_Y)
float webMercatorT = textureCoordAndEncodedNormals.z;
float encodedNormal = textureCoordAndEncodedNormals.w;
#elif defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL)
float webMercatorT = textureCoordinates.y;
float encodedNormal = textureCoordAndEncodedNormals.z;
#elif defined(INCLUDE_WEB_MERCATOR_Y)
float webMercatorT = textureCoordAndEncodedNormals.z;
float encodedNormal = 0.0;
#else
float webMercatorT = textureCoordinates.y;
float encodedNormal = 0.0;
#endif
#endif
vec3 position3DWC = position + u_center3D;
#ifdef GEODETIC_SURFACE_NORMALS
vec3 ellipsoidNormal = geodeticSurfaceNormal;
#else
vec3 ellipsoidNormal = normalize(position3DWC);
#endif
#if defined(EXAGGERATION) && defined(GEODETIC_SURFACE_NORMALS)
float exaggeration = u_verticalExaggerationAndRelativeHeight.x;
float relativeHeight = u_verticalExaggerationAndRelativeHeight.y;
float newHeight = (height - relativeHeight) * exaggeration + relativeHeight;
// stop from going through center of earth
float minRadius = min(min(czm_ellipsoidRadii.x, czm_ellipsoidRadii.y), czm_ellipsoidRadii.z);
newHeight = max(newHeight, -minRadius);
vec3 offset = ellipsoidNormal * (newHeight - height);
position += offset;
position3DWC += offset;
height = newHeight;
#endif
// \u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-02-20 \u5730\u5F62\u538B\u5E73
#ifdef APPLY_MARS3D_FLAT
if(u_mars_flat_enabled) {
vec4 isInside = getAreaMars3DRange(u_mars_flat_rectangle,u_mars_flat_texture,textureCoordinates);
if(isInside.r>0.0 || isInside.g>0.0 || isInside.b>0.0 || isInside.a>0.0){
float newHeight = czm_unpackFloat(isInside);
if(newHeight>-9999.0 && newHeight<9999.0){
vec3 offset = (newHeight - height) * ellipsoidNormal;
position += offset;
position3DWC += offset;
height = newHeight;
// vec3 newPosition = (position3DWC + offset) - u_center3D;
}
}
}
#endif
// \u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Muyao 2023-02-20 \u5730\u5F62\u538B\u5E73
gl_Position = getPosition(position, height, textureCoordinates);
v_positionEC = (u_modifiedModelView * vec4(position, 1.0)).xyz;
v_positionMC = position3DWC; // position in model coordinates
v_textureCoordinates = vec3(textureCoordinates, webMercatorT);
#if defined(ENABLE_VERTEX_LIGHTING) || defined(GENERATE_POSITION_AND_NORMAL) || defined(APPLY_MATERIAL)
vec3 normalMC = czm_octDecode(encodedNormal);
#if defined(EXAGGERATION) && defined(GEODETIC_SURFACE_NORMALS)
vec3 projection = dot(normalMC, ellipsoidNormal) * ellipsoidNormal;
vec3 rejection = normalMC - projection;
normalMC = normalize(projection + rejection * exaggeration);
#endif
v_normalMC = normalMC;
v_normalEC = czm_normal3D * v_normalMC;
#endif
#ifdef ENABLE_CLIPPING_POLYGONS
vec2 sphericalLatLong = czm_approximateSphericalCoordinates(position3DWC);
sphericalLatLong.y = czm_branchFreeTernary(sphericalLatLong.y < czm_pi, sphericalLatLong.y, sphericalLatLong.y - czm_twoPi);
vec2 minDistance = vec2(czm_infinity);
v_clippingPosition = vec2(czm_infinity);
v_regionIndex = -1;
for (int regionIndex = 0; regionIndex < CLIPPING_POLYGON_REGIONS_LENGTH; regionIndex++) {
vec4 extents = unpackClippingExtents(u_clippingExtents, regionIndex);
vec2 rectUv = (sphericalLatLong.yx - extents.yx) * extents.wz;
vec2 clamped = clamp(rectUv, vec2(0.0), vec2(1.0));
vec2 distance = abs(rectUv - clamped) * extents.wz;
float threshold = 0.01;
if (minDistance.x > distance.x || minDistance.y > distance.y) {
minDistance = distance;
v_clippingPosition = rectUv;
if (rectUv.x > threshold && rectUv.y > threshold && rectUv.x < 1.0 - threshold && rectUv.y < 1.0 - threshold) {
v_regionIndex = regionIndex;
}
}
}
#endif
#if defined(FOG) || (defined(GROUND_ATMOSPHERE) && !defined(PER_FRAGMENT_GROUND_ATMOSPHERE))
bool dynamicLighting = false;
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING) && (defined(ENABLE_DAYNIGHT_SHADING) || defined(ENABLE_VERTEX_LIGHTING))
dynamicLighting = true;
#endif
#if defined(DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN)
vec3 atmosphereLightDirection = czm_sunDirectionWC;
#else
vec3 atmosphereLightDirection = czm_lightDirectionWC;
#endif
vec3 lightDirection = czm_branchFreeTernary(dynamicLighting, atmosphereLightDirection, normalize(position3DWC));
computeAtmosphereScattering(
position3DWC,
lightDirection,
v_atmosphereRayleighColor,
v_atmosphereMieColor,
v_atmosphereOpacity
);
#endif
#if defined(FOG) || defined(GROUND_ATMOSPHERE) || defined(UNDERGROUND_COLOR) || defined(TRANSLUCENT)
v_distance = length((czm_modelView3D * vec4(position3DWC, 1.0)).xyz);
#endif
#ifdef APPLY_MATERIAL
float northPoleZ = czm_ellipsoidRadii.z;
vec3 northPolePositionMC = vec3(0.0, 0.0, northPoleZ);
vec3 vectorEastMC = normalize(cross(northPolePositionMC - v_positionMC, ellipsoidNormal));
float dotProd = abs(dot(ellipsoidNormal, v_normalMC));
v_slope = acos(dotProd);
vec3 normalRejected = ellipsoidNormal * dotProd;
vec3 normalProjected = v_normalMC - normalRejected;
vec3 aspectVector = normalize(normalProjected);
v_aspect = acos(dot(aspectVector, vectorEastMC));
float determ = dot(cross(vectorEastMC, aspectVector), ellipsoidNormal);
v_aspect = czm_branchFreeTernary(determ < 0.0, 2.0 * czm_pi - v_aspect, v_aspect);
v_height = height;
#endif
}
`;var VI=`void computeAtmosphereScattering(vec3 positionWC, vec3 lightDirection, out vec3 rayleighColor, out vec3 mieColor, out float opacity) {
vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
czm_ray primaryRay = czm_ray(czm_viewerPositionWC, cameraToPositionWCDirection);
float atmosphereInnerRadius = length(positionWC);
computeScattering(
primaryRay,
length(cameraToPositionWC),
lightDirection,
atmosphereInnerRadius,
rayleighColor,
mieColor,
opacity
);
}
`;var fct=new z;function dct(e,t){let n=e.unionClippingRegions,i=e.length,o=Ds.useFloatTexture(t),r=Ds.getTextureResolution(e,t,fct),s=r.x,a=r.y,c=o?pct(s,a):gct(s,a);return c+=`
`,c+=n?hct(i):mct(i),c}function hct(e){return`float clip(vec4 fragCoord, sampler2D clippingPlanes, mat4 clippingPlanesMatrix)
{
vec4 position = czm_windowToEyeCoordinates(fragCoord);
vec3 clipNormal = vec3(0.0);
vec3 clipPosition = vec3(0.0);
float clipAmount;
float pixelWidth = czm_metersPerPixel(position);
bool breakAndDiscard = false;
for (int i = 0; i < ${e}; ++i)
{
vec4 clippingPlane = getClippingPlane(clippingPlanes, i, clippingPlanesMatrix);
clipNormal = clippingPlane.xyz;
clipPosition = -clippingPlane.w * clipNormal;
float amount = dot(clipNormal, (position.xyz - clipPosition)) / pixelWidth;
clipAmount = czm_branchFreeTernary(i == 0, amount, min(amount, clipAmount));
if (amount <= 0.0)
{
breakAndDiscard = true;
break;
}
}
if (breakAndDiscard) {
discard;
}
return clipAmount;
}
`}function mct(e){return`float clip(vec4 fragCoord, sampler2D clippingPlanes, mat4 clippingPlanesMatrix)
{
bool clipped = true;
vec4 position = czm_windowToEyeCoordinates(fragCoord);
vec3 clipNormal = vec3(0.0);
vec3 clipPosition = vec3(0.0);
float clipAmount = 0.0;
float pixelWidth = czm_metersPerPixel(position);
for (int i = 0; i < ${e}; ++i)
{
vec4 clippingPlane = getClippingPlane(clippingPlanes, i, clippingPlanesMatrix);
clipNormal = clippingPlane.xyz;
clipPosition = -clippingPlane.w * clipNormal;
float amount = dot(clipNormal, (position.xyz - clipPosition)) / pixelWidth;
clipAmount = max(amount, clipAmount);
clipped = clipped && (amount <= 0.0);
}
if (clipped)
{
discard;
}
return clipAmount;
}
`}function pct(e,t){let n=1/e,i=1/t,o=`${n}`;o.indexOf(".")===-1&&(o+=".0");let r=`${i}`;return r.indexOf(".")===-1&&(r+=".0"),`vec4 getClippingPlane(highp sampler2D packedClippingPlanes, int clippingPlaneNumber, mat4 transform)
{
int pixY = clippingPlaneNumber / ${e};
int pixX = clippingPlaneNumber - (pixY * ${e});
float u = (float(pixX) + 0.5) * ${o};
float v = (float(pixY) + 0.5) * ${r};
vec4 plane = texture(packedClippingPlanes, vec2(u, v));
return czm_transformPlane(plane, transform);
}
`}function gct(e,t){let n=1/e,i=1/t,o=`${n}`;o.indexOf(".")===-1&&(o+=".0");let r=`${i}`;return r.indexOf(".")===-1&&(r+=".0"),`vec4 getClippingPlane(highp sampler2D packedClippingPlanes, int clippingPlaneNumber, mat4 transform)
{
int clippingPlaneStartIndex = clippingPlaneNumber * 2;
int pixY = clippingPlaneStartIndex / ${e};
int pixX = clippingPlaneStartIndex - (pixY * ${e});
float u = (float(pixX) + 0.5) * ${o};
float v = (float(pixY) + 0.5) * ${r};
vec4 oct32 = texture(packedClippingPlanes, vec2(u, v)) * 255.0;
vec2 oct = vec2(oct32.x * 256.0 + oct32.y, oct32.z * 256.0 + oct32.w);
vec4 plane;
plane.xyz = czm_octDecode(oct, 65535.0);
plane.w = czm_unpackFloat(texture(packedClippingPlanes, vec2(u + ${o}, v)));
return czm_transformPlane(plane, transform);
}
`}var n0=dct;function _ct(e,t,n,i,o,r){this.numberOfDayTextures=e,this.flags=t,this.material=n,this.shaderProgram=i,this.clippingShaderState=o,this.clippingPolygonShaderState=r}function EX(){this.baseVertexShaderSource=void 0,this.baseFragmentShaderSource=void 0,this._shadersByTexturesFlags=[],this.material=void 0}function yct(e){let t="vec4 getPosition(vec3 position, float height, vec2 textureCoordinates) { return getPosition3DMode(position, height, textureCoordinates); }",n="vec4 getPosition(vec3 position, float height, vec2 textureCoordinates) { return getPositionColumbusViewMode(position, height, textureCoordinates); }",i="vec4 getPosition(vec3 position, float height, vec2 textureCoordinates) { return getPositionMorphingMode(position, height, textureCoordinates); }",o;switch(e){case ne.SCENE3D:o=t;break;case ne.SCENE2D:case ne.COLUMBUS_VIEW:o=n;break;case ne.MORPHING:o=i;break}return o}function bct(e){return e.webgl2?`void clipPolygons(highp sampler2D clippingDistance, int regionsLength, vec2 clippingPosition, int regionIndex) {
czm_clipPolygons(clippingDistance, regionsLength, clippingPosition, regionIndex);
}`:`void clipPolygons(highp sampler2D clippingDistance, int regionsLength, vec2 clippingPosition, int regionIndex) {
}`}function xct(e){return e.webgl2?`vec4 unpackClippingExtents(highp sampler2D extentsTexture, int index) {
return czm_unpackClippingExtents(extentsTexture, index);
}`:`vec4 unpackClippingExtents(highp sampler2D extentsTexture, int index) {
return vec4();
}`}function Tct(e){return e?"float get2DYPositionFraction(vec2 textureCoordinates) { return get2DMercatorYPositionFraction(textureCoordinates); }":"float get2DYPositionFraction(vec2 textureCoordinates) { return get2DGeographicYPositionFraction(textureCoordinates); }"}EX.prototype.getShaderProgram=function(e){let t=e.frameState,n=e.surfaceTile,i=e.numberOfDayTextures,o=e.applyBrightness,r=e.applyContrast,s=e.applyHue,a=e.applySaturation,c=e.applyGamma,u=e.applyAlpha,f=e.applyDayNightAlpha,h=e.applySplit,p=e.hasWaterMask,_=e.showReflectiveOcean,m=e.showOceanWaves,y=e.enableLighting,b=e.dynamicAtmosphereLighting,x=e.dynamicAtmosphereLightingFromSun,T=e.showGroundAtmosphere,A=e.perFragmentGroundAtmosphere,C=e.hasVertexNormals,S=e.useWebMercatorProjection,w=e.enableFog,R=e.enableClippingPlanes,P=e.clippingPlanes,O=e.enableClippingPolygons,L=e.clippingPolygons,g=e.clippedByBoundaries,E=e.hasImageryLayerCutout,v=e.colorCorrect,D=e.highlightFillTile,M=e.colorToAlpha,F=e.hasGeodeticSurfaceNormals,V=e.hasExaggeration,k=e.showUndergroundColor,H=e.translucent,B=e.marsOptions||{},j=0,q="",W=n.renderedMesh.encoding;W.quantization===aa.BITS12&&(j=1,q="QUANTIZATION_BITS12");let Q=0,he="";g&&(Q=1,he="TILE_LIMIT_RECTANGLE");let ye=0,re="";E&&(ye=1,re="APPLY_IMAGERY_CUTOUT");let ge=t.mode,xe=ge|o<<2|r<<3|s<<4|a<<5|c<<6|u<<7|p<<8|_<<9|m<<10|y<<11|b<<12|x<<13|T<<14|A<<15|C<<16|S<<17|w<<18|j<<19|h<<20|R<<21|O<<22|Q<<23|ye<<24|v<<25|D<<26|M<<27|F<<28|V<<29|k<<30|H<<31|f<<32,we=0;l(P)&&P.length>0&&(we=R?P.clippingPlanesState:0);let De=0;l(L)&&L.length>0&&(De=O?L.clippingPolygonsState:0);let Me=n.surfaceShader;if(l(Me)&&Me.numberOfDayTextures===i&&Me.flags===xe&&Me.material===this.material&&Me.clippingShaderState===we&&Me.clippingPolygonShaderState===De)return Me.shaderProgram;let Oe=this._shadersByTexturesFlags[i];if(l(Oe)||(Oe=this._shadersByTexturesFlags[i]=[]),Me=Oe[xe],!l(Me)||Me.material!==this.material||Me.clippingShaderState!==we||Me.clippingPolygonShaderState!==De){let st=this.baseVertexShaderSource.clone(),Ye=this.baseFragmentShaderSource.clone();we!==0&&Ye.sources.unshift(n0(P,t.context)),De!==0&&(Ye.sources.unshift(bct(t.context)),st.sources.unshift(xct(t.context))),B.enableUplift&&Ye.defines.push("APPLY_MARS3D_UPLIFT"),B.enableFlat&&st.defines.push("APPLY_MARS3D_FLAT"),B.enableClip&&Ye.defines.push("APPLY_MARS3D_CLIP"),B.enableFlood&&Ye.defines.push("APPLY_MARS3D_FLOOD"),st.defines.push(q),Ye.defines.push(`TEXTURE_UNITS ${i}`,he,re),o&&Ye.defines.push("APPLY_BRIGHTNESS"),r&&Ye.defines.push("APPLY_CONTRAST"),s&&Ye.defines.push("APPLY_HUE"),a&&Ye.defines.push("APPLY_SATURATION"),c&&Ye.defines.push("APPLY_GAMMA"),B.invertColor&&Ye.defines.push("APPLY_INVERT_COLOR_MARS3D"),B.filterColor&&Ye.defines.push("APPLY_FILTER_COLOR_MARS3D"),u&&Ye.defines.push("APPLY_ALPHA"),f&&Ye.defines.push("APPLY_DAY_NIGHT_ALPHA"),p&&Ye.defines.push("HAS_WATER_MASK"),_&&(Ye.defines.push("SHOW_REFLECTIVE_OCEAN"),st.defines.push("SHOW_REFLECTIVE_OCEAN")),m&&Ye.defines.push("SHOW_OCEAN_WAVES"),M&&Ye.defines.push("APPLY_COLOR_TO_ALPHA"),k&&(st.defines.push("UNDERGROUND_COLOR"),Ye.defines.push("UNDERGROUND_COLOR")),H&&(st.defines.push("TRANSLUCENT"),Ye.defines.push("TRANSLUCENT")),y&&(C?(st.defines.push("ENABLE_VERTEX_LIGHTING"),Ye.defines.push("ENABLE_VERTEX_LIGHTING")):(st.defines.push("ENABLE_DAYNIGHT_SHADING"),Ye.defines.push("ENABLE_DAYNIGHT_SHADING"))),b&&(st.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING"),Ye.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING"),x&&(st.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN"),Ye.defines.push("DYNAMIC_ATMOSPHERE_LIGHTING_FROM_SUN"))),T&&(st.defines.push("GROUND_ATMOSPHERE"),Ye.defines.push("GROUND_ATMOSPHERE"),A&&(st.defines.push("PER_FRAGMENT_GROUND_ATMOSPHERE"),Ye.defines.push("PER_FRAGMENT_GROUND_ATMOSPHERE"))),st.defines.push("INCLUDE_WEB_MERCATOR_Y"),Ye.defines.push("INCLUDE_WEB_MERCATOR_Y"),w&&(st.defines.push("FOG"),Ye.defines.push("FOG")),h&&Ye.defines.push("APPLY_SPLIT"),R&&Ye.defines.push("ENABLE_CLIPPING_PLANES"),O&&(Ye.defines.push("ENABLE_CLIPPING_POLYGONS"),st.defines.push("ENABLE_CLIPPING_POLYGONS"),L.inverse&&Ye.defines.push("CLIPPING_INVERSE"),Ye.defines.push(`CLIPPING_POLYGON_REGIONS_LENGTH ${L.extentsCount}`),st.defines.push(`CLIPPING_POLYGON_REGIONS_LENGTH ${L.extentsCount}`)),v&&Ye.defines.push("COLOR_CORRECT"),D&&Ye.defines.push("HIGHLIGHT_FILL_TILE"),F&&st.defines.push("GEODETIC_SURFACE_NORMALS"),V&&st.defines.push("EXAGGERATION");let ht=` vec4 computeDayColor(vec4 initialColor, vec3 textureCoordinates, float nightBlend)
{
vec4 color = initialColor;
`;E&&(ht+=` vec4 cutoutAndColorResult;
bool texelUnclipped;
`);for(let _t=0;_t<i;++_t)E?ht+=` cutoutAndColorResult = u_dayTextureCutoutRectangles[${_t}];
texelUnclipped = v_textureCoordinates.x < cutoutAndColorResult.x || cutoutAndColorResult.z < v_textureCoordinates.x || v_textureCoordinates.y < cutoutAndColorResult.y || cutoutAndColorResult.w < v_textureCoordinates.y;
cutoutAndColorResult = sampleAndBlend(
`:ht+=` color = sampleAndBlend(
`,ht+=` color,
u_dayTextures[${_t}],
u_dayTextureUseWebMercatorT[${_t}] ? textureCoordinates.xz : textureCoordinates.xy,
u_dayTextureTexCoordsRectangle[${_t}],
u_dayTextureTranslationAndScale[${_t}],
${u?`u_dayTextureAlpha[${_t}]`:"1.0"},
${f?`u_dayTextureNightAlpha[${_t}]`:"1.0"},
${f?`u_dayTextureDayAlpha[${_t}]`:"1.0"},
${o?`u_dayTextureBrightness[${_t}]`:"0.0"},
${r?`u_dayTextureContrast[${_t}]`:"0.0"},
${s?`u_dayTextureHue[${_t}]`:"0.0"},
${a?`u_dayTextureSaturation[${_t}]`:"0.0"},
${c?`u_dayTextureOneOverGamma[${_t}]`:"0.0"},
//\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Hao 2022-1-5 \u74E6\u7247\u6EE4\u955C\u6548\u679C
${B.invertColor?`u_mars3dTextureInvertColor[${_t}]`:"false"},
${B.filterColor?`u_mars3dTextureFilterColor[${_t}]`:"vec3(1.0)"},
//\u3010\u706B\u661F\u79D1\u6280marsgis.cn\u3011 Hao 2022-1-5 \u74E6\u7247\u6EE4\u955C\u6548\u679C
${h?`u_dayTextureSplit[${_t}]`:"0.0"},
${M?`u_colorsToAlpha[${_t}]`:"vec4(0.0)"},
nightBlend );
`,E&&(ht+=` color = czm_branchFreeTernary(texelUnclipped, cutoutAndColorResult, color);
`);ht+=` return color;
}`,Ye.sources.push(ht),st.sources.push(yct(ge)),st.sources.push(Tct(S));let Xe=tn.fromCache({context:t.context,vertexShaderSource:st,fragmentShaderSource:Ye,attributeLocations:W.getAttributeLocations()});Me=Oe[xe]=new _ct(i,xe,this.material,Xe,we,De)}return n.surfaceShader=Me,Me.shaderProgram};EX.prototype.destroy=function(){let e,t,n=this._shadersByTexturesFlags;for(let i in n)if(n.hasOwnProperty(i)){let o=n[i];if(!l(o))continue;for(e in o)o.hasOwnProperty(e)&&(t=o[e],l(t)&&t.shaderProgram.destroy())}return ue(this)};var UU=EX;var Act={UNLOADED:0,TRANSITIONING:1,RECEIVED:2,TEXTURE_LOADED:3,READY:4,FAILED:5,INVALID:6,PLACEHOLDER:7},Qn=Object.freeze(Act);var Cct={START:0,LOADING:1,DONE:2,FAILED:3},Aa=Object.freeze(Cct);var Ect={FAILED:0,UNLOADED:1,RECEIVING:2,RECEIVED:3,TRANSFORMING:4,TRANSFORMED:5,READY:6},po=Object.freeze(Ect);function Qo(){this.imagery=[],this.waterMaskTexture=void 0,this.waterMaskTranslationAndScale=new oe(0,0,1,1),this.terrainData=void 0,this.vertexArray=void 0,this.tileBoundingRegion=void 0,this.occludeePointInScaledSpace=new d,this.boundingVolumeSourceTile=void 0,this.boundingVolumeIsFromMesh=!1,this.terrainState=po.UNLOADED,this.mesh=void 0,this.fill=void 0,this.pickBoundingSphere=new ce,this.surfaceShader=void 0,this.isClipped=!0,this.clippedByBoundaries=!1}Object.defineProperties(Qo.prototype,{eligibleForUnloading:{get:function(){let e=this.terrainState,n=!(e===po.RECEIVING||e===po.TRANSFORMING),i=this.imagery;for(let o=0,r=i.length;n&&o<r;++o){let s=i[o];n=!l(s.loadingImagery)||s.loadingImagery.state!==Qn.TRANSITIONING}return n}},renderedMesh:{get:function(){if(l(this.vertexArray))return this.mesh;if(l(this.fill))return this.fill.mesh}}});var Sct=new fe;function SX(e,t,n,i,o,r){let s=e.getExaggeratedPosition(i,o,r);if(l(t)&&t!==ne.SCENE3D){let c=n.ellipsoid.cartesianToCartographic(s,Sct);s=n.project(c,r),s=d.fromElements(s.z,s.x,s.y,r)}return s}var vct=new d,wct=new d,Dct=new d;Qo.prototype.pick=function(e,t,n,i,o){let r=this.renderedMesh;if(!l(r))return;let s=r.vertices,a=r.indices,c=r.encoding,u=a.length,f=Number.MAX_VALUE;for(let h=0;h<u;h+=3){let p=a[h],_=a[h+1],m=a[h+2],y=SX(c,t,n,s,p,vct),b=SX(c,t,n,s,_,wct),x=SX(c,t,n,s,m,Dct),T=ei.rayTriangleParametric(e,y,b,x,i);l(T)&&T<f&&T>=0&&(f=T)}return f!==Number.MAX_VALUE?_n.getPoint(e,f,o):void 0};Qo.prototype.freeResources=function(){l(this.waterMaskTexture)&&(--this.waterMaskTexture.referenceCount,this.waterMaskTexture.referenceCount===0&&this.waterMaskTexture.destroy(),this.waterMaskTexture=void 0),this.terrainData=void 0,this.terrainState=po.UNLOADED,this.mesh=void 0,this.fill=this.fill&&this.fill.destroy();let e=this.imagery;for(let t=0,n=e.length;t<n;++t)e[t].freeResources();this.imagery.length=0,this.freeVertexArray()};Qo.prototype.freeVertexArray=function(){Qo._freeVertexArray(this.vertexArray),this.vertexArray=void 0,Qo._freeVertexArray(this.wireframeVertexArray),this.wireframeVertexArray=void 0};Qo.initialize=function(e,t,n){let i=e.data;l(i)||(i=e.data=new Qo),e.state===Aa.START&&(Ict(e,t,n),e.state=Aa.LOADING)};Qo.processStateMachine=function(e,t,n,i,o,r,s){Qo.initialize(e,n,i);let a=e.data;if(e.state===Aa.LOADING&&Pct(e,t,n,i,o,r),s)return;let c=e.renderable;e.renderable=l(a.vertexArray);let u=a.terrainState===po.READY;e.upsampledFromParent=l(a.terrainData)&&a.terrainData.wasCreatedByUpsampling();let f=a.processImagery(e,n,t);if(u&&f){let h=e._loadedCallbacks,p={};for(let _ in h)h.hasOwnProperty(_)&&(h[_](e)||(p[_]=h[_]));e._loadedCallbacks=p,e.state=Aa.DONE}c&&(e.renderable=!0)};Qo.prototype.processImagery=function(e,t,n,i){let o=e.data,r=e.upsampledFromParent,s=!1,a=!0,c=o.imagery,u,f;for(u=0,f=c.length;u<f;++u){let h=c[u];if(!l(h.loadingImagery)){r=!1;continue}if(h.loadingImagery.state===Qn.PLACEHOLDER){let _=h.loadingImagery.imageryLayer;if(_.ready){h.freeResources(),c.splice(u,1),_._createTileImagerySkeletons(e,t,u),--u,f=c.length;continue}else r=!1}let p=h.processStateMachine(e,n,i);a=a&&p,s=s||p||l(h.readyImagery),r=r&&l(h.loadingImagery)&&(h.loadingImagery.state===Qn.FAILED||h.loadingImagery.state===Qn.INVALID)}return e.upsampledFromParent=r,e.renderable=e.renderable&&(s||a),a};function Fye(e,t,n,i){let o=e.renderedMesh,r=o.vertices,s=o.encoding,a=r.length/s.stride,c=Rc.clone(s);c.hasGeodeticSurfaceNormals=t,c=Rc.clone(c);let u=c.stride,f=new Float32Array(a*u);t?s.addGeodeticSurfaceNormals(r,f,n):s.removeGeodeticSurfaceNormals(r,f),o.vertices=f,o.stride=u,o!==e.mesh?(Qo._freeVertexArray(e.fill.vertexArray),e.fill.vertexArray=Qo._createVertexArrayForMesh(i.context,o)):(Qo._freeVertexArray(e.vertexArray),e.vertexArray=Qo._createVertexArrayForMesh(i.context,o)),Qo._freeVertexArray(e.wireframeVertexArray),e.wireframeVertexArray=void 0}Qo.prototype.addGeodeticSurfaceNormals=function(e,t){Fye(this,!0,e,t)};Qo.prototype.removeGeodeticSurfaceNormals=function(e){Fye(this,!1,void 0,e)};Qo.prototype.updateExaggeration=function(e,t,n){let i=this,o=i.renderedMesh;if(o===void 0)return;let r=t.verticalExaggeration,s=t.verticalExaggerationRelativeHeight,a=r!==1,c=o.encoding,u=c.exaggeration!==r,f=c.exaggerationRelativeHeight!==s;if(u||f){if(u)if(a&&!c.hasGeodeticSurfaceNormals){let h=e.tilingScheme.ellipsoid;i.addGeodeticSurfaceNormals(h,t)}else!a&&c.hasGeodeticSurfaceNormals&&i.removeGeodeticSurfaceNormals(t);if(c.exaggeration=r,c.exaggerationRelativeHeight=s,n!==void 0){n._tileToUpdateHeights.push(e);let h=e.customData,p=h.length;for(let _=0;_<p;_++){let m=h[_];m.level=-1}}}};function Ict(e,t,n){let i=t.getTileDataAvailable(e.x,e.y,e.level);if(!l(i)&&l(e.parent)){let o=e.parent,r=o.data;l(r)&&l(r.terrainData)&&(i=r.terrainData.isChildAvailable(o.x,o.y,e.x,e.y))}i===!1&&(e.data.terrainState=po.FAILED);for(let o=0,r=n.length;o<r;++o){let s=n.get(o);s.show&&s._createTileImagerySkeletons(e,t)}}function Pct(e,t,n,i,o,r){let s=e.data,a=e.parent;if(s.terrainState===po.FAILED&&a!==void 0&&(a.data!==void 0&&a.data.terrainData!==void 0&&a.data.terrainData.canUpsample!==!1||Qo.processStateMachine(a,t,n,i,o,r,!0)),s.terrainState===po.FAILED&&Rct(s,e,t,n,e.x,e.y,e.level),s.terrainState===po.UNLOADED&&Oct(s,n,e.x,e.y,e.level),s.terrainState===po.RECEIVED&&Lct(s,t,n,e.x,e.y,e.level),s.terrainState===po.TRANSFORMED&&(Nct(s,t.context,n,e.x,e.y,e.level,r),s.updateExaggeration(e,t,o)),s.terrainState>=po.RECEIVED&&s.waterMaskTexture===void 0&&n.hasWaterMask)if(s.terrainData.waterMask!==void 0)Bct(t.context,s);else{let u=s._findAncestorTileWithTerrainData(e);l(u)&&l(u.data.waterMaskTexture)&&(s.waterMaskTexture=u.data.waterMaskTexture,++s.waterMaskTexture.referenceCount,s._computeWaterMaskTranslationAndScale(e,u,s.waterMaskTranslationAndScale))}}function Rct(e,t,n,i,o,r,s){let a=t.parent;if(!a){t.state=Aa.FAILED;return}let c=a.data.terrainData,u=a.x,f=a.y,h=a.level;if(!l(c))return;let p=c.upsample(i.tilingScheme,u,f,h,o,r,s);l(p)&&(e.terrainState=po.RECEIVING,Promise.resolve(p).then(function(_){l(_)&&(e.terrainData=_,e.terrainState=po.RECEIVED)}).catch(function(){e.terrainState=po.FAILED}))}function Oct(e,t,n,i,o){function r(c){if(!l(c)){e.terrainState=po.UNLOADED,e.request=void 0;return}e.terrainData=c,e.terrainState=po.RECEIVED,e.request=void 0}function s(c){if(e.request.state===Jn.CANCELLED){e.terrainData=void 0,e.terrainState=po.UNLOADED,e.request=void 0;return}e.terrainState=po.FAILED,e.request=void 0;let u=`Failed to obtain terrain tile X: ${n} Y: ${i} Level: ${o}. Error message: "${c}"`;t._requestError=wo.reportError(t._requestError,t,t.errorEvent,u,n,i,o),t._requestError.retry&&a()}function a(){let c=new or({throttle:!1,throttleByServer:!0,type:As.TERRAIN});e.request=c;let u=t.requestTileGeometry(n,i,o,c);l(u)?(e.terrainState=po.RECEIVING,Promise.resolve(u).then(function(f){r(f)}).catch(function(f){s(f)})):(e.terrainState=po.UNLOADED,e.request=void 0)}a()}var Mct={tilingScheme:void 0,x:0,y:0,level:0,exaggeration:1,exaggerationRelativeHeight:0,throttle:!0};function Lct(e,t,n,i,o,r){let s=n.tilingScheme,a=Mct;a.tilingScheme=s,a.x=i,a.y=o,a.level=r,a.exaggeration=t.verticalExaggeration,a.exaggerationRelativeHeight=t.verticalExaggerationRelativeHeight,a.throttle=!0;let u=e.terrainData.createMesh(a);l(u)&&(e.terrainState=po.TRANSFORMING,Promise.resolve(u).then(function(f){e.mesh=f,e.terrainState=po.TRANSFORMED}).catch(function(){e.terrainState=po.FAILED}))}Qo._createVertexArrayForMesh=function(e,t){let n=t.vertices,i=At.createVertexBuffer({context:e,typedArray:n,usage:ke.STATIC_DRAW}),o=t.encoding.getAttributes(i),r=t.indices.indexBuffers||{},s=r[e.id];if(!l(s)||s.isDestroyed()){let a=t.indices;s=At.createIndexBuffer({context:e,typedArray:a,usage:ke.STATIC_DRAW,indexDatatype:Be.fromSizeInBytes(a.BYTES_PER_ELEMENT)}),s.vertexArrayDestroyable=!1,s.referenceCount=1,r[e.id]=s,t.indices.indexBuffers=r}else++s.referenceCount;return new oi({context:e,attributes:o,indexBuffer:s})};Qo._freeVertexArray=function(e){if(l(e)){let t=e.indexBuffer;e.isDestroyed()||e.destroy(),l(t)&&!t.isDestroyed()&&l(t.referenceCount)&&(--t.referenceCount,t.referenceCount===0&&t.destroy())}};function Nct(e,t,n,i,o,r,s){e.vertexArray=Qo._createVertexArrayForMesh(t,e.mesh),e.terrainState=po.READY,e.fill=e.fill&&e.fill.destroy(s)}function Fct(e){let t=e.cache.tile_waterMaskData;if(!l(t)){let n=Mt.create({context:e,pixelFormat:nt.LUMINANCE,pixelDatatype:Ke.UNSIGNED_BYTE,source:{arrayBufferView:new Uint8Array([255]),width:1,height:1}});n.referenceCount=1;let i=new Jt({wrapS:En.CLAMP_TO_EDGE,wrapT:En.CLAMP_TO_EDGE,minificationFilter:Qt.LINEAR,magnificationFilter:mi.LINEAR});t={allWaterTexture:n,sampler:i,destroy:function(){this.allWaterTexture.destroy()}},e.cache.tile_waterMaskData=t}return t}function Bct(e,t){let n=t.terrainData.waterMask,i=Fct(e),o,r=n.length;if(r===1)if(n[0]!==0)o=i.allWaterTexture;else return;else{let s=Math.sqrt(r);o=Mt.create({context:e,pixelFormat:nt.LUMINANCE,pixelDatatype:Ke.UNSIGNED_BYTE,source:{width:s,height:s,arrayBufferView:n},sampler:i.sampler,flipY:!1}),o.referenceCount=0}++o.referenceCount,t.waterMaskTexture=o,oe.fromElements(0,0,1,1,t.waterMaskTranslationAndScale)}Qo.prototype._findAncestorTileWithTerrainData=function(e){let t=e.parent;for(;l(t)&&(!l(t.data)||!l(t.data.terrainData)||t.data.terrainData.wasCreatedByUpsampling());)t=t.parent;return t};Qo.prototype._computeWaterMaskTranslationAndScale=function(e,t,n){let i=t.rectangle,o=e.rectangle,r=o.width,s=o.height,a=r/i.width,c=s/i.height;return n.x=a*(o.west-i.west)/r,n.y=c*(o.south-i.south)/s,n.z=a,n.w=c,n};var rh=Qo;var vX,Bye="AAPTxy8BH1VEsoebNVZXo8HurEOF051kAEKlhkOhBEc9BmQHrJmkly5GMmeyeds7qlqGckHbEMszNoB_aHL967jpcpMFlqzgl75smE9bSxUFgvbMH9RZ-1bNm94gP0mBkZCj49YnVLAsh3PgcdtfgQwNxkZdUV2dz75e_dsw_O0bYHnpqlqyefjc7B5QgSv6ClYuonoi55ZvXmrydipr6sBClFcIjCyO89XNoxG1N4yuLS0.AT1_EEoMffUB",ZE={};ZE.defaultAccessToken=Bye;ZE.defaultWorldImageryServer=new Ee({url:"https://ibasemaps-api.arcgis.com/arcgis/rest/services/World_Imagery/MapServer"});ZE.defaultWorldHillshadeServer=new Ee({url:"https://ibasemaps-api.arcgis.com/arcgis/rest/services/Elevation/World_Hillshade/MapServer"});ZE.defaultWorldOceanServer=new Ee({url:"https://ibasemaps-api.arcgis.com/arcgis/rest/services/Ocean/World_Ocean_Base/MapServer"});ZE.getDefaultTokenCredit=function(e){if(e===Bye){if(!l(vX)){let t='<b> This application is using a default ArcGIS access token. Please assign <i>Cesium.ArcGisMapService.defaultAccessToken</i> with an API key from your ArcGIS Developer account before using the ArcGIS tile services. You can sign up for a free ArcGIS Developer account at <a href="https://developers.arcgis.com/">https://developers.arcgis.com/</a>.</b>';vX=new wt(t,!0)}return vX}};var Gf=ZE;function wX(e){e=e??G.EMPTY_OBJECT,this._pixelsToCheck=e.pixelsToCheck,this._missingImagePixels=void 0,this._missingImageByteLength=void 0,this._isReady=!1;let t=Ee.createIfNeeded(e.missingImageUrl),n=this;function i(r){l(r.blob)&&(n._missingImageByteLength=r.blob.size);let s=bh(r);if(e.disableCheckIfAllPixelsAreTransparent){let a=!0,c=r.width,u=e.pixelsToCheck;for(let f=0,h=u.length;a&&f<h;++f){let p=u[f],_=p.x*4+p.y*c;s[_+3]>0&&(a=!1)}a&&(s=void 0)}n._missingImagePixels=s,n._isReady=!0}function o(){n._missingImagePixels=void 0,n._isReady=!0}t.fetchImage({preferBlob:!0,preferImageBitmap:!0,flipY:!0}).then(i).catch(o)}wX.prototype.isReady=function(){return this._isReady};wX.prototype.shouldDiscardImage=function(e){let t=this._pixelsToCheck,n=this._missingImagePixels;if(!l(n)||l(e.blob)&&e.blob.size!==this._missingImageByteLength)return!1;let i=bh(e),o=e.width;for(let r=0,s=t.length;r<s;++r){let a=t[r],c=a.x*4+a.y*o;for(let u=0;u<4;++u){let f=c+u;if(i[f]!==n[f])return!1}}return!0};var VU=wX;function DX(){this.name=void 0,this.description=void 0,this.position=void 0,this.data=void 0,this.imageryLayer=void 0}DX.prototype.configureNameFromProperties=function(e){let t=10,n;for(let i in e)if(e.hasOwnProperty(i)&&e[i]){let o=i.toLowerCase();t>1&&o==="name"?(t=1,n=i):t>2&&o==="title"?(t=2,n=i):t>3&&/name/i.test(i)?(t=3,n=i):t>4&&/title/i.test(i)&&(t=4,n=i)}l(n)&&(this.name=e[n])};DX.prototype.configureDescriptionFromProperties=function(e){function t(n){let i='<table class="cesium-infoBox-defaultTable">';for(let o in n)if(n.hasOwnProperty(o)){let r=n[o];l(r)&&(typeof r=="object"?i+=`<tr><td>${o}</td><td>${t(r)}</td></tr>`:i+=`<tr><td>${o}</td><td>${r}</td></tr>`)}return i+="</table>",i}this.description=t(e)};var Bm=DX;function $E(){de.throwInstantiationError()}Object.defineProperties($E.prototype,{rectangle:{get:de.throwInstantiationError},tileWidth:{get:de.throwInstantiationError},tileHeight:{get:de.throwInstantiationError},maximumLevel:{get:de.throwInstantiationError},minimumLevel:{get:de.throwInstantiationError},tilingScheme:{get:de.throwInstantiationError},tileDiscardPolicy:{get:de.throwInstantiationError},errorEvent:{get:de.throwInstantiationError},credit:{get:de.throwInstantiationError},proxy:{get:de.throwInstantiationError},hasAlphaChannel:{get:de.throwInstantiationError}});$E.prototype.getTileCredits=function(e,t,n){de.throwInstantiationError()};$E.prototype.requestImage=function(e,t,n,i){de.throwInstantiationError()};$E.prototype.pickFeatures=function(e,t,n,i,o){de.throwInstantiationError()};var kct=/\.ktx2$/i;$E.loadImage=function(e,t){let n=Ee.createIfNeeded(t);return kct.test(n.url)?Kl(n):l(e)&&l(e.tileDiscardPolicy)?n.fetchImage({preferBlob:!0,preferImageBitmap:!0,flipY:!0}):n.fetchImage({preferImageBitmap:!0,flipY:!0})};var Vl=$E;var zct={SATELLITE:1,OCEANS:2,HILLSHADE:3},km=Object.freeze(zct);function kye(e){this.useTiles=e.usePreCachedTilesIfAvailable??!0;let t=e.ellipsoid;this.tilingScheme=e.tilingScheme??new Qi({ellipsoid:t}),this.rectangle=e.rectangle??this.tilingScheme.rectangle,this.ellipsoid=t;let n=e.credit;typeof n=="string"&&(n=new wt(n)),this.credit=n,this.tileCredits=void 0,this.tileDiscardPolicy=e.tileDiscardPolicy,this.tileWidth=e.tileWidth??256,this.tileHeight=e.tileHeight??256,this.maximumLevel=e.maximumLevel}kye.prototype.build=function(e){e._useTiles=this.useTiles,e._tilingScheme=this.tilingScheme,e._rectangle=this.rectangle,e._credit=this.credit,e._tileCredits=this.tileCredits,e._tileDiscardPolicy=this.tileDiscardPolicy,e._tileWidth=this.tileWidth,e._tileHeight=this.tileHeight,e._maximumLevel=this.maximumLevel,this.useTiles&&!l(this.tileDiscardPolicy)&&(e._tileDiscardPolicy=new VU({missingImageUrl:zye(e,0,0,this.maximumLevel).url,pixelsToCheck:[new z(0,0),new z(200,20),new z(20,200),new z(80,110),new z(160,130)],disableCheckIfAllPixelsAreTransparent:!0}))};function Uct(e,t){let n=e.tileInfo;if(!l(n))t.useTiles=!1;else{if(t.tileWidth=n.rows,t.tileHeight=n.cols,n.spatialReference.wkid===102100||n.spatialReference.wkid===102113)t.tilingScheme=new as({ellipsoid:t.ellipsoid});else if(e.tileInfo.spatialReference.wkid===4326)t.tilingScheme=new Qi({ellipsoid:t.ellipsoid});else{let i=`Tile spatial reference WKID ${e.tileInfo.spatialReference.wkid} is not supported.`;throw new se(i)}if(t.maximumLevel=e.tileInfo.lods.length-1,l(e.fullExtent)){if(l(e.fullExtent.spatialReference)&&l(e.fullExtent.spatialReference.wkid))if(e.fullExtent.spatialReference.wkid===102100||e.fullExtent.spatialReference.wkid===102113){let i=new Li,o=e.fullExtent,r=i.unproject(new d(Math.max(o.xmin,-t.tilingScheme.ellipsoid.maximumRadius*Math.PI),Math.max(o.ymin,-t.tilingScheme.ellipsoid.maximumRadius*Math.PI),0)),s=i.unproject(new d(Math.min(o.xmax,t.tilingScheme.ellipsoid.maximumRadius*Math.PI),Math.min(o.ymax,t.tilingScheme.ellipsoid.maximumRadius*Math.PI),0));t.rectangle=new ae(r.longitude,r.latitude,s.longitude,s.latitude)}else if(e.fullExtent.spatialReference.wkid===4326)t.rectangle=ae.fromDegrees(e.fullExtent.xmin,e.fullExtent.ymin,e.fullExtent.xmax,e.fullExtent.ymax);else{let i=`fullExtent.spatialReference WKID ${e.fullExtent.spatialReference.wkid} 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0,this._tileDiscardPolicy=e.tileDiscardPolicy,this._tileWidth=e.tileWidth??256,this._tileHeight=e.tileHeight??256,this._maximumLevel=e.maximumLevel,this._tilingScheme=e.tilingScheme??new Qi({ellipsoid:e.ellipsoid}),this._useTiles=e.usePreCachedTilesIfAvailable??!0,this._rectangle=e.rectangle??this._tilingScheme.rectangle,this._layers=e.layers,this._credit=e.credit,this._tileCredits=void 0;let t=e.credit;typeof t=="string"&&(t=new wt(t)),this.enablePickFeatures=e.enablePickFeatures??!0,this._errorEvent=new me}zm.fromBasemapType=async function(e,t){t=t??G.EMPTY_OBJECT;let n,i,o;switch(e){case km.SATELLITE:{n=t.token??Gf.defaultAccessToken,i=Ee.createIfNeeded(Gf.defaultWorldImageryServer),i.appendForwardSlash();let r=Gf.getDefaultTokenCredit(n);l(r)&&(o=wt.clone(r))}break;case km.OCEANS:{n=t.token??Gf.defaultAccessToken,i=Ee.createIfNeeded(Gf.defaultWorldOceanServer),i.appendForwardSlash();let r=Gf.getDefaultTokenCredit(n);l(r)&&(o=wt.clone(r))}break;case km.HILLSHADE:{n=t.token??Gf.defaultAccessToken,i=Ee.createIfNeeded(Gf.defaultWorldHillshadeServer),i.appendForwardSlash();let r=Gf.getDefaultTokenCredit(n);l(r)&&(o=wt.clone(r))}break;default:}return zm.fromUrl(i,{...t,token:n,credit:o,usePreCachedTilesIfAvailable:!0})};function zye(e,t,n,i,o){let r;if(e._useTiles)r=e._resource.getDerivedResource({url:`tile/${i}/${n}/${t}`,request:o});else{let s=e._tilingScheme.tileXYToNativeRectangle(t,n,i),c={bbox:`${s.west},${s.south},${s.east},${s.north}`,size:`${e._tileWidth},${e._tileHeight}`,format:"png32",transparent:!0,f:"image"};e._tilingScheme.projection instanceof Ri?(c.bboxSR=4326,c.imageSR=4326):(c.bboxSR=3857,c.imageSR=3857),e.layers&&(c.layers=`show:${e.layers}`),r=e._resource.getDerivedResource({url:"export",request:o,queryParameters:c})}return r}Object.defineProperties(zm.prototype,{url:{get:function(){return this._resource._url}},token:{get:function(){return this._resource.queryParameters.token}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},usingPrecachedTiles:{get:function(){return this._useTiles}},hasAlphaChannel:{get:function(){return!0}},layers:{get:function(){return this._layers}}});zm.fromUrl=async function(e,t){t=t??G.EMPTY_OBJECT;let n=Ee.createIfNeeded(e);n.appendForwardSlash(),l(t.token)&&n.setQueryParameters({token:t.token});let i=new zm(t);i._resource=n;let o=new kye(t);return(t.usePreCachedTilesIfAvailable??!0)&&await Hct(n,o),o.build(i),i};zm.prototype.getTileCredits=function(e,t,n){return this._tileCredits};zm.prototype.requestImage=function(e,t,n,i){return Vl.loadImage(this,zye(this,e,t,n,i))};zm.prototype.pickFeatures=function(e,t,n,i,o){if(!this.enablePickFeatures)return;let r=this._tilingScheme.tileXYToNativeRectangle(e,t,n),s,a,c;if(this._tilingScheme.projection instanceof Ri)s=I.toDegrees(i),a=I.toDegrees(o),c="4326";else{let p=this._tilingScheme.projection.project(new fe(i,o,0));s=p.x,a=p.y,c="3857"}let u="visible";l(this._layers)&&(u+=`:${this._layers}`);let f={f:"json",tolerance:2,geometryType:"esriGeometryPoint",geometry:`${s},${a}`,mapExtent:`${r.west},${r.south},${r.east},${r.north}`,imageDisplay:`${this._tileWidth},${this._tileHeight},96`,sr:c,layers:u};return this._resource.getDerivedResource({url:"identify",queryParameters:f}).fetchJson().then(function(p){let _=[],m=p.results;if(!l(m))return _;for(let y=0;y<m.length;++y){let b=m[y],x=new Bm;if(x.data=b,x.name=b.value,x.properties=b.attributes,x.configureDescriptionFromProperties(b.attributes),b.geometryType==="esriGeometryPoint"&&b.geometry){let T=b.geometry.spatialReference&&b.geometry.spatialReference.wkid?b.geometry.spatialReference.wkid:4326;if(T===4326||T===4283)x.position=fe.fromDegrees(b.geometry.x,b.geometry.y,b.geometry.z);else if(T===102100||T===900913||T===3857){let A=new Li;x.position=A.unproject(new d(b.geometry.x,b.geometry.y,b.geometry.z))}}_.push(x)}return _})};zm._metadataCache={};var i0=zm;var Gct={AERIAL:"Aerial",AERIAL_WITH_LABELS:"AerialWithLabels",AERIAL_WITH_LABELS_ON_DEMAND:"AerialWithLabelsOnDemand",ROAD:"Road",ROAD_ON_DEMAND:"RoadOnDemand",CANVAS_DARK:"CanvasDark",CANVAS_LIGHT:"CanvasLight",CANVAS_GRAY:"CanvasGray",ORDNANCE_SURVEY:"OrdnanceSurvey",COLLINS_BART:"CollinsBart"},HI=Object.freeze(Gct);function GI(e){}GI.prototype.isReady=function(){return!0};GI.prototype.shouldDiscardImage=function(e){return GI.EMPTY_IMAGE===e};var HU;Object.defineProperties(GI,{EMPTY_IMAGE:{get:function(){return l(HU)||(HU=new Image,HU.src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mNkYAAAAAYAAjCB0C8AAAAASUVORK5CYII="),HU}}});var jI=GI;function Uye(e){this.tileWidth=void 0,this.tileHeight=void 0,this.maximumLevel=void 0,this.imageUrlSubdomains=void 0,this.imageUrlTemplate=void 0,this.attributionList=void 0}Uye.prototype.build=function(e){e._tileWidth=this.tileWidth,e._tileHeight=this.tileHeight,e._maximumLevel=this.maximumLevel,e._imageUrlSubdomains=this.imageUrlSubdomains,e._imageUrlTemplate=this.imageUrlTemplate;let t=e._attributionList=this.attributionList;t||(t=[]),e._attributionList=t;for(let n=0,i=t.length;n<i;++n){let o=t[n];if(o.credit instanceof wt)break;o.credit=new wt(o.attribution);let r=o.coverageAreas;for(let s=0,a=o.coverageAreas.length;s<a;++s){let c=r[s],u=c.bbox;c.bbox=new ae(I.toRadians(u[1]),I.toRadians(u[0]),I.toRadians(u[3]),I.toRadians(u[2]))}}};function jct(e,t){if(e.resourceSets.length!==1)throw new se("metadata does not specify one resource in resourceSets");let n=e.resourceSets[0].resources[0];t.tileWidth=n.imageWidth,t.tileHeight=n.imageHeight,t.maximumLevel=n.zoomMax-1,t.imageUrlSubdomains=n.imageUrlSubdomains,t.imageUrlTemplate=n.imageUrl;let i=n.imageryProviders;l(n.imageryProviders)&&(i=n.imageryProviders.filter(o=>o.coverageAreas?.some(r=>l(r.bbox)))),t.attributionList=i}function Wct(e,t,n){let i=`An error occurred while accessing ${e.url}`;throw l(t)&&l(t.message)&&(i+=`: ${t.message}`),wo.reportError(void 0,n,l(n)?n._errorEvent:void 0,i,void 0,void 0,void 0,t),new se(i)}async function qct(e,t,n){let i=e.url,o=Ms._metadataCache[i];l(o)||(o=e.fetchJsonp("jsonp"),Ms._metadataCache[i]=o);try{let r=await o;return jct(r,t)}catch(r){Wct(e,r,n)}}function Ms(e){e=e??G.EMPTY_OBJECT,this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=1,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._mapStyle=e.mapStyle??HI.AERIAL,this._mapLayer=e.mapLayer,this._culture=e.culture??"",this._key=e.key,this._tileDiscardPolicy=e.tileDiscardPolicy,l(this._tileDiscardPolicy)||(this._tileDiscardPolicy=new jI),this._proxy=e.proxy,this._credit=new wt(`<a href="https://www.microsoft.com/en-us/maps/bing-maps/product"><img src="${Ms.logoUrl}" title="Bing Imagery"/></a>`),this._tilingScheme=new as({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:2,ellipsoid:e.ellipsoid}),this._tileWidth=void 0,this._tileHeight=void 0,this._maximumLevel=void 0,this._imageUrlTemplate=void 0,this._imageUrlSubdomains=void 0,this._attributionList=void 0,this._errorEvent=new me}Object.defineProperties(Ms.prototype,{url:{get:function(){return this._resource.url}},proxy:{get:function(){return this._resource.proxy}},key:{get:function(){return this._key}},mapStyle:{get:function(){return this._mapStyle}},mapLayer:{get:function(){return this._mapLayer}},culture:{get:function(){return this._culture}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return l(this.mapLayer)}}});Ms.fromUrl=async function(e,t){t=t??G.EMPTY_OBJECT;let n=t.tileProtocol;l(n)?n.length>0&&n[n.length-1]===":"&&(n=n.substr(0,n.length-1)):n=document.location.protocol==="http:"?"http":"https";let i=t.mapStyle??HI.AERIAL,o=Ee.createIfNeeded(e);o.appendForwardSlash();let r={incl:"ImageryProviders",key:t.key,uriScheme:n};l(t.mapLayer)&&(r.mapLayer=t.mapLayer),l(t.culture)&&(r.culture=t.culture);let s=o.getDerivedResource({url:`REST/v1/Imagery/Metadata/${i}`,queryParameters:r}),a=new Ms(t);a._resource=o;let c=new Uye(t);return await qct(s,c),c.build(a),a};var Yct=new ae;Ms.prototype.getTileCredits=function(e,t,n){let i=this._tilingScheme.tileXYToRectangle(e,t,n,Yct);return Zct(this._attributionList,n,i)};Ms.prototype.requestImage=function(e,t,n,i){let o=Vl.loadImage(this,Xct(this,e,t,n,i));if(l(o))return o.catch(function(r){return l(r.blob)&&r.blob.size===0?jI.EMPTY_IMAGE:Promise.reject(r)})};Ms.prototype.pickFeatures=function(e,t,n,i,o){};Ms.tileXYToQuadKey=function(e,t,n){let i="";for(let o=n;o>=0;--o){let r=1<<o,s=0;(e&r)!==0&&(s|=1),(t&r)!==0&&(s|=2),i+=s}return i};Ms.quadKeyToTileXY=function(e){let t=0,n=0,i=e.length-1;for(let o=i;o>=0;--o){let r=1<<o,s=+e[i-o];(s&1)!==0&&(t|=r),(s&2)!==0&&(n|=r)}return{x:t,y:n,level:i}};Ms._logoUrl=void 0;Object.defineProperties(Ms,{logoUrl:{get:function(){return l(Ms._logoUrl)||(Ms._logoUrl=rn("Assets/Images/bing_maps_credit.png")),Ms._logoUrl},set:function(e){Ms._logoUrl=e}}});function Xct(e,t,n,i,o){let r=e._imageUrlTemplate,s=e._imageUrlSubdomains,a=(t+n+i)%s.length;return e._resource.getDerivedResource({url:r,request:o,templateValues:{quadkey:Ms.tileXYToQuadKey(t,n,i),subdomain:s[a],culture:e._culture},queryParameters:{n:"z"}})}var Kct=new ae;function Zct(e,t,n){++t;let i=[];for(let o=0,r=e.length;o<r;++o){let s=e[o],a=s.coverageAreas,c=!1;for(let u=0,f=s.coverageAreas.length;!c&&u<f;++u){let h=a[u];if(t>=h.zoomMin&&t<=h.zoomMax){let p=ae.intersection(n,h.bbox,Kct);l(p)&&(c=!0)}}c&&i.push(s.credit)}return i}Ms._metadataCache={};var GU=Ms;var Vye=/{[^}]+}/g,Hye={x:elt,y:nlt,z:rlt,s:slt,reverseX:tlt,reverseY:ilt,reverseZ:olt,westDegrees:alt,southDegrees:clt,eastDegrees:llt,northDegrees:ult,westProjected:flt,southProjected:dlt,eastProjected:hlt,northProjected:mlt,width:plt,height:glt},$ct=St(Hye,{i:_lt,j:ylt,reverseI:blt,reverseJ:xlt,longitudeDegrees:Alt,latitudeDegrees:Clt,longitudeProjected:Elt,latitudeProjected:Slt,format:wlt});function WI(e){e=e??G.EMPTY_OBJECT,this._errorEvent=new me;let t=Ee.createIfNeeded(e.url),n=Ee.createIfNeeded(e.pickFeaturesUrl);this._resource=t,this._urlSchemeZeroPadding=e.urlSchemeZeroPadding,this._getFeatureInfoFormats=e.getFeatureInfoFormats,this._pickFeaturesResource=n;let i=e.subdomains;Array.isArray(i)?i=i.slice():l(i)&&i.length>0?i=i.split(""):i=["a","b","c"],this._subdomains=i,this._tileWidth=e.tileWidth??256,this._tileHeight=e.tileHeight??256,this._minimumLevel=e.minimumLevel??0,this._maximumLevel=e.maximumLevel,this._tilingScheme=e.tilingScheme??new as({ellipsoid:e.ellipsoid}),this._rectangle=e.rectangle??this._tilingScheme.rectangle,this._rectangle=ae.intersection(this._rectangle,this._tilingScheme.rectangle),this._tileDiscardPolicy=e.tileDiscardPolicy;let o=e.credit;typeof o=="string"&&(o=new wt(o)),this._credit=o,this._hasAlphaChannel=e.hasAlphaChannel??!0;let r=e.customTags,s=St(Hye,r),a=St($ct,r);this._tags=s,this._pickFeaturesTags=a,this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this.enablePickFeatures=e.enablePickFeatures??!0}Object.defineProperties(WI.prototype,{url:{get:function(){return this._resource.url}},urlSchemeZeroPadding:{get:function(){return this._urlSchemeZeroPadding}},pickFeaturesUrl:{get:function(){return this._pickFeaturesResource.url}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return this._minimumLevel}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return this._hasAlphaChannel}}});WI.prototype.getTileCredits=function(e,t,n){};WI.prototype.requestImage=function(e,t,n,i){return Vl.loadImage(this,Qct(this,e,t,n,i))};WI.prototype.pickFeatures=function(e,t,n,i,o){if(!this.enablePickFeatures||!l(this._pickFeaturesResource)||this._getFeatureInfoFormats.length===0)return;let r=0,s=this;function a(u,f){return u.callback(f)}function 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0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0;let t=e.rectangle??ae.MAX_VALUE,n=new Qi({rectangle:t,numberOfLevelZeroTilesX:1,numberOfLevelZeroTilesY:1,ellipsoid:e.ellipsoid});this._tilingScheme=n,this._image=void 0,this._texture=void 0,this._hasError=!1,this._errorEvent=new me;let i=e.credit;typeof i=="string"&&(i=new wt(i)),this._credit=i;let o=Ee.createIfNeeded(e.url);this._resource=o,this._tileWidth=e.tileWidth,this._tileHeight=e.tileHeight}Object.defineProperties(Sx.prototype,{url:{get:function(){return this._resource.url}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return 0}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){}},errorEvent:{get:function(){return 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Bm;return n.data=e,n.properties=t,n.configureNameFromProperties(t),n.configureDescriptionFromProperties(t),n}function Glt(e){let t=new XMLSerializer().serializeToString(e),n=document.createElement("div"),i=document.createElement("pre");i.textContent=t,n.appendChild(i);let o=new Bm;return o.data=e,o.description=n.innerHTML,[o]}var jlt=/<body>\s*<\/body>/im,Wlt=/<ServiceExceptionReport([\s\S]*)<\/ServiceExceptionReport>/im,qlt=/<title>([\s\S]*)<\/title>/im;function Yye(e){if(jlt.test(e)||Wlt.test(e))return;let t,n=qlt.exec(e);n&&n.length>1&&(t=n[1]);let i=new Bm;return i.name=t,i.description=e,i.data=e,[i]}var nS=Mlt;function YI(e){e=e??G.EMPTY_OBJECT,this._tileCache={},this._tilesRequestedForInterval=[];let t=this._clock=e.clock;this._times=e.times,this._requestImageFunction=e.requestImageFunction,this._reloadFunction=e.reloadFunction,this._currentIntervalIndex=-1,t.onTick.addEventListener(this._clockOnTick,this),this._clockOnTick(t)}Object.defineProperties(YI.prototype,{clock:{get:function(){return this._clock},set:function(e){this._clock!==e&&(this._clock=e,this._clockOnTick(e),this._reloadFunction())}},times:{get:function(){return this._times},set:function(e){this._times!==e&&(this._times=e,this._clockOnTick(this._clock),this._reloadFunction())}},currentInterval:{get:function(){return this._times.get(this._currentIntervalIndex)}}});YI.prototype.getFromCache=function(e,t,n,i){let o=Xye(e,t,n),r,s=this._tileCache[this._currentIntervalIndex];if(l(s)&&l(s[o])){let a=s[o];r=a.promise.catch(function(c){throw i.state=a.request.state,c}),delete s[o]}return r};YI.prototype.checkApproachingInterval=function(e,t,n,i){let o=Xye(e,t,n),r=this._tilesRequestedForInterval,s=Kye(this),a={key:o,priorityFunction:i.priorityFunction};(!l(s)||!Zye(this,a,s))&&r.push(a),r.length>=512&&r.splice(0,256)};YI.prototype._clockOnTick=function(e){let t=e.currentTime,i=this._times.indexOf(t),o=this._currentIntervalIndex;if(i!==o){let s=this._tileCache[o];for(let a in s)s.hasOwnProperty(a)&&s[a].request.cancel();delete this._tileCache[o],this._tilesRequestedForInterval=[],this._currentIntervalIndex=i,this._reloadFunction();return}let r=Kye(this);if(l(r)){let s=this._tilesRequestedForInterval,a=!0;for(;a&&s.length!==0;){let c=s.pop();a=Zye(this,c,r),a||s.push(c)}}};function Xye(e,t,n){return`${e}-${t}-${n}`}function Ylt(e){let t=e.split("-");if(t.length===3)return{x:Number(t[0]),y:Number(t[1]),level:Number(t[2])}}function Kye(e){let t=e._times;if(!l(t))return;let n=e._clock,i=n.currentTime,o=n.canAnimate&&n.shouldAnimate,r=n.multiplier;if(!o&&r!==0)return;let s,a=t.indexOf(i);if(a<0)return;let c=t.get(a);return r>0?(s=Z.secondsDifference(c.stop,i),++a):(s=Z.secondsDifference(c.start,i),--a),s/=r,a>=0&&s<=5?t.get(a):void 0}function Zye(e,t,n){let i=e._times.indexOf(n.start),o=e._tileCache,r=o[i];l(r)||(r=o[i]={});let s=t.key;if(l(r[s]))return!0;let a=Ylt(s),c=new or({throttle:!1,throttleByServer:!0,type:As.IMAGERY,priorityFunction:t.priorityFunction}),u=e._requestImageFunction(a.x,a.y,a.level,c,n);return l(u)?(r[s]={promise:u,request:c},!0):!1}var iS=YI;var Xlt=[3034,3035,3042,3043,3044],Klt=[4471,4559];function sh(e){if(e=e??G.EMPTY_OBJECT,l(e.times)&&!l(e.clock))throw new de("options.times was specified, so options.clock is required.");this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._getFeatureInfoUrl=e.getFeatureInfoUrl??e.url;let t=Ee.createIfNeeded(e.url),n=Ee.createIfNeeded(this._getFeatureInfoUrl);t.setQueryParameters(sh.DefaultParameters,!0),n.setQueryParameters(sh.GetFeatureInfoDefaultParameters,!0),l(e.parameters)&&t.setQueryParameters($ye(e.parameters,e.toLowerCase)),l(e.getFeatureInfoParameters)&&n.setQueryParameters($ye(e.getFeatureInfoParameters,e.toLowerCase));let i=this;this._reload=void 0,l(e.times)&&(this._timeDynamicImagery=new iS({clock:e.clock,times:e.times,requestImageFunction:function(s,a,c,u,f){return Qye(i,s,a,c,u,f)},reloadFunction:function(){l(i._reload)&&i._reload()}}));let o={};if(o.layers=e.layers,o.bbox="{westProjected},{southProjected},{eastProjected},{northProjected}",o.width="{width}",o.height="{height}",parseFloat(t.queryParameters.version)>=1.3){o.crs=e.crs??(e.tilingScheme&&e.tilingScheme.projection instanceof Li?"EPSG:3857":"CRS:84");let s=o.crs.split(":");if(s[0]==="EPSG"&&s.length===2){let a=Number(s[1]);(a>=4e3&&a<5e3&&!Klt.includes(a)||Xlt.includes(a))&&(o.bbox="{southProjected},{westProjected},{northProjected},{eastProjected}")}}else o.srs=e.srs??(e.tilingScheme&&e.tilingScheme.projection instanceof Li?"EPSG:3857":"EPSG:4326");t.setQueryParameters(o,!0),n.setQueryParameters(o,!0);let r={query_layers:e.layers,info_format:"{format}"};parseFloat(n.queryParameters.version)>=1.3?(r.i="{i}",r.j="{j}"):(r.x="{i}",r.y="{j}"),n.setQueryParameters(r,!0),this._resource=t,this._pickFeaturesResource=n,this._layers=e.layers,this._tileProvider=new mc({url:t,pickFeaturesUrl:n,tilingScheme:e.tilingScheme??new Qi({ellipsoid:e.ellipsoid}),rectangle:e.rectangle,tileWidth:e.tileWidth,tileHeight:e.tileHeight,minimumLevel:e.minimumLevel,maximumLevel:e.maximumLevel,subdomains:e.subdomains,tileDiscardPolicy:e.tileDiscardPolicy,credit:e.credit,getFeatureInfoFormats:e.getFeatureInfoFormats??sh.DefaultGetFeatureInfoFormats,enablePickFeatures:e.enablePickFeatures})}function Qye(e,t,n,i,o,r){let s=l(r)?r.data:void 0,a=e._tileProvider;return l(s)&&a._resource.setQueryParameters(s),a.requestImage(t,n,i,o)}function Zlt(e,t,n,i,o,r,s){let a=l(s)?s.data:void 0,c=e._tileProvider;return l(a)&&c._pickFeaturesResource.setQueryParameters(a),c.pickFeatures(t,n,i,o,r)}Object.defineProperties(sh.prototype,{url:{get:function(){return this._resource._url}},proxy:{get:function(){return this._resource.proxy}},layers:{get:function(){return this._layers}},tileWidth:{get:function(){return this._tileProvider.tileWidth}},tileHeight:{get:function(){return this._tileProvider.tileHeight}},maximumLevel:{get:function(){return this._tileProvider.maximumLevel}},minimumLevel:{get:function(){return this._tileProvider.minimumLevel}},tilingScheme:{get:function(){return this._tileProvider.tilingScheme}},rectangle:{get:function(){return this._tileProvider.rectangle}},tileDiscardPolicy:{get:function(){return this._tileProvider.tileDiscardPolicy}},errorEvent:{get:function(){return this._tileProvider.errorEvent}},credit:{get:function(){return this._tileProvider.credit}},hasAlphaChannel:{get:function(){return this._tileProvider.hasAlphaChannel}},enablePickFeatures:{get:function(){return this._tileProvider.enablePickFeatures},set:function(e){this._tileProvider.enablePickFeatures=e}},clock:{get:function(){return this._timeDynamicImagery.clock},set:function(e){this._timeDynamicImagery.clock=e}},times:{get:function(){return this._timeDynamicImagery.times},set:function(e){this._timeDynamicImagery.times=e}},getFeatureInfoUrl:{get:function(){return this._getFeatureInfoUrl}}});sh.prototype.getTileCredits=function(e,t,n){return this._tileProvider.getTileCredits(e,t,n)};sh.prototype.requestImage=function(e,t,n,i){let o,r=this._timeDynamicImagery,s;return l(r)&&(s=r.currentInterval,o=r.getFromCache(e,t,n,i)),l(o)||(o=Qye(this,e,t,n,i,s)),l(o)&&l(r)&&r.checkApproachingInterval(e,t,n,i),o};sh.prototype.pickFeatures=function(e,t,n,i,o){let r=this._timeDynamicImagery,s=l(r)?r.currentInterval:void 0;return Zlt(this,e,t,n,i,o,s)};sh.DefaultParameters=Object.freeze({service:"WMS",version:"1.1.1",request:"GetMap",styles:"",format:"image/jpeg"});sh.GetFeatureInfoDefaultParameters=Object.freeze({service:"WMS",version:"1.1.1",request:"GetFeatureInfo"});sh.DefaultGetFeatureInfoFormats=Object.freeze([Object.freeze(new nS("json","application/json")),Object.freeze(new nS("xml","text/xml")),Object.freeze(new nS("text","text/html"))]);function $ye(e,t=!0){if(t){let n={};for(let i in e)e.hasOwnProperty(i)&&(n[i.toLowerCase()]=e[i]);return n}return e}var JU=sh;var $lt=Object.freeze({service:"WMTS",version:"1.0.0",request:"GetTile"});function XI(e){e=e??G.EMPTY_OBJECT,this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0;let t=Ee.createIfNeeded(e.url),n=e.style,i=e.tileMatrixSetID,o=t.url,r=o.match(/{/g);if(!l(r)||r.length===1&&/{s}/.test(o))t.setQueryParameters($lt),this._useKvp=!0;else{let h={style:n,Style:n,TileMatrixSet:i};t.setTemplateValues(h),this._useKvp=!1}this._resource=t,this._layer=e.layer,this._style=n,this._tileMatrixSetID=i,this._tileMatrixLabels=e.tileMatrixLabels,this._format=e.format??"image/jpeg",this._tileDiscardPolicy=e.tileDiscardPolicy,this._tilingScheme=l(e.tilingScheme)?e.tilingScheme:new as({ellipsoid:e.ellipsoid}),this._tileWidth=e.tileWidth??256,this._tileHeight=e.tileHeight??256,this._minimumLevel=e.minimumLevel??0,this._maximumLevel=e.maximumLevel,this._rectangle=e.rectangle??this._tilingScheme.rectangle,this._dimensions=e.dimensions;let s=this;this._reload=void 0,l(e.times)&&(this._timeDynamicImagery=new iS({clock:e.clock,times:e.times,requestImageFunction:function(h,p,_,m,y){return Jye(s,h,p,_,m,y)},reloadFunction:function(){l(s._reload)&&s._reload()}}));let a=this._tilingScheme.positionToTileXY(ae.southwest(this._rectangle),this._minimumLevel),c=this._tilingScheme.positionToTileXY(ae.northeast(this._rectangle),this._minimumLevel),u=(Math.abs(c.x-a.x)+1)*(Math.abs(c.y-a.y)+1);this._errorEvent=new me;let f=e.credit;this._credit=typeof f=="string"?new wt(f):f,this._subdomains=e.subdomains,Array.isArray(this._subdomains)?this._subdomains=this._subdomains.slice():l(this._subdomains)&&this._subdomains.length>0?this._subdomains=this._subdomains.split(""):this._subdomains=["a","b","c"]}function Jye(e,t,n,i,o,r){let s=e._tileMatrixLabels,a=l(s)?s[i]:i.toString(),c=e._subdomains,u=e._dimensions,f=l(r)?r.data:void 0,h,p;if(!e._useKvp)p={TileMatrix:a,TileRow:n.toString(),TileCol:t.toString(),s:c[(t+n+i)%c.length]},h=e._resource.getDerivedResource({request:o}),h.setTemplateValues(p),l(u)&&h.setTemplateValues(u),l(f)&&h.setTemplateValues(f);else{let _={};_.tilematrix=a,_.layer=e._layer,_.style=e._style,_.tilerow=n,_.tilecol=t,_.tilematrixset=e._tileMatrixSetID,_.format=e._format,l(u)&&(_=St(_,u)),l(f)&&(_=St(_,f)),p={s:c[(t+n+i)%c.length]},h=e._resource.getDerivedResource({queryParameters:_,request:o}),h.setTemplateValues(p)}return Vl.loadImage(e,h)}Object.defineProperties(XI.prototype,{url:{get:function(){return this._resource.url}},proxy:{get:function(){return this._resource.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return this._minimumLevel}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},format:{get:function(){return this._format}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return!0}},clock:{get:function(){return this._timeDynamicImagery.clock},set:function(e){this._timeDynamicImagery.clock=e}},times:{get:function(){return this._timeDynamicImagery.times},set:function(e){this._timeDynamicImagery.times=e}},dimensions:{get:function(){return this._dimensions},set:function(e){this._dimensions!==e&&(this._dimensions=e,l(this._reload)&&this._reload())}}});XI.prototype.getTileCredits=function(e,t,n){};XI.prototype.requestImage=function(e,t,n,i){let o,r=this._timeDynamicImagery,s;return l(r)&&(s=r.currentInterval,o=r.getFromCache(e,t,n,i)),l(o)||(o=Jye(this,e,t,n,i,s)),l(o)&&l(r)&&r.checkApproachingInterval(e,t,n,i),o};XI.prototype.pickFeatures=function(e,t,n,i,o){};var eV=XI;var Qlt={ARCGIS_MAPSERVER:i0.fromUrl,BING:async(e,t)=>GU.fromUrl(e,t),GOOGLE_EARTH:async(e,t)=>{let n=t.channel;return delete t.channel,KU.fromUrl(e,n,t)},MAPBOX:(e,t)=>new ZU({url:e,...t}),SINGLE_TILE:$U.fromUrl,TMS:Ex.fromUrl,URL_TEMPLATE:(e,t)=>new mc({url:e,...t}),WMS:(e,t)=>new JU({url:e,...t}),WMTS:(e,t)=>new eV({url:e,...t})};function Um(e){e=e??G.EMPTY_OBJECT,this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tileCredits=void 0,this._errorEvent=new me}Object.defineProperties(Um.prototype,{rectangle:{get:function(){return this._imageryProvider.rectangle}},tileWidth:{get:function(){return this._imageryProvider.tileWidth}},tileHeight:{get:function(){return this._imageryProvider.tileHeight}},maximumLevel:{get:function(){return this._imageryProvider.maximumLevel}},minimumLevel:{get:function(){return this._imageryProvider.minimumLevel}},tilingScheme:{get:function(){return this._imageryProvider.tilingScheme}},tileDiscardPolicy:{get:function(){return this._imageryProvider.tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._imageryProvider.credit}},hasAlphaChannel:{get:function(){return this._imageryProvider.hasAlphaChannel}},proxy:{get:function(){}}});Um.fromAssetId=async function(e,t){t=t??G.EMPTY_OBJECT;let n=ef._createEndpointResource(e,t),i=e.toString()+t.accessToken+t.server,o=Um._endpointCache[i];l(o)||(o=n.fetchJson(),Um._endpointCache[i]=o);let r=await o;if(r.type!=="IMAGERY")throw new se(`Cesium ion asset ${e} is not an imagery asset.`);let s,a=r.externalType;if(!l(a))s=await Ex.fromUrl(new ef(r,n));else{let u=Qlt[a];if(!l(u))throw new se(`Unrecognized Cesium ion imagery type: ${a}`);let f={...r.options},h=f.url;delete f.url,s=await u(h,f)}let c=new Um(t);return s.errorEvent.addEventListener(function(u){u.provider=c,c._errorEvent.raiseEvent(u)}),c._tileCredits=ef.getCreditsFromEndpoint(r,n),c._imageryProvider=s,c};Um.prototype.getTileCredits=function(e,t,n){let i=this._imageryProvider.getTileCredits(e,t,n);return l(i)?this._tileCredits.concat(i):this._tileCredits};Um.prototype.requestImage=function(e,t,n,i){return this._imageryProvider.requestImage(e,t,n,i)};Um.prototype.pickFeatures=function(e,t,n,i,o){return this._imageryProvider.pickFeatures(e,t,n,i,o)};Um._endpointCache={};var o0=Um;var Jlt={AERIAL:2,AERIAL_WITH_LABELS:3,ROAD:4},r0=Object.freeze(Jlt);function eut(e){e=e??G.EMPTY_OBJECT;let t=e.style??r0.AERIAL;return o0.fromAssetId(t)}var s0=eut;var tV=`uniform sampler2D u_texture;
in vec2 v_textureCoordinates;
void main()
{
out_FragColor = texture(u_texture, v_textureCoordinates);
}
`;var nV=`in vec4 position;
in float webMercatorT;
uniform vec2 u_textureDimensions;
out vec2 v_textureCoordinates;
void main()
{
v_textureCoordinates = vec2(position.x, webMercatorT);
gl_Position = czm_viewportOrthographic * (position * vec4(u_textureDimensions, 1.0, 1.0));
}
`;function oS(e,t,n,i,o){if(this.imageryLayer=e,this.x=t,this.y=n,this.level=i,this.request=void 0,i!==0){let r=t/2|0,s=n/2|0,a=i-1;this.parent=e.getImageryFromCache(r,s,a)}this.state=Qn.UNLOADED,this.imageUrl=void 0,this.image=void 0,this.texture=void 0,this.textureWebMercator=void 0,this.credits=void 0,this.referenceCount=0,!l(o)&&e.ready&&(o=e.imageryProvider.tilingScheme.tileXYToRectangle(t,n,i)),this.rectangle=o}oS.createPlaceholder=function(e){let t=new oS(e,0,0,0);return t.addReference(),t.state=Qn.PLACEHOLDER,t};oS.prototype.addReference=function(){++this.referenceCount};oS.prototype.releaseReference=function(){return--this.referenceCount,this.referenceCount===0?(this.imageryLayer.removeImageryFromCache(this),l(this.parent)&&this.parent.releaseReference(),l(this.image)&&l(this.image.destroy)&&this.image.destroy(),l(this.texture)&&this.texture.destroy(),l(this.textureWebMercator)&&this.texture!==this.textureWebMercator&&this.textureWebMercator.destroy(),ue(this),0):this.referenceCount};oS.prototype.processStateMachine=function(e,t,n){this.state===Qn.UNLOADED&&!n&&(this.state=Qn.TRANSITIONING,this.imageryLayer._requestImagery(this)),this.state===Qn.RECEIVED&&(this.state=Qn.TRANSITIONING,this.imageryLayer._createTexture(e.context,this));let i=this.state===Qn.READY&&t&&!this.texture;(this.state===Qn.TEXTURE_LOADED||i)&&(this.state=Qn.TRANSITIONING,this.imageryLayer._reprojectTexture(e,this,t))};var KI=oS;function NX(e,t,n){this.readyImagery=void 0,this.loadingImagery=e,this.textureCoordinateRectangle=t,this.textureTranslationAndScale=void 0,this.useWebMercatorT=n}NX.prototype.freeResources=function(){l(this.readyImagery)&&this.readyImagery.releaseReference(),l(this.loadingImagery)&&this.loadingImagery.releaseReference()};NX.prototype.processStateMachine=function(e,t,n){let i=this.loadingImagery,o=i.imageryLayer;if(i.processStateMachine(t,!this.useWebMercatorT,n),i.state===Qn.READY)return l(this.readyImagery)&&this.readyImagery.releaseReference(),this.readyImagery=this.loadingImagery,this.loadingImagery=void 0,this.textureTranslationAndScale=o._calculateTextureTranslationAndScale(e,this),!0;let r=i.parent,s;for(;l(r)&&(r.state!==Qn.READY||!this.useWebMercatorT&&!l(r.texture));)r.state!==Qn.FAILED&&r.state!==Qn.INVALID&&(s=s||r),r=r.parent;return this.readyImagery!==r&&(l(this.readyImagery)&&this.readyImagery.releaseReference(),this.readyImagery=r,l(r)&&(r.addReference(),this.textureTranslationAndScale=o._calculateTextureTranslationAndScale(e,this))),i.state===Qn.FAILED||i.state===Qn.INVALID?l(s)?(s.processStateMachine(t,!this.useWebMercatorT,n),!1):!0:!1};var ZI=NX;function gi(e,t){this._imageryProvider=e,this._readyEvent=new me,this._errorEvent=new me,t=t??G.EMPTY_OBJECT,e=e??G.EMPTY_OBJECT,this.alpha=t.alpha??e._defaultAlpha??1,this.nightAlpha=t.nightAlpha??e._defaultNightAlpha??1,this.dayAlpha=t.dayAlpha??e._defaultDayAlpha??1,this.brightness=t.brightness??e._defaultBrightness??gi.DEFAULT_BRIGHTNESS,this.contrast=t.contrast??e._defaultContrast??gi.DEFAULT_CONTRAST,this.hue=t.hue??e._defaultHue??gi.DEFAULT_HUE,this.saturation=t.saturation??e._defaultSaturation??gi.DEFAULT_SATURATION,this.gamma=t.gamma??e._defaultGamma??gi.DEFAULT_GAMMA,this.splitDirection=t.splitDirection??gi.DEFAULT_SPLIT,this.minificationFilter=t.minificationFilter??e._defaultMinificationFilter??gi.DEFAULT_MINIFICATION_FILTER,this.magnificationFilter=t.magnificationFilter??e._defaultMagnificationFilter??gi.DEFAULT_MAGNIFICATION_FILTER,this.show=t.show??!0,this._minimumTerrainLevel=t.minimumTerrainLevel,this._maximumTerrainLevel=t.maximumTerrainLevel,this._rectangle=t.rectangle??ae.MAX_VALUE,this._maximumAnisotropy=t.maximumAnisotropy,this._imageryCache={},this._skeletonPlaceholder=new ZI(KI.createPlaceholder(this)),this._show=!0,this._layerIndex=-1,this._isBaseLayer=!1,this._requestImageError=void 0,this._reprojectComputeCommands=[],this.cutoutRectangle=t.cutoutRectangle,this.colorToAlpha=t.colorToAlpha,this.colorToAlphaThreshold=t.colorToAlphaThreshold??gi.DEFAULT_APPLY_COLOR_TO_ALPHA_THRESHOLD,this._marsOptions=t.marsOptions??{},this._initByMars3D&&this._initByMars3D(e,t)}Object.defineProperties(gi.prototype,{imageryProvider:{get:function(){return this._imageryProvider}},ready:{get:function(){return l(this._imageryProvider)}},errorEvent:{get:function(){return this._errorEvent}},readyEvent:{get:function(){return this._readyEvent}},rectangle:{get:function(){return this._rectangle}}});gi.DEFAULT_BRIGHTNESS=1;gi.DEFAULT_CONTRAST=1;gi.DEFAULT_HUE=0;gi.DEFAULT_SATURATION=1;gi.DEFAULT_GAMMA=1;gi.DEFAULT_SPLIT=$r.NONE;gi.DEFAULT_MINIFICATION_FILTER=Qt.LINEAR;gi.DEFAULT_MAGNIFICATION_FILTER=mi.LINEAR;gi.DEFAULT_APPLY_COLOR_TO_ALPHA_THRESHOLD=.004;gi.fromProviderAsync=function(e,t){let n=new gi(void 0,t);return rut(n,Promise.resolve(e)),n};gi.fromWorldImagery=function(e){return e=e??G.EMPTY_OBJECT,gi.fromProviderAsync(s0({style:e.style}),e)};gi.prototype.isBaseLayer=function(){return this._isBaseLayer};gi.prototype.isDestroyed=function(){return!1};gi.prototype.destroy=function(){return ue(this)};var n0e=new ae,e0e=new ae,FX=new ae,i0e=new ae;gi.prototype.getImageryRectangle=function(){let e=this._imageryProvider,t=this._rectangle;return ae.intersection(e.rectangle,t)};gi.prototype._createTileImagerySkeletons=function(e,t,n){let i=e.data;if(!l(t)||l(this._minimumTerrainLevel)&&e.level<this._minimumTerrainLevel||l(this._maximumTerrainLevel)&&e.level>this._maximumTerrainLevel)return!1;l(n)||(n=i.imagery.length);let o=this._imageryProvider;if(!this.ready)return this._skeletonPlaceholder.loadingImagery.addReference(),i.imagery.splice(n,0,this._skeletonPlaceholder),!0;let r=o.tilingScheme.projection instanceof Li&&e.rectangle.north<Li.MaximumLatitude&&e.rectangle.south>-Li.MaximumLatitude,s=ae.intersection(o.rectangle,this._rectangle,n0e),a=ae.intersection(e.rectangle,s,e0e);if(!l(a)){if(!this.isBaseLayer())return!1;let v=s,D=e.rectangle;a=e0e,D.south>=v.north?a.north=a.south=v.north:D.north<=v.south?a.north=a.south=v.south:(a.south=Math.max(D.south,v.south),a.north=Math.min(D.north,v.north)),D.west>=v.east?a.west=a.east=v.east:D.east<=v.west?a.west=a.east=v.west:(a.west=Math.max(D.west,v.west),a.east=Math.min(D.east,v.east))}let c=0;a.south>0?c=a.south:a.north<0&&(c=a.north);let f=1*t.getLevelMaximumGeometricError(e.level),h=iut(this,f,c);h=Math.max(0,h);let p=o.maximumLevel;if(h>p&&(h=p),l(o.minimumLevel)){let v=o.minimumLevel;h<v&&(h=v)}let _=o.tilingScheme,m=_.positionToTileXY(ae.northwest(a),h),y=_.positionToTileXY(ae.southeast(a),h),b=e.rectangle.width/512,x=e.rectangle.height/512,T=_.tileXYToRectangle(m.x,m.y,h);Math.abs(T.south-e.rectangle.north)<x&&m.y<y.y&&++m.y,Math.abs(T.east-e.rectangle.west)<b&&m.x<y.x&&++m.x;let A=_.tileXYToRectangle(y.x,y.y,h);Math.abs(A.north-e.rectangle.south)<x&&y.y>m.y&&--y.y,Math.abs(A.west-e.rectangle.east)<b&&y.x>m.x&&--y.x;let C=ae.clone(e.rectangle,i0e),S=_.tileXYToRectangle(m.x,m.y,h),w=ae.intersection(S,s,FX),R;r?(_.rectangleToNativeRectangle(C,C),_.rectangleToNativeRectangle(S,S),_.rectangleToNativeRectangle(w,w),_.rectangleToNativeRectangle(s,s),R=_.tileXYToNativeRectangle.bind(_),b=C.width/512,x=C.height/512):R=_.tileXYToRectangle.bind(_);let P,O=0,L=1,g;!this.isBaseLayer()&&Math.abs(w.west-C.west)>=b&&(O=Math.min(1,(w.west-C.west)/C.width)),!this.isBaseLayer()&&Math.abs(w.north-C.north)>=x&&(L=Math.max(0,(w.north-C.south)/C.height));let E=L;for(let v=m.x;v<=y.x;v++)if(P=O,S=R(v,m.y,h),w=ae.simpleIntersection(S,s,FX),!!l(w)){O=Math.min(1,(w.east-C.west)/C.width),v===y.x&&(this.isBaseLayer()||Math.abs(w.east-C.east)<b)&&(O=1),L=E;for(let D=m.y;D<=y.y;D++){if(g=L,S=R(v,D,h),w=ae.simpleIntersection(S,s,FX),!l(w))continue;L=Math.max(0,(w.south-C.south)/C.height),D===y.y&&(this.isBaseLayer()||Math.abs(w.south-C.south)<x)&&(L=0);let M=new oe(P,L,O,g),F=this.getImageryFromCache(v,D,h);i.imagery.splice(n,0,new ZI(F,M,r)),++n}}return!0};gi.prototype._calculateTextureTranslationAndScale=function(e,t){let n=t.readyImagery.rectangle,i=e.rectangle;if(t.useWebMercatorT){let c=t.readyImagery.imageryLayer.imageryProvider.tilingScheme;n=c.rectangleToNativeRectangle(n,n0e),i=c.rectangleToNativeRectangle(i,i0e)}let o=i.width,r=i.height,s=o/n.width,a=r/n.height;return new oe(s*(i.west-n.west)/o,a*(i.south-n.south)/r,s,a)};gi.prototype._requestImagery=function(e){if(l(this._minimumTerrainLevel)&&e.level<this._minimumTerrainLevel)return e.state=Qn.FAILED,e.request=void 0,!1;if(l(this._maximumTerrainLevel)&&e.level>this._maximumTerrainLevel)return e.state=Qn.FAILED,e.request=void 0,!1;let t=this._imageryProvider,n=this;function i(s){if(!l(s))return o();e.image=s,e.state=Qn.RECEIVED,e.request=void 0,wo.reportSuccess(n._requestImageError),n._marsOptions.onAddTileSuccess&&n._marsOptions.onAddTileSuccess(e)}function o(s){if(e.request.state===Jn.CANCELLED){e.state=Qn.UNLOADED,e.request=void 0;return}e.state=Qn.FAILED,e.request=void 0;let a=`\u65E0\u6CD5\u83B7\u5F97\u56FE\u5757 x:${e.x},y: ${e.y},z:${e.level}. `;t._resource&&t._resource._last_url&&(a+=t._resource._last_url),n._requestImageError=wo.reportError(n._requestImageError,t,t.errorEvent,a,e.x,e.y,e.level,s),n._requestImageError.retry&&r(),n._marsOptions.onAddTileError&&n._marsOptions.onAddTileError(e)}function r(){let s=new or({throttle:!1,throttleByServer:!0,type:As.IMAGERY});e.request=s,e.state=Qn.TRANSITIONING;let a=t.requestImage(e.x,e.y,e.level,s);if(!l(a)){e.state=Qn.UNLOADED,e.request=void 0;return}l(t.getTileCredits)&&(e.credits=t.getTileCredits(e.x,e.y,e.level)),n._marsOptions.onAddTile&&n._marsOptions.onAddTile(e),a.then?a.then(function(c){i(c)}).catch(function(c){o(c)}):i(a)}r()};gi.prototype._createTextureWebGL=function(e,t){let n=new Jt({minificationFilter:this.minificationFilter,magnificationFilter:this.magnificationFilter}),i=t.image;return l(i.internalFormat)?new Mt({context:e,pixelFormat:i.internalFormat,width:i.width,height:i.height,source:{arrayBufferView:i.bufferView},sampler:n}):new Mt({context:e,source:i,pixelFormat:this._imageryProvider.hasAlphaChannel?nt.RGBA:nt.RGB,sampler:n})};gi.prototype._createTexture=function(e,t){let n=this._imageryProvider,i=t.image;if(l(n.tileDiscardPolicy)){let r=n.tileDiscardPolicy;if(l(r)){if(!r.isReady()){t.state=Qn.RECEIVED;return}if(r.shouldDiscardImage(i)){t.state=Qn.INVALID;return}}}let o=this._createTextureWebGL(e,t);n.tilingScheme.projection instanceof Li?t.textureWebMercator=o:t.texture=o,t.image=void 0,t.state=Qn.TEXTURE_LOADED};function t0e(e,t,n){return`${e}:${t}:${n}`}gi.prototype._finalizeReprojectTexture=function(e,t){let n=this.minificationFilter,i=this.magnificationFilter;if(n===Qt.LINEAR&&i===mi.LINEAR&&!nt.isCompressedFormat(t.pixelFormat)&&I.isPowerOfTwo(t.width)&&I.isPowerOfTwo(t.height)){n=Qt.LINEAR_MIPMAP_LINEAR;let r=Vt.maximumTextureFilterAnisotropy,s=Math.min(r,this._maximumAnisotropy??r),a=t0e(n,i,s),c=e.cache.imageryLayerMipmapSamplers;l(c)||(c={},e.cache.imageryLayerMipmapSamplers=c);let u=c[a];l(u)||(u=c[a]=new Jt({wrapS:En.CLAMP_TO_EDGE,wrapT:En.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i,maximumAnisotropy:s})),t.generateMipmap(lp.NICEST),t.sampler=u}else{let r=t0e(n,i,0),s=e.cache.imageryLayerNonMipmapSamplers;l(s)||(s={},e.cache.imageryLayerNonMipmapSamplers=s);let a=s[r];l(a)||(a=s[r]=new Jt({wrapS:En.CLAMP_TO_EDGE,wrapT:En.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i})),t.sampler=a}};gi.prototype._reprojectTexture=function(e,t,n){let i=t.textureWebMercator||t.texture,o=t.rectangle,r=e.context;if(n=n??!0,n&&!(this._imageryProvider.tilingScheme.projection instanceof Ri)&&o.width/i.width>1e-5){let s=this;t.addReference();let a=new cl({persists:!0,owner:this,preExecute:function(c){nut(c,r,i,t.rectangle)},postExecute:function(c){t.texture=c,s._finalizeReprojectTexture(r,c),t.state=Qn.READY,t.releaseReference()},canceled:function(){t.state=Qn.TEXTURE_LOADED,t.releaseReference()}});this._reprojectComputeCommands.push(a)}else n&&(t.texture=i),this._finalizeReprojectTexture(r,i),t.state=Qn.READY};gi.prototype.queueReprojectionCommands=function(e){let t=this._reprojectComputeCommands,n=t.length;for(let i=0;i<n;++i)e.commandList.push(t[i]);t.length=0};gi.prototype.cancelReprojections=function(){this._reprojectComputeCommands.forEach(function(e){l(e.canceled)&&e.canceled()}),this._reprojectComputeCommands.length=0};gi.prototype.getImageryFromCache=function(e,t,n,i){let o=o0e(e,t,n),r=this._imageryCache[o];return l(r)||(r=new KI(this,e,t,n,i),this._imageryCache[o]=r),r.addReference(),r};gi.prototype.removeImageryFromCache=function(e){this._marsOptions.onRemoveTile&&this._marsOptions.onRemoveTile(e);let t=o0e(e.x,e.y,e.level);delete this._imageryCache[t]};function o0e(e,t,n){return JSON.stringify([e,t,n])}var iV={u_textureDimensions:function(){return this.textureDimensions},u_texture:function(){return this.texture},textureDimensions:new z,texture:void 0},tut=Wt.supportsTypedArrays()?new Float32Array(2*64):void 0;function nut(e,t,n,i){let o=t.cache.imageryLayer_reproject;if(!l(o)){o=t.cache.imageryLayer_reproject={vertexArray:void 0,shaderProgram:void 0,sampler:void 0,destroy:function(){l(this.framebuffer)&&this.framebuffer.destroy(),l(this.vertexArray)&&this.vertexArray.destroy(),l(this.shaderProgram)&&this.shaderProgram.destroy()}};let b=new Float32Array(2*64*2),x=0;for(let w=0;w<64;++w){let R=w/63;b[x++]=0,b[x++]=R,b[x++]=1,b[x++]=R}let T={position:0,webMercatorT:1},A=ss.getRegularGridIndices(2,64),C=At.createIndexBuffer({context:t,typedArray:A,usage:ke.STATIC_DRAW,indexDatatype:Be.UNSIGNED_SHORT});o.vertexArray=new oi({context:t,attributes:[{index:T.position,vertexBuffer:At.createVertexBuffer({context:t,typedArray:b,usage:ke.STATIC_DRAW}),componentsPerAttribute:2},{index:T.webMercatorT,vertexBuffer:At.createVertexBuffer({context:t,sizeInBytes:64*2*4,usage:ke.STREAM_DRAW}),componentsPerAttribute:1}],indexBuffer:C});let S=new Ue({sources:[nV]});o.shaderProgram=tn.fromCache({context:t,vertexShaderSource:S,fragmentShaderSource:tV,attributeLocations:T}),o.sampler=new Jt({wrapS:En.CLAMP_TO_EDGE,wrapT:En.CLAMP_TO_EDGE,minificationFilter:Qt.LINEAR,magnificationFilter:mi.LINEAR})}n.sampler=o.sampler;let r=n.width,s=n.height;iV.textureDimensions.x=r,iV.textureDimensions.y=s,iV.texture=n;let a=Math.sin(i.south),c=.5*Math.log((1+a)/(1-a));a=Math.sin(i.north);let f=1/(.5*Math.log((1+a)/(1-a))-c),h=new Mt({context:t,width:r,height:s,pixelFormat:n.pixelFormat,pixelDatatype:n.pixelDatatype,preMultiplyAlpha:n.preMultiplyAlpha});I.isPowerOfTwo(r)&&I.isPowerOfTwo(s)&&h.generateMipmap(lp.NICEST);let p=i.south,_=i.north,m=tut,y=0;for(let b=0;b<64;++b){let x=b/63,T=I.lerp(p,_,x);a=Math.sin(T);let C=(.5*Math.log((1+a)/(1-a))-c)*f;m[y++]=C,m[y++]=C}o.vertexArray.getAttribute(1).vertexBuffer.copyFromArrayView(m),e.shaderProgram=o.shaderProgram,e.outputTexture=h,e.uniformMap=iV,e.vertexArray=o.vertexArray}function iut(e,t,n){let i=e._imageryProvider,o=i.tilingScheme,r=o.ellipsoid,s=e._imageryProvider.tilingScheme.projection instanceof Ri?1:Math.cos(n),a=o.rectangle,u=r.maximumRadius*a.width*s/(i.tileWidth*o.getNumberOfXTilesAtLevel(0))/t,f=Math.log(u)/Math.log(2);return Math.round(f)|0}function out(e,t){e.numberOfListeners>0?e.raiseEvent(t):console.error(t)}async function rut(e,t){let n;try{if(n=await Promise.resolve(t),e.isDestroyed())return;e._imageryProvider=n,e._readyEvent.raiseEvent(n)}catch(i){out(e._errorEvent,i)}}var pc=gi;var r0e={NONE:0,CULLED:1,RENDERED:2,REFINED:3,RENDERED_AND_KICKED:6,REFINED_AND_KICKED:7,CULLED_BUT_NEEDED:9,wasKicked:function(e){return e>=r0e.RENDERED_AND_KICKED},originalResult:function(e){return e&3},kick:function(e){return e|4}},Xn=r0e;function sS(e){this.tile=e,this.frameLastUpdated=void 0,this.westMeshes=[],this.westTiles=[],this.southMeshes=[],this.southTiles=[],this.eastMeshes=[],this.eastTiles=[],this.northMeshes=[],this.northTiles=[],this.southwestMesh=void 0,this.southwestTile=void 0,this.southeastMesh=void 0,this.southeastTile=void 0,this.northwestMesh=void 0,this.northwestTile=void 0,this.northeastMesh=void 0,this.northeastTile=void 0,this.changedThisFrame=!0,this.visitedFrame=void 0,this.enqueuedFrame=void 0,this.mesh=void 0,this.vertexArray=void 0,this.waterMaskTexture=void 0,this.waterMaskTranslationAndScale=new oe}sS.prototype.update=function(e,t,n){this.changedThisFrame&&(d0e(e,t,this.tile,n),this.changedThisFrame=!1)};sS.prototype.destroy=function(e){this._destroyVertexArray(e),l(this.waterMaskTexture)&&(--this.waterMaskTexture.referenceCount,this.waterMaskTexture.referenceCount===0&&this.waterMaskTexture.destroy(),this.waterMaskTexture=void 0)};sS.prototype._destroyVertexArray=function(e){l(this.vertexArray)&&(l(e)?e.push(this.vertexArray):rh._freeVertexArray(this.vertexArray),this.vertexArray=void 0)};var sut=new Q0;sS.updateFillTiles=function(e,t,n,i){let o=e._quadtree,r=o._levelZeroTiles,s=o._lastSelectionFrameNumber,a=sut;a.clear();for(let u=0;u<t.length;++u){let f=t[u];l(f.data.vertexArray)&&a.enqueue(t[u])}let c=a.dequeue();for(;c!==void 0;){let u=c.findTileToWest(r),f=c.findTileToSouth(r),h=c.findTileToEast(r),p=c.findTileToNorth(r);Ls(e,n,c,u,s,yn.EAST,!1,a,i),Ls(e,n,c,f,s,yn.NORTH,!1,a,i),Ls(e,n,c,h,s,yn.WEST,!1,a,i),Ls(e,n,c,p,s,yn.SOUTH,!1,a,i);let _=u.findTileToNorth(r),m=u.findTileToSouth(r),y=h.findTileToNorth(r),b=h.findTileToSouth(r);Ls(e,n,c,_,s,yn.SOUTHEAST,!1,a,i),Ls(e,n,c,y,s,yn.SOUTHWEST,!1,a,i),Ls(e,n,c,m,s,yn.NORTHEAST,!1,a,i),Ls(e,n,c,b,s,yn.NORTHWEST,!1,a,i),c=a.dequeue()}};function Ls(e,t,n,i,o,r,s,a,c){if(i===void 0)return;let u=i;for(;u&&(u._lastSelectionResultFrame!==o||Xn.wasKicked(u._lastSelectionResult)||Xn.originalResult(u._lastSelectionResult)===Xn.CULLED);){if(s)return;let f=u.parent;if(r>=yn.NORTHWEST&&f!==void 0)switch(r){case yn.NORTHWEST:u=u===f.northwestChild?f:void 0;break;case yn.NORTHEAST:u=u===f.northeastChild?f:void 0;break;case yn.SOUTHWEST:u=u===f.southwestChild?f:void 0;break;case yn.SOUTHEAST:u=u===f.southeastChild?f:void 0;break}else u=f}if(u!==void 0){if(u._lastSelectionResult===Xn.RENDERED){if(l(u.data.vertexArray))return;aut(e,t,n,u,r,o,a,c);return}if(Xn.originalResult(i._lastSelectionResult)!==Xn.CULLED)switch(r){case yn.WEST:Ls(e,t,n,i.northwestChild,o,r,!0,a,c),Ls(e,t,n,i.southwestChild,o,r,!0,a,c);break;case yn.EAST:Ls(e,t,n,i.southeastChild,o,r,!0,a,c),Ls(e,t,n,i.northeastChild,o,r,!0,a,c);break;case yn.SOUTH:Ls(e,t,n,i.southwestChild,o,r,!0,a,c),Ls(e,t,n,i.southeastChild,o,r,!0,a,c);break;case yn.NORTH:Ls(e,t,n,i.northeastChild,o,r,!0,a,c),Ls(e,t,n,i.northwestChild,o,r,!0,a,c);break;case yn.NORTHWEST:Ls(e,t,n,i.northwestChild,o,r,!0,a,c);break;case yn.NORTHEAST:Ls(e,t,n,i.northeastChild,o,r,!0,a,c);break;case yn.SOUTHWEST:Ls(e,t,n,i.southwestChild,o,r,!0,a,c);break;case yn.SOUTHEAST:Ls(e,t,n,i.southeastChild,o,r,!0,a,c);break;default:throw new de("Invalid edge")}}}function aut(e,t,n,i,o,r,s,a){let c=i.data;if(c.fill===void 0)c.fill=new sS(i);else if(c.fill.visitedFrame===r)return;c.fill.enqueuedFrame!==r&&(c.fill.enqueuedFrame=r,c.fill.changedThisFrame=!1,s.enqueue(i)),cut(e,t,n,i,o,a)}function cut(e,t,n,i,o,r){let s=i.data.fill,a,c=n.data.fill;l(c)?(c.visitedFrame=t.frameNumber,c.changedThisFrame&&(d0e(e,t,n,r),c.changedThisFrame=!1),a=n.data.fill.mesh):a=n.data.mesh;let u,f;switch(o){case yn.WEST:u=s.westMeshes,f=s.westTiles;break;case yn.SOUTH:u=s.southMeshes,f=s.southTiles;break;case yn.EAST:u=s.eastMeshes,f=s.eastTiles;break;case yn.NORTH:u=s.northMeshes,f=s.northTiles;break;case yn.NORTHWEST:s.changedThisFrame=s.changedThisFrame||s.northwestMesh!==a,s.northwestMesh=a,s.northwestTile=n;return;case yn.NORTHEAST:s.changedThisFrame=s.changedThisFrame||s.northeastMesh!==a,s.northeastMesh=a,s.northeastTile=n;return;case yn.SOUTHWEST:s.changedThisFrame=s.changedThisFrame||s.southwestMesh!==a,s.southwestMesh=a,s.southwestTile=n;return;case yn.SOUTHEAST:s.changedThisFrame=s.changedThisFrame||s.southeastMesh!==a,s.southeastMesh=a,s.southeastTile=n;return}if(n.level<=i.level){s.changedThisFrame=s.changedThisFrame||u[0]!==a||u.length!==1,u[0]=a,f[0]=n,u.length=1,f.length=1;return}let h,p,_,m,y=n.rectangle,b,x=i.rectangle;switch(o){case yn.WEST:for(b=(x.north-x.south)*I.EPSILON5,h=0;h<f.length&&(_=f[h],m=_.rectangle,!I.greaterThan(y.north,m.south,b));++h);for(p=h;p<f.length&&(_=f[p],m=_.rectangle,!I.greaterThanOrEquals(y.south,m.north,b));++p);break;case yn.SOUTH:for(b=(x.east-x.west)*I.EPSILON5,h=0;h<f.length&&(_=f[h],m=_.rectangle,!I.lessThan(y.west,m.east,b));++h);for(p=h;p<f.length&&(_=f[p],m=_.rectangle,!I.lessThanOrEquals(y.east,m.west,b));++p);break;case yn.EAST:for(b=(x.north-x.south)*I.EPSILON5,h=0;h<f.length&&(_=f[h],m=_.rectangle,!I.lessThan(y.south,m.north,b));++h);for(p=h;p<f.length&&(_=f[p],m=_.rectangle,!I.lessThanOrEquals(y.north,m.south,b));++p);break;case yn.NORTH:for(b=(x.east-x.west)*I.EPSILON5,h=0;h<f.length&&(_=f[h],m=_.rectangle,!I.greaterThan(y.east,m.west,b));++h);for(p=h;p<f.length&&(_=f[p],m=_.rectangle,!I.greaterThanOrEquals(y.west,m.east,b));++p);break}p-h===1?(s.changedThisFrame=s.changedThisFrame||u[h]!==a,u[h]=a,f[h]=n):(s.changedThisFrame=!0,u.splice(h,p-h,a),f.splice(h,p-h,n))}var vx=new fe,lut=new fe,rS=new d,UX=new d,BX=new z,kX=new z,Ru=new z;function uV(){this.height=0,this.encodedNormal=new z}function oV(e,t,n,i,o,r,s,a,c){if(l(o))return o;let u;if(l(r)&&l(s))u=(r.height+s.height)*.5;else if(l(r))u=r.height;else if(l(s))u=s.height;else if(l(a))u=a.height;else{let h=e.tile.data.tileBoundingRegion,p=0,_=0;l(h)&&(p=h.minimumHeight,_=h.maximumHeight),u=(p+_)*.5}return h0e(e,t,n,i,u,c),c}var uut={minimumHeight:0,maximumHeight:0},fut=new d,s0e=new uV,a0e=new uV,c0e=new uV,l0e=new uV,dut=typeof Uint8Array<"u"?new Uint8Array(9*9):void 0,hut={tilingScheme:void 0,x:0,y:0,level:0,exaggeration:1,exaggerationRelativeHeight:0};function d0e(e,t,n,i){rh.initialize(n,e.terrainProvider,e._imageryLayers);let o=n.data,r=o.fill,s=n.rectangle,a=t.verticalExaggeration,c=t.verticalExaggerationRelativeHeight,u=a!==1,f=n.tilingScheme.ellipsoid,h=sV(r,f,0,1,r.northwestTile,r.northwestMesh,r.northTiles,r.northMeshes,r.westTiles,r.westMeshes,c0e),p=sV(r,f,0,0,r.southwestTile,r.southwestMesh,r.westTiles,r.westMeshes,r.southTiles,r.southMeshes,s0e),_=sV(r,f,1,0,r.southeastTile,r.southeastMesh,r.southTiles,r.southMeshes,r.eastTiles,r.eastMeshes,a0e),m=sV(r,f,1,1,r.northeastTile,r.northeastMesh,r.eastTiles,r.eastMeshes,r.northTiles,r.northMeshes,l0e);h=oV(r,f,0,1,h,p,m,_,c0e),p=oV(r,f,0,0,p,h,_,m,s0e),_=oV(r,f,1,1,_,p,m,h,a0e),m=oV(r,f,1,1,m,_,h,p,l0e);let y=p.height,b=_.height,x=h.height,T=m.height,A=Math.min(y,b,x,T),C=Math.max(y,b,x,T),S=(A+C)*.5,w,R,P=e.getLevelMaximumGeometricError(n.level),O=f.maximumRadius-P,L=Math.acos(O/f.maximumRadius)*4;if(L*=1.5,s.width>L&&C-A<=P){let v=new Qa({width:9,height:9,buffer:dut,structure:{heightOffset:C}}),D=hut;D.tilingScheme=n.tilingScheme,D.x=n.x,D.y=n.y,D.level=n.level,D.exaggeration=a,D.exaggerationRelativeHeight=c,r.mesh=v._createMeshSync(D)}else{let v=u,D=ae.center(s,lut);D.height=S;let M=f.cartographicToCartesian(D,fut),F=new Rc(M,void 0,void 0,void 0,void 0,!0,!0,v,a,c),V=5,k;for(k=r.westMeshes,w=0,R=k.length;w<R;++w)V+=k[w].eastIndicesNorthToSouth.length;for(k=r.southMeshes,w=0,R=k.length;w<R;++w)V+=k[w].northIndicesWestToEast.length;for(k=r.eastMeshes,w=0,R=k.length;w<R;++w)V+=k[w].westIndicesSouthToNorth.length;for(k=r.northMeshes,w=0,R=k.length;w<R;++w)V+=k[w].southIndicesEastToWest.length;let H=uut;H.minimumHeight=A,H.maximumHeight=C;let B=F.stride,j=new Float32Array(V*B),q=0,J=q;q=rV(f,s,F,j,q,0,1,h.height,h.encodedNormal,1,H),q=cV(r,f,F,j,q,r.westTiles,r.westMeshes,yn.EAST,H);let W=q;q=rV(f,s,F,j,q,0,0,p.height,p.encodedNormal,0,H),q=cV(r,f,F,j,q,r.southTiles,r.southMeshes,yn.NORTH,H);let K=q;q=rV(f,s,F,j,q,1,0,_.height,_.encodedNormal,0,H),q=cV(r,f,F,j,q,r.eastTiles,r.eastMeshes,yn.WEST,H);let Q=q;q=rV(f,s,F,j,q,1,1,m.height,m.encodedNormal,1,H),q=cV(r,f,F,j,q,r.northTiles,r.northMeshes,yn.SOUTH,H),A=H.minimumHeight,C=H.maximumHeight;let he=Pn.fromRectangle(s,A,C,n.tilingScheme.ellipsoid),ye=Li.geodeticLatitudeToMercatorAngle(s.south),re=1/(Li.geodeticLatitudeToMercatorAngle(s.north)-ye),ge=(Li.geodeticLatitudeToMercatorAngle(D.latitude)-ye)*re,xe=f.geodeticSurfaceNormalCartographic(vx,UX),we=Nn.octEncode(xe,BX),De=q;F.encode(j,q*B,he.center,z.fromElements(.5,.5,Ru),S,we,ge,xe),++q;let Me=q,Oe=Me<256?1:2,st=(Me-1)*3,Ye=st*Oe,ht=(j.length-Me*B)*Float32Array.BYTES_PER_ELEMENT,Xe;if(ht>=Ye){let Te=Me*B*Float32Array.BYTES_PER_ELEMENT;Xe=Me<256?new Uint8Array(j.buffer,Te,st):new Uint16Array(j.buffer,Te,st)}else Xe=Me<256?new Uint8Array(st):new Uint16Array(st);j=new Float32Array(j.buffer,0,Me*B);let _t=0;for(w=0;w<Me-2;++w)Xe[_t++]=De,Xe[_t++]=w,Xe[_t++]=w+1;Xe[_t++]=De,Xe[_t++]=w,Xe[_t++]=0;let dt=[];for(w=W;w>=J;--w)dt.push(w);let mt=[];for(w=K;w>=W;--w)mt.push(w);let wn=[];for(w=Q;w>=K;--w)wn.push(w);let on=[];for(on.push(0),w=De-1;w>=Q;--w)on.push(w);r.mesh=new md(F.center,j,Xe,st,Me,A,C,ce.fromOrientedBoundingBox(he),xut(e,he.center,s,A,C),F.stride,he,F,dt,mt,wn,on)}let g=t.context;r._destroyVertexArray(i),r.vertexArray=rh._createVertexArrayForMesh(g,r.mesh),o.processImagery(n,e.terrainProvider,t,!0);let E=r.waterMaskTexture;if(r.waterMaskTexture=void 0,e.terrainProvider.hasWaterMask){let v=o._findAncestorTileWithTerrainData(n);l(v)&&l(v.data.waterMaskTexture)&&(r.waterMaskTexture=v.data.waterMaskTexture,++r.waterMaskTexture.referenceCount,o._computeWaterMaskTranslationAndScale(n,v,r.waterMaskTranslationAndScale))}l(E)&&(--E.referenceCount,E.referenceCount===0&&E.destroy())}function rV(e,t,n,i,o,r,s,a,c,u,f){let h=vx;h.longitude=I.lerp(t.west,t.east,r),h.latitude=I.lerp(t.south,t.north,s),h.height=a;let p=e.cartographicToCartesian(h,rS),_;n.hasGeodeticSurfaceNormals&&(_=e.geodeticSurfaceNormal(p,UX));let m=kX;return m.x=r,m.y=s,n.encode(i,o*n.stride,p,m,a,c,u,_),f.minimumHeight=Math.min(f.minimumHeight,a),f.maximumHeight=Math.max(f.maximumHeight,a),o+1}var lV=new ae;function $I(e,t,n,i){let o=e.rectangle,r=t.rectangle;t.x===0&&n.x===1&&e.x===e.tilingScheme.getNumberOfXTilesAtLevel(e.level)-1?(o=ae.clone(e.rectangle,lV),o.west-=I.TWO_PI,o.east-=I.TWO_PI):e.x===0&&n.x===0&&t.x===t.tilingScheme.getNumberOfXTilesAtLevel(t.level)-1&&(o=ae.clone(e.rectangle,lV),o.west+=I.TWO_PI,o.east+=I.TWO_PI);let s=o.east-o.west,a=(r.west-o.west)/s,c=(r.east-o.west)/s,u=o.north-o.south,f=(r.south-o.south)/u,h=(r.north-o.south)/u,p=(n.x-a)/(c-a),_=(n.y-f)/(h-f);return Math.abs(p)<Math.EPSILON5?p=0:Math.abs(p-1)<Math.EPSILON5&&(p=1),Math.abs(_)<Math.EPSILON5?_=0:Math.abs(_-1)<Math.EPSILON5&&(_=1),i.x=p,i.y=_,i}var mut=new z;function zX(e,t,n,i,o){let r=e.encoding,s=e.vertices;if(o.height=r.decodeHeight(s,t),r.hasVertexNormals)r.getOctEncodedNormal(s,t,o.encodedNormal);else{let a=o.encodedNormal;a.x=0,a.y=0}}var put=new z,gut=new d;function _ut(e,t,n,i,o,r,s,a,c,u){let f=i.encoding,h=i.vertices,p=$I(t,n,f.decodeTextureCoordinates(h,o,Ru),Ru),_=$I(t,n,f.decodeTextureCoordinates(h,r,kX),kX),m;c?m=(s-p.x)/(_.x-p.x):m=(a-p.y)/(_.y-p.y);let y=f.decodeHeight(h,o),b=f.decodeHeight(h,r),x=n.rectangle;vx.longitude=I.lerp(x.west,x.east,s),vx.latitude=I.lerp(x.south,x.north,a),u.height=vx.height=I.lerp(y,b,m);let T;if(f.hasVertexNormals){let A=f.getOctEncodedNormal(h,o,mut),C=f.getOctEncodedNormal(h,r,put),S=Nn.octDecode(A.x,A.y,rS),w=Nn.octDecode(C.x,C.y,gut);T=d.lerp(S,w,m,rS),d.normalize(T,T),Nn.octEncode(T,u.encodedNormal)}else T=e.geodeticSurfaceNormalCartographic(vx,rS),Nn.octEncode(T,u.encodedNormal)}function h0e(e,t,n,i,o,r){r.height=o;let s=t.geodeticSurfaceNormalCartographic(vx,rS);Nn.octEncode(s,r.encodedNormal)}function sV(e,t,n,i,o,r,s,a,c,u,f){if(f0e(e,t,a,s,!1,n,i,f)||f0e(e,t,u,c,!0,n,i,f))return f;let p;if(VX(o,r))return n===0?i===0?p=r.eastIndicesNorthToSouth[0]:p=r.southIndicesEastToWest[0]:i===0?p=r.northIndicesWestToEast[0]:p=r.westIndicesSouthToNorth[0],zX(r,p,n,i,f),f;let _;if(n===0?i===0?_=aV(e.westMeshes,e.westTiles,yn.EAST,e.southMeshes,e.southTiles,yn.NORTH,n,i):_=aV(e.northMeshes,e.northTiles,yn.SOUTH,e.westMeshes,e.westTiles,yn.EAST,n,i):i===0?_=aV(e.southMeshes,e.southTiles,yn.NORTH,e.eastMeshes,e.eastTiles,yn.WEST,n,i):_=aV(e.eastMeshes,e.eastTiles,yn.WEST,e.northMeshes,e.northTiles,yn.SOUTH,n,i),l(_))return h0e(e,t,n,i,_,f),f}function aV(e,t,n,i,o,r,s,a){let c=u0e(e,t,!1,n,s,a),u=u0e(i,o,!0,r,s,a);return l(c)&&l(u)?(c+u)*.5:l(c)?c:u}function cV(e,t,n,i,o,r,s,a,c){for(let u=0;u<r.length;++u)o=yut(e,t,n,i,o,r[u],s[u],a,c);return o}function yut(e,t,n,i,o,r,s,a,c){let u=r.rectangle;a===yn.EAST&&e.tile.x===0?(u=ae.clone(r.rectangle,lV),u.west-=I.TWO_PI,u.east-=I.TWO_PI):a===yn.WEST&&r.x===0&&(u=ae.clone(r.rectangle,lV),u.west+=I.TWO_PI,u.east+=I.TWO_PI);let f=e.tile.rectangle,h,p;o>0&&(n.decodeTextureCoordinates(i,o-1,Ru),h=Ru.x,p=Ru.y);let _,m;switch(a){case yn.WEST:_=s.westIndicesSouthToNorth,m=!1;break;case yn.NORTH:_=s.northIndicesWestToEast,m=!0;break;case yn.EAST:_=s.eastIndicesNorthToSouth,m=!1;break;case yn.SOUTH:_=s.southIndicesEastToWest,m=!0;break}let y=r,b=e.tile,x=s.encoding,T=s.vertices,A=n.stride,C,S;x.hasWebMercatorT&&(C=Li.geodeticLatitudeToMercatorAngle(f.south),S=1/(Li.geodeticLatitudeToMercatorAngle(f.north)-C));for(let w=0;w<_.length;++w){let R=_[w],P=x.decodeTextureCoordinates(T,R,Ru);$I(y,b,P,P);let O=P.x,L=P.y,g=m?O:L;if(g<0||g>1||Math.abs(O-h)<I.EPSILON5&&Math.abs(L-p)<I.EPSILON5)continue;let E=Math.abs(O)<I.EPSILON5||Math.abs(O-1)<I.EPSILON5,v=Math.abs(L)<I.EPSILON5||Math.abs(L-1)<I.EPSILON5;if(E&&v)continue;let D=x.decodePosition(T,R,rS),M=x.decodeHeight(T,R),F;x.hasVertexNormals?F=x.getOctEncodedNormal(T,R,BX):(F=BX,F.x=0,F.y=0);let V=L;if(x.hasWebMercatorT){let H=I.lerp(f.south,f.north,L);V=(Li.geodeticLatitudeToMercatorAngle(H)-C)*S}let k;n.hasGeodeticSurfaceNormals&&(k=t.geodeticSurfaceNormal(D,UX)),n.encode(i,o*A,D,P,M,F,V,k),c.minimumHeight=Math.min(c.minimumHeight,M),c.maximumHeight=Math.max(c.maximumHeight,M),++o}return o}function u0e(e,t,n,i,o,r){let s,a,c;n?(s=0,a=e.length,c=1):(s=e.length-1,a=-1,c=-1);for(let u=s;u!==a;u+=c){let f=e[u],h=t[u];if(!VX(h,f))continue;let p;switch(i){case yn.WEST:p=f.westIndicesSouthToNorth;break;case yn.SOUTH:p=f.southIndicesEastToWest;break;case yn.EAST:p=f.eastIndicesNorthToSouth;break;case yn.NORTH:p=f.northIndicesWestToEast;break}let _=p[n?0:p.length-1];if(l(_))return f.encoding.decodeHeight(f.vertices,_)}}function VX(e,t){return l(t)&&(!l(e.data.fill)||!e.data.fill.changedThisFrame)}function f0e(e,t,n,i,o,r,s,a){let c,u,f,h,p,_=i[o?0:n.length-1],m=n[o?0:n.length-1];if(VX(_,m)&&(r===0?s===0?(c=o?m.northIndicesWestToEast:m.eastIndicesNorthToSouth,u=o,f=o):(c=o?m.eastIndicesNorthToSouth:m.southIndicesEastToWest,u=!o,f=!1):s===0?(c=o?m.westIndicesSouthToNorth:m.northIndicesWestToEast,u=!o,f=!0):(c=o?m.southIndicesEastToWest:m.westIndicesSouthToNorth,u=o,f=!o),c.length>0)){h=o?0:c.length-1,p=c[h],m.encoding.decodeTextureCoordinates(m.vertices,p,Ru);let y=$I(_,e.tile,Ru,Ru);if(y.x===r&&y.y===s)return zX(m,p,r,s,a),!0;if(h=Mo(c,u?r:s,function(b,x){m.encoding.decodeTextureCoordinates(m.vertices,b,Ru);let T=$I(_,e.tile,Ru,Ru);return f?u?T.x-r:T.y-s:u?r-T.x:s-T.y}),h<0){if(h=~h,h>0&&h<c.length)return _ut(t,_,e.tile,m,c[h-1],c[h],r,s,u,a),!0}else return zX(m,c[h],r,s,a),!0}return!1}var but=[new d,new d,new d,new d];function xut(e,t,n,i,o,r){let s=e.quadtree._occluders.ellipsoid,a=s.ellipsoid,c=but;return d.fromRadians(n.west,n.south,o,a,c[0]),d.fromRadians(n.east,n.south,o,a,c[1]),d.fromRadians(n.west,n.north,o,a,c[2]),d.fromRadians(n.east,n.north,o,a,c[3]),s.computeHorizonCullingPointPossiblyUnderEllipsoid(t,c,i,r)}var QI=sS;function Jo(e){this.lightingFadeOutDistance=65e5,this.lightingFadeInDistance=9e6,this.hasWaterMask=!1,this.showWaterEffect=!1,this.oceanNormalMap=void 0,this.zoomedOutOceanSpecularIntensity=.5,this.enableLighting=!1,this.dynamicAtmosphereLighting=!1,this.dynamicAtmosphereLightingFromSun=!1,this.showGroundAtmosphere=!1,this.shadows=Tn.RECEIVE_ONLY,this.vertexShadowDarkness=.3,this.fillHighlightColor=void 0,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this.showSkirts=!0,this.backFaceCulling=!0,this.undergroundColor=void 0,this.undergroundColorAlphaByDistance=void 0,this.lambertDiffuseMultiplier=0,this.materialUniformMap=void 0,this._materialUniformMap=void 0,this._quadtree=void 0,this._terrainProvider=e.terrainProvider,this._imageryLayers=e.imageryLayers,this._surfaceShaderSet=e.surfaceShaderSet,this._renderState=void 0,this._blendRenderState=void 0,this._disableCullingRenderState=void 0,this._disableCullingBlendRenderState=void 0,this._errorEvent=new me,this._removeLayerAddedListener=this._imageryLayers.layerAdded.addEventListener(Jo.prototype._onLayerAdded,this),this._removeLayerRemovedListener=this._imageryLayers.layerRemoved.addEventListener(Jo.prototype._onLayerRemoved,this),this._removeLayerMovedListener=this._imageryLayers.layerMoved.addEventListener(Jo.prototype._onLayerMoved,this),this._removeLayerShownListener=this._imageryLayers.layerShownOrHidden.addEventListener(Jo.prototype._onLayerShownOrHidden,this),this._imageryLayersUpdatedEvent=new me,this._layerOrderChanged=!1,this._tilesToRenderByTextureCount=[],this._drawCommands=[],this._uniformMaps=[],this._usedDrawCommands=0,this._vertexArraysToDestroy=[],this._debug={wireframe:!1,boundingSphereTile:void 0},this._baseColor=void 0,this._firstPassInitialColor=void 0,this.baseColor=new U(0,0,.5,1),this._clippingPlanes=void 0,this._clippingPolygons=void 0,this.cartographicLimitRectangle=ae.clone(ae.MAX_VALUE),this._hasLoadedTilesThisFrame=!1,this._hasFillTilesThisFrame=!1,this._oldVerticalExaggeration=void 0,this._oldVerticalExaggerationRelativeHeight=void 0,this._initByMars3D&&this._initByMars3D(e)}Object.defineProperties(Jo.prototype,{baseColor:{get:function(){return this._baseColor},set:function(e){this._baseColor=e,this._firstPassInitialColor=oe.fromColor(e,this._firstPassInitialColor)}},quadtree:{get:function(){return this._quadtree},set:function(e){this._quadtree=e}},tilingScheme:{get:function(){if(l(this._terrainProvider))return this._terrainProvider.tilingScheme}},errorEvent:{get:function(){return this._errorEvent}},imageryLayersUpdatedEvent:{get:function(){return this._imageryLayersUpdatedEvent}},terrainProvider:{get:function(){return this._terrainProvider},set:function(e){this._terrainProvider!==e&&(this._terrainProvider=e,l(this._quadtree)&&this._quadtree.invalidateAllTiles())}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){Ds.setOwner(e,this,"_clippingPlanes")}},clippingPolygons:{get:function(){return this._clippingPolygons},set:function(e){am.setOwner(e,this,"_clippingPolygons")}}});function Tut(e,t){let n=e.loadingImagery;l(n)||(n=e.readyImagery);let i=t.loadingImagery;return l(i)||(i=t.readyImagery),n.imageryLayer._layerIndex-i.imageryLayer._layerIndex}Jo.prototype.update=function(e){this._imageryLayers._update()};function Aut(e,t){let n=t.creditDisplay,i=e._terrainProvider;l(i)&&l(i.credit)&&n.addCreditToNextFrame(i.credit);let o=e._imageryLayers;for(let r=0,s=o.length;r<s;++r){let a=o.get(r);a.ready&&a.show&&l(a.imageryProvider.credit)&&n.addCreditToNextFrame(a.imageryProvider.credit)}}Jo.prototype.initialize=function(e){this._imageryLayers.queueReprojectionCommands(e),this._layerOrderChanged&&(this._layerOrderChanged=!1,this._quadtree.forEachLoadedTile(function(i){i.data.imagery.sort(Tut)})),Aut(this,e);let t=this._vertexArraysToDestroy,n=t.length;for(let i=0;i<n;++i)rh._freeVertexArray(t[i]);t.length=0};Jo.prototype.beginUpdate=function(e){let t=this._tilesToRenderByTextureCount;for(let o=0,r=t.length;o<r;++o){let s=t[o];l(s)&&(s.length=0)}let n=this._clippingPlanes;l(n)&&n.enabled&&n.update(e);let i=this._clippingPolygons;l(i)&&i.enabled&&(i.update(e),i.queueCommands(e)),this._usedDrawCommands=0,this._hasLoadedTilesThisFrame=!1,this._hasFillTilesThisFrame=!1};Jo.prototype.endUpdate=function(e){if(!l(this._renderState)){this._renderState=ze.fromCache({cull:{enabled:!0},depthTest:{enabled:!0,func:Hc.LESS}}),this._blendRenderState=ze.fromCache({cull:{enabled:!0},depthTest:{enabled:!0,func:Hc.LESS_OR_EQUAL},blending:dn.ALPHA_BLEND});let s=He(this._renderState,!0);s.cull.enabled=!1,this._disableCullingRenderState=ze.fromCache(s),s=He(this._blendRenderState,!0),s.cull.enabled=!1,this._disableCullingBlendRenderState=ze.fromCache(s)}this._hasFillTilesThisFrame&&this._hasLoadedTilesThisFrame&&QI.updateFillTiles(this,this._quadtree._tilesToRender,e,this._vertexArraysToDestroy);let t=this.quadtree,n=e.verticalExaggeration,i=e.verticalExaggerationRelativeHeight,o=this._oldVerticalExaggeration!==n||this._oldVerticalExaggerationRelativeHeight!==i;this._oldVerticalExaggeration=n,this._oldVerticalExaggerationRelativeHeight=i,o&&t.forEachLoadedTile(function(s){s.data.updateExaggeration(s,e,t)});let r=this._tilesToRenderByTextureCount;for(let s=0,a=r.length;s<a;++s){let c=r[s];if(l(c))for(let u=0,f=c.length;u<f;++u){let h=c[u],p=h.data.tileBoundingRegion;y0e(this,h,e,!1);let _=this.marsOptions?.uplift;if(_&&_.enabled&&_.height!==0&&_.rectangles){for(let m=0;m<_.rectangles.length;m++)if(ae.intersection(p.rectangle,_.rectangles[m])){y0e(this,h,e,!0);break}}e.minimumTerrainHeight=Math.min(e.minimumTerrainHeight,p.minimumHeight)}}};function b0e(e,t){let n=t.globeTranslucencyState;if(n.translucent){let i=e.renderState.blending.enabled;n.pushDerivedCommands(e,i,t)}else t.commandList.push(e)}Jo.prototype.updateForPick=function(e){let t=this._drawCommands;for(let n=0,i=this._usedDrawCommands;n<i;++n)b0e(t[n],e)};Jo.prototype.cancelReprojections=function(){this._imageryLayers.cancelReprojections()};Jo.prototype.getLevelMaximumGeometricError=function(e){return l(this._terrainProvider)?this._terrainProvider.getLevelMaximumGeometricError(e):0};Jo.prototype.loadTile=function(e,t){let n=t.data,i=!0,o;l(n)&&(i=n.boundingVolumeSourceTile!==t||t._lastSelectionResult===Xn.CULLED_BUT_NEEDED,o=n.terrainState),rh.processStateMachine(t,e,this.terrainProvider,this._imageryLayers,this.quadtree,this._vertexArraysToDestroy,i),n=t.data,i&&o!==t.data.terrainState&&this.computeTileVisibility(t,e,this.quadtree.occluders)!==xr.NONE&&n.boundingVolumeSourceTile===t&&(i=!1,rh.processStateMachine(t,e,this.terrainProvider,this._imageryLayers,this.quadtree,this._vertexArraysToDestroy,i))};var Cut=new ce,x0e=new ae,Eut=new ae,Sut=new fe;function dV(e,t){if(t.west<t.east)return t;let n=ae.clone(t,Eut);return ae.center(e,Sut).longitude>0?n.east=I.PI:n.west=-I.PI,n}function T0e(e,t){if(t.cameraUnderground||t.globeTranslucencyState.translucent)return!0;if(e.backFaceCulling)return!1;let n=e._clippingPlanes;if(l(n)&&n.enabled)return!0;let i=e._clippingPolygons;return!!(l(i)&&i.enabled||!ae.equals(e.cartographicLimitRectangle,ae.MAX_VALUE))}Jo.prototype.computeTileVisibility=function(e,t,n){let i=this.computeDistanceToTile(e,t);e._distance=i;let o=T0e(this,t);if(t.fog.enabled&&!o&&I.fog(i,t.fog.density)>=1)return xr.NONE;let r=e.data,s=r.tileBoundingRegion;if(r.boundingVolumeSourceTile===void 0)return xr.PARTIAL;let a=t.cullingVolume,c=s.boundingVolume;l(c)||(c=s.boundingSphere),r.clippedByBoundaries=!1;let u=dV(e.rectangle,this.cartographicLimitRectangle),f=ae.simpleIntersection(u,e.rectangle,x0e);if(!l(f))return xr.NONE;if(ae.equals(f,e.rectangle)||(r.clippedByBoundaries=!0),t.mode!==ne.SCENE3D&&(c=Cut,ce.fromRectangleWithHeights2D(e.rectangle,t.mapProjection,s.minimumHeight,s.maximumHeight,c),d.fromElements(c.center.z,c.center.x,c.center.y,c.center),t.mode===ne.MORPHING&&l(r.renderedMesh)&&(c=ce.union(s.boundingSphere,c,c))),!l(c))return xr.PARTIAL;let h=this._clippingPlanes;if(l(h)&&h.enabled){let b=h.computeIntersectionWithBoundingVolume(c);if(e.isClipped=b!==Yt.INSIDE,b===Yt.OUTSIDE)return xr.NONE}let p=this._clippingPolygons;if(l(p)&&p.enabled){let b=p.computeIntersectionWithBoundingVolume(s);e.isClipped=b!==Yt.OUTSIDE}let _,m=a.computeVisibility(c);if(m===Yt.OUTSIDE?_=xr.NONE:m===Yt.INTERSECTING?_=xr.PARTIAL:m===Yt.INSIDE&&(_=xr.FULL),_===xr.NONE)return _;let y=t.mode===ne.SCENE3D&&t.camera.frustum instanceof un;if(t.mode===ne.SCENE3D&&!y&&l(n)&&!o){let b=r.occludeePointInScaledSpace;return!l(b)||n.ellipsoid.isScaledSpacePointVisiblePossiblyUnderEllipsoid(b,s.minimumHeight)?_:xr.NONE}return _};Jo.prototype.canRefine=function(e){return l(e.data.terrainData)?!0:this.terrainProvider.getTileDataAvailable(e.x*2,e.y*2,e.level+1)!==void 0};var vut=[],wut=[];Jo.prototype.canRenderWithoutLosingDetail=function(e,t){let n=e.data,i=vut;i.length=this._imageryLayers.length;let o=!1,r=!1,s;l(n)&&(o=n.terrainState===po.READY,r=!0,s=n.imagery);let a,c;for(a=0,c=i.length;a<c;++a)i[a]=r;if(l(s))for(a=0,c=s.length;a<c;++a){let h=s[a],p=h.loadingImagery,_=!l(p)||p.state===Qn.FAILED||p.state===Qn.INVALID,m=(h.loadingImagery||h.readyImagery).imageryLayer._layerIndex;i[m]=_&&i[m]}let u=this.quadtree._lastSelectionFrameNumber,f=wut;for(f.length=0,f.push(e.southwestChild,e.southeastChild,e.northwestChild,e.northeastChild);f.length>0;){let h=f.pop(),p=h._lastSelectionResultFrame===u?h._lastSelectionResult:Xn.NONE;if(p===Xn.RENDERED){let _=h.data;if(!l(_))continue;if(!o&&h.data.terrainState===po.READY)return!1;let m=h.data.imagery;for(a=0,c=m.length;a<c;++a){let y=m[a],b=y.loadingImagery,x=!l(b)||b.state===Qn.FAILED||b.state===Qn.INVALID,T=(y.loadingImagery||y.readyImagery).imageryLayer._layerIndex;if(x&&!i[T])return!1}}else p===Xn.REFINED&&f.push(h.southwestChild,h.southeastChild,h.northwestChild,h.northeastChild)}return!0};var Dut=new d;Jo.prototype.computeTileLoadPriority=function(e,t){let n=e.data;if(n===void 0)return 0;let i=n.tileBoundingRegion.boundingVolume;if(i===void 0)return 0;let o=t.camera.positionWC,r=t.camera.directionWC,s=d.subtract(i.center,o,Dut),a=d.magnitude(s);return a<I.EPSILON5?0:(d.divideByScalar(s,a,s),(1-d.dot(s,r))*e._distance)};var m0e=new N,fV=new N,Iut=new oe,Put=new oe,Rut=new oe,Out=new d,p0e=new d,Mut=new d,Lut=new d;Jo.prototype.showTileThisFrame=function(e,t){let n=0,i=e.data.imagery;for(let a=0,c=i.length;a<c;++a){let u=i[a];l(u.readyImagery)&&u.readyImagery.imageryLayer.alpha!==0&&++n}let o=this._tilesToRenderByTextureCount[n];l(o)||(o=[],this._tilesToRenderByTextureCount[n]=o),o.push(e);let r=e.data;l(r.vertexArray)?this._hasLoadedTilesThisFrame=!0:this._hasFillTilesThisFrame=!0;let s=this._debug;++s.tilesRendered,s.texturesRendered+=n};var Nut=[new d,new d,new d,new d];function g0e(e,t,n,i,o,r){let s=e.quadtree._occluders.ellipsoid,a=s.ellipsoid,c=Nut;return d.fromRadians(n.west,n.south,o,a,c[0]),d.fromRadians(n.east,n.south,o,a,c[1]),d.fromRadians(n.west,n.north,o,a,c[2]),d.fromRadians(n.east,n.north,o,a,c[3]),s.computeHorizonCullingPointPossiblyUnderEllipsoid(t,c,i,r)}Jo.prototype.computeDistanceToTile=function(e,t){Fut(e,this,t);let n=e.data;if(n.boundingVolumeSourceTile===void 0)return 9999999999;let o=n.tileBoundingRegion,r=o.minimumHeight,s=o.maximumHeight;if(n.boundingVolumeSourceTile!==e){let c=t.camera.positionCartographic.height,u=Math.abs(c-r),f=Math.abs(c-s);u>f?(o.minimumHeight=r,o.maximumHeight=r):(o.minimumHeight=s,o.maximumHeight=s)}let a=o.distanceToCamera(t);return o.minimumHeight=r,o.maximumHeight=s,a};function Fut(e,t,n){let i=e.data;i===void 0&&(i=e.data=new rh);let o=e.tilingScheme.ellipsoid;i.tileBoundingRegion===void 0&&(i.tileBoundingRegion=new Mf({computeBoundingVolumes:!1,rectangle:e.rectangle,ellipsoid:o,minimumHeight:0,maximumHeight:0}));let r=i.tileBoundingRegion,s=r.minimumHeight,a=r.maximumHeight,c=!1,u=e,f=0,h=t.marsOptions?.flat;if(h&&h.enabled&&h.rectangles){for(let b=0;b<h.rectangles.length;b++)if(ae.intersection(e.rectangle,h.rectangles[b])){f=h.rectangles[b]._flatHeight??h.heights[b];break}}let p=t.marsOptions?.uplift,_=0;if(p&&p.enabled&&p.height!==0&&p.rectangles){for(let b=0;b<p.rectangles.length;b++)if(ae.intersection(r.rectangle,p.rectangles[b])){_=p.height;break}}let m=i.mesh,y=i.terrainData;if(m!==void 0&&m.minimumHeight!==void 0&&m.maximumHeight!==void 0)r.minimumHeight=m.minimumHeight,r.maximumHeight=m.maximumHeight,c=!0;else if(y!==void 0&&y._minimumHeight!==void 0&&y._maximumHeight!==void 0)r.minimumHeight=y._minimumHeight,r.maximumHeight=y._maximumHeight;else{r.minimumHeight=Number.NaN,r.maximumHeight=Number.NaN;let b=e.parent;for(;b!==void 0;){let x=b.data;if(x!==void 0){let T=x.mesh,A=x.terrainData;if(T!==void 0&&T.minimumHeight!==void 0&&T.maximumHeight!==void 0){r.minimumHeight=T.minimumHeight,r.maximumHeight=T.maximumHeight;break}else if(A!==void 0&&A._minimumHeight!==void 0&&A._maximumHeight!==void 0){r.minimumHeight=A._minimumHeight,r.maximumHeight=A._maximumHeight;break}}b=b.parent}u=b}if(r.maximumHeight+=_,r.minimumHeight-=f,u!==void 0){let b=n.verticalExaggeration,x=n.verticalExaggerationRelativeHeight;if((b!==1||f!==0)&&(c=!1,r.minimumHeight=Or.getHeight(r.minimumHeight,b,x),r.maximumHeight=Or.getHeight(r.maximumHeight,b,x)),c)i.boundingVolumeIsFromMesh||(r._orientedBoundingBox=Pn.clone(m.orientedBoundingBox,r._orientedBoundingBox),r._boundingSphere=ce.clone(m.boundingSphere3D,r._boundingSphere),i.occludeePointInScaledSpace=d.clone(m.occludeePointInScaledSpace,i.occludeePointInScaledSpace),l(i.occludeePointInScaledSpace)||(i.occludeePointInScaledSpace=g0e(t,r._orientedBoundingBox.center,e.rectangle,r.minimumHeight,r.maximumHeight,i.occludeePointInScaledSpace)));else{let A=r._orientedBoundingBox===void 0||r._boundingSphere===void 0;(r.minimumHeight!==s||r.maximumHeight!==a||A)&&(r.computeBoundingVolumes(o),i.occludeePointInScaledSpace=g0e(t,r._orientedBoundingBox.center,e.rectangle,r.minimumHeight,r.maximumHeight,i.occludeePointInScaledSpace))}i.boundingVolumeSourceTile=u,i.boundingVolumeIsFromMesh=c}else i.boundingVolumeSourceTile=void 0,i.boundingVolumeIsFromMesh=!1}Jo.prototype.isDestroyed=function(){return!1};Jo.prototype.destroy=function(){return this._tileProvider=this._tileProvider&&this._tileProvider.destroy(),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),this._clippingPolygons=this._clippingPolygons&&this._clippingPolygons.destroy(),this._removeLayerAddedListener=this._removeLayerAddedListener&&this._removeLayerAddedListener(),this._removeLayerRemovedListener=this._removeLayerRemovedListener&&this._removeLayerRemovedListener(),this._removeLayerMovedListener=this._removeLayerMovedListener&&this._removeLayerMovedListener(),this._removeLayerShownListener=this._removeLayerShownListener&&this._removeLayerShownListener(),ue(this)};function But(e,t,n){return function(i){let o,r,s=-1,a=i.data.imagery,c=a.length,u;for(u=0;u<c;++u)if(o=a[u],r=o.readyImagery??o.loadingImagery,r.imageryLayer===t){s=u;break}if(s!==-1){let f=s+e;if(o=a[f],r=l(o)?o.readyImagery??o.loadingImagery:void 0,!l(r)||r.imageryLayer!==t)return!t._createTileImagerySkeletons(i,n,f);for(u=s;u<f;++u)a[u].freeResources();a.splice(s,e)}return!0}}Jo.prototype._onLayerAdded=function(e,t){if(!this.isDestroyed()&&e.show){let n=this._terrainProvider,i=this,o=this._imageryLayersUpdatedEvent,r=function(){e._imageryCache={},i._quadtree.forEachLoadedTile(function(s){if(l(s._loadedCallbacks[e._layerIndex]))return;let a,c=s.data.imagery,u=c.length,f=-1,h=0;for(a=0;a<u;++a){let _=c[a];if((_.readyImagery??_.loadingImagery).imageryLayer===e)f===-1&&(f=a),++h;else if(f!==-1)break}if(f===-1)return;let p=f+h;e._createTileImagerySkeletons(s,n,p)&&(s._loadedCallbacks[e._layerIndex]=But(h,e,n),s.state=Aa.LOADING)})};if(e.ready){let s=e.imageryProvider;s._reload=r}this._quadtree.forEachLoadedTile(function(s){e._createTileImagerySkeletons(s,n)&&(s.state=Aa.LOADING,s.level!==0&&(s._lastSelectionResultFrame!==i.quadtree._lastSelectionFrameNumber||s._lastSelectionResult!==Xn.RENDERED)&&(s.renderable=!1))}),this._layerOrderChanged=!0,o.raiseEvent()}};Jo.prototype._onLayerRemoved=function(e,t){this._quadtree.forEachLoadedTile(function(n){let i=n.data.imagery,o=-1,r=0;for(let s=0,a=i.length;s<a;++s){let c=i[s],u=c.loadingImagery;if(l(u)||(u=c.readyImagery),u.imageryLayer===e)o===-1&&(o=s),c.freeResources(),++r;else if(o!==-1)break}o!==-1&&i.splice(o,r)}),l(e.imageryProvider)&&(e.imageryProvider._reload=void 0),this._imageryLayersUpdatedEvent.raiseEvent()};Jo.prototype._onLayerMoved=function(e,t,n){this._layerOrderChanged=!0,this._imageryLayersUpdatedEvent.raiseEvent()};Jo.prototype._onLayerShownOrHidden=function(e,t,n){n?this._onLayerAdded(e,t):this._onLayerRemoved(e,t)};var kut=new N,zut=new N;function _0e(e,t){let n={u_initialColor:function(){return this.properties.initialColor},u_fillHighlightColor:function(){return this.properties.fillHighlightColor},u_zoomedOutOceanSpecularIntensity:function(){return this.properties.zoomedOutOceanSpecularIntensity},u_oceanNormalMap:function(){return this.properties.oceanNormalMap},u_atmosphereLightIntensity:function(){return this.properties.atmosphereLightIntensity},u_atmosphereRayleighCoefficient:function(){return this.properties.atmosphereRayleighCoefficient},u_atmosphereMieCoefficient:function(){return this.properties.atmosphereMieCoefficient},u_atmosphereRayleighScaleHeight:function(){return this.properties.atmosphereRayleighScaleHeight},u_atmosphereMieScaleHeight:function(){return this.properties.atmosphereMieScaleHeight},u_atmosphereMieAnisotropy:function(){return this.properties.atmosphereMieAnisotropy},u_lightingFadeDistance:function(){return this.properties.lightingFadeDistance},u_nightFadeDistance:function(){return this.properties.nightFadeDistance},u_center3D:function(){return this.properties.center3D},u_verticalExaggerationAndRelativeHeight:function(){return this.properties.verticalExaggerationAndRelativeHeight},u_tileRectangle:function(){return this.properties.tileRectangle},u_modifiedModelView:function(){let i=e.context.uniformState.view,o=N.multiplyByPoint(i,this.properties.rtc,p0e);return N.setTranslation(i,o,m0e),m0e},u_modifiedModelViewProjection:function(){let i=e.context.uniformState.view,o=e.context.uniformState.projection,r=N.multiplyByPoint(i,this.properties.rtc,p0e);return N.setTranslation(i,r,fV),N.multiply(o,fV,fV),fV},u_dayTextures:function(){return this.properties.dayTextures},u_dayTextureTranslationAndScale:function(){return this.properties.dayTextureTranslationAndScale},u_dayTextureTexCoordsRectangle:function(){return this.properties.dayTextureTexCoordsRectangle},u_dayTextureUseWebMercatorT:function(){return this.properties.dayTextureUseWebMercatorT},u_dayTextureAlpha:function(){return this.properties.dayTextureAlpha},u_dayTextureNightAlpha:function(){return this.properties.dayTextureNightAlpha},u_dayTextureDayAlpha:function(){return this.properties.dayTextureDayAlpha},u_dayTextureBrightness:function(){return this.properties.dayTextureBrightness},u_dayTextureContrast:function(){return this.properties.dayTextureContrast},u_dayTextureHue:function(){return this.properties.dayTextureHue},u_dayTextureSaturation:function(){return this.properties.dayTextureSaturation},u_dayTextureOneOverGamma:function(){return this.properties.dayTextureOneOverGamma},u_dayIntensity:function(){return this.properties.dayIntensity},u_southAndNorthLatitude:function(){return this.properties.southAndNorthLatitude},u_southMercatorYAndOneOverHeight:function(){return this.properties.southMercatorYAndOneOverHeight},u_waterMask:function(){return this.properties.waterMask},u_waterMaskTranslationAndScale:function(){return this.properties.waterMaskTranslationAndScale},u_minMaxHeight:function(){return this.properties.minMaxHeight},u_scaleAndBias:function(){return this.properties.scaleAndBias},u_dayTextureSplit:function(){return this.properties.dayTextureSplit},u_dayTextureCutoutRectangles:function(){return this.properties.dayTextureCutoutRectangles},u_clippingPlanes:function(){let i=t._clippingPlanes;return l(i)&&l(i.texture)?i.texture:e.context.defaultTexture},u_cartographicLimitRectangle:function(){return this.properties.localizedCartographicLimitRectangle},u_clippingPlanesMatrix:function(){let i=t._clippingPlanes,o=l(i)?N.multiply(e.context.uniformState.view,i.modelMatrix,kut):N.IDENTITY;return N.inverseTranspose(o,zut)},u_clippingPlanesEdgeStyle:function(){let i=this.properties.clippingPlanesEdgeColor;return i.alpha=this.properties.clippingPlanesEdgeWidth,i},u_clippingDistance:function(){let i=t._clippingPolygons.clippingTexture;return l(i)?i:e.context.defaultTexture},u_clippingExtents:function(){let i=t._clippingPolygons.extentsTexture;return l(i)?i:e.context.defaultTexture},u_minimumBrightness:function(){return e.fog.minimumBrightness},u_hsbShift:function(){return this.properties.hsbShift},u_colorsToAlpha:function(){return this.properties.colorsToAlpha},u_frontFaceAlphaByDistance:function(){return this.properties.frontFaceAlphaByDistance},u_backFaceAlphaByDistance:function(){return this.properties.backFaceAlphaByDistance},u_translucencyRectangle:function(){return this.properties.localizedTranslucencyRectangle},u_undergroundColor:function(){return this.properties.undergroundColor},u_undergroundColorAlphaByDistance:function(){return this.properties.undergroundColorAlphaByDistance},u_lambertDiffuseMultiplier:function(){return this.properties.lambertDiffuseMultiplier},u_vertexShadowDarkness:function(){return this.properties.vertexShadowDarkness},u_mars3dTextureInvertColor:function(){return this.properties.mars3dTextureInvertColor},u_mars3dTextureFilterColor:function(){return this.properties.mars3dTextureFilterColor},u_mars_inverseTileWidth:function(){return this.properties.mars_inverseTileWidth},u_mars_cartographicTileRectangle:function(){return this.properties.mars_cartographicTileRectangle},u_mars_flat_enabled:function(){return this.properties.mars_flat_enabled},u_mars_flat_rectangle:function(){return this.properties.mars_flat_rectangle},u_mars_flat_texture:function(){return l(this.properties.mars_flat_texture)?this.properties.mars_flat_texture:e.context.defaultTexture},u_mars_uplift_enabled:function(){return this.properties.mars_uplift_enabled},u_mars_uplift_hideInsideOrOutside:function(){return this.properties.mars_uplift_hideInsideOrOutside},u_mars_uplift_rectangle:function(){return this.properties.mars_uplift_rectangle},u_mars_uplift_texture:function(){return l(this.properties.mars_uplift_texture)?this.properties.mars_uplift_texture:e.context.defaultTexture},u_mars_clip_enabled:function(){return this.properties.mars_clip_enabled},u_mars_clip_rectangle:function(){return this.properties.mars_clip_rectangle},u_mars_clip_texture:function(){return l(this.properties.mars_clip_texture)?this.properties.mars_clip_texture:e.context.defaultTexture},u_mars_clip_only:function(){return this.properties.mars_clip_only},u_mars_flood_enabled:function(){return this.properties.mars_flood_enabled},u_mars_flood_rectangle:function(){return this.properties.mars_flood_rectangle},u_mars_flood_texture:function(){return l(this.properties.mars_flood_texture)?this.properties.mars_flood_texture:e.context.defaultTexture},u_mars_flood_only:function(){return this.properties.mars_flood_only},properties:{initialColor:new oe(0,0,.5,1),fillHighlightColor:new U(0,0,0,0),zoomedOutOceanSpecularIntensity:.5,oceanNormalMap:void 0,lightingFadeDistance:new z(65e5,9e6),nightFadeDistance:new z(1e7,4e7),atmosphereLightIntensity:10,atmosphereRayleighCoefficient:new d(55e-7,13e-6,284e-7),atmosphereMieCoefficient:new d(21e-6,21e-6,21e-6),atmosphereRayleighScaleHeight:1e4,atmosphereMieScaleHeight:3200,atmosphereMieAnisotropy:.9,hsbShift:new d,center3D:void 0,rtc:new d,modifiedModelView:new N,tileRectangle:new oe,verticalExaggerationAndRelativeHeight:new z(1,0),dayTextures:[],dayTextureTranslationAndScale:[],dayTextureTexCoordsRectangle:[],dayTextureUseWebMercatorT:[],dayTextureAlpha:[],dayTextureNightAlpha:[],dayTextureDayAlpha:[],dayTextureBrightness:[],dayTextureContrast:[],dayTextureHue:[],dayTextureSaturation:[],dayTextureOneOverGamma:[],dayTextureSplit:[],dayTextureCutoutRectangles:[],dayIntensity:0,colorsToAlpha:[],southAndNorthLatitude:new z,southMercatorYAndOneOverHeight:new z,waterMask:void 0,waterMaskTranslationAndScale:new oe,minMaxHeight:new z,scaleAndBias:new N,clippingPlanesEdgeColor:U.clone(U.WHITE),clippingPlanesEdgeWidth:0,localizedCartographicLimitRectangle:new oe,frontFaceAlphaByDistance:new oe,backFaceAlphaByDistance:new oe,localizedTranslucencyRectangle:new oe,undergroundColor:U.clone(U.TRANSPARENT),undergroundColorAlphaByDistance:new oe,lambertDiffuseMultiplier:0,vertexShadowDarkness:0,mars3dTextureInvertColor:[],mars3dTextureFilterColor:[],mars_inverseTileWidth:0,mars_cartographicTileRectangle:void 0,mars_flat_enabled:!1,mars_flat_rectangle:new oe,mars_flat_texture:void 0,mars_uplift_enabled:!1,mars_uplift_hideInsideOrOutside:!1,mars_uplift_rectangle:new oe,mars_uplift_texture:void 0,mars_clip_enabled:!1,mars_clip_rectangle:new oe,mars_clip_texture:void 0,mars_clip_only:!1,mars_flood_enabled:!1,mars_flood_rectangle:new oe,mars_flood_texture:void 0,mars_flood_only:!1}};return l(t.materialUniformMap)?St(n,t.materialUniformMap):n}function Uut(e,t,n){let i=n.data,o,r;if(l(i.vertexArray)?(o=i.mesh,r=i.vertexArray):l(i.fill)&&l(i.fill.vertexArray)&&(o=i.fill.mesh,r=i.fill.vertexArray),!(!l(o)||!l(r))){if(l(i.wireframeVertexArray)){if(i.wireframeVertexArray.mesh===o)return;i.wireframeVertexArray.destroy(),i.wireframeVertexArray=void 0}i.wireframeVertexArray=Vut(e,r,o),i.wireframeVertexArray.mesh=o}}function Vut(e,t,n){let o={indices:n.indices,primitiveType:Ne.TRIANGLES};Fn.toWireframe(o);let r=o.indices,s=At.createIndexBuffer({context:e,typedArray:r,usage:ke.STATIC_DRAW,indexDatatype:Be.fromSizeInBytes(r.BYTES_PER_ELEMENT)});return new oi({context:e,attributes:t._attributes,indexBuffer:s})}var A0e,C0e,hV;(function(){let e=new It({geometry:Fh.fromDimensions({dimensions:new d(2,2,2)})}),t=new It({geometry:new R_({radius:1})}),n=new N,i,o;function r(s){return new Rn({geometryInstances:s,appearance:new fn({translucent:!1,flat:!0}),asynchronous:!1})}A0e=function(s,a){return s===i||(hV(),i=s,n=N.fromRotationTranslation(s.halfAxes,s.center,n),e.modelMatrix=n,e.attributes.color=qt.fromColor(a),o=r(e)),o},C0e=function(s,a){return s===i||(hV(),i=s,n=N.fromTranslation(s.center,n),n=N.multiplyByUniformScale(n,s.radius,n),t.modelMatrix=n,t.attributes.color=qt.fromColor(a),o=r(t)),o},hV=function(){l(o)&&(o.destroy(),o=void 0,i=void 0)}})();var Hut=new oe(0,0,0,0),Gut={frameState:void 0,surfaceTile:void 0,numberOfDayTextures:void 0,applyBrightness:void 0,applyContrast:void 0,applyHue:void 0,applySaturation:void 0,applyGamma:void 0,applyAlpha:void 0,applyDayNightAlpha:void 0,applySplit:void 0,showReflectiveOcean:void 0,showOceanWaves:void 0,enableLighting:void 0,dynamicAtmosphereLighting:void 0,dynamicAtmosphereLightingFromSun:void 0,showGroundAtmosphere:void 0,perFragmentGroundAtmosphere:void 0,hasVertexNormals:void 0,useWebMercatorProjection:void 0,enableFog:void 0,enableClippingPlanes:void 0,clippingPlanes:void 0,enableClippingPolygons:void 0,clippingPolygons:void 0,clippedByBoundaries:void 0,hasImageryLayerCutout:void 0,colorCorrect:void 0,colorToAlpha:void 0,hasGeodeticSurfaceNormals:void 0,hasExaggeration:void 0},jut=U.TRANSPARENT,Wut=new Ht;function y0e(e,t,n,i){let o=t.data;l(o.vertexArray)||(o.fill===void 0&&(o.fill=new QI(t)),o.fill.update(e,n));let r=n.creditDisplay,s=o.terrainData;if(l(s)&&l(s.credits)){let yt=s.credits;for(let an=0,Ki=yt.length;an<Ki;++an)r.addCreditToNextFrame(yt[an])}let a=Vt.maximumTextureImageUnits,c=o.waterMaskTexture,u=o.waterMaskTranslationAndScale;!l(c)&&l(o.fill)&&(c=o.fill.waterMaskTexture,u=o.fill.waterMaskTranslationAndScale);let f=n.cameraUnderground,h=n.globeTranslucencyState,p=h.translucent,_=h.frontFaceAlphaByDistance,m=h.backFaceAlphaByDistance,y=h.rectangle,b=e.undergroundColor??jut,x=e.undergroundColorAlphaByDistance??Wut,T=T0e(e,n)&&n.mode===ne.SCENE3D&&b.alpha>0&&(x.nearValue>0||x.farValue>0),A=e.lambertDiffuseMultiplier,C=e.vertexShadowDarkness,S=e.hasWaterMask&&l(c),w=S&&e.showWaterEffect,R=e.oceanNormalMap,P=w&&l(R),O=e.terrainProvider,L=l(O)&&e.terrainProvider.hasVertexNormals,g=n.fog.enabled&&n.fog.renderable&&!f,E=e.showGroundAtmosphere&&n.mode===ne.SCENE3D,v=Tn.castShadows(e.shadows)&&!p,D=Tn.receiveShadows(e.shadows)&&!p,M=e.hueShift,F=e.saturationShift,V=e.brightnessShift,k=!(I.equalsEpsilon(M,0,I.EPSILON7)&&I.equalsEpsilon(F,0,I.EPSILON7)&&I.equalsEpsilon(V,0,I.EPSILON7)),H=!1;if(E){let yt=d.magnitude(n.camera.positionWC),an=e.nightFadeOutDistance;H=yt>an}S&&--a,P&&--a,l(n.shadowState)&&n.shadowState.shadowsEnabled&&--a,l(e.clippingPlanes)&&e.clippingPlanes.enabled&&--a,l(e.clippingPolygons)&&e.clippingPolygons.enabled&&(--a,--a),a-=h.numberOfTextureUniforms;let B=o.renderedMesh,j=B.center,q=B.encoding,J=o.tileBoundingRegion,W=n.verticalExaggeration,K=n.verticalExaggerationRelativeHeight,Q=e.marsOptions?.uplift;i&&Q&&(K=n.verticalExaggerationRelativeHeight-Q.height/(W-1)),e.marsOptions?.uplift?.enabled&&--a,e.marsOptions?.clip?.enabled&&--a,e.marsOptions?.flat?.enabled&&--a,e.marsOptions?.flood?.enabled&&--a;let he=W!==1,ye=q.hasGeodeticSurfaceNormals,re=Iut,ge=0,xe=0,we=0,De=0,Me=!1;if(n.mode!==ne.SCENE3D){let yt=n.mapProjection,an=yt.project(ae.southwest(t.rectangle),Mut),Ki=yt.project(ae.northeast(t.rectangle),Lut);if(re.x=an.x,re.y=an.y,re.z=Ki.x,re.w=Ki.y,n.mode!==ne.MORPHING&&(j=Out,j.x=0,j.y=(re.z+re.x)*.5,j.z=(re.w+re.y)*.5,re.x-=j.y,re.y-=j.z,re.z-=j.y,re.w-=j.z),n.mode===ne.SCENE2D&&q.quantization===aa.BITS12){let je=1/(Math.pow(2,12)-1)*.5,dr=(re.z-re.x)*je,nr=(re.w-re.y)*je;re.x-=dr,re.y-=nr,re.z+=dr,re.w+=nr}yt instanceof Li&&(ge=t.rectangle.south,xe=t.rectangle.north,we=Li.geodeticLatitudeToMercatorAngle(ge),De=1/(Li.geodeticLatitudeToMercatorAngle(xe)-we),Me=!0)}let Oe=Gut;Oe.frameState=n,Oe.surfaceTile=o,Oe.hasWaterMask=S,Oe.showReflectiveOcean=w,Oe.showOceanWaves=P,Oe.enableLighting=e.enableLighting,Oe.dynamicAtmosphereLighting=e.dynamicAtmosphereLighting,Oe.dynamicAtmosphereLightingFromSun=e.dynamicAtmosphereLightingFromSun,Oe.showGroundAtmosphere=E,Oe.atmosphereLightIntensity=e.atmosphereLightIntensity,Oe.atmosphereRayleighCoefficient=e.atmosphereRayleighCoefficient,Oe.atmosphereMieCoefficient=e.atmosphereMieCoefficient,Oe.atmosphereRayleighScaleHeight=e.atmosphereRayleighScaleHeight,Oe.atmosphereMieScaleHeight=e.atmosphereMieScaleHeight,Oe.atmosphereMieAnisotropy=e.atmosphereMieAnisotropy,Oe.perFragmentGroundAtmosphere=H,Oe.hasVertexNormals=L,Oe.useWebMercatorProjection=Me,Oe.clippedByBoundaries=o.clippedByBoundaries,Oe.hasGeodeticSurfaceNormals=ye,Oe.hasExaggeration=he;let st=o.imagery,Ye=0,ht=st.length,Xe=e.showSkirts&&!f&&!p,_t=e.backFaceCulling&&!f&&!p,dt=_t?e._renderState:e._disableCullingRenderState,mt=_t?e._blendRenderState:e._disableCullingBlendRenderState,wn=dt,on=e._firstPassInitialColor,Te=n.context;if(l(e._debug.boundingSphereTile)||hV(),e._materialUniformMap!==e.materialUniformMap){e._materialUniformMap=e.materialUniformMap;let yt=e._drawCommands.length;for(let an=0;an<yt;++an)e._uniformMaps[an]=_0e(n,e)}do{let yt=0,an,Ki;if(e._drawCommands.length<=e._usedDrawCommands?(an=new Je,an.owner=t,an.cull=!1,an.boundingVolume=new ce,an.orientedBoundingBox=void 0,Ki=_0e(n,e),e._drawCommands.push(an),e._uniformMaps.push(Ki)):(an=e._drawCommands[e._usedDrawCommands],Ki=e._uniformMaps[e._usedDrawCommands]),an.owner=t,++e._usedDrawCommands,t===e._debug.boundingSphereTile){let Zt=J.boundingVolume,Ae=J.boundingSphere;l(Zt)?A0e(Zt,U.RED).update(n):l(Ae)&&C0e(Ae,U.RED).update(n)}let je=Ki.properties;oe.clone(on,je.initialColor),je.oceanNormalMap=R,je.lightingFadeDistance.x=e.lightingFadeOutDistance,je.lightingFadeDistance.y=e.lightingFadeInDistance,je.nightFadeDistance.x=e.nightFadeOutDistance,je.nightFadeDistance.y=e.nightFadeInDistance,je.atmosphereLightIntensity=e.atmosphereLightIntensity,je.atmosphereRayleighCoefficient=e.atmosphereRayleighCoefficient,je.atmosphereMieCoefficient=e.atmosphereMieCoefficient,je.atmosphereRayleighScaleHeight=e.atmosphereRayleighScaleHeight,je.atmosphereMieScaleHeight=e.atmosphereMieScaleHeight,je.atmosphereMieAnisotropy=e.atmosphereMieAnisotropy,je.zoomedOutOceanSpecularIntensity=e.zoomedOutOceanSpecularIntensity;let dr=f?m:_,nr=f?