"use strict"; const path = require("path"); function resolve(dir) { return path.join(__dirname, dir); } const CompressionPlugin = require("compression-webpack-plugin"); // const name = process.env.VUE_APP_TITLE // 网页标题 const port = process.env.port || process.env.npm_config_port || 80; // 端口 const px2rem = require("postcss-px2rem"); //将项目中的px转成rem,以达到屏幕适配 // 配置基本大小 const postcss = px2rem({ // 基准大小 baseSize,需要和rem.js中相同 remUnit: 16, }); // vue.config.js 配置说明 //官方vue.config.js 参考文档 https://cli.vuejs.org/zh/config/#css-loaderoptions // 这里只列一部分,具体配置参考文档 module.exports = { // 部署生产环境和开发环境下的URL。 // 默认情况下,Vue CLI 会假设你的应用是被部署在一个域名的根路径上 // 例如 https://www.ruoyi.vip/。如果应用被部署在一个子路径上,你就需要用这个选项指定这个子路径。例如,如果你的应用被部署在 https://www.ruoyi.vip/admin/,则设置 baseUrl 为 /admin/。/demo/yaopin // publicPath: process.env.NODE_ENV === "production" ? "/ggfw" : "/", publicPath: process.env.NODE_ENV === "production" ? process.env.VUE_APP_HOUTAI : "/", // 在npm run build 或 yarn build 时 ,生成文件的目录名称(要和baseUrl的生产环境路径一致)(默认dist) outputDir: "dist", // 用于放置生成的静态资源 (js、css、img、fonts) 的;(项目打包之后,静态资源会放在这个文件夹下) assetsDir: "static", // 是否开启eslint保存检测,有效值:ture | false | 'error' lintOnSave: process.env.NODE_ENV === "development", // 如果你不需要生产环境的 source map,可以将其设置为 false 以加速生产环境构建。 productionSourceMap: false, // webpack-dev-server 相关配置 devServer: { host: "0.0.0.0", port: port, open: true, proxy: { // detail: https://cli.vuejs.org/config/#devserver-proxy [process.env.VUE_APP_BASE_API]: { target: process.env.VUE_APP_BASE_API, changeOrigin: true, pathRewrite: { ["^" + process.env.VUE_APP_BASE_API]: "", }, }, "/api": { target: "https://dev-mssm-liaoning.imian.org.cn", changeOrigin: true, pathRewrite: { ["/api"]: "", }, }, }, disableHostCheck: true, }, css: { loaderOptions: { sass: { sassOptions: { outputStyle: "expanded" }, }, // px to rem postcss: { plugins: [postcss], }, }, }, configureWebpack: { // name: name, resolve: { alias: { "@": resolve("src"), }, }, plugins: [ // http://doc.ruoyi.vip/ruoyi-vue/other/faq.html#使用gzip解压缩静态文件 new CompressionPlugin({ cache: false, // 不启用文件缓存 test: /\.(js|css|html)?$/i, // 压缩文件格式 filename: "[path].gz[query]", // 压缩后的文件名 algorithm: "gzip", // 使用gzip压缩 minRatio: 0.8, // 压缩率小于1才会压缩 }), ], }, chainWebpack(config) { config.plugins.delete("preload"); // TODO: need test config.plugins.delete("prefetch"); // TODO: need test // set svg-sprite-loader config.module.rule("svg").exclude.add(resolve("src/assets/icons")).end(); config.module .rule("icons") .test(/\.svg$/) .include.add(resolve("src/assets/icons")) .end() .use("svg-sprite-loader") .loader("svg-sprite-loader") .options({ symbolId: "icon-[name]", }) .end(); config.when(process.env.NODE_ENV !== "development", (config) => { config .plugin("ScriptExtHtmlWebpackPlugin") .after("html") .use("script-ext-html-webpack-plugin", [ { // `runtime` must same as runtimeChunk name. default is `runtime` inline: /runtime\..*\.js$/, }, ]) .end(); config.optimization.splitChunks({ chunks: "all", cacheGroups: { libs: { name: "chunk-libs", test: /[\\/]node_modules[\\/]/, priority: 10, chunks: "initial", // only package third parties that are initially dependent }, elementUI: { name: "chunk-elementUI", // split elementUI into a single package priority: 20, // the weight needs to be larger than libs and app or it will be packaged into libs or app test: /[\\/]node_modules[\\/]_?element-ui(.*)/, // in order to adapt to cnpm }, commons: { name: "chunk-commons", test: resolve("src/components"), // can customize your rules minChunks: 3, // minimum common number priority: 5, reuseExistingChunk: true, }, }, }); config.optimization.runtimeChunk("single"), { from: path.resolve(__dirname, "./public/robots.txt"), //防爬虫文件 to: "./", //到根目录下 }; }); }, };