_:m;l(dr)&&(oe.fromElements(dr.near,dr.nearValue,dr.far,dr.farValue,je.frontFaceAlphaByDistance),oe.fromElements(nr.near,nr.nearValue,nr.far,nr.farValue,je.backFaceAlphaByDistance)),oe.fromElements(x.near,x.nearValue,x.far,x.farValue,je.undergroundColorAlphaByDistance),U.clone(b,je.undergroundColor),je.lambertDiffuseMultiplier=A,je.vertexShadowDarkness=C;let na=!l(o.vertexArray)&&l(e.fillHighlightColor)&&e.fillHighlightColor.alpha>0;na&&U.clone(e.fillHighlightColor,je.fillHighlightColor),je.verticalExaggerationAndRelativeHeight.x=W,je.verticalExaggerationAndRelativeHeight.y=K,je.center3D=B.center,d.clone(j,je.rtc),oe.clone(re,je.tileRectangle),je.southAndNorthLatitude.x=ge,je.southAndNorthLatitude.y=xe,je.southMercatorYAndOneOverHeight.x=we,je.southMercatorYAndOneOverHeight.y=De;let Fe=Put,rt=dV(t.rectangle,e.cartographicLimitRectangle),$e=Rut,Ze=dV(t.rectangle,y);d.fromElements(M,F,V,je.hsbShift);let at=t.rectangle,Ut=1/at.width,gn=1/at.height;Fe.x=(rt.west-at.west)*Ut,Fe.y=(rt.south-at.south)*gn,Fe.z=(rt.east-at.west)*Ut,Fe.w=(rt.north-at.south)*gn,oe.clone(Fe,je.localizedCartographicLimitRectangle),$e.x=(Ze.west-at.west)*Ut,$e.y=(Ze.south-at.south)*gn,$e.z=(Ze.east-at.west)*Ut,$e.w=(Ze.north-at.south)*gn,je.mars_inverseTileWidth=Ut,je.mars_cartographicTileRectangle=new z(at.west,at.south);let Zi=e.marsOptions?.clip;Zi?(Zi.rectangle?je.mars_clip_rectangle=new oe(Zi.rectangle.west,Zi.rectangle.south,Zi.rectangle.width,Zi.rectangle.height):je.mars_clip_rectangle=new oe,je.mars_clip_texture=Zi.texture,je.mars_clip_only=Zi.onlySelf,je.mars_clip_enabled=Zi.enabled):(je.mars_clip_enabled=!1,je.mars_clip_rectangle=new oe,je.mars_clip_texture=void 0,je.mars_clip_only=!1);let Vi=e.marsOptions?.flood;Vi?(Vi.rectangle?je.mars_flood_rectangle=new oe(Vi.rectangle.west,Vi.rectangle.south,Vi.rectangle.width,Vi.rectangle.height):je.mars_flood_rectangle=new oe,je.mars_flood_texture=Vi.texture,je.mars_flood_only=Vi.onlySelf,je.mars_flood_enabled=Vi.enabled):(je.mars_flood_enabled=!1,je.mars_flood_rectangle=new oe,je.mars_flood_texture=void 0);let is=e.marsOptions?.flat;is?(is.rectangle?je.mars_flat_rectangle=new oe(is.rectangle.west,is.rectangle.south,is.rectangle.width,is.rectangle.height):je.mars_flat_rectangle=new oe,je.mars_flat_texture=is.texture,je.mars_flat_enabled=is.enabled):(je.mars_flat_enabled=!1,je.mars_flat_rectangle=new oe,je.mars_flat_texture=void 0);let ir=e.marsOptions?.uplift;ir?(ir.rectangle?je.mars_uplift_rectangle=new oe(ir.rectangle.west,ir.rectangle.south,ir.rectangle.width,ir.rectangle.height):je.mars_uplift_rectangle=new oe,je.mars_uplift_texture=ir.texture,je.mars_uplift_enabled=(!ir.showUp||ir.enabled&&ir.height!==0)&&l(ir.rectangles)&&ir.rectangles.length>0,je.mars_uplift_hideInsideOrOutside=!i):(je.mars_uplift_enabled=!1,je.mars_uplift_rectangle=new oe,je.mars_uplift_texture=void 0,je.mars_uplift_hideInsideOrOutside=!1),oe.clone($e,je.localizedTranslucencyRectangle);let Ei=g&&I.fog(t._distance,n.fog.density)>I.EPSILON3;k=k&&(Ei||E);let Si=!1,ia=!1,Hr=!1,sl=!1,vo=!1,hr=!1,id=!1,mr=!1,Uu=!1,gh=!1,$m=!1,_h=!1;for(;yt<a&&Ye<ht;){let Zt=st[Ye],Ae=Zt.readyImagery;if(++Ye,!l(Ae)||Ae.imageryLayer.alpha===0)continue;let Et=Zt.useWebMercatorT?Ae.textureWebMercator:Ae.texture,Ft=Ae.imageryLayer;l(Zt.textureTranslationAndScale)||(Zt.textureTranslationAndScale=Ft._calculateTextureTranslationAndScale(t,Zt)),je.dayTextures[yt]=Et,je.dayTextureTranslationAndScale[yt]=Zt.textureTranslationAndScale,je.dayTextureTexCoordsRectangle[yt]=Zt.textureCoordinateRectangle,je.dayTextureUseWebMercatorT[yt]=Zt.useWebMercatorT,je.dayTextureAlpha[yt]=Ft.alpha,hr=hr||je.dayTextureAlpha[yt]!==1,je.dayTextureNightAlpha[yt]=Ft.nightAlpha,id=id||je.dayTextureNightAlpha[yt]!==1,je.dayTextureDayAlpha[yt]=Ft.dayAlpha,id=id||je.dayTextureDayAlpha[yt]!==1,je.dayTextureBrightness[yt]=Ft.brightness,Si=Si||je.dayTextureBrightness[yt]!==pc.DEFAULT_BRIGHTNESS,je.dayTextureContrast[yt]=Ft.contrast,ia=ia||je.dayTextureContrast[yt]!==pc.DEFAULT_CONTRAST,je.dayTextureHue[yt]=Ft.hue,Hr=Hr||je.dayTextureHue[yt]!==pc.DEFAULT_HUE,je.dayTextureSaturation[yt]=Ft.saturation,sl=sl||je.dayTextureSaturation[yt]!==pc.DEFAULT_SATURATION,je.dayTextureOneOverGamma[yt]=1/Ft.gamma,vo=vo||je.dayTextureOneOverGamma[yt]!==1/pc.DEFAULT_GAMMA,je.dayTextureSplit[yt]=Ft.splitDirection,mr=mr||je.dayTextureSplit[yt]!==0,$m=$m||!!Ft.invertColor,je.mars3dTextureInvertColor[yt]=!!Ft.invertColor,_h=_h||!!Ft.filterColor,Ft.filterColor?je.mars3dTextureFilterColor[yt]=new d(Ft.filterColor.red,Ft.filterColor.green,Ft.filterColor.blue):je.mars3dTextureFilterColor[yt]=new d(1,1,1);let ro=je.dayTextureCutoutRectangles[yt];if(l(ro)||(ro=je.dayTextureCutoutRectangles[yt]=new oe),oe.clone(oe.ZERO,ro),l(Ft.cutoutRectangle)){let Ro=dV(at,Ft.cutoutRectangle),Ha=ae.simpleIntersection(Ro,at,x0e);Uu=l(Ha)||Uu,ro.x=(Ro.west-at.west)*Ut,ro.y=(Ro.south-at.south)*gn,ro.z=(Ro.east-at.west)*Ut,ro.w=(Ro.north-at.south)*gn}let pr=je.colorsToAlpha[yt];l(pr)||(pr=je.colorsToAlpha[yt]=new oe);let xs=l(Ft.colorToAlpha)&&Ft.colorToAlphaThreshold>0;if(gh=gh||xs,xs){let Ro=Ft.colorToAlpha;pr.x=Ro.red,pr.y=Ro.green,pr.z=Ro.blue,pr.w=Ft.colorToAlphaThreshold}else pr.w=-1;if(l(Ae.credits)){let Ro=Ae.credits;for(let Ha=0,C0=Ro.length;Ha<C0;++Ha)r.addCreditToNextFrame(Ro[Ha])}++yt}je.dayTextures.length=yt,je.waterMask=c,oe.clone(u,je.waterMaskTranslationAndScale),je.minMaxHeight.x=q.minimumHeight,je.minMaxHeight.y=q.maximumHeight,N.clone(q.matrix,je.scaleAndBias);let Qm=e._clippingPlanes,Ua=l(Qm)&&Qm.enabled&&t.isClipped;Ua&&(je.clippingPlanesEdgeColor=U.clone(Qm.edgeColor,je.clippingPlanesEdgeColor),je.clippingPlanesEdgeWidth=Qm.edgeWidth);let Pg=e._clippingPolygons,iT=l(Pg)&&Pg.enabled&&t.isClipped;Oe.numberOfDayTextures=yt,Oe.applyBrightness=Si,Oe.applyContrast=ia,Oe.applyHue=Hr,Oe.applySaturation=sl,Oe.applyGamma=vo,Oe.applyAlpha=hr,Oe.applyDayNightAlpha=id,Oe.applySplit=mr,Oe.enableFog=Ei,Oe.enableClippingPlanes=Ua,Oe.clippingPlanes=Qm,Oe.enableClippingPolygons=iT,Oe.clippingPolygons=Pg,Oe.hasImageryLayerCutout=Uu,Oe.colorCorrect=k,Oe.highlightFillTile=na,Oe.colorToAlpha=gh,Oe.showUndergroundColor=T,Oe.translucent=p,Oe.marsOptions={invertColor:$m,filterColor:_h,enableUplift:e?._marsOptions?.uplift?.enabled,enableFlat:e?._marsOptions?.flat?.enabled,enableClip:e?._marsOptions?.clip?.enabled,enableFlood:e?._marsOptions?.flood?.enabled};let Rg=o.renderedMesh.indices.length;Xe||(Rg=o.renderedMesh.indexCountWithoutSkirts),an.shaderProgram=e._surfaceShaderSet.getShaderProgram(Oe),an.castShadows=v,an.receiveShadows=D,an.renderState=wn,an.primitiveType=Ne.TRIANGLES,an.vertexArray=o.vertexArray||o.fill.vertexArray,an.count=Rg,an.uniformMap=Ki,an.pass=ve.GLOBE,e._debug.wireframe&&(Uut(Te,e,t),l(o.wireframeVertexArray)&&(an.vertexArray=o.wireframeVertexArray,an.primitiveType=Ne.LINES,an.count=Rg*2));let Ns=an.boundingVolume,Va=an.orientedBoundingBox;n.mode!==ne.SCENE3D?(ce.fromRectangleWithHeights2D(t.rectangle,n.mapProjection,J.minimumHeight,J.maximumHeight,Ns),d.fromElements(Ns.center.z,Ns.center.x,Ns.center.y,Ns.center),n.mode===ne.MORPHING&&(Ns=ce.union(J.boundingSphere,Ns,Ns))):(an.boundingVolume=ce.clone(J.boundingSphere,Ns),an.orientedBoundingBox=Pn.clone(J.boundingVolume,Va)),an.dirty=!0,p&&h.updateDerivedCommands(an,n),b0e(an,n),wn=mt,on=Hut}while(Ye<ht)}var mV=Jo;function E0e(){this._enabled=!1,this._frontFaceAlpha=1,this._frontFaceAlphaByDistance=void 0,this._backFaceAlpha=1,this._backFaceAlphaByDistance=void 0,this._rectangle=ae.clone(ae.MAX_VALUE)}Object.defineProperties(E0e.prototype,{enabled:{get:function(){return this._enabled},set:function(e){this._enabled=e}},frontFaceAlpha:{get:function(){return this._frontFaceAlpha},set:function(e){this._frontFaceAlpha=e}},frontFaceAlphaByDistance:{get:function(){return this._frontFaceAlphaByDistance},set:function(e){this._frontFaceAlphaByDistance=Ht.clone(e,this._frontFaceAlphaByDistance)}},backFaceAlpha:{get:function(){return this._backFaceAlpha},set:function(e){this._backFaceAlpha=e}},backFaceAlphaByDistance:{get:function(){return this._backFaceAlphaByDistance},set:function(e){this._backFaceAlphaByDistance=Ht.clone(e,this._backFaceAlphaByDistance)}},rectangle:{get:function(){return this._rectangle},set:function(e){l(e)||(e=ae.clone(ae.MAX_VALUE)),ae.clone(e,this._rectangle)}}});var pV=E0e;function _s(){this._layers=[],this.layerAdded=new me,this.layerRemoved=new me,this.layerMoved=new me,this.layerShownOrHidden=new me}Object.defineProperties(_s.prototype,{length:{get:function(){return this._layers.length}}});_s.prototype.add=function(e,t){l(t)?this._layers.splice(t,0,e):(t=this._layers.length,this._layers.push(e)),this._update(),this.layerAdded.raiseEvent(e,t);let i=e.readyEvent.addEventListener(()=>{this.layerShownOrHidden.raiseEvent(e,e._layerIndex,e.show),i()})};_s.prototype.addImageryProvider=function(e,t){let n=new pc(e);return this.add(n,t),n};_s.prototype.remove=function(e,t){t=t??!0;let n=this._layers.indexOf(e);return n!==-1?(this._layers.splice(n,1),this._update(),this.layerRemoved.raiseEvent(e,n),t&&e.destroy(),!0):!1};_s.prototype.removeAll=function(e){e=e??!0;let t=this._layers;for(let n=0,i=t.length;n<i;n++){let o=t[n];this.layerRemoved.raiseEvent(o,n),e&&o.destroy()}this._layers=[]};_s.prototype.contains=function(e){return this.indexOf(e)!==-1};_s.prototype.indexOf=function(e){return this._layers.indexOf(e)};_s.prototype.get=function(e){return this._layers[e]};function gV(e,t){return e.indexOf(t)}function S0e(e,t,n){let i=e._layers;if(t=I.clamp(t,0,i.length-1),n=I.clamp(n,0,i.length-1),t===n)return;let o=i[t];i[t]=i[n],i[n]=o,e._update(),e.layerMoved.raiseEvent(o,n,t)}_s.prototype.raise=function(e){let t=gV(this._layers,e);S0e(this,t,t+1)};_s.prototype.lower=function(e){let t=gV(this._layers,e);S0e(this,t,t-1)};_s.prototype.raiseToTop=function(e){let t=gV(this._layers,e);t!==this._layers.length-1&&(this._layers.splice(t,1),this._layers.push(e),this._update(),this.layerMoved.raiseEvent(e,this._layers.length-1,t))};_s.prototype.lowerToBottom=function(e){let t=gV(this._layers,e);t!==0&&(this._layers.splice(t,1),this._layers.splice(0,0,e),this._update(),this.layerMoved.raiseEvent(e,0,t))};var qut=new ae;function HX(e,t,n,i){let o=e.globe._surface._tilesToRender,r;for(let a=0;!l(r)&&a<o.length;++a){let c=o[a];ae.contains(c.rectangle,t)&&(r=c)}if(!l(r))return;let s=r.data.imagery;for(let a=s.length-1;a>=0;--a){let c=s[a],u=c.readyImagery;if(!l(u)||!u.imageryLayer.ready)continue;let f=u.imageryLayer.imageryProvider;if(n&&!l(f.pickFeatures)||!ae.contains(u.rectangle,t))continue;let h=qut,p=1/1024;h.west=I.lerp(r.rectangle.west,r.rectangle.east,c.textureCoordinateRectangle.x-p),h.east=I.lerp(r.rectangle.west,r.rectangle.east,c.textureCoordinateRectangle.z+p),h.south=I.lerp(r.rectangle.south,r.rectangle.north,c.textureCoordinateRectangle.y-p),h.north=I.lerp(r.rectangle.south,r.rectangle.north,c.textureCoordinateRectangle.w+p),ae.contains(h,t)&&i(u)}}_s.pickImageryHelper=HX;_s.prototype.pickImageryLayers=function(e,t){let n=t.globe.pick(e,t);if(!l(n))return;let i=t.ellipsoid.cartesianToCartographic(n),o=[];if(HX(t,i,!1,function(r){o.push(r.imageryLayer)}),o.length!==0)return o};_s.prototype.pickImageryLayerFeatures=function(e,t){let n=t.globe.pick(e,t);if(!l(n))return;let i=t.ellipsoid.cartesianToCartographic(n),o=[],r=[];if(HX(t,i,!0,function(s){if(!s.imageryLayer.ready)return;let a=s.imageryLayer.imageryProvider;for(let u=0;u<r.length;u++)if(r[u]===s.imageryLayer)return;let c=a.pickFeatures(s.x,s.y,s.level,i.longitude,i.latitude);l(c)&&(o.push(c),r.push(s.imageryLayer))}),o.length!==0)return Promise.all(o).then(function(s){let a=[];for(let c=0;c<s.length;++c){let u=s[c],f=r[c];if(l(u)&&u.length>0)for(let h=0;h<u.length;++h){let p=u[h];p.imageryLayer=f,l(p.position)||(p.position=i),a.push(p)}}return a})};_s.prototype.queueReprojectionCommands=function(e){let t=this._layers;for(let n=0,i=t.length;n<i;++n)t[n].queueReprojectionCommands(e)};_s.prototype.cancelReprojections=function(){let e=this._layers;for(let t=0,n=e.length;t<n;++t)e[t].cancelReprojections()};_s.prototype.isDestroyed=function(){return!1};_s.prototype.destroy=function(){return this.removeAll(!0),ue(this)};_s.prototype._update=function(){let e=!0,t=this._layers,n,i,o,r;for(o=0,r=t.length;o<r;++o)i=t[o],i._layerIndex=o,i.show?(i._isBaseLayer=e,e=!1):i._isBaseLayer=!1,i.show!==i._show&&(l(i._show)&&(l(n)||(n=[]),n.push(i)),i._show=i.show);if(l(n))for(o=0,r=n.length;o<r;++o)i=n[o],this.layerShownOrHidden.raiseEvent(i,i._layerIndex,i.show)};var _V=_s;function v0e(e){this._ellipsoid=new Kg(e.ellipsoid,d.ZERO)}Object.defineProperties(v0e.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});var yV=v0e;var GX=class{constructor(t){this.maxSize=t,this.cache=new Map}get(t){if(!this.cache.has(t))return;let n=this.cache.get(t);return this.cache.delete(t),this.cache.set(t,n),n}set(t,n){if(this.cache.has(t))this.cache.delete(t);else if(this.cache.size>=this.maxSize){let i=this.cache.keys().next().value;this.cache.delete(i)}this.cache.set(t,n)}clear(){this.cache.clear()}},Yut=1e3;function Qs(e){this._tilingScheme=e.tilingScheme,this._x=e.x,this._y=e.y,this._level=e.level,this._parent=e.parent,this._rectangle=this._tilingScheme.tileXYToRectangle(this._x,this._y,this._level),this._southwestChild=void 0,this._southeastChild=void 0,this._northwestChild=void 0,this._northeastChild=void 0,this.replacementPrevious=void 0,this.replacementNext=void 0,this._distance=0,this._loadPriority=0,this._customData=[],this._frameUpdated=void 0,this._lastSelectionResult=Xn.NONE,this._lastSelectionResultFrame=void 0,this._loadedCallbacks={},this._positionCache=new GX(Yut),this.state=Aa.START,this.renderable=!1,this.upsampledFromParent=!1,this.data=void 0}Qs.createLevelZeroTiles=function(e){let t=e.getNumberOfXTilesAtLevel(0),n=e.getNumberOfYTilesAtLevel(0),i=new Array(t*n),o=0;for(let r=0;r<n;++r)for(let s=0;s<t;++s)i[o++]=new Qs({tilingScheme:e,x:s,y:r,level:0});return i};var Xut=256;function Kut(e,t,n,i){let o=n.width/Xut*i,r=Math.floor(e/o)*o,s=Math.floor(t/o)*o;return`${r.toFixed(10)},${s.toFixed(10)}`}Qs.prototype._getCacheKey=function(e,t){return Kut(e.longitude,e.latitude,this._rectangle,t)};Qs.prototype.getPositionCacheEntry=function(e,t){return this._positionCache.get(this._getCacheKey(e,t))};Qs.prototype.setPositionCacheEntry=function(e,t,n){this._positionCache.set(this._getCacheKey(e,t),n)};Qs.prototype.clearPositionCache=function(){this._positionCache.size>0&&this._positionCache.clear()};Qs.prototype._updateCustomData=function(e,t,n){let i=this.customData,o,r,s;if(l(t)&&l(n)){for(i=i.filter(function(a){return n.indexOf(a)===-1}),this._customData=i,s=this._rectangle,o=0;o<t.length;++o)r=t[o],ae.contains(s,r.positionCartographic)&&i.push(r);this._frameUpdated=e}else{let a=this._parent;if(l(a)&&this._frameUpdated!==a._frameUpdated){i.length=0,s=this._rectangle;let c=a.customData;for(o=0;o<c.length;++o)r=c[o],ae.contains(s,r.positionCartographic)&&i.push(r);this._frameUpdated=a._frameUpdated}}};Object.defineProperties(Qs.prototype,{tilingScheme:{get:function(){return this._tilingScheme}},x:{get:function(){return this._x}},y:{get:function(){return this._y}},level:{get:function(){return this._level}},parent:{get:function(){return this._parent}},rectangle:{get:function(){return this._rectangle}},children:{get:function(){return[this.northwestChild,this.northeastChild,this.southwestChild,this.southeastChild]}},southwestChild:{get:function(){return l(this._southwestChild)||(this._southwestChild=new Qs({tilingScheme:this.tilingScheme,x:this.x*2,y:this.y*2+1,level:this.level+1,parent:this})),this._southwestChild}},southeastChild:{get:function(){return l(this._southeastChild)||(this._southeastChild=new Qs({tilingScheme:this.tilingScheme,x:this.x*2+1,y:this.y*2+1,level:this.level+1,parent:this})),this._southeastChild}},northwestChild:{get:function(){return l(this._northwestChild)||(this._northwestChild=new Qs({tilingScheme:this.tilingScheme,x:this.x*2,y:this.y*2,level:this.level+1,parent:this})),this._northwestChild}},northeastChild:{get:function(){return l(this._northeastChild)||(this._northeastChild=new Qs({tilingScheme:this.tilingScheme,x:this.x*2+1,y:this.y*2,level:this.level+1,parent:this})),this._northeastChild}},customData:{get:function(){return this._customData}},needsLoading:{get:function(){return this.state<Aa.DONE}},eligibleForUnloading:{get:function(){let e=!0;return l(this.data)&&(e=this.data.eligibleForUnloading,l(e)||(e=!0)),e}}});Qs.prototype.findLevelZeroTile=function(e,t,n){let i=this.tilingScheme.getNumberOfXTilesAtLevel(0);if(t<0?t+=i:t>=i&&(t-=i),!(n<0||n>=this.tilingScheme.getNumberOfYTilesAtLevel(0)))return e.filter(function(o){return o.x===t&&o.y===n})[0]};Qs.prototype.findTileToWest=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x-1,this.y);if(t.southeastChild===this)return t.southwestChild;if(t.northeastChild===this)return t.northwestChild;let n=t.findTileToWest(e);if(n!==void 0)return t.southwestChild===this?n.southeastChild:n.northeastChild};Qs.prototype.findTileToEast=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x+1,this.y);if(t.southwestChild===this)return t.southeastChild;if(t.northwestChild===this)return t.northeastChild;let n=t.findTileToEast(e);if(n!==void 0)return t.southeastChild===this?n.southwestChild:n.northwestChild};Qs.prototype.findTileToSouth=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x,this.y+1);if(t.northwestChild===this)return t.southwestChild;if(t.northeastChild===this)return t.southeastChild;let n=t.findTileToSouth(e);if(n!==void 0)return t.southwestChild===this?n.northwestChild:n.northeastChild};Qs.prototype.findTileToNorth=function(e){let t=this.parent;if(t===void 0)return this.findLevelZeroTile(e,this.x,this.y-1);if(t.southwestChild===this)return t.northwestChild;if(t.southeastChild===this)return t.northeastChild;let n=t.findTileToNorth(e);if(n!==void 0)return t.northwestChild===this?n.southwestChild:n.southeastChild};Qs.prototype.freeResources=function(){this.clearPositionCache(),this.state=Aa.START,this.renderable=!1,this.upsampledFromParent=!1,l(this.data)&&l(this.data.freeResources)&&this.data.freeResources(),bV(this._southwestChild),this._southwestChild=void 0,bV(this._southeastChild),this._southeastChild=void 0,bV(this._northwestChild),this._northwestChild=void 0,bV(this._northeastChild),this._northeastChild=void 0};function bV(e){l(e)&&e.freeResources()}var xV=Qs;function TV(){this.head=void 0,this.tail=void 0,this.count=0,this._lastBeforeStartOfFrame=void 0}TV.prototype.markStartOfRenderFrame=function(){this._lastBeforeStartOfFrame=this.head};TV.prototype.trimTiles=function(e){let t=this.tail,n=!0;for(;n&&l(this._lastBeforeStartOfFrame)&&this.count>e&&l(t);){n=t!==this._lastBeforeStartOfFrame;let i=t.replacementPrevious;t.eligibleForUnloading&&(t.freeResources(),w0e(this,t)),t=i}};function w0e(e,t){let n=t.replacementPrevious,i=t.replacementNext;t===e._lastBeforeStartOfFrame&&(e._lastBeforeStartOfFrame=i),t===e.head?e.head=i:n.replacementNext=i,t===e.tail?e.tail=n:i.replacementPrevious=n,t.replacementPrevious=void 0,t.replacementNext=void 0,--e.count}TV.prototype.markTileRendered=function(e){let t=this.head;if(t===e){e===this._lastBeforeStartOfFrame&&(this._lastBeforeStartOfFrame=e.replacementNext);return}if(++this.count,!l(t)){e.replacementPrevious=void 0,e.replacementNext=void 0,this.head=e,this.tail=e;return}(l(e.replacementPrevious)||l(e.replacementNext))&&w0e(this,e),e.replacementPrevious=void 0,e.replacementNext=t,t.replacementPrevious=e,this.head=e};var AV=TV;function Wf(e){this._tileProvider=e.tileProvider,this._tileProvider.quadtree=this,this._debug={enableDebugOutput:!1,maxDepth:0,maxDepthVisited:0,tilesVisited:0,tilesCulled:0,tilesRendered:0,tilesWaitingForChildren:0,lastMaxDepth:-1,lastMaxDepthVisited:-1,lastTilesVisited:-1,lastTilesCulled:-1,lastTilesRendered:-1,lastTilesWaitingForChildren:-1,suspendLodUpdate:!1};let n=this._tileProvider.tilingScheme.ellipsoid;this._tilesToRender=[],this._tileLoadQueueHigh=[],this._tileLoadQueueMedium=[],this._tileLoadQueueLow=[],this._tileReplacementQueue=new AV,this._levelZeroTiles=void 0,this._loadQueueTimeSlice=5,this._tilesInvalidated=!1,this._addHeightCallbacks=[],this._removeHeightCallbacks=[],this._tileToUpdateHeights=[],this._lastTileIndex=0,this._updateHeightsTimeSlice=2,this._cameraPositionCartographic=void 0,this._cameraReferenceFrameOriginCartographic=void 0,this.maximumScreenSpaceError=e.maximumScreenSpaceError??2,this.tileCacheSize=e.tileCacheSize??100,this.loadingDescendantLimit=20,this.preloadAncestors=!0,this.preloadSiblings=!1,this._occluders=new yV({ellipsoid:n}),this._tileLoadProgressEvent=new me,this._lastTileLoadQueueLength=0,this._lastSelectionFrameNumber=void 0}Object.defineProperties(Wf.prototype,{tileProvider:{get:function(){return this._tileProvider}},tileLoadProgressEvent:{get:function(){return this._tileLoadProgressEvent}},occluders:{get:function(){return this._occluders}}});Wf.prototype.invalidateAllTiles=function(){this._tilesInvalidated=!0};function Zut(e){let t=e._tileReplacementQueue;t.head=void 0,t.tail=void 0,t.count=0,I0e(e);let n=e._levelZeroTiles;if(l(n))for(let i=0;i<n.length;++i){let r=n[i].customData,s=r.length;for(let a=0;a<s;++a){let c=r[a];c.level=0,e._addHeightCallbacks.push(c)}n[i].freeResources()}e._levelZeroTiles=void 0,e._tileProvider.cancelReprojections()}Wf.prototype.forEachLoadedTile=function(e){let t=this._tileReplacementQueue.head;for(;l(t);)t.state!==Aa.START&&e(t),t=t.replacementNext};Wf.prototype.forEachRenderedTile=function(e){let t=this._tilesToRender;for(let n=0,i=t.length;n<i;++n)e(t[n])};Wf.prototype.updateHeight=function(e,t){let n=this,i={positionOnEllipsoidSurface:void 0,positionCartographic:e,level:-1,callback:t};return i.removeFunc=function(){let o=n._addHeightCallbacks,r=o.length;for(let s=0;s<r;++s)if(o[s]===i){o.splice(s,1);break}n._removeHeightCallbacks.push(i),i.callback&&(i.callback=void 0)},n._addHeightCallbacks.push(i),i.removeFunc};Wf.prototype.update=function(e){l(this._tileProvider.update)&&this._tileProvider.update(e)};function I0e(e){let t=e._debug;t.maxDepth=0,t.maxDepthVisited=0,t.tilesVisited=0,t.tilesCulled=0,t.tilesRendered=0,t.tilesWaitingForChildren=0,e._tileLoadQueueHigh.length=0,e._tileLoadQueueMedium.length=0,e._tileLoadQueueLow.length=0}Wf.prototype.beginFrame=function(e){e.passes.render&&(this._tilesInvalidated&&(Zut(this),this._tilesInvalidated=!1),this._tileProvider.initialize(e),I0e(this),!this._debug.suspendLodUpdate&&this._tileReplacementQueue.markStartOfRenderFrame())};Wf.prototype.render=function(e){let t=e.passes,n=this._tileProvider;t.render&&(n.beginUpdate(e),eft(this,e),uft(this,e),n.endUpdate(e)),t.pick&&this._tilesToRender.length>0&&n.updateForPick(e)};function $ut(e,t){let n=e._tileLoadQueueHigh.length+e._tileLoadQueueMedium.length+e._tileLoadQueueLow.length;if(n!==e._lastTileLoadQueueLength||e._tilesInvalidated){let o=me.prototype.raiseEvent.bind(e._tileLoadProgressEvent,n);t.afterRender.push(()=>(o(),!0)),e._lastTileLoadQueueLength=n}let i=e._debug;i.enableDebugOutput&&!i.suspendLodUpdate&&(i.maxDepth=e._tilesToRender.reduce(function(o,r){return Math.max(o,r.level)},-1),i.tilesRendered=e._tilesToRender.length,(i.tilesVisited!==i.lastTilesVisited||i.tilesRendered!==i.lastTilesRendered||i.tilesCulled!==i.lastTilesCulled||i.maxDepth!==i.lastMaxDepth||i.tilesWaitingForChildren!==i.lastTilesWaitingForChildren||i.maxDepthVisited!==i.lastMaxDepthVisited)&&(console.log(`Visited ${i.tilesVisited}, Rendered: ${i.tilesRendered}, Culled: ${i.tilesCulled}, Max Depth Rendered: ${i.maxDepth}, Max Depth Visited: ${i.maxDepthVisited}, Waiting for children: ${i.tilesWaitingForChildren}`),i.lastTilesVisited=i.tilesVisited,i.lastTilesRendered=i.tilesRendered,i.lastTilesCulled=i.tilesCulled,i.lastMaxDepth=i.maxDepth,i.lastTilesWaitingForChildren=i.tilesWaitingForChildren,i.lastMaxDepthVisited=i.maxDepthVisited))}Wf.prototype.endFrame=function(e){!e.passes.render||e.mode===ne.MORPHING||(sft(this,e),lft(this,e),$ut(this,e))};Wf.prototype.isDestroyed=function(){return!1};Wf.prototype.destroy=function(){this._tileProvider=this._tileProvider&&this._tileProvider.destroy()};var eP,D0e=new fe;function Qut(e,t){let n=ae.center(e.rectangle,D0e),i=n.longitude-eP.longitude,o=n.latitude-eP.latitude;n=ae.center(t.rectangle,D0e);let r=n.longitude-eP.longitude,s=n.latitude-eP.latitude;return i*i+o*o-(r*r+s*s)}var Jut=new d,JI=[];function eft(e,t){let n=e._debug;if(n.suspendLodUpdate)return;let i=e._tilesToRender;i.length=0;let o,r=e._tileProvider;if(!l(e._levelZeroTiles)){let y=r.tilingScheme;if(l(y)){let b=r.tilingScheme;e._levelZeroTiles=xV.createLevelZeroTiles(b);let x=e._levelZeroTiles.length;if(JI.length<x)for(JI=new Array(x),o=0;o<x;++o)JI[o]===void 0&&(JI[o]=new tP)}else return}e._occluders.ellipsoid.cameraPosition=t.camera.positionWC;let s,a=e._levelZeroTiles,c=a.length>1?e._occluders:void 0;eP=t.camera.positionCartographic,a.sort(Qut);let u=e._addHeightCallbacks,f=e._removeHeightCallbacks,h=t.frameNumber,p;if(u.length>0||f.length>0){for(o=0,p=a.length;o<p;++o)s=a[o],s._updateCustomData(h,u,f);u.length=0,f.length=0}let _=t.camera;e._cameraPositionCartographic=_.positionCartographic;let m=N.getTranslation(_.transform,Jut);for(e._cameraReferenceFrameOriginCartographic=e.tileProvider.tilingScheme.ellipsoid.cartesianToCartographic(m,e._cameraReferenceFrameOriginCartographic),o=0,p=a.length;o<p;++o)s=a[o],e._tileReplacementQueue.markTileRendered(s),s.renderable?ka(e,s,r,t,c,!1,JI[o]):(gg(e,e._tileLoadQueueHigh,s,t),++n.tilesWaitingForChildren);e._lastSelectionFrameNumber=h}function gg(e,t,n,i){n.needsLoading&&(e.tileProvider.computeTileLoadPriority!==void 0&&(n._loadPriority=e.tileProvider.computeTileLoadPriority(n,i)),t.push(n))}function tP(){this.allAreRenderable=!0,this.anyWereRenderedLastFrame=!1,this.notYetRenderableCount=0}function P0e(){this.southwest=new tP,this.southeast=new tP,this.northwest=new tP,this.northeast=new tP}P0e.prototype.combine=function(e){let t=this.southwest,n=this.southeast,i=this.northwest,o=this.northeast;e.allAreRenderable=t.allAreRenderable&&n.allAreRenderable&&i.allAreRenderable&&o.allAreRenderable,e.anyWereRenderedLastFrame=t.anyWereRenderedLastFrame||n.anyWereRenderedLastFrame||i.anyWereRenderedLastFrame||o.anyWereRenderedLastFrame,e.notYetRenderableCount=t.notYetRenderableCount+n.notYetRenderableCount+i.notYetRenderableCount+o.notYetRenderableCount};var qX=new Array(31);for(let e=0;e<qX.length;++e)qX[e]=new P0e;function tft(e,t,n,i,o){let r=e._debug;++r.tilesVisited,e._tileReplacementQueue.markTileRendered(n),n._updateCustomData(t.frameNumber),n.level>r.maxDepthVisited&&(r.maxDepthVisited=n.level);let s=oft(e,t,n)<e.maximumScreenSpaceError,a=n.southwestChild,c=n.southeastChild,u=n.northwestChild,f=n.northeastChild,h=e._lastSelectionFrameNumber,p=n._lastSelectionResultFrame===h?n._lastSelectionResult:Xn.NONE,_=e.tileProvider;if(s||i){let m=Xn.originalResult(p)===Xn.RENDERED,y=Xn.originalResult(p)===Xn.CULLED||p===Xn.NONE,b=n.state===Aa.DONE,x=m||y||b;if(x||l(_.canRenderWithoutLosingDetail)&&(x=_.canRenderWithoutLosingDetail(n)),x){s&&gg(e,e._tileLoadQueueMedium,n,t),CV(e,n),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=p===Xn.RENDERED,o.notYetRenderableCount=n.renderable?0:1,n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=Xn.RENDERED,o.anyWereRenderedLastFrame||e._tileToUpdateHeights.push(n);return}i=!0,s&&gg(e,e._tileLoadQueueHigh,n,t)}if(_.canRefine(n)){if(a.upsampledFromParent&&c.upsampledFromParent&&u.upsampledFromParent&&f.upsampledFromParent){CV(e,n),gg(e,e._tileLoadQueueMedium,n,t),e._tileReplacementQueue.markTileRendered(a),e._tileReplacementQueue.markTileRendered(c),e._tileReplacementQueue.markTileRendered(u),e._tileReplacementQueue.markTileRendered(f),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=p===Xn.RENDERED,o.notYetRenderableCount=n.renderable?0:1,n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=Xn.RENDERED,o.anyWereRenderedLastFrame||e._tileToUpdateHeights.push(n);return}n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=Xn.REFINED;let y=e._tilesToRender.length,b=e._tileLoadQueueLow.length,x=e._tileLoadQueueMedium.length,T=e._tileLoadQueueHigh.length,A=e._tileToUpdateHeights.length;if(nft(e,a,c,u,f,t,i,o),y!==e._tilesToRender.length){let C=o.allAreRenderable,S=o.anyWereRenderedLastFrame,w=o.notYetRenderableCount,R=!1;if(!C&&!S){let P=e._tilesToRender;for(let L=y;L<P.length;++L){let g=P[L];for(;g!==void 0&&g._lastSelectionResult!==Xn.KICKED&&g!==n;)g._lastSelectionResult=Xn.kick(g._lastSelectionResult),g=g.parent}e._tilesToRender.length=y,e._tileToUpdateHeights.length=A,CV(e,n),n._lastSelectionResult=Xn.RENDERED;let O=p===Xn.RENDERED;!O&&w>e.loadingDescendantLimit&&(e._tileLoadQueueLow.length=b,e._tileLoadQueueMedium.length=x,e._tileLoadQueueHigh.length=T,gg(e,e._tileLoadQueueMedium,n,t),o.notYetRenderableCount=n.renderable?0:1,R=!0),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=O,O||e._tileToUpdateHeights.push(n),++r.tilesWaitingForChildren}e.preloadAncestors&&!R&&gg(e,e._tileLoadQueueLow,n,t)}return}n._lastSelectionResultFrame=t.frameNumber,n._lastSelectionResult=Xn.RENDERED,CV(e,n),gg(e,e._tileLoadQueueHigh,n,t),o.allAreRenderable=n.renderable,o.anyWereRenderedLastFrame=p===Xn.RENDERED,o.notYetRenderableCount=n.renderable?0:1}function nft(e,t,n,i,o,r,s,a){let c=r.camera.positionCartographic,u=e._tileProvider,f=e._occluders,h=qX[t.level],p=h.southwest,_=h.southeast,m=h.northwest,y=h.northeast;c.longitude<t.rectangle.east?c.latitude<t.rectangle.north?(ka(e,t,u,r,f,s,p),ka(e,n,u,r,f,s,_),ka(e,i,u,r,f,s,m),ka(e,o,u,r,f,s,y)):(ka(e,i,u,r,f,s,m),ka(e,t,u,r,f,s,p),ka(e,o,u,r,f,s,y),ka(e,n,u,r,f,s,_)):c.latitude<t.rectangle.north?(ka(e,n,u,r,f,s,_),ka(e,t,u,r,f,s,p),ka(e,o,u,r,f,s,y),ka(e,i,u,r,f,s,m)):(ka(e,o,u,r,f,s,y),ka(e,i,u,r,f,s,m),ka(e,n,u,r,f,s,_),ka(e,t,u,r,f,s,p)),h.combine(a)}function ift(e,t){let n=t.rectangle;return l(e._cameraPositionCartographic)&&ae.contains(n,e._cameraPositionCartographic)||l(e._cameraReferenceFrameOriginCartographic)&&ae.contains(n,e._cameraReferenceFrameOriginCartographic)}function ka(e,t,n,i,o,r,s){if(n.computeTileVisibility(t,i,o)!==xr.NONE)return tft(e,i,t,r,s);if(++e._debug.tilesCulled,e._tileReplacementQueue.markTileRendered(t),s.allAreRenderable=!0,s.anyWereRenderedLastFrame=!1,s.notYetRenderableCount=0,ift(e,t)){(!l(t.data)||!l(t.data.vertexArray))&&gg(e,e._tileLoadQueueMedium,t,i);let a=e._lastSelectionFrameNumber,c=t._lastSelectionResultFrame===a?t._lastSelectionResult:Xn.NONE;c!==Xn.CULLED_BUT_NEEDED&&c!==Xn.RENDERED&&e._tileToUpdateHeights.push(t),t._lastSelectionResult=Xn.CULLED_BUT_NEEDED}else e.preloadSiblings||t.level===0?(gg(e,e._tileLoadQueueLow,t,i),t._lastSelectionResult=Xn.CULLED):t._lastSelectionResult=Xn.CULLED;t._lastSelectionResultFrame=i.frameNumber}function oft(e,t,n){if(t.mode===ne.SCENE2D||t.camera.frustum instanceof un||t.camera.frustum instanceof Wr)return rft(e,t,n);let i=e._tileProvider.getLevelMaximumGeometricError(n.level),o=n._distance,r=t.context.drawingBufferHeight,s=t.camera.frustum.sseDenominator,a=i*r/(o*s);return t.fog.enabled&&(a-=I.fog(o,t.fog.density)*t.fog.sse),a/=t.pixelRatio,a}function rft(e,t,n){let o=t.camera.frustum,r=o.offCenterFrustum;l(r)&&(o=r);let s=t.context,a=s.drawingBufferWidth,c=s.drawingBufferHeight,u=e._tileProvider.getLevelMaximumGeometricError(n.level),f=Math.max(o.top-o.bottom,o.right-o.left)/Math.max(a,c),h=u/f;return t.fog.enabled&&t.mode!==ne.SCENE2D&&(h-=I.fog(n._distance,t.fog.density)*t.fog.sse),h/=t.pixelRatio,h}function CV(e,t){e._tilesToRender.push(t)}function sft(e,t){let n=e._tileLoadQueueHigh,i=e._tileLoadQueueMedium,o=e._tileLoadQueueLow;if(n.length===0&&i.length===0&&o.length===0)return;e._tileReplacementQueue.trimTiles(e.tileCacheSize);let r=yi()+e._loadQueueTimeSlice,s=e._tileProvider,a=jX(e,t,s,r,n,!1);a=jX(e,t,s,r,i,a),jX(e,t,s,r,o,a)}function aft(e,t){return e._loadPriority-t._loadPriority}function jX(e,t,n,i,o,r){n.computeTileLoadPriority!==void 0&&o.sort(aft);for(let s=0,a=o.length;s<a&&(yi()<i||!r);++s){let c=o[s];e._tileReplacementQueue.markTileRendered(c),n.loadTile(t,c),r=!0}return r}var aS=new _n,WX=new fe,a0=new d,cft=[];function lft(e,t){if(!l(e.tileProvider.tilingScheme))return;let n=cft;n.length=0;let i=e._tileToUpdateHeights,o=yi(),r=e._updateHeightsTimeSlice,s=o+r,a=t.mode,c=t.mapProjection,u=e.tileProvider.tilingScheme.ellipsoid,f;for(;i.length>0;){let h=i[0];if(!l(h.data)||!l(h.data.mesh)){let y=h._lastSelectionResultFrame===e._lastSelectionFrameNumber?h._lastSelectionResult:Xn.NONE;(y===Xn.RENDERED||y===Xn.CULLED_BUT_NEEDED)&&n.push(h),h.clearPositionCache(),i.shift(),e._lastTileIndex=0;continue}let p=h.customData,_=p.length,m=!1;for(f=e._lastTileIndex;f<_;++f){let y=p[f],b=h.data.terrainData,x=l(b)&&b.wasCreatedByUpsampling();if(h.level>y.level&&!x){let T,A=h.getPositionCacheEntry(y.positionCartographic,e.maximumScreenSpaceError);if(l(A))T=A;else{if(l(y.positionOnEllipsoidSurface)||(y.positionOnEllipsoidSurface=d.fromRadians(y.positionCartographic.longitude,y.positionCartographic.latitude,0,u)),a===ne.SCENE3D){let C=u.geodeticSurfaceNormal(y.positionOnEllipsoidSurface,aS.direction),S=u.getSurfaceNormalIntersectionWithZAxis(y.positionOnEllipsoidSurface,11500,aS.origin);if(!l(S)){let w=0;l(h.data.tileBoundingRegion)&&(w=h.data.tileBoundingRegion.minimumHeight);let R=Math.min(w,-11500),P=d.multiplyByScalar(C,Math.abs(R)+1,a0);d.subtract(y.positionOnEllipsoidSurface,P,aS.origin)}}else fe.clone(y.positionCartographic,WX),WX.height=-11500,c.project(WX,a0),d.fromElements(a0.z,a0.x,a0.y,a0),d.clone(a0,aS.origin),d.clone(d.UNIT_X,aS.direction);T=h.data.pick(aS,a,c,!1,a0),l(T)&&h.setPositionCacheEntry(y.positionCartographic,e.maximumScreenSpaceError,T)}l(T)&&(l(y.callback)&&y.callback(T),y.level=h.level)}if(yi()>=s){m=!0;break}}if(m){e._lastTileIndex=f;break}else e._lastTileIndex=0,i.shift()}for(f=0;f<n.length;f++)i.push(n[f])}function uft(e,t){let n=e._tileProvider,i=e._tilesToRender;for(let o=0,r=i.length;o<r;++o){let s=i[o];n.showTileThisFrame(s,t)}}var EV=Wf;function ah(e){e=e??ee.default;let t=new pA({ellipsoid:e}),n=new _V;this._ellipsoid=e,this._imageryLayerCollection=n,this._surfaceShaderSet=new UU,this._material=void 0,this._surface=new EV({tileProvider:new mV({terrainProvider:t,imageryLayers:n,surfaceShaderSet:this._surfaceShaderSet})}),this._terrainProvider=t,this._terrainProviderChanged=new me,this._undergroundColor=U.clone(U.BLACK),this._undergroundColorAlphaByDistance=new Ht(e.maximumRadius/1e3,0,e.maximumRadius/5,1),this._translucency=new pV,XX(this),this.show=!0,this._oceanNormalMapResourceDirty=!0,this._oceanNormalMapResource=new Ee({url:rn("Assets/Textures/waterNormalsSmall.jpg")}),this.maximumScreenSpaceError=2,this.tileCacheSize=100,this.loadingDescendantLimit=20,this.preloadAncestors=!0,this.preloadSiblings=!1,this.fillHighlightColor=void 0,this.enableLighting=!1,this.lambertDiffuseMultiplier=.9,this.dynamicAtmosphereLighting=!0,this.dynamicAtmosphereLightingFromSun=!1,this.showGroundAtmosphere=ee.WGS84.equals(e),this.atmosphereLightIntensity=10,this.atmosphereRayleighCoefficient=new d(55e-7,13e-6,284e-7),this.atmosphereMieCoefficient=new d(21e-6,21e-6,21e-6),this.atmosphereRayleighScaleHeight=1e4,this.atmosphereMieScaleHeight=3200,this.atmosphereMieAnisotropy=.9,this.lightingFadeOutDistance=I.PI_OVER_TWO*e.minimumRadius,this.lightingFadeInDistance=I.PI*e.minimumRadius,this.nightFadeOutDistance=I.PI_OVER_TWO*e.minimumRadius,this.nightFadeInDistance=5*I.PI_OVER_TWO*e.minimumRadius,this.showWaterEffect=!0,this.depthTestAgainstTerrain=!1,this.shadows=Tn.RECEIVE_ONLY,this.atmosphereHueShift=0,this.atmosphereSaturationShift=0,this.atmosphereBrightnessShift=0,this.showSkirts=!0,this.backFaceCulling=!0,this._oceanNormalMap=void 0,this._zoomedOutOceanSpecularIntensity=void 0,this.vertexShadowDarkness=.3}Object.defineProperties(ah.prototype,{ellipsoid:{get:function(){return this._ellipsoid}},imageryLayers:{get:function(){return this._imageryLayerCollection}},imageryLayersUpdatedEvent:{get:function(){return this._surface.tileProvider.imageryLayersUpdatedEvent}},tilesLoaded:{get:function(){return l(this._surface)?this._surface._tileLoadQueueHigh.length===0&&this._surface._tileLoadQueueMedium.length===0&&this._surface._tileLoadQueueLow.length===0:!0}},baseColor:{get:function(){return this._surface.tileProvider.baseColor},set:function(e){this._surface.tileProvider.baseColor=e}},clippingPlanes:{get:function(){return this._surface.tileProvider.clippingPlanes},set:function(e){this._surface.tileProvider.clippingPlanes=e}},clippingPolygons:{get:function(){return this._surface.tileProvider.clippingPolygons},set:function(e){this._surface.tileProvider.clippingPolygons=e}},cartographicLimitRectangle:{get:function(){return this._surface.tileProvider.cartographicLimitRectangle},set:function(e){l(e)||(e=ae.clone(ae.MAX_VALUE)),this._surface.tileProvider.cartographicLimitRectangle=e}},oceanNormalMapUrl:{get:function(){return this._oceanNormalMapResource.url},set:function(e){this._oceanNormalMapResource.url=e,this._oceanNormalMapResourceDirty=!0}},terrainProvider:{get:function(){return this._terrainProvider},set:function(e){e!==this._terrainProvider&&(this._terrainProvider=e,this._terrainProviderChanged.raiseEvent(e),l(this._material)&&XX(this))}},terrainProviderChanged:{get:function(){return this._terrainProviderChanged}},tileLoadProgressEvent:{get:function(){return this._surface.tileLoadProgressEvent}},material:{get:function(){return this._material},set:function(e){this._material!==e&&(this._material=e,XX(this))}},undergroundColor:{get:function(){return this._undergroundColor},set:function(e){this._undergroundColor=U.clone(e,this._undergroundColor)}},undergroundColorAlphaByDistance:{get:function(){return this._undergroundColorAlphaByDistance},set:function(e){this._undergroundColorAlphaByDistance=Ht.clone(e,this._undergroundColorAlphaByDistance)}},translucency:{get:function(){return this._translucency}}});function XX(e){let t=[],n=l(e._material)&&(l(e._material.shaderSource.match(/slope/))||l(e._material.shaderSource.match("normalEC"))),i=[cm,VI];l(e._material)&&(!n||e._terrainProvider.requestVertexNormals)?(i.push(e._material.shaderSource),t.push("APPLY_MATERIAL"),e._surface._tileProvider.materialUniformMap=e._material._uniforms):e._surface._tileProvider.materialUniformMap=void 0,i.push(kU),e._surfaceShaderSet.baseVertexShaderSource=new Ue({sources:[cm,VI,zU],defines:t}),e._surfaceShaderSet.baseFragmentShaderSource=new Ue({sources:i,defines:t}),e._surfaceShaderSet.material=e._material}function fft(e){return function(t,n){let i=ce.distanceSquaredTo(t.pickBoundingSphere,e),o=ce.distanceSquaredTo(n.pickBoundingSphere,e);return i-o}}var dft=[],hft={start:0,stop:0};ah.prototype.pickWorldCoordinates=function(e,t,n,i){n=n??!0;let o=t.mode,r=t.mapProjection,s=dft;s.length=0;let a=this._surface._tilesToRender,c=a.length,u,f;for(f=0;f<c;++f){u=a[f];let p=u.data;if(!l(p))continue;let _=p.pickBoundingSphere;if(o!==ne.SCENE3D)p.pickBoundingSphere=_=ce.fromRectangleWithHeights2D(u.rectangle,r,p.tileBoundingRegion.minimumHeight,p.tileBoundingRegion.maximumHeight,_),d.fromElements(_.center.z,_.center.x,_.center.y,_.center);else if(l(p.renderedMesh))ce.clone(p.tileBoundingRegion.boundingSphere,_);else continue;let m=ei.raySphere(e,_,hft);l(m)&&s.push(p)}s.sort(fft(e.origin));let h;for(c=s.length,f=0;f<c&&(h=s[f].pick(e,t.mode,t.mapProjection,n,i),!l(h));++f);return h};var mft=new fe;ah.prototype.pick=function(e,t,n){if(n=this.pickWorldCoordinates(e,t,!0,n),l(n)&&t.mode!==ne.SCENE3D){n=d.fromElements(n.y,n.z,n.x,n);let i=t.mapProjection.unproject(n,mft);n=this._ellipsoid.cartographicToCartesian(i,n)}return n};var pft=new d,R0e=new d,gft=new fe,_ft=new _n;function YX(e,t){return l(e)&&ae.contains(e.rectangle,t)?e:void 0}ah.prototype.getHeight=function(e){let t=this._surface._levelZeroTiles;if(!l(t))return;let n,i,o=t.length;for(i=0;i<o&&(n=t[i],!ae.contains(n.rectangle,e));++i);if(i>=o)return;let r=n;for(;l(n);)n=YX(n._southwestChild,e)||YX(n._southeastChild,e)||YX(n._northwestChild,e)||n._northeastChild,l(n)&&l(n.data)&&l(n.data.renderedMesh)&&(r=n);if(n=r,!l(n)||!l(n.data)||!l(n.data.renderedMesh))return;let s=this._surface._tileProvider.tilingScheme.projection,a=this._surface._tileProvider.tilingScheme.ellipsoid,c=d.fromRadians(e.longitude,e.latitude,0,a,pft),u=_ft,f=a.geodeticSurfaceNormal(c,u.direction),h=a.getSurfaceNormalIntersectionWithZAxis(c,11500,u.origin);if(!l(h)){let _;l(n.data.tileBoundingRegion)&&(_=n.data.tileBoundingRegion.minimumHeight);let m=Math.min(_??0,-11500),y=d.multiplyByScalar(f,Math.abs(m)+1,R0e);d.subtract(c,y,u.origin)}let p=n.data.pick(u,void 0,s,!1,R0e);if(l(p))return a.cartesianToCartographic(p,gft).height};ah.prototype.update=function(e){this.show&&e.passes.render&&this._surface.update(e)};ah.prototype.beginFrame=function(e){let t=this._surface,n=t.tileProvider,i=this.terrainProvider,o=l(i)&&i.hasWaterMask&&i.hasWaterMask;if(o&&this._oceanNormalMapResourceDirty){this._oceanNormalMapResourceDirty=!1;let a=this._oceanNormalMapResource,c=a.url;if(l(c)){let u=this;a.fetchImage().then(function(f){c===u._oceanNormalMapResource.url&&(u._oceanNormalMap=u._oceanNormalMap&&u._oceanNormalMap.destroy(),u._oceanNormalMap=new Mt({context:e.context,source:f}))})}else this._oceanNormalMap=this._oceanNormalMap&&this._oceanNormalMap.destroy()}let r=e.passes,s=e.mode;r.render&&(this.showGroundAtmosphere?this._zoomedOutOceanSpecularIntensity=.4:this._zoomedOutOceanSpecularIntensity=.5,t.maximumScreenSpaceError=this.maximumScreenSpaceError,t.tileCacheSize=this.tileCacheSize,t.loadingDescendantLimit=this.loadingDescendantLimit,t.preloadAncestors=this.preloadAncestors,t.preloadSiblings=this.preloadSiblings,n.terrainProvider=this.terrainProvider,n.lightingFadeOutDistance=this.lightingFadeOutDistance,n.lightingFadeInDistance=this.lightingFadeInDistance,n.nightFadeOutDistance=this.nightFadeOutDistance,n.nightFadeInDistance=this.nightFadeInDistance,n.zoomedOutOceanSpecularIntensity=s===ne.SCENE3D?this._zoomedOutOceanSpecularIntensity:0,n.hasWaterMask=o,n.showWaterEffect=this.showWaterEffect,n.oceanNormalMap=this._oceanNormalMap,n.enableLighting=this.enableLighting,n.dynamicAtmosphereLighting=this.dynamicAtmosphereLighting,n.dynamicAtmosphereLightingFromSun=this.dynamicAtmosphereLightingFromSun,n.showGroundAtmosphere=this.showGroundAtmosphere,n.atmosphereLightIntensity=this.atmosphereLightIntensity,n.atmosphereRayleighCoefficient=this.atmosphereRayleighCoefficient,n.atmosphereMieCoefficient=this.atmosphereMieCoefficient,n.atmosphereRayleighScaleHeight=this.atmosphereRayleighScaleHeight,n.atmosphereMieScaleHeight=this.atmosphereMieScaleHeight,n.atmosphereMieAnisotropy=this.atmosphereMieAnisotropy,n.shadows=this.shadows,n.hueShift=this.atmosphereHueShift,n.saturationShift=this.atmosphereSaturationShift,n.brightnessShift=this.atmosphereBrightnessShift,n.fillHighlightColor=this.fillHighlightColor,n.showSkirts=this.showSkirts,n.backFaceCulling=this.backFaceCulling,n.vertexShadowDarkness=this.vertexShadowDarkness,n.undergroundColor=this._undergroundColor,n.undergroundColorAlphaByDistance=this._undergroundColorAlphaByDistance,n.lambertDiffuseMultiplier=this.lambertDiffuseMultiplier,t.beginFrame(e))};ah.prototype.render=function(e){this.show&&(l(this._material)&&this._material.update(e.context),this._surface.render(e))};ah.prototype.endFrame=function(e){this.show&&e.passes.render&&this._surface.endFrame(e)};ah.prototype.isDestroyed=function(){return!1};ah.prototype.destroy=function(){return this._surfaceShaderSet=this._surfaceShaderSet&&this._surfaceShaderSet.destroy(),this._surface=this._surface&&this._surface.destroy(),this._oceanNormalMap=this._oceanNormalMap&&this._oceanNormalMap.destroy(),ue(this)};var SV=ah;var nP=`uniform vec3 u_radii;
uniform vec3 u_oneOverEllipsoidRadiiSquared;
in vec3 v_positionEC;
vec4 computeEllipsoidColor(czm_ray ray, float intersection, float side)
{
vec3 positionEC = czm_pointAlongRay(ray, intersection);
vec3 positionMC = (czm_inverseModelView * vec4(positionEC, 1.0)).xyz;
vec3 geodeticNormal = normalize(czm_geodeticSurfaceNormal(positionMC, vec3(0.0), u_oneOverEllipsoidRadiiSquared));
vec3 sphericalNormal = normalize(positionMC / u_radii);
vec3 normalMC = geodeticNormal * side; // normalized surface normal (always facing the viewer) in model coordinates
vec3 normalEC = normalize(czm_normal * normalMC); // normalized surface normal in eye coordinates
vec2 st = czm_ellipsoidTextureCoordinates(sphericalNormal);
vec3 positionToEyeEC = -positionEC;
czm_materialInput materialInput;
materialInput.s = st.s;
materialInput.st = st;
materialInput.str = (positionMC + u_radii) / u_radii;
materialInput.normalEC = normalEC;
materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(positionMC, normalEC);
materialInput.positionToEyeEC = positionToEyeEC;
czm_material material = czm_getMaterial(materialInput);
#ifdef ONLY_SUN_LIGHTING
return czm_private_phong(normalize(positionToEyeEC), material, czm_sunDirectionEC);
#else
return czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
void main()
{
// PERFORMANCE_TODO: When dynamic branching is available, compute ratio of maximum and minimum radii
// in the vertex shader. Only when it is larger than some constant, march along the ray.
// Otherwise perform one intersection test which will be the common case.
// Test if the ray intersects a sphere with the ellipsoid's maximum radius.
// For very oblate ellipsoids, using the ellipsoid's radii for an intersection test
// may cause false negatives. This will discard fragments before marching the ray forward.
float maxRadius = max(u_radii.x, max(u_radii.y, u_radii.z)) * 1.5;
vec3 direction = normalize(v_positionEC);
vec3 ellipsoidCenter = czm_modelView[3].xyz;
float t1 = -1.0;
float t2 = -1.0;
float b = -2.0 * dot(direction, ellipsoidCenter);
float c = dot(ellipsoidCenter, ellipsoidCenter) - maxRadius * maxRadius;
float discriminant = b * b - 4.0 * c;
if (discriminant >= 0.0) {
t1 = (-b - sqrt(discriminant)) * 0.5;
t2 = (-b + sqrt(discriminant)) * 0.5;
}
if (t1 < 0.0 && t2 < 0.0) {
discard;
}
float t = min(t1, t2);
if (t < 0.0) {
t = 0.0;
}
// March ray forward to intersection with larger sphere and find
czm_ray ray = czm_ray(t * direction, direction);
vec3 ellipsoid_inverseRadii = vec3(1.0 / u_radii.x, 1.0 / u_radii.y, 1.0 / u_radii.z);
czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoidCenter, ellipsoid_inverseRadii);
if (czm_isEmpty(intersection))
{
discard;
}
// If the viewer is outside, compute outsideFaceColor, with normals facing outward.
vec4 outsideFaceColor = (intersection.start != 0.0) ? computeEllipsoidColor(ray, intersection.start, 1.0) : vec4(0.0);
// If the viewer either is inside or can see inside, compute insideFaceColor, with normals facing inward.
vec4 insideFaceColor = (outsideFaceColor.a < 1.0) ? computeEllipsoidColor(ray, intersection.stop, -1.0) : vec4(0.0);
out_FragColor = mix(insideFaceColor, outsideFaceColor, outsideFaceColor.a);
out_FragColor.a = 1.0 - (1.0 - insideFaceColor.a) * (1.0 - outsideFaceColor.a);
#if (defined(WRITE_DEPTH) && (__VERSION__ == 300 || defined(GL_EXT_frag_depth)))
t = (intersection.start != 0.0) ? intersection.start : intersection.stop;
vec3 positionEC = czm_pointAlongRay(ray, t);
vec4 positionCC = czm_projection * vec4(positionEC, 1.0);
#ifdef LOG_DEPTH
czm_writeLogDepth(1.0 + positionCC.w);
#else
float z = positionCC.z / positionCC.w;
float n = czm_depthRange.near;
float f = czm_depthRange.far;
gl_FragDepth = (z * (f - n) + f + n) * 0.5;
#endif
#endif
}
`;var iP=`in vec3 position;
uniform vec3 u_radii;
out vec3 v_positionEC;
void main()
{
// In the vertex data, the cube goes from (-1.0, -1.0, -1.0) to (1.0, 1.0, 1.0) in model coordinates.
// Scale to consider the radii. We could also do this once on the CPU when using the BoxGeometry,
// but doing it here allows us to change the radii without rewriting the vertex data, and
// allows all ellipsoids to reuse the same vertex data.
vec4 p = vec4(u_radii * position, 1.0);
v_positionEC = (czm_modelView * p).xyz; // position in eye coordinates
gl_Position = czm_modelViewProjection * p; // position in clip coordinates
// With multi-frustum, when the ellipsoid primitive is positioned on the intersection of two frustums
// and close to terrain, the terrain (writes depth) in the closest frustum can overwrite part of the
// ellipsoid (does not write depth) that was rendered in the farther frustum.
//
// Here, we clamp the depth in the vertex shader to avoid being overwritten; however, this creates
// artifacts since some fragments can be alpha blended twice. This is solved by only rendering
// the ellipsoid in the closest frustum to the viewer.
gl_Position.z = clamp(gl_Position.z, czm_depthRange.near, czm_depthRange.far);
czm_vertexLogDepth();
}
`;var KX={position:0};function vV(e){e=e??G.EMPTY_OBJECT,this.center=d.clone(e.center??d.ZERO),this._center=new d,this.radii=d.clone(e.radii),this._radii=new d,this._oneOverEllipsoidRadiiSquared=new d,this._boundingSphere=new ce,this.modelMatrix=N.clone(e.modelMatrix??N.IDENTITY),this._modelMatrix=new N,this._computedModelMatrix=new N,this.show=e.show??!0,this.material=e.material??Ji.fromType(Ji.ColorType),this._material=void 0,this._translucent=void 0,this.id=e.id,this._id=void 0,this.debugShowBoundingVolume=e.debugShowBoundingVolume??!1,this.onlySunLighting=e.onlySunLighting??!1,this._onlySunLighting=!1,this._depthTestEnabled=e.depthTestEnabled??!0,this._useLogDepth=!1,this._sp=void 0,this._rs=void 0,this._va=void 0,this._pickSP=void 0,this._pickId=void 0,this._colorCommand=new Je({owner:e._owner??this}),this._pickCommand=new Je({owner:e._owner??this,pickOnly:!0});let t=this;this._uniforms={u_radii:function(){return t.radii},u_oneOverEllipsoidRadiiSquared:function(){return t._oneOverEllipsoidRadiiSquared}},this._pickUniforms={czm_pickColor:function(){return t._pickId.color}}}function yft(e){let t=e.cache.ellipsoidPrimitive_vertexArray;if(l(t))return t;let n=Za.createGeometry(Za.fromDimensions({dimensions:new d(2,2,2),vertexFormat:Ie.POSITION_ONLY}));return t=oi.fromGeometry({context:e,geometry:n,attributeLocations:KX,bufferUsage:ke.STATIC_DRAW,interleave:!0}),e.cache.ellipsoidPrimitive_vertexArray=t,t}vV.prototype.update=function(e){if(!this.show||e.mode!==ne.SCENE3D||!l(this.center)||!l(this.radii))return;let t=e.context,n=this.material.isTranslucent(),i=this._translucent!==n;(!l(this._rs)||i)&&(this._translucent=n,this._rs=ze.fromCache({cull:{enabled:!0,face:xi.FRONT},depthTest:{enabled:this._depthTestEnabled},depthMask:!n&&t.fragmentDepth,blending:n?dn.ALPHA_BLEND:void 0})),l(this._va)||(this._va=yft(t));let o=!1,r=this.radii;if(!d.equals(this._radii,r)){d.clone(r,this._radii);let y=this._oneOverEllipsoidRadiiSquared;y.x=1/(r.x*r.x),y.y=1/(r.y*r.y),y.z=1/(r.z*r.z),o=!0}(!N.equals(this.modelMatrix,this._modelMatrix)||!d.equals(this.center,this._center))&&(N.clone(this.modelMatrix,this._modelMatrix),d.clone(this.center,this._center),N.multiplyByTranslation(this.modelMatrix,this.center,this._computedModelMatrix),o=!0),o&&(d.clone(d.ZERO,this._boundingSphere.center),this._boundingSphere.radius=d.maximumComponent(r),ce.transform(this._boundingSphere,this._computedModelMatrix,this._boundingSphere));let s=this._material!==this.material;this._material=this.material,this._material.update(t);let a=this.onlySunLighting!==this._onlySunLighting;this._onlySunLighting=this.onlySunLighting;let c=e.useLogDepth,u=this._useLogDepth!==c;this._useLogDepth=c;let f=this._colorCommand,h,p;(s||a||i||u)&&(h=new Ue({sources:[iP]}),p=new Ue({sources:[this.material.shaderSource,nP]}),this.onlySunLighting&&p.defines.push("ONLY_SUN_LIGHTING"),!n&&t.fragmentDepth&&p.defines.push("WRITE_DEPTH"),this._useLogDepth&&(h.defines.push("LOG_DEPTH"),p.defines.push("LOG_DEPTH")),this._sp=tn.replaceCache({context:t,shaderProgram:this._sp,vertexShaderSource:h,fragmentShaderSource:p,attributeLocations:KX}),f.vertexArray=this._va,f.renderState=this._rs,f.shaderProgram=this._sp,f.uniformMap=St(this._uniforms,this.material._uniforms),f.executeInClosestFrustum=n);let _=e.commandList,m=e.passes;if(m.render&&(f.boundingVolume=this._boundingSphere,f.debugShowBoundingVolume=this.debugShowBoundingVolume,f.modelMatrix=this._computedModelMatrix,f.pass=n?ve.TRANSLUCENT:ve.OPAQUE,_.push(f)),m.pick){let y=this._pickCommand;(!l(this._pickId)||this._id!==this.id)&&(this._id=this.id,this._pickId=this._pickId&&this._pickId.destroy(),this._pickId=t.createPickId({primitive:this,id:this.id})),(s||a||!l(this._pickSP)||u)&&(h=new Ue({sources:[iP]}),p=new Ue({sources:[this.material.shaderSource,nP],pickColorQualifier:"uniform"}),this.onlySunLighting&&p.defines.push("ONLY_SUN_LIGHTING"),!n&&t.fragmentDepth&&p.defines.push("WRITE_DEPTH"),this._useLogDepth&&(h.defines.push("LOG_DEPTH"),p.defines.push("LOG_DEPTH")),this._pickSP=tn.replaceCache({context:t,shaderProgram:this._pickSP,vertexShaderSource:h,fragmentShaderSource:p,attributeLocations:KX}),y.vertexArray=this._va,y.renderState=this._rs,y.shaderProgram=this._pickSP,y.uniformMap=St(St(this._uniforms,this._pickUniforms),this.material._uniforms),y.executeInClosestFrustum=n),y.boundingVolume=this._boundingSphere,y.modelMatrix=this._computedModelMatrix,y.pass=n?ve.TRANSLUCENT:ve.OPAQUE,_.push(y)}};vV.prototype.isDestroyed=function(){return!1};vV.prototype.destroy=function(){return this._sp=this._sp&&this._sp.destroy(),this._pickSP=this._pickSP&&this._pickSP.destroy(),this._pickId=this._pickId&&this._pickId.destroy(),ue(this)};var wV=vV;function oP(e){e=e??G.EMPTY_OBJECT;let t=e.textureUrl;l(t)||(t=rn("Assets/Textures/moonSmall.jpg")),this.show=e.show??!0,this.textureUrl=t,this._ellipsoid=e.ellipsoid??ee.MOON,this.onlySunLighting=e.onlySunLighting??!0,this._ellipsoidPrimitive=new wV({radii:this.ellipsoid.radii,material:Ji.fromType(Ji.ImageType),depthTestEnabled:!1,_owner:this}),this._ellipsoidPrimitive.material.translucent=!1,this._axes=new _N}Object.defineProperties(oP.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});var DV=new $,bft=new $,xft=new d,IV=[];oP.prototype.update=function(e){if(!this.show)return;let t=this._ellipsoidPrimitive;t.material.uniforms.image=this.textureUrl,t.onlySunLighting=this.onlySunLighting;let n=e.time;l(Lt.computeIcrfToFixedMatrix(n,DV))||Lt.computeTemeToPseudoFixedMatrix(n,DV);let i=this._axes.evaluate(n,bft);$.transpose(i,i),$.multiply(DV,i,i);let o=z0.computeMoonPositionInEarthInertialFrame(n,xft);$.multiplyByVector(DV,o,o),N.fromRotationTranslation(i,o,t.modelMatrix);let r=e.commandList;return e.commandList=IV,IV.length=0,t.update(e),e.commandList=r,IV.length===1?IV[0]:void 0};oP.prototype.isDestroyed=function(){return!1};oP.prototype.destroy=function(){return this._ellipsoidPrimitive=this._ellipsoidPrimitive&&this._ellipsoidPrimitive.destroy(),ue(this)};var PV=oP;var RV=`in vec2 v_textureCoordinates;
const float M_PI = 3.141592653589793;
float vdcRadicalInverse(int i)
{
float r;
float base = 2.0;
float value = 0.0;
float invBase = 1.0 / base;
float invBi = invBase;
for (int x = 0; x < 100; x++)
{
if (i <= 0)
{
break;
}
r = mod(float(i), base);
value += r * invBi;
invBi *= invBase;
i = int(float(i) * invBase);
}
return value;
}
vec2 hammersley2D(int i, int N)
{
return vec2(float(i) / float(N), vdcRadicalInverse(i));
}
vec3 importanceSampleGGX(vec2 xi, float alphaRoughness, vec3 N)
{
float alphaRoughnessSquared = alphaRoughness * alphaRoughness;
float phi = 2.0 * M_PI * xi.x;
float cosTheta = sqrt((1.0 - xi.y) / (1.0 + (alphaRoughnessSquared - 1.0) * xi.y));
float sinTheta = sqrt(1.0 - cosTheta * cosTheta);
vec3 H = vec3(sinTheta * cos(phi), sinTheta * sin(phi), cosTheta);
vec3 upVector = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
vec3 tangentX = normalize(cross(upVector, N));
vec3 tangentY = cross(N, tangentX);
return tangentX * H.x + tangentY * H.y + N * H.z;
}
/**
* Estimate the geometric self-shadowing of the microfacets in a surface,
* using the Smith Joint GGX visibility function.
* Note: Vis = G / (4 * NdotL * NdotV)
* see Eric Heitz. 2014. Understanding the Masking-Shadowing Function in Microfacet-Based BRDFs. Journal of Computer Graphics Techniques, 3
* see Real-Time Rendering. Page 331 to 336.
* see https://google.github.io/filament/Filament.md.html#materialsystem/specularbrdf/geometricshadowing(specularg)
*
* @param {float} alphaRoughness The roughness of the material, expressed as the square of perceptual roughness.
* @param {float} NdotL The cosine of the angle between the surface normal and the direction to the light source.
* @param {float} NdotV The cosine of the angle between the surface normal and the direction to the camera.
*/
float smithVisibilityGGX(float alphaRoughness, float NdotL, float NdotV)
{
float alphaRoughnessSq = alphaRoughness * alphaRoughness;
float GGXV = NdotL * sqrt(NdotV * NdotV * (1.0 - alphaRoughnessSq) + alphaRoughnessSq);
float GGXL = NdotV * sqrt(NdotL * NdotL * (1.0 - alphaRoughnessSq) + alphaRoughnessSq);
float GGX = GGXV + GGXL; // 2.0 if NdotL = NdotV = 1.0
if (GGX > 0.0)
{
return 0.5 / GGX; // 1/4 if NdotL = NdotV = 1.0
}
return 0.0;
}
vec2 integrateBrdf(float roughness, float NdotV)
{
vec3 V = vec3(sqrt(1.0 - NdotV * NdotV), 0.0, NdotV);
float A = 0.0;
float B = 0.0;
const int NumSamples = 1024;
float alphaRoughness = roughness * roughness;
for (int i = 0; i < NumSamples; i++)
{
vec2 xi = hammersley2D(i, NumSamples);
vec3 H = importanceSampleGGX(xi, alphaRoughness, vec3(0.0, 0.0, 1.0));
vec3 L = 2.0 * dot(V, H) * H - V;
float NdotL = clamp(L.z, 0.0, 1.0);
float NdotH = clamp(H.z, 0.0, 1.0);
float VdotH = clamp(dot(V, H), 0.0, 1.0);
if (NdotL > 0.0)
{
float G = smithVisibilityGGX(alphaRoughness, NdotL, NdotV);
float G_Vis = 4.0 * G * VdotH * NdotL / NdotH;
float Fc = pow(1.0 - VdotH, 5.0);
A += (1.0 - Fc) * G_Vis;
B += Fc * G_Vis;
}
}
return vec2(A, B) / float(NumSamples);
}
void main()
{
out_FragColor = vec4(integrateBrdf(v_textureCoordinates.y, v_textureCoordinates.x), 0.0, 1.0);
}
`;function rP(){this._colorTexture=void 0,this._drawCommand=void 0}Object.defineProperties(rP.prototype,{colorTexture:{get:function(){return this._colorTexture}}});function Tft(e,t,n){let i=t.createViewportQuadCommand(RV,{framebuffer:n,renderState:ze.fromCache({viewport:new We(0,0,256,256)})});e._drawCommand=i}rP.prototype.update=function(e){if(!l(this._colorTexture)){let t=e.context,n=new Mt({context:t,width:256,height:256,pixelFormat:nt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,sampler:Jt.NEAREST});this._colorTexture=n;let i=new jr({context:t,colorTextures:[n],destroyAttachments:!1});Tft(this,t,i),this._drawCommand.execute(t),i.destroy(),this._drawCommand.shaderProgram=this._drawCommand.shaderProgram&&this._drawCommand.shaderProgram.destroy()}};rP.prototype.isDestroyed=function(){return!1};rP.prototype.destroy=function(){return this._colorTexture=this._colorTexture&&this._colorTexture.destroy(),ue(this)};var OV=rP;var N0e={};function Aft(e,t,n){let i,o,r;if(e instanceof Di){let s=Math.tan(.5*e.fovy);return i=e.near,o=e.near*s,r=e.aspectRatio*o,Math.max(t*i/r,n*i/o)}else if(e instanceof xl)return i=e.near,o=e.top,r=e.right,Math.max(t*i/r,n*i/o);return Math.max(t,n)}var Cft=new d,O0e=new d;function F0e(e,t,n,i){if(l(i)&&n(.5)>i){let o=n(0),r=n(1),s=n(.5),a=s-o,c=s-r;return function(u){let f=n(u);if(u<=.5){let p=(f-o)/a;return I.lerp(e,-I.PI_OVER_TWO,p)}let h=(f-r)/c;return I.lerp(-I.PI_OVER_TWO,t,1-h)}}return function(o){return I.lerp(e,t,o)}}function $X(e,t,n,i,o){let r=o,s=Math.max(n,i);if(!l(r)){let a=e.position,c=t,u=e.up,f=e.right,h=e.frustum,p=d.subtract(a,c,Cft),_=d.magnitude(d.multiplyByScalar(u,d.dot(p,u),O0e)),m=d.magnitude(d.multiplyByScalar(f,d.dot(p,f),O0e));r=Math.min(Aft(h,_,m)*.2,1e9)}if(s<r){let u=-Math.pow((r-n)*1e6,.125),f=Math.pow((r-i)*1e6,1/8);return function(h){let p=h*(f-u)+u;return-Math.pow(p,8)/1e6+r}}return function(a){return I.lerp(n,i,a)}}function sP(e,t){return I.equalsEpsilon(e,I.TWO_PI,I.EPSILON11)&&(e=0),t>e+Math.PI?e+=I.TWO_PI:t<e-Math.PI&&(e-=I.TWO_PI),e}var B0e=new d;function Eft(e,t,n,i,o,r,s,a){let c=e.camera,u=d.clone(c.position,B0e),f=c.pitch,h=sP(c.heading,i),p=sP(c.roll,r),_=$X(c,n,u.z,n.z,s),m=F0e(f,o,_,a);function y(b){let x=b.time/t;c.setView({orientation:{heading:I.lerp(h,i,x),pitch:m(x),roll:I.lerp(p,r,x)}}),z.lerp(u,n,x,c.position),c.position.z=_(x)}return y}function Sft(e,t){e.longitude<t.longitude?e.longitude+=I.TWO_PI:t.longitude+=I.TWO_PI}function vft(e,t){let n=e.longitude-t.longitude;n<-I.PI?e.longitude+=I.TWO_PI:n>I.PI&&(t.longitude+=I.TWO_PI)}var wft=new fe,Dft=new fe;function Ift(e,t,n,i,o,r,s,a,c,u){let f=e.camera,p=e.mapProjection.ellipsoid,_=fe.clone(f.positionCartographic,wft),m=f.pitch,y=sP(f.heading,i),b=sP(f.roll,r),x=p.cartesianToCartographic(n,Dft);_.longitude=I.zeroToTwoPi(_.longitude),x.longitude=I.zeroToTwoPi(x.longitude);let T=!1;if(l(a)){let w=I.zeroToTwoPi(a),R=Math.min(_.longitude,x.longitude),P=Math.max(_.longitude,x.longitude),O=w>=R&&w<=P;if(l(c)){let L=Math.abs(_.longitude-x.longitude),g=I.TWO_PI-L;(O?L:g)<(O?g:L)*c&&!O&&(T=!0)}else O||(T=!0)}T?Sft(_,x):vft(_,x);let A=$X(f,n,_.height,x.height,s),C=F0e(m,o,A,u);function S(){let w=_.longitude,R=x.longitude,P=_.latitude,O=x.latitude;return function(g){let E=g.time/t,v=d.fromRadians(I.lerp(w,R,E),I.lerp(P,O,E),A(E),p);f.setView({destination:v,orientation:{heading:I.lerp(y,i,E),pitch:C(E),roll:I.lerp(b,r,E)}})}}return S()}function Pft(e,t,n,i,o,r,s){let a=e.camera,c=d.clone(a.position,B0e),u=sP(a.heading,i),f=a.frustum.right-a.frustum.left,h=$X(a,n,f,n.z,s);function p(_){let m=_.time/t;a.setView({orientation:{heading:I.lerp(u,i,m)}}),z.lerp(c,n,m,a.position);let y=h(m),b=a.frustum,x=b.top/b.right,T=(y-(b.right-b.left))*.5;b.right+=T,b.left-=T,b.top=x*b.right,b.bottom=-b.top}return p}var M0e=new fe,Rft=new d;function ZX(e,t){return{startObject:{},stopObject:{},duration:0,complete:e,cancel:t}}function L0e(e,t){function n(){typeof t=="function"&&t(),e.enableInputs=!0}return n}N0e.createTween=function(e,t){t=t??G.EMPTY_OBJECT;let n=t.destination,i=e.mode;if(i===ne.MORPHING)return ZX();let o=t.convert??!0,r=e.mapProjection,s=r.ellipsoid,a=t.maximumHeight,c=t.flyOverLongitude,u=t.flyOverLongitudeWeight,f=t.pitchAdjustHeight,h=t.easingFunction;o&&i!==ne.SCENE3D&&(s.cartesianToCartographic(n,M0e),n=r.project(M0e,Rft));let p=e.camera,_=t.endTransform;l(_)&&p._setTransform(_);let m=t.duration;l(m)||(m=Math.ceil(d.distance(p.position,n)/1e6)+2,m=Math.min(m,3));let y=t.heading??0,b=t.pitch??-I.PI_OVER_TWO,x=t.roll??0,T=e.screenSpaceCameraController;T.enableInputs=!1;let A=L0e(T,t.complete),C=L0e(T,t.cancel),S=p.frustum,w=e.mode===ne.SCENE2D;if(w=w&&z.equalsEpsilon(p.position,n,I.EPSILON6),w=w&&I.equalsEpsilon(Math.max(S.right-S.left,S.top-S.bottom),n.z,I.EPSILON6),w=w||e.mode!==ne.SCENE2D&&d.equalsEpsilon(n,p.position,I.EPSILON10),w=w&&I.equalsEpsilon(I.negativePiToPi(y),I.negativePiToPi(p.heading),I.EPSILON10)&&I.equalsEpsilon(I.negativePiToPi(b),I.negativePiToPi(p.pitch),I.EPSILON10)&&I.equalsEpsilon(I.negativePiToPi(x),I.negativePiToPi(p.roll),I.EPSILON10),w)return ZX(A,C);let R=new Array(4);if(R[ne.SCENE2D]=Pft,R[ne.SCENE3D]=Ift,R[ne.COLUMBUS_VIEW]=Eft,m<=0)return ZX(function(){R[i](e,1,n,y,b,x,a,c,u,f)({time:1}),typeof A=="function"&&A()},C);let P=R[i](e,m,n,y,b,x,a,c,u,f);if(!l(h)){let O=p.positionCartographic.height,L=i===ne.SCENE3D?s.cartesianToCartographic(n).height:n.z;O>L&&O>11500?h=Xr.CUBIC_OUT:h=Xr.QUINTIC_IN_OUT}return{duration:m,easingFunction:h,startObject:{time:0},stopObject:{time:m},update:P,complete:A,cancel:C}};var MV=N0e;var Oft={ROTATE:0,INFINITE_SCROLL:1},Ou=Object.freeze(Oft);function en(e){this._scene=e,this._transform=N.clone(N.IDENTITY),this._invTransform=N.clone(N.IDENTITY),this._actualTransform=N.clone(N.IDENTITY),this._actualInvTransform=N.clone(N.IDENTITY),this._transformChanged=!1,this.position=new d,this._position=new d,this._positionWC=new d,this._positionCartographic=new fe,this._oldPositionWC=void 0,this.positionWCDeltaMagnitude=0,this.positionWCDeltaMagnitudeLastFrame=0,this.timeSinceMoved=0,this._lastMovedTimestamp=0,this.direction=new d,this._direction=new d,this._directionWC=new d,this.up=new d,this._up=new d,this._upWC=new d,this.right=new d,this._right=new d,this._rightWC=new d,this.frustum=new Di,this.frustum.aspectRatio=e.drawingBufferWidth/e.drawingBufferHeight,this.frustum.fov=I.toRadians(60),this.defaultMoveAmount=1e5,this.defaultLookAmount=Math.PI/60,this.defaultRotateAmount=Math.PI/3600,this.defaultZoomAmount=1e5,this.constrainedAxis=void 0,this.maximumZoomFactor=1.5,this._moveStart=new me,this._moveEnd=new me,this._changed=new me,this._changedPosition=void 0,this._changedDirection=void 0,this._changedFrustum=void 0,this._changedHeading=void 0,this._changedRoll=void 0,this.percentageChanged=.5,this._viewMatrix=new N,this._invViewMatrix=new N,W0e(this),this._mode=ne.SCENE3D,this._modeChanged=!0;let t=e.mapProjection;this._projection=t,this._maxCoord=t.project(new fe(Math.PI,I.PI_OVER_TWO)),this._max2Dfrustum=void 0,ibe(this,en.DEFAULT_VIEW_RECTANGLE,this.position,!0);let n=d.magnitude(this.position);n+=n*en.DEFAULT_VIEW_FACTOR,d.normalize(this.position,this.position),d.multiplyByScalar(this.position,n,this.position)}en.TRANSFORM_2D=new N(0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,1);en.TRANSFORM_2D_INVERSE=N.inverseTransformation(en.TRANSFORM_2D,new N);en.DEFAULT_VIEW_RECTANGLE=ae.fromDegrees(-95,-20,-70,90);en.DEFAULT_VIEW_FACTOR=.5;en.DEFAULT_OFFSET=new xd(0,-I.PI_OVER_FOUR,0);function W0e(e){N.computeView(e._position,e._direction,e._up,e._right,e._viewMatrix),N.multiply(e._viewMatrix,e._actualInvTransform,e._viewMatrix),N.inverseTransformation(e._viewMatrix,e._invViewMatrix)}function Mft(e){if(!l(e._oldPositionWC))e._oldPositionWC=d.clone(e.positionWC,e._oldPositionWC);else{e.positionWCDeltaMagnitudeLastFrame=e.positionWCDeltaMagnitude;let t=d.subtract(e.positionWC,e._oldPositionWC,e._oldPositionWC);e.positionWCDeltaMagnitude=d.magnitude(t),e._oldPositionWC=d.clone(e.positionWC,e._oldPositionWC),e.positionWCDeltaMagnitude>0?(e.timeSinceMoved=0,e._lastMovedTimestamp=yi()):e.timeSinceMoved=Math.max(yi()-e._lastMovedTimestamp,0)/1e3}}en.prototype.canPreloadFlight=function(){return l(this._currentFlight)&&this._mode!==ne.SCENE2D};en.prototype._updateCameraChanged=function(){let e=this;if(Mft(e),e._changed.numberOfListeners===0)return;let t=e.percentageChanged,n=e.heading;l(e._changedHeading)||(e._changedHeading=n);let i=Math.abs(e._changedHeading-n)%I.TWO_PI;i=i>I.PI?I.TWO_PI-i:i;let o=i/Math.PI;o>t&&(e._changedHeading=n);let r=e.roll;l(e._changedRoll)||(e._changedRoll=r);let s=Math.abs(e._changedRoll-r)%I.TWO_PI;s=s>I.PI?I.TWO_PI-s:s;let a=s/Math.PI;if(a>t&&(e._changedRoll=r),(a>t||o>t)&&e._changed.raiseEvent(Math.max(a,o)),e._mode===ne.SCENE2D){if(!l(e._changedFrustum)){e._changedPosition=d.clone(e.position,e._changedPosition),e._changedFrustum=e.frustum.clone();return}let p=e.position,_=e._changedPosition,m=e.frustum,y=e._changedFrustum,b=p.x+m.left,x=p.x+m.right,T=_.x+y.left,A=_.x+y.right,C=p.y+m.bottom,S=p.y+m.top,w=_.y+y.bottom,R=_.y+y.top,P=Math.max(b,T),O=Math.min(x,A),L=Math.max(C,w),g=Math.min(S,R),E;if(P>=O||L>=S)E=1;else{let v=y;b<T&&x>A&&C<w&&S>R&&(v=m),E=1-(O-P)*(g-L)/((v.right-v.left)*(v.top-v.bottom))}E>t&&(e._changed.raiseEvent(E),e._changedPosition=d.clone(e.position,e._changedPosition),e._changedFrustum=e.frustum.clone(e._changedFrustum));return}if(!l(e._changedDirection)){e._changedPosition=d.clone(e.positionWC,e._changedPosition),e._changedDirection=d.clone(e.directionWC,e._changedDirection);return}let c=I.acosClamped(d.dot(e.directionWC,e._changedDirection)),u;l(e.frustum.fovy)?u=c/(e.frustum.fovy*.5):u=c;let h=d.distance(e.positionWC,e._changedPosition)/e.positionCartographic.height;(u>t||h>t)&&(e._changed.raiseEvent(Math.max(u,h)),e._changedPosition=d.clone(e.positionWC,e._changedPosition),e._changedDirection=d.clone(e.directionWC,e._changedDirection))};function Lft(e){Lt.basisTo2D(e._projection,e._transform,e._actualTransform)}var Nft=new fe,Fft=new d,LV=new d,Bft=new oe,kft=new oe,zft=new oe,Uft=new oe,Vft=new oe;function Hft(e){let t=e._projection,n=t.ellipsoid,i=N.getColumn(e._transform,3,Bft),o=n.cartesianToCartographic(i,Nft),r=t.project(o,Fft),s=kft;s.x=r.z,s.y=r.x,s.z=r.y,s.w=1;let a=oe.clone(oe.UNIT_X,Vft),c=oe.add(N.getColumn(e._transform,0,LV),i,LV);n.cartesianToCartographic(c,o),t.project(o,r);let u=zft;u.x=r.z,u.y=r.x,u.z=r.y,u.w=0,d.subtract(u,s,u),u.x=0;let f=Uft;if(d.magnitudeSquared(u)>I.EPSILON10)d.cross(a,u,f);else{let h=oe.add(N.getColumn(e._transform,1,LV),i,LV);n.cartesianToCartographic(h,o),t.project(o,r),f.x=r.z,f.y=r.x,f.z=r.y,f.w=0,d.subtract(f,s,f),f.x=0,d.magnitudeSquared(f)<I.EPSILON10&&(oe.clone(oe.UNIT_Y,u),oe.clone(oe.UNIT_Z,f))}d.cross(f,a,u),d.normalize(u,u),d.cross(a,u,f),d.normalize(f,f),N.setColumn(e._actualTransform,0,u,e._actualTransform),N.setColumn(e._actualTransform,1,f,e._actualTransform),N.setColumn(e._actualTransform,2,a,e._actualTransform),N.setColumn(e._actualTransform,3,s,e._actualTransform)}var QX=new d;function _c(e){let t=e._mode,n=!1,i=0;t===ne.SCENE2D&&(i=e.frustum.right-e.frustum.left,n=i!==e._positionCartographic.height);let o=e._position,r=!d.equals(o,e.position)||n;r&&(o=d.clone(e.position,e._position));let s=e._direction,a=!d.equals(s,e.direction);a&&(d.normalize(e.direction,e.direction),s=d.clone(e.direction,e._direction));let c=e._up,u=!d.equals(c,e.up);u&&(d.normalize(e.up,e.up),c=d.clone(e.up,e._up));let f=e._right,h=!d.equals(f,e.right);h&&(d.normalize(e.right,e.right),f=d.clone(e.right,e._right));let p=e._transformChanged||e._modeChanged;e._transformChanged=!1,p&&(N.inverseTransformation(e._transform,e._invTransform),e._mode===ne.COLUMBUS_VIEW||e._mode===ne.SCENE2D?N.equals(N.IDENTITY,e._transform)?N.clone(en.TRANSFORM_2D,e._actualTransform):e._mode===ne.COLUMBUS_VIEW?Lft(e):Hft(e):N.clone(e._transform,e._actualTransform),N.inverseTransformation(e._actualTransform,e._actualInvTransform),e._modeChanged=!1);let _=e._actualTransform;if(r||p)if(e._positionWC=N.multiplyByPoint(_,o,e._positionWC),t===ne.SCENE3D||t===ne.MORPHING)e._positionCartographic=e._projection.ellipsoid.cartesianToCartographic(e._positionWC,e._positionCartographic);else{let m=QX;m.x=e._positionWC.y,m.y=e._positionWC.z,m.z=e._positionWC.x,t===ne.SCENE2D&&(m.z=i),e._projection.unproject(m,e._positionCartographic)}if(a||u||h){let m=d.dot(s,d.cross(c,f,QX));if(Math.abs(1-m)>I.EPSILON2){let y=1/d.magnitudeSquared(c),b=d.dot(c,s)*y,x=d.multiplyByScalar(s,b,QX);c=d.normalize(d.subtract(c,x,e._up),e._up),d.clone(c,e.up),f=d.cross(s,c,e._right),d.clone(f,e.right)}}(a||p)&&(e._directionWC=N.multiplyByPointAsVector(_,s,e._directionWC),d.normalize(e._directionWC,e._directionWC)),(u||p)&&(e._upWC=N.multiplyByPointAsVector(_,c,e._upWC),d.normalize(e._upWC,e._upWC)),(h||p)&&(e._rightWC=N.multiplyByPointAsVector(_,f,e._rightWC),d.normalize(e._rightWC,e._rightWC)),(r||a||u||h||p)&&W0e(e)}function q0e(e,t){let n;return I.equalsEpsilon(Math.abs(e.z),1,I.EPSILON3)?n=Math.atan2(t.y,t.x)-I.PI_OVER_TWO:n=Math.atan2(e.y,e.x)-I.PI_OVER_TWO,I.TWO_PI-I.zeroToTwoPi(n)}function Y0e(e){return I.PI_OVER_TWO-I.acosClamped(e.z)}function X0e(e,t,n){let i=0;return I.equalsEpsilon(Math.abs(e.z),1,I.EPSILON3)||(i=Math.atan2(-n.z,t.z),i=I.zeroToTwoPi(i+I.TWO_PI)),i}var BV=new N,kV=new N;Object.defineProperties(en.prototype,{transform:{get:function(){return this._transform}},inverseTransform:{get:function(){return _c(this),this._invTransform}},viewMatrix:{get:function(){return _c(this),this._viewMatrix}},inverseViewMatrix:{get:function(){return _c(this),this._invViewMatrix}},positionCartographic:{get:function(){return _c(this),this._positionCartographic}},positionWC:{get:function(){return _c(this),this._positionWC}},directionWC:{get:function(){return _c(this),this._directionWC}},upWC:{get:function(){return _c(this),this._upWC}},rightWC:{get:function(){return _c(this),this._rightWC}},heading:{get:function(){if(this._mode!==ne.MORPHING){let e=this._projection.ellipsoid,t=N.clone(this._transform,BV),n=Lt.eastNorthUpToFixedFrame(this.positionWC,e,kV);this._setTransform(n);let i=q0e(this.direction,this.up);return this._setTransform(t),i}}},pitch:{get:function(){if(this._mode!==ne.MORPHING){let e=this._projection.ellipsoid,t=N.clone(this._transform,BV),n=Lt.eastNorthUpToFixedFrame(this.positionWC,e,kV);this._setTransform(n);let i=Y0e(this.direction);return this._setTransform(t),i}}},roll:{get:function(){if(this._mode!==ne.MORPHING){let e=this._projection.ellipsoid,t=N.clone(this._transform,BV),n=Lt.eastNorthUpToFixedFrame(this.positionWC,e,kV);this._setTransform(n);let i=X0e(this.direction,this.up,this.right);return this._setTransform(t),i}}},moveStart:{get:function(){return this._moveStart}},moveEnd:{get:function(){return this._moveEnd}},changed:{get:function(){return this._changed}}});en.prototype.update=function(e){let t=!1;if(e!==this._mode&&(this._mode=e,this._modeChanged=e!==ne.MORPHING,t=this._mode===ne.SCENE2D),t){let n=this._max2Dfrustum=this.frustum.clone(),i=2,o=n.top/n.right;n.right=this._maxCoord.x*i,n.left=-n.right,n.top=o*n.right,n.bottom=-n.top}this._mode===ne.SCENE2D&&Q0e(this,this.position)};var Gft=new d,jft=new d,Wft=new d;en.prototype._setTransform=function(e){let t=d.clone(this.positionWC,Gft),n=d.clone(this.upWC,jft),i=d.clone(this.directionWC,Wft);N.clone(e,this._transform),this._transformChanged=!0,_c(this);let o=this._actualInvTransform;N.multiplyByPoint(o,t,this.position),N.multiplyByPointAsVector(o,i,this.direction),N.multiplyByPointAsVector(o,n,this.up),d.cross(this.direction,this.up,this.right),_c(this)};var qft=new z,Yft=new _n,Xft=new d,Kft=new d;function K0e(e){if(!N.equals(N.IDENTITY,e.transform))return d.magnitude(e.position);let t=e._scene,n=t.globe,i=qft;i.x=t.drawingBufferWidth/t.pixelRatio/2,i.y=t.drawingBufferHeight/t.pixelRatio/2;let o;if(l(n)){let a=e.getPickRay(i,Yft);o=n.pickWorldCoordinates(a,t,!0,Xft)}let r;t.pickPositionSupported&&(r=t.pickPositionWorldCoordinates(i,Kft));let s;if(l(o)||l(r)){let a=l(r)?d.distance(r,e.positionWC):Number.POSITIVE_INFINITY,c=l(o)?d.distance(o,e.positionWC):Number.POSITIVE_INFINITY;s=Math.min(a,c)}else s=Math.max(e.positionCartographic.height,0);return s}en.prototype._adjustOrthographicFrustum=function(e){this.frustum instanceof un&&(!e&&this._positionCartographic.height<15e4||(this.frustum.width=K0e(this)))};var zV=new d,iK=new N,Zft=new N,oK=new Le,rK=new $,Z0e=new fe;function $ft(e,t,n){let i=N.clone(e.transform,iK),o=Lt.eastNorthUpToFixedFrame(t,e._projection.ellipsoid,Zft);e._setTransform(o),d.clone(d.ZERO,e.position),n.heading=n.heading-I.PI_OVER_TWO;let r=Le.fromHeadingPitchRoll(n,oK),s=$.fromQuaternion(r,rK);$.getColumn(s,0,e.direction),$.getColumn(s,2,e.up),d.cross(e.direction,e.up,e.right),e._setTransform(i),e._adjustOrthographicFrustum(!0)}function Qft(e,t,n,i){let o=N.clone(e.transform,iK);if(e._setTransform(N.IDENTITY),!d.equals(t,e.positionWC)){if(i){let a=e._projection,c=a.ellipsoid.cartesianToCartographic(t,Z0e);t=a.project(c,zV)}d.clone(t,e.position)}n.heading=n.heading-I.PI_OVER_TWO;let r=Le.fromHeadingPitchRoll(n,oK),s=$.fromQuaternion(r,rK);$.getColumn(s,0,e.direction),$.getColumn(s,2,e.up),d.cross(e.direction,e.up,e.right),e._setTransform(o),e._adjustOrthographicFrustum(!0)}function Jft(e,t,n,i){let o=N.clone(e.transform,iK);if(e._setTransform(N.IDENTITY),!d.equals(t,e.positionWC)){if(i){let c=e._projection,u=c.ellipsoid.cartesianToCartographic(t,Z0e);t=c.project(u,zV)}z.clone(t,e.position);let r=-t.z*.5,s=-r,a=e.frustum;if(s>r){let c=a.top/a.right;a.right=s,a.left=r,a.top=a.right*c,a.bottom=-a.top}}if(e._scene.mapMode2D===Ou.ROTATE){n.heading=n.heading-I.PI_OVER_TWO,n.pitch=-I.PI_OVER_TWO,n.roll=0;let r=Le.fromHeadingPitchRoll(n,oK),s=$.fromQuaternion(r,rK);$.getColumn(s,2,e.up),d.cross(e.direction,e.up,e.right)}e._setTransform(o)}var edt=new d,tdt=new d,ndt=new d;function $0e(e,t,n,i){let o=d.clone(n.direction,edt),r=d.clone(n.up,tdt);if(e._scene.mode===ne.SCENE3D){let a=e._projection.ellipsoid,c=Lt.eastNorthUpToFixedFrame(t,a,BV),u=N.inverseTransformation(c,kV);N.multiplyByPointAsVector(u,o,o),N.multiplyByPointAsVector(u,r,r)}let s=d.cross(o,r,ndt);return i.heading=q0e(o,r),i.pitch=Y0e(o),i.roll=X0e(o,r,s),i}var nK={destination:void 0,orientation:{direction:void 0,up:void 0,heading:void 0,pitch:void 0,roll:void 0},convert:void 0,endTransform:void 0},cS=new Ya;en.prototype.setView=function(e){e=e??G.EMPTY_OBJECT;let t=e.orientation??G.EMPTY_OBJECT,n=this._mode;if(n===ne.MORPHING)return;l(e.endTransform)&&this._setTransform(e.endTransform);let i=e.convert??!0,o=e.destination??d.clone(this.positionWC,zV);l(o)&&l(o.west)&&(o=this.getRectangleCameraCoordinates(o,zV),i=!1),l(t.direction)&&(t=$0e(this,o,t,nK.orientation)),cS.heading=t.heading??0,cS.pitch=t.pitch??-I.PI_OVER_TWO,cS.roll=t.roll??0,n===ne.SCENE3D?$ft(this,o,cS):n===ne.SCENE2D?Jft(this,o,cS,i):Qft(this,o,cS,i)};var idt=new d;en.prototype.flyHome=function(e){let t=this._mode;if(t===ne.MORPHING&&this._scene.completeMorph(),t===ne.SCENE2D)this.flyTo({destination:en.DEFAULT_VIEW_RECTANGLE,duration:e,endTransform:N.IDENTITY});else if(t===ne.SCENE3D){let n=this.getRectangleCameraCoordinates(en.DEFAULT_VIEW_RECTANGLE),i=d.magnitude(n);i+=i*en.DEFAULT_VIEW_FACTOR,d.normalize(n,n),d.multiplyByScalar(n,i,n),this.flyTo({destination:n,duration:e,endTransform:N.IDENTITY})}else if(t===ne.COLUMBUS_VIEW){let n=this._projection.ellipsoid.maximumRadius,i=new d(0,-1,1);i=d.multiplyByScalar(d.normalize(i,i),5*n,i),this.flyTo({destination:i,duration:e,orientation:{heading:0,pitch:-Math.acos(d.normalize(i,idt).z),roll:0},endTransform:N.IDENTITY,convert:!1})}};en.prototype.worldToCameraCoordinates=function(e,t){return l(t)||(t=new oe),_c(this),N.multiplyByVector(this._actualInvTransform,e,t)};en.prototype.worldToCameraCoordinatesPoint=function(e,t){return l(t)||(t=new d),_c(this),N.multiplyByPoint(this._actualInvTransform,e,t)};en.prototype.worldToCameraCoordinatesVector=function(e,t){return l(t)||(t=new d),_c(this),N.multiplyByPointAsVector(this._actualInvTransform,e,t)};en.prototype.cameraToWorldCoordinates=function(e,t){return l(t)||(t=new oe),_c(this),N.multiplyByVector(this._actualTransform,e,t)};en.prototype.cameraToWorldCoordinatesPoint=function(e,t){return l(t)||(t=new d),_c(this),N.multiplyByPoint(this._actualTransform,e,t)};en.prototype.cameraToWorldCoordinatesVector=function(e,t){return l(t)||(t=new d),_c(this),N.multiplyByPointAsVector(this._actualTransform,e,t)};function Q0e(e,t){let n=e._scene.mapMode2D===Ou.ROTATE,i=e._maxCoord.x,o=e._maxCoord.y,r,s;n?(s=i,r=-s):(s=t.x-i*2,r=t.x+i*2),t.x>i&&(t.x=s),t.x<-i&&(t.x=r),t.y>o&&(t.y=o),t.y<-o&&(t.y=-o)}var k0e=new d;en.prototype.move=function(e,t){let n=this.position;d.multiplyByScalar(e,t,k0e),d.add(n,k0e,n),this._mode===ne.SCENE2D&&Q0e(this,n),this._adjustOrthographicFrustum(!0)};en.prototype.moveForward=function(e){e=e??this.defaultMoveAmount,this._mode===ne.SCENE2D?UV(this,e):this.move(this.direction,e)};en.prototype.moveBackward=function(e){e=e??this.defaultMoveAmount,this._mode===ne.SCENE2D?UV(this,-e):this.move(this.direction,-e)};en.prototype.moveUp=function(e){e=e??this.defaultMoveAmount,this.move(this.up,e)};en.prototype.moveDown=function(e){e=e??this.defaultMoveAmount,this.move(this.up,-e)};en.prototype.moveRight=function(e){e=e??this.defaultMoveAmount,this.move(this.right,e)};en.prototype.moveLeft=function(e){e=e??this.defaultMoveAmount,this.move(this.right,-e)};en.prototype.lookLeft=function(e){e=e??this.defaultLookAmount,this._mode!==ne.SCENE2D&&this.look(this.up,-e)};en.prototype.lookRight=function(e){e=e??this.defaultLookAmount,this._mode!==ne.SCENE2D&&this.look(this.up,e)};en.prototype.lookUp=function(e){e=e??this.defaultLookAmount,this._mode!==ne.SCENE2D&&this.look(this.right,-e)};en.prototype.lookDown=function(e){e=e??this.defaultLookAmount,this._mode!==ne.SCENE2D&&this.look(this.right,e)};var odt=new Le,rdt=new $;en.prototype.look=function(e,t){let n=t??this.defaultLookAmount,i=Le.fromAxisAngle(e,-n,odt),o=$.fromQuaternion(i,rdt),r=this.direction,s=this.up,a=this.right;$.multiplyByVector(o,r,r),$.multiplyByVector(o,s,s),$.multiplyByVector(o,a,a)};en.prototype.twistLeft=function(e){e=e??this.defaultLookAmount,this.look(this.direction,e)};en.prototype.twistRight=function(e){e=e??this.defaultLookAmount,this.look(this.direction,-e)};var sdt=new Le,adt=new $;en.prototype.rotate=function(e,t){let n=t??this.defaultRotateAmount,i=Le.fromAxisAngle(e,-n,sdt),o=$.fromQuaternion(i,adt);$.multiplyByVector(o,this.position,this.position),$.multiplyByVector(o,this.direction,this.direction),$.multiplyByVector(o,this.up,this.up),d.cross(this.direction,this.up,this.right),d.cross(this.right,this.direction,this.up),this._adjustOrthographicFrustum(!1)};en.prototype.rotateDown=function(e){e=e??this.defaultRotateAmount,J0e(this,e)};en.prototype.rotateUp=function(e){e=e??this.defaultRotateAmount,J0e(this,-e)};var cdt=new d,ldt=new d,udt=new d,z0e=new d;function J0e(e,t){let n=e.position;if(l(e.constrainedAxis)&&!d.equalsEpsilon(e.position,d.ZERO,I.EPSILON2)){let i=d.normalize(n,cdt),o=d.equalsEpsilon(i,e.constrainedAxis,I.EPSILON2),r=d.equalsEpsilon(i,d.negate(e.constrainedAxis,z0e),I.EPSILON2);if(!o&&!r){let s=d.normalize(e.constrainedAxis,ldt),a=d.dot(i,s),c=I.acosClamped(a);t>0&&t>c&&(t=c-I.EPSILON4),a=d.dot(i,d.negate(s,z0e)),c=I.acosClamped(a),t<0&&-t>c&&(t=-c+I.EPSILON4);let u=d.cross(s,i,udt);e.rotate(u,t)}else(o&&t<0||r&&t>0)&&e.rotate(e.right,t)}else e.rotate(e.right,t)}en.prototype.rotateRight=function(e){e=e??this.defaultRotateAmount,ebe(this,-e)};en.prototype.rotateLeft=function(e){e=e??this.defaultRotateAmount,ebe(this,e)};function ebe(e,t){l(e.constrainedAxis)?e.rotate(e.constrainedAxis,t):e.rotate(e.up,t)}function UV(e,t){let n=e.frustum,i;if(t=t*.5,Math.abs(n.top)+Math.abs(n.bottom)>Math.abs(n.left)+Math.abs(n.right)){let o=n.top-t,r=n.bottom+t,s=e._maxCoord.y;e._scene.mapMode2D===Ou.ROTATE&&(s*=e.maximumZoomFactor),r>s&&(r=s,o=-s),o<=r&&(o=1,r=-1),i=n.right/n.top,n.top=o,n.bottom=r,n.right=n.top*i,n.left=-n.right}else{let o=n.right-t,r=n.left+t,s=e._maxCoord.x;e._scene.mapMode2D===Ou.ROTATE&&(s*=e.maximumZoomFactor),o>s&&(o=s,r=-s),o<=r&&(o=1,r=-1),i=n.top/n.right,n.right=o,n.left=r,n.top=n.right*i,n.bottom=-n.top}}function tbe(e,t){e.move(e.direction,t)}en.prototype.zoomIn=function(e){e=e??this.defaultZoomAmount,this._mode===ne.SCENE2D?UV(this,e):tbe(this,e)};en.prototype.zoomOut=function(e){e=e??this.defaultZoomAmount,this._mode===ne.SCENE2D?UV(this,-e):tbe(this,-e)};en.prototype.getMagnitude=function(){if(this._mode===ne.SCENE3D)return d.magnitude(this.position);if(this._mode===ne.COLUMBUS_VIEW)return Math.abs(this.position.z);if(this._mode===ne.SCENE2D)return Math.max(this.frustum.right-this.frustum.left,this.frustum.top-this.frustum.bottom)};var fdt=new N;en.prototype.lookAt=function(e,t){let i=this._scene.ellipsoid??ee.default,o=Lt.eastNorthUpToFixedFrame(e,i,fdt);this.lookAtTransform(o,t)};var ddt=new d,hdt=new Le,mdt=new Le,pdt=new $;function nbe(e,t,n){t=I.clamp(t,-I.PI_OVER_TWO,I.PI_OVER_TWO),e=I.zeroToTwoPi(e)-I.PI_OVER_TWO;let i=Le.fromAxisAngle(d.UNIT_Y,-t,hdt),o=Le.fromAxisAngle(d.UNIT_Z,-e,mdt),r=Le.multiply(o,i,o),s=$.fromQuaternion(r,pdt),a=d.clone(d.UNIT_X,ddt);return $.multiplyByVector(s,a,a),d.negate(a,a),d.multiplyByScalar(a,n,a),a}en.prototype.lookAtTransform=function(e,t){if(this._setTransform(e),!l(t))return;let n;if(l(t.heading)?n=nbe(t.heading,t.pitch,t.range):n=t,this._mode===ne.SCENE2D){z.clone(z.ZERO,this.position),d.negate(n,this.up),this.up.z=0,d.magnitudeSquared(this.up)<I.EPSILON10&&d.clone(d.UNIT_Y,this.up),d.normalize(this.up,this.up),this._setTransform(N.IDENTITY),d.negate(d.UNIT_Z,this.direction),d.cross(this.direction,this.up,this.right),d.normalize(this.right,this.right);let i=this.frustum,o=i.top/i.right;i.right=d.magnitude(n)*.5,i.left=-i.right,i.top=o*i.right,i.bottom=-i.top,this._setTransform(e);return}d.clone(n,this.position),d.negate(this.position,this.direction),d.normalize(this.direction,this.direction),d.cross(this.direction,d.UNIT_Z,this.right),d.magnitudeSquared(this.right)<I.EPSILON10&&d.clone(d.UNIT_X,this.right),d.normalize(this.right,this.right),d.cross(this.right,this.direction,this.up),d.normalize(this.up,this.up),this._adjustOrthographicFrustum(!0)};var aP=new fe,gdt=new fe,_dt=new d,ydt=new d,bdt=new d,xdt=new d,Tdt=new d,Adt=new d,Cdt=new d,JX=new d,Edt={direction:new d,right:new d,up:new d},U0e;function gc(e,t,n,i){return Math.abs(d.dot(t,n))/i-d.dot(e,n)}function ibe(e,t,n,i){let o=e._projection.ellipsoid,r=i?e:Edt,{north:s,south:a,west:c}=t,{east:u}=t;c>u&&(u+=I.TWO_PI);let f=(c+u)*.5,h;if(a<-I.PI_OVER_TWO+I.RADIANS_PER_DEGREE&&s>I.PI_OVER_TWO-I.RADIANS_PER_DEGREE)h=0;else{let O=aP;O.longitude=f,O.latitude=s,O.height=0;let L=gdt;L.longitude=f,L.latitude=a,L.height=0;let g=U0e;(!l(g)||g.ellipsoid!==o)&&(U0e=g=new a_(void 0,void 0,o)),g.setEndPoints(O,L),h=g.interpolateUsingFraction(.5,aP).latitude}let p=aP;p.longitude=f,p.latitude=h,p.height=0;let _=o.cartographicToCartesian(p,Cdt),m=aP;m.longitude=u,m.latitude=s;let y=o.cartographicToCartesian(m,_dt);m.longitude=c;let b=o.cartographicToCartesian(m,bdt);m.longitude=f;let x=o.cartographicToCartesian(m,Tdt);m.latitude=a;let T=o.cartographicToCartesian(m,Adt);m.longitude=u;let A=o.cartographicToCartesian(m,xdt);m.longitude=c;let C=o.cartographicToCartesian(m,ydt);d.subtract(b,_,b),d.subtract(A,_,A),d.subtract(y,_,y),d.subtract(C,_,C),d.subtract(x,_,x),d.subtract(T,_,T);let S=o.geodeticSurfaceNormal(_,r.direction);d.negate(S,S);let w=d.cross(S,d.UNIT_Z,r.right);d.normalize(w,w);let R=d.cross(w,S,r.up),P;if(e.frustum instanceof un){let O=Math.max(d.distance(y,b),d.distance(A,C)),L=Math.max(d.distance(y,A),d.distance(b,C)),g,E,v=e.frustum._offCenterFrustum,D=v.right/v.top,M=L*D;O>M?(g=O,E=g/D):(E=L,g=M),P=Math.max(g,E)}else{let O=Math.tan(e.frustum.fovy*.5),L=e.frustum.aspectRatio*O;if(P=Math.max(gc(S,R,b,O),gc(S,R,A,O),gc(S,R,y,O),gc(S,R,C,O),gc(S,R,x,O),gc(S,R,T,O),gc(S,w,b,L),gc(S,w,A,L),gc(S,w,y,L),gc(S,w,C,L),gc(S,w,x,L),gc(S,w,T,L)),a<0&&s>0){let g=aP;g.longitude=c,g.latitude=0,g.height=0;let E=o.cartographicToCartesian(g,JX);d.subtract(E,_,E),P=Math.max(P,gc(S,R,E,O),gc(S,w,E,L)),g.longitude=u,E=o.cartographicToCartesian(g,JX),d.subtract(E,_,E),P=Math.max(P,gc(S,R,E,O),gc(S,w,E,L))}}return d.add(_,d.multiplyByScalar(S,-P,JX),n)}var Sdt=new fe,vdt=new d,wdt=new d;function Ddt(e,t,n){let i=e._projection;t.west>t.east&&(t=ae.MAX_VALUE);let o=e._actualTransform,r=e._actualInvTransform,s=Sdt;s.longitude=t.east,s.latitude=t.north;let a=i.project(s,vdt);N.multiplyByPoint(o,a,a),N.multiplyByPoint(r,a,a),s.longitude=t.west,s.latitude=t.south;let c=i.project(s,wdt);if(N.multiplyByPoint(o,c,c),N.multiplyByPoint(r,c,c),n.x=(a.x-c.x)*.5+c.x,n.y=(a.y-c.y)*.5+c.y,l(e.frustum.fovy)){let u=Math.tan(e.frustum.fovy*.5),f=e.frustum.aspectRatio*u;n.z=Math.max((a.x-c.x)/f,(a.y-c.y)/u)*.5}else{let u=a.x-c.x,f=a.y-c.y;n.z=Math.max(u,f)}return n}var Idt=new fe,Pdt=new d,Rdt=new d;function Odt(e,t,n){let i=e._projection,o=t.east;t.west>t.east&&(e._scene.mapMode2D===Ou.INFINITE_SCROLL?o+=I.TWO_PI:(t=ae.MAX_VALUE,o=t.east));let r=Idt;r.longitude=o,r.latitude=t.north;let s=i.project(r,Pdt);r.longitude=t.west,r.latitude=t.south;let a=i.project(r,Rdt),c=Math.abs(s.x-a.x)*.5,u=Math.abs(s.y-a.y)*.5,f,h,p=e.frustum.right/e.frustum.top,_=u*p;return c>_?(f=c,h=f/p):(h=u,f=_),u=Math.max(2*f,2*h),n.x=(s.x-a.x)*.5+a.x,n.y=(s.y-a.y)*.5+a.y,r=i.unproject(n,r),r.height=u,n=i.project(r,n),n}en.prototype.getRectangleCameraCoordinates=function(e,t){let n=this._mode;if(l(t)||(t=new d),n===ne.SCENE3D)return ibe(this,e,t);if(n===ne.COLUMBUS_VIEW)return Ddt(this,e,t);if(n===ne.SCENE2D)return Odt(this,e,t)};var Mdt=new _n;function Ldt(e,t,n,i){n=n??ee.default;let o=e.getPickRay(t,Mdt),r=ei.rayEllipsoid(o,n);if(!r)return;let s=r.start>0?r.start:r.stop;return _n.getPoint(o,s,i)}var Ndt=new _n;function Fdt(e,t,n,i){let r=e.getPickRay(t,Ndt).origin;r=d.fromElements(r.y,r.z,0,r);let s=n.unproject(r);if(!(s.latitude<-I.PI_OVER_TWO||s.latitude>I.PI_OVER_TWO))return n.ellipsoid.cartographicToCartesian(s,i)}var Bdt=new _n;function kdt(e,t,n,i){let o=e.getPickRay(t,Bdt),r=-o.origin.x/o.direction.x;_n.getPoint(o,r,i);let s=n.unproject(new d(i.y,i.z,0));if(!(s.latitude<-I.PI_OVER_TWO||s.latitude>I.PI_OVER_TWO||s.longitude<-Math.PI||s.longitude>Math.PI))return n.ellipsoid.cartographicToCartesian(s,i)}en.prototype.pickEllipsoid=function(e,t,n){let i=this._scene.canvas;if(!(i.clientWidth===0||i.clientHeight===0)){if(l(n)||(n=new d),t=t??ee.default,this._mode===ne.SCENE3D)n=Ldt(this,e,t,n);else if(this._mode===ne.SCENE2D)n=Fdt(this,e,this._projection,n);else if(this._mode===ne.COLUMBUS_VIEW)n=kdt(this,e,this._projection,n);else return;return n}};var zdt=new d,Udt=new d,Vdt=new d;function Hdt(e,t,n){let i=e._scene.canvas,o=i.clientWidth,r=i.clientHeight,s=Math.tan(e.frustum.fovy*.5),a=e.frustum.aspectRatio*s,c=e.frustum.near,u=2/o*t.x-1,f=2/r*(r-t.y)-1,h=e.positionWC;d.clone(h,n.origin);let p=d.multiplyByScalar(e.directionWC,c,zdt);d.add(h,p,p);let _=d.multiplyByScalar(e.rightWC,u*c*a,Udt),m=d.multiplyByScalar(e.upWC,f*c*s,Vdt),y=d.add(p,_,n.direction);return d.add(y,m,y),d.subtract(y,h,y),d.normalize(y,y),n}var NV=new d;function Gdt(e,t,n){let i=e._scene.canvas,o=i.clientWidth,r=i.clientHeight,s=e.frustum,a=s.offCenterFrustum;l(a)&&(s=a);let c=2/o*t.x-1;c*=(s.right-s.left)*.5;let u=2/r*(r-t.y)-1;u*=(s.top-s.bottom)*.5;let f=n.origin;return d.clone(e.positionWC,f),d.multiplyByScalar(e.rightWC,c,NV),d.add(NV,f,f),d.multiplyByScalar(e.upWC,u,NV),d.add(NV,f,f),d.clone(e.directionWC,n.direction),n}en.prototype.getPickRay=function(e,t){l(t)||(t=new _n);let n=this._scene.canvas;if(n.clientWidth<=0||n.clientHeight<=0)return;let i=this.frustum;return l(i.aspectRatio)&&l(i.fov)&&l(i.near)?Hdt(this,e,t):Gdt(this,e,t)};var jdt=new d,Wdt=new d;en.prototype.distanceToBoundingSphere=function(e){let t=d.subtract(this.positionWC,e.center,jdt),n=d.multiplyByScalar(this.directionWC,d.dot(t,this.directionWC),Wdt);return Math.max(0,d.magnitude(n)-e.radius)};var qdt=new z;en.prototype.getPixelSize=function(e,t,n){let i=this.distanceToBoundingSphere(e),o=this.frustum.getPixelDimensions(t,n,i,this._scene.pixelRatio,qdt);return Math.max(o.x,o.y)};function Ydt(e,t,n,i,o,r){let s=d.clone(t);n.y>i?s.y-=n.y-i:n.y<-i&&(s.y+=-i-n.y),n.z>o?s.z-=n.z-o:n.z<-o&&(s.z+=-o-n.z);function a(c){let u=d.lerp(t,s,c.time,new d);e.worldToCameraCoordinatesPoint(u,e.position)}return{easingFunction:Xr.EXPONENTIAL_OUT,startObject:{time:0},stopObject:{time:1},duration:r,update:a}}var Xdt=new d,V0e=new d,Kdt=new d,Zdt=new d;function $dt(e,t){let n=e.position,i=e.direction,o=e.worldToCameraCoordinatesVector(d.UNIT_X,Xdt),r=-d.dot(o,n)/d.dot(o,i),s=d.add(n,d.multiplyByScalar(i,r,V0e),V0e);e.cameraToWorldCoordinatesPoint(s,s),n=e.cameraToWorldCoordinatesPoint(e.position,Kdt);let a=Math.tan(e.frustum.fovy*.5),c=e.frustum.aspectRatio*a,u=d.magnitude(d.subtract(n,s,Zdt)),f=c*u,h=a*u,p=e._maxCoord.x,_=e._maxCoord.y,m=Math.max(f-p,p),y=Math.max(h-_,_);if(n.z<-m||n.z>m||n.y<-y||n.y>y){let b=s.y<-m||s.y>m,x=s.z<-y||s.z>y;if(b||x)return Ydt(e,n,s,m,y,t)}}en.prototype.createCorrectPositionTween=function(e){if(this._mode===ne.COLUMBUS_VIEW)return $dt(this,e)};var Qdt=new d,Js={destination:void 0,heading:void 0,pitch:void 0,roll:void 0,duration:void 0,complete:void 0,cancel:void 0,endTransform:void 0,maximumHeight:void 0,easingFunction:void 0};en.prototype.cancelFlight=function(){l(this._currentFlight)&&(this._currentFlight.cancelTween(),this._currentFlight=void 0)};en.prototype.completeFlight=function(){if(l(this._currentFlight)){this._currentFlight.cancelTween();let e={destination:void 0,orientation:{heading:void 0,pitch:void 0,roll:void 0}};e.destination=Js.destination,e.orientation.heading=Js.heading,e.orientation.pitch=Js.pitch,e.orientation.roll=Js.roll,this.setView(e),l(this._currentFlight.complete)&&this._currentFlight.complete(),this._currentFlight=void 0}};en.prototype.flyTo=function(e){e=e??G.EMPTY_OBJECT;let t=e.destination;if(this._mode===ne.MORPHING)return;this.cancelFlight();let i=t instanceof ae;i&&(t=this.getRectangleCameraCoordinates(t,Qdt));let o=e.orientation??G.EMPTY_OBJECT;if(l(o.direction)&&(o=$0e(this,t,o,nK.orientation)),l(e.duration)&&e.duration<=0){let f=nK;f.destination=e.destination,f.orientation.heading=o.heading,f.orientation.pitch=o.pitch,f.orientation.roll=o.roll,f.convert=e.convert,f.endTransform=e.endTransform,this.setView(f),typeof e.complete=="function"&&e.complete();return}let r=this,s;Js.destination=t,Js.heading=o.heading,Js.pitch=o.pitch,Js.roll=o.roll,Js.duration=e.duration,Js.complete=function(){s===r._currentFlight&&(r._currentFlight=void 0),l(e.complete)&&e.complete()},Js.cancel=e.cancel,Js.endTransform=e.endTransform,Js.convert=i?!1:e.convert,Js.maximumHeight=e.maximumHeight,Js.pitchAdjustHeight=e.pitchAdjustHeight,Js.flyOverLongitude=e.flyOverLongitude,Js.flyOverLongitudeWeight=e.flyOverLongitudeWeight,Js.easingFunction=e.easingFunction;let a=this._scene,c=MV.createTween(a,Js);if(c.duration===0){typeof c.complete=="function"&&c.complete();return}s=a.tweens.add(c),this._currentFlight=s;let u=this._scene.preloadFlightCamera;this._mode!==ne.SCENE2D&&(l(u)||(u=en.clone(this)),u.setView({destination:t,orientation:o}),this._scene.preloadFlightCullingVolume=u.frustum.computeCullingVolume(u.positionWC,u.directionWC,u.upWC))};function Jdt(e,t){let n=e.frustum,i=Math.tan(n.fovy*.5),o=n.aspectRatio*i;return Math.max(t/o,t/i)}function eht(e,t){let n=e.frustum,i=n.offCenterFrustum;l(i)&&(n=i);let o,r,s=n.right/n.top,a=t*s;return t>a?(o=t,r=o/s):(r=t,o=a),Math.max(o,r)*1.5}var tht=100;function obe(e,t,n){n=xd.clone(l(n)?n:en.DEFAULT_OFFSET);let i=e._scene.screenSpaceCameraController.minimumZoomDistance,o=e._scene.screenSpaceCameraController.maximumZoomDistance,r=n.range;if(!l(r)||r===0){let s=t.radius;s===0?n.range=tht:e.frustum instanceof un||e._mode===ne.SCENE2D?n.range=eht(e,s):n.range=Jdt(e,s),n.range=I.clamp(n.range,i,o)}return n}en.prototype.viewBoundingSphere=function(e,t){t=obe(this,e,t),this.lookAt(e.center,t)};var nht=new N,iht=new d,oht=new d,rht=new d,sht=new d,aht=new oe,cht=new Le,lht=new $;en.prototype.flyToBoundingSphere=function(e,t){t=t??G.EMPTY_OBJECT;let n=this._mode===ne.SCENE2D||this._mode===ne.COLUMBUS_VIEW;this._setTransform(N.IDENTITY);let i=obe(this,e,t.offset),o;n?o=d.multiplyByScalar(d.UNIT_Z,i.range,iht):o=nbe(i.heading,i.pitch,i.range);let s=this._scene.ellipsoid??ee.default,a=Lt.eastNorthUpToFixedFrame(e.center,s,nht);N.multiplyByPoint(a,o,o);let c,u;if(!n){if(c=d.subtract(e.center,o,oht),d.normalize(c,c),u=N.multiplyByPointAsVector(a,d.UNIT_Z,rht),1-Math.abs(d.dot(c,u))<I.EPSILON6){let h=Le.fromAxisAngle(c,i.heading,cht),p=$.fromQuaternion(h,lht);d.fromCartesian4(N.getColumn(a,1,aht),u),$.multiplyByVector(p,u,u)}let f=d.cross(c,u,sht);d.cross(f,c,u),d.normalize(u,u)}this.flyTo({destination:o,orientation:{direction:c,up:u},duration:t.duration,complete:t.complete,cancel:t.cancel,endTransform:t.endTransform,maximumHeight:t.maximumHeight,easingFunction:t.easingFunction,flyOverLongitude:t.flyOverLongitude,flyOverLongitudeWeight:t.flyOverLongitudeWeight,pitchAdjustHeight:t.pitchAdjustHeight})};var H0e=new d,G0e=new d,eK=new d,j0e=new d,cP=[new d,new d,new d,new d];function uht(e,t){let n=t.radii,i=e.positionWC,o=d.multiplyComponents(t.oneOverRadii,i,H0e),r=d.magnitude(o),s=d.normalize(o,G0e),a,c;d.equalsEpsilon(s,d.UNIT_Z,I.EPSILON10)?(a=new d(0,1,0),c=new d(0,0,1)):(a=d.normalize(d.cross(d.UNIT_Z,s,eK),eK),c=d.normalize(d.cross(s,a,j0e),j0e));let u=Math.sqrt(d.magnitudeSquared(o)-1),f=d.multiplyByScalar(s,1/r,H0e),h=u/r,p=d.multiplyByScalar(a,h,G0e),_=d.multiplyByScalar(c,h,eK),m=d.add(f,_,cP[0]);d.subtract(m,p,m),d.multiplyComponents(n,m,m);let y=d.subtract(f,_,cP[1]);d.subtract(y,p,y),d.multiplyComponents(n,y,y);let b=d.subtract(f,_,cP[2]);d.add(b,p,b),d.multiplyComponents(n,b,b);let x=d.add(f,_,cP[3]);return d.add(x,p,x),d.multiplyComponents(n,x,x),cP}var tK=new z,fht=new d,c0=[new fe,new fe,new fe,new fe];function FV(e,t,n,i,o,r){tK.x=e,tK.y=t;let s=i.pickEllipsoid(tK,o,fht);return l(s)?(c0[n]=o.cartesianToCartographic(s,c0[n]),1):(c0[n]=o.cartesianToCartographic(r[n],c0[n]),0)}en.prototype.computeViewRectangle=function(e,t){e=e??ee.default;let n=this.frustum.computeCullingVolume(this.positionWC,this.directionWC,this.upWC),i=new ce(d.ZERO,e.maximumRadius);if(n.computeVisibility(i)===Yt.OUTSIDE)return;let r=this._scene.canvas,s=r.clientWidth,a=r.clientHeight,c=0,u=uht(this,e);if(c+=FV(0,0,0,this,e,u),c+=FV(0,a,1,this,e,u),c+=FV(s,a,2,this,e,u),c+=FV(s,0,3,this,e,u),c<2)return ae.MAX_VALUE;t=ae.fromCartographicArray(c0,t);let f=0,h=c0[3].longitude;for(let p=0;p<4;++p){let _=c0[p].longitude,m=Math.abs(_-h);m>I.PI?f+=I.TWO_PI-m:f+=m,h=_}return I.equalsEpsilon(Math.abs(f),I.TWO_PI,I.EPSILON9)&&(t.west=-I.PI,t.east=I.PI,c0[0].latitude>=0?t.north=I.PI_OVER_TWO:t.south=-I.PI_OVER_TWO),t};en.prototype.switchToPerspectiveFrustum=function(){if(this._mode===ne.SCENE2D||this.frustum instanceof Di)return;let e=this._scene;this.frustum=new Di,this.frustum.aspectRatio=e.drawingBufferWidth/e.drawingBufferHeight,this.frustum.fov=I.toRadians(60)};en.prototype.switchToOrthographicFrustum=function(){if(this._mode===ne.SCENE2D||this.frustum instanceof un)return;let e=K0e(this),t=this._scene;this.frustum=new un,this.frustum.aspectRatio=t.drawingBufferWidth/t.drawingBufferHeight,this.frustum.width=e};en.clone=function(e,t){return l(t)||(t=new en(e._scene)),d.clone(e.position,t.position),d.clone(e.direction,t.direction),d.clone(e.up,t.up),d.clone(e.right,t.right),N.clone(e._transform,t.transform),t._transformChanged=!0,t.frustum=e.frustum.clone(),t};var uo=en;function dht(e){this.pass=e.pass,this.commandList=e.commandList,this.camera=e.camera,this.cullingVolume=e.cullingVolume,this.ready=!1}var ch=dht;var lbe=Gr(Yl(),1),rbe=576,hht=100,lP="#ffffff",VV="#48b";function ube(e,t){this.credit=e,this.count=t??1}function mht(e,t){let n=e.length;for(let i=0;i<n;i++){let o=e[i];if(wt.equals(o,t))return!0}return!1}function pht(e){let t=e._previousCesiumCredit,n=e._currentCesiumCredit;wt.equals(n,t)||(l(t)&&e._cesiumCreditContainer.removeChild(t.element),l(n)&&e._cesiumCreditContainer.appendChild(n.element),e._previousCesiumCredit=n)}var fbe="cesium-credit-delimiter";function sbe(e){let t=document.createElement("span");return t.textContent=e,t.className=fbe,t}function abe(e,t){if(l(t)){let n=document.createElement(t);n._creditId=e._creditId,n.appendChild(e),e=n}return e}function cbe(e,t,n,i){let o=e.childNodes,r=-1;t.sort(function(s,a){return a.count-s.count});for(let s=0;s<t.length;++s){let a=t[s].credit;if(l(a)){if(r=s,l(n)&&(r*=2,s>0)){let u=r-1;if(o.length<=u)e.appendChild(sbe(n));else{let f=o[u];f.className!==fbe&&e.replaceChild(sbe(n),f)}}let c=a.element;if(o.length<=r)e.appendChild(abe(c,i));else{let u=o[r];u._creditId!==a._id&&e.replaceChild(abe(c,i),u)}}}for(++r;r<o.length;)e.removeChild(o[r])}function ght(e){let t=e._lightboxCredits,n=e.viewport.clientWidth,i=e.viewport.clientHeight;n!==e._lastViewportWidth&&(n<rbe?(t.className="cesium-credit-lightbox cesium-credit-lightbox-mobile",t.style.marginTop="0"):(t.className="cesium-credit-lightbox cesium-credit-lightbox-expanded",t.style.marginTop=`${Math.floor((i-t.clientHeight)*.5)}px`),e._lastViewportWidth=n),n>=rbe&&i!==e._lastViewportHeight&&(t.style.marginTop=`${Math.floor((i-t.clientHeight)*.5)}px`,e._lastViewportHeight=i)}function _ht(e){let t=`
.cesium-credit-lightbox-overlay {
display: none;
z-index: 1;
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
background-color: rgba(80, 80, 80, 0.8);
}
.cesium-credit-lightbox {
background-color: #303336;
color: ${lP};
position: relative;
min-height: ${hht}px;
margin: auto;
}
.cesium-credit-lightbox > ul > li a,
.cesium-credit-lightbox > ul > li a:visited,
.cesium-credit-wrapper a,
.cesium-credit-wrapper a:visited {
color: ${lP};
}
.cesium-credit-lightbox > ul > li a:hover {
color: ${VV};
}
.cesium-credit-lightbox.cesium-credit-lightbox-expanded {
border: 1px solid #444;
border-radius: 5px;
max-width: 370px;
}
.cesium-credit-lightbox.cesium-credit-lightbox-mobile {
height: 100%;
width: 100%;
}
.cesium-credit-lightbox-title {
padding: 20px 20px 0 20px;
}
.cesium-credit-lightbox-close {
font-size: 18pt;
cursor: pointer;
position: absolute;
top: 0;
right: 6px;
color: ${lP};
}
.cesium-credit-lightbox-close:hover {
color: ${VV};
}
.cesium-credit-lightbox > ul {
margin: 0;
padding: 12px 20px 12px 40px;
font-size: 13px;
}
.cesium-credit-lightbox > ul > li {
padding-bottom: 6px;
}
.cesium-credit-lightbox > ul > li * {
padding: 0;
margin: 0;
}
.cesium-credit-expand-link {
padding-left: 5px;
cursor: pointer;
text-decoration: underline;
color: ${lP};
}
.cesium-credit-expand-link:hover {
color: ${VV};
}
.cesium-credit-text {
color: ${lP};
}
.cesium-credit-delimiter {
padding: 0 5px;
}
.cesium-credit-textContainer *,
.cesium-credit-logoContainer * {
display: inline;
}
.cesium-credit-textContainer a:hover {
color: ${VV}
}
.cesium-credit-textContainer .cesium-credit-wrapper:first-of-type {
padding-left: 5px;
}
`;function n(r){if(r.shadowRoot)return r.shadowRoot;if(r.getRootNode){let s=r.getRootNode();if(s instanceof ShadowRoot)return s}}let i=n(e)??document.head,o=document.createElement("style");o.innerHTML=t,i.appendChild(o)}function fr(e,t,n){let i=this;n=n??document.body;let o=document.createElement("div");o.className="cesium-credit-lightbox-overlay",n.appendChild(o);let r=document.createElement("div");r.className="cesium-credit-lightbox",o.appendChild(r);function s(m){r.contains(m.target)||i.hideLightbox()}o.addEventListener("click",s,!1);let a=document.createElement("div");a.className="cesium-credit-lightbox-title",a.textContent="Data provided by:",r.appendChild(a);let c=document.createElement("a");c.onclick=this.hideLightbox.bind(this),c.innerHTML="&times;",c.className="cesium-credit-lightbox-close",r.appendChild(c);let u=document.createElement("ul");r.appendChild(u);let f=document.createElement("div");f.className="cesium-credit-logoContainer",f.style.display="inline",e.appendChild(f);let h=document.createElement("div");h.className="cesium-credit-textContainer",h.style.display="inline",e.appendChild(h);let p=document.createElement("a");p.className="cesium-credit-expand-link",p.onclick=this.showLightbox.bind(this),p.textContent="Data attribution",e.appendChild(p),_ht(e);let _=wt.clone(fr.cesiumCredit);this._delimiter=t??"\u2022",this._screenContainer=h,this._cesiumCreditContainer=f,this._lastViewportHeight=void 0,this._lastViewportWidth=void 0,this._lightboxCredits=r,this._creditList=u,this._lightbox=o,this._hideLightbox=s,this._expandLink=p,this._expanded=!1,this._staticCredits=[],this._cesiumCredit=_,this._previousCesiumCredit=void 0,this._currentCesiumCredit=_,this._creditDisplayElementPool=[],this._creditDisplayElementIndex=0,this._currentFrameCredits={screenCredits:new Dt,lightboxCredits:new Dt},this._defaultCredit=void 0,this.viewport=n,this.container=e}function dbe(e,t,n,i){i=i??1;let o=t.get(n.id);if(l(o))o.count<Number.MAX_VALUE&&(o.count+=i);else{let r=e._creditDisplayElementPool,s=e._creditDisplayElementPoolIndex;s<r.length?(o=r[s],o.credit=n,o.count=i):(o=new ube(n,i),r.push(o)),++e._creditDisplayElementPoolIndex,t.set(n.id,o)}}fr.prototype.addCreditToNextFrame=function(e){if(e.isIon()){l(this._defaultCredit)||(this._defaultCredit=wt.clone(hbe())),this._currentCesiumCredit=this._defaultCredit;return}let t;e.showOnScreen?t=this._currentFrameCredits.screenCredits:t=this._currentFrameCredits.lightboxCredits,dbe(this,t,e)};fr.prototype.addStaticCredit=function(e){let t=this._staticCredits;mht(t,e)||t.push(e)};fr.prototype.removeStaticCredit=function(e){let t=this._staticCredits,n=t.indexOf(e);n!==-1&&t.splice(n,1)};fr.prototype.showLightbox=function(){this._lightbox.style.display="block",this._expanded=!0};fr.prototype.hideLightbox=function(){this._lightbox.style.display="none",this._expanded=!1};fr.prototype.update=function(){this._expanded&&ght(this)};fr.prototype.beginFrame=function(){let e=this._currentFrameCredits;this._creditDisplayElementPoolIndex=0;let t=e.screenCredits,n=e.lightboxCredits;t.removeAll(),n.removeAll();let i=this._staticCredits;for(let o=0;o<i.length;++o){let r=i[o],s=r.showOnScreen?t:n;r.isIon()&&wt.equals(fr.cesiumCredit,this._cesiumCredit)||dbe(this,s,r,Number.MAX_VALUE)}wt.equals(fr.cesiumCredit,this._cesiumCredit)||(this._cesiumCredit=wt.clone(fr.cesiumCredit)),this._currentCesiumCredit=this._cesiumCredit};fr.prototype.endFrame=function(){let e=this._currentFrameCredits.screenCredits.values;cbe(this._screenContainer,e,this._delimiter,void 0);let t=this._currentFrameCredits.lightboxCredits.values;this._expandLink.style.display=t.length>0?"inline":"none",cbe(this._creditList,t,void 0,"li"),pht(this)};fr.prototype.destroy=function(){return this._lightbox.removeEventListener("click",this._hideLightbox,!1),this.container.removeChild(this._cesiumCreditContainer),this.container.removeChild(this._screenContainer),this.container.removeChild(this._expandLink),this.viewport.removeChild(this._lightbox),ue(this)};fr.prototype.isDestroyed=function(){return!1};fr._cesiumCredit=void 0;fr._cesiumCreditInitialized=!1;var HV;function hbe(){if(!l(HV)){let e=rn("Assets/Images/ion-credit.png");e.indexOf("http://")!==0&&e.indexOf("https://")!==0&&e.indexOf("data:")!==0&&(e=new lbe.default(e).path()),HV=new wt(`<a href="https://cesium.com/" target="_blank"><img src="${e}" style="vertical-align: -7px" title="Cesium ion"/></a>`,!0)}return fr._cesiumCreditInitialized||(fr._cesiumCredit=HV,fr._cesiumCreditInitialized=!0),HV}Object.defineProperties(fr,{cesiumCredit:{get:function(){return hbe(),fr._cesiumCredit},set:function(e){fr._cesiumCredit=e,fr._cesiumCreditInitialized=!0}}});fr.CreditDisplayElement=ube;var GV=fr;function jV(e){e=e??G.EMPTY_OBJECT,this._camera=e.camera,this._frustumSplits=e.frustumSplits,this._color=e.color??U.CYAN,this._updateOnChange=e.updateOnChange??!0,this.show=e.show??!0,this.id=e.id,this._id=void 0,this._outlinePrimitives=[],this._planesPrimitives=[]}var yht=new d,bht=new $,xht=new Le,Tht=new Di,Aht=new xl,Cht=new un,Eht=new Wr,Sht=new U,vht=[1,1e5];jV.prototype.update=function(e){if(!this.show)return;let t=this._planesPrimitives,n=this._outlinePrimitives,i,o;if(this._updateOnChange){for(o=t.length,i=0;i<o;++i)n[i]=n[i]&&n[i].destroy(),t[i]=t[i]&&t[i].destroy();t.length=0,n.length=0}if(t.length===0){let r=this._camera,s=r.frustum,a;s instanceof Di?a=Tht:s instanceof xl?a=Aht:s instanceof un?a=Cht:a=Eht,a=s.clone(a);let c,u=this._frustumSplits;!l(u)||u.length<=1?(u=vht,u[0]=this._camera.frustum.near,u[1]=this._camera.frustum.far,c=1):c=u.length-1;let f=r.positionWC,h=r.directionWC,p=r.upWC,_=r.rightWC;_=d.negate(_,yht);let m=bht;$.setColumn(m,0,_,m),$.setColumn(m,1,p,m),$.setColumn(m,2,h,m);let y=Le.fromRotationMatrix(m,xht);for(t.length=n.length=c,i=0;i<c;++i)a.near=u[i],a.far=u[i+1],t[i]=new Rn({geometryInstances:new It({geometry:new _A({origin:f,orientation:y,frustum:a,_drawNearPlane:i===0}),attributes:{color:qt.fromColor(U.fromAlpha(this._color,.1,Sht))},id:this.id,pickPrimitive:this}),appearance:new fn({translucent:!0,flat:!0}),asynchronous:!1}),n[i]=new Rn({geometryInstances:new It({geometry:new nN({origin:f,orientation:y,frustum:a,_drawNearPlane:i===0}),attributes:{color:qt.fromColor(this._color)},id:this.id,pickPrimitive:this}),appearance:new fn({translucent:!1,flat:!0}),asynchronous:!1})}for(o=t.length,i=0;i<o;++i)n[i].update(e),t[i].update(e)};jV.prototype.isDestroyed=function(){return!1};jV.prototype.destroy=function(){let e=this._planesPrimitives.length;for(let t=0;t<e;++t)this._outlinePrimitives[t]=this._outlinePrimitives[t]&&this._outlinePrimitives[t].destroy(),this._planesPrimitives[t]=this._planesPrimitives[t]&&this._planesPrimitives[t].destroy();return ue(this)};var _g=jV;var WV=`in vec4 positionEC;
void main()
{
vec3 position;
vec3 direction;
if (czm_orthographicIn3D == 1.0)
{
vec2 uv = (gl_FragCoord.xy - czm_viewport.xy) / czm_viewport.zw;
vec2 minPlane = vec2(czm_frustumPlanes.z, czm_frustumPlanes.y); // left, bottom
vec2 maxPlane = vec2(czm_frustumPlanes.w, czm_frustumPlanes.x); // right, top
position = vec3(mix(minPlane, maxPlane, uv), 0.0);
direction = vec3(0.0, 0.0, -1.0);
}
else
{
position = vec3(0.0);
direction = normalize(positionEC.xyz);
}
czm_ray ray = czm_ray(position, direction);
vec3 ellipsoid_center = czm_view[3].xyz;
czm_raySegment intersection = czm_rayEllipsoidIntersectionInterval(ray, ellipsoid_center, czm_ellipsoidInverseRadii);
if (!czm_isEmpty(intersection))
{
out_FragColor = vec4(1.0, 1.0, 0.0, 1.0);
}
else
{
discard;
}
czm_writeLogDepth();
}
`;var qV=`in vec4 position;
out vec4 positionEC;
void main()
{
positionEC = czm_modelView * position;
gl_Position = czm_projection * positionEC;
czm_vertexLogDepth();
}
`;function fP(e){this._rs=void 0,this._sp=void 0,this._va=void 0,this._command=void 0,this._mode=void 0,this._useLogDepth=!1,this._ellipsoidOffset=e??0}var uP=Wt.supportsTypedArrays()?new Float32Array(12):[],mbe=new d,pbe=new d,sK=new d,gbe=new d,YV=new d;function wht(e,t){let n=e.radii,i=t.camera,o,r,s;if(i.frustum instanceof un)o=d.ZERO,r=i.rightWC,s=i.upWC;else{let h=i.positionWC,p=d.multiplyComponents(e.oneOverRadii,h,mbe),_=d.normalize(p,pbe),m=d.normalize(d.cross(d.UNIT_Z,p,sK),sK),y=d.normalize(d.cross(_,m,gbe),gbe),b=d.magnitude(p),x=Math.sqrt(b*b-1);o=d.multiplyByScalar(_,1/b,mbe);let T=x/b;r=d.multiplyByScalar(m,T,pbe),s=d.multiplyByScalar(y,T,sK)}let a=d.add(o,s,YV);d.subtract(a,r,a),d.multiplyComponents(n,a,a),d.pack(a,uP,0);let c=d.subtract(o,s,YV);d.subtract(c,r,c),d.multiplyComponents(n,c,c),d.pack(c,uP,3);let u=d.add(o,s,YV);d.add(u,r,u),d.multiplyComponents(n,u,u),d.pack(u,uP,6);let f=d.subtract(o,s,YV);return d.add(f,r,f),d.multiplyComponents(n,f,f),d.pack(f,uP,9),uP}fP.prototype.update=function(e){if(this._mode=e.mode,e.mode!==ne.SCENE3D)return;let t=e.context,n=e.mapProjection.ellipsoid.radii,i=new ee(n.x+this._ellipsoidOffset,n.y+this._ellipsoidOffset,n.z+this._ellipsoidOffset),o=e.useLogDepth;if(l(this._command)||(this._rs=ze.fromCache({cull:{enabled:!0},depthTest:{enabled:!0},colorMask:{red:!1,green:!1,blue:!1,alpha:!1}}),this._command=new Je({renderState:this._rs,boundingVolume:new ce(d.ZERO,i.maximumRadius),pass:ve.OPAQUE,owner:this})),!l(this._sp)||this._useLogDepth!==o){this._useLogDepth=o;let s=new Ue({sources:[qV]}),a=new Ue({sources:[WV]});o&&(a.defines.push("LOG_DEPTH"),s.defines.push("LOG_DEPTH")),this._sp=tn.replaceCache({shaderProgram:this._sp,context:t,vertexShaderSource:s,fragmentShaderSource:a,attributeLocations:{position:0}}),this._command.shaderProgram=this._sp}let r=wht(i,e);if(l(this._va))this._va.getAttribute(0).vertexBuffer.copyFromArrayView(r);else{let s=new ft({attributes:{position:new Se({componentDatatype:X.FLOAT,componentsPerAttribute:3,values:r})},indices:[0,1,2,2,1,3],primitiveType:Ne.TRIANGLES});this._va=oi.fromGeometry({context:t,geometry:s,attributeLocations:{position:0},bufferUsage:ke.DYNAMIC_DRAW}),this._command.vertexArray=this._va}};fP.prototype.execute=function(e,t){this._mode===ne.SCENE3D&&this._command.execute(e,t)};fP.prototype.isDestroyed=function(){return!1};fP.prototype.destroy=function(){this._sp=this._sp&&this._sp.destroy(),this._va=this._va&&this._va.destroy()};var XV=fP;function uS(){}var Dht=/\bgl_FragDepth\b/,Iht=/\bdiscard\b/;function Pht(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"depthOnly");if(l(n))return n;let i=t.fragmentShaderSource,o=!1,r=i.sources;for(let a=0;a<r.length;++a)if(Dht.test(r[a])||Iht.test(r[a])){o=!0;break}let s=i.defines.indexOf("LOG_DEPTH")>=0;if(!o&&!s){let a=`void main()
{
out_FragColor = vec4(1.0);
}
`;i=new Ue({sources:[a]})}else if(!o&&s){let a=`void main()
{
out_FragColor = vec4(1.0);
czm_writeLogDepth();
}
`;i=new Ue({defines:["LOG_DEPTH"],sources:[a]})}return e.shaderCache.createDerivedShaderProgram(t,"depthOnly",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:i,attributeLocations:t._attributeLocations})}function Rht(e,t){let n=e._depthOnlyRenderStateCache,i=n[t.id];if(l(i))return i;let o=ze.getState(t);o.depthMask=!0,o.colorMask={red:!1,green:!1,blue:!1,alpha:!1};let r=ze.fromCache(o);return n[t.id]=r,r}uS.createDepthOnlyDerivedCommand=function(e,t,n,i){l(i)||(i={});let o=i.depthOnlyCommand?.shaderProgram,r=i.depthOnlyCommand?.renderState;return i.depthOnlyCommand=Je.shallowClone(t,i.depthOnlyCommand),!l(o)||i.shaderProgramId!==t.shaderProgram.id?(i.depthOnlyCommand.shaderProgram=Pht(n,t.shaderProgram),i.depthOnlyCommand.renderState=Rht(e,t.renderState),i.shaderProgramId=t.shaderProgram.id):(i.depthOnlyCommand.shaderProgram=o,i.depthOnlyCommand.renderState=r),i};var Oht=/\s+czm_writeLogDepth\(/,Mht=/\s+czm_vertexLogDepth\(/;function Lht(e,t){if(t.fragmentShaderSource.defines.indexOf("LOG_DEPTH_READ_ONLY")>=0)return t;let i=e.shaderCache.getDerivedShaderProgram(t,"logDepth");if(l(i))return i;let o=t._attributeLocations,r=t.vertexShaderSource.clone(),s=t.fragmentShaderSource.clone();r.defines=l(r.defines)?r.defines.slice(0):[],r.defines.push("LOG_DEPTH"),s.defines=l(s.defines)?s.defines.slice(0):[],s.defines.push("LOG_DEPTH");let a=!1,c=r.sources;for(let f=0;f<c.length;++f)if(Mht.test(c[f])){a=!0;break}if(!a){for(let h=0;h<c.length;++h)c[h]=Ue.replaceMain(c[h],"czm_log_depth_main");c.push(`
void main()
{
czm_log_depth_main();
czm_vertexLogDepth();
}
`)}c=s.sources,a=!1;for(let f=0;f<c.length;++f)Oht.test(c[f])&&(a=!0);s.defines.indexOf("LOG_DEPTH_WRITE")!==-1&&(a=!0);let u="";if(!a){for(let f=0;f<c.length;f++)c[f]=Ue.replaceMain(c[f],"czm_log_depth_main");u=`
void main()
{
czm_log_depth_main();
czm_writeLogDepth();
}
`}return c.push(u),e.shaderCache.createDerivedShaderProgram(t,"logDepth",{vertexShaderSource:r,fragmentShaderSource:s,attributeLocations:o})}uS.createLogDepthCommand=function(e,t,n){l(n)||(n={});let i=n.command?.shaderProgram;return n.command=Je.shallowClone(e,n.command),!l(i)||n.shaderProgramId!==e.shaderProgram.id?(n.command.shaderProgram=Lht(t,e.shaderProgram),n.shaderProgramId=e.shaderProgram.id):n.command.shaderProgram=i,n};function Nht(e,t,n){let i=e.shaderCache.getDerivedShaderProgram(t,"pick");if(l(i))return i;Object.prototype.toString.call(n)==="[object Object]"&&(n.color?n=`vec4(${U.floatToByte(n.color.red)}, ${U.floatToByte(n.color.green)}, ${U.floatToByte(n.color.blue)}, ${U.floatToByte(n.color.alpha)})`:n="vec4(1.0)");let o=t._attributeLocations,{sources:r,defines:s}=t.fragmentShaderSource,c=r.some(_=>_.includes("out_FragData"))?"out_FragData_0":"out_FragColor",u=`void main ()
{
czm_non_pick_main();
if (${c}.a == 0.0) {
discard;
}
${c} = ${n};
} `,f=r.length,h=new Array(f+1);for(let _=0;_<f;++_)h[_]=Ue.replaceMain(r[_],"czm_non_pick_main");h[f]=u;let p=new Ue({sources:h,defines:s});return e.shaderCache.createDerivedShaderProgram(t,"pick",{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:p,attributeLocations:o})}function _be(e,t){let n=e.picking.pickRenderStateCache,i=n[t.id];if(l(i))return i;let o=ze.getState(t);o.blending.enabled=!1,o.depthMask=!0;let r=ze.fromCache(o);return n[t.id]=r,r}uS.createPickDerivedCommand=function(e,t,n,i){l(i)||(i={});let o=i.pickCommand?.shaderProgram,r=i.pickCommand?.renderState;return i.pickCommand=Je.shallowClone(t,i.pickCommand),!l(o)||i.shaderProgramId!==t.shaderProgram.id?(i.pickCommand.shaderProgram=Nht(n,t.shaderProgram,t.pickId),i.pickCommand.renderState=_be(e,t.renderState),i.shaderProgramId=t.shaderProgram.id):(i.pickCommand.shaderProgram=o,i.pickCommand.renderState=r),i};function lS(e,t,n){let i=e.length;for(let o=0;o<i;o++)e[o].trimStart().split(/\s+/)[0]===t&&(e[o]=`${t} ${n}`)}function ybe(e){return e.isArray?e.arrayLength:ut.getComponentCount(e.type)}function Fht(e){let t=ybe(e);return e.normalized?t===1?"float":`vec${t}`:t===1?"int":`ivec${t}`}function bbe(e,t,n){return`((${e} - float(${t})) / float(${n}))`}function xbe(e,t){let n=kt.getMaximum(t);return`(${e}) / float(${n})`}function Bht(e,t){let n="float(value)";if(t.hasValueTransform){let i=t.offset,o=t.scale;n=bbe(n,i,o)}return e.normalized||(n=xbe(n,e.componentType)),n}function kht(e,t,n){let o=`float(${`value.${n}`})`;if(t.hasValueTransform){let r=t.offset[n],s=t.scale[n];o=bbe(o,r,s)}return e.normalized||(o=xbe(o,e.componentType)),o}function zht(e,t,n){let i=n.schemaId,o=n.className,r=n.propertyName,s=`pickMetadata-${i}-${o}-${r}`,a=e.shaderCache.getDerivedShaderProgram(t,s);if(l(a))return a;let c=n.metadataProperty,u=n.classProperty,f=Fht(u),h=["0.0","0.0","0.0","0.0"],p=ybe(u);if(p===1)h[0]=Bht(u,c);else{let b=["x","y","z","w"];for(let x=0;x<p;x++)h[x]=kht(u,c,b[x])}let _=t.fragmentShaderSource.defines.slice();_.push(Cf.METADATA_PICKING_ENABLED),lS(_,Cf.METADATA_PICKING_VALUE_TYPE,f),lS(_,Cf.METADATA_PICKING_VALUE_STRING,`metadata.${r}`),lS(_,Cf.METADATA_PICKING_VALUE_COMPONENT_X,h[0]),lS(_,Cf.METADATA_PICKING_VALUE_COMPONENT_Y,h[1]),lS(_,Cf.METADATA_PICKING_VALUE_COMPONENT_Z,h[2]),lS(_,Cf.METADATA_PICKING_VALUE_COMPONENT_W,h[3]);let m=new Ue({sources:t.fragmentShaderSource.sources,defines:_});return e.shaderCache.createDerivedShaderProgram(t,s,{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:m,attributeLocations:t._attributeLocations})}uS.createPickMetadataDerivedCommand=function(e,t,n,i){return l(i)||(i={}),i.pickMetadataCommand=Je.shallowClone(t,i.pickMetadataCommand),i.pickMetadataCommand.shaderProgram=zht(n,t.shaderProgram,t.pickedMetadataInfo),i.pickMetadataCommand.renderState=_be(e,t.renderState),i.shaderProgramId=t.shaderProgram.id,i};function Uht(e,t){let n=e.shaderCache.getDerivedShaderProgram(t,"HDR");if(l(n))return n;let i=t._attributeLocations,o=t.vertexShaderSource.clone(),r=t.fragmentShaderSource.clone();return o.defines=l(o.defines)?o.defines.slice(0):[],o.defines.push("HDR"),r.defines=l(r.defines)?r.defines.slice(0):[],r.defines.push("HDR"),e.shaderCache.createDerivedShaderProgram(t,"HDR",{vertexShaderSource:o,fragmentShaderSource:r,attributeLocations:i})}uS.createHdrCommand=function(e,t,n){l(n)||(n={});let i=n.command?.shaderProgram;return n.command=Je.shallowClone(e,n.command),!l(i)||n.shaderProgramId!==e.shaderProgram.id?(n.command.shaderProgram=Uht(t,e.shaderProgram),n.shaderProgramId=e.shaderProgram.id):n.command.shaderProgram=i,n};var yg=uS;function KV(e){this._scene=e,this._lastAlpha=void 0,this._lastBeta=void 0,this._lastGamma=void 0,this._alpha=void 0,this._beta=void 0,this._gamma=void 0;let t=this;function n(i){let o=i.alpha;if(!l(o)){t._alpha=void 0,t._beta=void 0,t._gamma=void 0;return}t._alpha=I.toRadians(o),t._beta=I.toRadians(i.beta),t._gamma=I.toRadians(i.gamma)}window.addEventListener("deviceorientation",n,!1),this._removeListener=function(){window.removeEventListener("deviceorientation",n,!1)}}var Vht=new Le,Tbe=new Le,Hht=new $;function Ght(e,t,n,i){let o=e.direction,r=e.right,s=e.up,a=Le.fromAxisAngle(o,n,Tbe),c=Le.fromAxisAngle(r,i,Vht),u=Le.multiply(c,a,c),f=Le.fromAxisAngle(s,t,Tbe);Le.multiply(f,u,u);let h=$.fromQuaternion(u,Hht);$.multiplyByVector(h,r,r),$.multiplyByVector(h,s,s),$.multiplyByVector(h,o,o)}KV.prototype.update=function(){if(!l(this._alpha))return;l(this._lastAlpha)||(this._lastAlpha=this._alpha,this._lastBeta=this._beta,this._lastGamma=this._gamma);let e=this._lastAlpha-this._alpha,t=this._lastBeta-this._beta,n=this._lastGamma-this._gamma;Ght(this._scene.camera,-e,t,n),this._lastAlpha=this._alpha,this._lastBeta=this._beta,this._lastGamma=this._gamma};KV.prototype.isDestroyed=function(){return!1};KV.prototype.destroy=function(){return this._removeListener(),ue(this)};var ZV=KV;function aK(){this.enabled=!0,this.renderable=!0,this.density=6e-4,this.heightScalar=.001,this._heightFalloff=.59,this.maxHeight=8e5,this.visualDensityScalar=.15,this.screenSpaceErrorFactor=2,this.minimumBrightness=.03}Object.defineProperties(aK.prototype,{heightFalloff:{get:function(){return this._heightFalloff},set:function(e){this._heightFalloff=e}}});var jht=new d;aK.prototype.update=function(e){if(!(e.fog.enabled=this.enabled))return;e.fog.renderable=this.renderable;let n=e.camera,i=n.positionCartographic;if(!l(i)||i.height>this.maxHeight||e.mode!==ne.SCENE3D){e.fog.enabled=!1,e.fog.density=0;return}let o=i.height,r=this.density*this.heightScalar*Math.pow(Math.max(o/this.maxHeight,I.EPSILON4),-Math.max(this._heightFalloff,0)),s=d.normalize(n.positionWC,jht),a=Math.abs(d.dot(n.directionWC,s));r*=1-a,e.fog.density=r,e.fog.visualDensityScalar=this.visualDensityScalar,e.fog.sse=this.screenSpaceErrorFactor,e.fog.minimumBrightness=this.minimumBrightness};var $V=aK;function Wht(e,t,n){this.context=e,this.commandList=[],this.shadowMaps=[],this.brdfLutGenerator=void 0,this.environmentMap=void 0,this.sphericalHarmonicCoefficients=void 0,this.specularEnvironmentMaps=void 0,this.specularEnvironmentMapsMaximumLOD=void 0,this.mode=ne.SCENE3D,this.morphTime=ne.getMorphTime(ne.SCENE3D),this.frameNumber=0,this.newFrame=!1,this.time=void 0,this.jobScheduler=n,this.mapProjection=void 0,this.camera=void 0,this.cameraUnderground=!1,this.globeTranslucencyState=void 0,this.cullingVolume=void 0,this.occluder=void 0,this.maximumScreenSpaceError=void 0,this.pixelRatio=1,this.passes={render:!1,pick:!1,pickVoxel:!1,depth:!1,postProcess:!1,offscreen:!1},this.creditDisplay=t,this.afterRender=[],this.scene3DOnly=!1,this.fog={enabled:!1,renderable:!1,density:void 0,visualDensityScalar:void 0,sse:void 0,minimumBrightness:void 0},this.atmosphere=void 0,this.verticalExaggeration=1,this.verticalExaggerationRelativeHeight=0,this.shadowState={shadowsEnabled:!0,shadowMaps:[],lightShadowMaps:[],nearPlane:1,farPlane:5e3,closestObjectSize:1e3,lastDirtyTime:0,outOfView:!0},this.splitPosition=0,this.frustumSplits=[],this.backgroundColor=void 0,this.light=void 0,this.minimumDisableDepthTestDistance=void 0,this.invertClassification=!1,this.invertClassificationColor=void 0,this.useLogDepth=!1,this.tilesetPassState=void 0,this.minimumTerrainHeight=0,this.pickingMetadata=!1,this.pickedMetadataInfo=void 0}var QV=Wht;var Ca={OPAQUE_FRONT_FACE:0,OPAQUE_BACK_FACE:1,DEPTH_ONLY_FRONT_FACE:2,DEPTH_ONLY_BACK_FACE:3,DEPTH_ONLY_FRONT_AND_BACK_FACE:4,TRANSLUCENT_FRONT_FACE:5,TRANSLUCENT_BACK_FACE:6,TRANSLUCENT_FRONT_FACE_MANUAL_DEPTH_TEST:7,TRANSLUCENT_BACK_FACE_MANUAL_DEPTH_TEST:8,PICK_FRONT_FACE:9,PICK_BACK_FACE:10,DERIVED_COMMANDS_MAXIMUM_LENGTH:11},wx=Ca.DERIVED_COMMANDS_MAXIMUM_LENGTH,Rbe=["opaqueFrontFaceCommand","opaqueBackFaceCommand","depthOnlyFrontFaceCommand","depthOnlyBackFaceCommand","depthOnlyFrontAndBackFaceCommand","translucentFrontFaceCommand","translucentBackFaceCommand","translucentFrontFaceManualDepthTestCommand","translucentBackFaceManualDepthTestCommand","pickFrontFaceCommand","pickBackFaceCommand"];function Dx(){this._frontFaceAlphaByDistance=new Ht(0,1,0,1),this._backFaceAlphaByDistance=new Ht(0,1,0,1),this._frontFaceTranslucent=!1,this._backFaceTranslucent=!1,this._requiresManualDepthTest=!1,this._sunVisibleThroughGlobe=!1,this._environmentVisible=!1,this._useDepthPlane=!1,this._numberOfTextureUniforms=0,this._globeTranslucencyFramebuffer=void 0,this._rectangle=ae.clone(ae.MAX_VALUE),this._derivedCommandKey=0,this._derivedCommandsDirty=!1,this._derivedCommandPacks=void 0,this._derivedCommandTypes=new Array(wx),this._derivedBlendCommandTypes=new Array(wx),this._derivedPickCommandTypes=new Array(wx),this._derivedCommandTypesToUpdate=new Array(wx),this._derivedCommandsLength=0,this._derivedBlendCommandsLength=0,this._derivedPickCommandsLength=0,this._derivedCommandsToUpdateLength=0}Object.defineProperties(Dx.prototype,{frontFaceAlphaByDistance:{get:function(){return this._frontFaceAlphaByDistance}},backFaceAlphaByDistance:{get:function(){return this._backFaceAlphaByDistance}},translucent:{get:function(){return this._frontFaceTranslucent}},sunVisibleThroughGlobe:{get:function(){return this._sunVisibleThroughGlobe}},environmentVisible:{get:function(){return this._environmentVisible}},useDepthPlane:{get:function(){return this._useDepthPlane}},numberOfTextureUniforms:{get:function(){return this._numberOfTextureUniforms}},rectangle:{get:function(){return this._rectangle}}});Dx.prototype.update=function(e){let t=e.globe;if(!l(t)||!t.show){this._frontFaceTranslucent=!1,this._backFaceTranslucent=!1,this._sunVisibleThroughGlobe=!0,this._environmentVisible=!0,this._useDepthPlane=!1;return}this._frontFaceAlphaByDistance=Abe(t.translucency.enabled,t.translucency.frontFaceAlpha,t.translucency.frontFaceAlphaByDistance,this._frontFaceAlphaByDistance),this._backFaceAlphaByDistance=Abe(t.translucency.enabled,t.translucency.backFaceAlpha,t.translucency.backFaceAlphaByDistance,this._backFaceAlphaByDistance),this._frontFaceTranslucent=Cbe(t.translucency.enabled,this._frontFaceAlphaByDistance,t),this._backFaceTranslucent=Cbe(t.translucency.enabled,this._backFaceAlphaByDistance,t),this._requiresManualDepthTest=Kht(this,e,t),this._sunVisibleThroughGlobe=qht(this,e),this._environmentVisible=Yht(this,e),this._useDepthPlane=Xht(this,e),this._numberOfTextureUniforms=Zht(this),this._rectangle=ae.clone(t.translucency.rectangle,this._rectangle),$ht(this,e)};function Abe(e,t,n,i){return e?l(n)?(Ht.clone(n,i),i.nearValue*=t,i.farValue*=t,i):(i.nearValue=t,i.farValue=t,i):(i.nearValue=1,i.farValue=1,i)}function Cbe(e,t,n){return e&&(n.baseColor.alpha<1||t.nearValue<1||t.farValue<1)}function qht(e,t){let n=e._frontFaceTranslucent,i=e._backFaceTranslucent;return n&&(t.cameraUnderground||i)}function Yht(e,t){return!t.cameraUnderground||e._frontFaceTranslucent}function Xht(e,t){return!t.cameraUnderground&&!e._frontFaceTranslucent}function Kht(e,t,n){return e._frontFaceTranslucent&&!e._backFaceTranslucent&&!n.depthTestAgainstTerrain&&t.mode!==ne.SCENE2D&&t.context.depthTexture}function Zht(e){let t=0;return e._frontFaceTranslucent&&++t,e._requiresManualDepthTest&&++t,t}function $ht(e,t){e._derivedCommandsLength=cK(e,t,!1,!1,e._derivedCommandTypes),e._derivedBlendCommandsLength=cK(e,t,!0,!1,e._derivedBlendCommandTypes),e._derivedPickCommandsLength=cK(e,t,!1,!0,e._derivedPickCommandTypes);let n,i=0;for(n=0;n<e._derivedCommandsLength;++n)i|=1<<e._derivedCommandTypes[n];for(n=0;n<e._derivedBlendCommandsLength;++n)i|=1<<e._derivedBlendCommandTypes[n];for(n=0;n<e._derivedPickCommandsLength;++n)i|=1<<e._derivedPickCommandTypes[n];let o=0;for(n=0;n<wx;++n)(i&1<<n)>0&&(e._derivedCommandTypesToUpdate[o++]=n);e._derivedCommandsToUpdateLength=o;let r=i!==e._derivedCommandKey;e._derivedCommandKey=i,e._derivedCommandsDirty=r,!l(e._derivedCommandPacks)&&e._frontFaceTranslucent&&(e._derivedCommandPacks=dmt())}function cK(e,t,n,i,o){let r=0,s=e._frontFaceTranslucent,a=e._backFaceTranslucent;if(!s)return r;let c=t.cameraUnderground,u=e._requiresManualDepthTest,f=i?Ca.PICK_FRONT_FACE:u?Ca.TRANSLUCENT_FRONT_FACE_MANUAL_DEPTH_TEST:Ca.TRANSLUCENT_FRONT_FACE,h=i?Ca.PICK_BACK_FACE:u?Ca.TRANSLUCENT_BACK_FACE_MANUAL_DEPTH_TEST:Ca.TRANSLUCENT_BACK_FACE;return t.mode===ne.SCENE2D?(o[r++]=Ca.DEPTH_ONLY_FRONT_FACE,o[r++]=f,r):(a?(n||(o[r++]=Ca.DEPTH_ONLY_FRONT_AND_BACK_FACE),c?(o[r++]=f,o[r++]=h):(o[r++]=h,o[r++]=f)):c?(n||(o[r++]=Ca.DEPTH_ONLY_BACK_FACE),o[r++]=Ca.OPAQUE_FRONT_FACE,o[r++]=h):(n||(o[r++]=Ca.DEPTH_ONLY_FRONT_FACE),o[r++]=Ca.OPAQUE_BACK_FACE,o[r++]=f),r)}function qf(e,t){let n=e.indexOf(t);n>-1&&e.splice(n,1)}function Ebe(e,t){return e.indexOf(t)>-1}function Qht(e,t){qf(e.defines,"TRANSLUCENT"),qf(t.defines,"TRANSLUCENT")}function Jht(e,t){qf(e.defines,"GROUND_ATMOSPHERE"),qf(t.defines,"GROUND_ATMOSPHERE"),qf(e.defines,"FOG"),qf(t.defines,"FOG"),qf(e.defines,"TRANSLUCENT"),qf(t.defines,"TRANSLUCENT")}function lK(e,t){if(Ebe(t.defines,"TILE_LIMIT_RECTANGLE")||Ebe(t.defines,"ENABLE_CLIPPING_PLANES"))return;let n=`void main()
{
out_FragColor = vec4(1.0);
}
`;t.sources=[n]}function uK(e,t){let n=t.sources,i=n.length;for(let r=0;r<i;++r)n[r]=Ue.replaceMain(n[r],"czm_globe_translucency_main");n.push(`
uniform sampler2D u_classificationTexture;
void main()
{
vec2 st = gl_FragCoord.xy / czm_viewport.zw;
#ifdef MANUAL_DEPTH_TEST
float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, st));
if (logDepthOrDepth != 0.0)
{
vec4 eyeCoordinate = czm_windowToEyeCoordinates(gl_FragCoord.xy, logDepthOrDepth);
float depthEC = eyeCoordinate.z / eyeCoordinate.w;
if (v_positionEC.z < depthEC)
{
discard;
}
}
#endif
czm_globe_translucency_main();
vec4 classificationColor = texture(u_classificationTexture, st);
if (classificationColor.a > 0.0)
{
// Reverse premultiplication process to get the correct composited result of the classification primitives
classificationColor.rgb /= classificationColor.a;
}
out_FragColor = classificationColor * vec4(classificationColor.aaa, 1.0) + out_FragColor * (1.0 - classificationColor.a);
}
`)}function Obe(e,t){uK(e,t),qf(e.defines,"GROUND_ATMOSPHERE"),qf(t.defines,"GROUND_ATMOSPHERE"),qf(e.defines,"FOG"),qf(t.defines,"FOG")}function emt(e,t){uK(e,t),e.defines.push("GENERATE_POSITION"),t.defines.push("MANUAL_DEPTH_TEST")}function tmt(e,t){Obe(e,t),e.defines.push("GENERATE_POSITION"),t.defines.push("MANUAL_DEPTH_TEST")}function Sbe(e,t){let n=`uniform sampler2D u_classificationTexture;
void main()
{
vec2 st = gl_FragCoord.xy / czm_viewport.zw;
vec4 pickColor = texture(u_classificationTexture, st);
if (pickColor == vec4(0.0))
{
discard;
}
out_FragColor = pickColor;
}
`;t.sources=[n]}function nmt(e,t,n,i,o,r){if(!l(o))return t;if(!i&&l(n))return n;let s=e.shaderCache.getDerivedShaderProgram(t,r);if(!l(s)){let a=t._attributeLocations,c=t.vertexShaderSource.clone(),u=t.fragmentShaderSource.clone();c.defines=l(c.defines)?c.defines.slice(0):[],u.defines=l(u.defines)?u.defines.slice(0):[],o(c,u),s=e.shaderCache.createDerivedShaderProgram(t,r,{vertexShaderSource:c,fragmentShaderSource:u,attributeLocations:a})}return s}function imt(e){e.cull.face=xi.BACK,e.cull.enabled=!0}function omt(e){e.cull.face=xi.FRONT,e.cull.enabled=!0}function rmt(e){e.cull.face=xi.BACK,e.cull.enabled=!0,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function smt(e){e.cull.face=xi.FRONT,e.cull.enabled=!0,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function amt(e){e.cull.enabled=!1,e.colorMask={red:!1,green:!1,blue:!1,alpha:!1}}function vbe(e){e.cull.face=xi.BACK,e.cull.enabled=!0,e.depthMask=!1,e.blending=dn.ALPHA_BLEND}function wbe(e){e.cull.face=xi.FRONT,e.cull.enabled=!0,e.depthMask=!1,e.blending=dn.ALPHA_BLEND}function cmt(e){e.cull.face=xi.BACK,e.cull.enabled=!0,e.blending.enabled=!1}function lmt(e){e.cull.face=xi.FRONT,e.cull.enabled=!0,e.blending.enabled=!1}function umt(e,t,n,i,o){if(!l(i))return e;if(!n&&l(t))return t;let r=o[e.id];if(!l(r)){let s=ze.getState(e);i(s),r=ze.fromCache(s),o[e.id]=r}return r}function fS(e){return{u_classificationTexture:function(){return e._globeTranslucencyFramebuffer.classificationTexture}}}function fmt(e,t,n,i,o){return l(o)?!i&&l(n)?n:St(t,o(e),!1):t}function lh(e){this.pass=e.pass,this.pickOnly=e.pickOnly,this.getShaderProgramFunction=e.getShaderProgramFunction,this.getRenderStateFunction=e.getRenderStateFunction,this.getUniformMapFunction=e.getUniformMapFunction,this.renderStateCache={}}function dmt(){return[new lh({pass:ve.GLOBE,pickOnly:!1,getShaderProgramFunction:Qht,getRenderStateFunction:imt,getUniformMapFunction:void 0}),new lh({pass:ve.GLOBE,pickOnly:!1,getShaderProgramFunction:Jht,getRenderStateFunction:omt,getUniformMapFunction:void 0}),new lh({pass:ve.GLOBE,pickOnly:!1,getShaderProgramFunction:lK,getRenderStateFunction:rmt,getUniformMapFunction:void 0}),new lh({pass:ve.GLOBE,pickOnly:!1,getShaderProgramFunction:lK,getRenderStateFunction:smt,getUniformMapFunction:void 0}),new lh({pass:ve.GLOBE,pickOnly:!1,getShaderProgramFunction:lK,getRenderStateFunction:amt,getUniformMapFunction:void 0}),new lh({pass:ve.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:uK,getRenderStateFunction:vbe,getUniformMapFunction:fS}),new lh({pass:ve.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:Obe,getRenderStateFunction:wbe,getUniformMapFunction:fS}),new lh({pass:ve.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:emt,getRenderStateFunction:vbe,getUniformMapFunction:fS}),new lh({pass:ve.TRANSLUCENT,pickOnly:!1,getShaderProgramFunction:tmt,getRenderStateFunction:wbe,getUniformMapFunction:fS}),new lh({pass:ve.TRANSLUCENT,pickOnly:!0,getShaderProgramFunction:Sbe,getRenderStateFunction:cmt,getUniformMapFunction:fS}),new lh({pass:ve.TRANSLUCENT,pickOnly:!0,getShaderProgramFunction:Sbe,getRenderStateFunction:lmt,getUniformMapFunction:fS})]}var Dbe=new Array(wx),Ibe=new Array(wx);Dx.prototype.updateDerivedCommands=function(e,t){let n=this._derivedCommandTypesToUpdate,i=this._derivedCommandsToUpdateLength;if(i!==0){for(let o=0;o<i;++o)Ibe[o]=this._derivedCommandPacks[n[o]],Dbe[o]=Rbe[n[o]];hmt(this,e,i,n,Dbe,Ibe,t)}};function hmt(e,t,n,i,o,r,s){let a=t.derivedCommands.globeTranslucency,c=e._derivedCommandsDirty;if(t.dirty||!l(a)||c){t.dirty=!1,l(a)||(a={},t.derivedCommands.globeTranslucency=a);let u=s.frameNumber,f=a.uniformMapDirtyFrame??0,h=a.shaderProgramDirtyFrame??0,p=a.renderStateDirtyFrame??0,_=a.uniformMap!==t.uniformMap,m=a.shaderProgramId!==t.shaderProgram.id,y=a.renderStateId!==t.renderState.id;_&&(a.uniformMapDirtyFrame=u),m&&(a.shaderProgramDirtyFrame=u),y&&(a.renderStateDirtyFrame=u),a.uniformMap=t.uniformMap,a.shaderProgramId=t.shaderProgram.id,a.renderStateId=t.renderState.id;for(let b=0;b<n;++b){let x=r[b],T=i[b],A=o[b],C=a[A],S,w,R;l(C)?(S=C.uniformMap,w=C.shaderProgram,R=C.renderState):(S=void 0,w=void 0,R=void 0),C=Je.shallowClone(t,C),a[A]=C;let P=C.derivedCommands.uniformMapDirtyFrame??0,O=C.derivedCommands.shaderProgramDirtyFrame??0,L=C.derivedCommands.renderStateDirtyFrame??0,g=_||P<f,E=m||O<h,v=y||L<p;g&&(C.derivedCommands.uniformMapDirtyFrame=u),E&&(C.derivedCommands.shaderProgramDirtyFrame=u),v&&(C.derivedCommands.renderStateDirtyFrame=u),C.derivedCommands.type=T,C.pass=x.pass,C.pickOnly=x.pickOnly,C.uniformMap=fmt(e,t.uniformMap,S,g,x.getUniformMapFunction),C.shaderProgram=nmt(s.context,t.shaderProgram,w,E,x.getShaderProgramFunction,A),C.renderState=umt(t.renderState,R,v,x.getRenderStateFunction,x.renderStateCache)}}}Dx.prototype.pushDerivedCommands=function(e,t,n){let i=n.passes.pick||n.passes.pickVoxel;if(i&&t)return;let o=this._derivedCommandTypes,r=this._derivedCommandsLength;if(i?(o=this._derivedPickCommandTypes,r=this._derivedPickCommandsLength):t&&(o=this._derivedBlendCommandTypes,r=this._derivedBlendCommandsLength),r===0){n.commandList.push(e);return}let s=e.derivedCommands.globeTranslucency;for(let a=0;a<r;++a){let c=Rbe[o[a]];n.commandList.push(s[c])}};function Mbe(e,t,n,i,o,r){for(let s=0;s<t;++s){let a=e[s],c=a.derivedCommands.type;(!l(r)||r.indexOf(c)>-1)&&n(a,i,o)}}function Pbe(e,t,n,i,o){for(let r=0;r<t;++r)n(e[r],i,o)}var mmt=[Ca.OPAQUE_FRONT_FACE,Ca.OPAQUE_BACK_FACE],pmt=[Ca.DEPTH_ONLY_FRONT_FACE,Ca.DEPTH_ONLY_BACK_FACE,Ca.DEPTH_ONLY_FRONT_AND_BACK_FACE];Dx.prototype.executeGlobeCommands=function(e,t,n,i,o){let r=i.context,s=e.commands[ve.GLOBE],a=e.indices[ve.GLOBE];a!==0&&(this._globeTranslucencyFramebuffer=n,n.clearClassification(r,o),Mbe(s,a,t,i,o,mmt))};Dx.prototype.executeGlobeClassificationCommands=function(e,t,n,i,o){let{context:r}=i,{uniformState:s}=r,a=e.commands[ve.GLOBE],c=e.indices[ve.GLOBE],u=e.commands[ve.TERRAIN_CLASSIFICATION],f=e.indices[ve.TERRAIN_CLASSIFICATION];if(c===0||f===0)return;let h=this._frontFaceTranslucent,p=this._backFaceTranslucent;if((!h||!p)&&Pbe(u,f,t,i,o),!h&&!p)return;this._globeTranslucencyFramebuffer=n;let _=s.globeDepthTexture,m=o.framebuffer;if(o.framebuffer=n.classificationFramebuffer,Mbe(a,c,t,i,o,pmt),r.depthTexture){let y=n.packDepth(r,o);s.globeDepthTexture=y}Pbe(u,f,t,i,o),s.globeDepthTexture=_,o.framebuffer=m};var JV=Dx;var Mu=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
void main()
{
out_FragColor = texture(colorTexture, v_textureCoordinates);
}
`;function Vm(){this._numSamples=1,this.previousFramebuffer=void 0,this._previousFramebuffer=void 0,this._depthStencilTexture=void 0,this._depthStencilRenderbuffer=void 0,this._fbo=new pi({depthStencil:!0,createDepthAttachments:!1}),this._fboClassified=new pi({depthStencil:!0,createDepthAttachments:!1}),this._rsUnclassified=void 0,this._rsClassified=void 0,this._unclassifiedCommand=void 0,this._classifiedCommand=void 0,this._translucentCommand=void 0,this._clearColorCommand=new ii({color:new U(0,0,0,0),owner:this}),this._clearCommand=new ii({color:new U(0,0,0,0),depth:1,stencil:0});let e=this;this._uniformMap={colorTexture:function(){return e._fbo.getColorTexture()},depthTexture:function(){return e._depthStencilTexture},classifiedTexture:function(){return e._fboClassified.getColorTexture()}}}Object.defineProperties(Vm.prototype,{unclassifiedCommand:{get:function(){return this._unclassifiedCommand}}});Vm.isTranslucencySupported=function(e){return e.depthTexture&&e.fragmentDepth};var gmt={depthMask:!1,stencilTest:{enabled:!0,frontFunction:Hn.EQUAL,frontOperation:{fail:pt.KEEP,zFail:pt.KEEP,zPass:pt.KEEP},backFunction:Hn.NEVER,reference:0,mask:Gt.CLASSIFICATION_MASK},blending:dn.ALPHA_BLEND},_mt={depthMask:!1,stencilTest:{enabled:!0,frontFunction:Hn.NOT_EQUAL,frontOperation:{fail:pt.KEEP,zFail:pt.KEEP,zPass:pt.KEEP},backFunction:Hn.NEVER,reference:0,mask:Gt.CLASSIFICATION_MASK},blending:dn.ALPHA_BLEND},ymt={depthMask:!0,depthTest:{enabled:!0},stencilTest:Gt.setCesium3DTileBit(),stencilMask:Gt.CESIUM_3D_TILE_MASK,blending:dn.ALPHA_BLEND},bmt=`uniform sampler2D colorTexture;
uniform sampler2D depthTexture;
uniform sampler2D classifiedTexture;
in vec2 v_textureCoordinates;
void main()
{
vec4 color = texture(colorTexture, v_textureCoordinates);
if (color.a == 0.0)
{
discard;
}
bool isClassified = all(equal(texture(classifiedTexture, v_textureCoordinates), vec4(0.0)));
#ifdef UNCLASSIFIED
vec4 highlightColor = czm_invertClassificationColor;
if (isClassified)
{
discard;
}
#else
vec4 highlightColor = vec4(1.0);
if (!isClassified)
{
discard;
}
#endif
out_FragColor = color * highlightColor;
gl_FragDepth = texture(depthTexture, v_textureCoordinates).r;
}
`,xmt=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
void main()
{
vec4 color = texture(colorTexture, v_textureCoordinates);
if (color.a == 0.0)
{
discard;
}
#ifdef UNCLASSIFIED
out_FragColor = color * czm_invertClassificationColor;
#else
out_FragColor = color;
#endif
}
`;Vm.prototype.update=function(e,t,n){let i=this._fbo.getColorTexture(),o=this.previousFramebuffer!==this._previousFramebuffer;this._previousFramebuffer=this.previousFramebuffer;let r=this._numSamples!==t,s=e.drawingBufferWidth,a=e.drawingBufferHeight,c=!l(i)||i.width!==s||i.height!==a;if((c||o||r)&&(this._numSamples=t,this._depthStencilTexture=this._depthStencilTexture&&this._depthStencilTexture.destroy(),this._depthStencilRenderbuffer=this._depthStencilRenderbuffer&&this._depthStencilRenderbuffer.destroy(),l(this._previousFramebuffer)||(this._depthStencilTexture=new Mt({context:e,width:s,height:a,pixelFormat:nt.DEPTH_STENCIL,pixelDatatype:Ke.UNSIGNED_INT_24_8}),t>1&&(this._depthStencilRenderbuffer=new $u({context:e,width:s,height:a,format:hl.DEPTH24_STENCIL8,numSamples:t})))),!l(this._fbo.framebuffer)||c||o||r){this._fbo.destroy(),this._fboClassified.destroy();let u,f;l(this._previousFramebuffer)?(u=n.getDepthStencilTexture(),f=n.getDepthStencilRenderbuffer()):(u=this._depthStencilTexture,f=this._depthStencilRenderbuffer),this._fbo.setDepthStencilTexture(u),l(f)&&this._fbo.setDepthStencilRenderbuffer(f),this._fbo.update(e,s,a,t),l(this._previousFramebuffer)||(this._fboClassified.setDepthStencilTexture(u),this._fboClassified.update(e,s,a))}if(l(this._rsUnclassified)||(this._rsUnclassified=ze.fromCache(gmt),this._rsClassified=ze.fromCache(_mt),this._rsDefault=ze.fromCache(ymt)),!l(this._unclassifiedCommand)||o||r){l(this._unclassifiedCommand)&&(this._unclassifiedCommand.shaderProgram=this._unclassifiedCommand.shaderProgram&&this._unclassifiedCommand.shaderProgram.destroy(),this._classifiedCommand.shaderProgram=this._classifiedCommand.shaderProgram&&this._classifiedCommand.shaderProgram.destroy());let u=l(this._previousFramebuffer)?xmt:bmt,f=new Ue({defines:["UNCLASSIFIED"],sources:[u]}),h=new Ue({sources:[u]});this._unclassifiedCommand=e.createViewportQuadCommand(f,{renderState:l(this._previousFramebuffer)?this._rsUnclassified:this._rsDefault,uniformMap:this._uniformMap,owner:this}),this._classifiedCommand=e.createViewportQuadCommand(h,{renderState:l(this._previousFramebuffer)?this._rsClassified:this._rsDefault,uniformMap:this._uniformMap,owner:this}),l(this._translucentCommand)&&(this._translucentCommand.shaderProgram=this._translucentCommand.shaderProgram&&this._translucentCommand.shaderProgram.destroy()),l(this._previousFramebuffer)||(this._translucentCommand=e.createViewportQuadCommand(Mu,{renderState:this._rsUnclassified,uniformMap:this._uniformMap,owner:this}))}};Vm.prototype.prepareTextures=function(e,t){this._fbo._numSamples>1&&this._fbo.prepareTextures(e,t)};Vm.prototype.clear=function(e,t){l(this._previousFramebuffer)?this._fbo.clear(e,this._clearColorCommand,t):(this._fbo.clear(e,this._clearCommand,t),this._fboClassified.clear(e,this._clearCommand,t))};Vm.prototype.executeClassified=function(e,t){if(!l(this._previousFramebuffer)){let n=t.framebuffer;this.prepareTextures(e,!0),t.framebuffer=this._fboClassified.framebuffer,this._translucentCommand.execute(e,t),t.framebuffer=n}this._classifiedCommand.execute(e,t)};Vm.prototype.executeUnclassified=function(e,t){this._unclassifiedCommand.execute(e,t)};Vm.prototype.isDestroyed=function(){return!1};Vm.prototype.destroy=function(){return this._fbo.destroy(),this._fboClassified.destroy(),this._depthStencilTexture=this._depthStencilTexture&&this._depthStencilTexture.destroy(),this._depthStencilRenderbuffer=this._depthStencilRenderbuffer&&this._depthStencilRenderbuffer.destroy(),l(this._unclassifiedCommand)&&(this._unclassifiedCommand.shaderProgram=this._unclassifiedCommand.shaderProgram&&this._unclassifiedCommand.shaderProgram.destroy(),this._classifiedCommand.shaderProgram=this._classifiedCommand.shaderProgram&&this._classifiedCommand.shaderProgram.destroy()),ue(this)};var dP=Vm;function e4(e){this._total=e,this.usedThisFrame=0,this.stolenFromMeThisFrame=0,this.starvedThisFrame=!1,this.starvedLastFrame=!1}Object.defineProperties(e4.prototype,{total:{get:function(){return this._total}}});function l0(e){let t=new Array(sc.NUMBER_OF_JOB_TYPES);t[sc.TEXTURE]=new e4(l(e)?e[sc.TEXTURE]:10),t[sc.PROGRAM]=new e4(l(e)?e[sc.PROGRAM]:10),t[sc.BUFFER]=new e4(l(e)?e[sc.BUFFER]:30);let n=t.length,i,o=0;for(i=0;i<n;++i)o+=t[i].total;let r=new Array(n);for(i=0;i<n;++i)r[i]=!1;this._totalBudget=o,this._totalUsedThisFrame=0,this._budgets=t,this._executedThisFrame=r}l0.getTimestamp=yi;Object.defineProperties(l0.prototype,{totalBudget:{get:function(){return this._totalBudget}}});l0.prototype.disableThisFrame=function(){this._totalUsedThisFrame=this._totalBudget};l0.prototype.resetBudgets=function(){let e=this._budgets,t=e.length;for(let n=0;n<t;++n){let i=e[n];i.starvedLastFrame=i.starvedThisFrame,i.starvedThisFrame=!1,i.usedThisFrame=0,i.stolenFromMeThisFrame=0}this._totalUsedThisFrame=0};l0.prototype.execute=function(e,t){let n=this._budgets,i=n[t],o=this._executedThisFrame[t];if(this._totalUsedThisFrame>=this._totalBudget&&o)return i.starvedThisFrame=!0,!1;let r;if(i.usedThisFrame+i.stolenFromMeThisFrame>=i.total){let c=n.length,u;for(u=0;u<c&&(r=n[u],!(r.usedThisFrame+r.stolenFromMeThisFrame<r.total&&!r.starvedLastFrame));++u);if(u===c&&o)return!1;o&&(i.starvedThisFrame=!0)}let s=l0.getTimestamp();e.execute();let a=l0.getTimestamp()-s;return this._totalUsedThisFrame+=a,r?r.stolenFromMeThisFrame+=a:i.usedThisFrame+=a,this._executedThisFrame[t]=!0,!0};var t4=l0;function n4(e){e=e??G.EMPTY_OBJECT;let t=Mn(e.container);this._container=t;let n=document.createElement("div");n.className="cesium-performanceDisplay";let i=document.createElement("div");i.className="cesium-performanceDisplay-fps",this._fpsText=document.createTextNode(""),i.appendChild(this._fpsText);let o=document.createElement("div");o.className="cesium-performanceDisplay-ms",this._msText=document.createTextNode(""),o.appendChild(this._msText),n.appendChild(o),n.appendChild(i),this._container.appendChild(n),this._lastFpsSampleTime=yi(),this._lastMsSampleTime=yi(),this._fpsFrameCount=0,this._msFrameCount=0,this._throttled=!1;let r=document.createElement("div");r.className="cesium-performanceDisplay-throttled",this._throttledText=document.createTextNode(""),r.appendChild(this._throttledText),n.appendChild(r)}Object.defineProperties(n4.prototype,{throttled:{get:function(){return this._throttled},set:function(e){this._throttled!==e&&(e?this._throttledText.nodeValue="(throttled)":this._throttledText.nodeValue="",this._throttled=e)}}});n4.prototype.update=function(e){let t=yi(),n=e??!0;this._fpsFrameCount++;let i=t-this._lastFpsSampleTime;if(i>1e3){let r="N/A";n&&(r=this._fpsFrameCount*1e3/i|0),this._fpsText.nodeValue=`${r} FPS`,this._lastFpsSampleTime=t,this._fpsFrameCount=0}this._msFrameCount++;let o=t-this._lastMsSampleTime;if(o>200){let r="N/A";n&&(r=(o/this._msFrameCount).toFixed(2)),this._msText.nodeValue=`${r} MS`,this._lastMsSampleTime=t,this._msFrameCount=0}};n4.prototype.destroy=function(){return ue(this)};var u0=n4;var Ea={};Ea.decodeRawMetadataValue=function(e,t,n){switch(e){case kt.INT8:return t.getInt8(n);case kt.UINT8:return t.getUint8(n);case kt.INT16:return t.getInt16(n,!0);case kt.UINT16:return t.getUint16(n,!0);case kt.INT32:return t.getInt32(n,!0);case kt.UINT32:return t.getUint32(n,!0);case kt.INT64:return t.getBigInt64(n,!0);case kt.UINT64:return t.getBigUint64(n,!0);case kt.FLOAT32:return t.getFloat32(n,!0);case kt.FLOAT64:return t.getFloat64(n,!0)}throw new se(`Invalid component type: ${e}`)};Ea.decodeRawMetadataValueComponent=function(e,t,n){let i=e.componentType,o=Ea.decodeRawMetadataValue(i,t,n);return e.normalized?kt.normalize(o,i):o};Ea.decodeRawMetadataValueElement=function(e,t,n){let i=e.componentType,o=kt.getSizeInBytes(i),r=e.type,s=ut.getComponentCount(r),a=o*s;if(s>1){let f=Array(s);for(let h=0;h<s;h++){let p=n*a+h*o,_=Ea.decodeRawMetadataValueComponent(e,t,p);f[h]=_}return f}let c=n*a;return Ea.decodeRawMetadataValueComponent(e,t,c)};Ea.decodeRawMetadataValues=function(e,t){let n=new DataView(t.buffer,t.byteOffset,t.byteLength);if(e.isArray){let o=e.arrayLength,r=Array(o);for(let s=0;s<o;s++){let a=Ea.decodeRawMetadataValueElement(e,n,s);r[s]=a}return r}return Ea.decodeRawMetadataValueElement(e,n,0)};Ea.convertToObjectType=function(e,t){if(!l(t)||e===ut.SCALAR||e===ut.STRING||e===ut.BOOLEAN||e===ut.ENUM)return t;let n=t.map(i=>Number(i));switch(e){case ut.VEC2:return z.unpack(n,0,new z);case ut.VEC3:return d.unpack(n,0,new d);case ut.VEC4:return oe.unpack(n,0,new oe);case ut.MAT2:return Oi.unpack(n,0,new Oi);case ut.MAT3:return $.unpack(n,0,new $);case ut.MAT4:return N.unpack(n,0,new N)}throw new se(`Invalid metadata object type: ${e}`)};Ea.convertFromObjectType=function(e,t){if(!l(t)||e===ut.SCALAR||e===ut.STRING||e===ut.BOOLEAN||e===ut.ENUM)return t;switch(e){case ut.VEC2:return z.pack(t,Array(2));case ut.VEC3:return d.pack(t,Array(3));case ut.VEC4:return oe.pack(t,Array(4));case ut.MAT2:return Oi.pack(t,Array(4));case ut.MAT3:return $.pack(t,Array(9));case ut.MAT4:return N.pack(t,Array(16))}throw new se(`Invalid metadata object type: ${e}`)};Ea.decodeMetadataValues=function(e,t,n){let i=Ea.decodeRawMetadataValues(e,n);if(t.hasValueTransform){let r=Ea.convertFromObjectType(e.type,t.offset),s=Ea.convertFromObjectType(e.type,t.scale);i=Np.valueTransformInPlace(i,r,s,kt.applyValueTransform)}if(e.isArray){let r=e.arrayLength,s=Array(r);for(let a=0;a<r;a++){let c=i[a],u=Ea.convertToObjectType(e.type,c);s[a]=u}return s}return Ea.convertToObjectType(e.type,i)};var i4=Object.freeze(Ea);function Ix(){this._framebuffer=new pi,this._textureToCopy=void 0,this._copyDepthCommand=void 0}Object.defineProperties(Ix.prototype,{framebuffer:{get:function(){return this._framebuffer.framebuffer}}});function Tmt(e,t,n){let{width:i,height:o}=n;e._framebuffer.update(t,i,o)}function Amt(e,t,n){l(e._copyDepthCommand)||(e._copyDepthCommand=t.createViewportQuadCommand(`uniform highp sampler2D colorTexture;
in vec2 v_textureCoordinates;
void main()
{
vec4 globeDepthPacked = texture(czm_globeDepthTexture, v_textureCoordinates);
float globeDepth = czm_unpackDepth(globeDepthPacked);
float depth = texture(colorTexture, v_textureCoordinates).r;
out_FragColor = czm_branchFreeTernary(globeDepth <= 0.0 || globeDepth >= 1.0 || depth < globeDepth && depth > 0.0 && depth < 1.0,
czm_packDepth(depth), globeDepthPacked);
}
`,{renderState:ze.fromCache(),uniformMap:{colorTexture:function(){return e._textureToCopy}},owner:e})),e._textureToCopy=n,e._copyDepthCommand.framebuffer=e.framebuffer}Ix.prototype.update=function(e,t){Tmt(this,e,t),Amt(this,e,t)};var Cmt=new oe,Emt=new oe(1,1/255,1/65025,1/16581375);Ix.prototype.getDepth=function(e,t,n){if(!l(this.framebuffer))return;let i=e.readPixels({x:t,y:n,width:1,height:1,framebuffer:this.framebuffer}),o=oe.unpack(i,0,Cmt);return oe.divideByScalar(o,255,o),oe.dot(o,Emt)};Ix.prototype.executeCopyDepth=function(e,t){this._copyDepthCommand.execute(e,t)};Ix.prototype.isDestroyed=function(){return!1};Ix.prototype.destroy=function(){return this._framebuffer.destroy(),l(this._copyDepthCommand)&&(this._copyDepthCommand.shaderProgram=l(this._copyDepthCommand.shaderProgram)&&this._copyDepthCommand.shaderProgram.destroy()),ue(this)};var o4=Ix;function Smt(e,t){this.near=e??0,this.far=t??0;let n=ve.NUMBER_OF_PASSES,i=new Array(n),o=new Array(n);for(let r=0;r<n;++r)i[r]=[],o[r]=0;this.commands=i,this.indices=o}var r4=Smt;var Px=`uniform highp sampler2D u_depthTexture;
in vec2 v_textureCoordinates;
void main()
{
out_FragColor = czm_packDepth(texture(u_depthTexture, v_textureCoordinates).r);
}
`;function Hm(){this._picking=!1,this._numSamples=1,this._tempCopyDepthTexture=void 0,this._pickColorFramebuffer=new pi({depthStencil:!0,supportsDepthTexture:!0}),this._outputFramebuffer=new pi({depthStencil:!0,supportsDepthTexture:!0}),this._copyDepthFramebuffer=new pi,this._tempCopyDepthFramebuffer=new pi,this._updateDepthFramebuffer=new pi({createColorAttachments:!1,createDepthAttachments:!1,depthStencil:!0}),this._clearGlobeColorCommand=void 0,this._copyColorCommand=void 0,this._copyDepthCommand=void 0,this._tempCopyDepthCommand=void 0,this._updateDepthCommand=void 0,this._viewport=new We,this._rs=void 0,this._rsBlend=void 0,this._rsUpdate=void 0,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHdr=void 0,this._clearGlobeDepth=void 0}Object.defineProperties(Hm.prototype,{colorFramebufferManager:{get:function(){return this._picking?this._pickColorFramebuffer:this._outputFramebuffer}},framebuffer:{get:function(){return this.colorFramebufferManager.framebuffer}},depthStencilTexture:{get:function(){return this.colorFramebufferManager.getDepthStencilTexture()}},picking:{get:function(){return this._picking},set:function(e){this._picking=e}}});function Lbe(e,t,n,i,o){let r=e._viewport;r.width=n,r.height=i;let s=!We.equals(r,o.viewport),a=s!==e._useScissorTest;e._useScissorTest=s,We.equals(e._scissorRectangle,o.viewport)||(e._scissorRectangle=We.clone(o.viewport,e._scissorRectangle),a=!0),(!l(e._rs)||!We.equals(r,e._rs.viewport)||a)&&(e._rs=ze.fromCache({viewport:r,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}}),e._rsBlend=ze.fromCache({viewport:r,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},blending:dn.ALPHA_BLEND}),e._rsUpdate=ze.fromCache({viewport:r,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},stencilTest:{enabled:!0,frontFunction:Hn.EQUAL,frontOperation:{fail:pt.KEEP,zFail:pt.KEEP,zPass:pt.KEEP},backFunction:Hn.NEVER,reference:Gt.CESIUM_3D_TILE_MASK,mask:Gt.CESIUM_3D_TILE_MASK}})),l(e._copyDepthCommand)||(e._copyDepthCommand=t.createViewportQuadCommand(Px,{uniformMap:{u_depthTexture:function(){return e.colorFramebufferManager.getDepthStencilTexture()}},owner:e})),e._copyDepthCommand.framebuffer=e._copyDepthFramebuffer.framebuffer,e._copyDepthCommand.renderState=e._rs,l(e._copyColorCommand)||(e._copyColorCommand=t.createViewportQuadCommand(Mu,{uniformMap:{colorTexture:function(){return e.colorFramebufferManager.getColorTexture()}},owner:e})),e._copyColorCommand.renderState=e._rs,l(e._tempCopyDepthCommand)||(e._tempCopyDepthCommand=t.createViewportQuadCommand(Px,{uniformMap:{u_depthTexture:function(){return e._tempCopyDepthTexture}},owner:e})),e._tempCopyDepthCommand.framebuffer=e._tempCopyDepthFramebuffer.framebuffer,e._tempCopyDepthCommand.renderState=e._rs,l(e._updateDepthCommand)||(e._updateDepthCommand=t.createViewportQuadCommand(Mu,{uniformMap:{colorTexture:function(){return e._tempCopyDepthFramebuffer.getColorTexture()}},owner:e})),e._updateDepthCommand.framebuffer=e._updateDepthFramebuffer.framebuffer,e._updateDepthCommand.renderState=e._rsUpdate,l(e._clearGlobeColorCommand)||(e._clearGlobeColorCommand=new ii({color:new U(0,0,0,0),stencil:0,owner:e})),e._clearGlobeColorCommand.framebuffer=e.framebuffer}Hm.prototype.update=function(e,t,n,i,o,r){let{width:s,height:a}=n,c=o?e.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT:Ke.UNSIGNED_BYTE;this._numSamples=i,this.picking?this._pickColorFramebuffer.update(e,s,a):this._outputFramebuffer.update(e,s,a,i,c),this._copyDepthFramebuffer.update(e,s,a),Lbe(this,e,s,a,t),e.uniformState.globeDepthTexture=void 0,this._clearGlobeDepth=r};Hm.prototype.prepareColorTextures=function(e,t){!this.picking&&this._numSamples>1&&this._outputFramebuffer.prepareTextures(e,t)};Hm.prototype.executeCopyDepth=function(e,t){l(this._copyDepthCommand)&&(this.prepareColorTextures(e),this._copyDepthCommand.execute(e,t),e.uniformState.globeDepthTexture=this._copyDepthFramebuffer.getColorTexture())};Hm.prototype.executeUpdateDepth=function(e,t,n){let i=l(n)?n:t.framebuffer.depthStencilTexture;if(!this._clearGlobeDepth&&i===this.colorFramebufferManager.getDepthStencilTexture()){l(this._copyDepthCommand)&&this._copyDepthCommand.execute(e,t);return}if(!l(this._updateDepthCommand))return;let o=this._updateDepthFramebuffer;if(!l(o.framebuffer)||o.getDepthStencilTexture()!==i||o.getColorTexture()!==this._copyDepthFramebuffer.getColorTexture()){let r=this._copyDepthFramebuffer.getColorTexture(),{width:s,height:a}=r;this._tempCopyDepthFramebuffer.destroy(),this._tempCopyDepthFramebuffer.update(e,s,a),o.setColorTexture(r,0),o.setDepthStencilTexture(i),o.update(e,s,a),Lbe(this,e,s,a,t)}this._tempCopyDepthTexture=i,this._tempCopyDepthCommand.execute(e,t),this._updateDepthCommand.execute(e,t)};Hm.prototype.executeCopyColor=function(e,t){l(this._copyColorCommand)&&this._copyColorCommand.execute(e,t)};Hm.prototype.clear=function(e,t,n){let i=this._clearGlobeColorCommand;l(i)&&(U.clone(n,i.color),this.colorFramebufferManager.clear(e,i,t))};Hm.prototype.isDestroyed=function(){return!1};Hm.prototype.destroy=function(){return this._pickColorFramebuffer.destroy(),this._outputFramebuffer.destroy(),this._copyDepthFramebuffer.destroy(),this._tempCopyDepthFramebuffer.destroy(),this._updateDepthFramebuffer.destroy(),l(this._copyColorCommand)&&(this._copyColorCommand.shaderProgram=this._copyColorCommand.shaderProgram.destroy()),l(this._copyDepthCommand)&&(this._copyDepthCommand.shaderProgram=this._copyDepthCommand.shaderProgram.destroy()),l(this._tempCopyDepthCommand)&&(this._tempCopyDepthCommand.shaderProgram=this._tempCopyDepthCommand.shaderProgram.destroy()),l(this._updateDepthCommand)&&(this._updateDepthCommand.shaderProgram=this._updateDepthCommand.shaderProgram.destroy()),ue(this)};var s4=Hm;function Rx(){this._framebuffer=new pi({depthStencil:!0,supportsDepthTexture:!0}),this._packedDepthFramebuffer=new pi,this._renderState=void 0,this._packedDepthCommand=void 0,this._clearCommand=void 0,this._viewport=new We,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHdr=void 0}Object.defineProperties(Rx.prototype,{classificationTexture:{get:function(){return this._framebuffer.getColorTexture()}},classificationFramebuffer:{get:function(){return this._framebuffer.framebuffer}},packedDepthFramebuffer:{get:function(){return this._packedDepthFramebuffer.framebuffer}},depthStencilTexture:{get:function(){return this._framebuffer.getDepthStencilTexture()}},depthStencilRenderbuffer:{get:function(){return this._framebuffer.getDepthStencilRenderbuffer()}},packedDepthTexture:{get:function(){return this._packedDepthFramebuffer.getColorTexture()}}});function vmt(e){e._framebuffer.destroy(),e._packedDepthFramebuffer.destroy()}function wmt(e,t,n,i,o){let r=o?t.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT:Ke.UNSIGNED_BYTE;e._framebuffer.update(t,n,i,1,r),e._packedDepthFramebuffer.update(t,n,i)}function Dmt(e,t,n,i,o){e._viewport.width=n,e._viewport.height=i;let r=!We.equals(e._viewport,o.viewport),s=r!==e._useScissorTest;e._useScissorTest=r,We.equals(e._scissorRectangle,o.viewport)||(e._scissorRectangle=We.clone(o.viewport,e._scissorRectangle),s=!0),(!l(e._renderState)||!We.equals(e._viewport,e._renderState.viewport)||s)&&(e._renderState=ze.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}})),l(e._packedDepthCommand)||(e._packedDepthCommand=t.createViewportQuadCommand(Px,{uniformMap:{u_depthTexture:function(){return e.depthStencilTexture}},owner:e})),l(e._clearCommand)||(e._clearCommand=new ii({color:new U(0,0,0,0),depth:1,stencil:0,owner:e})),e._packedDepthCommand.framebuffer=e._packedDepthFramebuffer.framebuffer,e._packedDepthCommand.renderState=e._renderState,e._clearCommand.framebuffer=e.classificationFramebuffer,e._clearCommand.renderState=e._renderState}Rx.prototype.updateAndClear=function(e,t,n,i){let o=t.width,r=t.height;wmt(this,n,o,r,e),Dmt(this,n,o,r,i),this._useHdr=e};Rx.prototype.clearClassification=function(e,t){this._clearCommand.execute(e,t)};Rx.prototype.packDepth=function(e,t){return this._packedDepthCommand.execute(e,t),this.packedDepthTexture};Rx.prototype.isDestroyed=function(){return!1};Rx.prototype.destroy=function(){return vmt(this),ue(this)};var a4=Rx;var hP=`#ifdef MRT
layout (location = 0) out vec4 out_FragData_0;
layout (location = 1) out vec4 out_FragData_1;
#else
layout (location = 0) out vec4 out_FragColor;
#endif
uniform vec4 u_bgColor;
uniform sampler2D u_depthTexture;
in vec2 v_textureCoordinates;
void main()
{
if (texture(u_depthTexture, v_textureCoordinates).r < 1.0)
{
#ifdef MRT
out_FragData_0 = u_bgColor;
out_FragData_1 = vec4(u_bgColor.a);
#else
out_FragColor = u_bgColor;
#endif
return;
}
discard;
}
`;var c4=`/**
* Compositing for Weighted Blended Order-Independent Transparency. See:
* - http://jcgt.org/published/0002/02/09/
* - http://casual-effects.blogspot.com/2014/03/weighted-blended-order-independent.html
*/
uniform sampler2D u_opaque;
uniform sampler2D u_accumulation;
uniform sampler2D u_revealage;
in vec2 v_textureCoordinates;
void main()
{
vec4 opaque = texture(u_opaque, v_textureCoordinates);
vec4 accum = texture(u_accumulation, v_textureCoordinates);
float r = texture(u_revealage, v_textureCoordinates).r;
#ifdef MRT
vec4 transparent = vec4(accum.rgb / clamp(r, 1e-4, 5e4), accum.a);
#else
vec4 transparent = vec4(accum.rgb / clamp(accum.a, 1e-4, 5e4), r);
#endif
out_FragColor = (1.0 - transparent.a) * transparent + transparent.a * opaque;
if (opaque != czm_backgroundColor)
{
out_FragColor.a = 1.0;
}
}
`;function bg(e){this._numSamples=1,this._translucentMultipassSupport=!1,this._translucentMRTSupport=!1;let t=e.colorBufferFloat&&e.depthTexture&&e.floatBlend;this._translucentMRTSupport=e.drawBuffers&&t,this._translucentMultipassSupport=!this._translucentMRTSupport&&t,this._opaqueFBO=void 0,this._opaqueTexture=void 0,this._depthStencilTexture=void 0,this._accumulationTexture=void 0,this._translucentFBO=new pi({colorAttachmentsLength:this._translucentMRTSupport?2:1,createColorAttachments:!1,createDepthAttachments:!1,depth:!0}),this._alphaFBO=new pi({createColorAttachments:!1,createDepthAttachments:!1,depth:!0}),this._adjustTranslucentFBO=new pi({colorAttachmentsLength:this._translucentMRTSupport?2:1,createColorAttachments:!1}),this._adjustAlphaFBO=new pi({createColorAttachments:!1}),this._opaqueClearCommand=new ii({color:new U(0,0,0,0),owner:this}),this._translucentMRTClearCommand=new ii({color:new U(0,0,0,1),owner:this}),this._translucentMultipassClearCommand=new ii({color:new U(0,0,0,0),owner:this}),this._alphaClearCommand=new ii({color:new U(1,1,1,1),owner:this}),this._translucentRenderStateCache={},this._alphaRenderStateCache={},this._compositeCommand=void 0,this._adjustTranslucentCommand=void 0,this._adjustAlphaCommand=void 0,this._viewport=new We,this._rs=void 0,this._useScissorTest=!1,this._scissorRectangle=void 0,this._useHDR=!1}function Nbe(e){e._accumulationTexture=e._accumulationTexture&&!e._accumulationTexture.isDestroyed()&&e._accumulationTexture.destroy(),e._revealageTexture=e._revealageTexture&&!e._revealageTexture.isDestroyed()&&e._revealageTexture.destroy()}function fK(e){e._translucentFBO.destroy(),e._alphaFBO.destroy(),e._adjustTranslucentFBO.destroy(),e._adjustAlphaFBO.destroy()}function Fbe(e){Nbe(e),fK(e)}function Imt(e,t,n,i){Nbe(e),e._accumulationTexture=new Mt({context:t,width:n,height:i,pixelFormat:nt.RGBA,pixelDatatype:Ke.FLOAT}),e._revealageTexture=new Mt({context:t,pixelFormat:nt.RGBA,pixelDatatype:Ke.FLOAT,width:n,height:i,flipY:!1})}function Pmt(e,t){fK(e);let n=te.FRAMEBUFFER_COMPLETE,i=!0,{width:o,height:r}=e._accumulationTexture;if(e._translucentMRTSupport&&(e._translucentFBO.setColorTexture(e._accumulationTexture,0),e._translucentFBO.setColorTexture(e._revealageTexture,1),e._translucentFBO.setDepthStencilTexture(e._depthStencilTexture),e._translucentFBO.update(t,o,r),e._adjustTranslucentFBO.setColorTexture(e._accumulationTexture,0),e._adjustTranslucentFBO.setColorTexture(e._revealageTexture,1),e._adjustTranslucentFBO.update(t,o,r),(e._translucentFBO.status!==n||e._adjustTranslucentFBO.status!==n)&&(fK(e),e._translucentMRTSupport=!1)),!e._translucentMRTSupport){e._translucentFBO.setColorTexture(e._accumulationTexture),e._translucentFBO.setDepthStencilTexture(e._depthStencilTexture),e._translucentFBO.update(t,o,r),e._alphaFBO.setColorTexture(e._revealageTexture),e._alphaFBO.setDepthStencilTexture(e._depthStencilTexture),e._alphaFBO.update(t,o,r),e._adjustTranslucentFBO.setColorTexture(e._accumulationTexture),e._adjustTranslucentFBO.update(t,o,r),e._adjustAlphaFBO.setColorTexture(e._revealageTexture),e._adjustAlphaFBO.update(t,o,r);let s=e._translucentFBO.status===n,a=e._alphaFBO.status===n,c=e._adjustTranslucentFBO.status===n,u=e._adjustAlphaFBO.status===n;(!s||!a||!c||!u)&&(Fbe(e),e._translucentMultipassSupport=!1,i=!1)}return i}bg.prototype.update=function(e,t,n,i,o){if(!this.isSupported())return;this._opaqueFBO=n,this._opaqueTexture=n.getColorTexture(0),this._depthStencilTexture=n.getDepthStencilTexture();let{width:r,height:s}=this._opaqueTexture,a=this._accumulationTexture,c=!l(a)||a.width!==r||a.height!==s||i!==this._useHDR,u=this._numSamples!==o;if((c||u)&&(this._numSamples=o,Imt(this,e,r,s)),(!l(this._translucentFBO.framebuffer)||c||u)&&!Pmt(this,e))return;this._useHDR=i;let f=this,h,p;l(this._compositeCommand)||(h=new Ue({sources:[c4]}),this._translucentMRTSupport&&h.defines.push("MRT"),p={u_opaque:function(){return f._opaqueTexture},u_accumulation:function(){return f._accumulationTexture},u_revealage:function(){return f._revealageTexture}},this._compositeCommand=e.createViewportQuadCommand(h,{uniformMap:p,owner:this})),l(this._adjustTranslucentCommand)||(this._translucentMRTSupport?(h=new Ue({defines:["MRT"],sources:[hP]}),p={u_bgColor:function(){return f._translucentMRTClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustTranslucentCommand=e.createViewportQuadCommand(h,{uniformMap:p,owner:this})):this._translucentMultipassSupport&&(h=new Ue({sources:[hP]}),p={u_bgColor:function(){return f._translucentMultipassClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustTranslucentCommand=e.createViewportQuadCommand(h,{uniformMap:p,owner:this}),p={u_bgColor:function(){return f._alphaClearCommand.color},u_depthTexture:function(){return f._depthStencilTexture}},this._adjustAlphaCommand=e.createViewportQuadCommand(h,{uniformMap:p,owner:this}))),this._viewport.width=r,this._viewport.height=s;let _=!We.equals(this._viewport,t.viewport),m=_!==this._useScissorTest;this._useScissorTest=_,We.equals(this._scissorRectangle,t.viewport)||(this._scissorRectangle=We.clone(t.viewport,this._scissorRectangle),m=!0),(!l(this._rs)||!We.equals(this._viewport,this._rs.viewport)||m)&&(this._rs=ze.fromCache({viewport:this._viewport,scissorTest:{enabled:this._useScissorTest,rectangle:this._scissorRectangle}})),l(this._compositeCommand)&&(this._compositeCommand.renderState=this._rs),this._adjustTranslucentCommand&&(this._adjustTranslucentCommand.renderState=this._rs),l(this._adjustAlphaCommand)&&(this._adjustAlphaCommand.renderState=this._rs)};var Rmt={enabled:!0,color:new U(0,0,0,0),equationRgb:oc.ADD,equationAlpha:oc.ADD,functionSourceRgb:Do.ONE,functionDestinationRgb:Do.ONE,functionSourceAlpha:Do.ZERO,functionDestinationAlpha:Do.ONE_MINUS_SOURCE_ALPHA},Omt={enabled:!0,color:new U(0,0,0,0),equationRgb:oc.ADD,equationAlpha:oc.ADD,functionSourceRgb:Do.ONE,functionDestinationRgb:Do.ONE,functionSourceAlpha:Do.ONE,functionDestinationAlpha:Do.ONE},Mmt={enabled:!0,color:new U(0,0,0,0),equationRgb:oc.ADD,equationAlpha:oc.ADD,functionSourceRgb:Do.ZERO,functionDestinationRgb:Do.ONE_MINUS_SOURCE_ALPHA,functionSourceAlpha:Do.ZERO,functionDestinationAlpha:Do.ONE_MINUS_SOURCE_ALPHA};function dK(e,t,n,i){let o=n[i.id];if(!l(o)){let r=ze.getState(i);r.depthMask=!1,r.blending=t,o=ze.fromCache(r),n[i.id]=o}return o}function Lmt(e,t,n){return dK(t,Rmt,e._translucentRenderStateCache,n)}function Nmt(e,t,n){return dK(t,Omt,e._translucentRenderStateCache,n)}function Fmt(e,t,n){return dK(t,Mmt,e._alphaRenderStateCache,n)}var Bmt=` vec3 Ci = czm_out_FragColor.rgb * czm_out_FragColor.a;
float ai = czm_out_FragColor.a;
float wzi = czm_alphaWeight(ai);
out_FragData_0 = vec4(Ci * wzi, ai);
out_FragData_1 = vec4(ai * wzi);
`,kmt=` vec3 Ci = czm_out_FragColor.rgb * czm_out_FragColor.a;
float ai = czm_out_FragColor.a;
float wzi = czm_alphaWeight(ai);
out_FragColor = vec4(Ci, ai) * wzi;
`,zmt=` float ai = czm_out_FragColor.a;
out_FragColor = vec4(ai);
`;function hK(e,t,n,i){let{shaderCache:o}=e,r=o.getDerivedShaderProgram(t,n);if(l(r))return r;let s=t._attributeLocations,a=t.fragmentShaderSource.clone();a.sources=a.sources.map(function(f){return Ue.replaceMain(f,"czm_translucent_main").replace(/out_FragColor/g,"czm_out_FragColor").replace(/layout\s*\(location\s*=\s*0\)\s*out\s+vec4\s+out_FragColor;/g,"").replace(/\bdiscard\b/g,"czm_discard = true").replace(/czm_phong/g,"czm_translucentPhong")}),a.sources.splice(0,0,`vec4 czm_out_FragColor;
bool czm_discard = false;
`);let c=[...i.matchAll(/out_FragData_(\d+)/g)],u="";for(let f=0;f<c.length;f++){let h=c[f];u=`layout (location = ${h[1]}) out vec4 ${h[0]};
${u}`}return a.sources.push(u),a.sources.push(`void main()
{
czm_translucent_main();
if (czm_discard)
{
discard;
}
${i}}
`),o.createDerivedShaderProgram(t,n,{vertexShaderSource:t.vertexShaderSource,fragmentShaderSource:a,attributeLocations:s})}function Umt(e,t){return hK(e,t,"translucentMRT",Bmt)}function Vmt(e,t){return hK(e,t,"translucentMultipass",kmt)}function Hmt(e,t){return hK(e,t,"alphaMultipass",zmt)}bg.prototype.createDerivedCommands=function(e,t,n){if(l(n)||(n={}),this._translucentMRTSupport){let a,c;return l(n.translucentCommand)&&(a=n.translucentCommand.shaderProgram,c=n.translucentCommand.renderState),n.translucentCommand=Je.shallowClone(e,n.translucentCommand),!l(a)||n.shaderProgramId!==e.shaderProgram.id?(n.translucentCommand.shaderProgram=Umt(t,e.shaderProgram),n.translucentCommand.renderState=Lmt(this,t,e.renderState),n.shaderProgramId=e.shaderProgram.id):(n.translucentCommand.shaderProgram=a,n.translucentCommand.renderState=c),n}let i,o,r,s;return l(n.translucentCommand)&&(i=n.translucentCommand.shaderProgram,o=n.translucentCommand.renderState,r=n.alphaCommand.shaderProgram,s=n.alphaCommand.renderState),n.translucentCommand=Je.shallowClone(e,n.translucentCommand),n.alphaCommand=Je.shallowClone(e,n.alphaCommand),!l(i)||n.shaderProgramId!==e.shaderProgram.id?(n.translucentCommand.shaderProgram=Vmt(t,e.shaderProgram),n.translucentCommand.renderState=Nmt(this,t,e.renderState),n.alphaCommand.shaderProgram=Hmt(t,e.shaderProgram),n.alphaCommand.renderState=Fmt(this,t,e.renderState),n.shaderProgramId=e.shaderProgram.id):(n.translucentCommand.shaderProgram=i,n.translucentCommand.renderState=o,n.alphaCommand.shaderProgram=r,n.alphaCommand.renderState=s),n};function Gmt(e,t,n,i,o,r){let{context:s,frameState:a}=t,{useLogDepth:c,shadowState:u}=a,f=t._hdr,h=i.framebuffer,p=u.lightShadowsEnabled;i.framebuffer=e._adjustTranslucentFBO.framebuffer,e._adjustTranslucentCommand.execute(s,i),i.framebuffer=e._adjustAlphaFBO.framebuffer,e._adjustAlphaCommand.execute(s,i);let _=e._opaqueFBO.framebuffer;i.framebuffer=e._translucentFBO.framebuffer;for(let m=0;m<o.length;++m){let y=o[m];y=c?y.derivedCommands.logDepth.command:y,y=f?y.derivedCommands.hdr.command:y;let b=p&&y.receiveShadows?y.derivedCommands.oit.shadows.translucentCommand:y.derivedCommands.oit.translucentCommand;n(b,t,i,_)}if(l(r)){let m=r.unclassifiedCommand,y=p&&m.receiveShadows?m.derivedCommands.oit.shadows.translucentCommand:m.derivedCommands.oit.translucentCommand;n(y,t,i,_)}i.framebuffer=e._alphaFBO.framebuffer;for(let m=0;m<o.length;++m){let y=o[m];y=c?y.derivedCommands.logDepth.command:y,y=f?y.derivedCommands.hdr.command:y;let b=p&&y.receiveShadows?y.derivedCommands.oit.shadows.alphaCommand:y.derivedCommands.oit.alphaCommand;n(b,t,i,_)}if(l(r)){let m=r.unclassifiedCommand,y=p&&m.receiveShadows?m.derivedCommands.oit.shadows.alphaCommand:m.derivedCommands.oit.alphaCommand;n(y,t,i,_)}i.framebuffer=h}function jmt(e,t,n,i,o,r){let{context:s,frameState:a}=t,{useLogDepth:c,shadowState:u}=a,f=t._hdr,h=i.framebuffer,p=u.lightShadowsEnabled;i.framebuffer=e._adjustTranslucentFBO.framebuffer,e._adjustTranslucentCommand.execute(s,i);let _=e._opaqueFBO.framebuffer;i.framebuffer=e._translucentFBO.framebuffer;for(let m=0;m<o.length;++m){let y=o[m];y=c?y.derivedCommands.logDepth.command:y,y=f?y.derivedCommands.hdr.command:y;let b=p&&y.receiveShadows?y.derivedCommands.oit.shadows.translucentCommand:y.derivedCommands.oit.translucentCommand;n(b,t,i,_)}if(l(r)){let m=r.unclassifiedCommand,y=p&&m.receiveShadows?m.derivedCommands.oit.shadows.translucentCommand:m.derivedCommands.oit.translucentCommand;n(y,t,i,_)}i.framebuffer=h}bg.prototype.executeCommands=function(e,t,n,i,o){if(this._translucentMRTSupport){jmt(this,e,t,n,i,o);return}Gmt(this,e,t,n,i,o)};bg.prototype.execute=function(e,t){this._compositeCommand.execute(e,t)};bg.prototype.clear=function(e,t,n){let i=t.framebuffer;t.framebuffer=this._opaqueFBO.framebuffer,U.clone(n,this._opaqueClearCommand.color),this._opaqueClearCommand.execute(e,t),t.framebuffer=this._translucentFBO.framebuffer,(this._translucentMRTSupport?this._translucentMRTClearCommand:this._translucentMultipassClearCommand).execute(e,t),this._translucentMultipassSupport&&(t.framebuffer=this._alphaFBO.framebuffer,this._alphaClearCommand.execute(e,t)),t.framebuffer=i};bg.prototype.isSupported=function(){return this._translucentMRTSupport||this._translucentMultipassSupport};bg.prototype.isDestroyed=function(){return!1};bg.prototype.destroy=function(){return Fbe(this),l(this._compositeCommand)&&(this._compositeCommand.shaderProgram=this._compositeCommand.shaderProgram&&this._compositeCommand.shaderProgram.destroy()),l(this._adjustTranslucentCommand)&&(this._adjustTranslucentCommand.shaderProgram=this._adjustTranslucentCommand.shaderProgram&&this._adjustTranslucentCommand.shaderProgram.destroy()),l(this._adjustAlphaCommand)&&(this._adjustAlphaCommand.shaderProgram=this._adjustAlphaCommand.shaderProgram&&this._adjustAlphaCommand.shaderProgram.destroy()),ue(this)};var l4=bg;function mP(){this._framebuffer=new pi({color:!1,depthStencil:!0,supportsDepthTexture:!0}),this._passState=void 0}Object.defineProperties(mP.prototype,{framebuffer:{get:function(){return this._framebuffer.framebuffer}}});function Wmt(e){e._framebuffer.destroy()}function qmt(e,t){let n=t.drawingBufferWidth,i=t.drawingBufferHeight;e._framebuffer.update(t,n,i);let o=new Sc(t);o.blendingEnabled=!1,o.scissorTest={enabled:!0,rectangle:new We},o.viewport=new We,e._passState=o}mP.prototype.update=function(e,t,n){let i=n.width,o=n.height;this._framebuffer.isDirty(i,o)&&qmt(this,e);let r=this.framebuffer,s=this._passState;return s.framebuffer=r,s.viewport.width=i,s.viewport.height=o,s.scissorTest.rectangle.x=t.x,s.scissorTest.rectangle.y=o-t.y,s.scissorTest.rectangle.width=1,s.scissorTest.rectangle.height=1,s};mP.prototype.isDestroyed=function(){return!1};mP.prototype.destroy=function(){return Wmt(this),ue(this)};var u4=mP;function dS(e){let t=new Sc(e);t.blendingEnabled=!1,t.scissorTest={enabled:!0,rectangle:new We},t.viewport=new We,this._context=e,this._fb=new pi({depthStencil:!0}),this._passState=t,this._width=0,this._height=0}dS.prototype.begin=function(e,t){let n=this._context,{width:i,height:o}=t;return We.clone(e,this._passState.scissorTest.rectangle),this._width=i,this._height=o,this._fb.update(n,i,o),this._passState.framebuffer=this._fb.framebuffer,this._passState.viewport.width=i,this._passState.viewport.height=o,this._passState};var pP=new U;dS.prototype.end=function(e){let t=e.width??1,n=e.height??1,i=this._context,o=i.readPixels({x:e.x,y:e.y,width:t,height:n,framebuffer:this._fb.framebuffer}),r=Math.max(t,n),s=r*r,a=Math.floor(t*.5),c=Math.floor(n*.5),u=0,f=0,h=0,p=-1;for(let _=0;_<s;++_){if(-a<=u&&u<=a&&-c<=f&&f<=c){let m=4*((c-f)*t+u+a);pP.red=U.byteToFloat(o[m]),pP.green=U.byteToFloat(o[m+1]),pP.blue=U.byteToFloat(o[m+2]),pP.alpha=U.byteToFloat(o[m+3]);let y=i.getObjectByPickColor(pP);if(l(y))return y}if(u===f||u<0&&-u===f||u>0&&u===1-f){let m=h;h=-p,p=m}u+=h,f+=p}};dS.prototype.readCenterPixel=function(e){let t=e.width??1,n=e.height??1,o=this._context.readPixels({x:e.x,y:e.y,width:t,height:n,framebuffer:this._fb.framebuffer}),r=Math.floor(t*.5),a=4*(Math.floor(n*.5)*t+r);return o.slice(a,a+4)};dS.prototype.isDestroyed=function(){return!1};dS.prototype.destroy=function(){return this._fb.destroy(),ue(this)};var f4=dS;function xg(){this._numSamples=1,this._colorFramebuffer=new pi({depthStencil:!0,supportsDepthTexture:!0}),this._idFramebuffer=new pi({depthStencil:!0,supportsDepthTexture:!0}),this._idClearColor=new U(0,0,0,0),this._clearCommand=new ii({color:new U(0,0,0,0),depth:1,owner:this})}function Ymt(e){e._colorFramebuffer.destroy(),e._idFramebuffer.destroy()}Object.defineProperties(xg.prototype,{framebuffer:{get:function(){return this._colorFramebuffer.framebuffer}},idFramebuffer:{get:function(){return this._idFramebuffer.framebuffer}},depthStencilTexture:{get:function(){return this._colorFramebuffer.getDepthStencilTexture()}}});xg.prototype.update=function(e,t,n,i){let o=t.width,r=t.height,s=n?e.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT:Ke.UNSIGNED_BYTE;this._numSamples=i,this._colorFramebuffer.update(e,o,r,i,s),this._idFramebuffer.update(e,o,r)};xg.prototype.clear=function(e,t,n){U.clone(n,this._clearCommand.color),U.clone(this._idClearColor,this._clearCommand.color),this._colorFramebuffer.clear(e,this._clearCommand,t),this._idFramebuffer.clear(e,this._clearCommand,t)};xg.prototype.getFramebuffer=function(){return this._colorFramebuffer.framebuffer};xg.prototype.getIdFramebuffer=function(){return this._idFramebuffer.framebuffer};xg.prototype.prepareColorTextures=function(e){this._numSamples>1&&this._colorFramebuffer.prepareTextures(e)};xg.prototype.isDestroyed=function(){return!1};xg.prototype.destroy=function(){return Ymt(this),ue(this)};var hS=xg;function Ox(){}Ox.getShadowCastShaderKeyword=function(e,t,n,i){return`castShadow ${e} ${t} ${n} ${i}`};Ox.createShadowCastVertexShader=function(e,t,n){let i=e.defines.slice(0),o=e.sources.slice(0);i.push("SHADOW_MAP"),n&&i.push("GENERATE_POSITION");let r=Ue.findPositionVarying(e),s=l(r);if(t&&!s){let a=o.length;for(let u=0;u<a;++u)o[u]=Ue.replaceMain(o[u],"czm_shadow_cast_main");o.push(`out vec3 v_positionEC;
void main()
{
czm_shadow_cast_main();
v_positionEC = (czm_inverseProjection * gl_Position).xyz;
}`)}return new Ue({defines:i,sources:o})};Ox.createShadowCastFragmentShader=function(e,t,n,i){let o=e.defines.slice(0),r=e.sources.slice(0);o.push("SHADOW_MAP");let s=Ue.findPositionVarying(e),a=l(s);a||(s="v_positionEC");let c=r.length;for(let f=0;f<c;++f)r[f]=Ue.replaceMain(r[f],"czm_shadow_cast_main");let u="";return t&&(a||(u+=`in vec3 v_positionEC;
`),u+=`uniform vec4 shadowMap_lightPositionEC;
`),i?u+=`void main()
{
`:u+=`void main()
{
czm_shadow_cast_main();
if (out_FragColor.a == 0.0)
{
discard;
}
`,t?u+=` float distance = length(${s});
if (distance >= shadowMap_lightPositionEC.w)
{
discard;
}
distance /= shadowMap_lightPositionEC.w; // radius
out_FragColor = czm_packDepth(distance);
`:n?u+=` out_FragColor = vec4(1.0);
`:u+=` out_FragColor = czm_packDepth(gl_FragCoord.z);
`,u+=`}
`,r.push(u),new Ue({defines:o,sources:r})};Ox.getShadowReceiveShaderKeyword=function(e,t,n,i){let o=e._usesDepthTexture,r=e._polygonOffsetSupported,s=e._isPointLight,a=e._isSpotLight,c=e._numberOfCascades>1,u=e.debugCascadeColors,f=e.softShadows;return`receiveShadow ${o}${r}${s}${a}${c}${u}${f}${t}${n}${i}`};Ox.createShadowReceiveVertexShader=function(e,t,n){let i=e.defines.slice(0),o=e.sources.slice(0);return i.push("SHADOW_MAP"),t&&(n?i.push("GENERATE_POSITION_AND_NORMAL"):i.push("GENERATE_POSITION")),new Ue({defines:i,sources:o})};Ox.createShadowReceiveFragmentShader=function(e,t,n,i,o){let r=Ue.findNormalVarying(e),s=!i&&l(r)||i&&o,a=Ue.findPositionVarying(e),c=l(a),u=t._usesDepthTexture,f=t._polygonOffsetSupported,h=t._isPointLight,p=t._isSpotLight,_=t._numberOfCascades>1,m=t.debugCascadeColors,y=t.softShadows,b=h?t._pointBias:i?t._terrainBias:t._primitiveBias,x=e.defines.slice(0),T=e.sources.slice(0),A=T.length;for(let w=0;w<A;++w)T[w]=Ue.replaceMain(T[w],"czm_shadow_receive_main");h?x.push("USE_CUBE_MAP_SHADOW"):u&&x.push("USE_SHADOW_DEPTH_TEXTURE"),y&&!h&&x.push("USE_SOFT_SHADOWS"),_&&n&&i&&(s?x.push("ENABLE_VERTEX_LIGHTING"):x.push("ENABLE_DAYNIGHT_SHADING")),n&&b.normalShading&&s&&(x.push("USE_NORMAL_SHADING"),b.normalShadingSmooth>0&&x.push("USE_NORMAL_SHADING_SMOOTH"));let C="";h?C+=`uniform samplerCube shadowMap_textureCube;
`:C+=`uniform sampler2D shadowMap_texture;
`;let S;return c?S=` return vec4(${a}, 1.0);
`:S=`#ifndef LOG_DEPTH
return czm_windowToEyeCoordinates(gl_FragCoord);
#else
return vec4(v_logPositionEC, 1.0);
#endif
`,C+=`uniform mat4 shadowMap_matrix;
uniform vec3 shadowMap_lightDirectionEC;
uniform vec4 shadowMap_lightPositionEC;
uniform vec4 shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness;
uniform vec4 shadowMap_texelSizeDepthBiasAndNormalShadingSmooth;
#ifdef LOG_DEPTH
in vec3 v_logPositionEC;
#endif
vec4 getPositionEC()
{
${S}}
vec3 getNormalEC()
{
${s?` return normalize(${r});
`:` return vec3(1.0);
`}}
void applyNormalOffset(inout vec4 positionEC, vec3 normalEC, float nDotL)
{
${b.normalOffset&&s?` float normalOffset = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.x;
float normalOffsetScale = 1.0 - nDotL;
vec3 offset = normalOffset * normalOffsetScale * normalEC;
positionEC.xyz += offset;
`:""}}
`,C+=`void main()
{
czm_shadow_receive_main();
vec4 positionEC = getPositionEC();
vec3 normalEC = getNormalEC();
float depth = -positionEC.z;
`,C+=` czm_shadowParameters shadowParameters;
shadowParameters.texelStepSize = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.xy;
shadowParameters.depthBias = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.z;
shadowParameters.normalShadingSmooth = shadowMap_texelSizeDepthBiasAndNormalShadingSmooth.w;
shadowParameters.darkness = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.w;
`,i?C+=` shadowParameters.depthBias *= max(depth * 0.01, 1.0);
`:f||(C+=` shadowParameters.depthBias *= mix(1.0, 100.0, depth * 0.0015);
`),h?C+=` vec3 directionEC = positionEC.xyz - shadowMap_lightPositionEC.xyz;
float distance = length(directionEC);
directionEC = normalize(directionEC);
float radius = shadowMap_lightPositionEC.w;
// Stop early if the fragment is beyond the point light radius
if (distance > radius)
{
return;
}
vec3 directionWC = czm_inverseViewRotation * directionEC;
shadowParameters.depth = distance / radius;
shadowParameters.nDotL = clamp(dot(normalEC, -directionEC), 0.0, 1.0);
shadowParameters.texCoords = directionWC;
float visibility = czm_shadowVisibility(shadowMap_textureCube, shadowParameters);
`:p?C+=` vec3 directionEC = normalize(positionEC.xyz - shadowMap_lightPositionEC.xyz);
float nDotL = clamp(dot(normalEC, -directionEC), 0.0, 1.0);
applyNormalOffset(positionEC, normalEC, nDotL);
vec4 shadowPosition = shadowMap_matrix * positionEC;
// Spot light uses a perspective projection, so perform the perspective divide
shadowPosition /= shadowPosition.w;
// Stop early if the fragment is not in the shadow bounds
if (any(lessThan(shadowPosition.xyz, vec3(0.0))) || any(greaterThan(shadowPosition.xyz, vec3(1.0))))
{
return;
}
shadowParameters.texCoords = shadowPosition.xy;
shadowParameters.depth = shadowPosition.z;
shadowParameters.nDotL = nDotL;
float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters);
`:_?C+=` float maxDepth = shadowMap_cascadeSplits[1].w;
// Stop early if the eye depth exceeds the last cascade
if (depth > maxDepth)
{
return;
}
// Get the cascade based on the eye-space depth
vec4 weights = czm_cascadeWeights(depth);
// Apply normal offset
float nDotL = clamp(dot(normalEC, shadowMap_lightDirectionEC), 0.0, 1.0);
applyNormalOffset(positionEC, normalEC, nDotL);
// Transform position into the cascade
vec4 shadowPosition = czm_cascadeMatrix(weights) * positionEC;
// Get visibility
shadowParameters.texCoords = shadowPosition.xy;
shadowParameters.depth = shadowPosition.z;
shadowParameters.nDotL = nDotL;
float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters);
// Fade out shadows that are far away
float shadowMapMaximumDistance = shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness.z;
float fade = max((depth - shadowMapMaximumDistance * 0.8) / (shadowMapMaximumDistance * 0.2), 0.0);
visibility = mix(visibility, 1.0, fade);
${m?` // Draw cascade colors for debugging
out_FragColor *= czm_cascadeColor(weights);
`:""}`:C+=` float nDotL = clamp(dot(normalEC, shadowMap_lightDirectionEC), 0.0, 1.0);
applyNormalOffset(positionEC, normalEC, nDotL);
vec4 shadowPosition = shadowMap_matrix * positionEC;
// Stop early if the fragment is not in the shadow bounds
if (any(lessThan(shadowPosition.xyz, vec3(0.0))) || any(greaterThan(shadowPosition.xyz, vec3(1.0))))
{
return;
}
shadowParameters.texCoords = shadowPosition.xy;
shadowParameters.depth = shadowPosition.z;
shadowParameters.nDotL = nDotL;
float visibility = czm_shadowVisibility(shadowMap_texture, shadowParameters);
`,C+=` out_FragColor.rgb *= visibility;
}
`,T.push(C),new Ue({defines:x,sources:T})};var Tg=Ox;function Gm(e){e=e??G.EMPTY_OBJECT;let t=e.context;this._enabled=e.enabled??!0,this._softShadows=e.softShadows??!1,this._normalOffset=e.normalOffset??!0,this.dirty=!0,this.fromLightSource=e.fromLightSource??!0,this.darkness=e.darkness??.3,this._darkness=this.darkness,this.fadingEnabled=e.fadingEnabled??!0,this.maximumDistance=e.maximumDistance??5e3,this._outOfView=!1,this._outOfViewPrevious=!1,this._needsUpdate=!0;let n=!0;(Wt.isInternetExplorer()||Wt.isEdge()||(Wt.isChrome()||Wt.isFirefox())&&Wt.isWindows()&&!t.depthTexture)&&(n=!1),this._polygonOffsetSupported=n;let i=e.depthBiasStep??1;this._terrainBias={polygonOffset:n,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:.5,normalShading:!0,normalShadingSmooth:.3,depthBias:1e-4*i},this._primitiveBias={polygonOffset:n,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:.1,normalShading:!0,normalShadingSmooth:.05,depthBias:2e-5*i},this._pointBias={polygonOffset:!1,polygonOffsetFactor:1.1,polygonOffsetUnits:4,normalOffset:this._normalOffset,normalOffsetScale:0,normalShading:!0,normalShadingSmooth:.1,depthBias:5e-4*i},this._depthAttachment=void 0,this._colorAttachment=void 0,this._shadowMapMatrix=new N,this._shadowMapTexture=void 0,this._lightDirectionEC=new d,this._lightPositionEC=new oe,this._distance=0,this._lightCamera=e.lightCamera,this._shadowMapCamera=new d4,this._shadowMapCullingVolume=void 0,this._sceneCamera=void 0,this._boundingSphere=new ce,this._isPointLight=e.isPointLight??!1,this._pointLightRadius=e.pointLightRadius??100,this._cascadesEnabled=this._isPointLight?!1:e.cascadesEnabled??!0,this._numberOfCascades=this._cascadesEnabled?e.numberOfCascades??4:0,this._fitNearFar=!0,this._maximumCascadeDistances=[25,150,700,Number.MAX_VALUE],this._textureSize=new z,this._isSpotLight=!1,this._cascadesEnabled?this._shadowMapCamera.frustum=new Wr:l(this._lightCamera.frustum.fov)&&(this._isSpotLight=!0),this._cascadeSplits=[new oe,new oe],this._cascadeMatrices=[new N,new N,new N,new N],this._cascadeDistances=new oe;let o;this._isPointLight?o=6:this._cascadesEnabled?o=this._numberOfCascades:o=1,this._passes=new Array(o);for(let r=0;r<o;++r)this._passes[r]=new Xmt(t);this.debugShow=!1,this.debugFreezeFrame=!1,this._debugFreezeFrame=!1,this._debugCascadeColors=!1,this._debugLightFrustum=void 0,this._debugCameraFrustum=void 0,this._debugCascadeFrustums=new Array(this._numberOfCascades),this._debugShadowViewCommand=void 0,this._usesDepthTexture=t.depthTexture,this._isPointLight&&(this._usesDepthTexture=!1),this._primitiveRenderState=void 0,this._terrainRenderState=void 0,this._pointRenderState=void 0,pK(this),this._clearCommand=new ii({depth:1,color:new U}),this._clearPassState=new Sc(t),this._size=e.size??2048,this.size=this._size}Gm.MAXIMUM_DISTANCE=2e4;function Xmt(e){this.camera=new d4,this.passState=new Sc(e),this.framebuffer=void 0,this.textureOffsets=void 0,this.commandList=[],this.cullingVolume=void 0}function mK(e,t){return ze.fromCache({cull:{enabled:!0,face:xi.BACK},depthTest:{enabled:!0},colorMask:{red:e,green:e,blue:e,alpha:e},depthMask:!0,polygonOffset:{enabled:t.polygonOffset,factor:t.polygonOffsetFactor,units:t.polygonOffsetUnits}})}function pK(e){let t=!e._usesDepthTexture;e._primitiveRenderState=mK(t,e._primitiveBias),e._terrainRenderState=mK(t,e._terrainBias),e._pointRenderState=mK(t,e._pointBias)}Gm.prototype.debugCreateRenderStates=function(){pK(this)};Object.defineProperties(Gm.prototype,{enabled:{get:function(){return this._enabled},set:function(e){this.dirty=this._enabled!==e,this._enabled=e}},normalOffset:{get:function(){return this._normalOffset},set:function(e){this.dirty=this._normalOffset!==e,this._normalOffset=e,this._terrainBias.normalOffset=e,this._primitiveBias.normalOffset=e,this._pointBias.normalOffset=e}},softShadows:{get:function(){return this._softShadows},set:function(e){this.dirty=this._softShadows!==e,this._softShadows=e}},size:{get:function(){return this._size},set:function(e){ept(this,e)}},outOfView:{get:function(){return this._outOfView}},shadowMapCullingVolume:{get:function(){return this._shadowMapCullingVolume}},passes:{get:function(){return this._passes}},isPointLight:{get:function(){return this._isPointLight}},debugCascadeColors:{get:function(){return this._debugCascadeColors},set:function(e){this.dirty=this._debugCascadeColors!==e,this._debugCascadeColors=e}}});function gK(e){let t=e._passes.length;for(let n=0;n<t;++n){let i=e._passes[n],o=i.framebuffer;l(o)&&!o.isDestroyed()&&o.destroy(),i.framebuffer=void 0}e._depthAttachment=e._depthAttachment&&e._depthAttachment.destroy(),e._colorAttachment=e._colorAttachment&&e._colorAttachment.destroy()}function Kmt(e,t){let n=new $u({context:t,width:e._textureSize.x,height:e._textureSize.y,format:hl.DEPTH_COMPONENT16}),i=new Mt({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:nt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,sampler:Jt.NEAREST}),o=new jr({context:t,depthRenderbuffer:n,colorTextures:[i],destroyAttachments:!1}),r=e._passes.length;for(let s=0;s<r;++s){let a=e._passes[s];a.framebuffer=o,a.passState.framebuffer=o}e._shadowMapTexture=i,e._depthAttachment=n,e._colorAttachment=i}function Zmt(e,t){let n=new Mt({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:nt.DEPTH_STENCIL,pixelDatatype:Ke.UNSIGNED_INT_24_8,sampler:Jt.NEAREST}),i=new jr({context:t,depthStencilTexture:n,destroyAttachments:!1}),o=e._passes.length;for(let r=0;r<o;++r){let s=e._passes[r];s.framebuffer=i,s.passState.framebuffer=i}e._shadowMapTexture=n,e._depthAttachment=n}function $mt(e,t){let n=new $u({context:t,width:e._textureSize.x,height:e._textureSize.y,format:hl.DEPTH_COMPONENT16}),i=new Rr({context:t,width:e._textureSize.x,height:e._textureSize.y,pixelFormat:nt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,sampler:Jt.NEAREST}),o=[i.negativeX,i.negativeY,i.negativeZ,i.positiveX,i.positiveY,i.positiveZ];for(let r=0;r<6;++r){let s=new jr({context:t,depthRenderbuffer:n,colorTextures:[o[r]],destroyAttachments:!1}),a=e._passes[r];a.framebuffer=s,a.passState.framebuffer=s}e._shadowMapTexture=i,e._depthAttachment=n,e._colorAttachment=i}function zbe(e,t){e._isPointLight?$mt(e,t):e._usesDepthTexture?Zmt(e,t):Kmt(e,t)}function Qmt(e,t){e._usesDepthTexture&&e._passes[0].framebuffer.status!==te.FRAMEBUFFER_COMPLETE&&(e._usesDepthTexture=!1,pK(e),gK(e),zbe(e,t))}function Jmt(e,t){(!l(e._passes[0].framebuffer)||e._shadowMapTexture.width!==e._textureSize.x)&&(gK(e),zbe(e,t),Qmt(e,t),Ube(e,t))}function Ube(e,t,n){n=n??0,(e._isPointLight||n===0)&&(e._clearCommand.framebuffer=e._passes[n].framebuffer,e._clearCommand.execute(t,e._clearPassState))}function ept(e,t){e._size=t;let n=e._passes,i=n.length,o=e._textureSize;if(e._isPointLight){t=Vt.maximumCubeMapSize>=t?t:Vt.maximumCubeMapSize,o.x=t,o.y=t;let r=new We(0,0,t,t);n[0].passState.viewport=r,n[1].passState.viewport=r,n[2].passState.viewport=r,n[3].passState.viewport=r,n[4].passState.viewport=r,n[5].passState.viewport=r}else i===1?(t=Vt.maximumTextureSize>=t?t:Vt.maximumTextureSize,o.x=t,o.y=t,n[0].passState.viewport=new We(0,0,t,t)):i===4&&(t=Vt.maximumTextureSize>=t*2?t:Vt.maximumTextureSize/2,o.x=t*2,o.y=t*2,n[0].passState.viewport=new We(0,0,t,t),n[1].passState.viewport=new We(t,0,t,t),n[2].passState.viewport=new We(0,t,t,t),n[3].passState.viewport=new We(t,t,t,t));e._clearPassState.viewport=new We(0,0,o.x,o.y);for(let r=0;r<i;++r){let s=n[r],a=s.passState.viewport,c=a.x/o.x,u=a.y/o.y,f=a.width/o.x,h=a.height/o.y;s.textureOffsets=new N(f,0,0,c,0,h,0,u,0,0,1,0,0,0,0,1)}}var tpt=new We;function npt(e,t){let n;e._isPointLight?n=`uniform samplerCube shadowMap_textureCube;
in vec2 v_textureCoordinates;
void main()
{
vec2 uv = v_textureCoordinates;
vec3 dir;
if (uv.y < 0.5)
{
if (uv.x < 0.333)
{
dir.x = -1.0;
dir.y = uv.x * 6.0 - 1.0;
dir.z = uv.y * 4.0 - 1.0;
}
else if (uv.x < 0.666)
{
dir.y = -1.0;
dir.x = uv.x * 6.0 - 3.0;
dir.z = uv.y * 4.0 - 1.0;
}
else
{
dir.z = -1.0;
dir.x = uv.x * 6.0 - 5.0;
dir.y = uv.y * 4.0 - 1.0;
}
}
else
{
if (uv.x < 0.333)
{
dir.x = 1.0;
dir.y = uv.x * 6.0 - 1.0;
dir.z = uv.y * 4.0 - 3.0;
}
else if (uv.x < 0.666)
{
dir.y = 1.0;
dir.x = uv.x * 6.0 - 3.0;
dir.z = uv.y * 4.0 - 3.0;
}
else
{
dir.z = 1.0;
dir.x = uv.x * 6.0 - 5.0;
dir.y = uv.y * 4.0 - 3.0;
}
}
float shadow = czm_unpackDepth(czm_textureCube(shadowMap_textureCube, dir));
out_FragColor = vec4(vec3(shadow), 1.0);
}
`:n=`uniform sampler2D shadowMap_texture;
in vec2 v_textureCoordinates;
void main()
{
${e._usesDepthTexture?` float shadow = texture(shadowMap_texture, v_textureCoordinates).r;
`:` float shadow = czm_unpackDepth(texture(shadowMap_texture, v_textureCoordinates));
`} out_FragColor = vec4(vec3(shadow), 1.0);
}
`;let i=t.createViewportQuadCommand(n,{uniformMap:{shadowMap_texture:function(){return e._shadowMapTexture},shadowMap_textureCube:function(){return e._shadowMapTexture}}});return i.pass=ve.OVERLAY,i}function ipt(e,t){let n=t.context,i=t.context.drawingBufferWidth,o=t.context.drawingBufferHeight,r=Math.min(i,o)*.3,s=tpt;s.x=i-r,s.y=0,s.width=r,s.height=r;let a=e._debugShadowViewCommand;l(a)||(a=npt(e,n),e._debugShadowViewCommand=a),(!l(a.renderState)||!We.equals(a.renderState.viewport,s))&&(a.renderState=ze.fromCache({viewport:We.clone(s)})),t.commandList.push(e._debugShadowViewCommand)}var jm=new Array(8);jm[0]=new oe(-1,-1,-1,1);jm[1]=new oe(1,-1,-1,1);jm[2]=new oe(1,1,-1,1);jm[3]=new oe(-1,1,-1,1);jm[4]=new oe(-1,-1,1,1);jm[5]=new oe(1,-1,1,1);jm[6]=new oe(1,1,1,1);jm[7]=new oe(-1,1,1,1);var f0=new N,_K=new Array(8);for(let e=0;e<8;++e)_K[e]=new oe;function opt(e,t){let n=new It({geometry:new Fh({minimum:new d(-.5,-.5,-.5),maximum:new d(.5,.5,.5)}),attributes:{color:qt.fromColor(t)}}),i=new It({geometry:new R_({radius:.5}),attributes:{color:qt.fromColor(t)}});return new Rn({geometryInstances:[n,i],appearance:new fn({translucent:!1,flat:!0}),asynchronous:!1,modelMatrix:e})}var rpt=[U.RED,U.GREEN,U.BLUE,U.MAGENTA],spt=new d;function apt(e,t){ipt(e,t);let n=e.debugFreezeFrame&&!e._debugFreezeFrame;if(e._debugFreezeFrame=e.debugFreezeFrame,e.debugFreezeFrame&&(n&&(e._debugCameraFrustum=e._debugCameraFrustum&&e._debugCameraFrustum.destroy(),e._debugCameraFrustum=new _g({camera:e._sceneCamera,color:U.CYAN,updateOnChange:!1})),e._debugCameraFrustum.update(t)),e._cascadesEnabled){if(e.debugFreezeFrame){n&&(e._debugLightFrustum=e._debugLightFrustum&&e._debugLightFrustum.destroy(),e._debugLightFrustum=new _g({camera:e._shadowMapCamera,color:U.YELLOW,updateOnChange:!1})),e._debugLightFrustum.update(t);for(let i=0;i<e._numberOfCascades;++i)n&&(e._debugCascadeFrustums[i]=e._debugCascadeFrustums[i]&&e._debugCascadeFrustums[i].destroy(),e._debugCascadeFrustums[i]=new _g({camera:e._passes[i].camera,color:rpt[i],updateOnChange:!1})),e._debugCascadeFrustums[i].update(t)}}else if(e._isPointLight){if(!l(e._debugLightFrustum)||e._needsUpdate){let i=e._shadowMapCamera.positionWC,o=Le.IDENTITY,r=e._pointLightRadius*2,s=d.fromElements(r,r,r,spt),a=N.fromTranslationQuaternionRotationScale(i,o,s,f0);e._debugLightFrustum=e._debugLightFrustum&&e._debugLightFrustum.destroy(),e._debugLightFrustum=opt(a,U.YELLOW)}e._debugLightFrustum.update(t)}else(!l(e._debugLightFrustum)||e._needsUpdate)&&(e._debugLightFrustum=new _g({camera:e._shadowMapCamera,color:U.YELLOW,updateOnChange:!1})),e._debugLightFrustum.update(t)}function d4(){this.viewMatrix=new N,this.inverseViewMatrix=new N,this.frustum=void 0,this.positionCartographic=new fe,this.positionWC=new d,this.directionWC=d.clone(d.UNIT_Z),this.upWC=d.clone(d.UNIT_Y),this.rightWC=d.clone(d.UNIT_X),this.viewProjectionMatrix=new N}d4.prototype.clone=function(e){N.clone(e.viewMatrix,this.viewMatrix),N.clone(e.inverseViewMatrix,this.inverseViewMatrix),this.frustum=e.frustum.clone(this.frustum),fe.clone(e.positionCartographic,this.positionCartographic),d.clone(e.positionWC,this.positionWC),d.clone(e.directionWC,this.directionWC),d.clone(e.upWC,this.upWC),d.clone(e.rightWC,this.rightWC)};var cpt=new N(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1);d4.prototype.getViewProjection=function(){let e=this.viewMatrix,t=this.frustum.projectionMatrix;return N.multiply(t,e,this.viewProjectionMatrix),N.multiply(cpt,this.viewProjectionMatrix,this.viewProjectionMatrix),this.viewProjectionMatrix};var lpt=new Array(5),upt=new Di,fpt=new Array(4),Vbe=new d,Hbe=new d;function dpt(e,t){let n=e._shadowMapCamera,i=e._sceneCamera,o=i.frustum.near,r=i.frustum.far,s=e._numberOfCascades,a,c=r-o,u=r/o,f=.9,h=!1;t.shadowState.closestObjectSize<200&&(h=!0,f=.9);let p=fpt,_=lpt;for(_[0]=o,_[s]=r,a=0;a<s;++a){let L=(a+1)/s,g=o*Math.pow(u,L),E=o+c*L,v=I.lerp(E,g,f);_[a+1]=v,p[a]=v-_[a]}if(h){for(a=0;a<s;++a)p[a]=Math.min(p[a],e._maximumCascadeDistances[a]);let L=_[0];for(a=0;a<s-1;++a)L+=p[a],_[a+1]=L}oe.unpack(_,0,e._cascadeSplits[0]),oe.unpack(_,1,e._cascadeSplits[1]),oe.unpack(p,0,e._cascadeDistances);let m=n.frustum,y=m.left,b=m.right,x=m.bottom,T=m.top,A=m.near,C=m.far,S=n.positionWC,w=n.directionWC,R=n.upWC,P=i.frustum.clone(upt),O=n.getViewProjection();for(a=0;a<s;++a){P.near=_[a],P.far=_[a+1];let L=N.multiply(P.projectionMatrix,i.viewMatrix,f0),g=N.inverse(L,f0),E=N.multiply(O,g,f0),v=d.fromElements(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,Vbe),D=d.fromElements(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,Hbe);for(let H=0;H<8;++H){let B=oe.clone(jm[H],_K[H]);N.multiplyByVector(E,B,B),d.divideByScalar(B,B.w,B),d.minimumByComponent(B,v,v),d.maximumByComponent(B,D,D)}v.x=Math.max(v.x,0),v.y=Math.max(v.y,0),v.z=0,D.x=Math.min(D.x,1),D.y=Math.min(D.y,1),D.z=Math.min(D.z,1);let M=e._passes[a],F=M.camera;F.clone(n);let V=F.frustum;V.left=y+v.x*(b-y),V.right=y+D.x*(b-y),V.bottom=x+v.y*(T-x),V.top=x+D.y*(T-x),V.near=A+v.z*(C-A),V.far=A+D.z*(C-A),M.cullingVolume=F.frustum.computeCullingVolume(S,w,R);let k=e._cascadeMatrices[a];N.multiply(F.getViewProjection(),i.inverseViewMatrix,k),N.multiply(M.textureOffsets,k,k)}}var hpt=new N,mpt=new d,ppt=new d,Bbe=new d;function gpt(e,t){let n=e._shadowMapCamera,i=e._sceneCamera,o=N.multiply(i.frustum.projectionMatrix,i.viewMatrix,f0),r=N.inverse(o,f0),s=n.directionWC,a=i.directionWC;d.equalsEpsilon(s,a,I.EPSILON10)&&(a=i.upWC);let c=d.cross(s,a,mpt);a=d.cross(c,s,ppt),d.normalize(a,a),d.normalize(c,c);let u=d.fromElements(0,0,0,Bbe),f=N.computeView(u,s,a,c,hpt),h=N.multiply(f,r,f0),p=d.fromElements(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,Vbe),_=d.fromElements(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,Hbe);for(let C=0;C<8;++C){let S=oe.clone(jm[C],_K[C]);N.multiplyByVector(h,S,S),d.divideByScalar(S,S.w,S),d.minimumByComponent(S,p,p),d.maximumByComponent(S,_,_)}_.z+=1e3,p.z-=10;let m=Bbe;m.x=-(.5*(p.x+_.x)),m.y=-(.5*(p.y+_.y)),m.z=-_.z;let y=N.fromTranslation(m,f0);f=N.multiply(y,f,f);let b=.5*(_.x-p.x),x=.5*(_.y-p.y),T=_.z-p.z,A=n.frustum;A.left=-b,A.right=b,A.bottom=-x,A.top=x,A.near=.01,A.far=T,N.clone(f,n.viewMatrix),N.inverse(f,n.inverseViewMatrix),N.getTranslation(n.inverseViewMatrix,n.positionWC),t.mapProjection.ellipsoid.cartesianToCartographic(n.positionWC,n.positionCartographic),d.clone(s,n.directionWC),d.clone(a,n.upWC),d.clone(c,n.rightWC)}var _pt=[new d(-1,0,0),new d(0,-1,0),new d(0,0,-1),new d(1,0,0),new d(0,1,0),new d(0,0,1)],ypt=[new d(0,-1,0),new d(0,0,-1),new d(0,-1,0),new d(0,-1,0),new d(0,0,1),new d(0,-1,0)],bpt=[new d(0,0,1),new d(1,0,0),new d(-1,0,0),new d(0,0,-1),new d(1,0,0),new d(1,0,0)];function xpt(e,t){let n=new Di;n.fov=I.PI_OVER_TWO,n.near=1,n.far=e._pointLightRadius,n.aspectRatio=1;for(let i=0;i<6;++i){let o=e._passes[i].camera;o.positionWC=e._shadowMapCamera.positionWC,o.positionCartographic=t.mapProjection.ellipsoid.cartesianToCartographic(o.positionWC,o.positionCartographic),o.directionWC=_pt[i],o.upWC=ypt[i],o.rightWC=bpt[i],N.computeView(o.positionWC,o.directionWC,o.upWC,o.rightWC,o.viewMatrix),N.inverse(o.viewMatrix,o.inverseViewMatrix),o.frustum=n}}var Tpt=new d,Apt=new d,Gbe=new ce,kbe=Gbe.center;function Cpt(e,t){let n=e._sceneCamera,i=e._shadowMapCamera,o=Gbe;if(e._cascadesEnabled){if(n.frustum.near>=e.maximumDistance){e._outOfView=!0,e._needsUpdate=!1;return}let r=t.mapProjection.ellipsoid.geodeticSurfaceNormal(n.positionWC,Tpt),s=d.negate(i.directionWC,Apt),a=d.dot(r,s);if(e.fadingEnabled){let c=I.clamp(a/.1,0,1);e._darkness=I.lerp(1,e.darkness,c)}else e._darkness=e.darkness;if(a<0){e._outOfView=!0,e._needsUpdate=!1;return}e._needsUpdate=!0,e._outOfView=!1}else if(e._isPointLight)o.center=i.positionWC,o.radius=e._pointLightRadius,e._outOfView=t.cullingVolume.computeVisibility(o)===Yt.OUTSIDE,e._needsUpdate=!e._outOfView&&!e._boundingSphere.equals(o),ce.clone(o,e._boundingSphere);else{let r=i.frustum.far/2,s=d.add(i.positionWC,d.multiplyByScalar(i.directionWC,r,kbe),kbe);o.center=s,o.radius=r,e._outOfView=t.cullingVolume.computeVisibility(o)===Yt.OUTSIDE,e._needsUpdate=!e._outOfView&&!e._boundingSphere.equals(o),ce.clone(o,e._boundingSphere)}}function Ept(e,t){let n=t.camera,i=e._lightCamera,o=e._sceneCamera,r=e._shadowMapCamera;e._cascadesEnabled?d.clone(i.directionWC,r.directionWC):e._isPointLight?d.clone(i.positionWC,r.positionWC):r.clone(i);let s=e._lightDirectionEC;N.multiplyByPointAsVector(n.viewMatrix,r.directionWC,s),d.normalize(s,s),d.negate(s,s),N.multiplyByPoint(n.viewMatrix,r.positionWC,e._lightPositionEC),e._lightPositionEC.w=e._pointLightRadius;let a,c;e._fitNearFar?(a=Math.min(t.shadowState.nearPlane,e.maximumDistance),c=Math.min(t.shadowState.farPlane,e.maximumDistance),c=Math.max(c,a+1)):(a=n.frustum.near,c=e.maximumDistance),e._sceneCamera=uo.clone(n,o),n.frustum.clone(e._sceneCamera.frustum),e._sceneCamera.frustum.near=a,e._sceneCamera.frustum.far=c,e._distance=c-a,Cpt(e,t),!e._outOfViewPrevious&&e._outOfView&&(e._needsUpdate=!0),e._outOfViewPrevious=e._outOfView}Gm.prototype.update=function(e){if(Ept(this,e),this._needsUpdate)if(Jmt(this,e.context),this._isPointLight&&xpt(this,e),this._cascadesEnabled&&(gpt(this,e),this._numberOfCascades>1&&dpt(this,e)),this._isPointLight)this._shadowMapCullingVolume=Es.fromBoundingSphere(this._boundingSphere);else{let t=this._shadowMapCamera,n=t.positionWC,i=t.directionWC,o=t.upWC;this._shadowMapCullingVolume=t.frustum.computeCullingVolume(n,i,o),this._passes.length===1&&this._passes[0].camera.clone(t)}if(this._passes.length===1){let t=this._sceneCamera.inverseViewMatrix;N.multiply(this._shadowMapCamera.getViewProjection(),t,this._shadowMapMatrix)}this.debugShow&&apt(this,e)};Gm.prototype.updatePass=function(e,t){Ube(this,e,t)};var Spt=new z;function jbe(e,t,n){let i=e._isPointLight?e._pointBias:n?e._terrainBias:e._primitiveBias,o={shadowMap_texture:function(){return e._shadowMapTexture},shadowMap_textureCube:function(){return e._shadowMapTexture},shadowMap_matrix:function(){return e._shadowMapMatrix},shadowMap_cascadeSplits:function(){return e._cascadeSplits},shadowMap_cascadeMatrices:function(){return e._cascadeMatrices},shadowMap_lightDirectionEC:function(){return e._lightDirectionEC},shadowMap_lightPositionEC:function(){return e._lightPositionEC},shadowMap_cascadeDistances:function(){return e._cascadeDistances},shadowMap_texelSizeDepthBiasAndNormalShadingSmooth:function(){let r=Spt;return r.x=1/e._textureSize.x,r.y=1/e._textureSize.y,oe.fromElements(r.x,r.y,i.depthBias,i.normalShadingSmooth,this.combinedUniforms1)},shadowMap_normalOffsetScaleDistanceMaxDistanceAndDarkness:function(){return oe.fromElements(i.normalOffsetScale,e._distance,e.maximumDistance,e._darkness,this.combinedUniforms2)},combinedUniforms1:new oe,combinedUniforms2:new oe};return St(t,o,!1)}function vpt(e,t,n,i,o,r){let s,a,c;if(l(r)&&(s=r.shaderProgram,a=r.renderState,c=r.uniformMap),r=Je.shallowClone(n,r),r.castShadows=!0,r.receiveShadows=!1,!l(s)||o!==n.shaderProgram.id||t){let u=n.shaderProgram,f=n.pass===ve.GLOBE,h=n.pass!==ve.TRANSLUCENT,p=e._isPointLight,_=e._usesDepthTexture,m=Tg.getShadowCastShaderKeyword(p,f,_,h);if(s=i.shaderCache.getDerivedShaderProgram(u,m),!l(s)){let b=u.vertexShaderSource,x=u.fragmentShaderSource,T=Tg.createShadowCastVertexShader(b,p,f),A=Tg.createShadowCastFragmentShader(x,p,_,h);s=i.shaderCache.createDerivedShaderProgram(u,m,{vertexShaderSource:T,fragmentShaderSource:A,attributeLocations:u._attributeLocations})}a=e._primitiveRenderState,p?a=e._pointRenderState:f&&(a=e._terrainRenderState),n.renderState.cull.enabled||(a=He(a,!1),a.cull=He(a.cull,!1),a.cull.enabled=!1,a=ze.fromCache(a)),c=jbe(e,n.uniformMap,f)}return r.shaderProgram=s,r.renderState=a,r.uniformMap=c,r}Gm.createReceiveDerivedCommand=function(e,t,n,i,o){l(o)||(o={});let r=e.length>0,s=t.shaderProgram,a=s.vertexShaderSource,c=s.fragmentShaderSource,u=t.pass===ve.GLOBE,f=!1;if(u&&(f=t.owner.data.renderedMesh.encoding.hasVertexNormals),t.receiveShadows&&r){let h,p;l(o.receiveCommand)&&(h=o.receiveCommand.shaderProgram,p=o.receiveCommand.uniformMap),o.receiveCommand=Je.shallowClone(t,o.receiveCommand),o.castShadows=!1,o.receiveShadows=!0;let _=o.receiveShaderCastShadows!==t.castShadows,m=o.receiveShaderProgramId!==t.shaderProgram.id;if(!l(h)||m||n||_){let y=Tg.getShadowReceiveShaderKeyword(e[0],t.castShadows,u,f);if(h=i.shaderCache.getDerivedShaderProgram(s,y),!l(h)){let b=Tg.createShadowReceiveVertexShader(a,u,f),x=Tg.createShadowReceiveFragmentShader(c,e[0],t.castShadows,u,f);h=i.shaderCache.createDerivedShaderProgram(s,y,{vertexShaderSource:b,fragmentShaderSource:x,attributeLocations:s._attributeLocations})}p=jbe(e[0],t.uniformMap,u)}o.receiveCommand.shaderProgram=h,o.receiveCommand.uniformMap=p,o.receiveShaderProgramId=t.shaderProgram.id,o.receiveShaderCastShadows=t.castShadows}return o};Gm.createCastDerivedCommand=function(e,t,n,i,o){if(l(o)||(o={}),t.castShadows){let r=o.castCommands;l(r)||(r=o.castCommands=[]);let s=o.castShaderProgramId,a=e.length;r.length=a;for(let c=0;c<a;++c)r[c]=vpt(e[c],n,t,i,s,r[c]);o.castShaderProgramId=t.shaderProgram.id}return o};Gm.prototype.isDestroyed=function(){return!1};Gm.prototype.destroy=function(){gK(this),this._debugLightFrustum=this._debugLightFrustum&&this._debugLightFrustum.destroy(),this._debugCameraFrustum=this._debugCameraFrustum&&this._debugCameraFrustum.destroy(),this._debugShadowViewCommand=this._debugShadowViewCommand&&this._debugShadowViewCommand.shaderProgram&&this._debugShadowViewCommand.shaderProgram.destroy();for(let e=0;e<this._numberOfCascades;++e)this._debugCascadeFrustums[e]=this._debugCascadeFrustums[e]&&this._debugCascadeFrustums[e].destroy();return ue(this)};var d0=Gm;var h4=`uniform sampler2D u_opaqueDepthTexture;
uniform sampler2D u_translucentDepthTexture;
in vec2 v_textureCoordinates;
void main()
{
float opaqueDepth = texture(u_opaqueDepthTexture, v_textureCoordinates).r;
float translucentDepth = texture(u_translucentDepthTexture, v_textureCoordinates).r;
translucentDepth = czm_branchFreeTernary(translucentDepth > opaqueDepth, 1.0, translucentDepth);
out_FragColor = czm_packDepth(translucentDepth);
}
`;var mS=`uniform sampler2D colorTexture;
#ifdef DEBUG_SHOW_DEPTH
uniform sampler2D u_packedTranslucentDepth;
#endif
in vec2 v_textureCoordinates;
void main()
{
#ifdef DEBUG_SHOW_DEPTH
if (v_textureCoordinates.x < 0.5)
{
out_FragColor.rgb = vec3(czm_unpackDepth(texture(u_packedTranslucentDepth, v_textureCoordinates)));
out_FragColor.a = 1.0;
}
#else
vec4 color = texture(colorTexture, v_textureCoordinates);
#ifdef PICK
if (color == vec4(0.0))
{
discard;
}
#else
// Reverse premultiplication process to get the correct composited result of the classification primitives
color.rgb /= color.a;
#endif
out_FragColor = color;
#endif
}
`;var wpt=!1;function h0(e){this._drawClassificationFBO=new pi({createDepthAttachments:!1}),this._accumulationFBO=new pi({createDepthAttachments:!1}),this._packFBO=new pi,this._opaqueDepthStencilTexture=void 0,this._textureToComposite=void 0,this._translucentDepthStencilTexture=void 0,this._packDepthCommand=void 0,this._accumulateCommand=void 0,this._compositeCommand=void 0,this._copyCommand=void 0,this._clearColorCommand=new ii({color:new U(0,0,0,0),owner:this}),this._clearDepthStencilCommand=new ii({depth:1,stencil:0,owner:this}),this._supported=e.depthTexture,this._viewport=new We,this._rsDepth=void 0,this._rsAccumulate=void 0,this._rsComp=void 0,this._useScissorTest=void 0,this._scissorRectangle=void 0,this._hasTranslucentDepth=!1,this._frustumsDrawn=0}Object.defineProperties(h0.prototype,{hasTranslucentDepth:{get:function(){return this._hasTranslucentDepth}}});function Wbe(e){e._textureToComposite=void 0,e._translucentDepthStencilTexture=e._translucentDepthStencilTexture&&!e._translucentDepthStencilTexture.isDestroyed()&&e._translucentDepthStencilTexture.destroy()}function qbe(e){e._drawClassificationFBO.destroy(),e._accumulationFBO.destroy(),e._packFBO.destroy()}function Dpt(e,t,n,i){Wbe(e),e._translucentDepthStencilTexture=new Mt({context:t,width:n,height:i,pixelFormat:nt.DEPTH_STENCIL,pixelDatatype:Ke.UNSIGNED_INT_24_8,sampler:Jt.NEAREST})}function Ipt(e,t,n,i){qbe(e),e._drawClassificationFBO.setDepthStencilTexture(e._translucentDepthStencilTexture),e._drawClassificationFBO.update(t,n,i),e._accumulationFBO.setDepthStencilTexture(e._translucentDepthStencilTexture),e._accumulationFBO.update(t,n,i),e._packFBO.update(t,n,i)}function Ppt(e,t,n,i){if(!e.isSupported())return;e._opaqueDepthStencilTexture=i;let o=e._opaqueDepthStencilTexture.width,r=e._opaqueDepthStencilTexture.height;e._drawClassificationFBO.isDirty(o,r)&&(Dpt(e,t,o,r),Ipt(e,t,o,r));let s,a;if(l(e._packDepthCommand)||(s=new Ue({sources:[h4]}),a={u_opaqueDepthTexture:function(){return e._opaqueDepthStencilTexture},u_translucentDepthTexture:function(){return e._translucentDepthStencilTexture}},e._packDepthCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),!l(e._compositeCommand)){s=new Ue({sources:[mS]}),a={colorTexture:function(){return e._textureToComposite}},wpt&&(s.defines=["DEBUG_SHOW_DEPTH"],a.u_packedTranslucentDepth=function(){return e._packFBO.getColorTexture()}),e._compositeCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e});let f=e._compositeCommand,h=f.shaderProgram,p=t.shaderCache.createDerivedShaderProgram(h,"pick",{vertexShaderSource:h.vertexShaderSource,fragmentShaderSource:new Ue({sources:s.sources,defines:["PICK"]}),attributeLocations:h._attributeLocations}),_=Je.shallowClone(f);_.shaderProgram=p,f.derivedCommands.pick=_}l(e._copyCommand)||(s=new Ue({sources:[mS]}),a={colorTexture:function(){return e._drawClassificationFBO.getColorTexture()}},e._copyCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),l(e._accumulateCommand)||(s=new Ue({sources:[mS]}),a={colorTexture:function(){return e._drawClassificationFBO.getColorTexture()}},e._accumulateCommand=t.createViewportQuadCommand(s,{uniformMap:a,owner:e})),e._viewport.width=o,e._viewport.height=r;let c=!We.equals(e._viewport,n.viewport),u=c!==e._useScissorTest;e._useScissorTest=c,We.equals(e._scissorRectangle,n.viewport)||(e._scissorRectangle=We.clone(n.viewport,e._scissorRectangle),u=!0),(!l(e._rsDepth)||!We.equals(e._viewport,e._rsDepth.viewport)||u)&&(e._rsDepth=ze.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle}})),l(e._packDepthCommand)&&(e._packDepthCommand.renderState=e._rsDepth),(!l(e._rsAccumulate)||!We.equals(e._viewport,e._rsAccumulate.viewport)||u)&&(e._rsAccumulate=ze.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},stencilTest:{enabled:!0,frontFunction:Hn.EQUAL,reference:Gt.CESIUM_3D_TILE_MASK}})),l(e._accumulateCommand)&&(e._accumulateCommand.renderState=e._rsAccumulate),(!l(e._rsComp)||!We.equals(e._viewport,e._rsComp.viewport)||u)&&(e._rsComp=ze.fromCache({viewport:e._viewport,scissorTest:{enabled:e._useScissorTest,rectangle:e._scissorRectangle},blending:dn.ALPHA_BLEND})),l(e._compositeCommand)&&(e._compositeCommand.renderState=e._rsComp,e._compositeCommand.derivedCommands.pick.renderState=e._rsComp)}h0.prototype.executeTranslucentCommands=function(e,t,n,i,o){let r=e.frameState.useLogDepth,s=e.context,a=n.framebuffer;for(let c=0;c<i.length;++c){let u=i[c];if(u=r?u.derivedCommands.logDepth.command:u,u.depthForTranslucentClassification){this._hasTranslucentDepth=!0;break}}if(this._hasTranslucentDepth){Ppt(this,s,n,o),n.framebuffer=this._drawClassificationFBO.framebuffer,this._clearDepthStencilCommand.execute(s,n);for(let c=0;c<i.length;++c){let u=i[c];if(u=r?u.derivedCommands.logDepth.command:u,!u.depthForTranslucentClassification)continue;let f=u.derivedCommands.depth.depthOnlyCommand;t(f,e,n)}this._frustumsDrawn+=this._hasTranslucentDepth?1:0,this._hasTranslucentDepth&&(n.framebuffer=this._packFBO.framebuffer,this._packDepthCommand.execute(s,n)),n.framebuffer=a}};h0.prototype.executeClassificationCommands=function(e,t,n,i){if(!this._hasTranslucentDepth)return;let o=e.context,r=o.uniformState,s=n.framebuffer;n.framebuffer=this._accumulationFBO.framebuffer,this._accumulateCommand.execute(o,n),n.framebuffer=this._drawClassificationFBO.framebuffer,this._frustumsDrawn>1&&this._clearColorCommand.execute(o,n),r.updatePass(ve.CESIUM_3D_TILE_CLASSIFICATION);let a=r.globeDepthTexture;r.globeDepthTexture=this._packFBO.getColorTexture();let c=i.commands[ve.CESIUM_3D_TILE_CLASSIFICATION],u=i.indices[ve.CESIUM_3D_TILE_CLASSIFICATION];for(let f=0;f<u;++f)t(c[f],e,n);r.globeDepthTexture=a,n.framebuffer=s,this._frustumsDrawn!==1&&(n.framebuffer=this._accumulationFBO.framebuffer,this._accumulateCommand.execute(o,n),n.framebuffer=s)};h0.prototype.execute=function(e,t){if(!this._hasTranslucentDepth)return;this._frustumsDrawn===1?this._textureToComposite=this._drawClassificationFBO.getColorTexture():this._textureToComposite=this._accumulationFBO.getColorTexture(),(e.frameState.passes.pick?this._compositeCommand.derivedCommands.pick:this._compositeCommand).execute(e.context,t),Rpt(this,e,t)};function Rpt(e,t,n){if(!e._hasTranslucentDepth)return;let i=n.framebuffer;n.framebuffer=e._drawClassificationFBO.framebuffer,e._clearColorCommand.execute(t._context,n),n.framebuffer=i,e._frustumsDrawn>1&&(n.framebuffer=e._accumulationFBO.framebuffer,e._clearColorCommand.execute(t._context,n)),e._hasTranslucentDepth=!1,e._frustumsDrawn=0}h0.prototype.isSupported=function(){return this._supported};h0.prototype.isDestroyed=function(){return!1};h0.prototype.destroy=function(){return Wbe(this),qbe(this),l(this._compositeCommand)&&(this._compositeCommand.shaderProgram=this._compositeCommand.shaderProgram&&this._compositeCommand.shaderProgram.destroy()),l(this._packDepthCommand)&&(this._packDepthCommand.shaderProgram=this._packDepthCommand.shaderProgram&&this._packDepthCommand.shaderProgram.destroy()),ue(this)};var m4=h0;function Opt(){this.command=void 0,this.near=void 0,this.far=void 0}function p4(e,t,n){let i=e.context,o;i.depthTexture&&(o=new s4);let r;e._useOIT&&i.depthTexture&&(r=new l4(i));let s=new Sc(i);s.viewport=We.clone(n),this.camera=t,this._cameraClone=uo.clone(t),this._cameraStartFired=!1,this._cameraMovedTime=void 0,this.viewport=n,this.passState=s,this.pickFramebuffer=new f4(i),this.pickDepthFramebuffer=new u4,this.sceneFramebuffer=new hS,this.globeDepth=o,this.globeTranslucencyFramebuffer=new a4,this.oit=r,this.translucentTileClassification=new m4(i),this.pickDepths=[],this.frustumCommandsList=[],this.debugFrustumStatistics=void 0,this._commandExtents=[]}var yK=new d,bK=new d;function Mpt(e,t,n){let i=Math.max(d.maximumComponent(d.abs(e.position,yK)),d.maximumComponent(d.abs(t.position,bK))),o=1/Math.max(1,i);return d.multiplyByScalar(e.position,o,yK),d.multiplyByScalar(t.position,o,bK),d.equalsEpsilon(yK,bK,n)&&d.equalsEpsilon(e.direction,t.direction,n)&&d.equalsEpsilon(e.up,t.up,n)&&d.equalsEpsilon(e.right,t.right,n)&&N.equalsEpsilon(e.transform,t.transform,n)&&e.frustum.equalsEpsilon(t.frustum,n)}p4.prototype.checkForCameraUpdates=function(e){let t=this.camera,n=this._cameraClone;return Mpt(t,n,I.EPSILON15)?(this._cameraStartFired&&yi()-this._cameraMovedTime>e.cameraEventWaitTime&&(t.moveEnd.raiseEvent(),this._cameraStartFired=!1),!1):(this._cameraStartFired||(t.moveStart.raiseEvent(),this._cameraStartFired=!0),this._cameraMovedTime=yi(),uo.clone(t,n),!0)};function Lpt(e,t,n,i){let{frameState:o}=t,{camera:r,useLogDepth:s}=o,a=s?t.logarithmicDepthFarToNearRatio:t.farToNearRatio,c=t.mode===ne.SCENE2D,u=t.nearToFarDistance2D;i*=1+I.EPSILON2,n=Math.min(Math.max(n,r.frustum.near),r.frustum.far),i=Math.max(Math.min(i,r.frustum.far),n),isNaN(n)&&(n=r.frustum.near),isNaN(i)&&(i=r.frustum.far);let f;c?(i=Math.min(i,r.position.z+t.nearToFarDistance2D),n=Math.min(n,i),f=Math.ceil(Math.max(1,i-n)/t.nearToFarDistance2D)):f=Math.ceil(Math.log(i/n)/Math.log(a));let{frustumCommandsList:h}=e;h.length=f;for(let p=0;p<f;++p){let _,m;c?(_=Math.min(i-u,n+p*u),m=Math.min(i,_+u)):(_=Math.max(n,Math.pow(a,p)*n),m=Math.min(i,a*_));let y=h[p];l(y)?(y.near=_,y.far=m):y=h[p]=new r4(_,m)}}function Npt(e,t,n){let{command:i,near:o,far:r}=n;t.debugShowFrustums&&(i.debugOverlappingFrustums=0);let{frustumCommandsList:s}=e;for(let a=0;a<s.length;++a){let c=s[a];if(o>c.far)continue;if(r<c.near)break;let u=i.pass,f=c.indices[u]++;if(c.commands[u][f]=i,t.debugShowFrustums&&(i.debugOverlappingFrustums|=1<<a),i.executeInClosestFrustum)break}if(t.debugShowFrustums){let{debugFrustumStatistics:a}=e,{debugOverlappingFrustums:c}=i,u=a.commandsInFrustums;u[c]=l(u[c])?u[c]+1:1,++a.totalCommands}t.updateDerivedCommands(i)}var Ybe=new Es,Fpt=new Ka;p4.prototype.createPotentiallyVisibleSet=function(e){let{frameState:t}=e,{camera:n,commandList:i,shadowState:o}=t,{positionWC:r,directionWC:s,frustum:a}=n,c=e._computeCommandList,u=e._overlayCommandList;e.debugShowFrustums&&(this.debugFrustumStatistics={totalCommands:0,commandsInFrustums:{}});let f=this.frustumCommandsList;for(let O=0;O<f.length;++O)for(let L=0;L<ve.NUMBER_OF_PASSES;++L)f[O].indices[L]=0;c.length=0,u.length=0;let h=this._commandExtents,p=h.length,_=0,m=+Number.MAX_VALUE,y=-Number.MAX_VALUE,{shadowsEnabled:b}=o,x=+Number.MAX_VALUE,T=-Number.MAX_VALUE,A=Number.MAX_VALUE,C=t.mode===ne.SCENE3D?t.occluder:void 0,{cullingVolume:S}=t,w=Ybe.planes;for(let O=0;O<5;++O)w[O]=S.planes[O];S=Ybe;for(let O=0;O<i.length;++O){let L=i[O],{pass:g,boundingVolume:E}=L;if(g===ve.COMPUTE)c.push(L);else if(g===ve.OVERLAY)u.push(L);else{let v,D;if(l(E)){if(!e.isVisible(S,L,C))continue;let F=E.computePlaneDistances(r,s,Fpt);if(v=F.start,D=F.stop,m=Math.min(m,v),y=Math.max(y,D),b&&L.receiveShadows&&v<d0.MAXIMUM_DISTANCE&&!(g===ve.GLOBE&&v<-100&&D>100)){let V=D-v;g!==ve.GLOBE&&v<100&&(A=Math.min(A,V)),x=Math.min(x,v),T=Math.max(T,D)}}else L instanceof ii?(v=a.near,D=a.far):(v=a.near,D=a.far,m=Math.min(m,v),y=Math.max(y,D));let M=h[_];l(M)||(M=h[_]=new Opt),M.command=L,M.near=v,M.far=D,_++}}b&&(x=Math.min(Math.max(x,a.near),a.far),T=Math.max(Math.min(T,a.far),x),o.nearPlane=x,o.farPlane=T,o.closestObjectSize=A),Lpt(this,e,m,y);for(let O=0;O<_;O++)Npt(this,e,h[O]);if(_<p)for(let O=_;O<p;O++){let L=h[O];if(!l(L.command))break;L.command=void 0}let R=f.length,{frustumSplits:P}=t;P.length=R+1;for(let O=0;O<R;++O)P[O]=f[O].near,O===R-1&&(P[O+1]=f[O].far)};p4.prototype.destroy=function(){this.pickFramebuffer=this.pickFramebuffer&&this.pickFramebuffer.destroy(),this.pickDepthFramebuffer=this.pickDepthFramebuffer&&this.pickDepthFramebuffer.destroy(),this.sceneFramebuffer=this.sceneFramebuffer&&this.sceneFramebuffer.destroy(),this.globeDepth=this.globeDepth&&this.globeDepth.destroy(),this.oit=this.oit&&this.oit.destroy(),this.translucentTileClassification=this.translucentTileClassification&&this.translucentTileClassification.destroy(),this.globeTranslucencyFramebuffer=this.globeTranslucencyFramebuffer&&this.globeTranslucencyFramebuffer.destroy();let e=this.pickDepths;for(let t=0;t<e.length;++t)e[t].destroy()};var pS=p4;var Kbe=.1,Bpt=new ch({pass:zo.MOST_DETAILED_PRELOAD}),kpt=new ch({pass:zo.MOST_DETAILED_PICK}),gP=new ch({pass:zo.PICK});function ea(e){this._mostDetailedRayPicks=[],this.pickRenderStateCache={},this._pickPositionCache={},this._pickPositionCacheDirty=!1;let t=new We(0,0,1,1),n=new uo(e);n.frustum=new un({width:Kbe,aspectRatio:1,near:.1}),this._pickOffscreenView=new pS(e,n,t)}ea.prototype.update=function(){this._pickPositionCacheDirty=!0};ea.prototype.getPickDepth=function(e,t){let n=e.view.pickDepths,i=n[t];return l(i)||(i=new o4,n[t]=i),i};var zpt=new Wr,Upt=new d,g4=new d,Vpt=new z,Hpt=new N;function Gpt(e,t,n,i,o){let r=e.camera,s=r.frustum,a=s.offCenterFrustum;l(a)&&(s=a);let c=2*(t.x-o.x)/o.width-1;c*=(s.right-s.left)*.5;let u=2*(o.height-t.y-o.y)/o.height-1;u*=(s.top-s.bottom)*.5;let f=N.clone(r.transform,Hpt);r._setTransform(N.IDENTITY);let h=d.clone(r.position,Upt);d.multiplyByScalar(r.right,c,g4),d.add(g4,h,h),d.multiplyByScalar(r.up,u,g4),d.add(g4,h,h),r._setTransform(f),e.mode===ne.SCENE2D&&d.fromElements(h.z,h.x,h.y,h);let p=s.getPixelDimensions(o.width,o.height,1,1,Vpt),_=zpt;return _.right=p.x*.5,_.left=-_.right,_.top=p.y*.5,_.bottom=-_.top,_.near=s.near,_.far=s.far,_.computeCullingVolume(h,r.directionWC,r.upWC)}var jpt=new xl,Wpt=new z;function qpt(e,t,n,i,o){let r=e.camera,s=r.frustum,a=s.near,c=Math.tan(s.fovy*.5),u=s.aspectRatio*c,f=2*(t.x-o.x)/o.width-1,h=2*(o.height-t.y-o.y)/o.height-1,p=f*a*u,_=h*a*c,m=s.getPixelDimensions(o.width,o.height,1,1,Wpt),y=m.x*n*.5,b=m.y*i*.5,x=jpt;return x.top=_+b,x.bottom=_-b,x.right=p+y,x.left=p-y,x.near=a,x.far=s.far,x.computeCullingVolume(r.positionWC,r.directionWC,r.upWC)}function _4(e,t,n,i,o){let r=e.camera.frustum;return r instanceof un||r instanceof Wr?Gpt(e,t,n,i,o):qpt(e,t,n,i,o)}var y4=new We(0,0,3,3),b4=new z,_P=new U(0,0,0,0);function xK(e,t,n,i,o){return o.width=n??3,o.height=i??o.width,o.x=t.x-(o.width-1)*.5,o.y=e-t.y-(o.height-1)*.5,o}ea.prototype.pick=function(e,t,n,i){let{context:o,frameState:r,defaultView:s}=e,{viewport:a,pickFramebuffer:c}=s;e.view=s,a.x=0,a.y=0,a.width=o.drawingBufferWidth,a.height=o.drawingBufferHeight;let u=s.passState;u.viewport=We.clone(a,u.viewport);let f=ji.transformWindowToDrawingBuffer(e,t,b4),h=xK(o.drawingBufferHeight,f,n,i,y4);e.jobScheduler.disableThisFrame(),e.updateFrameState(),r.cullingVolume=_4(e,f,h.width,h.height,a),r.invertClassification=!1,r.passes.pick=!0,r.tilesetPassState=gP,o.uniformState.update(r),e.updateEnvironment(),u=c.begin(h,a),e.updateAndExecuteCommands(u,_P),e.resolveFramebuffers(u);let p=c.end(h);return o.endFrame(),p};ea.prototype.pickVoxelCoordinate=function(e,t,n,i){let{context:o,frameState:r,defaultView:s}=e,{viewport:a,pickFramebuffer:c}=s;e.view=s,a.x=0,a.y=0,a.width=o.drawingBufferWidth,a.height=o.drawingBufferHeight;let u=s.passState;u.viewport=We.clone(a,u.viewport);let f=ji.transformWindowToDrawingBuffer(e,t,b4),h=xK(o.drawingBufferHeight,f,n,i,y4);e.jobScheduler.disableThisFrame(),e.updateFrameState(),r.cullingVolume=_4(e,f,h.width,h.height,a),r.invertClassification=!1,r.passes.pickVoxel=!0,r.tilesetPassState=gP,o.uniformState.update(r),e.updateEnvironment(),u=c.begin(h,a),e.updateAndExecuteCommands(u,_P),e.resolveFramebuffers(u);let p=c.readCenterPixel(h);return o.endFrame(),p};ea.prototype.pickMetadata=function(e,t,n){let{context:i,frameState:o,defaultView:r}=e,{viewport:s,pickFramebuffer:a}=r;e.view=r,s.x=0,s.y=0,s.width=i.drawingBufferWidth,s.height=i.drawingBufferHeight;let c=r.passState;c.viewport=We.clone(s,c.viewport);let u=ji.transformWindowToDrawingBuffer(e,t,b4),f=xK(i.drawingBufferHeight,u,1,1,y4);e.jobScheduler.disableThisFrame(),e.updateFrameState(),o.cullingVolume=_4(e,u,f.width,f.height,s),o.invertClassification=!1,o.passes.pick=!0,o.tilesetPassState=gP,o.pickingMetadata=!0,o.pickedMetadataInfo=n,i.uniformState.update(o),e.updateEnvironment(),c=a.begin(f,s),e.updateAndExecuteCommands(c,_P);let h=e._environmentState.useOIT;e._environmentState.useOIT=!1,e.resolveFramebuffers(c),e._environmentState.useOIT=h;let p=a.readCenterPixel(f);return i.endFrame(),o.pickingMetadata=!1,i4.decodeMetadataValues(n.classProperty,n.metadataProperty,p)};function Ypt(e,t){let{defaultView:n,context:i,frameState:o,environmentState:r}=e,{viewport:s,pickDepthFramebuffer:a}=n;e.view=n,s.x=0,s.y=0,s.width=i.drawingBufferWidth,s.height=i.drawingBufferHeight;let c=n.passState;c.viewport=We.clone(s,c.viewport),e.clearPasses(o.passes),o.passes.pick=!0,o.passes.depth=!0,o.cullingVolume=_4(e,t,1,1,s),o.tilesetPassState=gP,e.updateEnvironment(),r.renderTranslucentDepthForPick=!0,c=a.update(i,t,s),e.updateAndExecuteCommands(c,_P),e.resolveFramebuffers(c),i.endFrame()}var Xpt=new Di,Kpt=new xl,Zpt=new un,$pt=new Wr;ea.prototype.pickPositionWorldCoordinates=function(e,t,n){if(!e.useDepthPicking)return;let i=t.toString();if(this._pickPositionCacheDirty)this._pickPositionCache={},this._pickPositionCacheDirty=!1;else if(this._pickPositionCache.hasOwnProperty(i))return d.clone(this._pickPositionCache[i],n);let{context:o,frameState:r,camera:s,defaultView:a}=e,{uniformState:c}=o;e.view=a;let u=ji.transformWindowToDrawingBuffer(e,t,b4);e.pickTranslucentDepth?Ypt(e,u):(e.updateFrameState(),c.update(r),e.updateEnvironment()),u.y=e.drawingBufferHeight-u.y;let f;l(s.frustum.fov)?f=s.frustum.clone(Xpt):l(s.frustum.infiniteProjectionMatrix)?f=s.frustum.clone(Kpt):l(s.frustum.width)?f=s.frustum.clone(Zpt):f=s.frustum.clone($pt);let{frustumCommandsList:h}=a,p=h.length;for(let _=0;_<p;++_){let y=this.getPickDepth(e,_).getDepth(o,u.x,u.y);if(l(y)&&y>0&&y<1){let b=h[_],x;return e.mode===ne.SCENE2D?(x=s.position.z,s.position.z=x-b.near+1,f.far=Math.max(1,b.far-b.near),f.near=1,c.update(r),c.updateFrustum(f)):(f.near=b.near*(_!==0?e.opaqueFrustumNearOffset:1),f.far=b.far,c.updateFrustum(f)),n=ji.drawingBufferToWorldCoordinates(e,u,y,n),e.mode===ne.SCENE2D&&(s.position.z=x,c.update(r)),this._pickPositionCache[i]=d.clone(n),n}}this._pickPositionCache[i]=void 0};var Qpt=new fe;ea.prototype.pickPosition=function(e,t,n){if(n=this.pickPositionWorldCoordinates(e,t,n),l(n)&&e.mode!==ne.SCENE3D){d.fromElements(n.y,n.z,n.x,n);let i=e.mapProjection,o=i.ellipsoid,r=i.unproject(n,Qpt);o.cartographicToCartesian(r,n)}return n};function Zbe(e,t){let n,i,o=[],r=[],s=[],a=[];l(e)||(e=Number.MAX_VALUE);let c=t();for(;l(c);){let u=c.object,f=c.position,h=c.exclude;if(l(f)&&!l(u)){o.push(c);break}if(!l(u)||!l(u.primitive)||!h&&(o.push(c),0>=--e))break;let p=u.primitive,_=!1;typeof p.getGeometryInstanceAttributes=="function"&&l(u.id)&&(i=p.getGeometryInstanceAttributes(u.id),l(i)&&l(i.show)&&(_=!0,i.show=xn.toValue(!1,i.show),s.push(i))),u instanceof fa&&(_=!0,u.show=!1,a.push(u)),_||(p.show=!1,r.push(p)),c=t()}for(n=0;n<r.length;++n)r[n].show=!0;for(n=0;n<s.length;++n)i=s[n],i.show=xn.toValue(!0,i.show);for(n=0;n<a.length;++n)a[n].show=!0;return o}ea.prototype.drillPick=function(e,t,n,i,o){let r=this;return Zbe(n,function(){let c=r.pick(e,t,i,o);if(l(c))return{object:c,position:void 0,exclude:!1}}).map(function(c){return c.object})};var Xbe=new d,Jpt=new d;function egt(e,t,n){this.ray=e,this.width=t,this.tilesets=n,this.ready=!1;let i=this;this.promise=new Promise(o=>{i._completePick=()=>{o()}})}function $be(e,t,n,i){let o=t.direction,r=d.mostOrthogonalAxis(o,Xbe),s=d.cross(o,r,Xbe),a=d.cross(o,s,Jpt);return i.position=t.origin,i.direction=o,i.up=a,i.right=s,i.frustum.width=n??Kbe,i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC)}function tgt(e,t,n){let i=t.frameState,{ray:o,width:r,tilesets:s}=n,a=e._pickOffscreenView.camera,c=$be(e,o,r,a),u=Bpt;u.camera=a,u.cullingVolume=c;let f=!0,h=s.length;for(let p=0;p<h;++p){let _=s[p];_.show&&t.primitives.contains(_)&&(_.updateForPass(i,u),f=f&&u.ready)}return f&&n._completePick(),f}ea.prototype.updateMostDetailedRayPicks=function(e){let t=this._mostDetailedRayPicks;for(let n=0;n<t.length;++n)tgt(this,e,t[n])&&t.splice(n--,1)};function Qbe(e,t,n){for(let i=0;i<e.length;++i){let o=e.get(i);o.show&&(l(o.isCesium3DTileset)?(!l(t)||t.indexOf(o)===-1)&&n.push(o):o instanceof Ll&&Qbe(o,t,n))}}function x4(e,t,n,i,o,r){let s=[];if(Qbe(t.primitives,i,s),s.length===0)return Promise.resolve(r());let a=new egt(n,o,s);return e._mostDetailedRayPicks.push(a),a.promise.then(function(){return r()})}function ngt(e,t){return!l(e)||!l(t)||t.length===0?!1:t.indexOf(e)>-1||t.indexOf(e.primitive)>-1||t.indexOf(e.id)>-1}function igt(e,t,n,i,o,r,s){let{context:a,frameState:c}=t,u=a.uniformState,f=e._pickOffscreenView;t.view=f,$be(e,n,o,f.camera);let h=We.clone(f.viewport,y4),p=f.pickFramebuffer.begin(h,f.viewport);t.jobScheduler.disableThisFrame(),t.updateFrameState(),c.invertClassification=!1,c.passes.pick=!0,c.passes.offscreen=!0,s?c.tilesetPassState=kpt:c.tilesetPassState=gP,u.update(c),t.updateEnvironment(),t.updateAndExecuteCommands(p,_P),t.resolveFramebuffers(p);let _,m=f.pickFramebuffer.end(h);if(t.context.depthTexture){let{frustumCommandsList:y}=f,b=y.length;for(let x=0;x<b;++x){let A=e.getPickDepth(t,x).getDepth(a,0,0);if(l(A)&&A>0&&A<1){let C=y[x],S=C.near*(x!==0?t.opaqueFrustumNearOffset:1),w=C.far,R=S+A*(w-S);_=_n.getPoint(n,R);break}}}if(t.view=t.defaultView,a.endFrame(),l(m)||l(_))return{object:m,position:_,exclude:!l(_)&&r||ngt(m,i)}}function Jbe(e,t,n,i,o,r,s,a){return Zbe(i,function(){return igt(e,t,n,o,r,s,a)})}function gS(e,t,n,i,o,r,s){let a=Jbe(e,t,n,1,i,o,r,s);if(a.length>0)return a[0]}function exe(e,t,n,i,o,r,s,a){return Jbe(e,t,n,i,o,r,s,a)}function T4(e,t){return new Promise((n,i)=>{t.then(function(o){let r=e.postRender.addEventListener(function(){r(),n(o)});e.requestRender()}).catch(function(o){i(o)})})}ea.prototype.pickFromRay=function(e,t,n,i){return gS(this,e,t,n,i,!1,!1)};ea.prototype.drillPickFromRay=function(e,t,n,i,o){return exe(this,e,t,n,i,o,!1,!1)};ea.prototype.pickFromRayMostDetailed=function(e,t,n,i){let o=this;return t=_n.clone(t),n=l(n)?n.slice():n,T4(e,x4(o,e,t,n,i,function(){return gS(o,e,t,n,i,!1,!0)}))};ea.prototype.drillPickFromRayMostDetailed=function(e,t,n,i,o){let r=this;return t=_n.clone(t),i=l(i)?i.slice():i,T4(e,x4(r,e,t,i,o,function(){return exe(r,e,t,n,i,o,!1,!0)}))};var ogt=new d,rgt=new d,sgt=new _n,txe=new fe;function TK(e,t){let n=e.ellipsoid,i=fi._defaultMaxTerrainHeight,o=n.geodeticSurfaceNormalCartographic(t,rgt),r=fe.toCartesian(t,n,ogt),s=sgt;s.origin=r,s.direction=o;let a=new _n;return _n.getPoint(s,i,a.origin),d.negate(o,a.direction),a}function nxe(e,t){let n=e.ellipsoid,i=fe.fromCartesian(t,n,txe);return TK(e,i)}function ixe(e,t){let n=e.ellipsoid;return fe.fromCartesian(t,n,txe).height}function agt(e,t,n,i,o){let r=TK(t,n);return x4(e,t,r,i,o,function(){let s=gS(e,t,r,i,o,!0,!0);if(l(s))return ixe(t,s.position)})}function cgt(e,t,n,i,o,r){let s=nxe(t,n);return x4(e,t,s,i,o,function(){let a=gS(e,t,s,i,o,!0,!0);if(l(a))return d.clone(a.position,r)})}ea.prototype.sampleHeight=function(e,t,n,i){let o=TK(e,t),r=gS(this,e,o,n,i,!0,!1);if(l(r))return ixe(e,r.position)};ea.prototype.clampToHeight=function(e,t,n,i,o){let r=nxe(e,t),s=gS(this,e,r,n,i,!0,!1);if(l(s))return d.clone(s.position,o)};ea.prototype.sampleHeightMostDetailed=function(e,t,n,i){n=l(n)?n.slice():n;let o=t.length,r=new Array(o);for(let s=0;s<o;++s)r[s]=agt(this,e,t[s],n,i);return T4(e,Promise.all(r).then(function(s){let a=s.length;for(let c=0;c<a;++c)t[c].height=s[c];return t}))};ea.prototype.clampToHeightMostDetailed=function(e,t,n,i){n=l(n)?n.slice():n;let o=t.length,r=new Array(o);for(let s=0;s<o;++s)r[s]=cgt(this,e,t[s],n,i,t[s]);return T4(e,Promise.all(r).then(function(s){let a=s.length;for(let c=0;c<a;++c)t[c]=s[c];return t}))};ea.prototype.destroy=function(){this._pickOffscreenView=this._pickOffscreenView&&this._pickOffscreenView.destroy()};var A4=ea;var C4=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif
void main()
{
vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
color /= texture(autoExposure, vec2(0.5)).r;
#else
color *= vec3(exposure);
#endif
color = czm_acesTonemapping(color);
color = czm_inverseGamma(color);
out_FragColor = vec4(color, fragmentColor.a);
}
`;var E4=`precision highp float;
uniform sampler2D randomTexture;
uniform sampler2D depthTexture;
uniform float intensity;
uniform float bias;
uniform float lengthCap;
uniform int stepCount;
uniform int directionCount;
vec4 pixelToEye(vec2 screenCoordinate)
{
vec2 uv = screenCoordinate / czm_viewport.zw;
float depth = czm_readDepth(depthTexture, uv);
vec2 xy = 2.0 * uv - vec2(1.0);
vec4 posEC = czm_inverseProjection * vec4(xy, depth, 1.0);
posEC = posEC / posEC.w;
// Avoid numerical error at far plane
if (depth >= 1.0) {
posEC.z = czm_currentFrustum.y;
}
return posEC;
}
// Reconstruct surface normal in eye coordinates, avoiding edges
vec3 getNormalXEdge(vec3 positionEC)
{
// Find the 3D surface positions at adjacent screen pixels
vec2 centerCoord = gl_FragCoord.xy;
vec3 positionLeft = pixelToEye(centerCoord + vec2(-1.0, 0.0)).xyz;
vec3 positionRight = pixelToEye(centerCoord + vec2(1.0, 0.0)).xyz;
vec3 positionUp = pixelToEye(centerCoord + vec2(0.0, 1.0)).xyz;
vec3 positionDown = pixelToEye(centerCoord + vec2(0.0, -1.0)).xyz;
// Compute potential tangent vectors
vec3 dx0 = positionEC - positionLeft;
vec3 dx1 = positionRight - positionEC;
vec3 dy0 = positionEC - positionDown;
vec3 dy1 = positionUp - positionEC;
// The shorter tangent is more likely to be on the same surface
vec3 dx = length(dx0) < length(dx1) ? dx0 : dx1;
vec3 dy = length(dy0) < length(dy1) ? dy0 : dy1;
return normalize(cross(dx, dy));
}
const float sqrtTwoPi = sqrt(czm_twoPi);
float gaussian(float x, float standardDeviation) {
float argument = x / standardDeviation;
return exp(-0.5 * argument * argument) / (sqrtTwoPi * standardDeviation);
}
void main(void)
{
vec4 positionEC = pixelToEye(gl_FragCoord.xy);
// Exit if we are too close to the back of the frustum, where the depth value is invalid.
float maxValidDepth = czm_currentFrustum.y - lengthCap;
if (-positionEC.z > maxValidDepth)
{
out_FragColor = vec4(1.0);
return;
}
vec3 normalEC = getNormalXEdge(positionEC.xyz);
float gaussianVariance = lengthCap * sqrt(-positionEC.z);
// Choose a step length such that the marching stops just before 3 * variance.
float stepLength = 3.0 * gaussianVariance / (float(stepCount) + 1.0);
float metersPerPixel = czm_metersPerPixel(positionEC, 1.0);
// Minimum step is 1 pixel to avoid double sampling
float pixelsPerStep = max(stepLength / metersPerPixel, 1.0);
stepLength = pixelsPerStep * metersPerPixel;
float angleStepScale = 1.0 / float(directionCount);
float angleStep = angleStepScale * czm_twoPi;
float cosStep = cos(angleStep);
float sinStep = sin(angleStep);
mat2 rotateStep = mat2(cosStep, sinStep, -sinStep, cosStep);
// Initial sampling direction (different for each pixel)
const float randomTextureSize = 255.0;
vec2 randomTexCoord = fract(gl_FragCoord.xy / randomTextureSize);
float randomVal = texture(randomTexture, randomTexCoord).x;
vec2 sampleDirection = vec2(cos(angleStep * randomVal), sin(angleStep * randomVal));
float ao = 0.0;
// Loop over sampling directions
#if __VERSION__ == 300
for (int i = 0; i < directionCount; i++)
{
#else
for (int i = 0; i < 16; i++)
{
if (i >= directionCount) {
break;
}
#endif
sampleDirection = rotateStep * sampleDirection;
float localAO = 0.0;
vec2 radialStep = pixelsPerStep * sampleDirection;
#if __VERSION__ == 300
for (int j = 0; j < stepCount; j++)
{
#else
for (int j = 0; j < 64; j++)
{
if (j >= stepCount) {
break;
}
#endif
// Step along sampling direction, away from output pixel
vec2 samplePixel = floor(gl_FragCoord.xy + float(j + 1) * radialStep) + vec2(0.5);
// Exit if we stepped off the screen
if (clamp(samplePixel, vec2(0.0), czm_viewport.zw) != samplePixel) {
break;
}
// Compute step vector from output point to sampled point
vec4 samplePositionEC = pixelToEye(samplePixel);
vec3 stepVector = samplePositionEC.xyz - positionEC.xyz;
// Estimate the angle from the surface normal.
float dotVal = clamp(dot(normalEC, normalize(stepVector)), 0.0, 1.0);
dotVal = czm_branchFreeTernary(dotVal > bias, dotVal, 0.0);
dotVal = czm_branchFreeTernary(-samplePositionEC.z <= maxValidDepth, dotVal, 0.0);
// Weight contribution based on the distance from the output point
float sampleDistance = length(stepVector);
float weight = gaussian(sampleDistance, gaussianVariance);
localAO += weight * dotVal;
}
ao += localAO;
}
ao *= angleStepScale * stepLength;
ao = 1.0 - clamp(ao, 0.0, 1.0);
ao = pow(ao, intensity);
out_FragColor = vec4(vec3(ao), 1.0);
}
`;var S4=`uniform sampler2D colorTexture;
uniform sampler2D ambientOcclusionTexture;
uniform bool ambientOcclusionOnly;
in vec2 v_textureCoordinates;
void main(void)
{
vec4 color = texture(colorTexture, v_textureCoordinates);
vec4 ao = texture(ambientOcclusionTexture, v_textureCoordinates);
out_FragColor = ambientOcclusionOnly ? ao : ao * color;
}
`;var v4=`uniform sampler2D colorTexture;
uniform float gradations;
in vec2 v_textureCoordinates;
void main(void)
{
vec3 rgb = texture(colorTexture, v_textureCoordinates).rgb;
#ifdef CZM_SELECTED_FEATURE
if (czm_selected()) {
out_FragColor = vec4(rgb, 1.0);
return;
}
#endif
float luminance = czm_luminance(rgb);
float darkness = luminance * gradations;
darkness = (darkness - fract(darkness)) / gradations;
out_FragColor = vec4(vec3(darkness), 1.0);
}
`;var w4=`uniform sampler2D colorTexture;
uniform sampler2D bloomTexture;
uniform bool glowOnly;
in vec2 v_textureCoordinates;
void main(void)
{
vec4 color = texture(colorTexture, v_textureCoordinates);
#ifdef CZM_SELECTED_FEATURE
if (czm_selected()) {
out_FragColor = color;
return;
}
#endif
vec4 bloom = texture(bloomTexture, v_textureCoordinates);
out_FragColor = glowOnly ? bloom : bloom + color;
}
`;var D4=`uniform sampler2D colorTexture;
uniform float brightness;
in vec2 v_textureCoordinates;
void main(void)
{
vec3 rgb = texture(colorTexture, v_textureCoordinates).rgb;
vec3 target = vec3(0.0);
out_FragColor = vec4(mix(target, rgb, brightness), 1.0);
}
`;var I4=`uniform sampler2D colorTexture;
uniform float contrast;
uniform float brightness;
in vec2 v_textureCoordinates;
void main(void)
{
vec3 sceneColor = texture(colorTexture, v_textureCoordinates).xyz;
sceneColor = czm_RGBToHSB(sceneColor);
sceneColor.z += brightness;
sceneColor = czm_HSBToRGB(sceneColor);
float factor = (259.0 * (contrast + 255.0)) / (255.0 * (259.0 - contrast));
sceneColor = factor * (sceneColor - vec3(0.5)) + vec3(0.5);
out_FragColor = vec4(sceneColor, 1.0);
}
`;var P4=`uniform sampler2D colorTexture;
uniform sampler2D blurTexture;
uniform sampler2D depthTexture;
uniform float focalDistance;
in vec2 v_textureCoordinates;
vec4 toEye(vec2 uv, float depth)
{
vec2 xy = vec2((uv.x * 2.0 - 1.0), ((1.0 - uv.y) * 2.0 - 1.0));
vec4 posInCamera = czm_inverseProjection * vec4(xy, depth, 1.0);
posInCamera = posInCamera / posInCamera.w;
return posInCamera;
}
float computeDepthBlur(float depth)
{
float f;
if (depth < focalDistance)
{
f = (focalDistance - depth) / (focalDistance - czm_currentFrustum.x);
}
else
{
f = (depth - focalDistance) / (czm_currentFrustum.y - focalDistance);
f = pow(f, 0.1);
}
f *= f;
f = clamp(f, 0.0, 1.0);
return pow(f, 0.5);
}
void main(void)
{
float depth = czm_readDepth(depthTexture, v_textureCoordinates);
vec4 posInCamera = toEye(v_textureCoordinates, depth);
float d = computeDepthBlur(-posInCamera.z);
out_FragColor = mix(texture(colorTexture, v_textureCoordinates), texture(blurTexture, v_textureCoordinates), d);
}
`;var R4=`uniform sampler2D depthTexture;
in vec2 v_textureCoordinates;
void main(void)
{
float depth = czm_readDepth(depthTexture, v_textureCoordinates);
out_FragColor = vec4(vec3(depth), 1.0);
}
`;var O4=`uniform sampler2D depthTexture;
uniform float length;
uniform vec4 color;
in vec2 v_textureCoordinates;
void main(void)
{
float directions[3];
directions[0] = -1.0;
directions[1] = 0.0;
directions[2] = 1.0;
float scalars[3];
scalars[0] = 3.0;
scalars[1] = 10.0;
scalars[2] = 3.0;
float padx = czm_pixelRatio / czm_viewport.z;
float pady = czm_pixelRatio / czm_viewport.w;
#ifdef CZM_SELECTED_FEATURE
bool selected = false;
for (int i = 0; i < 3; ++i)
{
float dir = directions[i];
selected = selected || czm_selected(vec2(-padx, dir * pady));
selected = selected || czm_selected(vec2(padx, dir * pady));
selected = selected || czm_selected(vec2(dir * padx, -pady));
selected = selected || czm_selected(vec2(dir * padx, pady));
if (selected)
{
break;
}
}
if (!selected)
{
out_FragColor = vec4(color.rgb, 0.0);
return;
}
#endif
float horizEdge = 0.0;
float vertEdge = 0.0;
for (int i = 0; i < 3; ++i)
{
float dir = directions[i];
float scale = scalars[i];
horizEdge -= texture(depthTexture, v_textureCoordinates + vec2(-padx, dir * pady)).x * scale;
horizEdge += texture(depthTexture, v_textureCoordinates + vec2(padx, dir * pady)).x * scale;
vertEdge -= texture(depthTexture, v_textureCoordinates + vec2(dir * padx, -pady)).x * scale;
vertEdge += texture(depthTexture, v_textureCoordinates + vec2(dir * padx, pady)).x * scale;
}
float len = sqrt(horizEdge * horizEdge + vertEdge * vertEdge);
out_FragColor = vec4(color.rgb, len > length ? color.a : 0.0);
}
`;var M4=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif
// See slides 142 and 143:
// http://www.gdcvault.com/play/1012459/Uncharted_2__HDR_Lighting
void main()
{
vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
float exposure = texture(autoExposure, vec2(0.5)).r;
color /= exposure;
#else
color *= vec3(exposure);
#endif
const float A = 0.22; // shoulder strength
const float B = 0.30; // linear strength
const float C = 0.10; // linear angle
const float D = 0.20; // toe strength
const float E = 0.01; // toe numerator
const float F = 0.30; // toe denominator
const float white = 11.2; // linear white point value
vec3 c = ((color * (A * color + C * B) + D * E) / (color * ( A * color + B) + D * F)) - E / F;
float w = ((white * (A * white + C * B) + D * E) / (white * ( A * white + B) + D * F)) - E / F;
c = czm_inverseGamma(c / w);
out_FragColor = vec4(c, fragmentColor.a);
}
`;var L4=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif
void main()
{
vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
color /= texture(autoExposure, vec2(0.5)).r;
#else
color *= vec3(exposure);
#endif
color = czm_pbrNeutralTonemapping(color);
color = czm_inverseGamma(color);
out_FragColor = vec4(color, fragmentColor.a);
}
`;var N4=`in vec2 v_textureCoordinates;
uniform sampler2D colorTexture;
const float fxaaQualitySubpix = 0.5;
const float fxaaQualityEdgeThreshold = 0.125;
const float fxaaQualityEdgeThresholdMin = 0.0833;
void main()
{
vec2 fxaaQualityRcpFrame = vec2(1.0) / czm_viewport.zw;
vec4 color = FxaaPixelShader(
v_textureCoordinates,
colorTexture,
fxaaQualityRcpFrame,
fxaaQualitySubpix,
fxaaQualityEdgeThreshold,
fxaaQualityEdgeThresholdMin);
float alpha = texture(colorTexture, v_textureCoordinates).a;
out_FragColor = vec4(color.rgb, alpha);
}
`;var Mx=`#define SAMPLES 8
uniform float delta;
uniform float sigma;
uniform float direction; // 0.0 for x direction, 1.0 for y direction
uniform sampler2D colorTexture;
#ifdef USE_STEP_SIZE
uniform float stepSize;
#else
uniform vec2 step;
#endif
in vec2 v_textureCoordinates;
// Incremental Computation of the Gaussian:
// https://developer.nvidia.com/gpugems/GPUGems3/gpugems3_ch40.html
void main()
{
vec2 st = v_textureCoordinates;
vec2 dir = vec2(1.0 - direction, direction);
#ifdef USE_STEP_SIZE
vec2 step = vec2(stepSize * (czm_pixelRatio / czm_viewport.zw));
#else
vec2 step = step;
#endif
vec3 g;
g.x = 1.0 / (sqrt(czm_twoPi) * sigma);
g.y = exp((-0.5 * delta * delta) / (sigma * sigma));
g.z = g.y * g.y;
vec4 result = texture(colorTexture, st) * g.x;
for (int i = 1; i < SAMPLES; ++i)
{
g.xy *= g.yz;
vec2 offset = float(i) * dir * step;
result += texture(colorTexture, st - offset) * g.x;
result += texture(colorTexture, st + offset) * g.x;
}
out_FragColor = result;
}
`;var F4=`uniform sampler2D colorTexture;
uniform sampler2D dirtTexture;
uniform sampler2D starTexture;
uniform vec2 dirtTextureDimensions;
uniform float distortion;
uniform float ghostDispersal;
uniform float haloWidth;
uniform float dirtAmount;
uniform float earthRadius;
uniform float intensity;
in vec2 v_textureCoordinates;
// whether it is in space or not
// 6500000.0 is empirical value
#define DISTANCE_TO_SPACE 6500000.0
// return ndc from world coordinate biased earthRadius
vec4 getNDCFromWC(vec3 WC, float earthRadius)
{
vec4 positionEC = czm_view * vec4(WC, 1.0);
positionEC = vec4(positionEC.x + earthRadius, positionEC.y, positionEC.z, 1.0);
vec4 positionWC = czm_eyeToWindowCoordinates(positionEC);
return czm_viewportOrthographic * vec4(positionWC.xy, -positionWC.z, 1.0);
}
// Check if current pixel is included Earth
// if then mask it gradually
float isInEarth(vec2 texcoord, vec2 sceneSize)
{
vec2 NDC = texcoord * 2.0 - 1.0;
vec4 earthPosSC = getNDCFromWC(vec3(0.0), 0.0);
vec4 earthPosSCEdge = getNDCFromWC(vec3(0.0), earthRadius * 1.5);
NDC.xy -= earthPosSC.xy;
float X = abs(NDC.x) * sceneSize.x;
float Y = abs(NDC.y) * sceneSize.y;
return clamp(0.0, 1.0, max(sqrt(X * X + Y * Y) / max(abs(earthPosSCEdge.x * sceneSize.x), 1.0) - 0.8 , 0.0));
}
// For Chromatic effect
vec4 textureDistorted(sampler2D tex, vec2 texcoord, vec2 direction, vec3 distortion, bool isSpace)
{
vec2 sceneSize = czm_viewport.zw;
vec3 color;
if(isSpace)
{
color.r = isInEarth(texcoord + direction * distortion.r, sceneSize) * texture(tex, texcoord + direction * distortion.r).r;
color.g = isInEarth(texcoord + direction * distortion.g, sceneSize) * texture(tex, texcoord + direction * distortion.g).g;
color.b = isInEarth(texcoord + direction * distortion.b, sceneSize) * texture(tex, texcoord + direction * distortion.b).b;
}
else
{
color.r = texture(tex, texcoord + direction * distortion.r).r;
color.g = texture(tex, texcoord + direction * distortion.g).g;
color.b = texture(tex, texcoord + direction * distortion.b).b;
}
return vec4(clamp(color, 0.0, 1.0), 0.0);
}
void main(void)
{
vec4 originalColor = texture(colorTexture, v_textureCoordinates);
vec3 rgb = originalColor.rgb;
bool isSpace = length(czm_viewerPositionWC.xyz) > DISTANCE_TO_SPACE;
// Sun position
vec4 sunPos = czm_morphTime == 1.0 ? vec4(czm_sunPositionWC, 1.0) : vec4(czm_sunPositionColumbusView.zxy, 1.0);
vec4 sunPositionEC = czm_view * sunPos;
vec4 sunPositionWC = czm_eyeToWindowCoordinates(sunPositionEC);
sunPos = czm_viewportOrthographic * vec4(sunPositionWC.xy, -sunPositionWC.z, 1.0);
// If sun is not in the screen space, use original color.
if(!isSpace || !((sunPos.x >= -1.1 && sunPos.x <= 1.1) && (sunPos.y >= -1.1 && sunPos.y <= 1.1)))
{
// Lens flare is disabled when not in space until #5932 is fixed.
// https://github.com/CesiumGS/cesium/issues/5932
out_FragColor = originalColor;
return;
}
vec2 texcoord = vec2(1.0) - v_textureCoordinates;
vec2 pixelSize = czm_pixelRatio / czm_viewport.zw;
vec2 invPixelSize = 1.0 / pixelSize;
vec3 distortionVec = pixelSize.x * vec3(-distortion, 0.0, distortion);
// ghost vector to image centre:
vec2 ghostVec = (vec2(0.5) - texcoord) * ghostDispersal;
vec3 direction = normalize(vec3(ghostVec, 0.0));
// sample ghosts:
vec4 result = vec4(0.0);
vec4 ghost = vec4(0.0);
for (int i = 0; i < 4; ++i)
{
vec2 offset = fract(texcoord + ghostVec * float(i));
// Only bright spots from the centre of the source image
ghost += textureDistorted(colorTexture, offset, direction.xy, distortionVec, isSpace);
}
result += ghost;
// sample halo
vec2 haloVec = normalize(ghostVec) * haloWidth;
float weightForHalo = length(vec2(0.5) - fract(texcoord + haloVec)) / length(vec2(0.5));
weightForHalo = pow(1.0 - weightForHalo, 5.0);
result += textureDistorted(colorTexture, texcoord + haloVec, direction.xy, distortionVec, isSpace) * weightForHalo * 1.5;
// dirt on lens
vec2 dirtTexCoords = (v_textureCoordinates * invPixelSize) / dirtTextureDimensions;
if (dirtTexCoords.x > 1.0)
{
dirtTexCoords.x = mod(floor(dirtTexCoords.x), 2.0) == 1.0 ? 1.0 - fract(dirtTexCoords.x) : fract(dirtTexCoords.x);
}
if (dirtTexCoords.y > 1.0)
{
dirtTexCoords.y = mod(floor(dirtTexCoords.y), 2.0) == 1.0 ? 1.0 - fract(dirtTexCoords.y) : fract(dirtTexCoords.y);
}
result += dirtAmount * texture(dirtTexture, dirtTexCoords);
// Rotating starburst texture's coordinate
// dot(czm_view[0].xyz, vec3(0.0, 0.0, 1.0)) + dot(czm_view[1].xyz, vec3(0.0, 1.0, 0.0))
float camrot = czm_view[0].z + czm_view[1].y;
float cosValue = cos(camrot);
float sinValue = sin(camrot);
mat3 rotation = mat3(
cosValue, -sinValue, 0.0,
sinValue, cosValue, 0.0,
0.0, 0.0, 1.0
);
vec3 st1 = vec3(v_textureCoordinates * 2.0 - vec2(1.0), 1.0);
vec3 st2 = vec3((rotation * st1).xy, 1.0);
vec3 st3 = st2 * 0.5 + vec3(0.5);
vec2 lensStarTexcoord = st3.xy;
float weightForLensFlare = length(vec3(sunPos.xy, 0.0));
float oneMinusWeightForLensFlare = max(1.0 - weightForLensFlare, 0.0);
if (!isSpace)
{
result *= oneMinusWeightForLensFlare * intensity * 0.2;
}
else
{
result *= oneMinusWeightForLensFlare * intensity;
result *= texture(starTexture, lensStarTexcoord) * pow(weightForLensFlare, 1.0) * max((1.0 - length(vec3(st1.xy, 0.0))), 0.0) * 2.0;
}
result += texture(colorTexture, v_textureCoordinates);
out_FragColor = result;
}
`;var B4=`uniform sampler2D colorTexture;
uniform vec3 white;
in vec2 v_textureCoordinates;
#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif
// See equation 4:
// http://www.cs.utah.edu/~reinhard/cdrom/tonemap.pdf
void main()
{
vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
float exposure = texture(autoExposure, vec2(0.5)).r;
color /= exposure;
#else
color *= vec3(exposure);
#endif
color = (color * (1.0 + color / white)) / (1.0 + color);
color = czm_inverseGamma(color);
out_FragColor = vec4(color, fragmentColor.a);
}
`;var k4=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
float rand(vec2 co)
{
return fract(sin(dot(co.xy ,vec2(12.9898, 78.233))) * 43758.5453);
}
void main(void)
{
float noiseValue = rand(v_textureCoordinates + sin(czm_frameNumber)) * 0.1;
vec3 rgb = texture(colorTexture, v_textureCoordinates).rgb;
vec3 green = vec3(0.0, 1.0, 0.0);
out_FragColor = vec4((noiseValue + rgb) * green, 1.0);
}
`;var z4=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
#ifdef AUTO_EXPOSURE
uniform sampler2D autoExposure;
#else
uniform float exposure;
#endif
// See equation 3:
// http://www.cs.utah.edu/~reinhard/cdrom/tonemap.pdf
void main()
{
vec4 fragmentColor = texture(colorTexture, v_textureCoordinates);
vec3 color = fragmentColor.rgb;
#ifdef AUTO_EXPOSURE
float exposure = texture(autoExposure, vec2(0.5)).r;
color /= exposure;
#else
color *= vec3(exposure);
#endif
color = color / (1.0 + color);
color = czm_inverseGamma(color);
out_FragColor = vec4(color, fragmentColor.a);
}
`;var U4=`uniform sampler2D colorTexture;
uniform sampler2D silhouetteTexture;
in vec2 v_textureCoordinates;
void main(void)
{
vec4 silhouetteColor = texture(silhouetteTexture, v_textureCoordinates);
vec4 color = texture(colorTexture, v_textureCoordinates);
out_FragColor = mix(color, silhouetteColor, silhouetteColor.a);
}
`;/**
* @license
* Copyright (c) 2014-2015, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/var V4=`/**
* @license
* Copyright (c) 2014-2015, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS \`\`AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// NVIDIA GameWorks Graphics Samples GitHub link: https://github.com/NVIDIAGameWorks/GraphicsSamples
// Original FXAA 3.11 shader link: https://github.com/NVIDIAGameWorks/GraphicsSamples/blob/master/samples/es3-kepler/FXAA/FXAA3_11.h
// Steps used to integrate into Cesium:
// * The following defines are set:
// #define FXAA_PC 1
// #define FXAA_WEBGL_1 1
// #define FXAA_GREEN_AS_LUMA 1
// #define FXAA_EARLY_EXIT 1
// #define FXAA_GLSL_120 1
// * All other preprocessor directives besides the FXAA_QUALITY__P* directives were removed.
// * Double underscores are invalid for preprocessor directives so replace them with a single underscore. Replace
// /FXAA_QUALITY__P(.*)/g with /FXAA_QUALITY__P$1/.
// * There are no implicit conversions from ivec* to vec* so replace:
// #define FxaaInt2 ivec2
// with
// #define FxaaInt2 vec2
// * The texture2DLod function is only available in vertex shaders so replace:
// #define FxaaTexTop(t, p) texture2DLod(t, p, 0.0)
// #define FxaaTexOff(t, p, o, r) texture2DLod(t, p + (o * r), 0.0)
// with
// #define FxaaTexTop(t, p) texture(t, p)
// #define FxaaTexOff(t, p, o, r) texture(t, p + (o * r))
// * FXAA_QUALITY_PRESET is prepended in the javascript code. We may want to expose that setting in the future.
// * The following parameters to FxaaPixelShader are unused and can be removed:
// fxaaConsolePosPos
// fxaaConsoleRcpFrameOpt
// fxaaConsoleRcpFrameOpt2
// fxaaConsole360RcpFrameOpt2
// fxaaConsoleEdgeSharpness
// fxaaConsoleEdgeThreshold
// fxaaConsoleEdgeThresholdMi
// fxaaConsole360ConstDir
//
// Choose the quality preset.
// This needs to be compiled into the shader as it effects code.
// Best option to include multiple presets is to
// in each shader define the preset, then include this file.
//
// OPTIONS
// -----------------------------------------------------------------------
// 10 to 15 - default medium dither (10=fastest, 15=highest quality)
// 20 to 29 - less dither, more expensive (20=fastest, 29=highest quality)
// 39 - no dither, very expensive
//
// NOTES
// -----------------------------------------------------------------------
// 12 = slightly faster then FXAA 3.9 and higher edge quality (default)
// 13 = about same speed as FXAA 3.9 and better than 12
// 23 = closest to FXAA 3.9 visually and performance wise
// _ = the lowest digit is directly related to performance
// _ = the highest digit is directly related to style
//
//#define FXAA_QUALITY_PRESET 12
#if (FXAA_QUALITY_PRESET == 10)
#define FXAA_QUALITY_PS 3
#define FXAA_QUALITY_P0 1.5
#define FXAA_QUALITY_P1 3.0
#define FXAA_QUALITY_P2 12.0
#endif
#if (FXAA_QUALITY_PRESET == 11)
#define FXAA_QUALITY_PS 4
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 3.0
#define FXAA_QUALITY_P3 12.0
#endif
#if (FXAA_QUALITY_PRESET == 12)
#define FXAA_QUALITY_PS 5
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 4.0
#define FXAA_QUALITY_P4 12.0
#endif
#if (FXAA_QUALITY_PRESET == 13)
#define FXAA_QUALITY_PS 6
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 4.0
#define FXAA_QUALITY_P5 12.0
#endif
#if (FXAA_QUALITY_PRESET == 14)
#define FXAA_QUALITY_PS 7
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 4.0
#define FXAA_QUALITY_P6 12.0
#endif
#if (FXAA_QUALITY_PRESET == 15)
#define FXAA_QUALITY_PS 8
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 4.0
#define FXAA_QUALITY_P7 12.0
#endif
#if (FXAA_QUALITY_PRESET == 20)
#define FXAA_QUALITY_PS 3
#define FXAA_QUALITY_P0 1.5
#define FXAA_QUALITY_P1 2.0
#define FXAA_QUALITY_P2 8.0
#endif
#if (FXAA_QUALITY_PRESET == 21)
#define FXAA_QUALITY_PS 4
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 8.0
#endif
#if (FXAA_QUALITY_PRESET == 22)
#define FXAA_QUALITY_PS 5
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 8.0
#endif
#if (FXAA_QUALITY_PRESET == 23)
#define FXAA_QUALITY_PS 6
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 8.0
#endif
#if (FXAA_QUALITY_PRESET == 24)
#define FXAA_QUALITY_PS 7
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 3.0
#define FXAA_QUALITY_P6 8.0
#endif
#if (FXAA_QUALITY_PRESET == 25)
#define FXAA_QUALITY_PS 8
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 4.0
#define FXAA_QUALITY_P7 8.0
#endif
#if (FXAA_QUALITY_PRESET == 26)
#define FXAA_QUALITY_PS 9
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 2.0
#define FXAA_QUALITY_P7 4.0
#define FXAA_QUALITY_P8 8.0
#endif
#if (FXAA_QUALITY_PRESET == 27)
#define FXAA_QUALITY_PS 10
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 2.0
#define FXAA_QUALITY_P7 2.0
#define FXAA_QUALITY_P8 4.0
#define FXAA_QUALITY_P9 8.0
#endif
#if (FXAA_QUALITY_PRESET == 28)
#define FXAA_QUALITY_PS 11
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 2.0
#define FXAA_QUALITY_P7 2.0
#define FXAA_QUALITY_P8 2.0
#define FXAA_QUALITY_P9 4.0
#define FXAA_QUALITY_P10 8.0
#endif
#if (FXAA_QUALITY_PRESET == 29)
#define FXAA_QUALITY_PS 12
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.5
#define FXAA_QUALITY_P2 2.0
#define FXAA_QUALITY_P3 2.0
#define FXAA_QUALITY_P4 2.0
#define FXAA_QUALITY_P5 2.0
#define FXAA_QUALITY_P6 2.0
#define FXAA_QUALITY_P7 2.0
#define FXAA_QUALITY_P8 2.0
#define FXAA_QUALITY_P9 2.0
#define FXAA_QUALITY_P10 4.0
#define FXAA_QUALITY_P11 8.0
#endif
#if (FXAA_QUALITY_PRESET == 39)
#define FXAA_QUALITY_PS 12
#define FXAA_QUALITY_P0 1.0
#define FXAA_QUALITY_P1 1.0
#define FXAA_QUALITY_P2 1.0
#define FXAA_QUALITY_P3 1.0
#define FXAA_QUALITY_P4 1.0
#define FXAA_QUALITY_P5 1.5
#define FXAA_QUALITY_P6 2.0
#define FXAA_QUALITY_P7 2.0
#define FXAA_QUALITY_P8 2.0
#define FXAA_QUALITY_P9 2.0
#define FXAA_QUALITY_P10 4.0
#define FXAA_QUALITY_P11 8.0
#endif
#define FxaaBool bool
#define FxaaFloat float
#define FxaaFloat2 vec2
#define FxaaFloat3 vec3
#define FxaaFloat4 vec4
#define FxaaHalf float
#define FxaaHalf2 vec2
#define FxaaHalf3 vec3
#define FxaaHalf4 vec4
#define FxaaInt2 vec2
#define FxaaTex sampler2D
#define FxaaSat(x) clamp(x, 0.0, 1.0)
#define FxaaTexTop(t, p) texture(t, p)
#define FxaaTexOff(t, p, o, r) texture(t, p + (o * r))
FxaaFloat FxaaLuma(FxaaFloat4 rgba) { return rgba.y; }
FxaaFloat4 FxaaPixelShader(
//
// Use noperspective interpolation here (turn off perspective interpolation).
// {xy} = center of pixel
FxaaFloat2 pos,
//
// Input color texture.
// {rgb_} = color in linear or perceptual color space
// if (FXAA_GREEN_AS_LUMA == 0)
// {___a} = luma in perceptual color space (not linear)
FxaaTex tex,
//
// Only used on FXAA Quality.
// This must be from a constant/uniform.
// {x_} = 1.0/screenWidthInPixels
// {_y} = 1.0/screenHeightInPixels
FxaaFloat2 fxaaQualityRcpFrame,
//
// Only used on FXAA Quality.
// This used to be the FXAA_QUALITY_SUBPIX define.
// It is here now to allow easier tuning.
// Choose the amount of sub-pixel aliasing removal.
// This can effect sharpness.
// 1.00 - upper limit (softer)
// 0.75 - default amount of filtering
// 0.50 - lower limit (sharper, less sub-pixel aliasing removal)
// 0.25 - almost off
// 0.00 - completely off
FxaaFloat fxaaQualitySubpix,
//
// Only used on FXAA Quality.
// This used to be the FXAA_QUALITY_EDGE_THRESHOLD define.
// It is here now to allow easier tuning.
// The minimum amount of local contrast required to apply algorithm.
// 0.333 - too little (faster)
// 0.250 - low quality
// 0.166 - default
// 0.125 - high quality
// 0.063 - overkill (slower)
FxaaFloat fxaaQualityEdgeThreshold,
//
// Only used on FXAA Quality.
// This used to be the FXAA_QUALITY_EDGE_THRESHOLD_MIN define.
// It is here now to allow easier tuning.
// Trims the algorithm from processing darks.
// 0.0833 - upper limit (default, the start of visible unfiltered edges)
// 0.0625 - high quality (faster)
// 0.0312 - visible limit (slower)
// Special notes when using FXAA_GREEN_AS_LUMA,
// Likely want to set this to zero.
// As colors that are mostly not-green
// will appear very dark in the green channel!
// Tune by looking at mostly non-green content,
// then start at zero and increase until aliasing is a problem.
FxaaFloat fxaaQualityEdgeThresholdMin
) {
/*--------------------------------------------------------------------------*/
FxaaFloat2 posM;
posM.x = pos.x;
posM.y = pos.y;
FxaaFloat4 rgbyM = FxaaTexTop(tex, posM);
#define lumaM rgbyM.y
FxaaFloat lumaS = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0, 1), fxaaQualityRcpFrame.xy));
FxaaFloat lumaE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 0), fxaaQualityRcpFrame.xy));
FxaaFloat lumaN = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 0,-1), fxaaQualityRcpFrame.xy));
FxaaFloat lumaW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 0), fxaaQualityRcpFrame.xy));
/*--------------------------------------------------------------------------*/
FxaaFloat maxSM = max(lumaS, lumaM);
FxaaFloat minSM = min(lumaS, lumaM);
FxaaFloat maxESM = max(lumaE, maxSM);
FxaaFloat minESM = min(lumaE, minSM);
FxaaFloat maxWN = max(lumaN, lumaW);
FxaaFloat minWN = min(lumaN, lumaW);
FxaaFloat rangeMax = max(maxWN, maxESM);
FxaaFloat rangeMin = min(minWN, minESM);
FxaaFloat rangeMaxScaled = rangeMax * fxaaQualityEdgeThreshold;
FxaaFloat range = rangeMax - rangeMin;
FxaaFloat rangeMaxClamped = max(fxaaQualityEdgeThresholdMin, rangeMaxScaled);
FxaaBool earlyExit = range < rangeMaxClamped;
/*--------------------------------------------------------------------------*/
if(earlyExit)
return rgbyM;
/*--------------------------------------------------------------------------*/
FxaaFloat lumaNW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1,-1), fxaaQualityRcpFrame.xy));
FxaaFloat lumaSE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1, 1), fxaaQualityRcpFrame.xy));
FxaaFloat lumaNE = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2( 1,-1), fxaaQualityRcpFrame.xy));
FxaaFloat lumaSW = FxaaLuma(FxaaTexOff(tex, posM, FxaaInt2(-1, 1), fxaaQualityRcpFrame.xy));
/*--------------------------------------------------------------------------*/
FxaaFloat lumaNS = lumaN + lumaS;
FxaaFloat lumaWE = lumaW + lumaE;
FxaaFloat subpixRcpRange = 1.0/range;
FxaaFloat subpixNSWE = lumaNS + lumaWE;
FxaaFloat edgeHorz1 = (-2.0 * lumaM) + lumaNS;
FxaaFloat edgeVert1 = (-2.0 * lumaM) + lumaWE;
/*--------------------------------------------------------------------------*/
FxaaFloat lumaNESE = lumaNE + lumaSE;
FxaaFloat lumaNWNE = lumaNW + lumaNE;
FxaaFloat edgeHorz2 = (-2.0 * lumaE) + lumaNESE;
FxaaFloat edgeVert2 = (-2.0 * lumaN) + lumaNWNE;
/*--------------------------------------------------------------------------*/
FxaaFloat lumaNWSW = lumaNW + lumaSW;
FxaaFloat lumaSWSE = lumaSW + lumaSE;
FxaaFloat edgeHorz4 = (abs(edgeHorz1) * 2.0) + abs(edgeHorz2);
FxaaFloat edgeVert4 = (abs(edgeVert1) * 2.0) + abs(edgeVert2);
FxaaFloat edgeHorz3 = (-2.0 * lumaW) + lumaNWSW;
FxaaFloat edgeVert3 = (-2.0 * lumaS) + lumaSWSE;
FxaaFloat edgeHorz = abs(edgeHorz3) + edgeHorz4;
FxaaFloat edgeVert = abs(edgeVert3) + edgeVert4;
/*--------------------------------------------------------------------------*/
FxaaFloat subpixNWSWNESE = lumaNWSW + lumaNESE;
FxaaFloat lengthSign = fxaaQualityRcpFrame.x;
FxaaBool horzSpan = edgeHorz >= edgeVert;
FxaaFloat subpixA = subpixNSWE * 2.0 + subpixNWSWNESE;
/*--------------------------------------------------------------------------*/
if(!horzSpan) lumaN = lumaW;
if(!horzSpan) lumaS = lumaE;
if(horzSpan) lengthSign = fxaaQualityRcpFrame.y;
FxaaFloat subpixB = (subpixA * (1.0/12.0)) - lumaM;
/*--------------------------------------------------------------------------*/
FxaaFloat gradientN = lumaN - lumaM;
FxaaFloat gradientS = lumaS - lumaM;
FxaaFloat lumaNN = lumaN + lumaM;
FxaaFloat lumaSS = lumaS + lumaM;
FxaaBool pairN = abs(gradientN) >= abs(gradientS);
FxaaFloat gradient = max(abs(gradientN), abs(gradientS));
if(pairN) lengthSign = -lengthSign;
FxaaFloat subpixC = FxaaSat(abs(subpixB) * subpixRcpRange);
/*--------------------------------------------------------------------------*/
FxaaFloat2 posB;
posB.x = posM.x;
posB.y = posM.y;
FxaaFloat2 offNP;
offNP.x = (!horzSpan) ? 0.0 : fxaaQualityRcpFrame.x;
offNP.y = ( horzSpan) ? 0.0 : fxaaQualityRcpFrame.y;
if(!horzSpan) posB.x += lengthSign * 0.5;
if( horzSpan) posB.y += lengthSign * 0.5;
/*--------------------------------------------------------------------------*/
FxaaFloat2 posN;
posN.x = posB.x - offNP.x * FXAA_QUALITY_P0;
posN.y = posB.y - offNP.y * FXAA_QUALITY_P0;
FxaaFloat2 posP;
posP.x = posB.x + offNP.x * FXAA_QUALITY_P0;
posP.y = posB.y + offNP.y * FXAA_QUALITY_P0;
FxaaFloat subpixD = ((-2.0)*subpixC) + 3.0;
FxaaFloat lumaEndN = FxaaLuma(FxaaTexTop(tex, posN));
FxaaFloat subpixE = subpixC * subpixC;
FxaaFloat lumaEndP = FxaaLuma(FxaaTexTop(tex, posP));
/*--------------------------------------------------------------------------*/
if(!pairN) lumaNN = lumaSS;
FxaaFloat gradientScaled = gradient * 1.0/4.0;
FxaaFloat lumaMM = lumaM - lumaNN * 0.5;
FxaaFloat subpixF = subpixD * subpixE;
FxaaBool lumaMLTZero = lumaMM < 0.0;
/*--------------------------------------------------------------------------*/
lumaEndN -= lumaNN * 0.5;
lumaEndP -= lumaNN * 0.5;
FxaaBool doneN = abs(lumaEndN) >= gradientScaled;
FxaaBool doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P1;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P1;
FxaaBool doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P1;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P1;
/*--------------------------------------------------------------------------*/
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P2;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P2;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P2;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P2;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 3)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P3;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P3;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P3;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P3;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 4)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P4;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P4;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P4;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P4;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 5)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P5;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P5;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P5;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P5;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 6)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P6;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P6;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P6;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P6;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 7)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P7;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P7;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P7;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P7;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 8)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P8;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P8;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P8;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P8;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 9)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P9;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P9;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P9;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P9;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 10)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P10;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P10;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P10;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P10;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 11)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P11;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P11;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P11;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P11;
/*--------------------------------------------------------------------------*/
#if (FXAA_QUALITY_PS > 12)
if(doneNP) {
if(!doneN) lumaEndN = FxaaLuma(FxaaTexTop(tex, posN.xy));
if(!doneP) lumaEndP = FxaaLuma(FxaaTexTop(tex, posP.xy));
if(!doneN) lumaEndN = lumaEndN - lumaNN * 0.5;
if(!doneP) lumaEndP = lumaEndP - lumaNN * 0.5;
doneN = abs(lumaEndN) >= gradientScaled;
doneP = abs(lumaEndP) >= gradientScaled;
if(!doneN) posN.x -= offNP.x * FXAA_QUALITY_P12;
if(!doneN) posN.y -= offNP.y * FXAA_QUALITY_P12;
doneNP = (!doneN) || (!doneP);
if(!doneP) posP.x += offNP.x * FXAA_QUALITY_P12;
if(!doneP) posP.y += offNP.y * FXAA_QUALITY_P12;
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
#endif
/*--------------------------------------------------------------------------*/
}
/*--------------------------------------------------------------------------*/
FxaaFloat dstN = posM.x - posN.x;
FxaaFloat dstP = posP.x - posM.x;
if(!horzSpan) dstN = posM.y - posN.y;
if(!horzSpan) dstP = posP.y - posM.y;
/*--------------------------------------------------------------------------*/
FxaaBool goodSpanN = (lumaEndN < 0.0) != lumaMLTZero;
FxaaFloat spanLength = (dstP + dstN);
FxaaBool goodSpanP = (lumaEndP < 0.0) != lumaMLTZero;
FxaaFloat spanLengthRcp = 1.0/spanLength;
/*--------------------------------------------------------------------------*/
FxaaBool directionN = dstN < dstP;
FxaaFloat dst = min(dstN, dstP);
FxaaBool goodSpan = directionN ? goodSpanN : goodSpanP;
FxaaFloat subpixG = subpixF * subpixF;
FxaaFloat pixelOffset = (dst * (-spanLengthRcp)) + 0.5;
FxaaFloat subpixH = subpixG * fxaaQualitySubpix;
/*--------------------------------------------------------------------------*/
FxaaFloat pixelOffsetGood = goodSpan ? pixelOffset : 0.0;
FxaaFloat pixelOffsetSubpix = max(pixelOffsetGood, subpixH);
if(!horzSpan) posM.x += pixelOffsetSubpix * lengthSign;
if( horzSpan) posM.y += pixelOffsetSubpix * lengthSign;
return FxaaFloat4(FxaaTexTop(tex, posM).xyz, lumaM);
}
`;function Lx(){this._uniformMap=void 0,this._command=void 0,this._colorTexture=void 0,this._depthTexture=void 0,this._ready=!1,this._name="czm_autoexposure",this._logDepthChanged=void 0,this._useLogDepth=void 0,this._framebuffers=void 0,this._previousLuminance=new pi,this._commands=void 0,this._clearCommand=void 0,this._minMaxLuminance=new z,this.enabled=!0,this._enabled=!0,this.minimumLuminance=.1,this.maximumLuminance=10}Object.defineProperties(Lx.prototype,{ready:{get:function(){return this._ready}},name:{get:function(){return this._name}},outputTexture:{get:function(){let e=this._framebuffers;if(l(e))return e[e.length-1].getColorTexture(0)}}});function oxe(e){let t=e._framebuffers;if(!l(t))return;let n=t.length;for(let i=0;i<n;++i)t[i].destroy();e._framebuffers=void 0,e._previousLuminance.destroy(),e._previousLuminance=void 0}function lgt(e,t){oxe(e);let n=e._width,i=e._height,o=t.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT,r=Math.ceil(Math.log(Math.max(n,i))/Math.log(3)),s=new Array(r);for(let c=0;c<r;++c)n=Math.max(Math.ceil(n/3),1),i=Math.max(Math.ceil(i/3),1),s[c]=new pi,s[c].update(t,n,i,1,o);let a=s[r-1].getColorTexture(0);e._previousLuminance.update(t,a.width,a.height,1,o),e._framebuffers=s}function rxe(e){let t=e._commands;if(!l(t))return;let n=t.length;for(let i=0;i<n;++i)t[i].shaderProgram.destroy();e._commands=void 0}function ugt(e,t){let n;if(t===0)n={colorTexture:function(){return e._colorTexture},colorTextureDimensions:function(){return e._colorTexture.dimensions}};else{let i=e._framebuffers[t-1].getColorTexture(0);n={colorTexture:function(){return i},colorTextureDimensions:function(){return i.dimensions}}}return n.minMaxLuminance=function(){return e._minMaxLuminance},n.previousLuminance=function(){return e._previousLuminance.getColorTexture(0)},n}function fgt(e,t){let n=`uniform sampler2D colorTexture;
in vec2 v_textureCoordinates;
float sampleTexture(vec2 offset) {
`;return e===0?n+=` vec4 color = texture(colorTexture, v_textureCoordinates + offset);
return czm_luminance(color.rgb);
`:n+=` return texture(colorTexture, v_textureCoordinates + offset).r;
`,n+=`}
`,n+=`uniform vec2 colorTextureDimensions;
uniform vec2 minMaxLuminance;
uniform sampler2D previousLuminance;
void main() {
float color = 0.0;
float xStep = 1.0 / colorTextureDimensions.x;
float yStep = 1.0 / colorTextureDimensions.y;
int count = 0;
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 3; ++j) {
vec2 offset;
offset.x = -xStep + float(i) * xStep;
offset.y = -yStep + float(j) * yStep;
if (offset.x < 0.0 || offset.x > 1.0 || offset.y < 0.0 || offset.y > 1.0) {
continue;
}
color += sampleTexture(offset);
++count;
}
}
if (count > 0) {
color /= float(count);
}
`,e===t-1&&(n+=` float previous = texture(previousLuminance, vec2(0.5)).r;
color = clamp(color, minMaxLuminance.x, minMaxLuminance.y);
color = previous + (color - previous) / (60.0 * 1.5);
color = clamp(color, minMaxLuminance.x, minMaxLuminance.y);
`),n+=` out_FragColor = vec4(color);
}
`,n}function dgt(e,t){rxe(e);let n=e._framebuffers,i=n.length,o=new Array(i);for(let r=0;r<i;++r)o[r]=t.createViewportQuadCommand(fgt(r,i),{framebuffer:n[r].framebuffer,uniformMap:ugt(e,r)});e._commands=o}Lx.prototype.clear=function(e){let t=this._framebuffers;if(!l(t))return;let n=this._clearCommand;l(n)||(n=this._clearCommand=new ii({color:new U(0,0,0,0),framebuffer:void 0}));let i=t.length;for(let o=0;o<i;++o)t[o].clear(e,n)};Lx.prototype.update=function(e){let t=e.drawingBufferWidth,n=e.drawingBufferHeight;(t!==this._width||n!==this._height)&&(this._width=t,this._height=n,lgt(this,e),dgt(this,e),this._ready||(this._ready=!0)),this._minMaxLuminance.x=this.minimumLuminance,this._minMaxLuminance.y=this.maximumLuminance;let i=this._framebuffers,o=i[i.length-1];i[i.length-1]=this._previousLuminance,this._commands[this._commands.length-1].framebuffer=this._previousLuminance.framebuffer,this._previousLuminance=o};Lx.prototype.execute=function(e,t){this._colorTexture=t;let n=this._commands;if(!l(n))return;let i=n.length;for(let o=0;o<i;++o)n[o].execute(e)};Lx.prototype.isDestroyed=function(){return!1};Lx.prototype.destroy=function(){return oxe(this),rxe(this),ue(this)};var H4=Lx;var hgt={NEAREST:0,LINEAR:1},Yf=hgt;function Nx(e){e=e??G.EMPTY_OBJECT;let{name:t=Wn(),fragmentShader:n,uniforms:i,textureScale:o=1,forcePowerOfTwo:r=!1,sampleMode:s=Yf.NEAREST,pixelFormat:a=nt.RGBA,pixelDatatype:c=Ke.UNSIGNED_BYTE,clearColor:u=U.BLACK,scissorRectangle:f}=e;this._fragmentShader=n,this._uniforms=i,this._textureScale=o,this._forcePowerOfTwo=r,this._sampleMode=s,this._pixelFormat=a,this._pixelDatatype=c,this._clearColor=u,this._uniformMap=void 0,this._command=void 0,this._colorTexture=void 0,this._depthTexture=void 0,this._idTexture=void 0,this._actualUniforms={},this._dirtyUniforms=[],this._texturesToRelease=[],this._texturesToCreate=[],this._texturePromise=void 0;let h=new Sc;h.scissorTest={enabled:!0,rectangle:l(f)?We.clone(f):new We},this._passState=h,this._ready=!1,this._name=t,this._logDepthChanged=void 0,this._useLogDepth=void 0,this._selectedIdTexture=void 0,this._selected=void 0,this._selectedShadow=void 0,this._parentSelected=void 0,this._parentSelectedShadow=void 0,this._combinedSelected=void 0,this._combinedSelectedShadow=void 0,this._selectedLength=0,this._parentSelectedLength=0,this._selectedDirty=!0,this._textureCache=void 0,this._index=void 0,this.enabled=!0,this._enabled=!0}Object.defineProperties(Nx.prototype,{ready:{get:function(){return this._ready}},name:{get:function(){return this._name}},fragmentShader:{get:function(){return this._fragmentShader}},uniforms:{get:function(){return this._uniforms}},textureScale:{get:function(){return this._textureScale}},forcePowerOfTwo:{get:function(){return this._forcePowerOfTwo}},sampleMode:{get:function(){return this._sampleMode}},pixelFormat:{get:function(){return this._pixelFormat}},pixelDatatype:{get:function(){return this._pixelDatatype}},clearColor:{get:function(){return this._clearColor}},scissorRectangle:{get:function(){return this._passState.scissorTest.rectangle}},outputTexture:{get:function(){if(l(this._textureCache)){let e=this._textureCache.getFramebuffer(this._name);if(l(e))return e.getColorTexture(0)}}},selected:{get:function(){return this._selected},set:function(e){this._selected=e}},parentSelected:{get:function(){return this._parentSelected},set:function(e){this._parentSelected=e}}});var mgt=/uniform\s+sampler2D\s+depthTexture/g;Nx.prototype._isSupported=function(e){return!mgt.test(this._fragmentShader)||e.depthTexture};function pgt(e,t,n){let i=t[n];return(typeof i=="string"||i instanceof HTMLCanvasElement||i instanceof HTMLImageElement||i instanceof HTMLVideoElement||i instanceof ImageData)&&e._dirtyUniforms.push(n),{get:function(){return t[n]},set:function(o){let r=t[n];t[n]=o;let s=e._actualUniforms,a=s[n];l(a)&&a!==r&&a instanceof Mt&&!l(e._textureCache.getStageByName(n))&&(e._texturesToRelease.push(a),delete s[n],delete s[`${n}Dimensions`]),r instanceof Mt&&e._texturesToRelease.push(r),typeof o=="string"||o instanceof HTMLCanvasElement||o instanceof HTMLImageElement||o instanceof HTMLVideoElement||o instanceof ImageData?e._dirtyUniforms.push(n):s[n]=o}}}function ggt(e,t){return function(){let n=e._actualUniforms[t];return typeof n=="function"?n():n}}function _gt(e,t){return function(){let n=e[t]();if(l(n))return n.dimensions}}function ygt(e){if(l(e._uniformMap))return;let t={},n={},i=e._uniforms,o=e._actualUniforms;for(let r in i){if(!i.hasOwnProperty(r))continue;typeof i[r]!="function"?(t[r]=ggt(e,r),n[r]=pgt(e,i,r)):(t[r]=i[r],n[r]=i[r]),o[r]=i[r];let s=t[r]();(typeof s=="string"||s instanceof Mt||s instanceof HTMLImageElement||s instanceof HTMLCanvasElement||s instanceof HTMLVideoElement)&&(t[`${r}Dimensions`]=_gt(t,r))}e._uniforms={},Object.defineProperties(e._uniforms,n),e._uniformMap=St(t,{colorTexture:function(){return e._colorTexture},colorTextureDimensions:function(){return e._colorTexture.dimensions},depthTexture:function(){return e._depthTexture},depthTextureDimensions:function(){return e._depthTexture.dimensions},czm_idTexture:function(){return e._idTexture},czm_selectedIdTexture:function(){return e._selectedIdTexture},czm_selectedIdTextureStep:function(){return 1/e._selectedIdTexture.width}})}function bgt(e,t){return e=e.replace(/in\s+vec2\s+v_textureCoordinates;/g,""),`#define CZM_SELECTED_FEATURE
uniform sampler2D czm_idTexture;
uniform sampler2D czm_selectedIdTexture;
uniform float czm_selectedIdTextureStep;
in vec2 v_textureCoordinates;
bool czm_selected(vec2 offset)
{
bool selected = false;
vec4 id = texture(czm_idTexture, v_textureCoordinates + offset);
for (int i = 0; i < ${t}; ++i)
{
vec4 selectedId = texture(czm_selectedIdTexture, vec2((float(i) + 0.5) * czm_selectedIdTextureStep, 0.5));
if (all(equal(id, selectedId)))
{
return true;
}
}
return false;
}
bool czm_selected()
{
return czm_selected(vec2(0.0));
}
${e}`}function xgt(e,t){if(l(e._command)&&!e._logDepthChanged&&!e._selectedDirty)return;let n=e._fragmentShader;if(l(e._selectedIdTexture)){let o=e._selectedIdTexture.width;n=bgt(n,o)}let i=new Ue({defines:[e._useLogDepth?"LOG_DEPTH":""],sources:[n]});e._command=t.createViewportQuadCommand(i,{uniformMap:e._uniformMap,owner:e})}function Tgt(e){let t=e._sampleMode,n,i;t===Yf.LINEAR?(n=Qt.LINEAR,i=mi.LINEAR):(n=Qt.NEAREST,i=mi.NEAREST);let o=e._sampler;(!l(o)||o.minificationFilter!==n||o.magnificationFilter!==i)&&(e._sampler=new Jt({wrapS:En.CLAMP_TO_EDGE,wrapT:En.CLAMP_TO_EDGE,minificationFilter:n,magnificationFilter:i}))}function Agt(e,t){return function(n){e._texturesToCreate.push({name:t,source:n})}}function Cgt(e,t){return function(){return e._textureCache.getOutputTexture(t)}}function Egt(e,t){let n=e._texturesToRelease;for(let a=0;a<n.length;++a){let c=n[a];c=c&&c.destroy()}n.length=0;let i=e._texturesToCreate;for(let a=0;a<i.length;++a){let{name:c,source:u}=i[a];e._actualUniforms[c]=new Mt({context:t,source:u})}i.length=0;let o=e._dirtyUniforms;if(o.length===0&&!l(e._texturePromise)){e._ready=!0;return}if(o.length===0||l(e._texturePromise))return;let r=e._uniforms,s=[];for(let a=0;a<o.length;++a){let c=o[a],u=r[c],f=e._textureCache.getStageByName(u);if(l(f))e._actualUniforms[c]=Cgt(e,u);else if(typeof u=="string"){let h=new Ee({url:u});s.push(h.fetchImage().then(Agt(e,c)))}else e._texturesToCreate.push({name:c,source:u})}o.length=0,s.length>0?(e._ready=!1,e._texturePromise=Promise.all(s).then(function(){e._ready=!0,e._texturePromise=void 0})):e._ready=!0}function sxe(e){l(e._command)&&(e._command.shaderProgram=e._command.shaderProgram&&e._command.shaderProgram.destroy(),e._command=void 0),e._selectedIdTexture=e._selectedIdTexture&&e._selectedIdTexture.destroy();let t=e._textureCache;if(!l(t))return;let n=e._uniforms,i=e._actualUniforms;for(let o in i){if(!i.hasOwnProperty(o))continue;let r=i[o];r instanceof Mt&&(l(t.getStageByName(n[o]))||r.destroy(),e._dirtyUniforms.push(o))}}function Sgt(e){let t=l(e._selected)?e._selected.length:0,n=l(e._parentSelected)?e._parentSelected:0,i=e._selected!==e._selectedShadow||t!==e._selectedLength||e._parentSelected!==e._parentSelectedShadow||n!==e._parentSelectedLength;if(l(e._selected)&&l(e._parentSelected)?e._combinedSelected=e._selected.concat(e._parentSelected):l(e._parentSelected)?e._combinedSelected=e._parentSelected:e._combinedSelected=e._selected,!i&&l(e._combinedSelected)){if(!l(e._combinedSelectedShadow))return!0;for(let o=0;o<e._combinedSelected.length;++o)if(e._combinedSelected[o]!==e._combinedSelectedShadow[o])return!0}return i}function vgt(e,t){if(!e._selectedDirty)return;e._selectedIdTexture=e._selectedIdTexture&&e._selectedIdTexture.destroy(),e._selectedIdTexture=void 0;let n=e._combinedSelected;if(!l(n))return;let i=0;for(let s=0;s<n.length;++s){let a=n[s];l(a.pickIds)?i+=a.pickIds.length:l(a.pickId)&&++i}if(n.length===0||i===0){let s=new Uint8Array([255,255,255,255]);e._selectedIdTexture=new Mt({context:t,pixelFormat:nt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,source:{arrayBufferView:s,width:1,height:1},sampler:Jt.NEAREST});return}let o=0,r=new Uint8Array(i*4);for(let s=0;s<n.length;++s){let a=n[s];if(l(a.pickIds)){let c=a.pickIds,u=c.length;for(let f=0;f<u;++f){let h=c[f].color;r[o]=U.floatToByte(h.red),r[o+1]=U.floatToByte(h.green),r[o+2]=U.floatToByte(h.blue),r[o+3]=U.floatToByte(h.alpha),o+=4}}else if(l(a.pickId)){let c=a.pickId.color;r[o]=U.floatToByte(c.red),r[o+1]=U.floatToByte(c.green),r[o+2]=U.floatToByte(c.blue),r[o+3]=U.floatToByte(c.alpha),o+=4}}e._selectedIdTexture=new Mt({context:t,pixelFormat:nt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,source:{arrayBufferView:r,width:i,height:1},sampler:Jt.NEAREST})}Nx.prototype.update=function(e,t){if(this.enabled!==this._enabled&&!this.enabled&&sxe(this),this._enabled=this.enabled,!this._enabled||(this._logDepthChanged=t!==this._useLogDepth,this._useLogDepth=t,this._selectedDirty=Sgt(this),this._selectedShadow=this._selected,this._parentSelectedShadow=this._parentSelected,this._combinedSelectedShadow=this._combinedSelected,this._selectedLength=l(this._selected)?this._selected.length:0,this._parentSelectedLength=l(this._parentSelected)?this._parentSelected.length:0,vgt(this,e),ygt(this),Egt(this,e),xgt(this,e),Tgt(this),this._selectedDirty=!1,!this._ready))return;let n=this._textureCache.getFramebuffer(this._name);if(this._command.framebuffer=n,!l(n))return;let i=n.getColorTexture(0),o;(i.width!==e.drawingBufferWidth||i.height!==e.drawingBufferHeight)&&(o=this._renderState,(!l(o)||i.width!==o.viewport.width||i.height!==o.viewport.height)&&(this._renderState=ze.fromCache({viewport:new We(0,0,i.width,i.height)}))),this._command.renderState=o};Nx.prototype.execute=function(e,t,n,i){if(!l(this._command)||!l(this._command.framebuffer)||!this._ready||!this._enabled)return;this._colorTexture=t,this._depthTexture=n,this._idTexture=i,Jt.equals(this._colorTexture.sampler,this._sampler)||(this._colorTexture.sampler=this._sampler);let o=this.scissorRectangle.width>0&&this.scissorRectangle.height>0?this._passState:void 0;l(o)&&(o.context=e),this._command.execute(e,o)};Nx.prototype.isDestroyed=function(){return!1};Nx.prototype.destroy=function(){return sxe(this),ue(this)};var go=Nx;function Fx(e){e=e??G.EMPTY_OBJECT,this._stages=e.stages,this._inputPreviousStageTexture=e.inputPreviousStageTexture??!0;let t=e.name;l(t)||(t=Wn()),this._name=t,this._uniforms=e.uniforms,this._textureCache=void 0,this._index=void 0,this._selected=void 0,this._selectedShadow=void 0,this._parentSelected=void 0,this._parentSelectedShadow=void 0,this._combinedSelected=void 0,this._combinedSelectedShadow=void 0,this._selectedLength=0,this._parentSelectedLength=0,this._selectedDirty=!0}Object.defineProperties(Fx.prototype,{ready:{get:function(){let e=this._stages,t=e.length;for(let n=0;n<t;++n)if(!e[n].ready)return!1;return!0}},name:{get:function(){return this._name}},enabled:{get:function(){return this._stages[0].enabled},set:function(e){let t=this._stages,n=t.length;for(let i=0;i<n;++i)t[i].enabled=e}},uniforms:{get:function(){return this._uniforms}},inputPreviousStageTexture:{get:function(){return this._inputPreviousStageTexture}},length:{get:function(){return this._stages.length}},selected:{get:function(){return this._selected},set:function(e){this._selected=e}},parentSelected:{get:function(){return this._parentSelected},set:function(e){this._parentSelected=e}}});Fx.prototype._isSupported=function(e){let t=this._stages,n=t.length;for(let i=0;i<n;++i)if(!t[i]._isSupported(e))return!1;return!0};Fx.prototype.get=function(e){return this._stages[e]};function wgt(e){let t=l(e._selected)?e._selected.length:0,n=l(e._parentSelected)?e._parentSelected:0,i=e._selected!==e._selectedShadow||t!==e._selectedLength;if(i=i||e._parentSelected!==e._parentSelectedShadow||n!==e._parentSelectedLength,l(e._selected)&&l(e._parentSelected)?e._combinedSelected=e._selected.concat(e._parentSelected):l(e._parentSelected)?e._combinedSelected=e._parentSelected:e._combinedSelected=e._selected,!i&&l(e._combinedSelected)){if(!l(e._combinedSelectedShadow))return!0;t=e._combinedSelected.length;for(let o=0;o<t;++o)if(e._combinedSelected[o]!==e._combinedSelectedShadow[o])return!0}return i}Fx.prototype.update=function(e,t){this._selectedDirty=wgt(this),this._selectedShadow=this._selected,this._parentSelectedShadow=this._parentSelected,this._combinedSelectedShadow=this._combinedSelected,this._selectedLength=l(this._selected)?this._selected.length:0,this._parentSelectedLength=l(this._parentSelected)?this._parentSelected.length:0;let n=this._stages,i=n.length;for(let o=0;o<i;++o){let r=n[o];this._selectedDirty&&(r.parentSelected=this._combinedSelected),r.update(e,t)}};Fx.prototype.isDestroyed=function(){return!1};Fx.prototype.destroy=function(){let e=this._stages,t=e.length;for(let n=0;n<t;++n)e[n].destroy();return ue(this)};var Lu=Fx;var wr={};function AK(e){let o=`#define USE_STEP_SIZE
${Mx}`,r=new go({name:`${e}_x_direction`,fragmentShader:o,uniforms:{delta:1,sigma:2,stepSize:1,direction:0},sampleMode:Yf.LINEAR}),s=new go({name:`${e}_y_direction`,fragmentShader:o,uniforms:{delta:1,sigma:2,stepSize:1,direction:1},sampleMode:Yf.LINEAR}),a={};return Object.defineProperties(a,{delta:{get:function(){return r.uniforms.delta},set:function(c){let u=r.uniforms,f=s.uniforms;u.delta=f.delta=c}},sigma:{get:function(){return r.uniforms.sigma},set:function(c){let u=r.uniforms,f=s.uniforms;u.sigma=f.sigma=c}},stepSize:{get:function(){return r.uniforms.stepSize},set:function(c){let u=r.uniforms,f=s.uniforms;u.stepSize=f.stepSize=c}}}),new Lu({name:e,stages:[r,s],uniforms:a})}wr.createBlurStage=function(){return AK("czm_blur")};wr.createDepthOfFieldStage=function(){let e=AK("czm_depth_of_field_blur"),t=new go({name:"czm_depth_of_field_composite",fragmentShader:P4,uniforms:{focalDistance:5,blurTexture:e.name}}),n={};return Object.defineProperties(n,{focalDistance:{get:function(){return t.uniforms.focalDistance},set:function(i){t.uniforms.focalDistance=i}},delta:{get:function(){return e.uniforms.delta},set:function(i){e.uniforms.delta=i}},sigma:{get:function(){return e.uniforms.sigma},set:function(i){e.uniforms.sigma=i}},stepSize:{get:function(){return e.uniforms.stepSize},set:function(i){e.uniforms.stepSize=i}}}),new Lu({name:"czm_depth_of_field",stages:[e,t],inputPreviousStageTexture:!1,uniforms:n})};wr.isDepthOfFieldSupported=function(e){return e.context.depthTexture};wr.createEdgeDetectionStage=function(){let e=Wn();return new go({name:`czm_edge_detection_${e}`,fragmentShader:O4,uniforms:{length:.25,color:U.clone(U.BLACK)}})};wr.isEdgeDetectionSupported=function(e){return e.context.depthTexture};function Dgt(e){if(!l(e))return wr.createEdgeDetectionStage();let t=new Lu({name:"czm_edge_detection_multiple",stages:e,inputPreviousStageTexture:!1}),n={},i="",o="";for(let a=0;a<e.length;++a)i+=`uniform sampler2D edgeTexture${a};
`,o+=` vec4 edge${a} = texture(edgeTexture${a}, v_textureCoordinates);
if (edge${a}.a > 0.0)
{
color = edge${a};
break;
}
`,n[`edgeTexture${a}`]=e[a].name;let r=`${i}in vec2 v_textureCoordinates;
void main() {
vec4 color = vec4(0.0);
for (int i = 0; i < ${e.length}; i++)
{
${o} }
out_FragColor = color;
}
`,s=new go({name:"czm_edge_detection_combine",fragmentShader:r,uniforms:n});return new Lu({name:"czm_edge_detection_composite",stages:[t,s]})}wr.createSilhouetteStage=function(e){let t=Dgt(e),n=new go({name:"czm_silhouette_color_edges",fragmentShader:U4,uniforms:{silhouetteTexture:t.name}});return new Lu({name:"czm_silhouette",stages:[t,n],inputPreviousStageTexture:!1,uniforms:t.uniforms})};wr.isSilhouetteSupported=function(e){return e.context.depthTexture};wr.createBloomStage=function(){let e=new go({name:"czm_bloom_contrast_bias",fragmentShader:I4,uniforms:{contrast:128,brightness:-.3}}),t=AK("czm_bloom_blur"),n=new Lu({name:"czm_bloom_contrast_bias_blur",stages:[e,t]}),i=new go({name:"czm_bloom_generate_composite",fragmentShader:w4,uniforms:{glowOnly:!1,bloomTexture:n.name}}),o={};return Object.defineProperties(o,{glowOnly:{get:function(){return i.uniforms.glowOnly},set:function(r){i.uniforms.glowOnly=r}},contrast:{get:function(){return e.uniforms.contrast},set:function(r){e.uniforms.contrast=r}},brightness:{get:function(){return e.uniforms.brightness},set:function(r){e.uniforms.brightness=r}},delta:{get:function(){return t.uniforms.delta},set:function(r){t.uniforms.delta=r}},sigma:{get:function(){return t.uniforms.sigma},set:function(r){t.uniforms.sigma=r}},stepSize:{get:function(){return t.uniforms.stepSize},set:function(r){t.uniforms.stepSize=r}}}),new Lu({name:"czm_bloom",stages:[n,i],inputPreviousStageTexture:!1,uniforms:o})};wr.createAmbientOcclusionStage=function(){let e=new go({name:"czm_ambient_occlusion_generate",fragmentShader:E4,uniforms:{intensity:3,bias:.1,lengthCap:.26,directionCount:8,stepCount:32,randomTexture:void 0}}),t=new go({name:"czm_ambient_occlusion_composite",fragmentShader:S4,uniforms:{ambientOcclusionOnly:!1,ambientOcclusionTexture:e.name}}),n={};return Object.defineProperties(n,{intensity:{get:function(){return e.uniforms.intensity},set:function(i){e.uniforms.intensity=i}},bias:{get:function(){return e.uniforms.bias},set:function(i){e.uniforms.bias=i}},lengthCap:{get:function(){return e.uniforms.lengthCap},set:function(i){e.uniforms.lengthCap=i}},directionCount:{get:function(){return e.uniforms.directionCount},set:function(i){e.uniforms.directionCount=i}},stepCount:{get:function(){return e.uniforms.stepCount},set:function(i){e.uniforms.stepCount=i}},randomTexture:{get:function(){return e.uniforms.randomTexture},set:function(i){e.uniforms.randomTexture=i}},ambientOcclusionOnly:{get:function(){return t.uniforms.ambientOcclusionOnly},set:function(i){t.uniforms.ambientOcclusionOnly=i}}}),new Lu({name:"czm_ambient_occlusion",stages:[e,t],inputPreviousStageTexture:!1,uniforms:n})};wr.isAmbientOcclusionSupported=function(e){return e.context.depthTexture};var Igt=`#define FXAA_QUALITY_PRESET 39
${V4}
${N4}`;wr.createFXAAStage=function(){return new go({name:"czm_FXAA",fragmentShader:Igt,sampleMode:Yf.LINEAR})};wr.createAcesTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=C4,new go({name:"czm_aces",fragmentShader:t,uniforms:{autoExposure:void 0,exposure:1}})};wr.createFilmicTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=M4,new go({name:"czm_filmic",fragmentShader:t,uniforms:{autoExposure:void 0,exposure:1}})};wr.createPbrNeutralTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=L4,new go({name:"czm_pbr_neutral",fragmentShader:t,uniforms:{autoExposure:void 0,exposure:1}})};wr.createReinhardTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=z4,new go({name:"czm_reinhard",fragmentShader:t,uniforms:{autoExposure:void 0,exposure:1}})};wr.createModifiedReinhardTonemappingStage=function(e){let t=e?`#define AUTO_EXPOSURE
`:"";return t+=B4,new go({name:"czm_modified_reinhard",fragmentShader:t,uniforms:{white:U.WHITE,autoExposure:void 0,exposure:1}})};wr.createAutoExposureStage=function(){return new H4};wr.createBlackAndWhiteStage=function(){return new go({name:"czm_black_and_white",fragmentShader:v4,uniforms:{gradations:5}})};wr.createBrightnessStage=function(){return new go({name:"czm_brightness",fragmentShader:D4,uniforms:{brightness:.5}})};wr.createNightVisionStage=function(){return new go({name:"czm_night_vision",fragmentShader:k4})};wr.createDepthViewStage=function(){return new go({name:"czm_depth_view",fragmentShader:R4})};wr.createLensFlareStage=function(){return new go({name:"czm_lens_flare",fragmentShader:F4,uniforms:{dirtTexture:rn("Assets/Textures/LensFlare/DirtMask.jpg"),starTexture:rn("Assets/Textures/LensFlare/StarBurst.jpg"),intensity:2,distortion:10,ghostDispersal:.4,haloWidth:.4,dirtAmount:.4,earthRadius:ee.WGS84.maximumRadius}})};var Xf=wr;function Ag(e){this._collection=e,this._framebuffers=[],this._stageNameToFramebuffer={},this._width=void 0,this._height=void 0,this._updateDependencies=!1}function bP(e){for(;l(e.length);)e=e.get(e.length-1);return e.name}function CK(e,t,n,i,o){if(!i.enabled||!i._isSupported(t))return o;let r=n[i.name]={};if(l(o)){let a=e.getStageByName(o);r[bP(a)]=!0}let s=i.uniforms;if(l(s)){let a=Object.getOwnPropertyNames(s),c=a.length;for(let u=0;u<c;++u){let f=s[a[u]];if(typeof f=="string"){let h=e.getStageByName(f);l(h)&&(r[bP(h)]=!0)}}}return i.name}function yP(e,t,n,i,o){if(l(i.enabled)&&!i.enabled||l(i._isSupported)&&!i._isSupported(t))return o;let r=o,s=!l(i.inputPreviousStageTexture)||i.inputPreviousStageTexture,a=o,c=i.length;for(let h=0;h<c;++h){let p=i.get(h);l(p.length)?a=yP(e,t,n,p,o):a=CK(e,t,n,p,o),s&&(o=a)}let u,f;if(s)for(u=1;u<c;++u)f=bP(i.get(u)),l(n[f])||(n[f]={}),n[f][r]=!0;else for(u=1;u<c;++u){f=bP(i.get(u));let h=n[f];for(let p=0;p<u;++p)h[bP(i.get(p))]=!0}return a}function Pgt(e,t){let n={};if(l(e.ambientOcclusion)){let i=e.ambientOcclusion,o=e.bloom,r=e._tonemapping,s=e.fxaa,a=yP(e,t,n,i,void 0);a=yP(e,t,n,o,a),a=CK(e,t,n,r,a),a=yP(e,t,n,e,a),CK(e,t,n,s,a)}else yP(e,t,n,e,void 0);return n}function Rgt(e,t,n){let o=e._collection.getStageByName(t),r=o._textureScale,s=o._forcePowerOfTwo,a=o._pixelFormat,c=o._pixelDatatype,u=o._clearColor,f,h,p=e._framebuffers,_=p.length;for(f=0;f<_;++f){if(h=p[f],r!==h.textureScale||s!==h.forcePowerOfTwo||a!==h.pixelFormat||c!==h.pixelDatatype||!U.equals(u,h.clearColor))continue;let m=h.stages,y=m.length,b=!1;for(let x=0;x<y;++x)if(n[m[x]]){b=!0;break}if(!b)break}return l(h)&&f<_?(h.stages.push(t),h):(h={textureScale:r,forcePowerOfTwo:s,pixelFormat:a,pixelDatatype:c,clearColor:u,stages:[t],buffer:new pi({pixelFormat:a,pixelDatatype:c}),clear:void 0},p.push(h),h)}function Ogt(e,t){let n=Pgt(e._collection,t);for(let i in n)n.hasOwnProperty(i)&&(e._stageNameToFramebuffer[i]=Rgt(e,i,n[i]))}function EK(e){let t=e._framebuffers,n=t.length;for(let i=0;i<n;++i)t[i].buffer.destroy()}function Mgt(e,t){let n=e._width,i=e._height,o=e._framebuffers,r=o.length;for(let s=0;s<r;++s){let a=o[s],c=a.textureScale,u=Math.ceil(n*c),f=Math.ceil(i*c),h=Math.min(u,f);a.forcePowerOfTwo&&(I.isPowerOfTwo(h)||(h=I.nextPowerOfTwo(h)),u=h,f=h),a.buffer.update(t,u,f),a.clear=new ii({color:a.clearColor,framebuffer:a.buffer.framebuffer})}}Ag.prototype.updateDependencies=function(){this._updateDependencies=!0};Ag.prototype.update=function(e){let t=this._collection,n=this._updateDependencies,i=l(t.ambientOcclusion)&&t.ambientOcclusion.enabled&&t.ambientOcclusion._isSupported(e),o=l(t.bloom)&&t.bloom.enabled&&t.bloom._isSupported(e),r=l(t._tonemapping)&&t._tonemapping.enabled&&t._tonemapping._isSupported(e),s=l(t.fxaa)&&t.fxaa.enabled&&t.fxaa._isSupported(e),a=!l(t._activeStages)||t._activeStages.length>0||i||o||r||s;if((n||!a&&this._framebuffers.length>0)&&(EK(this),this._framebuffers.length=0,this._stageNameToFramebuffer={},this._width=void 0,this._height=void 0),!n&&!a)return;this._framebuffers.length===0&&Ogt(this,e);let c=e.drawingBufferWidth,u=e.drawingBufferHeight,f=this._width!==c||this._height!==u;!n&&!f||(this._width=c,this._height=u,this._updateDependencies=!1,EK(this),Mgt(this,e))};Ag.prototype.clear=function(e){let t=this._framebuffers;for(let n=0;n<t.length;++n)t[n].clear.execute(e)};Ag.prototype.getStageByName=function(e){return this._collection.getStageByName(e)};Ag.prototype.getOutputTexture=function(e){return this._collection.getOutputTexture(e)};Ag.prototype.getFramebuffer=function(e){let t=this._stageNameToFramebuffer[e];if(l(t))return t.buffer.framebuffer};Ag.prototype.isDestroyed=function(){return!1};Ag.prototype.destroy=function(){return EK(this),ue(this)};var _S=Ag;var Lgt={REINHARD:"REINHARD",MODIFIED_REINHARD:"MODIFIED_REINHARD",FILMIC:"FILMIC",ACES:"ACES",PBR_NEUTRAL:"PBR_NEUTRAL"};var m0=Object.freeze(Lgt);var SK=[];function nl(){let e=Xf.createFXAAStage(),t=Xf.createAmbientOcclusionStage(),n=Xf.createBloomStage();this._autoExposureEnabled=!1,this._autoExposure=Xf.createAutoExposureStage(),this._exposure=1,this._tonemapping=void 0,this._tonemapper=void 0,this.tonemapper=m0.PBR_NEUTRAL;let i=this._tonemapping;e.enabled=!1,t.enabled=!1,n.enabled=!1,i.enabled=!1;let o=new _S(this),r={},s=SK;for(s.push(e,t,n,i);s.length>0;){let c=s.pop();r[c.name]=c,c._textureCache=o;let u=c.length;if(l(u))for(let f=0;f<u;++f)s.push(c.get(f))}this._stages=[],this._activeStages=[],this._previousActiveStages=[],this._randomTexture=void 0;let a=this;t.uniforms.randomTexture=function(){return a._randomTexture},this._ao=t,this._bloom=n,this._fxaa=e,this._aoEnabled=void 0,this._bloomEnabled=void 0,this._tonemappingEnabled=void 0,this._fxaaEnabled=void 0,this._activeStagesChanged=!1,this._stagesRemoved=!1,this._textureCacheDirty=!1,this._stageNames=r,this._textureCache=o}Object.defineProperties(nl.prototype,{ready:{get:function(){let e=!1,t=this._stages,n=t.length;for(let a=n-1;a>=0;--a){let c=t[a];e=e||c.ready&&c.enabled}let i=this._fxaa,o=this._ao,r=this._bloom,s=this._tonemapping;return e=e||i.ready&&i.enabled,e=e||o.ready&&o.enabled,e=e||r.ready&&r.enabled,e=e||s.ready&&s.enabled,e}},fxaa:{get:function(){return this._fxaa}},ambientOcclusion:{get:function(){return this._ao}},bloom:{get:function(){return this._bloom}},length:{get:function(){return vK(this),this._stages.length}},outputTexture:{get:function(){let e=this._fxaa;if(e.enabled&&e.ready)return this.getOutputTexture(e.name);let t=this._stages,n=t.length;for(let s=n-1;s>=0;--s){let a=t[s];if(l(a)&&a.ready&&a.enabled)return this.getOutputTexture(a.name)}let i=this._tonemapping;if(i.enabled&&i.ready)return this.getOutputTexture(i.name);let o=this._bloom;if(o.enabled&&o.ready)return this.getOutputTexture(o.name);let r=this._ao;if(r.enabled&&r.ready)return this.getOutputTexture(r.name)}},hasSelected:{get:function(){let e=this._stages.slice();for(;e.length>0;){let t=e.pop();if(!l(t))continue;if(l(t.selected))return!0;let n=t.length;if(l(n))for(let i=0;i<n;++i)e.push(t.get(i))}return!1}},tonemapper:{get:function(){return this._tonemapper},set:function(e){if(this._tonemapper===e)return;l(this._tonemapping)&&(delete this._stageNames[this._tonemapping.name],this._tonemapping.destroy());let t=this._autoExposureEnabled,n;switch(e){case m0.REINHARD:n=Xf.createReinhardTonemappingStage(t);break;case m0.MODIFIED_REINHARD:n=Xf.createModifiedReinhardTonemappingStage(t);break;case m0.FILMIC:n=Xf.createFilmicTonemappingStage(t);break;case m0.PBR_NEUTRAL:n=Xf.createPbrNeutralTonemappingStage(t);break;default:n=Xf.createAcesTonemappingStage(t);break}if(t){let i=this._autoExposure;n.uniforms.autoExposure=function(){return i.outputTexture}}else n.uniforms.exposure=this._exposure;this._tonemapper=e,this._tonemapping=n,l(this._stageNames)&&(this._stageNames[n.name]=n,n._textureCache=this._textureCache),this._textureCacheDirty=!0}},exposure:{get:function(){return this._exposure},set:function(e){this._tonemapping.uniforms.exposure=e,this._exposure=e}}});function vK(e){if(!e._stagesRemoved)return;e._stagesRemoved=!1;let t=[],n=e._stages;for(let i=0,o=0;i<n.length;++i){let r=n[i];r&&(r._index=o++,t.push(r))}e._stages=t}nl.prototype.add=function(e){let t=this._stageNames,n=SK;for(n.push(e);n.length>0;){let o=n.pop();t[o.name]=o,o._textureCache=this._textureCache;let r=o.length;if(l(r))for(let s=0;s<r;++s)n.push(o.get(s))}let i=this._stages;return e._index=i.length,i.push(e),this._textureCacheDirty=!0,e};nl.prototype.remove=function(e){if(!this.contains(e))return!1;let t=this._stageNames,n=SK;for(n.push(e);n.length>0;){let i=n.pop();delete t[i.name];let o=i.length;if(l(o))for(let r=0;r<o;++r)n.push(i.get(r))}return this._stages[e._index]=void 0,this._stagesRemoved=!0,this._textureCacheDirty=!0,e._index=void 0,e._textureCache=void 0,e.destroy(),!0};nl.prototype.contains=function(e){return l(e)&&l(e._index)&&e._textureCache===this._textureCache};nl.prototype.get=function(e){return vK(this),this._stages[e]};nl.prototype.removeAll=function(){let e=this._stages,t=e.length;for(let n=0;n<t;++n)this.remove(e[n]);e.length=0};nl.prototype.getStageByName=function(e){return this._stageNames[e]};nl.prototype.update=function(e,t,n){vK(this);let i=this._activeStages,o=this._activeStages=this._previousActiveStages;this._previousActiveStages=i;let r=this._stages;o.length=r.length;let s=0;for(let x=0;x<r.length;++x){let T=r[x];T.ready&&T.enabled&&T._isSupported(e)&&(o[s++]=T)}o.length=s;let a=s!==i.length;if(!a){for(let x=0;x<s;++x)if(o[x]!==i[x]){a=!0;break}}let c=this._ao,u=this._bloom,f=this._autoExposure,h=this._tonemapping,p=this._fxaa;h.enabled=n;let _=c.enabled&&c._isSupported(e),m=u.enabled&&u._isSupported(e),y=h.enabled&&h._isSupported(e),b=p.enabled&&p._isSupported(e);if((a||this._textureCacheDirty||_!==this._aoEnabled||m!==this._bloomEnabled||y!==this._tonemappingEnabled||b!==this._fxaaEnabled)&&(this._textureCache.updateDependencies(),this._aoEnabled=_,this._bloomEnabled=m,this._tonemappingEnabled=y,this._fxaaEnabled=b,this._textureCacheDirty=!1),l(this._randomTexture)&&!_&&(this._randomTexture.destroy(),this._randomTexture=void 0),!l(this._randomTexture)&&_){let T=new Uint8Array(196608);for(let A=0;A<196608;A+=3)T[A]=Math.floor(Math.random()*255);this._randomTexture=new Mt({context:e,pixelFormat:nt.RGB,pixelDatatype:Ke.UNSIGNED_BYTE,source:{arrayBufferView:T,width:256,height:256},sampler:new Jt({wrapS:En.REPEAT,wrapT:En.REPEAT,minificationFilter:Qt.NEAREST,magnificationFilter:mi.NEAREST})})}this._textureCache.update(e),p.update(e,t),c.update(e,t),u.update(e,t),h.update(e,t),this._autoExposureEnabled&&f.update(e,t);for(let x=0;x<r.length;++x)r[x].update(e,t);s=0;for(let x=0;x<r.length;++x){let T=r[x];T.ready&&T.enabled&&T._isSupported(e)&&s++}a=s!==o.length,a&&this.update(e,t,n)};nl.prototype.clear=function(e){this._textureCache.clear(e),this._autoExposureEnabled&&this._autoExposure.clear(e)};function Bx(e){for(;l(e.length);)e=e.get(e.length-1);return e.outputTexture}nl.prototype.getOutputTexture=function(e){let t=this.getStageByName(e);if(l(t))return Bx(t)};function Wm(e,t,n,i,o){if(l(e.execute)){e.execute(t,n,i,o);return}if(e.inputPreviousStageTexture){Wm(e.get(0),t,n,i,o);for(let r=1;r<e.length;++r)Wm(e.get(r),t,Bx(e.get(r-1)),i,o)}else for(let r=0;r<e.length;++r)Wm(e.get(r),t,n,i,o)}nl.prototype.execute=function(e,t,n,i){let o=this._activeStages,r=o.length,s=this._fxaa,a=this._ao,c=this._bloom,u=this._autoExposure,f=this._tonemapping,h=a.enabled&&a._isSupported(e),p=c.enabled&&c._isSupported(e),_=this._autoExposureEnabled,m=f.enabled&&f._isSupported(e),y=s.enabled&&s._isSupported(e);if(!y&&!h&&!p&&!m&&r===0)return;let b=t;h&&a.ready&&(Wm(a,e,b,n,i),b=Bx(a)),p&&c.ready&&(Wm(c,e,b,n,i),b=Bx(c)),_&&u.ready&&Wm(u,e,b,n,i),m&&f.ready&&(Wm(f,e,b,n,i),b=Bx(f));let x=b;if(r>0){Wm(o[0],e,b,n,i);for(let T=1;T<r;++T)Wm(o[T],e,Bx(o[T-1]),n,i);x=Bx(o[r-1])}y&&s.ready&&Wm(s,e,x,n,i)};nl.prototype.copy=function(e,t){if(!l(this._copyColorCommand)){let n=this;this._copyColorCommand=e.createViewportQuadCommand(Mu,{uniformMap:{colorTexture:function(){return n.outputTexture}},owner:this})}this._copyColorCommand.framebuffer=t,this._copyColorCommand.execute(e)};nl.prototype.isDestroyed=function(){return!1};nl.prototype.destroy=function(){return this._fxaa.destroy(),this._ao.destroy(),this._bloom.destroy(),this._autoExposure.destroy(),this._tonemapping.destroy(),this.removeAll(),this._textureCache=this._textureCache&&this._textureCache.destroy(),ue(this)};var G4=nl;function kx(e){this._scene=e,this._currentTweens=[],this._morphHandler=void 0,this._morphCancelled=!1,this._completeMorph=void 0,this._morphToOrthographic=!1}kx.prototype.completeMorph=function(){l(this._completeMorph)&&this._completeMorph()};kx.prototype.morphTo2D=function(e,t){l(this._completeMorph)&&this._completeMorph();let n=this._scene;this._previousMode=n.mode,this._morphToOrthographic=n.camera.frustum instanceof un,!(this._previousMode===ne.SCENE2D||this._previousMode===ne.MORPHING)&&(this._scene.morphStart.raiseEvent(this,this._previousMode,ne.SCENE2D,!0),n._mode=ne.MORPHING,n.camera._setTransform(N.IDENTITY),this._previousMode===ne.COLUMBUS_VIEW?h_t(this,e):x_t(this,e,t),e===0&&l(this._completeMorph)&&this._completeMorph())};var Ngt=new d,Fgt=new d,Bgt=new d,kgt=new d,zgt=new d,Ugt=new d,Vgt=new d,Hgt=new fe,Ggt=new N,jgt=new Di,Wgt=new un,qgt={position:void 0,direction:void 0,up:void 0,position2D:void 0,direction2D:void 0,up2D:void 0,frustum:void 0};kx.prototype.morphToColumbusView=function(e,t){l(this._completeMorph)&&this._completeMorph();let n=this._scene;if(this._previousMode=n.mode,this._previousMode===ne.COLUMBUS_VIEW||this._previousMode===ne.MORPHING)return;this._scene.morphStart.raiseEvent(this,this._previousMode,ne.COLUMBUS_VIEW,!0),n.camera._setTransform(N.IDENTITY);let i=Ngt,o=Fgt,r=Bgt;if(e>0)i.x=0,i.y=-1,i.z=1,i=d.multiplyByScalar(d.normalize(i,i),5*t.maximumRadius,i),d.negate(d.normalize(i,o),o),d.cross(d.UNIT_X,o,r);else{let u=n.camera;if(this._previousMode===ne.SCENE2D)d.clone(u.position,i),i.z=u.frustum.right-u.frustum.left,d.negate(d.UNIT_Z,o),d.clone(d.UNIT_Y,r);else{d.clone(u.positionWC,i),d.clone(u.directionWC,o),d.clone(u.upWC,r);let f=t.scaleToGeodeticSurface(i,Vgt),h=Lt.eastNorthUpToFixedFrame(f,t,Ggt);N.inverseTransformation(h,h),n.mapProjection.project(t.cartesianToCartographic(i,Hgt),i),N.multiplyByPointAsVector(h,o,o),N.multiplyByPointAsVector(h,r,r)}}let s;this._morphToOrthographic?(s=Wgt,s.width=n.camera.frustum.right-n.camera.frustum.left,s.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight):(s=jgt,s.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight,s.fov=I.toRadians(60));let a=qgt;a.position=i,a.direction=o,a.up=r,a.frustum=s;let c=A_t(a);xP(this,c),this._previousMode===ne.SCENE2D?T_t(this,e,a,c):(a.position2D=N.multiplyByPoint(uo.TRANSFORM_2D,i,kgt),a.direction2D=N.multiplyByPointAsVector(uo.TRANSFORM_2D,o,zgt),a.up2D=N.multiplyByPointAsVector(uo.TRANSFORM_2D,r,Ugt),n._mode=ne.MORPHING,_xe(this,e,a,c)),e===0&&l(this._completeMorph)&&this._completeMorph()};var IK={position:new d,direction:new d,up:new d,frustum:void 0},cxe=new Di;kx.prototype.morphTo3D=function(e,t){l(this._completeMorph)&&this._completeMorph();let n=this._scene;if(this._previousMode=n.mode,!(this._previousMode===ne.SCENE3D||this._previousMode===ne.MORPHING)){if(this._scene.morphStart.raiseEvent(this,this._previousMode,ne.SCENE3D,!0),n._mode=ne.MORPHING,n.camera._setTransform(N.IDENTITY),this._previousMode===ne.SCENE2D)i_t(this,e,t);else{let i;e>0?(i=IK,d.fromDegrees(0,0,5*t.maximumRadius,t,i.position),d.negate(i.position,i.direction),d.normalize(i.direction,i.direction),d.clone(d.UNIT_Z,i.up)):i=lxe(this,t);let o,r=n.camera;r.frustum instanceof un?o=r.frustum.clone():(o=cxe,o.aspectRatio=n.drawingBufferWidth/n.drawingBufferHeight,o.fov=I.toRadians(60)),i.frustum=o;let s=bxe(i);xP(this,s),DK(this,e,i,s)}e===0&&l(this._completeMorph)&&this._completeMorph()}};kx.prototype.isDestroyed=function(){return!1};kx.prototype.destroy=function(){return j4(this),ue(this)};function xP(e,t){if(e._scene.completeMorphOnUserInput){e._morphHandler=new df(e._scene.canvas);let n=function(){e._morphCancelled=!0,e._scene.camera.cancelFlight(),t(e)};e._completeMorph=n,e._morphHandler.setInputAction(n,bn.LEFT_DOWN),e._morphHandler.setInputAction(n,bn.MIDDLE_DOWN),e._morphHandler.setInputAction(n,bn.RIGHT_DOWN),e._morphHandler.setInputAction(n,bn.WHEEL)}}function j4(e){let t=e._currentTweens;for(let n=0;n<t.length;++n)t[n].cancelTween();e._currentTweens.length=0,e._morphHandler=e._morphHandler&&e._morphHandler.destroy()}var Ygt=new fe,Xgt=new d,Kgt=new N;function lxe(e,t){let n=e._scene,i=n.camera,o=IK,r=o.position,s=o.direction,a=o.up,c=n.mapProjection.unproject(i.position,Ygt);t.cartographicToCartesian(c,r);let u=t.scaleToGeodeticSurface(r,Xgt),f=Lt.eastNorthUpToFixedFrame(u,t,Kgt);return N.multiplyByPointAsVector(f,i.direction,s),N.multiplyByPointAsVector(f,i.up,a),o}var Zgt=new d,$gt=new d,Qgt=new d,Jgt=new d,e_t=new d,t_t=new d;function DK(e,t,n,i){t*=.5;let o=e._scene,r=o.camera,s=d.clone(r.position,Zgt),a=d.clone(r.direction,$gt),c=d.clone(r.up,Qgt),u=N.multiplyByPoint(uo.TRANSFORM_2D_INVERSE,n.position,Jgt),f=N.multiplyByPointAsVector(uo.TRANSFORM_2D_INVERSE,n.direction,e_t),h=N.multiplyByPointAsVector(uo.TRANSFORM_2D_INVERSE,n.up,t_t);function p(m){Kf(s,u,m.time,r.position),Kf(a,f,m.time,r.direction),Kf(c,h,m.time,r.up),d.cross(r.direction,r.up,r.right),d.normalize(r.right,r.right)}let _=o.tweens.add({duration:t,easingFunction:Xr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:p,complete:function(){yxe(e,o,0,1,t,i)}});e._currentTweens.push(_)}var n_t=new un,uxe=new d,fxe=new d,dxe=new d,PK=new d,hxe=new d,mxe=new d;function i_t(e,t,n){t/=3;let i=e._scene,o=i.camera,r;t>0?(r=IK,d.fromDegrees(0,0,5*n.maximumRadius,n,r.position),d.negate(r.position,r.direction),d.normalize(r.direction,r.direction),d.clone(d.UNIT_Z,r.up)):(o.position.z=o.frustum.right-o.frustum.left,r=lxe(e,n));let s;e._morphToOrthographic?(s=n_t,s.aspectRatio=i.drawingBufferWidth/i.drawingBufferHeight,s.width=o.frustum.right-o.frustum.left):(s=cxe,s.aspectRatio=i.drawingBufferWidth/i.drawingBufferHeight,s.fov=I.toRadians(60)),r.frustum=s;let a=bxe(r);xP(e,a);let c;e._morphToOrthographic?c=function(){DK(e,t,r,a)}:c=function(){gxe(e,t,r,function(){DK(e,t,r,a)})},t>0?(i._mode=ne.SCENE2D,o.flyTo({duration:t,destination:d.fromDegrees(0,0,5*n.maximumRadius,n,PK),complete:function(){i._mode=ne.MORPHING,c()}})):c()}function Kf(e,t,n,i){return d.lerp(e,t,n,i)}function pxe(e,t,n,i,o){let r=e._scene,s=r.camera;if(s.frustum instanceof un)return;let a=s.frustum.fov,c=I.RADIANS_PER_DEGREE*.5,u=n.position.z*Math.tan(a*.5);s.frustum.far=u/Math.tan(c*.5)+1e7;function f(p){s.frustum.fov=I.lerp(a,c,p.time);let _=u/Math.tan(s.frustum.fov*.5);i(s,_)}let h=r.tweens.add({duration:t,easingFunction:Xr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:f,complete:function(){s.frustum=n.frustum.clone(),o(e)}});e._currentTweens.push(h)}var o_t=new d,r_t=new d,s_t=new d,wK=new d,a_t=new d,c_t=new d,l_t=new Wr,u_t=new _n,f_t=new d,d_t={position:void 0,direction:void 0,up:void 0,frustum:void 0};function h_t(e,t){t*=.5;let n=e._scene,i=n.camera,o=d.clone(i.position,o_t),r=d.clone(i.direction,r_t),s=d.clone(i.up,s_t),a=d.negate(d.UNIT_Z,a_t),c=d.clone(d.UNIT_Y,c_t),u=wK;if(t>0)d.clone(d.ZERO,wK),u.z=5*n.ellipsoid.maximumRadius;else{d.clone(o,wK);let b=u_t;N.multiplyByPoint(uo.TRANSFORM_2D,o,b.origin),N.multiplyByPointAsVector(uo.TRANSFORM_2D,r,b.direction);let x=n.globe;if(l(x)){let T=x.pickWorldCoordinates(b,n,!0,f_t);l(T)&&(N.multiplyByPoint(uo.TRANSFORM_2D_INVERSE,T,u),u.z+=d.distance(o,u))}}let f=l_t;f.right=u.z*.5,f.left=-f.right,f.top=f.right*(n.drawingBufferHeight/n.drawingBufferWidth),f.bottom=-f.top;let h=d_t;h.position=u,h.direction=a,h.up=c,h.frustum=f;let p=xxe(h);xP(e,p);function _(b){Kf(o,u,b.time,i.position),Kf(r,a,b.time,i.direction),Kf(s,c,b.time,i.up),d.cross(i.direction,i.up,i.right),d.normalize(i.right,i.right),i._adjustOrthographicFrustum(!0)}function m(b,x){b.position.z=x}let y=n.tweens.add({duration:t,easingFunction:Xr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:_,complete:function(){pxe(e,t,h,m,p)}});e._currentTweens.push(y)}var axe=new fe,m_t={position:new d,direction:new d,up:new d,position2D:new d,direction2D:new d,up2D:new d,frustum:new Wr},p_t={position:new d,direction:new d,up:new d,frustum:void 0},g_t=new d,__t=new _n,y_t=new N,b_t=new d;function x_t(e,t,n){t*=.5;let i=e._scene,o=i.camera,r=m_t;if(t>0)d.clone(d.ZERO,r.position),r.position.z=5*n.maximumRadius,d.negate(d.UNIT_Z,r.direction),d.clone(d.UNIT_Y,r.up);else{n.cartesianToCartographic(o.positionWC,axe),i.mapProjection.project(axe,r.position),d.negate(d.UNIT_Z,r.direction),d.clone(d.UNIT_Y,r.up);let h=__t;d.clone(r.position2D,h.origin);let p=d.clone(o.directionWC,h.direction),_=n.scaleToGeodeticSurface(o.positionWC,b_t),m=Lt.eastNorthUpToFixedFrame(_,n,y_t);N.inverseTransformation(m,m),N.multiplyByPointAsVector(m,p,p),N.multiplyByPointAsVector(uo.TRANSFORM_2D,p,p);let y=i.globe;if(l(y)){let b=y.pickWorldCoordinates(h,i,!0,g_t);if(l(b)){let x=d.distance(r.position2D,b);b.x+=x,d.clone(b,r.position2D)}}}function s(h,p){h.position.x=p}N.multiplyByPoint(uo.TRANSFORM_2D,r.position,r.position2D),N.multiplyByPointAsVector(uo.TRANSFORM_2D,r.direction,r.direction2D),N.multiplyByPointAsVector(uo.TRANSFORM_2D,r.up,r.up2D);let a=r.frustum;a.right=r.position.z*.5,a.left=-a.right,a.top=a.right*(i.drawingBufferHeight/i.drawingBufferWidth),a.bottom=-a.top;let c=p_t;N.multiplyByPoint(uo.TRANSFORM_2D_INVERSE,r.position2D,c.position),d.clone(r.direction,c.direction),d.clone(r.up,c.up),c.frustum=a;let u=xxe(c);xP(e,u);function f(){pxe(e,t,r,s,u)}_xe(e,t,r,f)}function gxe(e,t,n,i){let o=e._scene,r=o.camera,s=r.frustum.right-r.frustum.left;r.frustum=n.frustum.clone();let a=r.frustum.fov,c=I.RADIANS_PER_DEGREE*.5,u=s*Math.tan(a*.5);r.frustum.far=u/Math.tan(c*.5)+1e7,r.frustum.fov=c;function f(p){r.frustum.fov=I.lerp(c,a,p.time),r.position.z=u/Math.tan(r.frustum.fov*.5)}let h=o.tweens.add({duration:t,easingFunction:Xr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:f,complete:function(){i(e)}});e._currentTweens.push(h)}function T_t(e,t,n,i){t*=.5;let o=e._scene,r=o.camera,s=d.clone(n.position,PK),a=d.clone(n.direction,hxe),c=d.clone(n.up,mxe);o._mode=ne.MORPHING;function u(){r.frustum=n.frustum.clone();let f=d.clone(r.position,uxe),h=d.clone(r.direction,fxe),p=d.clone(r.up,dxe);f.z=s.z;function _(y){Kf(f,s,y.time,r.position),Kf(h,a,y.time,r.direction),Kf(p,c,y.time,r.up),d.cross(r.direction,r.up,r.right),d.normalize(r.right,r.right)}let m=o.tweens.add({duration:t,easingFunction:Xr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:_,complete:function(){i(e)}});e._currentTweens.push(m)}e._morphToOrthographic?u():gxe(e,0,n,u)}function _xe(e,t,n,i){let o=e._scene,r=o.camera,s=d.clone(r.position,uxe),a=d.clone(r.direction,fxe),c=d.clone(r.up,dxe),u=d.clone(n.position2D,PK),f=d.clone(n.direction2D,hxe),h=d.clone(n.up2D,mxe);function p(m){Kf(s,u,m.time,r.position),Kf(a,f,m.time,r.direction),Kf(c,h,m.time,r.up),d.cross(r.direction,r.up,r.right),d.normalize(r.right,r.right),r._adjustOrthographicFrustum(!0)}let _=o.tweens.add({duration:t,easingFunction:Xr.QUARTIC_OUT,startObject:{time:0},stopObject:{time:1},update:p,complete:function(){yxe(e,o,1,0,t,i)}});e._currentTweens.push(_)}function yxe(e,t,n,i,o,r){let s={object:t,property:"morphTime",startValue:n,stopValue:i,duration:o,easingFunction:Xr.QUARTIC_OUT};l(r)&&(s.complete=function(){r(e)});let a=t.tweens.addProperty(s);e._currentTweens.push(a)}function bxe(e){return function(t){let n=t._scene;n._mode=ne.SCENE3D,n.morphTime=ne.getMorphTime(ne.SCENE3D),j4(t);let i=n.camera;(t._previousMode!==ne.MORPHING||t._morphCancelled)&&(t._morphCancelled=!1,d.clone(e.position,i.position),d.clone(e.direction,i.direction),d.clone(e.up,i.up),d.cross(i.direction,i.up,i.right),d.normalize(i.right,i.right),i.frustum=e.frustum.clone());let o=i.frustum;n.frameState.useLogDepth&&(o.near=.1,o.far=1e10);let r=l(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,ne.SCENE3D,r)}}function xxe(e){return function(t){let n=t._scene;n._mode=ne.SCENE2D,n.morphTime=ne.getMorphTime(ne.SCENE2D),j4(t);let i=n.camera;d.clone(e.position,i.position),i.position.z=n.ellipsoid.maximumRadius*2,d.clone(e.direction,i.direction),d.clone(e.up,i.up),d.cross(i.direction,i.up,i.right),d.normalize(i.right,i.right),i.frustum=e.frustum.clone();let o=l(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,ne.SCENE2D,o)}}function A_t(e){return function(t){let n=t._scene;n._mode=ne.COLUMBUS_VIEW,n.morphTime=ne.getMorphTime(ne.COLUMBUS_VIEW),j4(t);let i=n.camera;(t._previousModeMode!==ne.MORPHING||t._morphCancelled)&&(t._morphCancelled=!1,d.clone(e.position,i.position),d.clone(e.direction,i.direction),d.clone(e.up,i.up),d.cross(i.direction,i.up,i.right),d.normalize(i.right,i.right));let o=i.frustum;n.frameState.useLogDepth&&(o.near=.1,o.far=1e10);let r=l(t._completeMorph);t._completeMorph=void 0,n.camera.update(n.mode),t._scene.morphComplete.raiseEvent(t,t._previousMode,ne.COLUMBUS_VIEW,r)}}var W4=kx;var C_t={LEFT_DRAG:0,RIGHT_DRAG:1,MIDDLE_DRAG:2,WHEEL:3,PINCH:4},zi=Object.freeze(C_t);function ta(e,t){let n=`${e}`;return l(t)&&(n+=`+${t}`),n}function E_t(e,t){z.clone(e.distance.startPosition,t.distance.startPosition),z.clone(e.distance.endPosition,t.distance.endPosition),z.clone(e.angleAndHeight.startPosition,t.angleAndHeight.startPosition),z.clone(e.angleAndHeight.endPosition,t.angleAndHeight.endPosition)}function Txe(e,t,n){let i=ta(zi.PINCH,t),o=e._update,r=e._isDown,s=e._eventStartPosition,a=e._pressTime,c=e._releaseTime;o[i]=!0,r[i]=!1,s[i]=new z;let u=e._movement[i];l(u)||(u=e._movement[i]={}),u.distance={startPosition:new z,endPosition:new z},u.angleAndHeight={startPosition:new z,endPosition:new z},u.prevAngle=0,e._eventHandler.setInputAction(function(f){e._buttonsDown++,r[i]=!0,a[i]=new Date,z.lerp(f.position1,f.position2,.5,s[i])},bn.PINCH_START,t),e._eventHandler.setInputAction(function(){e._buttonsDown=Math.max(e._buttonsDown-1,0),r[i]=!1,c[i]=new Date},bn.PINCH_END,t),e._eventHandler.setInputAction(function(f){if(r[i]){o[i]?(E_t(f,u),o[i]=!1,u.prevAngle=u.angleAndHeight.startPosition.x):(z.clone(f.distance.endPosition,u.distance.endPosition),z.clone(f.angleAndHeight.endPosition,u.angleAndHeight.endPosition));let h=u.angleAndHeight.endPosition.x,p=u.prevAngle,_=Math.PI*2;for(;h>=p+Math.PI;)h-=_;for(;h<p-Math.PI;)h+=_;u.angleAndHeight.endPosition.x=-h*n.clientWidth/12,u.angleAndHeight.startPosition.x=-p*n.clientWidth/12}},bn.PINCH_MOVE,t)}function Axe(e,t){let n=ta(zi.WHEEL,t),i=e._pressTime,o=e._releaseTime,r=e._update;r[n]=!0;let s=e._movement[n];l(s)||(s=e._movement[n]={});let a=e._lastMovement[n];l(a)||(a=e._lastMovement[n]={startPosition:new z,endPosition:new z,valid:!1}),s.startPosition=new z,z.clone(z.ZERO,s.startPosition),s.endPosition=new z,e._eventHandler.setInputAction(function(c){let u=7.5*I.toRadians(c);i[n]=o[n]=new Date,s.endPosition.x=0,s.endPosition.y=u,z.clone(s.endPosition,a.endPosition),a.valid=!0,r[n]=!1},bn.WHEEL,t)}function yS(e,t,n){let i=ta(n,t),o=e._isDown,r=e._eventStartPosition,s=e._pressTime;o[i]=!1,r[i]=new z;let a=e._lastMovement[i];l(a)||(a=e._lastMovement[i]={startPosition:new z,endPosition:new z,valid:!1});let c,u;n===zi.LEFT_DRAG?(c=bn.LEFT_DOWN,u=bn.LEFT_UP):n===zi.RIGHT_DRAG?(c=bn.RIGHT_DOWN,u=bn.RIGHT_UP):n===zi.MIDDLE_DRAG&&(c=bn.MIDDLE_DOWN,u=bn.MIDDLE_UP),e._eventHandler.setInputAction(function(f){e._buttonsDown++,a.valid=!1,o[i]=!0,s[i]=new Date,z.clone(f.position,r[i])},c,t),e._eventHandler.setInputAction(function(){RK(ta(n,void 0),e);for(let f of Object.values(ua)){let h=ta(n,f);RK(h,e)}},u,t)}function RK(e,t){let n=t._releaseTime,i=t._isDown;i[e]&&(t._buttonsDown=Math.max(t._buttonsDown-1,0)),i[e]=!1,n[e]=new Date}function Cxe(e,t){z.clone(e.startPosition,t.startPosition),z.clone(e.endPosition,t.endPosition)}function S_t(e,t,n){let i=n._isDown,o=!1,r=ta(e,t);for(let[c,u]of Object.entries(i))c.startsWith(e)&&u&&c!==r&&(o=!0,RK(c,n));if(!o)return;let s=n._pressTime,a=n._lastMovement[r];l(a)||(a=n._lastMovement[r]={startPosition:new z,endPosition:new z,valid:!1}),n._buttonsDown++,a.valid=!1,i[r]=!0,s[r]=new Date}function Exe(e,t){let n=e._update,i=e._movement,o=e._lastMovement,r=e._isDown;for(let s in zi)if(zi.hasOwnProperty(s)){let a=zi[s];if(l(a)){let c=ta(a,t);n[c]=!0,l(e._lastMovement[c])||(e._lastMovement[c]={startPosition:new z,endPosition:new z,valid:!1}),l(e._movement[c])||(e._movement[c]={startPosition:new z,endPosition:new z})}}e._eventHandler.setInputAction(function(s){for(let a in zi)if(zi.hasOwnProperty(a)){let c=zi[a];if(l(c)){let u=ta(c,t);S_t(c,t,e),r[u]&&(n[u]?(Cxe(i[u],o[u]),o[u].valid=!0,Cxe(s,i[u]),n[u]=!1):z.clone(s.endPosition,i[u].endPosition))}}z.clone(s.endPosition,e._currentMousePosition)},bn.MOUSE_MOVE,t)}function Zf(e){this._eventHandler=new df(e),this._update={},this._movement={},this._lastMovement={},this._isDown={},this._eventStartPosition={},this._pressTime={},this._releaseTime={},this._buttonsDown=0,this._currentMousePosition=new z,Axe(this,void 0),Txe(this,void 0,e),yS(this,void 0,zi.LEFT_DRAG),yS(this,void 0,zi.RIGHT_DRAG),yS(this,void 0,zi.MIDDLE_DRAG),Exe(this,void 0);for(let t in ua)if(ua.hasOwnProperty(t)){let n=ua[t];l(n)&&(Axe(this,n),Txe(this,n,e),yS(this,n,zi.LEFT_DRAG),yS(this,n,zi.RIGHT_DRAG),yS(this,n,zi.MIDDLE_DRAG),Exe(this,n))}}Object.defineProperties(Zf.prototype,{currentMousePosition:{get:function(){return this._currentMousePosition}},anyButtonDown:{get:function(){let e=!this._update[ta(zi.WHEEL)]||!this._update[ta(zi.WHEEL,ua.SHIFT)]||!this._update[ta(zi.WHEEL,ua.CTRL)]||!this._update[ta(zi.WHEEL,ua.ALT)];return this._buttonsDown>0||e}}});Zf.prototype.isMoving=function(e,t){let n=ta(e,t);return!this._update[n]};Zf.prototype.getMovement=function(e,t){let n=ta(e,t);return this._movement[n]};Zf.prototype.getLastMovement=function(e,t){let n=ta(e,t),i=this._lastMovement[n];if(i.valid)return i};Zf.prototype.isButtonDown=function(e,t){let n=ta(e,t);return this._isDown[n]};Zf.prototype.getStartMousePosition=function(e,t){if(e===zi.WHEEL)return this._currentMousePosition;let n=ta(e,t);return this._eventStartPosition[n]};Zf.prototype.getButtonPressTime=function(e,t){let n=ta(e,t);return this._pressTime[n]};Zf.prototype.getButtonReleaseTime=function(e,t){let n=ta(e,t);return this._releaseTime[n]};Zf.prototype.reset=function(){for(let e in this._update)this._update.hasOwnProperty(e)&&(this._update[e]=!0)};Zf.prototype.isDestroyed=function(){return!1};Zf.prototype.destroy=function(){return this._eventHandler=this._eventHandler&&this._eventHandler.destroy(),ue(this)};var q4=Zf;function Y4(e,t,n,i,o,r,s,a,c,u){this._tweens=e,this._tweenjs=t,this._startObject=He(n),this._stopObject=He(i),this._duration=o,this._delay=r,this._easingFunction=s,this._update=a,this._complete=c,this.cancel=u,this.needsStart=!0}Object.defineProperties(Y4.prototype,{startObject:{get:function(){return this._startObject}},stopObject:{get:function(){return this._stopObject}},duration:{get:function(){return this._duration}},delay:{get:function(){return this._delay}},easingFunction:{get:function(){return this._easingFunction}},update:{get:function(){return this._update}},complete:{get:function(){return this._complete}},tweenjs:{get:function(){return this._tweenjs}}});Y4.prototype.cancelTween=function(){this._tweens.remove(this)};function uh(){this._tweens=[]}Object.defineProperties(uh.prototype,{length:{get:function(){return this._tweens.length}}});uh.prototype.add=function(e){if(e=e??G.EMPTY_OBJECT,e.duration===0)return l(e.complete)&&e.complete(),new Y4(this);let t=e.duration/Yn.SECONDS_PER_MILLISECOND,n=e.delay??0,i=n/Yn.SECONDS_PER_MILLISECOND,o=e.easingFunction??Xr.LINEAR_NONE,r=e.startObject,s=new Wie(r);s.to(He(e.stopObject),t),s.delay(i),s.easing(o),l(e.update)&&s.onUpdate(function(){e.update(r)}),s.onComplete(e.complete??null),s.repeat(e._repeat??0);let a=new Y4(this,s,e.startObject,e.stopObject,e.duration,n,o,e.update,e.complete,e.cancel);return this._tweens.push(a),a};uh.prototype.addProperty=function(e){e=e??G.EMPTY_OBJECT;let t=e.object,n=e.property,i=e.startValue,o=e.stopValue;function r(s){t[n]=s.value}return this.add({startObject:{value:i},stopObject:{value:o},duration:e.duration??3,delay:e.delay,easingFunction:e.easingFunction,update:r,complete:e.complete,cancel:e.cancel,_repeat:e._repeat})};uh.prototype.addAlpha=function(e){e=e??G.EMPTY_OBJECT;let t=e.material,n=[];for(let o in t.uniforms)t.uniforms.hasOwnProperty(o)&&l(t.uniforms[o])&&l(t.uniforms[o].alpha)&&n.push(o);function i(o){let r=n.length;for(let s=0;s<r;++s)t.uniforms[n[s]].alpha=o.alpha}return this.add({startObject:{alpha:e.startValue??0},stopObject:{alpha:e.stopValue??1},duration:e.duration??3,delay:e.delay,easingFunction:e.easingFunction,update:i,complete:e.complete,cancel:e.cancel})};uh.prototype.addOffsetIncrement=function(e){e=e??G.EMPTY_OBJECT;let n=e.material.uniforms;return this.addProperty({object:n,property:"offset",startValue:n.offset,stopValue:n.offset+1,duration:e.duration,delay:e.delay,easingFunction:e.easingFunction,update:e.update,cancel:e.cancel,_repeat:1/0})};uh.prototype.remove=function(e){if(!l(e))return!1;let t=this._tweens.indexOf(e);return t!==-1?(e.tweenjs.stop(),l(e.cancel)&&e.cancel(),this._tweens.splice(t,1),!0):!1};uh.prototype.removeAll=function(){let e=this._tweens;for(let t=0;t<e.length;++t){let n=e[t];n.tweenjs.stop(),l(n.cancel)&&n.cancel()}e.length=0};uh.prototype.contains=function(e){return l(e)&&this._tweens.indexOf(e)!==-1};uh.prototype.get=function(e){return this._tweens[e]};uh.prototype.update=function(e){let t=this._tweens,n=0;for(e=l(e)?e/Yn.SECONDS_PER_MILLISECOND:yi();n<t.length;){let i=t[n],o=i.tweenjs;i.needsStart?(i.needsStart=!1,o.start(e)):o.update(e)?n++:(o.stop(),t.splice(n,1))}};var bS=uh;function AP(e){this.enableInputs=!0,this.enableTranslate=!0,this.enableZoom=!0,this.enableRotate=!0,this.enableTilt=!0,this.enableLook=!0,this.inertiaSpin=.9,this.inertiaTranslate=.9,this.inertiaZoom=.8,this.maximumMovementRatio=.1,this.bounceAnimationTime=3,this.minimumZoomDistance=1,this.maximumZoomDistance=Number.POSITIVE_INFINITY,this.zoomFactor=5,this.translateEventTypes=zi.LEFT_DRAG,this.zoomEventTypes=[zi.RIGHT_DRAG,zi.WHEEL,zi.PINCH],this.rotateEventTypes=zi.LEFT_DRAG,this.tiltEventTypes=[zi.MIDDLE_DRAG,zi.PINCH,{eventType:zi.LEFT_DRAG,modifier:ua.CTRL},{eventType:zi.RIGHT_DRAG,modifier:ua.CTRL}],this.lookEventTypes={eventType:zi.LEFT_DRAG,modifier:ua.SHIFT};let t=e.ellipsoid??ee.default;this.minimumPickingTerrainHeight=ee.WGS84.equals(t)?15e4:t.minimumRadius*.025,this._minimumPickingTerrainHeight=this.minimumPickingTerrainHeight,this.minimumPickingTerrainDistanceWithInertia=ee.WGS84.equals(t)?4e3:t.minimumRadius*63e-5,this.minimumCollisionTerrainHeight=ee.WGS84.equals(t)?15e3:t.minimumRadius*.0025,this._minimumCollisionTerrainHeight=this.minimumCollisionTerrainHeight,this.minimumTrackBallHeight=ee.WGS84.equals(t)?75e5:t.minimumRadius*1.175,this._minimumTrackBallHeight=this.minimumTrackBallHeight,this.enableCollisionDetection=!0,this.maximumTiltAngle=void 0,this._scene=e,this._globe=void 0,this._ellipsoid=t,this._lastGlobeHeight=0,this._aggregator=new q4(e.canvas),this._lastInertiaSpinMovement=void 0,this._lastInertiaZoomMovement=void 0,this._lastInertiaTranslateMovement=void 0,this._lastInertiaTiltMovement=void 0,this._inertiaDisablers={_lastInertiaZoomMovement:["_lastInertiaSpinMovement","_lastInertiaTranslateMovement","_lastInertiaTiltMovement"],_lastInertiaTiltMovement:["_lastInertiaSpinMovement","_lastInertiaTranslateMovement"]},this._tweens=new bS,this._tween=void 0,this._horizontalRotationAxis=void 0,this._tiltCenterMousePosition=new z(-1,-1),this._tiltCenter=new d,this._rotateMousePosition=new z(-1,-1),this._rotateStartPosition=new d,this._strafeStartPosition=new d,this._strafeMousePosition=new z,this._strafeEndMousePosition=new z,this._zoomMouseStart=new z(-1,-1),this._zoomWorldPosition=new d,this._useZoomWorldPosition=!1,this._panLastMousePosition=new z,this._panLastWorldPosition=new d,this._tiltCVOffMap=!1,this._looking=!1,this._rotating=!1,this._strafing=!1,this._zoomingOnVector=!1,this._zoomingUnderground=!1,this._rotatingZoom=!1,this._adjustedHeightForTerrain=!1,this._cameraUnderground=!1;let n=e.mapProjection;this._maxCoord=n.project(new 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_=v_t(p,i),m=e.getLastMovement(t,n);if(!l(m)||w_t(m)||!a.inertiaEnabled||(a.motion.x=(m.endPosition.x-m.startPosition.x)*.5,a.motion.y=(m.endPosition.y-m.startPosition.y)*.5,a.startPosition=z.clone(m.startPosition,a.startPosition),a.endPosition=z.multiplyByScalar(a.motion,_,a.endPosition),a.endPosition=z.add(a.startPosition,a.endPosition,a.endPosition),isNaN(a.endPosition.x)||isNaN(a.endPosition.y)||z.distance(a.startPosition,a.endPosition)<.5))return;if(!e.isButtonDown(t,n)){let y=e.getStartMousePosition(t,n);o(r,y,a)}}}function P_t(e,t){if(l(t)){let n=e[t];l(n)&&(n.inertiaEnabled=!0);let i=e._inertiaDisablers[t];if(l(i)){let o=i.length;for(let r=0;r<o;++r)n=e[i[r]],l(n)&&(n.inertiaEnabled=!1)}}}var Sxe=[];function il(e,t,n,i,o,r){if(!l(n))return;let s=e._aggregator;Array.isArray(n)||(Sxe[0]=n,n=Sxe);let a=n.length;for(let c=0;c<a;++c){let u=n[c],f=l(u.eventType)?u.eventType:u,h=u.modifier,p=s.isMoving(f,h)&&s.getMovement(f,h),_=s.getStartMousePosition(f,h);e.enableInputs&&t&&(p?(i(e,_,p),P_t(e,r)):o<1&&I_t(s,f,h,o,i,e,r))}}var X4=new _n,R_t=new d,O_t=new z,M_t=new d,L_t=new z,N_t=new d,F_t=new d,B_t=new d,k_t=new d,Bxe=new d,z_t=new d,U_t=new d,V_t=new d,H_t=new d,G_t=new d,j_t=new d,W_t=new d,q_t=new d,Y_t=new d,X_t=new d,zx=new d,vxe=new d,wxe=new d,OK={orientation:new Ya};function UK(e,t,n,i,o,r){let s=1;l(r)&&(s=I.clamp(Math.abs(r),.25,1));let a=n.endPosition.y-n.startPosition.y,u=a>0?e.minimumZoomDistance*s:0,f=e.maximumZoomDistance,h=o-u,p=i*h;p=I.clamp(p,e._minimumZoomRate,e._maximumZoomRate);let _=a/e._scene.canvas.clientHeight;_=Math.min(_,e.maximumMovementRatio);let m=p*_;if(e.enableCollisionDetection||e.minimumZoomDistance===0||!l(e._globe)){if(m>0&&Math.abs(o-u)<1||m<0&&Math.abs(o-f)<1)return;o-m<u?m=o-u-1:o-m>f&&(m=o-f)}let y=e._scene,b=y.camera,x=y.mode,T=OK.orientation;T.heading=b.heading,T.pitch=b.pitch,T.roll=b.roll;let A=n.inertiaEnabled??z.equals(t,e._zoomMouseStart),C=e._zoomingOnVector,S=e._rotatingZoom,w;if(A||(e._zoomMouseStart=z.clone(t,e._zoomMouseStart),l(e._globe)&&x===ne.SCENE2D?(w=b.getPickRay(t,X4).origin,w=d.fromElements(w.y,w.z,w.x)):l(e._globe)&&(w=Cg(e,t,R_t)),l(w)?(e._useZoomWorldPosition=!0,e._zoomWorldPosition=d.clone(w,e._zoomWorldPosition)):e._useZoomWorldPosition=!1,C=e._zoomingOnVector=!1,S=e._rotatingZoom=!1,e._zoomingUnderground=e._cameraUnderground),!e._useZoomWorldPosition){b.zoomIn(m);return}let R=x===ne.COLUMBUS_VIEW;if(b.positionCartographic.height<2e6&&(S=!0),!A||S){if(x===ne.SCENE2D){let P=e._zoomWorldPosition,O=b.position;if(!d.equals(P,O)&&b.positionCartographic.height<e._maxCoord.x*2){let L=b.position.x,g=d.subtract(P,O,M_t);d.normalize(g,g);let E=d.distance(P,O)*m/(b.getMagnitude()*.5);b.move(g,E*.5),(b.position.x<0&&L>0||b.position.x>0&&L<0)&&(w=b.getPickRay(t,X4).origin,w=d.fromElements(w.y,w.z,w.x),e._zoomWorldPosition=d.clone(w,e._zoomWorldPosition))}}else if(x===ne.SCENE3D){let P=d.normalize(b.position,Bxe);if(e._cameraUnderground||e._zoomingUnderground||b.positionCartographic.height<3e3&&Math.abs(d.dot(b.direction,P))<.6)R=!0;else{let O=y.canvas,L=L_t;L.x=O.clientWidth/2,L.y=O.clientHeight/2;let g=Cg(e,L,N_t);if(!l(g))R=!0;else if(b.positionCartographic.height<1e6)if(d.dot(b.direction,P)>=-.5)R=!0;else{let E=U_t;d.clone(b.position,E);let v=e._zoomWorldPosition,D=z_t;if(D=d.normalize(v,D),d.dot(D,P)<0)return;let M=X_t,F=G_t;d.clone(b.direction,F),d.add(E,d.multiplyByScalar(F,1e3,zx),M);let V=j_t,k=W_t;d.subtract(v,E,V),d.normalize(V,k);let H=d.dot(P,k);if(H>=0){e._zoomMouseStart.x=-1;return}let B=Math.acos(-H),j=d.magnitude(E),q=d.magnitude(v),J=j-m,W=d.magnitude(V),K=Math.asin(I.clamp(W/q*Math.sin(B),-1,1)),Q=Math.asin(I.clamp(J/q*Math.sin(B),-1,1)),he=K-Q+B,ye=V_t;d.normalize(E,ye);let re=H_t;re=d.cross(k,ye,re),re=d.normalize(re,re),d.normalize(d.cross(ye,re,zx),F),d.multiplyByScalar(d.normalize(M,zx),d.magnitude(M)-m,M),d.normalize(E,E),d.multiplyByScalar(E,J,E);let ge=q_t;d.multiplyByScalar(d.add(d.multiplyByScalar(ye,Math.cos(he)-1,vxe),d.multiplyByScalar(F,Math.sin(he),wxe),zx),J,ge),d.add(E,ge,E),d.normalize(M,ye),d.normalize(d.cross(ye,re,zx),F);let xe=Y_t;d.multiplyByScalar(d.add(d.multiplyByScalar(ye,Math.cos(he)-1,vxe),d.multiplyByScalar(F,Math.sin(he),wxe),zx),d.magnitude(M),xe),d.add(M,xe,M),d.clone(E,b.position),d.normalize(d.subtract(M,E,zx),b.direction),d.clone(b.direction,b.direction),d.cross(b.direction,b.up,b.right),d.cross(b.right,b.direction,b.up),b.setView(OK);return}else{let E=d.normalize(g,F_t),v=d.normalize(e._zoomWorldPosition,B_t),D=d.dot(v,E);if(D>0&&D<1){let M=I.acosClamped(D),F=d.cross(v,E,k_t),V=Math.abs(M)>I.toRadians(20)?b.positionCartographic.height*.75:b.positionCartographic.height-m,k=m/V;b.rotate(F,M*k)}}}}e._rotatingZoom=!R}if(!A&&R||C){let P,O=ji.worldToWindowCoordinates(y,e._zoomWorldPosition,O_t);x!==ne.COLUMBUS_VIEW&&z.equals(t,e._zoomMouseStart)&&l(O)?P=b.getPickRay(O,X4):P=b.getPickRay(t,X4);let L=P.direction;(x===ne.COLUMBUS_VIEW||x===ne.SCENE2D)&&d.fromElements(L.y,L.z,L.x,L),b.move(L,m),e._zoomingOnVector=!0}else b.zoomIn(m);e._cameraUnderground||b.setView(OK)}var K_t=new _n,Z_t=new _n,$_t=new d;function Q_t(e,t,n){let o=e._scene.camera,r=o.getPickRay(n.startPosition,K_t).origin,s=o.getPickRay(n.endPosition,Z_t).origin;r=d.fromElements(r.y,r.z,r.x,r),s=d.fromElements(s.y,s.z,s.x,s);let a=d.subtract(r,s,$_t),c=d.magnitude(a);c>0&&(d.normalize(a,a),o.move(a,c))}function Dxe(e,t,n){l(n.distance)&&(n=n.distance);let o=e._scene.camera;UK(e,t,n,e.zoomFactor,o.getMagnitude())}var J_t=new z,eyt=new z;function Ixe(e,t,n){if(l(n.angleAndHeight)){tyt(e,t,n.angleAndHeight);return}let i=e._scene,o=i.camera,r=i.canvas,s=r.clientWidth,a=r.clientHeight,c=J_t;c.x=2/s*n.startPosition.x-1,c.y=2/a*(a-n.startPosition.y)-1,c=z.normalize(c,c);let u=eyt;u.x=2/s*n.endPosition.x-1,u.y=2/a*(a-n.endPosition.y)-1,u=z.normalize(u,u);let f=I.acosClamped(c.x);c.y<0&&(f=I.TWO_PI-f);let h=I.acosClamped(u.x);u.y<0&&(h=I.TWO_PI-h);let p=h-f;o.twistRight(p)}function tyt(e,t,n){let i=e._rotateFactor*e._rotateRateRangeAdjustment;i>e._maximumRotateRate&&(i=e._maximumRotateRate),i<e._minimumRotateRate&&(i=e._minimumRotateRate);let o=e._scene,r=o.camera,s=o.canvas,a=(n.endPosition.x-n.startPosition.x)/s.clientWidth;a=Math.min(a,e.maximumMovementRatio);let c=i*a*Math.PI*4;r.twistRight(c)}function nyt(e){let t=e._scene.mapMode2D===Ou.ROTATE;N.equals(N.IDENTITY,e._scene.camera.transform)?(il(e,e.enableTranslate,e.translateEventTypes,Q_t,e.inertiaTranslate,"_lastInertiaTranslateMovement"),il(e,e.enableZoom,e.zoomEventTypes,Dxe,e.inertiaZoom,"_lastInertiaZoomMovement"),t&&il(e,e.enableRotate,e.tiltEventTypes,Ixe,e.inertiaSpin,"_lastInertiaTiltMovement")):(il(e,e.enableZoom,e.zoomEventTypes,Dxe,e.inertiaZoom,"_lastInertiaZoomMovement"),t&&il(e,e.enableRotate,e.translateEventTypes,Ixe,e.inertiaSpin,"_lastInertiaSpinMovement"))}var kxe=new _n,iyt=new d,oyt=new d;function Cg(e,t,n){let i=e._scene,o=e._globe,r=i.camera,s;if(i.pickPositionSupported&&(s=i.pickPositionWorldCoordinates(t,iyt)),!l(o))return d.clone(s,n);let a=!e._cameraUnderground,c=r.getPickRay(t,kxe),u=o.pickWorldCoordinates(c,i,a,oyt),f=l(s)?d.distance(s,r.positionWC):Number.POSITIVE_INFINITY,h=l(u)?d.distance(u,r.positionWC):Number.POSITIVE_INFINITY;return f<h?d.clone(s,n):d.clone(u,n)}var ryt=new fe;function t8(e){let t=e._ellipsoid,n=e._scene,i=n.camera,o=n.mode,r=0;if(o===ne.SCENE3D){let c=t.cartesianToCartographic(i.position,ryt);l(c)&&(r=c.height)}else r=i.position.z;let s=e._scene.globeHeight??0;return Math.abs(s-r)}var syt=new d;function zxe(e,t){let n=t.origin,i=t.direction,o=t8(e),r=d.normalize(n,syt),s=Math.abs(d.dot(r,i));return s=Math.max(s,.5)*2,o*s}function Uxe(e,t,n,i){let o=d.distance(t.origin,n),r=t8(e),s=I.clamp(r*5,e._minimumUndergroundPickDistance,e._maximumUndergroundPickDistance);return o>s&&(o=Math.min(o,r/5),o=Math.max(o,100)),_n.getPoint(t,o,i)}function Vxe(e,t,n,i){let o;return l(n)?(o=d.distance(t.origin,n),o>e._maximumUndergroundPickDistance&&(o=t8(e))):o=t8(e),_n.getPoint(t,o,i)}var ayt=new z;function Hxe(e,t){let n=t.endPosition,i=z.subtract(t.endPosition,t.startPosition,ayt),o=e._strafeEndMousePosition;z.add(o,i,o),t.endPosition=o,VK(e,t,e._strafeStartPosition),t.endPosition=n}var Pxe=new _n,cyt=new _n,MK=new d,lyt=new d,uyt=new d,fyt=new d,dyt=new ln(d.UNIT_X,0),hyt=new z,myt=new z;function pyt(e,t,n){if(d.equals(t,e._translateMousePosition)||(e._looking=!1),d.equals(t,e._strafeMousePosition)||(e._strafing=!1),e._looking){Fu(e,t,n);return}if(e._strafing){Hxe(e,n);return}let o=e._scene.camera,r=e._cameraUnderground,s=z.clone(n.startPosition,hyt),a=z.clone(n.endPosition,myt),c=o.getPickRay(s,Pxe),u=d.clone(d.ZERO,fyt),f=d.UNIT_X,h;if(o.position.z<e._minimumPickingTerrainHeight&&(h=Cg(e,s,MK),l(h)&&(u.x=h.x)),r||u.x>o.position.z&&l(h)){let A=h;r&&(A=Vxe(e,c,h,MK)),z.clone(t,e._strafeMousePosition),z.clone(t,e._strafeEndMousePosition),d.clone(A,e._strafeStartPosition),e._strafing=!0,VK(e,n,e._strafeStartPosition);return}let p=ln.fromPointNormal(u,f,dyt);c=o.getPickRay(s,Pxe);let _=ei.rayPlane(c,p,MK),m=o.getPickRay(a,cyt),y=ei.rayPlane(m,p,lyt);if(!l(_)||!l(y)){e._looking=!0,Fu(e,t,n),z.clone(t,e._translateMousePosition);return}let b=d.subtract(_,y,uyt),x=b.x;b.x=b.y,b.y=b.z,b.z=x;let T=d.magnitude(b);T>I.EPSILON6&&(d.normalize(b,b),o.move(b,T))}var Gxe=new z,$4=new _n,Q4=new d,gyt=new d,jxe=new N,_yt=new N,yyt=new d,byt=new ln(d.UNIT_X,0),LK=new d,BK=new fe,Wxe=new N,xyt=new Le,Tyt=new $,J4=new d;function Ayt(e,t,n){if(l(n.angleAndHeight)&&(n=n.angleAndHeight),z.equals(t,e._tiltCenterMousePosition)||(e._tiltCVOffMap=!1,e._looking=!1),e._looking){Fu(e,t,n);return}let o=e._scene.camera;e._tiltCVOffMap||!e.onMap()||Math.abs(o.position.z)>e._minimumPickingTerrainHeight?(e._tiltCVOffMap=!0,Cyt(e,t,n)):Eyt(e,t,n)}function Cyt(e,t,n){let i=e._scene,o=i.camera,r=i.canvas,s=Gxe;s.x=r.clientWidth/2,s.y=r.clientHeight/2;let a=o.getPickRay(s,$4),c=d.UNIT_X,u=a.origin,f=a.direction,h,p=d.dot(c,f);if(Math.abs(p)>I.EPSILON6&&(h=-d.dot(c,u)/p),!l(h)||h<=0){e._looking=!0,Fu(e,t,n),z.clone(t,e._tiltCenterMousePosition);return}let _=d.multiplyByScalar(f,h,Q4);d.add(u,_,_);let m=i.mapProjection,y=m.ellipsoid;d.fromElements(_.y,_.z,_.x,_);let b=m.unproject(_,BK);y.cartographicToCartesian(b,_);let x=Lt.eastNorthUpToFixedFrame(_,y,jxe),T=e._globe,A=e._ellipsoid;e._globe=void 0,e._ellipsoid=ee.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let C=N.clone(o.transform,Wxe);o._setTransform(x),Nu(e,t,n,d.UNIT_Z),o._setTransform(C),e._globe=T,e._ellipsoid=A;let S=A.maximumRadius;e._rotateFactor=1/S,e._rotateRateRangeAdjustment=S}function Eyt(e,t,n){let i=e._scene,o=i.camera,r=e._cameraUnderground,s,a,c=d.UNIT_X;if(z.equals(t,e._tiltCenterMousePosition))s=d.clone(e._tiltCenter,Q4);else{if(o.position.z<e._minimumPickingTerrainHeight&&(s=Cg(e,t,Q4)),!l(s)){a=o.getPickRay(t,$4);let g=a.origin,E=a.direction,v,D=d.dot(c,E);if(Math.abs(D)>I.EPSILON6&&(v=-d.dot(c,g)/D),!l(v)||v<=0){e._looking=!0,Fu(e,t,n),z.clone(t,e._tiltCenterMousePosition);return}s=d.multiplyByScalar(E,v,Q4),d.add(g,s,s)}r&&(l(a)||(a=o.getPickRay(t,$4)),Uxe(e,a,s,s)),z.clone(t,e._tiltCenterMousePosition),d.clone(s,e._tiltCenter)}let u=i.canvas,f=Gxe;f.x=u.clientWidth/2,f.y=e._tiltCenterMousePosition.y,a=o.getPickRay(f,$4);let h=d.clone(d.ZERO,yyt);h.x=s.x;let p=ln.fromPointNormal(h,c,byt),_=ei.rayPlane(a,p,gyt),m=o._projection,y=m.ellipsoid;d.fromElements(s.y,s.z,s.x,s);let b=m.unproject(s,BK);y.cartographicToCartesian(b,s);let x=Lt.eastNorthUpToFixedFrame(s,y,jxe),T;l(_)?(d.fromElements(_.y,_.z,_.x,_),b=m.unproject(_,BK),y.cartographicToCartesian(b,_),T=Lt.eastNorthUpToFixedFrame(_,y,_yt)):T=x;let A=e._globe,C=e._ellipsoid;e._globe=void 0,e._ellipsoid=ee.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let S=d.UNIT_Z,w=N.clone(o.transform,Wxe);o._setTransform(x);let R=d.cross(d.UNIT_Z,d.normalize(o.position,LK),LK),P=d.dot(o.right,R);if(Nu(e,t,n,S,!1,!0),o._setTransform(T),P<0){let g=n.startPosition.y-n.endPosition.y;(r&&g<0||!r&&g>0)&&(S=void 0);let E=o.constrainedAxis;o.constrainedAxis=void 0,Nu(e,t,n,S,!0,!1),o.constrainedAxis=E}else Nu(e,t,n,S,!0,!1);if(l(o.constrainedAxis)){let g=d.cross(o.direction,o.constrainedAxis,J4);d.equalsEpsilon(g,d.ZERO,I.EPSILON6)||(d.dot(g,o.right)<0&&d.negate(g,g),d.cross(g,o.direction,o.up),d.cross(o.direction,o.up,o.right),d.normalize(o.up,o.up),d.normalize(o.right,o.right))}o._setTransform(w),e._globe=A,e._ellipsoid=C;let O=C.maximumRadius;e._rotateFactor=1/O,e._rotateRateRangeAdjustment=O;let L=d.clone(o.positionWC,LK);if(e.enableCollisionDetection&&jK(e,!0),!d.equals(o.positionWC,L)){o._setTransform(T),o.worldToCameraCoordinatesPoint(L,L);let g=d.magnitudeSquared(L);d.magnitudeSquared(o.position)>g&&(d.normalize(o.position,o.position),d.multiplyByScalar(o.position,Math.sqrt(g),o.position));let E=d.angleBetween(L,o.position),v=d.cross(L,o.position,L);d.normalize(v,v);let D=Le.fromAxisAngle(v,E,xyt),M=$.fromQuaternion(D,Tyt);$.multiplyByVector(M,o.direction,o.direction),$.multiplyByVector(M,o.up,o.up),d.cross(o.direction,o.up,o.right),d.cross(o.right,o.direction,o.up),o._setTransform(w)}}var qxe=new z,Yxe=new _n,Xxe=new d;function Syt(e,t,n){l(n.distance)&&(n=n.distance);let i=e._scene,o=i.camera,r=i.canvas,s=e._cameraUnderground,a;s?a=t:(a=qxe,a.x=r.clientWidth/2,a.y=r.clientHeight/2);let c=o.getPickRay(a,Yxe),u=c.origin,f=c.direction,h=o.position.z,p;h<e._minimumPickingTerrainHeight&&(p=Cg(e,a,Xxe));let _;if(l(p)&&(_=d.distance(u,p)),s){let m=zxe(e,c,h);l(_)?_=Math.min(_,m):_=m}if(!l(_)){let m=d.UNIT_X;_=-d.dot(m,u)/d.dot(m,f)}UK(e,t,n,e.zoomFactor,_)}function vyt(e){let n=e._scene.camera;if(!N.equals(N.IDENTITY,n.transform))il(e,e.enableRotate,e.rotateEventTypes,Nu,e.inertiaSpin,"_lastInertiaSpinMovement"),il(e,e.enableZoom,e.zoomEventTypes,Zxe,e.inertiaZoom,"_lastInertiaZoomMovement");else{let i=e._tweens;if(e._aggregator.anyButtonDown&&i.removeAll(),il(e,e.enableTilt,e.tiltEventTypes,Ayt,e.inertiaSpin,"_lastInertiaTiltMovement"),il(e,e.enableTranslate,e.translateEventTypes,pyt,e.inertiaTranslate,"_lastInertiaTranslateMovement"),il(e,e.enableZoom,e.zoomEventTypes,Syt,e.inertiaZoom,"_lastInertiaZoomMovement"),il(e,e.enableLook,e.lookEventTypes,Fu),!e._aggregator.anyButtonDown&&!i.contains(e._tween)){let o=n.createCorrectPositionTween(e.bounceAnimationTime);l(o)&&(e._tween=i.add(o))}i.update()}}var wyt=new _n,Dyt=new ln(d.UNIT_X,0),Iyt=new d,Pyt=new d;function VK(e,t,n){let i=e._scene,o=i.camera,r=o.getPickRay(t.endPosition,wyt),s=d.clone(o.direction,Pyt);i.mode===ne.COLUMBUS_VIEW&&d.fromElements(s.z,s.x,s.y,s);let a=ln.fromPointNormal(n,s,Dyt),c=ei.rayPlane(r,a,Iyt);l(c)&&(s=d.subtract(n,c,s),i.mode===ne.COLUMBUS_VIEW&&d.fromElements(s.y,s.z,s.x,s),d.add(o.position,s,o.position))}var Rxe=new d,Kxe=new fe,kK=new d,zK=new ee,Ryt=new d,Oyt=new d,Myt=new d;function Lyt(e,t,n){let o=e._scene.camera,r=e._cameraUnderground,s=e._ellipsoid;if(!N.equals(o.transform,N.IDENTITY)){Nu(e,t,n);return}let a,c,u=s.geodeticSurfaceNormal(o.position,Ryt);if(z.equals(t,e._rotateMousePosition)){if(e._looking)Fu(e,t,n,u);else if(e._rotating)Nu(e,t,n);else if(e._strafing)Hxe(e,n);else{if(d.magnitude(o.position)<d.magnitude(e._rotateStartPosition))return;a=d.magnitude(e._rotateStartPosition),c=kK,c.x=c.y=c.z=a,s=ee.fromCartesian3(c,zK),FK(e,t,n,s)}return}e._looking=!1,e._rotating=!1,e._strafing=!1;let f=s.cartesianToCartographic(o.positionWC,Kxe).height,h=e._globe;if(l(h)&&f<e._minimumPickingTerrainHeight){let p=Cg(e,n.startPosition,Myt);if(l(p)){let _=!1,m=o.getPickRay(n.startPosition,kxe);if(r)_=!0,Vxe(e,m,p,p);else{let y=s.geodeticSurfaceNormal(p,Oyt);Math.abs(d.dot(m.direction,y))<.05?_=!0:_=d.magnitude(o.position)<d.magnitude(p)}_?(z.clone(t,e._strafeEndMousePosition),d.clone(p,e._strafeStartPosition),e._strafing=!0,VK(e,n,e._strafeStartPosition)):(a=d.magnitude(p),c=kK,c.x=c.y=c.z=a,s=ee.fromCartesian3(c,zK),FK(e,t,n,s),d.clone(p,e._rotateStartPosition))}else e._looking=!0,Fu(e,t,n,u)}else l(o.pickEllipsoid(n.startPosition,e._ellipsoid,Rxe))?(FK(e,t,n,e._ellipsoid),d.clone(Rxe,e._rotateStartPosition)):f>e._minimumTrackBallHeight?(e._rotating=!0,Nu(e,t,n)):(e._looking=!0,Fu(e,t,n,u));z.clone(t,e._rotateMousePosition)}function Nu(e,t,n,i,o,r){o=o??!1,r=r??!1;let s=e._scene,a=s.camera,c=s.canvas,u=a.constrainedAxis;l(i)&&(a.constrainedAxis=i);let f=d.magnitude(a.position),h=e._rotateFactor*(f-e._rotateRateRangeAdjustment);h>e._maximumRotateRate&&(h=e._maximumRotateRate),h<e._minimumRotateRate&&(h=e._minimumRotateRate);let p=(n.startPosition.x-n.endPosition.x)/c.clientWidth,_=(n.startPosition.y-n.endPosition.y)/c.clientHeight;p=Math.min(p,e.maximumMovementRatio),_=Math.min(_,e.maximumMovementRatio);let m=h*p*Math.PI*2,y=h*_*Math.PI;if(l(i)&&l(e.maximumTiltAngle)){let b=e.maximumTiltAngle,x=d.dot(a.direction,i),T=Math.PI-Math.acos(x)+y;T>b&&(y-=T-b)}o||a.rotateRight(m),r||a.rotateUp(y),a.constrainedAxis=u}var NK=oe.clone(oe.UNIT_W),Oxe=oe.clone(oe.UNIT_W),K4=new d,xS=new d,Z4=new d,Mxe=new d,Nyt=new z,Fyt=new z,Byt=new z,kyt=new z,zyt=new _n;function FK(e,t,n,i){let o=e._scene,r=o.camera,s=z.clone(n.startPosition,Nyt),a=z.clone(n.endPosition,Fyt),c=i.cartesianToCartographic(r.positionWC,Kxe).height,u,f;if(!n.inertiaEnabled&&c<e._minimumPickingTerrainHeight&&(u=d.clone(e._panLastWorldPosition,NK),!l(e._globe)&&!z.equalsEpsilon(s,e._panLastMousePosition)&&(u=Cg(e,s,NK)),!l(e._globe)&&l(u))){let h=d.subtract(u,r.positionWC,xS),p=d.multiplyByScalar(r.directionWC,d.dot(r.directionWC,h),xS),_=d.magnitude(p),m=r.frustum.getPixelDimensions(o.drawingBufferWidth,o.drawingBufferHeight,_,o.pixelRatio,kyt),y=z.subtract(a,s,Byt),b=d.multiplyByScalar(r.rightWC,y.x*m.x,xS),x=d.normalize(r.positionWC,Bxe),T=r.getPickRay(a,zyt).direction,A=d.subtract(T,d.projectVector(T,r.rightWC,Z4),Z4),C=d.angleBetween(A,r.directionWC),S=1;l(r.frustum.fov)&&(S=Math.max(Math.tan(C),.1));let w=Math.abs(d.dot(r.directionWC,x)),R=-y.y*m.y*2/Math.sqrt(S)*(1-w),P=d.multiplyByScalar(T,R,Z4);w=Math.abs(d.dot(r.upWC,x));let O=d.multiplyByScalar(r.upWC,-y.y*(1-w)*m.y,Mxe);f=d.add(u,b,Oxe),f=d.add(f,P,f),f=d.add(f,O,f),d.clone(f,e._panLastWorldPosition),z.clone(a,e._panLastMousePosition)}if((!l(u)||!l(f))&&(u=r.pickEllipsoid(s,i,NK),f=r.pickEllipsoid(a,i,Oxe)),!l(u)||!l(f)){e._rotating=!0,Nu(e,t,n);return}if(u=r.worldToCameraCoordinates(u,u),f=r.worldToCameraCoordinates(f,f),l(r.constrainedAxis)){let h=r.constrainedAxis,p=d.mostOrthogonalAxis(h,K4);d.cross(p,h,p),d.normalize(p,p);let _=d.cross(h,p,xS),m=d.magnitude(u),y=d.dot(h,u),b=Math.acos(y/m),x=d.multiplyByScalar(h,y,Z4);d.subtract(u,x,x),d.normalize(x,x);let T=d.magnitude(f),A=d.dot(h,f),C=Math.acos(A/T),S=d.multiplyByScalar(h,A,Mxe);d.subtract(f,S,S),d.normalize(S,S);let w=Math.acos(d.dot(x,p));d.dot(x,_)<0&&(w=I.TWO_PI-w);let R=Math.acos(d.dot(S,p));d.dot(S,_)<0&&(R=I.TWO_PI-R);let P=w-R,O;d.equalsEpsilon(h,r.position,I.EPSILON2)?O=r.right:O=d.cross(h,r.position,K4);let L=d.cross(h,O,K4),g=d.dot(L,d.subtract(u,h,xS)),E=d.dot(L,d.subtract(f,h,xS)),v;g>0&&E>0?v=C-b:g>0&&E<=0?d.dot(r.position,h)>0?v=-b-C:v=b+C:v=b-C,r.rotateRight(P),r.rotateUp(v)}else{d.normalize(u,u),d.normalize(f,f);let h=d.dot(u,f),p=d.cross(u,f,K4);if(h<1&&!d.equalsEpsilon(p,d.ZERO,I.EPSILON14)){let _=Math.acos(h);r.rotate(p,_)}}}var Uyt=new d,Vyt=new fe,Lxe=0;function Zxe(e,t,n){l(n.distance)&&(n=n.distance);let i=n.inertiaEnabled,o=e._ellipsoid,r=e._scene,s=r.camera,a=r.canvas,c=e._cameraUnderground,u;c?u=t:(u=qxe,u.x=a.clientWidth/2,u.y=a.clientHeight/2);let f=s.getPickRay(u,Yxe),h,p=o.cartesianToCartographic(s.position,Vyt).height,_=Math.abs(Lxe)<e.minimumPickingTerrainDistanceWithInertia;(i?_:p<e._minimumPickingTerrainHeight)&&(h=Cg(e,u,Xxe));let y;if(l(h)&&(y=d.distance(f.origin,h),Lxe=y),c){let x=zxe(e,f,p);l(y)?y=Math.min(y,x):y=x}l(y)||(y=p);let b=d.normalize(s.position,Uyt);UK(e,t,n,e.zoomFactor,y,d.dot(b,s.direction))}var $xe=new z,e8=new _n,TP=new d,Hyt=new d,Qxe=new N,Gyt=new N,Jxe=new N,jyt=new Le,Wyt=new $,HK=new fe,GK=new d;function qyt(e,t,n){let o=e._scene.camera;if(!N.equals(o.transform,N.IDENTITY))return;if(l(n.angleAndHeight)&&(n=n.angleAndHeight),z.equals(t,e._tiltCenterMousePosition)||(e._tiltOnEllipsoid=!1,e._looking=!1),e._looking){let a=e._ellipsoid.geodeticSurfaceNormal(o.position,GK);Fu(e,t,n,a);return}let s=e._ellipsoid.cartesianToCartographic(o.position,HK);e._tiltOnEllipsoid||s.height>e._minimumCollisionTerrainHeight?(e._tiltOnEllipsoid=!0,Xyt(e,t,n)):Kyt(e,t,n)}var Yyt=new fe;function Xyt(e,t,n){let i=e._ellipsoid,o=e._scene,r=o.camera,s=e.minimumZoomDistance*.25,a=i.cartesianToCartographic(r.positionWC,Yyt).height;if(a-s-1<I.EPSILON3&&n.endPosition.y-n.startPosition.y<0)return;let c=o.canvas,u=$xe;u.x=c.clientWidth/2,u.y=c.clientHeight/2;let f=r.getPickRay(u,e8),h,p=ei.rayEllipsoid(f,i);if(l(p))h=_n.getPoint(f,p.start,TP);else if(a>e._minimumTrackBallHeight){let T=ei.grazingAltitudeLocation(f,i);if(!l(T))return;let A=i.cartesianToCartographic(T,HK);A.height=0,h=i.cartographicToCartesian(A,TP)}else{e._looking=!0;let T=e._ellipsoid.geodeticSurfaceNormal(r.position,GK);Fu(e,t,n,T),z.clone(t,e._tiltCenterMousePosition);return}let _=Lt.eastNorthUpToFixedFrame(h,i,Qxe),m=e._globe,y=e._ellipsoid;e._globe=void 0,e._ellipsoid=ee.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let b=N.clone(r.transform,Jxe);r._setTransform(_),Nu(e,t,n,d.UNIT_Z),r._setTransform(b),e._globe=m,e._ellipsoid=y;let x=y.maximumRadius;e._rotateFactor=1/x,e._rotateRateRangeAdjustment=x}function Kyt(e,t,n){let i=e._ellipsoid,o=e._scene,r=o.camera,s=e._cameraUnderground,a,c,u;if(z.equals(t,e._tiltCenterMousePosition))a=d.clone(e._tiltCenter,TP);else{if(a=Cg(e,t,TP),!l(a)){if(c=r.getPickRay(t,e8),u=ei.rayEllipsoid(c,i),!l(u)){if(i.cartesianToCartographic(r.position,HK).height<=e._minimumTrackBallHeight){e._looking=!0;let E=e._ellipsoid.geodeticSurfaceNormal(r.position,GK);Fu(e,t,n,E),z.clone(t,e._tiltCenterMousePosition)}return}a=_n.getPoint(c,u.start,TP)}s&&(l(c)||(c=r.getPickRay(t,e8)),Uxe(e,c,a,a)),z.clone(t,e._tiltCenterMousePosition),d.clone(a,e._tiltCenter)}let f=o.canvas,h=$xe;h.x=f.clientWidth/2,h.y=e._tiltCenterMousePosition.y,c=r.getPickRay(h,e8);let p=d.magnitude(a),_=d.fromElements(p,p,p,kK),m=ee.fromCartesian3(_,zK);if(u=ei.rayEllipsoid(c,m),!l(u))return;let y=d.magnitude(c.origin)>p?u.start:u.stop,b=_n.getPoint(c,y,Hyt),x=Lt.eastNorthUpToFixedFrame(a,i,Qxe),T=Lt.eastNorthUpToFixedFrame(b,m,Gyt),A=e._globe,C=e._ellipsoid;e._globe=void 0,e._ellipsoid=ee.UNIT_SPHERE,e._rotateFactor=1,e._rotateRateRangeAdjustment=1;let S=d.UNIT_Z,w=N.clone(r.transform,Jxe);r._setTransform(T);let R=d.cross(b,r.positionWC,J4);if(d.dot(r.rightWC,R)<0){let g=n.startPosition.y-n.endPosition.y;(s&&g<0||!s&&g>0)&&(S=void 0);let E=r.constrainedAxis;r.constrainedAxis=void 0,Nu(e,t,n,S,!0,!1),r.constrainedAxis=E}else Nu(e,t,n,S,!0,!1);if(r._setTransform(x),Nu(e,t,n,S,!1,!0),l(r.constrainedAxis)){let g=d.cross(r.direction,r.constrainedAxis,J4);d.equalsEpsilon(g,d.ZERO,I.EPSILON6)||(d.dot(g,r.right)<0&&d.negate(g,g),d.cross(g,r.direction,r.up),d.cross(r.direction,r.up,r.right),d.normalize(r.up,r.up),d.normalize(r.right,r.right))}r._setTransform(w),e._globe=A,e._ellipsoid=C;let O=C.maximumRadius;e._rotateFactor=1/O,e._rotateRateRangeAdjustment=O;let L=d.clone(r.positionWC,J4);if(e.enableCollisionDetection&&jK(e,!0),!d.equals(r.positionWC,L)){r._setTransform(T),r.worldToCameraCoordinatesPoint(L,L);let g=d.magnitudeSquared(L);d.magnitudeSquared(r.position)>g&&(d.normalize(r.position,r.position),d.multiplyByScalar(r.position,Math.sqrt(g),r.position));let E=d.angleBetween(L,r.position),v=d.cross(L,r.position,L);d.normalize(v,v);let D=Le.fromAxisAngle(v,E,jyt),M=$.fromQuaternion(D,Wyt);$.multiplyByVector(M,r.direction,r.direction),$.multiplyByVector(M,r.up,r.up),d.cross(r.direction,r.up,r.right),d.cross(r.right,r.direction,r.up),r._setTransform(w)}}var Zyt=new z,$yt=new z,Nxe=new _n,Fxe=new _n,Qyt=new d,Jyt=new d;function Fu(e,t,n,i){let r=e._scene.camera,s=Zyt;s.x=n.startPosition.x,s.y=0;let a=$yt;a.x=n.endPosition.x,a.y=0;let c=r.getPickRay(s,Nxe),u=r.getPickRay(a,Fxe),f=0,h,p;r.frustum instanceof un?(h=c.origin,p=u.origin,d.add(r.direction,h,h),d.add(r.direction,p,p),d.subtract(h,r.position,h),d.subtract(p,r.position,p),d.normalize(h,h),d.normalize(p,p)):(h=c.direction,p=u.direction);let _=d.dot(h,p);_<1&&(f=Math.acos(_)),f=n.startPosition.x>n.endPosition.x?-f:f;let m=e._horizontalRotationAxis;if(l(i)?r.look(i,-f):l(m)?r.look(m,-f):r.lookLeft(f),s.x=0,s.y=n.startPosition.y,a.x=0,a.y=n.endPosition.y,c=r.getPickRay(s,Nxe),u=r.getPickRay(a,Fxe),f=0,r.frustum instanceof un?(h=c.origin,p=u.origin,d.add(r.direction,h,h),d.add(r.direction,p,p),d.subtract(h,r.position,h),d.subtract(p,r.position,p),d.normalize(h,h),d.normalize(p,p)):(h=c.direction,p=u.direction),_=d.dot(h,p),_<1&&(f=Math.acos(_)),f=n.startPosition.y>n.endPosition.y?-f:f,i=i??m,l(i)){let y=r.direction,b=d.negate(i,Qyt),x=d.equalsEpsilon(y,i,I.EPSILON2),T=d.equalsEpsilon(y,b,I.EPSILON2);if(!x&&!T){_=d.dot(y,i);let A=I.acosClamped(_);f>0&&f>A&&(f=A-I.EPSILON4),_=d.dot(y,b),A=I.acosClamped(_),f<0&&-f>A&&(f=-A+I.EPSILON4);let C=d.cross(i,y,Jyt);r.look(C,f)}else(x&&f<0||T&&f>0)&&r.look(r.right,-f)}else r.lookUp(f)}function e0t(e){il(e,e.enableRotate,e.rotateEventTypes,Lyt,e.inertiaSpin,"_lastInertiaSpinMovement"),il(e,e.enableZoom,e.zoomEventTypes,Zxe,e.inertiaZoom,"_lastInertiaZoomMovement"),il(e,e.enableTilt,e.tiltEventTypes,qyt,e.inertiaSpin,"_lastInertiaTiltMovement"),il(e,e.enableLook,e.lookEventTypes,Fu)}var t0t=new N,n0t=new fe;function jK(e,t){e._adjustedHeightForTerrain=!0;let n=e._scene,i=n.mode;if(i===ne.SCENE2D||i===ne.MORPHING)return;let o=n.camera,r=n.ellipsoid??ee.WGS84,s=n.mapProjection,a,c;N.equals(o.transform,N.IDENTITY)||(a=N.clone(o.transform,t0t),c=d.magnitude(o.position),o._setTransform(N.IDENTITY));let u=n0t;i===ne.SCENE3D?r.cartesianToCartographic(o.position,u):s.unproject(o.position,u);let f=!1;if(u.height<e._minimumCollisionTerrainHeight){let h=e._scene.globeHeight;if(l(h)){let p=h+e.minimumZoomDistance,_=h-e._lastGlobeHeight,m=_/e._lastGlobeHeight;u.height<p&&(t||Math.abs(m)<=.1)&&(u.height=p,i===ne.SCENE3D?r.cartographicToCartesian(u,o.position):s.project(u,o.position),f=!0),t||Math.abs(m)<=.1?e._lastGlobeHeight=h:e._lastGlobeHeight+=_*.1}}l(a)&&(o._setTransform(a),f&&(d.normalize(o.position,o.position),d.negate(o.position,o.direction),d.multiplyByScalar(o.position,Math.max(c,e.minimumZoomDistance),o.position),d.normalize(o.direction,o.direction),d.cross(o.direction,o.up,o.right),d.cross(o.right,o.direction,o.up)))}AP.prototype.onMap=function(){let e=this._scene,t=e.mode,n=e.camera;return t===ne.COLUMBUS_VIEW?Math.abs(n.position.x)-this._maxCoord.x<0&&Math.abs(n.position.y)-this._maxCoord.y<0:!0};var i0t=new d,o0t=new d;AP.prototype.update=function(){let e=this._scene,{camera:t,globe:n,mode:i}=e;N.equals(t.transform,N.IDENTITY)?(this._globe=n,this._ellipsoid=e.ellipsoid??ee.default):(this._globe=void 0,this._ellipsoid=ee.UNIT_SPHERE);let{verticalExaggeration:o,verticalExaggerationRelativeHeight:r}=e;this._minimumCollisionTerrainHeight=Or.getHeight(this.minimumCollisionTerrainHeight,o,r),this._minimumPickingTerrainHeight=Or.getHeight(this.minimumPickingTerrainHeight,o,r),this._minimumTrackBallHeight=Or.getHeight(this.minimumTrackBallHeight,o,r),this._cameraUnderground=e.cameraUnderground&&l(this._globe);let s=this._ellipsoid.maximumRadius;this._rotateFactor=1/s,this._rotateRateRangeAdjustment=s,this._adjustedHeightForTerrain=!1;let a=d.clone(t.positionWC,i0t),c=d.clone(t.directionWC,o0t);if(i===ne.SCENE2D?nyt(this):i===ne.COLUMBUS_VIEW?(this._horizontalRotationAxis=d.UNIT_Z,vyt(this)):i===ne.SCENE3D&&(this._horizontalRotationAxis=void 0,e0t(this)),this.enableCollisionDetection&&!this._adjustedHeightForTerrain){let u=!d.equals(a,t.positionWC)||!d.equals(c,t.directionWC);jK(this,u)}this._aggregator.reset()};AP.prototype.isDestroyed=function(){return!1};AP.prototype.destroy=function(){return this._tweens.removeAll(),this._aggregator=this._aggregator&&this._aggregator.destroy(),ue(this)};var n8=AP;var i8=`uniform sampler2D colorTexture;
uniform sampler2D colorTexture2;
uniform vec2 center;
uniform float radius;
in vec2 v_textureCoordinates;
void main()
{
vec4 color0 = texture(colorTexture, v_textureCoordinates);
vec4 color1 = texture(colorTexture2, v_textureCoordinates);
float x = length(gl_FragCoord.xy - center) / radius;
float t = smoothstep(0.5, 0.8, x);
out_FragColor = mix(color0 + color1, color1, t);
}
`;var o8=`uniform sampler2D colorTexture;
uniform float avgLuminance;
uniform float threshold;
uniform float offset;
in vec2 v_textureCoordinates;
float key(float avg)
{
float guess = 1.5 - (1.5 / (avg * 0.1 + 1.0));
return max(0.0, guess) + 0.1;
}
// See section 9. "The bright-pass filter" of Realtime HDR Rendering
// http://www.cg.tuwien.ac.at/research/publications/2007/Luksch_2007_RHR/Luksch_2007_RHR-RealtimeHDR%20.pdf
void main()
{
vec4 color = texture(colorTexture, v_textureCoordinates);
vec3 xyz = czm_RGBToXYZ(color.rgb);
float luminance = xyz.r;
float scaledLum = key(avgLuminance) * luminance / avgLuminance;
float brightLum = max(scaledLum - threshold, 0.0);
float brightness = brightLum / (offset + brightLum);
xyz.r = brightness;
out_FragColor = vec4(czm_XYZToRGB(xyz), 1.0);
}
`;function Eg(){this._sceneFramebuffer=new hS;let e=.125,t=new Array(6);t[0]=new go({fragmentShader:Mu,textureScale:e,forcePowerOfTwo:!0,sampleMode:Yf.LINEAR});let n=t[1]=new go({fragmentShader:o8,uniforms:{avgLuminance:.5,threshold:.25,offset:.1},textureScale:e,forcePowerOfTwo:!0}),i=this;this._delta=1,this._sigma=2,this._blurStep=new z,t[2]=new go({fragmentShader:Mx,uniforms:{step:function(){return i._blurStep.x=i._blurStep.y=1/n.outputTexture.width,i._blurStep},delta:function(){return i._delta},sigma:function(){return i._sigma},direction:0},textureScale:e,forcePowerOfTwo:!0}),t[3]=new go({fragmentShader:Mx,uniforms:{step:function(){return i._blurStep.x=i._blurStep.y=1/n.outputTexture.width,i._blurStep},delta:function(){return i._delta},sigma:function(){return i._sigma},direction:1},textureScale:e,forcePowerOfTwo:!0}),t[4]=new go({fragmentShader:Mu,sampleMode:Yf.LINEAR}),this._uCenter=new z,this._uRadius=void 0,t[5]=new go({fragmentShader:i8,uniforms:{center:function(){return i._uCenter},radius:function(){return i._uRadius},colorTexture2:function(){return i._sceneFramebuffer.framebuffer.getColorTexture(0)}}}),this._stages=new Lu({stages:t});let o=new _S(this),r=t.length;for(let s=0;s<r;++s)t[s]._textureCache=o;this._textureCache=o,this.length=t.length}Eg.prototype.get=function(e){return this._stages.get(e)};Eg.prototype.getStageByName=function(e){let t=this._stages.length;for(let n=0;n<t;++n){let i=this._stages.get(n);if(i.name===e)return i}};var r0t=new oe,eTe=new z,s0t=new z,tTe=new N;function a0t(e,t,n){let i=t.uniformState,o=i.sunPositionWC,r=i.view,s=i.viewProjection,a=i.projection,c=N.computeViewportTransformation(n,0,1,tTe),u=N.multiplyByPoint(r,o,r0t),f=Lt.pointToGLWindowCoordinates(s,c,o,eTe);u.x+=I.SOLAR_RADIUS;let h=Lt.pointToGLWindowCoordinates(a,c,u,u),p=z.magnitude(z.subtract(h,f,h))*30*2,_=s0t;_.x=p,_.y=p,e._uCenter=z.clone(f,e._uCenter),e._uRadius=Math.max(_.x,_.y)*.15;let m=t.drawingBufferWidth,y=t.drawingBufferHeight,b=e._stages,x=b.get(0),T=x.outputTexture.width,A=x.outputTexture.height,C=new We;C.width=T,C.height=A,c=N.computeViewportTransformation(C,0,1,tTe),f=Lt.pointToGLWindowCoordinates(s,c,o,eTe),_.x*=T/m,_.y*=A/y;let S=x.scissorRectangle;S.x=Math.max(f.x-_.x*.5,0),S.y=Math.max(f.y-_.y*.5,0),S.width=Math.min(_.x,m),S.height=Math.min(_.y,y);for(let w=1;w<4;++w)We.clone(S,b.get(w).scissorRectangle)}Eg.prototype.clear=function(e,t,n){this._sceneFramebuffer.clear(e,t,n),this._textureCache.clear(e)};Eg.prototype.update=function(e){let t=e.context,n=e.viewport,i=this._sceneFramebuffer;i.update(t,n);let o=i.framebuffer;return this._textureCache.update(t),this._stages.update(t,!1),a0t(this,t,n),o};Eg.prototype.execute=function(e){let t=this._sceneFramebuffer.framebuffer.getColorTexture(0),n=this._stages,i=n.length;n.get(0).execute(e,t);for(let o=1;o<i;++o)n.get(o).execute(e,n.get(o-1).outputTexture)};Eg.prototype.copy=function(e,t){if(!l(this._copyColorCommand)){let n=this;this._copyColorCommand=e.createViewportQuadCommand(Mu,{uniformMap:{colorTexture:function(){return n._stages.get(n._stages.length-1).outputTexture}},owner:this})}this._copyColorCommand.framebuffer=t,this._copyColorCommand.execute(e)};Eg.prototype.isDestroyed=function(){return!1};Eg.prototype.destroy=function(){return this._textureCache.destroy(),this._stages.destroy(),ue(this)};var r8=Eg;function nTe(){this._cachedShowFrustumsShaders={}}function c0t(e){let t={},n=e.vertexAttributes;for(let i in n)n.hasOwnProperty(i)&&(t[i]=n[i].index);return t}function l0t(e,t){let n=e.context,i=t,o=i.fragmentShaderSource.clone(),r=[];o.sources=o.sources.map(function(f){f=Ue.replaceMain(f,"czm_Debug_main");let h=/out_FragData_(\d+)/g,p;for(;(p=h.exec(f))!==null;)r.indexOf(p[1])===-1&&r.push(p[1]);return f});let s=r.length,a="";a+=`uniform vec3 debugShowCommandsColor;
`,a+=`uniform vec3 debugShowFrustumsColor;
`,a+=`void main()
{
czm_Debug_main();
`;let c;if(s>0)for(c=0;c<s;++c)a+=` out_FragData_${r[c]}.rgb *= debugShowCommandsColor;
`,a+=` out_FragData_${r[c]}.rgb *= debugShowFrustumsColor;
`;else a+=` out_FragColor.rgb *= debugShowCommandsColor;
`,a+=` out_FragColor.rgb *= debugShowFrustumsColor;
`;a+="}",o.sources.push(a);let u=c0t(i);return tn.fromCache({context:n,vertexShaderSource:i.vertexShaderSource,fragmentShaderSource:o,attributeLocations:u})}var CP=new U;function u0t(e,t){let n;return l(t.uniformMap)?n=t.uniformMap:n={},l(n.debugShowCommandsColor)||l(n.debugShowFrustumsColor)||(n.debugShowCommandsColor=function(){return e.debugShowCommands?(l(t._debugColor)||(t._debugColor=U.fromRandom()),t._debugColor):U.WHITE},n.debugShowFrustumsColor=function(){return e.debugShowFrustums?(CP.red=t.debugOverlappingFrustums&1?1:0,CP.green=t.debugOverlappingFrustums&2?1:0,CP.blue=t.debugOverlappingFrustums&4?1:0,CP.alpha=1,CP):U.WHITE}),n}var f0t=new Je;nTe.prototype.executeDebugShowFrustumsCommand=function(e,t,n){let i=t.shaderProgram.id,o=this._cachedShowFrustumsShaders[i];l(o)||(o=l0t(e,t.shaderProgram),this._cachedShowFrustumsShaders[i]=o);let r=Je.shallowClone(t,f0t);r.shaderProgram=o,r.uniformMap=u0t(e,t),r.execute(e.context,n)};var s8=nTe;function Ux(e,t,n){this._primitive=e,this._tileIndex=t,this._sampleIndex=n,this._metadata={},this._orientedBoundingBox=new Pn}Ux.fromKeyframeNode=function(e,t,n,i){let o=new Ux(e,t,n),{spatialNode:r,content:s}=i;return o._metadata=d0t(e,s,n),o._orientedBoundingBox=m0t(e,r,n,o._orientedBoundingBox),o};function d0t(e,t,n){if(!l(t)||!l(t.metadata))return;let{names:i,types:o}=e.provider,{metadata:r}=t,s={};for(let a=0;a<i.length;a++){let c=i[a],u=ut.getComponentCount(o[a]),f=r[a].slice(n*u,(n+1)*u);s[c]=f}return s}var iTe=new d,h0t=new d;function m0t(e,t,n,i){let o=t.dimensions,r=o.x*o.y,s=Math.floor(n/r),a=n-s*r,c=Math.floor(a/o.x),u=a-c*o.x,f=d.fromElements(u,c,s,iTe),h=d.divideComponents(d.subtract(f,e._paddingBefore,iTe),e.dimensions,h0t);return e._shape.computeOrientedBoundingBoxForSample(t,e.dimensions,h,i)}Object.defineProperties(Ux.prototype,{metadata:{get:function(){return this._metadata}},primitive:{get:function(){return this._primitive}},sampleIndex:{get:function(){return this._sampleIndex}},tileIndex:{get:function(){return this._tileIndex}},orientedBoundingBox:{get:function(){return this._orientedBoundingBox.clone()}}});Ux.prototype.hasProperty=function(e){return l(this._metadata[e])};Ux.prototype.getNames=function(){return Object.keys(this._metadata)};Ux.prototype.getProperty=function(e){return this._metadata[e]};var a8=Ux;var c8=`struct Ray {
vec3 pos;
vec3 dir;
vec3 rawDir;
};
#if defined(JITTER)
/**
* Generate a pseudo-random value for a given 2D screen coordinate.
* Similar to https://www.shadertoy.com/view/4djSRW with a modified hashscale.
*/
float hash(vec2 p)
{
vec3 p3 = fract(vec3(p.xyx) * 50.0);
p3 += dot(p3, p3.yzx + 19.19);
return fract((p3.x + p3.y) * p3.z);
}
#endif
float minComponent(in vec3 v) {
return min(min(v.x, v.y), v.z);
}
float maxComponent(in vec3 v) {
return max(max(v.x, v.y), v.z);
}
struct PointJacobianT {
vec3 point;
mat3 jacobianT;
};
`;var l8=`// See Intersection.glsl for the definition of intersectScene
// See IntersectionUtils.glsl for the definition of nextIntersection
// See convertUvToBox.glsl, convertUvToCylinder.glsl, or convertUvToEllipsoid.glsl
// for the definition of convertUvToShapeUvSpace. The appropriate function is
// selected based on the VoxelPrimitive shape type, and added to the shader in
// Scene/VoxelRenderResources.js.
// See Octree.glsl for the definitions of TraversalData, SampleData,
// traverseOctreeFromBeginning, and traverseOctreeFromExisting
// See Megatexture.glsl for the definition of accumulatePropertiesFromMegatexture
#define STEP_COUNT_MAX 1000 // Harcoded value because GLSL doesn't like variable length loops
#if defined(PICKING_VOXEL)
#define ALPHA_ACCUM_MAX 0.1
#else
#define ALPHA_ACCUM_MAX 0.98 // Must be > 0.0 and <= 1.0
#endif
uniform mat3 u_transformDirectionViewToLocal;
uniform vec3 u_cameraPositionUv;
uniform float u_stepSize;
#if defined(PICKING)
uniform vec4 u_pickColor;
#endif
vec3 getSampleSize(in int level) {
vec3 sampleCount = exp2(float(level)) * vec3(u_dimensions);
vec3 sampleSizeUv = 1.0 / sampleCount;
return scaleShapeUvToShapeSpace(sampleSizeUv);
}
#define MINIMUM_STEP_SCALAR (0.02)
#define SHIFT_FRACTION (0.001)
/**
* Given a coordinate within a tile, and sample spacings along a ray through
* the coordinate, find the distance to the points where the ray entered and
* exited the voxel cell, along with the surface normals at those points.
* The surface normals are returned in shape space coordinates.
*/
RayShapeIntersection getVoxelIntersection(in vec3 tileUv, in vec3 sampleSizeAlongRay) {
vec3 voxelCoord = tileUv * vec3(u_dimensions);
vec3 directions = sign(sampleSizeAlongRay);
vec3 positiveDirections = max(directions, 0.0);
vec3 entryCoord = mix(ceil(voxelCoord), floor(voxelCoord), positiveDirections);
vec3 exitCoord = entryCoord + directions;
vec3 distanceFromEntry = -abs((entryCoord - voxelCoord) * sampleSizeAlongRay);
float lastEntry = maxComponent(distanceFromEntry);
bvec3 isLastEntry = equal(distanceFromEntry, vec3(lastEntry));
vec3 entryNormal = -1.0 * vec3(isLastEntry) * directions;
vec4 entry = vec4(entryNormal, lastEntry);
vec3 distanceToExit = abs((exitCoord - voxelCoord) * sampleSizeAlongRay);
float firstExit = minComponent(distanceToExit);
bvec3 isFirstExit = equal(distanceToExit, vec3(firstExit));
vec3 exitNormal = vec3(isFirstExit) * directions;
vec4 exit = vec4(exitNormal, firstExit);
return RayShapeIntersection(entry, exit);
}
vec4 getStepSize(in SampleData sampleData, in Ray viewRay, in RayShapeIntersection shapeIntersection, in mat3 jacobianT, in float currentT) {
// The Jacobian is computed in a space where the shape spans [-1, 1].
// But the ray is marched in a space where the shape fills [0, 1].
// So we need to scale the Jacobian by 2.
vec3 gradient = 2.0 * viewRay.rawDir * jacobianT;
vec3 sampleSizeAlongRay = getSampleSize(sampleData.tileCoords.w) / gradient;
RayShapeIntersection voxelIntersection = getVoxelIntersection(sampleData.tileUv, sampleSizeAlongRay);
// Transform normal from shape space to Cartesian space
vec3 voxelNormal = normalize(jacobianT * voxelIntersection.entry.xyz);
// Compare with the shape intersection, to choose the appropriate normal
vec4 voxelEntry = vec4(voxelNormal, currentT + voxelIntersection.entry.w);
vec4 entry = intersectionMax(shapeIntersection.entry, voxelEntry);
float fixedStep = minComponent(abs(sampleSizeAlongRay)) * u_stepSize;
float shift = fixedStep * SHIFT_FRACTION;
float dt = voxelIntersection.exit.w + shift;
if ((currentT + dt) > shapeIntersection.exit.w) {
// Stop at end of shape
dt = shapeIntersection.exit.w - currentT + shift;
}
float stepSize = clamp(dt, fixedStep * MINIMUM_STEP_SCALAR, fixedStep + shift);
return vec4(entry.xyz, stepSize);
}
vec2 packIntToVec2(int value) {
float shifted = float(value) / 255.0;
float lowBits = fract(shifted);
float highBits = floor(shifted) / 255.0;
return vec2(highBits, lowBits);
}
vec2 packFloatToVec2(float value) {
float lowBits = fract(value);
float highBits = floor(value) / 255.0;
return vec2(highBits, lowBits);
}
int getSampleIndex(in SampleData sampleData) {
// tileUv = 1.0 is a valid coordinate but sampleIndex = u_inputDimensions is not.
// (tileUv = 1.0 corresponds to the far edge of the last sample, at index = u_inputDimensions - 1).
// Clamp to [0, voxelDimensions - 0.5) to avoid numerical error before flooring
vec3 maxCoordinate = vec3(u_inputDimensions) - vec3(0.5);
vec3 inputCoordinate = clamp(sampleData.inputCoordinate, vec3(0.0), maxCoordinate);
ivec3 sampleIndex = ivec3(floor(inputCoordinate));
// Convert to a 1D index for lookup in a 1D data array
return sampleIndex.x + u_inputDimensions.x * (sampleIndex.y + u_inputDimensions.y * sampleIndex.z);
}
void main()
{
vec4 fragCoord = gl_FragCoord;
vec2 screenCoord = (fragCoord.xy - czm_viewport.xy) / czm_viewport.zw; // [0,1]
vec3 eyeDirection = normalize(czm_windowToEyeCoordinates(fragCoord).xyz);
vec3 viewDirWorld = normalize(czm_inverseViewRotation * eyeDirection); // normalize again just in case
vec3 viewDirUv = normalize(u_transformDirectionViewToLocal * eyeDirection); // normalize again just in case
vec3 viewPosUv = u_cameraPositionUv;
#if defined(SHAPE_ELLIPSOID)
// viewDirUv has been scaled to a space where the ellipsoid is a sphere.
// Undo this scaling to get the raw direction.
vec3 rawDir = viewDirUv * u_ellipsoidRadiiUv;
Ray viewRayUv = Ray(viewPosUv, viewDirUv, rawDir);
#else
Ray viewRayUv = Ray(viewPosUv, viewDirUv, viewDirUv);
#endif
Intersections ix;
RayShapeIntersection shapeIntersection = intersectScene(screenCoord, viewRayUv, ix);
// Exit early if the scene was completely missed.
if (shapeIntersection.entry.w == NO_HIT) {
discard;
}
float currentT = shapeIntersection.entry.w;
float endT = shapeIntersection.exit.w;
vec3 positionUv = viewPosUv + currentT * viewDirUv;
PointJacobianT pointJacobian = convertUvToShapeUvSpaceDerivative(positionUv);
// Traverse the tree from the start position
TraversalData traversalData;
SampleData sampleDatas[SAMPLE_COUNT];
traverseOctreeFromBeginning(pointJacobian.point, traversalData, sampleDatas);
vec4 step = getStepSize(sampleDatas[0], viewRayUv, shapeIntersection, pointJacobian.jacobianT, currentT);
#if defined(JITTER)
float noise = hash(screenCoord); // [0,1]
currentT += noise * step.w;
positionUv += noise * step.w * viewDirUv;
#endif
FragmentInput fragmentInput;
#if defined(STATISTICS)
setStatistics(fragmentInput.metadata.statistics);
#endif
vec4 colorAccum = vec4(0.0);
for (int stepCount = 0; stepCount < STEP_COUNT_MAX; ++stepCount) {
// Read properties from the megatexture based on the traversal state
Properties properties = accumulatePropertiesFromMegatexture(sampleDatas);
// Prepare the custom shader inputs
copyPropertiesToMetadata(properties, fragmentInput.metadata);
fragmentInput.voxel.positionUv = positionUv;
fragmentInput.voxel.positionShapeUv = pointJacobian.point;
fragmentInput.voxel.positionUvLocal = sampleDatas[0].tileUv;
fragmentInput.voxel.viewDirUv = viewDirUv;
fragmentInput.voxel.viewDirWorld = viewDirWorld;
fragmentInput.voxel.surfaceNormal = step.xyz;
fragmentInput.voxel.travelDistance = step.w;
fragmentInput.voxel.stepCount = stepCount;
fragmentInput.voxel.tileIndex = sampleDatas[0].megatextureIndex;
fragmentInput.voxel.sampleIndex = getSampleIndex(sampleDatas[0]);
// Run the custom shader
czm_modelMaterial materialOutput;
fragmentMain(fragmentInput, materialOutput);
// Sanitize the custom shader output
vec4 color = vec4(materialOutput.diffuse, materialOutput.alpha);
color.rgb = max(color.rgb, vec3(0.0));
color.a = clamp(color.a, 0.0, 1.0);
// Pre-multiplied alpha blend
colorAccum += (1.0 - colorAccum.a) * vec4(color.rgb * color.a, color.a);
// Stop traversing if the alpha has been fully saturated
if (colorAccum.a > ALPHA_ACCUM_MAX) {
colorAccum.a = ALPHA_ACCUM_MAX;
break;
}
if (step.w == 0.0) {
// Shape is infinitely thin. The ray may have hit the edge of a
// foreground voxel. Step ahead slightly to check for more voxels
step.w == 0.00001;
}
// Keep raymarching
currentT += step.w;
positionUv = viewPosUv + currentT * viewDirUv;
// Check if there's more intersections.
if (currentT > endT) {
#if (INTERSECTION_COUNT == 1)
break;
#else
shapeIntersection = nextIntersection(ix);
if (shapeIntersection.entry.w == NO_HIT) {
break;
} else {
// Found another intersection. Resume raymarching there
currentT = shapeIntersection.entry.w;
endT = shapeIntersection.exit.w;
positionUv = viewPosUv + currentT * viewDirUv;
}
#endif
}
// Traverse the tree from the current ray position.
// This is similar to traverseOctreeFromBeginning but is faster when the ray is in the same tile as the previous step.
pointJacobian = convertUvToShapeUvSpaceDerivative(positionUv);
traverseOctreeFromExisting(pointJacobian.point, traversalData, sampleDatas);
step = getStepSize(sampleDatas[0], viewRayUv, shapeIntersection, pointJacobian.jacobianT, currentT);
}
// Convert the alpha from [0,ALPHA_ACCUM_MAX] to [0,1]
colorAccum.a /= ALPHA_ACCUM_MAX;
#if defined(PICKING)
// If alpha is 0.0 there is nothing to pick
if (colorAccum.a == 0.0) {
discard;
}
out_FragColor = u_pickColor;
#elif defined(PICKING_VOXEL)
// If alpha is 0.0 there is nothing to pick
if (colorAccum.a == 0.0) {
discard;
}
vec2 megatextureId = packIntToVec2(sampleDatas[0].megatextureIndex);
vec2 sampleIndex = packIntToVec2(getSampleIndex(sampleDatas[0]));
out_FragColor = vec4(megatextureId, sampleIndex);
#else
out_FragColor = colorAccum;
#endif
}
`;var u8=`in vec2 position;
uniform vec4 u_ndcSpaceAxisAlignedBoundingBox;
void main() {
vec2 aabbMin = u_ndcSpaceAxisAlignedBoundingBox.xy;
vec2 aabbMax = u_ndcSpaceAxisAlignedBoundingBox.zw;
vec2 translation = 0.5 * (aabbMax + aabbMin);
vec2 scale = 0.5 * (aabbMax - aabbMin);
gl_Position = vec4(position * scale + translation, 0.0, 1.0);
}
`;var f8=`/* Intersection defines
#define INTERSECTION_COUNT ###
*/
#define NO_HIT (-czm_infinity)
#define INF_HIT (czm_infinity * 0.5)
struct RayShapeIntersection {
vec4 entry;
vec4 exit;
};
vec4 intersectionMin(in vec4 intersect0, in vec4 intersect1)
{
if (intersect0.w == NO_HIT) {
return intersect1;
} else if (intersect1.w == NO_HIT) {
return intersect0;
}
return (intersect0.w <= intersect1.w) ? intersect0 : intersect1;
}
vec4 intersectionMax(in vec4 intersect0, in vec4 intersect1)
{
return (intersect0.w >= intersect1.w) ? intersect0 : intersect1;
}
RayShapeIntersection intersectIntersections(in Ray ray, in RayShapeIntersection intersect0, in RayShapeIntersection intersect1)
{
bool missed = (intersect0.entry.w == NO_HIT) ||
(intersect1.entry.w == NO_HIT) ||
(intersect0.exit.w < intersect1.entry.w) ||
(intersect0.entry.w > intersect1.exit.w);
if (missed) {
vec4 miss = vec4(normalize(ray.dir), NO_HIT);
return RayShapeIntersection(miss, miss);
}
vec4 entry = intersectionMax(intersect0.entry, intersect1.entry);
vec4 exit = intersectionMin(intersect0.exit, intersect1.exit);
return RayShapeIntersection(entry, exit);
}
struct Intersections {
// Don't access these member variables directly - call the functions instead.
// Store an array of ray-surface intersections. Each intersection is composed of:
// .xyz for the surface normal at the intersection point
// .w for the T value
// The scale of the normal encodes the shape intersection type:
// length(intersection.xyz) = 1: positive shape entry
// length(intersection.xyz) = 2: positive shape exit
// length(intersection.xyz) = 3: negative shape entry
// length(intersection.xyz) = 4: negative shape exit
// INTERSECTION_COUNT is the number of ray-*shape* (volume) intersections,
// so we need twice as many to track ray-*surface* intersections
vec4 intersections[INTERSECTION_COUNT * 2];
#if (INTERSECTION_COUNT > 1)
// Maintain state for future nextIntersection calls
int index;
int surroundCount;
bool surroundIsPositive;
#endif
};
RayShapeIntersection getFirstIntersection(in Intersections ix)
{
return RayShapeIntersection(ix.intersections[0], ix.intersections[1]);
}
vec4 encodeIntersectionType(vec4 intersection, int index, bool entry)
{
float scale = float(index > 0) * 2.0 + float(!entry) + 1.0;
return vec4(intersection.xyz * scale, intersection.w);
}
// Use defines instead of real functions because WebGL1 cannot access array with non-constant index.
#define setIntersection(/*inout Intersections*/ ix, /*int*/ index, /*float*/ t, /*bool*/ positive, /*bool*/ enter) (ix).intersections[(index)] = vec4(0.0, float(!positive) * 2.0 + float(!enter) + 1.0, 0.0, (t))
#define setIntersectionPair(/*inout Intersections*/ ix, /*int*/ index, /*vec2*/ entryExit) (ix).intersections[(index) * 2 + 0] = vec4(0.0, float((index) > 0) * 2.0 + 1.0, 0.0, (entryExit).x); (ix).intersections[(index) * 2 + 1] = vec4(0.0, float((index) > 0) * 2.0 + 2.0, 0.0, (entryExit).y)
#define setSurfaceIntersection(/*inout Intersections*/ ix, /*int*/ index, /*vec4*/ intersection, /*bool*/ positive, /*bool*/ enter) (ix).intersections[(index)] = encodeIntersectionType((intersection), int(!positive), (enter))
#define setShapeIntersection(/*inout Intersections*/ ix, /*int*/ index, /*RayShapeIntersection*/ intersection) (ix).intersections[(index) * 2 + 0] = encodeIntersectionType((intersection).entry, (index), true); (ix).intersections[(index) * 2 + 1] = encodeIntersectionType((intersection).exit, (index), false)
#if (INTERSECTION_COUNT > 1)
void initializeIntersections(inout Intersections ix) {
// Sort the intersections from min T to max T with bubble sort.
// Note: If this sorting function changes, some of the intersection test may
// need to be updated. Search for "bubble sort" to find those areas.
const int sortPasses = INTERSECTION_COUNT * 2 - 1;
for (int n = sortPasses; n > 0; --n) {
for (int i = 0; i < sortPasses; ++i) {
// The loop should be: for (i = 0; i < n; ++i) {...} but WebGL1 cannot
// loop with non-constant condition, so it has to break early instead
if (i >= n) { break; }
vec4 intersect0 = ix.intersections[i + 0];
vec4 intersect1 = ix.intersections[i + 1];
bool inOrder = intersect0.w <= intersect1.w;
ix.intersections[i + 0] = inOrder ? intersect0 : intersect1;
ix.intersections[i + 1] = inOrder ? intersect1 : intersect0;
}
}
// Prepare initial state for nextIntersection
ix.index = 0;
ix.surroundCount = 0;
ix.surroundIsPositive = false;
}
#endif
#if (INTERSECTION_COUNT > 1)
RayShapeIntersection nextIntersection(inout Intersections ix) {
vec4 surfaceIntersection = vec4(0.0, 0.0, 0.0, NO_HIT);
RayShapeIntersection shapeIntersection = RayShapeIntersection(surfaceIntersection, surfaceIntersection);
const int passCount = INTERSECTION_COUNT * 2;
if (ix.index == passCount) {
return shapeIntersection;
}
for (int i = 0; i < passCount; ++i) {
// The loop should be: for (i = ix.index; i < passCount; ++i) {...} but WebGL1 cannot
// loop with non-constant condition, so it has to continue instead.
if (i < ix.index) {
continue;
}
ix.index = i + 1;
surfaceIntersection = ix.intersections[i];
int intersectionType = int(length(surfaceIntersection.xyz) - 0.5);
bool currShapeIsPositive = intersectionType < 2;
bool enter = intMod(intersectionType, 2) == 0;
ix.surroundCount += enter ? +1 : -1;
ix.surroundIsPositive = currShapeIsPositive ? enter : ix.surroundIsPositive;
// entering positive or exiting negative
if (ix.surroundCount == 1 && ix.surroundIsPositive && enter == currShapeIsPositive) {
shapeIntersection.entry = surfaceIntersection;
}
// exiting positive or entering negative after being inside positive
bool exitPositive = !enter && currShapeIsPositive && ix.surroundCount == 0;
bool enterNegativeFromPositive = enter && !currShapeIsPositive && ix.surroundCount == 2 && ix.surroundIsPositive;
if (exitPositive || enterNegativeFromPositive) {
shapeIntersection.exit = surfaceIntersection;
// entry and exit have been found, so the loop can stop
if (exitPositive) {
// After exiting positive shape there is nothing left to intersect, so jump to the end index.
ix.index = passCount;
}
break;
}
}
return shapeIntersection;
}
#endif
// NOTE: initializeIntersections, nextIntersection aren't even declared unless INTERSECTION_COUNT > 1
`;var d8=`// See IntersectionUtils.glsl for the definitions of Ray, Intersections,
// setIntersectionPair, INF_HIT, NO_HIT
/* intersectDepth defines (set in Scene/VoxelRenderResources.js)
#define DEPTH_INTERSECTION_INDEX ###
*/
uniform mat4 u_transformPositionViewToUv;
void intersectDepth(in vec2 screenCoord, in Ray ray, inout Intersections ix) {
float logDepthOrDepth = czm_unpackDepth(texture(czm_globeDepthTexture, screenCoord));
if (logDepthOrDepth != 0.0) {
// Calculate how far the ray must travel before it hits the depth buffer.
vec4 eyeCoordinateDepth = czm_screenToEyeCoordinates(screenCoord, logDepthOrDepth);
eyeCoordinateDepth /= eyeCoordinateDepth.w;
vec3 depthPositionUv = vec3(u_transformPositionViewToUv * eyeCoordinateDepth);
float t = dot(depthPositionUv - ray.pos, ray.dir);
setIntersectionPair(ix, DEPTH_INTERSECTION_INDEX, vec2(t, +INF_HIT));
} else {
// There's no depth at this location.
setIntersectionPair(ix, DEPTH_INTERSECTION_INDEX, vec2(NO_HIT));
}
}
`;var h8=`// See IntersectionUtils.glsl for the definitions of Ray, Intersections, INF_HIT,
// NO_HIT, setShapeIntersection
/* Clipping plane defines (set in Scene/VoxelRenderResources.js)
#define CLIPPING_PLANES_UNION
#define CLIPPING_PLANES_COUNT
#define CLIPPING_PLANES_INTERSECTION_INDEX
*/
uniform sampler2D u_clippingPlanesTexture;
uniform mat4 u_clippingPlanesMatrix;
// Plane is in Hessian Normal Form
vec4 intersectPlane(in Ray ray, in vec4 plane) {
vec3 n = plane.xyz; // normal
float w = plane.w; // -dot(pointOnPlane, normal)
float a = dot(ray.pos, n);
float b = dot(ray.dir, n);
float t = -(w + a) / b;
return vec4(n, t);
}
void intersectClippingPlanes(in Ray ray, inout Intersections ix) {
vec4 backSide = vec4(-ray.dir, -INF_HIT);
vec4 farSide = vec4(ray.dir, +INF_HIT);
RayShapeIntersection clippingVolume;
#if (CLIPPING_PLANES_COUNT == 1)
// Union and intersection are the same when there's one clipping plane, and the code
// is more simplified.
vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, 0, u_clippingPlanesMatrix);
vec4 intersection = intersectPlane(ray, planeUv);
bool reflects = dot(ray.dir, intersection.xyz) < 0.0;
clippingVolume.entry = reflects ? backSide : intersection;
clippingVolume.exit = reflects ? intersection : farSide;
setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX, clippingVolume);
#elif defined(CLIPPING_PLANES_UNION)
vec4 firstTransmission = vec4(ray.dir, +INF_HIT);
vec4 lastReflection = vec4(-ray.dir, -INF_HIT);
for (int i = 0; i < CLIPPING_PLANES_COUNT; i++) {
vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, i, u_clippingPlanesMatrix);
vec4 intersection = intersectPlane(ray, planeUv);
if (dot(ray.dir, planeUv.xyz) > 0.0) {
firstTransmission = intersection.w <= firstTransmission.w ? intersection : firstTransmission;
} else {
lastReflection = intersection.w >= lastReflection.w ? intersection : lastReflection;
}
}
clippingVolume.entry = backSide;
clippingVolume.exit = lastReflection;
setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX + 0, clippingVolume);
clippingVolume.entry = firstTransmission;
clippingVolume.exit = farSide;
setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX + 1, clippingVolume);
#else // intersection
vec4 lastTransmission = vec4(ray.dir, -INF_HIT);
vec4 firstReflection = vec4(-ray.dir, +INF_HIT);
for (int i = 0; i < CLIPPING_PLANES_COUNT; i++) {
vec4 planeUv = getClippingPlane(u_clippingPlanesTexture, i, u_clippingPlanesMatrix);
vec4 intersection = intersectPlane(ray, planeUv);
if (dot(ray.dir, planeUv.xyz) > 0.0) {
lastTransmission = intersection.w > lastTransmission.w ? intersection : lastTransmission;
} else {
firstReflection = intersection.w < firstReflection.w ? intersection: firstReflection;
}
}
if (lastTransmission.w < firstReflection.w) {
clippingVolume.entry = lastTransmission;
clippingVolume.exit = firstReflection;
} else {
clippingVolume.entry = vec4(-ray.dir, NO_HIT);
clippingVolume.exit = vec4(ray.dir, NO_HIT);
}
setShapeIntersection(ix, CLIPPING_PLANES_INTERSECTION_INDEX, clippingVolume);
#endif
}
`;var EP=`// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT, INF_HIT,
// RayShapeIntersection
vec4 intersectLongitude(in Ray ray, in float angle, in bool positiveNormal) {
float normalSign = positiveNormal ? 1.0 : -1.0;
vec2 planeNormal = vec2(-sin(angle), cos(angle)) * normalSign;
vec2 position = ray.pos.xy;
vec2 direction = ray.dir.xy;
float approachRate = dot(direction, planeNormal);
float distance = -dot(position, planeNormal);
float t = (approachRate == 0.0)
? NO_HIT
: distance / approachRate;
return vec4(planeNormal, 0.0, t);
}
RayShapeIntersection intersectHalfSpace(in Ray ray, in float angle, in bool positiveNormal)
{
vec4 intersection = intersectLongitude(ray, angle, positiveNormal);
vec4 farSide = vec4(normalize(ray.dir), INF_HIT);
bool hitFront = (intersection.w > 0.0) == (dot(ray.pos.xy, intersection.xy) > 0.0);
if (!hitFront) {
return RayShapeIntersection(intersection, farSide);
} else {
return RayShapeIntersection(-1.0 * farSide, intersection);
}
}
void intersectFlippedWedge(in Ray ray, in vec2 minMaxAngle, out RayShapeIntersection intersections[2])
{
intersections[0] = intersectHalfSpace(ray, minMaxAngle.x, false);
intersections[1] = intersectHalfSpace(ray, minMaxAngle.y, true);
}
bool hitPositiveHalfPlane(in Ray ray, in vec4 intersection, in bool positiveNormal) {
float normalSign = positiveNormal ? 1.0 : -1.0;
vec2 planeDirection = vec2(intersection.y, -intersection.x) * normalSign;
vec2 hit = ray.pos.xy + intersection.w * ray.dir.xy;
return dot(hit, planeDirection) > 0.0;
}
void intersectHalfPlane(in Ray ray, in float angle, out RayShapeIntersection intersections[2]) {
vec4 intersection = intersectLongitude(ray, angle, true);
vec4 farSide = vec4(normalize(ray.dir), INF_HIT);
if (hitPositiveHalfPlane(ray, intersection, true)) {
intersections[0].entry = -1.0 * farSide;
intersections[0].exit = vec4(-1.0 * intersection.xy, 0.0, intersection.w);
intersections[1].entry = intersection;
intersections[1].exit = farSide;
} else {
vec4 miss = vec4(normalize(ray.dir), NO_HIT);
intersections[0].entry = -1.0 * farSide;
intersections[0].exit = farSide;
intersections[1].entry = miss;
intersections[1].exit = miss;
}
}
RayShapeIntersection intersectRegularWedge(in Ray ray, in vec2 minMaxAngle)
{
// Note: works for maxAngle > minAngle + pi, where the "regular wedge"
// is actually a negative volume.
// Compute intersections with the two planes.
// Normals will point toward the "outside" (negative space)
vec4 intersect1 = intersectLongitude(ray, minMaxAngle.x, false);
vec4 intersect2 = intersectLongitude(ray, minMaxAngle.y, true);
// Choose intersection with smallest T as the "first", the other as "last"
// Note: first or last could be in the "shadow" wedge, beyond the tip
bool inOrder = intersect1.w <= intersect2.w;
vec4 first = inOrder ? intersect1 : intersect2;
vec4 last = inOrder ? intersect2 : intersect1;
bool firstIsAhead = first.w >= 0.0;
bool startedInsideFirst = dot(ray.pos.xy, first.xy) < 0.0;
bool exitFromInside = firstIsAhead == startedInsideFirst;
bool lastIsAhead = last.w > 0.0;
bool startedOutsideLast = dot(ray.pos.xy, last.xy) >= 0.0;
bool enterFromOutside = lastIsAhead == startedOutsideLast;
vec4 farSide = vec4(normalize(ray.dir), INF_HIT);
vec4 miss = vec4(normalize(ray.dir), NO_HIT);
if (exitFromInside && enterFromOutside) {
// Ray crosses both faces of negative wedge, exiting then entering the positive shape
return RayShapeIntersection(first, last);
} else if (!exitFromInside && enterFromOutside) {
// Ray starts inside wedge. last is in shadow wedge, and first is actually the entry
return RayShapeIntersection(-1.0 * farSide, first);
} else if (exitFromInside && !enterFromOutside) {
// First intersection was in the shadow wedge, so last is actually the exit
return RayShapeIntersection(last, farSide);
} else { // !exitFromInside && !enterFromOutside
// Both intersections were in the shadow wedge
return RayShapeIntersection(miss, miss);
}
}
`;var m8=`// See IntersectionUtils.glsl for the definitions of Ray, RayShapeIntersection,
// NO_HIT, Intersections
/* Box defines (set in Scene/VoxelBoxShape.js)
#define BOX_INTERSECTION_INDEX ### // always 0
*/
uniform vec3 u_renderMinBounds;
uniform vec3 u_renderMaxBounds;
RayShapeIntersection intersectBox(in Ray ray, in vec3 minBound, in vec3 maxBound)
{
// Consider the box as the intersection of the space between 3 pairs of parallel planes
// Compute the distance along the ray to each plane
vec3 t0 = (minBound - ray.pos) / ray.dir;
vec3 t1 = (maxBound - ray.pos) / ray.dir;
// Identify candidate entries/exits based on distance from ray.pos
vec3 entries = min(t0, t1);
vec3 exits = max(t0, t1);
vec3 directions = sign(ray.dir);
// The actual intersection points are the furthest entry and the closest exit
float lastEntry = maxComponent(entries);
bvec3 isLastEntry = equal(entries, vec3(lastEntry));
vec3 entryNormal = -1.0 * vec3(isLastEntry) * directions;
vec4 entry = vec4(entryNormal, lastEntry);
float firstExit = minComponent(exits);
bvec3 isFirstExit = equal(exits, vec3(firstExit));
vec3 exitNormal = vec3(isLastEntry) * directions;
vec4 exit = vec4(exitNormal, firstExit);
if (entry.w > exit.w) {
entry.w = NO_HIT;
exit.w = NO_HIT;
}
return RayShapeIntersection(entry, exit);
}
void intersectShape(in Ray ray, inout Intersections ix)
{
RayShapeIntersection intersection = intersectBox(ray, u_renderMinBounds, u_renderMaxBounds);
setShapeIntersection(ix, BOX_INTERSECTION_INDEX, intersection);
}
`;var p8=`// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT, Intersections,
// RayShapeIntersection, setSurfaceIntersection, setShapeIntersection,
// intersectIntersections
// See IntersectLongitude.glsl for the definitions of intersectHalfPlane,
// intersectFlippedWedge, intersectRegularWedge
/* Cylinder defines (set in Scene/VoxelCylinderShape.js)
#define CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN
#define CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF
#define CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO
#define CYLINDER_INTERSECTION_INDEX_RADIUS_MAX
#define CYLINDER_INTERSECTION_INDEX_RADIUS_MIN
#define CYLINDER_INTERSECTION_INDEX_ANGLE
*/
// Cylinder uniforms
uniform vec2 u_cylinderRenderRadiusMinMax;
uniform vec2 u_cylinderRenderHeightMinMax;
#if defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE)
uniform vec2 u_cylinderRenderAngleMinMax;
#endif
/**
* Find the intersection of a ray with the volume defined by two planes of constant z
*/
RayShapeIntersection intersectHeightBounds(in Ray ray, in vec2 minMaxHeight, in bool convex)
{
float zPosition = ray.pos.z;
float zDirection = ray.dir.z;
float tmin = (minMaxHeight.x - zPosition) / zDirection;
float tmax = (minMaxHeight.y - zPosition) / zDirection;
// Normals point outside the volume
float signFlip = convex ? 1.0 : -1.0;
vec4 intersectMin = vec4(0.0, 0.0, -1.0 * signFlip, tmin);
vec4 intersectMax = vec4(0.0, 0.0, 1.0 * signFlip, tmax);
bool topEntry = zDirection < 0.0;
vec4 entry = topEntry ? intersectMax : intersectMin;
vec4 exit = topEntry ? intersectMin : intersectMax;
return RayShapeIntersection(entry, exit);
}
/**
* Find the intersection of a ray with a right cylindrical surface of a given radius
* about the z-axis.
*/
RayShapeIntersection intersectCylinder(in Ray ray, in float radius, in bool convex)
{
vec2 position = ray.pos.xy;
vec2 direction = ray.dir.xy;
float a = dot(direction, direction);
float b = dot(position, direction);
float c = dot(position, position) - radius * radius;
float determinant = b * b - a * c;
if (determinant < 0.0) {
vec4 miss = vec4(normalize(ray.dir), NO_HIT);
return RayShapeIntersection(miss, miss);
}
determinant = sqrt(determinant);
float t1 = (-b - determinant) / a;
float t2 = (-b + determinant) / a;
float signFlip = convex ? 1.0 : -1.0;
vec4 intersect1 = vec4(normalize(position + t1 * direction) * signFlip, 0.0, t1);
vec4 intersect2 = vec4(normalize(position + t2 * direction) * signFlip, 0.0, t2);
return RayShapeIntersection(intersect1, intersect2);
}
/**
* Find the intersection of a ray with a right cylindrical solid of given
* radius and height bounds. NOTE: The shape is assumed to be convex.
*/
RayShapeIntersection intersectBoundedCylinder(in Ray ray, in float radius, in vec2 minMaxHeight)
{
RayShapeIntersection cylinderIntersection = intersectCylinder(ray, radius, true);
RayShapeIntersection heightBoundsIntersection = intersectHeightBounds(ray, minMaxHeight, true);
return intersectIntersections(ray, cylinderIntersection, heightBoundsIntersection);
}
void intersectShape(Ray ray, inout Intersections ix)
{
// Position is converted from [0,1] to [-1,+1] because shape intersections assume unit space is [-1,+1].
// Direction is scaled as well to be in sync with position.
ray.pos = ray.pos * 2.0 - 1.0;
ray.dir *= 2.0;
RayShapeIntersection outerIntersect = intersectBoundedCylinder(ray, u_cylinderRenderRadiusMinMax.y, u_cylinderRenderHeightMinMax);
setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_RADIUS_MAX, outerIntersect);
if (outerIntersect.entry.w == NO_HIT) {
return;
}
#if defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT)
// When the cylinder is perfectly thin it's necessary to sandwich the
// inner cylinder intersection inside the outer cylinder intersection.
// Without this special case,
// [outerMin, outerMax, innerMin, innerMax] will bubble sort to
// [outerMin, innerMin, outerMax, innerMax] which will cause the back
// side of the cylinder to be invisible because it will think the ray
// is still inside the inner (negative) cylinder after exiting the
// outer (positive) cylinder.
// With this special case,
// [outerMin, innerMin, innerMax, outerMax] will bubble sort to
// [outerMin, innerMin, innerMax, outerMax] which will work correctly.
// Note: If initializeIntersections() changes its sorting function
// from bubble sort to something else, this code may need to change.
RayShapeIntersection innerIntersect = intersectCylinder(ray, 1.0, false);
setSurfaceIntersection(ix, 0, outerIntersect.entry, true, true); // positive, enter
setSurfaceIntersection(ix, 1, innerIntersect.entry, false, true); // negative, enter
setSurfaceIntersection(ix, 2, innerIntersect.exit, false, false); // negative, exit
setSurfaceIntersection(ix, 3, outerIntersect.exit, true, false); // positive, exit
#elif defined(CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN)
RayShapeIntersection innerIntersect = intersectCylinder(ray, u_cylinderRenderRadiusMinMax.x, false);
setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_RADIUS_MIN, innerIntersect);
#endif
#if defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF)
RayShapeIntersection wedgeIntersect = intersectRegularWedge(ray, u_cylinderRenderAngleMinMax);
setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE, wedgeIntersect);
#elif defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF)
RayShapeIntersection wedgeIntersects[2];
intersectFlippedWedge(ray, u_cylinderRenderAngleMinMax, wedgeIntersects);
setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 0, wedgeIntersects[0]);
setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 1, wedgeIntersects[1]);
#elif defined(CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO)
RayShapeIntersection wedgeIntersects[2];
intersectHalfPlane(ray, u_cylinderRenderAngleMinMax.x, wedgeIntersects);
setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 0, wedgeIntersects[0]);
setShapeIntersection(ix, CYLINDER_INTERSECTION_INDEX_ANGLE + 1, wedgeIntersects[1]);
#endif
}
`;var g8=`// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT, INF_HIT, Intersections,
// RayShapeIntersection, setSurfaceIntersection, setShapeIntersection
// See IntersectLongitude.glsl for the definitions of intersectHalfPlane,
// intersectFlippedWedge, intersectRegularWedge
/* Ellipsoid defines (set in Scene/VoxelEllipsoidShape.js)
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF
#define ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF
#define ELLIPSOID_INTERSECTION_INDEX_LONGITUDE
#define ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX
#define ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN
#define ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX
#define ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN
*/
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE)
uniform vec2 u_ellipsoidRenderLongitudeMinMax;
#endif
uniform float u_eccentricitySquared;
uniform vec2 u_ellipsoidRenderLatitudeSinMinMax;
uniform vec2 u_clipMinMaxHeight;
RayShapeIntersection intersectZPlane(in Ray ray, in float z) {
float t = -ray.pos.z / ray.dir.z;
bool startsOutside = sign(ray.pos.z) == sign(z);
bool entry = (t >= 0.0) != startsOutside;
vec4 intersect = vec4(0.0, 0.0, z, t);
vec4 farSide = vec4(normalize(ray.dir), INF_HIT);
if (entry) {
return RayShapeIntersection(intersect, farSide);
} else {
return RayShapeIntersection(-1.0 * farSide, intersect);
}
}
RayShapeIntersection intersectHeight(in Ray ray, in float relativeHeight, in bool convex)
{
// Scale the ray by the ellipsoid axes to make it a unit sphere
// Note: approximating ellipsoid + height as an ellipsoid
vec3 radiiCorrection = u_ellipsoidRadiiUv / (u_ellipsoidRadiiUv + relativeHeight);
vec3 position = ray.pos * radiiCorrection;
vec3 direction = ray.dir * radiiCorrection;
float a = dot(direction, direction); // ~ 1.0 (or maybe 4.0 if ray is scaled)
float b = dot(direction, position); // roughly inside [-1.0, 1.0] when zoomed in
float c = dot(position, position) - 1.0; // ~ 0.0 when zoomed in.
float determinant = b * b - a * c; // ~ b * b when zoomed in
if (determinant < 0.0) {
vec4 miss = vec4(normalize(direction), NO_HIT);
return RayShapeIntersection(miss, miss);
}
determinant = sqrt(determinant);
// Compute larger root using standard formula
float signB = b < 0.0 ? -1.0 : 1.0;
// The other root may suffer from subtractive cancellation in the standard formula.
// Compute it from the first root instead.
float t1 = (-b - signB * determinant) / a;
float t2 = c / (a * t1);
float tmin = min(t1, t2);
float tmax = max(t1, t2);
float directionScale = convex ? 1.0 : -1.0;
vec3 d1 = directionScale * normalize(position + tmin * direction);
vec3 d2 = directionScale * normalize(position + tmax * direction);
return RayShapeIntersection(vec4(d1, tmin), vec4(d2, tmax));
}
/**
* Given a circular cone around the z-axis, with apex at the origin,
* find the parametric distance(s) along a ray where that ray intersects
* the cone.
* The cone opening angle is described by the squared cosine of
* its half-angle (the angle between the Z-axis and the surface)
*/
vec2 intersectDoubleEndedCone(in Ray ray, in float cosSqrHalfAngle)
{
vec3 o = ray.pos;
vec3 d = ray.dir;
float sinSqrHalfAngle = 1.0 - cosSqrHalfAngle;
float aSin = d.z * d.z * sinSqrHalfAngle;
float aCos = -dot(d.xy, d.xy) * cosSqrHalfAngle;
float a = aSin + aCos;
float bSin = d.z * o.z * sinSqrHalfAngle;
float bCos = -dot(o.xy, d.xy) * cosSqrHalfAngle;
float b = bSin + bCos;
float cSin = o.z * o.z * sinSqrHalfAngle;
float cCos = -dot(o.xy, o.xy) * cosSqrHalfAngle;
float c = cSin + cCos;
// determinant = b * b - a * c. But bSin * bSin = aSin * cSin.
// Avoid subtractive cancellation by expanding to eliminate these terms
float determinant = 2.0 * bSin * bCos + bCos * bCos - aSin * cCos - aCos * cSin - aCos * cCos;
if (determinant < 0.0) {
return vec2(NO_HIT);
} else if (a == 0.0) {
// Ray is parallel to cone surface
return (b == 0.0)
? vec2(NO_HIT) // Ray is on cone surface
: vec2(-0.5 * c / b, NO_HIT);
}
determinant = sqrt(determinant);
// Compute larger root using standard formula
float signB = b < 0.0 ? -1.0 : 1.0;
float t1 = (-b - signB * determinant) / a;
// The other root may suffer from subtractive cancellation in the standard formula.
// Compute it from the first root instead.
float t2 = c / (a * t1);
float tmin = min(t1, t2);
float tmax = max(t1, t2);
return vec2(tmin, tmax);
}
/**
* Given a point on a conical surface, find the surface normal at that point.
*/
vec3 getConeNormal(in vec3 p, in bool convex) {
// Start with radial component pointing toward z-axis
vec2 radial = -abs(p.z) * normalize(p.xy);
// Z component points toward opening of cone
float zSign = (p.z < 0.0) ? -1.0 : 1.0;
float z = length(p.xy) * zSign;
// Flip normal if shape is convex
float flip = (convex) ? -1.0 : 1.0;
return normalize(vec3(radial, z) * flip);
}
/**
* Compute the shift between the ellipsoid origin and the apex of a cone of latitude
*/
float getLatitudeConeShift(in float sinLatitude) {
// Find prime vertical radius of curvature:
// the distance along the ellipsoid normal to the intersection with the z-axis
float x2 = u_eccentricitySquared * sinLatitude * sinLatitude;
float primeVerticalRadius = inversesqrt(1.0 - x2);
// Compute a shift from the origin to the intersection of the cone with the z-axis
return primeVerticalRadius * u_eccentricitySquared * sinLatitude;
}
void intersectFlippedCone(in Ray ray, in float cosHalfAngle, out RayShapeIntersection intersections[2]) {
// Undo the scaling from ellipsoid to sphere
ray.pos = ray.pos * u_ellipsoidRadiiUv;
ray.dir = ray.dir * u_ellipsoidRadiiUv;
// Shift the ray to account for the latitude cone not being centered at the Earth center
ray.pos.z += getLatitudeConeShift(cosHalfAngle);
float cosSqrHalfAngle = cosHalfAngle * cosHalfAngle;
vec2 intersect = intersectDoubleEndedCone(ray, cosSqrHalfAngle);
vec4 miss = vec4(normalize(ray.dir), NO_HIT);
vec4 farSide = vec4(normalize(ray.dir), INF_HIT);
// Initialize output with no intersections
intersections[0].entry = -1.0 * farSide;
intersections[0].exit = farSide;
intersections[1].entry = miss;
intersections[1].exit = miss;
if (intersect.x == NO_HIT) {
return;
}
// Find the points of intersection
float tmin = intersect.x;
float tmax = intersect.y;
vec3 p0 = ray.pos + tmin * ray.dir;
vec3 p1 = ray.pos + tmax * ray.dir;
vec4 intersect0 = vec4(getConeNormal(p0, true), tmin);
vec4 intersect1 = vec4(getConeNormal(p1, true), tmax);
bool p0InShadowCone = sign(p0.z) != sign(cosHalfAngle);
bool p1InShadowCone = sign(p1.z) != sign(cosHalfAngle);
if (p0InShadowCone && p1InShadowCone) {
// no valid intersections
} else if (p0InShadowCone) {
intersections[0].exit = intersect1;
} else if (p1InShadowCone) {
intersections[0].entry = intersect0;
} else {
intersections[0].exit = intersect0;
intersections[1].entry = intersect1;
intersections[1].exit = farSide;
}
}
RayShapeIntersection intersectRegularCone(in Ray ray, in float cosHalfAngle, in bool convex) {
// Undo the scaling from ellipsoid to sphere
ray.pos = ray.pos * u_ellipsoidRadiiUv;
ray.dir = ray.dir * u_ellipsoidRadiiUv;
// Shift the ray to account for the latitude cone not being centered at the Earth center
ray.pos.z += getLatitudeConeShift(cosHalfAngle);
float cosSqrHalfAngle = cosHalfAngle * cosHalfAngle;
vec2 intersect = intersectDoubleEndedCone(ray, cosSqrHalfAngle);
vec4 miss = vec4(normalize(ray.dir), NO_HIT);
vec4 farSide = vec4(normalize(ray.dir), INF_HIT);
if (intersect.x == NO_HIT) {
return RayShapeIntersection(miss, miss);
}
// Find the points of intersection
float tmin = intersect.x;
float tmax = intersect.y;
vec3 p0 = ray.pos + tmin * ray.dir;
vec3 p1 = ray.pos + tmax * ray.dir;
vec4 intersect0 = vec4(getConeNormal(p0, convex), tmin);
vec4 intersect1 = vec4(getConeNormal(p1, convex), tmax);
bool p0InShadowCone = sign(p0.z) != sign(cosHalfAngle);
bool p1InShadowCone = sign(p1.z) != sign(cosHalfAngle);
if (p0InShadowCone && p1InShadowCone) {
return RayShapeIntersection(miss, miss);
} else if (p0InShadowCone) {
return RayShapeIntersection(intersect1, farSide);
} else if (p1InShadowCone) {
return RayShapeIntersection(-1.0 * farSide, intersect0);
} else {
return RayShapeIntersection(intersect0, intersect1);
}
}
void intersectShape(in Ray ray, inout Intersections ix) {
// Position is converted from [0,1] to [-1,+1] because shape intersections assume unit space is [-1,+1].
// Direction is scaled as well to be in sync with position.
ray.pos = ray.pos * 2.0 - 1.0;
ray.dir *= 2.0;
// Outer ellipsoid
RayShapeIntersection outerIntersect = intersectHeight(ray, u_clipMinMaxHeight.y, true);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX, outerIntersect);
// Exit early if the outer ellipsoid was missed.
if (outerIntersect.entry.w == NO_HIT) {
return;
}
// Inner ellipsoid
RayShapeIntersection innerIntersect = intersectHeight(ray, u_clipMinMaxHeight.x, false);
if (innerIntersect.entry.w == NO_HIT) {
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN, innerIntersect);
} else {
// When the ellipsoid is large and thin it's possible for floating point math
// to cause the ray to intersect the inner ellipsoid before the outer ellipsoid.
// To prevent this from happening, clamp innerIntersect to outerIntersect and
// sandwich the inner ellipsoid intersection inside the outer ellipsoid intersection.
// Without this special case,
// [outerMin, outerMax, innerMin, innerMax] will bubble sort to
// [outerMin, innerMin, outerMax, innerMax] which will cause the back
// side of the ellipsoid to be invisible because it will think the ray
// is still inside the inner (negative) ellipsoid after exiting the
// outer (positive) ellipsoid.
// With this special case,
// [outerMin, innerMin, innerMax, outerMax] will bubble sort to
// [outerMin, innerMin, innerMax, outerMax] which will work correctly.
// Note: If initializeIntersections() changes its sorting function
// from bubble sort to something else, this code may need to change.
innerIntersect.entry.w = max(innerIntersect.entry.w, outerIntersect.entry.w);
innerIntersect.exit.w = min(innerIntersect.exit.w, outerIntersect.exit.w);
setSurfaceIntersection(ix, 0, outerIntersect.entry, true, true); // positive, enter
setSurfaceIntersection(ix, 1, innerIntersect.entry, false, true); // negative, enter
setSurfaceIntersection(ix, 2, innerIntersect.exit, false, false); // negative, exit
setSurfaceIntersection(ix, 3, outerIntersect.exit, true, false); // positive, exit
}
// Bottom cone
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF)
RayShapeIntersection bottomConeIntersection = intersectRegularCone(ray, u_ellipsoidRenderLatitudeSinMinMax.x, false);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN, bottomConeIntersection);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF)
RayShapeIntersection bottomConeIntersection = intersectZPlane(ray, -1.0);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN, bottomConeIntersection);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF)
RayShapeIntersection bottomConeIntersections[2];
intersectFlippedCone(ray, u_ellipsoidRenderLatitudeSinMinMax.x, bottomConeIntersections);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN + 0, bottomConeIntersections[0]);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN + 1, bottomConeIntersections[1]);
#endif
// Top cone
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF)
RayShapeIntersection topConeIntersections[2];
intersectFlippedCone(ray, u_ellipsoidRenderLatitudeSinMinMax.y, topConeIntersections);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX + 0, topConeIntersections[0]);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX + 1, topConeIntersections[1]);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF)
RayShapeIntersection topConeIntersection = intersectZPlane(ray, 1.0);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX, topConeIntersection);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF)
RayShapeIntersection topConeIntersection = intersectRegularCone(ray, u_ellipsoidRenderLatitudeSinMinMax.y, false);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX, topConeIntersection);
#endif
// Wedge
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO)
RayShapeIntersection wedgeIntersects[2];
intersectHalfPlane(ray, u_ellipsoidRenderLongitudeMinMax.x, wedgeIntersects);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 0, wedgeIntersects[0]);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 1, wedgeIntersects[1]);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF)
RayShapeIntersection wedgeIntersect = intersectRegularWedge(ray, u_ellipsoidRenderLongitudeMinMax);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE, wedgeIntersect);
#elif defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF)
RayShapeIntersection wedgeIntersects[2];
intersectFlippedWedge(ray, u_ellipsoidRenderLongitudeMinMax, wedgeIntersects);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 0, wedgeIntersects[0]);
setShapeIntersection(ix, ELLIPSOID_INTERSECTION_INDEX_LONGITUDE + 1, wedgeIntersects[1]);
#endif
}
`;var TS=`// Main intersection function for Voxel scenes.
// See IntersectBox.glsl, IntersectCylinder.glsl, or IntersectEllipsoid.glsl
// for the definition of intersectShape. The appropriate function is selected
// based on the VoxelPrimitive shape type, and added to the shader in
// Scene/VoxelRenderResources.js.
// See also IntersectClippingPlane.glsl and IntersectDepth.glsl.
// See IntersectionUtils.glsl for the definitions of Ray, NO_HIT,
// getFirstIntersection, initializeIntersections, nextIntersection.
/* Intersection defines (set in Scene/VoxelRenderResources.js)
#define INTERSECTION_COUNT ###
*/
RayShapeIntersection intersectScene(in vec2 screenCoord, in Ray ray, out Intersections ix) {
// Do a ray-shape intersection to find the exact starting and ending points.
intersectShape(ray, ix);
// Exit early if the positive shape was completely missed or behind the ray.
RayShapeIntersection intersection = getFirstIntersection(ix);
if (intersection.entry.w == NO_HIT) {
// Positive shape was completely missed - so exit early.
return intersection;
}
// Clipping planes
#if defined(CLIPPING_PLANES)
intersectClippingPlanes(ray, ix);
#endif
// Depth
#if defined(DEPTH_TEST)
intersectDepth(screenCoord, ray, ix);
#endif
// Find the first intersection that's in front of the ray
#if (INTERSECTION_COUNT > 1)
initializeIntersections(ix);
for (int i = 0; i < INTERSECTION_COUNT; ++i) {
intersection = nextIntersection(ix);
if (intersection.exit.w > 0.0) {
// Set start to 0.0 when ray is inside the shape.
intersection.entry.w = max(intersection.entry.w, 0.0);
break;
}
}
#else
// Set start to 0.0 when ray is inside the shape.
intersection.entry.w = max(intersection.entry.w, 0.0);
#endif
return intersection;
}
`;var _8=`/* Box defines (set in Scene/VoxelBoxShape.js)
#define BOX_HAS_SHAPE_BOUNDS
*/
#if defined(BOX_HAS_SHAPE_BOUNDS)
uniform vec3 u_boxUvToShapeUvScale;
uniform vec3 u_boxUvToShapeUvTranslate;
#endif
PointJacobianT convertUvToShapeSpaceDerivative(in vec3 positionUv) {
// For BOX, UV space = shape space, so we can use positionUv as-is,
// and the Jacobian is the identity matrix, except that a step of 1
// only spans half the shape space [-1, 1], so the identity is scaled.
return PointJacobianT(positionUv, mat3(0.5));
}
vec3 convertShapeToShapeUvSpace(in vec3 positionShape) {
#if defined(BOX_HAS_SHAPE_BOUNDS)
return positionShape * u_boxUvToShapeUvScale + u_boxUvToShapeUvTranslate;
#else
return positionShape;
#endif
}
PointJacobianT convertUvToShapeUvSpaceDerivative(in vec3 positionUv) {
PointJacobianT pointJacobian = convertUvToShapeSpaceDerivative(positionUv);
pointJacobian.point = convertShapeToShapeUvSpace(pointJacobian.point);
return pointJacobian;
}
vec3 convertShapeUvToUvSpace(in vec3 shapeUv) {
#if defined(BOX_HAS_SHAPE_BOUNDS)
return (shapeUv - u_boxUvToShapeUvTranslate) / u_boxUvToShapeUvScale;
#else
return shapeUv;
#endif
}
vec3 scaleShapeUvToShapeSpace(in vec3 shapeUv) {
#if defined(BOX_HAS_SHAPE_BOUNDS)
return shapeUv / u_boxUvToShapeUvScale;
#else
return shapeUv;
#endif
}`;var y8=`/* Cylinder defines (set in Scene/VoxelCylinderShape.js)
#define CYLINDER_HAS_SHAPE_BOUNDS_RADIUS
#define CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY
#define CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED
*/
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS)
uniform vec2 u_cylinderUvToShapeUvRadius; // x = scale, y = offset
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT)
uniform vec2 u_cylinderUvToShapeUvHeight; // x = scale, y = offset
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE)
uniform vec2 u_cylinderUvToShapeUvAngle; // x = scale, y = offset
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY)
uniform vec2 u_cylinderShapeUvAngleMinMax;
#endif
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY) || defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED)
uniform float u_cylinderShapeUvAngleRangeZeroMid;
#endif
PointJacobianT convertUvToShapeSpaceDerivative(in vec3 positionUv) {
// Convert from Cartesian UV space [0, 1] to Cartesian local space [-1, 1]
vec3 position = positionUv * 2.0 - 1.0;
float radius = length(position.xy); // [0, 1]
vec3 radial = normalize(vec3(position.xy, 0.0));
// Shape space height is defined within [0, 1]
float height = positionUv.z; // [0, 1]
vec3 z = vec3(0.0, 0.0, 1.0);
float angle = atan(position.y, position.x);
vec3 east = normalize(vec3(-position.y, position.x, 0.0));
vec3 point = vec3(radius, angle, height);
mat3 jacobianT = mat3(radial, z, east / length(position.xy));
return PointJacobianT(point, jacobianT);
}
vec3 convertShapeToShapeUvSpace(in vec3 positionShape) {
float radius = positionShape.x;
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS)
radius = radius * u_cylinderUvToShapeUvRadius.x + u_cylinderUvToShapeUvRadius.y;
#endif
float angle = (positionShape.y + czm_pi) / czm_twoPi;
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE)
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED)
// Comparing against u_cylinderShapeUvAngleMinMax has precision problems. u_cylinderShapeUvAngleRangeZeroMid is more conservative.
angle += float(angle < u_cylinderShapeUvAngleRangeZeroMid);
#endif
// Avoid flickering from reading voxels from both sides of the -pi/+pi discontinuity.
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY)
angle = angle > u_cylinderShapeUvAngleRangeZeroMid ? u_cylinderShapeUvAngleMinMax.x : angle;
#elif defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY)
angle = angle < u_cylinderShapeUvAngleRangeZeroMid ? u_cylinderShapeUvAngleMinMax.y : angle;
#endif
angle = angle * u_cylinderUvToShapeUvAngle.x + u_cylinderUvToShapeUvAngle.y;
#endif
float height = positionShape.z;
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT)
height = height * u_cylinderUvToShapeUvHeight.x + u_cylinderUvToShapeUvHeight.y;
#endif
return vec3(radius, angle, height);
}
PointJacobianT convertUvToShapeUvSpaceDerivative(in vec3 positionUv) {
PointJacobianT pointJacobian = convertUvToShapeSpaceDerivative(positionUv);
pointJacobian.point = convertShapeToShapeUvSpace(pointJacobian.point);
return pointJacobian;
}
vec3 scaleShapeUvToShapeSpace(in vec3 shapeUv) {
float radius = shapeUv.x;
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_RADIUS)
radius /= u_cylinderUvToShapeUvRadius.x;
#endif
float angle = shapeUv.y * czm_twoPi;
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE)
angle /= u_cylinderUvToShapeUvAngle.x;
#endif
float height = shapeUv.z;
#if defined(CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT)
height /= u_cylinderUvToShapeUvHeight.x;
#endif
return vec3(radius, angle, height);
}
`;var b8=`/* Ellipsoid defines (set in Scene/VoxelEllipsoidShape.js)
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY
#define ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY
#define ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE
#define ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED
#define ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE
*/
uniform vec3 u_ellipsoidRadiiUv; // [0,1]
uniform vec2 u_evoluteScale; // (radiiUv.x ^ 2 - radiiUv.z ^ 2) * vec2(1.0, -1.0) / radiiUv;
uniform vec3 u_ellipsoidInverseRadiiSquaredUv;
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY) || defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY) || defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED)
uniform vec3 u_ellipsoidShapeUvLongitudeMinMaxMid;
#endif
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE)
uniform vec2 u_ellipsoidUvToShapeUvLongitude; // x = scale, y = offset
#endif
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE)
uniform vec2 u_ellipsoidUvToShapeUvLatitude; // x = scale, y = offset
#endif
uniform float u_ellipsoidInverseHeightDifferenceUv;
// robust iterative solution without trig functions
// https://github.com/0xfaded/ellipse_demo/issues/1
// https://stackoverflow.com/questions/22959698/distance-from-given-point-to-given-ellipse
// Extended to return radius of curvature along with the point
vec3 nearestPointAndRadiusOnEllipse(vec2 pos, vec2 radii) {
vec2 p = abs(pos);
vec2 inverseRadii = 1.0 / radii;
// We describe the ellipse parametrically: v = radii * vec2(cos(t), sin(t))
// but store the cos and sin of t in a vec2 for efficiency.
// Initial guess: t = pi/4
vec2 tTrigs = vec2(0.7071067811865476);
// Initial guess of point on ellipsoid
vec2 v = radii * tTrigs;
// Center of curvature of the ellipse at v
vec2 evolute = u_evoluteScale * tTrigs * tTrigs * tTrigs;
const int iterations = 3;
for (int i = 0; i < iterations; ++i) {
// Find the (approximate) intersection of p - evolute with the ellipsoid.
vec2 q = normalize(p - evolute) * length(v - evolute);
// Update the estimate of t.
tTrigs = (q + evolute) * inverseRadii;
tTrigs = normalize(clamp(tTrigs, 0.0, 1.0));
v = radii * tTrigs;
evolute = u_evoluteScale * tTrigs * tTrigs * tTrigs;
}
return vec3(v * sign(pos), length(v - evolute));
}
PointJacobianT convertUvToShapeSpaceDerivative(in vec3 positionUv) {
// Convert from UV space [0, 1] to local space [-1, 1]
vec3 position = positionUv * 2.0 - 1.0;
// Undo the scaling from ellipsoid to sphere
position = position * u_ellipsoidRadiiUv;
float longitude = atan(position.y, position.x);
vec3 east = normalize(vec3(-position.y, position.x, 0.0));
// Convert the 3D position to a 2D position relative to the ellipse (radii.x, radii.z)
// (assume radii.y == radii.x) and find the nearest point on the ellipse and its normal
float distanceFromZAxis = length(position.xy);
vec2 posEllipse = vec2(distanceFromZAxis, position.z);
vec3 surfacePointAndRadius = nearestPointAndRadiusOnEllipse(posEllipse, u_ellipsoidRadiiUv.xz);
vec2 surfacePoint = surfacePointAndRadius.xy;
vec2 normal2d = normalize(surfacePoint * u_ellipsoidInverseRadiiSquaredUv.xz);
float latitude = atan(normal2d.y, normal2d.x);
vec3 north = vec3(-normal2d.y * normalize(position.xy), abs(normal2d.x));
float heightSign = length(posEllipse) < length(surfacePoint) ? -1.0 : 1.0;
float height = heightSign * length(posEllipse - surfacePoint);
vec3 up = normalize(cross(east, north));
vec3 point = vec3(longitude, latitude, height);
mat3 jacobianT = mat3(east / distanceFromZAxis, north / (surfacePointAndRadius.z + height), up);
return PointJacobianT(point, jacobianT);
}
vec3 convertShapeToShapeUvSpace(in vec3 positionShape) {
// Longitude: shift & scale to [0, 1]
float longitude = (positionShape.x + czm_pi) / czm_twoPi;
// Correct the angle when max < min
// Technically this should compare against min longitude - but it has precision problems so compare against the middle of empty space.
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED)
longitude += float(longitude < u_ellipsoidShapeUvLongitudeMinMaxMid.z);
#endif
// Avoid flickering from reading voxels from both sides of the -pi/+pi discontinuity.
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY)
longitude = longitude > u_ellipsoidShapeUvLongitudeMinMaxMid.z ? u_ellipsoidShapeUvLongitudeMinMaxMid.x : longitude;
#endif
#if defined(ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY)
longitude = longitude < u_ellipsoidShapeUvLongitudeMinMaxMid.z ? u_ellipsoidShapeUvLongitudeMinMaxMid.y : longitude;
#endif
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE)
longitude = longitude * u_ellipsoidUvToShapeUvLongitude.x + u_ellipsoidUvToShapeUvLongitude.y;
#endif
// Latitude: shift and scale to [0, 1]
float latitude = (positionShape.y + czm_piOverTwo) / czm_pi;
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE)
latitude = latitude * u_ellipsoidUvToShapeUvLatitude.x + u_ellipsoidUvToShapeUvLatitude.y;
#endif
// Height: scale to the range [0, 1]
float height = 1.0 + positionShape.z * u_ellipsoidInverseHeightDifferenceUv;
return vec3(longitude, latitude, height);
}
PointJacobianT convertUvToShapeUvSpaceDerivative(in vec3 positionUv) {
PointJacobianT pointJacobian = convertUvToShapeSpaceDerivative(positionUv);
pointJacobian.point = convertShapeToShapeUvSpace(pointJacobian.point);
return pointJacobian;
}
vec3 scaleShapeUvToShapeSpace(in vec3 shapeUv) {
// Convert from [0, 1] to radians [-pi, pi]
float longitude = shapeUv.x * czm_twoPi;
#if defined (ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE)
longitude /= u_ellipsoidUvToShapeUvLongitude.x;
#endif
// Convert from [0, 1] to radians [-pi/2, pi/2]
float latitude = shapeUv.y * czm_pi;
#if defined(ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE)
latitude /= u_ellipsoidUvToShapeUvLatitude.x;
#endif
float height = shapeUv.z / u_ellipsoidInverseHeightDifferenceUv;
return vec3(longitude, latitude, height);
}
`;var x8=`// These octree flags must be in sync with GpuOctreeFlag in VoxelTraversal.js
#define OCTREE_FLAG_INTERNAL 0
#define OCTREE_FLAG_LEAF 1
#define OCTREE_FLAG_PACKED_LEAF_FROM_PARENT 2
#define OCTREE_MAX_LEVELS 32 // Harcoded value because GLSL doesn't like variable length loops
uniform sampler2D u_octreeInternalNodeTexture;
uniform vec2 u_octreeInternalNodeTexelSizeUv;
uniform int u_octreeInternalNodeTilesPerRow;
#if (SAMPLE_COUNT > 1)
uniform sampler2D u_octreeLeafNodeTexture;
uniform vec2 u_octreeLeafNodeTexelSizeUv;
uniform int u_octreeLeafNodeTilesPerRow;
#endif
uniform ivec3 u_dimensions; // does not include padding, and is in the z-up orientation
uniform ivec3 u_inputDimensions; // includes padding, and is in the orientation of the input data
#if defined(PADDING)
uniform ivec3 u_paddingBefore;
#endif
struct OctreeNodeData {
int data;
int flag;
};
struct TraversalData {
ivec4 octreeCoords;
int parentOctreeIndex;
};
struct SampleData {
int megatextureIndex;
ivec4 tileCoords;
vec3 tileUv;
vec3 inputCoordinate;
#if (SAMPLE_COUNT > 1)
float weight;
#endif
};
// Integer mod: For WebGL1 only
int intMod(in int a, in int b) {
return a - (b * (a / b));
}
int normU8_toInt(in float value) {
return int(value * 255.0);
}
int normU8x2_toInt(in vec2 value) {
return int(value.x * 255.0) + 256 * int(value.y * 255.0);
}
float normU8x2_toFloat(in vec2 value) {
return float(normU8x2_toInt(value)) / 65535.0;
}
OctreeNodeData getOctreeNodeData(in vec2 octreeUv) {
vec4 texData = texture(u_octreeInternalNodeTexture, octreeUv);
OctreeNodeData data;
data.data = normU8x2_toInt(texData.xy);
data.flag = normU8x2_toInt(texData.zw);
return data;
}
OctreeNodeData getOctreeChildData(in int parentOctreeIndex, in ivec3 childCoord) {
int childIndex = childCoord.z * 4 + childCoord.y * 2 + childCoord.x;
int octreeCoordX = intMod(parentOctreeIndex, u_octreeInternalNodeTilesPerRow) * 9 + 1 + childIndex;
int octreeCoordY = parentOctreeIndex / u_octreeInternalNodeTilesPerRow;
vec2 octreeUv = u_octreeInternalNodeTexelSizeUv * vec2(float(octreeCoordX) + 0.5, float(octreeCoordY) + 0.5);
return getOctreeNodeData(octreeUv);
}
int getOctreeParentIndex(in int octreeIndex) {
int octreeCoordX = intMod(octreeIndex, u_octreeInternalNodeTilesPerRow) * 9;
int octreeCoordY = octreeIndex / u_octreeInternalNodeTilesPerRow;
vec2 octreeUv = u_octreeInternalNodeTexelSizeUv * vec2(float(octreeCoordX) + 0.5, float(octreeCoordY) + 0.5);
vec4 parentData = texture(u_octreeInternalNodeTexture, octreeUv);
int parentOctreeIndex = normU8x2_toInt(parentData.xy);
return parentOctreeIndex;
}
/**
* Convert a position in the uv-space of the tileset bounding shape
* into the uv-space of a tile within the tileset
*/
vec3 getTileUv(in vec3 shapePosition, in ivec4 octreeCoords) {
// PERFORMANCE_IDEA: use bit-shifting (only in WebGL2)
float dimAtLevel = exp2(float(octreeCoords.w));
return shapePosition * dimAtLevel - vec3(octreeCoords.xyz);
}
vec3 getClampedTileUv(in vec3 shapePosition, in ivec4 octreeCoords) {
vec3 tileUv = getTileUv(shapePosition, octreeCoords);
return clamp(tileUv, vec3(0.0), vec3(1.0));
}
void addSampleCoordinates(in vec3 shapePosition, inout SampleData sampleData) {
vec3 tileUv = getClampedTileUv(shapePosition, sampleData.tileCoords);
vec3 inputCoordinate = tileUv * vec3(u_dimensions);
#if defined(PADDING)
inputCoordinate += vec3(u_paddingBefore);
#endif
#if defined(Y_UP_METADATA_ORDER)
#if defined(SHAPE_BOX)
float inputY = inputCoordinate.y;
inputCoordinate.y = float(u_inputDimensions.y) - inputCoordinate.z;
inputCoordinate.z = inputY;
#elif defined(SHAPE_CYLINDER)
float angle = inputCoordinate.y;
float height = inputCoordinate.z;
#if (!defined(CYLINDER_HAS_SHAPE_BOUNDS_ANGLE))
// Account for the different 0-angle convention in glTF vs 3DTiles
if (sampleData.tileCoords.w == 0) {
float angleCount = float(u_inputDimensions.z);
angle = mod(angle + angleCount / 2.0, angleCount);
}
#endif
inputCoordinate.y = height;
inputCoordinate.z = angle;
#endif
#endif
sampleData.tileUv = tileUv;
sampleData.inputCoordinate = inputCoordinate;
}
void getOctreeLeafSampleData(in OctreeNodeData data, in ivec4 octreeCoords, out SampleData sampleData) {
sampleData.megatextureIndex = data.data;
sampleData.tileCoords = (data.flag == OCTREE_FLAG_PACKED_LEAF_FROM_PARENT)
? ivec4(octreeCoords.xyz / 2, octreeCoords.w - 1)
: octreeCoords;
}
#if (SAMPLE_COUNT > 1)
void getOctreeLeafSampleDatas(in OctreeNodeData data, in ivec4 octreeCoords, out SampleData sampleDatas[SAMPLE_COUNT]) {
int leafIndex = data.data;
int leafNodeTexelCount = 2;
// Adding 0.5 moves to the center of the texel
float leafCoordXStart = float(intMod(leafIndex, u_octreeLeafNodeTilesPerRow) * leafNodeTexelCount) + 0.5;
float leafCoordY = float(leafIndex / u_octreeLeafNodeTilesPerRow) + 0.5;
// Get an interpolation weight and a flag to determine whether to read the parent texture
vec2 leafUv0 = u_octreeLeafNodeTexelSizeUv * vec2(leafCoordXStart + 0.0, leafCoordY);
vec4 leafData0 = texture(u_octreeLeafNodeTexture, leafUv0);
float lerp = normU8x2_toFloat(leafData0.xy);
sampleDatas[0].weight = 1.0 - lerp;
sampleDatas[1].weight = lerp;
// TODO: this looks wrong? Should be comparing to OCTREE_FLAG_PACKED_LEAF_FROM_PARENT
sampleDatas[0].tileCoords = (normU8_toInt(leafData0.z) == 1)
? ivec4(octreeCoords.xyz / 2, octreeCoords.w - 1)
: octreeCoords;
sampleDatas[1].tileCoords = (normU8_toInt(leafData0.w) == 1)
? ivec4(octreeCoords.xyz / 2, octreeCoords.w - 1)
: octreeCoords;
// Get megatexture indices for both samples
vec2 leafUv1 = u_octreeLeafNodeTexelSizeUv * vec2(leafCoordXStart + 1.0, leafCoordY);
vec4 leafData1 = texture(u_octreeLeafNodeTexture, leafUv1);
sampleDatas[0].megatextureIndex = normU8x2_toInt(leafData1.xy);
sampleDatas[1].megatextureIndex = normU8x2_toInt(leafData1.zw);
}
#endif
OctreeNodeData traverseOctreeDownwards(in vec3 shapePosition, inout TraversalData traversalData) {
float sizeAtLevel = exp2(-1.0 * float(traversalData.octreeCoords.w));
vec3 start = vec3(traversalData.octreeCoords.xyz) * sizeAtLevel;
vec3 end = start + vec3(sizeAtLevel);
OctreeNodeData childData;
for (int i = 0; i < OCTREE_MAX_LEVELS; ++i) {
// Find out which octree child contains the position
// 0 if before center, 1 if after
vec3 center = 0.5 * (start + end);
vec3 childCoord = step(center, shapePosition);
// Get octree coords for the next level down
ivec4 octreeCoords = traversalData.octreeCoords;
traversalData.octreeCoords = ivec4(octreeCoords.xyz * 2 + ivec3(childCoord), octreeCoords.w + 1);
childData = getOctreeChildData(traversalData.parentOctreeIndex, ivec3(childCoord));
if (childData.flag != OCTREE_FLAG_INTERNAL) {
// leaf tile - stop traversing
break;
}
// interior tile - keep going deeper
start = mix(start, center, childCoord);
end = mix(center, end, childCoord);
traversalData.parentOctreeIndex = childData.data;
}
return childData;
}
/**
* Transform a given position to an octree tile coordinate and a position within that tile,
* and find the corresponding megatexture index and texture coordinates
*/
void traverseOctreeFromBeginning(in vec3 shapePosition, out TraversalData traversalData, out SampleData sampleDatas[SAMPLE_COUNT]) {
traversalData.octreeCoords = ivec4(0);
traversalData.parentOctreeIndex = 0;
OctreeNodeData nodeData = getOctreeNodeData(vec2(0.0));
if (nodeData.flag != OCTREE_FLAG_LEAF) {
nodeData = traverseOctreeDownwards(shapePosition, traversalData);
}
#if (SAMPLE_COUNT == 1)
getOctreeLeafSampleData(nodeData, traversalData.octreeCoords, sampleDatas[0]);
addSampleCoordinates(shapePosition, sampleDatas[0]);
#else
getOctreeLeafSampleDatas(nodeData, traversalData.octreeCoords, sampleDatas);
addSampleCoordinates(shapePosition, sampleDatas[0]);
addSampleCoordinates(shapePosition, sampleDatas[1]);
#endif
}
bool inRange(in vec3 v, in vec3 minVal, in vec3 maxVal) {
return clamp(v, minVal, maxVal) == v;
}
bool insideTile(in vec3 shapePosition, in ivec4 octreeCoords) {
vec3 tileUv = getTileUv(shapePosition, octreeCoords);
bool inside = inRange(tileUv, vec3(0.0), vec3(1.0));
// Assume (!) the position is always inside the root tile.
return inside || octreeCoords.w == 0;
}
void traverseOctreeFromExisting(in vec3 shapePosition, inout TraversalData traversalData, inout SampleData sampleDatas[SAMPLE_COUNT]) {
if (insideTile(shapePosition, traversalData.octreeCoords)) {
for (int i = 0; i < SAMPLE_COUNT; i++) {
addSampleCoordinates(shapePosition, sampleDatas[i]);
}
return;
}
// Go up tree until we find a parent tile containing shapePosition
for (int i = 0; i < OCTREE_MAX_LEVELS; ++i) {
traversalData.octreeCoords.xyz /= 2;
traversalData.octreeCoords.w -= 1;
if (insideTile(shapePosition, traversalData.octreeCoords)) {
break;
}
traversalData.parentOctreeIndex = getOctreeParentIndex(traversalData.parentOctreeIndex);
}
// Go down tree
OctreeNodeData nodeData = traverseOctreeDownwards(shapePosition, traversalData);
#if (SAMPLE_COUNT == 1)
getOctreeLeafSampleData(nodeData, traversalData.octreeCoords, sampleDatas[0]);
addSampleCoordinates(shapePosition, sampleDatas[0]);
#else
getOctreeLeafSampleDatas(nodeData, traversalData.octreeCoords, sampleDatas);
addSampleCoordinates(shapePosition, sampleDatas[0]);
addSampleCoordinates(shapePosition, sampleDatas[1]);
#endif
}
`;var T8=`// See Octree.glsl for the definitions of SampleData and intMod
/* Megatexture defines (set in Scene/VoxelRenderResources.js)
#define SAMPLE_COUNT ###
#define NEAREST_SAMPLING
#define PADDING
*/
uniform ivec2 u_megatextureSliceDimensions; // number of slices per tile, in two dimensions
uniform ivec2 u_megatextureTileDimensions; // number of tiles per megatexture, in two dimensions
uniform vec2 u_megatextureVoxelSizeUv;
uniform vec2 u_megatextureSliceSizeUv;
uniform vec2 u_megatextureTileSizeUv;
// Integer min, max, clamp: For WebGL1 only
int intMin(int a, int b) {
return a <= b ? a : b;
}
int intMax(int a, int b) {
return a >= b ? a : b;
}
int intClamp(int v, int minVal, int maxVal) {
return intMin(intMax(v, minVal), maxVal);
}
vec2 index1DTo2DTexcoord(int index, ivec2 dimensions, vec2 uvScale)
{
int indexX = intMod(index, dimensions.x);
int indexY = index / dimensions.x;
return vec2(indexX, indexY) * uvScale;
}
/*
How is 3D data stored in a 2D megatexture?
In this example there is only one loaded tile and it has 2x2x2 voxels (8 voxels total).
The data is sliced by Z. The data at Z = 0 is placed in texels (0,0), (0,1), (1,0), (1,1) and
the data at Z = 1 is placed in texels (2,0), (2,1), (3,0), (3,1).
Note that there could be empty space in the megatexture because it's a power of two.
0 1 2 3
+---+---+---+---+
| | | | | 3
+---+---+---+---+
| | | | | 2
+-------+-------+
|010|110|011|111| 1
|--- ---|--- ---|
|000|100|001|101| 0
+-------+-------+
When doing linear interpolation the megatexture needs to be sampled twice: once for
the Z slice above the voxel coordinate and once for the slice below. The two slices
are interpolated with fract(coord.z - 0.5). For example, a Z coordinate of 1.0 is
halfway between two Z slices so the interpolation factor is 0.5. Below is a side view
of the 3D voxel grid with voxel coordinates on the left side.
2 +---+
|001|
1 +-z-+
|000|
0 +---+
When doing nearest neighbor the megatexture only needs to be sampled once at the closest Z slice.
*/
Properties getPropertiesFromMegatexture(in SampleData sampleData) {
int tileIndex = sampleData.megatextureIndex;
vec3 voxelCoord = sampleData.inputCoordinate;
#if defined(NEAREST_SAMPLING)
// Round to the center of the nearest voxel
voxelCoord = floor(voxelCoord) + vec3(0.5);
#endif
// Tile location
vec2 tileUvOffset = index1DTo2DTexcoord(tileIndex, u_megatextureTileDimensions, u_megatextureTileSizeUv);
// Slice location
float slice = voxelCoord.z - 0.5;
int sliceIndex = int(floor(slice));
int sliceIndex0 = intClamp(sliceIndex, 0, u_inputDimensions.z - 1);
vec2 sliceUvOffset0 = index1DTo2DTexcoord(sliceIndex0, u_megatextureSliceDimensions, u_megatextureSliceSizeUv);
// Voxel location
vec2 voxelUvOffset = clamp(voxelCoord.xy, vec2(0.5), vec2(u_inputDimensions.xy) - vec2(0.5)) * u_megatextureVoxelSizeUv;
// Final location in the megatexture
vec2 uv0 = tileUvOffset + sliceUvOffset0 + voxelUvOffset;
#if defined(NEAREST_SAMPLING)
return getPropertiesFromMegatextureAtUv(uv0);
#else
float sliceLerp = fract(slice);
int sliceIndex1 = intMin(sliceIndex + 1, u_inputDimensions.z - 1);
vec2 sliceUvOffset1 = index1DTo2DTexcoord(sliceIndex1, u_megatextureSliceDimensions, u_megatextureSliceSizeUv);
vec2 uv1 = tileUvOffset + sliceUvOffset1 + voxelUvOffset;
Properties properties0 = getPropertiesFromMegatextureAtUv(uv0);
Properties properties1 = getPropertiesFromMegatextureAtUv(uv1);
return mixProperties(properties0, properties1, sliceLerp);
#endif
}
// Convert an array of sample datas to a final weighted properties.
Properties accumulatePropertiesFromMegatexture(in SampleData sampleDatas[SAMPLE_COUNT]) {
#if (SAMPLE_COUNT == 1)
return getPropertiesFromMegatexture(sampleDatas[0]);
#else
// When more than one sample is taken the accumulator needs to start at 0
Properties properties = clearProperties();
for (int i = 0; i < SAMPLE_COUNT; ++i) {
float weight = sampleDatas[i].weight;
// Avoid reading the megatexture when the weight is 0 as it can be costly.
if (weight > 0.0) {
Properties tempProperties = getPropertiesFromMegatexture(sampleDatas[i]);
tempProperties = scaleProperties(tempProperties, weight);
properties = sumProperties(properties, tempProperties);
}
}
return properties;
#endif
}
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0,pe.FRAGMENT),t.addDefine("CLIPPING_PLANES_COUNT",s,pe.FRAGMENT),r.unionClippingRegions&&t.addDefine("CLIPPING_PLANES_UNION",void 0,pe.FRAGMENT),t.addFragmentLines([h8])),e._depthTest&&(t.addDefine("DEPTH_TEST",void 0,pe.FRAGMENT),t.addFragmentLines([d8])),a==="BOX"?t.addFragmentLines([_8,m8,TS]):a==="CYLINDER"?t.addFragmentLines([y8,EP,p8,TS]):a==="ELLIPSOID"&&t.addFragmentLines([b8,EP,g8,TS]),t.addFragmentLines([l8]);let c=e._shape,u=c.shaderDefines;for(let p in u)if(u.hasOwnProperty(p)){let _=u[p];l(_)&&(_=_===!0?void 0:_,t.addDefine(p,_,pe.FRAGMENT))}let f=c.shaderMaximumIntersectionsLength;s>0&&(t.addDefine("CLIPPING_PLANES_INTERSECTION_INDEX",f,pe.FRAGMENT),s===1?f+=1:r.unionClippingRegions?f+=2:f+=1),e._depthTest&&(t.addDefine("DEPTH_INTERSECTION_INDEX",f,pe.FRAGMENT),f+=1),t.addDefine("INTERSECTION_COUNT",f,pe.FRAGMENT),(!d.equals(e.paddingBefore,d.ZERO)||!d.equals(e.paddingAfter,d.ZERO))&&t.addDefine("PADDING",void 0,pe.FRAGMENT),e._useLogDepth&&t.addDefine("LOG_DEPTH_READ_ONLY",void 0,pe.FRAGMENT),e._nearestSampling&&t.addDefine("NEAREST_SAMPLING",void 0,pe.FRAGMENT);let h=e._traversal;t.addDefine("SAMPLE_COUNT",`${h._sampleCount}`,pe.FRAGMENT)}var A8=g0t;function _0t(e,t){let{shaderBuilder:n}=e,{names:i,types:o,componentTypes:r,minimumValues:s,maximumValues:a}=t._provider,c=o.length,u=l(s)&&l(a);n.addDefine("METADATA_COUNT",c,pe.FRAGMENT),u&&n.addDefine("STATISTICS",void 0,pe.FRAGMENT);for(let P=0;P<c;P++){let O=i[P],L=o[P],g=`PropertyStatistics_${O}`,E=`PropertyStatistics_${O}`;n.addStruct(g,E,pe.FRAGMENT);let v=C8(L);n.addStructField(g,v,"min"),n.addStructField(g,v,"max")}let f="Statistics",h="Statistics",p="statistics";n.addStruct(f,h,pe.FRAGMENT);for(let P=0;P<c;P++){let O=i[P],L=`PropertyStatistics_${O}`,g=O;n.addStructField(f,L,g)}let _="Metadata",m="Metadata",y="metadata";n.addStruct(_,m,pe.FRAGMENT),n.addStructField(_,h,p);for(let P=0;P<c;P++){let O=i[P],L=o[P],g=C8(L);n.addStructField(_,g,O)}for(let P=0;P<c;P++){let O=i[P],L=o[P],g=b0t(L),E=`VoxelProperty_${O}`,v=`VoxelProperty_${O}`;n.addStruct(E,v,pe.FRAGMENT),n.addStructField(E,g,"partialDerivativeLocal"),n.addStructField(E,g,"partialDerivativeWorld"),n.addStructField(E,g,"partialDerivativeView"),n.addStructField(E,g,"partialDerivativeValid")}let b="Voxel",x="Voxel",T="voxel";n.addStruct(b,x,pe.FRAGMENT);for(let P=0;P<c;P++){let O=i[P],L=`VoxelProperty_${O}`;n.addStructField(b,L,O)}n.addStructField(b,"vec3","positionEC"),n.addStructField(b,"vec3","positionUv"),n.addStructField(b,"vec3","positionShapeUv"),n.addStructField(b,"vec3","positionUvLocal"),n.addStructField(b,"vec3","viewDirUv"),n.addStructField(b,"vec3","viewDirWorld"),n.addStructField(b,"vec3","surfaceNormal"),n.addStructField(b,"float","travelDistance"),n.addStructField(b,"int","stepCount"),n.addStructField(b,"int","tileIndex"),n.addStructField(b,"int","sampleIndex");let A="FragmentInput";n.addStruct(A,"FragmentInput",pe.FRAGMENT),n.addStructField(A,m,y),n.addStructField(A,x,T);let S="Properties",w="Properties",R="properties";n.addStruct(S,w,pe.FRAGMENT);for(let P=0;P<c;P++){let O=i[P],L=o[P],g=C8(L);n.addStructField(S,g,O)}{let P="clearProperties";n.addFunction(P,`${w} clearProperties()`,pe.FRAGMENT),n.addFunctionLines(P,[`${w} ${R};`]);for(let O=0;O<c;O++){let L=i[O],g=o[O],E=r[O],v=C8(g,E);n.addFunctionLines(P,[`${R}.${L} = ${v}(0.0);`])}n.addFunctionLines(P,[`return ${R};`])}{let P="sumProperties";n.addFunction(P,`${w} sumProperties(${w} propertiesA, ${w} propertiesB)`,pe.FRAGMENT),n.addFunctionLines(P,[`${w} ${R};`]);for(let O=0;O<c;O++){let L=i[O];n.addFunctionLines(P,[`${R}.${L} = propertiesA.${L} + propertiesB.${L};`])}n.addFunctionLines(P,[`return ${R};`])}{let P="scaleProperties";n.addFunction(P,`${w} scaleProperties(${w} ${R}, float scale)`,pe.FRAGMENT),n.addFunctionLines(P,[`${w} scaledProperties = ${R};`]);for(let O=0;O<c;O++){let L=i[O];n.addFunctionLines(P,[`scaledProperties.${L} *= scale;`])}n.addFunctionLines(P,["return scaledProperties;"])}{let P="mixProperties";n.addFunction(P,`${w} mixProperties(${w} propertiesA, ${w} propertiesB, float mixFactor)`,pe.FRAGMENT),n.addFunctionLines(P,[`${w} ${R};`]);for(let O=0;O<c;O++){let L=i[O];n.addFunctionLines(P,[`${R}.${L} = mix(propertiesA.${L}, propertiesB.${L}, mixFactor);`])}n.addFunctionLines(P,[`return ${R};`])}{let P="copyPropertiesToMetadata";n.addFunction(P,`void copyPropertiesToMetadata(in ${w} ${R}, inout ${m} ${y})`,pe.FRAGMENT);for(let O=0;O<c;O++){let L=i[O];n.addFunctionLines(P,[`${y}.${L} = ${R}.${L};`])}}if(u){let P="setStatistics";n.addFunction(P,`void setStatistics(inout ${h} ${p})`,pe.FRAGMENT);for(let O=0;O<c;O++){let L=i[O],g=o[O],E=ut.getComponentCount(g);for(let v=0;v<E;v++){let D=x0t(g,v),M=s[O][v],F=a[O][v];!l(M)||!l(F)||n.addFunctionLines(P,[`${p}.${L}.min${D} = ${oTe(M)};`,`${p}.${L}.max${D} = ${oTe(F)};`])}}}{let P="getPropertiesFromMegatextureAtUv";n.addFunction(P,`${w} getPropertiesFromMegatextureAtUv(vec2 texcoord)`,pe.FRAGMENT),n.addFunctionLines(P,[`${w} ${R};`]);for(let O=0;O<c;O++){let L=i[O],g=o[O],E=r[O],v=y0t(g,E);n.addFunctionLines(P,[`properties.${L} = texture(u_megatextureTextures[${O}], texcoord)${v};`])}n.addFunctionLines(P,[`return ${R};`])}}function C8(e){if(e===ut.SCALAR)return"float";if(e===ut.VEC2)return"vec2";if(e===ut.VEC3)return"vec3";if(e===ut.VEC4)return"vec4"}function y0t(e){if(e===ut.SCALAR)return".r";if(e===ut.VEC2)return".ra";if(e===ut.VEC3)return".rgb";if(e===ut.VEC4)return""}function b0t(e){if(e===ut.SCALAR)return"vec3";if(e===ut.VEC2)return"mat2";if(e===ut.VEC3)return"mat3";if(e===ut.VEC4)return"mat4"}function oTe(e){let t=e.toString();return t.indexOf(".")===-1&&(t=`${e}.0`),t}function x0t(e,t){return e===ut.SCALAR?"":`[${t}]`}var E8=_0t;function T0t(e,t){let n=new A8(e);E8(n,e);let{shaderBuilder:i,clippingPlanes:o,clippingPlanesLength:r}=n;if(r>0){let x="getClippingPlane",T=n0(o,t),A=0,C=T.indexOf(")")+1,S=T.indexOf("{",C)+1,w=T.indexOf("}",S),R=T.slice(A,C),P=T.slice(S,w);i.addFunction(x,R,pe.FRAGMENT),i.addFunctionLines(x,[P])}let s=i.clone();s.addDefine("PICKING",void 0,pe.FRAGMENT);let a=i.clone();a.addDefine("PICKING_VOXEL",void 0,pe.FRAGMENT);let c=i.buildShaderProgram(t),u=s.buildShaderProgram(t),f=a.buildShaderProgram(t),h=ze.fromCache({cull:{enabled:!0,face:xi.BACK},depthTest:{enabled:!1},depthMask:!1,blending:dn.PRE_MULTIPLIED_ALPHA_BLEND}),p=t.getViewportQuadVertexArray(),_=e._depthTest,m=new Je({vertexArray:p,primitiveType:Ne.TRIANGLES,renderState:h,shaderProgram:c,uniformMap:n.uniformMap,modelMatrix:e._compoundModelMatrix,pass:ve.VOXELS,executeInClosestFrustum:!0,owner:this,cull:_,occlude:_}),y=Je.shallowClone(m,new Je);y.shaderProgram=u,y.pickOnly=!0;let b=Je.shallowClone(m,new Je);if(b.shaderProgram=f,b.pickOnly=!0,l(e._drawCommand)){let x=e._drawCommand;x.shaderProgram=x.shaderProgram&&x.shaderProgram.destroy()}if(l(e._drawCommandPick)){let x=e._drawCommandPick;x.shaderProgram=x.shaderProgram&&x.shaderProgram.destroy()}if(l(e._drawCommandPickVoxel)){let x=e._drawCommandPickVoxel;x.shaderProgram=x.shaderProgram&&x.shaderProgram.destroy()}e._drawCommand=m,e._drawCommandPick=y,e._drawCommandPickVoxel=b}var S8=T0t;var A0t={FLOAT:"float",VEC2:"vec2",VEC3:"vec3",VEC4:"vec4",INT:"int",INT_VEC2:"ivec2",INT_VEC3:"ivec3",INT_VEC4:"ivec4",BOOL:"bool",BOOL_VEC2:"bvec2",BOOL_VEC3:"bvec3",BOOL_VEC4:"bvec4",MAT2:"mat2",MAT3:"mat3",MAT4:"mat4",SAMPLER_2D:"sampler2D",SAMPLER_CUBE:"samplerCube"},SP=Object.freeze(A0t);function AS(){this._defaultTexture=void 0,this._textures={},this._loadedImages=[],this._lastUpdatedFrame=-1}AS.prototype.getTexture=function(e){return this._textures[e]};function C0t(e,t,n){n.resource.fetchImage().then(function(i){e._loadedImages.push({id:t,image:i,textureUniform:n})}).catch(function(){let i=e._textures[t];l(i)&&i!==e._defaultTexture&&i.destroy(),e._textures[t]=e._defaultTexture})}AS.prototype.loadTexture2D=function(e,t){l(t.typedArray)?this._loadedImages.push({id:e,textureUniform:t}):C0t(this,e,t)};function E0t(e,t,n){let{id:i,textureUniform:o,image:r}=t,s=n.webgl2?v8(o,r,n):S0t(o,r,n),a=e._textures[i];l(a)&&a!==n.defaultTexture&&a.destroy(),e._textures[i]=s}function v8(e,t,n){let{typedArray:i,sampler:o}=e,r=l(i)?sTe(e,n):new Mt({context:n,source:t,sampler:o});return rTe(o)&&r.generateMipmap(),r}function S0t(e,t,n){let{typedArray:i,sampler:o}=e,r=rTe(o),s=o.wrapS===En.REPEAT||o.wrapS===En.MIRRORED_REPEAT||o.wrapT===En.REPEAT||o.wrapT===En.MIRRORED_REPEAT,{width:a,height:c}=l(i)?e:t,u=[a,c].every(I.isPowerOfTwo);if((r||s)&&!u)if(l(i)){if(e.pixelDatatype===Ke.UNSIGNED_BYTE){let h=oN(i,a,c),p=db(h);return v8({sampler:o},p,n)}}else{let h=db(t);return v8(e,h,n)}else return v8(e,t,n);return r?console.warn("Texture requires resizing for mipmaps but pixelDataType cannot be 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The texture may be rendered incorrectly."):s&&console.warn("Texture requires resizing for wrapping but pixelDataType cannot be resized. The texture may be rendered incorrectly."),sTe(e,n)}function rTe(e){return[Qt.NEAREST_MIPMAP_NEAREST,Qt.NEAREST_MIPMAP_LINEAR,Qt.LINEAR_MIPMAP_NEAREST,Qt.LINEAR_MIPMAP_LINEAR].includes(e.minificationFilter)}function sTe(e,t){let{pixelFormat:n,pixelDatatype:i,width:o,height:r,typedArray:s,sampler:a}=e;return new Mt({context:t,pixelFormat:n,pixelDatatype:i,source:{arrayBufferView:s,width:o,height:r},sampler:a,flipY:!1})}AS.prototype.update=function(e){if(e.frameNumber===this._lastUpdatedFrame)return;this._lastUpdatedFrame=e.frameNumber;let t=e.context;this._defaultTexture=t.defaultTexture;let n=this._loadedImages;for(let i=0;i<n.length;i++){let o=n[i];E0t(this,o,t)}n.length=0};AS.prototype.isDestroyed=function(){return!1};AS.prototype.destroy=function(){let e=this._textures;for(let t in e)if(e.hasOwnProperty(t)){let n=e[t];n!==this._defaultTexture&&n.destroy()}return ue(this)};var w8=AS;function vP(e){e=e??G.EMPTY_OBJECT,this.mode=e.mode??dy.MODIFY_MATERIAL,this.lightingModel=e.lightingModel,this.uniforms=e.uniforms??G.EMPTY_OBJECT,this.varyings=e.varyings??G.EMPTY_OBJECT,this.vertexShaderText=e.vertexShaderText,this.fragmentShaderText=e.fragmentShaderText,this.translucencyMode=e.translucencyMode??qb.INHERIT,this._textureManager=new w8,this._defaultTexture=void 0,this.uniformMap=v0t(this),this.usedVariablesVertex={attributeSet:{},featureIdSet:{},metadataSet:{}},this.usedVariablesFragment={attributeSet:{},featureIdSet:{},metadataSet:{},materialSet:{}},I0t(this),P0t(this)}function v0t(e){let t=e.uniforms,n={};for(let i in t)if(t.hasOwnProperty(i)){let o=t[i];o.type===SP.SAMPLER_2D?(e._textureManager.loadTexture2D(i,o.value),n[i]=w0t(e,i)):n[i]=D0t(e,i)}return n}function w0t(e,t){return function(){return e._textureManager.getTexture(t)??e._defaultTexture}}function D0t(e,t){return function(){return e.uniforms[t].value}}function Vx(e,t,n){let i;for(;(i=t.exec(e))!==null;){let o=i[1];n[o]=!0}}function I0t(e){let t=/[vf]sInput\.attributes\.(\w+)/g,n=/[vf]sInput\.featureIds\.(\w+)/g,i=/[vf]sInput\.metadata.(\w+)/g,o,r=e.vertexShaderText;l(r)&&(o=e.usedVariablesVertex.attributeSet,Vx(r,t,o),o=e.usedVariablesVertex.featureIdSet,Vx(r,n,o),o=e.usedVariablesVertex.metadataSet,Vx(r,i,o));let s=e.fragmentShaderText;if(l(s)){o=e.usedVariablesFragment.attributeSet,Vx(s,t,o),o=e.usedVariablesFragment.featureIdSet,Vx(s,n,o),o=e.usedVariablesFragment.metadataSet,Vx(s,i,o);let a=/material\.(\w+)/g,c=e.usedVariablesFragment.materialSet;Vx(s,a,c)}}function aTe(e){let t=/^.*MC$/,n=/^.*WC$/,i=/^.*EC$/;return t.test(e)?`${e} (model coordinates)`:n.test(e)?`${e} (Cartesian world coordinates)`:i.test(e)?`${e} (eye coordinates)`:e}function yc(e,t,n,i){if(e.hasOwnProperty(t)){let o=`${aTe(t)} is not available in the ${i} shader. Did you mean ${aTe(n)} instead?`;throw new de(o)}}function P0t(e){let t=e.usedVariablesVertex.attributeSet;yc(t,"position","positionMC","vertex"),yc(t,"normal","normalMC","vertex"),yc(t,"tangent","tangentMC","vertex"),yc(t,"bitangent","bitangentMC","vertex"),yc(t,"positionWC","positionMC","vertex"),yc(t,"positionEC","positionMC","vertex"),yc(t,"normalEC","normalMC","vertex"),yc(t,"tangentEC","tangentMC","vertex"),yc(t,"bitangentEC","bitangentMC","vertex");let n=e.usedVariablesFragment.attributeSet;yc(n,"position","positionEC","fragment"),yc(n,"normal","normalEC","fragment"),yc(n,"tangent","tangentEC","fragment"),yc(n,"bitangent","bitangentEC","fragment"),yc(n,"normalMC","normalEC","fragment"),yc(n,"tangentMC","tangentEC","fragment"),yc(n,"bitangentMC","bitangentEC","fragment")}vP.prototype.setUniform=function(e,t){let n=this.uniforms[e];n.type===SP.SAMPLER_2D?this._textureManager.loadTexture2D(e,t):l(t.clone)?n.value=t.clone(n.value):n.value=t};vP.prototype.update=function(e){this._defaultTexture=e.context.defaultTexture,this._textureManager.update(e)};vP.prototype.isDestroyed=function(){return!1};vP.prototype.destroy=function(){this._textureManager=this._textureManager&&this._textureManager.destroy(),ue(this)};var CS=vP;function Sg(e){let{loader:t,metadata:n}=e;this._loader=t,this._metadata=n,this._resourcesLoaded=!1,this._ready=!1}Object.defineProperties(Sg.prototype,{ready:{get:function(){return this._ready}},metadata:{get:function(){return this._metadata}}});Sg.fromMetadataArray=function(e){return new Sg({metadata:e})};Sg.fromGltf=async function(e){let t=new lm({gltfResource:e,releaseGltfJson:!1,loadAttributesAsTypedArray:!0});try{await t.load()}catch(n){throw t.destroy(),n}return new Sg({loader:t})};Sg.prototype.update=function(e,t){let n=this._loader;if(!this._ready){if(t.afterRender.push(()=>!0),!l(n)){this._ready=!0;return}if(this._resourcesLoaded){let{structuralMetadata:i,scene:o}=n.components,{attributes:r}=o.nodes[0].primitives[0];this._metadata=R0t(r,i,e),this._ready=!0;return}this._resourcesLoaded=n.process(t)}};function R0t(e,t,n){let{className:i,names:o,types:r,componentTypes:s}=n.provider,a=t.propertyAttributes.find(f=>f.class.id===i),{properties:c}=a,u=new Array(o.length);for(let f=0;f<e.length;f++){let h=c[o[f]].attribute,p=e.find(b=>b.name===h);if(!l(p))continue;let _=kt.toComponentDatatype(s[f]),m=ut.getComponentCount(r[f]),y=p.count*m;u[f]=X.createArrayBufferView(_,p.typedArray.buffer,p.typedArray.byteOffset+p.byteOffset,y)}return u}Sg.prototype.isDestroyed=function(){return!1};Sg.prototype.destroy=function(){return this._loader=this._loader&&this._loader.destroy(),ue(this)};var ES=Sg;function Gl(){this.orientedBoundingBox=new Pn,this.boundingSphere=new ce,this.boundTransform=new N,this.shapeTransform=new N,this._minBounds=d.clone(Gl.DefaultMinBounds,new d),this._maxBounds=d.clone(Gl.DefaultMaxBounds,new d),this.shaderUniforms={renderMinBounds:new d,renderMaxBounds:new d,boxUvToShapeUvScale:new d,boxUvToShapeUvTranslate:new d},this.shaderDefines={BOX_INTERSECTION_INDEX:void 0,BOX_HAS_SHAPE_BOUNDS:void 0},this.shaderMaximumIntersectionsLength=0}var O0t=new d,WK=new d,M0t=new $,L0t=new d,N0t=new d,F0t=new d,B0t=new d,cTe=N.fromRotationTranslation($.fromUniformScale(.5,new $),new d(.5,.5,.5),new N);Gl.prototype.update=function(e,t,n,i,o){i=i??Gl.DefaultMinBounds,o=o??Gl.DefaultMaxBounds;let r=Gl.DefaultMinBounds,s=Gl.DefaultMaxBounds;t=this._minBounds=d.clamp(t,r,s,this._minBounds),n=this._maxBounds=d.clamp(n,r,s,this._maxBounds),i=d.clamp(i,r,s,L0t),o=d.clamp(o,r,s,N0t);let a=d.clamp(t,i,o,F0t),c=d.clamp(n,i,o,B0t),u=N.getScale(e,WK);if(a.x>c.x||a.y>c.y||a.z>c.z||(a.x===c.x)+(a.y===c.y)+(a.z===c.z)>=2||i.x>o.x||i.y>o.y||i.z>o.z||u.x===0||u.y===0||u.z===0)return!1;this.shapeTransform=N.clone(e,this.shapeTransform),this.orientedBoundingBox=YK(a,c,this.shapeTransform,this.orientedBoundingBox),this.boundTransform=N.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=ce.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);let{shaderUniforms:f,shaderDefines:h}=this;for(let m in h)h.hasOwnProperty(m)&&(h[m]=void 0);let p=!d.equals(t,r)||!d.equals(n,s),_=0;if(h.BOX_INTERSECTION_INDEX=_,_+=1,f.renderMinBounds=N.multiplyByPoint(cTe,a,f.renderMinBounds),f.renderMaxBounds=N.multiplyByPoint(cTe,c,f.renderMaxBounds),p){h.BOX_HAS_SHAPE_BOUNDS=!0;let m=t,y=n;f.boxUvToShapeUvScale=d.fromElements(2/(m.x===y.x?1:y.x-m.x),2/(m.y===y.y?1:y.y-m.y),2/(m.z===y.z?1:y.z-m.z),f.boxUvToShapeUvScale),f.boxUvToShapeUvTranslate=d.fromElements(-f.boxUvToShapeUvScale.x*(m.x*.5+.5),-f.boxUvToShapeUvScale.y*(m.y*.5+.5),-f.boxUvToShapeUvScale.z*(m.z*.5+.5),f.boxUvToShapeUvTranslate)}return this.shaderMaximumIntersectionsLength=_,!0};var D8=new d,qK=new d;Gl.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){let r=this._minBounds,s=this._maxBounds,a=1/Math.pow(2,e),c=d.fromElements(I.lerp(r.x,s.x,a*t),I.lerp(r.y,s.y,a*n),I.lerp(r.z,s.z,a*i),D8),u=d.fromElements(I.lerp(r.x,s.x,a*(t+1)),I.lerp(r.y,s.y,a*(n+1)),I.lerp(r.z,s.z,a*(i+1)),qK);return YK(c,u,this.shapeTransform,o)};var lTe=new d;Gl.prototype.computeOrientedBoundingBoxForSample=function(e,t,n,i){let o=1/Math.pow(2,e.level),r=d.divideComponents(d.ONE,t,lTe),s=d.multiplyByScalar(r,o,lTe),a=d.multiplyByScalar(d.fromElements(e.x+n.x,e.y+n.y,e.z+n.z,D8),o,D8),c=d.add(a,s,qK),u=this._minBounds,f=this._maxBounds,h=d.fromElements(I.lerp(u.x,f.x,a.x),I.lerp(u.y,f.y,a.y),I.lerp(u.z,f.z,a.z),D8),p=d.fromElements(I.lerp(u.x,f.x,c.x),I.lerp(u.y,f.y,c.y),I.lerp(u.z,f.z,c.z),qK);return YK(h,p,this.shapeTransform,i)};Gl.DefaultMinBounds=Object.freeze(new d(-1,-1,-1));Gl.DefaultMaxBounds=Object.freeze(new d(1,1,1));function YK(e,t,n,i){let o=Gl.DefaultMinBounds,r=Gl.DefaultMaxBounds;if(d.equals(e,o)&&d.equals(t,r))i.center=N.getTranslation(n,i.center),i.halfAxes=N.getMatrix3(n,i.halfAxes);else{let a=N.getScale(n,WK),c=d.midpoint(e,t,O0t);i.center=N.multiplyByPoint(n,c,i.center),a=d.fromElements(a.x*.5*(t.x-e.x),a.y*.5*(t.y-e.y),a.z*.5*(t.z-e.z),WK);let u=N.getRotation(n,M0t);i.halfAxes=$.setScale(u,a,i.halfAxes)}return i}var vg=Gl;function ts(){this.orientedBoundingBox=new Pn,this.boundingSphere=new ce,this.boundTransform=new N,this.shapeTransform=new N,this._minimumRadius=ts.DefaultMinBounds.x,this._maximumRadius=ts.DefaultMaxBounds.x,this._minimumAngle=ts.DefaultMinBounds.y,this._maximumAngle=ts.DefaultMaxBounds.y,this._minimumHeight=ts.DefaultMinBounds.z,this._maximumHeight=ts.DefaultMaxBounds.z,this.shaderUniforms={cylinderRenderRadiusMinMax:new z,cylinderRenderAngleMinMax:new z,cylinderRenderHeightMinMax:new z,cylinderUvToShapeUvRadius:new z,cylinderUvToShapeUvAngle:new z,cylinderUvToShapeUvHeight:new z,cylinderShapeUvAngleMinMax:new z,cylinderShapeUvAngleRangeZeroMid:0},this.shaderDefines={CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN:void 0,CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF:void 0,CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF:void 0,CYLINDER_HAS_SHAPE_BOUNDS_RADIUS:void 0,CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY:void 0,CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED:void 0,CYLINDER_INTERSECTION_INDEX_RADIUS_MAX:void 0,CYLINDER_INTERSECTION_INDEX_RADIUS_MIN:void 0,CYLINDER_INTERSECTION_INDEX_ANGLE:void 0},this.shaderMaximumIntersectionsLength=0}var hTe=new d;ts.prototype.update=function(e,t,n,i,o){i=i??ts.DefaultMinBounds,o=o??ts.DefaultMaxBounds;let r=ts.DefaultMinBounds.x,s=ts.DefaultMaxBounds.x,a=ts.DefaultMinBounds.y,c=ts.DefaultMaxBounds.y,u=ts.DefaultMinBounds.z,f=ts.DefaultMaxBounds.z,h=c-a,p=.5*h,_=I.EPSILON10,m=I.EPSILON3,y=I.EPSILON10,b=I.clamp(t.x,r,s),x=I.clamp(n.x,r,s),T=I.clamp(i.x,r,s),A=I.clamp(o.x,r,s),C=Math.max(b,T),S=Math.min(x,A),w=I.negativePiToPi(t.y),R=I.negativePiToPi(n.y),P=I.negativePiToPi(i.y),O=I.negativePiToPi(o.y),L=Math.max(w,P),g=Math.min(R,O),E=I.clamp(t.z,u,f),v=I.clamp(n.z,u,f),D=I.clamp(i.z,u,f),M=I.clamp(o.z,u,f),F=Math.max(E,D),V=Math.min(v,M),k=N.getScale(e,hTe);if(S===0||C>S||F>V||I.equalsEpsilon(k.x,0,void 0,_)||I.equalsEpsilon(k.y,0,void 0,_)||I.equalsEpsilon(k.z,0,void 0,_))return!1;this._minimumRadius=b,this._maximumRadius=x,this._minimumAngle=w,this._maximumAngle=R,this._minimumHeight=E,this._maximumHeight=v,this.shapeTransform=N.clone(e,this.shapeTransform),this.orientedBoundingBox=KK(C,S,L,g,F,V,this.shapeTransform,this.orientedBoundingBox),this.boundTransform=N.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=ce.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);let j=b===r&&x===s,q=R<w,J=R-w+q*h,W=J>p+y&&J<h-y,K=J<p-y,Q=J>=p-y&&J<=p+y,he=W||K||Q,ye=I.equalsEpsilon(w,a,void 0,m),re=I.equalsEpsilon(R,c,void 0,m),ge=E===u&&v===f,xe=C===r,we=g<L,De=g-L+we*h,Me=De>=p-y&&De<h-y,Oe=De>y&&De<p-y,st=De<=y,Ye=Me||Oe||st,{shaderUniforms:ht,shaderDefines:Xe}=this;for(let dt in Xe)Xe.hasOwnProperty(dt)&&(Xe[dt]=void 0);let _t=0;if(Xe.CYLINDER_INTERSECTION_INDEX_RADIUS_MAX=_t,_t+=1,xe||(Xe.CYLINDER_HAS_RENDER_BOUNDS_RADIUS_MIN=!0,Xe.CYLINDER_INTERSECTION_INDEX_RADIUS_MIN=_t,_t+=1),ht.cylinderRenderRadiusMinMax=z.fromElements(C,S,ht.cylinderRenderRadiusMinMax),C===S&&(Xe.CYLINDER_HAS_RENDER_BOUNDS_RADIUS_FLAT=!0),!j){Xe.CYLINDER_HAS_SHAPE_BOUNDS_RADIUS=!0;let dt=x-b,mt=0,wn=1;dt!==0&&(mt=1/dt,wn=-b/dt),ht.cylinderUvToShapeUvRadius=z.fromElements(mt,wn,ht.cylinderUvToShapeUvRadius)}if(!ge){Xe.CYLINDER_HAS_SHAPE_BOUNDS_HEIGHT=!0;let dt=v-E,mt=0,wn=1;dt!==0&&(mt=2/dt,wn=-(E+1)/dt),ht.cylinderUvToShapeUvHeight=z.fromElements(mt,wn,ht.cylinderUvToShapeUvHeight)}if(ht.cylinderRenderHeightMinMax=z.fromElements(F,V,ht.cylinderRenderHeightMinMax),q&&(Xe.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_MAX_REVERSED=!0),Ye&&(Xe.CYLINDER_HAS_RENDER_BOUNDS_ANGLE=!0,Xe.CYLINDER_INTERSECTION_INDEX_ANGLE=_t,Me?(Xe.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_UNDER_HALF=!0,_t+=1):Oe?(Xe.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_OVER_HALF=!0,_t+=2):st&&(Xe.CYLINDER_HAS_RENDER_BOUNDS_ANGLE_RANGE_EQUAL_ZERO=!0,_t+=2),ht.cylinderRenderAngleMinMax=z.fromElements(L,g,ht.cylinderRenderAngleMinMax)),he){Xe.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE=!0,ye&&(Xe.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MIN_DISCONTINUITY=!0),re&&(Xe.CYLINDER_HAS_SHAPE_BOUNDS_ANGLE_MAX_DISCONTINUITY=!0);let dt=(w-a)/h,mt=(R-a)/h,wn=1-J/h;if(ht.cylinderShapeUvAngleMinMax=z.fromElements(dt,mt,ht.cylinderShapeUvAngleMinMax),ht.cylinderShapeUvAngleRangeZeroMid=(mt+.5*wn)%1,J<=y)ht.cylinderUvToShapeUvAngle=z.fromElements(0,1,ht.cylinderUvToShapeUvAngle);else{let on=h/J,Te=-(w-a)/J;ht.cylinderUvToShapeUvAngle=z.fromElements(on,Te,ht.cylinderUvToShapeUvAngle)}}return this.shaderMaximumIntersectionsLength=_t,!0};ts.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){let r=this._minimumRadius,s=this._maximumRadius,a=this._minimumAngle,c=this._maximumAngle,u=this._minimumHeight,f=this._maximumHeight,h=1/Math.pow(2,e),p=I.lerp(r,s,t*h),_=I.lerp(r,s,(t+1)*h),m=I.lerp(a,c,n*h),y=I.lerp(a,c,(n+1)*h),b=I.lerp(u,f,i*h),x=I.lerp(u,f,(i+1)*h);return KK(p,_,m,y,b,x,this.shapeTransform,o)};var uTe=new d,fTe=new d,k0t=new d;ts.prototype.computeOrientedBoundingBoxForSample=function(e,t,n,i){let o=1/Math.pow(2,e.level),r=d.divideComponents(d.ONE,t,uTe),s=d.multiplyByScalar(r,o,uTe),a=d.multiplyByScalar(d.fromElements(e.x+n.x,e.y+n.y,e.z+n.z,fTe),o,fTe),c=d.add(a,s,k0t),u=this._minimumRadius,f=this._maximumRadius,h=this._minimumHeight,p=this._maximumHeight,_=this._minimumAngle,m=this._maximumAngle,y=I.lerp(u,f,a.x),b=I.lerp(u,f,c.x),x=I.lerp(h,p,a.y),T=I.lerp(h,p,c.y),A=I.lerp(_,m,a.z),C=I.lerp(_,m,c.z);return KK(y,b,A,C,x,T,this.shapeTransform,i)};ts.DefaultMinBounds=Object.freeze(new d(0,-I.PI,-1));ts.DefaultMaxBounds=Object.freeze(new d(1,+I.PI,1));var z0t=5,U0t=new Array(z0t),V0t=new d,H0t=new $,G0t=new N,j0t=new N,W0t=new N,XK=new N,q0t=new d,Y0t=new d,X0t=new d,mTe=new Array(8);for(let e=0;e<8;e++)mTe[e]=new d;function dTe(e,t,n){return Math.abs(oe.dot(e,t))<n}function K0t(e){let t=N.getColumn(e,0,q0t),n=N.getColumn(e,1,Y0t),i=N.getColumn(e,2,X0t),o=I.EPSILON4;return dTe(t,n,o)&&dTe(n,i,o)}function Z0t(e,t){let n=mTe;d.fromElements(-.5,-.5,-.5,n[0]),d.fromElements(-.5,-.5,.5,n[1]),d.fromElements(-.5,.5,-.5,n[2]),d.fromElements(-.5,.5,.5,n[3]),d.fromElements(.5,-.5,-.5,n[4]),d.fromElements(.5,-.5,.5,n[5]),d.fromElements(.5,.5,-.5,n[6]),d.fromElements(.5,.5,.5,n[7]);for(let i=0;i<8;++i)N.multiplyByPoint(e,n[i],n[i]);return Pn.fromPoints(n,t)}function KK(e,t,n,i,o,r,s,a){let c=ts.DefaultMinBounds,u=ts.DefaultMaxBounds,f=c.x,h=u.x,p=c.y,_=u.y,m=c.z,y=u.z;if(e===f&&t===h&&o===m&&r===y&&n===p&&i===_)return a.center=N.getTranslation(s,a.center),a.halfAxes=N.getMatrix3(s,a.halfAxes),a;i<n&&(i+=I.TWO_PI);let x=i-n,T=n+x*.5,A=U0t,C=0;A[C++]=n,A[C++]=i,A[C++]=T,x>I.PI&&(A[C++]=T-I.PI_OVER_TWO,A[C++]=T+I.PI_OVER_TWO);let S=1,w=1,R=-1,P=-1;for(let J=0;J<C;++J){let W=A[J]-T,K=Math.cos(W),Q=Math.sin(W),he=K*e,ye=Q*e,re=K*t,ge=Q*t;S=Math.min(S,he),w=Math.min(w,ye),S=Math.min(S,re),w=Math.min(w,ge),R=Math.max(R,he),P=Math.max(P,ye),R=Math.max(R,re),P=Math.max(P,ge)}let O=R-S,L=P-w,g=r-o,E=(S+R)*.5,v=(w+P)*.5,D=(o+r)*.5,M=d.fromElements(E,v,D,V0t),F=$.fromRotationZ(T,H0t),V=d.fromElements(O,L,g,hTe),k=N.fromScale(V,W0t),H=N.fromRotation(F,j0t),B=N.fromTranslation(M,G0t),j=N.multiplyTransformation(H,N.multiplyTransformation(B,k,XK),XK),q=N.multiplyTransformation(s,j,XK);return K0t(q)?Pn.fromTransformation(q,a):Z0t(q,a)}var SS=ts;function wg(){this.orientedBoundingBox=new Pn,this.boundingSphere=new ce,this.boundTransform=new N,this.shapeTransform=new N,this._rectangle=new ae,this._minimumHeight=wg.DefaultMinBounds.z,this._maximumHeight=wg.DefaultMaxBounds.z,this._ellipsoid=new ee,this._translation=new d,this._rotation=new $,this.shaderUniforms={ellipsoidRadiiUv:new d,eccentricitySquared:0,evoluteScale:new z,ellipsoidInverseRadiiSquaredUv:new d,ellipsoidRenderLongitudeMinMax:new z,ellipsoidShapeUvLongitudeMinMaxMid:new d,ellipsoidUvToShapeUvLongitude:new z,ellipsoidUvToShapeUvLatitude:new z,ellipsoidRenderLatitudeSinMinMax:new z,ellipsoidInverseHeightDifferenceUv:0,clipMinMaxHeight:new z},this.shaderDefines={ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF:void 0,ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF:void 0,ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE:void 0,ELLIPSOID_INTERSECTION_INDEX_LONGITUDE:void 0,ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX:void 0,ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN:void 0,ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX:void 0,ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN:void 0},this.shaderMaximumIntersectionsLength=0}var $0t=new d,Q0t=new d,J0t=new d,ebt=new d,tbt=new d,nbt=new d,ibt=new d,obt=new d,rbt=new $,pTe=new d,gTe=new d,sbt=new ae;wg.prototype.update=function(e,t,n,i,o){let{DefaultMinBounds:r,DefaultMaxBounds:s}=wg;i=i??r,o=o??s;let a=I.EPSILON10,c=I.EPSILON3,u=I.EPSILON10,f=I.EPSILON10,h=I.EPSILON3,p=N.getScale(e,obt),_=d.clone(r,$0t);_.z=-d.minimumComponent(p);let m=d.clamp(t,_,s,Q0t),y=d.clamp(n,_,s,J0t),b=d.clamp(i,_,s,ebt),x=d.clamp(o,_,s,tbt),T=d.maximumByComponent(m,b,nbt),A=d.minimumByComponent(y,x,ibt),C=d.add(p,d.fromElements(y.z,y.z,y.z,pTe),pTe),S=d.maximumComponent(C),w=d.add(p,d.fromElements(A.z,A.z,A.z,gTe),gTe);if(T.y>A.y||T.y===s.y||A.y===r.y||T.z>A.z||I.equalsEpsilon(w,d.ZERO,void 0,a))return!1;this._rectangle=ae.fromRadians(m.x,m.y,y.x,y.y),this._translation=N.getTranslation(e,this._translation),this._rotation=N.getRotation(e,this._rotation),this._ellipsoid=ee.fromCartesian3(p,this._ellipsoid),this._minimumHeight=m.z,this._maximumHeight=y.z;let R=ae.fromRadians(T.x,T.y,A.x,A.y,sbt);this.orientedBoundingBox=ZK(R,T.z,A.z,this._ellipsoid,this._translation,this._rotation,this.orientedBoundingBox),this.shapeTransform=N.fromRotationTranslation($.setScale(this._rotation,C,rbt),this._translation,this.shapeTransform),this.boundTransform=N.fromRotationTranslation(this.orientedBoundingBox.halfAxes,this.orientedBoundingBox.center,this.boundTransform),this.boundingSphere=ce.fromOrientedBoundingBox(this.orientedBoundingBox,this.boundingSphere);let P=s.x-r.x,O=.5*P,L=A.x<T.x,g=A.x-T.x+L*P,E=g<=u,v=g>=O-u&&g<P-u,D=g>u&&g<O-u,M=E||v||D,F=y.x<m.x,V=y.x-m.x+F*P,k=V>O+u&&V<P-u,H=V>=O-u&&V<=O+u,B=V<O-u,j=k||H||B,q=A.y<-h,J=A.y>=-h&&A.y<=+h,W=A.y>+h&&A.y<s.y-f,K=q||J||W,Q=T.y>r.y+f&&T.y<-h,he=T.y>=-h&&T.y<=+h,ye=T.y>+h,re=Q||he||ye,ge=K||re,xe=y.y-m.y,we=y.y<-h,De=y.y>=-h&&y.y<=+h,Me=y.y>+h&&y.y<s.y-f,Oe=we||De||Me,st=m.y>r.y+f&&m.y<-h,Ye=m.y>=-h&&m.y<=+h,ht=m.y>+h,_t=Oe||(st||Ye||ht),{shaderUniforms:dt,shaderDefines:mt}=this;for(let an in mt)mt.hasOwnProperty(an)&&(mt[an]=void 0);dt.ellipsoidRadiiUv=d.divideByScalar(C,S,dt.ellipsoidRadiiUv);let{x:wn,z:on}=dt.ellipsoidRadiiUv,Te=on/wn;dt.eccentricitySquared=1-Te*Te,dt.evoluteScale=z.fromElements((wn*wn-on*on)/wn,(on*on-wn*wn)/on,dt.evoluteScale),dt.ellipsoidInverseRadiiSquaredUv=d.divideComponents(d.ONE,d.multiplyComponents(dt.ellipsoidRadiiUv,dt.ellipsoidRadiiUv,dt.ellipsoidInverseRadiiSquaredUv),dt.ellipsoidInverseRadiiSquaredUv);let Ce=0;mt.ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MAX=Ce,Ce+=1,mt.ELLIPSOID_INTERSECTION_INDEX_HEIGHT_MIN=Ce,Ce+=1,dt.clipMinMaxHeight=z.fromElements((T.z-y.z)/S,(A.z-y.z)/S,dt.clipMinMaxHeight);let yt=(y.z-m.z)/S;if(dt.ellipsoidInverseHeightDifferenceUv=1/yt,m.z===y.z&&(dt.ellipsoidInverseHeightDifferenceUv=0),M&&(mt.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE=!0,mt.ELLIPSOID_INTERSECTION_INDEX_LONGITUDE=Ce,v?(mt.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_UNDER_HALF=!0,Ce+=1):D?(mt.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_OVER_HALF=!0,Ce+=2):E&&(mt.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_RANGE_EQUAL_ZERO=!0,Ce+=2),dt.ellipsoidRenderLongitudeMinMax=z.fromElements(T.x,A.x,dt.ellipsoidRenderLongitudeMinMax)),j)if(mt.ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE=!0,y.x<m.x&&(mt.ELLIPSOID_HAS_SHAPE_BOUNDS_LONGITUDE_MIN_MAX_REVERSED=!0),V<=u)dt.ellipsoidUvToShapeUvLongitude=z.fromElements(0,1,dt.ellipsoidUvToShapeUvLongitude);else{let Ki=P/V,je=-(m.x-r.x)/V;dt.ellipsoidUvToShapeUvLongitude=z.fromElements(Ki,je,dt.ellipsoidUvToShapeUvLongitude)}if(M){let an=I.equalsEpsilon(T.x,r.x,void 0,c),Ki=I.equalsEpsilon(A.x,s.x,void 0,c);an&&(mt.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MIN_DISCONTINUITY=!0),Ki&&(mt.ELLIPSOID_HAS_RENDER_BOUNDS_LONGITUDE_MAX_DISCONTINUITY=!0);let je=(m.x-r.x)/P,dr=(y.x-r.x)/P,nr=(A.x-r.x)/P,na=1-g/P,Fe=(nr+.5*na)%1;dt.ellipsoidShapeUvLongitudeMinMaxMid=d.fromElements(je,dr,Fe,dt.ellipsoidShapeUvLongitudeMinMaxMid)}if(ge&&(re&&(mt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN=!0,mt.ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MIN=Ce,Q?(mt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_UNDER_HALF=!0,Ce+=1):he?(mt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_EQUAL_HALF=!0,Ce+=1):ye&&(mt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MIN_OVER_HALF=!0,Ce+=2)),K&&(mt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX=!0,mt.ELLIPSOID_INTERSECTION_INDEX_LATITUDE_MAX=Ce,q?(mt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_UNDER_HALF=!0,Ce+=2):J?(mt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_EQUAL_HALF=!0,Ce+=1):W&&(mt.ELLIPSOID_HAS_RENDER_BOUNDS_LATITUDE_MAX_OVER_HALF=!0,Ce+=1)),dt.ellipsoidRenderLatitudeSinMinMax=z.fromElements(Math.sin(T.y),Math.sin(A.y),dt.ellipsoidRenderLatitudeSinMinMax)),_t)if(mt.ELLIPSOID_HAS_SHAPE_BOUNDS_LATITUDE=!0,xe<f)dt.ellipsoidUvToShapeUvLatitude=z.fromElements(0,1,dt.ellipsoidUvToShapeUvLatitude);else{let Ki=(s.y-r.y)/xe,je=(r.y-m.y)/xe;dt.ellipsoidUvToShapeUvLatitude=z.fromElements(Ki,je,dt.ellipsoidUvToShapeUvLatitude)}return this.shaderMaximumIntersectionsLength=Ce,!0};var bTe=new ae;wg.prototype.computeOrientedBoundingBoxForTile=function(e,t,n,i,o){let r=1/Math.pow(2,e),s=t*r,a=(t+1)*r,c=n*r,u=(n+1)*r,f=i*r,h=(i+1)*r,p=ae.subsection(this._rectangle,s,c,a,u,bTe),_=I.lerp(this._minimumHeight,this._maximumHeight,f),m=I.lerp(this._minimumHeight,this._maximumHeight,h);return ZK(p,_,m,this._ellipsoid,this._translation,this._rotation,o)};var _Te=new d,yTe=new d,abt=new d;wg.prototype.computeOrientedBoundingBoxForSample=function(e,t,n,i){let o=1/Math.pow(2,e.level),r=d.divideComponents(d.ONE,t,_Te),s=d.multiplyByScalar(r,o,_Te),a=d.multiplyByScalar(d.fromElements(e.x+n.x,e.y+n.y,e.z+n.z,yTe),o,yTe),c=d.add(a,s,abt),u=ae.subsection(this._rectangle,a.x,a.y,c.x,c.y,bTe),f=I.lerp(this._minimumHeight,this._maximumHeight,a.z),h=I.lerp(this._minimumHeight,this._maximumHeight,c.z);return ZK(u,f,h,this._ellipsoid,this._translation,this._rotation,i)};function ZK(e,t,n,i,o,r,s){return s=Pn.fromRectangle(e,t,n,i,s),s.center=d.add(s.center,o,s.center),s.halfAxes=$.multiply(s.halfAxes,r,s.halfAxes),s}wg.DefaultMinBounds=Object.freeze(new d(-I.PI,-I.PI_OVER_TWO,-ee.WGS84.minimumRadius));wg.DefaultMaxBounds=Object.freeze(new d(I.PI,I.PI_OVER_TWO,10*ee.WGS84.maximumRadius));var vS=wg;var Bu={BOX:"BOX",ELLIPSOID:"ELLIPSOID",CYLINDER:"CYLINDER"};Bu.getMinBounds=function(e){switch(e){case Bu.BOX:return vg.DefaultMinBounds;case Bu.ELLIPSOID:return vS.DefaultMinBounds;case Bu.CYLINDER:return SS.DefaultMinBounds}};Bu.getMaxBounds=function(e){switch(e){case Bu.BOX:return vg.DefaultMaxBounds;case Bu.ELLIPSOID:return vS.DefaultMaxBounds;case Bu.CYLINDER:return SS.DefaultMaxBounds}};Bu.getShapeConstructor=function(e){switch(e){case Bu.BOX:return vg;case Bu.ELLIPSOID:return vS;case Bu.CYLINDER:return SS}};var Ui=Object.freeze(Bu);var $K=Object.freeze({UNLOADED:0,RECEIVING:1,PROCESSING:2,LOADED:3,FAILED:4,UNAVAILABLE:5});function wP(e,t){this.spatialNode=e,this.keyframe=t,this.state=$K.UNLOADED,this.content=void 0,this.megatextureIndex=-1,this.priority=-Number.MAX_VALUE,this.highPriorityFrameNumber=-1}wP.prototype.unload=function(){this.content=this.content&&this.content.destroy(),this.spatialNode=void 0,this.state=$K.UNLOADED,this.megatextureIndex=-1,this.priority=-Number.MAX_VALUE,this.highPriorityFrameNumber=-1};wP.priorityComparator=function(e,t){return e.priority-t.priority};wP.searchComparator=function(e,t){return e.keyframe-t.keyframe};wP.LoadState=$K;var xo=wP;function p0(e,t,n,i,o){if(o=Math.min(o??128*1024*1024,536870912),i===kt.UNSIGNED_SHORT&&(i=kt.FLOAT32),i===kt.FLOAT32&&!e.floatingPointTexture)throw new se("Floating point texture not supported");let s=cbt(i),a=lbt(n,e.webgl2),c=kt.getSizeInBytes(i),u=ubt(o,n,c),f=Math.ceil(Math.sqrt(t.x)),h=Math.ceil(t.z/f),p=f*t.x,_=h*t.y,m=Math.floor(u/p),y=Math.floor(u/_);if(m===0||y===0)throw new se("Tileset is too large to fit into megatexture");this.channelCount=n,this.componentType=i,this.textureMemoryByteLength=c*n*u**2,this.voxelCountPerTile=d.clone(t,new d),this.maximumTileCount=m*y,this.regionCountPerMegatexture=new z(m,y),this.voxelCountPerRegion=new z(p,_),this.sliceCountPerRegion=new z(f,h),this.voxelSizeUv=new z(1/u,1/u),this.sliceSizeUv=new z(t.x/u,t.y/u),this.regionSizeUv=new z(p/u,_/u),this.texture=new Mt({context:e,pixelFormat:a,pixelDatatype:s,flipY:!1,width:u,height:u,sampler:new Jt({wrapS:En.CLAMP_TO_EDGE,wrapT:En.CLAMP_TO_EDGE,minificationFilter:Qt.LINEAR,magnificationFilter:mi.LINEAR})});let b=kt.toComponentDatatype(i);this.tileVoxelDataTemp=X.createTypedArray(b,p*_*n),this.nodes=new Array(this.maximumTileCount);for(let x=0;x<this.maximumTileCount;x++)this.nodes[x]=new fbt(x);for(let x=0;x<this.maximumTileCount;x++){let T=this.nodes[x];T.previousNode=x>0?this.nodes[x-1]:void 0,T.nextNode=x<this.maximumTileCount-1?this.nodes[x+1]:void 0}this.occupiedList=void 0,this.emptyList=this.nodes[0],this.occupiedCount=0}function cbt(e){if(e===kt.FLOAT32||e===kt.FLOAT64)return Ke.FLOAT;if(e===kt.UINT8)return Ke.UNSIGNED_BYTE}function lbt(e,t){if(e===1)return t?nt.RED:nt.LUMINANCE;if(e===2)return t?nt.RG:nt.LUMINANCE_ALPHA;if(e===3)return nt.RGB;if(e===4)return nt.RGBA}function ubt(e,t,n){let i=Math.floor(e/(t*n));return Math.min(Vt.maximumTextureSize,I.previousPowerOfTwo(Math.floor(Math.sqrt(i))))}function fbt(e){this.index=e,this.nextNode=void 0,this.previousNode=void 0}p0.prototype.add=function(e){if(this.isFull())throw new de("Trying to add when there are no empty spots");let t=this.emptyList;this.emptyList=this.emptyList.nextNode,l(this.emptyList)&&(this.emptyList.previousNode=void 0),t.nextNode=this.occupiedList,l(t.nextNode)&&(t.nextNode.previousNode=t),this.occupiedList=t;let n=t.index;return this.writeDataToTexture(n,e),this.occupiedCount++,n};p0.prototype.remove=function(e){if(e<0||e>=this.maximumTileCount)throw new de("Megatexture index out of bounds");let t=this.nodes[e];l(t.previousNode)&&(t.previousNode.nextNode=t.nextNode),l(t.nextNode)&&(t.nextNode.previousNode=t.previousNode),t.nextNode=this.emptyList,l(t.nextNode)&&(t.nextNode.previousNode=t),t.previousNode=void 0,this.emptyList=t,this.occupiedCount--};p0.prototype.isFull=function(){return this.emptyList===void 0};p0.getApproximateTextureMemoryByteLength=function(e,t,n,i){i===kt.UNSIGNED_SHORT&&(i=kt.FLOAT32);let o=kt.getSizeInBytes(i),r=e*t.x*t.y*t.z,s=Math.ceil(Math.sqrt(t.x)),a=Math.ceil(t.z/s),c=s*t.x,u=a*t.y,f=I.previousPowerOfTwo(Math.floor(Math.sqrt(r)));for(;;){let p=Math.floor(f/c),_=Math.floor(f/u);if(p*_>=e)break;f*=2}return f*f*n*o};p0.prototype.writeDataToTexture=function(e,t){let n=t.constructor===Uint16Array?new Float32Array(t):t,{tileVoxelDataTemp:i,voxelCountPerTile:o,sliceCountPerRegion:r,voxelCountPerRegion:s,channelCount:a,regionCountPerMegatexture:c}=this;for(let _=0;_<o.z;_++){let m=_%r.x*o.x,y=Math.floor(_/r.x)*o.y;for(let b=0;b<o.y;b++){let x=dbt(o,b,_),T=(y+b)*s.x+m;for(let A=0;A<o.x;A++){let C=x+A,S=T+A;for(let w=0;w<a;w++)i[S*a+w]=n[C*a+w]}}}let u=e%c.x*s.x,f=Math.floor(e/c.x)*s.y,p={source:{arrayBufferView:i,width:s.x,height:s.y},xOffset:u,yOffset:f};this.texture.copyFrom(p)};function dbt(e,t,n){let i=e.y*e.x,o=n,r=t;return o*i+r*e.x}p0.prototype.isDestroyed=function(){return!1};p0.prototype.destroy=function(){return this.texture=this.texture&&this.texture.destroy(),ue(this)};var DP=p0;function $f(e,t,n,i,o,r,s){this.children=void 0,this.parent=o,this.level=e,this.x=t,this.y=n,this.z=i,this.dimensions=d.clone(s),this.keyframeNodes=[],this.renderableKeyframeNodes=[],this.renderableKeyframeNodeLerp=0,this.renderableKeyframeNodePrevious=void 0,this.renderableKeyframeNodeNext=void 0,this.orientedBoundingBox=new Pn,this.approximateVoxelSize=0,this.screenSpaceError=0,this.visitedFrameNumber=-1,this.computeBoundingVolumes(r)}var hbt=new d;$f.prototype.computeBoundingVolumes=function(e){this.orientedBoundingBox=e.computeOrientedBoundingBoxForTile(this.level,this.x,this.y,this.z,this.orientedBoundingBox);let t=$.getScale(this.orientedBoundingBox.halfAxes,hbt),n=2*d.maximumComponent(t);this.approximateVoxelSize=n/d.minimumComponent(this.dimensions)};$f.prototype.constructChildNodes=function(e){let{level:t,x:n,y:i,z:o}=this,r=n*2,s=i*2,a=o*2,c=s+1,u=r+1,f=a+1,h=t+1,p=[[h,r,s,a],[h,u,s,a],[h,r,c,a],[h,u,c,a],[h,r,s,f],[h,u,s,f],[h,r,c,f],[h,u,c,f]];this.children=p.map(([_,m,y,b])=>new $f(_,m,y,b,this,e,this.dimensions))};$f.prototype.visibility=function(e,t){let n=this.orientedBoundingBox;return e.cullingVolume.computeVisibilityWithPlaneMask(n,t)};$f.prototype.computeScreenSpaceError=function(e,t){let n=this.orientedBoundingBox,i=Math.sqrt(n.distanceSquaredTo(e));i=Math.max(i,I.EPSILON7);let o=this.approximateVoxelSize,r=t*(o/i);this.screenSpaceError=r};var xTe={keyframe:0};function IP(e,t){return xTe.keyframe=e,Mo(t,xTe,xo.searchComparator)}$f.prototype.computeSurroundingRenderableKeyframeNodes=function(e){let t=this,n=t.level,i=Math.floor(e),o=Math.ceil(e),r,s,a=+Number.MAX_VALUE,c=+Number.MAX_VALUE;for(;l(t);){let{renderableKeyframeNodes:h}=t;if(h.length>=1){let p=mbt(i,h),_=h[p],m=o===i||i<_.keyframe?p:Math.min(p+1,h.length-1),y=h[m],b=i-_.keyframe,x=TTe(n-t.level,b);x<a&&(a=x,r=_);let T=y.keyframe-o,A=TTe(n-t.level,T);if(A<c&&(c=A,s=y),b===0&&T===0)break}t=t.parent}if(this.renderableKeyframeNodePrevious=r,this.renderableKeyframeNodeNext=s,!l(r)||!l(s))return;let u=r.keyframe,f=s.keyframe;this.renderableKeyframeNodeLerp=u===f?0:I.clamp((e-u)/(f-u),0,1)};function mbt(e,t){let n=IP(e,t);return n<0?I.clamp(~n-1,0,t.length-1):n}function TTe(e,t){let n=Math.exp(e*4),i=t>=0?1:-200;return e*n+t*i}$f.prototype.isVisited=function(e){return this.visitedFrameNumber===e};$f.prototype.createKeyframeNode=function(e){let t=IP(e,this.keyframeNodes);if(t<0){t=~t;let n=new xo(this,e);this.keyframeNodes.splice(t,0,n)}};$f.prototype.destroyKeyframeNode=function(e,t){let n=e.keyframe,i=IP(n,this.keyframeNodes);if(i<0)throw new de("Keyframe node does not exist.");if(this.keyframeNodes.splice(i,1),e.megatextureIndex!==-1){for(let r=0;r<t.length;r++)t[r].remove(e.megatextureIndex);let o=IP(n,this.renderableKeyframeNodes);if(o<0)throw new de("Renderable keyframe node does not exist.");this.renderableKeyframeNodes.splice(o,1)}e.unload()};$f.prototype.addKeyframeNodeToMegatextures=function(e,t){if(e.megatextureIndex!==-1||e.content.metadata.length!==t.length)throw new de("Keyframe node cannot be added to megatexture");let{metadata:n}=e.content;for(let r=0;r<t.length;r++){let s=t[r];e.megatextureIndex=s.add(n[r])}let i=this.renderableKeyframeNodes,o=IP(e.keyframe,i);if(o>=0)throw new de("Keyframe already renderable");o=~o,i.splice(o,0,e)};$f.prototype.isRenderable=function(e){let t=this.renderableKeyframeNodePrevious,n=this.renderableKeyframeNodeNext,i=this.level;return l(t)&&l(n)&&(t.spatialNode.level===i||n.spatialNode.level===i)&&this.visitedFrameNumber===e};var I8=$f;function g0(e,t,n,i){let{provider:o,dimensions:r,paddingBefore:s,paddingAfter:a}=e,{types:c,componentTypes:u,metadataOrder:f}=o,h=d.add(r,s,new d);if(d.add(h,a,h),f===fh.Y_UP){let A=h.y;h.y=h.z,h.z=A}!l(i)&&l(o.maximumTileCount)&&(i=wbt(o.maximumTileCount,h,c,u)),this._primitive=e,this.textureMemoryByteLength=0,this.megatextures=new Array(c.length);for(let A=0;A<c.length;A++){let C=c[A],S=ut.getComponentCount(C),w=u[A];this.megatextures[A]=new DP(t,h,S,w,i),this.textureMemoryByteLength+=this.megatextures[A].textureMemoryByteLength}let p=this.megatextures[0].maximumTileCount;this._simultaneousRequestCount=0,this._debugPrint=!1,this._calculateStatistics=this._primitive._calculateStatistics??!1,this._frameNumber=0;let _=e._shape;this.rootNode=new I8(0,0,0,0,void 0,_,r),this._priorityQueue=new fA({maximumLength:p,comparator:xo.priorityComparator}),this._highPriorityKeyframeNodes=new Array(p),this._highPriorityKeyframeNodeCount=0,this._keyframeNodesInMegatexture=new Array(p),this._keyframeCount=n,this._sampleCount=void 0,this._keyframeLocation=0,this._binaryTreeKeyframeWeighting=new Array(n),this._initialTilesLoaded=!1;let m=this._binaryTreeKeyframeWeighting;m[0]=0,m[n-1]=0,QK(m,1,n-2,0);let y=9,b=2048,x=Math.floor(b/y),T=Math.ceil(p/x);this.internalNodeTexture=new Mt({context:t,pixelFormat:nt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,flipY:!1,width:b,height:T,sampler:new Jt({minificationFilter:Qt.NEAREST,magnificationFilter:mi.NEAREST})}),this.internalNodeTilesPerRow=x,this.internalNodeTexelSizeUv=new z(1/b,1/T),this.leafNodeTexture=void 0,this.leafNodeTilesPerRow=void 0,this.leafNodeTexelSizeUv=new z}g0.prototype.findKeyframeNode=function(e){return this._keyframeNodesInMegatexture.find(function(t){return t.megatextureIndex===e})};function QK(e,t,n,i){if(t>n)return;let o=Math.floor((t+n)/2);e[o]=i,QK(e,t,o-1,i+1),QK(e,o+1,n,i+1)}g0.simultaneousRequestCountMaximum=50;g0.prototype.update=function(e,t,n,i){let o=this._primitive,r=e.context,s=this.megatextures[0].maximumTileCount,a=this._keyframeCount,c=o._levelBlendFactor,u=c>0,f=a>1,h=(u?2:1)*(f?2:1);this._sampleCount=h;let p=h>=2;if(p&&!l(this.leafNodeTexture)){let A=Math.floor(512),C=Math.ceil(s/A);this.leafNodeTexture=new Mt({context:r,pixelFormat:nt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,flipY:!1,width:1024,height:C,sampler:new Jt({minificationFilter:Qt.NEAREST,magnificationFilter:mi.NEAREST})}),this.leafNodeTexelSizeUv=z.fromElements(1/1024,1/C,this.leafNodeTexelSizeUv),this.leafNodeTilesPerRow=A}else!p&&l(this.leafNodeTexture)&&(this.leafNodeTexture=this.leafNodeTexture.destroy());if(this._keyframeLocation=I.clamp(t,0,a-1),n&&ATe(this,this.rootNode),i)return;this._frameNumber=e.frameNumber;let _=yi();_bt(this,e),ybt(this,e);let m=yi();Cbt(this,h,c);let y=yi(),b=o.loadProgress.numberOfListeners>0||o.allTilesLoaded.numberOfListeners>0||o.initialTilesLoaded.numberOfListeners>0;if(this._debugPrint||this._calculateStatistics||b){let x=m-_,T=y-m,A=y-_;Abt(this,e,x,T,A)}};g0.prototype.isRenderable=function(e){return e.isRenderable(this._frameNumber)};g0.prototype.isDestroyed=function(){return!1};g0.prototype.destroy=function(){let e=this.megatextures,t=e.length;for(let n=0;n<t;n++)e[n]=e[n]&&e[n].destroy();return this.textureMemoryByteLength=0,this.internalNodeTexture=this.internalNodeTexture&&this.internalNodeTexture.destroy(),this.leafNodeTexture=this.leafNodeTexture&&this.leafNodeTexture.destroy(),ue(this)};function ATe(e,t){if(t.computeBoundingVolumes(e._primitive._shape),l(t.children))for(let n=0;n<8;n++){let i=t.children[n];ATe(e,i)}}function pbt(e,t){if(e._simultaneousRequestCount>=g0.simultaneousRequestCountMaximum)return;let i=e._primitive.provider,{keyframe:o,spatialNode:r}=t;if(l(i.availableLevels)&&r.level>=i.availableLevels)return;function s(f){e._simultaneousRequestCount--,t.content=f,t.state=l(f)?xo.LoadState.PROCESSING:xo.LoadState.UNAVAILABLE}function a(f){e._simultaneousRequestCount--,t.state=xo.LoadState.FAILED,e._primitive.tileFailed.raiseEvent()}let c={tileLevel:r.level,tileX:r.x,tileY:r.y,tileZ:r.z,keyframe:o},u=i.requestData(c);l(u)&&(e._simultaneousRequestCount++,t.state=xo.LoadState.RECEIVING,u.then(s).catch(a))}function gbt(e){return e/(1+e)}function _bt(e,t){let n=e._frameNumber,i=e._priorityQueue;i.reset(),CTe(e.rootNode,Es.MASK_INDETERMINATE,e,t);let o=e._highPriorityKeyframeNodes,r=0,s;for(;i.length>0;)s=i.removeMaximum(),s.highPriorityFrameNumber=n,o[r]=s,r++;e._highPriorityKeyframeNodeCount=r}function ybt(e,t){let n=e.megatextures[0],i=n.occupiedCount,o=e._keyframeNodesInMegatexture;o.length=i,o.sort(bbt);let r=e._highPriorityKeyframeNodes,s=e._highPriorityKeyframeNodeCount,a=0,c=0;for(let u=0;u<s;u++){let f=r[u];if(!(f.state===xo.LoadState.LOADED||f.spatialNode===void 0)&&(f.state===xo.LoadState.UNLOADED&&pbt(e,f),f.state===xo.LoadState.PROCESSING)){let{content:h}=f;if(h.update(e._primitive,t),!h.ready)continue;if(!xbt(h.metadata,e)){f.content=void 0,f.state=xo.LoadState.FAILED,e._primitive.tileFailed.raiseEvent();continue}let p=0;if(n.isFull()){p=i-1-a,a++;let _=o[p];e._primitive.tileUnload.raiseEvent(),_.spatialNode.destroyKeyframeNode(_,e.megatextures)}else p=i+c,c++;f.spatialNode.addKeyframeNodeToMegatextures(f,e.megatextures),f.state=xo.LoadState.LOADED,o[p]=f,e._primitive.tileLoad.raiseEvent()}}}function bbt(e,t){return e.highPriorityFrameNumber===t.highPriorityFrameNumber?t.priority-e.priority:t.highPriorityFrameNumber-e.highPriorityFrameNumber}function xbt(e,t){let n=t._primitive.provider.types.length;if(!Array.isArray(e)||e.length!==n)return!1;let{megatextures:i}=t;for(let o=0;o<n;o++){let{voxelCountPerTile:r,channelCount:s}=i[o],{x:a,y:c,z:u}=r,f=a*c*u,h=e[o],p=f*s;if(h.length!==p)return!1}return!0}function CTe(e,t,n,i){let{camera:o,context:r,pixelRatio:s,frameNumber:a}=i,{positionWC:c,frustum:u}=o,h=r.drawingBufferHeight/s/u.sseDenominator;if(e.computeScreenSpaceError(c,h),t=e.visibility(i,t),t===Es.MASK_OUTSIDE)return;e.visitedFrameNumber=a;let p=n._primitive,_=p._shape,m=p.screenSpaceError,y=n._priorityQueue,b=n._keyframeCount,x=I.clamp(Math.floor(n._keyframeLocation),0,b-2),T=x+1;if(b===1)e.createKeyframeNode(0);else if(e.keyframeNodes.length!==b)for(let R=0;R<b;R++)e.createKeyframeNode(R);let{screenSpaceError:A,keyframeNodes:C}=e,S=gbt(A),w=!1;for(let R=0;R<C.length;R++){let P=C[R];P.priority=10*S+Tbt(x,P.keyframe,T,n),P.state!==xo.LoadState.UNAVAILABLE&&P.state!==xo.LoadState.FAILED&&P.priority!==-Number.MAX_VALUE&&y.insert(P),P.state===xo.LoadState.LOADED&&(w=!0)}if(A<m||!w){e.children=void 0;return}l(e.children)||e.constructChildNodes(_);for(let R=0;R<8;R++){let P=e.children[R];CTe(P,t,n,i)}}function Tbt(e,t,n,i){let o=Math.min(Math.abs(t-e),Math.abs(t-n)),r=Math.max(e,i._keyframeCount-n-1,1),s=Math.pow(1-o/r,4),a=Math.exp(-i._binaryTreeKeyframeWeighting[t]);return I.lerp(a,s,.15+.85*s)}function Abt(e,t,n,i,o){let r=e._keyframeCount,s=e.rootNode,a=Object.keys(xo.LoadState).length,c=new Array(a),u=new Array(a),f=0;for(let w=0;w<a;w++){let R=new Array(r).fill(0);c[w]=R,u[w]=0}function h(w){let R=w.keyframeNodes;for(let P=0;P<R.length;P++){let O=R[P],L=O.keyframe,g=O.state;c[g][L]+=1,u[g]+=1,f++}if(l(w.children))for(let P=0;P<8;P++){let O=w.children[P];h(O)}}h(s),e._primitive.statistics.numberOfTilesWithContentReady=u[xo.LoadState.LOADED],e._primitive.statistics.visited=f;let p=u[xo.LoadState.RECEIVING],_=u[xo.LoadState.PROCESSING],m=p!==e._primitive.statistics.numberOfPendingRequests||_!==e._primitive.statistics.numberOfTilesProcessing;if(m&&t.afterRender.push(function(){return e._primitive.loadProgress.raiseEvent(p,_),!0}),e._primitive.statistics.numberOfPendingRequests=p,e._primitive.statistics.numberOfTilesProcessing=_,m&&(p===0&&_===0)&&(t.afterRender.push(function(){return e._primitive.allTilesLoaded.raiseEvent(),!0}),e._initialTilesLoaded||(e._initialTilesLoaded=!0,t.afterRender.push(function(){return e._primitive.initialTilesLoaded.raiseEvent(),!0}))),!e._debugPrint)return;let b=`KEYFRAMES: ${c[xo.LoadState.LOADED]}`,x=`UNLOADED: ${u[xo.LoadState.UNLOADED]} | RECEIVING: ${u[xo.LoadState.RECEIVING]} | PROCESSING: ${u[xo.LoadState.PROCESSING]} | LOADED: ${u[xo.LoadState.LOADED]} | FAILED: ${u[xo.LoadState.FAILED]} | UNAVAILABLE: ${u[xo.LoadState.UNAVAILABLE]} | TOTAL: ${f}`,T=Math.round(n*100)/100,A=Math.round(i*100)/100,C=Math.round(o*100)/100,S=`LOAD: ${T} | OCT: ${A} | ALL: ${C}`;console.log(`${b} || ${x} || ${S}`)}var P8={INTERNAL:0,LEAF:1,PACKED_LEAF_FROM_PARENT:2};function Cbt(e,t,n){let i=e._primitive._screenSpaceError,o=e._keyframeLocation,r=e._frameNumber,s=t>=2,a=0,c=0,u=[],f=[];function h(_,m,y,b,x){let T=!1;if(l(_.children))for(let A=0;A<8;A++){let C=_.children[A];C.computeSurroundingRenderableKeyframeNodes(o),C.isRenderable(r)&&(T=!0)}if(T){u[x]=P8.INTERNAL<<16|m,u[y]=b,a++,b=m,x=b*9+1;for(let A=0;A<8;A++){let C=_.children[A];m=a,y=m*9+0,h(C,m,y,b,x+A)}}else{if(e._primitive.tileVisible.raiseEvent(),s){let A=c*5,C=_.renderableKeyframeNodePrevious,S=_.level-C.spatialNode.level,w=C.spatialNode.parent,R=l(w)?w.renderableKeyframeNodePrevious:C,P=Ebt(_,i,n),O=S,L=1,g=C.megatextureIndex,E=R.megatextureIndex;f[A+0]=P,f[A+1]=O,f[A+2]=L,f[A+3]=g,f[A+4]=E,u[x]=P8.LEAF<<16|c}else{let A=_.renderableKeyframeNodePrevious,S=_.level-A.spatialNode.level===0?P8.LEAF:P8.PACKED_LEAF_FROM_PARENT;u[x]=S<<16|A.megatextureIndex}c++}}let p=e.rootNode;p.computeSurroundingRenderableKeyframeNodes(o),p.isRenderable(r)&&h(p,0,0,0,0),Sbt(u,9,e.internalNodeTilesPerRow,e.internalNodeTexture),s&&vbt(f,2,e.leafNodeTilesPerRow,e.leafNodeTexture)}function Ebt(e,t,n){if(e.parent===void 0)return 0;let i=e.screenSpaceError,o=e.parent.screenSpaceError,s=((t-i)/(o-i)+n-1)/n;return I.clamp(s,0,1)}function Sbt(e,t,n,i){let o=nt.componentsLength(i.pixelFormat),r=Math.ceil(e.length/t),s=Math.max(1,t*Math.min(r,n)),a=Math.max(1,Math.ceil(r/n)),c=new Uint8Array(s*a*o);for(let h=0;h<e.length;h++){let p=e[h],_=h*o;for(let m=0;m<o;m++)c[_+m]=p>>>m*8&255}let f={source:{arrayBufferView:c,width:s,height:a},xOffset:0,yOffset:0};i.copyFrom(f)}function vbt(e,t,n,i){let o=nt.componentsLength(i.pixelFormat),r=5,s=Math.ceil(e.length/r),a=Math.max(1,t*Math.min(s,n)),c=Math.max(1,Math.ceil(s/n)),u=new Uint8Array(a*c*o);for(let p=0;p<s;p++){let _=e[p*r+0],m=e[p*r+1],y=e[p*r+2],b=e[p*r+3],x=e[p*r+4],T=I.clamp(Math.floor(65536*_),0,65535);u[p*8+0]=T>>>0&255,u[p*8+1]=T>>>8&255,u[p*8+2]=m&255,u[p*8+3]=y&255,u[p*8+4]=b>>>0&255,u[p*8+5]=b>>>8&255,u[p*8+6]=x>>>0&255,u[p*8+7]=x>>>8&255}let h={source:{arrayBufferView:u,width:a,height:c},xOffset:0,yOffset:0};i.copyFrom(h)}function wbt(e,t,n,i){let o=0,r=n.length;for(let s=0;s<r;s++){let a=n[s],c=i[s],u=ut.getComponentCount(a);o+=DP.getApproximateTextureMemoryByteLength(e,t,u,c)}return o}var R8=g0;function qm(e){e=e??G.EMPTY_OBJECT,this._ready=!1,this._provider=e.provider??qm.DefaultProvider,this._traversal=void 0,this._statistics=new xm,this._calculateStatistics=e.calculateStatistics??!1,this._shape=void 0,this._shapeVisible=!1,this._dimensions=new d,this._inputDimensions=new d,this._paddingBefore=new d,this._paddingAfter=new d,this._minBounds=new d,this._minBoundsOld=new d,this._maxBounds=new d,this._maxBoundsOld=new d,this._exaggeratedMinBounds=new d,this._exaggeratedMinBoundsOld=new d,this._exaggeratedMaxBounds=new d,this._exaggeratedMaxBoundsOld=new d,this._minClippingBounds=new d,this._minClippingBoundsOld=new d,this._maxClippingBounds=new d,this._maxClippingBoundsOld=new d,this._clippingPlanes=void 0,this._clippingPlanesState=0,this._clippingPlanesEnabled=!1,this._modelMatrix=N.clone(e.modelMatrix??N.IDENTITY),this._exaggeratedModelMatrix=N.clone(this._modelMatrix),this._compoundModelMatrix=new N,this._compoundModelMatrixOld=new N,this._customShader=e.customShader??qm.DefaultCustomShader,this._customShaderCompilationEvent=new me,this._shaderDirty=!0,this._drawCommand=void 0,this._drawCommandPick=void 0,this._pickId=void 0,this._clock=e.clock,this._transformPositionWorldToUv=new N,this._transformPositionUvToWorld=new N,this._transformDirectionWorldToLocal=new $,this._transformNormalLocalToWorld=new $,this._nearestSampling=!1,this._levelBlendFactor=0,this._stepSizeMultiplier=1,this._depthTest=!0,this._useLogDepth=void 0,this._screenSpaceError=4,this._debugPolylines=new _m,this._debugDraw=!1,this._disableRender=!1,this._disableUpdate=!1,this._uniforms={octreeInternalNodeTexture:void 0,octreeInternalNodeTilesPerRow:0,octreeInternalNodeTexelSizeUv:new z,octreeLeafNodeTexture:void 0,octreeLeafNodeTilesPerRow:0,octreeLeafNodeTexelSizeUv:new z,megatextureTextures:[],megatextureSliceDimensions:new z,megatextureTileDimensions:new z,megatextureVoxelSizeUv:new z,megatextureSliceSizeUv:new z,megatextureTileSizeUv:new z,dimensions:new d,inputDimensions:new d,paddingBefore:new d,paddingAfter:new d,transformPositionViewToUv:new N,transformPositionUvToView:new N,transformDirectionViewToLocal:new $,transformNormalLocalToWorld:new $,cameraPositionUv:new d,ndcSpaceAxisAlignedBoundingBox:new oe,clippingPlanesTexture:void 0,clippingPlanesMatrix:new N,stepSize:0,pickColor:new U},this._shapeDefinesOld={},this._uniformMap={};let t=this._uniforms,n=this._uniformMap;for(let o in t)if(t.hasOwnProperty(o)){let r=`u_${o}`;n[r]=function(){return t[o]}}this.tileLoad=new me,this.tileVisible=new me,this.tileFailed=new me,this.tileUnload=new me,this.loadProgress=new me,this.allTilesLoaded=new me,this.initialTilesLoaded=new me;let i=this._provider;Dbt(this,i)}function Dbt(e,t){let{shape:n,minBounds:i=Ui.getMinBounds(n),maxBounds:o=Ui.getMaxBounds(n)}=t;e.minBounds=i,e.maxBounds=o,e.minClippingBounds=Ui.getMinBounds(n),e.maxClippingBounds=Ui.getMaxBounds(n),e._exaggeratedMinBounds=d.clone(e._minBounds,e._exaggeratedMinBounds),e._exaggeratedMaxBounds=d.clone(e._maxBounds,e._exaggeratedMaxBounds),e._exaggeratedModelMatrix=N.clone(e._modelMatrix,e._exaggeratedModelMatrix),STe(e,t);let r=Ui.getShapeConstructor(n);e._shape=new r,e._shapeVisible=vTe(e,e._shape,t)}Object.defineProperties(qm.prototype,{ready:{get:function(){return this._ready}},provider:{get:function(){return this._provider}},boundingSphere:{get:function(){return this._shape.boundingSphere}},orientedBoundingBox:{get:function(){return this._shape.orientedBoundingBox}},modelMatrix:{get:function(){return this._modelMatrix},set:function(e){this._modelMatrix=N.clone(e,this._modelMatrix)}},shape:{get:function(){return this._provider.shape}},dimensions:{get:function(){return this._dimensions}},inputDimensions:{get:function(){return this._inputDimensions}},paddingBefore:{get:function(){return this._paddingBefore}},paddingAfter:{get:function(){return this._paddingAfter}},minimumValues:{get:function(){return this._provider.minimumValues}},maximumValues:{get:function(){return this._provider.maximumValues}},show:{get:function(){return!this._disableRender},set:function(e){this._disableRender=!e}},disableUpdate:{get:function(){return this._disableUpdate},set:function(e){this._disableUpdate=e}},debugDraw:{get:function(){return this._debugDraw},set:function(e){this._debugDraw=e}},depthTest:{get:function(){return this._depthTest},set:function(e){this._depthTest!==e&&(this._depthTest=e,this._shaderDirty=!0)}},nearestSampling:{get:function(){return this._nearestSampling},set:function(e){this._nearestSampling!==e&&(this._nearestSampling=e,this._shaderDirty=!0)}},levelBlendFactor:{get:function(){return this._levelBlendFactor},set:function(e){this._levelBlendFactor=I.clamp(e,0,1)}},screenSpaceError:{get:function(){return this._screenSpaceError},set:function(e){this._screenSpaceError=e}},stepSize:{get:function(){return this._stepSizeMultiplier},set:function(e){this._stepSizeMultiplier=e}},minBounds:{get:function(){return this._minBounds},set:function(e){this._minBounds=d.clone(e,this._minBounds)}},maxBounds:{get:function(){return this._maxBounds},set:function(e){this._maxBounds=d.clone(e,this._maxBounds)}},minClippingBounds:{get:function(){return this._minClippingBounds},set:function(e){this._minClippingBounds=d.clone(e,this._minClippingBounds)}},maxClippingBounds:{get:function(){return this._maxClippingBounds},set:function(e){this._maxClippingBounds=d.clone(e,this._maxClippingBounds)}},clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){Ds.setOwner(e,this,"_clippingPlanes")}},customShader:{get:function(){return this._customShader},set:function(e){if(this._customShader!==e){let t=this._uniformMap,i=this._customShader.uniformMap;for(let o in i)i.hasOwnProperty(o)&&delete t[o];l(e)?this._customShader=e:this._customShader=qm.DefaultCustomShader,this._shaderDirty=!0}}},customShaderCompilationEvent:{get:function(){return this._customShaderCompilationEvent}},statistics:{get:function(){return this._statistics}}});var Ibt=new oe,Pbt=new oe,Rbt=new d,Obt=new d,Mbt=new $,Lbt=new $,Nbt=new N,Fbt=new N,Bbt=new N,kbt=N.fromRotationTranslation($.fromUniformScale(.5,new $),new d(.5,.5,.5),new N),zbt=N.fromRotationTranslation($.fromUniformScale(2,new $),new d(-1,-1,-1),new N);qm.prototype.update=function(e){let t=this._provider;this._customShader.update(e);let n=e.context;if(!this._ready){Wbt(this,t,n),e.afterRender.push(()=>(this._ready=!0,!0));return}Gbt(this,e);let i=STe(this,t),o=this._shape;if(i&&(this._shapeVisible=vTe(this,o,t),Ybt(this,o)&&(this._shaderDirty=!0)),!this._shapeVisible)return;let r=Xbt(t.timeIntervalCollection,this._clock),s=this._traversal,a=s._sampleCount;if(s.update(e,r,i,this._disableUpdate),a!==s._sampleCount&&(this._shaderDirty=!0),!s.isRenderable(s.rootNode)||(this._debugDraw&&nxt(this,e),this._disableRender))return;this._useLogDepth!==e.useLogDepth&&(this._useLogDepth=e.useLogDepth,this._shaderDirty=!0),Kbt(this,e)&&(this._shaderDirty=!0);let u=s.leafNodeTexture,f=this._uniforms;l(u)&&(f.octreeLeafNodeTexture=s.leafNodeTexture,f.octreeLeafNodeTexelSizeUv=z.clone(s.leafNodeTexelSizeUv,f.octreeLeafNodeTexelSizeUv),f.octreeLeafNodeTilesPerRow=s.leafNodeTilesPerRow),this._shaderDirty&&(S8(this,n),this._shaderDirty=!1);let h=n.uniformState.viewProjection,p=o.orientedBoundingBox,_=Qbt(p,h,Pbt);if(_.x===1||_.y===1||_.z===-1||_.w===-1)return;f.ndcSpaceAxisAlignedBoundingBox=oe.clone(_,f.ndcSpaceAxisAlignedBoundingBox);let y=n.uniformState.inverseView;f.transformPositionViewToUv=N.multiplyTransformation(this._transformPositionWorldToUv,y,f.transformPositionViewToUv);let b=n.uniformState.view;f.transformPositionUvToView=N.multiplyTransformation(b,this._transformPositionUvToWorld,f.transformPositionUvToView);let x=n.uniformState.inverseViewRotation;f.transformDirectionViewToLocal=$.multiply(this._transformDirectionWorldToLocal,x,f.transformDirectionViewToLocal),f.transformNormalLocalToWorld=$.clone(this._transformNormalLocalToWorld,f.transformNormalLocalToWorld);let T=e.camera.positionWC;f.cameraPositionUv=N.multiplyByPoint(this._transformPositionWorldToUv,T,f.cameraPositionUv),f.stepSize=this._stepSizeMultiplier;let A=e.passes.pick?this._drawCommandPick:e.passes.pickVoxel?this._drawCommandPickVoxel:this._drawCommand;A.boundingVolume=o.boundingSphere,e.commandList.push(A)};var Ubt=new d,JK=new d,Vbt=new fe,Hbt=new d;function Gbt(e,t){if(e._exaggeratedMinBounds=d.clone(e._minBounds,e._exaggeratedMinBounds),e._exaggeratedMaxBounds=d.clone(e._maxBounds,e._exaggeratedMaxBounds),e.shape===Ui.ELLIPSOID){let n=t.verticalExaggerationRelativeHeight,i=t.verticalExaggeration;e._exaggeratedMinBounds.z=(e._minBounds.z-n)*i+n,e._exaggeratedMaxBounds.z=(e._maxBounds.z-n)*i+n}else{let n=d.fromElements(1,1,t.verticalExaggeration,Ubt);e._exaggeratedModelMatrix=N.multiplyByScale(e._modelMatrix,n,e._exaggeratedModelMatrix),e._exaggeratedModelMatrix=N.multiplyByTranslation(e._exaggeratedModelMatrix,jbt(e,t),e._exaggeratedModelMatrix)}}function jbt(e,t){let{shapeTransform:n=N.IDENTITY,globalTransform:i=N.IDENTITY}=e._provider,o=N.getTranslation(n,JK),r=N.multiplyByPoint(e._modelMatrix,o,JK),s=N.multiplyByPoint(i,r,JK),c=ee.WGS84.cartesianToCartographic(s,Vbt),u=0;l(c)&&(u=c.height);let f=Or.getHeight(u,t.verticalExaggeration,t.verticalExaggerationRelativeHeight);return d.fromElements(0,0,(f-u)/t.verticalExaggeration,Hbt)}function Wbt(e,t,n){let i=e._uniforms;e._pickId=n.createPickId({primitive:e}),i.pickColor=U.clone(e._pickId.color,i.pickColor);let{shaderDefines:o,shaderUniforms:r}=e._shape;e._shapeDefinesOld=He(o,!0);let s=e._uniformMap;for(let c in r)if(r.hasOwnProperty(c)){let u=`u_${c}`;s[u]=function(){return r[c]}}if(e._dimensions=d.clone(t.dimensions,e._dimensions),i.dimensions=d.clone(e._dimensions,i.dimensions),e._paddingBefore=d.clone(t.paddingBefore??d.ZERO,e._paddingBefore),i.paddingBefore=d.clone(e._paddingBefore,i.paddingBefore),e._paddingAfter=d.clone(t.paddingAfter??d.ZERO,e._paddingAfter),i.paddingAfter=d.clone(e._paddingAfter,i.paddingAfter),e._inputDimensions=d.add(e._dimensions,e._paddingBefore,e._inputDimensions),e._inputDimensions=d.add(e._inputDimensions,e._paddingAfter,e._inputDimensions),t.metadataOrder===fh.Y_UP){let c=e._inputDimensions.y;e._inputDimensions.y=e._inputDimensions.z,e._inputDimensions.z=c}i.inputDimensions=d.clone(e._inputDimensions,i.inputDimensions);let a=t.keyframeCount??1;e._traversal=new R8(e,n,a),e.statistics.texturesByteLength=e._traversal.textureMemoryByteLength,qbt(e._traversal,i)}function STe(e,t){let n=t.shapeTransform??N.IDENTITY,i=t.globalTransform??N.IDENTITY;return N.multiplyTransformation(i,e._exaggeratedModelMatrix,e._compoundModelMatrix),N.multiplyTransformation(e._compoundModelMatrix,n,e._compoundModelMatrix),Hx(e,"_compoundModelMatrix","_compoundModelMatrixOld")+Hx(e,"_minBounds","_minBoundsOld")+Hx(e,"_maxBounds","_maxBoundsOld")+Hx(e,"_exaggeratedMinBounds","_exaggeratedMinBoundsOld")+Hx(e,"_exaggeratedMaxBounds","_exaggeratedMaxBoundsOld")+Hx(e,"_minClippingBounds","_minClippingBoundsOld")+Hx(e,"_maxClippingBounds","_maxClippingBoundsOld")>0}function Hx(e,t,n){let i=e[t],o=e[n],r=!i.equals(o);return r&&i.clone(o),r?1:0}function vTe(e,t,n){if(!t.update(e._compoundModelMatrix,e._exaggeratedMinBounds,e._exaggeratedMaxBounds,e.minClippingBounds,e.maxClippingBounds))return!1;let o=t.shapeTransform,r=N.inverse(o,Nbt),s=N.getRotation(o,Mbt),a=N.getScale(o,Rbt),c=d.maximumComponent(a),u=d.divideByScalar(a,c,Obt),f=$.multiplyByScale(s,u,Lbt);return e._transformPositionWorldToUv=N.multiplyTransformation(kbt,r,e._transformPositionWorldToUv),e._transformPositionUvToWorld=N.multiplyTransformation(o,zbt,e._transformPositionUvToWorld),e._transformDirectionWorldToLocal=N.getMatrix3(r,e._transformDirectionWorldToLocal),e._transformNormalLocalToWorld=$.inverseTranspose(f,e._transformNormalLocalToWorld),!0}function qbt(e,t){t.octreeInternalNodeTexture=e.internalNodeTexture,t.octreeInternalNodeTexelSizeUv=z.clone(e.internalNodeTexelSizeUv,t.octreeInternalNodeTexelSizeUv),t.octreeInternalNodeTilesPerRow=e.internalNodeTilesPerRow;let n=e.megatextures,i=n[0],o=n.length;t.megatextureTextures=new Array(o);for(let r=0;r<o;r++)t.megatextureTextures[r]=n[r].texture;t.megatextureSliceDimensions=z.clone(i.sliceCountPerRegion,t.megatextureSliceDimensions),t.megatextureTileDimensions=z.clone(i.regionCountPerMegatexture,t.megatextureTileDimensions),t.megatextureVoxelSizeUv=z.clone(i.voxelSizeUv,t.megatextureVoxelSizeUv),t.megatextureSliceSizeUv=z.clone(i.sliceSizeUv,t.megatextureSliceSizeUv),t.megatextureTileSizeUv=z.clone(i.regionSizeUv,t.megatextureTileSizeUv)}function Ybt(e,t){let n=t.shaderDefines,i=Object.keys(n).some(o=>n[o]!==e._shapeDefinesOld[o]);return i&&(e._shapeDefinesOld=He(n,!0)),i}function Xbt(e,t){if(!l(e)||!l(t))return 0;let n=t.currentTime,i,o=e.indexOf(n);o>=0?i=e.get(o):(o=~o,o===e.length?(o=e.length-1,i=e.get(o),n=i.stop):(i=e.get(o),n=i.start));let r=Z.secondsDifference(i.stop,i.start),a=Z.secondsDifference(n,i.start)/r;return o+a}function Kbt(e,t){let n=e.clippingPlanes;if(!l(n))return!1;n.update(t);let{clippingPlanesState:i,enabled:o}=n;if(o){let r=e._uniforms;r.clippingPlanesTexture=n.texture,r.clippingPlanesMatrix=N.transpose(N.multiplyTransformation(N.inverse(n.modelMatrix,r.clippingPlanesMatrix),e._transformPositionUvToWorld,r.clippingPlanesMatrix),r.clippingPlanesMatrix)}return e._clippingPlanesState===i&&e._clippingPlanesEnabled===o?!1:(e._clippingPlanesState=i,e._clippingPlanesEnabled=o,!0)}qm.prototype.isDestroyed=function(){return!1};qm.prototype.destroy=function(){let e=this._drawCommand;l(e)&&(e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy());let t=this._drawCommandPick;return l(t)&&(t.shaderProgram=t.shaderProgram&&t.shaderProgram.destroy()),this._pickId=this._pickId&&this._pickId.destroy(),this._traversal=this._traversal&&this._traversal.destroy(),this.statistics.texturesByteLength=0,this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),ue(this)};var ETe=new Array(new oe(-1,-1,-1,1),new oe(1,-1,-1,1),new oe(-1,1,-1,1),new oe(1,1,-1,1),new oe(-1,-1,1,1),new oe(1,-1,1,1),new oe(-1,1,1,1),new oe(1,1,1,1)),Zbt=new Array(1,2,4,0,3,5,0,3,6,1,2,7,0,5,6,1,4,7,2,4,7,3,5,6),$bt=new Array(new oe,new oe,new oe,new oe,new oe,new oe,new oe,new oe);function Qbt(e,t,n){let i=N.fromRotationTranslation(e.halfAxes,e.center,Fbt),o=N.multiply(t,i,Bbt),r=+Number.MAX_VALUE,s=-Number.MAX_VALUE,a=+Number.MAX_VALUE,c=-Number.MAX_VALUE,u,f=$bt,h=ETe.length;for(u=0;u<h;u++)N.multiplyByVector(o,ETe[u],f[u]);for(u=0;u<h;u++){let p=f[u];if(p.z>=-p.w){let _=p.x/p.w,m=p.y/p.w;r=Math.min(r,_),s=Math.max(s,_),a=Math.min(a,m),c=Math.max(c,m)}else for(let _=0;_<3;_++){let m=Zbt[u*3+_],y=f[m];if(y.z>=-y.w){let b=p.z+p.w,x=y.z+y.w,T=b/(b-x),A=oe.lerp(p,y,T,Ibt),C=A.x/A.w,S=A.y/A.w;r=Math.min(r,C),s=Math.max(s,C),a=Math.min(a,S),c=Math.max(c,S)}}}return r=I.clamp(r,-1,1),a=I.clamp(a,-1,1),s=I.clamp(s,-1,1),c=I.clamp(c,-1,1),n=oe.fromElements(r,a,s,c,n),n}var eZ=3e7,Jbt=new d(eZ,0,0),ext=new d(0,eZ,0),txt=new d(0,0,eZ);function nxt(e,t){let n=e._traversal,i=e._debugPolylines;i.removeAll();function o(c,u,f,h){i.add({positions:[c,u],width:h,material:Ji.fromType("Color",{color:f})})}function r(c,u,f){let h=c.computeCorners();o(h[0],h[1],u,f),o(h[2],h[3],u,f),o(h[4],h[5],u,f),o(h[6],h[7],u,f),o(h[0],h[2],u,f),o(h[4],h[6],u,f),o(h[1],h[3],u,f),o(h[5],h[7],u,f),o(h[0],h[4],u,f),o(h[2],h[6],u,f),o(h[1],h[5],u,f),o(h[3],h[7],u,f)}function s(c){if(!n.isRenderable(c))return;let u=c.level,h=Math.max(1,5/Math.pow(2,u)),_=[U.RED,U.LIME,U.BLUE][u%3];if(r(c.orientedBoundingBox,_,h),l(c.children))for(let m=0;m<8;m++)s(c.children[m])}r(e._shape.orientedBoundingBox,U.WHITE,5),s(n.rootNode);let a=10;o(d.ZERO,Jbt,U.RED,a),o(d.ZERO,ext,U.LIME,a),o(d.ZERO,txt,U.BLUE,a),i.update(t)}qm.DefaultCustomShader=new CS({fragmentShaderText:`void fragmentMain(FragmentInput fsInput, inout czm_modelMaterial material)
{
material.diffuse = vec3(1.0);
material.alpha = 1.0;
}`});function wTe(){this.ready=!0,this.shape=Ui.BOX,this.dimensions=new d(1,1,1),this.names=["data"],this.types=[ut.SCALAR],this.componentTypes=[kt.FLOAT32],this.maximumTileCount=1}wTe.prototype.requestData=function(e){if((l(e)?e.tileLevel??0:0)>=1)return;let n=new ES({metadata:[new Float32Array(1)]});return Promise.resolve(n)};qm.DefaultProvider=new wTe;var Gx=qm;function ixt(e,t,n,i){if(!l(e)||l(t)&&e.id!==t)return;let r=(e.classes||{})[n];if(!l(r))return;let a=(r.properties||{})[i];if(l(a))return a}var O8=ixt;function oxt(e,t,n,i,o){this.schemaId=e,this.className=t,this.propertyName=n,this.classProperty=i,this.metadataProperty=o}var M8=oxt;function rxt(e,t,n){if(!l(e))return;let i=e.propertyTextures;for(let o of i)if(o.class.id===t){let a=o.properties[n];if(l(a))return a}}var L8=rxt;var F8=function(e){return function(){e.frameState.afterRender.push(function(){e.requestRender()})}};function ni(e){e=e??G.EMPTY_OBJECT;let t=e.canvas,n=e.creditContainer,i=e.creditViewport,o=He(e.contextOptions),r=l(n),s=new tL(t,o);r||(n=document.createElement("div"),n.style.position="absolute",n.style.bottom="0",n.style["text-shadow"]="0 0 2px #000000",n.style.color="#ffffff",n.style["font-size"]="10px",n.style["padding-right"]="5px",t.parentNode.appendChild(n)),l(i)||(i=t.parentNode),this._id=Wn(),this._jobScheduler=new t4,this._frameState=new QV(s,new GV(n,"\u2022",i),this._jobScheduler),this._frameState.scene3DOnly=e.scene3DOnly??!1,this._removeCreditContainer=!r,this._creditContainer=n,this._canvas=t,this._context=s,this._computeEngine=new tR(s),this._ellipsoid=e.ellipsoid??ee.default,this._globe=void 0,this._globeTranslucencyState=new JV,this._primitives=new Ll,this._groundPrimitives=new Ll,this._globeHeight=void 0,this._globeHeightDirty=!0,this._cameraUnderground=!1,this._removeUpdateHeightCallback=void 0,this._logDepthBuffer=ni.defaultLogDepthBuffer&&s.fragmentDepth,this._logDepthBufferDirty=!0,this._tweens=new bS,this._shaderFrameCount=0,this._sunPostProcess=void 0,this._computeCommandList=[],this._overlayCommandList=[],this._useOIT=e.orderIndependentTranslucency??!0,this._executeOITFunction=void 0,this._depthPlane=new XV(e.depthPlaneEllipsoidOffset),this._clearColorCommand=new ii({color:new U,stencil:0,owner:this}),this._depthClearCommand=new ii({depth:1,owner:this}),this._stencilClearCommand=new ii({stencil:0}),this._classificationStencilClearCommand=new ii({stencil:0,renderState:ze.fromCache({stencilMask:Gt.CLASSIFICATION_MASK})}),this._depthOnlyRenderStateCache={},this._transitioner=new W4(this),this._preUpdate=new me,this._postUpdate=new me,this._renderError=new me,this._preRender=new me,this._postRender=new me,this._minimumDisableDepthTestDistance=0,this._debugInspector=new s8,this._msaaSamples=e.msaaSamples??4,this.rethrowRenderErrors=!1,this.completeMorphOnUserInput=!0,this.morphStart=new me,this.morphComplete=new me,this.skyBox=void 0,this.skyAtmosphere=void 0,this.sun=void 0,this.sunBloom=!0,this._sunBloom=void 0,this.moon=void 0,this.backgroundColor=U.clone(U.BLACK),this._mode=ne.SCENE3D,this._mapProjection=l(e.mapProjection)?e.mapProjection:new Ri(this._ellipsoid),this.morphTime=1,this.farToNearRatio=1e3,this.logarithmicDepthFarToNearRatio=1e9,this.nearToFarDistance2D=175e4,this.verticalExaggeration=1,this.verticalExaggerationRelativeHeight=0,this.debugCommandFilter=void 0,this.debugShowCommands=!1,this.debugShowFrustums=!1,this.debugShowFramesPerSecond=!1,this.debugShowDepthFrustum=1,this.debugShowFrustumPlanes=!1,this._debugShowFrustumPlanes=!1,this._debugFrustumPlanes=void 0,this.useDepthPicking=!0,this.pickTranslucentDepth=!1,this.cameraEventWaitTime=500,this.atmosphere=new IC,this.fog=new $V,this.fog.enabled=ee.WGS84.equals(this._ellipsoid),ee.WGS84.equals(this._ellipsoid)||(uo.DEFAULT_VIEW_RECTANGLE=ae.fromDegrees(-45,-45,45,45)),this._shadowMapCamera=new uo(this),this.shadowMap=new d0({context:s,lightCamera:this._shadowMapCamera,enabled:e.shadows??!1}),this.invertClassification=!1,this.invertClassificationColor=U.clone(U.WHITE),this._actualInvertClassificationColor=U.clone(this._invertClassificationColor),this._invertClassification=new dP,this.focalLength=void 0,this.eyeSeparation=void 0,this.postProcessStages=new G4,this._brdfLutGenerator=new OV,this._performanceDisplay=void 0,this._debugVolume=void 0,this._screenSpaceCameraController=new n8(this),this._cameraUnderground=!1,this._mapMode2D=e.mapMode2D??Ou.INFINITE_SCROLL,this._environmentState={skyBoxCommand:void 0,skyAtmosphereCommand:void 0,sunDrawCommand:void 0,sunComputeCommand:void 0,moonCommand:void 0,isSunVisible:!1,isMoonVisible:!1,isReadyForAtmosphere:!1,isSkyAtmosphereVisible:!1,clearGlobeDepth:!1,useDepthPlane:!1,renderTranslucentDepthForPick:!1,originalFramebuffer:void 0,useGlobeDepthFramebuffer:!1,useOIT:!1,useInvertClassification:!1,usePostProcess:!1,usePostProcessSelected:!1,useWebVR:!1},this._useWebVR=!1,this._cameraVR=void 0,this._aspectRatioVR=void 0,this.requestRenderMode=e.requestRenderMode??!1,this._renderRequested=!0,this.maximumRenderTimeChange=e.maximumRenderTimeChange??0,this._lastRenderTime=void 0,this._frameRateMonitor=void 0,this._removeRequestListenerCallback=Cc.requestCompletedEvent.addEventListener(F8(this)),this._removeTaskProcessorListenerCallback=_i.taskCompletedEvent.addEventListener(F8(this)),this._removeGlobeCallbacks=[],this._removeTerrainProviderReadyListener=void 0;let a=new We(0,0,s.drawingBufferWidth,s.drawingBufferHeight),c=new uo(this);this._logDepthBuffer&&(c.frustum.near=.1,c.frustum.far=1e10),this.preloadFlightCamera=new uo(this),this.preloadFlightCullingVolume=void 0,this._picking=new A4(this),this._defaultView=new pS(this,c,a),this._view=this._defaultView,this._hdr=void 0,this._hdrDirty=void 0,this.highDynamicRange=!1,this.gamma=2.2,this.sphericalHarmonicCoefficients=void 0,this.specularEnvironmentMaps=void 0,this._specularEnvironmentCubeMap=void 0,this.light=new Wg,OTe(this,0,Z.now()),this.updateFrameState(),this.initializeFrame()}ni.defaultLogDepthBuffer=!0;function sxt(e,t){for(let i=0;i<e._removeGlobeCallbacks.length;++i)e._removeGlobeCallbacks[i]();e._removeGlobeCallbacks.length=0;let n=[];l(t)&&(n.push(t.imageryLayersUpdatedEvent.addEventListener(F8(e))),n.push(t.terrainProviderChanged.addEventListener(F8(e)))),e._removeGlobeCallbacks=n}Object.defineProperties(ni.prototype,{canvas:{get:function(){return this._canvas}},drawingBufferHeight:{get:function(){return this._context.drawingBufferHeight}},drawingBufferWidth:{get:function(){return this._context.drawingBufferWidth}},maximumAliasedLineWidth:{get:function(){return Vt.maximumAliasedLineWidth}},maximumCubeMapSize:{get:function(){return Vt.maximumCubeMapSize}},pickPositionSupported:{get:function(){return this._context.depthTexture}},sampleHeightSupported:{get:function(){return this._context.depthTexture}},clampToHeightSupported:{get:function(){return this._context.depthTexture}},invertClassificationSupported:{get:function(){return this._context.depthTexture}},specularEnvironmentMapsSupported:{get:function(){return nm.isSupported(this._context)}},ellipsoid:{get:function(){return this._ellipsoid}},globe:{get:function(){return this._globe},set:function(e){this._globe=this._globe&&this._globe.destroy(),this._globe=e,sxt(this,e)}},primitives:{get:function(){return this._primitives}},groundPrimitives:{get:function(){return this._groundPrimitives}},camera:{get:function(){return this._view.camera},set:function(e){this._view.camera=e}},view:{get:function(){return this._view},set:function(e){this._view=e}},defaultView:{get:function(){return this._defaultView}},picking:{get:function(){return this._picking}},screenSpaceCameraController:{get:function(){return this._screenSpaceCameraController}},mapProjection:{get:function(){return this._mapProjection}},jobScheduler:{get:function(){return this._jobScheduler}},frameState:{get:function(){return this._frameState}},environmentState:{get:function(){return this._environmentState}},tweens:{get:function(){return this._tweens}},imageryLayers:{get:function(){if(l(this.globe))return this.globe.imageryLayers}},terrainProvider:{get:function(){if(l(this.globe))return this.globe.terrainProvider},set:function(e){this._removeTerrainProviderReadyListener=this._removeTerrainProviderReadyListener&&this._removeTerrainProviderReadyListener(),l(this.globe)&&(this.globe.terrainProvider=e)}},terrainProviderChanged:{get:function(){if(l(this.globe))return this.globe.terrainProviderChanged}},preUpdate:{get:function(){return this._preUpdate}},postUpdate:{get:function(){return this._postUpdate}},renderError:{get:function(){return this._renderError}},preRender:{get:function(){return this._preRender}},postRender:{get:function(){return this._postRender}},lastRenderTime:{get:function(){return this._lastRenderTime}},context:{get:function(){return this._context}},debugFrustumStatistics:{get:function(){return this._view.debugFrustumStatistics}},scene3DOnly:{get:function(){return this._frameState.scene3DOnly}},orderIndependentTranslucency:{get:function(){return this._useOIT}},id:{get:function(){return this._id}},mode:{get:function(){return this._mode},set:function(e){e===ne.SCENE2D?this.morphTo2D(0):e===ne.SCENE3D?this.morphTo3D(0):e===ne.COLUMBUS_VIEW&&this.morphToColumbusView(0),this._mode=e}},frustumCommandsList:{get:function(){return this._view.frustumCommandsList}},numberOfFrustums:{get:function(){return this._view.frustumCommandsList.length}},useWebVR:{get:function(){return this._useWebVR},set:function(e){this._useWebVR=e,this._useWebVR?(this._frameState.creditDisplay.container.style.visibility="hidden",this._cameraVR=new uo(this),l(this._deviceOrientationCameraController)||(this._deviceOrientationCameraController=new ZV(this)),this._aspectRatioVR=this.camera.frustum.aspectRatio):(this._frameState.creditDisplay.container.style.visibility="visible",this._cameraVR=void 0,this._deviceOrientationCameraController=this._deviceOrientationCameraController&&!this._deviceOrientationCameraController.isDestroyed()&&this._deviceOrientationCameraController.destroy(),this.camera.frustum.aspectRatio=this._aspectRatioVR,this.camera.frustum.xOffset=0)}},mapMode2D:{get:function(){return this._mapMode2D}},splitPosition:{get:function(){return this._frameState.splitPosition},set:function(e){this._frameState.splitPosition=e}},minimumDisableDepthTestDistance:{get:function(){return this._minimumDisableDepthTestDistance},set:function(e){this._minimumDisableDepthTestDistance=e}},logarithmicDepthBuffer:{get:function(){return this._logDepthBuffer},set:function(e){e=this._context.fragmentDepth&&e,this._logDepthBuffer!==e&&(this._logDepthBuffer=e,this._logDepthBufferDirty=!0)}},gamma:{get:function(){return this._context.uniformState.gamma},set:function(e){this._context.uniformState.gamma=e}},highDynamicRange:{get:function(){return this._hdr},set:function(e){let t=this._context,n=e&&t.depthTexture&&(t.colorBufferFloat||t.colorBufferHalfFloat);this._hdrDirty=n!==this._hdr,this._hdr=n}},highDynamicRangeSupported:{get:function(){let e=this._context;return e.depthTexture&&(e.colorBufferFloat||e.colorBufferHalfFloat)}},cameraUnderground:{get:function(){return this._cameraUnderground}},msaaSamples:{get:function(){return this._msaaSamples},set:function(e){e=Math.min(e,Vt.maximumSamples),this._msaaSamples=e}},msaaSupported:{get:function(){return this._context.msaa}},pixelRatio:{get:function(){return this._frameState.pixelRatio},set:function(e){this._frameState.pixelRatio=e}},opaqueFrustumNearOffset:{get:function(){return .9999}},globeHeight:{get:function(){return this._globeHeight}}});ni.prototype.getCompressedTextureFormatSupported=function(e){let t=this.context;return(e==="WEBGL_compressed_texture_s3tc"||e==="s3tc")&&t.s3tc||(e==="WEBGL_compressed_texture_pvrtc"||e==="pvrtc")&&t.pvrtc||(e==="WEBGL_compressed_texture_etc"||e==="etc")&&t.etc||(e==="WEBGL_compressed_texture_etc1"||e==="etc1")&&t.etc1||(e==="WEBGL_compressed_texture_astc"||e==="astc")&&t.astc||(e==="EXT_texture_compression_bptc"||e==="bc7")&&t.bc7};function axt(e,t){let n=e.pickedMetadataInfo,i=t.pickedMetadataInfo;return n?.schemaId!==i?.schemaId||n?.className!==i?.className||n?.propertyName!==i?.propertyName}function DTe(e,t,n){let i=e._frameState,o=e._context,r=e._view.oit,{lightShadowMaps:s,lightShadowsEnabled:a}=i.shadowState,c=t.derivedCommands;l(t.pickId)&&(c.picking=yg.createPickDerivedCommand(e,t,o,c.picking)),i.pickingMetadata&&t.pickMetadataAllowed&&(t.pickedMetadataInfo=i.pickedMetadataInfo,l(t.pickedMetadataInfo)&&(c.pickingMetadata=yg.createPickMetadataDerivedCommand(e,t,o,c.pickingMetadata))),t.pickOnly||(c.depth=yg.createDepthOnlyDerivedCommand(e,t,o,c.depth)),c.originalCommand=t,e._hdr&&(c.hdr=yg.createHdrCommand(t,o,c.hdr),t=c.hdr.command,c=t.derivedCommands),a&&t.receiveShadows&&(c.shadows=d0.createReceiveDerivedCommand(s,t,n,o,c.shadows)),t.pass===ve.TRANSLUCENT&&l(r)&&r.isSupported()&&(a&&t.receiveShadows?(c.oit=l(c.oit)?c.oit:{},c.oit.shadows=r.createDerivedCommands(c.shadows.receiveCommand,o,c.oit.shadows)):c.oit=r.createDerivedCommands(t,o,c.oit))}ni.prototype.updateDerivedCommands=function(e){let{derivedCommands:t}=e;if(!l(t))return;let n=this._frameState,{shadowState:i,useLogDepth:o}=this._frameState,r=this._context,s=!1,a=i.lastDirtyTime;e.lastDirtyTime!==a&&(e.lastDirtyTime=a,e.dirty=!0,s=!0);let c=this._hdr,u=l(t.logDepth),f=l(t.hdr),h=l(t.originalCommand),p=o&&!u,_=c&&!f,m=(!o||!c)&&!h,y=n.pickingMetadata&&axt(e,n);if(e.dirty=e.dirty||p||_||m||y,!e.dirty)return;e.dirty=!1;let{shadowsEnabled:b,shadowMaps:x}=i;b&&e.castShadows&&(t.shadows=d0.createCastDerivedCommand(x,e,s,r,t.shadows)),(u||p)&&(t.logDepth=yg.createLogDepthCommand(e,r,t.logDepth),DTe(this,t.logDepth.command,s)),(h||m)&&DTe(this,e,s)};var cxt=new ch({pass:zo.RENDER}),tZ=new ch({pass:zo.PRELOAD}),nZ=new ch({pass:zo.PRELOAD_FLIGHT}),lxt=new ch({pass:zo.REQUEST_RENDER_MODE_DEFER_CHECK}),ITe=new ce,iZ;function uxt(e){if(!(e._mode!==ne.SCENE3D||!e.globe?.show||e._cameraUnderground||e._globeTranslucencyState.translucent))return ITe.radius=e.ellipsoid.minimumRadius+e.frameState.minimumTerrainHeight,iZ=EN.fromBoundingSphere(ITe,e.camera.positionWC,iZ),iZ}ni.prototype.clearPasses=function(e){e.render=!1,e.pick=!1,e.pickVoxel=!1,e.depth=!1,e.postProcess=!1,e.offscreen=!1};function OTe(e,t,n){let i=e._frameState;i.frameNumber=t,i.time=Z.clone(n,i.time)}ni.prototype.updateFrameState=function(){let e=this.camera,t=this._frameState;t.commandList.length=0,t.shadowMaps.length=0,t.brdfLutGenerator=this._brdfLutGenerator,t.environmentMap=this.skyBox&&this.skyBox._cubeMap,t.mode=this._mode,t.morphTime=this.morphTime,t.mapProjection=this.mapProjection,t.camera=e,t.cullingVolume=e.frustum.computeCullingVolume(e.positionWC,e.directionWC,e.upWC),t.occluder=uxt(this),t.minimumTerrainHeight=0,t.minimumDisableDepthTestDistance=this._minimumDisableDepthTestDistance,t.invertClassification=this.invertClassification,t.useLogDepth=this._logDepthBuffer&&!(this.camera.frustum instanceof un||this.camera.frustum instanceof Wr),t.light=this.light,t.cameraUnderground=this._cameraUnderground,t.globeTranslucencyState=this._globeTranslucencyState;let{globe:n}=this;l(n)&&n._terrainExaggerationChanged&&(this.verticalExaggeration=n._terrainExaggeration,this.verticalExaggerationRelativeHeight=n._terrainExaggerationRelativeHeight,n._terrainExaggerationChanged=!1),t.verticalExaggeration=this.verticalExaggeration,t.verticalExaggerationRelativeHeight=this.verticalExaggerationRelativeHeight,l(this._specularEnvironmentCubeMap)&&this._specularEnvironmentCubeMap.ready?(t.specularEnvironmentMaps=this._specularEnvironmentCubeMap.texture,t.specularEnvironmentMapsMaximumLOD=this._specularEnvironmentCubeMap.maximumMipmapLevel):(t.specularEnvironmentMaps=void 0,t.specularEnvironmentMapsMaximumLOD=void 0),t.sphericalHarmonicCoefficients=this.sphericalHarmonicCoefficients,this._actualInvertClassificationColor=U.clone(this.invertClassificationColor,this._actualInvertClassificationColor),dP.isTranslucencySupported(this._context)||(this._actualInvertClassificationColor.alpha=1),t.invertClassificationColor=this._actualInvertClassificationColor,l(this.globe)?t.maximumScreenSpaceError=this.globe.maximumScreenSpaceError:t.maximumScreenSpaceError=2,this.clearPasses(t.passes),t.tilesetPassState=void 0};ni.prototype.isVisible=function(e,t,n){if(!l(t))return!1;let{boundingVolume:i}=t;return!l(i)||!t.cull?!0:e.computeVisibility(i)===Yt.OUTSIDE?!1:!l(n)||!t.occlude||!i.isOccluded(n)};var N8=new N(0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,1);N8=N.inverseTransformation(N8,N8);function fxt(e,t,n,i){let o=t._frameState,r=o.context,s=e.boundingVolume;l(t._debugVolume)&&t._debugVolume.destroy();let a=d.clone(s.center);if(o.mode!==ne.SCENE3D){a=N.multiplyByPoint(N8,a,a);let m=o.mapProjection,y=m.unproject(a);a=m.ellipsoid.cartographicToCartesian(y)}let c,u,{radius:f}=s;l(f)?(c=la.createGeometry(new la({radii:new d(f,f,f),vertexFormat:fn.FLAT_VERTEX_FORMAT})),u=N.fromTranslation(a)):(c=Za.createGeometry(Za.fromDimensions({dimensions:new d(2,2,2),vertexFormat:fn.FLAT_VERTEX_FORMAT})),u=N.fromRotationTranslation(s.halfAxes,a,new N)),t._debugVolume=new Rn({geometryInstances:new It({geometry:Fn.toWireframe(c),modelMatrix:u,attributes:{color:new qt(1,0,0,1)}}),appearance:new fn({flat:!0,translucent:!1}),asynchronous:!1});let h=o.commandList,p=o.commandList=[];t._debugVolume.update(o),e=p[0],o.useLogDepth&&(e=yg.createLogDepthCommand(e,r).command);let _;l(i)&&(_=n.framebuffer,n.framebuffer=i),e.execute(r,n),l(_)&&(n.framebuffer=_),o.commandList=h}function Ym(e,t,n,i){let o=t._frameState,r=t._context;if(l(t.debugCommandFilter)&&!t.debugCommandFilter(e))return;if(e instanceof ii){e.execute(r,n);return}e.debugShowBoundingVolume&&l(e.boundingVolume)&&fxt(e,t,n,i),o.useLogDepth&&l(e.derivedCommands.logDepth)&&(e=e.derivedCommands.logDepth.command);let s=o.passes;if(!s.pick&&!s.pickVoxel&&!s.depth&&t._hdr&&l(e.derivedCommands)&&l(e.derivedCommands.hdr)&&(e=e.derivedCommands.hdr.command),s.pick||s.depth){if(s.pick&&!s.depth){if(o.pickingMetadata&&l(e.derivedCommands.pickingMetadata)){e=e.derivedCommands.pickingMetadata.pickMetadataCommand,e.execute(r,n);return}if(!o.pickingMetadata&&l(e.derivedCommands.picking)){e=e.derivedCommands.picking.pickCommand,e.execute(r,n);return}}else if(l(e.derivedCommands.depth)){e=e.derivedCommands.depth.depthOnlyCommand,e.execute(r,n);return}}if(t.debugShowCommands||t.debugShowFrustums){t._debugInspector.executeDebugShowFrustumsCommand(t,e,n);return}o.shadowState.lightShadowsEnabled&&e.receiveShadows&&l(e.derivedCommands.shadows)?e.derivedCommands.shadows.receiveCommand.execute(r,n):e.execute(r,n)}function PTe(e,t,n){let{derivedCommands:i}=e;if(!l(i))return;let o=t._frameState,r=t._context;o.useLogDepth&&l(i.logDepth)&&(e=i.logDepth.command);let{picking:s,pickingMetadata:a,depth:c}=e.derivedCommands;l(a)&&(e=i.pickingMetadata.pickMetadataCommand,e.execute(r,n)),l(s)?(e=s.pickCommand,e.execute(r,n)):l(c)&&(e=c.depthOnlyCommand,e.execute(r,n))}function MTe(e,t,n){return t.boundingVolume?.distanceSquaredTo(n)-e.boundingVolume?.distanceSquaredTo(n)}function dxt(e,t,n){return e.boundingVolume?.distanceSquaredTo(n)-t.boundingVolume?.distanceSquaredTo(n)+I.EPSILON12}function hxt(e,t,n,i,o){b_(i,MTe,e.camera.positionWC),l(o)&&t(o.unclassifiedCommand,e,n);for(let r=0;r<i.length;++r)t(i[r],e,n)}function mxt(e,t,n,i,o){b_(i,dxt,e.camera.positionWC),l(o)&&t(o.unclassifiedCommand,e,n);for(let r=0;r<i.length;++r)t(i[r],e,n)}function pxt(e,t,n){e.context.uniformState.updatePass(ve.VOXELS);let i=n.commands[ve.VOXELS];i.length=n.indices[ve.VOXELS],b_(i,MTe,e.camera.positionWC);for(let o=0;o<i.length;++o)Ym(i[o],e,t)}var gxt=new Di,_xt=new xl,yxt=new un,bxt=new Wr;function xxt(e){let{frustum:t}=e;return l(t.fov)?t.clone(gxt):l(t.infiniteProjectionMatrix)?t.clone(_xt):l(t.width)?t.clone(yxt):t.clone(bxt)}function Txt(e){if(e._environmentState.useOIT){if(!l(e._executeOITFunction)){let{view:t,context:n}=e;e._executeOITFunction=function(i,o,r,s,a){t.globeDepth.prepareColorTextures(n),t.oit.executeCommands(i,o,r,s,a)}}return e._executeOITFunction}return e.frameState.passes.render?hxt:mxt}function Axt(e,t,n){let{frameState:i,context:o}=e,{pick:r,pickVoxel:s}=i.passes,a=r||s,c;!a&&e._environmentState.useInvertClassification&&i.invertClassificationColor.alpha<1&&(c=e._invertClassification);let u=Txt(e);o.uniformState.updatePass(ve.TRANSLUCENT);let f=n.commands[ve.TRANSLUCENT];f.length=n.indices[ve.TRANSLUCENT],u(e,Ym,t,f,c)}function Cxt(e,t,n){let{translucentTileClassification:i,globeDepth:o}=e._view;if(!(n.indices[ve.CESIUM_3D_TILE_CLASSIFICATION]>0)||!i.isSupported())return;let s=n.commands[ve.TRANSLUCENT];i.executeTranslucentCommands(e,Ym,t,s,o.depthStencilTexture),i.executeClassificationCommands(e,Ym,t,n)}function rZ(e,t){let{camera:n,context:i,frameState:o}=e,{uniformState:r}=i;r.updateCamera(n);let s=xxt(n);s.near=n.frustum.near,s.far=n.frustum.far;let a=o.passes,c=a.pick||a.pickVoxel;c||Ext(e,t);let{clearGlobeDepth:u,renderTranslucentDepthForPick:f,useDepthPlane:h,useGlobeDepthFramebuffer:p,useInvertClassification:_,usePostProcessSelected:m}=e._environmentState,{globeDepth:y,globeTranslucencyFramebuffer:b,sceneFramebuffer:x,frustumCommandsList:T}=e._view,A=T.length,C=e._globeTranslucencyState,S=e._depthClearCommand,w=e._stencilClearCommand,R=e._classificationStencilClearCommand,P=e._depthPlane,O=n.position.z;function L(E,v){r.updatePass(v);let D=E.commands[v],M=E.indices[v];for(let F=0;F<M;++F)Ym(D[F],e,t);return M}function g(E,v){r.updatePass(v);let D=E.commands[v],M=E.indices[v];for(let F=0;F<M;++F)PTe(D[F],e,t)}for(let E=0;E<A;++E){let v=A-E-1,D=T[v];e.mode===ne.SCENE2D?(n.position.z=O-D.near+1,s.far=Math.max(1,D.far-D.near),s.near=1,r.update(o),r.updateFrustum(s)):(s.near=v!==0?D.near*e.opaqueFrustumNearOffset:D.near,s.far=D.far,r.updateFrustum(s)),S.execute(i,t),i.stencilBuffer&&w.execute(i,t),C.translucent?(r.updatePass(ve.GLOBE),C.executeGlobeCommands(D,Ym,b,e,t)):L(D,ve.GLOBE),p&&y.executeCopyDepth(i,t),f||(C.translucent?(r.updatePass(ve.TERRAIN_CLASSIFICATION),C.executeGlobeClassificationCommands(D,Ym,b,e,t)):L(D,ve.TERRAIN_CLASSIFICATION)),u&&(S.execute(i,t),h&&P.execute(i,t));let M;if(!_||c||f)M=L(D,ve.CESIUM_3D_TILE),M>0&&(p&&(y.prepareColorTextures(i,u),y.executeUpdateDepth(i,t,y.depthStencilTexture)),f||(M=L(D,ve.CESIUM_3D_TILE_CLASSIFICATION)));else{e._invertClassification.clear(i,t);let V=t.framebuffer;t.framebuffer=e._invertClassification._fbo.framebuffer,M=L(D,ve.CESIUM_3D_TILE),p&&(e._invertClassification.prepareTextures(i),y.executeUpdateDepth(i,t,e._invertClassification._fbo.getDepthStencilTexture())),M=L(D,ve.CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW),t.framebuffer=V,e._invertClassification.executeClassified(i,t),o.invertClassificationColor.alpha===1&&e._invertClassification.executeUnclassified(i,t),M>0&&i.stencilBuffer&&R.execute(i,t),M=L(D,ve.CESIUM_3D_TILE_CLASSIFICATION)}if(M>0&&i.stencilBuffer&&w.execute(i,t),pxt(e,t,D),L(D,ve.OPAQUE),v!==0&&e.mode!==ne.SCENE2D&&(s.near=D.near,r.updateFrustum(s)),Axt(e,t,D),Cxt(e,t,D),i.depthTexture&&e.useDepthPicking&&(p||f)){let V=e._picking.getPickDepth(e,v);V.update(i,y.depthStencilTexture),V.executeCopyDepth(i,t)}if(c||!m)continue;let F=t.framebuffer;t.framebuffer=x.getIdFramebuffer(),s.near=v!==0?D.near*e.opaqueFrustumNearOffset:D.near,s.far=D.far,r.updateFrustum(s),C.translucent?(r.updatePass(ve.GLOBE),C.executeGlobeCommands(D,PTe,b,e,t)):g(D,ve.GLOBE),u&&(S.framebuffer=t.framebuffer,S.execute(i,t),S.framebuffer=void 0),u&&h&&P.execute(i,t),g(D,ve.CESIUM_3D_TILE),g(D,ve.OPAQUE),g(D,ve.TRANSLUCENT),t.framebuffer=F}}function Ext(e,t){let{context:n,environmentState:i,view:o}=e;if(n.uniformState.updatePass(ve.ENVIRONMENT),l(i.skyBoxCommand)&&Ym(i.skyBoxCommand,e,t),i.isSkyAtmosphereVisible&&Ym(i.skyAtmosphereCommand,e,t),i.isSunVisible&&(i.sunDrawCommand.execute(n,t),e.sunBloom&&!i.useWebVR)){let r;i.useGlobeDepthFramebuffer?r=o.globeDepth.framebuffer:i.usePostProcess?r=o.sceneFramebuffer.framebuffer:r=i.originalFramebuffer,e._sunPostProcess.execute(n),e._sunPostProcess.copy(n,r),t.framebuffer=r}i.isMoonVisible&&i.moonCommand.execute(n,t)}function LTe(e){e.context.uniformState.updatePass(ve.COMPUTE);let t=e._environmentState.sunComputeCommand;l(t)&&t.execute(e._computeEngine);let n=e._computeCommandList;for(let i=0;i<n.length;++i)n[i].execute(e._computeEngine)}function Sxt(e,t){e.context.uniformState.updatePass(ve.OVERLAY);let n=e.context,i=e._overlayCommandList;for(let o=0;o<i.length;++o)i[o].execute(n,t)}function vxt(e,t,n){let{shadowMapCullingVolume:i,isPointLight:o,passes:r}=n,s=r.length,a=[ve.GLOBE,ve.CESIUM_3D_TILE,ve.OPAQUE,ve.TRANSLUCENT];for(let c=0;c<t.length;++c){let u=t[c];if(e.updateDerivedCommands(u),!(!u.castShadows||a.indexOf(u.pass)<0||!e.isVisible(i,u)))if(o)for(let f=0;f<s;++f)r[f].commandList.push(u);else if(s===1)r[0].commandList.push(u);else{let f=!1;for(let h=s-1;h>=0;--h){let p=r[h].cullingVolume;if(e.isVisible(p,u))r[h].commandList.push(u),f=!0;else if(f)break}}}}function NTe(e){let{shadowState:t,commandList:n}=e.frameState,{shadowsEnabled:i,shadowMaps:o}=t;if(!i)return;let{context:r}=e,{uniformState:s}=r;for(let a=0;a<o.length;++a){let c=o[a];if(c.outOfView)continue;let{passes:u}=c;for(let f=0;f<u.length;++f)u[f].commandList.length=0;vxt(e,n,c);for(let f=0;f<u.length;++f){let h=c.passes[f],{camera:p,commandList:_}=h;s.updateCamera(p),c.updatePass(r,f);for(let m=0;m<_.length;++m){let y=_[m];s.updatePass(y.pass);let b=y.derivedCommands.shadows.castCommands[a];Ym(b,e,h.passState)}}}}var wxt=new d;ni.prototype.updateAndExecuteCommands=function(e,t){Uxt(this,e,t),this._environmentState.useWebVR?Dxt(this,e,t):this._frameState.mode!==ne.SCENE2D||this._mapMode2D===Ou.ROTATE?_0(!0,this,e):Bxt(this,e)};function Dxt(e,t){let n=e._view,i=n.camera,r=e._environmentState.renderTranslucentDepthForPick;FTe(e),n.createPotentiallyVisibleSet(e),LTe(e),r||NTe(e);let s=t.viewport;s.x=0,s.y=0,s.width=s.width*.5;let a=uo.clone(i,e._cameraVR);a.frustum=i.frustum;let c=i.frustum.near,u=c*(e.focalLength??5),f=e.eyeSeparation??u/30,h=d.multiplyByScalar(a.right,f*.5,wxt);i.frustum.aspectRatio=s.width/s.height;let p=.5*f*c/u;d.add(a.position,h,i.position),i.frustum.xOffset=p,rZ(e,t),s.x=s.width,d.subtract(a.position,h,i.position),i.frustum.xOffset=-p,rZ(e,t),uo.clone(a,i)}var Ixt=new fe(Math.PI,I.PI_OVER_TWO),Pxt=new d,Rxt=new d,Oxt=new N,Mxt=new N,Lxt=new d,Nxt=new d,Fxt=new We;function Bxt(e,t){let{frameState:n,camera:i}=e,{uniformState:o}=e.context,r=t.viewport,s=We.clone(r,Fxt);t.viewport=s;let a=Ixt,c=Pxt;e.mapProjection.project(a,c);let f=d.clone(i.position,Rxt),h=N.clone(i.transform,Mxt),p=i.frustum.clone();i._setTransform(N.IDENTITY);let _=N.computeViewportTransformation(s,0,1,Oxt),m=i.frustum.projectionMatrix,y=i.positionWC.y,b=d.fromElements(I.sign(y)*c.x-y,0,-i.positionWC.x,Lxt),x=Lt.pointToGLWindowCoordinates(m,_,b,Nxt);x.x=Math.floor(x.x);let T=s.x,A=s.width;if(y===0||x.x<=T||x.x>=T+A)_0(!0,e,t);else if(Math.abs(T+A*.5-x.x)<1)s.width=x.x-s.x,i.position.x*=I.sign(i.position.x),i.frustum.right=0,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),_0(!0,e,t),s.x=x.x,i.position.x=-i.position.x,i.frustum.right=-i.frustum.left,i.frustum.left=0,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),_0(!1,e,t);else if(x.x>T+A*.5){s.width=x.x-T;let C=i.frustum.right;i.frustum.right=c.x-y,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),_0(!0,e,t),s.x=x.x,s.width=T+A-x.x,i.position.x=-i.position.x,i.frustum.left=-i.frustum.right,i.frustum.right=C-i.frustum.right*2,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),_0(!1,e,t)}else{s.x=x.x,s.width=T+A-x.x;let C=i.frustum.left;i.frustum.left=-c.x-y,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),_0(!0,e,t),s.x=T,s.width=x.x-T,i.position.x=-i.position.x,i.frustum.right=-i.frustum.left,i.frustum.left=C-i.frustum.left*2,n.cullingVolume=i.frustum.computeCullingVolume(i.positionWC,i.directionWC,i.upWC),o.update(n),_0(!1,e,t)}i._setTransform(h),d.clone(f,i.position),i.frustum=p.clone(),t.viewport=r}function _0(e,t,n){let i=t._view,{renderTranslucentDepthForPick:o}=t._environmentState;e||(t.frameState.commandList.length=0),FTe(t),i.createPotentiallyVisibleSet(t),e&&(LTe(t),o||NTe(t)),rZ(t,n)}var RTe=new Es;ni.prototype.updateEnvironment=function(){let e=this._frameState,t=this._view,n=this._environmentState,i=e.passes.render,o=e.passes.offscreen,r=this.atmosphere,s=this.skyAtmosphere,a=this.globe,c=this._globeTranslucencyState;if(!i||this._mode!==ne.SCENE2D&&t.camera.frustum instanceof un||!c.environmentVisible)n.skyAtmosphereCommand=void 0,n.skyBoxCommand=void 0,n.sunDrawCommand=void 0,n.sunComputeCommand=void 0,n.moonCommand=void 0;else{if(l(s)){if(l(a))s.setDynamicLighting(ty.fromGlobeFlags(a)),n.isReadyForAtmosphere=n.isReadyForAtmosphere||!a.show||a._surface._tilesToRender.length>0;else{let x=r.dynamicLighting;s.setDynamicLighting(x),n.isReadyForAtmosphere=!0}n.skyAtmosphereCommand=s.update(e,a),l(n.skyAtmosphereCommand)&&this.updateDerivedCommands(n.skyAtmosphereCommand)}else n.skyAtmosphereCommand=void 0;n.skyBoxCommand=l(this.skyBox)?this.skyBox.update(e,this._hdr):void 0;let b=l(this.sun)?this.sun.update(e,t.passState,this._hdr):void 0;n.sunDrawCommand=l(b)?b.drawCommand:void 0,n.sunComputeCommand=l(b)?b.computeCommand:void 0,n.moonCommand=l(this.moon)?this.moon.update(e):void 0}let u=n.clearGlobeDepth=l(a)&&a.show&&(!a.depthTestAgainstTerrain||this.mode===ne.SCENE2D);(n.useDepthPlane=u&&this.mode===ne.SCENE3D&&c.useDepthPlane)&&this._depthPlane.update(e),n.renderTranslucentDepthForPick=!1,n.useWebVR=this._useWebVR&&this.mode!==ne.SCENE2D&&!o;let h=e.mode===ne.SCENE3D&&!c.sunVisibleThroughGlobe?e.occluder:void 0,p=e.cullingVolume,_=RTe.planes;for(let b=0;b<5;++b)_[b]=p.planes[b];p=RTe,n.isSkyAtmosphereVisible=l(n.skyAtmosphereCommand)&&n.isReadyForAtmosphere,n.isSunVisible=this.isVisible(p,n.sunDrawCommand,h),n.isMoonVisible=this.isVisible(p,n.moonCommand,h);let m=this.specularEnvironmentMaps,y=this._specularEnvironmentCubeMap;l(m)&&y?.url!==m?(y=y&&y.destroy(),this._specularEnvironmentCubeMap=new nm(m)):!l(m)&&l(y)&&(y.destroy(),this._specularEnvironmentCubeMap=void 0),l(this._specularEnvironmentCubeMap)&&this._specularEnvironmentCubeMap.update(e)};function kxt(e){let t=e._frameState;e.debugShowFrustumPlanes!==e._debugShowFrustumPlanes&&(e.debugShowFrustumPlanes?e._debugFrustumPlanes=new _g({camera:e.camera,updateOnChange:!1,frustumSplits:t.frustumSplits}):e._debugFrustumPlanes=e._debugFrustumPlanes&&e._debugFrustumPlanes.destroy(),e._debugShowFrustumPlanes=e.debugShowFrustumPlanes),l(e._debugFrustumPlanes)&&e._debugFrustumPlanes.update(t)}function zxt(e){let t=e._frameState,{passes:n,shadowState:i,shadowMaps:o}=t,r=o.length,s=r>0&&!n.pick&&!n.pickVoxel&&e.mode===ne.SCENE3D;if(s!==i.shadowsEnabled&&(++i.lastDirtyTime,i.shadowsEnabled=s),i.lightShadowsEnabled=!1,!!s){for(let a=0;a<r;++a)if(o[a]!==i.shadowMaps[a]){++i.lastDirtyTime;break}i.shadowMaps.length=0,i.lightShadowMaps.length=0;for(let a=0;a<r;++a){let c=o[a];c.update(t),i.shadowMaps.push(c),c.fromLightSource&&(i.lightShadowMaps.push(c),i.lightShadowsEnabled=!0),c.dirty&&(++i.lastDirtyTime,c.dirty=!1)}}}function FTe(e){let t=e._frameState;e._groundPrimitives.update(t),e._primitives.update(t),kxt(e),zxt(e),e._globe&&e._globe.render(t)}function Uxt(e,t,n){let i=e._context,o=e._frameState,r=e._environmentState,s=e._view,a=o.passes,c=a.pick||a.pickVoxel;l(s.globeDepth)&&(s.globeDepth.picking=c);let u=r.useWebVR;r.originalFramebuffer=t.framebuffer,l(e.sun)&&e.sunBloom!==e._sunBloom?(e.sunBloom&&!u?e._sunPostProcess=new r8:l(e._sunPostProcess)&&(e._sunPostProcess=e._sunPostProcess.destroy()),e._sunBloom=e.sunBloom):!l(e.sun)&&l(e._sunPostProcess)&&(e._sunPostProcess=e._sunPostProcess.destroy(),e._sunBloom=!1);let f=e._clearColorCommand;U.clone(n,f.color),f.execute(i,t);let h=r.useGlobeDepthFramebuffer=l(s.globeDepth);h&&(s.globeDepth.update(i,t,s.viewport,e.msaaSamples,e._hdr,r.clearGlobeDepth),s.globeDepth.clear(i,t,n));let p=s.oit,_=r.useOIT=!c&&l(p)&&p.isSupported();_&&(p.update(i,t,s.globeDepth.colorFramebufferManager,e._hdr,e.msaaSamples),p.clear(i,t,n),r.useOIT=p.isSupported());let m=e.postProcessStages,y=r.usePostProcess=!c&&(e._hdr||m.length>0||m.ambientOcclusion.enabled||m.fxaa.enabled||m.bloom.enabled);if(r.usePostProcessSelected=!1,y&&(s.sceneFramebuffer.update(i,s.viewport,e._hdr,e.msaaSamples),s.sceneFramebuffer.clear(i,t,n),m.update(i,o.useLogDepth,e._hdr),m.clear(i),y=r.usePostProcess=m.ready,r.usePostProcessSelected=y&&m.hasSelected),r.isSunVisible&&e.sunBloom&&!u?(t.framebuffer=e._sunPostProcess.update(t),e._sunPostProcess.clear(i,t,n)):h?t.framebuffer=s.globeDepth.framebuffer:y&&(t.framebuffer=s.sceneFramebuffer.framebuffer),l(t.framebuffer)&&f.execute(i,t),r.useInvertClassification=!c&&l(t.framebuffer)&&e.invertClassification){let x;if(o.invertClassificationColor.alpha===1&&h&&(x=s.globeDepth.framebuffer),l(x)||i.depthTexture){if(e._invertClassification.previousFramebuffer=x,e._invertClassification.update(i,e.msaaSamples,s.globeDepth.colorFramebufferManager),e._invertClassification.clear(i,t),o.invertClassificationColor.alpha<1&&_){let T=e._invertClassification.unclassifiedCommand,A=T.derivedCommands;A.oit=p.createDerivedCommands(T,i,A.oit)}}else r.useInvertClassification=!1}e._globeTranslucencyState.translucent&&s.globeTranslucencyFramebuffer.updateAndClear(e._hdr,s.viewport,i,t)}ni.prototype.resolveFramebuffers=function(e){let t=this._context,n=this._environmentState,i=this._view,{globeDepth:o,translucentTileClassification:r}=i;l(o)&&o.prepareColorTextures(t);let{useOIT:s,useGlobeDepthFramebuffer:a,usePostProcess:c,originalFramebuffer:u}=n,f=a?o.colorFramebufferManager:void 0,h=i.sceneFramebuffer._colorFramebuffer,p=i.sceneFramebuffer.idFramebuffer;if(s&&(e.framebuffer=c?h.framebuffer:u,i.oit.execute(t,e)),r.hasTranslucentDepth&&r.isSupported()&&r.execute(this,e),c){i.sceneFramebuffer.prepareColorTextures(t);let _=h;a&&!s&&(_=f);let m=this.postProcessStages,y=_.getColorTexture(0),b=p.getColorTexture(0),x=(f??h).getDepthStencilTexture();m.execute(t,y,x,b),m.copy(t,u)}!s&&!c&&a&&(e.framebuffer=u,o.executeCopyColor(t,e))};function Vxt(e){let t=e._frameState.afterRender;for(let n=0;n<t.length;++n)t[n]()&&e.requestRender();t.length=0}function Hxt(e){if(e.mode===ne.MORPHING)return;let t=e.camera.positionCartographic;return e.getHeight(t)}function BTe(e,t,n){let i=Number.NEGATIVE_INFINITY;if(e instanceof Ll){let o=e.length;for(let r=0;r<o;++r){let s=e.get(r),a=BTe(s,t,n);l(a)&&a>i&&(i=a)}}else if(e.isCesium3DTileset&&e.show&&e.enableCollision){let o=e.getHeight(t,n);if(l(o)&&o>i)return o}return i}ni.prototype.getHeight=function(e,t){if(!l(e))return;let n=t===qe.CLAMP_TO_TERRAIN||t===qe.RELATIVE_TO_TERRAIN,i=t===qe.CLAMP_TO_3D_TILE||t===qe.RELATIVE_TO_3D_TILE;if(!l(e))return;let o=Number.NEGATIVE_INFINITY;if(!n){let s=BTe(this.primitives,e,this);l(s)&&s>o&&(o=s)}let r=this._globe;if(!i&&l(r)&&r.show){let s=r.getHeight(e);s>o&&(o=s)}if(o>Number.NEGATIVE_INFINITY)return o};var oZ=new fe;ni.prototype.updateHeight=function(e,t,n){let i=this._ellipsoid,o=_=>{fe.clone(e,oZ);let m;l(_)&&(m=_.height),l(m)||(m=this.getHeight(e,n)),l(m)&&(oZ.height=m,t(oZ))},r=n===qe.CLAMP_TO_TERRAIN||n===qe.RELATIVE_TO_TERRAIN,s=n===qe.CLAMP_TO_3D_TILE||n===qe.RELATIVE_TO_3D_TILE,a;!s&&l(this.globe)&&(a=this.globe._surface.updateHeight(e,o));let c={},u=_=>{if(r||_.isDestroyed()||!_.isCesium3DTileset)return;let m=_.updateHeight(e,o,i);c[_.id]=m};if(!r){let _=this.primitives.length;for(let m=0;m<_;++m){let y=this.primitives.get(m);u(y)}}let f=this.primitives.primitiveAdded.addEventListener(u),h=this.primitives.primitiveRemoved.addEventListener(_=>{_.isDestroyed()||!_.isCesium3DTileset||(l(c[_.id])&&c[_.id](),delete c[_.id])});return()=>{a=a&&a(),Object.values(c).forEach(_=>_()),c={},f(),h()}};function Gxt(e){let t=e.camera,n=e._mode,i=e._screenSpaceCameraController,o=t.positionCartographic;if(!l(o))return!1;if(!i.onMap()&&o.height<0)return!0;if(n===ne.SCENE2D||n===ne.MORPHING)return!1;let r=e._globeHeight;return l(r)&&o.height<r}ni.prototype.initializeFrame=function(){if(this._shaderFrameCount++===120&&(this._shaderFrameCount=0,this._context.shaderCache.destroyReleasedShaderPrograms(),this._context.textureCache.destroyReleasedTextures()),this._tweens.update(),this._globeHeightDirty){l(this._removeUpdateHeightCallback)&&(this._removeUpdateHeightCallback(),this._removeUpdateHeightCallback=void 0),this._globeHeight=Hxt(this),this._globeHeightDirty=!1;let e=this.camera.positionCartographic;this._removeUpdateHeightCallback=this.updateHeight(e,t=>{this.isDestroyed()||(this._globeHeight=t.height)})}this._cameraUnderground=Gxt(this),this._globeTranslucencyState.update(this),this._screenSpaceCameraController.update(),l(this._deviceOrientationCameraController)&&this._deviceOrientationCameraController.update(),this.camera.update(this._mode),this.camera._updateCameraChanged()};function jxt(e,t){if(e.debugShowFramesPerSecond){if(!l(e._performanceDisplay)){let n=document.createElement("div");n.className="cesium-performanceDisplay-defaultContainer",e._canvas.parentNode.appendChild(n);let o=new u0({container:n});e._performanceDisplay=o,e._performanceContainer=n}e._performanceDisplay.throttled=e.requestRenderMode,e._performanceDisplay.update(t)}else l(e._performanceDisplay)&&(e._performanceDisplay=e._performanceDisplay&&e._performanceDisplay.destroy(),e._performanceContainer.parentNode.removeChild(e._performanceContainer))}function Wxt(e){e._jobScheduler.resetBudgets();let t=e._frameState;e.primitives.prePassesUpdate(t),l(e.globe)&&e.globe.update(t),e._picking.update(),t.creditDisplay.update()}function qxt(e){e.primitives.postPassesUpdate(e._frameState),Cc.update()}var Yxt=new U;function Xxt(e){let t=e._frameState,n=e.context,{uniformState:i}=n,o=e._defaultView;e._view=o,e.updateFrameState(),t.passes.render=!0,t.passes.postProcess=e.postProcessStages.hasSelected,t.tilesetPassState=cxt;let r=e.backgroundColor??U.BLACK;e._hdr&&(r=U.clone(r,Yxt),r.red=Math.pow(r.red,e.gamma),r.green=Math.pow(r.green,e.gamma),r.blue=Math.pow(r.blue,e.gamma)),t.backgroundColor=r,t.atmosphere=e.atmosphere,e.fog.update(t),i.update(t);let s=e.shadowMap;l(s)&&s.enabled&&(!l(e.light)||e.light instanceof Wg?d.negate(i.sunDirectionWC,e._shadowMapCamera.direction):d.clone(e.light.direction,e._shadowMapCamera.direction),t.shadowMaps.push(s)),e._computeCommandList.length=0,e._overlayCommandList.length=0;let a=o.viewport;a.x=0,a.y=0,a.width=n.drawingBufferWidth,a.height=n.drawingBufferHeight;let c=o.passState;c.framebuffer=void 0,c.blendingEnabled=void 0,c.scissorTest=void 0,c.viewport=We.clone(a,c.viewport),l(e.globe)&&e.globe.beginFrame(t),e.updateEnvironment(),e.updateAndExecuteCommands(c,r),e.resolveFramebuffers(c),c.framebuffer=void 0,Sxt(e,c),l(e.globe)&&(e.globe.endFrame(t),e.globe.tilesLoaded||(e._renderRequested=!0)),n.endFrame()}function jx(e,t){try{t(e)}catch(n){if(e._renderError.raiseEvent(e,n),e.rethrowRenderErrors)throw n}}function Kxt(e){return e._picking.updateMostDetailedRayPicks(e)}ni.prototype.render=function(e){this._preUpdate.raiseEvent(this,e);let t=this._frameState;t.newFrame=!1,l(e)||(e=Z.now());let n=this._view.checkForCameraUpdates(this);n&&(this._globeHeightDirty=!0);let i=!this.requestRenderMode||this._renderRequested||n||this._logDepthBufferDirty||this._hdrDirty||this.mode===ne.MORPHING;if(!i&&l(this.maximumRenderTimeChange)&&l(this._lastRenderTime)){let o=Math.abs(Z.secondsDifference(this._lastRenderTime,e));i=i||o>this.maximumRenderTimeChange}if(i){this._lastRenderTime=Z.clone(e,this._lastRenderTime),this._renderRequested=!1,this._logDepthBufferDirty=!1,this._hdrDirty=!1;let o=I.incrementWrap(t.frameNumber,15e6,1);OTe(this,o,e),t.newFrame=!0}jx(this,Wxt),this.primitives.show&&(jx(this,Kxt),jx(this,Zxt),jx(this,$xt),i||jx(this,Qxt)),this._postUpdate.raiseEvent(this,e),i&&(this._preRender.raiseEvent(this,e),t.creditDisplay.beginFrame(),jx(this,Xxt)),jxt(this,i),jx(this,qxt),Vxt(this),i&&(this._postRender.raiseEvent(this,e),t.creditDisplay.endFrame())};ni.prototype.forceRender=function(e){this._renderRequested=!0,this.render(e)};ni.prototype.requestRender=function(){this._renderRequested=!0};ni.prototype.clampLineWidth=function(e){return Math.max(Vt.minimumAliasedLineWidth,Math.min(e,Vt.maximumAliasedLineWidth))};ni.prototype.pick=function(e,t,n){return this._picking.pick(this,e,t,n)};ni.prototype.pickVoxel=function(e,t,n){let i=this.pick(e,t,n);if(!l(i))return;let o=i.primitive;if(!(o instanceof Gx))return;let r=this._picking.pickVoxelCoordinate(this,e,t,n),s=255*r[0]+r[1],a=o._traversal.findKeyframeNode(s);if(!l(a))return;let c=255*r[2]+r[3];return a8.fromKeyframeNode(o,s,c,a)};ni.prototype.pickMetadata=function(e,t,n,i){let o=this.pick(e);if(!l(o))return;let r=o.detail?.model?.structuralMetadata;if(!l(r))return;let s=r.schema,a=O8(s,t,n,i);if(!l(a))return;let c=L8(r,n,i);if(!l(c))return;let u=new M8(t,n,i,a,c);return this._picking.pickMetadata(this,e,u)};ni.prototype.pickMetadataSchema=function(e){let t=this.pick(e);return l(t)?t.detail?.model?.structuralMetadata?.schema:void 0};ni.prototype.pickPositionWorldCoordinates=function(e,t){return this._picking.pickPositionWorldCoordinates(this,e,t)};ni.prototype.pickPosition=function(e,t){return this._picking.pickPosition(this,e,t)};ni.prototype.drillPick=function(e,t,n,i){return this._picking.drillPick(this,e,t,n,i)};function Zxt(e){let t=e._frameState;tZ.camera=t.camera,tZ.cullingVolume=t.cullingVolume,e.primitives.updateForPass(t,tZ)}function $xt(e){let t=e._frameState;if(!t.camera.canPreloadFlight())return;nZ.camera=e.preloadFlightCamera,nZ.cullingVolume=e.preloadFlightCullingVolume,e.primitives.updateForPass(t,nZ)}function Qxt(e){e.primitives.updateForPass(e._frameState,lxt)}ni.prototype.pickFromRay=function(e,t,n){return this._picking.pickFromRay(this,e,t,n)};ni.prototype.drillPickFromRay=function(e,t,n,i){return this._picking.drillPickFromRay(this,e,t,n,i)};ni.prototype.pickFromRayMostDetailed=function(e,t,n){return this._picking.pickFromRayMostDetailed(this,e,t,n)};ni.prototype.drillPickFromRayMostDetailed=function(e,t,n,i){return this._picking.drillPickFromRayMostDetailed(this,e,t,n,i)};ni.prototype.sampleHeight=function(e,t,n){return this._picking.sampleHeight(this,e,t,n)};ni.prototype.clampToHeight=function(e,t,n,i){return this._picking.clampToHeight(this,e,t,n,i)};ni.prototype.sampleHeightMostDetailed=function(e,t,n){return this._picking.sampleHeightMostDetailed(this,e,t,n)};ni.prototype.clampToHeightMostDetailed=function(e,t,n){return this._picking.clampToHeightMostDetailed(this,e,t,n)};ni.prototype.cartesianToCanvasCoordinates=function(e,t){return ji.worldToWindowCoordinates(this,e,t)};ni.prototype.completeMorph=function(){this._transitioner.completeMorph()};ni.prototype.morphTo2D=function(e){e=e??2,this._transitioner.morphTo2D(e,this._ellipsoid)};ni.prototype.morphToColumbusView=function(e){e=e??2,this._transitioner.morphToColumbusView(e,this._ellipsoid)};ni.prototype.morphTo3D=function(e){e=e??2,this._transitioner.morphTo3D(e,this._ellipsoid)};function Jxt(e,t){if(e._removeTerrainProviderReadyListener=e._removeTerrainProviderReadyListener&&e._removeTerrainProviderReadyListener(),t.ready){l(e.globe)&&(e.globe.terrainProvider=t.provider);return}e.globe.terrainProvider=void 0,e._removeTerrainProviderReadyListener=t.readyEvent.addEventListener(n=>{l(e)&&l(e.globe)&&(e.globe.terrainProvider=n),e._removeTerrainProviderReadyListener()})}ni.prototype.setTerrain=function(e){return Jxt(this,e),e};ni.prototype.isDestroyed=function(){return!1};ni.prototype.destroy=function(){this._tweens.removeAll(),this._computeEngine=this._computeEngine&&this._computeEngine.destroy(),this._screenSpaceCameraController=this._screenSpaceCameraController&&this._screenSpaceCameraController.destroy(),this._deviceOrientationCameraController=this._deviceOrientationCameraController&&!this._deviceOrientationCameraController.isDestroyed()&&this._deviceOrientationCameraController.destroy(),this._primitives=this._primitives&&this._primitives.destroy(),this._groundPrimitives=this._groundPrimitives&&this._groundPrimitives.destroy(),this._globe=this._globe&&this._globe.destroy(),this._removeTerrainProviderReadyListener=this._removeTerrainProviderReadyListener&&this._removeTerrainProviderReadyListener(),this.skyBox=this.skyBox&&this.skyBox.destroy(),this.skyAtmosphere=this.skyAtmosphere&&this.skyAtmosphere.destroy(),this._debugSphere=this._debugSphere&&this._debugSphere.destroy(),this.sun=this.sun&&this.sun.destroy(),this._sunPostProcess=this._sunPostProcess&&this._sunPostProcess.destroy(),this._depthPlane=this._depthPlane&&this._depthPlane.destroy(),this._transitioner=this._transitioner&&this._transitioner.destroy(),this._debugFrustumPlanes=this._debugFrustumPlanes&&this._debugFrustumPlanes.destroy(),this._brdfLutGenerator=this._brdfLutGenerator&&this._brdfLutGenerator.destroy(),this._picking=this._picking&&this._picking.destroy(),this._defaultView=this._defaultView&&this._defaultView.destroy(),this._view=void 0,this._removeCreditContainer&&this._canvas.parentNode.removeChild(this._creditContainer),this.postProcessStages=this.postProcessStages&&this.postProcessStages.destroy(),this._context=this._context&&this._context.destroy(),this._frameState.creditDisplay=this._frameState.creditDisplay&&this._frameState.creditDisplay.destroy(),l(this._performanceDisplay)&&(this._performanceDisplay=this._performanceDisplay&&this._performanceDisplay.destroy(),this._performanceContainer.parentNode.removeChild(this._performanceContainer)),this._removeRequestListenerCallback(),this._removeTaskProcessorListenerCallback();for(let e=0;e<this._removeGlobeCallbacks.length;++e)this._removeGlobeCallbacks[e]();return this._removeGlobeCallbacks.length=0,l(this._removeUpdateHeightCallback)&&(this._removeUpdateHeightCallback(),this._removeUpdateHeightCallback=void 0),ue(this)};var B8=ni;var PP=`float interpolateByDistance(vec4 nearFarScalar, float distance)
{
float startDistance = nearFarScalar.x;
float startValue = nearFarScalar.y;
float endDistance = nearFarScalar.z;
float endValue = nearFarScalar.w;
float t = clamp((distance - startDistance) / (endDistance - startDistance), 0.0, 1.0);
return mix(startValue, endValue, t);
}
void computeAtmosphereScattering(vec3 positionWC, vec3 lightDirection, out vec3 rayleighColor, out vec3 mieColor, out float opacity, out float underTranslucentGlobe)
{
float ellipsoidRadiiDifference = czm_ellipsoidRadii.x - czm_ellipsoidRadii.z;
// Adjustment to the atmosphere radius applied based on the camera height.
float distanceAdjustMin = czm_ellipsoidRadii.x / 4.0;
float distanceAdjustMax = czm_ellipsoidRadii.x;
float distanceAdjustModifier = ellipsoidRadiiDifference / 2.0;
float distanceAdjust = distanceAdjustModifier * clamp((czm_eyeHeight - distanceAdjustMin) / (distanceAdjustMax - distanceAdjustMin), 0.0, 1.0);
// Since atmosphere scattering assumes the atmosphere is a spherical shell, we compute an inner radius of the atmosphere best fit
// for the position on the ellipsoid.
float radiusAdjust = (ellipsoidRadiiDifference / 4.0) + distanceAdjust;
float atmosphereInnerRadius = (length(czm_viewerPositionWC) - czm_eyeHeight) - radiusAdjust;
// Setup the primary ray: from the camera position to the vertex position.
vec3 cameraToPositionWC = positionWC - czm_viewerPositionWC;
vec3 cameraToPositionWCDirection = normalize(cameraToPositionWC);
czm_ray primaryRay = czm_ray(czm_viewerPositionWC, cameraToPositionWCDirection);
underTranslucentGlobe = 0.0;
// Brighten the sky atmosphere under the Earth's atmosphere when translucency is enabled.
#if defined(GLOBE_TRANSLUCENT)
// Check for intersection with the inner radius of the atmopshere.
czm_raySegment primaryRayEarthIntersect = czm_raySphereIntersectionInterval(primaryRay, vec3(0.0), atmosphereInnerRadius + radiusAdjust);
if (primaryRayEarthIntersect.start > 0.0 && primaryRayEarthIntersect.stop > 0.0) {
// Compute position on globe.
vec3 direction = normalize(positionWC);
czm_ray ellipsoidRay = czm_ray(positionWC, -direction);
czm_raySegment ellipsoidIntersection = czm_rayEllipsoidIntersectionInterval(ellipsoidRay, vec3(0.0), czm_ellipsoidInverseRadii);
vec3 onEarth = positionWC - (direction * ellipsoidIntersection.start);
// Control the color using the camera angle.
float angle = dot(normalize(czm_viewerPositionWC), normalize(onEarth));
// Control the opacity using the distance from Earth.
opacity = interpolateByDistance(vec4(0.0, 1.0, czm_ellipsoidRadii.x, 0.0), length(czm_viewerPositionWC - onEarth));
vec3 horizonColor = vec3(0.1, 0.2, 0.3);
vec3 nearColor = vec3(0.0);
rayleighColor = mix(nearColor, horizonColor, exp(-angle) * opacity);
// Set the traslucent flag to avoid alpha adjustment in computeFinalColor funciton.
underTranslucentGlobe = 1.0;
return;
}
#endif
computeScattering(
primaryRay,
length(cameraToPositionWC),
lightDirection,
atmosphereInnerRadius,
rayleighColor,
mieColor,
opacity
);
// Alter the opacity based on how close the viewer is to the ground.
// (0.0 = At edge of atmosphere, 1.0 = On ground)
float cameraHeight = czm_eyeHeight + atmosphereInnerRadius;
float atmosphereOuterRadius = atmosphereInnerRadius + ATMOSPHERE_THICKNESS;
opacity = clamp((atmosphereOuterRadius - cameraHeight) / (atmosphereOuterRadius - atmosphereInnerRadius), 0.0, 1.0);
// Alter alpha based on time of day (0.0 = night , 1.0 = day)
float nightAlpha = (u_radiiAndDynamicAtmosphereColor.z != 0.0) ? clamp(dot(normalize(positionWC), lightDirection), 0.0, 1.0) : 1.0;
opacity *= pow(nightAlpha, 0.5);
}
`;var k8=`in vec3 v_outerPositionWC;
uniform vec3 u_hsbShift;
#ifndef PER_FRAGMENT_ATMOSPHERE
in vec3 v_mieColor;
in vec3 v_rayleighColor;
in float v_opacity;
in float v_translucent;
#endif
void main (void)
{
float lightEnum = u_radiiAndDynamicAtmosphereColor.z;
vec3 lightDirection = czm_getDynamicAtmosphereLightDirection(v_outerPositionWC, lightEnum);
vec3 mieColor;
vec3 rayleighColor;
float opacity;
float translucent;
#ifdef PER_FRAGMENT_ATMOSPHERE
computeAtmosphereScattering(
v_outerPositionWC,
lightDirection,
rayleighColor,
mieColor,
opacity,
translucent
);
#else
mieColor = v_mieColor;
rayleighColor = v_rayleighColor;
opacity = v_opacity;
translucent = v_translucent;
#endif
vec4 color = computeAtmosphereColor(v_outerPositionWC, lightDirection, rayleighColor, mieColor, opacity);
#ifndef HDR
color.rgb = czm_pbrNeutralTonemapping(color.rgb);
color.rgb = czm_inverseGamma(color.rgb);
#endif
#ifdef COLOR_CORRECT
const bool ignoreBlackPixels = true;
color.rgb = czm_applyHSBShift(color.rgb, u_hsbShift, ignoreBlackPixels);
#endif
// For the parts of the sky atmosphere that are not behind a translucent globe,
// we mix in the default opacity so that the sky atmosphere still appears at distance.
// This is needed because the opacity in the sky atmosphere is initially adjusted based
// on the camera height.
if (translucent == 0.0) {
color.a = mix(color.b, 1.0, color.a) * smoothstep(0.0, 1.0, czm_morphTime);
}
out_FragColor = color;
}
`;var z8=`in vec4 position;
out vec3 v_outerPositionWC;
#ifndef PER_FRAGMENT_ATMOSPHERE
out vec3 v_mieColor;
out vec3 v_rayleighColor;
out float v_opacity;
out float v_translucent;
#endif
void main(void)
{
vec4 positionWC = czm_model * position;
float lightEnum = u_radiiAndDynamicAtmosphereColor.z;
vec3 lightDirection = czm_getDynamicAtmosphereLightDirection(positionWC.xyz, lightEnum);
#ifndef PER_FRAGMENT_ATMOSPHERE
computeAtmosphereScattering(
positionWC.xyz,
lightDirection,
v_rayleighColor,
v_mieColor,
v_opacity,
v_translucent
);
#endif
v_outerPositionWC = positionWC.xyz;
gl_Position = czm_modelViewProjection * position;
}
`;function wS(e){e=e??ee.WGS84,this.show=!0,this.perFragmentAtmosphere=!1,this._ellipsoid=e;let t=1.025,n=d.multiplyByScalar(e.radii,t,new d);this._scaleMatrix=N.fromScale(n),this._modelMatrix=new N,this._command=new Je({owner:this,modelMatrix:this._modelMatrix}),this._spSkyFromSpace=void 0,this._spSkyFromAtmosphere=void 0,this._flags=void 0,this.atmosphereLightIntensity=50,this.atmosphereRayleighCoefficient=new d(55e-7,13e-6,284e-7),this.atmosphereMieCoefficient=new d(21e-6,21e-6,21e-6),this.atmosphereRayleighScaleHeight=1e4,this.atmosphereMieScaleHeight=3200,this.atmosphereMieAnisotropy=.9,this.hueShift=0,this.saturationShift=0,this.brightnessShift=0,this._hueSaturationBrightness=new d;let i=new d;i.x=e.maximumRadius*t,i.y=e.maximumRadius,i.z=0,this._radiiAndDynamicAtmosphereColor=i;let o=this;this._command.uniformMap={u_radiiAndDynamicAtmosphereColor:function(){return o._radiiAndDynamicAtmosphereColor},u_hsbShift:function(){return o._hueSaturationBrightness.x=o.hueShift,o._hueSaturationBrightness.y=o.saturationShift,o._hueSaturationBrightness.z=o.brightnessShift,o._hueSaturationBrightness},u_atmosphereLightIntensity:function(){return o.atmosphereLightIntensity},u_atmosphereRayleighCoefficient:function(){return o.atmosphereRayleighCoefficient},u_atmosphereMieCoefficient:function(){return o.atmosphereMieCoefficient},u_atmosphereRayleighScaleHeight:function(){return o.atmosphereRayleighScaleHeight},u_atmosphereMieScaleHeight:function(){return o.atmosphereMieScaleHeight},u_atmosphereMieAnisotropy:function(){return o.atmosphereMieAnisotropy}}}Object.defineProperties(wS.prototype,{ellipsoid:{get:function(){return this._ellipsoid}}});wS.prototype.setDynamicLighting=function(e){this._radiiAndDynamicAtmosphereColor.z=e};var sZ=new N;wS.prototype.update=function(e,t){if(!this.show)return;let n=e.mode;if(n!==ne.SCENE3D&&n!==ne.MORPHING||!e.passes.render)return;let i=N.fromRotationTranslation(e.context.uniformState.inverseViewRotation,d.ZERO,sZ),o=N.multiplyTransformation(i,Fo.Y_UP_TO_Z_UP,sZ),r=N.multiply(this._scaleMatrix,o,sZ);N.clone(r,this._modelMatrix);let s=e.context,a=eTt(this),c=e.globeTranslucencyState.translucent,u=this.perFragmentAtmosphere||c||!l(t)||!t.show,f=this._command;if(!l(f.vertexArray)){let p=la.createGeometry(new la({radii:new d(1,1,1),slicePartitions:256,stackPartitions:256,vertexFormat:Ie.POSITION_ONLY}));f.vertexArray=oi.fromGeometry({context:s,geometry:p,attributeLocations:Fn.createAttributeLocations(p),bufferUsage:ke.STATIC_DRAW}),f.renderState=ze.fromCache({cull:{enabled:!0,face:xi.FRONT},blending:dn.ALPHA_BLEND,depthMask:!1})}let h=a|u<<2|c<<3;if(h!==this._flags){this._flags=h;let p=[];a&&p.push("COLOR_CORRECT"),u&&p.push("PER_FRAGMENT_ATMOSPHERE"),c&&p.push("GLOBE_TRANSLUCENT");let _=new Ue({defines:p,sources:[cm,PP,z8]}),m=new Ue({defines:p,sources:[cm,PP,k8]});this._spSkyAtmosphere=tn.fromCache({context:s,vertexShaderSource:_,fragmentShaderSource:m}),f.shaderProgram=this._spSkyAtmosphere}return f};function eTt(e){return!(I.equalsEpsilon(e.hueShift,0,I.EPSILON7)&&I.equalsEpsilon(e.saturationShift,0,I.EPSILON7)&&I.equalsEpsilon(e.brightnessShift,0,I.EPSILON7))}wS.prototype.isDestroyed=function(){return!1};wS.prototype.destroy=function(){let e=this._command;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),this._spSkyAtmosphere=this._spSkyAtmosphere&&this._spSkyAtmosphere.destroy(),ue(this)};var U8=wS;var V8=`uniform samplerCube u_cubeMap;
in vec3 v_texCoord;
void main()
{
vec4 color = czm_textureCube(u_cubeMap, normalize(v_texCoord));
out_FragColor = vec4(czm_gammaCorrect(color).rgb, czm_morphTime);
}
`;var H8=`in vec3 position;
out vec3 v_texCoord;
void main()
{
vec3 p = czm_viewRotation * (czm_temeToPseudoFixed * (czm_entireFrustum.y * position));
gl_Position = czm_projection * vec4(p, 1.0);
v_texCoord = position.xyz;
}
`;function IS(e){this.sources=e.sources,this._sources=void 0,this.show=e.show??!0,this._command=new Je({modelMatrix:N.clone(N.IDENTITY),owner:this}),this._cubeMap=void 0,this._attributeLocations=void 0,this._useHdr=void 0,this._hasError=!1,this._error=void 0}IS.prototype.update=function(e,t){let n=this,{mode:i,passes:o,context:r}=e;if(!this.show||i!==ne.SCENE3D&&i!==ne.MORPHING||!o.render)return;if(this._hasError){let a=this._error;throw this._hasError=!1,this._error=void 0,a}if(this._sources!==this.sources){this._sources=this.sources;let a=this.sources;typeof a.positiveX=="string"?iL(r,this._sources).then(function(c){n._cubeMap=n._cubeMap&&n._cubeMap.destroy(),n._cubeMap=c}).catch(c=>{this._hasError=!0,this._error=c}):(this._cubeMap=this._cubeMap&&this._cubeMap.destroy(),this._cubeMap=new Rr({context:r,source:a}))}let s=this._command;if(!l(s.vertexArray)){s.uniformMap={u_cubeMap:function(){return n._cubeMap}};let a=Za.createGeometry(Za.fromDimensions({dimensions:new d(2,2,2),vertexFormat:Ie.POSITION_ONLY})),c=this._attributeLocations=Fn.createAttributeLocations(a);s.vertexArray=oi.fromGeometry({context:r,geometry:a,attributeLocations:c,bufferUsage:ke.STATIC_DRAW}),s.renderState=ze.fromCache({blending:dn.ALPHA_BLEND})}if(!l(s.shaderProgram)||this._useHdr!==t){let a=new Ue({defines:[t?"HDR":""],sources:[V8]});s.shaderProgram=tn.fromCache({context:r,vertexShaderSource:H8,fragmentShaderSource:a,attributeLocations:this._attributeLocations}),this._useHdr=t}if(l(this._cubeMap))return s};IS.prototype.isDestroyed=function(){return!1};IS.prototype.destroy=function(){let e=this._command;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy(),this._cubeMap=this._cubeMap&&this._cubeMap.destroy(),ue(this)};function DS(e){return rn(`Assets/Textures/SkyBox/tycho2t3_80_${e}.jpg`)}IS.createEarthSkyBox=function(){return new IS({sources:{positiveX:DS("px"),negativeX:DS("mx"),positiveY:DS("py"),negativeY:DS("my"),positiveZ:DS("pz"),negativeZ:DS("mz")}})};var G8=IS;var j8=`uniform sampler2D u_texture;
in vec2 v_textureCoordinates;
void main()
{
vec4 color = texture(u_texture, v_textureCoordinates);
out_FragColor = czm_gammaCorrect(color);
}
`;var W8=`uniform float u_radiusTS;
in vec2 v_textureCoordinates;
vec2 rotate(vec2 p, vec2 direction)
{
return vec2(p.x * direction.x - p.y * direction.y, p.x * direction.y + p.y * direction.x);
}
vec4 addBurst(vec2 position, vec2 direction, float lengthScalar)
{
vec2 rotatedPosition = rotate(position, direction) * vec2(25.0, 0.75);
float radius = length(rotatedPosition) * lengthScalar;
float burst = 1.0 - smoothstep(0.0, 0.55, radius);
return vec4(burst);
}
void main()
{
float lengthScalar = 2.0 / sqrt(2.0);
vec2 position = v_textureCoordinates - vec2(0.5);
float radius = length(position) * lengthScalar;
float surface = step(radius, u_radiusTS);
vec4 color = vec4(vec2(1.0), surface + 0.2, surface);
float glow = 1.0 - smoothstep(0.0, 0.55, radius);
color.ba += mix(vec2(0.0), vec2(1.0), glow) * 0.75;
vec4 burst = vec4(0.0);
// The following loop has been manually unrolled for speed, to
// avoid sin() and cos().
//
//for (float i = 0.4; i < 3.2; i += 1.047) {
// vec2 direction = vec2(sin(i), cos(i));
// burst += 0.4 * addBurst(position, direction, lengthScalar);
//
// direction = vec2(sin(i - 0.08), cos(i - 0.08));
// burst += 0.3 * addBurst(position, direction, lengthScalar);
//}
burst += 0.4 * addBurst(position, vec2(0.38942, 0.92106), lengthScalar); // angle == 0.4
burst += 0.4 * addBurst(position, vec2(0.99235, 0.12348), lengthScalar); // angle == 0.4 + 1.047
burst += 0.4 * addBurst(position, vec2(0.60327, -0.79754), lengthScalar); // angle == 0.4 + 1.047 * 2.0
burst += 0.3 * addBurst(position, vec2(0.31457, 0.94924), lengthScalar); // angle == 0.4 - 0.08
burst += 0.3 * addBurst(position, vec2(0.97931, 0.20239), lengthScalar); // angle == 0.4 + 1.047 - 0.08
burst += 0.3 * addBurst(position, vec2(0.66507, -0.74678), lengthScalar); // angle == 0.4 + 1.047 * 2.0 - 0.08
// End of manual loop unrolling.
color += clamp(burst, vec4(0.0), vec4(1.0)) * 0.15;
out_FragColor = clamp(color, vec4(0.0), vec4(1.0));
}
`;var q8=`in vec2 direction;
uniform float u_size;
out vec2 v_textureCoordinates;
void main()
{
vec4 position;
if (czm_morphTime == 1.0)
{
position = vec4(czm_sunPositionWC, 1.0);
}
else
{
position = vec4(czm_sunPositionColumbusView.zxy, 1.0);
}
vec4 positionEC = czm_view * position;
vec4 positionWC = czm_eyeToWindowCoordinates(positionEC);
vec2 halfSize = vec2(u_size * 0.5);
halfSize *= ((direction * 2.0) - 1.0);
gl_Position = czm_viewportOrthographic * vec4(positionWC.xy + halfSize, -positionWC.z, 1.0);
v_textureCoordinates = direction;
}
`;function OP(){this.show=!0,this._drawCommand=new Je({primitiveType:Ne.TRIANGLES,boundingVolume:new ce,owner:this}),this._commands={drawCommand:this._drawCommand,computeCommand:void 0},this._boundingVolume=new ce,this._boundingVolume2D=new ce,this._texture=void 0,this._drawingBufferWidth=void 0,this._drawingBufferHeight=void 0,this._radiusTS=void 0,this._size=void 0,this.glowFactor=1,this._glowFactorDirty=!1,this._useHdr=void 0;let e=this;this._uniformMap={u_texture:function(){return e._texture},u_size:function(){return e._size}}}Object.defineProperties(OP.prototype,{glowFactor:{get:function(){return this._glowFactor},set:function(e){e=Math.max(e,0),this._glowFactor=e,this._glowFactorDirty=!0}}});var tTt=new z,nTt=new z,iTt=new oe,RP=new oe;OP.prototype.update=function(e,t,n){if(!this.show)return;let i=e.mode;if(i===ne.SCENE2D||i===ne.MORPHING||!e.passes.render)return;let o=e.context,r=t.viewport.width,s=t.viewport.height;if(!l(this._texture)||r!==this._drawingBufferWidth||s!==this._drawingBufferHeight||this._glowFactorDirty||n!==this._useHdr){this._texture=this._texture&&this._texture.destroy(),this._drawingBufferWidth=r,this._drawingBufferHeight=s,this._glowFactorDirty=!1,this._useHdr=n;let C=Math.max(r,s);C=Math.pow(2,Math.ceil(Math.log(C)/Math.log(2))-2),C=Math.max(1,C);let S=n?o.halfFloatingPointTexture?Ke.HALF_FLOAT:Ke.FLOAT:Ke.UNSIGNED_BYTE;this._texture=new Mt({context:o,width:C,height:C,pixelFormat:nt.RGBA,pixelDatatype:S}),this._glowLengthTS=this._glowFactor*5,this._radiusTS=1/(1+2*this._glowLengthTS)*.5;let w=this,R={u_radiusTS:function(){return w._radiusTS}};this._commands.computeCommand=new cl({fragmentShaderSource:W8,outputTexture:this._texture,uniformMap:R,persists:!1,owner:this,postExecute:function(){w._commands.computeCommand=void 0}})}let a=this._drawCommand;if(!l(a.vertexArray)){let C={direction:0},S=new Uint8Array(4*2);S[0]=0,S[1]=0,S[2]=255,S[3]=0,S[4]=255,S[5]=255,S[6]=0,S[7]=255;let w=At.createVertexBuffer({context:o,typedArray:S,usage:ke.STATIC_DRAW}),R=[{index:C.direction,vertexBuffer:w,componentsPerAttribute:2,normalize:!0,componentDatatype:X.UNSIGNED_BYTE}],P=At.createIndexBuffer({context:o,typedArray:new Uint16Array([0,1,2,0,2,3]),usage:ke.STATIC_DRAW,indexDatatype:Be.UNSIGNED_SHORT});a.vertexArray=new oi({context:o,attributes:R,indexBuffer:P}),a.shaderProgram=tn.fromCache({context:o,vertexShaderSource:q8,fragmentShaderSource:j8,attributeLocations:C}),a.renderState=ze.fromCache({blending:dn.ALPHA_BLEND}),a.uniformMap=this._uniformMap}let c=o.uniformState.sunPositionWC,u=o.uniformState.sunPositionColumbusView,f=this._boundingVolume,h=this._boundingVolume2D;d.clone(c,f.center),h.center.x=u.z,h.center.y=u.x,h.center.z=u.y,f.radius=I.SOLAR_RADIUS+I.SOLAR_RADIUS*this._glowLengthTS,h.radius=f.radius,i===ne.SCENE3D?ce.clone(f,a.boundingVolume):i===ne.COLUMBUS_VIEW&&ce.clone(h,a.boundingVolume);let p=ji.computeActualEllipsoidPosition(e,c,RP),_=d.magnitude(d.subtract(p,e.camera.position,RP)),m=o.uniformState.projection,y=iTt;y.x=0,y.y=0,y.z=-_,y.w=1;let b=N.multiplyByVector(m,y,RP),x=ji.clipToGLWindowCoordinates(t.viewport,b,tTt);y.x=I.SOLAR_RADIUS;let T=N.multiplyByVector(m,y,RP),A=ji.clipToGLWindowCoordinates(t.viewport,T,nTt);return this._size=z.magnitude(z.subtract(A,x,RP)),this._size=2*this._size*(1+2*this._glowLengthTS),this._size=Math.ceil(this._size),this._commands};OP.prototype.isDestroyed=function(){return!1};OP.prototype.destroy=function(){let e=this._drawCommand;return e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy(),this._texture=this._texture&&this._texture.destroy(),ue(this)};var Y8=OP;var UTe=Gr(a1(),1);function oTt(e,t,n){return` float clipDistance = clip(gl_FragCoord, ${e}, ${t});
vec4 clippingPlanesEdgeColor = vec4(1.0);
clippingPlanesEdgeColor.rgb = ${n}.rgb;
float clippingPlanesEdgeWidth = ${n}.a;
if (clipDistance > 0.0 && clipDistance < clippingPlanesEdgeWidth)
{
out_FragColor = clippingPlanesEdgeColor;
}
`}var X8=oTt;var rTt={modifyFragmentShader:function(t){return t=Ue.replaceMain(t,"czm_splitter_main"),t+=`uniform float czm_splitDirection;
void main()
{
#ifndef SHADOW_MAP
if (czm_splitDirection < 0.0 && gl_FragCoord.x > czm_splitPosition) discard;
if (czm_splitDirection > 0.0 && gl_FragCoord.x < czm_splitPosition) discard;
#endif
czm_splitter_main();
}
`,t},addUniforms:function(t,n){n.czm_splitDirection=function(){return t.splitDirection}}},MP=rTt;var Wx={NEEDS_DECODE:0,DECODING:1,READY:2,FAILED:3};function LP(e){this._parsedContent=void 0,this._drawCommand=void 0,this._isTranslucent=!1,this._styleTranslucent=!1,this._constantColor=U.clone(U.DARKGRAY),this._highlightColor=U.clone(U.WHITE),this._pointSize=1,this._rtcCenter=void 0,this._quantizedVolumeScale=void 0,this._quantizedVolumeOffset=void 0,this._styleableShaderAttributes=void 0,this._isQuantized=!1,this._isOctEncoded16P=!1,this._isRGB565=!1,this._hasColors=!1,this._hasNormals=!1,this._hasBatchIds=!1,this._decodingState=Wx.READY,this._dequantizeInShader=!0,this._isQuantizedDraco=!1,this._isOctEncodedDraco=!1,this._quantizedRange=0,this._octEncodedRange=0,this.backFaceCulling=!1,this._backFaceCulling=!1,this.normalShading=!0,this._normalShading=!0,this._opaqueRenderState=void 0,this._translucentRenderState=void 0,this._mode=void 0,this._ready=!1,this._pointsLength=0,this._geometryByteLength=0,this._vertexShaderLoaded=e.vertexShaderLoaded,this._fragmentShaderLoaded=e.fragmentShaderLoaded,this._uniformMapLoaded=e.uniformMapLoaded,this._batchTableLoaded=e.batchTableLoaded,this._pickIdLoaded=e.pickIdLoaded,this._opaquePass=e.opaquePass??ve.OPAQUE,this._cull=e.cull??!0,this.style=void 0,this._style=void 0,this.styleDirty=!1,this.modelMatrix=N.clone(N.IDENTITY),this._modelMatrix=N.clone(N.IDENTITY),this.time=0,this.shadows=Tn.ENABLED,this._boundingSphere=void 0,this.clippingPlanes=void 0,this.isClipped=!1,this.clippingPlanesDirty=!1,this.clippingPlanesOriginMatrix=void 0,this.attenuation=!1,this._attenuation=!1,this.geometricError=0,this.geometricErrorScale=1,this.maximumAttenuation=this._pointSize,this.splitDirection=e.splitDirection??$r.NONE,this._splittingEnabled=!1,this._error=void 0,sTt(this,e)}Object.defineProperties(LP.prototype,{pointsLength:{get:function(){return this._pointsLength}},geometryByteLength:{get:function(){return this._geometryByteLength}},ready:{get:function(){return this._ready}},color:{get:function(){return U.clone(this._highlightColor)},set:function(e){this._highlightColor=U.clone(e,this._highlightColor)}},boundingSphere:{get:function(){if(l(this._drawCommand))return this._drawCommand.boundingVolume},set:function(e){this._boundingSphere=ce.clone(e,this._boundingSphere)}}});function sTt(e,t){let n=HC.parse(t.arrayBuffer,t.byteOffset);if(e._parsedContent=n,e._rtcCenter=n.rtcCenter,e._hasNormals=n.hasNormals,e._hasColors=n.hasColors,e._hasBatchIds=n.hasBatchIds,e._isTranslucent=n.isTranslucent,!n.hasBatchIds&&l(n.batchTableBinary)&&(n.styleableProperties=H_.getBinaryProperties(n.pointsLength,n.batchTableJson,n.batchTableBinary)),l(n.draco)){let a=n.draco;e._decodingState=Wx.NEEDS_DECODE,a.dequantizeInShader=e._dequantizeInShader}let i=n.positions;l(i)&&(e._isQuantized=i.isQuantized,e._quantizedVolumeScale=i.quantizedVolumeScale,e._quantizedVolumeOffset=i.quantizedVolumeOffset,e._quantizedRange=i.quantizedRange);let o=n.normals;l(o)&&(e._isOctEncoded16P=o.octEncoded);let r=n.colors;l(r)&&(l(r.constantColor)&&(e._constantColor=U.clone(r.constantColor,e._constantColor),e._hasColors=!1),e._isRGB565=r.isRGB565);let s=n.batchIds;l(n.batchIds)&&(s.name="BATCH_ID",s.semantic="BATCH_ID",s.setIndex=void 0),n.hasBatchIds&&e._batchTableLoaded(n.batchLength,n.batchTableJson,n.batchTableBinary),e._pointsLength=n.pointsLength}var aTt=new d,cTt=new d,lTt=new d,kTe,K8;function uTt(e){if(!l(K8)){kTe=new UTe.default(0),K8=new Array(e);for(let t=0;t<e;++t)K8[t]=kTe.random()}return K8}function fTt(e){let n=e.length/3,i=Math.min(n,20),o=uTt(20),r=Number.MAX_VALUE,s=-Number.MAX_VALUE,a=d.fromElements(r,r,r,aTt),c=d.fromElements(s,s,s,cTt);for(let f=0;f<i;++f){let h=Math.floor(o[f]*n),p=d.unpack(e,h*3,lTt);d.minimumByComponent(a,p,a),d.maximumByComponent(c,p,c)}let u=ce.fromCornerPoints(a,c);return u.radius+=I.EPSILON2,u}function zTe(e,t){let n=X.fromTypedArray(e);return n===X.INT||n===X.UNSIGNED_INT||n===X.DOUBLE?(Ct("Cast pnts property to floats",`Point cloud property "${t}" will be cast to a float array because INT, UNSIGNED_INT, and DOUBLE are not valid WebGL vertex attribute types. Some precision may be lost.`),new Float32Array(e)):e}var dTt=new oe,hTt=new oe,mTt=new U,VTe=0,Z8=1,fZ=2,HTe=3,pTt=4,aZ=new N,gTt=new N;function _Tt(e,t){let n=t.context,i=e._parsedContent,o=e._pointsLength,r=i.positions,s=i.colors,a=i.normals,c=i.batchIds,u=i.styleableProperties,f=l(u),h=e._isQuantized,p=e._isQuantizedDraco,_=e._isOctEncoded16P,m=e._isOctEncodedDraco,y=e._quantizedRange,b=e._octEncodedRange,x=e._isRGB565,T=e._isTranslucent,A=e._hasColors,C=e._hasNormals,S=e._hasBatchIds,w,R,P=[],O={};if(e._styleableShaderAttributes=O,f){let k=pTt;for(let H in u)if(u.hasOwnProperty(H)){let B=u[H],j=zTe(B.typedArray,H);w=B.componentCount,R=X.fromTypedArray(j);let q=At.createVertexBuffer({context:n,typedArray:j,usage:ke.STATIC_DRAW});e._geometryByteLength+=q.sizeInBytes;let J={index:k,vertexBuffer:q,componentsPerAttribute:w,componentDatatype:R,normalize:!1,offsetInBytes:0,strideInBytes:0};P.push(J),O[H]={location:k,componentCount:w},++k}}let L=At.createVertexBuffer({context:n,typedArray:r.typedArray,usage:ke.STATIC_DRAW});e._geometryByteLength+=L.sizeInBytes;let g;A&&(g=At.createVertexBuffer({context:n,typedArray:s.typedArray,usage:ke.STATIC_DRAW}),e._geometryByteLength+=g.sizeInBytes);let E;C&&(E=At.createVertexBuffer({context:n,typedArray:a.typedArray,usage:ke.STATIC_DRAW}),e._geometryByteLength+=E.sizeInBytes);let v;S&&(c.typedArray=zTe(c.typedArray,"batchIds"),v=At.createVertexBuffer({context:n,typedArray:c.typedArray,usage:ke.STATIC_DRAW}),e._geometryByteLength+=v.sizeInBytes);let D=[];if(h?R=X.UNSIGNED_SHORT:p?R=y<=255?X.UNSIGNED_BYTE:X.UNSIGNED_SHORT:R=X.FLOAT,D.push({index:VTe,vertexBuffer:L,componentsPerAttribute:3,componentDatatype:R,normalize:!1,offsetInBytes:0,strideInBytes:0}),e._cull&&(h||p?e._boundingSphere=ce.fromCornerPoints(d.ZERO,e._quantizedVolumeScale):e._boundingSphere=fTt(r.typedArray)),A)if(x)D.push({index:Z8,vertexBuffer:g,componentsPerAttribute:1,componentDatatype:X.UNSIGNED_SHORT,normalize:!1,offsetInBytes:0,strideInBytes:0});else{let k=T?4:3;D.push({index:Z8,vertexBuffer:g,componentsPerAttribute:k,componentDatatype:X.UNSIGNED_BYTE,normalize:!0,offsetInBytes:0,strideInBytes:0})}C&&(_?(w=2,R=X.UNSIGNED_BYTE):m?(w=2,R=b<=255?X.UNSIGNED_BYTE:X.UNSIGNED_SHORT):(w=3,R=X.FLOAT),D.push({index:fZ,vertexBuffer:E,componentsPerAttribute:w,componentDatatype:R,normalize:!1,offsetInBytes:0,strideInBytes:0})),S&&D.push({index:HTe,vertexBuffer:v,componentsPerAttribute:1,componentDatatype:X.fromTypedArray(c.typedArray),normalize:!1,offsetInBytes:0,strideInBytes:0}),f&&(D=D.concat(P));let M=new oi({context:n,attributes:D}),F={depthTest:{enabled:!0}},V={depthTest:{enabled:!0},depthMask:!1,blending:dn.ALPHA_BLEND};e._opaquePass===ve.CESIUM_3D_TILE&&(F.stencilTest=Gt.setCesium3DTileBit(),F.stencilMask=Gt.CESIUM_3D_TILE_MASK,V.stencilTest=Gt.setCesium3DTileBit(),V.stencilMask=Gt.CESIUM_3D_TILE_MASK),e._opaqueRenderState=ze.fromCache(F),e._translucentRenderState=ze.fromCache(V),e._drawCommand=new Je({boundingVolume:new ce,cull:e._cull,modelMatrix:new N,primitiveType:Ne.POINTS,vertexArray:M,count:o,shaderProgram:void 0,uniformMap:void 0,renderState:T?e._translucentRenderState:e._opaqueRenderState,pass:T?ve.TRANSLUCENT:e._opaquePass,owner:e,castShadows:!1,receiveShadows:!1,pickId:e._pickIdLoaded()})}function yTt(e,t){let n=t.context,i=e._isQuantized,o=e._isQuantizedDraco,r=e._isOctEncodedDraco,s={u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier:function(){let a=dTt;if(a.x=e._attenuation?e.maximumAttenuation:e._pointSize,a.x*=t.pixelRatio,a.y=e.time,e._attenuation){let c=t.camera.frustum,u;t.mode===ne.SCENE2D||c instanceof un?u=Number.POSITIVE_INFINITY:u=n.drawingBufferHeight/t.camera.frustum.sseDenominator,a.z=e.geometricError*e.geometricErrorScale,a.w=u}return a},u_highlightColor:function(){return e._highlightColor},u_constantColor:function(){return e._constantColor},u_clippingPlanes:function(){let a=e.clippingPlanes;return e.isClipped?a.texture:n.defaultTexture},u_clippingPlanesEdgeStyle:function(){let a=e.clippingPlanes;if(!l(a))return U.TRANSPARENT;let c=U.clone(a.edgeColor,mTt);return c.alpha=a.edgeWidth,c},u_clippingPlanesMatrix:function(){let a=e.clippingPlanes;if(!l(a))return N.IDENTITY;let c=e.clippingPlanesOriginMatrix??e._modelMatrix;N.multiply(n.uniformState.view3D,c,aZ);let u=N.multiply(aZ,a.modelMatrix,aZ);return N.inverseTranspose(u,gTt)}};MP.addUniforms(e,s),(i||o||r)&&(s=St(s,{u_quantizedVolumeScaleAndOctEncodedRange:function(){let a=hTt;if(l(e._quantizedVolumeScale)){let c=d.clone(e._quantizedVolumeScale,a);d.divideByScalar(c,e._quantizedRange,a)}return a.w=e._octEncodedRange,a}})),l(e._uniformMapLoaded)&&(s=e._uniformMapLoaded(s)),e._drawCommand.uniformMap=s}function cZ(e,t){let n=/czm_3dtiles_property_(\d+)/g,i=n.exec(e);for(;i!==null;){let o=parseInt(i[1]);t.indexOf(o)===-1&&t.push(o),i=n.exec(e)}}function lZ(e,t){e=e.slice(e.indexOf(`
`));let n=/czm_3dtiles_builtin_property_(\w+)/g,i=n.exec(e);for(;i!==null;){let o=i[1];t.indexOf(o)===-1&&t.push(o),i=n.exec(e)}}function uZ(e,t){let n=e.numberOfAttributes;for(let i=0;i<n;++i){let o=e.getAttribute(i);if(o.index===t)return o}}var bTt={POSITION:"czm_3dtiles_builtin_property_POSITION",POSITION_ABSOLUTE:"czm_3dtiles_builtin_property_POSITION_ABSOLUTE",COLOR:"czm_3dtiles_builtin_property_COLOR",NORMAL:"czm_3dtiles_builtin_property_NORMAL"};function xTt(e,t,n){let i,o,r,s=t.context,a=l(n),c=e._isQuantized,u=e._isQuantizedDraco,f=e._isOctEncoded16P,h=e._isOctEncodedDraco,p=e._isRGB565,_=e._isTranslucent,m=e._hasColors,y=e._hasNormals,b=e._hasBatchIds,x=e._backFaceCulling,T=e._normalShading,A=e._drawCommand.vertexArray,C=e.clippingPlanes,S=e._attenuation,w,R,P,O=_,L=He(bTt),g={},E=e._styleableShaderAttributes;for(o in E)E.hasOwnProperty(o)&&(r=E[o],L[o]=`czm_3dtiles_property_${r.location}`,g[r.location]=r);if(a){let re={translucent:!1},ge="(vec3 czm_3dtiles_builtin_property_POSITION, vec3 czm_3dtiles_builtin_property_POSITION_ABSOLUTE, vec4 czm_3dtiles_builtin_property_COLOR, vec3 czm_3dtiles_builtin_property_NORMAL)";w=n.getColorShaderFunction(`getColorFromStyle${ge}`,L,re),R=n.getShowShaderFunction(`getShowFromStyle${ge}`,L,re),P=n.getPointSizeShaderFunction(`getPointSizeFromStyle${ge}`,L,re),l(w)&&re.translucent&&(O=!0)}e._styleTranslucent=O;let v=l(w),D=l(R),M=l(P),F=e.isClipped,V=[],k=[];v&&(cZ(w,V),lZ(w,k)),D&&(cZ(R,V),lZ(R,k)),M&&(cZ(P,V),lZ(P,k));let H=k.indexOf("COLOR")>=0,B=k.indexOf("NORMAL")>=0;if(B&&!y)throw new se("Style references the NORMAL semantic but the point cloud does not have normals");for(o in E)if(E.hasOwnProperty(o)){r=E[o];let re=V.indexOf(r.location)>=0,ge=uZ(A,r.location);ge.enabled=re}let j=m&&(!v||H);if(m){let re=uZ(A,Z8);re.enabled=j}let q=y&&(T||x||B);if(y){let re=uZ(A,fZ);re.enabled=q}let J={a_position:VTe};j&&(J.a_color=Z8),q&&(J.a_normal=fZ),b&&(J.a_batchId=HTe);let W="",K=V.length;for(i=0;i<K;++i){let re=V[i];r=g[re];let ge=r.componentCount,xe=`czm_3dtiles_property_${re}`,we;ge===1?we="float":we=`vec${ge}`,W+=`in ${we} ${xe};
`,J[xe]=r.location}yTt(e,t);let Q=`in vec3 a_position;
out vec4 v_color;
uniform vec4 u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier;
uniform vec4 u_constantColor;
uniform vec4 u_highlightColor;
`;Q+=`float u_pointSize;
float tiles3d_tileset_time;
`,S&&(Q+=`float u_geometricError;
float u_depthMultiplier;
`),Q+=W,j&&(_?Q+=`in vec4 a_color;
`:p?Q+=`in float a_color;
const float SHIFT_RIGHT_11 = 1.0 / 2048.0;
const float SHIFT_RIGHT_5 = 1.0 / 32.0;
const float SHIFT_LEFT_11 = 2048.0;
const float SHIFT_LEFT_5 = 32.0;
const float NORMALIZE_6 = 1.0 / 64.0;
const float NORMALIZE_5 = 1.0 / 32.0;
`:Q+=`in vec3 a_color;
`),q&&(f||h?Q+=`in vec2 a_normal;
`:Q+=`in vec3 a_normal;
`),b&&(Q+=`in float a_batchId;
`),(c||u||h)&&(Q+=`uniform vec4 u_quantizedVolumeScaleAndOctEncodedRange;
`),v&&(Q+=w),D&&(Q+=R),M&&(Q+=P),Q+=`void main()
{
u_pointSize = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.x;
tiles3d_tileset_time = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.y;
`,S&&(Q+=` u_geometricError = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.z;
u_depthMultiplier = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.w;
`),j?_?Q+=` vec4 color = a_color;
`:p?Q+=` float compressed = a_color;
float r = floor(compressed * SHIFT_RIGHT_11);
compressed -= r * SHIFT_LEFT_11;
float g = floor(compressed * SHIFT_RIGHT_5);
compressed -= g * SHIFT_LEFT_5;
float b = compressed;
vec3 rgb = vec3(r * NORMALIZE_5, g * NORMALIZE_6, b * NORMALIZE_5);
vec4 color = vec4(rgb, 1.0);
`:Q+=` vec4 color = vec4(a_color, 1.0);
`:Q+=` vec4 color = u_constantColor;
`,c||u?Q+=` vec3 position = a_position * u_quantizedVolumeScaleAndOctEncodedRange.xyz;
`:Q+=` vec3 position = a_position;
`,Q+=` vec3 position_absolute = vec3(czm_model * vec4(position, 1.0));
`,q?(f?Q+=` vec3 normal = czm_octDecode(a_normal);
`:h?Q+=` vec3 normal = czm_octDecode(a_normal, u_quantizedVolumeScaleAndOctEncodedRange.w).zxy;
`:Q+=` vec3 normal = a_normal;
`,Q+=` vec3 normalEC = czm_normal * normal;
`):Q+=` vec3 normal = vec3(1.0);
`,v&&(Q+=` color = getColorFromStyle(position, position_absolute, color, normal);
`),D&&(Q+=` float show = float(getShowFromStyle(position, position_absolute, color, normal));
`),M?Q+=` gl_PointSize = getPointSizeFromStyle(position, position_absolute, color, normal) * czm_pixelRatio;
`:S?Q+=` vec4 positionEC = czm_modelView * vec4(position, 1.0);
float depth = -positionEC.z;
gl_PointSize = min((u_geometricError / depth) * u_depthMultiplier, u_pointSize);
`:Q+=` gl_PointSize = u_pointSize;
`,Q+=` color = color * u_highlightColor;
`,q&&T&&(Q+=` float diffuseStrength = czm_getLambertDiffuse(czm_lightDirectionEC, normalEC);
diffuseStrength = max(diffuseStrength, 0.4);
color.xyz *= diffuseStrength * czm_lightColor;
`),Q+=` v_color = color;
gl_Position = czm_modelViewProjection * vec4(position, 1.0);
`,q&&x&&(Q+=` float visible = step(-normalEC.z, 0.0);
gl_Position *= visible;
gl_PointSize *= visible;
`),D&&(Q+=` gl_Position.w *= float(show);
gl_PointSize *= float(show);
`),Q+=`}
`;let he=`in vec4 v_color;
`;F&&(he+=`uniform highp sampler2D u_clippingPlanes;
uniform mat4 u_clippingPlanesMatrix;
uniform vec4 u_clippingPlanesEdgeStyle;
`,he+=`
`,he+=n0(C,s),he+=`
`),he+=`void main()
{
out_FragColor = czm_gammaCorrect(v_color);
`,F&&(he+=X8("u_clippingPlanes","u_clippingPlanesMatrix","u_clippingPlanesEdgeStyle")),he+=`}
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0,h=l(s)&&l(r.POSITION.data.quantization),p=l(u)&&l(r.NORMAL.data.quantization);if(h){let b=r.POSITION.data.quantization,x=b.range;e._quantizedVolumeScale=d.fromElements(x,x,x),e._quantizedVolumeOffset=d.unpack(b.minValues),e._quantizedRange=(1<<b.quantizationBits)-1,e._isQuantizedDraco=!0}p&&(e._octEncodedRange=(1<<r.NORMAL.data.quantization.quantizationBits)-1,e._isOctEncodedDraco=!0);let _=n.styleableProperties,m=i.batchTableProperties;for(let b in m)if(m.hasOwnProperty(b)){let x=r[b];l(_)||(_={}),_[b]={typedArray:x.array,componentCount:x.data.componentsPerAttribute}}l(s)&&(n.positions={typedArray:s});let y=c??a;l(y)&&(n.colors={typedArray:y}),l(u)&&(n.normals={typedArray:u}),l(f)&&(n.batchIds={typedArray:f}),n.styleableProperties=_}).catch(function(r){e._decodingState=Wx.FAILED,e._error=r}))}return!0}var ATt=new oe,CTt=new d;LP.prototype.update=function(e){let t=e.context;if(l(this._error)){let u=this._error;throw this._error=void 0,u}if(TTt(this,t))return;let i=!1,o=!N.equals(this._modelMatrix,this.modelMatrix);if(this._mode!==e.mode&&(this._mode=e.mode,o=!0),l(this._drawCommand)||(_Tt(this,e),o=!0,i=!0,this._ready=!0,this._parsedContent=void 0),o){N.clone(this.modelMatrix,this._modelMatrix);let u=this._drawCommand.modelMatrix;if(N.clone(this._modelMatrix,u),l(this._rtcCenter)&&N.multiplyByTranslation(u,this._rtcCenter,u),l(this._quantizedVolumeOffset)&&N.multiplyByTranslation(u,this._quantizedVolumeOffset,u),e.mode!==ne.SCENE3D){let h=e.mapProjection,p=N.getColumn(u,3,ATt);oe.equals(p,oe.UNIT_W)||Lt.basisTo2D(h,u,u)}let f=this._drawCommand.boundingVolume;if(ce.clone(this._boundingSphere,f),this._cull){let h=f.center;N.multiplyByPoint(u,h,h);let p=N.getScale(u,CTt);f.radius*=d.maximumComponent(p)}}this.clippingPlanesDirty&&(this.clippingPlanesDirty=!1,i=!0),this._attenuation!==this.attenuation&&(this._attenuation=this.attenuation,i=!0),this.backFaceCulling!==this._backFaceCulling&&(this._backFaceCulling=this.backFaceCulling,i=!0),this.normalShading!==this._normalShading&&(this._normalShading=this.normalShading,i=!0),(this._style!==this.style||this.styleDirty)&&(this._style=this.style,this.styleDirty=!1,i=!0);let r=this.splitDirection!==$r.NONE;this._splittingEnabled!==r&&(this._splittingEnabled=r,i=!0),i&&xTt(this,e,this._style),this._drawCommand.castShadows=Tn.castShadows(this.shadows),this._drawCommand.receiveShadows=Tn.receiveShadows(this.shadows);let s=this._highlightColor.alpha<1||this._constantColor.alpha<1||this._styleTranslucent;this._drawCommand.renderState=s?this._translucentRenderState:this._opaqueRenderState,this._drawCommand.pass=s?ve.TRANSLUCENT:this._opaquePass;let a=e.commandList,c=e.passes;(c.render||c.pick)&&a.push(this._drawCommand)};LP.prototype.isDestroyed=function(){return!1};LP.prototype.destroy=function(){let e=this._drawCommand;return l(e)&&(e.vertexArray=e.vertexArray&&e.vertexArray.destroy(),e.shaderProgram=e.shaderProgram&&e.shaderProgram.destroy()),ue(this)};var $8=LP;function Yx(e){e=e??G.EMPTY_OBJECT,this.show=e.show??!0,this.modelMatrix=N.clone(e.modelMatrix??N.IDENTITY),this.shadows=e.shadows??Tn.ENABLED,this.maximumMemoryUsage=e.maximumMemoryUsage??256,this.shading=new zp(e.shading),this.style=e.style,this.frameFailed=new me,this.frameChanged=new me,this._clock=e.clock,this._intervals=e.intervals,this._clippingPlanes=void 0,this.clippingPlanes=e.clippingPlanes,this._pointCloudEyeDomeLighting=new sy,this._loadTimestamp=void 0,this._clippingPlanesState=0,this._styleDirty=!1,this._pickId=void 0,this._totalMemoryUsageInBytes=0,this._frames=[],this._previousInterval=void 0,this._nextInterval=void 0,this._lastRenderedFrame=void 0,this._clockMultiplier=0,this._runningSum=0,this._runningLength=0,this._runningIndex=0,this._runningSamples=new Array(5).fill(0),this._runningAverage=0}Object.defineProperties(Yx.prototype,{clippingPlanes:{get:function(){return this._clippingPlanes},set:function(e){Ds.setOwner(e,this,"_clippingPlanes")}},totalMemoryUsageInBytes:{get:function(){return this._totalMemoryUsageInBytes}},boundingSphere:{get:function(){if(l(this._lastRenderedFrame))return this._lastRenderedFrame.pointCloud.boundingSphere}}});function ETt(e){return`uniform vec4 czm_pickColor;
${e}`}function STt(e){return function(t){return St(t,{czm_pickColor:function(){return e._pickId.color}})}}function vTt(){return"czm_pickColor"}Yx.prototype.makeStyleDirty=function(){this._styleDirty=!0};Yx.prototype._getAverageLoadTime=function(){return this._runningLength===0?.05:this._runningAverage};var wTt=new Z;function hZ(e){let t=e._clock,n=t.canAnimate&&t.shouldAnimate,i=t.multiplier;return n?i:0}function qx(e,t){return e._intervals.indexOf(t.start)}function DTt(e,t){let n=e._intervals,i=e._clock,o=hZ(e);if(o===0)return;let r=e._getAverageLoadTime(),s=Z.addSeconds(i.currentTime,r*o,wTt),a=n.indexOf(s),c=qx(e,t);return a===c&&(o>=0?++a:--a),n.get(a)}function ITt(e){let t=e._intervals,i=e._clock.currentTime,o=t.indexOf(i);return t.get(o)}function PTt(e,t,n){let i=hZ(e),o=qx(e,t),r=qx(e,n);return i>=0?o>=r:o<=r}function jTe(e,t){return function(n){let i=l(n.message)?n.message:n.toString();e.frameFailed.numberOfListeners>0?e.frameFailed.raiseEvent({uri:t,message:i}):(console.log(`A frame failed to load: ${t}`),console.log(`Error: ${i}`))}}function RTt(e,t,n){let i=qx(e,t),o=e._frames,r=o[i];if(!l(r)){let s=t.data.transform,a=l(s)?N.fromArray(s):void 0,c=t.data.uri;r={pointCloud:void 0,transform:a,timestamp:yi(),sequential:!0,ready:!1,touchedFrameNumber:n.frameNumber,uri:c},o[i]=r,Ee.fetchArrayBuffer({url:c}).then(function(u){r.pointCloud=new $8({arrayBuffer:u,cull:!0,fragmentShaderLoaded:ETt,uniformMapLoaded:STt(e),pickIdLoaded:vTt})}).catch(jTe(e,c))}return r}function OTt(e,t){e._runningSum+=t,e._runningSum-=e._runningSamples[e._runningIndex],e._runningSamples[e._runningIndex]=t,e._runningLength=Math.min(e._runningLength+1,e._runningSamples.length),e._runningIndex=(e._runningIndex+1)%e._runningSamples.length,e._runningAverage=e._runningSum/e._runningLength}function MTt(e,t,n,i){t.touchedFrameNumber<i.frameNumber-1&&(t.sequential=!1);let o=t.pointCloud;if(l(o)&&!t.ready){let r=i.commandList,s=r.length;if(WTe(e,t,n,i),o.ready&&(t.ready=!0,e._totalMemoryUsageInBytes+=o.geometryByteLength,r.length=s,t.sequential)){let a=(yi()-t.timestamp)/1e3;OTt(e,a)}}t.touchedFrameNumber=i.frameNumber}var LTt=new N;function NTt(e,t){let n=e.shading;return l(n)&&l(n.baseResolution)?n.baseResolution:l(t.boundingSphere)?I.cbrt(t.boundingSphere.volume()/t.pointsLength):0}function FTt(e){let t=e.shading;return l(t)&&l(t.maximumAttenuation)?t.maximumAttenuation:10}var BTt=new zp;function WTe(e,t,n,i){let o=e.shading??BTt,r=t.pointCloud,s=t.transform??N.IDENTITY;r.modelMatrix=N.multiplyTransformation(e.modelMatrix,s,LTt),r.style=e.style,r.time=n.timeSinceLoad,r.shadows=e.shadows,r.clippingPlanes=e._clippingPlanes,r.isClipped=n.isClipped,r.attenuation=o.attenuation,r.backFaceCulling=o.backFaceCulling,r.normalShading=o.normalShading,r.geometricError=NTt(e,r),r.geometricErrorScale=o.geometricErrorScale,r.maximumAttenuation=FTt(e);try{r.update(i)}catch(a){jTe(e,t.uri)(a)}t.touchedFrameNumber=i.frameNumber}function dZ(e,t,n,i){let o=RTt(e,t,i);MTt(e,o,n,i)}function kTt(e){return function(t){return t.touchedFrameNumber<e.frameNumber}}function qTe(e,t){let n=e._frames,i=n.length;for(let o=0;o<i;++o){let r=n[o];if(l(r)&&(!l(t)||t(r))){let s=r.pointCloud;r.ready&&(e._totalMemoryUsageInBytes-=s.geometryByteLength),l(s)&&s.destroy(),r===e._lastRenderedFrame&&(e._lastRenderedFrame=void 0),n[o]=void 0}}}function zTt(e,t){let n=qx(e,t),i=e._frames[n];if(l(i)&&i.ready)return i}function GTe(e,t,n,i,o){return l(n)?n.ready?!0:(dZ(e,t,i,o),n.ready):!1}function UTt(e,t,n,i,o){let r,s,a,c=e._intervals,u=e._frames,f=qx(e,n),h=qx(e,t);if(f>=h){for(r=f;r>=h;--r)if(s=c.get(r),a=u[r],GTe(e,s,a,i,o))return s}else for(r=f;r<=h;++r)if(s=c.get(r),a=u[r],GTe(e,s,a,i,o))return s;return t}function VTt(e,t,n){let i=e._frames,o=i.length;for(let r=0;r<o;++r){let s=i[r];l(s)&&l(s.pointCloud)&&(s.pointCloud.clippingPlanesDirty=t,s.pointCloud.styleDirty=n)}}var PS={timeSinceLoad:0,isClipped:!1,clippingPlanesDirty:!1};Yx.prototype.update=function(e){if(e.mode===ne.MORPHING||!this.show)return;l(this._pickId)||(this._pickId=e.context.createPickId({primitive:this})),l(this._loadTimestamp)||(this._loadTimestamp=Z.clone(e.time));let t=Math.max(Z.secondsDifference(e.time,this._loadTimestamp)*1e3,0),n=this._clippingPlanes,i=0,o=!1,r=l(n)&&n.enabled;r&&(n.update(e),i=n.clippingPlanesState),this._clippingPlanesState!==i&&(this._clippingPlanesState=i,o=!0);let s=this._styleDirty;this._styleDirty=!1,(o||s)&&VTt(this,o,s),PS.timeSinceLoad=t,PS.isClipped=r;let a=this.shading,c=this._pointCloudEyeDomeLighting,u=e.commandList,f=u.length,h=this._previousInterval,p=this._nextInterval,_=ITt(this);if(!l(_))return;let m=!1,y=hZ(this),b=y===0;y!==this._clockMultiplier&&(m=!0,this._clockMultiplier=y),(!l(h)||b)&&(h=_),(!l(p)||m||PTt(this,_,p))&&(p=DTt(this,_)),h=UTt(this,h,_,PS,e);let x=zTt(this,h);l(x)||(dZ(this,h,PS,e),x=this._lastRenderedFrame),l(x)&&WTe(this,x,PS,e),l(p)&&dZ(this,p,PS,e);let T=this;l(x)&&!l(this._lastRenderedFrame)&&e.afterRender.push(function(){return!0}),l(x)&&x!==this._lastRenderedFrame&&T.frameChanged.numberOfListeners>0&&e.afterRender.push(function(){return T.frameChanged.raiseEvent(T),!0}),this._previousInterval=h,this._nextInterval=p,this._lastRenderedFrame=x;let A=this._totalMemoryUsageInBytes,C=this.maximumMemoryUsage*1024*1024;A>C&&qTe(this,kTt(e));let w=u.length-f;l(a)&&a.attenuation&&a.eyeDomeLighting&&w>0&&c.update(e,f,a,this.boundingSphere)};Yx.prototype.isDestroyed=function(){return!1};Yx.prototype.destroy=function(){return qTe(this),this._clippingPlanes=this._clippingPlanes&&this._clippingPlanes.destroy(),this._pickId=this._pickId&&this._pickId.destroy(),ue(this)};var NP=Yx;function KTe(e,t){if(l(t)){let n=t.clock;l(n)&&n.getValue(e)}}function HTt(e){e._renderLoopRunning=!0;let t=0;function n(i){if(!e.isDestroyed())if(e._useDefaultRenderLoop)try{let o=e._targetFrameRate;if(!l(o))e.resize(),e.render(),requestAnimationFrame(n);else{let r=1e3/o,s=i-t;s>r&&(e.resize(),e.render(),t=i-s%r),requestAnimationFrame(n)}}catch(o){e._useDefaultRenderLoop=!1,e._renderLoopRunning=!1,e._showRenderLoopErrors&&e.showErrorPanel("An error occurred while rendering. Rendering has stopped.",void 0,o)}else e._renderLoopRunning=!1}requestAnimationFrame(n)}function ZTe(e){let t=e._useBrowserRecommendedResolution?1:window.devicePixelRatio;return t*=e._resolutionScale,l(e._scene)&&(e._scene.pixelRatio=t),t}function $Te(e){let t=e._canvas,n=t.clientWidth,i=t.clientHeight,o=ZTe(e);e._canvasClientWidth=n,e._canvasClientHeight=i,n*=o,i*=o,t.width=n,t.height=i,e._canRender=n!==0&&i!==0,e._lastDevicePixelRatio=window.devicePixelRatio}function QTe(e){let t=e._canvas,n=t.width,i=t.height;if(n!==0&&i!==0){let o=e._scene.camera.frustum;l(o.aspectRatio)?o.aspectRatio=n/i:(o.top=o.right*(i/n),o.bottom=-o.top)}}function So(e,t){e=Mn(e),t=t??G.EMPTY_OBJECT;let n=document.createElement("div");n.className="cesium-widget",e.appendChild(n);let i=document.createElement("canvas"),o=Wt.supportsImageRenderingPixelated();this._supportsImageRenderingPixelated=o,o&&(i.style.imageRendering=Wt.imageRenderingValue()),i.oncontextmenu=function(){return!1},i.onselectstart=function(){return!1};function r(){i!==i.ownerDocument.activeElement&&i.ownerDocument.activeElement.blur()}(t.blurActiveElementOnCanvasFocus??!0)&&(i.addEventListener("mousedown",r),i.addEventListener("pointerdown",r)),n.appendChild(i);let a=document.createElement("div");a.className="cesium-widget-credits";let c=l(t.creditContainer)?Mn(t.creditContainer):n;c.appendChild(a);let u=l(t.creditViewport)?Mn(t.creditViewport):n,f=t.showRenderLoopErrors??!0,h=t.useBrowserRecommendedResolution??!0;this._element=n,this._container=e,this._canvas=i,this._canvasClientWidth=0,this._canvasClientHeight=0,this._lastDevicePixelRatio=0,this._creditViewport=u,this._creditContainer=c,this._innerCreditContainer=a,this._canRender=!1,this._renderLoopRunning=!1,this._showRenderLoopErrors=f,this._resolutionScale=1,this._useBrowserRecommendedResolution=h,this._forceResize=!1,this._entityView=void 0,this._clockTrackedDataSource=void 0,this._trackedEntity=void 0,this._needTrackedEntityUpdate=!1,this._zoomIsFlight=!1,this._zoomTarget=void 0,this._zoomPromise=void 0,this._zoomOptions=void 0,this._trackedEntityChanged=new me,this._allowDataSourcesToSuspendAnimation=!0,this._clock=l(t.clock)?t.clock:new Uh,l(t.shouldAnimate)&&(this._clock.shouldAnimate=t.shouldAnimate),$Te(this);try{let p=t.ellipsoid??ee.default,_=new B8({canvas:i,contextOptions:t.contextOptions,creditContainer:a,creditViewport:u,ellipsoid:p,mapProjection:t.mapProjection,orderIndependentTranslucency:t.orderIndependentTranslucency,scene3DOnly:t.scene3DOnly??!1,shadows:t.shadows,mapMode2D:t.mapMode2D,requestRenderMode:t.requestRenderMode,maximumRenderTimeChange:t.maximumRenderTimeChange,depthPlaneEllipsoidOffset:t.depthPlaneEllipsoidOffset,msaaSamples:t.msaaSamples});this._scene=_,_.camera.constrainedAxis=d.UNIT_Z,ZTe(this),QTe(this);let m=t.globe;l(m)||(m=new SV(p)),m!==!1&&(_.globe=m,_.globe.shadows=t.terrainShadows??Tn.RECEIVE_ONLY);let y=t.skyBox;!l(y)&&ee.WGS84.equals(p)&&(y=G8.createEarthSkyBox()),y!==!1&&(_.skyBox=y,_.sun=new Y8,ee.WGS84.equals(p)&&(_.moon=new PV));let b=t.skyAtmosphere;!l(b)&&ee.WGS84.equals(p)&&(b=new U8(p),b.show=t.globe!==!1&&m.show),b!==!1&&(_.skyAtmosphere=b);let x=t.baseLayer;t.globe!==!1&&x!==!1&&(l(x)||(x=pc.fromWorldImagery()),_.imageryLayers.add(x)),l(t.terrainProvider)&&t.globe!==!1&&(_.terrainProvider=t.terrainProvider),l(t.terrain)&&t.globe!==!1&&_.setTerrain(t.terrain),this._screenSpaceEventHandler=new df(i),l(t.sceneMode)&&(t.sceneMode===ne.SCENE2D&&this._scene.morphTo2D(0),t.sceneMode===ne.COLUMBUS_VIEW&&this._scene.morphToColumbusView(0)),this._useDefaultRenderLoop=void 0,this.useDefaultRenderLoop=t.useDefaultRenderLoop??!0,this._targetFrameRate=void 0,this.targetFrameRate=t.targetFrameRate;let T=this;this._onRenderError=function(P,O){T._useDefaultRenderLoop=!1,T._renderLoopRunning=!1,T._showRenderLoopErrors&&T.showErrorPanel("An error occurred while rendering. Rendering has stopped.",void 0,O)},_.renderError.addEventListener(this._onRenderError);let A=t.dataSources,C=!1;l(A)||(A=new Gk,C=!0);let S=new fz({scene:_,dataSourceCollection:A}),w=new br;this._dataSourceChangedListeners={},this._automaticallyTrackDataSourceClocks=t.automaticallyTrackDataSourceClocks??!0,this._dataSourceCollection=A,this._destroyDataSourceCollection=C,this._dataSourceDisplay=S,this._eventHelper=w,this._canAnimateUpdateCallback=this._updateCanAnimate,w.add(this._clock.onTick,So.prototype._onTick,this),w.add(_.morphStart,So.prototype._clearTrackedObject,this),w.add(A.dataSourceAdded,So.prototype._onDataSourceAdded,this),w.add(A.dataSourceRemoved,So.prototype._onDataSourceRemoved,this),w.add(_.postRender,So.prototype._postRender,this);let R=A.length;for(let P=0;P<R;P++)this._dataSourceAdded(A,A.get(P));this._dataSourceAdded(void 0,S.defaultDataSource),w.add(A.dataSourceAdded,So.prototype._dataSourceAdded,this),w.add(A.dataSourceRemoved,So.prototype._dataSourceRemoved,this)}catch(p){throw f&&this.showErrorPanel("Error constructing CesiumWidget.",'Visit <a href="http://get.webgl.org">http://get.webgl.org</a> to verify that your web browser and hardware support WebGL. Consider trying a different web browser or updating your video drivers. Detailed error information is below:',p),p}}Object.defineProperties(So.prototype,{container:{get:function(){return this._container}},canvas:{get:function(){return this._canvas}},creditContainer:{get:function(){return this._creditContainer}},creditViewport:{get:function(){return this._creditViewport}},scene:{get:function(){return this._scene}},imageryLayers:{get:function(){return this._scene.imageryLayers}},terrainProvider:{get:function(){return this._scene.terrainProvider},set:function(e){this._scene.terrainProvider=e}},creditDisplay:{get:function(){return this._scene.frameState.creditDisplay}},dataSourceDisplay:{get:function(){return this._dataSourceDisplay}},entities:{get:function(){return this._dataSourceDisplay.defaultDataSource.entities}},dataSources:{get:function(){return this._dataSourceCollection}},camera:{get:function(){return this._scene.camera}},ellipsoid:{get:function(){return this._scene.ellipsoid}},clock:{get:function(){return this._clock}},screenSpaceEventHandler:{get:function(){return this._screenSpaceEventHandler}},targetFrameRate:{get:function(){return this._targetFrameRate},set:function(e){this._targetFrameRate=e}},useDefaultRenderLoop:{get:function(){return this._useDefaultRenderLoop},set:function(e){this._useDefaultRenderLoop!==e&&(this._useDefaultRenderLoop=e,e&&!this._renderLoopRunning&&HTt(this))}},resolutionScale:{get:function(){return this._resolutionScale},set:function(e){this._resolutionScale!==e&&(this._resolutionScale=e,this._forceResize=!0)}},useBrowserRecommendedResolution:{get:function(){return this._useBrowserRecommendedResolution},set:function(e){this._useBrowserRecommendedResolution!==e&&(this._useBrowserRecommendedResolution=e,this._forceResize=!0)}},allowDataSourcesToSuspendAnimation:{get:function(){return this._allowDataSourcesToSuspendAnimation},set:function(e){this._allowDataSourcesToSuspendAnimation=e}},trackedEntity:{get:function(){return this._trackedEntity},set:function(e){if(this._trackedEntity!==e){this._trackedEntity=e,mZ(this);let t=this.scene,n=t.mode;!l(e)||!l(e.position)?(this._needTrackedEntityUpdate=!1,(n===ne.COLUMBUS_VIEW||n===ne.SCENE2D)&&(t.screenSpaceCameraController.enableTranslate=!0),(n===ne.COLUMBUS_VIEW||n===ne.SCENE3D)&&(t.screenSpaceCameraController.enableTilt=!0),this._entityView=void 0,this.camera.lookAtTransform(N.IDENTITY)):this._needTrackedEntityUpdate=!0,this._trackedEntityChanged.raiseEvent(e),this.scene.requestRender()}}},trackedEntityChanged:{get:function(){return this._trackedEntityChanged}},clockTrackedDataSource:{get:function(){return this._clockTrackedDataSource},set:function(e){this._clockTrackedDataSource!==e&&(this._clockTrackedDataSource=e,KTe(this.clock,e))}}});So.prototype.showErrorPanel=function(e,t,n){let i=this._element,o=document.createElement("div");o.className="cesium-widget-errorPanel";let r=document.createElement("div");r.className="cesium-widget-errorPanel-content",o.appendChild(r);let s=document.createElement("div");s.className="cesium-widget-errorPanel-header",s.appendChild(document.createTextNode(e)),r.appendChild(s);let a=document.createElement("div");a.className="cesium-widget-errorPanel-scroll",r.appendChild(a);function c(){a.style.maxHeight=`${Math.max(Math.round(i.clientHeight*.9-100),30)}px`}c(),l(window.addEventListener)&&window.addEventListener("resize",c,!1);let u=l(t),f=l(n);if(u||f){let _=document.createElement("div");if(_.className="cesium-widget-errorPanel-message",a.appendChild(_),f){let m=dp(n);u||(typeof n=="string"&&(n=new Error(n)),t=dp({name:n.name,message:n.message}),m=n.stack),typeof console<"u"&&console.error(`${e}
${t}
${m}`);let y=document.createElement("div");y.className="cesium-widget-errorPanel-message-details collapsed";let b=document.createElement("span");b.className="cesium-widget-errorPanel-more-details",b.appendChild(document.createTextNode("See more...")),y.appendChild(b),y.onclick=function(x){y.removeChild(b),y.appendChild(document.createTextNode(m)),y.className="cesium-widget-errorPanel-message-details",r.className="cesium-widget-errorPanel-content expanded",y.onclick=void 0},a.appendChild(y)}_.innerHTML=`<p>${t}</p>`}let h=document.createElement("div");h.className="cesium-widget-errorPanel-buttonPanel",r.appendChild(h);let p=document.createElement("button");p.setAttribute("type","button"),p.className="cesium-button",p.appendChild(document.createTextNode("OK")),p.onclick=function(){l(c)&&l(window.removeEventListener)&&window.removeEventListener("resize",c,!1),i.removeChild(o)},h.appendChild(p),i.appendChild(o)};So.prototype.isDestroyed=function(){return!1};So.prototype.destroy=function(){let e=this.dataSources,t=e.length;for(let n=0;n<t;n++)this._dataSourceRemoved(e,e.get(n));this._dataSourceRemoved(void 0,this._dataSourceDisplay.defaultDataSource),this._dataSourceDisplay=this._dataSourceDisplay.destroy(),l(this._scene)&&(this._scene.renderError.removeEventListener(this._onRenderError),this._scene=this._scene.destroy()),this._container.removeChild(this._element),this._creditContainer.removeChild(this._innerCreditContainer),this._eventHelper.removeAll(),this._destroyDataSourceCollection&&(this._dataSourceCollection=this._dataSourceCollection.destroy()),ue(this)};So.prototype.resize=function(){let e=this._canvas;!this._forceResize&&this._canvasClientWidth===e.clientWidth&&this._canvasClientHeight===e.clientHeight&&this._lastDevicePixelRatio===window.devicePixelRatio||(this._forceResize=!1,$Te(this),QTe(this),this._scene.requestRender())};So.prototype.render=function(){if(this._canRender){this._scene.initializeFrame();let e=this._clock.tick();this._scene.render(e)}else this._clock.tick()};So.prototype._dataSourceAdded=function(e,t){t.entities.collectionChanged.addEventListener(So.prototype._onEntityCollectionChanged,this)};So.prototype._dataSourceRemoved=function(e,t){let n=t.entities;n.collectionChanged.removeEventListener(So.prototype._onEntityCollectionChanged,this),l(this.trackedEntity)&&n.getById(this.trackedEntity.id)===this.trackedEntity&&(this.trackedEntity=void 0)};So.prototype._updateCanAnimate=function(e){this._clock.canAnimate=e};var GTt=new ce;So.prototype._onTick=function(e){let t=e.currentTime,n=this._dataSourceDisplay.update(t);this._allowDataSourcesToSuspendAnimation&&this._canAnimateUpdateCallback(n);let i=this._entityView;if(l(i)){let o=this._trackedEntity;this._dataSourceDisplay.getBoundingSphere(o,!1,i.boundingSphere??GTt)===lt.DONE&&i.update(t)}};So.prototype._onEntityCollectionChanged=function(e,t,n){let i=n.length;for(let o=0;o<i;o++){let r=n[o];this.trackedEntity===r&&(this.trackedEntity=void 0)}};So.prototype._clearTrackedObject=function(){this.trackedEntity=void 0};So.prototype._onDataSourceChanged=function(e){this.clockTrackedDataSource===e&&KTe(this.clock,e)};So.prototype._onDataSourceAdded=function(e,t){this._automaticallyTrackDataSourceClocks&&(this.clockTrackedDataSource=t);let n=t.entities.id,i=this._eventHelper.add(t.changedEvent,So.prototype._onDataSourceChanged,this);this._dataSourceChangedListeners[n]=i};So.prototype._onDataSourceRemoved=function(e,t){let n=this.clockTrackedDataSource===t,i=t.entities.id;if(this._dataSourceChangedListeners[i](),this._dataSourceChangedListeners[i]=void 0,n){let o=e.length;this._automaticallyTrackDataSourceClocks&&o>0?this.clockTrackedDataSource=e.get(o-1):this.clockTrackedDataSource=void 0}};So.prototype.zoomTo=function(e,t){return JTe(this,e,{offset:t},!1)};So.prototype.flyTo=function(e,t){return JTe(this,e,t,!0)};function JTe(e,t,n,i){mZ(e);let o=new Promise(r=>{e._completeZoom=function(s){r(s)}});return e._zoomPromise=o,e._zoomIsFlight=i,e._zoomOptions=n,Promise.resolve(t).then(function(r){if(e._zoomPromise===o){if(r instanceof pc){let s;l(r.imageryProvider)?s=Promise.resolve(r.getImageryRectangle()):s=new Promise(a=>{let c=r.readyEvent.addEventListener(()=>{c(),a(r.getImageryRectangle())})}),s.then(function(a){return KE(a,e.scene)}).then(function(a){e._zoomPromise===o&&(e._zoomTarget=a)});return}if(r instanceof Ps||r instanceof NP||r instanceof Gx){e._zoomTarget=r;return}if(r.isLoading&&l(r.loadingEvent)){let s=r.loadingEvent.addEventListener(function(){s(),e._zoomPromise===o&&(e._zoomTarget=r.entities.values.slice(0))});return}if(Array.isArray(r)){e._zoomTarget=r.slice(0);return}r=r.values??r,l(r.entities)&&(r=r.entities.values),Array.isArray(r)?e._zoomTarget=r.slice(0):e._zoomTarget=[r]}}),e.scene.requestRender(),o}function FP(e){e._zoomPromise=void 0,e._zoomTarget=void 0,e._zoomOptions=void 0}function mZ(e){let t=e._zoomPromise;l(t)&&(FP(e),e._completeZoom(!1))}So.prototype._postRender=function(){jTt(this),WTt(this)};var YTe=new ce;function jTt(e){let t=e._zoomTarget;if(!l(t)||e.scene.mode===ne.MORPHING)return;let n=e.scene,i=n.camera,o=e._zoomOptions??{},r;function s(f){l(o.offset)||(o.offset=new xd(0,-.5,f.radius)),r={offset:o.offset,duration:o.duration,maximumHeight:o.maximumHeight,complete:function(){e._completeZoom(!0)},cancel:function(){e._completeZoom(!1)}},e._zoomIsFlight?i.flyToBoundingSphere(t.boundingSphere,r):(i.viewBoundingSphere(f,o.offset),i.lookAtTransform(N.IDENTITY),e._completeZoom(!0)),FP(e)}if(t instanceof NP){if(l(t.boundingSphere)){s(t.boundingSphere);return}let f=t.frameChanged.addEventListener(function(h){s(h.boundingSphere),f()});return}if(t instanceof Ps||t instanceof Gx){s(t.boundingSphere);return}if(t instanceof fe){r={destination:n.ellipsoid.cartographicToCartesian(t),duration:o.duration,maximumHeight:o.maximumHeight,complete:function(){e._completeZoom(!0)},cancel:function(){e._completeZoom(!1)}},e._zoomIsFlight?i.flyTo(r):(i.setView(r),e._completeZoom(!0)),FP(e);return}let a=t,c=[];for(let f=0,h=a.length;f<h;f++){let p=e._dataSourceDisplay.getBoundingSphere(a[f],!1,YTe);if(p===lt.PENDING)return;p!==lt.FAILED&&c.push(ce.clone(YTe))}if(c.length===0){mZ(e);return}e.trackedEntity=void 0;let u=ce.fromBoundingSpheres(c);e._zoomIsFlight?(FP(e),i.flyToBoundingSphere(u,{duration:o.duration,maximumHeight:o.maximumHeight,complete:function(){e._completeZoom(!0)},cancel:function(){e._completeZoom(!1)},offset:o.offset})):(i.viewBoundingSphere(u,o.offset),i.lookAtTransform(N.IDENTITY),FP(e),e._completeZoom(!0))}var XTe=new ce;function WTt(e){if(!e._needTrackedEntityUpdate)return;let t=e._trackedEntity,n=e.clock.currentTime,i=Y.getValueOrUndefined(t.position,n);if(!l(i))return;let o=e.scene,r=e._dataSourceDisplay.getBoundingSphere(t,!1,XTe);if(r===lt.PENDING)return;let s=o.mode;(s===ne.COLUMBUS_VIEW||s===ne.SCENE2D)&&(o.screenSpaceCameraController.enableTranslate=!1),(s===ne.COLUMBUS_VIEW||s===ne.SCENE3D)&&(o.screenSpaceCameraController.enableTilt=!1);let a=r!==lt.FAILED?XTe:void 0;e._entityView=new hz(t,o,o.ellipsoid),e._entityView.update(n,a),e._needTrackedEntityUpdate=!1}var Q8=So;var J8=`uniform sampler2D u_noiseTexture;
uniform vec3 u_noiseTextureDimensions;
uniform float u_noiseDetail;
in vec2 v_offset;
in vec3 v_maximumSize;
in vec4 v_color;
in float v_slice;
in float v_brightness;
float wrap(float value, float rangeLength) {
if(value < 0.0) {
float absValue = abs(value);
float modValue = mod(absValue, rangeLength);
return mod(rangeLength - modValue, rangeLength);
}
return mod(value, rangeLength);
}
vec3 wrapVec(vec3 value, float rangeLength) {
return vec3(wrap(value.x, rangeLength),
wrap(value.y, rangeLength),
wrap(value.z, rangeLength));
}
vec2 voxelToUV(vec3 voxelIndex) {
float textureSliceWidth = u_noiseTextureDimensions.x;
float noiseTextureRows = u_noiseTextureDimensions.y;
float inverseNoiseTextureRows = u_noiseTextureDimensions.z;
float textureSliceWidthSquared = textureSliceWidth * textureSliceWidth;
vec2 inverseNoiseTextureDimensions = vec2(noiseTextureRows / textureSliceWidthSquared,
inverseNoiseTextureRows / textureSliceWidth);
vec3 wrappedIndex = wrapVec(voxelIndex, textureSliceWidth);
float column = mod(wrappedIndex.z, textureSliceWidth * inverseNoiseTextureRows);
float row = floor(wrappedIndex.z / textureSliceWidth * noiseTextureRows);
float xPixelCoord = wrappedIndex.x + column * textureSliceWidth;
float yPixelCoord = wrappedIndex.y + row * textureSliceWidth;
return vec2(xPixelCoord, yPixelCoord) * inverseNoiseTextureDimensions;
}
// Interpolate a voxel with its neighbor (along the positive X-axis)
vec4 lerpSamplesX(vec3 voxelIndex, float x) {
vec2 uv0 = voxelToUV(voxelIndex);
vec2 uv1 = voxelToUV(voxelIndex + vec3(1.0, 0.0, 0.0));
vec4 sample0 = texture(u_noiseTexture, uv0);
vec4 sample1 = texture(u_noiseTexture, uv1);
return mix(sample0, sample1, x);
}
vec4 sampleNoiseTexture(vec3 position) {
float textureSliceWidth = u_noiseTextureDimensions.x;
vec3 recenteredPos = position + vec3(textureSliceWidth / 2.0);
vec3 lerpValue = fract(recenteredPos);
vec3 voxelIndex = floor(recenteredPos);
vec4 xLerp00 = lerpSamplesX(voxelIndex, lerpValue.x);
vec4 xLerp01 = lerpSamplesX(voxelIndex + vec3(0.0, 0.0, 1.0), lerpValue.x);
vec4 xLerp10 = lerpSamplesX(voxelIndex + vec3(0.0, 1.0, 0.0), lerpValue.x);
vec4 xLerp11 = lerpSamplesX(voxelIndex + vec3(0.0, 1.0, 1.0), lerpValue.x);
vec4 yLerp0 = mix(xLerp00, xLerp10, lerpValue.y);
vec4 yLerp1 = mix(xLerp01, xLerp11, lerpValue.y);
return mix(yLerp0, yLerp1, lerpValue.z);
}
// Intersection with a unit sphere with radius 0.5 at center (0, 0, 0).
bool intersectSphere(vec3 origin, vec3 dir, float slice,
out vec3 point, out vec3 normal) {
float A = dot(dir, dir);
float B = dot(origin, dir);
float C = dot(origin, origin) - 0.25;
float discriminant = (B * B) - (A * C);
if(discriminant < 0.0) {
return false;
}
float root = sqrt(discriminant);
float t = (-B - root) / A;
if(t < 0.0) {
t = (-B + root) / A;
}
point = origin + t * dir;
if(slice >= 0.0) {
point.z = (slice / 2.0) - 0.5;
if(length(point) > 0.5) {
return false;
}
}
normal = normalize(point);
point -= czm_epsilon2 * normal;
return true;
}
// Transforms the ray origin and direction into unit sphere space,
// then transforms the result back into the ellipsoid's space.
bool intersectEllipsoid(vec3 origin, vec3 dir, vec3 center, vec3 scale, float slice,
out vec3 point, out vec3 normal) {
if(scale.x <= 0.01 || scale.y < 0.01 || scale.z < 0.01) {
return false;
}
vec3 o = (origin - center) / scale;
vec3 d = dir / scale;
vec3 p, n;
bool intersected = intersectSphere(o, d, slice, p, n);
if(intersected) {
point = (p * scale) + center;
normal = n;
}
return intersected;
}
// Assume that if phase shift is being called for octave i,
// the frequency is of i - 1. This saves us from doing extra
// division / multiplication operations.
vec2 phaseShift2D(vec2 p, vec2 freq) {
return (czm_pi / 2.0) * sin(freq.yx * p.yx);
}
vec2 phaseShift3D(vec3 p, vec2 freq) {
return phaseShift2D(p.xy, freq) + czm_pi * vec2(sin(freq.x * p.z));
}
// The cloud texture function derived from Gardner's 1985 paper,
// "Visual Simulation of Clouds."
// https://www.cs.drexel.edu/~david/Classes/Papers/p297-gardner.pdf
const float T0 = 0.6; // contrast of the texture pattern
const float k = 0.1; // computed to produce a maximum value of 1
const float C0 = 0.8; // coefficient
const float FX0 = 0.6; // frequency X
const float FY0 = 0.6; // frequency Y
const int octaves = 5;
float T(vec3 point) {
vec2 sum = vec2(0.0);
float Ci = C0;
vec2 FXY = vec2(FX0, FY0);
vec2 PXY = vec2(0.0);
for(int i = 1; i <= octaves; i++) {
PXY = phaseShift3D(point, FXY);
Ci *= 0.707;
FXY *= 2.0;
vec2 sinTerm = sin(FXY * point.xy + PXY);
sum += Ci * sinTerm + vec2(T0);
}
return k * sum.x * sum.y;
}
const float a = 0.5; // fraction of surface reflection due to ambient or scattered light,
const float t = 0.4; // fraction of texture shading
const float s = 0.25; // fraction of specular reflection
float I(float Id, float Is, float It) {
return (1.0 - a) * ((1.0 - t) * ((1.0 - s) * Id + s * Is) + t * It) + a;
}
const vec3 lightDir = normalize(vec3(0.2, -1.0, 0.7));
vec4 drawCloud(vec3 rayOrigin, vec3 rayDir, vec3 cloudCenter, vec3 cloudScale, float cloudSlice,
float brightness) {
vec3 cloudPoint, cloudNormal;
if(!intersectEllipsoid(rayOrigin, rayDir, cloudCenter, cloudScale, cloudSlice,
cloudPoint, cloudNormal)) {
return vec4(0.0);
}
float Id = clamp(dot(cloudNormal, -lightDir), 0.0, 1.0); // diffuse reflection
float Is = max(pow(dot(-lightDir, -rayDir), 2.0), 0.0); // specular reflection
float It = T(cloudPoint); // texture function
float intensity = I(Id, Is, It);
vec3 color = vec3(intensity * clamp(brightness, 0.1, 1.0));
vec4 noise = sampleNoiseTexture(u_noiseDetail * cloudPoint);
float W = noise.x;
float W2 = noise.y;
float W3 = noise.z;
// The dot product between the cloud's normal and the ray's direction is greatest
// in the center of the ellipsoid's surface. It decreases towards the edge.
// Thus, it is used to blur the areas leading to the edges of the ellipsoid,
// so that no harsh lines appear.
// The first (and biggest) layer of worley noise is then subtracted from this.
// The final result is scaled up so that the base cloud is not too translucent.
float ndDot = clamp(dot(cloudNormal, -rayDir), 0.0, 1.0);
float TR = pow(ndDot, 3.0) - W; // translucency
TR *= 1.3;
// Subtracting the second and third layers of worley noise is more complicated.
// If these layers of noise were simply subtracted from the current translucency,
// the shape derived from the first layer of noise would be completely deleted.
// The erosion of this noise should thus be constricted to the edges of the cloud.
// However, because the edges of the ellipsoid were already blurred away, mapping
// the noise to (1.0 - ndDot) will have no impact on most of the cloud's appearance.
// The value of (0.5 - ndDot) provides the best compromise.
float minusDot = 0.5 - ndDot;
// Even with the previous calculation, subtracting the second layer of wnoise
// erode too much of the cloud. The addition of it, however, will detailed
// volume to the cloud. As long as the noise is only added and not subtracted,
// the results are aesthetically pleasing.
// The minusDot product is mapped in a way that it is larger at the edges of
// the ellipsoid, so a subtraction and min operation are used instead of
// an addition and max one.
TR -= min(minusDot * W2, 0.0);
// The third level of worley noise is subtracted from the result, with some
// modifications. First, a scalar is added to minusDot so that the noise
// starts affecting the shape farther away from the center of the ellipsoid's
// surface. Then, it is scaled down so its impact is not too intense.
TR -= 0.8 * (minusDot + 0.25) * W3;
// The texture function's shading does not correlate with the shape of the cloud
// produced by the layers of noise, so an extra shading scalar is calculated.
// The darkest areas of the cloud are assigned to be where the noise erodes
// the cloud the most. This is then interpolated based on the translucency
// and the diffuse shading term of that point in the cloud.
float shading = mix(1.0 - 0.8 * W * W, 1.0, Id * TR);
// To avoid values that are too dark, this scalar is increased by a small amount
// and clamped so it never goes to zero.
shading = clamp(shading + 0.2, 0.3, 1.0);
// Finally, the contrast of the cloud's color is increased.
vec3 finalColor = mix(vec3(0.5), shading * color, 1.15);
return vec4(finalColor, clamp(TR, 0.0, 1.0)) * v_color;
}
void main() {
#ifdef DEBUG_BILLBOARDS
out_FragColor = vec4(0.0, 0.5, 0.5, 1.0);
#endif
// To avoid calculations with high values,
// we raycast from an arbitrarily smaller space.
vec2 coordinate = v_maximumSize.xy * v_offset;
vec3 ellipsoidScale = 0.82 * v_maximumSize;
vec3 ellipsoidCenter = vec3(0.0);
float zOffset = max(ellipsoidScale.z - 10.0, 0.0);
vec3 eye = vec3(0, 0, -10.0 - zOffset);
vec3 rayDir = normalize(vec3(coordinate, 1.0) - eye);
vec3 rayOrigin = eye;
#ifdef DEBUG_ELLIPSOIDS
vec3 point, normal;
if(intersectEllipsoid(rayOrigin, rayDir, ellipsoidCenter, ellipsoidScale, v_slice,
point, normal)) {
out_FragColor = v_brightness * v_color;
}
#else
#ifndef DEBUG_BILLBOARDS
vec4 cloud = drawCloud(rayOrigin, rayDir,
ellipsoidCenter, ellipsoidScale, v_slice, v_brightness);
if(cloud.w < 0.01) {
discard;
}
out_FragColor = cloud;
#endif
#endif
}
`;var eH=`#ifdef INSTANCED
in vec2 direction;
#endif
in vec4 positionHighAndScaleX;
in vec4 positionLowAndScaleY;
in vec4 packedAttribute0;
in vec4 packedAttribute1;
in vec4 color;
out vec2 v_offset;
out vec3 v_maximumSize;
out vec4 v_color;
out float v_slice;
out float v_brightness;
void main() {
// Unpack attributes.
vec3 positionHigh = positionHighAndScaleX.xyz;
vec3 positionLow = positionLowAndScaleY.xyz;
vec2 scale = vec2(positionHighAndScaleX.w, positionLowAndScaleY.w);
float show = packedAttribute0.x;
float brightness = packedAttribute0.y;
vec2 coordinates = packedAttribute0.wz;
vec3 maximumSize = packedAttribute1.xyz;
float slice = packedAttribute1.w;
#ifdef INSTANCED
vec2 dir = direction;
#else
vec2 dir = coordinates;
#endif
vec2 offset = dir - vec2(0.5, 0.5);
vec2 scaledOffset = scale * offset;
vec4 p = czm_translateRelativeToEye(positionHigh, positionLow);
vec4 positionEC = czm_modelViewRelativeToEye * p;
positionEC.xy += scaledOffset;
positionEC.xyz *= show;
gl_Position = czm_projection * positionEC;
v_offset = offset;
v_maximumSize = maximumSize;
v_color = color;
v_slice = slice;
v_brightness = brightness;
}
`;var tH=`uniform vec3 u_noiseTextureDimensions;
uniform float u_noiseDetail;
uniform vec3 u_noiseOffset;
in vec2 v_position;
float wrap(float value, float rangeLength) {
if(value < 0.0) {
float absValue = abs(value);
float modValue = mod(absValue, rangeLength);
return mod(rangeLength - modValue, rangeLength);
}
return mod(value, rangeLength);
}
vec3 wrapVec(vec3 value, float rangeLength) {
return vec3(wrap(value.x, rangeLength),
wrap(value.y, rangeLength),
wrap(value.z, rangeLength));
}
vec3 random3(vec3 p) {
float dot1 = dot(p, vec3(127.1, 311.7, 932.8));
float dot2 = dot(p, vec3(269.5, 183.3, 421.4));
return fract(vec3(sin(dot1 - dot2), cos(dot1 * dot2), dot1 * dot2));
}
// Frequency corresponds to cell size.
// The higher the frequency, the smaller the cell size.
vec3 getWorleyCellPoint(vec3 centerCell, vec3 offset, float freq) {
float textureSliceWidth = u_noiseTextureDimensions.x;
vec3 cell = centerCell + offset;
cell = wrapVec(cell, textureSliceWidth / u_noiseDetail);
cell += floor(u_noiseOffset / u_noiseDetail);
vec3 p = offset + random3(cell);
return p;
}
float worleyNoise(vec3 p, float freq) {
vec3 centerCell = floor(p * freq);
vec3 pointInCell = fract(p * freq);
float shortestDistance = 1000.0;
for(float z = -1.0; z <= 1.0; z++) {
for(float y = -1.0; y <= 1.0; y++) {
for(float x = -1.0; x <= 1.0; x++) {
vec3 offset = vec3(x, y, z);
vec3 point = getWorleyCellPoint(centerCell, offset, freq);
float distance = length(pointInCell - point);
if(distance < shortestDistance) {
shortestDistance = distance;
}
}
}
}
return shortestDistance;
}
const float MAX_FBM_ITERATIONS = 10.0;
float worleyFBMNoise(vec3 p, float octaves, float scale) {
float noise = 0.0;
float freq = 1.0;
float persistence = 0.625;
for(float i = 0.0; i < MAX_FBM_ITERATIONS; i++) {
if(i >= octaves) {
break;
}
noise += worleyNoise(p * scale, freq * scale) * persistence;
persistence *= 0.5;
freq *= 2.0;
}
return noise;
}
void main() {
float textureSliceWidth = u_noiseTextureDimensions.x;
float inverseNoiseTextureRows = u_noiseTextureDimensions.z;
float x = mod(v_position.x, textureSliceWidth);
float y = mod(v_position.y, textureSliceWidth);
float sliceRow = floor(v_position.y / textureSliceWidth);
float z = floor(v_position.x / textureSliceWidth) + sliceRow * inverseNoiseTextureRows * textureSliceWidth;
vec3 position = vec3(x, y, z);
position /= u_noiseDetail;
float worley0 = clamp(worleyFBMNoise(position, 3.0, 1.0), 0.0, 1.0);
float worley1 = clamp(worleyFBMNoise(position, 3.0, 2.0), 0.0, 1.0);
float worley2 = clamp(worleyFBMNoise(position, 3.0, 3.0), 0.0, 1.0);
out_FragColor = vec4(worley0, worley1, worley2, 1.0);
}
`;var nH=`uniform vec3 u_noiseTextureDimensions;
in vec2 position;
out vec2 v_position;
void main()
{
gl_Position = vec4(position, 0.1, 1.0);
float textureSliceWidth = u_noiseTextureDimensions.x;
float noiseTextureRows = u_noiseTextureDimensions.y;
float inverseNoiseTextureRows = u_noiseTextureDimensions.z;
vec2 transformedPos = (position * 0.5) + vec2(0.5);
transformedPos *= textureSliceWidth;
transformedPos.x *= textureSliceWidth * inverseNoiseTextureRows;
transformedPos.y *= noiseTextureRows;
v_position = transformedPos;
}
`;var iH=`
in vec2 v_textureCoordinates;
void main()
{
czm_materialInput materialInput;
materialInput.s = v_textureCoordinates.s;
materialInput.st = v_textureCoordinates;
materialInput.str = vec3(v_textureCoordinates, 0.0);
materialInput.normalEC = vec3(0.0, 0.0, -1.0);
czm_material material = czm_getMaterial(materialInput);
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
}
`;var qTt=new d(1,1,1);function pZ(e){e=e??qTt,this._dimensions=d.clone(e)}Object.defineProperties(pZ.prototype,{dimensions:{get:function(){return this._dimensions},set:function(e){d.clone(e,this._dimensions)}}});var YTt=new d;pZ.prototype.emit=function(e){let t=this._dimensions,n=d.multiplyByScalar(t,.5,YTt),i=I.randomBetween(-n.x,n.x),o=I.randomBetween(-n.y,n.y),r=I.randomBetween(-n.z,n.z);e.position=d.fromElements(i,o,r,e.position),e.velocity=d.normalize(e.position,e.velocity)};var eAe=pZ;function Xm(){this.featurePropertiesDirty=!1}Object.defineProperties(Xm.prototype,{featuresLength:{get:function(){de.throwInstantiationError()}},pointsLength:{get:function(){de.throwInstantiationError()}},trianglesLength:{get:function(){de.throwInstantiationError()}},geometryByteLength:{get:function(){de.throwInstantiationError()}},texturesByteLength:{get:function(){de.throwInstantiationError()}},batchTableByteLength:{get:function(){de.throwInstantiationError()}},innerContents:{get:function(){de.throwInstantiationError()}},ready:{get:function(){de.throwInstantiationError()}},tileset:{get:function(){de.throwInstantiationError()}},tile:{get:function(){de.throwInstantiationError()}},url:{get:function(){de.throwInstantiationError()}},batchTable:{get:function(){de.throwInstantiationError()}},metadata:{get:function(){de.throwInstantiationError()},set:function(e){de.throwInstantiationError()}},group:{get:function(){de.throwInstantiationError()},set:function(e){de.throwInstantiationError()}}});Xm.prototype.hasProperty=function(e,t){de.throwInstantiationError()};Xm.prototype.getFeature=function(e){de.throwInstantiationError()};Xm.prototype.applyDebugSettings=function(e,t){de.throwInstantiationError()};Xm.prototype.applyStyle=function(e){de.throwInstantiationError()};Xm.prototype.update=function(e,t){de.throwInstantiationError()};Xm.prototype.pick=function(e,t,n){de.throwInstantiationError()};Xm.prototype.isDestroyed=function(){de.throwInstantiationError()};Xm.prototype.destroy=function(){de.throwInstantiationError()};var tAe=Xm;function RS(e,t){this._conditionsExpression=He(e,!0),this._conditions=e.conditions,this._runtimeConditions=void 0,KTt(this,t)}Object.defineProperties(RS.prototype,{conditionsExpression:{get:function(){return this._conditionsExpression}}});function XTt(e,t){this.condition=e,this.expression=t}function KTt(e,t){let n=[],i=e._conditions;if(!l(i))return;let o=i.length;for(let r=0;r<o;++r){let s=i[r],a=String(s[0]),c=String(s[1]);n.push(new XTt(new Ed(a,t),new Ed(c,t)))}e._runtimeConditions=n}RS.prototype.evaluate=function(e,t){let n=this._runtimeConditions;if(!l(n))return;let i=n.length;for(let o=0;o<i;++o){let r=n[o];if(r.condition.evaluate(e))return r.expression.evaluate(e,t)}};RS.prototype.evaluateColor=function(e,t){let n=this._runtimeConditions;if(!l(n))return;let i=n.length;for(let o=0;o<i;++o){let r=n[o];if(r.condition.evaluate(e))return r.expression.evaluateColor(e,t)}};RS.prototype.getShaderFunction=function(e,t,n,i){let o=this._runtimeConditions;if(!l(o)||o.length===0)return;let r="",s=o.length;for(let a=0;a<s;++a){let c=o[a],u=c.condition.getShaderExpression(t,n),f=c.expression.getShaderExpression(t,n);r+=` ${a===0?"if":"else if"} (${u})
{
return ${f};
}
`}return r=`${i} ${e}
{
${r} return ${i}(1.0);
}
`,r};RS.prototype.getVariables=function(){let e=[],t=this._runtimeConditions;if(!l(t)||t.length===0)return e;let n=t.length;for(let i=0;i<n;++i){let o=t[i];e.push.apply(e,o.condition.getVariables()),e.push.apply(e,o.expression.getVariables())}return e=e.filter(function(i,o,r){return r.indexOf(i)===o}),e};var oH=RS;function y0(e){this._style={},this._ready=!1,this._show=void 0,this._color=void 0,this._pointSize=void 0,this._pointOutlineColor=void 0,this._pointOutlineWidth=void 0,this._labelColor=void 0,this._labelOutlineColor=void 0,this._labelOutlineWidth=void 0,this._font=void 0,this._labelStyle=void 0,this._labelText=void 0,this._backgroundColor=void 0,this._backgroundPadding=void 0,this._backgroundEnabled=void 0,this._scaleByDistance=void 0,this._translucencyByDistance=void 0,this._distanceDisplayCondition=void 0,this._heightOffset=void 0,this._anchorLineEnabled=void 0,this._anchorLineColor=void 0,this._image=void 0,this._disableDepthTestDistance=void 0,this._horizontalOrigin=void 0,this._verticalOrigin=void 0,this._labelHorizontalOrigin=void 0,this._labelVerticalOrigin=void 0,this._meta=void 0,this._colorShaderFunction=void 0,this._showShaderFunction=void 0,this._pointSizeShaderFunction=void 0,this._colorShaderFunctionReady=!1,this._showShaderFunctionReady=!1,this._pointSizeShaderFunctionReady=!1,this._colorShaderTranslucent=!1,ZTt(this,e)}function ZTt(e,t){t=He(t,!0)??e._style,e._style=t,e.show=t.show,e.color=t.color,e.pointSize=t.pointSize,e.pointOutlineColor=t.pointOutlineColor,e.pointOutlineWidth=t.pointOutlineWidth,e.labelColor=t.labelColor,e.labelOutlineColor=t.labelOutlineColor,e.labelOutlineWidth=t.labelOutlineWidth,e.labelStyle=t.labelStyle,e.font=t.font,e.labelText=t.labelText,e.backgroundColor=t.backgroundColor,e.backgroundPadding=t.backgroundPadding,e.backgroundEnabled=t.backgroundEnabled,e.scaleByDistance=t.scaleByDistance,e.translucencyByDistance=t.translucencyByDistance,e.distanceDisplayCondition=t.distanceDisplayCondition,e.heightOffset=t.heightOffset,e.anchorLineEnabled=t.anchorLineEnabled,e.anchorLineColor=t.anchorLineColor,e.image=t.image,e.disableDepthTestDistance=t.disableDepthTestDistance,e.horizontalOrigin=t.horizontalOrigin,e.verticalOrigin=t.verticalOrigin,e.labelHorizontalOrigin=t.labelHorizontalOrigin,e.labelVerticalOrigin=t.labelVerticalOrigin;let n={};if(l(t.meta)){let i=t.defines,o=t.meta??G.EMPTY_OBJECT;for(let r in o)o.hasOwnProperty(r)&&(n[r]=new Ed(o[r],i))}e._meta=n,e._ready=!0}function er(e,t){let n=(e._style??G.EMPTY_OBJECT).defines;if(l(t)){if(typeof t=="boolean"||typeof t=="number")return new Ed(String(t));if(typeof t=="string")return new Ed(t,n);if(l(t.conditions))return new oH(t,n)}else return;return t}function tr(e){if(l(e)){if(l(e.expression))return e.expression;if(l(e.conditionsExpression))return He(e.conditionsExpression,!0)}else return;return e}Object.defineProperties(y0.prototype,{style:{get:function(){return this._style}},show:{get:function(){return this._show},set:function(e){this._show=er(this,e),this._style.show=tr(this._show),this._showShaderFunctionReady=!1}},color:{get:function(){return this._color},set:function(e){this._color=er(this,e),this._style.color=tr(this._color),this._colorShaderFunctionReady=!1}},pointSize:{get:function(){return this._pointSize},set:function(e){this._pointSize=er(this,e),this._style.pointSize=tr(this._pointSize),this._pointSizeShaderFunctionReady=!1}},pointOutlineColor:{get:function(){return this._pointOutlineColor},set:function(e){this._pointOutlineColor=er(this,e),this._style.pointOutlineColor=tr(this._pointOutlineColor)}},pointOutlineWidth:{get:function(){return this._pointOutlineWidth},set:function(e){this._pointOutlineWidth=er(this,e),this._style.pointOutlineWidth=tr(this._pointOutlineWidth)}},labelColor:{get:function(){return this._labelColor},set:function(e){this._labelColor=er(this,e),this._style.labelColor=tr(this._labelColor)}},labelOutlineColor:{get:function(){return this._labelOutlineColor},set:function(e){this._labelOutlineColor=er(this,e),this._style.labelOutlineColor=tr(this._labelOutlineColor)}},labelOutlineWidth:{get:function(){return this._labelOutlineWidth},set:function(e){this._labelOutlineWidth=er(this,e),this._style.labelOutlineWidth=tr(this._labelOutlineWidth)}},font:{get:function(){return this._font},set:function(e){this._font=er(this,e),this._style.font=tr(this._font)}},labelStyle:{get:function(){return this._labelStyle},set:function(e){this._labelStyle=er(this,e),this._style.labelStyle=tr(this._labelStyle)}},labelText:{get:function(){return this._labelText},set:function(e){this._labelText=er(this,e),this._style.labelText=tr(this._labelText)}},backgroundColor:{get:function(){return this._backgroundColor},set:function(e){this._backgroundColor=er(this,e),this._style.backgroundColor=tr(this._backgroundColor)}},backgroundPadding:{get:function(){return this._backgroundPadding},set:function(e){this._backgroundPadding=er(this,e),this._style.backgroundPadding=tr(this._backgroundPadding)}},backgroundEnabled:{get:function(){return this._backgroundEnabled},set:function(e){this._backgroundEnabled=er(this,e),this._style.backgroundEnabled=tr(this._backgroundEnabled)}},scaleByDistance:{get:function(){return this._scaleByDistance},set:function(e){this._scaleByDistance=er(this,e),this._style.scaleByDistance=tr(this._scaleByDistance)}},translucencyByDistance:{get:function(){return this._translucencyByDistance},set:function(e){this._translucencyByDistance=er(this,e),this._style.translucencyByDistance=tr(this._translucencyByDistance)}},distanceDisplayCondition:{get:function(){return this._distanceDisplayCondition},set:function(e){this._distanceDisplayCondition=er(this,e),this._style.distanceDisplayCondition=tr(this._distanceDisplayCondition)}},heightOffset:{get:function(){return this._heightOffset},set:function(e){this._heightOffset=er(this,e),this._style.heightOffset=tr(this._heightOffset)}},anchorLineEnabled:{get:function(){return this._anchorLineEnabled},set:function(e){this._anchorLineEnabled=er(this,e),this._style.anchorLineEnabled=tr(this._anchorLineEnabled)}},anchorLineColor:{get:function(){return this._anchorLineColor},set:function(e){this._anchorLineColor=er(this,e),this._style.anchorLineColor=tr(this._anchorLineColor)}},image:{get:function(){return this._image},set:function(e){this._image=er(this,e),this._style.image=tr(this._image)}},disableDepthTestDistance:{get:function(){return this._disableDepthTestDistance},set:function(e){this._disableDepthTestDistance=er(this,e),this._style.disableDepthTestDistance=tr(this._disableDepthTestDistance)}},horizontalOrigin:{get:function(){return this._horizontalOrigin},set:function(e){this._horizontalOrigin=er(this,e),this._style.horizontalOrigin=tr(this._horizontalOrigin)}},verticalOrigin:{get:function(){return this._verticalOrigin},set:function(e){this._verticalOrigin=er(this,e),this._style.verticalOrigin=tr(this._verticalOrigin)}},labelHorizontalOrigin:{get:function(){return this._labelHorizontalOrigin},set:function(e){this._labelHorizontalOrigin=er(this,e),this._style.labelHorizontalOrigin=tr(this._labelHorizontalOrigin)}},labelVerticalOrigin:{get:function(){return this._labelVerticalOrigin},set:function(e){this._labelVerticalOrigin=er(this,e),this._style.labelVerticalOrigin=tr(this._labelVerticalOrigin)}},meta:{get:function(){return this._meta},set:function(e){this._meta=e}}});y0.fromUrl=function(e){return Ee.createIfNeeded(e).fetchJson(e).then(function(n){return new y0(n)})};y0.prototype.getColorShaderFunction=function(e,t,n){return this._colorShaderFunctionReady?(n.translucent=this._colorShaderTranslucent,this._colorShaderFunction):(this._colorShaderFunctionReady=!0,l(this.color)&&l(this.color.getShaderFunction)?this._colorShaderFunction=this.color.getShaderFunction(e,t,n,"vec4"):this._colorShaderFunction=void 0,this._colorShaderTranslucent=n.translucent,this._colorShaderFunction)};y0.prototype.getShowShaderFunction=function(e,t,n){return this._showShaderFunctionReady?this._showShaderFunction:(this._showShaderFunctionReady=!0,l(this.show)&&l(this.show.getShaderFunction)?this._showShaderFunction=this.show.getShaderFunction(e,t,n,"bool"):this._showShaderFunction=void 0,this._showShaderFunction)};y0.prototype.getPointSizeShaderFunction=function(e,t,n){return this._pointSizeShaderFunctionReady?this._pointSizeShaderFunction:(this._pointSizeShaderFunctionReady=!0,l(this.pointSize)&&l(this.pointSize.getShaderFunction)?this._pointSizeShaderFunction=this.pointSize.getShaderFunction(e,t,n,"float"):this._pointSizeShaderFunction=void 0,this._pointSizeShaderFunction)};y0.prototype.getVariables=function(){let e=[];return l(this.color)&&l(this.color.getVariables)&&e.push.apply(e,this.color.getVariables()),l(this.show)&&l(this.show.getVariables)&&e.push.apply(e,this.show.getVariables()),l(this.pointSize)&&l(this.pointSize.getVariables)&&e.push.apply(e,this.pointSize.getVariables()),e=e.filter(function(t,n,i){return i.indexOf(t)===n}),e};var OS=y0;function BP(e){e=e??G.EMPTY_OBJECT,this._maximumSubtreeCount=e.maximumSubtreeCount??0,this._subtreeRequestCounter=0,this._queue=new fA({comparator:BP.comparator})}BP.prototype.addSubtree=function(e){let t=new $Tt(e,this._subtreeRequestCounter);this._subtreeRequestCounter++,this._queue.insert(t);let n=e.implicitCoordinates;if(n.level>0){let i=n.getParentSubtreeCoordinates(),o=this.find(i)}if(this._maximumSubtreeCount>0)for(;this._queue.length>this._maximumSubtreeCount&&this._queue.getMinimum()!==t;)this._queue.removeMinimum()};BP.prototype.find=function(e){let t=this._queue,n=t.internalArray,i=t.length;for(let o=0;o<i;o++){let r=n[o],a=r.subtree.implicitCoordinates;if(e.isEqual(a))return r.subtree}};BP.comparator=function(e,t){let n=e.subtree.implicitCoordinates,i=t.subtree.implicitCoordinates;return n.isAncestor(i)?1:i.isAncestor(n)?-1:e.stamp-t.stamp};function $Tt(e,t){this.subtree=e,this.stamp=t}var rH=BP;function kP(e){e=e??G.EMPTY_OBJECT;let{className:t,names:n,types:i,componentTypes:o,shape:r,dimensions:s,paddingBefore:a=d.ZERO.clone(),paddingAfter:c=d.ZERO.clone(),globalTransform:u=N.IDENTITY.clone(),shapeTransform:f=N.IDENTITY.clone(),minBounds:h,maxBounds:p,minimumValues:_,maximumValues:m,maximumTileCount:y}=e;this._shapeTransform=f,this._globalTransform=u,this._shape=r,this._minBounds=h,this._maxBounds=p,this._dimensions=s,this._paddingBefore=a,this._paddingAfter=c,this._className=t,this._names=n,this._types=i,this._componentTypes=o,this._metadataOrder=r===Ui.ELLIPSOID?fh.Z_UP:fh.Y_UP,this._minimumValues=_,this._maximumValues=m,this._maximumTileCount=y,this._availableLevels=void 0,this._implicitTileset=void 0,this._subtreeCache=new rH}Object.defineProperties(kP.prototype,{globalTransform:{get:function(){return this._globalTransform}},shapeTransform:{get:function(){return this._shapeTransform}},shape:{get:function(){return this._shape}},minBounds:{get:function(){return this._minBounds}},maxBounds:{get:function(){return this._maxBounds}},dimensions:{get:function(){return this._dimensions}},paddingBefore:{get:function(){return this._paddingBefore}},paddingAfter:{get:function(){return this._paddingAfter}},className:{get:function(){return this._className}},names:{get:function(){return this._names}},types:{get:function(){return this._types}},componentTypes:{get:function(){return this._componentTypes}},metadataOrder:{get:function(){return this._metadataOrder}},minimumValues:{get:function(){return this._minimumValues}},maximumValues:{get:function(){return this._maximumValues}},maximumTileCount:{get:function(){return this._maximumTileCount}},availableLevels:{get:function(){return this._availableLevels}}});kP.fromUrl=async function(e){let t=Ee.createIfNeeded(e),n=await t.fetchJson();JTt(n);let i=oAt(n,t);await i.load();let{root:o}=n,r=ci(n,"3DTILES_metadata")?n.extensions["3DTILES_metadata"]:n,s=new iE({metadataJson:r,schema:i.schema}),a=o.content.extensions["3DTILES_content_voxels"],c=a.class,u=rAt(s,c);Object.assign(u,eAt(o)),u.dimensions=d.unpack(a.dimensions),u.maximumTileCount=QTt(s),l(a.padding)&&(u.paddingBefore=d.unpack(a.padding.before),u.paddingAfter=d.unpack(a.padding.after));let f=new kP(u),h=new rE(t,o,i.schema);return f._implicitTileset=h,f._availableLevels=h.availableLevels,Ii.unload(i),f};function QTt(e){if(l(e.tileset))return e.tileset.getPropertyBySemantic(SC.TILESET_TILE_COUNT)}function JTt(e){let t=e.root;if(!l(t.content))throw new se("Root must have content");if(!ci(t.content,"3DTILES_content_voxels"))throw new se("Root tile content must have 3DTILES_content_voxels extension");if(!ci(t,"3DTILES_implicit_tiling")&&!l(t.implicitTiling))throw new se("Root tile must have implicit tiling");if(!l(e.schema)&&!l(e.schemaUri)&&!ci(e,"3DTILES_metadata"))throw new se("Tileset must have a metadata schema")}function eAt(e){let t=e.boundingVolume,n;if(l(e.transform)?n=N.unpack(e.transform):n=N.clone(N.IDENTITY),l(t.box))return nAt(t.box,n);if(l(t.region))return tAt(t.region);if(ci(t,"3DTILES_bounding_volume_cylinder"))return iAt(t.extensions["3DTILES_bounding_volume_cylinder"],n);throw new se("Only box, region and 3DTILES_bounding_volume_cylinder are supported in Cesium3DTilesVoxelProvider")}function tAt(e){let t=e[0],n=e[1],i=e[2],o=e[3],r=e[4],s=e[5],a=N.fromScale(ee.WGS84.radii),c=new d(t,n,r),u=new d(i,o,s);return{shape:Ui.ELLIPSOID,minBounds:c,maxBounds:u,shapeTransform:a,globalTransform:N.clone(N.IDENTITY)}}function nAt(e,t){let n=Pn.unpack(e),i=N.fromRotationTranslation(n.halfAxes,n.center);return{shape:Ui.BOX,minBounds:d.clone(vg.DefaultMinBounds),maxBounds:d.clone(vg.DefaultMaxBounds),shapeTransform:i,globalTransform:t}}function iAt(e,t){let{minRadius:n,maxRadius:i,height:o,minAngle:r=-I.PI,maxAngle:s=I.PI,translation:a=[0,0,0],rotation:c=[0,0,0,1]}=e,u=-.5*o+a[2],f=.5*o+a[2],h=N.fromTranslationQuaternionRotationScale(d.unpack(a),Le.unpack(c),new d(i,i,.5*o));return{shape:Ui.CYLINDER,minBounds:d.fromElements(n,r,u),maxBounds:d.fromElements(i,s,f),shapeTransform:h,globalTransform:t}}function oAt(e,t){let{schemaUri:n,schema:i}=e;return l(n)?Ii.getSchemaLoader({resource:t.getDerivedResource({url:n})}):Ii.getSchemaLoader({schema:i})}function rAt(e,t){let{schema:n,statistics:i}=e,o=i?.classes[t],r=n.classes[t].properties,s=Object.entries(r).map(([_,m])=>{let{type:y,componentType:b}=m,x=o?.properties[_].min,T=o?.properties[_].max,A=ut.getComponentCount(y),C=nAe(x,A),S=nAe(T,A);return{id:_,type:y,componentType:b,minValue:C,maxValue:S}}),a=s.map(_=>_.id),c=s.map(_=>_.type),u=s.map(_=>_.componentType),f=s.map(_=>_.minValue),h=s.map(_=>_.maxValue),p=f.some(l);return{className:t,names:a,types:c,componentTypes:u,minimumValues:p?f:void 0,maximumValues:p?h:void 0}}function nAe(e,t){if(!l(e))return;let n=Array.isArray(e)?e:[e];return Array.from({length:t},(i,o)=>n[o])}async function sAt(e,t){let n=e._implicitTileset,i=e._subtreeCache,o=i.find(t);if(l(o))return o;let r=n.subtreeUriTemplate.getDerivedResource({templateValues:t.getTemplateValues()}),s=n.baseResource.getDerivedResource({url:r.url}),a=await s.fetchArrayBuffer();if(o=i.find(t),l(o))return o;let c=xy(a);return o=await EC.fromSubtreeJson(s,c.jsonPayload,c.binaryPayload,n,t),i.addSubtree(o),o}kP.prototype.requestData=async function(e){e=e??G.EMPTY_OBJECT;let{tileLevel:t=0,tileX:n=0,tileY:i=0,tileZ:o=0,keyframe:r=0}=e;if(r!==0)return Promise.reject("3D Tiles currently doesn't support time-dynamic data.");let s=this._implicitTileset,a=new sE({subdivisionScheme:s.subdivisionScheme,subtreeLevels:s.subtreeLevels,level:t,x:n,y:i,z:o}),c=a.isSubtreeRoot()&&a.level>0,u=c?a.getParentSubtreeCoordinates():a.getSubtreeCoordinates(),h=await sAt(this,u);if(!(c?h.childSubtreeIsAvailableAtCoordinates:h.tileIsAvailableAtCoordinates).call(h,a))return Promise.reject(`Tile is not available at level ${t}, x ${n}, y ${i}, z ${o}.`);let{contentUriTemplates:m,baseResource:y}=s,b=m[0].getDerivedResource({templateValues:a.getTemplateValues()}),x=y.getDerivedResource({url:b.url});return ES.fromGltf(x)};var iAe=kP;function gZ(e){e=e??1,this._radius=e??1}Object.defineProperties(gZ.prototype,{radius:{get:function(){return this._radius},set:function(e){this._radius=e}}});gZ.prototype.emit=function(e){let t=I.randomBetween(0,I.TWO_PI),n=I.randomBetween(0,this._radius),i=n*Math.cos(t),o=n*Math.sin(t),r=0;e.position=d.fromElements(i,o,r,e.position),e.velocity=d.clone(d.UNIT_Z,e.velocity)};var sH=gZ;var _Z={CUMULUS:0};_Z.validate=function(e){return e===_Z.CUMULUS};var zP=Object.freeze(_Z);function dh(e,t){if(e=e??G.EMPTY_OBJECT,this._show=e.show??!0,this._position=d.clone(e.position??d.ZERO),!l(e.scale)&&l(e.maximumSize))this._maximumSize=d.clone(e.maximumSize),this._scale=new z(this._maximumSize.x,this._maximumSize.y);else{this._scale=z.clone(e.scale??new z(20,12));let n=new d(this._scale.x,this._scale.y,Math.min(this._scale.x,this._scale.y)/1.5);this._maximumSize=d.clone(e.maximumSize??n)}this._slice=e.slice??-1,this._color=U.clone(e.color??U.WHITE),this._brightness=e.brightness??1,this._cloudCollection=t,this._index=-1}var aAt=dh.SHOW_INDEX=0,cAt=dh.POSITION_INDEX=1,lAt=dh.SCALE_INDEX=2,uAt=dh.MAXIMUM_SIZE_INDEX=3,fAt=dh.SLICE_INDEX=4,dAt=dh.BRIGHTNESS_INDEX=5,hAt=dh.COLOR_INDEX=6;dh.NUMBER_OF_PROPERTIES=7;function Xx(e,t){let n=e._cloudCollection;l(n)&&(n._updateCloud(e,t),e._dirty=!0)}Object.defineProperties(dh.prototype,{show:{get:function(){return this._show},set:function(e){this._show!==e&&(this._show=e,Xx(this,aAt))}},position:{get:function(){return this._position},set:function(e){let t=this._position;d.equals(t,e)||(d.clone(e,t),Xx(this,cAt))}},scale:{get:function(){return this._scale},set:function(e){let t=this._scale;z.equals(t,e)||(z.clone(e,t),Xx(this,lAt))}},maximumSize:{get:function(){return this._maximumSize},set:function(e){let t=this._maximumSize;d.equals(t,e)||(d.clone(e,t),Xx(this,uAt))}},color:{get:function(){return this._color},set:function(e){let t=this._color;U.equals(t,e)||(U.clone(e,t),Xx(this,hAt))}},slice:{get:function(){return this._slice},set:function(e){this._slice!==e&&(this._slice=e,Xx(this,fAt))}},brightness:{get:function(){return this._brightness},set:function(e){this._brightness!==e&&(this._brightness=e,Xx(this,dAt))}}});dh.prototype._destroy=function(){this._cloudCollection=void 0};var Qf=dh;var ku,aH=new d,mAt={positionHighAndScaleX:0,positionLowAndScaleY:1,packedAttribute0:2,packedAttribute1:3,color:4},pAt={direction:0,positionHighAndScaleX:1,positionLowAndScaleY:2,packedAttribute0:3,packedAttribute1:4,color:5},gAt=Qf.SHOW_INDEX,_At=Qf.POSITION_INDEX,yAt=Qf.SCALE_INDEX,bAt=Qf.MAXIMUM_SIZE_INDEX,xAt=Qf.SLICE_INDEX,TAt=Qf.BRIGHTNESS_INDEX,AAt=Qf.NUMBER_OF_PROPERTIES,CAt=Qf.COLOR_INDEX;function hh(e){e=e??G.EMPTY_OBJECT,this._clouds=[],this._cloudsToUpdate=[],this._cloudsToUpdateIndex=0,this._cloudsRemoved=!1,this._createVertexArray=!1,this._propertiesChanged=new Uint32Array(AAt),this._noiseTexture=void 0,this._textureSliceWidth=128,this._noiseTextureRows=4,this.noiseDetail=e.noiseDetail??16,this.noiseOffset=d.clone(e.noiseOffset??d.ZERO),this._loading=!1,this._ready=!1;let t=this;this._uniforms={u_noiseTexture:function(){return t._noiseTexture},u_noiseTextureDimensions:oAe(t),u_noiseDetail:function(){return t.noiseDetail}},this._vaNoise=void 0,this._spNoise=void 0,this._spCreated=!1,this._sp=void 0,this._rs=void 0,this.show=e.show??!0,this._colorCommands=[],this.debugBillboards=e.debugBillboards??!1,this._compiledDebugBillboards=!1,this.debugEllipsoids=e.debugEllipsoids??!1,this._compiledDebugEllipsoids=!1}function oAe(e){return function(){return aH.x=e._textureSliceWidth,aH.y=e._noiseTextureRows,aH.z=1/e._noiseTextureRows,aH}}Object.defineProperties(hh.prototype,{length:{get:function(){return bZ(this),this._clouds.length}}});function rAe(e){let t=e.length;for(let n=0;n<t;++n)e[n]&&e[n]._destroy()}hh.prototype.add=function(e){e=e??G.EMPTY_OBJECT;let t=e.cloudType??zP.CUMULUS,n;return t===zP.CUMULUS&&(n=new Qf(e,this),n._index=this._clouds.length,this._clouds.push(n),this._createVertexArray=!0),n};hh.prototype.remove=function(e){return this.contains(e)?(this._clouds[e._index]=void 0,this._cloudsRemoved=!0,this._createVertexArray=!0,e._destroy(),!0):!1};hh.prototype.removeAll=function(){rAe(this._clouds),this._clouds=[],this._cloudsToUpdate=[],this._cloudsToUpdateIndex=0,this._cloudsRemoved=!1,this._createVertexArray=!0};function bZ(e){if(e._cloudsRemoved){e._cloudsRemoved=!1;let t=[],n=e._clouds,i=n.length;for(let o=0,r=0;o<i;++o){let s=n[o];l(s)&&(n._index=r++,t.push(s))}e._clouds=t}}hh.prototype._updateCloud=function(e,t){e._dirty||(this._cloudsToUpdate[this._cloudsToUpdateIndex++]=e),++this._propertiesChanged[t]};hh.prototype.contains=function(e){return l(e)&&e._cloudCollection===this};hh.prototype.get=function(e){return bZ(this),this._clouds[e]};var EAt=new Float32Array([-1,-1,1,-1,1,1,-1,1]),SAt=new Uint16Array([0,1,2,0,2,3]);function vAt(e){let t=At.createVertexBuffer({context:e,typedArray:EAt,usage:ke.STATIC_DRAW}),n=At.createIndexBuffer({context:e,typedArray:SAt,usage:ke.STATIC_DRAW,indexDatatype:Be.UNSIGNED_SHORT}),i=[{index:0,vertexBuffer:t,componentsPerAttribute:2,componentDatatype:X.FLOAT}];return new oi({context:e,attributes:i,indexBuffer:n})}var xZ;function wAt(e){let n=e.cache.cloudCollection_indexBufferBatched;if(l(n))return n;let i=16384*6-6,o=new Uint16Array(i);for(let r=0,s=0;r<i;r+=6,s+=4)o[r]=s,o[r+1]=s+1,o[r+2]=s+2,o[r+3]=s,o[r+4]=s+2,o[r+5]=s+3;return n=At.createIndexBuffer({context:e,typedArray:o,usage:ke.STATIC_DRAW,indexDatatype:Be.UNSIGNED_SHORT}),n.vertexArrayDestroyable=!1,e.cache.cloudCollection_indexBufferBatched=n,n}function DAt(e){let t=e.cache.cloudCollection_indexBufferInstanced;return l(t)||(t=At.createIndexBuffer({context:e,typedArray:new 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i=[{index:ku.positionHighAndScaleX,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:ke.STATIC_DRAW},{index:ku.positionLowAndScaleY,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:ke.STATIC_DRAW},{index:ku.packedAttribute0,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:ke.STATIC_DRAW},{index:ku.packedAttribute1,componentsPerAttribute:4,componentDatatype:X.FLOAT,usage:ke.STATIC_DRAW},{index:ku.color,componentsPerAttribute:4,componentDatatype:X.UNSIGNED_BYTE,normalize:!0,usage:ke.STATIC_DRAW}];n&&i.push({index:ku.direction,componentsPerAttribute:2,componentDatatype:X.FLOAT,vertexBuffer:IAt(e)});let o=n?t:4*t;return new qg(e,i,o,n)}var yZ=new Gn;function sAe(e,t,n,i){let o,r=n[ku.positionHighAndScaleX],s=n[ku.positionLowAndScaleY],a=i.position;Gn.fromCartesian(a,yZ);let c=i.scale,u=yZ.high,f=yZ.low;e._instanced?(o=i._index,r(o,u.x,u.y,u.z,c.x),s(o,f.x,f.y,f.z,c.y)):(o=i._index*4,r(o+0,u.x,u.y,u.z,c.x),r(o+1,u.x,u.y,u.z,c.x),r(o+2,u.x,u.y,u.z,c.x),r(o+3,u.x,u.y,u.z,c.x),s(o+0,f.x,f.y,f.z,c.y),s(o+1,f.x,f.y,f.z,c.y),s(o+2,f.x,f.y,f.z,c.y),s(o+3,f.x,f.y,f.z,c.y))}function aAe(e,t,n,i){let o,r=n[ku.packedAttribute0],s=i.show,a=i.brightness;e._instanced?(o=i._index,r(o,s,a,0,0)):(o=i._index*4,r(o+0,s,a,0,0),r(o+1,s,a,1,0),r(o+2,s,a,1,1),r(o+3,s,a,0,1))}function cAe(e,t,n,i){let o,r=n[ku.packedAttribute1],s=i.maximumSize,a=i.slice;e._instanced?(o=i._index,r(o,s.x,s.y,s.z,a)):(o=i._index*4,r(o+0,s.x,s.y,s.z,a),r(o+1,s.x,s.y,s.z,a),r(o+2,s.x,s.y,s.z,a),r(o+3,s.x,s.y,s.z,a))}function lAe(e,t,n,i){let o,r=n[ku.color],s=i.color,a=U.floatToByte(s.red),c=U.floatToByte(s.green),u=U.floatToByte(s.blue),f=U.floatToByte(s.alpha);e._instanced?(o=i._index,r(o,a,c,u,f)):(o=i._index*4,r(o+0,a,c,u,f),r(o+1,a,c,u,f),r(o+2,a,c,u,f),r(o+3,a,c,u,f))}function RAt(e,t,n,i){sAe(e,t,n,i),aAe(e,t,n,i),cAe(e,t,n,i),lAe(e,t,n,i)}function OAt(e,t,n,i){let o=e,r=o._textureSliceWidth,s=o._noiseTextureRows,a=t.context;o._vaNoise=vAt(a),o._spNoise=tn.fromCache({context:a,vertexShaderSource:n,fragmentShaderSource:i,attributeLocations:{position:0}});let c=o.noiseDetail,u=o.noiseOffset;o._noiseTexture=new Mt({context:a,width:r*r/s,height:r*s,pixelDatatype:Ke.UNSIGNED_BYTE,pixelFormat:nt.RGBA,sampler:new Jt({wrapS:En.REPEAT,wrapT:En.REPEAT,minificationFilter:Qt.NEAREST,magnificationFilter:mi.NEAREST})});let f=new cl({vertexArray:o._vaNoise,shaderProgram:o._spNoise,outputTexture:o._noiseTexture,uniformMap:{u_noiseTextureDimensions:oAe(o),u_noiseDetail:function(){return c},u_noiseOffset:function(){return u}},persists:!1,owner:e,postExecute:function(h){o._ready=!0,o._loading=!1}});t.commandList.push(f),o._loading=!0}function MAt(e,t){let n=e,i=t.context;n._createVertexArray=!1,n._vaf=n._vaf&&n._vaf.destroy();let o=e._clouds,r=o.length;if(r>0){n._vaf=PAt(i,r,n._instanced);let s=n._vaf.writers,a;for(a=0;a<r;++a){let c=o[a];RAt(e,t,s,c)}n._vaf.commit(xZ(i))}}var LAt=[];function NAt(e,t){let n=t.context,i=e,r=i._clouds.length,s=i._cloudsToUpdate,a=i._cloudsToUpdateIndex,c=i._propertiesChanged,u=LAt;u.length=0,(c[_At]||c[yAt])&&u.push(sAe),(c[gAt]||c[TAt])&&u.push(aAe),(c[bAt]||c[xAt])&&u.push(cAe),c[CAt]&&u.push(lAe);let f=u.length,h=i._vaf.writers,p,_,m;if(a/r>.1){for(p=0;p<a;++p)for(_=s[p],_._dirty=!1,m=0;m<f;++m)u[m](e,t,h,_);i._vaf.commit(xZ(n))}else{for(p=0;p<a;++p){for(_=s[p],_._dirty=!1,m=0;m<f;++m)u[m](e,t,h,_);i._instanced?i._vaf.subCommit(_._index,1):i._vaf.subCommit(_._index*4,4)}i._vaf.endSubCommits()}i._cloudsToUpdateIndex=0}function FAt(e,t,n,i){let o=t.context,r=e,s=new Ue({defines:[],sources:[n]});r._instanced&&s.defines.push("INSTANCED");let a=new Ue({defines:[],sources:[i]});r.debugBillboards&&a.defines.push("DEBUG_BILLBOARDS"),r.debugEllipsoids&&a.defines.push("DEBUG_ELLIPSOIDS"),r._sp=tn.replaceCache({context:o,shaderProgram:r._sp,vertexShaderSource:s,fragmentShaderSource:a,attributeLocations:ku}),r._rs=ze.fromCache({depthTest:{enabled:!0,func:te.LESS},depthMask:!1,blending:dn.ALPHA_BLEND}),r._spCreated=!0,r._compiledDebugBillboards=r.debugBillboards,r._compiledDebugEllipsoids=r.debugEllipsoids}function BAt(e,t){let n=e,i=t.passes,o=n._uniforms,r=t.commandList;if(i.render){let s=n._colorCommands,a=n._vaf.va,c=a.length;s.length=c;for(let u=0;u<c;u++){let f=s[u];l(f)||(f=s[u]=new Je),f.pass=ve.TRANSLUCENT,f.owner=e,f.uniformMap=o,f.count=a[u].indicesCount,f.vertexArray=a[u].va,f.shaderProgram=n._sp,f.renderState=n._rs,n._instanced&&(f.count=6,f.instanceCount=n._clouds.length),r.push(f)}}}hh.prototype.update=function(e){if(bZ(this),!this.show)return;let t=this.debugBillboards||this.debugEllipsoids;this._ready=t?!0:l(this._noiseTexture),!this._ready&&!this._loading&&!t&&OAt(this,e,nH,tH),this._instanced=e.context.instancedArrays,ku=this._instanced?pAt:mAt,xZ=this._instanced?DAt:wAt;let i=this._clouds.length,o=this._cloudsToUpdate,r=this._cloudsToUpdateIndex;this._createVertexArray?MAt(this,e):r>0&&NAt(this,e),r>i*1.5&&(o.length=i),!(!l(this._vaf)||!l(this._vaf.va)||!this._ready&!t)&&((!this._spCreated||this.debugBillboards!==this._compiledDebugBillboards||this.debugEllipsoids!==this._compiledDebugEllipsoids)&&FAt(this,e,eH,J8),BAt(this,e))};hh.prototype.isDestroyed=function(){return!1};hh.prototype.destroy=function(){return this._noiseTexture=this._noiseTexture&&this._noiseTexture.destroy(),this._sp=this._sp&&this._sp.destroy(),this._vaf=this._vaf&&this._vaf.destroy(),rAe(this._clouds),ue(this)};var uAe=hh;var kAt=I.toRadians(30);function TZ(e){this._angle=e??kAt}Object.defineProperties(TZ.prototype,{angle:{get:function(){return 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0,T=h>0?i[h-1]:void 0,A=h<_-1?i[h+1]:void 0;if(l(m)&&l(x)&&m.height===x.height){let C=l(A)&&x.height===A.height,S=!l(T),w=!l(A),R=l(b)&&m.height===b.height,P=!l(y),O=!l(b);C?R?(s(m.height,m.color,x.color),s(m.height,b.color,A.color)):P?(r(m.height,x.color),s(m.height,m.color,A.color)):O?(s(m.height,m.color,x.color),r(m.height,A.color)):(s(m.height,m.color,x.color),s(m.height,m.color,A.color)):S?R?(r(m.height,m.color),s(m.height,b.color,x.color)):O?(r(m.height,m.color),r(m.height,x.color)):(P||r(m.height,m.color),s(m.height,m.color,x.color)):w?R?(s(m.height,m.color,x.color),r(m.height,b.color)):P?(r(m.height,x.color),r(m.height,m.color)):O?s(m.height,m.color,x.color):(s(m.height,m.color,x.color),r(m.height,m.color)):R?(s(m.height,m.color,x.color),s(m.height,b.color,x.color)):P?(r(m.height,x.color),s(m.height,m.color,x.color)):O?(s(m.height,m.color,x.color),r(m.height,x.color)):s(m.height,m.color,x.color),f+=R?2:1,h+=C?2:1}else if(l(m)&&l(x)&&l(T)&&m.height<x.height){let C=hAe(m.height,T,x,VAt);l(y)?l(b)?s(m.height,m.color,C):(s(m.height,m.color,C),r(m.height,C)):(r(m.height,C),s(m.height,m.color,C)),f++}else if(l(x)&&l(m)&&l(y)&&x.height<m.height){let C=hAe(x.height,y,m,UAt);l(T)?l(A)?s(x.height,C,x.color):(s(x.height,C,x.color),r(x.height,C)):(r(x.height,C),s(x.height,C,x.color)),h++}else l(m)&&(!l(x)||m.height<x.height)?(l(x)&&!l(T)&&!l(b)?(r(m.height,m.color),r(m.height,jl._emptyColor),r(x.height,jl._emptyColor)):(!l(x)&&l(T)&&!l(y)&&(r(T.height,jl._emptyColor),r(m.height,jl._emptyColor)),r(m.height,m.color)),f++):l(x)&&(!l(m)||x.height<m.height)&&(r(x.height,x.color),h++)}}return mAe(n)}function jl(e){let{scene:t,layers:n}=e??G.EMPTY_OBJECT,{context:i}=t,o=jAt(n),r=o.length,s,a,c;if(!jl._useFloatTexture(i)){a=Ke.UNSIGNED_BYTE,c=nt.RGBA,s=new Uint8Array(r*4);for(let _=0;_<r;_++)oe.packFloat(o[_].height,dAe),oe.pack(dAe,s,_*4)}else{a=Ke.FLOAT,c=i.webgl2?nt.RED:nt.LUMINANCE,s=new Float32Array(r);for(let _=0;_<r;_++)s[_]=o[_].height}let f=Mt.create({context:i,pixelFormat:c,pixelDatatype:a,source:{arrayBufferView:s,width:r,height:1},sampler:new Jt({wrapS:En.CLAMP_TO_EDGE,wrapT:En.CLAMP_TO_EDGE,minificationFilter:Qt.NEAREST,magnificationFilter:mi.NEAREST})}),h=new Uint8Array(r*4);for(let _=0;_<r;_++)o[_].color.toBytes(UP),h[_*4+0]=UP[0],h[_*4+1]=UP[1],h[_*4+2]=UP[2],h[_*4+3]=UP[3];let p=Mt.create({context:i,pixelFormat:nt.RGBA,pixelDatatype:Ke.UNSIGNED_BYTE,source:{arrayBufferView:h,width:r,height:1},sampler:new Jt({wrapS:En.CLAMP_TO_EDGE,wrapT:En.CLAMP_TO_EDGE,minificationFilter:Qt.LINEAR,magnificationFilter:mi.LINEAR})});return Ji.fromType("ElevationBand",{heights:f,colors:p})}jl._useFloatTexture=function(e){return e.floatingPointTexture};jl._maximumHeight=5906376425472;jl._minimumHeight=-5906376425472;jl._emptyColor=new U(0,0,0,0);var pAe=jl;async function WAt(e,t){t=t??{},t.cacheBytes=t.cacheBytes??1536*1024*1024,t.maximumCacheOverflowBytes=t.maximumCacheOverflowBytes??1024*1024*1024,t.enableCollision=t.enableCollision??!0,e=e??G.EMPTY_OBJECT,e.onlyUsingWithGoogleGeocoder||Ct("google-tiles-with-google-geocoder","Only the Google geocoder can be used with Google Photorealistic 3D Tiles. Set the `geocode` property of Viewer constructor options. You can set additionalOptions.onlyUsingWithGoogleGeocoder to hide this warning once you have configured the geocoder.");let n=e.key??yA.defaultApiKey;if(!l(n))return qAt(t);let i,o=yA.getDefaultCredit();l(o)&&(i=[o]);let r=new Ee({url:`${yA.mapTilesApiEndpoint}3dtiles/root.json`,queryParameters:{key:n},credits:i});return Ps.fromUrl(r,t)}var gAe={};async function qAt(e){let i=gAe[2275207];l(i)||(i=ef.fromAssetId(2275207),gAe[2275207]=i);let o=await i;return Ps.fromUrl(o,e)}var _Ae=WAt;async function YAt(e){let t=await Ps.fromIonAssetId(96188,e);e=e??G.EMPTY_OBJECT;let n=e.style;if(!l(n)){let i=(e.defaultColor??U.WHITE).toCssColorString();n=new OS({color:`Boolean(\${feature['cesium#color']}) ? color(\${feature['cesium#color']}) : ${i}`})}return t.style=n,t}var yAe=YAt;function XAt(e){e=e??G.EMPTY_OBJECT;let t=[],n=e.geometry;(!l(n.attributes)||!l(n.primitiveType))&&(n=n.constructor.createGeometry(n));let i=n.attributes,o=N.clone(e.modelMatrix??N.IDENTITY),r=e.length??1e4;if(l(i.normal)&&t.push(new It({geometry:Fn.createLineSegmentsForVectors(n,"normal",r),attributes:{color:new qt(1,0,0,1)},modelMatrix:o})),l(i.tangent)&&t.push(new It({geometry:Fn.createLineSegmentsForVectors(n,"tangent",r),attributes:{color:new qt(0,1,0,1)},modelMatrix:o})),l(i.bitangent)&&t.push(new It({geometry:Fn.createLineSegmentsForVectors(n,"bitangent",r),attributes:{color:new qt(0,0,1,1)},modelMatrix:o})),t.length>0)return new Rn({asynchronous:!1,geometryInstances:t,appearance:new fn({flat:!0,translucent:!1})})}var bAe=XAt;function VP(e){e=e??G.EMPTY_OBJECT;let t=e.attributeName,n=e.perInstanceAttribute;l(n)||(n=!1);let i=e.glslDatatype??"vec3",o=`v_${t}`,r;if(t==="normal"||t==="tangent"||t==="bitangent")r=`vec4 getColor() { return vec4((${o} + vec3(1.0)) * 0.5, 1.0); }
`;else switch(t==="st"&&(i="vec2"),i){case"float":r=`vec4 getColor() { return vec4(vec3(${o}), 1.0); }
`;break;case"vec2":r=`vec4 getColor() { return vec4(${o}, 0.0, 1.0); }
`;break;case"vec3":r=`vec4 getColor() { return vec4(${o}, 1.0); }
`;break;case"vec4":r=`vec4 getColor() { return ${o}; }
`;break}let s=`in vec3 position3DHigh;
in vec3 position3DLow;
in float batchId;
${n?"":`in ${i} ${t};
`}out ${i} ${o};
void main()
{
vec4 p = czm_translateRelativeToEye(position3DHigh, position3DLow);
${n?`${o} = czm_batchTable_${t}(batchId);
`:`${o} = ${t};
`}gl_Position = czm_modelViewProjectionRelativeToEye * p;
}`,a=`in ${i} ${o};
${r}
void main()
{
out_FragColor = getColor();
}`;this.material=void 0,this.translucent=e.translucent??!1,this._vertexShaderSource=e.vertexShaderSource??s,this._fragmentShaderSource=e.fragmentShaderSource??a,this._renderState=ao.getDefaultRenderState(!1,!1,e.renderState),this._closed=e.closed??!1,this._attributeName=t,this._glslDatatype=i}Object.defineProperties(VP.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},attributeName:{get:function(){return this._attributeName}},glslDatatype:{get:function(){return this._glslDatatype}}});VP.prototype.getFragmentShaderSource=ao.prototype.getFragmentShaderSource;VP.prototype.isTranslucent=ao.prototype.isTranslucent;VP.prototype.getRenderState=ao.prototype.getRenderState;var xAe=VP;function lH(e){e=e??G.EMPTY_OBJECT,this.length=e.length??1e7,this._length=void 0,this.width=e.width??2,this._width=void 0,this.show=e.show??!0,this.modelMatrix=N.clone(e.modelMatrix??N.IDENTITY),this._modelMatrix=new N,this.id=e.id,this._id=void 0,this._primitive=void 0}lH.prototype.update=function(e){if(this.show){if(!l(this._primitive)||!N.equals(this._modelMatrix,this.modelMatrix)||this._length!==this.length||this._width!==this.width||this._id!==this.id){this._modelMatrix=N.clone(this.modelMatrix,this._modelMatrix),this._length=this.length,this._width=this.width,this._id=this.id,l(this._primitive)&&this._primitive.destroy(),this.modelMatrix[12]===0&&this.modelMatrix[13]===0&&this.modelMatrix[14]===0&&(this.modelMatrix[14]=.01);let t=new It({geometry:new C_({positions:[d.ZERO,d.UNIT_X],width:this.width,vertexFormat:ls.VERTEX_FORMAT,colors:[U.RED,U.RED],arcType:nn.NONE}),modelMatrix:N.multiplyByUniformScale(this.modelMatrix,this.length,new N),id:this.id,pickPrimitive:this}),n=new It({geometry:new C_({positions:[d.ZERO,d.UNIT_Y],width:this.width,vertexFormat:ls.VERTEX_FORMAT,colors:[U.GREEN,U.GREEN],arcType:nn.NONE}),modelMatrix:N.multiplyByUniformScale(this.modelMatrix,this.length,new N),id:this.id,pickPrimitive:this}),i=new It({geometry:new C_({positions:[d.ZERO,d.UNIT_Z],width:this.width,vertexFormat:ls.VERTEX_FORMAT,colors:[U.BLUE,U.BLUE],arcType:nn.NONE}),modelMatrix:N.multiplyByUniformScale(this.modelMatrix,this.length,new N),id:this.id,pickPrimitive:this});this._primitive=new Rn({geometryInstances:[t,n,i],appearance:new ls,asynchronous:!1})}this._primitive.update(e)}};lH.prototype.isDestroyed=function(){return!1};lH.prototype.destroy=function(){return this._primitive=this._primitive&&this._primitive.destroy(),ue(this)};var uH=lH;function KAt(e){this.direction=d.clone(e.direction),this.color=U.clone(e.color??U.WHITE),this.intensity=e.intensity??1}var TAe=KAt;var fH=`in vec3 v_positionMC;
in vec3 v_positionEC;
in vec2 v_st;
void main()
{
czm_materialInput materialInput;
vec3 normalEC = normalize(czm_normal3D * czm_geodeticSurfaceNormal(v_positionMC, vec3(0.0), vec3(1.0)));
#ifdef FACE_FORWARD
normalEC = faceforward(normalEC, vec3(0.0, 0.0, 1.0), -normalEC);
#endif
materialInput.s = v_st.s;
materialInput.st = v_st;
materialInput.str = vec3(v_st, 0.0);
// Convert tangent space material normal to eye space
materialInput.normalEC = normalEC;
materialInput.tangentToEyeMatrix = czm_eastNorthUpToEyeCoordinates(v_positionMC, materialInput.normalEC);
// Convert view vector to world space
vec3 positionToEyeEC = -v_positionEC;
materialInput.positionToEyeEC = positionToEyeEC;
czm_material material = czm_getMaterial(materialInput);
#ifdef FLAT
out_FragColor = vec4(material.diffuse + material.emission, material.alpha);
#else
out_FragColor = czm_phong(normalize(positionToEyeEC), material, czm_lightDirectionEC);
#endif
}
`;var dH=`in vec3 position3DHigh;
in vec3 position3DLow;
in vec2 st;
in float batchId;
out vec3 v_positionMC;
out vec3 v_positionEC;
out vec2 v_st;
void main()
{
vec4 p = czm_computePosition();
v_positionMC = position3DHigh + position3DLow; // position in model coordinates
v_positionEC = (czm_modelViewRelativeToEye * p).xyz; // position in eye coordinates
v_st = st;
gl_Position = czm_modelViewProjectionRelativeToEye * p;
}
`;function Kx(e){e=e??G.EMPTY_OBJECT;let t=e.translucent??!0,n=e.aboveGround??!1;this.material=l(e.material)?e.material:Ji.fromType(Ji.ColorType),this.translucent=e.translucent??!0,this._vertexShaderSource=e.vertexShaderSource??dH,this._fragmentShaderSource=e.fragmentShaderSource??fH,this._renderState=ao.getDefaultRenderState(t,!n,e.renderState),this._closed=!1,this._flat=e.flat??!1,this._faceForward=e.faceForward??n,this._aboveGround=n}Object.defineProperties(Kx.prototype,{vertexShaderSource:{get:function(){return this._vertexShaderSource}},fragmentShaderSource:{get:function(){return this._fragmentShaderSource}},renderState:{get:function(){return this._renderState}},closed:{get:function(){return this._closed}},vertexFormat:{get:function(){return Kx.VERTEX_FORMAT}},flat:{get:function(){return this._flat}},faceForward:{get:function(){return this._faceForward}},aboveGround:{get:function(){return this._aboveGround}}});Kx.VERTEX_FORMAT=Ie.POSITION_AND_ST;Kx.prototype.getFragmentShaderSource=ao.prototype.getFragmentShaderSource;Kx.prototype.isTranslucent=ao.prototype.isTranslucent;Kx.prototype.getRenderState=ao.prototype.getRenderState;var AAe=Kx;function Wl(e){this._scene=e.scene,this.samplingWindow=e.samplingWindow??Wl.defaultSettings.samplingWindow,this.quietPeriod=e.quietPeriod??Wl.defaultSettings.quietPeriod,this.warmupPeriod=e.warmupPeriod??Wl.defaultSettings.warmupPeriod,this.minimumFrameRateDuringWarmup=e.minimumFrameRateDuringWarmup??Wl.defaultSettings.minimumFrameRateDuringWarmup,this.minimumFrameRateAfterWarmup=e.minimumFrameRateAfterWarmup??Wl.defaultSettings.minimumFrameRateAfterWarmup,this._lowFrameRate=new me,this._nominalFrameRate=new me,this._frameTimes=[],this._needsQuietPeriod=!0,this._quietPeriodEndTime=0,this._warmupPeriodEndTime=0,this._frameRateIsLow=!1,this._lastFramesPerSecond=void 0,this._pauseCount=0;let t=this;this._preUpdateRemoveListener=this._scene.preUpdate.addEventListener(function(o,r){ZAt(t,r)}),this._hiddenPropertyName=document.hidden!==void 0?"hidden":document.mozHidden!==void 0?"mozHidden":document.msHidden!==void 0?"msHidden":document.webkitHidden!==void 0?"webkitHidden":void 0;let n=document.hidden!==void 0?"visibilitychange":document.mozHidden!==void 0?"mozvisibilitychange":document.msHidden!==void 0?"msvisibilitychange":document.webkitHidden!==void 0?"webkitvisibilitychange":void 0;function i(){$At(t)}this._visibilityChangeRemoveListener=void 0,l(n)&&(document.addEventListener(n,i,!1),this._visibilityChangeRemoveListener=function(){document.removeEventListener(n,i,!1)})}Wl.defaultSettings={samplingWindow:5,quietPeriod:2,warmupPeriod:5,minimumFrameRateDuringWarmup:4,minimumFrameRateAfterWarmup:8};Wl.fromScene=function(e){return(!l(e._frameRateMonitor)||e._frameRateMonitor.isDestroyed())&&(e._frameRateMonitor=new Wl({scene:e})),e._frameRateMonitor};Object.defineProperties(Wl.prototype,{scene:{get:function(){return this._scene}},lowFrameRate:{get:function(){return this._lowFrameRate}},nominalFrameRate:{get:function(){return this._nominalFrameRate}},lastFramesPerSecond:{get:function(){return this._lastFramesPerSecond}}});Wl.prototype.pause=function(){++this._pauseCount,this._pauseCount===1&&(this._frameTimes.length=0,this._lastFramesPerSecond=void 0)};Wl.prototype.unpause=function(){--this._pauseCount,this._pauseCount<=0&&(this._pauseCount=0,this._needsQuietPeriod=!0)};Wl.prototype.isDestroyed=function(){return!1};Wl.prototype.destroy=function(){return this._preUpdateRemoveListener(),l(this._visibilityChangeRemoveListener)&&this._visibilityChangeRemoveListener(),ue(this)};function ZAt(e,t){if(e._pauseCount>0)return;let n=yi();if(e._needsQuietPeriod)e._needsQuietPeriod=!1,e._frameTimes.length=0,e._quietPeriodEndTime=n+e.quietPeriod/Yn.SECONDS_PER_MILLISECOND,e._warmupPeriodEndTime=e._quietPeriodEndTime+(e.warmupPeriod+e.samplingWindow)/Yn.SECONDS_PER_MILLISECOND;else if(n>=e._quietPeriodEndTime){e._frameTimes.push(n);let i=n-e.samplingWindow/Yn.SECONDS_PER_MILLISECOND;if(e._frameTimes.length>=2&&e._frameTimes[0]<=i){for(;e._frameTimes.length>=2&&e._frameTimes[1]<i;)e._frameTimes.shift();let o=(n-e._frameTimes[0])/(e._frameTimes.length-1);e._lastFramesPerSecond=1e3/o;let r=1e3/(n>e._warmupPeriodEndTime?e.minimumFrameRateAfterWarmup:e.minimumFrameRateDuringWarmup);o>r?e._frameRateIsLow||(e._frameRateIsLow=!0,e._needsQuietPeriod=!0,e.lowFrameRate.raiseEvent(e.scene,e._lastFramesPerSecond)):e._frameRateIsLow&&(e._frameRateIsLow=!1,e._needsQuietPeriod=!0,e.nominalFrameRate.raiseEvent(e.scene,e._lastFramesPerSecond))}}}function $At(e){document[e._hiddenPropertyName]?e.pause():e.unpause()}var hH=Wl;var CAe=Gr(B6(),1);function AZ(){this._image=new Image}AZ.prototype.isReady=function(){return!0};AZ.prototype.shouldDiscardImage=function(e){return e===this._image};function Zx(e){e=e??G.EMPTY_OBJECT,this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tileDiscardPolicy=e.tileDiscardPolicy,this._tilingScheme=new Qi({numberOfLevelZeroTilesX:2,numberOfLevelZeroTilesY:2,rectangle:new ae(-I.PI,-I.PI,I.PI,I.PI),ellipsoid:e.ellipsoid});let t=e.credit;typeof t=="string"&&(t=new wt(t)),this._credit=t,this._tileWidth=256,this._tileHeight=256,this._maximumLevel=23,l(this._tileDiscardPolicy)||(this._tileDiscardPolicy=new AZ),this._errorEvent=new me}Object.defineProperties(Zx.prototype,{url:{get:function(){return this._metadata.url}},proxy:{get:function(){return this._metadata.proxy}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){return this._maximumLevel}},minimumLevel:{get:function(){return 0}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){return this._tileDiscardPolicy}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){return this._credit}},hasAlphaChannel:{get:function(){return!1}}});Zx.fromMetadata=function(e,t){if(!e.imageryPresent)throw new se(`The server ${e.url} doesn't have imagery`);let n=new Zx(t);return n._metadata=e,n};Zx.prototype.getTileCredits=function(e,t,n){let i=this._metadata,o=i.getTileInformation(e,t,n);if(l(o)){let r=i.providers[o.imageryProvider];if(l(r))return[r]}};Zx.prototype.requestImage=function(e,t,n,i){let o=this._tileDiscardPolicy._image,r=this._metadata,s=m_.tileXYToQuadKey(e,t,n),a=r.getTileInformation(e,t,n);if(!l(a)){if(r.isValid(s)){let u=new or({throttle:i.throttle,throttleByServer:i.throttleByServer,type:i.type,priorityFunction:i.priorityFunction});r.populateSubtree(e,t,n,u);return}return Promise.resolve(o)}if(!a.hasImagery())return Promise.resolve(o);let c=QAt(this,a,e,t,n,i).fetchArrayBuffer();if(l(c))return c.then(function(u){KL(r.key,u);let f=new Uint8Array(u),h,p=r.protoImagery;if((!l(p)||!p)&&(h=JAt(f)),!l(h)&&(!l(p)||p)){let _=eCt(f);h=_.imageType,f=_.imageData}return!l(h)||!l(f)?o:CA({uint8Array:f,format:h,flipY:!0})})};Zx.prototype.pickFeatures=function(e,t,n,i,o){};function QAt(e,t,n,i,o,r){let s=m_.tileXYToQuadKey(n,i,o),a=t.imageryVersion;return a=l(a)&&a>0?a:1,e._metadata.resource.getDerivedResource({url:`flatfile?f1-0${s}-i.${a.toString()}`,request:r})}function JAt(e){let t="JFIF";if(e[6]===t.charCodeAt(0)&&e[7]===t.charCodeAt(1)&&e[8]===t.charCodeAt(2)&&e[9]===t.charCodeAt(3))return"image/jpeg";let n="PNG";if(e[1]===n.charCodeAt(0)&&e[2]===n.charCodeAt(1)&&e[3]===n.charCodeAt(2))return"image/png"}function eCt(e){let t=CAe.Reader.create(e),n=t.len,i={};for(;t.pos<n;){let s=t.uint32(),a;switch(s>>>3){case 1:i.imageType=t.uint32();break;case 2:i.imageData=t.bytes();break;case 3:i.alphaType=t.uint32();break;case 4:i.imageAlpha=t.bytes();break;case 5:if(a=i.copyrightIds,l(a)||(a=i.copyrightIds=[]),(s&7)===2){let c=t.uint32()+t.pos;for(;t.pos<c;)a.push(t.uint32())}else a.push(t.uint32());break;default:t.skipType(s&7);break}}let o=i.imageType;if(l(o))switch(o){case 0:i.imageType="image/jpeg";break;case 4:i.imageType="image/png";break;default:throw new se("GoogleEarthEnterpriseImageryProvider: Unsupported image type.")}let r=i.alphaType;return l(r)&&r!==0&&(console.log("GoogleEarthEnterpriseImageryProvider: External alpha not supported."),delete i.alphaType,delete i.imageAlpha),i}var EAe=Zx;var tCt=new U(1,1,1,.4),nCt=new U(0,1,0,.05),iCt=new U(0,.5,0,.2);function $x(e){e=e??G.EMPTY_OBJECT,this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0,this._tilingScheme=l(e.tilingScheme)?e.tilingScheme:new Qi({ellipsoid:e.ellipsoid}),this._cells=e.cells??8,this._color=e.color??tCt,this._glowColor=e.glowColor??nCt,this._glowWidth=e.glowWidth??6,this._backgroundColor=e.backgroundColor??iCt,this._errorEvent=new me,this._tileWidth=e.tileWidth??256,this._tileHeight=e.tileHeight??256,this._canvasSize=e.canvasSize??256,this._canvas=this._createGridCanvas()}Object.defineProperties($x.prototype,{proxy:{get:function(){}},tileWidth:{get:function(){return this._tileWidth}},tileHeight:{get:function(){return this._tileHeight}},maximumLevel:{get:function(){}},minimumLevel:{get:function(){}},tilingScheme:{get:function(){return this._tilingScheme}},rectangle:{get:function(){return this._tilingScheme.rectangle}},tileDiscardPolicy:{get:function(){}},errorEvent:{get:function(){return this._errorEvent}},credit:{get:function(){}},hasAlphaChannel:{get:function(){return!0}}});$x.prototype._drawGrid=function(e){let n=this._canvasSize;for(let i=0;i<=this._cells;++i){let r=1+i/this._cells*(n-1);e.moveTo(r,0),e.lineTo(r,n),e.moveTo(0,r),e.lineTo(n,r)}e.stroke()};$x.prototype._createGridCanvas=function(){let e=document.createElement("canvas");e.width=this._canvasSize,e.height=this._canvasSize;let t=0,n=this._canvasSize,i=e.getContext("2d"),o=this._backgroundColor.toCssColorString();i.fillStyle=o,i.fillRect(t,t,n,n);let r=this._glowColor.toCssColorString();i.strokeStyle=r,i.lineWidth=this._glowWidth,i.strokeRect(t,t,n,n),this._drawGrid(i),i.lineWidth=this._glowWidth*.5,i.strokeRect(t,t,n,n),this._drawGrid(i);let s=this._color.toCssColorString();return i.strokeStyle=s,i.lineWidth=2,i.strokeRect(t,t,n,n),i.lineWidth=1,this._drawGrid(i),e};$x.prototype.getTileCredits=function(e,t,n){};$x.prototype.requestImage=function(e,t,n,i){return Promise.resolve(this._canvas)};$x.prototype.pickFeatures=function(e,t,n,i,o){};var SAe=$x;function mh(){}mh._maxDecodingConcurrency=Math.max(Wt.hardwareConcurrency-1,1);mh._decodeTaskProcessor=new _i("decodeI3S",mh._maxDecodingConcurrency);mh._promise=void 0;async function oCt(){if(await mh._decodeTaskProcessor.initWebAssemblyModule({wasmBinaryFile:"ThirdParty/draco_decoder.wasm"}))return mh._decodeTaskProcessor;throw new se("I3S decoder could not be initialized.")}mh.decode=async function(e,t,n,i,o){return l(mh._promise)||(mh._promise=oCt()),mh._promise.then(function(r){let s=n._parent._data,a=n._parent._inverseRotationMatrix,c=0,u=0,f=0;l(s.obb)?(c=s.obb.center[0],u=s.obb.center[1],f=s.obb.center[2]):l(s.mbs)&&(c=s.mbs[0],u=s.mbs[1],f=s.mbs[2]);let h=$.fromRotationX(-I.PI_OVER_TWO),p=new $;$.multiply(h,a,p);let _=fe.fromDegrees(c,u,f),m=ee.WGS84.cartographicToCartesian(_),y={binaryData:n._data,featureData:l(i)&&l(i[0])?i[0].data:void 0,schema:t,bufferInfo:n._geometryBufferInfo,ellipsoidRadiiSquare:ee.WGS84.radiiSquared,url:e,geoidDataList:n._dataProvider._geoidDataList,cartographicCenter:_,cartesianCenter:m,parentRotation:p,enableFeatures:n._dataProvider.showFeatures,splitGeometryByColorTransparency:n._dataProvider.adjustMaterialAlphaMode,symbologyData:o,calculateNormals:n._dataProvider.calculateNormals};return r.scheduleTask(y)})};var mH=mh;function CZ(e,t){this._parent=e,this._dataProvider=e._dataProvider,this._layer=e._layer,l(this._parent._nodeIndex)?this._resource=this._parent._layer.resource.getDerivedResource({url:`nodes/${this._parent._data.mesh.attribute.resource}/${t}`}):this._resource=this._parent.resource.getDerivedResource({url:t})}Object.defineProperties(CZ.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}}});CZ.prototype.load=async function(){return this._data=await Km.loadJson(this._resource),this._data};var pH=CZ;function Dg(e,t){this._storageInfo=t,this._parent=e,this._dataProvider=e._dataProvider,this._loadPromise=void 0;let n=`attributes/${t.key}/0`;l(this._parent._nodeIndex)?this._resource=this._parent._layer.resource.getDerivedResource({url:`nodes/${this._parent._data.mesh.attribute.resource}/${n}`}):this._resource=this._parent.resource.getDerivedResource({url:n})}Object.defineProperties(Dg.prototype,{resource:{get:function(){return this._resource}},header:{get:function(){return this._header}},values:{get:function(){if(l(this._values)){if(l(this._values.attributeValues))return this._values.attributeValues;if(l(this._values.objectIds))return this._values.objectIds}return[]}},name:{get:function(){return this._storageInfo.name}}});function gH(e){return e==="UInt8"||e==="Int8"?1:e==="UInt16"||e==="Int16"?2:e==="UInt32"||e==="Int32"||e==="Oid32"||e==="Float32"?4:e==="UInt64"||e==="Int64"||e==="Float64"?8:0}function rCt(e){return e==="String"?1:gH(e)}async function sCt(e){let t=await e._dataProvider._loadBinary(e._resource),n=new DataView(t);e._data=t,e._validateHeader(n);let i=e._parseHeader(n),o=e._getBodyOffset(i);e._validateBody(n,o),e._parseBody(n,o)}Dg.prototype.load=function(){return l(this._loadPromise)?this._loadPromise:(this._loadPromise=sCt(this).catch(function(e){console.error(e)}),this._loadPromise)};Dg.prototype._parseValue=function(e,t,n){let i;if(t==="UInt8")i=e.getUint8(n),n+=1;else if(t==="Int8")i=e.getInt8(n),n+=1;else if(t==="UInt16")i=e.getUint16(n,!0),n+=2;else if(t==="Int16")i=e.getInt16(n,!0),n+=2;else if(t==="UInt32")i=e.getUint32(n,!0),n+=4;else if(t==="Oid32")i=e.getUint32(n,!0),n+=4;else if(t==="Int32")i=e.getInt32(n,!0),n+=4;else if(t==="UInt64"){let o=e.getUint32(n,!0),r=e.getUint32(n+4,!0);i=o+Math.pow(2,32)*r,n+=8}else if(t==="Int64"){let o=e.getUint32(n,!0),r=e.getUint32(n+4,!0);r<Math.pow(2,31)?i=o+Math.pow(2,32)*r:i=o+Math.pow(2,32)*(r-Math.pow(2,32)),n+=8}else t==="Float32"?(i=e.getFloat32(n,!0),n+=4):t==="Float64"?(i=e.getFloat64(n,!0),n+=8):t==="String"&&(i=String.fromCharCode(e.getUint8(n)),n+=1);return{value:i,offset:n}};Dg.prototype._parseHeader=function(e){let t=0;this._header={};for(let n=0;n<this._storageInfo.header.length;n++){let i=this._storageInfo.header[n],o=this._parseValue(e,i.valueType,t);this._header[i.property]=o.value,t=o.offset}return t};Dg.prototype._parseBody=function(e,t){this._values={};for(let n=0;n<this._storageInfo.ordering.length;n++){let i=this._storageInfo.ordering[n],o=i==="ObjectIds"?"objectIds":i,r=this._storageInfo[o];if(l(r)){this._values[o]=[];for(let s=0;s<this._header.count;++s)if(r.valueType!=="String"){let a=this._parseValue(e,r.valueType,t);this._values[o].push(a.value),t=a.offset}else{let a=this._values.attributeByteCounts[s],c="";for(let u=0;u<a;++u){let f=this._parseValue(e,r.valueType,t);f.value.charCodeAt(0)!==0&&(c+=f.value),t=f.offset}this._values[o].push(c)}}}};Dg.prototype._getBodyOffset=function(e){let t=0;return l(this._storageInfo.attributeValues)?t=gH(this._storageInfo.attributeValues.valueType):l(this._storageInfo.objectIds)&&(t=gH(this._storageInfo.objectIds.valueType)),t>0?Math.ceil(e/t)*t:e};Dg.prototype._validateHeader=function(e){let t=0;for(let n=0;n<this._storageInfo.header.length;n++){let i=this._storageInfo.header[n];t+=rCt(i.valueType)}if(e.byteLength<t)throw new se(`Invalid attribute buffer size (field: ${this.name}, header: ${t}, actual: ${e.byteLength})`)};Dg.prototype._validateBody=function(e,t){if(!l(this._header.count))throw new se(`Invalid attribute buffer (field: ${this.name}, count is missing)`);let n;for(let i=0;i<this._storageInfo.ordering.length&&t<e.byteLength;i++){let o=this._storageInfo.ordering[i],r=o==="ObjectIds"?"objectIds":o,s=this._storageInfo[r];if(l(s))if(s.valueType!=="String"){r==="attributeByteCounts"&&(n=t);let a=gH(s.valueType);t+=a*this._header.count}else{if(!l(n))throw new se(`Invalid attribute buffer (field: ${this.name}, attributeByteCounts is missing)`);for(let a=0;a<this._header.count&&t<e.byteLength;++a){let c=this._parseValue(e,this._storageInfo.attributeByteCounts.valueType,n);t+=c.value,n=c.offset}}else throw new se(`Invalid attribute buffer (field: ${this.name}, ${r} is missing)`)}if(e.byteLength<t)throw new se(`Invalid attribute buffer size (field: ${this.name}, expected: ${t}, actual: ${e.byteLength})`)};var _H=Dg;function HP(e,t){let n=e._dataProvider,i=e._layer,o;l(e._nodeIndex)?o=i.resource.getDerivedResource({url:`nodes/${e._data.mesh.geometry.resource}/${t}`}):o=e.resource.getDerivedResource({url:t}),this._parent=e,this._dataProvider=n,this._layer=i,this._resource=o,this._customAttributes=void 0}Object.defineProperties(HP.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}},customAttributes:{get:function(){return this._customAttributes}}});HP.prototype.load=function(){let e=this;return this._dataProvider._loadBinary(this._resource).then(function(t){return e._data=t,t})};var aCt=new d,cCt=new d,lCt=new d,uCt=new d,fCt=new d;function EZ(e,t,n,i){let o=d.subtract(i,n,aCt),r=d.cross(o,d.subtract(e,n,cCt),uCt),s=d.cross(o,d.subtract(t,n,lCt),fCt);return d.dot(r,s)>=0}var dCt=new d,hCt=new d,mCt=new d,pCt=new d,gCt=new d,_Ct=new d,yCt=new d,bCt=new d,xCt=new d,TCt=new d;HP.prototype.getClosestPointIndexOnTriangle=function(e,t,n){if(l(this._customAttributes)&&l(this._customAttributes.positions)){let i=new d(e,t,n);i.x-=this._customAttributes.cartesianCenter.x,i.y-=this._customAttributes.cartesianCenter.y,i.z-=this._customAttributes.cartesianCenter.z,$.multiplyByVector(this._customAttributes.parentRotation,i,i);let o=Number.MAX_VALUE,r,s,a,c,u=this._customAttributes.positions,f=this._customAttributes.indices,h;l(f)?h=f.length:h=u.length/3;for(let p=0;p<h;p++){let _,m,y;l(f)?(_=f[p],m=f[p+1],y=f[p+2]):(_=p*3,m=p*3+1,y=p*3+2);let b=d.fromElements(u[_*3],u[_*3+1],u[_*3+2],dCt),x=d.fromElements(u[m*3],u[m*3+1],u[m*3+2],hCt),T=new d(u[y*3],u[y*3+1],u[y*3+2],mCt);if(!EZ(i,b,x,T)||!EZ(i,x,b,T)||!EZ(i,T,b,x))continue;let A=d.subtract(x,b,pCt),C=d.subtract(T,b,gCt),S=d.cross(A,C,_Ct);if(d.magnitude(S)===0)continue;let w=d.normalize(S,yCt),R=d.subtract(i,b,bCt),P=Math.abs(d.dot(R,w));if(P<o){o=P,r=p;let O=d.magnitudeSquared(d.subtract(i,b,R)),L=d.magnitudeSquared(d.subtract(i,x,xCt)),g=d.magnitudeSquared(d.subtract(i,T,TCt));O<L&&O<g?(a=_,c=b,s=O):L<g?(a=m,c=x,s=L):(a=y,c=T,s=g)}}if(l(r))return{index:a,distanceSquared:s,distance:Math.sqrt(s),queriedPosition:i,closestPosition:d.clone(c)}}return{index:-1,distanceSquared:Number.Infinity,distance:Number.Infinity}};function vAe(e){let t=[],n=e.length;for(let i=0;i<n;i++)i<3?t.push(HA(e[i])):t.push(e[i]);return t}HP.prototype._generateGltf=function(e,t,n,i,o,r,s,a){let c={pbrMetallicRoughness:{metallicFactor:0},doubleSided:!0,name:"Material"},u=!1,f,h="";if(l(this._parent._data.mesh)&&l(this._layer._data.materialDefinitions)){let A=this._parent._data.mesh.material.definition;if(A>=0&&A<this._layer._data.materialDefinitions.length){if(f=this._layer._data.materialDefinitions[A],c=f,l(c.pbrMetallicRoughness)&&l(c.pbrMetallicRoughness.baseColorTexture)){u=!0,c.pbrMetallicRoughness.baseColorTexture.index=0;let C="0";if(l(this._layer._data.textureSetDefinitions))for(let S=0;S<this._layer._data.textureSetDefinitions.length;S++){let w=this._layer._data.textureSetDefinitions[S];for(let R=0;R<w.formats.length;R++){let P=w.formats[R];if(P.format==="jpg"){C=P.name;break}}}l(this._parent._data.mesh)&&this._parent._data.mesh.material.resource>=0&&(h=this._layer.resource.getDerivedResource({url:`nodes/${this._parent._data.mesh.material.resource}/textures/${C}`}).url)}l(c.pbrMetallicRoughness)&&l(c.pbrMetallicRoughness.baseColorFactor)&&(c.pbrMetallicRoughness.baseColorFactor=vAe(c.pbrMetallicRoughness.baseColorFactor)),l(c.emissiveFactor)&&(c.emissiveFactor=vAe(c.emissiveFactor))}}else l(this._parent._data.textureData)&&(u=!0,h=this._parent.resource.getDerivedResource({url:`${this._parent._data.textureData[0].href}`}).url,c.pbrMetallicRoughness.baseColorTexture={index:0});l(c.alphaMode)&&(c.alphaMode=c.alphaMode.toUpperCase());let p=[],_=[],m=[];u&&(p=[{sampler:0,source:0}],_=[{uri:h}],m=[{magFilter:9729,minFilter:9986,wrapS:10497,wrapT:10497}]);let y=[],b=n.length;for(let T=0;T<b;T++){let A=n[T].primitives,C=A.length;for(let S=0;S<C;S++){let w=A[S];if(l(w.material)){for(;w.material>=y.length;){let P=He(c,!0);y.push(P)}let R=y[w.material];l(w.extra)&&w.extra.isTransparent?l(R.alphaMode)||(R.alphaMode="BLEND"):R.alphaMode==="BLEND"&&(R.alphaMode="OPAQUE")}}}return{scene:0,scenes:[{nodes:e}],nodes:t,meshes:n,buffers:i,bufferViews:o,accessors:r,materials:y,textures:p,images:_,samplers:m,asset:{version:"2.0"},extensions:s,extensionsUsed:a}};var GP=HP;function bc(e,t,n){let i,o,r,s;n?(i=0,o=e):(i=e._level+1,o=e._layer),typeof t=="number"?r=t:s=e.resource.getDerivedResource({url:`${t}/`}),this._parent=e,this._dataProvider=e._dataProvider,this._isRoot=n,this._level=i,this._layer=o,this._nodeIndex=r,this._resource=s,this._isLoading=!1,this._tile=void 0,this._data=void 0,this._geometryData=[],this._featureData=[],this._fields={},this._children=[],this._childrenReadyPromise=void 0,this._globalTransform=void 0,this._inverseGlobalTransform=void 0,this._inverseRotationMatrix=void 0,this._symbologyData=void 0}Object.defineProperties(bc.prototype,{resource:{get:function(){return this._resource}},layer:{get:function(){return this._layer}},parent:{get:function(){return this._parent}},children:{get:function(){return this._children}},geometryData:{get:function(){return this._geometryData}},featureData:{get:function(){return this._featureData}},fields:{get:function(){return this._fields}},tile:{get:function(){return this._tile}},data:{get:function(){return this._data}}});bc.prototype.load=async function(){let e=this;function t(){if(!e._isRoot){let o=e._create3DTileDefinition();e._tile=new Ud(e._layer._tileset,e._dataProvider.resource,o,e._parent._tile),e._tile._i3sNode=e}}if(!l(this._nodeIndex)){let o=await Km.loadJson(this._resource);e._data=o,t();return}let n=await this._layer._getNodeInNodePages(this._nodeIndex);e._data=n;let i;e._isRoot?i="nodes/root/":l(n.mesh)&&(i=`../${n.mesh.geometry.resource}/`),l(i)&&l(e._parent.resource)&&(e._resource=e._parent.resource.getDerivedResource({url:i})),t()};function wAe(e,t){let n=new _H(e,t);return e._fields[t.name]=n,n.load()}bc.prototype.loadFields=function(){let e=this._layer._data.attributeStorageInfo,t=[];if(l(e))for(let n=0;n<e.length;n++){let i=e[n],o=this._fields[i.name];l(o)?t.push(o.load()):t.push(wAe(this,i))}return Promise.all(t)};bc.prototype.loadField=function(e){let t=this._fields[e];if(l(t))return t.load();let n=this._layer._data.attributeStorageInfo;if(l(n))for(let i=0;i<n.length;i++){let o=n[i];if(o.name===e)return wAe(this,o)}return Promise.resolve()};bc.prototype.getFieldsForPickedPosition=function(e){let t=this.geometryData[0];if(!l(t.customAttributes.featureIndex))return{};let n=t.getClosestPointIndexOnTriangle(e.x,e.y,e.z);if(n.index===-1||n.index>t.customAttributes.featureIndex.length)return{};let i=t.customAttributes.featureIndex[n.index];return this.getFieldsForFeature(i)};bc.prototype.getFieldsForFeature=function(e){let t={};for(let n in this.fields)if(this.fields.hasOwnProperty(n)){let i=this.fields[n];e>=0&&e<i.values.length&&(t[i.name]=i.values[e])}return t};bc.prototype._loadChildren=function(){let e=this;if(l(this._childrenReadyPromise))return this._childrenReadyPromise;let t=[];if(l(e._data.children))for(let n=0;n<e._data.children.length;n++){let i=e._data.children[n],o=new bc(e,i.href??i,!1);e._children.push(o),t.push(o.load())}return this._childrenReadyPromise=Promise.all(t).then(function(){for(let n=0;n<e._children.length;n++)e._tile.children.push(e._children[n]._tile)}),this._childrenReadyPromise};bc.prototype._loadGeometryData=function(){let e=[];if(l(this._data.geometryData))for(let t=0;t<this._data.geometryData.length;t++){let n=new GP(this,this._data.geometryData[t].href);this._geometryData.push(n),e.push(n.load())}else if(l(this._data.mesh)){let t=this._layer._findBestGeometryBuffers(this._data.mesh.geometry.definition,["position","uv0"]),n=`./geometries/${t.bufferIndex}/`,i=new GP(this,n);i._geometryDefinitions=t.definition,i._geometryBufferInfo=t.geometryBufferInfo,this._geometryData.push(i),e.push(i.load())}return Promise.all(e)};bc.prototype._loadFeatureData=function(){let e=[];if(l(this._data.featureData))for(let t=0;t<this._data.featureData.length;t++){let n=new pH(this,this._data.featureData[t].href);this._featureData.push(n),e.push(n.load())}return Promise.all(e)};bc.prototype._clearGeometryData=function(){this._geometryData=[]};bc.prototype._create3DTileDefinition=function(){let e=this._data.obb,t=this._data.mbs;if(!l(e)&&!l(t)){console.error("Failed to load I3S node. Bounding volume is required.");return}let n;if(l(e)?n=fe.fromDegrees(e.center[0],e.center[1],e.center[2]):n=fe.fromDegrees(t[0],t[1],t[2]),l(this._dataProvider._geoidDataList)&&l(n))for(let x=0;x<this._dataProvider._geoidDataList.length;x++){let T=this._dataProvider._geoidDataList[x],A=T.projection.project(n);if(A.x>T.nativeExtent.west&&A.x<T.nativeExtent.east&&A.y>T.nativeExtent.south&&A.y<T.nativeExtent.north){n.height+=SCt(A.x,A.y,T);break}}let i={},o,r=0;l(e)?(i={box:[0,0,0,e.halfSize[0],0,0,0,e.halfSize[1],0,0,0,e.halfSize[2]]},r=Math.max(Math.max(this._data.obb.halfSize[0],this._data.obb.halfSize[1]),this._data.obb.halfSize[2]),o=ee.WGS84.cartographicToCartesian(n)):(i={sphere:[0,0,0,t[3]]},o=ee.WGS84.cartographicToCartesian(n),r=this._data.mbs[3]),r*=2;let s=1/0;if(l(this._data.lodThreshold))if(this._layer._data.nodePages.lodSelectionMetricType==="maxScreenThresholdSQ"){let x=Math.sqrt(this._data.lodThreshold/(Math.PI*.25));s=r/x}else if(this._layer._data.nodePages.lodSelectionMetricType==="maxScreenThreshold"){let x=this._data.lodThreshold;s=r/x}else console.error("Invalid lodSelectionMetricType in Layer");else if(l(this._data.lodSelection))for(let x=0;x<this._data.lodSelection.length;x++)this._data.lodSelection[x].metricType==="maxScreenThreshold"&&(s=r/this._data.lodSelection[x].maxError);s===1/0&&(s=1e5);let a=s*16,c=new Ya(0,0,0),u=Lt.headingPitchRollQuaternion(o,c);l(this._data.obb)&&(u=new Le(this._data.obb.quaternion[0],this._data.obb.quaternion[1],this._data.obb.quaternion[2],this._data.obb.quaternion[3]));let f=$.fromQuaternion(u),h=$.inverse(f,new $),p=new N(f[0],f[1],f[2],0,f[3],f[4],f[5],0,f[6],f[7],f[8],0,o.x,o.y,o.z,1),_=N.inverse(p,new N),m=N.clone(p);l(this._parent._globalTransform)&&N.multiply(p,this._parent._inverseGlobalTransform,m),this._globalTransform=p,this._inverseGlobalTransform=_,this._inverseRotationMatrix=h;let y=[];for(let x=0;x<this._children.length;x++)y.push(this._children[x]._create3DTileDefinition());return{children:y,refine:"REPLACE",boundingVolume:i,transform:[m[0],m[4],m[8],m[12],m[1],m[5],m[9],m[13],m[2],m[6],m[10],m[14],m[3],m[7],m[11],m[15]],content:{uri:l(this._resource)?this._resource.url:void 0},geometricError:a}};bc.prototype._loadSymbology=async function(){!l(this._symbologyData)&&l(this._layer._symbology)&&(this._symbologyData=await this._layer._symbology._getSymbology(this))};bc.prototype._createContentURL=async function(){let e={scene:0,scenes:[{nodes:[0]}],nodes:[{name:"singleNode"}],meshes:[],buffers:[],bufferViews:[],accessors:[],materials:[],textures:[],images:[],samplers:[],asset:{version:"2.0"}},t=[this._loadGeometryData()];if(this._dataProvider.legacyVersion16&&t.push(this._loadFeatureData()),await Promise.all(t),l(this._geometryData)&&this._geometryData.length>0){this._dataProvider._applySymbology&&await this._loadSymbology();let o=this._geometryData[0].resource.url,r=this._layer._data.store.defaultGeometrySchema,s=this._geometryData[0],a=await mH.decode(o,r,s,this._featureData[0],this._symbologyData);if(!l(a))return;e=s._generateGltf(a.meshData.nodesInScene,a.meshData.nodes,a.meshData.meshes,a.meshData.buffers,a.meshData.bufferViews,a.meshData.accessors,a.meshData.rootExtensions,a.meshData.extensionsUsed),this._geometryData[0]._customAttributes=a.meshData._customAttributes}let n=this._dataProvider._binarizeGltf(e),i=new Blob([n],{type:"application/binary"});return URL.createObjectURL(i)};async function ACt(e){let t=e._layer._filters,n=[];for(let i=0;i<t.length;i++){let o=e.loadField(t[i].name);n.push(o)}return await Promise.all(n),t}function CCt(e,t,n){if(!l(n.values)||n.values.length===0)return!1;let i=l(t)?t.values:[],o;e<i.length&&(o=i[e]);let r=!1;for(let s=0;s<n.values.length;s++)if(n.values[s]===o){r=!0;break}return r}async function DAe(e,t){let n=e._tile.content.batchTable;if(l(n)&&n.featuresLength>0){n.setAllShow(!0);let i=await ACt(e);if(i.length>0)for(let o=0;o<n.featuresLength;o++)for(let r=0;r<i.length;r++){let s=i[r];if(!CCt(o,e._fields[s.name],s)){n.setShow(o,!1);break}}}t.show=!0}bc.prototype._filterFeatures=function(){let e=[];for(let n=0;n<this._children.length;n++){let i=this._children[n]._filterFeatures();e.push(i)}let t=this._tile?.content?._model;if(l(this._geometryData)&&this._geometryData.length>0&&l(t)&&t.ready){t.show=!1;let n=DAe(this,t);e.push(n)}return Promise.all(e)};Ud.prototype._hookedRequestContent=Ud.prototype.requestContent;Ud.prototype.requestContent=function(){if(!this.tileset._isI3STileSet)return this._hookedRequestContent();if(!this._isLoading){this._isLoading=!0;let e=this;return this._i3sNode._createContentURL().then(t=>{if(!l(t)){e._isLoading=!1;return}return e._contentResource=new Ee({url:t}),e._hookedRequestContent()}).then(t=>{let n=t?._model;return l(e._i3sNode._geometryData)&&e._i3sNode._geometryData.length>0&&l(n)&&(n.show=!1,n.readyEvent.addEventListener(()=>{DAe(e._i3sNode,n)})),e._isLoading=!1,t})}};function ECt(e,t,n,i,o,r){let s=n*(1-e)+i*e,a=o*(1-e)+r*e;return s*(1-t)+a*t}function yH(e,t,n,i){let o=e+t*n;return i[o]}function SCt(e,t,n){let i=n.nativeExtent,o=(e-i.west)/(i.east-i.west)*(n.width-1),r=(t-i.south)/(i.north-i.south)*(n.height-1),s=Math.floor(o),a=Math.floor(r);o-=s,r-=a;let c=s<n.width?s+1:s,u=a<n.height?a+1:a;a=n.height-1-a,u=n.height-1-u;let f=yH(s,a,n.width,n.buffer),h=yH(c,a,n.width,n.buffer),p=yH(s,u,n.width,n.buffer),_=yH(c,u,n.width,n.buffer),m=ECt(o,r,f,h,p,_);return m=m*n.scale+n.offset,m}Object.defineProperties(Ud.prototype,{i3sNode:{get:function(){return this._i3sNode}}});var jP=bc;function bH(e){this._layer=e,this._defaultSymbology=void 0,this._valueFields=[],this._uniqueValueHash=void 0,this._classBreaksHash=void 0,this._parseLayerSymbology()}Object.defineProperties(bH.prototype,{defaultSymbology:{get:function(){return this._defaultSymbology}}});function SZ(e,t){let n=[];for(let i=0;i<e.length;i++){let o=U.byteToFloat(e[i]);i<3?n.push(HA(o)):n.push(o)}return n.length===3&&(l(t)?n.push(1-t/100):n.push(1)),n}function MS(e,t){let n={edges:void 0,material:void 0};if(l(e)&&l(e.symbolLayers))for(let i=0;i<e.symbolLayers.length;i++){let o=e.symbolLayers[i];if(o.type==="Fill"){let r=o.edges,s=o.outline;if(l(r)?(n.edges={},l(r.color)&&(n.edges.color=SZ(r.color,r.transparency))):l(s)&&(n.edges={},l(s.color)&&(n.edges.color=SZ(s.color,s.transparency))),!t){let a=o.material;l(a)&&(n.material={colorMixMode:a.colorMixMode},l(a.color)&&(n.material.color=SZ(a.color,a.transparency)))}break}}return n}function vCt(e,t){if(l(e.uniqueValueGroups)){let n={};for(let i=0;i<e.uniqueValueGroups.length;i++){let o=e.uniqueValueGroups[i].classes;if(l(o))for(let r=0;r<o.length;r++){let s=MS(o[r].symbol,t),a=o[r].values;for(let c=0;c<a.length;c++){let u=a[c],f=n;for(let h=0;h<u.length;h++){let p=u[h];h===u.length-1?f[p]=s:(l(f[p])||(f[p]={}),f=f[p])}}}}return n}if(l(e.uniqueValueInfos)){let n={};for(let i=0;i<e.uniqueValueInfos.length;i++){let o=e.uniqueValueInfos[i];n[o.value]=MS(o.symbol,t)}return n}}function wCt(e,t){if(l(e.classBreakInfos)){let n=[...e.classBreakInfos];n.sort(function(o,r){let s=o.classMaxValue??o.classMinValue,a=r.classMaxValue??r.classMinValue;return s-a});let i={ranges:[],symbols:[]};l(e.minValue)&&(i.ranges.push(e.minValue),i.symbols.push(void 0));for(let o=0;o<n.length;o++){let r=n[o];l(r.classMinValue)&&(i.ranges.length===0||r.classMinValue>i.ranges[i.ranges.length-1])&&(i.ranges.push(r.classMinValue),i.symbols.push(void 0)),l(r.classMaxValue)&&(i.ranges.length===0||r.classMaxValue>i.ranges[i.ranges.length-1])&&(i.ranges.push(r.classMaxValue),i.symbols.push(MS(r.symbol,t)))}return i.symbols.push(void 0),i}}bH.prototype._parseLayerSymbology=function(){let e=this._layer.data.drawingInfo;if(l(e)&&l(e.renderer)){let t=this._layer.data.cachedDrawingInfo,n=l(t)&&t.color===!0,i=e.renderer;i.type==="simple"?this._defaultSymbology=MS(i.symbol,n):i.type==="uniqueValue"?(this._defaultSymbology=MS(i.defaultSymbol,n),this._valueFields.push(i.field1),l(i.field2)&&this._valueFields.push(i.field2),l(i.field3)&&this._valueFields.push(i.field3),this._uniqueValueHash=vCt(i,n)):i.type==="classBreaks"&&(this._defaultSymbology=MS(i.defaultSymbol,n),this._valueFields.push(i.field),this._classBreaksHash=wCt(i,n))}};function IAe(e,t,n,i){let o=t[n];if(i<o.length){let r=o[i],s=e[r];return l(s)&&++n<t.length?IAe(s,t,n,i):s}}function DCt(e,t){let n=0,i=e.length;if(n<i)do{let o=n+i>>>1;e[o]<t?n=o+1:i=o}while(n<i);return n}function ICt(e,t,n){let i=t[n],o=DCt(e.ranges,i);return e.symbols[o]}bH.prototype._getSymbology=async function(e){let t={default:this._defaultSymbology};if(this._valueFields.length>0){let n=[];for(let r=0;r<this._valueFields.length;r++)n.push(e.loadField(this._valueFields[r]));await Promise.all(n);let i=[];for(let r=0;r<this._valueFields.length;r++)i.push(e.fields[this._valueFields[r]].values);let o;if(l(this._uniqueValueHash)?o=r=>IAe(this._uniqueValueHash,i,0,r):l(this._classBreaksHash)&&(o=r=>ICt(this._classBreaksHash,i[0],r)),l(o)){let r=i[0];for(let s=0;s<r.length;s++){let a=o(s);l(a)&&(t[s]=a)}}}return t};var xH=bH;function ql(e,t,n){this._dataProvider=e,this._parent=n,!l(t.href)&&l(t.id)&&(t.href=`layers/${t.id}`);let i=this._parent.resource.getUrlComponent(),o="";i.match(/layers\/\d/)?o=`${i}`.replace(/\/+$/,""):o=`${i}`.replace(/\/?$/,"/").concat(`${t.href}`),this._version=t.store.version;let r=this._version.split(".");this._majorVersion=parseInt(r[0]),this._minorVersion=r.length>1?parseInt(r[1]):0,this._resource=new Ee({url:o}),this._resource.setQueryParameters(this._dataProvider.resource.queryParameters),this._resource.appendForwardSlash(),this._data=t,this._rootNode=void 0,this._nodePages={},this._nodePageFetches={},this._extent=void 0,this._tileset=void 0,this._geometryDefinitions=void 0,this._filters=[],this._symbology=void 0,this._computeGeometryDefinitions(!0),this._computeExtent()}Object.defineProperties(ql.prototype,{resource:{get:function(){return this._resource}},rootNode:{get:function(){return this._rootNode}},tileset:{get:function(){return this._tileset}},data:{get:function(){return this._data}},version:{get:function(){return this._version}},majorVersion:{get:function(){return this._majorVersion}},minorVersion:{get:function(){return this._minorVersion}},legacyVersion16:{get:function(){if(l(this.version))return this.majorVersion<1||this.majorVersion===1&&this.minorVersion<=6}}});ql.prototype.load=async function(e){if(this._data.spatialReference.wkid!==4326)throw new se(`Unsupported spatial reference: ${this._data.spatialReference.wkid}`);if(this._dataProvider.applySymbology&&(this._symbology=new xH(this)),await this._dataProvider.loadGeoidData(),await this._loadRootNode(e),await this._create3DTileset(e),this._rootNode._tile=this._tileset._root,this._tileset._root._i3sNode=this._rootNode,this.legacyVersion16)return this._rootNode._loadChildren()};ql.prototype._computeGeometryDefinitions=function(e){if(this._geometryDefinitions=[],l(this._data.geometryDefinitions))for(let t=0;t<this._data.geometryDefinitions.length;t++){let n=[],i=this._data.geometryDefinitions[t].geometryBuffers;for(let o=0;o<i.length;o++){let r=i[o],s=[],a=!1;if(l(r.compressedAttributes)&&e){a=!0;let c=r.compressedAttributes.attributes;for(let u=0;u<c.length;u++)s.push(c[u])}else for(let c in r)c!=="offset"&&s.push(c);n.push({compressed:a,attributes:s,index:i.indexOf(r)})}n.sort(function(o,r){return o.compressed&&!r.compressed?-1:!o.compressed&&r.compressed?1:o.attributes.length-r.attributes.length}),this._geometryDefinitions.push(n)}};ql.prototype._findBestGeometryBuffers=function(e,t){let n=this._geometryDefinitions[e];if(l(n)){for(let i=0;i<n.length;++i){let o=n[i],r=!1,s=o.attributes;for(let a=0;a<t.length;a++)if(!s.includes(t[a])){r=!0;break}if(!r)return{bufferIndex:o.index,definition:n,geometryBufferInfo:o}}if(l(n[0]))return{bufferIndex:0,definition:n,geometryBufferInfo:n[0]}}};ql.prototype._loadRootNode=function(e){if(l(this._data.nodePages)){let t=0;l(this._data.nodePages.rootIndex)&&(t=this._data.nodePages.rootIndex),this._rootNode=new jP(this,t,!0)}else this._rootNode=new jP(this,this._data.store.rootNode,!0);return this._rootNode.load(e)};ql.prototype._getNodeInNodePages=function(e){let t=Math.floor(e/this._data.nodePages.nodesPerPage),n=e%this._data.nodePages.nodesPerPage;return this._loadNodePage(t).then(function(i){return i.nodes[n]})};ql._fetchJson=function(e){return e.fetchJson()};ql.prototype._loadNodePage=function(e){let t=this;if(!l(this._nodePageFetches[e])){let n=this.resource.getDerivedResource({url:`nodepages/${e}/`}),i=ql._fetchJson(n).then(function(o){return l(o.error)&&o.error.code!==200?Promise.reject(o.error):(t._nodePages[e]=o.nodes,o)});this._nodePageFetches[e]=i}return this._nodePageFetches[e]};ql.prototype._computeExtent=function(){l(this._data.fullExtent)?this._extent=ae.fromDegrees(this._data.fullExtent.xmin,this._data.fullExtent.ymin,this._data.fullExtent.xmax,this._data.fullExtent.ymax):l(this._data.store.extent)&&(this._extent=ae.fromDegrees(this._data.store.extent[0],this._data.store.extent[1],this._data.store.extent[2],this._data.store.extent[3]))};ql.prototype._create3DTileset=async function(e){let t={asset:{version:"1.0"},geometricError:Number.MAX_VALUE,root:this._rootNode._create3DTileDefinition()},n=new Blob([JSON.stringify(t)],{type:"application/json"}),i=URL.createObjectURL(n),o=this._symbology?.defaultSymbology?.edges?.color;l(o)&&!l(e?.outlineColor)&&(e=l(e)?He(e):{},e.outlineColor=U.fromCartesian4(oe.fromArray(o))),this._tileset=await Ps.fromUrl(i,e),this._tileset.show=this._parent.show,this._tileset._isI3STileSet=!0,this._tileset.tileUnload.addEventListener(function(r){r._i3sNode._clearGeometryData(),URL.revokeObjectURL(r._contentResource._url),r._contentResource=r._i3sNode.resource}),this._tileset.tileVisible.addEventListener(function(r){l(r._i3sNode)&&r._i3sNode._loadChildren()})};ql.prototype._updateVisibility=function(){l(this._tileset)&&(this._tileset.show=this._parent.show)};ql.prototype.filterByAttributes=function(e){this._filters=l(e)?He(e,!0):[];let t=this._rootNode;return l(t)?t._filterFeatures():Promise.resolve()};var LS=ql;function TH(e,t){this._dataProvider=e,this._resource=new Ee({url:t}),this._resource.setQueryParameters(e.resource.queryParameters),this._resource.appendForwardSlash()}Object.defineProperties(TH.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}},names:{get:function(){let e=[],t=this._data.summary;if(l(t))for(let n=0;n<t.length;++n)e.push(t[n].fieldName);return e}}});TH.prototype.load=async function(){return this._data=await Km.loadJson(this._resource),this._data};TH.prototype._getValues=function(e){let t=this._data.summary;if(l(t))for(let n=0;n<t.length;++n){let i=t[n];if(i.fieldName===e)return l(i.mostFrequentValues)?[...i.mostFrequentValues]:[]}};var AH=TH;function WP(e,t,n){this._dataProvider=e,this._parent=t,this._data=n,this._name=n.name,this._modelName=n.modelName,this._visibility=n.visibility??!0,this._resource=void 0,this._sublayers=[],this._i3sLayers=[]}Object.defineProperties(WP.prototype,{resource:{get:function(){return this._resource}},data:{get:function(){return this._data}},name:{get:function(){return this._name}},modelName:{get:function(){return this._modelName}},sublayers:{get:function(){return this._sublayers}},visibility:{get:function(){return this._visibility},set:function(e){if(this._visibility!==e){this._visibility=e;for(let t=0;t<this._i3sLayers.length;t++)this._i3sLayers[t]._updateVisibility()}}},show:{get:function(){return this._visibility&&this._parent.show}}});WP._fromData=async function(e,t,n,i){let o=new WP(e,i,n);if(o._data.layerType==="group"){let r=o._data.sublayers;if(l(r)){let s=[];for(let c=0;c<r.length;c++){let u=WP._fromData(e,t,r[c],o);s.push(u)}let a=await Promise.all(s);for(let c=0;c<a.length;c++){let u=a[c];o._sublayers.push(u),o._i3sLayers.push(...u._i3sLayers)}}}else if(o._data.layerType==="3DObject"){let r=t.concat(`/sublayers/${o._data.id}`),s=new Ee({url:r});s.setQueryParameters(e.resource.queryParameters),s.appendForwardSlash(),o._resource=s;let a=await Km.loadJson(o._resource),c=new LS(e,a,o);o._i3sLayers.push(c)}else console.log(`${o._data.layerType} layer ${o._data.name} is skipped as not supported.`);return o};var CH=WP;var OAe=Gr(PAe(),1);function ys(e){e=e??G.EMPTY_OBJECT,this._name=e.name,this._show=e.show??!0,this._geoidTiledTerrainProvider=e.geoidTiledTerrainProvider,this._showFeatures=e.showFeatures??!1,this._adjustMaterialAlphaMode=e.adjustMaterialAlphaMode??!1,this._applySymbology=e.applySymbology??!1,this._calculateNormals=e.calculateNormals??!1,this._cesium3dTilesetOptions=e.cesium3dTilesetOptions??G.EMPTY_OBJECT,this._layers=[],this._sublayers=[],this._data=void 0,this._extent=void 0,this._geoidDataPromise=void 0,this._geoidDataList=void 0,this._decoderTaskProcessor=void 0,this._taskProcessorReadyPromise=void 0,this._attributeStatistics=[],this._layersExtent=[]}Object.defineProperties(ys.prototype,{name:{get:function(){return this._name}},show:{get:function(){return this._show},set:function(e){if(this._show!==e){this._show=e;for(let t=0;t<this._layers.length;t++)this._layers[t]._updateVisibility()}}},geoidTiledTerrainProvider:{get:function(){return this._geoidTiledTerrainProvider}},layers:{get:function(){return this._layers}},sublayers:{get:function(){return this._sublayers}},data:{get:function(){return this._data}},extent:{get:function(){return this._extent}},resource:{get:function(){return this._resource}},showFeatures:{get:function(){return this._showFeatures}},adjustMaterialAlphaMode:{get:function(){return this._adjustMaterialAlphaMode}},applySymbology:{get:function(){return this._applySymbology}},calculateNormals:{get:function(){return this._calculateNormals}}});ys.prototype.destroy=function(){for(let e=0;e<this._layers.length;e++)l(this._layers[e]._tileset)&&this._layers[e]._tileset.destroy();return ue(this)};ys.prototype.isDestroyed=function(){return!1};ys.prototype.update=function(e){for(let t=0;t<this._layers.length;t++)l(this._layers[t]._tileset)&&this._layers[t]._tileset.update(e)};ys.prototype.prePassesUpdate=function(e){for(let t=0;t<this._layers.length;t++)l(this._layers[t]._tileset)&&this._layers[t]._tileset.prePassesUpdate(e)};ys.prototype.postPassesUpdate=function(e){for(let t=0;t<this._layers.length;t++)l(this._layers[t]._tileset)&&this._layers[t]._tileset.postPassesUpdate(e)};ys.prototype.updateForPass=function(e,t){for(let n=0;n<this._layers.length;n++)l(this._layers[n]._tileset)&&this._layers[n]._tileset.updateForPass(e,t)};function PCt(e,t){let n=e.resource.getUrlComponent(),i="";return n.match(/layers\/\d/)?i=`${n}`.replace(/\/+$/,""):i=`${n}`.replace(/\/?$/,"/").concat(`layers/${t}`),i}async function RAe(e,t,n){if(t.layerType==="Building"){l(n.showFeatures)||(e._showFeatures=!0),l(n.adjustMaterialAlphaMode)||(e._adjustMaterialAlphaMode=!0),l(n.applySymbology)||(e._applySymbology=!0),l(n.calculateNormals)||(e._calculateNormals=!0);let i=PCt(e,t.id);if(l(t.sublayers)){let o=[];for(let s=0;s<t.sublayers.length;s++){let a=CH._fromData(e,i,t.sublayers[s],e);o.push(a)}let r=await Promise.all(o);for(let s=0;s<r.length;s++){let a=r[s];e._sublayers.push(a),e._layers.push(...a._i3sLayers)}}if(l(t.statisticsHRef)){let o=i.concat(`/${t.statisticsHRef}`),r=new AH(e,o);await r.load(),e._attributeStatistics.push(r)}if(l(t.fullExtent)){let o=ae.fromDegrees(t.fullExtent.xmin,t.fullExtent.ymin,t.fullExtent.xmax,t.fullExtent.ymax);e._layersExtent.push(o)}}else if(t.layerType==="3DObject"||t.layerType==="IntegratedMesh"){!l(n.calculateNormals)&&!l(t.textureSetDefinitions)&&(e._calculateNormals=!0);let i=new LS(e,t,e);e._layers.push(i),l(i._extent)&&e._layersExtent.push(i._extent)}else console.log(`${t.layerType} layer ${t.name} is skipped as not supported.`)}ys.fromUrl=async function(e,t){t=t??G.EMPTY_OBJECT;let n=Ee.createIfNeeded(e);n.setQueryParameters({f:"pjson"},!0);let i=await ys.loadJson(n),o=new ys(t);if(o._resource=n,o._data=i,l(i.layers)){let s=[];for(let a=0;a<i.layers.length;a++){let c=RAe(o,i.layers[a],t);s.push(c)}await Promise.all(s)}else await RAe(o,i,t);o._computeExtent();let r=[];for(let s=0;s<o._layers.length;s++)r.push(o._layers[s].load(t.cesium3dTilesetOptions));return await Promise.all(r),o};ys._fetchJson=function(e){return e.fetchJson()};ys.loadJson=async function(e){let t=await ys._fetchJson(e);if(l(t.error)){if(console.error("Failed to fetch I3S ",e.url),l(t.error.message)&&console.error(t.error.message),l(t.error.details))for(let n=0;n<t.error.details.length;n++)console.log(t.error.details[n]);throw new se(t.error)}return t};ys.prototype._loadBinary=async function(e){let t=await e.fetchArrayBuffer();if(t.byteLength>0&&new Uint8Array(t)[0]===123&&new TextDecoder().decode(t).includes("404"))throw new se(`Failed to load binary: ${e.url}`);return t};ys.prototype._binarizeGltf=function(e){let n=new TextEncoder().encode(JSON.stringify(e)),i=new Uint8Array(n.byteLength+20),o={magic:new Uint8Array(i.buffer,0,4),version:new Uint32Array(i.buffer,4,1),length:new Uint32Array(i.buffer,8,1),chunkLength:new Uint32Array(i.buffer,12,1),chunkType:new Uint32Array(i.buffer,16,1),chunkData:new Uint8Array(i.buffer,20,n.byteLength)};return o.magic[0]=103,o.magic[1]=108,o.magic[2]=84,o.magic[3]=70,o.version[0]=2,o.length[0]=i.byteLength,o.chunkLength[0]=n.byteLength,o.chunkType[0]=1313821514,o.chunkData.set(n),i};var RCt=new z;function OCt(e,t){let n=e.tilingScheme,i=[],o={},r=e._lodCount,s=fe.fromRadians(t.west,t.north),a=fe.fromRadians(t.east,t.south),c=n.positionToTileXY(s,r),u=n.positionToTileXY(a,r);for(let h=c.x;h<=u.x;h++)for(let p=c.y;p<=u.y;p++){let _=z.fromElements(h,p,RCt),m=_.toString();if(!o.hasOwnProperty(m)){let y={x:_.x,y:_.y,level:r,tilingScheme:n,terrainProvider:e,positions:[]};o[m]=y,i.push(y)}}let f=[];for(let h=0;h<i.length;++h){let p=i[h],_=p.terrainProvider.requestTileGeometry(p.x,p.y,p.level);f.push(_)}return Promise.all(f).then(function(h){let p=[];for(let _=0;_<h.length;_++){let m={tilingScheme:n,x:i[_].x,y:i[_].y,level:i[_].level},y=h[_],b="Geographic";n._projection instanceof Li&&(b="WebMercator");let x={projectionType:b,projection:n._projection,nativeExtent:n.tileXYToNativeRectangle(m.x,m.y,m.level),height:y._height,width:y._width,scale:y._structure.heightScale,offset:y._structure.heightOffset};if(y._encoding===hd.LERC){let T=OAe.default.decode(y._buffer);x.buffer=T.pixels[0]}else x.buffer=y._buffer;p.push(x)}return p})}async function MCt(e){let t=e._geoidTiledTerrainProvider;if(l(t))try{let n=await OCt(t,e._extent);e._geoidDataList=n}catch{console.log("Error retrieving Geoid Terrain tiles - no geoid conversion will be performed.")}}ys.prototype.loadGeoidData=async function(){return l(this._geoidDataPromise)?this._geoidDataPromise:(this._geoidDataPromise=MCt(this),this._geoidDataPromise)};ys.prototype._computeExtent=function(){let e;for(let t=0;t<this._layersExtent.length;t++){let n=this._layersExtent[t];l(e)?ae.union(e,n,e):e=ae.clone(n)}this._extent=e};ys.prototype.getAttributeNames=function(){let e=[];for(let t=0;t<this._attributeStatistics.length;++t)e.push(...this._attributeStatistics[t].names);return e};ys.prototype.getAttributeValues=function(e){for(let t=0;t<this._attributeStatistics.length;++t){let n=this._attributeStatistics[t]._getValues(e);if(l(n))return n}return[]};ys.prototype.filterByAttributes=function(e){let t=[];for(let n=0;n<this._layers.length;n++){let i=this._layers[n].filterByAttributes(e);t.push(i)}return Promise.all(t)};var Km=ys;var qP={};qP.createTilesetFromIModelId=async function(e,t){let{exports:n}=await Vs.getExports(e);if(n.length>0&&n.every(a=>a.status===Vs.ExportStatus.Invalid))throw new se(`All exports for this iModel are Invalid: ${e}`);let i=n.find(a=>a.status===Vs.ExportStatus.Complete);if(!l(i))return;let o=new URL(i._links.mesh.href);o.pathname=`${o.pathname}/tileset.json`;let r=o.toString(),s=new Ee({url:r});return Ps.fromUrl(s,t)};qP.createTilesetForRealityDataId=async function(e,t,n,i){if(!l(n)||!l(i)){let s=await Vs.getRealityDataMetadata(e,t);i=s.rootDocument,n=s.type}if(![Vs.RealityDataType.Cesium3DTiles,Vs.RealityDataType.PNTS,Vs.RealityDataType.RealityMesh3DTiles,Vs.RealityDataType.Terrain3DTiles].includes(n))throw new se(`Reality data type is not a mesh type: ${n}`);let r=await Vs.getRealityDataURL(e,t,i);return Ps.fromUrl(r,{maximumScreenSpaceError:4})};qP.createDataSourceForRealityDataId=async function(e,t,n,i){if(!l(n)||!l(i)){let s=await Vs.getRealityDataMetadata(e,t);i=s.rootDocument,n=s.type}if(![Vs.RealityDataType.KML,Vs.RealityDataType.GeoJSON].includes(n))throw new se(`Reality data type is not a data source type: ${n}`);let r=await Vs.getRealityDataURL(e,t,i);return n===Vs.RealityDataType.GeoJSON?Ax.load(r):XE.load(r)};qP.loadGeospatialFeatures=async function(e,t,n){let i=n??1e4,o=`${Vs.apiEndpoint}geospatial-features/itwins/${e}/ogc/collections/${t}/items`,r=new Ee({url:o,headers:{Authorization:Vs._getAuthorizationHeader(),Accept:"application/vnd.bentley.itwin-platform.v1+json"},queryParameters:{limit:i,client:"CesiumJS"}});return Ax.load(r)};var MAe=qP;function LAe(){}Object.defineProperties(LAe.prototype,{color:{get:de.throwInstantiationError},intensity:{get:de.throwInstantiationError}});var NAe=LAe;var LCt=/\/$/,FAe=new wt('&copy; <a href="https://www.mapbox.com/about/maps/">Mapbox</a> &copy; <a href="http://www.openstreetmap.org/copyright">OpenStreetMap</a> <strong><a href="https://www.mapbox.com/map-feedback/">Improve this map</a></strong>');function NS(e){e=e??G.EMPTY_OBJECT;let t=e.styleId,n=e.accessToken;this._defaultAlpha=void 0,this._defaultNightAlpha=void 0,this._defaultDayAlpha=void 0,this._defaultBrightness=void 0,this._defaultContrast=void 0,this._defaultHue=void 0,this._defaultSaturation=void 0,this._defaultGamma=void 0,this._defaultMinificationFilter=void 0,this._defaultMagnificationFilter=void 0;let i=Ee.createIfNeeded(e.url??"https://api.mapbox.com/styles/v1/");this._styleId=t,this._accessToken=n;let o=e.tilesize??512;this._tilesize=o;let r=e.username??"mapbox";this._username=r;let s=l(e.scaleFactor)?"@2x":"",a=i.getUrlComponent();LCt.test(a)||(a+="/"),a+=`${this._username}/${t}/tiles/${this._tilesize}/{z}/{x}/{y}${s}`,i.url=a,i.setQueryParameters({access_token:n});let c;l(e.credit)?(c=e.credit,typeof c=="string"&&(c=new wt(c))):c=FAe,this._resource=i,this._imageryProvider=new mc({url:i,credit:c,ellipsoid:e.ellipsoid,minimumLevel:e.minimumLevel,maximumLevel:e.maximumLevel,rectangle:e.rectangle})}Object.defineProperties(NS.prototype,{url:{get:function(){return this._imageryProvider.url}},rectangle:{get:function(){return this._imageryProvider.rectangle}},tileWidth:{get:function(){return this._imageryProvider.tileWidth}},tileHeight:{get:function(){return this._imageryProvider.tileHeight}},maximumLevel:{get:function(){return this._imageryProvider.maximumLevel}},minimumLevel:{get:function(){return this._imageryProvider.minimumLevel}},tilingScheme:{get:function(){return this._imageryProvider.tilingScheme}},tileDiscardPolicy:{get:function(){return this._imageryProvider.tileDiscardPolicy}},errorEvent:{get:function(){return this._imageryProvider.errorEvent}},credit:{get:function(){return this._imageryProvider.credit}},proxy:{get:function(){return this._imageryProvider.proxy}},hasAlphaChannel:{get:function(){return this._imageryProvider.hasAlphaChannel}}});NS.prototype.getTileCredits=function(e,t,n){};NS.prototype.requestImage=function(e,t,n,i){return this._imageryProvider.requestImage(e,t,n,i)};NS.prototype.pickFeatures=function(e,t,n,i,o){return this._imageryProvider.pickFeatures(e,t,n,i,o)};NS._defaultCredit=FAe;var BAe=NS;function vZ(e){}vZ.prototype.isReady=function(){return!0};vZ.prototype.shouldDiscardImage=function(e){return!1};var kAe=vZ;var NCt=new wt("MapQuest, Open Street Map and contributors, 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wZ(e){e=e??G.EMPTY_OBJECT,this.mass=e.mass??1,this.position=d.clone(e.position??d.ZERO),this.velocity=d.clone(e.velocity??d.ZERO),this.life=e.life??Number.MAX_VALUE,this.image=e.image,this.startColor=U.clone(e.startColor??U.WHITE),this.endColor=U.clone(e.endColor??U.WHITE),this.startScale=e.startScale??1,this.endScale=e.endScale??1,this.imageSize=z.clone(e.imageSize??FCt),this._age=0,this._normalizedAge=0,this._billboard=void 0}Object.defineProperties(wZ.prototype,{age:{get:function(){return this._age}},normalizedAge:{get:function(){return this._normalizedAge}}});var zAe=new d;wZ.prototype.update=function(e,t){return d.multiplyByScalar(this.velocity,e,zAe),d.add(this.position,zAe,this.position),l(t)&&t(this,e),this._age+=e,this.life===Number.MAX_VALUE?this._normalizedAge=0:this._normalizedAge=this._age/this.life,this._age<=this.life};var YP=wZ;function UAe(e){e=e??G.EMPTY_OBJECT,this.time=e.time??0,this.minimum=e.minimum??0,this.maximum=e.maximum??50,this._complete=!1}Object.defineProperties(UAe.prototype,{complete:{get:function(){return this._complete}}});var VAe=UAe;function HAe(e){}HAe.prototype.emit=function(e){de.throwInstantiationError()};var GAe=HAe;var jAe=new z(1,1);function XP(e){e=e??G.EMPTY_OBJECT,this.show=e.show??!0,this.updateCallback=e.updateCallback,this.loop=e.loop??!0,this.image=e.image??void 0;let t=e.emitter;l(t)||(t=new sH(.5)),this._emitter=t,this._bursts=e.bursts,this._modelMatrix=N.clone(e.modelMatrix??N.IDENTITY),this._emitterModelMatrix=N.clone(e.emitterModelMatrix??N.IDENTITY),this._matrixDirty=!0,this._combinedMatrix=new N,this._startColor=U.clone(e.color??e.startColor??U.WHITE),this._endColor=U.clone(e.color??e.endColor??U.WHITE),this._startScale=e.scale??e.startScale??1,this._endScale=e.scale??e.endScale??1,this._emissionRate=e.emissionRate??5,this._minimumSpeed=e.speed??e.minimumSpeed??1,this._maximumSpeed=e.speed??e.maximumSpeed??1,this._minimumParticleLife=e.particleLife??e.minimumParticleLife??5,this._maximumParticleLife=e.particleLife??e.maximumParticleLife??5,this._minimumMass=e.mass??e.minimumMass??1,this._maximumMass=e.mass??e.maximumMass??1,this._minimumImageSize=z.clone(e.imageSize??e.minimumImageSize??jAe),this._maximumImageSize=z.clone(e.imageSize??e.maximumImageSize??jAe),this._sizeInMeters=e.sizeInMeters??!1,this._lifetime=e.lifetime??Number.MAX_VALUE,this._billboardCollection=void 0,this._particles=[],this._particlePool=[],this._previousTime=void 0,this._currentTime=0,this._carryOver=0,this._complete=new 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this._maximumImageSize},set:function(e){this._maximumImageSize=e}},sizeInMeters:{get:function(){return this._sizeInMeters},set:function(e){this._sizeInMeters=e}},lifetime:{get:function(){return this._lifetime},set:function(e){this._lifetime=e}},complete:{get:function(){return this._complete}},isComplete:{get:function(){return this._isComplete}}});function BCt(e){let t=e._emissionRate,n=e._maximumParticleLife,i=0,o=e._bursts;if(l(o)){let h=o.length;for(let p=0;p<h;++p)i+=o[p].maximum}let r=e._billboardCollection,s=e.image,a=Math.ceil(t*n+i),c=e._particles,u=e._particlePool,f=Math.max(a-c.length-u.length,0);for(let h=0;h<f;++h){let p=new YP;p._billboard=r.add({image:s,show:!1}),u.push(p)}e._particleEstimate=a}function kCt(e){let t=e._particlePool.pop();return l(t)||(t=new YP),t}function zCt(e,t){e._particlePool.push(t)}function UCt(e){let t=e._particles,n=e._particlePool,i=e._billboardCollection,o=t.length,r=n.length,s=e._particleEstimate,a=r-Math.max(s-o-r,0);for(let c=a;c<r;++c){let u=n[c];i.remove(u._billboard)}n.length=a}function VCt(e){l(e._billboard)&&(e._billboard.show=!1)}function WAe(e,t){let n=t._billboard;l(n)||(n=t._billboard=e._billboardCollection.add({image:t.image})),n.width=t.imageSize.x,n.height=t.imageSize.y,n.position=t.position,n.sizeInMeters=e.sizeInMeters,n.show=!0;let i=I.lerp(t.startColor.red,t.endColor.red,t.normalizedAge),o=I.lerp(t.startColor.green,t.endColor.green,t.normalizedAge),r=I.lerp(t.startColor.blue,t.endColor.blue,t.normalizedAge),s=I.lerp(t.startColor.alpha,t.endColor.alpha,t.normalizedAge);n.color=new U(i,o,r,s),n.scale=I.lerp(t.startScale,t.endScale,t.normalizedAge)}function HCt(e,t){t.startColor=U.clone(e._startColor,t.startColor),t.endColor=U.clone(e._endColor,t.endColor),t.startScale=e._startScale,t.endScale=e._endScale,t.image=e.image,t.life=I.randomBetween(e._minimumParticleLife,e._maximumParticleLife),t.mass=I.randomBetween(e._minimumMass,e._maximumMass),t.imageSize.x=I.randomBetween(e._minimumImageSize.x,e._maximumImageSize.x),t.imageSize.y=I.randomBetween(e._minimumImageSize.y,e._maximumImageSize.y),t._normalizedAge=0,t._age=0;let n=I.randomBetween(e._minimumSpeed,e._maximumSpeed);d.multiplyByScalar(t.velocity,n,t.velocity),e._particles.push(t)}function GCt(e,t){if(e._isComplete)return 0;t=I.mod(t,e._lifetime);let n=t*e._emissionRate,i=Math.floor(n);if(e._carryOver+=n-i,e._carryOver>1&&(i++,e._carryOver-=1),l(e.bursts)){let o=e.bursts.length;for(let r=0;r<o;r++){let s=e.bursts[r],a=e._currentTime;l(s)&&!s._complete&&a>s.time&&(i+=I.randomBetween(s.minimum,s.maximum),s._complete=!0)}}return i}var vH=new d;XP.prototype.update=function(e){if(!this.show)return;l(this._billboardCollection)||(this._billboardCollection=new Df),this._updateParticlePool&&(BCt(this),this._updateParticlePool=!1);let t=0;this._previousTime&&(t=Z.secondsDifference(e.time,this._previousTime)),t<0&&(t=0);let n=this._particles,i=this._emitter,o=this.updateCallback,r,s,a=n.length;for(r=0;r<a;++r)s=n[r],s.update(t,o)?WAe(this,s):(VCt(s),zCt(this,s),n[r]=n[a-1],--r,--a);n.length=a;let c=GCt(this,t);if(c>0&&l(i)){this._matrixDirty&&(this._combinedMatrix=N.multiply(this.modelMatrix,this.emitterModelMatrix,this._combinedMatrix),this._matrixDirty=!1);let u=this._combinedMatrix;for(r=0;r<c;r++)s=kCt(this),this._emitter.emit(s),d.add(s.position,s.velocity,vH),N.multiplyByPoint(u,vH,vH),s.position=N.multiplyByPoint(u,s.position,s.position),d.subtract(vH,s.position,s.velocity),d.normalize(s.velocity,s.velocity),HCt(this,s),WAe(this,s)}if(this._billboardCollection.update(e),this._previousTime=Z.clone(e.time,this._previousTime),this._currentTime+=t,this._lifetime!==Number.MAX_VALUE&&this._currentTime>this._lifetime)if(this.loop){if(this._currentTime=I.mod(this._currentTime,this._lifetime),this.bursts){let u=this.bursts.length;for(r=0;r<u;r++)this.bursts[r]._complete=!1}}else this._isComplete=!0,this._complete.raiseEvent(this);e.frameNumber%120===0&&UCt(this)};XP.prototype.isDestroyed=function(){return!1};XP.prototype.destroy=function(){return this._billboardCollection=this._billboardCollection&&this._billboardCollection.destroy(),ue(this)};var qAe=XP;function zu(){de.throwInstantiationError()}zu.computeDefaultLevelZeroMaximumGeometricError=function(e){return e.ellipsoid.maximumRadius*2*Math.PI*.25/(65*e.getNumberOfXTilesAtLevel(0))};Object.defineProperties(zu.prototype,{quadtree:{get:de.throwInstantiationError,set:de.throwInstantiationError},tilingScheme:{get:de.throwInstantiationError},errorEvent:{get:de.throwInstantiationError}});zu.prototype.update=de.throwInstantiationError;zu.prototype.beginUpdate=de.throwInstantiationError;zu.prototype.endUpdate=de.throwInstantiationError;zu.prototype.getLevelMaximumGeometricError=de.throwInstantiationError;zu.prototype.loadTile=de.throwInstantiationError;zu.prototype.computeTileVisibility=de.throwInstantiationError;zu.prototype.showTileThisFrame=de.throwInstantiationError;zu.prototype.computeDistanceToTile=de.throwInstantiationError;zu.prototype.isDestroyed=de.throwInstantiationError;zu.prototype.destroy=de.throwInstantiationError;var YAe=zu;function 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Jx=hCe;function mCe(e){e=e??G.EMPTY_OBJECT;let t=e.globe,n=e.imageryProviderViewModels??G.EMPTY_ARRAY,i=e.terrainProviderViewModels??G.EMPTY_ARRAY;this._globe=t,this.imageryProviderViewModels=n.slice(0),this.terrainProviderViewModels=i.slice(0),this.dropDownVisible=!1,be.track(this,["imageryProviderViewModels","terrainProviderViewModels","dropDownVisible"]);let o=be.getObservable(this,"imageryProviderViewModels"),r=be.pureComputed(function(){let h=o(),p={},_;for(_=0;_<h.length;_++){let b=h[_],x=b.category;l(p[x])?p[x].push(b):p[x]=[b]}let m=Object.keys(p),y=[];for(_=0;_<m.length;_++){let b=m[_];y.push({name:b,providers:p[b]})}return y});this._imageryProviders=r;let s=be.getObservable(this,"terrainProviderViewModels"),a=be.pureComputed(function(){let h=s(),p={},_;for(_=0;_<h.length;_++){let b=h[_],x=b.category;l(p[x])?p[x].push(b):p[x]=[b]}let m=Object.keys(p),y=[];for(_=0;_<m.length;_++){let b=m[_];y.push({name:b,providers:p[b]})}return y});this._terrainProviders=a,this.buttonTooltip=void 0,be.defineProperty(this,"buttonTooltip",function(){let h=this.selectedImagery,p=this.selectedTerrain,_=l(h)?h.name:void 0,m=l(p)?p.name:void 0;return l(_)&&l(m)?`${_}
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}'),T.appendChild(A);let C=document.createElement("img");C.className="cesium-baseLayerPicker-itemIcon",C.setAttribute("data-bind","attr: { src: iconUrl }"),C.setAttribute("draggable","false"),A.appendChild(C);let S=document.createElement("div");S.className="cesium-baseLayerPicker-itemLabel",S.setAttribute("data-bind","text: name"),A.appendChild(S),be.applyBindings(n,i),be.applyBindings(n,r),this._viewModel=n,this._container=e,this._element=i,this._dropPanel=r,this._closeDropDown=function(w){i.contains(w.target)||r.contains(w.target)||(n.dropDownVisible=!1)},Wt.supportsPointerEvents()?document.addEventListener("pointerdown",this._closeDropDown,!0):(document.addEventListener("mousedown",this._closeDropDown,!0),document.addEventListener("touchstart",this._closeDropDown,!0))}Object.defineProperties(LH.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}}});LH.prototype.isDestroyed=function(){return!1};LH.prototype.destroy=function(){return Wt.supportsPointerEvents()?document.removeEventListener("pointerdown",this._closeDropDown,!0):(document.removeEventListener("mousedown",this._closeDropDown,!0),document.removeEventListener("touchstart",this._closeDropDown,!0)),be.cleanNode(this._element),be.cleanNode(this._dropPanel),this._container.removeChild(this._element),this._container.removeChild(this._dropPanel),ue(this)};var NH=LH;function pCe(e){let t=e.creationFunction;l(t.canExecute)||(t=vn(t)),this._creationCommand=t,this.name=e.name,this.tooltip=e.tooltip,this.iconUrl=e.iconUrl,this._category=e.category??"",this.marsOptions=e.marsOptions,be.track(this,["name","tooltip","iconUrl"])}Object.defineProperties(pCe.prototype,{creationCommand:{get:function(){return this._creationCommand}},category:{get:function(){return this._category}}});var bs=pCe;function uEt(){let e=[],t=devicePixelRatio>=2;return e.push(new bs({name:"Bing Maps Aerial",iconUrl:rn("Widgets/Images/ImageryProviders/bingAerial.png"),tooltip:"Bing Maps aerial imagery, provided by Cesium ion",category:"Cesium ion",creationFunction:function(){return s0({style:r0.AERIAL})}})),e.push(new bs({name:"Bing Maps Aerial with Labels",iconUrl:rn("Widgets/Images/ImageryProviders/bingAerialLabels.png"),tooltip:"Bing Maps aerial imagery with labels, provided by Cesium ion",category:"Cesium ion",creationFunction:function(){return s0({style:r0.AERIAL_WITH_LABELS})}})),e.push(new bs({name:"Bing Maps Roads",iconUrl:rn("Widgets/Images/ImageryProviders/bingRoads.png"),tooltip:"Bing Maps standard road maps, provided by Cesium ion",category:"Cesium ion",creationFunction:function(){return s0({style:r0.ROAD})}})),e.push(new bs({name:"ArcGIS World Imagery",iconUrl:rn("Widgets/Images/ImageryProviders/ArcGisMapServiceWorldImagery.png"),tooltip:`ArcGIS World Imagery provides one meter or better satellite and aerial imagery in many parts of the world and lower resolution satellite imagery worldwide. The map includes 15m TerraColor imagery at small and mid-scales (~1:591M down to ~1:288k) for the world. The map features Maxar imagery at 0.3m resolution for select metropolitan areas around the world, 0.5m resolution across the United States and parts of Western Europe, and 1m resolution imagery across the rest of the world. In addition to commercial sources, the World Imagery map features high-resolution aerial photography contributed by the GIS User Community. This imagery ranges from 0.3m to 0.03m resolution (down to ~1:280 nin select communities). For more information on this map, including the terms of use, visit us online at
https://www.arcgis.com/home/item.html?id=10df2279f9684e4a9f6a7f08febac2a9`,category:"Other",creationFunction:function(){return i0.fromBasemapType(km.SATELLITE,{enablePickFeatures:!1})}})),e.push(new bs({name:"ArcGIS World Hillshade",iconUrl:rn("Widgets/Images/ImageryProviders/ArcGisMapServiceWorldHillshade.png"),tooltip:`ArcGIS World Hillshade map portrays elevation as an artistic hillshade. This map is designed to be used as a backdrop for topographical, soil, hydro, landcover or other outdoor recreational maps. The map was compiled from a variety of sources from several data providers. The basemap has global coverage down to a scale of ~1:72k. In select areas of the United States and Europe, coverage is available down to ~1:9k. For more information on this map, including the terms of use, visit us online at
https://www.arcgis.com/home/item.html?id=1b243539f4514b6ba35e7d995890db1d`,category:"Other",creationFunction:function(){return i0.fromBasemapType(km.HILLSHADE,{enablePickFeatures:!1})}})),e.push(new bs({name:"Esri World Ocean",iconUrl:rn("Widgets/Images/ImageryProviders/ArcGisMapServiceWorldOcean.png"),tooltip:`ArcGIS World Ocean map is designed to be used as a base map by marine GIS professionals and as a reference map by anyone interested in ocean data. The base map features marine bathymetry. Land features include inland waters and roads overlaid on land cover and shaded relief imagery. The map was compiled from a variety of best available sources from several data providers, including General Bathymetric Chart of the Oceans GEBCO_08 Grid, National Oceanic and Atmospheric Administration (NOAA), and National Geographic, Garmin, HERE, Geonames.org, and Esri, and various other contributors. The base map currently provides coverage for the world down to a scale of ~1:577k, and coverage down to 1:72k in US coastal areas, and various other areas. Coverage down to ~ 1:9k is available limited areas based on regional hydrographic survey data. The base map was designed and developed by Esri. For more information on this map, including our terms of use, visit us online at
https://www.arcgis.com/home/item.html?id=1e126e7520f9466c9ca28b8f28b5e500`,category:"Other",creationFunction:function(){return i0.fromBasemapType(km.OCEANS,{enablePickFeatures:!1})}})),e.push(new bs({name:"Open\xADStreet\xADMap",iconUrl:rn("Widgets/Images/ImageryProviders/openStreetMap.png"),tooltip:`OpenStreetMap (OSM) is a collaborative project to create a free editable map of the world.
http://www.openstreetmap.org`,category:"Other",creationFunction:function(){return new b0({url:"https://tile.openstreetmap.org/"})}})),e.push(new bs({name:"Stadia x Stamen Watercolor",iconUrl:rn("Widgets/Images/ImageryProviders/stamenWatercolor.png"),tooltip:`Based on the original basemaps created for the Knight Foundation and reminiscent of hand drawn maps, the watercolor maps from Stamen Design apply raster effect area washes and organic edges over a paper texture to add warm pop to any map.
https://docs.stadiamaps.com/map-styles/stamen-watercolor/`,category:"Other",creationFunction:function(){return new b0({url:"https://tiles.stadiamaps.com/tiles/stamen_watercolor/",fileExtension:"jpg",credit:`&copy; <a href="https://stamen.com/" target="_blank">Stamen Design</a>
&copy; <a href="https://www.stadiamaps.com/" target="_blank">Stadia Maps</a>
&copy; <a href="https://openmaptiles.org/" target="_blank">OpenMapTiles</a>
&copy; <a href="https://www.openstreetmap.org/about/" target="_blank">OpenStreetMap contributors</a>`})}})),e.push(new bs({name:"Stadia x Stamen Toner",iconUrl:rn("Widgets/Images/ImageryProviders/stamenToner.png"),tooltip:`Based on the original basemaps created for the Knight Foundation and the most popular of the excellent styles from Stamen Design, these high-contrast B+W (black and white) maps are the perfect backdrop for your colorful and eye-catching overlays.
https://docs.stadiamaps.com/map-styles/stamen-toner/`,category:"Other",creationFunction:function(){return new b0({url:"https://tiles.stadiamaps.com/tiles/stamen_toner/",retinaTiles:t,credit:`&copy; <a href="https://stamen.com/" target="_blank">Stamen Design</a>
&copy; <a href="https://www.stadiamaps.com/" target="_blank">Stadia Maps</a>
&copy; <a href="https://openmaptiles.org/" target="_blank">OpenMapTiles</a>
&copy; <a href="https://www.openstreetmap.org/about/" target="_blank">OpenStreetMap contributors</a>`})}})),e.push(new bs({name:"Stadia Alidade Smooth",iconUrl:rn("Widgets/Images/ImageryProviders/stadiaAlidadeSmooth.png"),tooltip:`Stadia's custom Alidade Smooth style is designed for maps that use a lot of markers or overlays. It features a muted color scheme and fewer points of interest to allow your added data to shine.
https://docs.stadiamaps.com/map-styles/alidade-smooth/`,category:"Other",creationFunction:function(){return new b0({url:"https://tiles.stadiamaps.com/tiles/alidade_smooth/",retinaTiles:t,credit:`&copy; <a href="https://www.stadiamaps.com/" target="_blank">Stadia Maps</a>
&copy; <a href="https://openmaptiles.org/" target="_blank">OpenMapTiles</a>
&copy; <a href="https://www.openstreetmap.org/about/" target="_blank">OpenStreetMap contributors</a>`})}})),e.push(new bs({name:"Stadia Alidade Smooth Dark",iconUrl:rn("Widgets/Images/ImageryProviders/stadiaAlidadeSmoothDark.png"),tooltip:`Stadia Alidade Smooth Dark, like its lighter cousin, is also designed to stay out of the way. It just flips the dark mode switch on the color scheme. With the lights out, your data can now literally shine.
https://docs.stadiamaps.com/map-styles/alidade-smooth-dark/`,category:"Other",creationFunction:function(){return new b0({url:"https://tiles.stadiamaps.com/tiles/alidade_smooth_dark/",retinaTiles:t,credit:`&copy; <a href="https://www.stadiamaps.com/" target="_blank">Stadia Maps</a>
&copy; <a href="https://openmaptiles.org/" target="_blank">OpenMapTiles</a>
&copy; <a href="https://www.openstreetmap.org/about/" target="_blank">OpenStreetMap contributors</a>`})}})),e.push(new bs({name:"Sentinel-2",iconUrl:rn("Widgets/Images/ImageryProviders/sentinel-2.png"),tooltip:"Sentinel-2 cloudless by EOX IT Services GmbH (Contains modified Copernicus Sentinel data 2016 and 2017).",category:"Cesium ion",creationFunction:function(){return o0.fromAssetId(3954)}})),e.push(new bs({name:"Blue Marble",iconUrl:rn("Widgets/Images/ImageryProviders/blueMarble.png"),tooltip:"Blue Marble Next Generation July, 2004 imagery from NASA.",category:"Cesium ion",creationFunction:function(){return o0.fromAssetId(3845)}})),e.push(new bs({name:"Earth at night",iconUrl:rn("Widgets/Images/ImageryProviders/earthAtNight.png"),tooltip:"The Earth at night, also known as The Black Marble, is a 500 meter resolution global composite imagery layer released by NASA.",category:"Cesium ion",creationFunction:function(){return o0.fromAssetId(3812)}})),e.push(new bs({name:"Natural Earth\xA0II",iconUrl:rn("Widgets/Images/ImageryProviders/naturalEarthII.png"),tooltip:`Natural Earth II, darkened for contrast.
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c=Math.pow(2,a);o>=c&&(s.push(a+1),o-=c)}r=s.reverse().join(" and ")}t+=`<br>&nbsp;&nbsp;&nbsp;&nbsp;${n[i]} in frustum ${r}`}t+=`<br>Total: ${e.totalCommands}`}return t}function MZ(e,t,n){let i=Math.min(n,t);return i=Math.max(i,e),i}var hEt=new _n,mEt=new d;function e1(e,t){let n=this,i=e.canvas,o=new df(i);this._eventHandler=o,this._scene=e,this._canvas=i,this._primitive=void 0,this._tile=void 0,this._modelMatrixPrimitive=void 0,this._performanceDisplay=void 0,this._performanceContainer=t;let r=this._scene.globe;r.depthTestAgainstTerrain=!0,this.frustums=!1,this.frustumPlanes=!1,this.performance=!1,this.shaderCacheText="",this.primitiveBoundingSphere=!1,this.primitiveReferenceFrame=!1,this.filterPrimitive=!1,this.tileBoundingSphere=!1,this.filterTile=!1,this.wireframe=!1,this.depthFrustum=1,this._numberOfFrustums=1,this.suspendUpdates=!1,this.tileCoordinates=!1,this.frustumStatisticText=!1,this.tileText="",this.hasPickedPrimitive=!1,this.hasPickedTile=!1,this.pickPrimitiveActive=!1,this.pickTileActive=!1,this.dropDownVisible=!0,this.generalVisible=!0,this.primitivesVisible=!1,this.terrainVisible=!1,this.depthFrustumText="",be.track(this,["frustums","frustumPlanes","performance","shaderCacheText","primitiveBoundingSphere","primitiveReferenceFrame","filterPrimitive","tileBoundingSphere","filterTile","wireframe","depthFrustum","suspendUpdates","tileCoordinates","frustumStatisticText","tileText","hasPickedPrimitive","hasPickedTile","pickPrimitiveActive","pickTileActive","dropDownVisible","generalVisible","primitivesVisible","terrainVisible","depthFrustumText"]),this._toggleDropDown=vn(function(){n.dropDownVisible=!n.dropDownVisible}),this._toggleGeneral=vn(function(){n.generalVisible=!n.generalVisible}),this._togglePrimitives=vn(function(){n.primitivesVisible=!n.primitivesVisible}),this._toggleTerrain=vn(function(){n.terrainVisible=!n.terrainVisible}),this._frustumsSubscription=be.getObservable(this,"frustums").subscribe(function(u){n._scene.debugShowFrustums=u,n._scene.requestRender()}),this._frustumPlanesSubscription=be.getObservable(this,"frustumPlanes").subscribe(function(u){n._scene.debugShowFrustumPlanes=u,n._scene.requestRender()}),this._performanceSubscription=be.getObservable(this,"performance").subscribe(function(u){u?n._performanceDisplay=new u0({container:n._performanceContainer}):n._performanceContainer.innerHTML=""}),this._showPrimitiveBoundingSphere=vn(function(){return n._primitive.debugShowBoundingVolume=n.primitiveBoundingSphere,n._scene.requestRender(),!0}),this._primitiveBoundingSphereSubscription=be.getObservable(this,"primitiveBoundingSphere").subscribe(function(){n._showPrimitiveBoundingSphere()}),this._showPrimitiveReferenceFrame=vn(function(){if(n.primitiveReferenceFrame){let u=n._primitive.modelMatrix;n._modelMatrixPrimitive=new uH({modelMatrix:u}),n._scene.primitives.add(n._modelMatrixPrimitive)}else l(n._modelMatrixPrimitive)&&(n._scene.primitives.remove(n._modelMatrixPrimitive),n._modelMatrixPrimitive=void 0);return n._scene.requestRender(),!0}),this._primitiveReferenceFrameSubscription=be.getObservable(this,"primitiveReferenceFrame").subscribe(function(){n._showPrimitiveReferenceFrame()}),this._doFilterPrimitive=vn(function(){return n.filterPrimitive?n._scene.debugCommandFilter=function(u){return l(n._modelMatrixPrimitive)&&u.owner===n._modelMatrixPrimitive._primitive?!0:l(n._primitive)?u.owner===n._primitive||u.owner===n._primitive._billboardCollection||u.owner.primitive===n._primitive:!1}:n._scene.debugCommandFilter=void 0,!0}),this._filterPrimitiveSubscription=be.getObservable(this,"filterPrimitive").subscribe(function(){n._doFilterPrimitive(),n._scene.requestRender()}),this._wireframeSubscription=be.getObservable(this,"wireframe").subscribe(function(u){r._surface.tileProvider._debug.wireframe=u,n._scene.requestRender()}),this._depthFrustumSubscription=be.getObservable(this,"depthFrustum").subscribe(function(u){n._scene.debugShowDepthFrustum=u,n._scene.requestRender()}),this._incrementDepthFrustum=vn(function(){let u=n.depthFrustum+1;return n.depthFrustum=MZ(1,n._numberOfFrustums,u),n._scene.requestRender(),!0}),this._decrementDepthFrustum=vn(function(){let u=n.depthFrustum-1;return n.depthFrustum=MZ(1,n._numberOfFrustums,u),n._scene.requestRender(),!0}),this._suspendUpdatesSubscription=be.getObservable(this,"suspendUpdates").subscribe(function(u){r._surface._debug.suspendLodUpdate=u,u||(n.filterTile=!1)});let s;this._showTileCoordinates=vn(function(){return n.tileCoordinates&&!l(s)?s=e.imageryLayers.addImageryProvider(new DH({tilingScheme:e.terrainProvider.tilingScheme})):!n.tileCoordinates&&l(s)&&(e.imageryLayers.remove(s),s=void 0),!0}),this._tileCoordinatesSubscription=be.getObservable(this,"tileCoordinates").subscribe(function(){n._showTileCoordinates(),n._scene.requestRender()}),this._tileBoundingSphereSubscription=be.getObservable(this,"tileBoundingSphere").subscribe(function(){n._showTileBoundingSphere(),n._scene.requestRender()}),this._showTileBoundingSphere=vn(function(){return n.tileBoundingSphere?r._surface.tileProvider._debug.boundingSphereTile=n._tile:r._surface.tileProvider._debug.boundingSphereTile=void 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m=h.cartesianToCartographic(_),y=r._surface.tileProvider._tilesToRenderByTextureCount;for(let b=0;!f&&b<y.length;++b){let x=y[b];if(l(x))for(let T=0;!f&&T<x.length;++T){let A=x[T];ae.contains(A.rectangle,m)&&(f=A)}}}n.tile=f,n.pickTileActive=!1}this._pickTile=vn(function(){n.pickTileActive=!n.pickTileActive}),this._pickTileActiveSubscription=be.getObservable(this,"pickTileActive").subscribe(function(u){u?o.setInputAction(c,bn.LEFT_CLICK):o.removeInputAction(bn.LEFT_CLICK)}),this._removePostRenderEvent=e.postRender.addEventListener(function(){n._update()})}Object.defineProperties(e1.prototype,{scene:{get:function(){return this._scene}},performanceContainer:{get:function(){return this._performanceContainer}},toggleDropDown:{get:function(){return this._toggleDropDown}},showPrimitiveBoundingSphere:{get:function(){return this._showPrimitiveBoundingSphere}},showPrimitiveReferenceFrame:{get:function(){return this._showPrimitiveReferenceFrame}},doFilterPrimitive:{get:function(){return this._doFilterPrimitive}},incrementDepthFrustum:{get:function(){return this._incrementDepthFrustum}},decrementDepthFrustum:{get:function(){return this._decrementDepthFrustum}},showTileCoordinates:{get:function(){return this._showTileCoordinates}},showTileBoundingSphere:{get:function(){return this._showTileBoundingSphere}},doFilterTile:{get:function(){return this._doFilterTile}},toggleGeneral:{get:function(){return this._toggleGeneral}},togglePrimitives:{get:function(){return this._togglePrimitives}},toggleTerrain:{get:function(){return this._toggleTerrain}},pickPrimitive:{get:function(){return this._pickPrimitive}},pickTile:{get:function(){return this._pickTile}},selectParent:{get:function(){let e=this;return vn(function(){e.tile=e.tile.parent})}},selectNW:{get:function(){let e=this;return vn(function(){e.tile=e.tile.northwestChild})}},selectNE:{get:function(){let e=this;return vn(function(){e.tile=e.tile.northeastChild})}},selectSW:{get:function(){let e=this;return 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t=x0(this._themeNormal),n=x0(this._themeHover),i=x0(this._themeSelect),o=x0(this._themeDisabled),r=x0(this._themeKnob),s=x0(this._themePointer),a=x0(this._themeSwoosh),c=x0(this._themeSwooshHover),u=ph({tagName:"defs",children:[{id:"animation_buttonNormal",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-color":ns(t,t1)},{tagName:"stop",offset:"12%","stop-color":ns(t,HH)},{tagName:"stop",offset:"46%","stop-color":ns(t,LZ)},{tagName:"stop",offset:"81%","stop-color":ns(t,GH)}]},{id:"animation_buttonHovered",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-color":ns(n,t1)},{tagName:"stop",offset:"12%","stop-color":ns(n,HH)},{tagName:"stop",offset:"46%","stop-color":ns(n,LZ)},{tagName:"stop",offset:"81%","stop-color":ns(n,GH)}]},{id:"animation_buttonToggled",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-color":ns(i,t1)},{tagName:"stop",offset:"12%","stop-color":ns(i,HH)},{tagName:"stop",offset:"46%","stop-color":ns(i,LZ)},{tagName:"stop",offset:"81%","stop-color":ns(i,GH)}]},{id:"animation_buttonDisabled",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-color":ns(o,pEt)},{tagName:"stop",offset:"75%","stop-color":ns(o,gEt)}]},{id:"animation_blurred",tagName:"filter",width:"200%",height:"200%",x:"-50%",y:"-50%",children:[{tagName:"feGaussianBlur",stdDeviation:4,in:"SourceGraphic"}]},{id:"animation_shuttleRingSwooshGradient",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-opacity":.2,"stop-color":a.toCssColorString()},{tagName:"stop",offset:"85%","stop-opacity":.85,"stop-color":a.toCssColorString()},{tagName:"stop",offset:"95%","stop-opacity":.05,"stop-color":a.toCssColorString()}]},{id:"animation_shuttleRingSwooshHovered",tagName:"linearGradient",x1:"50%",y1:"0%",x2:"50%",y2:"100%",children:[{tagName:"stop",offset:"0%","stop-opacity":.2,"stop-color":c.toCssColorString()},{tagName:"stop",offset:"85%","stop-opacity":.85,"stop-color":c.toCssColorString()},{tagName:"stop",offset:"95%","stop-opacity":.05,"stop-color":c.toCssColorString()}]},{id:"animation_shuttleRingPointerGradient",tagName:"linearGradient",x1:"0%",y1:"50%",x2:"100%",y2:"50%",children:[{tagName:"stop",offset:"0%","stop-color":s.toCssColorString()},{tagName:"stop",offset:"40%","stop-color":s.toCssColorString()},{tagName:"stop",offset:"60%","stop-color":ns(s,_Ce)},{tagName:"stop",offset:"100%","stop-color":ns(s,_Ce)}]},{id:"animation_shuttleRingPointerPaused",tagName:"linearGradient",x1:"0%",y1:"50%",x2:"100%",y2:"50%",children:[{tagName:"stop",offset:"0%","stop-color":"#CCC"},{tagName:"stop",offset:"40%","stop-color":"#CCC"},{tagName:"stop",offset:"60%","stop-color":"#555"},{tagName:"stop",offset:"100%","stop-color":"#555"}]},{id:"animation_knobOuter",tagName:"linearGradient",x1:"20%",y1:"0%",x2:"90%",y2:"100%",children:[{tagName:"stop",offset:"5%","stop-color":ns(r,t1)},{tagName:"stop",offset:"60%","stop-color":ns(r,gCe)},{tagName:"stop",offset:"85%","stop-color":ns(r,HH)}]},{id:"animation_knobInner",tagName:"linearGradient",x1:"20%",y1:"0%",x2:"90%",y2:"100%",children:[{tagName:"stop",offset:"5%","stop-color":ns(r,gCe)},{tagName:"stop",offset:"60%","stop-color":ns(r,t1)},{tagName:"stop",offset:"85%","stop-color":ns(r,GH)}]}]});l(this._defsElement)?this._svgNode.replaceChild(u,this._defsElement):this._svgNode.appendChild(u),this._defsElement=u};var WH=zS;var xEt=["Jan","Feb","Mar","Apr","May","Jun","Jul","Aug","Sep","Oct","Nov","Dec"],T0=15,US=105;function bCe(e,t){return e-t}function BZ(e,t){let n=Mo(t,e,bCe);return n<0?~n:n}function TEt(e,t){if(Math.abs(e)<=T0)return e/T0;let n=T0,i=US,o,r=0,s;return e>0?(o=Math.log(t[t.length-1]),s=(o-r)/(i-n),Math.exp(r+s*(e-n))):(o=Math.log(-t[0]),s=(o-r)/(i-n),-Math.exp(r+s*(Math.abs(e)-n)))}function AEt(e,t,n){if(n.clockStep===yo.SYSTEM_CLOCK)return T0;if(Math.abs(e)<=1)return e*T0;let i=t[t.length-1];e>i?e=i:e<-i&&(e=-i);let o=T0,r=US,s,a=0,c;return e>0?(s=Math.log(i),c=(s-a)/(r-o),(Math.log(e)-a)/c+o):(s=Math.log(-t[0]),c=(s-a)/(r-o),-((Math.log(Math.abs(e))-a)/c+o))}function Jf(e){let t=this;this._clockViewModel=e,this._allShuttleRingTicks=[],this._dateFormatter=Jf.defaultDateFormatter,this._timeFormatter=Jf.defaultTimeFormatter,this.shuttleRingDragging=!1,this.snapToTicks=!1,be.track(this,["_allShuttleRingTicks","_dateFormatter","_timeFormatter","shuttleRingDragging","snapToTicks"]),this._sortedFilteredPositiveTicks=[],this.setShuttleRingTicks(Jf.defaultTicks),this.timeLabel=void 0,be.defineProperty(this,"timeLabel",function(){return t._timeFormatter(t._clockViewModel.currentTime,t)}),this.dateLabel=void 0,be.defineProperty(this,"dateLabel",function(){return t._dateFormatter(t._clockViewModel.currentTime,t)}),this.multiplierLabel=void 0,be.defineProperty(this,"multiplierLabel",function(){let s=t._clockViewModel;if(s.clockStep===yo.SYSTEM_CLOCK)return"Today";let a=s.multiplier;return a%1===0?`${a.toFixed(0)}x`:`${a.toFixed(3).replace(/0{0,3}$/,"")}x`}),this.shuttleRingAngle=void 0,be.defineProperty(this,"shuttleRingAngle",{get:function(){return AEt(e.multiplier,t._allShuttleRingTicks,e)},set:function(s){s=Math.max(Math.min(s,US),-US);let a=t._allShuttleRingTicks,c=t._clockViewModel;if(c.clockStep=yo.SYSTEM_CLOCK_MULTIPLIER,Math.abs(s)===US){c.multiplier=s>0?a[a.length-1]:a[0];return}let u=TEt(s,a);if(t.snapToTicks)u=a[BZ(u,a)];else if(u!==0){let f=Math.abs(u);if(f>100){let h=f.toFixed(0).length-2,p=Math.pow(10,h);u=Math.round(u/p)*p|0}else f>T0?u=Math.round(u):f>1?u=+u.toFixed(1):f>0&&(u=+u.toFixed(2))}c.multiplier=u}}),this._canAnimate=void 0,be.defineProperty(this,"_canAnimate",function(){let s=t._clockViewModel,a=s.clockRange;if(t.shuttleRingDragging||a===Yr.UNBOUNDED)return!0;let c=s.multiplier,u=s.currentTime,f=s.startTime,h=!1;if(a===Yr.LOOP_STOP)h=Z.greaterThan(u,f)||u.equals(f)&&c>0;else{let p=s.stopTime;h=Z.greaterThan(u,f)&&Z.lessThan(u,p)||u.equals(f)&&c>0||u.equals(p)&&c<0}return h||(s.shouldAnimate=!1),h}),this._isSystemTimeAvailable=void 0,be.defineProperty(this,"_isSystemTimeAvailable",function(){let s=t._clockViewModel;if(s.clockRange===Yr.UNBOUNDED)return!0;let c=s.systemTime;return Z.greaterThanOrEquals(c,s.startTime)&&Z.lessThanOrEquals(c,s.stopTime)}),this._isAnimating=void 0,be.defineProperty(this,"_isAnimating",function(){return t._clockViewModel.shouldAnimate&&(t._canAnimate||t.shuttleRingDragging)});let n=vn(function(){let s=t._clockViewModel;s.shouldAnimate?s.shouldAnimate=!1:t._canAnimate&&(s.shouldAnimate=!0)});this._pauseViewModel=new Jx(n,{toggled:be.computed(function(){return!t._isAnimating}),tooltip:"Pause"});let i=vn(function(){let s=t._clockViewModel,a=s.multiplier;a>0&&(s.multiplier=-a),s.shouldAnimate=!0});this._playReverseViewModel=new Jx(i,{toggled:be.computed(function(){return t._isAnimating&&e.multiplier<0}),tooltip:"Play Reverse"});let o=vn(function(){let s=t._clockViewModel,a=s.multiplier;a<0&&(s.multiplier=-a),s.shouldAnimate=!0});this._playForwardViewModel=new Jx(o,{toggled:be.computed(function(){return t._isAnimating&&e.multiplier>0&&e.clockStep!==yo.SYSTEM_CLOCK}),tooltip:"Play Forward"});let r=vn(function(){t._clockViewModel.clockStep=yo.SYSTEM_CLOCK},be.getObservable(this,"_isSystemTimeAvailable"));this._playRealtimeViewModel=new Jx(r,{toggled:be.computed(function(){return e.clockStep===yo.SYSTEM_CLOCK}),tooltip:be.computed(function(){return t._isSystemTimeAvailable?"Today (real-time)":"Current time not in range"})}),this._slower=vn(function(){let s=t._clockViewModel,a=t._allShuttleRingTicks,c=s.multiplier,u=BZ(c,a)-1;u>=0&&(s.multiplier=a[u])}),this._faster=vn(function(){let s=t._clockViewModel,a=t._allShuttleRingTicks,c=s.multiplier,u=BZ(c,a)+1;u<a.length&&(s.multiplier=a[u])})}Jf.defaultDateFormatter=function(e,t){let n=Z.toGregorianDate(e);return`${xEt[n.month-1]} ${n.day} ${n.year}`};Jf.defaultTicks=[.001,.002,.005,.01,.02,.05,.1,.25,.5,1,2,5,10,15,30,60,120,300,600,900,1800,3600,7200,14400,21600,43200,86400,172800,345600,604800];Jf.defaultTimeFormatter=function(e,t){let n=Z.toGregorianDate(e),i=Math.round(n.millisecond);return Math.abs(t._clockViewModel.multiplier)<1?`${n.hour.toString().padStart(2,"0")}:${n.minute.toString().padStart(2,"0")}:${n.second.toString().padStart(2,"0")}.${i.toString().padStart(3,"0")}`:`${n.hour.toString().padStart(2,"0")}:${n.minute.toString().padStart(2,"0")}:${n.second.toString().padStart(2,"0")} UTC`};Jf.prototype.getShuttleRingTicks=function(){return this._sortedFilteredPositiveTicks.slice(0)};Jf.prototype.setShuttleRingTicks=function(e){let t,n,i,o={},r=this._sortedFilteredPositiveTicks;for(r.length=0,t=0,n=e.length;t<n;++t)i=e[t],o.hasOwnProperty(i)||(o[i]=!0,r.push(i));r.sort(bCe);let s=[];for(n=r.length,t=n-1;t>=0;--t)i=r[t],i!==0&&s.push(-i);Array.prototype.push.apply(s,r),this._allShuttleRingTicks=s};Object.defineProperties(Jf.prototype,{slower:{get:function(){return this._slower}},faster:{get:function(){return this._faster}},clockViewModel:{get:function(){return this._clockViewModel}},pauseViewModel:{get:function(){return this._pauseViewModel}},playReverseViewModel:{get:function(){return this._playReverseViewModel}},playForwardViewModel:{get:function(){return this._playForwardViewModel}},playRealtimeViewModel:{get:function(){return this._playRealtimeViewModel}},dateFormatter:{get:function(){return this._dateFormatter},set:function(e){this._dateFormatter=e}},timeFormatter:{get:function(){return this._timeFormatter},set:function(e){this._timeFormatter=e}}});Jf._maxShuttleRingAngle=US;Jf._realtimeShuttleRingAngle=T0;var qH=Jf;function CEt(e){return function(t){let n=e._scene.pick(t.position);l(n)&&n.primitive instanceof Ps&&(e.tileset=n.primitive),e.pickActive=!1}}function TCe(e,t){t?e._eventHandler.setInputAction(function(n){let i=e._scene.pick(n.endPosition);l(i)&&i.primitive instanceof Ps&&(e.tileset=i.primitive)},bn.MOUSE_MOVE):(e._eventHandler.removeInputAction(bn.MOUSE_MOVE),e.picking=e.picking)}var EEt={maximumFractionDigits:3};function i1(e){let t=e/1048576;return t<1?t.toLocaleString(void 0,EEt):Math.round(t).toLocaleString()}function o1(e,t){if(!l(e))return"";let n=t?e._statisticsPerPass[zo.PICK]:e._statisticsPerPass[zo.RENDER],i='<ul class="cesium-cesiumInspector-statistics">';return i+=`<li><strong>Visited: </strong>${n.visited.toLocaleString()}</li><li><strong>Selected: </strong>${n.selected.toLocaleString()}</li><li><strong>Commands: </strong>${n.numberOfCommands.toLocaleString()}</li>`,i+="</ul>",t||(i+='<ul class="cesium-cesiumInspector-statistics">',i+=`<li><strong>Requests: </strong>${n.numberOfPendingRequests.toLocaleString()}</li><li><strong>Attempted: </strong>${n.numberOfAttemptedRequests.toLocaleString()}</li><li><strong>Processing: </strong>${n.numberOfTilesProcessing.toLocaleString()}</li><li><strong>Content Ready: </strong>${n.numberOfTilesWithContentReady.toLocaleString()}</li><li><strong>Total: </strong>${n.numberOfTilesTotal.toLocaleString()}</li>`,i+="</ul>",i+='<ul class="cesium-cesiumInspector-statistics">',i+=`<li><strong>Features Selected: </strong>${n.numberOfFeaturesSelected.toLocaleString()}</li><li><strong>Features Loaded: </strong>${n.numberOfFeaturesLoaded.toLocaleString()}</li><li><strong>Points Selected: </strong>${n.numberOfPointsSelected.toLocaleString()}</li><li><strong>Points Loaded: </strong>${n.numberOfPointsLoaded.toLocaleString()}</li><li><strong>Triangles Selected: </strong>${n.numberOfTrianglesSelected.toLocaleString()}</li>`,i+="</ul>",i+='<ul class="cesium-cesiumInspector-statistics">',i+=`<li><strong>Tiles styled: </strong>${n.numberOfTilesStyled.toLocaleString()}</li><li><strong>Features styled: </strong>${n.numberOfFeaturesStyled.toLocaleString()}</li>`,i+="</ul>",i+='<ul class="cesium-cesiumInspector-statistics">',i+=`<li><strong>Children Union Culled: </strong>${n.numberOfTilesCulledWithChildrenUnion.toLocaleString()}</li>`,i+="</ul>",i+='<ul class="cesium-cesiumInspector-statistics">',i+=`<li><strong>Geometry Memory (MB): </strong>${i1(n.geometryByteLength)}</li><li><strong>Texture Memory (MB): </strong>${i1(n.texturesByteLength)}</li><li><strong>Batch Table Memory (MB): </strong>${i1(n.batchTableByteLength)}</li>`,i+="</ul>"),i}function ACe(){let e=Ii.statistics;return`
<ul class="cesium-cesiumInspector-statistics">
<li><strong>Geometry Memory (MB): </strong>${i1(e.geometryByteLength)}</li>
<li><strong>Texture Memory (MB): </strong>${i1(e.texturesByteLength)}</li>
</ul>
`}var SEt=[{text:"Highlight",value:su.HIGHLIGHT},{text:"Replace",value:su.REPLACE},{text:"Mix",value:su.MIX}],xCe=new U(1,1,0,.4),vEt=new U,YH=new U;function Sa(e,t){let n=this,i=e.canvas;this._eventHandler=new df(i),this._scene=e,this._performanceContainer=t,this._canvas=i,this._performanceDisplay=new u0({container:t}),this._statisticsText="",this._pickStatisticsText="",this._resourceCacheStatisticsText="",this._editorError="",this.performance=!1,this.showStatistics=!0,this.showPickStatistics=!0,this.showResourceCacheStatistics=!1,this.inspectorVisible=!0,this.tilesetVisible=!1,this.displayVisible=!1,this.updateVisible=!1,this.loggingVisible=!1,this.styleVisible=!1,this.tileDebugLabelsVisible=!1,this.optimizationVisible=!1,this.styleString="{}",this.hasEnabledWireframe=!1,this._tileset=void 0,this._feature=void 0,this._tile=void 0,be.track(this,["performance","inspectorVisible","_statisticsText","_pickStatisticsText","_resourceCacheStatisticsText","_editorError","showPickStatistics","showStatistics","showResourceCacheStatistics","tilesetVisible","displayVisible","updateVisible","loggingVisible","styleVisible","optimizationVisible","tileDebugLabelsVisible","styleString","_feature","_tile","_tileset","hasEnabledWireframe"]),this._properties=be.observable({}),this.properties=[],be.defineProperty(this,"properties",function(){let B=[],j=n._properties();for(let q in j)j.hasOwnProperty(q)&&B.push(q);return B});let o=be.observable();be.defineProperty(this,"dynamicScreenSpaceError",{get:function(){return o()},set:function(B){o(B),l(n._tileset)&&(n._tileset.dynamicScreenSpaceError=B)}}),this.dynamicScreenSpaceError=!1;let r=be.observable();be.defineProperty(this,"colorBlendMode",{get:function(){return r()},set:function(B){r(B),l(n._tileset)&&(n._tileset.colorBlendMode=B,n._scene.requestRender())}}),this.colorBlendMode=su.HIGHLIGHT;let s=be.observable(),a=be.observable();be.defineProperty(this,"picking",{get:function(){return a()},set:function(B){a(B),B?n._eventHandler.setInputAction(function(j){let q=e.pick(j.endPosition);if(q instanceof fa?(n.feature=q,n.tile=q.content.tile):l(q)&&l(q.content)?(n.feature=void 0,n.tile=q.content.tile):(n.feature=void 0,n.tile=void 0),!!l(n._tileset)){if(s&&l(q)&&l(q.content)){let J;e.pickPositionSupported&&(J=e.pickPosition(j.endPosition),l(J)&&(n._tileset.debugPickPosition=J)),n._tileset.debugPickedTile=q.content.tile}else n._tileset.debugPickedTile=void 0;n._scene.requestRender()}},bn.MOUSE_MOVE):(n.feature=void 0,n.tile=void 0,n._eventHandler.removeInputAction(bn.MOUSE_MOVE))}}),this.picking=!0;let c=be.observable();be.defineProperty(this,"colorize",{get:function(){return c()},set:function(B){c(B),l(n._tileset)&&(n._tileset.debugColorizeTiles=B,n._scene.requestRender())}}),this.colorize=!1;let u=be.observable();be.defineProperty(this,"wireframe",{get:function(){return u()},set:function(B){u(B),l(n._tileset)&&(n._tileset.debugWireframe=B,n._scene.requestRender())}}),this.wireframe=!1;let f=be.observable();be.defineProperty(this,"showBoundingVolumes",{get:function(){return f()},set:function(B){f(B),l(n._tileset)&&(n._tileset.debugShowBoundingVolume=B,n._scene.requestRender())}}),this.showBoundingVolumes=!1;let h=be.observable();be.defineProperty(this,"showContentBoundingVolumes",{get:function(){return h()},set:function(B){h(B),l(n._tileset)&&(n._tileset.debugShowContentBoundingVolume=B,n._scene.requestRender())}}),this.showContentBoundingVolumes=!1;let p=be.observable();be.defineProperty(this,"showRequestVolumes",{get:function(){return p()},set:function(B){p(B),l(n._tileset)&&(n._tileset.debugShowViewerRequestVolume=B,n._scene.requestRender())}}),this.showRequestVolumes=!1;let _=be.observable();be.defineProperty(this,"freezeFrame",{get:function(){return _()},set:function(B){_(B),l(n._tileset)&&(n._tileset.debugFreezeFrame=B,n._scene.debugShowFrustumPlanes=B,n._scene.requestRender())}}),this.freezeFrame=!1,be.defineProperty(this,"showOnlyPickedTileDebugLabel",{get:function(){return s()},set:function(B){s(B),l(n._tileset)&&(n._tileset.debugPickedTileLabelOnly=B,n._scene.requestRender())}}),this.showOnlyPickedTileDebugLabel=!1;let m=be.observable();be.defineProperty(this,"showGeometricError",{get:function(){return m()},set:function(B){m(B),l(n._tileset)&&(n._tileset.debugShowGeometricError=B,n._scene.requestRender())}}),this.showGeometricError=!1;let y=be.observable();be.defineProperty(this,"showRenderingStatistics",{get:function(){return y()},set:function(B){y(B),l(n._tileset)&&(n._tileset.debugShowRenderingStatistics=B,n._scene.requestRender())}}),this.showRenderingStatistics=!1;let b=be.observable();be.defineProperty(this,"showMemoryUsage",{get:function(){return b()},set:function(B){b(B),l(n._tileset)&&(n._tileset.debugShowMemoryUsage=B,n._scene.requestRender())}}),this.showMemoryUsage=!1;let x=be.observable();be.defineProperty(this,"showUrl",{get:function(){return x()},set:function(B){x(B),l(n._tileset)&&(n._tileset.debugShowUrl=B,n._scene.requestRender())}}),this.showUrl=!1;let T=be.observable();be.defineProperty(this,"maximumScreenSpaceError",{get:function(){return T()},set:function(B){B=Number(B),isNaN(B)||(T(B),l(n._tileset)&&(n._tileset.maximumScreenSpaceError=B))}}),this.maximumScreenSpaceError=16;let A=be.observable();be.defineProperty(this,"dynamicScreenSpaceErrorDensity",{get:function(){return A()},set:function(B){B=Number(B),isNaN(B)||(A(B),l(n._tileset)&&(n._tileset.dynamicScreenSpaceErrorDensity=B))}}),this.dynamicScreenSpaceErrorDensity=2e-4,this.dynamicScreenSpaceErrorDensitySliderValue=void 0,be.defineProperty(this,"dynamicScreenSpaceErrorDensitySliderValue",{get:function(){return Math.pow(A(),1/6)},set:function(B){let j=Math.pow(B,6);A(j),l(n._tileset)&&(n._tileset.dynamicScreenSpaceErrorDensity=j)}});let C=be.observable();be.defineProperty(this,"dynamicScreenSpaceErrorFactor",{get:function(){return C()},set:function(B){B=Number(B),isNaN(B)||(C(B),l(n._tileset)&&(n._tileset.dynamicScreenSpaceErrorFactor=B))}}),this.dynamicScreenSpaceErrorFactor=24;let S=CEt(this),w=be.observable();be.defineProperty(this,"pickActive",{get:function(){return w()},set:function(B){w(B),B?n._eventHandler.setInputAction(S,bn.LEFT_CLICK):n._eventHandler.removeInputAction(bn.LEFT_CLICK)}});let R=be.observable();be.defineProperty(this,"pointCloudShading",{get:function(){return R()},set:function(B){R(B),l(n._tileset)&&(n._tileset.pointCloudShading.attenuation=B)}}),this.pointCloudShading=!1;let P=be.observable();be.defineProperty(this,"geometricErrorScale",{get:function(){return P()},set:function(B){B=Number(B),isNaN(B)||(P(B),l(n._tileset)&&(n._tileset.pointCloudShading.geometricErrorScale=B))}}),this.geometricErrorScale=1;let O=be.observable();be.defineProperty(this,"maximumAttenuation",{get:function(){return O()},set:function(B){B=Number(B),isNaN(B)||(O(B),l(n._tileset)&&(n._tileset.pointCloudShading.maximumAttenuation=B===0?void 0:B))}}),this.maximumAttenuation=0;let L=be.observable();be.defineProperty(this,"baseResolution",{get:function(){return L()},set:function(B){B=Number(B),isNaN(B)||(L(B),l(n._tileset)&&(n._tileset.pointCloudShading.baseResolution=B===0?void 0:B))}}),this.baseResolution=0;let g=be.observable();be.defineProperty(this,"eyeDomeLighting",{get:function(){return g()},set:function(B){g(B),l(n._tileset)&&(n._tileset.pointCloudShading.eyeDomeLighting=B)}}),this.eyeDomeLighting=!1;let E=be.observable();be.defineProperty(this,"eyeDomeLightingStrength",{get:function(){return E()},set:function(B){B=Number(B),isNaN(B)||(E(B),l(n._tileset)&&(n._tileset.pointCloudShading.eyeDomeLightingStrength=B))}}),this.eyeDomeLightingStrength=1;let v=be.observable();be.defineProperty(this,"eyeDomeLightingRadius",{get:function(){return v()},set:function(B){B=Number(B),isNaN(B)||(v(B),l(n._tileset)&&(n._tileset.pointCloudShading.eyeDomeLightingRadius=B))}}),this.eyeDomeLightingRadius=1,this.pickActive=!1;let D=be.observable();be.defineProperty(this,"skipLevelOfDetail",{get:function(){return D()},set:function(B){D(B),l(n._tileset)&&(n._tileset.skipLevelOfDetail=B)}}),this.skipLevelOfDetail=!0;let M=be.observable();be.defineProperty(this,"skipScreenSpaceErrorFactor",{get:function(){return M()},set:function(B){B=Number(B),isNaN(B)||(M(B),l(n._tileset)&&(n._tileset.skipScreenSpaceErrorFactor=B))}}),this.skipScreenSpaceErrorFactor=16;let F=be.observable();be.defineProperty(this,"baseScreenSpaceError",{get:function(){return F()},set:function(B){B=Number(B),isNaN(B)||(F(B),l(n._tileset)&&(n._tileset.baseScreenSpaceError=B))}}),this.baseScreenSpaceError=1024;let V=be.observable();be.defineProperty(this,"skipLevels",{get:function(){return V()},set:function(B){B=Number(B),isNaN(B)||(V(B),l(n._tileset)&&(n._tileset.skipLevels=B))}}),this.skipLevels=1;let k=be.observable();be.defineProperty(this,"immediatelyLoadDesiredLevelOfDetail",{get:function(){return k()},set:function(B){k(B),l(n._tileset)&&(n._tileset.immediatelyLoadDesiredLevelOfDetail=B)}}),this.immediatelyLoadDesiredLevelOfDetail=!1;let H=be.observable();be.defineProperty(this,"loadSiblings",{get:function(){return H()},set:function(B){H(B),l(n._tileset)&&(n._tileset.loadSiblings=B)}}),this.loadSiblings=!1,this._style=void 0,this._shouldStyle=!1,this._definedProperties=["properties","dynamicScreenSpaceError","colorBlendMode","picking","colorize","wireframe","showBoundingVolumes","showContentBoundingVolumes","showRequestVolumes","freezeFrame","maximumScreenSpaceError","dynamicScreenSpaceErrorDensity","baseScreenSpaceError","skipScreenSpaceErrorFactor","skipLevelOfDetail","skipLevels","immediatelyLoadDesiredLevelOfDetail","loadSiblings","dynamicScreenSpaceErrorDensitySliderValue","dynamicScreenSpaceErrorFactor","pickActive","showOnlyPickedTileDebugLabel","showGeometricError","showRenderingStatistics","showMemoryUsage","showUrl","pointCloudShading","geometricErrorScale","maximumAttenuation","baseResolution","eyeDomeLighting","eyeDomeLightingStrength","eyeDomeLightingRadius"],this._removePostRenderEvent=e.postRender.addEventListener(function(){n._update()}),l(this._tileset)||TCe(this,!0)}Object.defineProperties(Sa.prototype,{scene:{get:function(){return this._scene}},performanceContainer:{get:function(){return this._performanceContainer}},statisticsText:{get:function(){return this._statisticsText}},pickStatisticsText:{get:function(){return this._pickStatisticsText}},resourceCacheStatisticsText:{get:function(){return this._resourceCacheStatisticsText}},colorBlendModes:{get:function(){return SEt}},editorError:{get:function(){return this._editorError}},tileset:{get:function(){return this._tileset},set:function(e){if(this._tileset=e,this._style=void 0,this.styleString="{}",this.feature=void 0,this.tile=void 0,l(e)){this._properties(e.properties);let t=["colorize","wireframe","showBoundingVolumes","showContentBoundingVolumes","showRequestVolumes","freezeFrame","showOnlyPickedTileDebugLabel","showGeometricError","showRenderingStatistics","showMemoryUsage","showUrl"],n=t.length;for(let o=0;o<n;++o){let r=t[o];this[r]=this[r]}this.maximumScreenSpaceError=e.maximumScreenSpaceError,this.dynamicScreenSpaceError=e.dynamicScreenSpaceError,this.dynamicScreenSpaceErrorDensity=e.dynamicScreenSpaceErrorDensity,this.dynamicScreenSpaceErrorFactor=e.dynamicScreenSpaceErrorFactor,this.colorBlendMode=e.colorBlendMode,this.skipLevelOfDetail=e.skipLevelOfDetail,this.skipScreenSpaceErrorFactor=e.skipScreenSpaceErrorFactor,this.baseScreenSpaceError=e.baseScreenSpaceError,this.skipLevels=e.skipLevels,this.immediatelyLoadDesiredLevelOfDetail=e.immediatelyLoadDesiredLevelOfDetail,this.loadSiblings=e.loadSiblings,this.hasEnabledWireframe=e._enableDebugWireframe;let i=e.pointCloudShading;this.pointCloudShading=i.attenuation,this.geometricErrorScale=i.geometricErrorScale,this.maximumAttenuation=i.maximumAttenuation?i.maximumAttenuation:0,this.baseResolution=i.baseResolution?i.baseResolution:0,this.eyeDomeLighting=i.eyeDomeLighting,this.eyeDomeLightingStrength=i.eyeDomeLightingStrength,this.eyeDomeLightingRadius=i.eyeDomeLightingRadius,this._scene.requestRender()}else this._properties({});this._statisticsText=o1(e,!1),this._pickStatisticsText=o1(e,!0),this._resourceCacheStatisticsText=ACe(),TCe(this,!1)}},feature:{get:function(){return this._feature},set:function(e){if(this._feature===e)return;let t=this._feature;l(t)&&!t.content.isDestroyed()&&(!this.colorize&&l(this._style)?t.color=l(this._style.color)?this._style.color.evaluateColor(t,vEt):U.WHITE:t.color=YH,this._scene.requestRender()),l(e)&&(U.clone(e.color,YH),e.color=xCe,this._scene.requestRender()),this._feature=e}},tile:{get:function(){return this._tile},set:function(e){if(this._tile===e)return;let t=this._tile;l(t)&&!t.isDestroyed()&&!kZ(t.content)&&(t.color=YH,this._scene.requestRender()),l(e)&&!kZ(e.content)&&(U.clone(e.color,YH),e.color=xCe,this._scene.requestRender()),this._tile=e}}});function kZ(e){if(!l(e))return!1;if(e.featuresLength>0)return!0;let t=e.innerContents;if(l(t)){let n=t.length;for(let i=0;i<n;++i)if(!kZ(t[i]))return!1;return!0}return!1}Sa.prototype.togglePickTileset=function(){this.pickActive=!this.pickActive};Sa.prototype.toggleInspector=function(){this.inspectorVisible=!this.inspectorVisible};Sa.prototype.toggleTileset=function(){this.tilesetVisible=!this.tilesetVisible};Sa.prototype.toggleDisplay=function(){this.displayVisible=!this.displayVisible};Sa.prototype.toggleUpdate=function(){this.updateVisible=!this.updateVisible};Sa.prototype.toggleLogging=function(){this.loggingVisible=!this.loggingVisible};Sa.prototype.toggleStyle=function(){this.styleVisible=!this.styleVisible};Sa.prototype.toggleTileDebugLabels=function(){this.tileDebugLabelsVisible=!this.tileDebugLabelsVisible};Sa.prototype.toggleOptimization=function(){this.optimizationVisible=!this.optimizationVisible};Sa.prototype.trimTilesCache=function(){l(this._tileset)&&this._tileset.trimLoadedTiles()};Sa.prototype.compileStyle=function(){let e=this._tileset;if(!(!l(e)||this.styleString===JSON.stringify(e.style))){this._editorError="";try{this.styleString.length===0&&(this.styleString="{}"),this._style=new OS(JSON.parse(this.styleString)),this._shouldStyle=!0,this._scene.requestRender()}catch(t){this._editorError=t.toString()}this.feature=this._feature,this.tile=this._tile}};Sa.prototype.styleEditorKeyPress=function(e,t){if(t.keyCode===9){t.preventDefault();let n=t.target,i=n.selectionStart,o=n.selectionEnd,r=o,a=n.value.slice(i,o).split(`
`),c=a.length,u;if(t.shiftKey)for(u=0;u<c;++u)a[u][0]===" "&&(a[u][1]===" "?(a[u]=a[u].substr(2),r-=2):(a[u]=a[u].substr(1),r-=1));else for(u=0;u<c;++u)a[u]=` ${a[u]}`,r+=2;let f=a.join(`
`);n.value=n.value.slice(0,i)+f+n.value.slice(o),n.selectionStart=i!==o?i:r,n.selectionEnd=r}else t.ctrlKey&&(t.keyCode===10||t.keyCode===13)&&this.compileStyle();return!0};Sa.prototype._update=function(){let e=this._tileset;if(this.performance&&this._performanceDisplay.update(),l(e)){if(e.isDestroyed()){this.tile=void 0,this.feature=void 0,this.tileset=void 0;return}let t=e.style;this._style!==e.style&&(this._shouldStyle?(e.style=this._style,this._shouldStyle=!1):(this._style=t,this.styleString=JSON.stringify(t.style,null," ")))}this.showStatistics&&(this._statisticsText=o1(e,!1),this._pickStatisticsText=o1(e,!0),this._resourceCacheStatisticsText=ACe())};Sa.prototype.isDestroyed=function(){return!1};Sa.prototype.destroy=function(){this._eventHandler.destroy(),this._removePostRenderEvent();let e=this;return this._definedProperties.forEach(function(t){be.getObservable(e,t).dispose()}),ue(this)};Sa.getStatistics=o1;var XH=Sa;function KH(e,t){e=Mn(e);let n=document.createElement("div"),i=document.createElement("div");i.setAttribute("data-bind","visible: performance");let o=new XH(t,i);this._viewModel=o,this._container=e,this._element=n;let r=document.createElement("div");r.textContent="3D Tiles Inspector",r.className="cesium-cesiumInspector-button",r.setAttribute("data-bind","click: toggleInspector"),n.appendChild(r),n.className="cesium-cesiumInspector cesium-3DTilesInspector",n.setAttribute("data-bind",'css: { "cesium-cesiumInspector-visible" : inspectorVisible, "cesium-cesiumInspector-hidden" : !inspectorVisible}'),e.appendChild(n);let s=document.createElement("div");s.className="cesium-cesiumInspector-dropDown",n.appendChild(s);let a=xc.createSection,c=xc.createCheckbox,u=xc.createRangeInput,f=xc.createButton,h=a(s,"Tileset","tilesetVisible","toggleTileset"),p=a(s,"Display","displayVisible","toggleDisplay"),_=a(s,"Update","updateVisible","toggleUpdate"),m=a(s,"Logging","loggingVisible","toggleLogging"),y=a(s,"Tile Debug 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enableDebugWireframe to true in the tileset constructor to enable this option.",S.appendChild(w),p.appendChild(c("Bounding Volumes","showBoundingVolumes")),p.appendChild(c("Content Volumes","showContentBoundingVolumes")),p.appendChild(c("Request Volumes","showRequestVolumes")),p.appendChild(c("Point Cloud Shading","pointCloudShading"));let R=document.createElement("div");R.setAttribute("data-bind","visible: pointCloudShading"),R.appendChild(u("Geometric Error Scale","geometricErrorScale",0,2,.01)),R.appendChild(u("Maximum Attenuation","maximumAttenuation",0,32,1)),R.appendChild(u("Base Resolution","baseResolution",0,1,.01)),R.appendChild(c("Eye Dome Lighting (EDL)","eyeDomeLighting")),p.appendChild(R);let P=document.createElement("div");P.setAttribute("data-bind","visible: eyeDomeLighting"),P.appendChild(u("EDL Strength","eyeDomeLightingStrength",0,2,.1)),P.appendChild(u("EDL Radius","eyeDomeLightingRadius",0,4,.1)),R.appendChild(P),_.appendChild(c("Freeze Frame","freezeFrame")),_.appendChild(c("Dynamic Screen Space Error","dynamicScreenSpaceError"));let O=document.createElement("div");O.appendChild(u("Maximum Screen Space Error","maximumScreenSpaceError",0,128,1)),_.appendChild(O);let L=document.createElement("div");L.setAttribute("data-bind","visible: dynamicScreenSpaceError"),L.appendChild(u("Screen Space Error Density","dynamicScreenSpaceErrorDensitySliderValue",0,1,.005,"dynamicScreenSpaceErrorDensity")),L.appendChild(u("Screen Space Error Factor","dynamicScreenSpaceErrorFactor",1,32,.1)),_.appendChild(L),m.appendChild(c("Performance","performance")),m.appendChild(i),m.appendChild(c("Statistics","showStatistics"));let g=document.createElement("div");g.className="cesium-3dTilesInspector-statistics",g.setAttribute("data-bind","html: statisticsText, visible: showStatistics"),m.appendChild(g),m.appendChild(c("Pick Statistics","showPickStatistics"));let E=document.createElement("div");E.className="cesium-3dTilesInspector-statistics",E.setAttribute("data-bind","html: pickStatisticsText, visible: showPickStatistics"),m.appendChild(E),m.appendChild(c("Resource Cache Statistics","showResourceCacheStatistics"));let v=document.createElement("div");v.className="cesium-3dTilesInspector-statistics",v.setAttribute("data-bind","html: resourceCacheStatisticsText, visible: showResourceCacheStatistics"),m.appendChild(v);let D=document.createElement("div");b.appendChild(D),D.appendChild(document.createTextNode("Color Blend Mode: "));let M=document.createElement("select");M.setAttribute("data-bind",'options: colorBlendModes, optionsText: "text", optionsValue: "value", value: colorBlendMode'),D.appendChild(M);let F=document.createElement("textarea");F.setAttribute("data-bind","textInput: styleString, event: { keydown: styleEditorKeyPress }"),D.className="cesium-cesiumInspector-styleEditor",D.appendChild(F);let V=f("Compile 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this._viewModel.destroy(),be.cleanNode(this._element),this._container.removeChild(this._element),ue(this)};var eG=JH;var CCe=1e3;function ed(e){l(e.geocoderServices)?this._geocoderServices=e.geocoderServices:this._geocoderServices=[new xA({scene:e.scene})],this._viewContainer=e.container,this._scene=e.scene,this._flightDuration=e.flightDuration,this._searchText="",this._isSearchInProgress=!1,this._wasGeocodeCancelled=!1,this._previousCredits=[],this._complete=new me,this._suggestions=[],this._selectedSuggestion=void 0,this._showSuggestions=!0,this._handleArrowDown=SCe,this._handleArrowUp=ECe;let t=this;this._suggestionsVisible=be.pureComputed(function(){let o=be.getObservable(t,"_suggestions")().length>0,r=be.getObservable(t,"_showSuggestions")();return o&&r}),this._searchCommand=vn(function(i){if(i=i??rb.SEARCH,t._focusTextbox=!1,l(t._selectedSuggestion))return t.activateSuggestion(t._selectedSuggestion),!1;if(t.hideSuggestions(),t.isSearchInProgress)LEt(t);else return OEt(t,t._geocoderServices,i)}),this.deselectSuggestion=function(){t._selectedSuggestion=void 0},this.handleKeyDown=function(i,o){let r=o.key==="ArrowDown"||o.key==="Down"||o.keyCode===40,s=o.key==="ArrowUp"||o.key==="Up"||o.keyCode===38;return(r||s)&&o.preventDefault(),!0},this.handleKeyUp=function(i,o){let r=o.key==="ArrowDown"||o.key==="Down"||o.keyCode===40,s=o.key==="ArrowUp"||o.key==="Up"||o.keyCode===38,a=o.key==="Enter"||o.keyCode===13;return s?ECe(t):r?SCe(t):a&&t._searchCommand(),!0},this.activateSuggestion=function(i){t.hideSuggestions(),t._searchText=i.displayName;let o=i.destination;DCe(t),t.destinationFound(t,o)},this.hideSuggestions=function(){t._showSuggestions=!1,t._selectedSuggestion=void 0},this.showSuggestions=function(){t._showSuggestions=!0},this.handleMouseover=function(i,o){i!==t._selectedSuggestion&&(t._selectedSuggestion=i)},this.keepExpanded=!1,this.autoComplete=e.autocomplete??!0,this.destinationFound=e.destinationFound??ed.flyToDestination,this._focusTextbox=!1,be.track(this,["_searchText","_isSearchInProgress","keepExpanded","_suggestions","_selectedSuggestion","_showSuggestions","_focusTextbox"]);let n=be.getObservable(this,"_searchText");n.extend({rateLimit:{timeout:500}}),this._suggestionSubscription=n.subscribe(function(){ed._updateSearchSuggestions(t)}),this.isSearchInProgress=void 0,be.defineProperty(this,"isSearchInProgress",{get:function(){return this._isSearchInProgress}}),this.searchText=void 0,be.defineProperty(this,"searchText",{get:function(){return this.isSearchInProgress?"Searching...":this._searchText},set:function(i){this._searchText=i}}),this.flightDuration=void 0,be.defineProperty(this,"flightDuration",{get:function(){return 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s=r.offsetTop;s+r.clientHeight>i.clientHeight?i.scrollTop=s+r.clientHeight:s<i.scrollTop&&(i.scrollTop=s)}function LEt(e){e._isSearchInProgress&&(e._isSearchInProgress=!1,e._wasGeocodeCancelled=!0)}function wCe(e){return/^\s*$/.test(e)}function DCe(e){be.getObservable(e,"_suggestions").removeAll()}async function NEt(e){if(!e.autoComplete)return;let t=e._searchText;if(DCe(e),UZ(e),!wCe(t))for(let n of e._geocoderServices){let i=await n.geocode(t,rb.AUTOCOMPLETE);if(e._suggestions=e._suggestions.concat(i),i.length>0){let o=!0;i.forEach(r=>{let s=Wv.getCreditsFromResult(r);o=o&&!l(s),vCe(e,s)}),o&&zZ(e,n.credit)}if(e._suggestions.length>=5)return}}ed.flyToDestination=PEt;ed._updateSearchSuggestions=NEt;ed._adjustSuggestionsScroll=MEt;ed.prototype.isDestroyed=function(){return!1};ed.prototype.destroy=function(){return UZ(this),ue(this)};var tG=ed;var 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<h3>Disciplines & Categories</h3>
<ul class="layersList" data-bind="foreach: sublayers">
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m=f.getBoundingClientRect().height;r.style.height=`${m}px`})}),r.setAttribute("src","about:blank")}Object.defineProperties(xG.prototype,{container:{get:function(){return this._container}},viewModel:{get:function(){return this._viewModel}},frame:{get:function(){return this._frame}}});xG.prototype.isDestroyed=function(){return!1};xG.prototype.destroy=function(){let e=this._container;return be.cleanNode(this._element),e.removeChild(this._element),l(this._descriptionSubscription)&&this._descriptionSubscription.dispose(),ue(this)};var TG=xG;function AG(e){this._scene=e,this._orthographic=e.camera.frustum instanceof un,this._flightInProgress=!1,this.dropDownVisible=!1,this.tooltipPerspective="Perspective Projection",this.tooltipOrthographic="Orthographic Projection",this.selectedTooltip=void 0,this.sceneMode=e.mode,be.track(this,["_orthographic","_flightInProgress","sceneMode","dropDownVisible","tooltipPerspective","tooltipOrthographic"]);let t=this;be.defineProperty(this,"selectedTooltip",function(){return t._orthographic?t.tooltipOrthographic:t.tooltipPerspective}),this._toggleDropDown=vn(function(){t.sceneMode===ne.SCENE2D||t._flightInProgress||(t.dropDownVisible=!t.dropDownVisible)}),this._eventHelper=new br,this._eventHelper.add(e.morphComplete,function(n,i,o,r){t.sceneMode=o,t._orthographic=o===ne.SCENE2D||t._scene.camera.frustum instanceof un}),this._eventHelper.add(e.preRender,function(){t._flightInProgress=l(e.camera._currentFlight)}),this._switchToPerspective=vn(function(){t.sceneMode!==ne.SCENE2D&&(t._scene.camera.switchToPerspectiveFrustum(),t._orthographic=!1,t.dropDownVisible=!1)}),this._switchToOrthographic=vn(function(){t.sceneMode!==ne.SCENE2D&&(t._scene.camera.switchToOrthographicFrustum(),t._orthographic=!0,t.dropDownVisible=!1)}),this._sceneMode=ne}Object.defineProperties(AG.prototype,{scene:{get:function(){return this._scene}},toggleDropDown:{get:function(){return this._toggleDropDown}},switchToPerspective:{get:function(){return this._switchToPerspective}},switchToOrthographic:{get:function(){return this._switchToOrthographic}},isOrthographicProjection:{get:function(){return this._orthographic}}});AG.prototype.isDestroyed=function(){return!1};AG.prototype.destroy=function(){this._eventHelper.removeAll(),ue(this)};var CG=AG;var XEt="M 28.15625,10.4375 9.125,13.21875 13.75,43.25 41.75,55.09375 50.8125,37 54.5,11.9375 z m 0.125,3 19.976451,0.394265 L 43.03125,16.875 22.6875,14.28125 z M 50.971746,15.705477 47.90625,36.03125 42.53125,46 44.84375,19.3125 z M 12.625,16.03125 l 29.15625,3.6875 -2.65625,31 L 16.4375,41.125 z",KEt="m 31.560594,6.5254438 -20.75,12.4687502 0.1875,24.5625 22.28125,11.8125 19.5,-12 0.65625,-0.375 0,-0.75 0.0312,-23.21875 z m 0.0625,3.125 16.65625,9.5000002 -16.125,10.28125 -17.34375,-9.71875 z m 18.96875,11.1875002 0.15625,20.65625 -17.46875,10.59375 0.15625,-20.28125 z m -37.0625,1.25 17.21875,9.625 -0.15625,19.21875 -16.9375,-9 z";function EG(e,t){e=Mn(e);let n=new CG(t);n._perspectivePath=XEt,n._orthographicPath=KEt;let i=document.createElement("span");i.className="cesium-projectionPicker-wrapper cesium-toolbar-button",e.appendChild(i);let o=document.createElement("button");o.type="button",o.className="cesium-button cesium-toolbar-button",o.setAttribute("data-bind",'css: { "cesium-projectionPicker-buttonPerspective": !_orthographic, "cesium-projectionPicker-buttonOrthographic": _orthographic, "cesium-button-disabled" : sceneMode === _sceneMode.SCENE2D || _flightInProgress, "cesium-projectionPicker-selected": dropDownVisible },attr: { title: selectedTooltip },click: toggleDropDown'),o.innerHTML='<!-- ko cesiumSvgPath: { path: _perspectivePath, width: 64, height: 64, css: "cesium-projectionPicker-iconPerspective" } --><!-- /ko --><!-- ko cesiumSvgPath: { path: _orthographicPath, width: 64, height: 64, css: "cesium-projectionPicker-iconOrthographic" } --><!-- /ko -->',i.appendChild(o);let r=document.createElement("button");r.type="button",r.className="cesium-button cesium-toolbar-button cesium-projectionPicker-dropDown-icon",r.setAttribute("data-bind",'css: { "cesium-projectionPicker-visible" : (dropDownVisible && _orthographic), "cesium-projectionPicker-none" : !_orthographic, "cesium-projectionPicker-hidden" : !dropDownVisible },attr: { title: tooltipPerspective },click: switchToPerspective,cesiumSvgPath: { path: _perspectivePath, width: 64, height: 64 }'),i.appendChild(r);let s=document.createElement("button");s.type="button",s.className="cesium-button cesium-toolbar-button cesium-projectionPicker-dropDown-icon",s.setAttribute("data-bind",'css: { "cesium-projectionPicker-visible" : (dropDownVisible && !_orthographic), "cesium-projectionPicker-none" : _orthographic, "cesium-projectionPicker-hidden" : !dropDownVisible},attr: { title: tooltipOrthographic },click: switchToOrthographic,cesiumSvgPath: { path: _orthographicPath, width: 64, height: 64 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r1(e,t,n){this._scene=e,this._screenPositionX=vG,this._screenPositionY=vG,this._tweens=e.tweens,this._container=n??document.body,this._selectionIndicatorElement=t,this._scale=1,this.position=void 0,this.showSelection=!1,be.track(this,["position","_screenPositionX","_screenPositionY","_scale","showSelection"]),this.isVisible=void 0,be.defineProperty(this,"isVisible",{get:function(){return this.showSelection&&l(this.position)}}),be.defineProperty(this,"_transform",{get:function(){return`scale(${this._scale})`}}),this.computeScreenSpacePosition=function(i,o){return ji.worldToWindowCoordinates(e,i,o)}}r1.prototype.update=function(){if(this.showSelection&&l(this.position)){let e=this.computeScreenSpacePosition(this.position,ZEt);if(!l(e))this._screenPositionX=vG,this._screenPositionY=vG;else{let t=this._container,n=t.parentNode.clientWidth,i=t.parentNode.clientHeight,o=this._selectionIndicatorElement.clientWidth,r=o*.5;e.x=Math.min(Math.max(e.x,-o),n+o)-r,e.y=Math.min(Math.max(e.y,-o),i+o)-r,this._screenPositionX=`${Math.floor(e.x+.25)}px`,this._screenPositionY=`${Math.floor(e.y+.25)}px`}}};r1.prototype.animateAppear=function(){this._tweens.addProperty({object:this,property:"_scale",startValue:2,stopValue:1,duration:.8,easingFunction:Xr.EXPONENTIAL_OUT})};r1.prototype.animateDepart=function(){this._tweens.addProperty({object:this,property:"_scale",startValue:this._scale,stopValue:1.5,duration:.8,easingFunction:Xr.EXPONENTIAL_OUT})};Object.defineProperties(r1.prototype,{container:{get:function(){return this._container}},selectionIndicatorElement:{get:function(){return this._selectionIndicatorElement}},scene:{get:function(){return this._scene}}});var wG=r1;function DG(e,t){e=Mn(e),this._container=e;let 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u=Z.addSeconds(t.startJulian,s/t.timeBarWidth*t.duration,new Z);!l(a)&&Z.greaterThanOrEquals(u,n)?a=s:!l(c)&&Z.greaterThanOrEquals(u,i)&&(c=s)}e.fillStyle=this.backgroundColor.toCssColorString(),e.fillRect(0,t.y,t.timeBarWidth,this.height),l(a)&&(l(c)||(c=t.timeBarWidth),e.fillStyle=this.color.toCssColorString(),e.fillRect(a,t.y,Math.max(c-a,1),this.height))}};var RG=FCe;var GZ=1e12,td={none:0,scrub:1,slide:2,zoom:3,touchOnly:4},ol={none:0,scrub:1,slideZoom:2,singleTap:3,ignore:4},A0=[.001,.002,.005,.01,.02,.05,.1,.25,.5,1,2,5,10,15,30,60,120,300,600,900,1800,3600,7200,14400,21600,43200,86400,172800,345600,604800,1296e3,2592e3,5184e3,7776e3,15552e3,31536e3,63072e3,126144e3,15768e4,31536e4,63072e4,126144e4,15768e5,31536e5,63072e5,126144e5,15768e6,31536e6],$Et=["Jan","Feb","Mar","Apr","May","Jun","Jul","Aug","Sep","Oct","Nov","Dec"];function rl(e,t){e=Mn(e);let n=e.ownerDocument;this.container=e;let i=n.createElement("div");i.className="cesium-timeline-main",e.appendChild(i),this._topDiv=i,this._endJulian=void 0,this._epochJulian=void 0,this._lastXPos=void 0,this._scrubElement=void 0,this._startJulian=void 0,this._timeBarSecondsSpan=void 0,this._clock=t,this._scrubJulian=t.currentTime,this._mainTicSpan=-1,this._mouseMode=td.none,this._touchMode=ol.none,this._touchState={centerX:0,spanX:0},this._mouseX=0,this._timelineDrag=0,this._timelineDragLocation=void 0,this._lastHeight=void 0,this._lastWidth=void 0,this._topDiv.innerHTML='<div class="cesium-timeline-bar"></div><div class="cesium-timeline-trackContainer"><canvas class="cesium-timeline-tracks" width="10" height="1"></canvas></div><div class="cesium-timeline-needle"></div><span class="cesium-timeline-ruler"></span>',this._timeBarEle=this._topDiv.childNodes[0],this._trackContainer=this._topDiv.childNodes[1],this._trackListEle=this._topDiv.childNodes[1].childNodes[0],this._needleEle=this._topDiv.childNodes[2],this._rulerEle=this._topDiv.childNodes[3],this._context=this._trackListEle.getContext("2d"),this._trackList=[],this._highlightRanges=[],this.zoomTo(t.startTime,t.stopTime),this._onMouseDown=QEt(this),this._onMouseUp=JEt(this),this._onMouseMove=eSt(this),this._onMouseWheel=tSt(this),this._onTouchStart=nSt(this),this._onTouchMove=oSt(this),this._onTouchEnd=iSt(this);let o=this._timeBarEle;n.addEventListener("mouseup",this._onMouseUp,!1),n.addEventListener("mousemove",this._onMouseMove,!1),o.addEventListener("mousedown",this._onMouseDown,!1),o.addEventListener("DOMMouseScroll",this._onMouseWheel,!1),o.addEventListener("mousewheel",this._onMouseWheel,!1),o.addEventListener("touchstart",this._onTouchStart,!1),o.addEventListener("touchmove",this._onTouchMove,!1),o.addEventListener("touchend",this._onTouchEnd,!1),o.addEventListener("touchcancel",this._onTouchEnd,!1),this._topDiv.oncontextmenu=function(){return!1},t.onTick.addEventListener(this.updateFromClock,this),this.updateFromClock()}rl.prototype.addEventListener=function(e,t,n){this._topDiv.addEventListener(e,t,n)};rl.prototype.removeEventListener=function(e,t,n){this._topDiv.removeEventListener(e,t,n)};rl.prototype.isDestroyed=function(){return!1};rl.prototype.destroy=function(){this._clock.onTick.removeEventListener(this.updateFromClock,this);let e=this.container.ownerDocument;e.removeEventListener("mouseup",this._onMouseUp,!1),e.removeEventListener("mousemove",this._onMouseMove,!1);let t=this._timeBarEle;t.removeEventListener("mousedown",this._onMouseDown,!1),t.removeEventListener("DOMMouseScroll",this._onMouseWheel,!1),t.removeEventListener("mousewheel",this._onMouseWheel,!1),t.removeEventListener("touchstart",this._onTouchStart,!1),t.removeEventListener("touchmove",this._onTouchMove,!1),t.removeEventListener("touchend",this._onTouchEnd,!1),t.removeEventListener("touchcancel",this._onTouchEnd,!1),this.container.removeChild(this._topDiv),ue(this)};rl.prototype.addHighlightRange=function(e,t,n){let i=new PG(e,t,n);return this._highlightRanges.push(i),this.resize(),i};rl.prototype.addTrack=function(e,t,n,i){let o=new RG(e,t,n,i);return this._trackList.push(o),this._lastHeight=void 0,this.resize(),o};rl.prototype.zoomTo=function(e,t){if(this._startJulian=e,this._endJulian=t,this._timeBarSecondsSpan=Z.secondsDifference(t,e),this._clock&&this._clock.clockRange!==Yr.UNBOUNDED){let i=this._clock.startTime,o=this._clock.stopTime,r=Z.secondsDifference(o,i),s=Z.secondsDifference(i,this._startJulian),a=Z.secondsDifference(o,this._endJulian);this._timeBarSecondsSpan>=r?(this._timeBarSecondsSpan=r,this._startJulian=this._clock.startTime,this._endJulian=this._clock.stopTime):s>0?(this._endJulian=Z.addSeconds(this._endJulian,s,new Z),this._startJulian=i,this._timeBarSecondsSpan=Z.secondsDifference(this._endJulian,this._startJulian)):a<0&&(this._startJulian=Z.addSeconds(this._startJulian,a,new Z),this._endJulian=o,this._timeBarSecondsSpan=Z.secondsDifference(this._endJulian,this._startJulian))}this._makeTics();let n=document.createEvent("Event");n.initEvent("setzoom",!0,!0),n.startJulian=this._startJulian,n.endJulian=this._endJulian,n.epochJulian=this._epochJulian,n.totalSpan=this._timeBarSecondsSpan,n.mainTicSpan=this._mainTicSpan,this._topDiv.dispatchEvent(n)};rl.prototype.zoomFrom=function(e){let t=Z.secondsDifference(this._scrubJulian,this._startJulian);e>1||t<0||t>this._timeBarSecondsSpan?t=this._timeBarSecondsSpan*.5:t+=t-this._timeBarSecondsSpan*.5;let n=this._timeBarSecondsSpan-t;this.zoomTo(Z.addSeconds(this._startJulian,t-t*e,new Z),Z.addSeconds(this._endJulian,n*e-n,new Z))};function jZ(e){return e<10?`0${e.toString()}`:e.toString()}rl.prototype.makeLabel=function(e){let t=Z.toGregorianDate(e),n=t.millisecond,i=" UTC";if(n>0&&this._timeBarSecondsSpan<3600){for(i=Math.floor(n).toString();i.length<3;)i=`0${i}`;i=`.${i}`}return`${$Et[t.month-1]} ${t.day} ${t.year} ${jZ(t.hour)}:${jZ(t.minute)}:${jZ(t.second)}${i}`};rl.prototype.smallestTicInPixels=7;rl.prototype._makeTics=function(){let e=this._timeBarEle,t=Z.secondsDifference(this._scrubJulian,this._startJulian),n=Math.round(t*this._topDiv.clientWidth/this._timeBarSecondsSpan),i=n-8,o,r=this;this._needleEle.style.left=`${n.toString()}px`;let s="",a=.01,c=31536e6,u=1e-10,f=0,h=this._timeBarSecondsSpan;h<a?(h=a,this._timeBarSecondsSpan=a,this._endJulian=Z.addSeconds(this._startJulian,a,new Z)):h>c&&(h=c,this._timeBarSecondsSpan=c,this._endJulian=Z.addSeconds(this._startJulian,c,new Z));let p=this._timeBarEle.clientWidth;p<10&&(p=10);let _=this._startJulian,m=Math.min(h/p*1e-5,.4),y,b=Z.toGregorianDate(_);h>31536e4?y=Z.fromDate(new Date(Date.UTC(Math.floor(b.year/100)*100,0))):h>31536e3?y=Z.fromDate(new Date(Date.UTC(Math.floor(b.year/10)*10,0))):h>86400?y=Z.fromDate(new Date(Date.UTC(b.year,0))):y=Z.fromDate(new Date(Date.UTC(b.year,b.month,b.day)));let x=Z.secondsDifference(this._startJulian,Z.addSeconds(y,m,new Z)),T=x+h;this._epochJulian=y;function A(B){return Math.floor(x/B)*B}function C(B,j){return 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i=t.clientX-e._topDiv.getBoundingClientRect().left;i<0?(e._timelineDragLocation=0,e._timelineDrag=-.01*e._timeBarSecondsSpan):i>e._topDiv.clientWidth?(e._timelineDragLocation=e._topDiv.clientWidth,e._timelineDrag=.01*e._timeBarSecondsSpan):(e._timelineDragLocation=void 0,e._setTimeBarTime(i,i*e._timeBarSecondsSpan/e._topDiv.clientWidth))}else if(e._mouseMode===td.slide){if(n=e._mouseX-t.clientX,e._mouseX=t.clientX,n!==0){let i=n*e._timeBarSecondsSpan/e._topDiv.clientWidth;e.zoomTo(Z.addSeconds(e._startJulian,i,new Z),Z.addSeconds(e._endJulian,i,new Z))}}else e._mouseMode===td.zoom&&(n=e._mouseX-t.clientX,e._mouseX=t.clientX,n!==0&&e.zoomFrom(Math.pow(1.01,n)))}}function tSt(e){return function(t){let n=t.wheelDeltaY||t.wheelDelta||-t.detail;GZ=Math.max(Math.min(Math.abs(n),GZ),1),n/=GZ,e.zoomFrom(Math.pow(1.05,-n))}}function nSt(e){return function(t){let n=t.touches.length,i,o,r=e._topDiv.getBoundingClientRect().left;t.preventDefault(),e._mouseMode=td.touchOnly,n===1?(i=Z.secondsDifference(e._scrubJulian,e._startJulian),o=Math.round(i*e._topDiv.clientWidth/e._timeBarSecondsSpan+r),Math.abs(t.touches[0].clientX-o)<50?(e._touchMode=ol.scrub,e._scrubElement&&(e._scrubElement.style.backgroundPosition=n===1?"-16px 0":"0 0")):(e._touchMode=ol.singleTap,e._touchState.centerX=t.touches[0].clientX-r)):n===2?(e._touchMode=ol.slideZoom,e._touchState.centerX=(t.touches[0].clientX+t.touches[1].clientX)*.5-r,e._touchState.spanX=Math.abs(t.touches[0].clientX-t.touches[1].clientX)):e._touchMode=ol.ignore}}function iSt(e){return function(t){let n=t.touches.length,i=e._topDiv.getBoundingClientRect().left;e._touchMode===ol.singleTap?(e._touchMode=ol.scrub,e._onTouchMove(t)):e._touchMode===ol.scrub&&e._onTouchMove(t),e._mouseMode=td.touchOnly,n!==1?e._touchMode=n>0?ol.ignore:ol.none:e._touchMode===ol.slideZoom&&(e._touchState.centerX=t.touches[0].clientX-i),e._scrubElement&&(e._scrubElement.style.backgroundPosition="0 0")}}function oSt(e){return function(t){let n,i,o,r,s,a,c=1,u=e._topDiv.getBoundingClientRect().left;e._touchMode===ol.singleTap&&(e._touchMode=ol.slideZoom),e._mouseMode=td.touchOnly,e._touchMode===ol.scrub?(t.preventDefault(),t.changedTouches.length===1&&(i=t.changedTouches[0].clientX-u,i>=0&&i<=e._topDiv.clientWidth&&e._setTimeBarTime(i,i*e._timeBarSecondsSpan/e._topDiv.clientWidth))):e._touchMode===ol.slideZoom&&(o=t.touches.length,o===2?(r=(t.touches[0].clientX+t.touches[1].clientX)*.5-u,s=Math.abs(t.touches[0].clientX-t.touches[1].clientX)):o===1&&(r=t.touches[0].clientX-u,s=0),l(r)&&(s>0&&e._touchState.spanX>0?(c=e._touchState.spanX/s,a=Z.addSeconds(e._startJulian,(e._touchState.centerX*e._timeBarSecondsSpan-r*e._timeBarSecondsSpan*c)/e._topDiv.clientWidth,new Z)):(n=e._touchState.centerX-r,a=Z.addSeconds(e._startJulian,n*e._timeBarSecondsSpan/e._topDiv.clientWidth,new Z)),e.zoomTo(a,Z.addSeconds(a,e._timeBarSecondsSpan*c,new Z)),e._touchState.centerX=r,e._touchState.spanX=s))}}rl.prototype.resize=function(){let e=this.container.clientWidth,t=this.container.clientHeight;if(e===this._lastWidth&&t===this._lastHeight)return;this._trackContainer.style.height=`${t}px`;let n=1;this._trackList.forEach(function(i){n+=i.height}),this._trackListEle.style.height=`${n.toString()}px`,this._trackListEle.width=this._trackListEle.clientWidth,this._trackListEle.height=n,this._makeTics(),this._lastXPos=void 0,this._lastWidth=e,this._lastHeight=t};var OG=rl;var VCe=Gr(UCe(),1);function aSt(e){let t=!1,n=window.screen;return l(n)&&(l(n.lockOrientation)?t=n.lockOrientation(e):l(n.mozLockOrientation)?t=n.mozLockOrientation(e):l(n.msLockOrientation)?t=n.msLockOrientation(e):l(n.orientation&&n.orientation.lock)&&(t=n.orientation.lock(e))),t}function HCe(){let e=window.screen;l(e)&&(l(e.unlockOrientation)?e.unlockOrientation():l(e.mozUnlockOrientation)?e.mozUnlockOrientation():l(e.msUnlockOrientation)?e.msUnlockOrientation():l(e.orientation&&e.orientation.unlock)&&e.orientation.unlock())}function cSt(e,t,n,i){i()||(n()?(t.useWebVR=!1,e._locked&&(HCe(),e._locked=!1),e._noSleep.disable(),Ir.exitFullscreen(),n(!1)):(Ir.fullscreen||Ir.requestFullscreen(e._vrElement),e._noSleep.enable(),e._locked||(e._locked=aSt("landscape")),t.useWebVR=!0,n(!0)))}function MG(e,t){let n=this,i=be.observable(Ir.enabled),o=be.observable(!1);this.isVRMode=void 0,be.defineProperty(this,"isVRMode",{get:function(){return o()}}),this.isVREnabled=void 0,be.defineProperty(this,"isVREnabled",{get:function(){return i()},set:function(s){i(s&&Ir.enabled)}}),this.tooltip=void 0,be.defineProperty(this,"tooltip",function(){return i()?o()?"Exit VR mode":"Enter VR mode":"VR mode is unavailable"});let r=be.observable(!1);this._isOrthographic=void 0,be.defineProperty(this,"_isOrthographic",{get:function(){return r()}}),this._eventHelper=new br,this._eventHelper.add(e.preRender,function(){r(e.camera.frustum instanceof un)}),this._locked=!1,this._noSleep=new 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t=e.clock;t.currentTime=e.timeJulian,t.shouldAnimate=!1}function fSt(e){let t=e.getPropertyIds(),n="";return t.forEach(function(i){let o=e.getProperty(i);l(o)&&(n+=`<tr><th>${i}</th><td>${o}</td></tr>`)}),n.length>0&&(n=`<table class="cesium-infoBox-defaultTable"><tbody>${n}</tbody></table>`),n}function dSt(e){let t,n=[],i=e.getPropertyIds();for(t=0;t<i.length;t++){let r=i[t];/^name$/i.test(r)?n[0]=e.getProperty(r):/name/i.test(r)?n[1]=e.getProperty(r):/^title$/i.test(r)?n[2]=e.getProperty(r):/^(id|identifier)$/i.test(r)?n[3]=e.getProperty(r):/element/i.test(r)?n[4]=e.getProperty(r):/(id|identifier)$/i.test(r)&&(n[5]=e.getProperty(r))}let o=n.length;for(t=0;t<o;t++){let r=n[t];if(l(r)&&r!=="")return r}return"Unnamed Feature"}function jCe(e,t){let n=e.scene.pick(t.position);if(l(n)){let i=n.id??n.primitive.id;if(i instanceof ar)return i;if(n instanceof fa)return new ar({name:dSt(n),description:fSt(n),feature:n})}if(l(e.scene.globe))return pSt(e,t.position)}var hSt=new Z;function XZ(e,t){if(l(t)){let n=t.clock;if(l(n)&&l(e)){let i=n.startTime,o=n.stopTime;Z.equals(i,o)&&(o=Z.addSeconds(i,I.EPSILON2,hSt)),e.updateFromClock(),e.zoomTo(i,o)}}}var mSt=new d;function pSt(e,t){let n=e.scene,i=n.camera.getPickRay(t),o=n.imageryLayers.pickImageryLayerFeatures(i,n);if(!l(o))return;let r=new ar({id:"Loading...",description:"Loading feature information..."});return o.then(function(s){if(e.selectedEntity!==r)return;if(!l(s)||s.length===0){e.selectedEntity=WCe();return}let a=s[0],c=new ar({id:a.name,description:a.description});if(l(a.position)){let u=e.scene.ellipsoid.cartographicToCartesian(a.position,mSt);c.position=new Sl(u)}e.selectedEntity=c},function(){e.selectedEntity===r&&(e.selectedEntity=WCe())}),r}function WCe(){return new ar({id:"None",description:"No features found."})}function gSt(e,t){let n=e._geocoder,i=e._homeButton,o=e._sceneModePicker,r=e._projectionPicker,s=e._baseLayerPicker,a=e._animation,c=e._timeline,u=e._fullscreenButton,f=e._infoBox,h=e._selectionIndicator,p=t?"hidden":"visible";if(l(n)&&(n.container.style.visibility=p),l(i)&&(i.container.style.visibility=p),l(o)&&(o.container.style.visibility=p),l(r)&&(r.container.style.visibility=p),l(s)&&(s.container.style.visibility=p),l(a)&&(a.container.style.visibility=p),l(c)&&(c.container.style.visibility=p),l(u)&&u.viewModel.isFullscreenEnabled&&(u.container.style.visibility=p),l(f)&&(f.container.style.visibility=p),l(h)&&(h.container.style.visibility=p),e._container){let _=t||!l(u)?0:u.container.clientWidth;e._vrButton.container.style.right=`${_}px`,e.forceResize()}}function Xi(e,t){e=Mn(e),t=t??G.EMPTY_OBJECT;let n=(!l(t.globe)||t.globe!==!1)&&(!l(t.baseLayerPicker)||t.baseLayerPicker!==!1),i=this,o=document.createElement("div");o.className="cesium-viewer",e.appendChild(o);let r=document.createElement("div");r.className="cesium-viewer-cesiumWidgetContainer",o.appendChild(r);let s=document.createElement("div");s.className="cesium-viewer-bottom",o.appendChild(s);let a=t.scene3DOnly??!1,c,u,f=!1;l(t.clockViewModel)?(u=t.clockViewModel,c=u.clock):(c=new Uh,u=new OH(c),f=!0);let h=new Q8(r,{baseLayer:n&&l(t.selectedImageryProviderViewModel)||l(t.baseLayer)||l(t.imageryProvider)?!1:void 0,clock:c,shouldAnimate:t.shouldAnimate,skyBox:t.skyBox,skyAtmosphere:t.skyAtmosphere,sceneMode:t.sceneMode,ellipsoid:t.ellipsoid,mapProjection:t.mapProjection,globe:t.globe,orderIndependentTranslucency:t.orderIndependentTranslucency,automaticallyTrackDataSourceClocks:t.automaticallyTrackDataSourceClocks,contextOptions:t.contextOptions,useDefaultRenderLoop:t.useDefaultRenderLoop,targetFrameRate:t.targetFrameRate,showRenderLoopErrors:t.showRenderLoopErrors,useBrowserRecommendedResolution:t.useBrowserRecommendedResolution,creditContainer:l(t.creditContainer)?t.creditContainer:s,creditViewport:t.creditViewport,dataSources:t.dataSources,scene3DOnly:a,shadows:t.shadows,terrainShadows:t.terrainShadows,mapMode2D:t.mapMode2D,blurActiveElementOnCanvasFocus:t.blurActiveElementOnCanvasFocus,requestRenderMode:t.requestRenderMode,maximumRenderTimeChange:t.maximumRenderTimeChange,depthPlaneEllipsoidOffset:t.depthPlaneEllipsoidOffset,msaaSamples:t.msaaSamples}),p=h.scene,_=new br;_.add(c.onTick,Xi.prototype._onTick,this);let m;if(!l(t.selectionIndicator)||t.selectionIndicator!==!1){let j=document.createElement("div");j.className="cesium-viewer-selectionIndicatorContainer",o.appendChild(j),m=new IG(j,p)}let y;if(!l(t.infoBox)||t.infoBox!==!1){let j=document.createElement("div");j.className="cesium-viewer-infoBoxContainer",o.appendChild(j),y=new TG(j);let q=y.viewModel;_.add(q.cameraClicked,Xi.prototype._onInfoBoxCameraClicked,this),_.add(q.closeClicked,Xi.prototype._onInfoBoxClockClicked,this)}let b=document.createElement("div");b.className="cesium-viewer-toolbar",o.appendChild(b);let x;if(!l(t.geocoder)||t.geocoder!==!1){let j=document.createElement("div");j.className="cesium-viewer-geocoderContainer",b.appendChild(j);let q;typeof t.geocoder=="string"?q=[new xA({scene:p,geocodeProviderType:t.geocoder})]:l(t.geocoder)&&typeof t.geocoder!="boolean"&&(q=Array.isArray(t.geocoder)?t.geocoder:[t.geocoder]),x=new iG({container:j,geocoderServices:q,scene:p}),_.add(x.viewModel.search.beforeExecute,Xi.prototype._clearObjects,this)}let T;(!l(t.homeButton)||t.homeButton!==!1)&&(T=new cG(b,p),l(x)&&_.add(T.viewModel.command.afterExecute,function(){let j=x.viewModel;j.searchText="",j.isSearchInProgress&&j.search()}),_.add(T.viewModel.command.beforeExecute,Xi.prototype._clearTrackedObject,this));let A;!a&&(!l(t.sceneModePicker)||t.sceneModePicker!==!1)&&(A=new yG(b,p));let C;t.projectionPicker&&(C=new SG(b,p));let S,w;if(n){let j=t.imageryProviderViewModels??FH(),q=t.terrainProviderViewModels??BH();S=new NH(b,{globe:p.globe,imageryProviderViewModels:j,selectedImageryProviderViewModel:t.selectedImageryProviderViewModel,terrainProviderViewModels:q,selectedTerrainProviderViewModel:t.selectedTerrainProviderViewModel}),w=b.getElementsByClassName("cesium-baseLayerPicker-dropDown")[0]}l(t.baseLayer)&&t.baseLayer!==!1&&(n&&(S.viewModel.selectedImagery=void 0),p.imageryLayers.removeAll(),p.imageryLayers.add(t.baseLayer)),l(t.terrainProvider)&&(n&&(S.viewModel.selectedTerrain=void 0),p.terrainProvider=t.terrainProvider),l(t.terrain)&&(n&&(p.globe.depthTestAgainstTerrain=!0),p.setTerrain(t.terrain));let R;if(!l(t.navigationHelpButton)||t.navigationHelpButton!==!1){let j=!0;try{if(l(window.localStorage)){let q=window.localStorage.getItem("cesium-hasSeenNavHelp");l(q)&&q?j=!1:window.localStorage.setItem("cesium-hasSeenNavHelp","true")}}catch{}R=new fG({container:b,instructionsInitiallyVisible:t.navigationInstructionsInitiallyVisible??j})}let P;if(!l(t.animation)||t.animation!==!1){let j=document.createElement("div");j.className="cesium-viewer-animationContainer",o.appendChild(j),P=new WH(j,new qH(u))}let O;if(!l(t.timeline)||t.timeline!==!1){let j=document.createElement("div");j.className="cesium-viewer-timelineContainer",o.appendChild(j),O=new OG(j,c),O.addEventListener("settime",qCe,!1),O.zoomTo(c.startTime,c.stopTime)}let L,g,E;(!l(t.fullscreenButton)||t.fullscreenButton!==!1)&&(E=document.createElement("div"),E.className="cesium-viewer-fullscreenContainer",o.appendChild(E),L=new eG(E,t.fullscreenElement),g=za(L.viewModel,"isFullscreenEnabled",function(j){E.style.display=j?"block":"none",l(O)&&(O.container.style.right=`${E.clientWidth}px`,O.resize())}));let v,D,M;if(t.vrButton){let j=document.createElement("div");j.className="cesium-viewer-vrContainer",o.appendChild(j),v=new FG(j,p,t.fullScreenElement),D=za(v.viewModel,"isVREnabled",function(q){j.style.display=q?"block":"none",l(L)&&(j.style.right=`${E.clientWidth}px`),l(O)&&(O.container.style.right=`${j.clientWidth}px`,O.resize())}),M=za(v.viewModel,"isVRMode",function(q){gSt(i,q)})}this._baseLayerPickerDropDown=w,this._fullscreenSubscription=g,this._vrSubscription=D,this._vrModeSubscription=M,this._dataSourceChangedListeners={},this._container=e,this._bottomContainer=s,this._element=o,this._cesiumWidget=h,this._selectionIndicator=m,this._infoBox=y,this._clockViewModel=u,this._destroyClockViewModel=f,this._toolbar=b,this._homeButton=T,this._sceneModePicker=A,this._projectionPicker=C,this._baseLayerPicker=S,this._navigationHelpButton=R,this._animation=P,this._timeline=O,this._fullscreenButton=L,this._vrButton=v,this._geocoder=x,this._eventHelper=_,this._lastWidth=0,this._lastHeight=0,this._enableInfoOrSelection=l(y)||l(m),this._selectedEntity=void 0,this._selectedEntityChanged=new me;let F=this._cesiumWidget.dataSources,V=this._cesiumWidget.dataSourceDisplay;_.add(F.dataSourceAdded,Xi.prototype._onDataSourceAdded,this),_.add(F.dataSourceRemoved,Xi.prototype._onDataSourceRemoved,this),_.add(p.postUpdate,Xi.prototype.resize,this);let k=F.length;for(let j=0;j<k;j++)this._dataSourceAdded(F,F.get(j));this._dataSourceAdded(void 0,V.defaultDataSource),_.add(F.dataSourceAdded,Xi.prototype._dataSourceAdded,this),_.add(F.dataSourceRemoved,Xi.prototype._dataSourceRemoved,this);function H(j){let q=jCe(i,j);l(q)?Y.getValueOrUndefined(q.position,i.clock.currentTime)?i.trackedEntity=q:i.zoomTo(q):l(i.trackedEntity)&&(i.trackedEntity=void 0)}function B(j){i.selectedEntity=jCe(i,j)}h.screenSpaceEventHandler.setInputAction(B,bn.LEFT_CLICK),h.screenSpaceEventHandler.setInputAction(H,bn.LEFT_DOUBLE_CLICK),h._canAnimateUpdateCallback=this._updateCanAnimate(this)}Object.defineProperties(Xi.prototype,{container:{get:function(){return this._container}},creditDisplay:{get:function(){return this._cesiumWidget.creditDisplay}},bottomContainer:{get:function(){return this._bottomContainer}},cesiumWidget:{get:function(){return this._cesiumWidget}},selectionIndicator:{get:function(){return this._selectionIndicator}},infoBox:{get:function(){return this._infoBox}},geocoder:{get:function(){return this._geocoder}},homeButton:{get:function(){return this._homeButton}},sceneModePicker:{get:function(){return this._sceneModePicker}},projectionPicker:{get:function(){return this._projectionPicker}},baseLayerPicker:{get:function(){return this._baseLayerPicker}},navigationHelpButton:{get:function(){return this._navigationHelpButton}},animation:{get:function(){return this._animation}},timeline:{get:function(){return this._timeline}},fullscreenButton:{get:function(){return this._fullscreenButton}},vrButton:{get:function(){return this._vrButton}},dataSourceDisplay:{get:function(){return this._cesiumWidget.dataSourceDisplay}},entities:{get:function(){return this._cesiumWidget.entities}},dataSources:{get:function(){return this._cesiumWidget.dataSources}},canvas:{get:function(){return this._cesiumWidget.canvas}},scene:{get:function(){return this._cesiumWidget.scene}},shadows:{get:function(){return this.scene.shadowMap.enabled},set:function(e){this.scene.shadowMap.enabled=e}},terrainShadows:{get:function(){return this.scene.globe.shadows},set:function(e){this.scene.globe.shadows=e}},shadowMap:{get:function(){return this.scene.shadowMap}},imageryLayers:{get:function(){return this.scene.imageryLayers}},terrainProvider:{get:function(){return this.scene.terrainProvider},set:function(e){this.scene.terrainProvider=e}},camera:{get:function(){return this.scene.camera}},ellipsoid:{get:function(){return this._scene.ellipsoid}},postProcessStages:{get:function(){return this.scene.postProcessStages}},clock:{get:function(){return this._clockViewModel.clock}},clockViewModel:{get:function(){return this._clockViewModel}},screenSpaceEventHandler:{get:function(){return this._cesiumWidget.screenSpaceEventHandler}},targetFrameRate:{get:function(){return this._cesiumWidget.targetFrameRate},set:function(e){this._cesiumWidget.targetFrameRate=e}},useDefaultRenderLoop:{get:function(){return this._cesiumWidget.useDefaultRenderLoop},set:function(e){this._cesiumWidget.useDefaultRenderLoop=e}},resolutionScale:{get:function(){return this._cesiumWidget.resolutionScale},set:function(e){this._cesiumWidget.resolutionScale=e}},useBrowserRecommendedResolution:{get:function(){return this._cesiumWidget.useBrowserRecommendedResolution},set:function(e){this._cesiumWidget.useBrowserRecommendedResolution=e}},allowDataSourcesToSuspendAnimation:{get:function(){return this._cesiumWidget.allowDataSourcesToSuspendAnimation},set:function(e){this._cesiumWidget.allowDataSourcesToSuspendAnimation=e}},trackedEntity:{get:function(){return this._cesiumWidget.trackedEntity},set:function(e){this._cesiumWidget.trackedEntity=e}},selectedEntity:{get:function(){return this._selectedEntity},set:function(e){if(this._selectedEntity!==e){this._selectedEntity=e;let t=l(this._selectionIndicator)?this._selectionIndicator.viewModel:void 0;l(e)?l(t)&&t.animateAppear():l(t)&&t.animateDepart(),this._selectedEntityChanged.raiseEvent(e)}}},selectedEntityChanged:{get:function(){return this._selectedEntityChanged}},trackedEntityChanged:{get:function(){return this._cesiumWidget.trackedEntityChanged}},clockTrackedDataSource:{get:function(){return this._cesiumWidget.clockTrackedDataSource},set:function(e){this._cesiumWidget.clockTrackedDataSource!==e&&(this._cesiumWidget.clockTrackedDataSource=e,XZ(this._timeline,e))}}});Xi.prototype.extend=function(e,t){e(this,t)};Xi.prototype.resize=function(){let e=this._cesiumWidget,t=this._container,n=t.clientWidth,i=t.clientHeight,o=l(this._animation),r=l(this._timeline);if(e.resize(),n===this._lastWidth&&i===this._lastHeight)return;let s=i-125,a=this._baseLayerPickerDropDown;if(l(a)&&(a.style.maxHeight=`${s}px`),l(this._geocoder)){let m=this._geocoder.searchSuggestionsContainer;m.style.maxHeight=`${s}px`}l(this._infoBox)&&(this._infoBox.viewModel.maxHeight=s);let c=this._timeline,u,f=0,h=5,p=3,_=0;if(o&&window.getComputedStyle(this._animation.container).visibility!=="hidden"){let m=this._lastWidth;u=this._animation.container,n>900?(f=169,m<=900&&(u.style.width="169px",u.style.height="112px",this._animation.resize())):n>=600?(f=136,(m<600||m>900)&&(u.style.width="136px",u.style.height="90px",this._animation.resize())):(f=106,(m>600||m===0)&&(u.style.width="106px",u.style.height="70px",this._animation.resize())),h=f+5}if(r&&window.getComputedStyle(this._timeline.container).visibility!=="hidden"){let m=this._fullscreenButton,y=this._vrButton,b=c.container,x=b.style;p=b.clientHeight+3,x.left=`${f}px`;let T=0;l(m)&&(T+=m.container.clientWidth),l(y)&&(T+=y.container.clientWidth),x.right=`${T}px`,c.resize()}!r&&l(this._fullscreenButton)&&(_=this._fullscreenButton.container.clientWidth),this._bottomContainer.style.left=`${h}px`,this._bottomContainer.style.bottom=`${p}px`,this._bottomContainer.style.right=`${_}px`,this._lastWidth=n,this._lastHeight=i};Xi.prototype.forceResize=function(){this._lastWidth=0,this.resize()};Xi.prototype.render=function(){this._cesiumWidget.render()};Xi.prototype.isDestroyed=function(){return!1};Xi.prototype.destroy=function(){return l(this.screenSpaceEventHandler)&&!this.screenSpaceEventHandler.isDestroyed()&&(this.screenSpaceEventHandler.removeInputAction(bn.LEFT_CLICK),this.screenSpaceEventHandler.removeInputAction(bn.LEFT_DOUBLE_CLICK)),this._container.removeChild(this._element),this._element.removeChild(this._toolbar),this._eventHelper.removeAll(),l(this._geocoder)&&(this._geocoder=this._geocoder.destroy()),l(this._homeButton)&&(this._homeButton=this._homeButton.destroy()),l(this._sceneModePicker)&&(this._sceneModePicker=this._sceneModePicker.destroy()),l(this._projectionPicker)&&(this._projectionPicker=this._projectionPicker.destroy()),l(this._baseLayerPicker)&&(this._baseLayerPicker=this._baseLayerPicker.destroy()),l(this._animation)&&(this._element.removeChild(this._animation.container),this._animation=this._animation.destroy()),l(this._timeline)&&(this._timeline.removeEventListener("settime",qCe,!1),this._element.removeChild(this._timeline.container),this._timeline=this._timeline.destroy()),l(this._fullscreenButton)&&(this._fullscreenSubscription.dispose(),this._element.removeChild(this._fullscreenButton.container),this._fullscreenButton=this._fullscreenButton.destroy()),l(this._vrButton)&&(this._vrSubscription.dispose(),this._vrModeSubscription.dispose(),this._element.removeChild(this._vrButton.container),this._vrButton=this._vrButton.destroy()),l(this._infoBox)&&(this._element.removeChild(this._infoBox.container),this._infoBox=this._infoBox.destroy()),l(this._selectionIndicator)&&(this._element.removeChild(this._selectionIndicator.container),this._selectionIndicator=this._selectionIndicator.destroy()),this._destroyClockViewModel&&(this._clockViewModel=this._clockViewModel.destroy()),this._cesiumWidget=this._cesiumWidget.destroy(),ue(this)};Xi.prototype._dataSourceAdded=function(e,t){t.entities.collectionChanged.addEventListener(Xi.prototype._onEntityCollectionChanged,this)};Xi.prototype._dataSourceRemoved=function(e,t){let n=t.entities;n.collectionChanged.removeEventListener(Xi.prototype._onEntityCollectionChanged,this),l(this.selectedEntity)&&n.getById(this.selectedEntity.id)===this.selectedEntity&&(this.selectedEntity=void 0)};Xi.prototype._updateCanAnimate=function(e){return function(t){e._clockViewModel.canAnimate=t}};Xi.prototype._onTick=function(e){let t=e.currentTime,n,i=!1,o=this.selectedEntity,r=l(o)&&this._enableInfoOrSelection;r&&o.isShowing&&o.isAvailable(t)&&(this._cesiumWidget.dataSourceDisplay.getBoundingSphere(o,!0,GCe)!==lt.FAILED?n=GCe.center:l(o.position)&&(n=o.position.getValue(t,n)),i=l(n));let s=l(this._selectionIndicator)?this._selectionIndicator.viewModel:void 0;l(s)&&(s.position=d.clone(n,s.position),s.showSelection=r&&i,s.update());let a=l(this._infoBox)?this._infoBox.viewModel:void 0;l(a)&&(a.showInfo=r,a.enableCamera=i,a.isCameraTracking=this.trackedEntity===this.selectedEntity,r?(a.titleText=o.name??o.id,a.description=Y.getValueOrDefault(o.description,t,"")):(a.titleText="",a.description=""))};Xi.prototype._onEntityCollectionChanged=function(e,t,n){let i=n.length;for(let o=0;o<i;o++){let r=n[o];this.selectedEntity===r&&(this.selectedEntity=void 0)}};Xi.prototype._onInfoBoxCameraClicked=function(e){if(e.isCameraTracking&&this.trackedEntity===this.selectedEntity)this.trackedEntity=void 0;else{let n=this.selectedEntity.position;l(n)?this.trackedEntity=this.selectedEntity:this.zoomTo(this.selectedEntity)}};Xi.prototype._clearTrackedObject=function(){this.trackedEntity=void 0};Xi.prototype._onInfoBoxClockClicked=function(e){this.selectedEntity=void 0};Xi.prototype._clearObjects=function(){this.trackedEntity=void 0,this.selectedEntity=void 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t=document.createElement("div");t.className="cesium-viewer-cesiumInspectorContainer",e.container.appendChild(t);let n=new UH(t,e.scene);Object.defineProperties(e,{cesiumInspector:{get:function(){return n}}})}var KCe=ySt;function bSt(e,t){t=t??G.EMPTY_OBJECT;let n=!0,i=t.flyToOnDrop??!0,o=new me,r=t.clearOnDrop??!0,s=t.dropTarget??e.container,a=t.clampToGround??!0,c=t.proxy;s=Mn(s),Object.defineProperties(e,{dropTarget:{get:function(){return s},set:function(f){ZCe(s,u),s=f,KZ(s,u)}},dropEnabled:{get:function(){return n},set:function(f){f!==n&&(f?KZ(s,u):ZCe(s,u),n=f)}},dropError:{get:function(){return o}},clearOnDrop:{get:function(){return r},set:function(f){r=f}},flyToOnDrop:{get:function(){return i},set:function(f){i=f}},proxy:{get:function(){return c},set:function(f){c=f}},clampToGround:{get:function(){return a},set:function(f){a=f}}});function u(f){nT(f),r&&(e.entities.removeAll(),e.dataSources.removeAll());let h=f.dataTransfer.files,p=h.length;for(let _=0;_<p;_++){let m=h[_],y=new 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eEe=wSt;globalThis.CESIUM_VERSION="1.128";var Nao="1.128";export{kp as AlphaMode,FB as AlphaPipelineStage,z2 as AnchorPointDirect,U2 as AnchorPointIndirect,WH as Animation,qH as AnimationViewModel,ao as Appearance,fi as ApproximateTerrainHeights,Mte as ArcGISTiledElevationTerrainProvider,km as ArcGisBaseMapType,i0 as ArcGisMapServerImageryProvider,Gf as ArcGisMapService,nn as ArcType,Mc as ArticulationStageType,Dt as AssociativeArray,IC as Atmosphere,pB as AtmospherePipelineStage,Nn as AttributeCompression,sn as AttributeType,H4 as AutoExposure,Og as AutomaticUniforms,Fo as Axis,G0 as AxisAlignedBoundingBox,Q2 as B3dmLoader,$2 as B3dmParser,NH as BaseLayerPicker,MH as BaseLayerPickerViewModel,KA as BatchTable,_C as BatchTableHierarchy,Dl as BatchTexture,BB as BatchTexturePipelineStage,ho as Billboard,Df as BillboardCollection,Vc as BillboardGraphics,hs as BillboardLoadState,gy as BillboardTexture,eF as BillboardVisualizer,Fte as BingMapsGeocoderService,GU as BingMapsImageryProvider,HI as BingMapsStyle,oc as BlendEquation,Do as BlendFunction,Po as BlendOption,dn as BlendingState,We as BoundingRectangle,ce as BoundingSphere,lt as BoundingSphereState,vC as BoundingVolumeSemantics,eAe as BoxEmitter,Za as BoxGeometry,VF as BoxGeometryUpdater,tC as BoxGraphics,Fh as BoxOutlineGeometry,OV as BrdfLutGenerator,At as Buffer,bC as BufferLoader,ke as BufferUsage,VB as CPUStylingPipelineStage,HF as CallbackPositionProperty,tm as CallbackProperty,uo as Camera,q4 as CameraEventAggregator,zi as CameraEventType,MV as CameraFlightPath,z as Cartesian2,d as Cartesian3,oe as Cartesian4,fe as Cartographic,Ute as CartographicGeocoderService,Yte as CatmullRomSpline,gC as Cesium3DContentGroup,Ud as Cesium3DTile,H_ as Cesium3DTileBatchTable,su as Cesium3DTileColorBlendMode,tAe as Cesium3DTileContent,KC as Cesium3DTileContentFactory,Ko as Cesium3DTileContentState,Ys as Cesium3DTileContentType,fa as Cesium3DTileFeature,um as Cesium3DTileFeatureTable,zd as Cesium3DTileOptimizationHint,gk as Cesium3DTileOptimizations,zo as Cesium3DTilePass,ch as Cesium3DTilePassState,_y as Cesium3DTilePointFeature,qo as Cesium3DTileRefine,OS as Cesium3DTileStyle,xk as Cesium3DTileStyleEngine,ZH as Cesium3DTilesInspector,XH as Cesium3DTilesInspectorViewModel,iAe as Cesium3DTilesVoxelProvider,Ps as Cesium3DTileset,Ak as Cesium3DTilesetBaseTraversal,_k as Cesium3DTilesetCache,cC as Cesium3DTilesetGraphics,bk as Cesium3DTilesetHeatmap,iE as Cesium3DTilesetMetadata,Tk as Cesium3DTilesetMostDetailedTraversal,Ek as Cesium3DTilesetSkipTraversal,xm as Cesium3DTilesetStatistics,_a as Cesium3DTilesetTraversal,vk as Cesium3DTilesetVisualizer,UH as CesiumInspector,kH as CesiumInspectorViewModel,qT as CesiumTerrainProvider,Q8 as CesiumWidget,To as Check,YD as CheckerboardMaterialProperty,sH as CircleEmitter,Ane as CircleGeometry,vne as CircleOutlineGeometry,O3 as ClassificationModelDrawCommand,kB as ClassificationPipelineStage,bw as ClassificationPrimitive,Vn as ClassificationType,ii as ClearCommand,DC as ClippingPlane,Ds as ClippingPlaneCollection,aD as ClippingPolygon,am as ClippingPolygonCollection,Uh as Clock,Yr as ClockRange,yo as ClockStep,OH as ClockViewModel,uAe as CloudCollection,zP as CloudType,U as Color,qc as ColorBlendMode,qt as ColorGeometryInstanceAttribute,jt as ColorMaterialProperty,dCe as Command,X as ComponentDatatype,GF as Composite3DTileContent,phe as CompositeEntityCollection,KD as CompositeMaterialProperty,Ma as CompositePositionProperty,Kc as CompositeProperty,nR as CompressedTextureBuffer,cl as ComputeCommand,tR as ComputeEngine,oH as ConditionsExpression,fAe as ConeEmitter,Sl as ConstantPositionProperty,Kn as ConstantProperty,PL as ConstantSpline,ak as ContentMetadata,tL as Context,Vt as ContextLimits,FL as CoplanarPolygonGeometry,i_ as CoplanarPolygonGeometryLibrary,gd as CoplanarPolygonOutlineGeometry,Ni as CornerType,V2 as CorrelationGroup,rA as CorridorGeometry,Hi as CorridorGeometryLibrary,Ik as CorridorGeometryUpdater,iC as CorridorGraphics,WL as CorridorOutlineGeometry,wt as Credit,GV as CreditDisplay,Rr as CubeMap,gR as CubeMapFace,vT as CubicRealPolynomial,xi as CullFace,Es as CullingVolume,Qf as CumulusCloud,Mk as CustomDataSource,Lie as CustomHeightmapTerrainProvider,CS as CustomShader,dy as CustomShaderMode,XB as CustomShaderPipelineStage,qb as CustomShaderTranslucencyMode,YL as CylinderGeometry,cA as CylinderGeometryLibrary,Lk as CylinderGeometryUpdater,oC as CylinderGraphics,XL as CylinderOutlineGeometry,Vk as CzmlDataSource,Jr as DataSource,Tm as DataSourceClock,Gk as DataSourceCollection,fz as DataSourceDisplay,xAe as DebugAppearance,_g as DebugCameraPrimitive,s8 as DebugInspector,uH as DebugModelMatrixPrimitive,kie as DefaultProxy,Hc as DepthFunction,XV as DepthPlane,KB as DequantizationPipelineStage,yg as DerivedCommand,de as DeveloperError,ZV as DeviceOrientationCameraController,TAe as DirectionalLight,jI as DiscardEmptyTileImagePolicy,VU as DiscardMissingTileImagePolicy,Nt as DistanceDisplayCondition,Un as DistanceDisplayConditionGeometryInstanceAttribute,fA as DoubleEndedPriorityQueue,QL as DoublyLinkedList,Y_ as DracoLoader,Je as DrawCommand,ty as DynamicAtmosphereLightingType,ny as DynamicEnvironmentMapManager,bE as DynamicGeometryBatch,si as DynamicGeometryUpdater,z1 as EarthOrientationParameters,v0 as EarthOrientationParametersSample,Xr as EasingFunction,_l as EllipseGeometry,Jl as EllipseGeometryLibrary,qk as EllipseGeometryUpdater,rC as EllipseGraphics,tf as EllipseOutlineGeometry,ee as Ellipsoid,a_ as EllipsoidGeodesic,la as EllipsoidGeometry,Yk as EllipsoidGeometryUpdater,sC as EllipsoidGraphics,rf as EllipsoidOutlineGeometry,wV as EllipsoidPrimitive,Ja as EllipsoidRhumbLine,AAe as EllipsoidSurfaceAppearance,rs as EllipsoidTangentPlane,pA as EllipsoidTerrainProvider,Kg as EllipsoidalOccluder,kD as Empty3DTileContent,Gn as EncodedCartesian3,ar as Entity,Nf as EntityCluster,ya as EntityCollection,hz as EntityView,me as Event,br as EventHelper,Ed as Expression,bt as ExpressionNodeType,sf as ExtrapolationType,Wt as FeatureDetection,Wb as FeatureIdPipelineStage,$V as Fog,Pe as ForEach,hH as FrameRateMonitor,QV as FrameState,jr as Framebuffer,pi as FramebufferManager,G as Frozen,r4 as FrustumCommands,_A as FrustumGeometry,nN as FrustumOutlineGeometry,Ir as Fullscreen,eG as FullscreenButton,QH as FullscreenButtonViewModel,Ax as GeoJsonDataSource,eB as GeoJsonLoader,rb as GeocodeType,iG as Geocoder,Wv as GeocoderService,tG as GeocoderViewModel,Ri as GeographicProjection,Qi as GeographicTilingScheme,ft as Geometry,ZF as Geometry3DTileContent,Se as GeometryAttribute,pn as GeometryAttributes,ooe as GeometryFactory,It as GeometryInstance,Bc as GeometryInstanceAttribute,cn as GeometryOffsetAttribute,Fn as GeometryPipeline,QB as GeometryPipelineStage,sd as GeometryType,ai as GeometryUpdater,vE as GeometryUpdaterSet,tz as GeometryVisualizer,nS as GetFeatureInfoFormat,SV as Globe,s4 as GlobeDepth,UU as GlobeSurfaceShaderSet,rh as GlobeSurfaceTile,mV as GlobeSurfaceTileProvider,pV as GlobeTranslucency,a4 as GlobeTranslucencyFramebuffer,JV as GlobeTranslucencyState,Ww as GltfBufferViewLoader,qw as GltfDracoLoader,G2 as GltfGpmLoader,hD as GltfGpmLocal,Yw as GltfImageLoader,Xw as GltfIndexBufferLoader,Zw as GltfJsonLoader,lm as GltfLoader,lu as GltfLoaderUtil,Y2 as GltfMeshPrimitiveGpmLoader,N2 as GltfStructuralMetadataLoader,eD as GltfTextureLoader,tD as GltfVertexBufferLoader,EAe as GoogleEarthEnterpriseImageryProvider,KU as GoogleEarthEnterpriseMapsProvider,m_ as GoogleEarthEnterpriseMetadata,qv as GoogleEarthEnterpriseTerrainData,moe as GoogleEarthEnterpriseTerrainProvider,rN as GoogleEarthEnterpriseTileInformation,goe as GoogleGeocoderService,yA as GoogleMaps,EU as GpxDataSource,Lg as GregorianDate,SAe as GridImageryProvider,QD as GridMaterialProperty,jn as GroundGeometryUpdater,bA as GroundPolylineGeometry,Zh as GroundPolylinePrimitive,El as GroundPrimitive,UD as GroupMetadata,xd as HeadingPitchRange,Ya as HeadingPitchRoll,L1 as Heap,qe as HeightReference,hd as HeightmapEncoding,Qa as HeightmapTerrainData,Tv as HeightmapTessellator,mN as HermitePolynomialApproximation,X0 as HermiteSpline,Xv as HilbertOrder,cG as HomeButton,sG as HomeButtonViewModel,bi as HorizontalOrigin,MCe as I3SBuildingSceneLayerExplorer,rG as I3SBuildingSceneLayerExplorerViewModel,Km as I3SDataProvider,mH as I3SDecoder,pH as I3SFeature,_H as I3SField,GP as I3SGeometry,LS as I3SLayer,jP as I3SNode,AH as I3SStatistics,CH as I3SSublayer,xH as I3SSymbology,rB as I3dmLoader,nB as I3dmParser,MAe as ITwinData,Vs as ITwinPlatform,gN as Iau2000Orientation,H1 as Iau2006XysData,xT as Iau2006XysSample,_N as IauOrientationAxes,pN as IauOrientationParameters,pC as ImageBasedLighting,_B as ImageBasedLightingPipelineStage,wb as ImageMaterialProperty,KI as Imagery,pc as ImageryLayer,_V as ImageryLayerCollection,Bm as ImageryLayerFeatureInfo,Vl as ImageryProvider,Qn as ImageryState,sD as Implicit3DTileContent,Hw as ImplicitAvailabilityBitstream,Gw as ImplicitMetadataView,us as ImplicitSubdivisionScheme,EC as ImplicitSubtree,rH as ImplicitSubtreeCache,QF as ImplicitSubtreeMetadata,sE as ImplicitTileCoordinates,rE as ImplicitTileset,Be as IndexDatatype,TG as InfoBox,bG as InfoBoxViewModel,xc as InspectorShared,fs as InstanceAttributeSemantic,OB as InstancingPipelineStage,rre as InterpolationAlgorithm,qh as InterpolationType,Yt as Intersect,ei as IntersectionTests,t_ as Intersections2D,Ka as Interval,dP as InvertClassification,Bh as Ion,y_ as IonGeocodeProviderType,xA as IonGeocoderService,o0 as IonImageryProvider,ef as IonResource,r0 as IonWorldImageryStyle,Ve as Iso8601,t4 as JobScheduler,sc as JobType,iy as JsonMetadataTable,Z as JulianDate,iR as KTX2Transcoder,ua as KeyboardEventModifier,xo as KeyframeNode,SU as KmlCamera,XE as KmlDataSource,vU as KmlLookAt,DU as KmlTour,PU as KmlTourFlyTo,RU as KmlTourWait,Qb as Label,Kp as LabelCollection,Qh as LabelGraphics,Xo as LabelStyle,nz as LabelVisualizer,bN as LagrangePolynomialApproximation,$i as LeapSecond,NAe as Light,Wp as LightingModel,e3 as LightingPipelineStage,AA as LinearApproximation,Y0 as LinearSpline,Al as ManagedArray,Ou as MapMode2D,lre as MapProjection,ZU as MapboxImageryProvider,BAe as MapboxStyleImageryProvider,Yg as Mars3DEx,Ji as Material,fo as MaterialAppearance,n3 as MaterialPipelineStage,sr as MaterialProperty,I as Math,Oi as Matrix2,$ as Matrix3,N as Matrix4,DP as Megatexture,q2 as MeshPrimitiveGpmLocal,sm as MetadataClass,Np as MetadataClassProperty,kt as MetadataComponentType,kn as MetadataEntity,T2 as MetadataEnum,b2 as MetadataEnumValue,i4 as MetadataPicking,Cf as MetadataPickingPipelineStage,Rd as MetadataPipelineStage,Af as MetadataSchema,iD as MetadataSchemaLoader,SC as MetadataSemantic,vd as MetadataTable,e2 as MetadataTableProperty,ut as MetadataType,lp as MipmapHint,hm as Model,Ef as Model3DTileContent,x3 as ModelAlphaOptions,aB as ModelAnimation,sB as ModelAnimationChannel,lB as ModelAnimationCollection,fu as ModelAnimationLoop,fm as ModelAnimationState,xB as ModelArticulation,yB as ModelArticulationStage,CB as ModelClippingPlanesPipelineStage,vB as ModelClippingPolygonsPipelineStage,jb as ModelColorPipelineStage,An as ModelComponents,L3 as ModelDrawCommand,B3 as ModelDrawCommands,uB as ModelFeature,fB as ModelFeatureTable,B_ as ModelGraphics,P3 as ModelLightingOptions,MB as ModelMatrixUpdateStage,wB as ModelNode,T3 as ModelRenderResources,NB as ModelRuntimeNode,y3 as ModelRuntimePrimitive,z3 as ModelSceneGraph,S3 as ModelSilhouettePipelineStage,b3 as ModelSkin,D3 as ModelSplitterPipelineStage,U3 as ModelStatistics,Er as ModelType,$t as ModelUtility,oz as ModelVisualizer,PV as Moon,o3 as MorphTargetsPipelineStage,ure as MorphWeightSpline,ab as MortonOrder,uk as Multiple3DTileContent,nL as MultisampleFramebuffer,fG as NavigationHelpButton,lG as NavigationHelpButtonViewModel,Ht as NearFarScalar,kAe as NeverTileDiscardPolicy,I3 as NodeRenderResources,LB as NodeStatisticsPipelineStage,aC as NodeTransformationProperty,l4 as OIT,EN as Occluder,io as OffsetGeometryInstanceAttribute,pre as OpenCageGeocoderService,b0 as OpenStreetMapImageryProvider,Wk as OrderedGroundPrimitiveCollection,Pn as OrientedBoundingBox,un as OrthographicFrustum,Wr as OrthographicOffCenterFrustum,gre as Packable,_re as PackableForInterpolation,YP as Particle,VAe as ParticleBurst,GAe as ParticleEmitter,qAe as ParticleSystem,ve as Pass,Sc as PassState,k_ as PathGraphics,rz as PathVisualizer,yN as PeliasGeocoderService,fn as PerInstanceColorAppearance,u0 as PerformanceDisplay,mG as PerformanceWatchdog,dG as PerformanceWatchdogViewModel,Di as PerspectiveFrustum,xl as PerspectiveOffCenterFrustum,o4 as PickDepth,u4 as PickDepthFramebuffer,f4 as PickFramebuffer,M8 as PickedMetadataInfo,A4 as Picking,r3 as PickingPipelineStage,x_ as PinBuilder,Ke as PixelDatatype,nt as PixelFormat,ln as Plane,DN as PlaneGeometry,Xk as PlaneGeometryUpdater,UF as PlaneGraphics,PN as PlaneOutlineGeometry,H3 as PntsLoader,HC as PntsParser,$8 as PointCloud,sy as PointCloudEyeDomeLighting,zp as PointCloudShading,a3 as PointCloudStylingPipelineStage,lC as PointGraphics,Ks as PointPrimitive,$D as PointPrimitiveCollection,sz as PointVisualizer,A_ as PolygonGeometry,zn as PolygonGeometryLibrary,Kk as PolygonGeometryUpdater,Jh as PolygonGraphics,ec as PolygonHierarchy,MN as PolygonOutlineGeometry,ri as PolygonPipeline,Md as Polyline,JD as PolylineArrowMaterialProperty,_m as PolylineCollection,ls as PolylineColorAppearance,eI as PolylineDashMaterialProperty,C_ as PolylineGeometry,cz as PolylineGeometryUpdater,tI as PolylineGlowMaterialProperty,Gc as PolylineGraphics,Ia as PolylineMaterialAppearance,ax as PolylineOutlineMaterialProperty,Fi as PolylinePipeline,uz as PolylineVisualizer,LN as PolylineVolumeGeometry,Vh as PolylineVolumeGeometryLibrary,Zk as PolylineVolumeGeometryUpdater,uC as PolylineVolumeGraphics,NN as PolylineVolumeOutlineGeometry,$h as PositionProperty,Dy as PositionPropertyArray,go as PostProcessStage,G4 as PostProcessStageCollection,Lu as PostProcessStageComposite,Xf as PostProcessStageLibrary,Yf as PostProcessStageSampleMode,_S as PostProcessStageTextureCache,W2 as PpeMetadata,rCe as PpeSource,j2 as PpeTexture,Rn as Primitive,Ll as PrimitiveCollection,MC as PrimitiveLoadPlan,OC as PrimitiveOutlineGenerator,u3 as PrimitiveOutlinePipelineStage,ZA as PrimitivePipeline,R3 as PrimitiveRenderResources,Fr as PrimitiveState,f3 as PrimitiveStatisticsPipelineStage,Ne as PrimitiveType,SG as ProjectionPicker,CG as ProjectionPickerViewModel,Y as Property,nI as PropertyArray,PC as PropertyAttribute,O2 as PropertyAttributeProperty,wl as PropertyBag,Pl as PropertyTable,oy as PropertyTexture,R2 as PropertyTextureProperty,bs as ProviderViewModel,Ure as Proxy,ul as QuadraticRealPolynomial,yV as QuadtreeOccluders,EV as QuadtreePrimitive,xV as QuadtreeTile,Aa as QuadtreeTileLoadState,YAe as QuadtreeTileProvider,WT as QuantizedMeshTerrainData,rR as QuarticRealPolynomial,Le as Quaternion,FN as QuaternionSpline,Q0 as Queue,_n as Ray,ae as Rectangle,RA as RectangleCollisionChecker,LA as RectangleGeometry,Hs as RectangleGeometryLibrary,$k as RectangleGeometryUpdater,em as RectangleGraphics,BA as RectangleOutlineGeometry,Gi as ReferenceFrame,Py as ReferenceProperty,ze as RenderState,$u as Renderbuffer,hl as RenderbufferFormat,or as Request,np as RequestErrorEvent,Cc as RequestScheduler,Jn as RequestState,As as RequestType,Ee as Resource,Ii as ResourceCache,uu as ResourceCacheKey,E2 as ResourceCacheStatistics,eo as ResourceLoader,xt as ResourceLoaderState,Gd as Rotation,se as RuntimeError,D_ as S2Cell,pa as SDFSettings,La as SampledPositionProperty,Bf as SampledProperty,Jt as Sampler,ug as ScaledPositionProperty,B8 as Scene,hS as SceneFramebuffer,ne as SceneMode,d3 as SceneMode2DPipelineStage,yG as SceneModePicker,gG as SceneModePickerViewModel,ji as SceneTransforms,W4 as SceneTransitioner,n8 as ScreenSpaceCameraController,df as ScreenSpaceEventHandler,bn as ScreenSpaceEventType,Yb as SelectedFeatureIdPipelineStage,IG as SelectionIndicator,wG as SelectionIndicatorViewModel,rI as SensorVolumePortionToDisplay,NT as ShaderBuilder,KM as ShaderCache,pe as ShaderDestination,rL as ShaderFunction,tn as ShaderProgram,Ue as ShaderSource,oL as ShaderStruct,d0 as ShadowMap,Tg as ShadowMapShader,Tn as ShadowMode,pf as ShadowVolumeAppearance,xn as ShowGeometryInstanceAttribute,z0 as Simon1994PlanetaryPositions,Rse as SimplePolylineGeometry,$U as SingleTileImageryProvider,m3 as SkinningPipelineStage,U8 as SkyAtmosphere,G8 as SkyBox,I8 as SpatialNode,H2 as Spdcf,nm as SpecularEnvironmentCubeMap,XAe as SphereEmitter,Ose as SphereGeometry,R_ as SphereOutlineGeometry,qN as Spherical,so as Spline,$r as SplitDirection,MP as Splitter,Xd as StaticGeometryColorBatch,Zd as StaticGeometryPerMaterialBatch,fI as StaticGroundGeometryColorBatch,ez as StaticGroundGeometryPerMaterialBatch,lz as StaticGroundPolylinePerMaterialBatch,dI as StaticOutlineGeometryBatch,Gt as StencilConstants,Hn as StencilFunction,pt as StencilOperation,YN as SteppedSpline,Uc as Stereographic,Vb as StorageType,iI as StripeMaterialProperty,Am as StripeOrientation,ma as StructuralMetadata,dm as StyleCommandsNeeded,KAe as StyleExpression,Y8 as Sun,Wg as SunLight,r8 as SunPostProcess,k2 as SupportedImageFormats,RH as SvgPathBindingHandler,_i as TaskProcessor,wH as Terrain,Mh as TerrainData,Rc as TerrainEncoding,QI as TerrainFillMesh,md as TerrainMesh,hC as TerrainOffsetProperty,ss as TerrainProvider,aa as TerrainQuantization,po as TerrainState,Mt as Texture,FT as TextureAtlas,$M as TextureCache,mi as TextureMagnificationFilter,w8 as TextureManager,Qt as TextureMinificationFilter,fv as TexturePacker,iCe as TextureUniform,En as TextureWrap,Lh as TileAvailability,Mf as TileBoundingRegion,hk as TileBoundingS2Cell,Ay as TileBoundingSphere,ZAe as TileBoundingVolume,DH as TileCoordinatesImageryProvider,$Ae as TileDiscardPolicy,yn as TileEdge,ZI as TileImagery,Ex as TileMapServiceImageryProvider,ck as TileMetadata,pu as TileOrientedBoundingBox,wo as TileProviderError,AV as TileReplacementQueue,Xn as TileSelectionResult,QAe as TileState,j3 as Tileset3DTileContent,pk as TilesetMetadata,dB as TilesetPipelineStage,Mse as TilingScheme,Yn as TimeConstants,iS as TimeDynamicImagery,NP as TimeDynamicPointCloud,Sn as TimeInterval,Zr as TimeIntervalCollection,Oy as TimeIntervalCollectionPositionProperty,My as TimeIntervalCollectionProperty,qn as TimeStandard,OG as Timeline,PG as TimelineHighlightRange,RG as TimelineTrack,cR as Tipsify,Jx as ToggleButtonViewModel,m0 as Tonemapper,M_ as TrackingReferenceFrame,Lt as Transforms,gb as TranslationRotationScale,m4 as TranslucentTileClassification,Ev as TridiagonalSystemSolver,YS as TrustedServers,bS as TweenCollection,eL as UniformState,SP as UniformType,mc as UrlTemplateImageryProvider,Nao as VERSION,FG as VRButton,LG as VRButtonViewModel,zse as VRTheWorldTerrainProvider,oCe as VaryingType,Rp as Vector3DTileBatch,rk as Vector3DTileClampedPolylines,sk as Vector3DTileContent,W_ as Vector3DTileGeometry,ek as Vector3DTilePoints,tk as Vector3DTilePolygons,XC as Vector3DTilePolylines,yC as Vector3DTilePrimitive,Fk as VelocityOrientationProperty,Ly as VelocityVectorProperty,oi as VertexArray,qg as VertexArrayFacade,gt as VertexAttributeSemantic,Ie as VertexFormat,Or as VerticalExaggeration,g3 as VerticalExaggerationPipelineStage,Bn as VerticalOrigin,Fse as VideoSynchronizer,pS as View,YCe as Viewer,JAe as ViewportQuad,xr as Visibility,Nye as Visualizer,vg as VoxelBoxShape,a8 as VoxelCell,ES as VoxelContent,SS as VoxelCylinderShape,vS as VoxelEllipsoidShape,zG as VoxelInspector,BG as VoxelInspectorViewModel,fh as VoxelMetadataOrder,Gx as VoxelPrimitive,eCe as VoxelProvider,A8 as VoxelRenderResources,tCe as VoxelShape,Ui as VoxelShapeType,R8 as VoxelTraversal,Use as VulkanConstants,$N as WallGeometry,jA as WallGeometryLibrary,Qk as WallGeometryUpdater,z_ as WallGraphics,QN as WallOutlineGeometry,te as WebGLConstants,JU as WebMapServiceImageryProvider,eV as WebMapTileServiceImageryProvider,Li as WebMercatorProjection,as as WebMercatorTilingScheme,Cs as WindingOrder,dw as WireframeIndexGenerator,_3 as WireframePipelineStage,C4 as _shadersAcesTonemappingStage,i8 as _shadersAdditiveBlend,hP as _shadersAdjustTranslucentFS,tF as _shadersAllMaterialAppearanceFS,nF as _shadersAllMaterialAppearanceVS,E4 as _shadersAmbientOcclusionGenerate,S4 as _shadersAmbientOcclusionModulate,aF as _shadersAspectRampMaterial,cm as _shadersAtmosphereCommon,hB as _shadersAtmosphereStageFS,mB as _shadersAtmosphereStageVS,iF as _shadersBasicMaterialAppearanceFS,oF as _shadersBasicMaterialAppearanceVS,W3 as _shadersBillboardCollectionFS,q3 as _shadersBillboardCollectionVS,v4 as _shadersBlackAndWhite,w4 as _shadersBloomComposite,RV as _shadersBrdfLutGeneratorFS,o8 as _shadersBrightPass,D4 as _shadersBrightness,cF as _shadersBumpMapMaterial,UB as _shadersCPUStylingStageFS,zB as _shadersCPUStylingStageVS,lF as _shadersCheckerboardMaterial,J8 as _shadersCloudCollectionFS,eH as _shadersCloudCollectionVS,tH as _shadersCloudNoiseFS,nH as _shadersCloudNoiseVS,h4 as _shadersCompareAndPackTranslucentDepth,c4 as _shadersCompositeOITFS,mS as _shadersCompositeTranslucentClassification,w2 as _shadersComputeIrradianceFS,D2 as _shadersComputeRadianceMapFS,I4 as _shadersContrastBias,I2 as _shadersConvolveSpecularMapFS,P2 as _shadersConvolveSpecularMapVS,GB as _shadersCustomShaderStageFS,HB as _shadersCustomShaderStageVS,RT as _shadersCzmBuiltins,P4 as _shadersDepthOfField,WV as _shadersDepthPlaneFS,qV as _shadersDepthPlaneVS,R4 as _shadersDepthView,nCe as _shadersDepthViewPacked,uF as _shadersDotMaterial,O4 as _shadersEdgeDetection,fF as _shadersElevationBandMaterial,dF as _shadersElevationContourMaterial,hF as _shadersElevationRampMaterial,nP as _shadersEllipsoidFS,fH as _shadersEllipsoidSurfaceAppearanceFS,dH as _shadersEllipsoidSurfaceAppearanceVS,iP as _shadersEllipsoidVS,N4 as _shadersFXAA,V4 as _shadersFXAA3_11,mF as _shadersFadeMaterial,jB as _shadersFeatureIdStageFS,WB as _shadersFeatureIdStageVS,M4 as _shadersFilmicTonemapping,Mx as _shadersGaussianBlur1D,ZB as _shadersGeometryStageFS,$B as _shadersGeometryStageVS,kU as _shadersGlobeFS,zU as _shadersGlobeVS,pF as _shadersGridMaterial,VI as _shadersGroundAtmosphere,XO as _shadersHSBToRGB,KO as _shadersHSLToRGB,gB as _shadersImageBasedLightingStageFS,DB as _shadersInstancingStageCommon,IB as _shadersInstancingStageVS,m8 as _shadersIntersectBox,h8 as _shadersIntersectClippingPlanes,p8 as _shadersIntersectCylinder,d8 as _shadersIntersectDepth,g8 as _shadersIntersectEllipsoid,EP as _shadersIntersectLongitude,TS as _shadersIntersection,f8 as _shadersIntersectionUtils,PB as _shadersLegacyInstancingStageVS,F4 as _shadersLensFlare,JB as _shadersLightingStageFS,t3 as _shadersMaterialStageFS,T8 as _shadersMegatexture,qB as _shadersMetadataStageFS,YB as _shadersMetadataStageVS,AB as _shadersModelClippingPlanesStageFS,SB as _shadersModelClippingPolygonsStageFS,EB as _shadersModelClippingPolygonsStageVS,TB as _shadersModelColorStageFS,F3 as _shadersModelFS,A3 as _shadersModelSilhouetteStageFS,C3 as _shadersModelSilhouetteStageVS,v3 as _shadersModelSplitterStageFS,N3 as _shadersModelVS,B4 as _shadersModifiedReinhardTonemapping,i3 as _shadersMorphTargetsStageVS,k4 as _shadersNightVision,gF as _shadersNormalMapMaterial,x8 as _shadersOctree,Mu as _shadersPassThrough,Px as _shadersPassThroughDepth,L4 as _shadersPbrNeutralTonemapping,vF as _shadersPerInstanceColorAppearanceFS,wF as _shadersPerInstanceColorAppearanceVS,YA as _shadersPerInstanceFlatColorAppearanceFS,DF as _shadersPerInstanceFlatColorAppearanceVS,Z2 as _shadersPointCloudEyeDomeLighting,s3 as _shadersPointCloudStylingStageVS,rx as _shadersPointPrimitiveCollectionFS,Rk as _shadersPointPrimitiveCollectionVS,v2 as _shadersPolygonSignedDistanceFS,_F as _shadersPolylineArrowMaterial,kF as _shadersPolylineColorAppearanceVS,gf as _shadersPolylineCommon,yF as _shadersPolylineDashMaterial,JA as _shadersPolylineFS,bF as _shadersPolylineGlowMaterial,zF as _shadersPolylineMaterialAppearanceVS,xF as _shadersPolylineOutlineMaterial,LF as _shadersPolylineShadowVolumeFS,NF as _shadersPolylineShadowVolumeMorphFS,FF as _shadersPolylineShadowVolumeMorphVS,BF as _shadersPolylineShadowVolumeVS,$3 as _shadersPolylineVS,l3 as _shadersPrimitiveOutlineStageFS,c3 as _shadersPrimitiveOutlineStageVS,TM as _shadersRGBToHSB,AM as _shadersRGBToHSL,CM as _shadersRGBToXYZ,z4 as _shadersReinhardTonemapping,tV as _shadersReprojectWebMercatorFS,nV as _shadersReprojectWebMercatorVS,TF as _shadersRimLightingMaterial,xD as _shadersSelectedFeatureIdStageCommon,yw as _shadersShadowVolumeAppearanceFS,IF as _shadersShadowVolumeAppearanceVS,Ab as _shadersShadowVolumeFS,U4 as _shadersSilhouette,h3 as _shadersSkinningStageVS,PP as _shadersSkyAtmosphereCommon,k8 as _shadersSkyAtmosphereFS,z8 as _shadersSkyAtmosphereVS,V8 as _shadersSkyBoxFS,H8 as _shadersSkyBoxVS,AF as _shadersSlopeRampMaterial,CF as _shadersStripeMaterial,j8 as _shadersSunFS,W8 as _shadersSunTextureFS,q8 as _shadersSunVS,rF as _shadersTexturedMaterialAppearanceFS,sF as _shadersTexturedMaterialAppearanceVS,ok as _shadersVector3DTileClampedPolylinesFS,ik as _shadersVector3DTileClampedPolylinesVS,nk as _shadersVector3DTilePolylinesVS,Uw as _shadersVectorTileVS,p3 as _shadersVerticalExaggerationStageVS,iH as _shadersViewportQuadFS,CT as _shadersViewportQuadVS,l8 as _shadersVoxelFS,c8 as _shadersVoxelUtils,u8 as _shadersVoxelVS,SF as _shadersWater,EF as _shadersWaterMaskMaterial,YM as _shadersXYZToRGB,dO as _shadersacesTonemapping,hO as _shadersalphaWeight,mO as _shadersantialias,pO as _shadersapplyHSBShift,gO as _shadersapproximateSphericalCoordinates,_O as _shadersapproximateTanh,yO as _shadersbackFacing,bO as _shadersbranchFreeTernary,xO as _shaderscascadeColor,TO as _shaderscascadeDistance,AO as _shaderscascadeMatrix,CO as _shaderscascadeWeights,EO as _shadersclipPolygons,SO as _shaderscolumbusViewMorph,vO as _shaderscomputeAtmosphereColor,wO as _shaderscomputeGroundAtmosphereScattering,DO as _shaderscomputePosition,IO as _shaderscomputeScattering,_8 as _shadersconvertUvToBox,y8 as _shadersconvertUvToCylinder,b8 as _shadersconvertUvToEllipsoid,PO as _shaderscosineAndSine,RO as _shadersdecompressTextureCoordinates,xR as _shadersdegreesPerRadian,OO as _shadersdepthClamp,TR as _shadersdepthRange,oO as _shadersdepthRangeStruct,MO as _shaderseastNorthUpToEyeCoordinates,LO as _shadersellipsoidContainsPoint,NO as _shadersellipsoidTextureCoordinates,AR as _shadersepsilon1,CR as _shadersepsilon2,ER as _shadersepsilon3,SR as _shadersepsilon4,vR as _shadersepsilon5,wR as _shadersepsilon6,DR as _shadersepsilon7,FO as _shadersequalsEpsilon,BO as _shaderseyeOffset,kO as _shaderseyeToWindowCoordinates,zO as _shadersfastApproximateAtan,UO as _shadersfog,VO as _shadersgammaCorrect,HO as _shadersgeodeticSurfaceNormal,GO as _shadersgetDefaultMaterial,jO as _shadersgetDynamicAtmosphereLightDirection,WO as _shadersgetLambertDiffuse,qO as _shadersgetSpecular,YO as _shadersgetWaterNoise,ZO as _shadershue,IR as _shadersinfinity,$O as _shadersinverseGamma,QO as _shadersisEmpty,JO as _shadersisFull,eM as _shaderslatitudeToWebMercatorFraction,nM as _shaderslineDistance,tM as _shaderslinearToSrgb,iM as _shadersluminance,rO as _shadersmaterial,sO as _shadersmaterialInput,oM as _shadersmaximumComponent,rM as _shadersmetersPerPixel,aO as _shadersmodelMaterial,sM as _shadersmodelToWindowCoordinates,cO as _shadersmodelVertexOutput,aM as _shadersmultiplyWithColorBalance,cM as _shadersnearFarScalar,lM as _shadersoctDecode,PR as _shadersoneOverPi,RR as _shadersoneOverTwoPi,uM as _shaderspackDepth,OR as _shaderspassCesium3DTile,MR as _shaderspassCesium3DTileClassification,LR as _shaderspassCesium3DTileClassificationIgnoreShow,NR as _shaderspassClassification,FR as _shaderspassCompute,BR as _shaderspassEnvironment,kR as _shaderspassGlobe,zR as _shaderspassOpaque,UR as _shaderspassOverlay,VR as _shaderspassTerrainClassification,HR as _shaderspassTranslucent,GR as _shaderspassVoxels,fM as _shaderspbrLighting,dM as _shaderspbrNeutralTonemapping,hM as _shadersphong,jR as _shaderspi,WR as _shaderspiOverFour,qR as _shaderspiOverSix,YR as _shaderspiOverThree,XR as _shaderspiOverTwo,mM as _shadersplaneDistance,pM as _shaderspointAlongRay,KR as _shadersradiansPerDegree,lO as _shadersray,gM as _shadersrayEllipsoidIntersectionInterval,uO as _shadersraySegment,_M as _shadersraySphereIntersectionInterval,yM as _shadersreadDepth,bM as _shadersreadNonPerspective,xM as _shadersreverseLogDepth,EM as _shadersround,SM as _shaderssaturation,ZR as _shaderssceneMode2D,$R as _shaderssceneMode3D,QR as _shaderssceneModeColumbusView,JR as _shaderssceneModeMorphing,vM as _shadersshadowDepthCompare,fO as _shadersshadowParameters,wM as _shadersshadowVisibility,DM as _shaderssignNotZero,eO as _shaderssolarRadius,IM as _shaderssphericalHarmonics,PM as _shaderssrgbToLinear,RM as _shaderstangentToEyeSpaceMatrix,OM as _shaderstextureCube,tO as _shadersthreePiOver2,MM as _shaderstransformPlane,LM as _shaderstranslateRelativeToEye,NM as _shaderstranslucentPhong,FM as _shaderstranspose,nO as _shaderstwoPi,BM as _shadersunpackClippingExtents,kM as _shadersunpackDepth,zM as _shadersunpackFloat,UM as _shadersunpackUint,VM as _shadersvalueTransform,HM as _shadersvertexLogDepth,iO as _shaderswebMercatorMaxLatitude,GM as _shaderswindowToEyeCoordinates,jM as _shaderswriteDepthClamp,WM as _shaderswriteLogDepth,qM as _shaderswriteNonPerspective,f2 as addBuffer,t2 as addDefaults,c2 as addExtensionsRequired,wd as addExtensionsUsed,Bb as addPipelineExtras,Ws as addToArray,P1 as appendForwardSlash,Ao as arrayRemoveDuplicates,ST as barycentricCoordinates,Mo as binarySearch,rn as buildModuleUrl,S8 as buildVoxelDrawCommands,He as clone,St as combine,KE as computeFlyToLocationForRectangle,jC as createBillboardPointCallback,vn as createCommand,FH as createDefaultImageryProviderViewModels,BH as createDefaultTerrainProviderViewModels,pAe as createElevationBandMaterial,_Ae as createGooglePhotorealistic3DTileset,Wn as createGuid,No as createMaterialPropertyDescriptor,yAe as createOsmBuildingsAsync,le as createPropertyDescriptor,vl as createRawPropertyDescriptor,bAe as createTangentSpaceDebugPrimitive,sCe as createTaskProcessorWorker,$1 as createUniform,Q1 as createUniformArray,qL as createWorldBathymetryAsync,s0 as createWorldImageryAsync,sA as createWorldTerrainAsync,KL as decodeGoogleEarthEnterpriseData,ZL as decodeVectorPolylinePositions,Uie as defaultValue,Xl as defer,l as defined,XM as demodernizeShader,Us as deprecationWarning,ue as destroyObject,Kge as exportKml,TC as findAccessorMinMax,ZC as findContentMetadata,$C as findGroupMetadata,lk as findTileMetadata,Kw as forEachTextureInMaterial,dp as formatError,uQ as freezeRenderState,tp as getAbsoluteUri,cu as getAccessorByteStride,R1 as getBaseUri,bf as getBinaryAccessor,X8 as getClipAndStyleCode,n0 as getClippingFunction,Z_ as getComponentReader,Mn as getElement,hT as getExtensionFromUri,h_ as getFilenameFromUri,oN as getImageFromTypedArray,bh as getImagePixels,rr as getJsonFromTypedArray,jh as getMagic,O8 as getMetadataClassProperty,L8 as getMetadataProperty,Ql as getStringFromTypedArray,yi as getTimestamp,ci as hasExtension,U_ as heightReferenceOnEntityPropertyChanged,kc as isBitSet,mT as isBlobUri,w0 as isCrossOriginUrl,Fg as isDataUri,yh as isLeapYear,be as knockout,kS as knockout_3_5_1,PH as knockout_es5,pT as loadAndExecuteScript,iL as loadCubeMap,CA as loadImageFromTypedArray,Kl as loadKTX2,b_ as mergeSort,a2 as moveTechniqueRenderStates,l2 as moveTechniquesToExtension,Tf as numberOfComponentsForType,gT as objectToQuery,Ct as oneTimeWarning,ay as parseBatchTable,L2 as parseFeatureMetadataLegacy,o2 as parseGlb,M1 as parseResponseHeaders,M2 as parseStructuralMetadata,ED as pickModel,xre as pointInsideTriangle,xy as preprocess3DTileContent,E8 as processVoxelProperties,Wu as queryToObject,d2 as readAccessorPacked,AC as removeExtension,i2 as removeExtensionsRequired,xC as removeExtensionsUsed,s2 as removePipelineExtras,u2 as removeUnusedElements,db as resizeImageToNextPowerOfTwo,VN as sampleTerrain,zA as sampleTerrainMostDetailed,lT as scaleToGeodeticSurface,HA as srgbToLinear,XN as subdivideArray,za as subscribeAndEvaluate,m2 as updateAccessorComponentTypes,g2 as updateVersion,Ar as usesExtension,XCe as viewerCesium3DTilesInspectorMixin,KCe as viewerCesiumInspectorMixin,$Ce as viewerDragDropMixin,QCe as viewerPerformanceWatchdogMixin,eEe as viewerVoxelInspectorMixin,Xse as webGLConstantToGlslType,JN as wrapFunction,SA as writeTextToCanvas};